Compare commits
31 Commits
1.2.82
...
52b7b4eb40
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
52b7b4eb40 | ||
|
|
30e790ced4 | ||
|
|
5e8af26516 | ||
|
|
9356b68f26 | ||
|
|
14aafebaa6 | ||
|
|
4518666a04 | ||
|
|
4399edaa9f | ||
|
|
4e77bcb55a | ||
|
|
3cbd7dc1a1 | ||
|
|
536f792558 | ||
|
|
7a451ab160 | ||
|
|
99c7c3fb14 | ||
|
|
09e7b660f4 | ||
|
|
69dfd8c60e | ||
|
|
8e50dd9fa6 | ||
|
|
68c03051ad | ||
|
|
a837294b11 | ||
|
|
f1c0cc8076 | ||
|
|
6dec7ff8ba | ||
|
|
20fdbff964 | ||
|
|
e426680cb0 | ||
|
|
7863e97cb0 | ||
|
|
c4dea0ee28 | ||
|
|
e0b6a01e9d | ||
|
|
e509ffa716 | ||
|
|
714c68b548 | ||
|
|
fec197d9ec | ||
|
|
a4b2feef79 | ||
|
|
ad7d9d1ce0 | ||
|
|
86f9544910 | ||
|
|
e9ecbd44fc |
@@ -969,7 +969,6 @@
|
|||||||
0100751007ADA000,"Don't Starve: Nintendo Switch Edition",nvdec,playable,2022-02-05 20:43:34
|
0100751007ADA000,"Don't Starve: Nintendo Switch Edition",nvdec,playable,2022-02-05 20:43:34
|
||||||
010088B010DD2000,"Dongo Adventure",,playable,2022-10-04 16:22:26
|
010088B010DD2000,"Dongo Adventure",,playable,2022-10-04 16:22:26
|
||||||
0100C1F0051B6000,"Donkey Kong Country™: Tropical Freeze",,playable,2024-08-05 16:46:10
|
0100C1F0051B6000,"Donkey Kong Country™: Tropical Freeze",,playable,2024-08-05 16:46:10
|
||||||
01009D901BC56000,"Donkey Kong Country™: Returns HD",gpu,ingame,2025-02-16 13:44:12
|
|
||||||
0100F2C00F060000,"Doodle Derby",,boots,2020-12-04 22:51:48
|
0100F2C00F060000,"Doodle Derby",,boots,2020-12-04 22:51:48
|
||||||
0100416004C00000,"DOOM",gpu;slow;nvdec;online-broken,ingame,2024-09-23 15:40:07
|
0100416004C00000,"DOOM",gpu;slow;nvdec;online-broken,ingame,2024-09-23 15:40:07
|
||||||
010018900DD00000,"DOOM (1993)",nvdec;online-broken,menus,2022-09-06 13:32:19
|
010018900DD00000,"DOOM (1993)",nvdec;online-broken,menus,2022-09-06 13:32:19
|
||||||
|
|||||||
|
@@ -34,10 +34,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
|
|||||||
{
|
{
|
||||||
if (errorCode != LinuxError.SUCCESS)
|
if (errorCode != LinuxError.SUCCESS)
|
||||||
{
|
{
|
||||||
if (errorCode != LinuxError.EWOULDBLOCK)
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.ServiceBsd, $"Operation failed with error {errorCode}.");
|
|
||||||
}
|
|
||||||
result = -1;
|
result = -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -70,8 +66,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
|
|||||||
BsdSocketType type = (BsdSocketType)context.RequestData.ReadInt32();
|
BsdSocketType type = (BsdSocketType)context.RequestData.ReadInt32();
|
||||||
ProtocolType protocol = (ProtocolType)context.RequestData.ReadInt32();
|
ProtocolType protocol = (ProtocolType)context.RequestData.ReadInt32();
|
||||||
|
|
||||||
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Creating socket with domain={domain}, type={type}, protocol={protocol}");
|
|
||||||
|
|
||||||
BsdSocketCreationFlags creationFlags = (BsdSocketCreationFlags)((int)type >> (int)BsdSocketCreationFlags.FlagsShift);
|
BsdSocketCreationFlags creationFlags = (BsdSocketCreationFlags)((int)type >> (int)BsdSocketCreationFlags.FlagsShift);
|
||||||
type &= BsdSocketType.TypeMask;
|
type &= BsdSocketType.TypeMask;
|
||||||
|
|
||||||
@@ -101,21 +95,12 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
LinuxError errno = LinuxError.SUCCESS;
|
ISocket newBsdSocket = new ManagedSocket(netDomain, (SocketType)type, protocol, context.Device.Configuration.MultiplayerLanInterfaceId)
|
||||||
ISocket newBsdSocket;
|
{
|
||||||
|
Blocking = !creationFlags.HasFlag(BsdSocketCreationFlags.NonBlocking),
|
||||||
|
};
|
||||||
|
|
||||||
try
|
LinuxError errno = LinuxError.SUCCESS;
|
||||||
{
|
|
||||||
newBsdSocket = new ManagedSocket(netDomain, (SocketType)type, protocol, context.Device.Configuration.MultiplayerLanInterfaceId)
|
|
||||||
{
|
|
||||||
Blocking = !creationFlags.HasFlag(BsdSocketCreationFlags.NonBlocking),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
catch (SocketException exception)
|
|
||||||
{
|
|
||||||
LinuxError errNo = WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
|
||||||
return WriteBsdResult(context, 0, errNo);
|
|
||||||
}
|
|
||||||
|
|
||||||
int newSockFd = _context.RegisterFileDescriptor(newBsdSocket);
|
int newSockFd = _context.RegisterFileDescriptor(newBsdSocket);
|
||||||
|
|
||||||
@@ -126,7 +111,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
|
|||||||
|
|
||||||
if (exempt)
|
if (exempt)
|
||||||
{
|
{
|
||||||
Logger.Info?.Print(LogClass.ServiceBsd, "Disconnecting exempt socket.");
|
|
||||||
newBsdSocket.Disconnect();
|
newBsdSocket.Disconnect();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -813,10 +797,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
|
|||||||
{
|
{
|
||||||
errno = socket.Listen(backlog);
|
errno = socket.Listen(backlog);
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, $"Invalid socket fd '{socketFd}'.");
|
|
||||||
}
|
|
||||||
|
|
||||||
return WriteBsdResult(context, 0, errno);
|
return WriteBsdResult(context, 0, errno);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -92,30 +92,18 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
|||||||
{
|
{
|
||||||
newSocket = new ManagedSocket(Socket.Accept());
|
newSocket = new ManagedSocket(Socket.Accept());
|
||||||
|
|
||||||
IPEndPoint remoteEndPoint = newSocket.RemoteEndPoint;
|
|
||||||
bool isPrivateIp = remoteEndPoint.Address.ToString().StartsWith("192.168.");
|
|
||||||
Logger.Info?.PrintMsg(LogClass.ServiceBsd,
|
|
||||||
isPrivateIp
|
|
||||||
? $"Accepted connection from {ProtocolType}/{remoteEndPoint.Address}:{remoteEndPoint.Port}"
|
|
||||||
: $"Accepted connection from {ProtocolType}/***:{remoteEndPoint.Port}");
|
|
||||||
|
|
||||||
return LinuxError.SUCCESS;
|
return LinuxError.SUCCESS;
|
||||||
}
|
}
|
||||||
catch (SocketException exception)
|
catch (SocketException exception)
|
||||||
{
|
{
|
||||||
newSocket = null;
|
newSocket = null;
|
||||||
|
|
||||||
if (exception.SocketErrorCode != SocketError.WouldBlock)
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
|
|
||||||
}
|
|
||||||
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public LinuxError Bind(IPEndPoint localEndPoint)
|
public LinuxError Bind(IPEndPoint localEndPoint)
|
||||||
{
|
{
|
||||||
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Socket binding to: {ProtocolType}/{localEndPoint.Port}");
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
Socket.Bind(localEndPoint);
|
Socket.Bind(localEndPoint);
|
||||||
@@ -124,10 +112,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
|||||||
}
|
}
|
||||||
catch (SocketException exception)
|
catch (SocketException exception)
|
||||||
{
|
{
|
||||||
if (exception.SocketErrorCode != SocketError.WouldBlock)
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
|
|
||||||
}
|
|
||||||
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -139,15 +123,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
|||||||
|
|
||||||
public LinuxError Connect(IPEndPoint remoteEndPoint)
|
public LinuxError Connect(IPEndPoint remoteEndPoint)
|
||||||
{
|
{
|
||||||
bool isLDNPrivateIP = remoteEndPoint.Address.ToString().StartsWith("192.168.");
|
|
||||||
if (isLDNPrivateIP)
|
|
||||||
{
|
|
||||||
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Connecting to: {ProtocolType}/{remoteEndPoint.Address}:{remoteEndPoint.Port}");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Connecting to: {ProtocolType}/***:{remoteEndPoint.Port}");
|
|
||||||
}
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
Socket.Connect(remoteEndPoint);
|
Socket.Connect(remoteEndPoint);
|
||||||
@@ -162,10 +137,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (exception.SocketErrorCode != SocketError.WouldBlock)
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
|
|
||||||
}
|
|
||||||
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -173,13 +144,11 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
|||||||
|
|
||||||
public void Disconnect()
|
public void Disconnect()
|
||||||
{
|
{
|
||||||
Logger.Info?.Print(LogClass.ServiceBsd, "Socket disconnecting");
|
|
||||||
Socket.Disconnect(true);
|
Socket.Disconnect(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
{
|
{
|
||||||
Logger.Info?.Print(LogClass.ServiceBsd, "Socket closed");
|
|
||||||
Socket.Close();
|
Socket.Close();
|
||||||
Socket.Dispose();
|
Socket.Dispose();
|
||||||
}
|
}
|
||||||
@@ -190,16 +159,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
|||||||
{
|
{
|
||||||
Socket.Listen(backlog);
|
Socket.Listen(backlog);
|
||||||
|
|
||||||
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Socket listening: {ProtocolType}/{(Socket.LocalEndPoint as IPEndPoint).Port}");
|
|
||||||
|
|
||||||
return LinuxError.SUCCESS;
|
return LinuxError.SUCCESS;
|
||||||
}
|
}
|
||||||
catch (SocketException exception)
|
catch (SocketException exception)
|
||||||
{
|
{
|
||||||
if (exception.SocketErrorCode != SocketError.WouldBlock)
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
|
|
||||||
}
|
|
||||||
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -219,15 +182,11 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
