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14 Commits

Author SHA1 Message Date
Keaton
46d4f69cb2 Merge f3e1d9cd50 into 3541e282ea 2025-01-24 23:52:27 +01:00
Evan Husted
3541e282ea Fully disconnect gamepad handler for rainbow color if configuration is set with UseRainbowLed false
Also check if its even enabled before setting the rainbow color
Fixes strobing
2025-01-24 16:52:20 -06:00
Otozinclus
1ce37ec317 Add option to change controller LED color (#572)
This allows the user to change the controller LED while using Ryujinx.
Useful for PS4 and PS5 controllers as an example.

You can also use a spectrum-cycling Rainbow color option, or turn the LED off for DualSense controllers.

---------

Co-authored-by: Evan Husted <greem@greemdev.net>
2025-01-24 14:47:36 -06:00
Evan Husted
c06f16c5e6 infra: chore: Raise minimum required Windows 10 version
Inspired by the breakages covered in #409
2025-01-23 17:39:34 -06:00
Evan Husted
7829fd8ee7 misc: chore: OS + CPU arch helpers 2025-01-23 16:58:48 -06:00
Evan Husted
33079422fe misc: chore: code cleanups 2025-01-23 16:47:11 -06:00
Evan Husted
f81cb093fc misc: chore: Change references of GreemDev/Ryujinx to Ryubing/Ryujinx 2025-01-23 16:27:49 -06:00
Evan Husted
dc0c7a2912 infra: clarify how stable builds are made now 2025-01-23 16:27:25 -06:00
Evan Husted
1fbee5a584 infra: Metal label 2025-01-23 14:39:36 -06:00
Evan Husted
c140e9b23c UI: Localize LED color & hide it until it's functional
Also moved IgnoreApplet to the System config section object.
2025-01-23 00:48:42 -06:00
Evan Husted
9c8055440e HLE: TryAdd firmware NCAs 2025-01-22 23:58:11 -06:00
Evan Husted
c03cd50fa3 UI: Add the ability to change a DualSense/DualShock 4's LED color.
Not functional yet. This is the UI & persistence side of #572.
2025-01-22 19:53:39 -06:00
Evan Husted
069f630776 docs: compat: boots: ENDER MAGNOLIA: Bloom in the Mist 2025-01-22 18:00:14 -06:00
KeatonTheBot
f3e1d9cd50 Revert "Vulkan: Feedback loop detection and barriers (#7226)"
This reverts commit ca59c3f499.
2025-01-19 22:46:56 -06:00
63 changed files with 674 additions and 593 deletions

4
.github/labeler.yml vendored
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@@ -18,6 +18,10 @@ gpu:
- changed-files: - changed-files:
- any-glob-to-any-file: ['src/Ryujinx.Graphics.Vulkan/**', 'src/Spv.Generator/**'] - any-glob-to-any-file: ['src/Ryujinx.Graphics.Vulkan/**', 'src/Spv.Generator/**']
'graphics-backend:metal':
- changed-files:
- any-glob-to-any-file: ['src/Ryujinx.Graphics.Metal/**', 'src/Ryujinx.Graphics.Metal.SharpMetalExtensions/**']
gui: gui:
- changed-files: - changed-files:
- any-glob-to-any-file: ['src/Ryujinx/**', 'src/Ryujinx.UI.Common/**', 'src/Ryujinx.UI.LocaleGenerator/**'] - any-glob-to-any-file: ['src/Ryujinx/**', 'src/Ryujinx.UI.Common/**', 'src/Ryujinx.UI.LocaleGenerator/**']

View File

@@ -54,12 +54,13 @@ failing to meet this requirement may result in a poor gameplay experience or une
## Latest build ## Latest build
Stable builds are made every so often onto a separate "release" branch that then gets put into the releases you know and love. Stable builds are made every so often, based on the `master` branch, that then gets put into the releases you know and love.
These stable builds exist so that the end user can get a more **enjoyable and stable experience**. These stable builds exist so that the end user can get a more **enjoyable and stable experience**.
They are released every month or so, to ensure consistent updates, while not being an annoying amount of individual updates to download over the course of that month.
You can find the latest stable release [here](https://github.com/GreemDev/Ryujinx/releases/latest). You can find the latest stable release [here](https://github.com/GreemDev/Ryujinx/releases/latest).
Canary builds are compiled automatically for each commit on the master branch. Canary builds are compiled automatically for each commit on the `master` branch.
While we strive to ensure optimal stability and performance prior to pushing an update, these builds **may be unstable or completely broken**. While we strive to ensure optimal stability and performance prior to pushing an update, these builds **may be unstable or completely broken**.
These canary builds are only recommended for experienced users. These canary builds are only recommended for experienced users.
@@ -109,7 +110,7 @@ If you are planning to contribute or just want to learn more about this project
- **Configuration** - **Configuration**
The emulator has settings for enabling or disabling some logging, remapping controllers, and more. The emulator has settings for enabling or disabling some logging, remapping controllers, and more.
You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the user folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI. You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the Ryujinx data folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
## License ## License

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@@ -1070,6 +1070,7 @@
010017B0102A8000,"Emma: Lost in Memories",nvdec,playable,2021-01-28 16:19:10 010017B0102A8000,"Emma: Lost in Memories",nvdec,playable,2021-01-28 16:19:10
010068300E08E000,"Enchanted in the Moonlight - Kiryu, Chikage & Yukinojo -",gpu;nvdec,ingame,2022-11-20 16:18:45 010068300E08E000,"Enchanted in the Moonlight - Kiryu, Chikage & Yukinojo -",gpu;nvdec,ingame,2022-11-20 16:18:45
01007A4008486000,"Enchanting Mahjong Match",gpu,ingame,2020-04-17 22:01:31 01007A4008486000,"Enchanting Mahjong Match",gpu,ingame,2020-04-17 22:01:31
0100EF901E552000,"ENDER MAGNOLIA: Bloom in the Mist",deadlock,boots,2025-01-22 17:59:00
01004F3011F92000,"Endless Fables: Dark Moor",gpu;nvdec,ingame,2021-03-07 15:31:03 01004F3011F92000,"Endless Fables: Dark Moor",gpu;nvdec,ingame,2021-03-07 15:31:03
010067B017588000,"Endless Ocean™ Luminous",services-horizon;crash,ingame,2024-05-30 02:05:57 010067B017588000,"Endless Ocean™ Luminous",services-horizon;crash,ingame,2024-05-30 02:05:57
0100B8700BD14000,"Energy Cycle Edge",services,ingame,2021-11-30 05:02:31 0100B8700BD14000,"Energy Cycle Edge",services,ingame,2021-11-30 05:02:31
1 title_id game_name labels status last_updated
1070 010017B0102A8000 Emma: Lost in Memories nvdec playable 2021-01-28 16:19:10
1071 010068300E08E000 Enchanted in the Moonlight - Kiryu, Chikage & Yukinojo - gpu;nvdec ingame 2022-11-20 16:18:45
1072 01007A4008486000 Enchanting Mahjong Match gpu ingame 2020-04-17 22:01:31
1073 0100EF901E552000 ENDER MAGNOLIA: Bloom in the Mist deadlock boots 2025-01-22 17:59:00
1074 01004F3011F92000 Endless Fables: Dark Moor gpu;nvdec ingame 2021-03-07 15:31:03
1075 010067B017588000 Endless Ocean™ Luminous services-horizon;crash ingame 2024-05-30 02:05:57
1076 0100B8700BD14000 Energy Cycle Edge services ingame 2021-11-30 05:02:31

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@@ -78,5 +78,10 @@ namespace Ryujinx.Common.Configuration.Hid.Controller
/// Controller Rumble Settings /// Controller Rumble Settings
/// </summary> /// </summary>
public RumbleConfigController Rumble { get; set; } public RumbleConfigController Rumble { get; set; }
/// <summary>
/// Controller LED Settings
/// </summary>
public LedConfigController Led { get; set; }
} }
} }

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@@ -0,0 +1,25 @@
namespace Ryujinx.Common.Configuration.Hid.Controller
{
public class LedConfigController
{
/// <summary>
/// Enable LED color changing by the emulator
/// </summary>
public bool EnableLed { get; set; }
/// <summary>
/// Ignores the color and disables the LED entirely.
/// </summary>
public bool TurnOffLed { get; set; }
/// <summary>
/// Ignores the color and uses the rainbow color functionality for the LED.
/// </summary>
public bool UseRainbow { get; set; }
/// <summary>
/// Packed RGB int of the color
/// </summary>
public uint LedColor { get; set; }
}
}

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@@ -1,33 +1,13 @@
using Ryujinx.Common.Utilities;
using System; using System;
namespace Ryujinx.Common.GraphicsDriver namespace Ryujinx.Common.GraphicsDriver
{ {
public static class DriverUtilities public static class DriverUtilities
{ {
private static void AddMesaFlags(string envVar, string newFlags)
{
string existingFlags = Environment.GetEnvironmentVariable(envVar);
string flags = existingFlags == null ? newFlags : $"{existingFlags},{newFlags}";
OsUtils.SetEnvironmentVariableNoCaching(envVar, flags);
}
public static void InitDriverConfig(bool oglThreading)
{
if (OperatingSystem.IsLinux())
{
AddMesaFlags("RADV_DEBUG", "nodcc");
}
ToggleOGLThreading(oglThreading);
}
public static void ToggleOGLThreading(bool enabled) public static void ToggleOGLThreading(bool enabled)
{ {
OsUtils.SetEnvironmentVariableNoCaching("mesa_glthread", enabled.ToString().ToLower()); Environment.SetEnvironmentVariable("mesa_glthread", enabled.ToString().ToLower());
OsUtils.SetEnvironmentVariableNoCaching("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0"); Environment.SetEnvironmentVariable("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0");
try try
{ {

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@@ -0,0 +1,23 @@
using System;
using System.Runtime.InteropServices;
// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable InconsistentNaming
namespace Ryujinx.Common.Helper
{
public static class RunningPlatform
{
public static bool IsMacOS => OperatingSystem.IsMacOS();
public static bool IsWindows => OperatingSystem.IsWindows();
public static bool IsLinux => OperatingSystem.IsLinux();
public static bool IsIntelMac => IsMacOS && RuntimeInformation.OSArchitecture is Architecture.X64;
public static bool IsArmMac => IsMacOS && RuntimeInformation.OSArchitecture is Architecture.Arm64;
public static bool IsX64Windows => IsWindows && (RuntimeInformation.OSArchitecture is Architecture.X64);
public static bool IsArmWindows => IsWindows && (RuntimeInformation.OSArchitecture is Architecture.Arm64);
public static bool IsX64Linux => IsLinux && (RuntimeInformation.OSArchitecture is Architecture.X64);
public static bool IsArmLinux => IsLinux && (RuntimeInformation.OSArchitecture is Architecture.Arm64);
}
}

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@@ -1,5 +1,6 @@
using Gommon; using Gommon;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Helper;
using System; using System;
using System.Linq; using System.Linq;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
@@ -8,7 +9,7 @@ namespace Ryujinx.Common
{ {
public static class TitleIDs public static class TitleIDs
{ {
public static ReactiveObject<Optional<string>> CurrentApplication { get; set; } = new(); public static ReactiveObject<Optional<string>> CurrentApplication { get; } = new();
public static GraphicsBackend SelectGraphicsBackend(string titleId, GraphicsBackend currentBackend) public static GraphicsBackend SelectGraphicsBackend(string titleId, GraphicsBackend currentBackend)
{ {
@@ -21,7 +22,7 @@ namespace Ryujinx.Common
return currentBackend; return currentBackend;
} }
if (!(OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture is Architecture.Arm64)) if (!RunningPlatform.IsArmMac)
return GraphicsBackend.Vulkan; return GraphicsBackend.Vulkan;
return GreatMetalTitles.ContainsIgnoreCase(titleId) ? GraphicsBackend.Metal : GraphicsBackend.Vulkan; return GreatMetalTitles.ContainsIgnoreCase(titleId) ? GraphicsBackend.Metal : GraphicsBackend.Vulkan;

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@@ -1,24 +0,0 @@
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace Ryujinx.Common.Utilities
{
public partial class OsUtils
{
[LibraryImport("libc", SetLastError = true)]
private static partial int setenv([MarshalAs(UnmanagedType.LPStr)] string name, [MarshalAs(UnmanagedType.LPStr)] string value, int overwrite);
public static void SetEnvironmentVariableNoCaching(string key, string value)
{
// Set the value in the cached environment variables, too.
Environment.SetEnvironmentVariable(key, value);
if (!OperatingSystem.IsWindows())
{
int res = setenv(key, value, 1);
Debug.Assert(res != -1);
}
}
}
}

