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10 Commits

Author SHA1 Message Date
sunshineinabox
a6517606e8 Merge 48f9ada59b into ad3e80b383 2025-01-21 10:50:38 +08:00
Matt Zinkevicius
ad3e80b383 Log .NET runtime version (#552)
I was looking into a crash, and found out it was an issue that was fixed
in .NET 9.0.1. Since Ryujinx embeds the runtime into the executable, it
not obvious which runtime a build uses. This logs the .NET runtime
version immediately after the build version.
2025-01-20 19:19:19 -06:00
Evan Husted
ed64a63094 UI: Visually merge "Actions" and "Tools" menu bar items into Actions
The contents of the menu item are dependent on whether you're in a game.
No functionality has been removed.
2025-01-20 16:56:05 -06:00
Evan Husted
8df7ba2d56 i18n: Norwegian DLC RomFS dumping translation 2025-01-20 15:55:37 -06:00
LotP1
e743d78115 Add/fix service reported info (#551)
fixes the GetConfig service call, which now returns success correctly
adds support for getting the device serial number (which is fake and
reports as "RYU00000000000")
2025-01-20 14:59:54 -06:00
Evan Husted
04ba762710 UI: Move DLC RomFS dumping under normal RomFS dumping.
Also removed it from DLC manager.
2025-01-20 14:30:28 -06:00
Evan Husted
f42b2ed59d misc: chore: more correct last used user checking 2025-01-20 13:33:59 -06:00
Evan Husted
d135385cab Leftovers, oops 2025-01-20 09:32:38 -06:00
Evan Husted
b360f4e721 UI: Dump DLC RomFS.
You can access this in the Manage DLC screen, it's the new button on each DLC line.

Closes #548
2025-01-20 09:28:58 -06:00
sunshineinabox
48f9ada59b Support VK_EXT_extended_dynamic_state and VK_EXT_extended_dynamic_state2 2024-11-21 17:53:52 -08:00
47 changed files with 1960 additions and 760 deletions

View File

@@ -50,6 +50,10 @@ namespace Ryujinx.Graphics.GAL
public readonly bool SupportsViewportSwizzle; public readonly bool SupportsViewportSwizzle;
public readonly bool SupportsIndirectParameters; public readonly bool SupportsIndirectParameters;
public readonly bool SupportsDepthClipControl; public readonly bool SupportsDepthClipControl;
public readonly bool SupportsExtendedDynamicState;
public readonly bool SupportsExtendedDynamicState2;
public readonly bool SupportsLogicOpDynamicState;
public readonly bool SupportsPatchControlPointsDynamicState;
public readonly int UniformBufferSetIndex; public readonly int UniformBufferSetIndex;
public readonly int StorageBufferSetIndex; public readonly int StorageBufferSetIndex;
@@ -118,6 +122,10 @@ namespace Ryujinx.Graphics.GAL
bool supportsViewportSwizzle, bool supportsViewportSwizzle,
bool supportsIndirectParameters, bool supportsIndirectParameters,
bool supportsDepthClipControl, bool supportsDepthClipControl,
bool supportsExtendedDynamicState,
bool supportsExtendedDynamicState2,
bool supportsLogicOpDynamicState,
bool supportsPatchControlPointsDynamicState,
int uniformBufferSetIndex, int uniformBufferSetIndex,
int storageBufferSetIndex, int storageBufferSetIndex,
int textureSetIndex, int textureSetIndex,
@@ -180,6 +188,10 @@ namespace Ryujinx.Graphics.GAL
SupportsViewportSwizzle = supportsViewportSwizzle; SupportsViewportSwizzle = supportsViewportSwizzle;
SupportsIndirectParameters = supportsIndirectParameters; SupportsIndirectParameters = supportsIndirectParameters;
SupportsDepthClipControl = supportsDepthClipControl; SupportsDepthClipControl = supportsDepthClipControl;
SupportsExtendedDynamicState = supportsExtendedDynamicState;
SupportsExtendedDynamicState2 = supportsExtendedDynamicState2;
SupportsLogicOpDynamicState = supportsLogicOpDynamicState;
SupportsPatchControlPointsDynamicState = supportsPatchControlPointsDynamicState;
UniformBufferSetIndex = uniformBufferSetIndex; UniformBufferSetIndex = uniformBufferSetIndex;
StorageBufferSetIndex = storageBufferSetIndex; StorageBufferSetIndex = storageBufferSetIndex;
TextureSetIndex = textureSetIndex; TextureSetIndex = textureSetIndex;

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@@ -2,6 +2,7 @@ namespace Ryujinx.Graphics.GAL
{ {
public enum Face public enum Face
{ {
None = 0,
Front = 0x404, Front = 0x404,
Back = 0x405, Back = 0x405,
FrontAndBack = 0x408, FrontAndBack = 0x408,

View File

@@ -50,9 +50,9 @@ namespace Ryujinx.Graphics.GAL
void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp); void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp);
void SetDepthClamp(bool clamp); void SetDepthClamp(bool clamp);
void SetDepthMode(DepthMode mode); void SetDepthMode(DepthMode mode);
void SetDepthTest(DepthTestDescriptor depthTest); void SetDepthTest(DepthTestDescriptor depthTest, bool signalChange = true);
void SetFaceCulling(bool enable, Face face); void SetFaceCulling(Face face);
void SetFrontFace(FrontFace frontFace); void SetFrontFace(FrontFace frontFace);
@@ -75,16 +75,16 @@ namespace Ryujinx.Graphics.GAL
void SetPrimitiveRestart(bool enable, int index); void SetPrimitiveRestart(bool enable, int index);
void SetPrimitiveTopology(PrimitiveTopology topology); void SetPrimitiveTopology(PrimitiveTopology topology, bool signalChange = true);
void SetProgram(IProgram program); void SetProgram(IProgram program, bool signalChange = true);
void SetRasterizerDiscard(bool discard); void SetRasterizerDiscard(bool discard);
void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask); void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask, bool signalChange = true);
void SetRenderTargets(ITexture[] colors, ITexture depthStencil); void SetRenderTargets(ITexture[] colors, ITexture depthStencil);
void SetScissors(ReadOnlySpan<Rectangle<int>> regions); void SetScissors(ReadOnlySpan<Rectangle<int>> regions, bool signalChange = true);
void SetStencilTest(StencilTestDescriptor stencilTest); void SetStencilTest(StencilTestDescriptor stencilTest);
@@ -102,7 +102,7 @@ namespace Ryujinx.Graphics.GAL
void SetVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs); void SetVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs);
void SetVertexBuffers(ReadOnlySpan<VertexBufferDescriptor> vertexBuffers); void SetVertexBuffers(ReadOnlySpan<VertexBufferDescriptor> vertexBuffers);
void SetViewports(ReadOnlySpan<Viewport> viewports); void SetViewports(ReadOnlySpan<Viewport> viewports, bool signalChange = true);
void TextureBarrier(); void TextureBarrier();
void TextureBarrierTiled(); void TextureBarrierTiled();

View File

@@ -3,18 +3,16 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands
struct SetFaceCullingCommand : IGALCommand, IGALCommand<SetFaceCullingCommand> struct SetFaceCullingCommand : IGALCommand, IGALCommand<SetFaceCullingCommand>
{ {
public readonly CommandType CommandType => CommandType.SetFaceCulling; public readonly CommandType CommandType => CommandType.SetFaceCulling;
private bool _enable;
private Face _face; private Face _face;
public void Set(bool enable, Face face) public void Set(Face face)
{ {
_enable = enable;
_face = face; _face = face;
} }
public static void Run(ref SetFaceCullingCommand command, ThreadedRenderer threaded, IRenderer renderer) public static void Run(ref SetFaceCullingCommand command, ThreadedRenderer threaded, IRenderer renderer)
{ {
renderer.Pipeline.SetFaceCulling(command._enable, command._face); renderer.Pipeline.SetFaceCulling(command._face);
} }
} }
} }

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@@ -159,15 +159,15 @@ namespace Ryujinx.Graphics.GAL.Multithreading
_renderer.QueueCommand(); _renderer.QueueCommand();
} }
public void SetDepthTest(DepthTestDescriptor depthTest) public void SetDepthTest(DepthTestDescriptor depthTest, bool signalChange = true)
{ {
_renderer.New<SetDepthTestCommand>().Set(depthTest); _renderer.New<SetDepthTestCommand>().Set(depthTest);
_renderer.QueueCommand(); _renderer.QueueCommand();
} }
public void SetFaceCulling(bool enable, Face face) public void SetFaceCulling(Face face)
{ {
_renderer.New<SetFaceCullingCommand>().Set(enable, face); _renderer.New<SetFaceCullingCommand>().Set(face);
_renderer.QueueCommand(); _renderer.QueueCommand();
} }
@@ -243,13 +243,13 @@ namespace Ryujinx.Graphics.GAL.Multithreading
_renderer.QueueCommand(); _renderer.QueueCommand();
} }
public void SetPrimitiveTopology(PrimitiveTopology topology) public void SetPrimitiveTopology(PrimitiveTopology topology, bool signalChange = true)
{ {
_renderer.New<SetPrimitiveTopologyCommand>().Set(topology); _renderer.New<SetPrimitiveTopologyCommand>().Set(topology);
_renderer.QueueCommand(); _renderer.QueueCommand();
} }
public void SetProgram(IProgram program) public void SetProgram(IProgram program, bool signalChange = true)
{ {
_renderer.New<SetProgramCommand>().Set(Ref(program)); _renderer.New<SetProgramCommand>().Set(Ref(program));
_renderer.QueueCommand(); _renderer.QueueCommand();
@@ -261,7 +261,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
_renderer.QueueCommand(); _renderer.QueueCommand();
} }
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask) public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask, bool signalChange = true)
{ {
_renderer.New<SetRenderTargetColorMasksCommand>().Set(_renderer.CopySpan(componentMask)); _renderer.New<SetRenderTargetColorMasksCommand>().Set(_renderer.CopySpan(componentMask));
_renderer.QueueCommand(); _renderer.QueueCommand();
@@ -273,7 +273,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
_renderer.QueueCommand(); _renderer.QueueCommand();
} }
public void SetScissors(ReadOnlySpan<Rectangle<int>> scissors) public void SetScissors(ReadOnlySpan<Rectangle<int>> scissors, bool signalChange = true)
{ {
_renderer.New<SetScissorsCommand>().Set(_renderer.CopySpan(scissors)); _renderer.New<SetScissorsCommand>().Set(_renderer.CopySpan(scissors));
_renderer.QueueCommand(); _renderer.QueueCommand();
@@ -339,7 +339,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
_renderer.QueueCommand(); _renderer.QueueCommand();
} }
public void SetViewports(ReadOnlySpan<Viewport> viewports) public void SetViewports(ReadOnlySpan<Viewport> viewports, bool signalChange = true)
{ {
_renderer.New<SetViewportsCommand>().Set(_renderer.CopySpan(viewports)); _renderer.New<SetViewportsCommand>().Set(_renderer.CopySpan(viewports));
_renderer.QueueCommand(); _renderer.QueueCommand();

View File

@@ -51,11 +51,12 @@ namespace Ryujinx.Graphics.GAL
public StencilTestDescriptor StencilTest; public StencilTestDescriptor StencilTest;
public FrontFace FrontFace; public FrontFace FrontFace;
public Face CullMode; public Face CullMode;
public bool CullEnable;
public PolygonModeMask BiasEnable; public PolygonModeMask BiasEnable;
public float LineWidth; public bool AlphaToCoverageEnable;
public bool AlphaToOneEnable;
// TODO: Polygon mode. // TODO: Polygon mode.
public bool DepthClampEnable; public bool DepthClampEnable;
public bool RasterizerDiscard; public bool RasterizerDiscard;
@@ -63,6 +64,9 @@ namespace Ryujinx.Graphics.GAL
public bool PrimitiveRestartEnable; public bool PrimitiveRestartEnable;
public uint PatchControlPoints; public uint PatchControlPoints;
public float DepthBiasUnits;
public float DepthBiasFactor;
public DepthMode DepthMode; public DepthMode DepthMode;
public void SetVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs) public void SetVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs)

View File

@@ -854,6 +854,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
enables |= (depthBias.FillEnable ? PolygonModeMask.Fill : 0); enables |= (depthBias.FillEnable ? PolygonModeMask.Fill : 0);
_pipeline.BiasEnable = enables; _pipeline.BiasEnable = enables;
_pipeline.DepthBiasUnits = units / 2f;
_pipeline.DepthBiasFactor = factor;
_context.Renderer.Pipeline.SetDepthBias(enables, factor, units / 2f, clamp); _context.Renderer.Pipeline.SetDepthBias(enables, factor, units / 2f, clamp);
} }
@@ -1026,7 +1029,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
float width = _state.State.LineWidthSmooth; float width = _state.State.LineWidthSmooth;
bool smooth = _state.State.LineSmoothEnable; bool smooth = _state.State.LineSmoothEnable;
_pipeline.LineWidth = width;
_context.Renderer.Pipeline.SetLineParameters(width, smooth); _context.Renderer.Pipeline.SetLineParameters(width, smooth);
} }
@@ -1196,9 +1198,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
var yControl = _state.State.YControl; var yControl = _state.State.YControl;
var face = _state.State.FaceState; var face = _state.State.FaceState;
_pipeline.CullEnable = face.CullEnable; if (face.CullEnable)
_pipeline.CullMode = face.CullFace; {
_context.Renderer.Pipeline.SetFaceCulling(face.CullEnable, face.CullFace); _pipeline.CullMode = face.CullFace;
_context.Renderer.Pipeline.SetFaceCulling(face.CullFace);
}
else
{
_pipeline.CullMode = Face.None;
_context.Renderer.Pipeline.SetFaceCulling(Face.None);
}
UpdateFrontFace(yControl, face.FrontFace); UpdateFrontFace(yControl, face.FrontFace);
} }
@@ -1388,6 +1397,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
bool alphaToCoverageEnable = (_state.State.MultisampleControl & 1) != 0; bool alphaToCoverageEnable = (_state.State.MultisampleControl & 1) != 0;
bool alphaToOneEnable = (_state.State.MultisampleControl & 0x10) != 0; bool alphaToOneEnable = (_state.State.MultisampleControl & 0x10) != 0;
_pipeline.AlphaToCoverageEnable = alphaToCoverageEnable;
_pipeline.AlphaToOneEnable = alphaToOneEnable;
_context.Renderer.Pipeline.SetMultisampleState(new MultisampleDescriptor( _context.Renderer.Pipeline.SetMultisampleState(new MultisampleDescriptor(
alphaToCoverageEnable, alphaToCoverageEnable,
_state.State.AlphaToCoverageDitherEnable, _state.State.AlphaToCoverageDitherEnable,

View File

@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1; private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2; private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor; private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 7353; private const uint CodeGenVersion = 6877;
private const string SharedTocFileName = "shared.toc"; private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data"; private const string SharedDataFileName = "shared.data";

View File

@@ -23,6 +23,8 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private readonly CancellationToken _cancellationToken; private readonly CancellationToken _cancellationToken;
private readonly Action<ShaderCacheState, int, int> _stateChangeCallback; private readonly Action<ShaderCacheState, int, int> _stateChangeCallback;
private readonly HashSet<ProgramPipelineState> _pipelineStateSet = new();
/// <summary> /// <summary>
/// Indicates if the cache should be loaded. /// Indicates if the cache should be loaded.
/// </summary> /// </summary>
@@ -233,10 +235,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
for (int index = 0; index < ThreadCount; index++) for (int index = 0; index < ThreadCount; index++)
{ {
workThreads[index] = new Thread(ProcessAsyncQueue) workThreads[index] = new Thread(ProcessAsyncQueue) { Name = $"GPU.AsyncTranslationThread.{index}", };
{
Name = $"GPU.AsyncTranslationThread.{index}",
};
} }
int programCount = _hostStorage.GetProgramCount(); int programCount = _hostStorage.GetProgramCount();
@@ -306,6 +305,8 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
using var streams = _hostStorage.GetOutputStreams(_context); using var streams = _hostStorage.GetOutputStreams(_context);
int packagedShaders = 0; int packagedShaders = 0;
ProgramPipelineState currentPipelineState = default;
foreach (var kv in _programList) foreach (var kv in _programList)
{ {
if (!Active) if (!Active)
@@ -315,12 +316,53 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
(CachedShaderProgram program, byte[] binaryCode) = kv.Value; (CachedShaderProgram program, byte[] binaryCode) = kv.Value;
_hostStorage.AddShader(_context, program, binaryCode, streams); if (program.SpecializationState.PipelineState.HasValue && _context.Capabilities.SupportsExtendedDynamicState)
{
currentPipelineState = program.SpecializationState.PipelineState.Value;
_stateChangeCallback(ShaderCacheState.Packaging, ++packagedShaders, _programList.Count); if (_context.Capabilities.SupportsExtendedDynamicState)
{
currentPipelineState.StencilTest = default;
currentPipelineState.CullMode = 0;
currentPipelineState.FrontFace = 0;
currentPipelineState.DepthTest = default;
currentPipelineState.Topology = ConvertToClass(currentPipelineState.Topology);
}
if (_context.Capabilities.SupportsExtendedDynamicState2)
{
currentPipelineState.PrimitiveRestartEnable = false;
currentPipelineState.BiasEnable = 0;
currentPipelineState.RasterizerDiscard = false;
}
if (_context.Capabilities.SupportsLogicOpDynamicState)
{
currentPipelineState.LogicOp = 0;
}
if (_context.Capabilities.SupportsPatchControlPointsDynamicState)
{
currentPipelineState.PatchControlPoints = 0;
}
}
if (!_pipelineStateSet.Contains(currentPipelineState) ||
!_context.Capabilities.SupportsExtendedDynamicState ||
!program.SpecializationState.PipelineState.HasValue)
{
_hostStorage.AddShader(_context, program, binaryCode, streams);
_stateChangeCallback(ShaderCacheState.Packaging, ++packagedShaders, _programList.Count);
if (_context.Capabilities.SupportsExtendedDynamicState)
{
_pipelineStateSet.Add(currentPipelineState);
}
}
} }
Logger.Info?.Print(LogClass.Gpu, $"Rebuilt {packagedShaders} shaders successfully.");
Logger.Info?.Print(LogClass.Gpu, $"Rebuilt {_programList.Count} shaders successfully.");
} }
else else
{ {
@@ -344,6 +386,29 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
_stateChangeCallback(ShaderCacheState.Loaded, programCount, programCount); _stateChangeCallback(ShaderCacheState.Loaded, programCount, programCount);
} }
private PrimitiveTopology ConvertToClass(PrimitiveTopology topology)
{
return topology switch
{
PrimitiveTopology.Points => PrimitiveTopology.Points,
PrimitiveTopology.Lines or
PrimitiveTopology.LineStrip or
PrimitiveTopology.LinesAdjacency or
PrimitiveTopology.LineStripAdjacency => PrimitiveTopology.Lines,
PrimitiveTopology.Triangles or
PrimitiveTopology.TriangleStrip or
PrimitiveTopology.TriangleFan or
PrimitiveTopology.TrianglesAdjacency or
PrimitiveTopology.TriangleStripAdjacency or
PrimitiveTopology.Polygon => PrimitiveTopology.TriangleStrip,
PrimitiveTopology.Patches => PrimitiveTopology.Patches,
PrimitiveTopology.Quads => PrimitiveTopology.Quads,
PrimitiveTopology.QuadStrip => PrimitiveTopology.QuadStrip,
PrimitiveTopology.LineLoop => PrimitiveTopology.LineLoop,
_ => PrimitiveTopology.TriangleStrip,
};
}
/// <summary> /// <summary>
/// Enqueues a host program for compilation. /// Enqueues a host program for compilation.
/// </summary> /// </summary>