|||||||
}
|
}
|
||||||
catch (SocketException exception)
|
catch (SocketException exception)
|
||||||
{
|
{
|
||||||
if (exception.SocketErrorCode != SocketError.WouldBlock)
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
|
|
||||||
}
|
|
||||||
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool _hasEmittedBlockingWarning;
|
bool hasEmittedBlockingWarning = false;
|
||||||
|
|
||||||
public LinuxError Receive(out int receiveSize, Span<byte> buffer, BsdSocketFlags flags)
|
public LinuxError Receive(out int receiveSize, Span<byte> buffer, BsdSocketFlags flags)
|
||||||
{
|
{
|
||||||
@@ -243,10 +202,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
|||||||
shouldBlockAfterOperation = true;
|
shouldBlockAfterOperation = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Blocking && !_hasEmittedBlockingWarning)
|
if (Blocking && !hasEmittedBlockingWarning)
|
||||||
{
|
{
|
||||||
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, "Blocking socket operations are not yet working properly. Expect network errors.");
|
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, "Blocking socket operations are not yet working properly. Expect network errors.");
|
||||||
_hasEmittedBlockingWarning = true;
|
hasEmittedBlockingWarning = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
receiveSize = Socket.Receive(buffer, ConvertBsdSocketFlags(flags));
|
receiveSize = Socket.Receive(buffer, ConvertBsdSocketFlags(flags));
|
||||||
@@ -255,10 +214,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
|||||||
}
|
}
|
||||||
catch (SocketException exception)
|
catch (SocketException exception)
|
||||||
{
|
{
|
||||||
if (exception.SocketErrorCode != SocketError.WouldBlock)
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
|
|
||||||
}
|
|
||||||
receiveSize = -1;
|
receiveSize = -1;
|
||||||
|
|
||||||
result = WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
result = WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
||||||
@@ -290,10 +245,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
|||||||
shouldBlockAfterOperation = true;
|
shouldBlockAfterOperation = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Blocking && !_hasEmittedBlockingWarning)
|
if (Blocking && !hasEmittedBlockingWarning)
|
||||||
{
|
{
|
||||||
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, "Blocking socket operations are not yet working properly. Expect network errors.");
|
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, "Blocking socket operations are not yet working properly. Expect network errors.");
|
||||||
_hasEmittedBlockingWarning = true;
|
hasEmittedBlockingWarning = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!Socket.IsBound)
|
if (!Socket.IsBound)
|
||||||
@@ -310,10 +265,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
|||||||
}
|
}
|
||||||
catch (SocketException exception)
|
catch (SocketException exception)
|
||||||
{
|
{
|
||||||
if (exception.SocketErrorCode != SocketError.WouldBlock)
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
|
|
||||||
}
|
|
||||||
receiveSize = -1;
|
receiveSize = -1;
|
||||||
|
|
||||||
result = WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
result = WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
||||||
@@ -337,10 +288,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
|||||||
}
|
}
|
||||||
catch (SocketException exception)
|
catch (SocketException exception)
|
||||||
{
|
{
|
||||||
if (exception.SocketErrorCode != SocketError.WouldBlock)
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
|
|
||||||
}
|
|
||||||
sendSize = -1;
|
sendSize = -1;
|
||||||
|
|
||||||
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
||||||
@@ -357,10 +304,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
|||||||
}
|
}
|
||||||
catch (SocketException exception)
|
catch (SocketException exception)
|
||||||
{
|
{
|
||||||
if (exception.SocketErrorCode != SocketError.WouldBlock)
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
|
|
||||||
}
|
|
||||||
sendSize = -1;
|
sendSize = -1;
|
||||||
|
|
||||||
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
||||||
@@ -398,10 +341,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
|||||||
}
|
}
|
||||||
catch (SocketException exception)
|
catch (SocketException exception)
|
||||||
{
|
{
|
||||||
if (exception.SocketErrorCode != SocketError.WouldBlock)
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
|
|
||||||
}
|
|
||||||
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -448,10 +387,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
|||||||
}
|
}
|
||||||
catch (SocketException exception)
|
catch (SocketException exception)
|
||||||
{
|
{
|
||||||
if (exception.SocketErrorCode != SocketError.WouldBlock)
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
|
|
||||||
}
|
|
||||||
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -584,10 +519,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
|||||||
}
|
}
|
||||||
catch (SocketException exception)
|
catch (SocketException exception)
|
||||||
{
|
{
|
||||||
if (exception.SocketErrorCode != SocketError.WouldBlock)
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
|
|
||||||
}
|
|
||||||
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -626,10 +557,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
|||||||
}
|
}
|
||||||
catch (SocketException exception)
|
catch (SocketException exception)
|
||||||
{
|
{
|
||||||
if (exception.SocketErrorCode != SocketError.WouldBlock)
|
|
||||||
{
|
|
||||||
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
|
|
||||||
}
|
|
||||||
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,4 @@
|
|||||||
using Ryujinx.Common.Logging;
|
|
||||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy;
|
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy;
|
||||||
using Ryujinx.HLE.HOS.Services.Sockets.Bsd.Types;
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
@@ -66,18 +64,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Proxy
|
|||||||
{
|
{
|
||||||
if (_proxy.Supported(domain, type, protocol))
|
if (_proxy.Supported(domain, type, protocol))
|
||||||
{
|
{
|
||||||
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Socket is using LDN proxy");
|
|
||||||
return new LdnProxySocket(domain, type, protocol, _proxy);
|
return new LdnProxySocket(domain, type, protocol, _proxy);
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, $"LDN proxy does not support socket {domain}, {type}, {protocol}");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Opening socket using host networking stack");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return new DefaultSocket(domain, type, protocol, lanInterfaceId);
|
return new DefaultSocket(domain, type, protocol, lanInterfaceId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.SDL2.Common;
|
using Ryujinx.SDL2.Common;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@@ -36,6 +37,7 @@ namespace Ryujinx.Input.SDL2
|
|||||||
SDL2Driver.Instance.Initialize();
|
SDL2Driver.Instance.Initialize();
|
||||||
SDL2Driver.Instance.OnJoyStickConnected += HandleJoyStickConnected;
|
SDL2Driver.Instance.OnJoyStickConnected += HandleJoyStickConnected;
|
||||||
SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected;
|
SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected;
|
||||||
|
SDL2Driver.Instance.OnJoyBatteryUpdated += HandleJoyBatteryUpdated;
|
||||||
|
|
||||||
// Add already connected gamepads
|
// Add already connected gamepads
|
||||||
int numJoysticks = SDL_NumJoysticks();
|
int numJoysticks = SDL_NumJoysticks();
|
||||||
@@ -83,19 +85,30 @@ namespace Ryujinx.Input.SDL2
|
|||||||
|
|
||||||
private void HandleJoyStickDisconnected(int joystickInstanceId)
|
private void HandleJoyStickDisconnected(int joystickInstanceId)
|
||||||
{
|
{
|
||||||
|
bool joyConPairDisconnected = false;
|
||||||
if (!_gamepadsInstanceIdsMapping.Remove(joystickInstanceId, out string id))
|
if (!_gamepadsInstanceIdsMapping.Remove(joystickInstanceId, out string id))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
lock (_lock)
|
lock (_lock)
|
||||||
{
|
{
|
||||||
_gamepadsIds.Remove(id);
|
_gamepadsIds.Remove(id);
|
||||||
|
if (!SDL2JoyConPair.IsCombinable(_gamepadsIds))
|
||||||
|
{
|
||||||
|
_gamepadsIds.Remove(SDL2JoyConPair.Id);
|
||||||
|
joyConPairDisconnected = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
OnGamepadDisconnected?.Invoke(id);
|
OnGamepadDisconnected?.Invoke(id);
|
||||||
|
if (joyConPairDisconnected)
|
||||||
|
{
|
||||||
|
OnGamepadDisconnected?.Invoke(SDL2JoyConPair.Id);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
|
private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
|
||||||
{
|
{
|
||||||
|
bool joyConPairConnected = false;
|
||||||
if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
|
if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
|
||||||
{
|
{
|
||||||
if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
|
if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
|
||||||
