Commit Graph

110 Commits

Author SHA1 Message Date
Evan Husted cb355f504d UI: Rearrange help menu item & merge wiki page link buttons into a "category" button. 2024-12-22 16:01:09 -06:00
Marco Carvalho b5483d8fe0 Prefer generic overload when type is known (#430) 2024-12-22 13:23:35 -06:00
Evan Husted 1ea345faa7 UI: Move Match PC Time to next to the time selector & change label & tooltip to clarify behavior further. 2024-12-22 12:53:48 -06:00
Evan Husted 0f18df982f UI: localize the button & make it smaller 2024-12-21 19:59:16 -06:00
Evan Husted d9fe0da345 UI: Button to set emulator time based on system time in settings, under the time settings.
Partially resolves #355. I think that wanted automatic. If automatic functionality is still desired even with this change then that will be considered.
2024-12-21 19:43:40 -06:00
Evan Husted 5b36a9cf9f chore: small cleanups 2024-12-21 17:05:55 -06:00
Evan Husted 381921390a UI: Only show Amiibo bin scan menu item if the key file exists 2024-12-20 15:41:18 -06:00
LotP1 9cddf3b66b Unified locales (#391)
Use 1 locales file instead of individual files for each langauge.
This makes it easier to keep track of what is missing.
The PR will automatically fix missing locales and throw an error if
anything is incorrect, by running the emulator. That way the person
adding a new locale or new language can just run the emulator once to
populate all the fields, so they can easily begin translating.
2024-12-20 13:27:11 -06:00
Jacobwasbeast 0adaa4cb96 Adds the ability to read and write to amiibo bin files (#348)
This introduces the ability to read and write game data and model
information from an Amiibo dump file (BIN format). Note that this
functionality requires the presence of a key_retail.bin file. For the
option to appear and function in the UI, ensure that the key_retail.bin
file is located in the <RyujinxData>/system folder.
2024-12-19 22:36:46 -06:00
Evan Husted 8db5a7e98b UI: Fix logo aliasing 2024-12-17 21:20:49 -06:00
GabCoolGuy 8e00cb5232 UI: Add faq, setup and multiplayer guides to the Help dropdown (#383) 2024-12-15 10:45:37 -06:00
Evan Husted b97b8ca8f5 Logo from PR #381 everywhere 2024-12-14 07:27:07 -06:00
Evan Husted 290a6ad5de HLE: extract custom NACP data functionality into a static helper for generic reuse elsewhere, and clarify magic numbers. 2024-12-07 04:30:04 -06:00
WilliamWsyHK d00754477e Add Firmware keyword in log if it is indeed firmware (#343)
Co-authored-by: LotP1 <rasmus.stilling.pedersen1@gmail.com>
2024-12-07 04:03:01 -06:00
Evan Husted 1d0152b961 UI: Move Shader Compilation hint, graphics backend, and GPU manufacturer to the right side of the status bar, next to firmware version.
Removed the "Game:" prefix in front of FPS.
2024-12-04 03:37:21 -06:00
Nicola 346dfe9542 Added Tool for installing keys (#233)
#232 

![image](https://github.com/user-attachments/assets/5ae6118d-3857-4005-8392-5398c8fa91d5)
2024-11-28 17:32:07 -06:00
GabCoolGuy f72d2c1b2b UI: Add Mii Edit Applet Locale (#311)
This allows the "Mii Edit Applet" dropdown to be localized ( I already
went ahead and localized French )
2024-11-25 13:43:01 -06:00
Keaton 2e6794e69b Add custom refresh rate mode to VSync option (#238)
Rebased @jcm93's refreshinterval branch:
https://github.com/jcm93/Ryujinx/tree/refreshinterval

The option is placed under System/Hacks. Disabled, it's the default
Ryujinx behavior. Enabled, the behavior is shown in the attached
screenshots. If a framerate is too high or low, you can adjust the value
where you normally toggle VSync on and off. It will also cycle through
the default on/off toggles.

Also, in order to reduce clutter, I made an adjustment to remove the
target FPS and only show the percentage.

---------

Co-authored-by: jcm <6864788+jcm93@users.noreply.github.com>
2024-11-25 13:39:09 -06:00
Nicola 8444e4dca0 Fixed mime types button not updating after install/uninstall (#241) 2024-11-19 02:16:15 -06:00
EmulationEnjoyer 9b90e81817 Fix window sizing when "Show Title Bar" is enabled (#247)
Fixes a bug that causes the main window to not size properly when the
TitleBar is enabled (i.e.: when the TitleBar and MenuStrip are separate
entities). Corrects the size for main window startup and when a user
clicks a "View > Window Size > *Resolution Here*" MenuStripItem

Prior to this fix if a user selects 720p/1080p and "Show Title Bar" is
enabled, the window would be sized smaller than intended and display
black bars on the sides of the render area
2024-11-15 01:26:35 -06:00
Vudjun 6d8738c048 TESTERS WANTED: RyuLDN implementation (#65)
These changes allow players to matchmake for local wireless using a LDN
server. The network implementation originates from Berry's public TCP
RyuLDN fork. Logo and unrelated changes have been removed.

Additionally displays LDN game status in the game selection window when
RyuLDN is enabled.