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@@ -0,0 +1,88 @@
using System;
using System.Drawing;
namespace Ryujinx.Common.Utilities
{
public class Rainbow
{
public static float Speed { get; set; } = 1;
public static Color Color { get; private set; } = Color.Blue;
private static float _lastHue;
public static void Tick()
{
float currentHue = Color.GetHue();
float nextHue = currentHue;
if (currentHue >= 360)
nextHue = 0;
else
nextHue += Speed;
Color = HsbToRgb(
nextHue / 360,
1,
1
);
_lastHue = currentHue;
RainbowColorUpdated?.Invoke(Color.ToArgb());
}
public static event Action<int> RainbowColorUpdated;
private static Color HsbToRgb(float hue, float saturation, float brightness)
{
int r = 0, g = 0, b = 0;
if (saturation == 0)
{
r = g = b = (int)(brightness * 255.0f + 0.5f);
}
else
{
float h = (hue - (float)Math.Floor(hue)) * 6.0f;
float f = h - (float)Math.Floor(h);
float p = brightness * (1.0f - saturation);
float q = brightness * (1.0f - saturation * f);
float t = brightness * (1.0f - (saturation * (1.0f - f)));
switch ((int)h)
{
case 0:
r = (int)(brightness * 255.0f + 0.5f);
g = (int)(t * 255.0f + 0.5f);
b = (int)(p * 255.0f + 0.5f);
break;
case 1:
r = (int)(q * 255.0f + 0.5f);
g = (int)(brightness * 255.0f + 0.5f);
b = (int)(p * 255.0f + 0.5f);
break;
case 2:
r = (int)(p * 255.0f + 0.5f);
g = (int)(brightness * 255.0f + 0.5f);
b = (int)(t * 255.0f + 0.5f);
break;
case 3:
r = (int)(p * 255.0f + 0.5f);
g = (int)(q * 255.0f + 0.5f);
b = (int)(brightness * 255.0f + 0.5f);
break;
case 4:
r = (int)(t * 255.0f + 0.5f);
g = (int)(p * 255.0f + 0.5f);
b = (int)(brightness * 255.0f + 0.5f);
break;
case 5:
r = (int)(brightness * 255.0f + 0.5f);
g = (int)(p * 255.0f + 0.5f);
b = (int)(q * 255.0f + 0.5f);
break;
}
}
return Color.FromArgb(Convert.ToByte(255), Convert.ToByte(r), Convert.ToByte(g), Convert.ToByte(b));
}
}
}

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@@ -32,12 +32,10 @@ namespace Ryujinx.Graphics.Vulkan
CommandBuffer CommandBuffer
} }
private bool _feedbackLoopActive;
private PipelineStageFlags _incoherentBufferWriteStages; private PipelineStageFlags _incoherentBufferWriteStages;
private PipelineStageFlags _incoherentTextureWriteStages; private PipelineStageFlags _incoherentTextureWriteStages;
private PipelineStageFlags _extraStages; private PipelineStageFlags _extraStages;
private IncoherentBarrierType _queuedIncoherentBarrier; private IncoherentBarrierType _queuedIncoherentBarrier;
private bool _queuedFeedbackLoopBarrier;
public BarrierBatch(VulkanRenderer gd) public BarrierBatch(VulkanRenderer gd)
{ {
@@ -55,6 +53,17 @@ namespace Ryujinx.Graphics.Vulkan
stages |= PipelineStageFlags.TransformFeedbackBitExt; stages |= PipelineStageFlags.TransformFeedbackBitExt;
} }
if (!gd.IsTBDR)
{
// Desktop GPUs can transform image barriers into memory barriers.
access |= AccessFlags.DepthStencilAttachmentWriteBit | AccessFlags.ColorAttachmentWriteBit;
access |= AccessFlags.DepthStencilAttachmentReadBit | AccessFlags.ColorAttachmentReadBit;
stages |= PipelineStageFlags.EarlyFragmentTestsBit | PipelineStageFlags.LateFragmentTestsBit;
stages |= PipelineStageFlags.ColorAttachmentOutputBit;
}
return (access, stages); return (access, stages);
} }
@@ -169,34 +178,16 @@ namespace Ryujinx.Graphics.Vulkan
} }
_queuedIncoherentBarrier = IncoherentBarrierType.None; _queuedIncoherentBarrier = IncoherentBarrierType.None;
_queuedFeedbackLoopBarrier = false;
} }
else if (_feedbackLoopActive && _queuedFeedbackLoopBarrier)
{
// Feedback loop barrier.
MemoryBarrier barrier = new MemoryBarrier()
{
SType = StructureType.MemoryBarrier,
SrcAccessMask = AccessFlags.ShaderWriteBit,
DstAccessMask = AccessFlags.ShaderReadBit
};
QueueBarrier(barrier, PipelineStageFlags.FragmentShaderBit, PipelineStageFlags.AllGraphicsBit);
_queuedFeedbackLoopBarrier = false;
}
_feedbackLoopActive = false;
} }
} }
public unsafe void Flush(CommandBufferScoped cbs, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass) public unsafe void Flush(CommandBufferScoped cbs, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
{ {
Flush(cbs, null, false, inRenderPass, rpHolder, endRenderPass); Flush(cbs, null, inRenderPass, rpHolder, endRenderPass);
} }
public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool feedbackLoopActive, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass) public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
{ {
if (program != null) if (program != null)
{ {
@@ -204,8 +195,6 @@ namespace Ryujinx.Graphics.Vulkan
_incoherentTextureWriteStages |= program.IncoherentTextureWriteStages; _incoherentTextureWriteStages |= program.IncoherentTextureWriteStages;
} }
_feedbackLoopActive |= feedbackLoopActive;
FlushMemoryBarrier(program, inRenderPass); FlushMemoryBarrier(program, inRenderPass);
if (!inRenderPass && rpHolder != null) if (!inRenderPass && rpHolder != null)
@@ -417,8 +406,6 @@ namespace Ryujinx.Graphics.Vulkan
{ {
_queuedIncoherentBarrier = type; _queuedIncoherentBarrier = type;
} }
_queuedFeedbackLoopBarrier = true;
} }
public void QueueTextureBarrier() public void QueueTextureBarrier()

View File

@@ -4,7 +4,6 @@ using Ryujinx.Graphics.Shader;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using System.Buffers; using System.Buffers;
using System.Collections.Generic;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using CompareOp = Ryujinx.Graphics.GAL.CompareOp; using CompareOp = Ryujinx.Graphics.GAL.CompareOp;
@@ -43,15 +42,15 @@ namespace Ryujinx.Graphics.Vulkan
private record struct TextureRef private record struct TextureRef
{ {
public ShaderStage Stage; public ShaderStage Stage;
public TextureView View; public TextureStorage Storage;
public Auto<DisposableImageView> ImageView; public Auto<DisposableImageView> View;
public Auto<DisposableSampler> Sampler; public Auto<DisposableSampler> Sampler;
public TextureRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView, Auto<DisposableSampler> sampler) public TextureRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view, Auto<DisposableSampler> sampler)
{ {
Stage = stage; Stage = stage;
Storage = storage;
View = view; View = view;
ImageView = imageView;
Sampler = sampler; Sampler = sampler;
} }
} }
@@ -59,14 +58,14 @@ namespace Ryujinx.Graphics.Vulkan
private record struct ImageRef private record struct ImageRef
{ {
public ShaderStage Stage; public ShaderStage Stage;
public TextureView View; public TextureStorage Storage;
public Auto<DisposableImageView> ImageView; public Auto<DisposableImageView> View;
public ImageRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView) public ImageRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view)
{ {
Stage = stage; Stage = stage;
Storage = storage;
View = view; View = view;
ImageView = imageView;
} }
} }
@@ -124,8 +123,6 @@ namespace Ryujinx.Graphics.Vulkan
private readonly TextureView _dummyTexture; private readonly TextureView _dummyTexture;
private readonly SamplerHolder _dummySampler; private readonly SamplerHolder _dummySampler;
public List<TextureView> FeedbackLoopHazards { get; private set; }
public DescriptorSetUpdater(VulkanRenderer gd, Device device) public DescriptorSetUpdater(VulkanRenderer gd, Device device)
{ {
_gd = gd; _gd = gd;
@@ -210,15 +207,10 @@ namespace Ryujinx.Graphics.Vulkan
_templateUpdater = new(); _templateUpdater = new();
} }
public void Initialize(bool isMainPipeline) public void Initialize()
{ {
MemoryOwner<byte> dummyTextureData = MemoryOwner<byte>.RentCleared(4); MemoryOwner<byte> dummyTextureData = MemoryOwner<byte>.RentCleared(4);
_dummyTexture.SetData(dummyTextureData); _dummyTexture.SetData(dummyTextureData);
if (isMainPipeline)
{
FeedbackLoopHazards = new();
}
} }
private static bool BindingOverlaps(ref DescriptorBufferInfo info, int bindingOffset, int offset, int size) private static bool BindingOverlaps(ref DescriptorBufferInfo info, int bindingOffset, int offset, int size)
@@ -281,18 +273,6 @@ namespace Ryujinx.Graphics.Vulkan
public void InsertBindingBarriers(CommandBufferScoped cbs) public void InsertBindingBarriers(CommandBufferScoped cbs)
{ {
if ((FeedbackLoopHazards?.Count ?? 0) > 0)
{
// Clear existing hazards - they will be rebuilt.
foreach (TextureView hazard in FeedbackLoopHazards)
{
hazard.DecrementHazardUses();
}
FeedbackLoopHazards.Clear();
}
foreach (ResourceBindingSegment segment in _program.BindingSegments[PipelineBase.TextureSetIndex]) foreach (ResourceBindingSegment segment in _program.BindingSegments[PipelineBase.TextureSetIndex])
{ {
if (segment.Type == ResourceType.TextureAndSampler) if (segment.Type == ResourceType.TextureAndSampler)
@@ -302,7 +282,7 @@ namespace Ryujinx.Graphics.Vulkan
for (int i = 0; i < segment.Count; i++) for (int i = 0; i < segment.Count; i++)
{ {
ref var texture = ref _textureRefs[segment.Binding + i]; ref var texture = ref _textureRefs[segment.Binding + i];
texture.View?.PrepareForUsage(cbs, texture.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards); texture.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, texture.Stage.ConvertToPipelineStageFlags());
} }
} }
else else
@@ -323,7 +303,7 @@ namespace Ryujinx.Graphics.Vulkan
for (int i = 0; i < segment.Count; i++) for (int i = 0; i < segment.Count; i++)
{ {
ref var image = ref _imageRefs[segment.Binding + i]; ref var image = ref _imageRefs[segment.Binding + i];
image.View?.PrepareForUsage(cbs, image.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards); image.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, image.Stage.ConvertToPipelineStageFlags());
} }
} }
else else
@@ -397,12 +377,8 @@ namespace Ryujinx.Graphics.Vulkan
} }
else if (image is TextureView view) else if (image is TextureView view)
{ {
ref ImageRef iRef = ref _imageRefs[binding]; view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
_imageRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView());
iRef.View?.ClearUsage(FeedbackLoopHazards);
view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
iRef = new(stage, view, view.GetIdentityImageView());
} }
else else
{ {
@@ -500,12 +476,9 @@ namespace Ryujinx.Graphics.Vulkan
} }
else if (texture is TextureView view) else if (texture is TextureView view)
{ {
ref TextureRef iRef = ref _textureRefs[binding]; view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
iRef.View?.ClearUsage(FeedbackLoopHazards); _textureRefs[binding] = new(stage, view.Storage, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
iRef = new(stage, view, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
} }
else else
{ {
@@ -527,7 +500,7 @@ namespace Ryujinx.Graphics.Vulkan
{ {
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags()); view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
_textureRefs[binding] = new(stage, view, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler()); _textureRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler());
SignalDirty(DirtyFlags.Texture); SignalDirty(DirtyFlags.Texture);
} }
@@ -853,7 +826,7 @@ namespace Ryujinx.Graphics.Vulkan
ref var texture = ref textures[i]; ref var texture = ref textures[i];
ref var refs = ref _textureRefs[binding + i]; ref var refs = ref _textureRefs[binding + i];
texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default; texture.ImageView = refs.View?.Get(cbs).Value ?? default;
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default; texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
if (texture.ImageView.Handle == 0) if (texture.ImageView.Handle == 0)
@@ -903,7 +876,7 @@ namespace Ryujinx.Graphics.Vulkan
for (int i = 0; i < count; i++) for (int i = 0; i < count; i++)
{ {
images[i].ImageView = _imageRefs[binding + i].ImageView?.Get(cbs).Value ?? default; images[i].ImageView = _imageRefs[binding + i].View?.Get(cbs).Value ?? default;
} }
tu.Push<DescriptorImageInfo>(images[..count]); tu.Push<DescriptorImageInfo>(images[..count]);
@@ -974,7 +947,7 @@ namespace Ryujinx.Graphics.Vulkan
ref var texture = ref textures[i]; ref var texture = ref textures[i];
ref var refs = ref _textureRefs[binding + i]; ref var refs = ref _textureRefs[binding + i];
texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default; texture.ImageView = refs.View?.Get(cbs).Value ?? default;
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default; texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
if (texture.ImageView.Handle == 0) if (texture.ImageView.Handle == 0)

View File

@@ -1,12 +0,0 @@
using System;
namespace Ryujinx.Graphics.Vulkan
{
[Flags]
internal enum FeedbackLoopAspects
{
None = 0,
Color = 1 << 0,
Depth = 1 << 1,
}
}

