Commit Graph

261 Commits

Author SHA1 Message Date
Vladimir Sokolov
5d5e914811 Merge 2d30adb3ac into 158ea7b4d6 2025-02-03 15:39:39 -06:00
Evan Husted
c812106611 UI: Show playability information under game version in List view 2025-02-03 13:49:56 -06:00
Vova
d679725334 "IsMacOS" to "RunningPlatform.IsMacOS" 2025-02-03 17:05:59 +10:00
Vladimir Sokolov
6e5861d768 Merge branch 'master' into master 2025-02-03 15:52:42 +10:00
Evan Husted
774edb7b29 UI: Match System Time is now an active setting which you can toggle on/off. 2025-02-02 23:46:55 -06:00
Vladimir Sokolov
068f6be609 Merge branch 'Ryubing:master' into master 2025-02-02 09:41:31 +10:00
Evan Husted
ad9d6588e8 misc: chore: Collapse HLE swkbd character validation utils into a single class 2025-02-01 14:11:35 -06:00
Evan Husted
38ef65aae0 misc: chore: Move all GeneratedRegex methods into one static class with static instance accessors. 2025-02-01 14:07:32 -06:00
Vladimir Sokolov
25c47368db Merge branch 'master' into master 2025-02-01 20:52:57 +10:00
Evan Husted
a4a15a4c80 misc: chore: simplify graphics backend selection logic in RendererHost constructor 2025-02-01 03:28:49 -06:00
Evan Husted
cc3b95eee1 misc: chore: More descriptive error for trying to create a Metal EmbeddedWindow on non-ARM Mac 2025-02-01 03:28:26 -06:00
Vladimir Sokolov
32df1da773 Merge branch 'master' into master 2025-02-01 17:45:47 +10:00
Evan Husted
2ab806f759 UI: [ci skip] Fix ContentDialog symbols being backwards for right-to-left languages 2025-02-01 01:42:12 -06:00
Vova
3a8737f0e6 fixed bugs and renamed method to GetArguments 2025-02-01 17:07:04 +10:00
Vova
d8cf67d358 Merge branch 'master' of https://github.com/Goodfeat/Ryujinx_alt 2025-02-01 16:25:04 +10:00
Vova
b8fe778299 Added a window with settings for shortcuts.
Added new arguments for shortcuts.
When starting a game with arguments, a separate independent setting will be used
2025-02-01 16:21:32 +10:00
Evan Husted
6d75410bd2 UI: Use the dynamic Ryujinx/Ryujinx Canary for dialog titles 2025-01-30 21:57:03 -06:00
Evan Husted
ff05e03cc8 misc: chore: Remove unused using directives across entire solution. 2025-01-30 20:27:17 -06:00
Evan Husted
e18c6d90c4 misc: chore: Strip extension in GetNameForApplicationId instead of requiring the caller to do it 2025-01-30 20:22:11 -06:00
Evan Husted
3cf54987d2 misc: chore: More ObservableProperty usage 2025-01-30 20:16:30 -06:00
Evan Husted
9c12f52805 UI: Pretty Atmosphère mod names (#601)
Changes the mods from the Atmosphère folder to show a pretty name
instead of just the name of the folder they're in, because those names
are always just a title ID.

NOTE: The DLC names are from the file names, not retrieved from the
content file itself like the main applications.
2025-01-30 17:41:25 -06:00
Evan Husted
359852b5c0 UI: Change order of VSync mode changing
VSync -> VSync Off -> Custom
is now
VSync -> Custom -> VSync Off

