UI: Added option to check for updates in the background
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@@ -15,7 +15,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
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/// <summary>
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/// The current version of the file format
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/// </summary>
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public const int CurrentVersion = 64;
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public const int CurrentVersion = 65;
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/// <summary>
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/// Version of the configuration file format
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@@ -163,9 +163,14 @@ namespace Ryujinx.Ava.Utilities.Configuration
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public bool EnableDiscordIntegration { get; set; }
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/// <summary>
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/// Checks for updates when Ryujinx starts when enabled
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/// DEPRECATED: Checks for updates when Ryujinx starts when enabled
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/// </summary>
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public bool CheckUpdatesOnStart { get; set; }
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/// <summary>
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/// Checks for updates when Ryujinx starts when enabled, either prompting when an update is found or just showing a notification.
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/// </summary>
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public UpdaterType UpdateCheckerType { get; set; }
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/// <summary>
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/// Show "Confirm Exit" Dialog
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@@ -45,6 +45,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
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EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
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CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
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UpdateCheckerType.Value = cff.UpdateCheckerType;
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ShowConfirmExit.Value = cff.ShowConfirmExit;
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RememberWindowState.Value = cff.RememberWindowState;
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ShowTitleBar.Value = cff.ShowTitleBar;
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@@ -431,7 +432,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
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}),
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(62, static cff => cff.RainbowSpeed = 1f),
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(63, static cff => cff.MatchSystemTime = false),
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(64, static cff => cff.LoggingEnableAvalonia = false)
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(64, static cff => cff.LoggingEnableAvalonia = false),
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(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off)
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);
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}
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}
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@@ -1,6 +1,7 @@
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using ARMeilleure;
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using Gommon;
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using Ryujinx.Ava.Utilities.Configuration.System;
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using Ryujinx.Ava.Utilities.Configuration.UI;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Hid;
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@@ -767,6 +768,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
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/// Checks for updates when Ryujinx starts when enabled
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/// </summary>
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public ReactiveObject<bool> CheckUpdatesOnStart { get; private set; }
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/// <summary>
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/// Checks for updates when Ryujinx starts when enabled, either prompting when an update is found or just showing a notification.
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/// </summary>
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public ReactiveObject<UpdaterType> UpdateCheckerType { get; private set; }
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/// <summary>
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/// Show "Confirm Exit" Dialog
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@@ -804,6 +810,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
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Hacks = new HacksSection();
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EnableDiscordIntegration = new ReactiveObject<bool>();
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CheckUpdatesOnStart = new ReactiveObject<bool>();
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UpdateCheckerType = new ReactiveObject<UpdaterType>();
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ShowConfirmExit = new ReactiveObject<bool>();
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RememberWindowState = new ReactiveObject<bool>();
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ShowTitleBar = new ReactiveObject<bool>();
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@@ -175,7 +175,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
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System.SystemTimeOffset.Value = 0;
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System.EnableDockedMode.Value = true;
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EnableDiscordIntegration.Value = true;
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CheckUpdatesOnStart.Value = true;
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UpdateCheckerType.Value = UpdaterType.PromptAtStartup;
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ShowConfirmExit.Value = true;
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RememberWindowState.Value = true;
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ShowTitleBar.Value = !OperatingSystem.IsWindows();
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13
src/Ryujinx/Utilities/Configuration/UI/UpdaterType.cs
Normal file
13
src/Ryujinx/Utilities/Configuration/UI/UpdaterType.cs
Normal file
@@ -0,0 +1,13 @@
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using Ryujinx.Common.Utilities;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Ava.Utilities.Configuration.UI
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{
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[JsonConverter(typeof(TypedStringEnumConverter<UpdaterType>))]
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public enum UpdaterType
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{
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Off,
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PromptAtStartup,
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CheckInBackground
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}
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}
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