View File

@@ -302,27 +302,6 @@ namespace Ryujinx.Graphics.Vulkan
_depthStencil?.Storage?.AddStoreOpUsage(true); _depthStencil?.Storage?.AddStoreOpUsage(true);
} }
public void ClearBindings()
{
_depthStencil?.Storage.ClearBindings();
for (int i = 0; i < _colorsCanonical.Length; i++)
{
_colorsCanonical[i]?.Storage.ClearBindings();
}
}
public void AddBindings()
{
_depthStencil?.Storage.AddBinding(_depthStencil);
for (int i = 0; i < _colorsCanonical.Length; i++)
{
TextureView color = _colorsCanonical[i];
color?.Storage.AddBinding(color);
}
}
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer( public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
VulkanRenderer gd, VulkanRenderer gd,
Device device, Device device,

View File

@@ -46,8 +46,6 @@ namespace Ryujinx.Graphics.Vulkan
public readonly bool SupportsViewportArray2; public readonly bool SupportsViewportArray2;
public readonly bool SupportsHostImportedMemory; public readonly bool SupportsHostImportedMemory;
public readonly bool SupportsDepthClipControl; public readonly bool SupportsDepthClipControl;
public readonly bool SupportsAttachmentFeedbackLoop;
public readonly bool SupportsDynamicAttachmentFeedbackLoop;
public readonly uint SubgroupSize; public readonly uint SubgroupSize;
public readonly SampleCountFlags SupportedSampleCounts; public readonly SampleCountFlags SupportedSampleCounts;
public readonly PortabilitySubsetFlags PortabilitySubset; public readonly PortabilitySubsetFlags PortabilitySubset;
@@ -86,8 +84,6 @@ namespace Ryujinx.Graphics.Vulkan
bool supportsViewportArray2, bool supportsViewportArray2,
bool supportsHostImportedMemory, bool supportsHostImportedMemory,
bool supportsDepthClipControl, bool supportsDepthClipControl,
bool supportsAttachmentFeedbackLoop,
bool supportsDynamicAttachmentFeedbackLoop,
uint subgroupSize, uint subgroupSize,
SampleCountFlags supportedSampleCounts, SampleCountFlags supportedSampleCounts,
PortabilitySubsetFlags portabilitySubset, PortabilitySubsetFlags portabilitySubset,
@@ -125,8 +121,6 @@ namespace Ryujinx.Graphics.Vulkan
SupportsViewportArray2 = supportsViewportArray2; SupportsViewportArray2 = supportsViewportArray2;
SupportsHostImportedMemory = supportsHostImportedMemory; SupportsHostImportedMemory = supportsHostImportedMemory;
SupportsDepthClipControl = supportsDepthClipControl; SupportsDepthClipControl = supportsDepthClipControl;
SupportsAttachmentFeedbackLoop = supportsAttachmentFeedbackLoop;
SupportsDynamicAttachmentFeedbackLoop = supportsDynamicAttachmentFeedbackLoop;
SubgroupSize = subgroupSize; SubgroupSize = subgroupSize;
SupportedSampleCounts = supportedSampleCounts; SupportedSampleCounts = supportedSampleCounts;
PortabilitySubset = portabilitySubset; PortabilitySubset = portabilitySubset;

View File

@@ -2,7 +2,6 @@ using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Numerics; using System.Numerics;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
@@ -34,7 +33,6 @@ namespace Ryujinx.Graphics.Vulkan
public readonly Action EndRenderPassDelegate; public readonly Action EndRenderPassDelegate;
protected PipelineDynamicState DynamicState; protected PipelineDynamicState DynamicState;
protected bool IsMainPipeline;
private PipelineState _newState; private PipelineState _newState;
private bool _graphicsStateDirty; private bool _graphicsStateDirty;
private bool _computeStateDirty; private bool _computeStateDirty;
@@ -87,9 +85,6 @@ namespace Ryujinx.Graphics.Vulkan
private bool _tfEnabled; private bool _tfEnabled;
private bool _tfActive; private bool _tfActive;
private FeedbackLoopAspects _feedbackLoop;
private bool _passWritesDepthStencil;
private readonly PipelineColorBlendAttachmentState[] _storedBlend; private readonly PipelineColorBlendAttachmentState[] _storedBlend;
public ulong DrawCount { get; private set; } public ulong DrawCount { get; private set; }
public bool RenderPassActive { get; private set; } public bool RenderPassActive { get; private set; }
@@ -131,7 +126,7 @@ namespace Ryujinx.Graphics.Vulkan
public void Initialize() public void Initialize()
{ {
_descriptorSetUpdater.Initialize(IsMainPipeline); _descriptorSetUpdater.Initialize();
QuadsToTrisPattern = new IndexBufferPattern(Gd, 4, 6, 0, new[] { 0, 1, 2, 0, 2, 3 }, 4, false); QuadsToTrisPattern = new IndexBufferPattern(Gd, 4, 6, 0, new[] { 0, 1, 2, 0, 2, 3 }, 4, false);
TriFanToTrisPattern = new IndexBufferPattern(Gd, 3, 3, 2, new[] { int.MinValue, -1, 0 }, 1, true); TriFanToTrisPattern = new IndexBufferPattern(Gd, 3, 3, 2, new[] { int.MinValue, -1, 0 }, 1, true);
@@ -819,8 +814,6 @@ namespace Ryujinx.Graphics.Vulkan
_newState.DepthTestEnable = depthTest.TestEnable; _newState.DepthTestEnable = depthTest.TestEnable;
_newState.DepthWriteEnable = depthTest.WriteEnable; _newState.DepthWriteEnable = depthTest.WriteEnable;
_newState.DepthCompareOp = depthTest.Func.Convert(); _newState.DepthCompareOp = depthTest.Func.Convert();
UpdatePassDepthStencil();
SignalStateChange(); SignalStateChange();
} }
@@ -1086,8 +1079,6 @@ namespace Ryujinx.Graphics.Vulkan
_newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert(); _newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert();
_newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert(); _newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert();
_newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert(); _newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert();
UpdatePassDepthStencil();
SignalStateChange(); SignalStateChange();
} }
@@ -1435,23 +1426,7 @@ namespace Ryujinx.Graphics.Vulkan
} }
} }
if (IsMainPipeline)
{
FramebufferParams?.ClearBindings();
}
FramebufferParams = new FramebufferParams(Device, colors, depthStencil); FramebufferParams = new FramebufferParams(Device, colors, depthStencil);
if (IsMainPipeline)
{
FramebufferParams.AddBindings();
_newState.FeedbackLoopAspects = FeedbackLoopAspects.None;
_bindingBarriersDirty = true;
}
_passWritesDepthStencil = false;
UpdatePassDepthStencil();
UpdatePipelineAttachmentFormats(); UpdatePipelineAttachmentFormats();
} }
@@ -1518,82 +1493,11 @@ namespace Ryujinx.Graphics.Vulkan
} }
} }
Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate); Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute); _descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute);
} }
private bool ChangeFeedbackLoop(FeedbackLoopAspects aspects)
{
if (_feedbackLoop != aspects)
{
if (Gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
{
DynamicState.SetFeedbackLoop(aspects);
}
else
{
_newState.FeedbackLoopAspects = aspects;
}
_feedbackLoop = aspects;
return true;
}
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private bool UpdateFeedbackLoop()
{
List<TextureView> hazards = _descriptorSetUpdater.FeedbackLoopHazards;
if ((hazards?.Count ?? 0) > 0)
{
FeedbackLoopAspects aspects = 0;
foreach (TextureView view in hazards)
{
// May need to enforce feedback loop layout here in the future.
// Though technically, it should always work with the general layout.
if (view.Info.Format.IsDepthOrStencil())
{
if (_passWritesDepthStencil)
{
// If depth/stencil isn't written in the pass, it doesn't count as a feedback loop.
aspects |= FeedbackLoopAspects.Depth;
}
}
else
{
aspects |= FeedbackLoopAspects.Color;
}
}
return ChangeFeedbackLoop(aspects);
}
else if (_feedbackLoop != 0)
{
return ChangeFeedbackLoop(FeedbackLoopAspects.None);
}
return false;
}
private void UpdatePassDepthStencil()
{
if (!RenderPassActive)
{
_passWritesDepthStencil = false;
}
// Stencil test being enabled doesn't necessarily mean a write, but it's not critical to check.
_passWritesDepthStencil |= (_newState.DepthTestEnable && _newState.DepthWriteEnable) || _newState.StencilTestEnable;
}
private bool RecreateGraphicsPipelineIfNeeded() private bool RecreateGraphicsPipelineIfNeeded()
{ {
if (AutoFlush.ShouldFlushDraw(DrawCount)) if (AutoFlush.ShouldFlushDraw(DrawCount))
@@ -1601,7 +1505,7 @@ namespace Ryujinx.Graphics.Vulkan
Gd.FlushAllCommands(); Gd.FlushAllCommands();
} }
DynamicState.ReplayIfDirty(Gd, CommandBuffer); DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
if (_needsIndexBufferRebind && _indexBufferPattern == null) if (_needsIndexBufferRebind && _indexBufferPattern == null)
{ {
@@ -1635,15 +1539,7 @@ namespace Ryujinx.Graphics.Vulkan
_vertexBufferUpdater.Commit(Cbs); _vertexBufferUpdater.Commit(Cbs);
} }
if (_bindingBarriersDirty) if (_graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
{
// Stale barriers may have been activated by switching program. Emit any that are relevant.
_descriptorSetUpdater.InsertBindingBarriers(Cbs);
_bindingBarriersDirty = false;
}
if (UpdateFeedbackLoop() || _graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
{ {
if (!CreatePipeline(PipelineBindPoint.Graphics)) if (!CreatePipeline(PipelineBindPoint.Graphics))
{ {
@@ -1652,9 +1548,17 @@ namespace Ryujinx.Graphics.Vulkan
_graphicsStateDirty = false; _graphicsStateDirty = false;
Pbp = PipelineBindPoint.Graphics; Pbp = PipelineBindPoint.Graphics;
if (_bindingBarriersDirty)
{
// Stale barriers may have been activated by switching program. Emit any that are relevant.
_descriptorSetUpdater.InsertBindingBarriers(Cbs);
_bindingBarriersDirty = false;
}
} }
Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate); Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics); _descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics);

View File

@@ -1,6 +1,5 @@
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.EXT;
namespace Ryujinx.Graphics.Vulkan namespace Ryujinx.Graphics.Vulkan
{ {
@@ -22,8 +21,6 @@ namespace Ryujinx.Graphics.Vulkan
private Array4<float> _blendConstants; private Array4<float> _blendConstants;
private FeedbackLoopAspects _feedbackLoopAspects;
public uint ViewportsCount; public uint ViewportsCount;
public Array16<Viewport> Viewports; public Array16<Viewport> Viewports;
@@ -35,8 +32,7 @@ namespace Ryujinx.Graphics.Vulkan
Scissor = 1 << 2, Scissor = 1 << 2,
Stencil = 1 << 3, Stencil = 1 << 3,
Viewport = 1 << 4, Viewport = 1 << 4,
FeedbackLoop = 1 << 5, All = Blend | DepthBias | Scissor | Stencil | Viewport,
All = Blend | DepthBias | Scissor | Stencil | Viewport | FeedbackLoop,
} }
private DirtyFlags _dirty; private DirtyFlags _dirty;
@@ -103,22 +99,13 @@ namespace Ryujinx.Graphics.Vulkan
} }
} }
public void SetFeedbackLoop(FeedbackLoopAspects aspects)
{
_feedbackLoopAspects = aspects;
_dirty |= DirtyFlags.FeedbackLoop;
}
public void ForceAllDirty() public void ForceAllDirty()
{ {
_dirty = DirtyFlags.All; _dirty = DirtyFlags.All;
} }
public void ReplayIfDirty(VulkanRenderer gd, CommandBuffer commandBuffer) public void ReplayIfDirty(Vk api, CommandBuffer commandBuffer)
{ {
Vk api = gd.Api;
if (_dirty.HasFlag(DirtyFlags.Blend)) if (_dirty.HasFlag(DirtyFlags.Blend))
{ {
RecordBlend(api, commandBuffer); RecordBlend(api, commandBuffer);
@@ -144,11 +131,6 @@ namespace Ryujinx.Graphics.Vulkan
RecordViewport(api, commandBuffer); RecordViewport(api, commandBuffer);
} }
if (_dirty.HasFlag(DirtyFlags.FeedbackLoop) && gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
{
RecordFeedbackLoop(gd.DynamicFeedbackLoopApi, commandBuffer);
}
_dirty = DirtyFlags.None; _dirty = DirtyFlags.None;
} }
@@ -187,17 +169,5 @@ namespace Ryujinx.Graphics.Vulkan
api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan()); api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan());
} }
} }
private readonly void RecordFeedbackLoop(ExtAttachmentFeedbackLoopDynamicState api, CommandBuffer commandBuffer)
{
ImageAspectFlags aspects = (_feedbackLoopAspects & FeedbackLoopAspects.Color) != 0 ? ImageAspectFlags.ColorBit : 0;
if ((_feedbackLoopAspects & FeedbackLoopAspects.Depth) != 0)
{
aspects |= ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit;
}
api.CmdSetAttachmentFeedbackLoopEnable(commandBuffer, aspects);
}
} }
} }

