Commit Graph

3905 Commits

Author SHA1 Message Date
Samuliak b2a0ca0e2b add: textures and samplers as shader arguments & fix: issue with casting 2024-12-23 21:23:28 -06:00
Samuliak e3364b0fcc support fragment coord as an input to a shader 2024-12-23 21:23:24 -06:00
Samuliak 8a0dd491b9 support texture views 2024-12-23 21:23:20 -06:00
Isaac Marovitz ba05ed9552 Format 2024-12-23 21:23:14 -06:00
Isaac Marovitz b85721b738 Rebase + GAL Changes 2024-12-23 21:23:06 -06:00
Isaac Marovitz 9d7164a329 Remove TODOs 2024-12-23 21:21:51 -06:00
Isaac Marovitz 2f70337dca Fix Scissor/Viewport state & Validation Error 2024-12-23 21:21:47 -06:00
Isaac Marovitz 60c99e32b0 Require Argument Buffers Tier 2 2024-12-23 21:21:42 -06:00
Isaac Marovitz ebd2d82ff3 Buffer bindings in shader…
Will need to be reworked
2024-12-23 21:21:36 -06:00
Isaac Marovitz 44bd12104b Bind Uniform & Storage Buffers 2024-12-23 21:21:31 -06:00
Evan Husted 0df70db73c remnant 2024-12-23 21:21:14 -06:00
Isaac Marovitz 64e9dcee3d Fix buffer access syntax 2024-12-23 21:19:39 -06:00
Isaac Marovitz e353e3d3fc Dispose pipeline before window 2024-12-23 21:19:33 -06:00
Isaac Marovitz 6a67822b3b Set scissors & viewports 2024-12-23 21:19:26 -06:00
Isaac Marovitz 65b7af6308 Format 2024-12-23 21:19:22 -06:00
Isaac Marovitz 36fe41bffd Format 2024-12-23 21:19:19 -06:00
Isaac Marovitz e758e531c5 Fix some crashes 2024-12-23 21:19:16 -06:00
Isaac Marovitz efa9d56a56 Fix Cubemap & Array Texture Creation 2024-12-23 21:19:08 -06:00
Isaac Marovitz b95e1d288b Properly check for 3D 2024-12-23 21:17:32 -06:00
Isaac Marovitz 48aba086e1 Fix swizzle for certain formats 2024-12-23 21:17:28 -06:00
Isaac Marovitz 44f4d41cf8 Blit at the end of the render 2024-12-23 21:17:25 -06:00
Isaac Marovitz b4f468c653 Load attachments 2024-12-23 21:17:21 -06:00
Isaac Marovitz 3117aeca7f Cleanup Shader I/O 2024-12-23 21:17:17 -06:00
Isaac Marovitz 987a42ce30 Fix fragment shader bindings 2024-12-23 21:17:09 -06:00
Isaac Marovitz fc7f09624c Fix VertexBuffers
Naive non-managed approach
2024-12-23 21:16:57 -06:00
Isaac Marovitz e2445990a5 Fix some shader gen problems… 2024-12-23 21:16:52 -06:00
Isaac Marovitz dc4305f1cf Formatting 2024-12-23 21:16:48 -06:00
Isaac Marovitz b7a0aefa80 Make TypeConversion failure an error 2024-12-23 21:16:42 -06:00
Isaac Marovitz 7a99143a8a Fix MSL Reinterpret Casts 2024-12-23 21:16:39 -06:00
Isaac Marovitz 89d1caf30f Dont set Vertex Attributes for now 2024-12-23 21:16:35 -06:00
Isaac Marovitz de7b3e7dac Remove capture code 2024-12-23 21:16:31 -06:00
Isaac Marovitz 94e15aa662 Bind Textures & Samplers 2024-12-23 21:16:27 -06:00
Isaac Marovitz b157a8e549 Revise ISampler 2024-12-23 21:16:20 -06:00
Isaac Marovitz 6685041545 Try again 2024-12-23 21:16:15 -06:00
Isaac Marovitz b8630b5c45 Resolve warning 2024-12-23 21:16:12 -06:00
Isaac Marovitz c0da3d68ca Formatting 2024-12-23 21:16:07 -06:00
Isaac Marovitz 76bafe75f4 FIx build 2024-12-23 21:15:56 -06:00
Isaac Marovitz 3c562d8906 Fix some rebase errors 2024-12-23 21:15:36 -06:00
Isaac Marovitz df0dc4454b End Pass on Dispose 2024-12-23 21:15:33 -06:00
Isaac Marovitz 26ea1e6d37 Don’t change Render State if Vertex Function is Invalid 2024-12-23 21:15:26 -06:00
Isaac Marovitz e8d0212ec6 “Report” Driver 2024-12-23 21:15:18 -06:00
Isaac Marovitz e7197877a2 Adjust function signature 2024-12-23 21:15:14 -06:00
Isaac Marovitz dff9046f55 Get it building again 2024-12-23 21:15:07 -06:00
Isaac Marovitz cb36036faa Render Targets 2024-12-23 21:15:01 -06:00
Isaac Marovitz c4cf4895d8 format 2024-12-23 21:14:55 -06:00
Isaac Marovitz b6116da940 Formatting 2024-12-23 21:14:50 -06:00
Isaac Marovitz fbcd9994c8 smh 2024-12-23 21:14:18 -06:00
Isaac Marovitz 5d90932277 Dont specify [[stage_in]] on fragment 2024-12-23 21:14:06 -06:00
Isaac Marovitz 037157135e If one shader fails, whole program fails 2024-12-23 21:12:41 -06:00
Isaac Marovitz d45c7711ba Fix fragment shaders (and fuck everything up) 2024-12-23 21:09:35 -06:00