View File

@@ -191,6 +191,10 @@ namespace Ryujinx.Graphics.OpenGL
supportsViewportSwizzle: HwCapabilities.SupportsViewportSwizzle, supportsViewportSwizzle: HwCapabilities.SupportsViewportSwizzle,
supportsIndirectParameters: HwCapabilities.SupportsIndirectParameters, supportsIndirectParameters: HwCapabilities.SupportsIndirectParameters,
supportsDepthClipControl: true, supportsDepthClipControl: true,
supportsExtendedDynamicState: false,
supportsExtendedDynamicState2: false,
supportsLogicOpDynamicState: false,
supportsPatchControlPointsDynamicState: false,
uniformBufferSetIndex: 0, uniformBufferSetIndex: 0,
storageBufferSetIndex: 1, storageBufferSetIndex: 1,
textureSetIndex: 2, textureSetIndex: 2,

View File

@@ -898,7 +898,7 @@ namespace Ryujinx.Graphics.OpenGL
} }
} }
public void SetDepthTest(DepthTestDescriptor depthTest) public void SetDepthTest(DepthTestDescriptor depthTest, bool signalChange = true)
{ {
if (depthTest.TestEnable) if (depthTest.TestEnable)
{ {
@@ -915,11 +915,11 @@ namespace Ryujinx.Graphics.OpenGL
_depthTestEnable = depthTest.TestEnable; _depthTestEnable = depthTest.TestEnable;
} }
public void SetFaceCulling(bool enable, Face face) public void SetFaceCulling(Face face)
{ {
_cullEnable = enable; _cullEnable = face != Face.None;
if (!enable) if (!_cullEnable)
{ {
GL.Disable(EnableCap.CullFace); GL.Disable(EnableCap.CullFace);
return; return;
@@ -1107,12 +1107,12 @@ namespace Ryujinx.Graphics.OpenGL
GL.Enable(EnableCap.PrimitiveRestart); GL.Enable(EnableCap.PrimitiveRestart);
} }
public void SetPrimitiveTopology(PrimitiveTopology topology) public void SetPrimitiveTopology(PrimitiveTopology topology, bool signalChange = true)
{ {
_primitiveType = topology.Convert(); _primitiveType = topology.Convert();
} }
public void SetProgram(IProgram program) public void SetProgram(IProgram program, bool signalChange = true)
{ {
Program prg = (Program)program; Program prg = (Program)program;
@@ -1154,7 +1154,7 @@ namespace Ryujinx.Graphics.OpenGL
_rasterizerDiscard = discard; _rasterizerDiscard = discard;
} }
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMasks) public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMasks, bool signalChange = true)
{ {
_componentMasks = 0; _componentMasks = 0;
@@ -1195,7 +1195,7 @@ namespace Ryujinx.Graphics.OpenGL
_framebuffer.SetDrawBuffers(colors.Length); _framebuffer.SetDrawBuffers(colors.Length);
} }
public void SetScissors(ReadOnlySpan<Rectangle<int>> regions) public void SetScissors(ReadOnlySpan<Rectangle<int>> regions, bool signalChange = true)
{ {
int count = Math.Min(regions.Length, Constants.MaxViewports); int count = Math.Min(regions.Length, Constants.MaxViewports);
@@ -1388,7 +1388,7 @@ namespace Ryujinx.Graphics.OpenGL
_vertexArray.SetVertexBuffers(vertexBuffers); _vertexArray.SetVertexBuffers(vertexBuffers);
} }
public void SetViewports(ReadOnlySpan<Viewport> viewports) public void SetViewports(ReadOnlySpan<Viewport> viewports, bool signalChange = true)
{ {
Array.Resize(ref _viewportArray, viewports.Length * 4); Array.Resize(ref _viewportArray, viewports.Length * 4);
Array.Resize(ref _depthRangeArray, viewports.Length * 2); Array.Resize(ref _depthRangeArray, viewports.Length * 2);

View File

@@ -257,8 +257,8 @@ namespace Ryujinx.Graphics.Vulkan.Effects
scissors[0] = new Rectangle<int>(0, 0, texture.Width, texture.Height); scissors[0] = new Rectangle<int>(0, 0, texture.Width, texture.Height);
_pipeline.SetRenderTarget(texture, (uint)texture.Width, (uint)texture.Height); _pipeline.SetRenderTarget(texture, (uint)texture.Width, (uint)texture.Height, false);
_pipeline.SetRenderTargetColorMasks(colorMasks); _pipeline.SetRenderTargetColorMasks(colorMasks, false);
_pipeline.SetScissors(scissors); _pipeline.SetScissors(scissors);
_pipeline.ClearRenderTargetColor(0, 0, 1, new ColorF(0f, 0f, 0f, 1f)); _pipeline.ClearRenderTargetColor(0, 0, 1, new ColorF(0f, 0f, 0f, 1f));
} }

View File

@@ -238,6 +238,7 @@ namespace Ryujinx.Graphics.Vulkan
Face.Back => CullModeFlags.BackBit, Face.Back => CullModeFlags.BackBit,
Face.Front => CullModeFlags.FrontBit, Face.Front => CullModeFlags.FrontBit,
Face.FrontAndBack => CullModeFlags.FrontAndBack, Face.FrontAndBack => CullModeFlags.FrontAndBack,
Face.None => CullModeFlags.None,
_ => LogInvalidAndReturn(face, nameof(Face), CullModeFlags.BackBit), _ => LogInvalidAndReturn(face, nameof(Face), CullModeFlags.BackBit),
}; };
} }
@@ -310,6 +311,25 @@ namespace Ryujinx.Graphics.Vulkan
}; };
} }
public static PrimitiveTopology ConvertToClass(this PrimitiveTopology topology)
{
return topology switch
{
PrimitiveTopology.PointList => PrimitiveTopology.PointList,
PrimitiveTopology.LineList or
PrimitiveTopology.LineStrip or
PrimitiveTopology.LineListWithAdjacency or
PrimitiveTopology.LineStripWithAdjacency => PrimitiveTopology.LineList,
PrimitiveTopology.TriangleList or
PrimitiveTopology.TriangleStrip or
PrimitiveTopology.TriangleFan or
PrimitiveTopology.TriangleListWithAdjacency or
PrimitiveTopology.TriangleStripWithAdjacency => PrimitiveTopology.TriangleStrip,
PrimitiveTopology.PatchList => PrimitiveTopology.PatchList,
_ => LogInvalidAndReturn(topology, nameof(PrimitiveTopology), PrimitiveTopology.TriangleStrip),
};
}
public static StencilOp Convert(this GAL.StencilOp op) public static StencilOp Convert(this GAL.StencilOp op)
{ {
return op switch return op switch

View File

@@ -31,6 +31,7 @@ namespace Ryujinx.Graphics.Vulkan
public readonly bool SupportsShaderStorageImageMultisample; public readonly bool SupportsShaderStorageImageMultisample;
public readonly bool SupportsConditionalRendering; public readonly bool SupportsConditionalRendering;
public readonly bool SupportsExtendedDynamicState; public readonly bool SupportsExtendedDynamicState;
public readonly PhysicalDeviceExtendedDynamicState2FeaturesEXT SupportsExtendedDynamicState2;
public readonly bool SupportsMultiView; public readonly bool SupportsMultiView;
public readonly bool SupportsNullDescriptors; public readonly bool SupportsNullDescriptors;
public readonly bool SupportsPushDescriptors; public readonly bool SupportsPushDescriptors;
@@ -46,6 +47,7 @@ namespace Ryujinx.Graphics.Vulkan
public readonly bool SupportsViewportArray2; public readonly bool SupportsViewportArray2;
public readonly bool SupportsHostImportedMemory; public readonly bool SupportsHostImportedMemory;
public readonly bool SupportsDepthClipControl; public readonly bool SupportsDepthClipControl;
public readonly bool SupportsWideLines;
public readonly bool SupportsAttachmentFeedbackLoop; public readonly bool SupportsAttachmentFeedbackLoop;
public readonly bool SupportsDynamicAttachmentFeedbackLoop; public readonly bool SupportsDynamicAttachmentFeedbackLoop;
public readonly uint SubgroupSize; public readonly uint SubgroupSize;
@@ -54,6 +56,7 @@ namespace Ryujinx.Graphics.Vulkan
public readonly uint VertexBufferAlignment; public readonly uint VertexBufferAlignment;
public readonly uint SubTexelPrecisionBits; public readonly uint SubTexelPrecisionBits;
public readonly ulong MinResourceAlignment; public readonly ulong MinResourceAlignment;
public readonly uint MaxTessellationPatchSize;
public HardwareCapabilities( public HardwareCapabilities(
bool supportsIndexTypeUint8, bool supportsIndexTypeUint8,
@@ -71,6 +74,8 @@ namespace Ryujinx.Graphics.Vulkan
bool supportsShaderStorageImageMultisample, bool supportsShaderStorageImageMultisample,
bool supportsConditionalRendering, bool supportsConditionalRendering,
bool supportsExtendedDynamicState, bool supportsExtendedDynamicState,
PhysicalDeviceExtendedDynamicState2FeaturesEXT supportsExtendedDynamicState2,
uint maxTessellationPatchSize,
bool supportsMultiView, bool supportsMultiView,
bool supportsNullDescriptors, bool supportsNullDescriptors,
bool supportsPushDescriptors, bool supportsPushDescriptors,
@@ -86,6 +91,7 @@ namespace Ryujinx.Graphics.Vulkan
bool supportsViewportArray2, bool supportsViewportArray2,
bool supportsHostImportedMemory, bool supportsHostImportedMemory,
bool supportsDepthClipControl, bool supportsDepthClipControl,
bool supportsWideLines,
bool supportsAttachmentFeedbackLoop, bool supportsAttachmentFeedbackLoop,
bool supportsDynamicAttachmentFeedbackLoop, bool supportsDynamicAttachmentFeedbackLoop,
uint subgroupSize, uint subgroupSize,
@@ -110,6 +116,8 @@ namespace Ryujinx.Graphics.Vulkan
SupportsShaderStorageImageMultisample = supportsShaderStorageImageMultisample; SupportsShaderStorageImageMultisample = supportsShaderStorageImageMultisample;
SupportsConditionalRendering = supportsConditionalRendering; SupportsConditionalRendering = supportsConditionalRendering;
SupportsExtendedDynamicState = supportsExtendedDynamicState; SupportsExtendedDynamicState = supportsExtendedDynamicState;
SupportsExtendedDynamicState2 = supportsExtendedDynamicState2;
MaxTessellationPatchSize = maxTessellationPatchSize;
SupportsMultiView = supportsMultiView; SupportsMultiView = supportsMultiView;
SupportsNullDescriptors = supportsNullDescriptors; SupportsNullDescriptors = supportsNullDescriptors;
SupportsPushDescriptors = supportsPushDescriptors; SupportsPushDescriptors = supportsPushDescriptors;
@@ -125,6 +133,7 @@ namespace Ryujinx.Graphics.Vulkan
SupportsViewportArray2 = supportsViewportArray2; SupportsViewportArray2 = supportsViewportArray2;
SupportsHostImportedMemory = supportsHostImportedMemory; SupportsHostImportedMemory = supportsHostImportedMemory;
SupportsDepthClipControl = supportsDepthClipControl; SupportsDepthClipControl = supportsDepthClipControl;
SupportsWideLines = supportsWideLines;
SupportsAttachmentFeedbackLoop = supportsAttachmentFeedbackLoop; SupportsAttachmentFeedbackLoop = supportsAttachmentFeedbackLoop;
SupportsDynamicAttachmentFeedbackLoop = supportsDynamicAttachmentFeedbackLoop; SupportsDynamicAttachmentFeedbackLoop = supportsDynamicAttachmentFeedbackLoop;
SubgroupSize = subgroupSize; SubgroupSize = subgroupSize;

View File

@@ -429,35 +429,35 @@ namespace Ryujinx.Graphics.Vulkan
if (dstIsDepthOrStencil) if (dstIsDepthOrStencil)
{ {
_pipeline.SetProgram(src.Info.Target.IsMultisample() ? _programDepthBlitMs : _programDepthBlit); _pipeline.SetProgram(src.Info.Target.IsMultisample() ? _programDepthBlitMs : _programDepthBlit, false);
_pipeline.SetDepthTest(new DepthTestDescriptor(true, true, CompareOp.Always)); _pipeline.SetDepthTest(new DepthTestDescriptor(true, true, CompareOp.Always), false);
} }
else if (src.Info.Target.IsMultisample()) else if (src.Info.Target.IsMultisample())
{ {
_pipeline.SetProgram(_programColorBlitMs); _pipeline.SetProgram(_programColorBlitMs, false);
} }
else if (clearAlpha) else if (clearAlpha)
{ {
_pipeline.SetProgram(_programColorBlitClearAlpha); _pipeline.SetProgram(_programColorBlitClearAlpha, false);
} }
else else
{ {
_pipeline.SetProgram(_programColorBlit); _pipeline.SetProgram(_programColorBlit, false);
} }
int dstWidth = dst.Width; int dstWidth = dst.Width;
int dstHeight = dst.Height; int dstHeight = dst.Height;
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight); _pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, false);
_pipeline.SetRenderTargetColorMasks(new uint[] { 0xf }); _pipeline.SetRenderTargetColorMasks(new uint[] { 0xf }, false);
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dstWidth, dstHeight) }); _pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dstWidth, dstHeight) }, false);
if (clearAlpha) if (clearAlpha)
{ {
_pipeline.ClearRenderTargetColor(0, 0, 1, new ColorF(0f, 0f, 0f, 1f)); _pipeline.ClearRenderTargetColor(0, 0, 1, new ColorF(0f, 0f, 0f, 1f));
} }
_pipeline.SetViewports(viewports); _pipeline.SetViewports(viewports, false);
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip); _pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
_pipeline.Draw(4, 1, 0, 0); _pipeline.Draw(4, 1, 0, 0);
@@ -524,10 +524,10 @@ namespace Ryujinx.Graphics.Vulkan
int dstWidth = dst.Width; int dstWidth = dst.Width;
int dstHeight = dst.Height; int dstHeight = dst.Height;
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight); _pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, false);
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dstWidth, dstHeight) }); _pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dstWidth, dstHeight) }, false);
_pipeline.SetViewports(viewports); _pipeline.SetViewports(viewports, false);
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip); _pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip, false);
var aspectFlags = src.Info.Format.ConvertAspectFlags(); var aspectFlags = src.Info.Format.ConvertAspectFlags();
@@ -589,12 +589,12 @@ namespace Ryujinx.Graphics.Vulkan
if (isDepth) if (isDepth)
{ {
_pipeline.SetProgram(src.Info.Target.IsMultisample() ? _programDepthBlitMs : _programDepthBlit); _pipeline.SetProgram(src.Info.Target.IsMultisample() ? _programDepthBlitMs : _programDepthBlit, false);
_pipeline.SetDepthTest(new DepthTestDescriptor(true, true, CompareOp.Always)); _pipeline.SetDepthTest(new DepthTestDescriptor(true, true, CompareOp.Always));
} }
else else
{ {
_pipeline.SetProgram(src.Info.Target.IsMultisample() ? _programStencilBlitMs : _programStencilBlit); _pipeline.SetProgram(src.Info.Target.IsMultisample() ? _programStencilBlitMs : _programStencilBlit, false);
_pipeline.SetStencilTest(CreateStencilTestDescriptor(true)); _pipeline.SetStencilTest(CreateStencilTestDescriptor(true));
} }
@@ -684,11 +684,11 @@ namespace Ryujinx.Graphics.Vulkan
program = _programColorClearF; program = _programColorClearF;
} }
_pipeline.SetProgram(program); _pipeline.SetProgram(program, false);
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight); _pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, false);
_pipeline.SetRenderTargetColorMasks(new[] { componentMask }); _pipeline.SetRenderTargetColorMasks(new[] { componentMask }, false);
_pipeline.SetViewports(viewports); _pipeline.SetViewports(viewports, false);
_pipeline.SetScissors(stackalloc Rectangle<int>[] { scissor }); _pipeline.SetScissors(stackalloc Rectangle<int>[] { scissor }, false);
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip); _pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
_pipeline.Draw(4, 1, 0, 0); _pipeline.Draw(4, 1, 0, 0);
_pipeline.Finish(); _pipeline.Finish();
@@ -731,12 +731,12 @@ namespace Ryujinx.Graphics.Vulkan
0f, 0f,
1f); 1f);
_pipeline.SetProgram(_programDepthStencilClear); _pipeline.SetProgram(_programDepthStencilClear, false);
_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight); _pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, false);
_pipeline.SetViewports(viewports); _pipeline.SetViewports(viewports, false);
_pipeline.SetScissors(stackalloc Rectangle<int>[] { scissor }); _pipeline.SetScissors(stackalloc Rectangle<int>[] { scissor }, false);
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip); _pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip, false);
_pipeline.SetDepthTest(new DepthTestDescriptor(true, depthMask, CompareOp.Always)); _pipeline.SetDepthTest(new DepthTestDescriptor(true, depthMask, CompareOp.Always), false);
_pipeline.SetStencilTest(CreateStencilTestDescriptor(stencilMask != 0, stencilValue, 0xff, stencilMask)); _pipeline.SetStencilTest(CreateStencilTestDescriptor(stencilMask != 0, stencilValue, 0xff, stencilMask));
_pipeline.Draw(4, 1, 0, 0); _pipeline.Draw(4, 1, 0, 0);
_pipeline.Finish(); _pipeline.Finish();
@@ -794,8 +794,8 @@ namespace Ryujinx.Graphics.Vulkan
0f, 0f,
1f); 1f);
pipeline.SetProgram(_programColorBlit); pipeline.SetProgram(_programColorBlit, false);
pipeline.SetViewports(viewports); pipeline.SetViewports(viewports, false);
pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip); pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip);
pipeline.Draw(4, 1, 0, 0); pipeline.Draw(4, 1, 0, 0);
@@ -1129,16 +1129,16 @@ namespace Ryujinx.Graphics.Vulkan
0f, 0f,
1f); 1f);
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dst.Width, dst.Height) }); _pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dst.Width, dst.Height) }, false);
_pipeline.SetViewports(viewports); _pipeline.SetViewports(viewports, false);
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip); _pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip, false);
for (int z = 0; z < depth; z++) for (int z = 0; z < depth; z++)
{ {
var srcView = Create2DLayerView(src, srcLayer + z, 0); var srcView = Create2DLayerView(src, srcLayer + z, 0);
var dstView = Create2DLayerView(dst, dstLayer + z, 0); var dstView = Create2DLayerView(dst, dstLayer + z, 0);
_pipeline.SetRenderTarget(dstView, (uint)dst.Width, (uint)dst.Height); _pipeline.SetRenderTarget(dstView, (uint)dst.Width, (uint)dst.Height, false);
CopyMSDraw(srcView, aspectFlags, fromMS: true); CopyMSDraw(srcView, aspectFlags, fromMS: true);
@@ -1251,9 +1251,9 @@ namespace Ryujinx.Graphics.Vulkan
1f); 1f);
_pipeline.SetRenderTargetColorMasks(new uint[] { 0xf }); _pipeline.SetRenderTargetColorMasks(new uint[] { 0xf });
_pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dst.Width, dst.Height) }); _pipeline.SetScissors(stackalloc Rectangle<int>[] { new Rectangle<int>(0, 0, dst.Width, dst.Height) }, false);
_pipeline.SetViewports(viewports); _pipeline.SetViewports(viewports, false);
_pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip); _pipeline.SetPrimitiveTopology(PrimitiveTopology.TriangleStrip, false);
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, buffer.Range) }); _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, buffer.Range) });
@@ -1264,7 +1264,7 @@ namespace Ryujinx.Graphics.Vulkan
var srcView = Create2DLayerView(src, srcLayer + z, 0); var srcView = Create2DLayerView(src, srcLayer + z, 0);
var dstView = Create2DLayerView(dst, dstLayer + z, 0); var dstView = Create2DLayerView(dst, dstLayer + z, 0);
_pipeline.SetRenderTarget(dstView, (uint)dst.Width, (uint)dst.Height); _pipeline.SetRenderTarget(dstView, (uint)dst.Width, (uint)dst.Height, false);
CopyMSDraw(srcView, aspectFlags, fromMS: false); CopyMSDraw(srcView, aspectFlags, fromMS: false);
@@ -1281,7 +1281,7 @@ namespace Ryujinx.Graphics.Vulkan
} }
else else
{ {
_pipeline.SetProgram(_programColorDrawToMs); _pipeline.SetProgram(_programColorDrawToMs, false);
var format = GetFormat(src.Info.BytesPerPixel); var format = GetFormat(src.Info.BytesPerPixel);
var vkFormat = FormatTable.GetFormat(format); var vkFormat = FormatTable.GetFormat(format);
@@ -1358,12 +1358,12 @@ namespace Ryujinx.Graphics.Vulkan
if (isDepth) if (isDepth)
{ {
_pipeline.SetProgram(fromMS ? _programDepthDrawToNonMs : _programDepthDrawToMs); _pipeline.SetProgram(fromMS ? _programDepthDrawToNonMs : _programDepthDrawToMs, false);
_pipeline.SetDepthTest(new DepthTestDescriptor(true, true, CompareOp.Always)); _pipeline.SetDepthTest(new DepthTestDescriptor(true, true, CompareOp.Always));
} }
else else
{ {
_pipeline.SetProgram(fromMS ? _programStencilDrawToNonMs : _programStencilDrawToMs); _pipeline.SetProgram(fromMS ? _programStencilDrawToNonMs : _programStencilDrawToMs, false);
_pipeline.SetStencilTest(CreateStencilTestDescriptor(true)); _pipeline.SetStencilTest(CreateStencilTestDescriptor(true));
} }

