Vova
3e69afd110
Fix: Input page is saved only when input is changed
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This is an attempt to decouple "saving gamepad settings" from the rest of the emulator settings. Should fix the issue where the gamepad was not detected when starting the emulator and the game (usually after saving settings with the gamepad turned off)
2025-02-18 19:28:13 +10:00
Evan Husted
be3bd0bcb5
misc: chore: Use explicit types in the Avalonia project
2025-01-25 14:00:23 -06:00
Evan Husted
730ba44043
misc: Canary-specific naming & other small changes I had that I need to push.
2024-11-06 18:23:27 -06:00
Isaac Marovitz
446f2854a5
Ava UI: Input Menu Refactor ( #5826 )
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* Refactor
* Apply suggestions from code review
Co-authored-by: Ac_K <Acoustik666@gmail.com >
* Update src/Ryujinx/UI/Views/Settings/SettingsHotkeysView.axaml.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com >
* Update src/Ryujinx.Input/ButtonValueType.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com >
* Add empty line
* Requested renames
* Update src/Ryujinx/UI/Views/Settings/SettingsHotkeysView.axaml.cs
Co-authored-by: gdkchan <gab.dark.100@gmail.com >
* Make parent models private readonly
* Fix ControllerInputView
* Make line shorter
* Mac keys in locale
* Double line break
* Fix build
* Get rid of _isValid
* Fix potential race condition
* Rename HasAnyButtonPressed to IsAnyButtonPressed
* Use switches
* Simplify enumeration
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Co-authored-by: Ac_K <Acoustik666@gmail.com >
Co-authored-by: gdkchan <gab.dark.100@gmail.com >
Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com >
2024-04-17 18:52:12 -03:00