Note that Custom only appears if it's enabled in settings. This has no change if you aren't using custom VSync.
2025-01-30 16:47:40 -06:00
Evan Husted
796674d9cf UI: Allow more freedom changing the Speed value & clamp the visible number to a sane amount of trailing digits 2025-01-30 03:30:50 -06:00
Evan Husted
4efe24a3bc misc: chore: [ci skip] forgot to make that a locale entry 2025-01-30 03:21:42 -06:00
Evan Husted
1a42d1396c UI: Rainbow cycling speed settings
Note: this setting is global, even though it appears in the settings for the individual gamepad. This is simply for consistency; you access all the rainbow stuff in one place.
2025-01-30 03:18:34 -06:00
Evan Husted
11f29361eb misc: chore: [ci skip] Log errors from TaskScheduler.UnobservedTaskException 2025-01-29 21:07:43 -06:00
Evan Husted
71d8cfd232 misc: chore: Pass rainbow color by reference in the event instead of passing around a packed int. 2025-01-29 20:51:55 -06:00
Evan Husted
023bd5f00f UI: Enable Rainbow cycling in the Settings window 2025-01-29 20:27:01 -06:00
Evan Husted
a624fe64b9 UI: Scanning for mods on DLC content 2025-01-29 13:33:34 -06:00
Evan Husted
2acc43e968 misc: chore: Use string.Empty in more places where it's snuck back 2025-01-28 22:17:11 -06:00
Evan Husted
191e158289 misc: chore: Use static instances of converters instead of using control resources 2025-01-28 22:11:48 -06:00
Evan Husted
a469f3d710 UI: Remove empty StackPanel in UserSelectorDialog 2025-01-28 21:47:29 -06:00
Evan Husted
502ce98b3a UI: [ci skip] Make cheat window larger by default 2025-01-28 21:27:51 -06:00
LotP1
7085bafa60 PPTC Profiles (#370)
Added functionality that allows ExeFS mods to compile to their own PPTC
Profile and therefore store PTC data between sessions.
The feature calculates the hash of the currently loaded ExeFS mods and
stores the PPTC data in a profile that matches said hash, so you can
have multiple ExeFS loadouts without causing issues. This includes
different versions of the same mod as their hashes will be different.
Using this PR should be seamless as the JIT Sparse PR already laid the
groundwork for PPTC Profiles and this PR just allows ExeFS mods to load
and store their own profiles besides the `default` profile.

 **WARNING!** 
**This will update your PPTC profile version, which means the
PPTC profile will be invalidated if you try to run a PR/Build/Branch
that does not include this change!**
**This is only relevant for the default PPTC Profile, as any other profiles do not exist to older versions!**
2025-01-28 20:36:58 -06:00
Evan Husted
f3942968f9 UI: Convert the various options for LED into a popup window similar to motion & rumble config. 2025-01-26 17:18:27 -06:00
Evan Husted
ae90db2040 misc: chore: Use collection expressions in Avalonia project 2025-01-26 15:47:11 -06:00
Evan Husted
3cdaaa0b69 misc: chore: Fix object creation in Avalonia project 2025-01-26 15:16:50 -06:00
Otozinclus
f15aa8fba0 Fix LED turning on in input settings, despite TurnOffLed being set to true (#583)
The ColorPicker auotmatically sets the LED to the selected Color
whenever the Input Settings are opened. Therefore it now checks if the
setting is turned off before changing the color.
2025-01-25 17:15:17 -06:00
Evan Husted
be3bd0bcb5 misc: chore: Use explicit types in the Avalonia project 2025-01-25 14:00:23 -06:00
Otozinclus
1ce37ec317 Add option to change controller LED color (#572)
This allows the user to change the controller LED while using Ryujinx.
Useful for PS4 and PS5 controllers as an example.

You can also use a spectrum-cycling Rainbow color option, or turn the LED off for DualSense controllers.

---------

Co-authored-by: Evan Husted <greem@greemdev.net>
2025-01-24 14:47:36 -06:00
Evan Husted
7829fd8ee7 misc: chore: OS + CPU arch helpers 2025-01-23 16:58:48 -06:00
Evan Husted
f81cb093fc misc: chore: Change references of GreemDev/Ryujinx to Ryubing/Ryujinx 2025-01-23 16:27:49 -06:00
Evan Husted
c140e9b23c UI: Localize LED color & hide it until it's functional
Also moved IgnoreApplet to the System config section object.
2025-01-23 00:48:42 -06:00
Evan Husted
c03cd50fa3 UI: Add the ability to change a DualSense/DualShock 4's LED color.
Not functional yet. This is the UI & persistence side of #572.
2025-01-22 19:53:39 -06:00
Evan Husted
13d411e4de misc: chore: also ToLower the titleID for the OpenShaderDirectory button 2025-01-22 08:54:39 -06:00
Evan Husted
cd8113dadf misc: chore: Collapse adding a game/autoload dir into a single reusable method. 2025-01-21 18:59:56 -06:00
Evan Husted
fe9d8d05bd UI: Fixed the Amiibo keybind only working when the UI had been updated. 2025-01-21 18:00:51 -06:00
Evan Husted
880a8ae748 misc: chore: Remove duplicated styling blocks in MainMenuBarView in favor of a reusable Avalonia Style. 2025-01-21 17:50:55 -06:00
asfasagag
11531dacb6 UI: Option to automatically Hide UI when game launches (#462)
Quality of life feature
Similar in function to the "Start Games in Fullscreen" toggle
For users who want to run games in windowed/non-fullscreen mode with
menu UI hidden, this eliminates the need to always click "Hide UI"
2025-01-21 17:36:51 -06:00
Evan Husted
65374ed6cb UI: [ci skip] clarify dirty hacks subtext 2025-01-21 16:57:05 -06:00