Vova
1dedf4c8d5
fixed: when loading a game with a custom configuration via a shortcut or rebooting, when entering the settings menu, a menu for global configuration was displayed.
2025-02-13 16:34:03 +10:00
Vova
c21e63eb02
Removed irrelevant functions.
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Renamed variables to correct names
2025-02-12 12:44:38 +10:00
Vladimir Sokolov
03692e6072
Merge branch 'master' into master
2025-02-11 15:24:48 +10:00
Evan Husted
1024aa8757
UI: Change the background updater notification to a persistent button on the status bar when not in a game
2025-02-10 22:13:58 -06:00
Vova
6f4930d547
Merge branch 'master' of https://github.com/Goodfeat/Ryujinx_alt
2025-02-11 14:07:03 +10:00
Vova
1ca5407c22
Added autorestart of the emulator if it is necessary to change the graphic multi-thread.
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Code cleaning
2025-02-11 14:06:31 +10:00
Vladimir Sokolov
8efceb3c28
Merge branch 'master' into master
2025-02-11 08:56:57 +10:00
Evan Husted
7bce8206d5
misc: chore: small cleanups
2025-02-10 13:59:25 -06:00
Vova
966860a464
Change: initialization of user configuration is now a separate function
2025-02-10 15:25:19 +10:00
Vova
ae16360685
Code cleaning
2025-02-08 22:27:38 +10:00
Vova
5f5c76107c
Fixed a ban where a custom setting was mistakenly created when starting the game if it did not exist.
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Now when starting the game, if a custom setting was created, the current game will be displayed in the settings window.
Code cleanup.
2025-02-08 18:29:31 +10:00
Vova
2640f083b6
Added custom setting function for each game
2025-02-06 20:34:15 +10:00
Evan Husted
3ecc7819cc
UI: Fix the app list sort types using the newly changed localization keys
2025-02-04 23:47:24 -06:00
Evan Husted
b0fcc5bee1
misc: chore: Simplify HasCompatibilityEntry
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(Totally didn't realize that SelectedApplication is already an ApplicationData)
2025-02-04 18:21:24 -06:00
Evan Husted
e8a7d5b0b7
UI: Only show DLC RomFS button under Extract Data when DLCs are available.
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Also convert the constructor of DlcSelectViewModel to expect a normal title id and not one already converted to the base ID.
2025-02-04 17:21:54 -06:00
Evan Husted
df9e6e4812
UI: Added the ability to view Compat information on right click, and on clicking the status itself like the title ID button.
2025-02-04 15:51:27 -06:00
Evan Husted
ae90db2040
misc: chore: Use collection expressions in Avalonia project
2025-01-26 15:47:11 -06:00
Evan Husted
3cdaaa0b69
misc: chore: Fix object creation in Avalonia project
2025-01-26 15:16:50 -06:00
Evan Husted
be3bd0bcb5
misc: chore: Use explicit types in the Avalonia project
2025-01-25 14:00:23 -06:00
Evan Husted
fe9d8d05bd
UI: Fixed the Amiibo keybind only working when the UI had been updated.
2025-01-21 18:00:51 -06:00
asfasagag
11531dacb6
UI: Option to automatically Hide UI when game launches ( #462 )
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Quality of life feature
Similar in function to the "Start Games in Fullscreen" toggle
For users who want to run games in windowed/non-fullscreen mode with
menu UI hidden, this eliminates the need to always click "Hide UI"
2025-01-21 17:36:51 -06:00
Judas Drekonym
471e7ed2e4
Add TitleID sort method ( #553 )
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Adds an additional application list sorting method for the TitleID. A
bit of a niche choice for sorting but I think the TID is a relevant
enough piece of metadata that it should be there. (And I personally
would be using it)
- Using existing TitleId constant in ApplicationSort, implying this was
meant to be in the sorting options at some point?
- Reuses the "DlcManagerTableHeadingTitleIdLabel" locale for fulfilling
the need already, might be better to make a unique one for this in the
long run but this codebase is new to me so I wanted to make the changes
as unobtrusive as possible
- Using app.Id for the comparer seems to work fine, not sure if using
something else like IdString would be better?