View File

@@ -28,8 +28,6 @@ namespace Ryujinx.Graphics.Vulkan
_activeBufferMirrors = new(); _activeBufferMirrors = new();
CommandBuffer = (Cbs = gd.CommandBufferPool.Rent()).CommandBuffer; CommandBuffer = (Cbs = gd.CommandBufferPool.Rent()).CommandBuffer;
IsMainPipeline = true;
} }
private void CopyPendingQuery() private void CopyPendingQuery()
@@ -237,7 +235,7 @@ namespace Ryujinx.Graphics.Vulkan
if (Pipeline != null && Pbp == PipelineBindPoint.Graphics) if (Pipeline != null && Pbp == PipelineBindPoint.Graphics)
{ {
DynamicState.ReplayIfDirty(Gd, CommandBuffer); DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
} }
} }

View File

@@ -8,7 +8,6 @@ namespace Ryujinx.Graphics.Vulkan
struct PipelineState : IDisposable struct PipelineState : IDisposable
{ {
private const int RequiredSubgroupSize = 32; private const int RequiredSubgroupSize = 32;
private const int MaxDynamicStatesCount = 9;
public PipelineUid Internal; public PipelineUid Internal;
@@ -300,12 +299,6 @@ namespace Ryujinx.Graphics.Vulkan
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6); set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6);
} }
public FeedbackLoopAspects FeedbackLoopAspects
{
readonly get => (FeedbackLoopAspects)((Internal.Id8 >> 7) & 0x3);
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFE7F) | (((ulong)value) << 7);
}
public bool HasTessellationControlShader; public bool HasTessellationControlShader;
public NativeArray<PipelineShaderStageCreateInfo> Stages; public NativeArray<PipelineShaderStageCreateInfo> Stages;
public PipelineLayout PipelineLayout; public PipelineLayout PipelineLayout;
@@ -571,11 +564,9 @@ namespace Ryujinx.Graphics.Vulkan
} }
bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState; bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
bool supportsFeedbackLoopDynamicState = gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop; int dynamicStatesCount = supportsExtDynamicState ? 8 : 7;
DynamicState* dynamicStates = stackalloc DynamicState[MaxDynamicStatesCount]; DynamicState* dynamicStates = stackalloc DynamicState[dynamicStatesCount];
int dynamicStatesCount = 7;
dynamicStates[0] = DynamicState.Viewport; dynamicStates[0] = DynamicState.Viewport;
dynamicStates[1] = DynamicState.Scissor; dynamicStates[1] = DynamicState.Scissor;
@@ -587,12 +578,7 @@ namespace Ryujinx.Graphics.Vulkan
if (supportsExtDynamicState) if (supportsExtDynamicState)
{ {
dynamicStates[dynamicStatesCount++] = DynamicState.VertexInputBindingStrideExt; dynamicStates[7] = DynamicState.VertexInputBindingStrideExt;
}
if (supportsFeedbackLoopDynamicState)
{
dynamicStates[dynamicStatesCount++] = DynamicState.AttachmentFeedbackLoopEnableExt;
} }
var pipelineDynamicStateCreateInfo = new PipelineDynamicStateCreateInfo var pipelineDynamicStateCreateInfo = new PipelineDynamicStateCreateInfo
@@ -602,27 +588,9 @@ namespace Ryujinx.Graphics.Vulkan
PDynamicStates = dynamicStates, PDynamicStates = dynamicStates,
}; };
PipelineCreateFlags flags = 0;
if (gd.Capabilities.SupportsAttachmentFeedbackLoop)
{
FeedbackLoopAspects aspects = FeedbackLoopAspects;
if ((aspects & FeedbackLoopAspects.Color) != 0)
{
flags |= PipelineCreateFlags.CreateColorAttachmentFeedbackLoopBitExt;
}
if ((aspects & FeedbackLoopAspects.Depth) != 0)
{
flags |= PipelineCreateFlags.CreateDepthStencilAttachmentFeedbackLoopBitExt;
}
}
var pipelineCreateInfo = new GraphicsPipelineCreateInfo var pipelineCreateInfo = new GraphicsPipelineCreateInfo
{ {
SType = StructureType.GraphicsPipelineCreateInfo, SType = StructureType.GraphicsPipelineCreateInfo,
Flags = flags,
StageCount = StagesCount, StageCount = StagesCount,
PStages = Stages.Pointer, PStages = Stages.Pointer,
PVertexInputState = &vertexInputState, PVertexInputState = &vertexInputState,

View File

@@ -4,7 +4,6 @@ using Silk.NET.Vulkan;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Numerics; using System.Numerics;
using System.Runtime.CompilerServices;
using Format = Ryujinx.Graphics.GAL.Format; using Format = Ryujinx.Graphics.GAL.Format;
using VkBuffer = Silk.NET.Vulkan.Buffer; using VkBuffer = Silk.NET.Vulkan.Buffer;
using VkFormat = Silk.NET.Vulkan.Format; using VkFormat = Silk.NET.Vulkan.Format;
@@ -13,11 +12,6 @@ namespace Ryujinx.Graphics.Vulkan
{ {
class TextureStorage : IDisposable class TextureStorage : IDisposable
{ {
private struct TextureSliceInfo
{
public int BindCount;
}
private const MemoryPropertyFlags DefaultImageMemoryFlags = private const MemoryPropertyFlags DefaultImageMemoryFlags =
MemoryPropertyFlags.DeviceLocalBit; MemoryPropertyFlags.DeviceLocalBit;
@@ -49,7 +43,6 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Image _image; private readonly Image _image;
private readonly Auto<DisposableImage> _imageAuto; private readonly Auto<DisposableImage> _imageAuto;
private readonly Auto<MemoryAllocation> _allocationAuto; private readonly Auto<MemoryAllocation> _allocationAuto;
private readonly int _depthOrLayers;
private Auto<MemoryAllocation> _foreignAllocationAuto; private Auto<MemoryAllocation> _foreignAllocationAuto;
private Dictionary<Format, TextureStorage> _aliasedStorages; private Dictionary<Format, TextureStorage> _aliasedStorages;
@@ -62,9 +55,6 @@ namespace Ryujinx.Graphics.Vulkan
private int _viewsCount; private int _viewsCount;
private readonly ulong _size; private readonly ulong _size;
private int _bindCount;
private readonly TextureSliceInfo[] _slices;
public VkFormat VkFormat { get; } public VkFormat VkFormat { get; }
public unsafe TextureStorage( public unsafe TextureStorage(
@@ -85,7 +75,6 @@ namespace Ryujinx.Graphics.Vulkan
var depth = (uint)(info.Target == Target.Texture3D ? info.Depth : 1); var depth = (uint)(info.Target == Target.Texture3D ? info.Depth : 1);
VkFormat = format; VkFormat = format;
_depthOrLayers = info.GetDepthOrLayers();
var type = info.Target.Convert(); var type = info.Target.Convert();
@@ -161,8 +150,6 @@ namespace Ryujinx.Graphics.Vulkan
InitialTransition(ImageLayout.Preinitialized, ImageLayout.General); InitialTransition(ImageLayout.Preinitialized, ImageLayout.General);
} }
_slices = new TextureSliceInfo[levels * _depthOrLayers];
} }
public TextureStorage CreateAliasedColorForDepthStorageUnsafe(Format format) public TextureStorage CreateAliasedColorForDepthStorageUnsafe(Format format)
@@ -325,12 +312,6 @@ namespace Ryujinx.Graphics.Vulkan
usage |= ImageUsageFlags.StorageBit; usage |= ImageUsageFlags.StorageBit;
} }
if (capabilities.SupportsAttachmentFeedbackLoop &&
(usage & (ImageUsageFlags.DepthStencilAttachmentBit | ImageUsageFlags.ColorAttachmentBit)) != 0)
{
usage |= ImageUsageFlags.AttachmentFeedbackLoopBitExt;
}
return usage; return usage;
} }
@@ -531,55 +512,6 @@ namespace Ryujinx.Graphics.Vulkan
} }
} }
public void AddBinding(TextureView view)
{
// Assumes a view only has a first level.
int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
int layers = view.Layers;
for (int i = 0; i < layers; i++)
{
ref TextureSliceInfo info = ref _slices[index++];
info.BindCount++;
}
_bindCount++;
}
public void ClearBindings()
{
if (_bindCount != 0)
{
Array.Clear(_slices, 0, _slices.Length);
_bindCount = 0;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool IsBound(TextureView view)
{
if (_bindCount != 0)
{
int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
int layers = view.Layers;
for (int i = 0; i < layers; i++)
{
ref TextureSliceInfo info = ref _slices[index++];
if (info.BindCount != 0)
{
return true;
}
}
}
return false;
}
public void IncrementViewsCount() public void IncrementViewsCount()
{ {
_viewsCount++; _viewsCount++;

View File

@@ -23,8 +23,6 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Auto<DisposableImageView> _imageView2dArray; private readonly Auto<DisposableImageView> _imageView2dArray;
private Dictionary<Format, TextureView> _selfManagedViews; private Dictionary<Format, TextureView> _selfManagedViews;
private int _hazardUses;
private readonly TextureCreateInfo _info; private readonly TextureCreateInfo _info;
private HashTableSlim<RenderPassCacheKey, RenderPassHolder> _renderPasses; private HashTableSlim<RenderPassCacheKey, RenderPassHolder> _renderPasses;
@@ -1039,34 +1037,6 @@ namespace Ryujinx.Graphics.Vulkan
throw new NotImplementedException(); throw new NotImplementedException();
} }
public void PrepareForUsage(CommandBufferScoped cbs, PipelineStageFlags flags, List<TextureView> feedbackLoopHazards)
{
Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, flags);
if (feedbackLoopHazards != null && Storage.IsBound(this))
{
feedbackLoopHazards.Add(this);
_hazardUses++;
}
}
public void ClearUsage(List<TextureView> feedbackLoopHazards)
{
if (_hazardUses != 0 && feedbackLoopHazards != null)
{
feedbackLoopHazards.Remove(this);
_hazardUses--;
}
}
public void DecrementHazardUses()
{
if (_hazardUses != 0)
{
_hazardUses--;
}
}
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer( public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
VulkanRenderer gd, VulkanRenderer gd,
Device device, Device device,

View File

@@ -44,8 +44,6 @@ namespace Ryujinx.Graphics.Vulkan
"VK_EXT_4444_formats", "VK_EXT_4444_formats",
"VK_KHR_8bit_storage", "VK_KHR_8bit_storage",
"VK_KHR_maintenance2", "VK_KHR_maintenance2",
"VK_EXT_attachment_feedback_loop_layout",
"VK_EXT_attachment_feedback_loop_dynamic_state",
}; };
private static readonly string[] _requiredExtensions = { private static readonly string[] _requiredExtensions = {
@@ -359,28 +357,6 @@ namespace Ryujinx.Graphics.Vulkan
features2.PNext = &supportedFeaturesDepthClipControl; features2.PNext = &supportedFeaturesDepthClipControl;
} }
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT supportedFeaturesAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
PNext = features2.PNext,
};
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout"))
{
features2.PNext = &supportedFeaturesAttachmentFeedbackLoopLayout;
}
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT supportedFeaturesDynamicAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
PNext = features2.PNext,
};
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state"))
{
features2.PNext = &supportedFeaturesDynamicAttachmentFeedbackLoopLayout;
}
PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new() PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new()
{ {
SType = StructureType.PhysicalDeviceVulkan12Features, SType = StructureType.PhysicalDeviceVulkan12Features,
@@ -555,36 +531,6 @@ namespace Ryujinx.Graphics.Vulkan
pExtendedFeatures = &featuresDepthClipControl; pExtendedFeatures = &featuresDepthClipControl;
} }
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoopLayout;
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout") &&
supportedFeaturesAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopLayout)
{
featuresAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
PNext = pExtendedFeatures,
AttachmentFeedbackLoopLayout = true,
};
pExtendedFeatures = &featuresAttachmentFeedbackLoopLayout;
}
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoopLayout;
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state") &&
supportedFeaturesDynamicAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopDynamicState)
{
featuresDynamicAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
PNext = pExtendedFeatures,
AttachmentFeedbackLoopDynamicState = true,
};
pExtendedFeatures = &featuresDynamicAttachmentFeedbackLoopLayout;
}
var enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray(); var enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
nint* ppEnabledExtensions = stackalloc nint[enabledExtensions.Length]; nint* ppEnabledExtensions = stackalloc nint[enabledExtensions.Length];