View File

@@ -1,3 +1,5 @@
using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
@@ -74,6 +76,7 @@ namespace Ryujinx.Graphics.Vulkan
private readonly BufferState[] _transformFeedbackBuffers; private readonly BufferState[] _transformFeedbackBuffers;
private readonly VertexBufferState[] _vertexBuffers; private readonly VertexBufferState[] _vertexBuffers;
private ulong _vertexBuffersDirty; private ulong _vertexBuffersDirty;
private bool _bindingsSet;
protected Rectangle<int> ClearScissor; protected Rectangle<int> ClearScissor;
private readonly VertexBufferUpdater _vertexBufferUpdater; private readonly VertexBufferUpdater _vertexBufferUpdater;
@@ -87,6 +90,9 @@ namespace Ryujinx.Graphics.Vulkan
private bool _tfEnabled; private bool _tfEnabled;
private bool _tfActive; private bool _tfActive;
private readonly bool _supportExtDynamic;
private readonly bool _supportExtDynamic2;
private FeedbackLoopAspects _feedbackLoop; private FeedbackLoopAspects _feedbackLoop;
private bool _passWritesDepthStencil; private bool _passWritesDepthStencil;
@@ -94,6 +100,8 @@ namespace Ryujinx.Graphics.Vulkan
public ulong DrawCount { get; private set; } public ulong DrawCount { get; private set; }
public bool RenderPassActive { get; private set; } public bool RenderPassActive { get; private set; }
private readonly int[] _vertexBufferBindings;
public unsafe PipelineBase(VulkanRenderer gd, Device device) public unsafe PipelineBase(VulkanRenderer gd, Device device)
{ {
Gd = gd; Gd = gd;
@@ -126,7 +134,19 @@ namespace Ryujinx.Graphics.Vulkan
_storedBlend = new PipelineColorBlendAttachmentState[Constants.MaxRenderTargets]; _storedBlend = new PipelineColorBlendAttachmentState[Constants.MaxRenderTargets];
_newState.Initialize(); _supportExtDynamic = gd.Capabilities.SupportsExtendedDynamicState;
_supportExtDynamic2 = gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2;
_bindingsSet = false;
_vertexBufferBindings = new int[Constants.MaxVertexBuffers];
for (int i = 0; i < Constants.MaxVertexBuffers; i++)
{
_vertexBufferBindings[i] = i + 1;
}
_newState.Initialize(gd.Capabilities);
} }
public void Initialize() public void Initialize()
@@ -632,19 +652,46 @@ namespace Ryujinx.Graphics.Vulkan
{ {
if (texture is TextureView srcTexture) if (texture is TextureView srcTexture)
{ {
var oldCullMode = _newState.CullMode; CullModeFlags oldCullMode;
var oldStencilTestEnable = _newState.StencilTestEnable; bool oldStencilTestEnable;
var oldDepthTestEnable = _newState.DepthTestEnable; bool oldDepthTestEnable;
var oldDepthWriteEnable = _newState.DepthWriteEnable; bool oldDepthWriteEnable;
var oldViewports = DynamicState.Viewports; PrimitiveTopology oldTopology;
var oldViewportsCount = _newState.ViewportsCount; Array16<Silk.NET.Vulkan.Viewport> oldViewports = DynamicState.Viewports;
var oldTopology = _topology; uint oldViewportsCount;
_newState.CullMode = CullModeFlags.None; if (_supportExtDynamic)
_newState.StencilTestEnable = false; {
_newState.DepthTestEnable = false; oldCullMode = DynamicState.CullMode;
_newState.DepthWriteEnable = false; oldStencilTestEnable = DynamicState.StencilTestEnable;
SignalStateChange(); oldDepthTestEnable = DynamicState.DepthTestEnable;
oldDepthWriteEnable = DynamicState.DepthWriteEnable;
oldTopology = _topology;
oldViewportsCount = DynamicState.ViewportsCount;
}
else
{
oldCullMode = _newState.CullMode;
oldStencilTestEnable = _newState.StencilTestEnable;
oldDepthTestEnable = _newState.DepthTestEnable;
oldDepthWriteEnable = _newState.DepthWriteEnable;
oldTopology = _topology;
oldViewportsCount = _newState.ViewportsCount;
}
if (_supportExtDynamic)
{
DynamicState.SetCullMode(CullModeFlags.None);
DynamicState.SetDepthTestBool(false, false);
DynamicState.SetStencilTest(false);
}
else
{
_newState.CullMode = CullModeFlags.None;
_newState.StencilTestEnable = false;
_newState.DepthTestEnable = false;
_newState.DepthWriteEnable = false;
}
Gd.HelperShader.DrawTexture( Gd.HelperShader.DrawTexture(
Gd, Gd,
@@ -654,16 +701,24 @@ namespace Ryujinx.Graphics.Vulkan
srcRegion, srcRegion,
dstRegion); dstRegion);
_newState.CullMode = oldCullMode; if (_supportExtDynamic)
_newState.StencilTestEnable = oldStencilTestEnable; {
_newState.DepthTestEnable = oldDepthTestEnable; DynamicState.SetCullMode(oldCullMode);
_newState.DepthWriteEnable = oldDepthWriteEnable; DynamicState.SetStencilTest(oldStencilTestEnable);
DynamicState.SetDepthTestBool(oldDepthTestEnable, oldDepthWriteEnable);
}
else
{
_newState.CullMode = oldCullMode;
_newState.StencilTestEnable = oldStencilTestEnable;
_newState.DepthTestEnable = oldDepthTestEnable;
_newState.DepthWriteEnable = oldDepthWriteEnable;
_newState.ViewportsCount = oldViewportsCount;
}
SetPrimitiveTopology(oldTopology); SetPrimitiveTopology(oldTopology);
DynamicState.SetViewports(ref oldViewports, oldViewportsCount); DynamicState.SetViewports(ref oldViewports, oldViewportsCount);
_newState.ViewportsCount = oldViewportsCount;
SignalStateChange();
} }
} }
@@ -792,48 +847,102 @@ namespace Ryujinx.Graphics.Vulkan
public void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp) public void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp)
{ {
DynamicState.SetDepthBias(factor, units, clamp); bool depthBiasEnable = (enables != 0) && (factor != 0 && units != 0);
bool changed = false;
_newState.DepthBiasEnable = enables != 0; if (_supportExtDynamic2)
SignalStateChange(); {
} DynamicState.SetDepthBiasEnable(depthBiasEnable);
}
else if (_newState.DepthBiasEnable != depthBiasEnable)
{
_newState.DepthBiasEnable = depthBiasEnable;
changed = true;
}
public void SetDepthClamp(bool clamp) if (depthBiasEnable)
{ {
_newState.DepthClampEnable = clamp; DynamicState.SetDepthBias(factor, units, clamp);
SignalStateChange(); }
}
public void SetDepthMode(DepthMode mode) if (changed)
{
bool oldMode = _newState.DepthMode;
_newState.DepthMode = mode == DepthMode.MinusOneToOne;
if (_newState.DepthMode != oldMode)
{ {
SignalStateChange(); SignalStateChange();
} }
} }
public void SetDepthTest(DepthTestDescriptor depthTest) public void SetDepthClamp(bool clamp)
{ {
_newState.DepthTestEnable = depthTest.TestEnable; _newState.DepthClampEnable = clamp;
_newState.DepthWriteEnable = depthTest.WriteEnable;
_newState.DepthCompareOp = depthTest.Func.Convert();
UpdatePassDepthStencil();
SignalStateChange(); SignalStateChange();
} }
public void SetFaceCulling(bool enable, Face face) public void SetDepthMode(DepthMode mode)
{ {
_newState.CullMode = enable ? face.Convert() : CullModeFlags.None; bool newMode = mode == DepthMode.MinusOneToOne;
if (_newState.DepthMode == newMode)
{
return;
}
_newState.DepthMode = newMode;
SignalStateChange(); SignalStateChange();
} }
public void SetDepthTest(DepthTestDescriptor depthTest, bool signalChange = true)
{
if (_supportExtDynamic)
{
DynamicState.SetDepthTestBool(depthTest.TestEnable, depthTest.WriteEnable);
if (depthTest.TestEnable)
{
DynamicState.SetDepthTestCompareOp(depthTest.Func.Convert());
}
}
else
{
_newState.DepthTestEnable = depthTest.TestEnable;
_newState.DepthWriteEnable = depthTest.WriteEnable;
_newState.DepthCompareOp = depthTest.Func.Convert();
if (signalChange)
{
SignalStateChange();
}
}
UpdatePassDepthStencil();
}
public void SetFaceCulling(Face face)
{
if (_supportExtDynamic)
{
DynamicState.SetCullMode(face.Convert());
}
else
{
_newState.CullMode = face.Convert();
SignalStateChange();
}
}
public void SetFrontFace(FrontFace frontFace) public void SetFrontFace(FrontFace frontFace)
{ {
_newState.FrontFace = frontFace.Convert(); if (_supportExtDynamic)
SignalStateChange(); {
DynamicState.SetFrontFace(frontFace.Convert());
}
else
{
_newState.FrontFace = frontFace.Convert();
SignalStateChange();
}
} }
public void SetImage(ShaderStage stage, int binding, ITexture image) public void SetImage(ShaderStage stage, int binding, ITexture image)
@@ -872,28 +981,56 @@ namespace Ryujinx.Graphics.Vulkan
public void SetLineParameters(float width, bool smooth) public void SetLineParameters(float width, bool smooth)
{ {
_newState.LineWidth = width; if (!Gd.IsMoltenVk)
SignalStateChange(); {
DynamicState.SetLineWidth(Gd.Capabilities.SupportsWideLines ? width : 1.0f);
}
} }
public void SetLogicOpState(bool enable, LogicalOp op) public void SetLogicOpState(bool enable, LogicalOp op)
{ {
// Vendors other than NVIDIA have a bug where it enables logical operations even for float formats,
// so we need to force disable them here.
bool logicOpEnable = enable && (Gd.Vendor == Vendor.Nvidia || _newState.Internal.LogicOpsAllowed);
_newState.LogicOpEnable = enable; _newState.LogicOpEnable = enable;
_newState.LogicOp = op.Convert();
if (Gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2LogicOp)
{
if (logicOpEnable)
{
DynamicState.SetLogicOp(op.Convert());
}
}
else
{
_newState.LogicOp = op.Convert();
}
SignalStateChange(); SignalStateChange();
} }
public void SetMultisampleState(MultisampleDescriptor multisample) public void SetMultisampleState(MultisampleDescriptor multisample)
{ {
_newState.AlphaToCoverageEnable = multisample.AlphaToCoverageEnable; _newState.AlphaToCoverageEnable = multisample.AlphaToCoverageEnable;
_newState.AlphaToOneEnable = multisample.AlphaToOneEnable; _newState.AlphaToOneEnable = multisample.AlphaToOneEnable;
SignalStateChange(); SignalStateChange();
} }
public void SetPatchParameters(int vertices, ReadOnlySpan<float> defaultOuterLevel, ReadOnlySpan<float> defaultInnerLevel) public void SetPatchParameters(int vertices, ReadOnlySpan<float> defaultOuterLevel, ReadOnlySpan<float> defaultInnerLevel)
{ {
_newState.PatchControlPoints = (uint)vertices; if (Gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints)
SignalStateChange(); {
DynamicState.SetPatchControlPoints((uint)vertices);
}
else
{
_newState.PatchControlPoints = (uint)vertices;
SignalStateChange();
}
// TODO: Default levels (likely needs emulation on shaders?) // TODO: Default levels (likely needs emulation on shaders?)
} }
@@ -910,12 +1047,21 @@ namespace Ryujinx.Graphics.Vulkan
public void SetPrimitiveRestart(bool enable, int index) public void SetPrimitiveRestart(bool enable, int index)
{ {
_newState.PrimitiveRestartEnable = enable; if (_supportExtDynamic2)
{
DynamicState.SetPrimitiveRestartEnable(enable);
}
else
{
_newState.PrimitiveRestartEnable = enable;
SignalStateChange();
}
// TODO: What to do about the index? // TODO: What to do about the index?
SignalStateChange();
} }
public void SetPrimitiveTopology(PrimitiveTopology topology) public void SetPrimitiveTopology(PrimitiveTopology topology, bool signalChange = true)
{ {
_topology = topology; _topology = topology;
@@ -923,10 +1069,18 @@ namespace Ryujinx.Graphics.Vulkan
_newState.Topology = vkTopology; _newState.Topology = vkTopology;
SignalStateChange(); if (_supportExtDynamic)
{
DynamicState.SetPrimitiveTopology(vkTopology);
}
if (signalChange)
{
SignalStateChange();
}
} }
public void SetProgram(IProgram program) public void SetProgram(IProgram program, bool signalChange = true)
{ {
var internalProgram = (ShaderCollection)program; var internalProgram = (ShaderCollection)program;
var stages = internalProgram.GetInfos(); var stages = internalProgram.GetInfos();
@@ -942,7 +1096,10 @@ namespace Ryujinx.Graphics.Vulkan
stages.CopyTo(_newState.Stages.AsSpan()[..stages.Length]); stages.CopyTo(_newState.Stages.AsSpan()[..stages.Length]);
SignalStateChange(); if (signalChange)
{
SignalStateChange();
}
if (internalProgram.IsCompute) if (internalProgram.IsCompute)
{ {
@@ -968,18 +1125,26 @@ namespace Ryujinx.Graphics.Vulkan
public void SetRasterizerDiscard(bool discard) public void SetRasterizerDiscard(bool discard)
{ {
_newState.RasterizerDiscardEnable = discard; if (_supportExtDynamic2)
SignalStateChange(); {
DynamicState.SetRasterizerDiscard(discard);
}
else
{
_newState.RasterizerDiscardEnable = discard;
SignalStateChange();
}
if (!discard && Gd.IsQualcommProprietary) if (!discard && Gd.IsQualcommProprietary)
{ {
// On Adreno, enabling rasterizer discard somehow corrupts the viewport state. // On Adreno, enabling rasterizer discard somehow corrupts the viewport state.
// Force it to be updated on next use to work around this bug. // Force it to be updated on next use to work around this bug.
DynamicState.ForceAllDirty(); DynamicState.ForceAllDirty(Gd);
} }
} }
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask) public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask, bool signalChange = true)
{ {
int count = Math.Min(Constants.MaxRenderTargets, componentMask.Length); int count = Math.Min(Constants.MaxRenderTargets, componentMask.Length);
int writtenAttachments = 0; int writtenAttachments = 0;
@@ -1019,7 +1184,10 @@ namespace Ryujinx.Graphics.Vulkan
} }
else else
{ {
SignalStateChange(); if (signalChange)
{
SignalStateChange();
}
if (writtenAttachments != _writtenAttachmentCount) if (writtenAttachments != _writtenAttachmentCount)
{ {
@@ -1043,7 +1211,7 @@ namespace Ryujinx.Graphics.Vulkan
SetRenderTargetsInternal(colors, depthStencil, Gd.IsTBDR); SetRenderTargetsInternal(colors, depthStencil, Gd.IsTBDR);
} }
public void SetScissors(ReadOnlySpan<Rectangle<int>> regions) public void SetScissors(ReadOnlySpan<Rectangle<int>> regions, bool signalChange = true)
{ {
int maxScissors = Gd.Capabilities.SupportsMultiView ? Constants.MaxViewports : 1; int maxScissors = Gd.Capabilities.SupportsMultiView ? Constants.MaxViewports : 1;
int count = Math.Min(maxScissors, regions.Length); int count = Math.Min(maxScissors, regions.Length);
@@ -1052,6 +1220,8 @@ namespace Ryujinx.Graphics.Vulkan
ClearScissor = regions[0]; ClearScissor = regions[0];
} }
DynamicState.ScissorsCount = count;
for (int i = 0; i < count; i++) for (int i = 0; i < count; i++)
{ {
var region = regions[i]; var region = regions[i];
@@ -1061,34 +1231,56 @@ namespace Ryujinx.Graphics.Vulkan
DynamicState.SetScissor(i, new Rect2D(offset, extent)); DynamicState.SetScissor(i, new Rect2D(offset, extent));
} }
DynamicState.ScissorsCount = count; if (!_supportExtDynamic)
{
_newState.ScissorsCount = (uint)count;
_newState.ScissorsCount = (uint)count; if (signalChange)
SignalStateChange(); {
SignalStateChange();
}
}
} }
public void SetStencilTest(StencilTestDescriptor stencilTest) public void SetStencilTest(StencilTestDescriptor stencilTest)
{ {
DynamicState.SetStencilMasks( if (_supportExtDynamic)
(uint)stencilTest.BackFuncMask, {
DynamicState.SetStencilTestandOp(
stencilTest.BackSFail.Convert(),
stencilTest.BackDpPass.Convert(),
stencilTest.BackDpFail.Convert(),
stencilTest.BackFunc.Convert(),
stencilTest.FrontSFail.Convert(),
stencilTest.FrontDpPass.Convert(),
stencilTest.FrontDpFail.Convert(),
stencilTest.FrontFunc.Convert(),
stencilTest.TestEnable);
UpdatePassDepthStencil();
}
else
{
_newState.StencilBackFailOp = stencilTest.BackSFail.Convert();
_newState.StencilBackPassOp = stencilTest.BackDpPass.Convert();
_newState.StencilBackDepthFailOp = stencilTest.BackDpFail.Convert();
_newState.StencilBackCompareOp = stencilTest.BackFunc.Convert();
_newState.StencilFrontFailOp = stencilTest.FrontSFail.Convert();
_newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert();
_newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert();
_newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert();
_newState.StencilTestEnable = stencilTest.TestEnable;
UpdatePassDepthStencil();
SignalStateChange();
}
DynamicState.SetStencilMask((uint)stencilTest.BackFuncMask,
(uint)stencilTest.BackMask, (uint)stencilTest.BackMask,
(uint)stencilTest.BackFuncRef, (uint)stencilTest.BackFuncRef,
(uint)stencilTest.FrontFuncMask, (uint)stencilTest.FrontFuncMask,
(uint)stencilTest.FrontMask, (uint)stencilTest.FrontMask,
(uint)stencilTest.FrontFuncRef); (uint)stencilTest.FrontFuncRef);
_newState.StencilTestEnable = stencilTest.TestEnable;
_newState.StencilBackFailOp = stencilTest.BackSFail.Convert();
_newState.StencilBackPassOp = stencilTest.BackDpPass.Convert();
_newState.StencilBackDepthFailOp = stencilTest.BackDpFail.Convert();
_newState.StencilBackCompareOp = stencilTest.BackFunc.Convert();
_newState.StencilFrontFailOp = stencilTest.FrontSFail.Convert();
_newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert();
_newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert();
_newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert();
UpdatePassDepthStencil();
SignalStateChange();
} }
public void SetStorageBuffers(ReadOnlySpan<BufferAssignment> buffers) public void SetStorageBuffers(ReadOnlySpan<BufferAssignment> buffers)
@@ -1207,12 +1399,24 @@ namespace Ryujinx.Graphics.Vulkan
{ {
int count = Math.Min(Constants.MaxVertexBuffers, vertexBuffers.Length); int count = Math.Min(Constants.MaxVertexBuffers, vertexBuffers.Length);
_newState.Internal.VertexBindingDescriptions[0] = new VertexInputBindingDescription(0, 0, VertexInputRate.Vertex);
int validCount = 1; int validCount = 1;
if (!_bindingsSet)
{
_newState.Internal.VertexBindingDescriptions[0] = new VertexInputBindingDescription(0, _supportExtDynamic && (!Gd.IsMoltenVk || Gd.SupportsMTL31) ? null : 0, VertexInputRate.Vertex);
for (int i = 1; i < count; i++)
{
_newState.Internal.VertexBindingDescriptions[i] = new VertexInputBindingDescription((uint)i);
}
_bindingsSet = true;
}
BufferHandle lastHandle = default; BufferHandle lastHandle = default;
Auto<DisposableBuffer> lastBuffer = default; Auto<DisposableBuffer> lastBuffer = default;
bool vertexBindingDescriptionChanged = false;
bool vertexDescriptionCountChanged = false;
for (int i = 0; i < count; i++) for (int i = 0; i < count; i++)
{ {
@@ -1231,13 +1435,32 @@ namespace Ryujinx.Graphics.Vulkan
if (vb != null) if (vb != null)
{ {
int binding = i + 1;
int descriptorIndex = validCount++; int descriptorIndex = validCount++;
_newState.Internal.VertexBindingDescriptions[descriptorIndex] = new VertexInputBindingDescription( if (_supportExtDynamic && (!Gd.IsMoltenVk || Gd.SupportsMTL31))
(uint)binding, {
(uint)vertexBuffer.Stride, if (_newState.Internal.VertexBindingDescriptions[descriptorIndex].InputRate != inputRate ||
inputRate); _newState.Internal.VertexBindingDescriptions[descriptorIndex].Binding != _vertexBufferBindings[i])
{
_newState.Internal.VertexBindingDescriptions[descriptorIndex].InputRate = inputRate;
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Binding = (uint)_vertexBufferBindings[i];
vertexBindingDescriptionChanged = true;
}
}
else
{
if (_newState.Internal.VertexBindingDescriptions[descriptorIndex].InputRate != inputRate ||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Stride != vertexBuffer.Stride ||
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Binding != _vertexBufferBindings[i])
{
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Binding = (uint)_vertexBufferBindings[i];
_newState.Internal.VertexBindingDescriptions[descriptorIndex].Stride = (uint)vertexBuffer.Stride;
_newState.Internal.VertexBindingDescriptions[descriptorIndex].InputRate = inputRate;
vertexBindingDescriptionChanged = true;
}
}
int vbSize = vertexBuffer.Buffer.Size; int vbSize = vertexBuffer.Buffer.Size;
@@ -1253,7 +1476,7 @@ namespace Ryujinx.Graphics.Vulkan
} }
} }
ref var buffer = ref _vertexBuffers[binding]; ref var buffer = ref _vertexBuffers[_vertexBufferBindings[i]];
int oldScalarAlign = buffer.AttributeScalarAlignment; int oldScalarAlign = buffer.AttributeScalarAlignment;
if (Gd.Capabilities.VertexBufferAlignment < 2 && if (Gd.Capabilities.VertexBufferAlignment < 2 &&
@@ -1270,7 +1493,7 @@ namespace Ryujinx.Graphics.Vulkan
vbSize, vbSize,
vertexBuffer.Stride); vertexBuffer.Stride);
buffer.BindVertexBuffer(Gd, Cbs, (uint)binding, ref _newState, _vertexBufferUpdater); buffer.BindVertexBuffer(Gd, Cbs, (uint)_vertexBufferBindings[i], ref _newState, _vertexBufferUpdater);
} }
} }
else else
@@ -1286,7 +1509,7 @@ namespace Ryujinx.Graphics.Vulkan
vbSize, vbSize,
vertexBuffer.Stride); vertexBuffer.Stride);
_vertexBuffersDirty |= 1UL << binding; _vertexBuffersDirty |= 1UL << _vertexBufferBindings[i];
} }
buffer.AttributeScalarAlignment = oldScalarAlign; buffer.AttributeScalarAlignment = oldScalarAlign;
@@ -1296,11 +1519,19 @@ namespace Ryujinx.Graphics.Vulkan
_vertexBufferUpdater.Commit(Cbs); _vertexBufferUpdater.Commit(Cbs);
_newState.VertexBindingDescriptionsCount = (uint)validCount; if (_newState.VertexBindingDescriptionsCount != validCount)
SignalStateChange(); {
_newState.VertexBindingDescriptionsCount = (uint)validCount;
vertexDescriptionCountChanged = true;
}
if (vertexDescriptionCountChanged || vertexBindingDescriptionChanged)
{
SignalStateChange();
}
} }
public void SetViewports(ReadOnlySpan<Viewport> viewports) public void SetViewports(ReadOnlySpan<Viewport> viewports, bool signalChange = true)
{ {
int maxViewports = Gd.Capabilities.SupportsMultiView ? Constants.MaxViewports : 1; int maxViewports = Gd.Capabilities.SupportsMultiView ? Constants.MaxViewports : 1;
int count = Math.Min(maxViewports, viewports.Length); int count = Math.Min(maxViewports, viewports.Length);
@@ -1325,8 +1556,15 @@ namespace Ryujinx.Graphics.Vulkan
Clamp(viewport.DepthFar))); Clamp(viewport.DepthFar)));
} }
_newState.ViewportsCount = (uint)count; if (!_supportExtDynamic)
SignalStateChange(); {
_newState.ViewportsCount = (uint)count;
if (signalChange)
{
SignalStateChange();
}
}
} }
public void SwapBuffer(Auto<DisposableBuffer> from, Auto<DisposableBuffer> to) public void SwapBuffer(Auto<DisposableBuffer> from, Auto<DisposableBuffer> to)
@@ -1375,7 +1613,7 @@ namespace Ryujinx.Graphics.Vulkan
_vertexBuffersDirty = ulong.MaxValue >> (64 - _vertexBuffers.Length); _vertexBuffersDirty = ulong.MaxValue >> (64 - _vertexBuffers.Length);
_descriptorSetUpdater.SignalCommandBufferChange(); _descriptorSetUpdater.SignalCommandBufferChange();
DynamicState.ForceAllDirty(); DynamicState.ForceAllDirty(Gd);
_currentPipelineHandle = 0; _currentPipelineHandle = 0;
} }
@@ -1529,9 +1767,10 @@ namespace Ryujinx.Graphics.Vulkan
{ {
if (Gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop) if (Gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
{ {
_newState.FeedbackLoopDynamicState = true;
DynamicState.SetFeedbackLoop(aspects); DynamicState.SetFeedbackLoop(aspects);
} }
else else if (Gd.Capabilities.SupportsAttachmentFeedbackLoop)
{ {
_newState.FeedbackLoopAspects = aspects; _newState.FeedbackLoopAspects = aspects;
} }
@@ -1591,7 +1830,14 @@ namespace Ryujinx.Graphics.Vulkan
} }
// Stencil test being enabled doesn't necessarily mean a write, but it's not critical to check. // Stencil test being enabled doesn't necessarily mean a write, but it's not critical to check.
_passWritesDepthStencil |= (_newState.DepthTestEnable && _newState.DepthWriteEnable) || _newState.StencilTestEnable; if (_supportExtDynamic)
{
_passWritesDepthStencil |= (DynamicState.DepthTestEnable && DynamicState.DepthWriteEnable) || DynamicState.StencilTestEnable;
}
else
{
_passWritesDepthStencil |= (_newState.DepthTestEnable && _newState.DepthWriteEnable) || _newState.StencilTestEnable;
}
} }
private bool RecreateGraphicsPipelineIfNeeded() private bool RecreateGraphicsPipelineIfNeeded()