@@ -120,13 +133,29 @@ namespace Ryujinx.Input.SDL2
|
|||||||
_gamepadsIds.Insert(joystickDeviceId, id);
|
_gamepadsIds.Insert(joystickDeviceId, id);
|
||||||
else
|
else
|
||||||
_gamepadsIds.Add(id);
|
_gamepadsIds.Add(id);
|
||||||
|
if (SDL2JoyConPair.IsCombinable(_gamepadsIds))
|
||||||
|
{
|
||||||
|
_gamepadsIds.Remove(SDL2JoyConPair.Id);
|
||||||
|
_gamepadsIds.Add(SDL2JoyConPair.Id);
|
||||||
|
joyConPairConnected = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
OnGamepadConnected?.Invoke(id);
|
OnGamepadConnected?.Invoke(id);
|
||||||
|
if (joyConPairConnected)
|
||||||
|
{
|
||||||
|
OnGamepadConnected?.Invoke(SDL2JoyConPair.Id);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void HandleJoyBatteryUpdated(int joystickDeviceId, SDL_JoystickPowerLevel powerLevel)
|
||||||
|
{
|
||||||
|
Logger.Info?.Print(LogClass.Hid,
|
||||||
|
$"{SDL_GameControllerNameForIndex(joystickDeviceId)} power level: {powerLevel}");
|
||||||
|
}
|
||||||
|
|
||||||
protected virtual void Dispose(bool disposing)
|
protected virtual void Dispose(bool disposing)
|
||||||
{
|
{
|
||||||
if (disposing)
|
if (disposing)
|
||||||
@@ -157,6 +186,14 @@ namespace Ryujinx.Input.SDL2
|
|||||||
|
|
||||||
public IGamepad GetGamepad(string id)
|
public IGamepad GetGamepad(string id)
|
||||||
{
|
{
|
||||||
|
if (id == SDL2JoyConPair.Id)
|
||||||
|
{
|
||||||
|
lock (_lock)
|
||||||
|
{
|
||||||
|
return SDL2JoyConPair.GetGamepad(_gamepadsIds);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
int joystickIndex = GetJoystickIndexByGamepadId(id);
|
int joystickIndex = GetJoystickIndexByGamepadId(id);
|
||||||
|
|
||||||
if (joystickIndex == -1)
|
if (joystickIndex == -1)
|
||||||
@@ -165,12 +202,16 @@ namespace Ryujinx.Input.SDL2
|
|||||||
}
|
}
|
||||||
|
|
||||||
nint gamepadHandle = SDL_GameControllerOpen(joystickIndex);
|
nint gamepadHandle = SDL_GameControllerOpen(joystickIndex);
|
||||||
|
|
||||||
if (gamepadHandle == nint.Zero)
|
if (gamepadHandle == nint.Zero)
|
||||||
{
|
{
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (SDL_GameControllerName(gamepadHandle).StartsWith(SDL2JoyCon.Prefix))
|
||||||
|
{
|
||||||
|
return new SDL2JoyCon(gamepadHandle, id);
|
||||||
|
}
|
||||||
|
|
||||||
return new SDL2Gamepad(gamepadHandle, id);
|
return new SDL2Gamepad(gamepadHandle, id);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
409
src/Ryujinx.Input.SDL2/SDL2JoyCon.cs
Normal file
409
src/Ryujinx.Input.SDL2/SDL2JoyCon.cs
Normal file
@@ -0,0 +1,409 @@
|
|||||||
|
using Ryujinx.Common.Configuration.Hid;
|
||||||
|
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||||
|
using Ryujinx.Common.Logging;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Numerics;
|
||||||
|
using System.Threading;
|
||||||
|
using static SDL2.SDL;
|
||||||
|
|
||||||
|
namespace Ryujinx.Input.SDL2
|
||||||
|
{
|
||||||
|
internal class SDL2JoyCon : IGamepad
|
||||||
|
{
|
||||||
|
private bool HasConfiguration => _configuration != null;
|
||||||
|
|
||||||
|
private readonly record struct ButtonMappingEntry(GamepadButtonInputId To, GamepadButtonInputId From)
|
||||||
|
{
|
||||||
|
public bool IsValid => To is not GamepadButtonInputId.Unbound && From is not GamepadButtonInputId.Unbound;
|
||||||
|
}
|
||||||
|
|
||||||
|
private StandardControllerInputConfig _configuration;
|
||||||
|
|
||||||
|
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _leftButtonsDriverMapping = new()
|
||||||
|
{
|
||||||
|
{ GamepadButtonInputId.LeftStick , SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK },
|
||||||
|
{GamepadButtonInputId.DpadUp ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
|
||||||
|
{GamepadButtonInputId.DpadDown ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
|
||||||
|
{GamepadButtonInputId.DpadLeft ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
|
||||||
|
{GamepadButtonInputId.DpadRight ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
|
||||||
|
{GamepadButtonInputId.Minus ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
|
||||||
|
{GamepadButtonInputId.LeftShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE2},
|
||||||
|
{GamepadButtonInputId.LeftTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE4},
|
||||||
|
{GamepadButtonInputId.SingleRightTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
|
||||||
|
{GamepadButtonInputId.SingleLeftTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
|
||||||
|
};
|
||||||
|
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _rightButtonsDriverMapping = new()
|
||||||
|
{
|
||||||
|
{GamepadButtonInputId.RightStick,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK},
|
||||||
|
{GamepadButtonInputId.A,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
|
||||||
|
{GamepadButtonInputId.B,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
|
||||||
|
{GamepadButtonInputId.X,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
|
||||||
|
{GamepadButtonInputId.Y,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
|
||||||
|
{GamepadButtonInputId.Plus,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
|
||||||
|
{GamepadButtonInputId.RightShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE1},
|
||||||
|
{GamepadButtonInputId.RightTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE3},
|
||||||
|
{GamepadButtonInputId.SingleRightTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
|
||||||
|
{GamepadButtonInputId.SingleLeftTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER}
|
||||||
|
};
|
||||||
|
|
||||||
|
private readonly Dictionary<GamepadButtonInputId, SDL_GameControllerButton> _buttonsDriverMapping;
|
||||||
|
private readonly Lock _userMappingLock = new();
|
||||||
|
|
||||||
|
private readonly List<ButtonMappingEntry> _buttonsUserMapping;
|
||||||
|
|
||||||
|
private readonly StickInputId[] _stickUserMapping = new StickInputId[(int)StickInputId.Count]
|
||||||
|
{
|
||||||
|
StickInputId.Unbound, StickInputId.Left, StickInputId.Right,
|
||||||
|
};
|
||||||
|
|
||||||
|
public GamepadFeaturesFlag Features { get; }
|
||||||
|
|
||||||
|
private nint _gamepadHandle;
|
||||||
|
|
||||||
|
private enum JoyConType
|
||||||
|
{
|
||||||
|
Left, Right
|
||||||
|
}
|
||||||
|
|
||||||
|
public const string Prefix = "Nintendo Switch Joy-Con";
|
||||||
|
public const string LeftName = "Nintendo Switch Joy-Con (L)";
|
||||||
|
public const string RightName = "Nintendo Switch Joy-Con (R)";
|
||||||
|
|
||||||
|
private readonly JoyConType _joyConType;
|
||||||
|
|
||||||
|
public SDL2JoyCon(nint gamepadHandle, string driverId)
|
||||||
|
{
|
||||||
|
_gamepadHandle = gamepadHandle;
|
||||||
|
_buttonsUserMapping = new List<ButtonMappingEntry>(10);
|
||||||
|
|
||||||
|
Name = SDL_GameControllerName(_gamepadHandle);
|
||||||
|
Id = driverId;
|
||||||
|
Features = GetFeaturesFlag();
|
||||||
|
|
||||||
|
// Enable motion tracking
|
||||||
|
if (Features.HasFlag(GamepadFeaturesFlag.Motion))
|
||||||
|
{
|
||||||
|
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL,
|
||||||
|
SDL_bool.SDL_TRUE) != 0)
|
||||||
|
{
|
||||||
|
Logger.Error?.Print(LogClass.Hid,
|
||||||
|
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_ACCEL}.");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO,
|
||||||
|
SDL_bool.SDL_TRUE) != 0)
|
||||||
|
{
|
||||||
|
Logger.Error?.Print(LogClass.Hid,
|
||||||
|
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_GYRO}.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (Name)
|
||||||
|
{
|
||||||
|
case LeftName:
|
||||||
|
{
|
||||||
|
_buttonsDriverMapping = _leftButtonsDriverMapping;
|
||||||
|
_joyConType = JoyConType.Left;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case RightName:
|
||||||
|
{
|
||||||
|
_buttonsDriverMapping = _rightButtonsDriverMapping;
|
||||||
|
_joyConType = JoyConType.Right;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private GamepadFeaturesFlag GetFeaturesFlag()
|
||||||
|
{
|
||||||
|
GamepadFeaturesFlag result = GamepadFeaturesFlag.None;
|
||||||
|
|
||||||
|
if (SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL) == SDL_bool.SDL_TRUE &&
|
||||||
|
SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO) == SDL_bool.SDL_TRUE)
|
||||||
|
{
|
||||||
|
result |= GamepadFeaturesFlag.Motion;
|
||||||
|
}
|
||||||
|
|
||||||
|
int error = SDL_GameControllerRumble(_gamepadHandle, 0, 0, 100);
|
||||||
|
|
||||||
|
if (error == 0)
|
||||||
|
{
|
||||||
|
result |= GamepadFeaturesFlag.Rumble;
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
public string Id { get; }
|
||||||
|
public string Name { get; }
|
||||||
|
public bool IsConnected => SDL_GameControllerGetAttached(_gamepadHandle) == SDL_bool.SDL_TRUE;
|
||||||
|
|
||||||
|
protected virtual void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && _gamepadHandle != nint.Zero)
|
||||||
|
{
|
||||||
|
SDL_GameControllerClose(_gamepadHandle);
|
||||||
|
|
||||||
|
_gamepadHandle = nint.Zero;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
Dispose(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void SetTriggerThreshold(float triggerThreshold)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||||
