Migrate to .NET 9 (#198)
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@@ -2,6 +2,7 @@ using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.OpenGL.Image;
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using System;
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using System.Collections.Generic;
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using System.Threading;
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namespace Ryujinx.Graphics.OpenGL
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{
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@@ -19,7 +20,7 @@ namespace Ryujinx.Graphics.OpenGL
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{
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private const int DisposedLiveFrames = 2;
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private readonly object _lock = new();
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private readonly Lock _lock = new();
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private readonly Dictionary<TextureCreateInfo, List<DisposedTexture>> _textures = new();
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/// <summary>
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