View File

@@ -4,6 +4,7 @@ using Silk.NET.Vulkan;
using System; using System;
using Format = Silk.NET.Vulkan.Format; using Format = Silk.NET.Vulkan.Format;
using PolygonMode = Silk.NET.Vulkan.PolygonMode; using PolygonMode = Silk.NET.Vulkan.PolygonMode;
using PrimitiveTopology = Ryujinx.Graphics.GAL.PrimitiveTopology;
namespace Ryujinx.Graphics.Vulkan namespace Ryujinx.Graphics.Vulkan
{ {
@@ -160,64 +161,84 @@ namespace Ryujinx.Graphics.Vulkan
public static PipelineState ToVulkanPipelineState(this ProgramPipelineState state, VulkanRenderer gd) public static PipelineState ToVulkanPipelineState(this ProgramPipelineState state, VulkanRenderer gd)
{ {
var extendedDynamicState2 = gd.Capabilities.SupportsExtendedDynamicState2;
var extendedDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
PipelineState pipeline = new(); PipelineState pipeline = new();
pipeline.Initialize(); pipeline.Initialize(gd.Capabilities);
// It is assumed that Dynamic State is enabled when this conversion is used. // It is assumed that Dynamic State is enabled when this conversion is used.
pipeline.CullMode = state.CullEnable ? state.CullMode.Convert() : CullModeFlags.None;
pipeline.DepthBoundsTestEnable = false; // Not implemented. pipeline.DepthBoundsTestEnable = false; // Not implemented.
pipeline.DepthClampEnable = state.DepthClampEnable; pipeline.DepthClampEnable = state.DepthClampEnable;
pipeline.DepthTestEnable = state.DepthTest.TestEnable; pipeline.AlphaToCoverageEnable = state.AlphaToCoverageEnable;
pipeline.DepthWriteEnable = state.DepthTest.WriteEnable; pipeline.AlphaToOneEnable = state.AlphaToOneEnable;
pipeline.DepthCompareOp = state.DepthTest.Func.Convert();
pipeline.DepthMode = state.DepthMode == DepthMode.MinusOneToOne; pipeline.DepthMode = state.DepthMode == DepthMode.MinusOneToOne;
pipeline.FrontFace = state.FrontFace.Convert();
pipeline.HasDepthStencil = state.DepthStencilEnable; pipeline.HasDepthStencil = state.DepthStencilEnable;
pipeline.LineWidth = state.LineWidth;
pipeline.LogicOpEnable = state.LogicOpEnable;
pipeline.LogicOp = state.LogicOp.Convert();
pipeline.PatchControlPoints = state.PatchControlPoints;
pipeline.PolygonMode = PolygonMode.Fill; // Not implemented. pipeline.PolygonMode = PolygonMode.Fill; // Not implemented.
pipeline.PrimitiveRestartEnable = state.PrimitiveRestartEnable;
pipeline.RasterizerDiscardEnable = state.RasterizerDiscard;
pipeline.SamplesCount = (uint)state.SamplesCount;
if (gd.Capabilities.SupportsMultiView)
{
pipeline.ScissorsCount = Constants.MaxViewports;
pipeline.ViewportsCount = Constants.MaxViewports;
}
else
{
pipeline.ScissorsCount = 1;
pipeline.ViewportsCount = 1;
}
pipeline.DepthBiasEnable = state.BiasEnable != 0;
// Stencil masks and ref are dynamic, so are 0 in the Vulkan pipeline.
pipeline.StencilFrontFailOp = state.StencilTest.FrontSFail.Convert();
pipeline.StencilFrontPassOp = state.StencilTest.FrontDpPass.Convert();
pipeline.StencilFrontDepthFailOp = state.StencilTest.FrontDpFail.Convert();
pipeline.StencilFrontCompareOp = state.StencilTest.FrontFunc.Convert();
pipeline.StencilBackFailOp = state.StencilTest.BackSFail.Convert();
pipeline.StencilBackPassOp = state.StencilTest.BackDpPass.Convert();
pipeline.StencilBackDepthFailOp = state.StencilTest.BackDpFail.Convert();
pipeline.StencilBackCompareOp = state.StencilTest.BackFunc.Convert();
pipeline.StencilTestEnable = state.StencilTest.TestEnable;
pipeline.Topology = gd.TopologyRemap(state.Topology).Convert(); pipeline.Topology = gd.TopologyRemap(state.Topology).Convert();
if (!extendedDynamicState)
{
pipeline.DepthCompareOp = state.DepthTest.Func.Convert();
pipeline.CullMode = state.CullMode.Convert();
pipeline.DepthTestEnable = state.DepthTest.TestEnable;
pipeline.DepthWriteEnable = state.DepthTest.WriteEnable;
pipeline.FrontFace = state.FrontFace.Convert();
if (gd.Capabilities.SupportsMultiView)
{
pipeline.ScissorsCount = Constants.MaxViewports;
pipeline.ViewportsCount = Constants.MaxViewports;
}
else
{
pipeline.ScissorsCount = 1;
pipeline.ViewportsCount = 1;
}
pipeline.StencilTestEnable = state.StencilTest.TestEnable;
pipeline.StencilFrontFailOp = state.StencilTest.FrontSFail.Convert();
pipeline.StencilFrontPassOp = state.StencilTest.FrontDpPass.Convert();
pipeline.StencilFrontDepthFailOp = state.StencilTest.FrontDpFail.Convert();
pipeline.StencilFrontCompareOp = state.StencilTest.FrontFunc.Convert();
pipeline.StencilBackFailOp = state.StencilTest.BackSFail.Convert();
pipeline.StencilBackPassOp = state.StencilTest.BackDpPass.Convert();
pipeline.StencilBackDepthFailOp = state.StencilTest.BackDpFail.Convert();
pipeline.StencilBackCompareOp = state.StencilTest.BackFunc.Convert();
}
if (!extendedDynamicState2.ExtendedDynamicState2)
{
pipeline.PrimitiveRestartEnable = state.PrimitiveRestartEnable;
pipeline.RasterizerDiscardEnable = state.RasterizerDiscard;
pipeline.DepthBiasEnable = (state.BiasEnable != 0) &&
(state.DepthBiasFactor != 0 && state.DepthBiasUnits != 0);
}
if (!extendedDynamicState2.ExtendedDynamicState2LogicOp)
{
pipeline.LogicOp = state.LogicOp.Convert();
}
if (!extendedDynamicState2.ExtendedDynamicState2PatchControlPoints)
{
pipeline.PatchControlPoints = state.PatchControlPoints;
}
pipeline.SamplesCount = (uint)state.SamplesCount;
pipeline.LogicOpEnable = state.LogicOpEnable;
int vaCount = Math.Min(Constants.MaxVertexAttributes, state.VertexAttribCount); int vaCount = Math.Min(Constants.MaxVertexAttributes, state.VertexAttribCount);
int vbCount = Math.Min(Constants.MaxVertexBuffers, state.VertexBufferCount); int vbCount = Math.Min(Constants.MaxVertexBuffers, state.VertexBufferCount);
@@ -241,7 +262,7 @@ namespace Ryujinx.Graphics.Vulkan
} }
int descriptorIndex = 1; int descriptorIndex = 1;
pipeline.Internal.VertexBindingDescriptions[0] = new VertexInputBindingDescription(0, 0, VertexInputRate.Vertex); pipeline.Internal.VertexBindingDescriptions[0] = new VertexInputBindingDescription(0, extendedDynamicState && (!gd.IsMoltenVk || gd.SupportsMTL31) ? null : 0, VertexInputRate.Vertex);
for (int i = 0; i < vbCount; i++) for (int i = 0; i < vbCount; i++)
{ {
@@ -261,7 +282,7 @@ namespace Ryujinx.Graphics.Vulkan
// TODO: Support divisor > 1 // TODO: Support divisor > 1
pipeline.Internal.VertexBindingDescriptions[descriptorIndex++] = new VertexInputBindingDescription( pipeline.Internal.VertexBindingDescriptions[descriptorIndex++] = new VertexInputBindingDescription(
(uint)i + 1, (uint)i + 1,
(uint)alignedStride, extendedDynamicState && (!gd.IsMoltenVk || gd.SupportsMTL31) ? null : (uint)alignedStride,
inputRate); inputRate);
} }
} }