|
{
|
||||||
|
if (!Features.HasFlag(GamepadFeaturesFlag.Rumble))
|
||||||
|
return;
|
||||||
|
|
||||||
|
ushort lowFrequencyRaw = (ushort)(lowFrequency * ushort.MaxValue);
|
||||||
|
ushort highFrequencyRaw = (ushort)(highFrequency * ushort.MaxValue);
|
||||||
|
|
||||||
|
if (durationMs == uint.MaxValue)
|
||||||
|
{
|
||||||
|
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, SDL_HAPTIC_INFINITY) !=
|
||||||
|
0)
|
||||||
|
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
|
||||||
|
}
|
||||||
|
else if (durationMs > SDL_HAPTIC_INFINITY)
|
||||||
|
{
|
||||||
|
Logger.Error?.Print(LogClass.Hid, $"Unsupported rumble duration {durationMs}");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, durationMs) != 0)
|
||||||
|
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public Vector3 GetMotionData(MotionInputId inputId)
|
||||||
|
{
|
||||||
|
SDL_SensorType sensorType = inputId switch
|
||||||
|
{
|
||||||
|
MotionInputId.Accelerometer => SDL_SensorType.SDL_SENSOR_ACCEL,
|
||||||
|
MotionInputId.Gyroscope => SDL_SensorType.SDL_SENSOR_GYRO,
|
||||||
|
_ => SDL_SensorType.SDL_SENSOR_INVALID
|
||||||
|
};
|
||||||
|
|
||||||
|
if (!Features.HasFlag(GamepadFeaturesFlag.Motion) || sensorType is SDL_SensorType.SDL_SENSOR_INVALID)
|
||||||
|
return Vector3.Zero;
|
||||||
|
|
||||||
|
const int ElementCount = 3;
|
||||||
|
|
||||||
|
unsafe
|
||||||
|
{
|
||||||
|
float* values = stackalloc float[ElementCount];
|
||||||
|
|
||||||
|
int result = SDL_GameControllerGetSensorData(_gamepadHandle, sensorType, (nint)values, ElementCount);
|
||||||
|
|
||||||
|
if (result != 0)
|
||||||
|
return Vector3.Zero;
|
||||||
|
|
||||||
|
Vector3 value = _joyConType switch
|
||||||
|
{
|
||||||
|
JoyConType.Left => new Vector3(-values[2], values[1], values[0]),
|
||||||
|
JoyConType.Right => new Vector3(values[2], values[1], -values[0])
|
||||||
|
};
|
||||||
|
|
||||||
|
return inputId switch
|
||||||
|
{
|
||||||
|
MotionInputId.Gyroscope => RadToDegree(value),
|
||||||
|
MotionInputId.Accelerometer => GsToMs2(value),
|
||||||
|
_ => value
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Vector3 RadToDegree(Vector3 rad) => rad * (180 / MathF.PI);
|
||||||
|
|
||||||
|
private static Vector3 GsToMs2(Vector3 gs) => gs / SDL_STANDARD_GRAVITY;
|
||||||
|
|
||||||
|
public void SetConfiguration(InputConfig configuration)
|
||||||
|
{
|
||||||
|
lock (_userMappingLock)
|
||||||
|
{
|
||||||
|
_configuration = (StandardControllerInputConfig)configuration;
|
||||||
|
|
||||||
|
_buttonsUserMapping.Clear();
|
||||||
|
|
||||||
|
// First update sticks
|
||||||
|
_stickUserMapping[(int)StickInputId.Left] = (StickInputId)_configuration.LeftJoyconStick.Joystick;
|
||||||
|
_stickUserMapping[(int)StickInputId.Right] = (StickInputId)_configuration.RightJoyconStick.Joystick;
|
||||||
|
|
||||||
|
|
||||||
|
switch (_joyConType)
|
||||||
|
{
|
||||||
|
case JoyConType.Left:
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (GamepadButtonInputId)_configuration.LeftJoyconStick.StickButton));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (GamepadButtonInputId)_configuration.LeftJoycon.DpadUp));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (GamepadButtonInputId)_configuration.LeftJoycon.DpadDown));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (GamepadButtonInputId)_configuration.LeftJoycon.DpadLeft));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (GamepadButtonInputId)_configuration.LeftJoycon.DpadRight));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonMinus));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonL));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonZl));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSr));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSl));
|
||||||
|
break;
|
||||||
|
case JoyConType.Right:
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (GamepadButtonInputId)_configuration.RightJoyconStick.StickButton));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (GamepadButtonInputId)_configuration.RightJoycon.ButtonA));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (GamepadButtonInputId)_configuration.RightJoycon.ButtonB));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (GamepadButtonInputId)_configuration.RightJoycon.ButtonX));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (GamepadButtonInputId)_configuration.RightJoycon.ButtonY));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (GamepadButtonInputId)_configuration.RightJoycon.ButtonPlus));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (GamepadButtonInputId)_configuration.RightJoycon.ButtonR));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (GamepadButtonInputId)_configuration.RightJoycon.ButtonZr));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSr));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSl));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
throw new ArgumentOutOfRangeException();
|
||||||
|
}
|
||||||
|
|
||||||
|
SetTriggerThreshold(_configuration.TriggerThreshold);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public GamepadStateSnapshot GetStateSnapshot()
|
||||||
|
{
|
||||||
|
return IGamepad.GetStateSnapshot(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public GamepadStateSnapshot GetMappedStateSnapshot()
|
||||||
|
{
|
||||||
|
GamepadStateSnapshot rawState = GetStateSnapshot();
|
||||||
|
GamepadStateSnapshot result = default;
|
||||||
|
|
||||||
|
lock (_userMappingLock)
|
||||||
|
{
|
||||||
|
if (_buttonsUserMapping.Count == 0)
|
||||||
|
return rawState;
|
||||||
|
|
||||||
|
|
||||||
|
// ReSharper disable once ForeachCanBePartlyConvertedToQueryUsingAnotherGetEnumerator
|
||||||
|
foreach (ButtonMappingEntry entry in _buttonsUserMapping)
|
||||||
|
{
|
||||||
|
if (!entry.IsValid)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
// Do not touch state of button already pressed
|
||||||
|
if (!result.IsPressed(entry.To))
|
||||||
|
{
|
||||||
|
result.SetPressed(entry.To, rawState.IsPressed(entry.From));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
(float leftStickX, float leftStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Left]);
|
||||||
|
(float rightStickX, float rightStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Right]);
|
||||||
|
|
||||||
|
result.SetStick(StickInputId.Left, leftStickX, leftStickY);
|
||||||
|
result.SetStick(StickInputId.Right, rightStickX, rightStickY);
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private static float ConvertRawStickValue(short value)
|
||||||
|
{
|
||||||
|
const float ConvertRate = 1.0f / (short.MaxValue + 0.5f);
|
||||||
|
|
||||||
|
return value * ConvertRate;
|
||||||
|
}
|
||||||
|
|
||||||
|
private JoyconConfigControllerStick<GamepadInputId, Common.Configuration.Hid.Controller.StickInputId>
|
||||||
|
GetLogicalJoyStickConfig(StickInputId inputId)
|
||||||
|
{
|
||||||
|
switch (inputId)
|
||||||
|
{
|
||||||
|
case StickInputId.Left:
|
||||||
|
if (_configuration.RightJoyconStick.Joystick ==
|
||||||
|
Common.Configuration.Hid.Controller.StickInputId.Left)
|
||||||
|
return _configuration.RightJoyconStick;
|
||||||
|
else
|
||||||
|
return _configuration.LeftJoyconStick;
|
||||||
|
case StickInputId.Right:
|
||||||
|
if (_configuration.LeftJoyconStick.Joystick ==
|
||||||
|
Common.Configuration.Hid.Controller.StickInputId.Right)
|
||||||
|
return _configuration.LeftJoyconStick;
|
||||||
|
else
|
||||||
|
return _configuration.RightJoyconStick;
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public (float, float) GetStick(StickInputId inputId)
|
||||||
|
{
|
||||||
|
if (inputId == StickInputId.Unbound)
|
||||||
|
return (0.0f, 0.0f);
|
||||||
|
|
||||||
|
if (inputId == StickInputId.Left && _joyConType == JoyConType.Right || inputId == StickInputId.Right && _joyConType == JoyConType.Left)
|
||||||
|
{
|
||||||
|
return (0.0f, 0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
(short stickX, short stickY) = GetStickXY();
|
||||||
|
|
||||||
|
float resultX = ConvertRawStickValue(stickX);
|
||||||
|
float resultY = -ConvertRawStickValue(stickY);
|
||||||
|
|
||||||
|
if (HasConfiguration)
|
||||||
|
{
|
||||||
|
var joyconStickConfig = GetLogicalJoyStickConfig(inputId);
|
||||||
|
|
||||||
|
if (joyconStickConfig != null)
|
||||||
|
{
|
||||||
|
if (joyconStickConfig.InvertStickX)
|
||||||
|
resultX = -resultX;
|
||||||
|
|
||||||
|
if (joyconStickConfig.InvertStickY)
|
||||||
|
resultY = -resultY;
|
||||||
|
|
||||||
|
if (joyconStickConfig.Rotate90CW)
|
||||||
|
{
|
||||||
|
float temp = resultX;
|
||||||
|
resultX = resultY;
|
||||||
|
resultY = -temp;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return inputId switch
|
||||||
|
{
|
||||||
|
StickInputId.Left when _joyConType == JoyConType.Left => (resultY, -resultX),
|
||||||
|
StickInputId.Right when _joyConType == JoyConType.Right => (-resultY, resultX),
|
||||||
|
_ => (0.0f, 0.0f)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private (short, short) GetStickXY()
|
||||||
|
{