2025-01-21 11:06:40 -06:00
Evan Husted
bbd64fd5f0
misc: chore: Cleanup AppletMetadata usage
2025-01-19 19:40:49 -06:00
Evan Husted
cca429d46a
misc: chore: restore not enable
2025-01-09 21:42:54 -06:00
Evan Husted
27993b789f
misc: chore: fix some compile warnings
2025-01-09 20:23:26 -06:00
Evan Husted
9bb50fc6dd
misc: improve unpacking error & add nullability to SelectedIcon
2025-01-03 22:25:32 -06:00
Evan Husted
e956864697
misc: Remove needless AsObservableList
2025-01-03 22:25:32 -06:00
Evan Husted
88d11d3d8d
misc: some cleanups and fix compile warnings
2025-01-01 02:14:59 -06:00
Evan Husted
61ae427a4d
misc: Add CommunityToolkit.Mvvm for observable property generation; apply it to MainWindowViewModel for now.
2024-12-31 03:29:08 -06:00
Evan Husted
0cd09ea0c5
misc: Simplify ControlHolder checks in MainWindowViewModel
2024-12-31 00:04:23 -06:00
Evan Husted
4135d74e4d
UI: Only allow right click to create a context menu if a game is selected.
2024-12-30 23:50:55 -06:00
Evan Husted
f5ce539de9
misc: Move the rest of Ryujinx.UI.Common into other parts of the project.
2024-12-29 19:28:27 -06:00
Evan Husted
6caab1aa37
misc: move Models & Helpers into Common & Avalonia projects
2024-12-29 19:09:28 -06:00
Evan Husted
9baaa2b8f8
misc: Move image assets to Avalonia project
2024-12-29 18:37:37 -06:00
Evan Husted
32cdccde12
misc: Move UserError to Common project
2024-12-29 18:06:18 -06:00
Evan Husted
56e45ae648
misc: Collapse LdnGameDataArray into the main class as an inner class
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- privated the constructor; only obtainable by the static helper on the main LdnGameData class.
- constructor logic now in the static helper; constructor just directly sets the data it's given.
2024-12-27 15:33:31 -06:00
Evan Husted
07074272ca
Revert "UI: Directly proxy window properties on the view model back to the stored window"
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This reverts commit 9754d247b5 .
2024-12-27 15:24:57 -06:00
Evan Husted
d3bc3a1081
UI: Simplify LDN data logic
2024-12-27 01:32:23 -06:00
Evan Husted
9754d247b5
UI: Directly proxy window properties on the view model back to the stored window
2024-12-26 23:32:53 -06:00
Evan Husted
a0a4f78cff
UI: Thin down the borders of the app icon a little bit and trim down the file size significantly.
2024-12-24 20:47:14 -06:00
Evan Husted
16a60fdf12
UI: Rename App to RyujinxApp
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Add more NotificationHelper methods
Simplify ID copy logic
2024-12-24 13:39:48 -06:00
Evan Husted
852823104f
EXPERIMENTAL: Metal backend ( #441 )
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This is not a continuation of the Metal backend; this is simply bringing
the branch up to date and merging it as-is behind an experiment.
---------
Co-authored-by: Isaac Marovitz <isaacryu@icloud.com >
Co-authored-by: Samuliak <samuliak77@gmail.com >
Co-authored-by: SamoZ256 <96914946+SamoZ256@users.noreply.github.com >
Co-authored-by: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com >
Co-authored-by: riperiperi <rhy3756547@hotmail.com >
Co-authored-by: Gabriel A <gab.dark.100@gmail.com >
2024-12-24 00:55:16 -06:00
Evan Husted
f898a5ecf4
Remove code references to having a flatpak version
2024-12-21 20:06:59 -06:00
Evan Husted
ba199f4325
UI: Change "System Version" to "Firmware Version" and change 0.0 when firmware is not installed to NaN
2024-12-21 18:34:07 -06:00
Evan Husted
5b36a9cf9f
chore: small cleanups
2024-12-21 17:05:55 -06:00
Evan Husted
381921390a
UI: Only show Amiibo bin scan menu item if the key file exists
2024-12-20 15:41:18 -06:00
Jacobwasbeast
0adaa4cb96
Adds the ability to read and write to amiibo bin files ( #348 )
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This introduces the ability to read and write game data and model
information from an Amiibo dump file (BIN format). Note that this
functionality requires the presence of a key_retail.bin file. For the
option to appear and function in the UI, ensure that the key_retail.bin
file is located in the <RyujinxData>/system folder.
2024-12-19 22:36:46 -06:00
Evan Husted
8db5a7e98b
UI: Fix logo aliasing
2024-12-17 21:20:49 -06:00
Evan Husted
9da97bc911
misc: chore: Collapse XCIFileTrimmerLog implementations into a single class.
2024-12-08 13:05:09 -06:00
WilliamWsyHK
d00754477e
Add Firmware keyword in log if it is indeed firmware ( #343 )
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Co-authored-by: LotP1 <rasmus.stilling.pedersen1@gmail.com >
2024-12-07 04:03:01 -06:00