View File

@@ -1,6 +1,8 @@
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.EXT; using Silk.NET.Vulkan.Extensions.EXT;
using System;
using System.Numerics;
namespace Ryujinx.Graphics.Vulkan namespace Ryujinx.Graphics.Vulkan
{ {
@@ -9,6 +11,7 @@ namespace Ryujinx.Graphics.Vulkan
private float _depthBiasSlopeFactor; private float _depthBiasSlopeFactor;
private float _depthBiasConstantFactor; private float _depthBiasConstantFactor;
private float _depthBiasClamp; private float _depthBiasClamp;
private bool _depthBiasEnable;
public int ScissorsCount; public int ScissorsCount;
private Array16<Rect2D> _scissors; private Array16<Rect2D> _scissors;
@@ -20,6 +23,23 @@ namespace Ryujinx.Graphics.Vulkan
private uint _frontWriteMask; private uint _frontWriteMask;
private uint _frontReference; private uint _frontReference;
private StencilOp _backFailOp;
private StencilOp _backPassOp;
private StencilOp _backDepthFailOp;
private CompareOp _backCompareOp;
private StencilOp _frontFailOp;
private StencilOp _frontPassOp;
private StencilOp _frontDepthFailOp;
private CompareOp _frontCompareOp;
private float _lineWidth;
public bool StencilTestEnable;
public bool DepthTestEnable;
public bool DepthWriteEnable;
private CompareOp _depthCompareOp;
private Array4<float> _blendConstants; private Array4<float> _blendConstants;
private FeedbackLoopAspects _feedbackLoopAspects; private FeedbackLoopAspects _feedbackLoopAspects;
@@ -27,6 +47,20 @@ namespace Ryujinx.Graphics.Vulkan
public uint ViewportsCount; public uint ViewportsCount;
public Array16<Viewport> Viewports; public Array16<Viewport> Viewports;
public CullModeFlags CullMode;
private FrontFace _frontFace;
private bool _discard;
private LogicOp _logicOp;
private uint _patchControlPoints;
public PrimitiveTopology Topology;
private bool _primitiveRestartEnable;
[Flags]
private enum DirtyFlags private enum DirtyFlags
{ {
None = 0, None = 0,
@@ -36,7 +70,21 @@ namespace Ryujinx.Graphics.Vulkan
Stencil = 1 << 3, Stencil = 1 << 3,
Viewport = 1 << 4, Viewport = 1 << 4,
FeedbackLoop = 1 << 5, FeedbackLoop = 1 << 5,
All = Blend | DepthBias | Scissor | Stencil | Viewport | FeedbackLoop, CullMode = 1 << 6,
FrontFace = 1 << 7,
DepthTestBool = 1 << 8,
DepthTestCompareOp = 1 << 9,
StencilTestEnableAndStencilOp = 1 << 10,
LineWidth = 1 << 11,
RasterDiscard = 1 << 12,
LogicOp = 1 << 13,
PatchControlPoints = 1 << 14,
PrimitiveRestart = 1 << 15,
PrimitiveTopology = 1 << 16,
DepthBiasEnable = 1 << 17,
Standard = Blend | DepthBias | Scissor | Stencil | Viewport,
Extended = CullMode | FrontFace | DepthTestBool | DepthTestCompareOp | StencilTestEnableAndStencilOp | PrimitiveTopology,
Extended2 = RasterDiscard | PrimitiveRestart | DepthBiasEnable,
} }
private DirtyFlags _dirty; private DirtyFlags _dirty;
@@ -47,7 +95,6 @@ namespace Ryujinx.Graphics.Vulkan
_blendConstants[1] = g; _blendConstants[1] = g;
_blendConstants[2] = b; _blendConstants[2] = b;
_blendConstants[3] = a; _blendConstants[3] = a;
_dirty |= DirtyFlags.Blend; _dirty |= DirtyFlags.Blend;
} }
@@ -60,15 +107,64 @@ namespace Ryujinx.Graphics.Vulkan
_dirty |= DirtyFlags.DepthBias; _dirty |= DirtyFlags.DepthBias;
} }
public void SetDepthBiasEnable(bool enable)
{
_depthBiasEnable = enable;
_dirty |= DirtyFlags.DepthBiasEnable;
}
public void SetScissor(int index, Rect2D scissor) public void SetScissor(int index, Rect2D scissor)
{ {
_scissors[index] = scissor; _scissors[index] = scissor;
_dirty |= DirtyFlags.Scissor; _dirty |= DirtyFlags.Scissor;
} }
public void SetStencilMasks( public void SetDepthTestBool(bool testEnable, bool writeEnable)
uint backCompareMask, {
DepthTestEnable = testEnable;
DepthWriteEnable = writeEnable;
_dirty |= DirtyFlags.DepthTestBool;
}
public void SetDepthTestCompareOp(CompareOp depthTestOp)
{
_depthCompareOp = depthTestOp;
_dirty |= DirtyFlags.DepthTestCompareOp;
}
public void SetStencilTestandOp(
StencilOp backFailOp,
StencilOp backPassOp,
StencilOp backDepthFailOp,
CompareOp backCompareOp,
StencilOp frontFailOp,
StencilOp frontPassOp,
StencilOp frontDepthFailOp,
CompareOp frontCompareOp,
bool stencilTestEnable)
{
_backFailOp = backFailOp;
_backPassOp = backPassOp;
_backDepthFailOp = backDepthFailOp;
_backCompareOp = backCompareOp;
_frontFailOp = frontFailOp;
_frontPassOp = frontPassOp;
_frontDepthFailOp = frontDepthFailOp;
_frontCompareOp = frontCompareOp;
StencilTestEnable = stencilTestEnable;
_dirty |= DirtyFlags.StencilTestEnableAndStencilOp;
}
public void SetStencilTest(bool stencilTestEnable)
{
StencilTestEnable = stencilTestEnable;
_dirty |= DirtyFlags.StencilTestEnableAndStencilOp;
}
public void SetStencilMask(uint backCompareMask,
uint backWriteMask, uint backWriteMask,
uint backReference, uint backReference,
uint frontCompareMask, uint frontCompareMask,
@@ -81,28 +177,46 @@ namespace Ryujinx.Graphics.Vulkan
_frontCompareMask = frontCompareMask; _frontCompareMask = frontCompareMask;
_frontWriteMask = frontWriteMask; _frontWriteMask = frontWriteMask;
_frontReference = frontReference; _frontReference = frontReference;
_dirty |= DirtyFlags.Stencil; _dirty |= DirtyFlags.Stencil;
} }
public void SetViewport(int index, Viewport viewport) public void SetViewport(int index, Viewport viewport)
{ {
Viewports[index] = viewport; Viewports[index] = viewport;
_dirty |= DirtyFlags.Viewport; _dirty |= DirtyFlags.Viewport;
} }
public void SetViewports(ref Array16<Viewport> viewports, uint viewportsCount) public void SetViewports(ref Array16<Viewport> viewports, uint viewportsCount)
{ {
Viewports = viewports; if (!Viewports.Equals(viewports) || ViewportsCount != viewportsCount)
ViewportsCount = viewportsCount;
if (ViewportsCount != 0)
{ {
_dirty |= DirtyFlags.Viewport; Viewports = viewports;
ViewportsCount = viewportsCount;
if (ViewportsCount != 0)
{
_dirty |= DirtyFlags.Viewport;
}
} }
} }
public void SetCullMode(CullModeFlags cullMode)
{
CullMode = cullMode;
_dirty |= DirtyFlags.CullMode;
}
public void SetFrontFace(FrontFace frontFace)
{
_frontFace = frontFace;
_dirty |= DirtyFlags.FrontFace;
}
public void SetLineWidth(float width)
{
_lineWidth = width;
_dirty |= DirtyFlags.LineWidth;
}
public void SetFeedbackLoop(FeedbackLoopAspects aspects) public void SetFeedbackLoop(FeedbackLoopAspects aspects)
{ {
_feedbackLoopAspects = aspects; _feedbackLoopAspects = aspects;
@@ -110,43 +224,149 @@ namespace Ryujinx.Graphics.Vulkan
_dirty |= DirtyFlags.FeedbackLoop; _dirty |= DirtyFlags.FeedbackLoop;
} }
public void ForceAllDirty() public void SetRasterizerDiscard(bool discard)
{ {
_dirty = DirtyFlags.All; _discard = discard;
_dirty |= DirtyFlags.RasterDiscard;
}
public void SetPrimitiveRestartEnable(bool primitiveRestart)
{
_primitiveRestartEnable = primitiveRestart;
_dirty |= DirtyFlags.PrimitiveRestart;
}
public void SetPrimitiveTopology(PrimitiveTopology primitiveTopology)
{
Topology = primitiveTopology;
_dirty |= DirtyFlags.PrimitiveTopology;
}
public void SetLogicOp(LogicOp op)
{
_logicOp = op;
_dirty |= DirtyFlags.LogicOp;
}
public void SetPatchControlPoints(uint points)
{
_patchControlPoints = points;
_dirty |= DirtyFlags.PatchControlPoints;
}
public void ForceAllDirty(VulkanRenderer gd)
{
_dirty = DirtyFlags.Standard;
if (gd.Capabilities.SupportsExtendedDynamicState)
{
_dirty |= DirtyFlags.Extended;
}
if (gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2)
{
_dirty |= DirtyFlags.Extended2;
if (gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2LogicOp)
{
_dirty |= DirtyFlags.LogicOp;
}
if (gd.Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints)
{
_dirty |= DirtyFlags.PatchControlPoints;
}
}
if (!gd.IsMoltenVk)
{
_dirty |= DirtyFlags.LineWidth;
}
if (gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
{
_dirty |= DirtyFlags.FeedbackLoop;
}
} }
public void ReplayIfDirty(VulkanRenderer gd, CommandBuffer commandBuffer) public void ReplayIfDirty(VulkanRenderer gd, CommandBuffer commandBuffer)
{ {
Vk api = gd.Api; if (_dirty == DirtyFlags.None)
if (_dirty.HasFlag(DirtyFlags.Blend))
{ {
RecordBlend(api, commandBuffer); return;
} }
if (_dirty.HasFlag(DirtyFlags.DepthBias)) var api = gd.Api;
{ var extendedStateApi = gd.ExtendedDynamicStateApi;
RecordDepthBias(api, commandBuffer); var extendedState2Api = gd.ExtendedDynamicState2Api;
} var dynamicFeedbackLoopApi = gd.DynamicFeedbackLoopApi;
if (_dirty.HasFlag(DirtyFlags.Scissor)) DirtyFlags dirtyFlags = _dirty;
{
RecordScissor(api, commandBuffer);
}
if (_dirty.HasFlag(DirtyFlags.Stencil)) while (dirtyFlags != DirtyFlags.None)
{ {
RecordStencilMasks(api, commandBuffer); int bitIndex = BitOperations.TrailingZeroCount((uint)dirtyFlags);
} DirtyFlags currentFlag = (DirtyFlags)(1 << bitIndex);
if (_dirty.HasFlag(DirtyFlags.Viewport)) switch (currentFlag)
{ {
RecordViewport(api, commandBuffer); case DirtyFlags.Blend:
} RecordBlend(api, commandBuffer);
break;
case DirtyFlags.DepthBias:
RecordDepthBias(api, commandBuffer);
break;
case DirtyFlags.Scissor:
RecordScissor(gd, commandBuffer);
break;
case DirtyFlags.Stencil:
RecordStencil(api, commandBuffer);
break;
case DirtyFlags.Viewport:
RecordViewport(gd, commandBuffer);
break;
case DirtyFlags.FeedbackLoop:
RecordFeedbackLoop(dynamicFeedbackLoopApi, commandBuffer);
break;
case DirtyFlags.CullMode:
RecordCullMode(extendedStateApi, commandBuffer);
break;
case DirtyFlags.FrontFace:
RecordFrontFace(extendedStateApi, commandBuffer);
break;
case DirtyFlags.DepthTestBool:
RecordDepthTestBool(extendedStateApi, commandBuffer);
break;
case DirtyFlags.DepthTestCompareOp:
RecordDepthTestCompareOp(extendedStateApi, commandBuffer);
break;
case DirtyFlags.StencilTestEnableAndStencilOp:
RecordStencilTestAndOp(extendedStateApi, commandBuffer);
break;
case DirtyFlags.LineWidth:
RecordLineWidth(api, commandBuffer);
break;
case DirtyFlags.RasterDiscard:
RecordRasterizationDiscard(extendedState2Api, commandBuffer);
break;
case DirtyFlags.LogicOp:
RecordLogicOp(extendedState2Api, commandBuffer);
break;
case DirtyFlags.PatchControlPoints:
RecordPatchControlPoints(extendedState2Api, commandBuffer);
break;
case DirtyFlags.PrimitiveRestart:
RecordPrimitiveRestartEnable(gd, commandBuffer);
break;
case DirtyFlags.PrimitiveTopology:
RecordPrimitiveTopology(extendedStateApi, commandBuffer);
break;
case DirtyFlags.DepthBiasEnable:
RecordDepthBiasEnable(extendedState2Api, commandBuffer);
break;
}
if (_dirty.HasFlag(DirtyFlags.FeedbackLoop) && gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop) dirtyFlags &= ~currentFlag;
{
RecordFeedbackLoop(gd.DynamicFeedbackLoopApi, commandBuffer);
} }
_dirty = DirtyFlags.None; _dirty = DirtyFlags.None;
@@ -162,15 +382,27 @@ namespace Ryujinx.Graphics.Vulkan
api.CmdSetDepthBias(commandBuffer, _depthBiasConstantFactor, _depthBiasClamp, _depthBiasSlopeFactor); api.CmdSetDepthBias(commandBuffer, _depthBiasConstantFactor, _depthBiasClamp, _depthBiasSlopeFactor);
} }
private void RecordScissor(Vk api, CommandBuffer commandBuffer) private readonly void RecordDepthBiasEnable(ExtExtendedDynamicState2 gd, CommandBuffer commandBuffer)
{
gd.CmdSetDepthBiasEnable(commandBuffer, _depthBiasEnable);
}
private void RecordScissor(VulkanRenderer gd, CommandBuffer commandBuffer)
{ {
if (ScissorsCount != 0) if (ScissorsCount != 0)
{ {
api.CmdSetScissor(commandBuffer, 0, (uint)ScissorsCount, _scissors.AsSpan()); if (gd.Capabilities.SupportsExtendedDynamicState)
{
gd.ExtendedDynamicStateApi.CmdSetScissorWithCount(commandBuffer, (uint)ScissorsCount, _scissors.AsSpan());
}
else
{
gd.Api.CmdSetScissor(commandBuffer, 0, (uint)ScissorsCount, _scissors.AsSpan());
}
} }
} }
private readonly void RecordStencilMasks(Vk api, CommandBuffer commandBuffer) private readonly void RecordStencil(Vk api, CommandBuffer commandBuffer)
{ {
api.CmdSetStencilCompareMask(commandBuffer, StencilFaceFlags.FaceBackBit, _backCompareMask); api.CmdSetStencilCompareMask(commandBuffer, StencilFaceFlags.FaceBackBit, _backCompareMask);
api.CmdSetStencilWriteMask(commandBuffer, StencilFaceFlags.FaceBackBit, _backWriteMask); api.CmdSetStencilWriteMask(commandBuffer, StencilFaceFlags.FaceBackBit, _backWriteMask);
@@ -180,12 +412,107 @@ namespace Ryujinx.Graphics.Vulkan
api.CmdSetStencilReference(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontReference); api.CmdSetStencilReference(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontReference);
} }
private void RecordViewport(Vk api, CommandBuffer commandBuffer) private readonly void RecordStencilTestAndOp(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
{ {
if (ViewportsCount != 0) api.CmdSetStencilTestEnable(commandBuffer, StencilTestEnable);
api.CmdSetStencilOp(commandBuffer, StencilFaceFlags.FaceBackBit, _backFailOp, _backPassOp, _backDepthFailOp, _backCompareOp);
api.CmdSetStencilOp(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontFailOp, _frontPassOp, _frontDepthFailOp, _frontCompareOp);
}
private void RecordViewport(VulkanRenderer gd, CommandBuffer commandBuffer)
{
if (ViewportsCount == 0)
{ {
api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan()); return;
} }
if (gd.Capabilities.SupportsExtendedDynamicState)
{
gd.ExtendedDynamicStateApi.CmdSetViewportWithCount(commandBuffer, ViewportsCount, Viewports.AsSpan());
}
else
{
gd.Api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan());
}
}
private readonly void RecordCullMode(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
{
api.CmdSetCullMode(commandBuffer, CullMode);
}
private readonly void RecordFrontFace(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
{
api.CmdSetFrontFace(commandBuffer, _frontFace);
}
private readonly void RecordDepthTestBool(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
{
api.CmdSetDepthTestEnable(commandBuffer, DepthTestEnable);
api.CmdSetDepthWriteEnable(commandBuffer, DepthWriteEnable);
}
private readonly void RecordDepthTestCompareOp(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
{
api.CmdSetDepthCompareOp(commandBuffer, _depthCompareOp);
}
private readonly void RecordRasterizationDiscard(ExtExtendedDynamicState2 extendedDynamicState2Api, CommandBuffer commandBuffer)
{
extendedDynamicState2Api.CmdSetRasterizerDiscardEnable(commandBuffer, _discard);
}
private readonly void RecordPrimitiveRestartEnable(VulkanRenderer gd, CommandBuffer commandBuffer)
{
bool primitiveRestartEnable = _primitiveRestartEnable;
bool topologySupportsRestart;
if (gd.Capabilities.SupportsPrimitiveTopologyListRestart)
{
topologySupportsRestart = gd.Capabilities.SupportsPrimitiveTopologyPatchListRestart ||
Topology != PrimitiveTopology.PatchList;
}
else
{
topologySupportsRestart = Topology == PrimitiveTopology.LineStrip ||
Topology == PrimitiveTopology.TriangleStrip ||
Topology == PrimitiveTopology.TriangleFan ||
Topology == PrimitiveTopology.LineStripWithAdjacency ||
Topology == PrimitiveTopology.TriangleStripWithAdjacency;
}
primitiveRestartEnable &= topologySupportsRestart;
// Cannot disable primitiveRestartEnable for these Topologies on MacOS.
if (gd.IsMoltenVk)
{
primitiveRestartEnable = true;
}
gd.ExtendedDynamicState2Api.CmdSetPrimitiveRestartEnable(commandBuffer, primitiveRestartEnable);
}
private readonly void RecordPrimitiveTopology(ExtExtendedDynamicState extendedDynamicStateApi, CommandBuffer commandBuffer)
{
extendedDynamicStateApi.CmdSetPrimitiveTopology(commandBuffer, Topology);
}
private readonly void RecordLogicOp(ExtExtendedDynamicState2 extendedDynamicState2Api, CommandBuffer commandBuffer)
{
extendedDynamicState2Api.CmdSetLogicOp(commandBuffer, _logicOp);
}
private readonly void RecordPatchControlPoints(ExtExtendedDynamicState2 extendedDynamicState2Api, CommandBuffer commandBuffer)
{
extendedDynamicState2Api.CmdSetPatchControlPoints(commandBuffer, _patchControlPoints);
}
private readonly void RecordLineWidth(Vk api, CommandBuffer commandBuffer)
{
api.CmdSetLineWidth(commandBuffer, _lineWidth);
} }
private readonly void RecordFeedbackLoop(ExtAttachmentFeedbackLoopDynamicState api, CommandBuffer commandBuffer) private readonly void RecordFeedbackLoop(ExtAttachmentFeedbackLoopDynamicState api, CommandBuffer commandBuffer)