|
||||||
|
return (
|
||||||
|
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTX),
|
||||||
|
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTY));
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool IsPressed(GamepadButtonInputId inputId)
|
||||||
|
{
|
||||||
|
if (!_buttonsDriverMapping.TryGetValue(inputId, out var button))
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return SDL_GameControllerGetButton(_gamepadHandle, button) == 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
142
src/Ryujinx.Input.SDL2/SDL2JoyConPair.cs
Normal file
142
src/Ryujinx.Input.SDL2/SDL2JoyConPair.cs
Normal file
@@ -0,0 +1,142 @@
|
|||||||
|
using Ryujinx.Common.Configuration.Hid;
|
||||||
|
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Numerics;
|
||||||
|
using static SDL2.SDL;
|
||||||
|
|
||||||
|
namespace Ryujinx.Input.SDL2
|
||||||
|
{
|
||||||
|
internal class SDL2JoyConPair(IGamepad left, IGamepad right) : IGamepad
|
||||||
|
{
|
||||||
|
private StandardControllerInputConfig _configuration;
|
||||||
|
|
||||||
|
private readonly StickInputId[] _stickUserMapping =
|
||||||
|
[
|
||||||
|
StickInputId.Unbound,
|
||||||
|
StickInputId.Left,
|
||||||
|
StickInputId.Right
|
||||||
|
];
|
||||||
|
|
||||||
|
public GamepadFeaturesFlag Features => (left?.Features ?? GamepadFeaturesFlag.None) |
|
||||||
|
(right?.Features ?? GamepadFeaturesFlag.None);
|
||||||
|
|
||||||
|
public const string Id = "JoyConPair";
|
||||||
|
string IGamepad.Id => Id;
|
||||||
|
|
||||||
|
public string Name => "* Nintendo Switch Joy-Con (L/R)";
|
||||||
|
public bool IsConnected => left is { IsConnected: true } && right is { IsConnected: true };
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
left?.Dispose();
|
||||||
|
right?.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
public GamepadStateSnapshot GetMappedStateSnapshot()
|
||||||
|
{
|
||||||
|
return GetStateSnapshot();
|
||||||
|
}
|
||||||
|
|
||||||
|
public Vector3 GetMotionData(MotionInputId inputId)
|
||||||
|
{
|
||||||
|
return inputId switch
|
||||||
|
{
|
||||||
|
MotionInputId.Accelerometer or
|
||||||
|
MotionInputId.Gyroscope => left.GetMotionData(inputId),
|
||||||
|
MotionInputId.SecondAccelerometer => right.GetMotionData(MotionInputId.Accelerometer),
|
||||||
|
MotionInputId.SecondGyroscope => right.GetMotionData(MotionInputId.Gyroscope),
|
||||||
|
_ => Vector3.Zero
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public GamepadStateSnapshot GetStateSnapshot()
|
||||||
|
{
|
||||||
|
return IGamepad.GetStateSnapshot(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public (float, float) GetStick(StickInputId inputId)
|
||||||
|
{
|
||||||
|
return inputId switch
|
||||||
|
{
|
||||||
|
StickInputId.Left => left.GetStick(StickInputId.Left),
|
||||||
|
StickInputId.Right => right.GetStick(StickInputId.Right),
|
||||||
|
_ => (0, 0)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool IsPressed(GamepadButtonInputId inputId)
|
||||||
|
{
|
||||||
|
return left.IsPressed(inputId) || right.IsPressed(inputId);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||||
|
{
|
||||||
|
if (lowFrequency != 0)
|
||||||
|
{
|
||||||
|
right.Rumble(lowFrequency, lowFrequency, durationMs);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (highFrequency != 0)
|
||||||
|
{
|
||||||
|
left.Rumble(highFrequency, highFrequency, durationMs);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (lowFrequency == 0 && highFrequency == 0)
|
||||||
|
{
|
||||||
|
left.Rumble(0, 0, durationMs);
|
||||||
|
right.Rumble(0, 0, durationMs);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetConfiguration(InputConfig configuration)
|
||||||
|
{
|
||||||
|
left.SetConfiguration(configuration);
|
||||||
|
right.SetConfiguration(configuration);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetTriggerThreshold(float triggerThreshold)
|
||||||
|
{
|
||||||
|
left.SetTriggerThreshold(triggerThreshold);
|
||||||
|
right.SetTriggerThreshold(triggerThreshold);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static bool IsCombinable(List<string> gamepadsIds)
|
||||||
|
{
|
||||||
|
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
|
||||||
|
return leftIndex >= 0 && rightIndex >= 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static (int leftIndex, int rightIndex) DetectJoyConPair(List<string> gamepadsIds)
|
||||||
|
{
|
||||||
|
var gamepadNames = gamepadsIds.Where(gamepadId => gamepadId != Id)
|
||||||
|
.Select((_, index) => SDL_GameControllerNameForIndex(index)).ToList();
|
||||||
|
int leftIndex = gamepadNames.IndexOf(SDL2JoyCon.LeftName);
|
||||||
|
int rightIndex = gamepadNames.IndexOf(SDL2JoyCon.RightName);
|
||||||
|
|
||||||
|
return (leftIndex, rightIndex);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static IGamepad GetGamepad(List<string> gamepadsIds)
|
||||||
|
{
|
||||||
|
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
|
||||||
|
if (leftIndex == -1 || rightIndex == -1)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
nint leftGamepadHandle = SDL_GameControllerOpen(leftIndex);
|
||||||
|
nint rightGamepadHandle = SDL_GameControllerOpen(rightIndex);
|
||||||
|
|
||||||
|
if (leftGamepadHandle == nint.Zero || rightGamepadHandle == nint.Zero)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
return new SDL2JoyConPair(new SDL2JoyCon(leftGamepadHandle, gamepadsIds[leftIndex]),
|
||||||
|
new SDL2JoyCon(rightGamepadHandle, gamepadsIds[rightIndex]));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -269,6 +269,7 @@ namespace Ryujinx.Input.HLE
|
|||||||
if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook)
|
if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook)
|
||||||
{
|
{
|
||||||
_leftMotionInput = new MotionInput();
|
_leftMotionInput = new MotionInput();
|
||||||
|
_rightMotionInput = new MotionInput();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -301,7 +302,20 @@ namespace Ryujinx.Input.HLE
|
|||||||
|
|
||||||
if (controllerConfig.ControllerType == ConfigControllerType.JoyconPair)
|
if (controllerConfig.ControllerType == ConfigControllerType.JoyconPair)
|
||||||
{
|
{
|
||||||
_rightMotionInput = _leftMotionInput;
|
if (gamepad.Id== "JoyConPair")
|
||||||
|
{
|
||||||
|
Vector3 rightAccelerometer = gamepad.GetMotionData(MotionInputId.SecondAccelerometer);
|
||||||
|
Vector3 rightGyroscope = gamepad.GetMotionData(MotionInputId.SecondGyroscope);
|
||||||
|
|
||||||
|
rightAccelerometer = new Vector3(rightAccelerometer.X, -rightAccelerometer.Z, rightAccelerometer.Y);
|
||||||
|
rightGyroscope = new Vector3(rightGyroscope.X, -rightGyroscope.Z, rightGyroscope.Y);
|
||||||
|
|
||||||
|
_rightMotionInput.Update(rightAccelerometer, rightGyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_rightMotionInput = _leftMotionInput;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -336,6 +350,7 @@ namespace Ryujinx.Input.HLE
|
|||||||
// Reset states
|
// Reset states
|
||||||
State = default;
|
State = default;
|
||||||
_leftMotionInput = null;
|
_leftMotionInput = null;
|
||||||
|
_rightMotionInput = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -21,5 +21,17 @@ namespace Ryujinx.Input
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <remarks>Values are in degrees</remarks>
|
/// <remarks>Values are in degrees</remarks>
|
||||||
Gyroscope,
|
Gyroscope,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Second accelerometer.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>Values are in m/s^2</remarks>
|
||||||
|
SecondAccelerometer,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Second gyroscope.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>Values are in degrees</remarks>
|
||||||
|
SecondGyroscope
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -25,14 +25,17 @@ namespace Ryujinx.SDL2.Common
|
|||||||
|
|
||||||
public static Action<Action> MainThreadDispatcher { get; set; }
|
public static Action<Action> MainThreadDispatcher { get; set; }
|
||||||
|
|
||||||
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_VIDEO;
|
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK |
|
||||||
|
SDL_INIT_AUDIO | SDL_INIT_VIDEO;
|
||||||
|
|
||||||
private bool _isRunning;
|
private bool _isRunning;
|
||||||
private uint _refereceCount;
|
private uint _refereceCount;
|
||||||
private Thread _worker;
|
private Thread _worker;
|
||||||
|
|
||||||
|
private const uint SDL_JOYBATTERYUPDATED = 1543;
|
||||||
public event Action<int, int> OnJoyStickConnected;
|
public event Action<int, int> OnJoyStickConnected;
|
||||||
public event Action<int> OnJoystickDisconnected;
|
public event Action<int> OnJoystickDisconnected;
|
||||||
|
public event Action<int, SDL_JoystickPowerLevel> OnJoyBatteryUpdated;
|
||||||
|
|
||||||
private ConcurrentDictionary<uint, Action<SDL_Event>> _registeredWindowHandlers;
|
private ConcurrentDictionary<uint, Action<SDL_Event>> _registeredWindowHandlers;
|
||||||
|
|
||||||
@@ -78,12 +81,14 @@ namespace Ryujinx.SDL2.Common
|
|||||||
// First ensure that we only enable joystick events (for connected/disconnected).