View File

@@ -42,7 +42,6 @@ namespace Ryujinx.Graphics.Vulkan
internal KhrPushDescriptor PushDescriptorApi { get; private set; } internal KhrPushDescriptor PushDescriptorApi { get; private set; }
internal ExtTransformFeedback TransformFeedbackApi { get; private set; } internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; } internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
internal ExtAttachmentFeedbackLoopDynamicState DynamicFeedbackLoopApi { get; private set; }
internal uint QueueFamilyIndex { get; private set; } internal uint QueueFamilyIndex { get; private set; }
internal Queue Queue { get; private set; } internal Queue Queue { get; private set; }
@@ -156,11 +155,6 @@ namespace Ryujinx.Graphics.Vulkan
DrawIndirectCountApi = drawIndirectCountApi; DrawIndirectCountApi = drawIndirectCountApi;
} }
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtAttachmentFeedbackLoopDynamicState dynamicFeedbackLoopApi))
{
DynamicFeedbackLoopApi = dynamicFeedbackLoopApi;
}
if (maxQueueCount >= 2) if (maxQueueCount >= 2)
{ {
Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out var backgroundQueue); Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out var backgroundQueue);
@@ -255,16 +249,6 @@ namespace Ryujinx.Graphics.Vulkan
SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt, SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt,
}; };
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoop = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
};
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoop = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
};
PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new() PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new()
{ {
SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr, SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr,
@@ -301,22 +285,6 @@ namespace Ryujinx.Graphics.Vulkan
features2.PNext = &featuresDepthClipControl; features2.PNext = &featuresDepthClipControl;
} }
bool supportsAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout");
if (supportsAttachmentFeedbackLoop)
{
featuresAttachmentFeedbackLoop.PNext = features2.PNext;
features2.PNext = &featuresAttachmentFeedbackLoop;
}
bool supportsDynamicAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state");
if (supportsDynamicAttachmentFeedbackLoop)
{
featuresDynamicAttachmentFeedbackLoop.PNext = features2.PNext;
features2.PNext = &featuresDynamicAttachmentFeedbackLoop;
}
bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset"); bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset");
if (usePortability) if (usePortability)
@@ -439,8 +407,6 @@ namespace Ryujinx.Graphics.Vulkan
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"), _physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName), _physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
supportsDepthClipControl && featuresDepthClipControl.DepthClipControl, supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
supportsAttachmentFeedbackLoop && featuresAttachmentFeedbackLoop.AttachmentFeedbackLoopLayout,
supportsDynamicAttachmentFeedbackLoop && featuresDynamicAttachmentFeedbackLoop.AttachmentFeedbackLoopDynamicState,
propertiesSubgroup.SubgroupSize, propertiesSubgroup.SubgroupSize,
supportedSampleCounts, supportedSampleCounts,
portabilityFlags, portabilityFlags,

View File

@@ -710,9 +710,8 @@ namespace Ryujinx.HLE.FileSystem
{ {
updateNcasItem.Add((nca.Header.ContentType, entry.FullName)); updateNcasItem.Add((nca.Header.ContentType, entry.FullName));
} }
else else if (updateNcas.TryAdd(nca.Header.TitleId, new List<(NcaContentType, string)>()))
{ {
updateNcas.Add(nca.Header.TitleId, new List<(NcaContentType, string)>());
updateNcas[nca.Header.TitleId].Add((nca.Header.ContentType, entry.FullName)); updateNcas[nca.Header.TitleId].Add((nca.Header.ContentType, entry.FullName));
} }
} }
@@ -898,9 +897,8 @@ namespace Ryujinx.HLE.FileSystem
{ {
updateNcasItem.Add((nca.Header.ContentType, entry.FullPath)); updateNcasItem.Add((nca.Header.ContentType, entry.FullPath));
} }
else else if (updateNcas.TryAdd(nca.Header.TitleId, new List<(NcaContentType, string)>()))
{ {
updateNcas.Add(nca.Header.TitleId, new List<(NcaContentType, string)>());
updateNcas[nca.Header.TitleId].Add((nca.Header.ContentType, entry.FullPath)); updateNcas[nca.Header.TitleId].Add((nca.Header.ContentType, entry.FullPath));
} }

View File

@@ -659,7 +659,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
if (string.IsNullOrWhiteSpace(filePath)) if (string.IsNullOrWhiteSpace(filePath))
{ {
throw new InvalidSystemResourceException("JIT (010000000000003B) system title not found! The JIT will not work, provide the system archive to fix this error. (See https://github.com/GreemDev/Ryujinx#requirements for more information)"); throw new InvalidSystemResourceException("JIT (010000000000003B) system title not found! The JIT will not work, provide the system archive to fix this error. (See https://github.com/Ryubing/Ryujinx#requirements for more information)");
} }
context.Device.LoadNca(filePath); context.Device.LoadNca(filePath);

View File

@@ -105,7 +105,7 @@ namespace Ryujinx.HLE.HOS.Services.Sdb.Pl
titleName = "Unknown"; titleName = "Unknown";
} }
throw new InvalidSystemResourceException($"{titleName} ({fontTitle:x8}) system title not found! This font will not work, provide the system archive to fix this error. (See https://github.com/GreemDev/Ryujinx#requirements for more information)"); throw new InvalidSystemResourceException($"{titleName} ({fontTitle:x8}) system title not found! This font will not work, provide the system archive to fix this error. (See https://github.com/Ryubing/Ryujinx#requirements for more information)");
} }
} }
else else

View File

@@ -161,5 +161,20 @@ namespace Ryujinx.HLE
{ {
return 1000 / _frameRate[FrameTypeGame]; return 1000 / _frameRate[FrameTypeGame];
} }
public string FormatGameFrameRate()
{
double frameRate = GetGameFrameRate();
double frameTime = GetGameFrameTime();
return $"{frameRate:00.00} FPS ({frameTime:00.00}ms)";
}
public string FormatFifoPercent()
{
double fifoPercent = GetFifoPercent();
return $"FIFO: {fifoPercent:00.00}%";
}
} }
} }

View File

@@ -34,8 +34,8 @@ namespace Ryujinx.HLE
public int CpuCoresCount = 4; //Switch 1 has 4 cores public int CpuCoresCount = 4; //Switch 1 has 4 cores
public VSyncMode VSyncMode { get; set; } = VSyncMode.Switch; public VSyncMode VSyncMode { get; set; }
public bool CustomVSyncIntervalEnabled { get; set; } = false; public bool CustomVSyncIntervalEnabled { get; set; }
public int CustomVSyncInterval { get; set; } public int CustomVSyncInterval { get; set; }
public long TargetVSyncInterval { get; set; } = 60; public long TargetVSyncInterval { get; set; } = 60;

View File

@@ -1,6 +1,9 @@
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller; using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.HOS.Services.Hid;
using SDL2;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Numerics; using System.Numerics;
@@ -85,7 +88,7 @@ namespace Ryujinx.Input.SDL2
Id = driverId; Id = driverId;
Features = GetFeaturesFlag(); Features = GetFeaturesFlag();
_triggerThreshold = 0.0f; _triggerThreshold = 0.0f;
// Enable motion tracking // Enable motion tracking
if (Features.HasFlag(GamepadFeaturesFlag.Motion)) if (Features.HasFlag(GamepadFeaturesFlag.Motion))
{ {
@@ -101,6 +104,18 @@ namespace Ryujinx.Input.SDL2
} }
} }
public void SetLed(uint packedRgb)
{
if (!Features.HasFlag(GamepadFeaturesFlag.Led)) return;
byte red = packedRgb > 0 ? (byte)(packedRgb >> 16) : (byte)0;
byte green = packedRgb > 0 ? (byte)(packedRgb >> 8) : (byte)0;
byte blue = packedRgb > 0 ? (byte)(packedRgb % 256) : (byte)0;
if (SDL_GameControllerSetLED(_gamepadHandle, red, green, blue) != 0)
Logger.Error?.Print(LogClass.Hid, "LED is not supported on this game controller.");
}
private GamepadFeaturesFlag GetFeaturesFlag() private GamepadFeaturesFlag GetFeaturesFlag()
{ {
GamepadFeaturesFlag result = GamepadFeaturesFlag.None; GamepadFeaturesFlag result = GamepadFeaturesFlag.None;
@@ -111,13 +126,16 @@ namespace Ryujinx.Input.SDL2
result |= GamepadFeaturesFlag.Motion; result |= GamepadFeaturesFlag.Motion;
} }
int error = SDL_GameControllerRumble(_gamepadHandle, 0, 0, 100); if (SDL_GameControllerHasRumble(_gamepadHandle) == SDL_bool.SDL_TRUE)
if (error == 0)
{ {
result |= GamepadFeaturesFlag.Rumble; result |= GamepadFeaturesFlag.Rumble;
} }
if (SDL_GameControllerHasLED(_gamepadHandle) == SDL_bool.SDL_TRUE)
{
result |= GamepadFeaturesFlag.Led;
}
return result; return result;
} }
@@ -208,12 +226,32 @@ namespace Ryujinx.Input.SDL2
private static Vector3 GsToMs2(Vector3 gs) => gs / SDL_STANDARD_GRAVITY; private static Vector3 GsToMs2(Vector3 gs) => gs / SDL_STANDARD_GRAVITY;
private void RainbowColorChanged(int packedRgb)
{
if (!_configuration.Led.UseRainbow) return;
SetLed((uint)packedRgb);
}
public void SetConfiguration(InputConfig configuration) public void SetConfiguration(InputConfig configuration)
{ {
lock (_userMappingLock) lock (_userMappingLock)
{ {
_configuration = (StandardControllerInputConfig)configuration; _configuration = (StandardControllerInputConfig)configuration;
if (Features.HasFlag(GamepadFeaturesFlag.Led) && _configuration.Led.EnableLed)
{
if (_configuration.Led.TurnOffLed)
(this as IGamepad).ClearLed();
else if (_configuration.Led.UseRainbow)
Rainbow.RainbowColorUpdated += RainbowColorChanged;
else
SetLed(_configuration.Led.LedColor);
if (!_configuration.Led.UseRainbow)
Rainbow.RainbowColorUpdated -= RainbowColorChanged;
}
_buttonsUserMapping.Clear(); _buttonsUserMapping.Clear();
// First update sticks // First update sticks

View File

@@ -173,5 +173,16 @@ namespace Ryujinx.Input.SDL2
return new SDL2Gamepad(gamepadHandle, id); return new SDL2Gamepad(gamepadHandle, id);
} }
public IEnumerable<IGamepad> GetGamepads()
{
lock (_gamepadsIds)
{
foreach (string gamepadId in _gamepadsIds)
{
yield return GetGamepad(gamepadId);
}
}
}
} }
} }

View File

@@ -1,5 +1,6 @@
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Keyboard; using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.Common.Logging;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Numerics; using System.Numerics;
@@ -385,6 +386,11 @@ namespace Ryujinx.Input.SDL2
} }
} }
public void SetLed(uint packedRgb)
{
Logger.Info?.Print(LogClass.UI, "SetLed called on an SDL2Keyboard");
}
public void SetTriggerThreshold(float triggerThreshold) public void SetTriggerThreshold(float triggerThreshold)
{ {
// No operations // No operations

View File

@@ -1,4 +1,5 @@
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Logging;
using System; using System;
using System.Drawing; using System.Drawing;
using System.Numerics; using System.Numerics;
@@ -76,6 +77,11 @@ namespace Ryujinx.Input.SDL2
throw new NotImplementedException(); throw new NotImplementedException();
} }
public void SetLed(uint packedRgb)
{
Logger.Info?.Print(LogClass.UI, "SetLed called on an SDL2Mouse");
}
public void SetTriggerThreshold(float triggerThreshold) public void SetTriggerThreshold(float triggerThreshold)
{ {
throw new NotImplementedException(); throw new NotImplementedException();

View File

@@ -1,6 +1,7 @@
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using System; using System;
using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Drawing; using System.Drawing;
using System.Numerics; using System.Numerics;
@@ -164,6 +165,8 @@ namespace Ryujinx.Input.SDL2
return new SDL2Mouse(this); return new SDL2Mouse(this);
} }
public IEnumerable<IGamepad> GetGamepads() => [GetGamepad("0")];
public void Dispose() public void Dispose()
{ {
if (_isDisposed) if (_isDisposed)

View File

@@ -1,5 +1,6 @@
using Ryujinx.SDL2.Common; using Ryujinx.SDL2.Common;
using System; using System;
using System.Collections.Generic;
namespace Ryujinx.Input.SDL2 namespace Ryujinx.Input.SDL2
{ {
@@ -51,5 +52,13 @@ namespace Ryujinx.Input.SDL2
return new SDL2Keyboard(this, _keyboardIdentifers[0], "All keyboards"); return new SDL2Keyboard(this, _keyboardIdentifers[0], "All keyboards");
} }
public IEnumerable<IGamepad> GetGamepads()
{
foreach (var keyboardId in _keyboardIdentifers)
{
yield return GetGamepad(keyboardId);
}
}
} }
} }

View File

@@ -24,5 +24,10 @@ namespace Ryujinx.Input
/// <remarks>Also named sixaxis</remarks> /// <remarks>Also named sixaxis</remarks>
/// </summary> /// </summary>
Motion, Motion,
/// <summary>
/// The LED on the back of modern PlayStation controllers (DualSense &amp; DualShock 4).
/// </summary>
Led,
} }
} }

View File

@@ -65,6 +65,15 @@ namespace Ryujinx.Input
/// <param name="configuration">The configuration of the gamepad</param> /// <param name="configuration">The configuration of the gamepad</param>
void SetConfiguration(InputConfig configuration); void SetConfiguration(InputConfig configuration);
/// <summary>
/// Set the LED on the gamepad to a given color.
/// </summary>
/// <remarks>Does nothing on a controller without LED functionality.</remarks>
/// <param name="packedRgb">The packed RGB integer.</param>
void SetLed(uint packedRgb);
public void ClearLed() => SetLed(0);
/// <summary> /// <summary>
/// Starts a rumble effect on the gamepad. /// Starts a rumble effect on the gamepad.
/// </summary> /// </summary>

View File

@@ -1,4 +1,5 @@
using System; using System;
using System.Collections.Generic;
namespace Ryujinx.Input namespace Ryujinx.Input
{ {
@@ -33,6 +34,11 @@ namespace Ryujinx.Input
/// <param name="id">The unique id of the gamepad</param> /// <param name="id">The unique id of the gamepad</param>
/// <returns>An instance of <see cref="IGamepad"/> associated to the gamepad id given or null if not found</returns> /// <returns>An instance of <see cref="IGamepad"/> associated to the gamepad id given or null if not found</returns>
IGamepad GetGamepad(string id); IGamepad GetGamepad(string id);
/// <summary>
/// Returns an <see cref="IEnumerable{T}"/> of the connected gamepads.
/// </summary>
IEnumerable<IGamepad> GetGamepads();
/// <summary> /// <summary>
/// Clear the internal state of the driver. /// Clear the internal state of the driver.