View File

@@ -9,11 +9,15 @@ namespace Ryujinx.Graphics.Vulkan
{ {
} }
public void SetRenderTarget(TextureView view, uint width, uint height) public void SetRenderTarget(TextureView view, uint width, uint height, bool signalChange = true)
{ {
CreateFramebuffer(view, width, height); CreateFramebuffer(view, width, height);
CreateRenderPass(); CreateRenderPass();
SignalStateChange();
if (signalChange)
{
SignalStateChange();
}
} }
private void CreateFramebuffer(TextureView view, uint width, uint height) private void CreateFramebuffer(TextureView view, uint width, uint height)

File diff suppressed because it is too large Load Diff

View File

@@ -11,23 +11,17 @@ namespace Ryujinx.Graphics.Vulkan
{ {
public ulong Id0; public ulong Id0;
public ulong Id1; public ulong Id1;
public ulong Id2; public ulong Id2;
public ulong Id3; public ulong Id3;
public ulong Id4; private readonly uint VertexAttributeDescriptionsCount => (byte)((Id0 >> 38) & 0xFF);
public ulong Id5; private readonly uint VertexBindingDescriptionsCount => (byte)((Id0 >> 46) & 0xFF);
public ulong Id6; private readonly uint ColorBlendAttachmentStateCount => (byte)((Id1 >> 8) & 0xFF);
private readonly bool HasDepthStencil => ((Id1 >> 63) & 0x1) != 0UL;
public ulong Id7;
public ulong Id8;
private readonly uint VertexAttributeDescriptionsCount => (byte)((Id5 >> 38) & 0xFF);
private readonly uint VertexBindingDescriptionsCount => (byte)((Id5 >> 46) & 0xFF);
private readonly uint ColorBlendAttachmentStateCount => (byte)((Id6 >> 8) & 0xFF);
private readonly bool HasDepthStencil => ((Id6 >> 63) & 0x1) != 0UL;
public Array32<VertexInputAttributeDescription> VertexAttributeDescriptions; public Array32<VertexInputAttributeDescription> VertexAttributeDescriptions;
public Array33<VertexInputBindingDescription> VertexBindingDescriptions; public Array32<VertexInputBindingDescription> VertexBindingDescriptions;
public Array8<PipelineColorBlendAttachmentState> ColorBlendAttachmentState; public Array8<PipelineColorBlendAttachmentState> ColorBlendAttachmentState;
public Array9<Format> AttachmentFormats; public Array9<Format> AttachmentFormats;
public uint AttachmentIntegerFormatMask; public uint AttachmentIntegerFormatMask;
@@ -40,9 +34,7 @@ namespace Ryujinx.Graphics.Vulkan
public bool Equals(ref PipelineUid other) public bool Equals(ref PipelineUid other)
{ {
if (!Unsafe.As<ulong, Vector256<byte>>(ref Id0).Equals(Unsafe.As<ulong, Vector256<byte>>(ref other.Id0)) || if (!Unsafe.As<ulong, Vector256<byte>>(ref Id0).Equals(Unsafe.As<ulong, Vector256<byte>>(ref other.Id0)))
!Unsafe.As<ulong, Vector256<byte>>(ref Id4).Equals(Unsafe.As<ulong, Vector256<byte>>(ref other.Id4)) ||
!Unsafe.As<ulong, Vector128<byte>>(ref Id7).Equals(Unsafe.As<ulong, Vector128<byte>>(ref other.Id7)))
{ {
return false; return false;
} }
@@ -80,12 +72,7 @@ namespace Ryujinx.Graphics.Vulkan
ulong hash64 = Id0 * 23 ^ ulong hash64 = Id0 * 23 ^
Id1 * 23 ^ Id1 * 23 ^
Id2 * 23 ^ Id2 * 23 ^
Id3 * 23 ^ Id3 * 23;
Id4 * 23 ^
Id5 * 23 ^
Id6 * 23 ^
Id7 * 23 ^
Id8 * 23;
for (int i = 0; i < (int)VertexAttributeDescriptionsCount; i++) for (int i = 0; i < (int)VertexAttributeDescriptionsCount; i++)
{ {

View File

@@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
using System.Linq; using System.Linq;
using System.Threading.Tasks; using System.Threading.Tasks;
using PrimitiveTopology = Silk.NET.Vulkan.PrimitiveTopology;
namespace Ryujinx.Graphics.Vulkan namespace Ryujinx.Graphics.Vulkan
{ {
@@ -538,7 +539,7 @@ namespace Ryujinx.Graphics.Vulkan
public void CreateBackgroundComputePipeline() public void CreateBackgroundComputePipeline()
{ {
PipelineState pipeline = new(); PipelineState pipeline = new();
pipeline.Initialize(); pipeline.Initialize(_gd.Capabilities);
pipeline.Stages[0] = _shaders[0].GetInfo(); pipeline.Stages[0] = _shaders[0].GetInfo();
pipeline.StagesCount = 1; pipeline.StagesCount = 1;

View File

@@ -73,7 +73,10 @@ namespace Ryujinx.Graphics.Vulkan
_buffer = autoBuffer; _buffer = autoBuffer;
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)stride; if (!gd.Capabilities.SupportsExtendedDynamicState)
{
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)stride;
}
} }
return; return;
@@ -81,8 +84,11 @@ namespace Ryujinx.Graphics.Vulkan
autoBuffer = gd.BufferManager.GetBuffer(cbs.CommandBuffer, _handle, false, out int size); autoBuffer = gd.BufferManager.GetBuffer(cbs.CommandBuffer, _handle, false, out int size);
// The original stride must be reapplied in case it was rewritten. if (!gd.Capabilities.SupportsExtendedDynamicState)
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)_stride; {
// The original stride must be reapplied in case it was rewritten.
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)_stride;
}
if (_offset >= size) if (_offset >= size)
{ {

View File

@@ -51,7 +51,7 @@ namespace Ryujinx.Graphics.Vulkan
{ {
if (_count != 0) if (_count != 0)
{ {
if (_gd.Capabilities.SupportsExtendedDynamicState) if (_gd.Capabilities.SupportsExtendedDynamicState && (_gd.SupportsMTL31 || !_gd.IsMoltenVk))
{ {
_gd.ExtendedDynamicStateApi.CmdBindVertexBuffers2( _gd.ExtendedDynamicStateApi.CmdBindVertexBuffers2(
cbs.CommandBuffer, cbs.CommandBuffer,

View File

@@ -23,6 +23,7 @@ namespace Ryujinx.Graphics.Vulkan
private static readonly string[] _desirableExtensions = { private static readonly string[] _desirableExtensions = {
ExtConditionalRendering.ExtensionName, ExtConditionalRendering.ExtensionName,
ExtExtendedDynamicState.ExtensionName, ExtExtendedDynamicState.ExtensionName,
ExtExtendedDynamicState2.ExtensionName,
ExtTransformFeedback.ExtensionName, ExtTransformFeedback.ExtensionName,
KhrDrawIndirectCount.ExtensionName, KhrDrawIndirectCount.ExtensionName,
KhrPushDescriptor.ExtensionName, KhrPushDescriptor.ExtensionName,
@@ -314,6 +315,17 @@ namespace Ryujinx.Graphics.Vulkan
features2.PNext = &supportedFeaturesCustomBorderColor; features2.PNext = &supportedFeaturesCustomBorderColor;
} }
PhysicalDeviceExtendedDynamicState2FeaturesEXT supportedFeaturesExtExtendedDynamicState2 = new()
{
SType = StructureType.PhysicalDeviceExtendedDynamicState2FeaturesExt,
PNext = features2.PNext,
};
if (physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState2.ExtensionName))
{
features2.PNext = &supportedFeaturesExtExtendedDynamicState2;
}
PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT supportedFeaturesPrimitiveTopologyListRestart = new() PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT supportedFeaturesPrimitiveTopologyListRestart = new()
{ {
SType = StructureType.PhysicalDevicePrimitiveTopologyListRestartFeaturesExt, SType = StructureType.PhysicalDevicePrimitiveTopologyListRestartFeaturesExt,
@@ -416,6 +428,7 @@ namespace Ryujinx.Graphics.Vulkan
TessellationShader = supportedFeatures.TessellationShader, TessellationShader = supportedFeatures.TessellationShader,
VertexPipelineStoresAndAtomics = supportedFeatures.VertexPipelineStoresAndAtomics, VertexPipelineStoresAndAtomics = supportedFeatures.VertexPipelineStoresAndAtomics,
RobustBufferAccess = useRobustBufferAccess, RobustBufferAccess = useRobustBufferAccess,
WideLines = supportedFeatures.WideLines,
SampleRateShading = supportedFeatures.SampleRateShading, SampleRateShading = supportedFeatures.SampleRateShading,
}; };
@@ -473,6 +486,20 @@ namespace Ryujinx.Graphics.Vulkan
pExtendedFeatures = &featuresExtendedDynamicState; pExtendedFeatures = &featuresExtendedDynamicState;
if (physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState2.ExtensionName))
{
var featuresExtendedDynamicState2 = new PhysicalDeviceExtendedDynamicState2FeaturesEXT()
{
SType = StructureType.PhysicalDeviceExtendedDynamicState2FeaturesExt,
PNext = pExtendedFeatures,
ExtendedDynamicState2 = supportedFeaturesExtExtendedDynamicState2.ExtendedDynamicState2,
ExtendedDynamicState2LogicOp = supportedFeaturesExtExtendedDynamicState2.ExtendedDynamicState2LogicOp,
ExtendedDynamicState2PatchControlPoints = supportedFeaturesExtExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints,
};
pExtendedFeatures = &featuresExtendedDynamicState2;
}
var featuresVk11 = new PhysicalDeviceVulkan11Features var featuresVk11 = new PhysicalDeviceVulkan11Features
{ {
SType = StructureType.PhysicalDeviceVulkan11Features, SType = StructureType.PhysicalDeviceVulkan11Features,

View File

@@ -39,6 +39,7 @@ namespace Ryujinx.Graphics.Vulkan
internal KhrSwapchain SwapchainApi { get; private set; } internal KhrSwapchain SwapchainApi { get; private set; }
internal ExtConditionalRendering ConditionalRenderingApi { get; private set; } internal ExtConditionalRendering ConditionalRenderingApi { get; private set; }
internal ExtExtendedDynamicState ExtendedDynamicStateApi { get; private set; } internal ExtExtendedDynamicState ExtendedDynamicStateApi { get; private set; }
internal ExtExtendedDynamicState2 ExtendedDynamicState2Api { get; private set; }
internal KhrPushDescriptor PushDescriptorApi { get; private set; } internal KhrPushDescriptor PushDescriptorApi { get; private set; }
internal ExtTransformFeedback TransformFeedbackApi { get; private set; } internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; } internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
@@ -94,6 +95,7 @@ namespace Ryujinx.Graphics.Vulkan
internal bool IsIntelArc { get; private set; } internal bool IsIntelArc { get; private set; }
internal bool IsQualcommProprietary { get; private set; } internal bool IsQualcommProprietary { get; private set; }
internal bool IsMoltenVk { get; private set; } internal bool IsMoltenVk { get; private set; }
internal bool SupportsMTL31 { get; private set; }
internal bool IsTBDR { get; private set; } internal bool IsTBDR { get; private set; }
internal bool IsSharedMemory { get; private set; } internal bool IsSharedMemory { get; private set; }
@@ -119,6 +121,8 @@ namespace Ryujinx.Graphics.Vulkan
// Any device running on MacOS is using MoltenVK, even Intel and AMD vendors. // Any device running on MacOS is using MoltenVK, even Intel and AMD vendors.
if (IsMoltenVk = OperatingSystem.IsMacOS()) if (IsMoltenVk = OperatingSystem.IsMacOS())
MVKInitialization.Initialize(); MVKInitialization.Initialize();
SupportsMTL31 = OperatingSystem.IsMacOSVersionAtLeast(14);
} }
public static VulkanRenderer Create( public static VulkanRenderer Create(
@@ -141,6 +145,11 @@ namespace Ryujinx.Graphics.Vulkan
ExtendedDynamicStateApi = extendedDynamicStateApi; ExtendedDynamicStateApi = extendedDynamicStateApi;
} }
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtExtendedDynamicState2 extendedDynamicState2Api))
{
ExtendedDynamicState2Api = extendedDynamicState2Api;
}
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out KhrPushDescriptor pushDescriptorApi)) if (Api.TryGetDeviceExtension(_instance.Instance, _device, out KhrPushDescriptor pushDescriptorApi))
{ {
PushDescriptorApi = pushDescriptorApi; PushDescriptorApi = pushDescriptorApi;
@@ -235,6 +244,11 @@ namespace Ryujinx.Graphics.Vulkan
SType = StructureType.PhysicalDevicePrimitiveTopologyListRestartFeaturesExt, SType = StructureType.PhysicalDevicePrimitiveTopologyListRestartFeaturesExt,
}; };
PhysicalDeviceExtendedDynamicState2FeaturesEXT featuresExtendedDynamicState2 = new()
{
SType = StructureType.PhysicalDeviceExtendedDynamicState2FeaturesExt,
};
PhysicalDeviceRobustness2FeaturesEXT featuresRobustness2 = new() PhysicalDeviceRobustness2FeaturesEXT featuresRobustness2 = new()
{ {
SType = StructureType.PhysicalDeviceRobustness2FeaturesExt, SType = StructureType.PhysicalDeviceRobustness2FeaturesExt,
@@ -275,6 +289,12 @@ namespace Ryujinx.Graphics.Vulkan
features2.PNext = &featuresPrimitiveTopologyListRestart; features2.PNext = &featuresPrimitiveTopologyListRestart;
} }
if (_physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState2.ExtensionName))
{
featuresExtendedDynamicState2.PNext = features2.PNext;
features2.PNext = &featuresExtendedDynamicState2;
}
if (_physicalDevice.IsDeviceExtensionPresent("VK_EXT_robustness2")) if (_physicalDevice.IsDeviceExtensionPresent("VK_EXT_robustness2"))
{ {
featuresRobustness2.PNext = features2.PNext; featuresRobustness2.PNext = features2.PNext;
@@ -408,6 +428,10 @@ namespace Ryujinx.Graphics.Vulkan
properties.Limits.FramebufferDepthSampleCounts & properties.Limits.FramebufferDepthSampleCounts &
properties.Limits.FramebufferStencilSampleCounts; properties.Limits.FramebufferStencilSampleCounts;
// Temporarily disable this, can be added back at a later date, make it easy to re-enable.
// Disabled because currently causing Device Lost error on NVIDIA.
featuresExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints = false;
Capabilities = new HardwareCapabilities( Capabilities = new HardwareCapabilities(
_physicalDevice.IsDeviceExtensionPresent("VK_EXT_index_type_uint8"), _physicalDevice.IsDeviceExtensionPresent("VK_EXT_index_type_uint8"),
supportsCustomBorderColor, supportsCustomBorderColor,
@@ -424,6 +448,8 @@ namespace Ryujinx.Graphics.Vulkan
features2.Features.ShaderStorageImageMultisample, features2.Features.ShaderStorageImageMultisample,
_physicalDevice.IsDeviceExtensionPresent(ExtConditionalRendering.ExtensionName), _physicalDevice.IsDeviceExtensionPresent(ExtConditionalRendering.ExtensionName),
_physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState.ExtensionName), _physicalDevice.IsDeviceExtensionPresent(ExtExtendedDynamicState.ExtensionName),
featuresExtendedDynamicState2,
_physicalDevice.PhysicalDeviceProperties.Limits.MaxTessellationPatchSize,
features2.Features.MultiViewport && !(IsMoltenVk && Vendor == Vendor.Amd), // Workaround for AMD on MoltenVK issue features2.Features.MultiViewport && !(IsMoltenVk && Vendor == Vendor.Amd), // Workaround for AMD on MoltenVK issue
featuresRobustness2.NullDescriptor || IsMoltenVk, featuresRobustness2.NullDescriptor || IsMoltenVk,
supportsPushDescriptors && !IsMoltenVk, supportsPushDescriptors && !IsMoltenVk,
@@ -439,6 +465,7 @@ namespace Ryujinx.Graphics.Vulkan
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"), _physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName), _physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
supportsDepthClipControl && featuresDepthClipControl.DepthClipControl, supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
_physicalDevice.PhysicalDeviceFeatures.WideLines,
supportsAttachmentFeedbackLoop && featuresAttachmentFeedbackLoop.AttachmentFeedbackLoopLayout, supportsAttachmentFeedbackLoop && featuresAttachmentFeedbackLoop.AttachmentFeedbackLoopLayout,
supportsDynamicAttachmentFeedbackLoop && featuresDynamicAttachmentFeedbackLoop.AttachmentFeedbackLoopDynamicState, supportsDynamicAttachmentFeedbackLoop && featuresDynamicAttachmentFeedbackLoop.AttachmentFeedbackLoopDynamicState,
propertiesSubgroup.SubgroupSize, propertiesSubgroup.SubgroupSize,
@@ -774,6 +801,10 @@ namespace Ryujinx.Graphics.Vulkan
supportsViewportSwizzle: false, supportsViewportSwizzle: false,
supportsIndirectParameters: true, supportsIndirectParameters: true,
supportsDepthClipControl: Capabilities.SupportsDepthClipControl, supportsDepthClipControl: Capabilities.SupportsDepthClipControl,
supportsExtendedDynamicState: Capabilities.SupportsExtendedDynamicState,
supportsExtendedDynamicState2: Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2,
supportsLogicOpDynamicState: Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2LogicOp,
supportsPatchControlPointsDynamicState: Capabilities.SupportsExtendedDynamicState2.ExtendedDynamicState2PatchControlPoints,
uniformBufferSetIndex: PipelineBase.UniformSetIndex, uniformBufferSetIndex: PipelineBase.UniformSetIndex,
storageBufferSetIndex: PipelineBase.StorageSetIndex, storageBufferSetIndex: PipelineBase.StorageSetIndex,
textureSetIndex: PipelineBase.TextureSetIndex, textureSetIndex: PipelineBase.TextureSetIndex,

View File

@@ -56,7 +56,7 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
ProfilesJson profilesJson = JsonHelper.DeserializeFromFile(_profilesJsonPath, _serializerContext.ProfilesJson); ProfilesJson profilesJson = JsonHelper.DeserializeFromFile(_profilesJsonPath, _serializerContext.ProfilesJson);
return profilesJson.Profiles return profilesJson.Profiles
.FindFirst(profile => profile.AccountState == AccountState.Open) .FindFirst(profile => profile.UserId == profilesJson.LastOpened)
.Convert(profileJson => new UserProfile(new UserId(profileJson.UserId), profileJson.Name, .Convert(profileJson => new UserProfile(new UserId(profileJson.UserId), profileJson.Name,
profileJson.Image, profileJson.LastModifiedTimestamp)); profileJson.Image, profileJson.LastModifiedTimestamp));
} }