|
// First ensure that we only enable joystick events (for connected/disconnected).
|
||||||
if (SDL_GameControllerEventState(SDL_IGNORE) != SDL_IGNORE)
|
if (SDL_GameControllerEventState(SDL_IGNORE) != SDL_IGNORE)
|
||||||
{
|
{
|
||||||
Logger.Error?.PrintMsg(LogClass.Application, "Couldn't change the state of game controller events.");
|
Logger.Error?.PrintMsg(LogClass.Application,
|
||||||
|
"Couldn't change the state of game controller events.");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (SDL_JoystickEventState(SDL_ENABLE) < 0)
|
if (SDL_JoystickEventState(SDL_ENABLE) < 0)
|
||||||
{
|
{
|
||||||
Logger.Error?.PrintMsg(LogClass.Application, $"Failed to enable joystick event polling: {SDL_GetError()}");
|
Logger.Error?.PrintMsg(LogClass.Application,
|
||||||
|
$"Failed to enable joystick event polling: {SDL_GetError()}");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Disable all joysticks information, we don't need them no need to flood the event queue for that.
|
// Disable all joysticks information, we don't need them no need to flood the event queue for that.
|
||||||
@@ -143,7 +148,12 @@ namespace Ryujinx.SDL2.Common
|
|||||||
|
|
||||||
OnJoystickDisconnected?.Invoke(evnt.cbutton.which);
|
OnJoystickDisconnected?.Invoke(evnt.cbutton.which);
|
||||||
}
|
}
|
||||||
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN or SDL_EventType.SDL_MOUSEBUTTONUP)
|
else if ((uint)evnt.type == SDL_JOYBATTERYUPDATED)
|
||||||
|
{
|
||||||
|
OnJoyBatteryUpdated?.Invoke(evnt.cbutton.which, (SDL_JoystickPowerLevel)evnt.user.code);
|
||||||
|
}
|
||||||
|
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN
|
||||||
|
or SDL_EventType.SDL_MOUSEBUTTONUP)
|
||||||
{
|
{
|
||||||
if (_registeredWindowHandlers.TryGetValue(evnt.window.windowID, out Action<SDL_Event> handler))
|
if (_registeredWindowHandlers.TryGetValue(evnt.window.windowID, out Action<SDL_Event> handler))
|
||||||
{
|
{
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -24,7 +24,7 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
private static readonly string _description =
|
private static readonly string _description =
|
||||||
ReleaseInformation.IsValid
|
ReleaseInformation.IsValid
|
||||||
? $"{VersionString} {ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelSourceRepo}"
|
? $"{VersionString} {ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelSourceRepo}@{ReleaseInformation.BuildGitHash}"
|
||||||
: "dev build";
|
: "dev build";
|
||||||
|
|
||||||
private const string ApplicationId = "1293250299716173864";
|
private const string ApplicationId = "1293250299716173864";
|
||||||
@@ -56,7 +56,6 @@ namespace Ryujinx.Ava
|
|||||||
ConfigurationState.Instance.EnableDiscordIntegration.Event += Update;
|
ConfigurationState.Instance.EnableDiscordIntegration.Event += Update;
|
||||||
TitleIDs.CurrentApplication.Event += (_, e) => Use(e.NewValue);
|
TitleIDs.CurrentApplication.Event += (_, e) => Use(e.NewValue);
|
||||||
HorizonStatic.PlayReport += HandlePlayReport;
|
HorizonStatic.PlayReport += HandlePlayReport;
|
||||||
PlayReports.Initialize();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void Update(object sender, ReactiveEventArgs<bool> evnt)
|
private static void Update(object sender, ReactiveEventArgs<bool> evnt)
|
||||||
|
|||||||
@@ -119,23 +119,17 @@
|
|||||||
TextWrapping="Wrap" >
|
TextWrapping="Wrap" >
|
||||||
</TextBlock>
|
</TextBlock>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel Orientation="Horizontal" Spacing="5" ToolTip.Tip="{Binding DynamicRichPresenceDescription}">
|
<StackPanel Orientation="Horizontal" Spacing="5">
|
||||||
<ui:SymbolIcon
|
<ui:SymbolIcon Foreground="ForestGreen" Symbol="Checkmark" IsVisible="{Binding AppData.HasDynamicRichPresenceSupport}"/>
|
||||||
Foreground="ForestGreen"
|
|
||||||
Symbol="Checkmark"
|
|
||||||
IsVisible="{Binding AppData.HasDynamicRichPresenceSupport}"/>
|
|
||||||
<TextBlock
|
<TextBlock
|
||||||
Foreground="ForestGreen"
|
Foreground="ForestGreen"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
IsVisible="{Binding AppData.HasDynamicRichPresenceSupport}"
|
IsVisible="{Binding AppData.HasDynamicRichPresenceSupport}"
|
||||||
Text="{ext:Locale GameInfoRpcDynamic}"
|
Text="{ext:Locale GameInfoRpcDynamic}"
|
||||||
TextAlignment="Start"
|
TextAlignment="Start"
|
||||||
TextWrapping="Wrap">
|
TextWrapping="Wrap" >
|
||||||
</TextBlock>
|
</TextBlock>
|
||||||
<ui:SymbolIcon
|
<ui:SymbolIcon Foreground="Red" Symbol="Cancel" IsVisible="{Binding !AppData.HasDynamicRichPresenceSupport}"/>
|
||||||
Foreground="Red"
|
|
||||||
Symbol="Cancel"
|
|
||||||
IsVisible="{Binding !AppData.HasDynamicRichPresenceSupport}"/>
|
|
||||||
<TextBlock
|
<TextBlock
|
||||||
Foreground="Red"
|
Foreground="Red"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
using Gommon;
|
using Gommon;
|
||||||
using Ryujinx.Ava.Common.Locale;
|
using Ryujinx.Ava.Common.Locale;
|
||||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||||
using Ryujinx.Ava.Utilities.PlayReport;
|
|
||||||
|
|
||||||
namespace Ryujinx.Ava.UI.ViewModels
|
namespace Ryujinx.Ava.UI.ViewModels
|
||||||
{
|
{
|
||||||
@@ -11,11 +10,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
|
|
||||||
public ApplicationDataViewModel(ApplicationData appData) => AppData = appData;
|
public ApplicationDataViewModel(ApplicationData appData) => AppData = appData;
|
||||||
|
|
||||||
public string DynamicRichPresenceDescription =>
|
|
||||||
AppData.HasDynamicRichPresenceSupport
|
|
||||||
? AppData.RichPresenceSpec.Value.Description
|
|
||||||
: GameSpec.DefaultDescription;
|
|
||||||
|
|
||||||
public string FormattedVersion => LocaleManager.Instance[LocaleKeys.GameListHeaderVersion].Format(AppData.Version);
|
public string FormattedVersion => LocaleManager.Instance[LocaleKeys.GameListHeaderVersion].Format(AppData.Version);
|
||||||
public string FormattedDeveloper => LocaleManager.Instance[LocaleKeys.GameListHeaderDeveloper].Format(AppData.Developer);
|
public string FormattedDeveloper => LocaleManager.Instance[LocaleKeys.GameListHeaderDeveloper].Format(AppData.Developer);
|
||||||
public string FormattedFileExtension => LocaleManager.Instance[LocaleKeys.GameListHeaderFileExtension].Format(AppData.FileExtension);
|
public string FormattedFileExtension => LocaleManager.Instance[LocaleKeys.GameListHeaderFileExtension].Format(AppData.FileExtension);
|
||||||
|
|||||||
@@ -1347,25 +1347,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
OpenHelper.OpenFolder(AppDataManager.BaseDirPath);
|
OpenHelper.OpenFolder(AppDataManager.BaseDirPath);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OpenScreenshotsFolder()
|
|
||||||
{
|
|
||||||
string screenshotsDir = Path.Combine(AppDataManager.BaseDirPath, "screenshots");
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
if (!Directory.Exists(screenshotsDir))
|
|
||||||
Directory.CreateDirectory(screenshotsDir);
|
|
||||||
}
|
|
||||||
catch (Exception ex)
|
|
||||||
{
|
|
||||||
Logger.Error?.Print(LogClass.Application, $"Failed to create directory at path {screenshotsDir}. Error : {ex.GetType().Name}", "Screenshot");
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
OpenHelper.OpenFolder(screenshotsDir);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OpenLogsFolder()
|
public void OpenLogsFolder()
|
||||||
{
|
{
|
||||||
string logPath = AppDataManager.GetOrCreateLogsDir();
|
string logPath = AppDataManager.GetOrCreateLogsDir();
|
||||||
|
|||||||
@@ -66,10 +66,6 @@
|
|||||||
Command="{Binding OpenRyujinxFolder}"
|
Command="{Binding OpenRyujinxFolder}"
|
||||||
Header="{ext:Locale MenuBarFileOpenEmuFolder}"
|
Header="{ext:Locale MenuBarFileOpenEmuFolder}"
|
||||||
ToolTip.Tip="{ext:Locale OpenRyujinxFolderTooltip}" />
|
ToolTip.Tip="{ext:Locale OpenRyujinxFolderTooltip}" />
|
||||||
<MenuItem
|
|
||||||
Command="{Binding OpenScreenshotsFolder}"
|
|
||||||
Header="{ext:Locale MenuBarFileOpenScreenshotsFolder}"
|
|
||||||
ToolTip.Tip="{ext:Locale OpenScreenshotFolderTooltip}"/>
|
|
||||||
<MenuItem
|
<MenuItem
|
||||||
Command="{Binding OpenLogsFolder}"
|
Command="{Binding OpenLogsFolder}"
|
||||||
Header="{ext:Locale MenuBarFileOpenLogsFolder}"
|
Header="{ext:Locale MenuBarFileOpenLogsFolder}"
|
||||||
|
|||||||
@@ -10,7 +10,6 @@ using LibHac.Tools.FsSystem;
|
|||||||
using LibHac.Tools.FsSystem.NcaUtils;
|
using LibHac.Tools.FsSystem.NcaUtils;
|
||||||
using Ryujinx.Ava.Common.Locale;
|
using Ryujinx.Ava.Common.Locale;
|
||||||
using Ryujinx.Ava.Utilities.Compat;
|
using Ryujinx.Ava.Utilities.Compat;
|
||||||
using Ryujinx.Ava.Utilities.PlayReport;
|
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.HLE.FileSystem;
|
using Ryujinx.HLE.FileSystem;
|
||||||
using Ryujinx.HLE.Loaders.Processes.Extensions;
|
using Ryujinx.HLE.Loaders.Processes.Extensions;
|
||||||
@@ -36,14 +35,9 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
|||||||
{
|
{
|
||||||
_id = value;
|
_id = value;
|
||||||
|
|
||||||
Compatibility = CompatibilityCsv.Find(value);
|
Compatibility = CompatibilityCsv.Find(Id);
|
||||||