View File

@@ -1,5 +1,6 @@
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using System; using System;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Collections.Generic; using System.Collections.Generic;
@@ -167,6 +168,8 @@ namespace Ryujinx.SDL2.Common
HandleSDLEvent(ref evnt); HandleSDLEvent(ref evnt);
} }
}); });
Rainbow.Tick();
waitHandle.Wait(WaitTimeMs); waitHandle.Wait(WaitTimeMs);
} }

View File

@@ -587,6 +587,11 @@ namespace Ryujinx.Ava
return; return;
} }
foreach (IGamepad gamepad in RyujinxApp.MainWindow.InputManager.GamepadDriver.GetGamepads())
{
gamepad?.ClearLed();
}
_isStopped = true; _isStopped = true;
Stop(); Stop();
} }
@@ -1151,8 +1156,8 @@ namespace Ryujinx.Ava
LocaleManager.Instance[LocaleKeys.VolumeShort] + $": {(int)(Device.GetVolume() * 100)}%", LocaleManager.Instance[LocaleKeys.VolumeShort] + $": {(int)(Device.GetVolume() * 100)}%",
dockedMode, dockedMode,
ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(), ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
$"{Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)", Device.Statistics.FormatGameFrameRate(),
$"FIFO: {Device.Statistics.GetFifoPercent():00.00} %", Device.Statistics.FormatFifoPercent(),
_displayCount)); _displayCount));
} }

View File

@@ -7622,6 +7622,81 @@
"zh_TW": "陀螺儀無感帶:" "zh_TW": "陀螺儀無感帶:"
} }
}, },
{
"ID": "ControllerSettingsLedColor",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "LED",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "ControllerSettingsLedColorDisable",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Disable",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "ControllerSettingsLedColorRainbow",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Rainbow",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{ {
"ID": "ControllerSettingsSave", "ID": "ControllerSettingsSave",
"Translations": { "Translations": {

View File

@@ -5,7 +5,6 @@ using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.GraphicsDriver;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging.Targets; using Ryujinx.Common.Logging.Targets;
using Ryujinx.Common.SystemInterop; using Ryujinx.Common.SystemInterop;
@@ -285,8 +284,6 @@ namespace Ryujinx.Headless
GraphicsConfig.ShadersDumpPath = option.GraphicsShadersDumpPath; GraphicsConfig.ShadersDumpPath = option.GraphicsShadersDumpPath;
GraphicsConfig.EnableMacroHLE = !option.DisableMacroHLE; GraphicsConfig.EnableMacroHLE = !option.DisableMacroHLE;
DriverUtilities.InitDriverConfig(option.BackendThreading == BackendThreading.Off);
while (true) while (true)
{ {
LoadApplication(option); LoadApplication(option);

View File

@@ -149,7 +149,7 @@ namespace Ryujinx.Headless
IgnoreMissingServices = configurationState.System.IgnoreMissingServices; IgnoreMissingServices = configurationState.System.IgnoreMissingServices;
if (NeedsOverride(nameof(IgnoreControllerApplet))) if (NeedsOverride(nameof(IgnoreControllerApplet)))
IgnoreControllerApplet = configurationState.IgnoreApplet; IgnoreControllerApplet = configurationState.System.IgnoreApplet;
return; return;

View File

@@ -1,5 +1,6 @@
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Keyboard; using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.Common.Logging;
using Ryujinx.Input; using Ryujinx.Input;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
@@ -143,6 +144,11 @@ namespace Ryujinx.Ava.Input
} }
} }
public void SetLed(uint packedRgb)
{
Logger.Info?.Print(LogClass.UI, "SetLed called on an AvaloniaKeyboard");
}
public void SetTriggerThreshold(float triggerThreshold) { } public void SetTriggerThreshold(float triggerThreshold) { }
public void Rumble(float lowFrequency, float highFrequency, uint durationMs) { } public void Rumble(float lowFrequency, float highFrequency, uint durationMs) { }

View File

@@ -59,6 +59,8 @@ namespace Ryujinx.Ava.Input
return new AvaloniaKeyboard(this, _keyboardIdentifers[0], LocaleManager.Instance[LocaleKeys.AllKeyboards]); return new AvaloniaKeyboard(this, _keyboardIdentifers[0], LocaleManager.Instance[LocaleKeys.AllKeyboards]);
} }
public IEnumerable<IGamepad> GetGamepads() => [GetGamepad("0")];
protected virtual void Dispose(bool disposing) protected virtual void Dispose(bool disposing)
{ {
if (disposing) if (disposing)

View File

@@ -1,4 +1,5 @@
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Logging;
using Ryujinx.Input; using Ryujinx.Input;
using System; using System;
using System.Drawing; using System.Drawing;
@@ -74,6 +75,11 @@ namespace Ryujinx.Ava.Input
throw new NotImplementedException(); throw new NotImplementedException();
} }
public void SetLed(uint packedRgb)
{
Logger.Info?.Print(LogClass.UI, "SetLed called on an AvaloniaMouse");
}
public void SetTriggerThreshold(float triggerThreshold) public void SetTriggerThreshold(float triggerThreshold)
{ {
throw new NotImplementedException(); throw new NotImplementedException();

View File

@@ -3,6 +3,7 @@ using Avalonia.Controls;
using Avalonia.Input; using Avalonia.Input;
using Ryujinx.Input; using Ryujinx.Input;
using System; using System;
using System.Collections.Generic;
using System.Numerics; using System.Numerics;
using MouseButton = Ryujinx.Input.MouseButton; using MouseButton = Ryujinx.Input.MouseButton;
using Size = System.Drawing.Size; using Size = System.Drawing.Size;
@@ -134,6 +135,8 @@ namespace Ryujinx.Ava.Input
return new AvaloniaMouse(this); return new AvaloniaMouse(this);
} }
public IEnumerable<IGamepad> GetGamepads() => [GetGamepad("0")];
public void Dispose() public void Dispose()
{ {
if (_isDisposed) if (_isDisposed)

View File

@@ -47,9 +47,9 @@ namespace Ryujinx.Ava
{ {
Version = ReleaseInformation.Version; Version = ReleaseInformation.Version;
if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 17134)) if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 19041))
{ {
_ = MessageBoxA(nint.Zero, "You are running an outdated version of Windows.\n\nRyujinx supports Windows 10 version 1803 and newer.\n", $"Ryujinx {Version}", MbIconwarning); _ = MessageBoxA(nint.Zero, "You are running an outdated version of Windows.\n\nRyujinx supports Windows 10 version 20H1 and newer.\n", $"Ryujinx {Version}", MbIconwarning);
} }
PreviewerDetached = true; PreviewerDetached = true;
@@ -136,8 +136,8 @@ namespace Ryujinx.Ava
// Logging system information. // Logging system information.
PrintSystemInfo(); PrintSystemInfo();
// Enable OGL multithreading on the driver, and some other flags. // Enable OGL multithreading on the driver, when available.
DriverUtilities.InitDriverConfig(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off); DriverUtilities.ToggleOGLThreading(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
// Check if keys exists. // Check if keys exists.
if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys"))) if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))

View File

@@ -6,7 +6,6 @@ using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls; using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities.Configuration; using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common; using Ryujinx.Common;
@@ -42,7 +41,7 @@ namespace Ryujinx.Ava.UI.Applet
bool okPressed = false; bool okPressed = false;
if (ConfigurationState.Instance.IgnoreApplet) if (ConfigurationState.Instance.System.IgnoreApplet)
return false; return false;
Dispatcher.UIThread.InvokeAsync(async () => Dispatcher.UIThread.InvokeAsync(async () =>

View File

@@ -1,3 +1,4 @@
using Avalonia.Media;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller; using Ryujinx.Common.Configuration.Hid.Controller;
@@ -408,6 +409,58 @@ namespace Ryujinx.Ava.UI.Models.Input
OnPropertyChanged(); OnPropertyChanged();
} }
} }
private bool _enableLedChanging;
public bool EnableLedChanging
{
get => _enableLedChanging;
set
{
_enableLedChanging = value;
OnPropertyChanged();
}
}
public bool ShowLedColorPicker => !TurnOffLed && !UseRainbowLed;
private bool _turnOffLed;
public bool TurnOffLed
{
get => _turnOffLed;
set
{
_turnOffLed = value;
OnPropertyChanged();
OnPropertyChanged(nameof(ShowLedColorPicker));
}
}
private bool _useRainbowLed;
public bool UseRainbowLed
{
get => _useRainbowLed;
set
{
_useRainbowLed = value;
OnPropertyChanged();
OnPropertyChanged(nameof(ShowLedColorPicker));
}
}
private Color _ledColor;
public Color LedColor
{
get => _ledColor;
set
{
_ledColor = value;
OnPropertyChanged();
}
}
public GamepadInputConfig(InputConfig config) public GamepadInputConfig(InputConfig config)
{ {
@@ -483,12 +536,25 @@ namespace Ryujinx.Ava.UI.Models.Input
WeakRumble = controllerInput.Rumble.WeakRumble; WeakRumble = controllerInput.Rumble.WeakRumble;
StrongRumble = controllerInput.Rumble.StrongRumble; StrongRumble = controllerInput.Rumble.StrongRumble;
} }
if (controllerInput.Led != null)
{
EnableLedChanging = controllerInput.Led.EnableLed;
TurnOffLed = controllerInput.Led.TurnOffLed;
UseRainbowLed = controllerInput.Led.UseRainbow;
uint rawColor = controllerInput.Led.LedColor;
byte alpha = (byte)(rawColor >> 24);
byte red = (byte)(rawColor >> 16);
byte green = (byte)(rawColor >> 8);
byte blue = (byte)(rawColor % 256);
LedColor = new Color(alpha, red, green, blue);
}
} }
} }
public InputConfig GetConfig() public InputConfig GetConfig()
{ {
var config = new StandardControllerInputConfig StandardControllerInputConfig config = new()
{ {
Id = Id, Id = Id,
Backend = InputBackendType.GamepadSDL2, Backend = InputBackendType.GamepadSDL2,
@@ -540,6 +606,13 @@ namespace Ryujinx.Ava.UI.Models.Input
WeakRumble = WeakRumble, WeakRumble = WeakRumble,
StrongRumble = StrongRumble, StrongRumble = StrongRumble,
}, },
Led = new LedConfigController
{
EnableLed = EnableLedChanging,
TurnOffLed = this.TurnOffLed,
UseRainbow = UseRainbowLed,
LedColor = LedColor.ToUInt32()
},
Version = InputConfig.CurrentVersion, Version = InputConfig.CurrentVersion,
DeadzoneLeft = DeadzoneLeft, DeadzoneLeft = DeadzoneLeft,
DeadzoneRight = DeadzoneRight, DeadzoneRight = DeadzoneRight,

View File

@@ -432,7 +432,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{ {
try try
{ {
HttpResponseMessage response = await _httpClient.SendAsync(new HttpRequestMessage(HttpMethod.Head, "https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/Amiibo.json")); HttpResponseMessage response = await _httpClient.SendAsync(new HttpRequestMessage(HttpMethod.Head, "https://raw.githubusercontent.com/Ryubing/Ryujinx/refs/heads/master/assets/amiibo/Amiibo.json"));
if (response.IsSuccessStatusCode) if (response.IsSuccessStatusCode)
{ {
@@ -451,7 +451,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{ {
try try
{ {
HttpResponseMessage response = await _httpClient.GetAsync($"https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/assets/amiibo/Amiibo.json"); HttpResponseMessage response = await _httpClient.GetAsync($"https://raw.githubusercontent.com/Ryubing/Ryujinx/refs/heads/master/assets/amiibo/Amiibo.json");
if (response.IsSuccessStatusCode) if (response.IsSuccessStatusCode)
{ {