Functionality is only enabled while network mode is set to "RyuLDN" in
the settings.
2024-11-11 16:06:50 -06:00
Evan Husted 7369079459 misc: chore: cleanup 2 accidental xml namespaces 2024-11-10 22:23:03 -06:00
Evan Husted 617b81e209 UI: Conditionally enable install/uninstall file types buttons based on whether they're installed already 2024-11-10 20:33:49 -06:00
Evan Husted 69f75f2df1 misc: Fix small code formatting & styling issues 2024-11-10 19:58:02 -06:00
Evan Husted e26625dfd5 UI: Disable XCI trimmer button when in-game 2024-11-10 16:17:36 -06:00
Vladimir Sokolov 299be822c4 UI: fix: when switching players, it would show old config (#122)
When switching between players' gamepads while saving settings, then
returning to the previous player, the settings show the default settings
instead of the actual settings applied
2024-11-09 23:24:17 -06:00
Evan Husted 6acd86c890 Fix canary updater & checking if current build is canary. 2024-11-06 19:46:20 -06:00
Evan Husted 730ba44043 misc: Canary-specific naming & other small changes I had that I need to push. 2024-11-06 18:23:27 -06:00
TheToid 4831965404 Add ability to trim and untrim XCI files from the application context menu AND in Bulk (#105) 2024-11-06 17:37:30 -06:00
Luke Warner 47b8145809 Fix fullscreen when using 'Show Title Bar' (#150) 2024-11-06 17:36:30 -06:00
Evan Husted 1c07bf3dd0 misc: Abstract repeated logic in markup extensions & move Updater into the base of the Avalonia project. 2024-11-01 15:48:25 -05:00
Evan Husted 4c83794254 Avalonia: Move LocaleExtension & IconExtension into one namespace to simplify the usage sites in the markup. 2024-11-01 13:00:56 -05:00
Evan Husted 139c195eb7 misc: Replace "" with string.Empty. 2024-11-01 11:57:23 -05:00
Luke Warner 5845787325 Add option to show the old title bar (#101) 2024-10-30 02:22:22 -05:00
TheToid 7038a902c3 Automatically remove invalid dlc and updates as part of auto load (#42)
* Automatically remove invalid dlc and updates as part of auto load
Fixed some minor label spacing issues in options dialog
Removal of unused variable in input view model

* Fixed missing french message for AutoloadDlcAddedMessage
2024-10-27 06:32:32 -05:00
Evan Husted dfb4854d19 misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups. 2024-10-26 08:46:50 -05:00
Evan Husted 570c7cfaa2 UI: reference recently added translations 2024-10-25 08:36:41 -05:00
Evan Husted a01a06cd3f 2 unmerged PRs from original Ryujinx:
Implement shader compile counter (currently not translated, will change, need to pull changes.)
Remove event logic in favor of a single init function.
Thanks @MutantAura
2024-10-24 14:14:17 -05:00
Vladimir Sokolov e30ee32eee Added option to ignore applet (gamepad connection window will not appear when it is disconnected) (#40)
This option is under the hacks category for a reason; use if you know what you're doing.
2024-10-23 20:10:54 -05:00
Keaton f76a97c976 Replace 'Expand DRAM' option with dropdown menu (#32)
Allows to use mods that require a larger memory pool to allocate from.
2024-10-21 23:16:41 -05:00
Evan Husted 741eba2798 UI: Add keybinds to useful things 2024-10-19 16:39:21 -05:00
Evan Husted 59b3ff7802 Ava: Cleanup XML 2024-10-19 16:36:39 -05:00
Evan Husted c0cc3c4188 UI: Reload games list on locale change. 2024-10-19 16:31:15 -05:00
Evan Husted 01aa8a6a29 UI: I may be stupid. 2024-10-17 12:03:56 -05:00
Evan Husted 430073817c UI: Fix diaglog popups doubling the window controls and laying text over the menu bar. 2024-10-17 11:51:40 -05:00
Evan Husted 045f9a39bb UI: Remove title bar, put icon next to File button. Added icons to most dropdown menu actions. Title bar content is now displayed when hovering the logo in the title bar. 2024-10-17 01:24:16 -05:00
Evan Husted 1800ecc1b4 UI: Add Skyrim, KAFTL & HW:AOC to RPC.
Minor code improvements and comment fixes.
2024-10-16 19:23:11 -05:00
Evan Husted 280b94fc0c I18n: Move low-power PPTC strings into translation files & add german version. 2024-10-15 21:56:20 -05:00
Evan Husted 0faf3f5709 CPU: Add low-power PPTC load mode.
Specifically, this setting causes the translation load core count to get reduced by two-thirds, for lower-power but still fast loading, and for unstable CPUs.
2024-10-14 21:48:21 -05:00
Jimmy Reichley 565acec468 AutoLoad DLC/updates (#12)
* Add hooks to ApplicationLibrary for loading DLC/updates

* Trigger DLC/update load on games refresh

* Initial moving of DLC/updates to UI.Common

* Use new models in ApplicationLibrary

* Make dlc/updates records; use ApplicationLibrary for loading logic

* Fix a bug with DLC window; rework some logic

* Auto-load bundled DLC on startup

* Autoload DLC

* Add setting for autoloading dlc/updates

* Remove dead code; bind to AppLibrary apps directly in mainwindow

* Stub out bulk dlc menu item

* Add localization; stub out bulk load updates

* Set autoload dirs explicitly

* Begin extracting updates to match DLC refactors

* Add title update autoloading

* Reduce size of settings sections

* Better cache lookup for apps

* Dont reload entire library on game version change

* Remove ApplicationAdded event; always enumerate nsp when autoloading
2024-10-07 20:08:41 -05:00