RichPresenceSpec = PlayReports.Analyzer.TryGetSpec(IdString, out GameSpec gameSpec)
|
|
||||||
? gameSpec
|
|
||||||
: default(Optional<GameSpec>);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public Optional<GameSpec> RichPresenceSpec { get; set; }
|
|
||||||
|
|
||||||
public string Developer { get; set; } = "Unknown";
|
public string Developer { get; set; } = "Unknown";
|
||||||
public string Version { get; set; } = "0";
|
public string Version { get; set; } = "0";
|
||||||
public int PlayerCount { get; set; }
|
public int PlayerCount { get; set; }
|
||||||
@@ -52,7 +46,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
|||||||
public bool HasLdnGames => PlayerCount != 0 && GameCount != 0;
|
public bool HasLdnGames => PlayerCount != 0 && GameCount != 0;
|
||||||
|
|
||||||
public bool HasRichPresenceAsset => DiscordIntegrationModule.HasAssetImage(IdString);
|
public bool HasRichPresenceAsset => DiscordIntegrationModule.HasAssetImage(IdString);
|
||||||
public bool HasDynamicRichPresenceSupport => RichPresenceSpec.HasValue;
|
public bool HasDynamicRichPresenceSupport => DiscordIntegrationModule.HasAnalyzer(IdString);
|
||||||
|
|
||||||
public TimeSpan TimePlayed { get; set; }
|
public TimeSpan TimePlayed { get; set; }
|
||||||
public DateTime? LastPlayed { get; set; }
|
public DateTime? LastPlayed { get; set; }
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
using Gommon;
|
using Gommon;
|
||||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||||
using Ryujinx.Common.Logging;
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Collections.ObjectModel;
|
using System.Collections.ObjectModel;
|
||||||
@@ -20,11 +19,6 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
|||||||
|
|
||||||
public IReadOnlyList<GameSpec> Specs => new ReadOnlyCollection<GameSpec>(_specs);
|
public IReadOnlyList<GameSpec> Specs => new ReadOnlyCollection<GameSpec>(_specs);
|
||||||
|
|
||||||
public GameSpec GetSpec(string titleId) => _specs.First(x => x.TitleIds.ContainsIgnoreCase(titleId));
|
|
||||||
|
|
||||||
public bool TryGetSpec(string titleId, out GameSpec gameSpec)
|
|
||||||
=> (gameSpec = _specs.FirstOrDefault(x => x.TitleIds.ContainsIgnoreCase(titleId))) != null;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Add an analysis spec matching a specific game by title ID, with the provided spec configuration.
|
/// Add an analysis spec matching a specific game by title ID, with the provided spec configuration.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -33,12 +27,10 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
|||||||
/// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns>
|
/// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns>
|
||||||
public Analyzer AddSpec(string titleId, Func<GameSpec, GameSpec> transform)
|
public Analyzer AddSpec(string titleId, Func<GameSpec, GameSpec> transform)
|
||||||
{
|
{
|
||||||
if (ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _))
|
Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
|
||||||
return AddSpec(transform(GameSpec.Create(titleId)));
|
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
|
||||||
|
|
||||||
Logger.Notice.PrintMsg(LogClass.Application,
|
return AddSpec(transform(GameSpec.Create(titleId)));
|
||||||
$"Tried to add a {nameof(GameSpec)} with a non-hexadecimal title ID value. Input: '{titleId}'");
|
|
||||||
return this;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -49,12 +41,10 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
|||||||
/// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns>
|
/// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns>
|
||||||
public Analyzer AddSpec(string titleId, Action<GameSpec> transform)
|
public Analyzer AddSpec(string titleId, Action<GameSpec> transform)
|
||||||
{
|
{
|
||||||
if (ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _))
|
Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
|
||||||
return AddSpec(GameSpec.Create(titleId).Apply(transform));
|
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
|
||||||
|
|
||||||
Logger.Notice.PrintMsg(LogClass.Application,
|
return AddSpec(GameSpec.Create(titleId).Apply(transform));
|
||||||
$"Tried to add a {nameof(GameSpec)} with a non-hexadecimal title ID value. Input: '{titleId}'");
|
|
||||||
return this;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -67,19 +57,10 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
|||||||
Func<GameSpec, GameSpec> transform)
|
Func<GameSpec, GameSpec> transform)
|
||||||
{
|
{
|
||||||
string[] tids = titleIds.ToArray();
|
string[] tids = titleIds.ToArray();
|
||||||
if (tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _) && !string.IsNullOrEmpty(x)))
|
Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
|
||||||
return AddSpec(transform(GameSpec.Create(tids)));
|
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
|
||||||
|
|
||||||
Logger.Notice.PrintMsg(LogClass.Application,
|
return AddSpec(transform(GameSpec.Create(tids)));
|
||||||
$"Tried to add a {nameof(GameSpec)} with a non-hexadecimal title ID value. Input: '{
|
|
||||||
tids.FormatCollection(
|
|
||||||
x => x,
|
|
||||||
separator: ", ",
|
|
||||||
prefix: "[",
|
|
||||||
suffix: "]"
|
|
||||||
)
|
|
||||||
}'");
|
|
||||||
return this;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -91,19 +72,10 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
|||||||
public Analyzer AddSpec(IEnumerable<string> titleIds, Action<GameSpec> transform)
|
public Analyzer AddSpec(IEnumerable<string> titleIds, Action<GameSpec> transform)
|
||||||
{
|
{
|
||||||
string[] tids = titleIds.ToArray();
|
string[] tids = titleIds.ToArray();
|
||||||
if (tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _) && !string.IsNullOrEmpty(x)))
|
Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
|
||||||
return AddSpec(GameSpec.Create(tids).Apply(transform));
|
$"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
|
||||||
|
|
||||||
Logger.Notice.PrintMsg(LogClass.Application,
|
return AddSpec(GameSpec.Create(tids).Apply(transform));
|
||||||
$"Tried to add a {nameof(GameSpec)} with a non-hexadecimal title ID value. Input: '{
|
|
||||||
tids.FormatCollection(
|
|
||||||
x => x,
|
|
||||||
separator: ", ",
|
|
||||||
prefix: "[",
|
|
||||||
suffix: "]"
|
|
||||||
)
|
|
||||||
}'");
|
|
||||||
return this;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -134,12 +106,12 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
|||||||
if (!playReport.ReportData.IsDictionary)
|
if (!playReport.ReportData.IsDictionary)
|
||||||
return FormattedValue.Unhandled;
|
return FormattedValue.Unhandled;
|
||||||
|
|
||||||
if (!TryGetSpec(runningGameId, out GameSpec spec))
|
if (!_specs.TryGetFirst(s => runningGameId.EqualsAnyIgnoreCase(s.TitleIds), out GameSpec spec))
|
||||||
return FormattedValue.Unhandled;
|
return FormattedValue.Unhandled;
|
||||||
|
|
||||||
foreach (FormatterSpecBase formatSpec in spec.ValueFormatters.OrderBy(x => x.Priority))
|
foreach (FormatterSpecBase formatSpec in spec.ValueFormatters.OrderBy(x => x.Priority))
|
||||||
{
|
{
|
||||||
if (!formatSpec.TryFormat(appMeta, playReport, out FormattedValue value))
|
if (!formatSpec.Format(appMeta, playReport, out FormattedValue value))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
return value;
|
return value;
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
using Gommon;
|
using Gommon;
|
||||||
using Humanizer;
|
|
||||||
using System;
|
using System;
|
||||||
using System.Buffers.Binary;
|
using System.Buffers.Binary;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@@ -20,9 +19,6 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
|||||||
_ => "Roaming Hyrule"
|
_ => "Roaming Hyrule"
|
||||||
};
|
};
|
||||||
|
|
||||||
private static FormattedValue SkywardSwordHD_Rupees(SingleValue value)
|
|
||||||
=> "rupee".ToQuantity(value.Matched.IntValue);
|
|
||||||
|
|
||||||
private static FormattedValue SuperMarioOdyssey_AssistMode(SingleValue value)
|
private static FormattedValue SuperMarioOdyssey_AssistMode(SingleValue value)
|
||||||
=> value.Matched.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";
|
=> value.Matched.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";
|
||||||
|
|
||||||
|
|||||||
@@ -1,22 +1,11 @@
|
|||||||
using System;
|
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||||
|
|
||||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
|
||||||
{
|
{
|
||||||
public static partial class PlayReports
|
public static partial class PlayReports
|
||||||
{
|
{
|
||||||
public static void Initialize()
|
public static Analyzer Analyzer { get; } = new Analyzer()
|
||||||
{
|
|
||||||
// init lazy value
|
|
||||||
_ = Analyzer;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static Analyzer Analyzer => _analyzerLazy.Value;
|
|
||||||
|
|
||||||
private static readonly Lazy<Analyzer> _analyzerLazy = new(() => new Analyzer()
|
|
||||||
.AddSpec(
|
.AddSpec(
|
||||||
"01007ef00011e000",
|
"01007ef00011e000",
|
||||||
spec => spec
|
spec => spec
|
||||||
.WithDescription("based on being in Master Mode.")