View File

@@ -1,5 +1,8 @@
using Avalonia.Svg.Skia; using Avalonia.Svg.Skia;
using CommunityToolkit.Mvvm.ComponentModel; using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models.Input; using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.Views.Input; using Ryujinx.Ava.UI.Views.Input;
@@ -37,7 +40,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
[ObservableProperty] private SvgImage _image; [ObservableProperty] private SvgImage _image;
public readonly InputViewModel ParentModel; public InputViewModel ParentModel { get; }
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config) public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config)
{ {
@@ -57,6 +60,16 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
await RumbleInputView.Show(this); await RumbleInputView.Show(this);
} }
public RelayCommand LedDisabledChanged => Commands.Create(() =>
{
if (!Config.EnableLedChanging) return;
if (Config.TurnOffLed)
ParentModel.SelectedGamepad.ClearLed();
else
ParentModel.SelectedGamepad.SetLed(Config.LedColor.ToUInt32());
});
public void OnParentModelChanged() public void OnParentModelChanged()
{ {
IsLeft = ParentModel.IsLeft; IsLeft = ParentModel.IsLeft;

View File

@@ -3,6 +3,7 @@ using Avalonia.Controls;
using Avalonia.Svg.Skia; using Avalonia.Svg.Skia;
using Avalonia.Threading; using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel; using CommunityToolkit.Mvvm.ComponentModel;
using Gommon;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Input; using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
@@ -54,7 +55,18 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions()); private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public IGamepadDriver AvaloniaKeyboardDriver { get; } public IGamepadDriver AvaloniaKeyboardDriver { get; }
public IGamepad SelectedGamepad { get; private set; }
private IGamepad _selectedGamepad;
public IGamepad SelectedGamepad
{
get => _selectedGamepad;
private set
{
_selectedGamepad = value;
OnPropertiesChanged(nameof(HasLed), nameof(CanClearLed));
}
}
public ObservableCollection<PlayerModel> PlayerIndexes { get; set; } public ObservableCollection<PlayerModel> PlayerIndexes { get; set; }
public ObservableCollection<(DeviceType Type, string Id, string Name)> Devices { get; set; } public ObservableCollection<(DeviceType Type, string Id, string Name)> Devices { get; set; }
@@ -69,6 +81,9 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public bool IsRight { get; set; } public bool IsRight { get; set; }
public bool IsLeft { get; set; } public bool IsLeft { get; set; }
public bool HasLed => SelectedGamepad.Features.HasFlag(GamepadFeaturesFlag.Led);
public bool CanClearLed => SelectedGamepad.Name.ContainsIgnoreCase("DualSense");
public bool IsModified { get; set; } public bool IsModified { get; set; }
public event Action NotifyChangesEvent; public event Action NotifyChangesEvent;

View File

@@ -488,7 +488,6 @@ namespace Ryujinx.Ava.UI.ViewModels
EnableDiscordIntegration = config.EnableDiscordIntegration; EnableDiscordIntegration = config.EnableDiscordIntegration;
CheckUpdatesOnStart = config.CheckUpdatesOnStart; CheckUpdatesOnStart = config.CheckUpdatesOnStart;
ShowConfirmExit = config.ShowConfirmExit; ShowConfirmExit = config.ShowConfirmExit;
IgnoreApplet = config.IgnoreApplet;
RememberWindowState = config.RememberWindowState; RememberWindowState = config.RememberWindowState;
ShowTitleBar = config.ShowTitleBar; ShowTitleBar = config.ShowTitleBar;
HideCursor = (int)config.HideCursor.Value; HideCursor = (int)config.HideCursor.Value;
@@ -532,6 +531,7 @@ namespace Ryujinx.Ava.UI.ViewModels
EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks; EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks;
DramSize = config.System.DramSize; DramSize = config.System.DramSize;
IgnoreMissingServices = config.System.IgnoreMissingServices; IgnoreMissingServices = config.System.IgnoreMissingServices;
IgnoreApplet = config.System.IgnoreApplet;
// CPU // CPU
EnablePptc = config.System.EnablePtc; EnablePptc = config.System.EnablePtc;
@@ -591,7 +591,6 @@ namespace Ryujinx.Ava.UI.ViewModels
config.EnableDiscordIntegration.Value = EnableDiscordIntegration; config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart; config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
config.ShowConfirmExit.Value = ShowConfirmExit; config.ShowConfirmExit.Value = ShowConfirmExit;
config.IgnoreApplet.Value = IgnoreApplet;
config.RememberWindowState.Value = RememberWindowState; config.RememberWindowState.Value = RememberWindowState;
config.ShowTitleBar.Value = ShowTitleBar; config.ShowTitleBar.Value = ShowTitleBar;
config.HideCursor.Value = (HideCursorMode)HideCursor; config.HideCursor.Value = (HideCursorMode)HideCursor;
@@ -632,12 +631,10 @@ namespace Ryujinx.Ava.UI.ViewModels
} }
config.System.SystemTimeOffset.Value = Convert.ToInt64((CurrentDate.ToUnixTimeSeconds() + CurrentTime.TotalSeconds) - DateTimeOffset.Now.ToUnixTimeSeconds()); config.System.SystemTimeOffset.Value = Convert.ToInt64((CurrentDate.ToUnixTimeSeconds() + CurrentTime.TotalSeconds) - DateTimeOffset.Now.ToUnixTimeSeconds());
config.Graphics.VSyncMode.Value = VSyncMode;
config.Graphics.EnableCustomVSyncInterval.Value = EnableCustomVSyncInterval;
config.Graphics.CustomVSyncInterval.Value = CustomVSyncInterval;
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks; config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
config.System.DramSize.Value = DramSize; config.System.DramSize.Value = DramSize;
config.System.IgnoreMissingServices.Value = IgnoreMissingServices; config.System.IgnoreMissingServices.Value = IgnoreMissingServices;
config.System.IgnoreApplet.Value = IgnoreApplet;
// CPU // CPU
config.System.EnablePtc.Value = EnablePptc; config.System.EnablePtc.Value = EnablePptc;
@@ -646,6 +643,9 @@ namespace Ryujinx.Ava.UI.ViewModels
config.System.UseHypervisor.Value = UseHypervisor; config.System.UseHypervisor.Value = UseHypervisor;
// Graphics // Graphics
config.Graphics.VSyncMode.Value = VSyncMode;
config.Graphics.EnableCustomVSyncInterval.Value = EnableCustomVSyncInterval;
config.Graphics.CustomVSyncInterval.Value = CustomVSyncInterval;
config.Graphics.GraphicsBackend.Value = (GraphicsBackend)GraphicsBackendIndex; config.Graphics.GraphicsBackend.Value = (GraphicsBackend)GraphicsBackendIndex;
config.Graphics.PreferredGpu.Value = _gpuIds.ElementAtOrDefault(PreferredGpuIndex); config.Graphics.PreferredGpu.Value = _gpuIds.ElementAtOrDefault(PreferredGpuIndex);
config.Graphics.EnableShaderCache.Value = EnableShaderCache; config.Graphics.EnableShaderCache.Value = EnableShaderCache;

View File

@@ -4,6 +4,7 @@
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup" xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls" xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input" xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers" xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
@@ -428,7 +429,7 @@
</StackPanel> </StackPanel>
</StackPanel> </StackPanel>
</Border> </Border>
<!-- Motion + Rumble --> <!-- Motion, Rumble, LED -->
<StackPanel <StackPanel
Margin="0,10,0,0" Margin="0,10,0,0"
Spacing="5" Spacing="5"
@@ -486,6 +487,59 @@
</Button> </Button>
</Grid> </Grid>
</Border> </Border>
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
CornerRadius="5"
HorizontalAlignment="Stretch"
Margin="0,-1,0,0">
<Grid IsVisible="{Binding ParentModel.HasLed}">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<CheckBox
Margin="10, 10, 5, 10"
MinWidth="0"
Grid.Column="0"
IsChecked="{Binding Config.EnableLedChanging, Mode=TwoWay}">
<TextBlock Text="{ext:Locale ControllerSettingsLedColor}" />
</CheckBox>
<CheckBox
Margin="5, 10, 5, 10"
MinWidth="0"
Grid.Column="1"
IsVisible="{Binding ParentModel.CanClearLed}"
IsChecked="{Binding Config.TurnOffLed, Mode=TwoWay}"
Command="{Binding LedDisabledChanged}">
<TextBlock Text="{ext:Locale ControllerSettingsLedColorDisable}" />
</CheckBox>
<CheckBox
Margin="5, 10 5,10"
MinWidth="0"
Grid.Column="2"
IsEnabled="{Binding !Config.TurnOffLed}"
IsChecked="{Binding Config.UseRainbowLed, Mode=TwoWay}">
<TextBlock Text="{ext:Locale ControllerSettingsLedColorRainbow}" />
</CheckBox>
<ui:ColorPickerButton
Grid.Column="3"
IsEnabled="{Binding Config.ShowLedColorPicker}"
Margin="5, 10, 10, 10"
IsMoreButtonVisible="False"
UseColorPalette="False"
UseColorTriangle="False"
UseColorWheel="False"
ShowAcceptDismissButtons="False"
IsAlphaEnabled="False"
AttachedToVisualTree="ColorPickerButton_OnAttachedToVisualTree"
ColorChanged="ColorPickerButton_OnColorChanged"
Color="{Binding Config.LedColor, Mode=TwoWay}">
</ui:ColorPickerButton>
</Grid>
</Border>
</StackPanel> </StackPanel>
</StackPanel> </StackPanel>
<!-- Right Controls --> <!-- Right Controls -->

View File

@@ -4,14 +4,14 @@ using Avalonia.Controls.Primitives;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Avalonia.LogicalTree; using Avalonia.LogicalTree;
using DiscordRPC; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels.Input; using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Common.Configuration.Hid.Controller; using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Logging;
using Ryujinx.Input; using Ryujinx.Input;
using Ryujinx.Input.Assigner; using Ryujinx.Input.Assigner;
using System; using System.Linq;
using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId; using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
@@ -85,7 +85,7 @@ namespace Ryujinx.Ava.UI.Views.Input
private void Button_IsCheckedChanged(object sender, RoutedEventArgs e) private void Button_IsCheckedChanged(object sender, RoutedEventArgs e)
{ {
if (sender is ToggleButton button) if (sender is ToggleButton button)
{ {
if (button.IsChecked is true) if (button.IsChecked is true)
{ {
@@ -106,7 +106,9 @@ namespace Ryujinx.Ava.UI.Views.Input
var viewModel = (DataContext as ControllerInputViewModel); var viewModel = (DataContext as ControllerInputViewModel);
IKeyboard keyboard = (IKeyboard)viewModel.ParentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations. IKeyboard keyboard =
(IKeyboard)viewModel.ParentModel.AvaloniaKeyboardDriver
.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
IButtonAssigner assigner = CreateButtonAssigner(isStick); IButtonAssigner assigner = CreateButtonAssigner(isStick);
_currentAssigner.ButtonAssigned += (sender, e) => _currentAssigner.ButtonAssigned += (sender, e) =>
@@ -234,8 +236,31 @@ namespace Ryujinx.Ava.UI.Views.Input
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e) protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
{ {
base.OnDetachedFromVisualTree(e); base.OnDetachedFromVisualTree(e);
foreach (IGamepad gamepad in RyujinxApp.MainWindow.InputManager.GamepadDriver.GetGamepads())
{
gamepad?.ClearLed();
}
_currentAssigner?.Cancel(); _currentAssigner?.Cancel();
_currentAssigner = null; _currentAssigner = null;
} }
private void ColorPickerButton_OnColorChanged(ColorPickerButton sender, ColorButtonColorChangedEventArgs args)
{
if (!args.NewColor.HasValue) return;
if (DataContext is not ControllerInputViewModel cVm) return;
if (!cVm.Config.EnableLedChanging) return;
cVm.ParentModel.SelectedGamepad.SetLed(args.NewColor.Value.ToUInt32());
}
private void ColorPickerButton_OnAttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
{
if (DataContext is not ControllerInputViewModel cVm) return;
if (!cVm.Config.EnableLedChanging) return;
cVm.ParentModel.SelectedGamepad.SetLed(cVm.Config.LedColor.ToUInt32());
}
} }
} }