View File

@@ -244,6 +244,15 @@ namespace Ryujinx.HLE.HOS.Services.Settings
return ResultCode.Success; return ResultCode.Success;
} }
[CommandCmif(68)]
// GetSerialNumber() -> buffer<nn::settings::system::SerialNumber, 0x16>
public ResultCode GetSerialNumber(ServiceCtx context)
{
context.ResponseData.Write(Encoding.ASCII.GetBytes("RYU00000000000"));
return ResultCode.Success;
}
[CommandCmif(77)] [CommandCmif(77)]
// GetDeviceNickName() -> buffer<nn::settings::system::DeviceNickName, 0x16> // GetDeviceNickName() -> buffer<nn::settings::system::DeviceNickName, 0x16>
public ResultCode GetDeviceNickName(ServiceCtx context) public ResultCode GetDeviceNickName(ServiceCtx context)

View File

@@ -51,6 +51,9 @@ namespace Ryujinx.HLE.HOS.Services.Spl
context.ResponseData.Write(configValue); context.ResponseData.Write(configValue);
if (result == SmcResult.Success)
return ResultCode.Success;
return (ResultCode)((int)result << 9) | ResultCode.ModuleId; return (ResultCode)((int)result << 9) | ResultCode.ModuleId;
} }

View File

@@ -748,32 +748,7 @@
} }
}, },
{ {
"ID": "MenuBarTools", "ID": "MenuBarActionsInstallFirmware",
"Translations": {
"ar_SA": "_الأدوات",
"de_DE": "",
"el_GR": "_Εργαλεία",
"en_US": "_Tools",
"es_ES": "_Herramientas",
"fr_FR": "_Outils",
"he_IL": "_כלים",
"it_IT": "_Strumenti",
"ja_JP": "ツール(_T)",
"ko_KR": "도구(_T)",
"no_NO": "_Verktøy",
"pl_PL": "_Narzędzia",
"pt_BR": "_Ferramentas",
"ru_RU": "_Инструменты",
"sv_SE": "V_erktyg",
"th_TH": "_เครื่องมือ",
"tr_TR": "_Araçlar",
"uk_UA": "_Інструменти",
"zh_CN": "工具(_T)",
"zh_TW": "工具(_T)"
}
},
{
"ID": "MenuBarToolsInstallFirmware",
"Translations": { "Translations": {
"ar_SA": "تثبيت البرنامج الثابت", "ar_SA": "تثبيت البرنامج الثابت",
"de_DE": "Firmware installieren", "de_DE": "Firmware installieren",
@@ -798,7 +773,7 @@
} }
}, },
{ {
"ID": "MenuBarFileToolsInstallFirmwareFromFile", "ID": "MenuBarActionsInstallFirmwareFromFile",
"Translations": { "Translations": {
"ar_SA": "تثبيت برنامج ثابت من XCI أو ZIP", "ar_SA": "تثبيت برنامج ثابت من XCI أو ZIP",
"de_DE": "Firmware von einer XCI- oder einer ZIP-Datei installieren", "de_DE": "Firmware von einer XCI- oder einer ZIP-Datei installieren",
@@ -823,7 +798,7 @@
} }
}, },
{ {
"ID": "MenuBarFileToolsInstallFirmwareFromDirectory", "ID": "MenuBarActionsInstallFirmwareFromDirectory",
"Translations": { "Translations": {
"ar_SA": "تثبيت برنامج ثابت من مجلد", "ar_SA": "تثبيت برنامج ثابت من مجلد",
"de_DE": "Firmware aus einem Verzeichnis installieren", "de_DE": "Firmware aus einem Verzeichnis installieren",
@@ -848,7 +823,7 @@
} }
}, },
{ {
"ID": "MenuBarToolsInstallKeys", "ID": "MenuBarActionsInstallKeys",
"Translations": { "Translations": {
"ar_SA": "", "ar_SA": "",
"de_DE": "", "de_DE": "",
@@ -873,7 +848,7 @@
} }
}, },
{ {
"ID": "MenuBarFileToolsInstallKeysFromFile", "ID": "MenuBarFileActionsInstallKeysFromFile",
"Translations": { "Translations": {
"ar_SA": "", "ar_SA": "",
"de_DE": "", "de_DE": "",
@@ -898,7 +873,7 @@
} }
}, },
{ {
"ID": "MenuBarFileToolsInstallKeysFromFolder", "ID": "MenuBarFileActionsInstallKeysFromFolder",
"Translations": { "Translations": {
"ar_SA": "", "ar_SA": "",
"de_DE": "", "de_DE": "",
@@ -923,7 +898,7 @@
} }
}, },
{ {
"ID": "MenuBarToolsManageFileTypes", "ID": "MenuBarActionsManageFileTypes",
"Translations": { "Translations": {
"ar_SA": "إدارة أنواع الملفات", "ar_SA": "إدارة أنواع الملفات",
"de_DE": "Dateitypen verwalten", "de_DE": "Dateitypen verwalten",
@@ -948,7 +923,7 @@
} }
}, },
{ {
"ID": "MenuBarToolsInstallFileTypes", "ID": "MenuBarActionsInstallFileTypes",
"Translations": { "Translations": {
"ar_SA": "تثبيت أنواع الملفات", "ar_SA": "تثبيت أنواع الملفات",
"de_DE": "Dateitypen installieren", "de_DE": "Dateitypen installieren",
@@ -973,7 +948,7 @@
} }
}, },
{ {
"ID": "MenuBarToolsUninstallFileTypes", "ID": "MenuBarActionsUninstallFileTypes",
"Translations": { "Translations": {
"ar_SA": "إزالة أنواع الملفات", "ar_SA": "إزالة أنواع الملفات",
"de_DE": "Dateitypen deinstallieren", "de_DE": "Dateitypen deinstallieren",
@@ -998,7 +973,7 @@
} }
}, },
{ {
"ID": "MenuBarToolsXCITrimmer", "ID": "MenuBarActionsXCITrimmer",
"Translations": { "Translations": {
"ar_SA": "", "ar_SA": "",
"de_DE": "", "de_DE": "",
@@ -2297,6 +2272,56 @@
"zh_TW": "從應用程式的目前配置中提取 RomFS 分區 (包含更新)" "zh_TW": "從應用程式的目前配置中提取 RomFS 分區 (包含更新)"
} }
}, },
{
"ID": "GameListContextMenuExtractDataAocRomFS",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "DLC RomFS",
"es_ES": "",
"fr_FR": "RomFS de DLC",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "GameListContextMenuExtractDataAocRomFSToolTip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Extract the RomFS from a selected DLC file",
"es_ES": "",
"fr_FR": "Extraire les RomFS d'un fichier DLC choisi",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "Pakk ut RomFS filene fra valgt DLC fil",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{ {
"ID": "GameListContextMenuExtractDataLogo", "ID": "GameListContextMenuExtractDataLogo",
"Translations": { "Translations": {
@@ -22896,6 +22921,31 @@
"zh_CN": "什么都没有", "zh_CN": "什么都没有",
"zh_TW": "無法啟動 (Nothing)" "zh_TW": "無法啟動 (Nothing)"
} }
},
{
"ID": "ExtractAocListHeader",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Select a DLC to Extract",
"es_ES": "",
"fr_FR": "Choisissez un DLC à extraire",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "Velg en DLC og hente ut",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
} }
] ]
} }

View File

@@ -296,6 +296,142 @@ namespace Ryujinx.Ava.Common
extractorThread.Start(); extractorThread.Start();
} }
public static void ExtractAoc(string destination, string updateFilePath, string updateName)
{
var cancellationToken = new CancellationTokenSource();
UpdateWaitWindow waitingDialog = new(
RyujinxApp.FormatTitle(LocaleKeys.DialogNcaExtractionTitle),
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogNcaExtractionMessage, NcaSectionType.Data, Path.GetFileName(updateFilePath)),
cancellationToken);
Thread extractorThread = new(() =>
{
Dispatcher.UIThread.Post(waitingDialog.Show);
using FileStream file = new(updateFilePath, FileMode.Open, FileAccess.Read);
Nca publicDataNca = null;
string extension = Path.GetExtension(updateFilePath).ToLower();
if (extension is ".nsp")
{
var pfsTemp = new PartitionFileSystem();
pfsTemp.Initialize(file.AsStorage()).ThrowIfFailure();
IFileSystem pfs = pfsTemp;
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
{
using var ncaFile = new UniqueRef<IFile>();
pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = new(_virtualFileSystem.KeySet, ncaFile.Get.AsStorage());
if (nca.Header.ContentType is NcaContentType.PublicData && nca.SectionExists(NcaSectionType.Data))
{
publicDataNca = nca;
}
}
}
if (publicDataNca is null)
{
Logger.Error?.Print(LogClass.Application, "Extraction failure. The NCA was not present in the selected file");
Dispatcher.UIThread.InvokeAsync(async () =>
{
waitingDialog.Close();
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogNcaExtractionMainNcaNotFoundErrorMessage]);
});
return;
}
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
int index = Nca.GetSectionIndexFromType(NcaSectionType.Data, publicDataNca.Header.ContentType);
try
{
IFileSystem ncaFileSystem = publicDataNca.OpenFileSystem(index, IntegrityCheckLevel.ErrorOnInvalid);
FileSystemClient fsClient = _horizonClient.Fs;
string source = DateTime.Now.ToFileTime().ToString()[10..];
string output = DateTime.Now.ToFileTime().ToString()[10..];
using var uniqueSourceFs = new UniqueRef<IFileSystem>(ncaFileSystem);
using var uniqueOutputFs = new UniqueRef<IFileSystem>(new LocalFileSystem(destination));
fsClient.Register(source.ToU8Span(), ref uniqueSourceFs.Ref);
fsClient.Register(output.ToU8Span(), ref uniqueOutputFs.Ref);
(Result? resultCode, bool canceled) = CopyDirectory(fsClient, $"{source}:/", $"{output}:/", cancellationToken.Token);
if (!canceled)
{
if (resultCode.Value.IsFailure())
{
Logger.Error?.Print(LogClass.Application, $"LibHac returned error code: {resultCode.Value.ErrorCode}");
Dispatcher.UIThread.InvokeAsync(async () =>
{
waitingDialog.Close();
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogNcaExtractionCheckLogErrorMessage]);
});
}
else if (resultCode.Value.IsSuccess())
{
Dispatcher.UIThread.Post(waitingDialog.Close);
NotificationHelper.ShowInformation(
RyujinxApp.FormatTitle(LocaleKeys.DialogNcaExtractionTitle),
$"{updateName}\n\n{LocaleManager.Instance[LocaleKeys.DialogNcaExtractionSuccessMessage]}");
}
}
fsClient.Unmount(source.ToU8Span());
fsClient.Unmount(output.ToU8Span());
}
catch (ArgumentException ex)
{
Logger.Error?.Print(LogClass.Application, $"{ex.Message}");
Dispatcher.UIThread.InvokeAsync(async () =>
{
waitingDialog.Close();
await ContentDialogHelper.CreateErrorDialog(ex.Message);
});
}
})
{
Name = "GUI.AocExtractorThread",
IsBackground = true,
};
extractorThread.Start();
}
public static async Task ExtractAoc(IStorageProvider storageProvider, string updateFilePath, string updateName)
{
var result = await storageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
{
Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle],
AllowMultiple = false,
});
if (result.Count == 0)
{
return;
}
ExtractAoc(result[0].Path.LocalPath, updateFilePath, updateName);
}
public static async Task ExtractSection(IStorageProvider storageProvider, NcaSectionType ncaSectionType, string titleFilePath, string titleName, int programIndex = 0) public static async Task ExtractSection(IStorageProvider storageProvider, NcaSectionType ncaSectionType, string titleFilePath, string titleName, int programIndex = 0)
{ {

View File

@@ -6,7 +6,7 @@ namespace Ryujinx.Ava.Common.Models
public bool IsBundled { get; } = System.IO.Path.GetExtension(ContainerPath)?.ToLower() == ".xci"; public bool IsBundled { get; } = System.IO.Path.GetExtension(ContainerPath)?.ToLower() == ".xci";
public string FileName => System.IO.Path.GetFileName(ContainerPath); public string FileName => System.IO.Path.GetFileName(ContainerPath);
public string TitleIdStr => TitleId.ToString("x16"); public string TitleIdStr => TitleId.ToString("x16").ToUpper();
public ulong TitleIdBase => TitleId & ~0x1FFFUL; public ulong TitleIdBase => TitleId & ~0x1FFFUL;
} }
} }

View File

@@ -230,6 +230,7 @@ namespace Ryujinx.Ava
internal static void PrintSystemInfo() internal static void PrintSystemInfo()
{ {
Logger.Notice.Print(LogClass.Application, $"{RyujinxApp.FullAppName} Version: {Version}"); Logger.Notice.Print(LogClass.Application, $"{RyujinxApp.FullAppName} Version: {Version}");
Logger.Notice.Print(LogClass.Application, $".NET Runtime: {RuntimeInformation.FrameworkDescription}");
SystemInfo.Gather().Print(); SystemInfo.Gather().Print();
var enabledLogLevels = Logger.GetEnabledLevels().ToArray(); var enabledLogLevels = Logger.GetEnabledLevels().ToArray();

View File

@@ -173,10 +173,5 @@
<ItemGroup> <ItemGroup>
<Folder Include="Assets\Fonts\Mono\" /> <Folder Include="Assets\Fonts\Mono\" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<Compile Update="UI\Applet\UserSelectorDialog.axaml.cs">
<DependentUpon>UserSelectorDialog.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
</ItemGroup>
</Project> </Project>

View File

@@ -106,6 +106,10 @@
Click="ExtractApplicationRomFs_Click" Click="ExtractApplicationRomFs_Click"
Header="{ext:Locale GameListContextMenuExtractDataRomFS}" Header="{ext:Locale GameListContextMenuExtractDataRomFS}"
ToolTip.Tip="{ext:Locale GameListContextMenuExtractDataRomFSToolTip}" /> ToolTip.Tip="{ext:Locale GameListContextMenuExtractDataRomFSToolTip}" />
<MenuItem
Click="ExtractAocRomFs_Click"
Header="{ext:Locale GameListContextMenuExtractDataAocRomFS}"
ToolTip.Tip="{ext:Locale GameListContextMenuExtractDataAocRomFSToolTip}" />
<MenuItem <MenuItem
Click="ExtractApplicationLogo_Click" Click="ExtractApplicationLogo_Click"
Header="{ext:Locale GameListContextMenuExtractDataLogo}" Header="{ext:Locale GameListContextMenuExtractDataLogo}"

View File

@@ -3,10 +3,13 @@ using Avalonia.Interactivity;
using Avalonia.Markup.Xaml; using Avalonia.Markup.Xaml;
using Avalonia.Platform.Storage; using Avalonia.Platform.Storage;
using Avalonia.Threading; using Avalonia.Threading;
using FluentAvalonia.UI.Controls;
using LibHac;
using LibHac.Fs; using LibHac.Fs;
using LibHac.Tools.FsSystem.NcaUtils; using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common; using Ryujinx.Ava.Common;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Common.Models;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
@@ -14,6 +17,7 @@ using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.AppLibrary; using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Helper; using Ryujinx.Common.Helper;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS; using Ryujinx.HLE.HOS;
using SkiaSharp; using SkiaSharp;
using System; using System;
@@ -280,6 +284,22 @@ namespace Ryujinx.Ava.UI.Controls
viewModel.SelectedApplication.Name); viewModel.SelectedApplication.Name);
} }
public async void ExtractAocRomFs_Click(object sender, RoutedEventArgs args)
{
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
return;
DownloadableContentModel selectedDlc = await DlcSelectView.Show(viewModel.SelectedApplication.IdBase, viewModel.ApplicationLibrary);
if (selectedDlc is not null)
{
await ApplicationHelper.ExtractAoc(
viewModel.StorageProvider,
selectedDlc.ContainerPath,
selectedDlc.FileName);
}
}
public async void ExtractApplicationLogo_Click(object sender, RoutedEventArgs args) public async void ExtractApplicationLogo_Click(object sender, RoutedEventArgs args)
{ {
if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel }) if (sender is not MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })

View File

@@ -2,11 +2,10 @@
x:Class="Ryujinx.Ava.UI.Controls.ApplicationListView" x:Class="Ryujinx.Ava.UI.Controls.ApplicationListView"
xmlns="https://github.com/avaloniaui" xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers" xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia" xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
d:DesignHeight="450" d:DesignHeight="450"
d:DesignWidth="800" d:DesignWidth="800"
Focusable="True" Focusable="True"

View File

@@ -0,0 +1,67 @@
<UserControl xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:helpers="using:Ryujinx.Ava.UI.Helpers"
xmlns:ext="using:Ryujinx.Ava.Common.Markup"
xmlns:models="using:Ryujinx.Ava.Common.Models"
xmlns:viewModels="using:Ryujinx.Ava.UI.ViewModels"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="Ryujinx.Ava.UI.Controls.DlcSelectView"
x:DataType="viewModels:DlcSelectViewModel">
<Grid RowDefinitions="*,Auto,*">
<TextBlock
Classes="h1"
Margin="5, -5, 0, 15"
HorizontalAlignment="Center"
VerticalAlignment="Center"
TextWrapping="Wrap"
Text="{ext:Locale ExtractAocListHeader}" />
<ScrollViewer Grid.Row="2">
<ListBox
AutoScrollToSelectedItem="False"
SelectionMode="Single"
Background="Transparent"
SelectedItem="{Binding SelectedDlc}"
ItemsSource="{Binding Dlcs}">
<ListBox.DataTemplates>
<DataTemplate
DataType="models:DownloadableContentModel">
<Panel Margin="10" Background="Transparent">
<Grid ColumnDefinitions="*,Auto">
<Grid
Grid.Column="0" ColumnDefinitions="*,Auto">
<TextBlock
Grid.Column="0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
MaxLines="2"
TextWrapping="Wrap"
TextTrimming="CharacterEllipsis">
<TextBlock.Text>
<MultiBinding Converter="{x:Static helpers:DownloadableContentLabelConverter.Instance}">
<Binding Path="FileName" />
<Binding Path="IsBundled" />
</MultiBinding>
</TextBlock.Text>
</TextBlock>
<TextBlock
Grid.Column="1"
Margin="10, 0, 0, 0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Text="{Binding TitleIdStr}" />
</Grid>
</Grid>
</Panel>
</DataTemplate>
</ListBox.DataTemplates>
<ListBox.Styles>
<Style Selector="ListBoxItem">
<Setter Property="Background" Value="Transparent" />
</Style>
</ListBox.Styles>
</ListBox>
</ScrollViewer>
</Grid>
</UserControl>