|
|
||||||
.AddValueFormatter("IsHardMode", BreathOfTheWild_MasterMode)
|
.AddValueFormatter("IsHardMode", BreathOfTheWild_MasterMode)
|
||||||
// reset to normal status when switching between normal & master mode in title screen
|
// reset to normal status when switching between normal & master mode in title screen
|
||||||
.AddValueFormatter("AoCVer", FormattedValue.SingleAlwaysResets)
|
.AddValueFormatter("AoCVer", FormattedValue.SingleAlwaysResets)
|
||||||
@@ -24,49 +13,34 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
|||||||
.AddSpec(
|
.AddSpec(
|
||||||
"0100f2c0115b6000",
|
"0100f2c0115b6000",
|
||||||
spec => spec
|
spec => spec
|
||||||
.WithDescription("based on where you are in Hyrule (Depths, Surface, Sky).")
|
|
||||||
.AddValueFormatter("PlayerPosY", TearsOfTheKingdom_CurrentField))
|
.AddValueFormatter("PlayerPosY", TearsOfTheKingdom_CurrentField))
|
||||||
.AddSpec(
|
|
||||||
"01002da013484000",
|
|
||||||
spec => spec
|
|
||||||
.WithDescription("based on how many Rupees you have.")
|
|
||||||
.AddValueFormatter("rupees", SkywardSwordHD_Rupees))
|
|
||||||
.AddSpec(
|
.AddSpec(
|
||||||
"0100000000010000",
|
"0100000000010000",
|
||||||
spec => spec
|
spec =>
|
||||||
.WithDescription("based on if you're playing with Assist Mode.")
|
spec.AddValueFormatter("is_kids_mode", SuperMarioOdyssey_AssistMode)
|
||||||
.AddValueFormatter("is_kids_mode", SuperMarioOdyssey_AssistMode)
|
|
||||||
)
|
)
|
||||||
.AddSpec(
|
.AddSpec(
|
||||||
"010075000ecbe000",
|
"010075000ecbe000",
|
||||||
spec => spec
|
spec =>
|
||||||
.WithDescription("based on if you're playing with Assist Mode.")
|
spec.AddValueFormatter("is_kids_mode", SuperMarioOdysseyChina_AssistMode)
|
||||||
.AddValueFormatter("is_kids_mode", SuperMarioOdysseyChina_AssistMode)
|
|
||||||
)
|
)
|
||||||
.AddSpec(
|
.AddSpec(
|
||||||
"010028600ebda000",
|
"010028600ebda000",
|
||||||
spec => spec
|
spec => spec.AddValueFormatter("mode", SuperMario3DWorldOrBowsersFury)
|
||||||
.WithDescription("based on being in either Super Mario 3D World or Bowser's Fury.")
|
|
||||||
.AddValueFormatter("mode", SuperMario3DWorldOrBowsersFury)
|
|
||||||
)
|
)
|
||||||
.AddSpec( // Global & China IDs
|
.AddSpec( // Global & China IDs
|
||||||
["0100152000022000", "010075100e8ec000"],
|
["0100152000022000", "010075100e8ec000"],
|
||||||
spec => spec
|
spec => spec.AddValueFormatter("To", MarioKart8Deluxe_Mode)
|
||||||
.WithDescription(
|
|
||||||
"based on what modes you're selecting in the menu & whether or not you're in a race.")
|
|
||||||
.AddValueFormatter("To", MarioKart8Deluxe_Mode)
|
|
||||||
)
|
)
|
||||||
.AddSpec(
|
.AddSpec(
|
||||||
["0100a3d008c5c000", "01008f6008c5e000"],
|
["0100a3d008c5c000", "01008f6008c5e000"],
|
||||||
spec => spec
|
spec => spec
|
||||||
.WithDescription("based on what area of Paldea you're exploring.")
|
|
||||||
.AddValueFormatter("area_no", PokemonSVArea)
|
.AddValueFormatter("area_no", PokemonSVArea)
|
||||||
.AddValueFormatter("team_circle", PokemonSVUnionCircle)
|
.AddValueFormatter("team_circle", PokemonSVUnionCircle)
|
||||||
)
|
)
|
||||||
.AddSpec(
|
.AddSpec(
|
||||||
"01006a800016e000",
|
"01006a800016e000",
|
||||||
spec => spec
|
spec => spec
|
||||||
.WithDescription("based on what mode you're playing, who won, and what characters were present.")
|
|
||||||
.AddSparseMultiValueFormatter(
|
.AddSparseMultiValueFormatter(
|
||||||
[
|
[
|
||||||
// Metadata to figure out what PlayReport we have.
|
// Metadata to figure out what PlayReport we have.
|
||||||
@@ -85,14 +59,9 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
|||||||
.AddSpec(
|
.AddSpec(
|
||||||
[
|
[
|
||||||
"0100c9a00ece6000", "01008d300c50c000", "0100d870045b6000",
|
"0100c9a00ece6000", "01008d300c50c000", "0100d870045b6000",
|
||||||
"010012f017576000", "0100c62011050000", "0100b3c014bda000"
|
"010012f017576000", "0100c62011050000", "0100b3c014bda000"],
|
||||||
],
|
spec => spec.AddValueFormatter("launch_title_id", NsoEmulator_LaunchedGame)
|
||||||
spec => spec
|
);
|
||||||
.WithDescription(
|
|
||||||
"based on what game you first launch.\n\nNSO emulators do not print any Play Report information past the first game launch so it's all we got.")
|
|
||||||
.AddValueFormatter("launch_title_id", NsoEmulator_LaunchedGame)
|
|
||||||
)
|
|
||||||
);
|
|
||||||
|
|
||||||
private static string Playing(string game) => $"Playing {game}";
|
private static string Playing(string game) => $"Playing {game}";
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -23,20 +23,6 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
|||||||
|
|
||||||
public required string[] TitleIds { get; init; }
|
public required string[] TitleIds { get; init; }
|
||||||
|
|
||||||
public const string DefaultDescription = "Formats the details on your Discord presence based on logged data from the game.";
|
|
||||||
|
|
||||||
private string _valueDescription;
|
|
||||||
|
|
||||||
public string Description => _valueDescription ?? DefaultDescription;
|
|
||||||
|
|
||||||
public GameSpec WithDescription(string description)
|
|
||||||
{
|
|
||||||
_valueDescription = description != null
|
|
||||||
? $"Formats the details on your Discord presence {description}"
|
|
||||||
: null;
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
public List<FormatterSpecBase> ValueFormatters { get; } = [];
|
public List<FormatterSpecBase> ValueFormatters { get; } = [];
|
||||||
|
|
||||||
|
|
||||||
@@ -211,7 +197,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
|||||||
public string[] ReportKeys { get; init; }
|
public string[] ReportKeys { get; init; }
|
||||||
public Delegate Formatter { get; init; }
|
public Delegate Formatter { get; init; }
|
||||||
|
|
||||||
public bool TryFormat(ApplicationMetadata appMeta, Horizon.Prepo.Types.PlayReport playReport,
|
public bool Format(ApplicationMetadata appMeta, Horizon.Prepo.Types.PlayReport playReport,
|
||||||
out FormattedValue formattedValue)
|
out FormattedValue formattedValue)
|
||||||
{
|
{
|
||||||
formattedValue = default;
|
formattedValue = default;
|
||||||
|
|||||||
Reference in New Issue
Block a user