View File

@@ -264,19 +264,19 @@
Name="FaqMenuItem" Name="FaqMenuItem"
Header="{ext:Locale MenuBarHelpFaq}" Header="{ext:Locale MenuBarHelpFaq}"
Icon="{ext:Icon fa-github}" Icon="{ext:Icon fa-github}"
CommandParameter="https://github.com/GreemDev/Ryujinx/wiki/FAQ-and-Troubleshooting" CommandParameter="https://github.com/Ryubing/Ryujinx/wiki/FAQ-and-Troubleshooting"
ToolTip.Tip="{ext:Locale MenuBarHelpFaqTooltip}" /> ToolTip.Tip="{ext:Locale MenuBarHelpFaqTooltip}" />
<MenuItem <MenuItem
Name="SetupGuideMenuItem" Name="SetupGuideMenuItem"
Header="{ext:Locale MenuBarHelpSetup}" Header="{ext:Locale MenuBarHelpSetup}"
Icon="{ext:Icon fa-github}" Icon="{ext:Icon fa-github}"
CommandParameter="https://github.com/GreemDev/Ryujinx/wiki/Ryujinx-Setup-&amp;-Configuration-Guide" CommandParameter="https://github.com/Ryubing/Ryujinx/wiki/Ryujinx-Setup-&amp;-Configuration-Guide"
ToolTip.Tip="{ext:Locale MenuBarHelpSetupTooltip}" /> ToolTip.Tip="{ext:Locale MenuBarHelpSetupTooltip}" />
<MenuItem <MenuItem
Name="LdnGuideMenuItem" Name="LdnGuideMenuItem"
Header="{ext:Locale MenuBarHelpMultiplayer}" Header="{ext:Locale MenuBarHelpMultiplayer}"
Icon="{ext:Icon fa-github}" Icon="{ext:Icon fa-github}"
CommandParameter="https://github.com/GreemDev/Ryujinx/wiki/Multiplayer%E2%80%90(LDN%E2%80%90Local%E2%80%90Wireless)%E2%80%90Guide" CommandParameter="https://github.com/Ryubing/Ryujinx/wiki/Multiplayer%E2%80%90(LDN%E2%80%90Local%E2%80%90Wireless)%E2%80%90Guide"
ToolTip.Tip="{ext:Locale MenuBarHelpMultiplayerTooltip}" /> ToolTip.Tip="{ext:Locale MenuBarHelpMultiplayerTooltip}" />
</MenuItem> </MenuItem>
</MenuItem> </MenuItem>

View File

@@ -182,7 +182,7 @@
HorizontalAlignment="Left" HorizontalAlignment="Left"
Background="Transparent" Background="Transparent"
Click="Button_OnClick" Click="Button_OnClick"
Tag="https://github.com/GreemDev/Ryujinx/graphs/contributors?type=a"> Tag="https://github.com/Ryubing/Ryujinx/graphs/contributors?type=a">
<TextBlock <TextBlock
FontSize="10" FontSize="10"
Text="{ext:Locale AboutRyujinxContributorsButtonHeader}" Text="{ext:Locale AboutRyujinxContributorsButtonHeader}"

View File

@@ -736,9 +736,7 @@ namespace Ryujinx.Ava.UI.Windows
}); });
} }
private static bool _intelMacWarningShown = !(OperatingSystem.IsMacOS() && private static bool _intelMacWarningShown = !RunningPlatform.IsIntelMac;
(RuntimeInformation.OSArchitecture == Architecture.X64 ||
RuntimeInformation.OSArchitecture == Architecture.X86));
public static async Task ShowIntelMacWarningAsync() public static async Task ShowIntelMacWarningAsync()
{ {

View File

@@ -4,9 +4,14 @@ using Avalonia.Input;
using FluentAvalonia.Core; using FluentAvalonia.Core;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.FileSystem;
using Ryujinx.Input;
using System; using System;
using System.Linq;
using Key = Avalonia.Input.Key;
namespace Ryujinx.Ava.UI.Windows namespace Ryujinx.Ava.UI.Windows
{ {
@@ -106,6 +111,12 @@ namespace Ryujinx.Ava.UI.Windows
protected override void OnClosing(WindowClosingEventArgs e) protected override void OnClosing(WindowClosingEventArgs e)
{ {
HotkeysPage.Dispose(); HotkeysPage.Dispose();
foreach (IGamepad gamepad in RyujinxApp.MainWindow.InputManager.GamepadDriver.GetGamepads())
{
gamepad?.ClearLed();
}
InputPage.Dispose(); InputPage.Dispose();
base.OnClosing(e); base.OnClosing(e);
} }

View File

@@ -17,7 +17,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// <summary> /// <summary>
/// The current version of the file format /// The current version of the file format
/// </summary> /// </summary>
public const int CurrentVersion = 60; public const int CurrentVersion = 61;
/// <summary> /// <summary>
/// Version of the configuration file format /// Version of the configuration file format

View File

@@ -1,3 +1,4 @@
using Avalonia.Media;
using Gommon; using Gommon;
using Ryujinx.Ava.Utilities.Configuration.System; using Ryujinx.Ava.Utilities.Configuration.System;
using Ryujinx.Ava.Utilities.Configuration.UI; using Ryujinx.Ava.Utilities.Configuration.UI;
@@ -45,7 +46,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration; EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart; CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
ShowConfirmExit.Value = cff.ShowConfirmExit; ShowConfirmExit.Value = cff.ShowConfirmExit;
IgnoreApplet.Value = cff.IgnoreApplet;
RememberWindowState.Value = cff.RememberWindowState; RememberWindowState.Value = cff.RememberWindowState;
ShowTitleBar.Value = cff.ShowTitleBar; ShowTitleBar.Value = cff.ShowTitleBar;
EnableHardwareAcceleration.Value = cff.EnableHardwareAcceleration; EnableHardwareAcceleration.Value = cff.EnableHardwareAcceleration;
@@ -97,6 +97,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
System.MemoryManagerMode.Value = cff.MemoryManagerMode; System.MemoryManagerMode.Value = cff.MemoryManagerMode;
System.DramSize.Value = cff.DramSize; System.DramSize.Value = cff.DramSize;
System.IgnoreMissingServices.Value = cff.IgnoreMissingServices; System.IgnoreMissingServices.Value = cff.IgnoreMissingServices;
System.IgnoreApplet.Value = cff.IgnoreApplet;
System.UseHypervisor.Value = cff.UseHypervisor; System.UseHypervisor.Value = cff.UseHypervisor;
UI.GuiColumns.FavColumn.Value = cff.GuiColumns.FavColumn; UI.GuiColumns.FavColumn.Value = cff.GuiColumns.FavColumn;
@@ -263,15 +264,12 @@ namespace Ryujinx.Ava.Utilities.Configuration
}), }),
(30, static cff => (30, static cff =>
{ {
foreach (InputConfig config in cff.InputConfig) foreach (StandardControllerInputConfig config in cff.InputConfig.OfType<StandardControllerInputConfig>())
{ {
if (config is StandardControllerInputConfig controllerConfig) config.Rumble = new RumbleConfigController
{ {
controllerConfig.Rumble = new RumbleConfigController EnableRumble = false, StrongRumble = 1f, WeakRumble = 1f,
{ };
EnableRumble = false, StrongRumble = 1f, WeakRumble = 1f,
};
}
} }
}), }),
(31, static cff => cff.BackendThreading = BackendThreading.Auto), (31, static cff => cff.BackendThreading = BackendThreading.Auto),
@@ -416,7 +414,20 @@ namespace Ryujinx.Ava.Utilities.Configuration
// so as a compromise users who want to use it will simply need to re-enable it once after updating. // so as a compromise users who want to use it will simply need to re-enable it once after updating.
cff.IgnoreApplet = false; cff.IgnoreApplet = false;
}), }),
(60, static cff => cff.StartNoUI = false) (60, static cff => cff.StartNoUI = false),
(61, static cff =>
{
foreach (StandardControllerInputConfig config in cff.InputConfig.OfType<StandardControllerInputConfig>())
{
config.Led = new LedConfigController
{
EnableLed = false,
TurnOffLed = false,
UseRainbow = false,
LedColor = new Color(255, 5, 1, 253).ToUInt32()
};
}
})
); );
} }
} }

View File

@@ -366,6 +366,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// Enable or disable ignoring missing services /// Enable or disable ignoring missing services
/// </summary> /// </summary>
public ReactiveObject<bool> IgnoreMissingServices { get; private set; } public ReactiveObject<bool> IgnoreMissingServices { get; private set; }
/// <summary>
/// Ignore Controller Applet
/// </summary>
public ReactiveObject<bool> IgnoreApplet { get; private set; }
/// <summary> /// <summary>
/// Uses Hypervisor over JIT if available /// Uses Hypervisor over JIT if available
@@ -404,6 +409,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
DramSize.LogChangesToValue(nameof(DramSize)); DramSize.LogChangesToValue(nameof(DramSize));
IgnoreMissingServices = new ReactiveObject<bool>(); IgnoreMissingServices = new ReactiveObject<bool>();
IgnoreMissingServices.LogChangesToValue(nameof(IgnoreMissingServices)); IgnoreMissingServices.LogChangesToValue(nameof(IgnoreMissingServices));
IgnoreApplet = new ReactiveObject<bool>();
IgnoreApplet.LogChangesToValue(nameof(IgnoreApplet));
AudioVolume = new ReactiveObject<float>(); AudioVolume = new ReactiveObject<float>();
AudioVolume.LogChangesToValue(nameof(AudioVolume)); AudioVolume.LogChangesToValue(nameof(AudioVolume));
UseHypervisor = new ReactiveObject<bool>(); UseHypervisor = new ReactiveObject<bool>();
@@ -745,11 +752,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// </summary> /// </summary>
public ReactiveObject<bool> ShowConfirmExit { get; private set; } public ReactiveObject<bool> ShowConfirmExit { get; private set; }
/// <summary>
/// Ignore Applet
/// </summary>
public ReactiveObject<bool> IgnoreApplet { get; private set; }
/// <summary> /// <summary>
/// Enables or disables save window size, position and state on close. /// Enables or disables save window size, position and state on close.
/// </summary> /// </summary>
@@ -782,8 +784,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
EnableDiscordIntegration = new ReactiveObject<bool>(); EnableDiscordIntegration = new ReactiveObject<bool>();
CheckUpdatesOnStart = new ReactiveObject<bool>(); CheckUpdatesOnStart = new ReactiveObject<bool>();
ShowConfirmExit = new ReactiveObject<bool>(); ShowConfirmExit = new ReactiveObject<bool>();
IgnoreApplet = new ReactiveObject<bool>();
IgnoreApplet.LogChangesToValue(nameof(IgnoreApplet));
RememberWindowState = new ReactiveObject<bool>(); RememberWindowState = new ReactiveObject<bool>();
ShowTitleBar = new ReactiveObject<bool>(); ShowTitleBar = new ReactiveObject<bool>();
EnableHardwareAcceleration = new ReactiveObject<bool>(); EnableHardwareAcceleration = new ReactiveObject<bool>();

View File

@@ -56,7 +56,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
EnableDiscordIntegration = EnableDiscordIntegration, EnableDiscordIntegration = EnableDiscordIntegration,
CheckUpdatesOnStart = CheckUpdatesOnStart, CheckUpdatesOnStart = CheckUpdatesOnStart,
ShowConfirmExit = ShowConfirmExit, ShowConfirmExit = ShowConfirmExit,
IgnoreApplet = IgnoreApplet,
RememberWindowState = RememberWindowState, RememberWindowState = RememberWindowState,
ShowTitleBar = ShowTitleBar, ShowTitleBar = ShowTitleBar,
EnableHardwareAcceleration = EnableHardwareAcceleration, EnableHardwareAcceleration = EnableHardwareAcceleration,
@@ -78,6 +77,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
MemoryManagerMode = System.MemoryManagerMode, MemoryManagerMode = System.MemoryManagerMode,
DramSize = System.DramSize, DramSize = System.DramSize,
IgnoreMissingServices = System.IgnoreMissingServices, IgnoreMissingServices = System.IgnoreMissingServices,
IgnoreApplet = System.IgnoreApplet,
UseHypervisor = System.UseHypervisor, UseHypervisor = System.UseHypervisor,
GuiColumns = new GuiColumns GuiColumns = new GuiColumns
{ {
@@ -176,7 +176,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
EnableDiscordIntegration.Value = true; EnableDiscordIntegration.Value = true;
CheckUpdatesOnStart.Value = true; CheckUpdatesOnStart.Value = true;
ShowConfirmExit.Value = true; ShowConfirmExit.Value = true;
IgnoreApplet.Value = false;
RememberWindowState.Value = true; RememberWindowState.Value = true;
ShowTitleBar.Value = !OperatingSystem.IsWindows(); ShowTitleBar.Value = !OperatingSystem.IsWindows();
EnableHardwareAcceleration.Value = true; EnableHardwareAcceleration.Value = true;
@@ -200,6 +199,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
System.MemoryManagerMode.Value = MemoryManagerMode.HostMappedUnsafe; System.MemoryManagerMode.Value = MemoryManagerMode.HostMappedUnsafe;
System.DramSize.Value = MemoryConfiguration.MemoryConfiguration4GiB; System.DramSize.Value = MemoryConfiguration.MemoryConfiguration4GiB;
System.IgnoreMissingServices.Value = false; System.IgnoreMissingServices.Value = false;
System.IgnoreApplet.Value = false;
System.UseHypervisor.Value = true; System.UseHypervisor.Value = true;
Multiplayer.LanInterfaceId.Value = "0"; Multiplayer.LanInterfaceId.Value = "0";
Multiplayer.Mode.Value = MultiplayerMode.Disabled; Multiplayer.Mode.Value = MultiplayerMode.Disabled;