View File

@@ -0,0 +1,51 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Markup.Xaml;
using Avalonia.Styling;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Common.Models;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities.AppLibrary;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Controls
{
public partial class DlcSelectView : UserControl
{
public DlcSelectView()
{
InitializeComponent();
}
#nullable enable
public static async Task<DownloadableContentModel?> Show(ulong selectedTitleId, ApplicationLibrary appLibrary)
#nullable disable
{
DlcSelectViewModel viewModel = new(selectedTitleId, appLibrary);
ContentDialog contentDialog = new()
{
PrimaryButtonText = LocaleManager.Instance[LocaleKeys.Continue],
SecondaryButtonText = string.Empty,
CloseButtonText = string.Empty,
Content = new DlcSelectView { DataContext = viewModel }
};
Style closeButton = new(x => x.Name("CloseButton"));
closeButton.Setters.Add(new Setter(WidthProperty, 80d));
Style closeButtonParent = new(x => x.Name("CommandSpace"));
closeButtonParent.Setters.Add(new Setter(HorizontalAlignmentProperty,
Avalonia.Layout.HorizontalAlignment.Right));
contentDialog.Styles.Add(closeButton);
contentDialog.Styles.Add(closeButtonParent);
await ContentDialogHelper.ShowAsync(contentDialog);
return viewModel.SelectedDlc;
}
}
}

View File

@@ -69,7 +69,7 @@ namespace Ryujinx.Ava.UI.Controls
VirtualFileSystem ownerVirtualFileSystem, VirtualFileSystem ownerVirtualFileSystem,
HorizonClient ownerHorizonClient) HorizonClient ownerHorizonClient)
{ {
var content = new NavigationDialogHost(ownerAccountManager, ownerContentManager, ownerVirtualFileSystem, ownerHorizonClient); NavigationDialogHost content = new(ownerAccountManager, ownerContentManager, ownerVirtualFileSystem, ownerHorizonClient);
ContentDialog contentDialog = new() ContentDialog contentDialog = new()
{ {
Title = LocaleManager.Instance[LocaleKeys.UserProfileWindowTitle], Title = LocaleManager.Instance[LocaleKeys.UserProfileWindowTitle],

View File

@@ -12,9 +12,9 @@ namespace Ryujinx.Ava.UI.Helpers
public static RelayCommand CreateConditional(Action action, Func<bool> canExecute) public static RelayCommand CreateConditional(Action action, Func<bool> canExecute)
=> new(action, canExecute); => new(action, canExecute);
public static RelayCommand<T> CreateWithArg<T>(Action<T?> action) public static RelayCommand<T> Create<T>(Action<T?> action)
=> new(action); => new(action);
public static RelayCommand<T> CreateConditionalWithArg<T>(Action<T?> action, Predicate<T?> canExecute) public static RelayCommand<T> CreateConditional<T>(Action<T?> action, Predicate<T?> canExecute)
=> new(action, canExecute); => new(action, canExecute);
public static AsyncRelayCommand Create(Func<Task> action) public static AsyncRelayCommand Create(Func<Task> action)
@@ -24,11 +24,11 @@ namespace Ryujinx.Ava.UI.Helpers
public static AsyncRelayCommand CreateSilentFail(Func<Task> action) public static AsyncRelayCommand CreateSilentFail(Func<Task> action)
=> new(action, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler); => new(action, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
public static AsyncRelayCommand<T> CreateWithArg<T>(Func<T?, Task> action) public static AsyncRelayCommand<T> Create<T>(Func<T?, Task> action)
=> new(action, AsyncRelayCommandOptions.None); => new(action, AsyncRelayCommandOptions.None);
public static AsyncRelayCommand<T> CreateConcurrentWithArg<T>(Func<T?, Task> action) public static AsyncRelayCommand<T> CreateConcurrent<T>(Func<T?, Task> action)
=> new(action, AsyncRelayCommandOptions.AllowConcurrentExecutions); => new(action, AsyncRelayCommandOptions.AllowConcurrentExecutions);
public static AsyncRelayCommand<T> CreateSilentFailWithArg<T>(Func<T?, Task> action) public static AsyncRelayCommand<T> CreateSilentFail<T>(Func<T?, Task> action)
=> new(action, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler); => new(action, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
public static AsyncRelayCommand CreateConditional(Func<Task> action, Func<bool> canExecute) public static AsyncRelayCommand CreateConditional(Func<Task> action, Func<bool> canExecute)
@@ -38,11 +38,11 @@ namespace Ryujinx.Ava.UI.Helpers
public static AsyncRelayCommand CreateSilentFailConditional(Func<Task> action, Func<bool> canExecute) public static AsyncRelayCommand CreateSilentFailConditional(Func<Task> action, Func<bool> canExecute)
=> new(action, canExecute, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler); => new(action, canExecute, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
public static AsyncRelayCommand<T> CreateConditionalWithArg<T>(Func<T?, Task> action, Predicate<T?> canExecute) public static AsyncRelayCommand<T> CreateConditional<T>(Func<T?, Task> action, Predicate<T?> canExecute)
=> new(action, canExecute, AsyncRelayCommandOptions.None); => new(action, canExecute, AsyncRelayCommandOptions.None);
public static AsyncRelayCommand<T> CreateConcurrentConditionalWithArg<T>(Func<T?, Task> action, Predicate<T?> canExecute) public static AsyncRelayCommand<T> CreateConcurrentConditional<T>(Func<T?, Task> action, Predicate<T?> canExecute)
=> new(action, canExecute, AsyncRelayCommandOptions.AllowConcurrentExecutions); => new(action, canExecute, AsyncRelayCommandOptions.AllowConcurrentExecutions);
public static AsyncRelayCommand<T> CreateSilentFailConditionalWithArg<T>(Func<T?, Task> action, Predicate<T?> canExecute) public static AsyncRelayCommand<T> CreateSilentFailConditional<T>(Func<T?, Task> action, Predicate<T?> canExecute)
=> new(action, canExecute, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler); => new(action, canExecute, AsyncRelayCommandOptions.FlowExceptionsToTaskScheduler);
} }
} }

View File

@@ -0,0 +1,25 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Ryujinx.Ava.Common.Models;
using Ryujinx.Ava.Utilities.AppLibrary;
using System.Linq;
namespace Ryujinx.Ava.UI.ViewModels
{
public partial class DlcSelectViewModel : BaseModel
{
[ObservableProperty] private DownloadableContentModel[] _dlcs;
#nullable enable
[ObservableProperty] private DownloadableContentModel? _selectedDlc;
#nullable disable
public DlcSelectViewModel(ulong titleId, ApplicationLibrary appLibrary)
{
_dlcs = appLibrary.DownloadableContents.Items
.Where(x => x.Dlc.TitleIdBase == titleId)
.Select(x => x.Dlc)
.OrderBy(it => it.IsBundled ? 0 : 1)
.ThenBy(it => it.TitleId)
.ToArray();
}
}
}

View File

@@ -208,7 +208,7 @@
Name="ActionsMenuItem" Name="ActionsMenuItem"
VerticalAlignment="Center" VerticalAlignment="Center"
Header="{ext:Locale MenuBarActions}" Header="{ext:Locale MenuBarActions}"
IsEnabled="{Binding IsGameRunning}"> IsVisible="{Binding !EnableNonGameRunningControls}">
<MenuItem <MenuItem
Name="PauseEmulationMenuItem" Name="PauseEmulationMenuItem"
Header="{ext:Locale MenuBarOptionsPauseEmulation}" Header="{ext:Locale MenuBarOptionsPauseEmulation}"
@@ -265,21 +265,21 @@
Icon="{ext:Icon fa-solid fa-code}" Icon="{ext:Icon fa-solid fa-code}"
IsEnabled="{Binding IsGameRunning}" /> IsEnabled="{Binding IsGameRunning}" />
</MenuItem> </MenuItem>
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarTools}"> <MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarActions}" IsVisible="{Binding EnableNonGameRunningControls}">
<MenuItem Header="{ext:Locale MenuBarToolsInstallKeys}" Icon="{ext:Icon fa-solid fa-key}" IsEnabled="{Binding EnableNonGameRunningControls}"> <MenuItem Header="{ext:Locale MenuBarActionsInstallKeys}" Icon="{ext:Icon fa-solid fa-key}">
<MenuItem Command="{Binding InstallKeysFromFile}" Header="{ext:Locale MenuBarFileToolsInstallKeysFromFile}" Icon="{ext:Icon mdi-file-cog}" /> <MenuItem Command="{Binding InstallKeysFromFile}" Header="{ext:Locale MenuBarFileActionsInstallKeysFromFile}" Icon="{ext:Icon mdi-file-cog}" />
<MenuItem Command="{Binding InstallKeysFromFolder}" Header="{ext:Locale MenuBarFileToolsInstallKeysFromFolder}" Icon="{ext:Icon mdi-folder-cog}" /> <MenuItem Command="{Binding InstallKeysFromFolder}" Header="{ext:Locale MenuBarFileActionsInstallKeysFromFolder}" Icon="{ext:Icon mdi-folder-cog}" />
</MenuItem> </MenuItem>
<MenuItem Header="{ext:Locale MenuBarToolsInstallFirmware}" Icon="{ext:Icon fa-solid fa-download}" IsEnabled="{Binding EnableNonGameRunningControls}"> <MenuItem Header="{ext:Locale MenuBarActionsInstallFirmware}" Icon="{ext:Icon fa-solid fa-download}">
<MenuItem Command="{Binding InstallFirmwareFromFile}" Header="{ext:Locale MenuBarFileToolsInstallFirmwareFromFile}" Icon="{ext:Icon mdi-file-cog}" /> <MenuItem Command="{Binding InstallFirmwareFromFile}" Header="{ext:Locale MenuBarActionsInstallFirmwareFromFile}" Icon="{ext:Icon mdi-file-cog}" />
<MenuItem Command="{Binding InstallFirmwareFromFolder}" Header="{ext:Locale MenuBarFileToolsInstallFirmwareFromDirectory}" Icon="{ext:Icon mdi-folder-cog}" /> <MenuItem Command="{Binding InstallFirmwareFromFolder}" Header="{ext:Locale MenuBarActionsInstallFirmwareFromDirectory}" Icon="{ext:Icon mdi-folder-cog}" />
</MenuItem> </MenuItem>
<MenuItem Header="{ext:Locale MenuBarToolsManageFileTypes}" IsVisible="{Binding ManageFileTypesVisible}"> <MenuItem Header="{ext:Locale MenuBarActionsManageFileTypes}" IsVisible="{Binding ManageFileTypesVisible}">
<MenuItem Name="InstallFileTypesMenuItem" Header="{ext:Locale MenuBarToolsInstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered, Converter={x:Static BoolConverters.Not}}" /> <MenuItem Name="InstallFileTypesMenuItem" Header="{ext:Locale MenuBarActionsInstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered, Converter={x:Static BoolConverters.Not}}" />
<MenuItem Name="UninstallFileTypesMenuItem" Header="{ext:Locale MenuBarToolsUninstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered}" /> <MenuItem Name="UninstallFileTypesMenuItem" Header="{ext:Locale MenuBarActionsUninstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered}" />
</MenuItem> </MenuItem>
<Separator /> <Separator />
<MenuItem Name="XciTrimmerMenuItem" Header="{ext:Locale MenuBarToolsXCITrimmer}" IsEnabled="{Binding EnableNonGameRunningControls}" Icon="{ext:Icon fa-solid fa-scissors}" /> <MenuItem Name="XciTrimmerMenuItem" Header="{ext:Locale MenuBarActionsXCITrimmer}" Icon="{ext:Icon fa-solid fa-scissors}" />
</MenuItem> </MenuItem>
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarView}"> <MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarView}">
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarViewWindow}"> <MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarViewWindow}">

View File

@@ -37,26 +37,20 @@ namespace Ryujinx.Ava.UI.Views.Main
ToggleFileTypesMenuItem.ItemsSource = GenerateToggleFileTypeItems(); ToggleFileTypesMenuItem.ItemsSource = GenerateToggleFileTypeItems();
ChangeLanguageMenuItem.ItemsSource = GenerateLanguageMenuItems(); ChangeLanguageMenuItem.ItemsSource = GenerateLanguageMenuItems();
MiiAppletMenuItem.Command = new AsyncRelayCommand(OpenMiiApplet); MiiAppletMenuItem.Command = Commands.Create(OpenMiiApplet);
CloseRyujinxMenuItem.Command = new RelayCommand(CloseWindow); CloseRyujinxMenuItem.Command = Commands.Create(CloseWindow);
OpenSettingsMenuItem.Command = new AsyncRelayCommand(OpenSettings); OpenSettingsMenuItem.Command = Commands.Create(OpenSettings);
PauseEmulationMenuItem.Command = new RelayCommand(() => ViewModel.AppHost?.Pause()); PauseEmulationMenuItem.Command = Commands.Create(() => ViewModel.AppHost?.Pause());
ResumeEmulationMenuItem.Command = new RelayCommand(() => ViewModel.AppHost?.Resume()); ResumeEmulationMenuItem.Command = Commands.Create(() => ViewModel.AppHost?.Resume());
StopEmulationMenuItem.Command = new AsyncRelayCommand(() => ViewModel.AppHost?.ShowExitPrompt().OrCompleted()); StopEmulationMenuItem.Command = Commands.Create(() => ViewModel.AppHost?.ShowExitPrompt().OrCompleted());
CheatManagerMenuItem.Command = new AsyncRelayCommand(async () => CheatManagerMenuItem.Command = Commands.CreateSilentFail(OpenCheatManagerForCurrentApp);
{ InstallFileTypesMenuItem.Command = Commands.Create(InstallFileTypes);
try UninstallFileTypesMenuItem.Command = Commands.Create(UninstallFileTypes);
{ XciTrimmerMenuItem.Command = Commands.Create(XCITrimmerWindow.Show);
await OpenCheatManagerForCurrentApp(); AboutWindowMenuItem.Command = Commands.Create(AboutWindow.Show);
} catch {} CompatibilityListMenuItem.Command = Commands.Create(CompatibilityList.Show);
});
InstallFileTypesMenuItem.Command = new AsyncRelayCommand(InstallFileTypes);
UninstallFileTypesMenuItem.Command = new AsyncRelayCommand(UninstallFileTypes);
XciTrimmerMenuItem.Command = new AsyncRelayCommand(() => XCITrimmerWindow.Show(ViewModel));
AboutWindowMenuItem.Command = new AsyncRelayCommand(AboutWindow.Show);
CompatibilityListMenuItem.Command = new AsyncRelayCommand(CompatibilityList.Show);
UpdateMenuItem.Command = new AsyncRelayCommand(async () => UpdateMenuItem.Command = Commands.Create(async () =>
{ {
if (Updater.CanUpdate(true)) if (Updater.CanUpdate(true))
await Updater.BeginUpdateAsync(true); await Updater.BeginUpdateAsync(true);
@@ -64,12 +58,12 @@ namespace Ryujinx.Ava.UI.Views.Main
FaqMenuItem.Command = FaqMenuItem.Command =
SetupGuideMenuItem.Command = SetupGuideMenuItem.Command =
LdnGuideMenuItem.Command = new RelayCommand<string>(OpenHelper.OpenUrl); LdnGuideMenuItem.Command = Commands.Create<string>(OpenHelper.OpenUrl);
WindowSize720PMenuItem.Command = WindowSize720PMenuItem.Command =
WindowSize1080PMenuItem.Command = WindowSize1080PMenuItem.Command =
WindowSize1440PMenuItem.Command = WindowSize1440PMenuItem.Command =
WindowSize2160PMenuItem.Command = new RelayCommand<string>(ChangeWindowSize); WindowSize2160PMenuItem.Command = Commands.Create<string>(ChangeWindowSize);
} }
private IEnumerable<CheckBox> GenerateToggleFileTypeItems() => private IEnumerable<CheckBox> GenerateToggleFileTypeItems() =>

View File

@@ -14,9 +14,6 @@
mc:Ignorable="d" mc:Ignorable="d"
x:DataType="viewModels:DownloadableContentManagerViewModel" x:DataType="viewModels:DownloadableContentManagerViewModel"
Focusable="True"> Focusable="True">
<UserControl.Resources>
<helpers:DownloadableContentLabelConverter x:Key="DownloadableContentLabel" />
</UserControl.Resources>
<Grid RowDefinitions="Auto,Auto,*,Auto"> <Grid RowDefinitions="Auto,Auto,*,Auto">
<StackPanel <StackPanel
Grid.Row="0" Grid.Row="0"
@@ -89,7 +86,7 @@
<ListBox.DataTemplates> <ListBox.DataTemplates>
<DataTemplate <DataTemplate
DataType="models:DownloadableContentModel"> DataType="models:DownloadableContentModel">
<Panel Margin="10"> <Panel Margin="10" Background="Transparent">
<Grid ColumnDefinitions="*,Auto"> <Grid ColumnDefinitions="*,Auto">
<Grid <Grid
Grid.Column="0" ColumnDefinitions="*,Auto"> Grid.Column="0" ColumnDefinitions="*,Auto">
@@ -101,7 +98,7 @@
TextWrapping="Wrap" TextWrapping="Wrap"
TextTrimming="CharacterEllipsis"> TextTrimming="CharacterEllipsis">
<TextBlock.Text> <TextBlock.Text>
<MultiBinding Converter="{StaticResource DownloadableContentLabel}"> <MultiBinding Converter="{x:Static helpers:DownloadableContentLabelConverter.Instance}">
<Binding Path="FileName" /> <Binding Path="FileName" />
<Binding Path="IsBundled" /> <Binding Path="IsBundled" />
</MultiBinding> </MultiBinding>
@@ -112,7 +109,7 @@
Margin="10 0" Margin="10 0"
HorizontalAlignment="Left" HorizontalAlignment="Left"
VerticalAlignment="Center" VerticalAlignment="Center"
Text="{Binding TitleId}" /> Text="{Binding TitleIdStr}" />
</Grid> </Grid>
<StackPanel <StackPanel
Grid.Column="1" Grid.Column="1"

View File

@@ -2,6 +2,8 @@ using Avalonia.Controls;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Avalonia.Styling; using Avalonia.Styling;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Common.Models; using Ryujinx.Ava.Common.Models;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;

View File

@@ -28,14 +28,14 @@ namespace Ryujinx.Ava.UI.Windows
InitializeComponent(); InitializeComponent();
} }
public static async Task Show(MainWindowViewModel mainWindowViewModel) public static async Task Show()
{ {
ContentDialog contentDialog = new() ContentDialog contentDialog = new()
{ {
PrimaryButtonText = string.Empty, PrimaryButtonText = string.Empty,
SecondaryButtonText = string.Empty, SecondaryButtonText = string.Empty,
CloseButtonText = string.Empty, CloseButtonText = string.Empty,
Content = new XCITrimmerWindow(mainWindowViewModel), Content = new XCITrimmerWindow(RyujinxApp.MainWindow.ViewModel),
Title = string.Format(LocaleManager.Instance[LocaleKeys.XCITrimmerWindowTitle]), Title = string.Format(LocaleManager.Instance[LocaleKeys.XCITrimmerWindowTitle]),
}; };