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47 Commits

Author SHA1 Message Date
Vladimir Sokolov
ca8329d3da Merge branch 'master' into master 2025-02-13 19:38:29 +10:00
Vladimir Sokolov
4f02b6a6de Merge branch 'master' into master 2025-02-13 18:11:07 +10:00
Vova
1dedf4c8d5 fixed: when loading a game with a custom configuration via a shortcut or rebooting, when entering the settings menu, a menu for global configuration was displayed. 2025-02-13 16:34:03 +10:00
Vladimir Sokolov
3f185f580c Merge branch 'master' into master 2025-02-13 16:12:19 +10:00
Vova
2dd787fb7b Changed: Hid.DisableInputWhenOutOfFocus only for global config 2025-02-12 16:00:37 +10:00
Vladimir Sokolov
42bd99193f Merge branch 'master' into master 2025-02-12 15:18:56 +10:00
Vladimir Sokolov
22299e69c6 Merge branch 'master' into master 2025-02-12 13:27:41 +10:00
Vladimir Sokolov
acc06a8430 Merge branch 'master' into master 2025-02-12 12:45:34 +10:00
Vova
5d061a1871 Merge branch 'master' of https://github.com/Goodfeat/Ryujinx_alt 2025-02-12 12:44:46 +10:00
Vova
c21e63eb02 Removed irrelevant functions.
Renamed variables to correct names
2025-02-12 12:44:38 +10:00
Vladimir Sokolov
32f9b3357a Merge branch 'master' into master 2025-02-12 11:27:19 +10:00
Vladimir Sokolov
7f7055a037 Merge branch 'master' into master 2025-02-11 17:27:56 +10:00
Vova
af13f4bb3b fix latest changes 2025-02-11 15:32:17 +10:00
Vladimir Sokolov
03692e6072 Merge branch 'master' into master 2025-02-11 15:24:48 +10:00
Vova
6f4930d547 Merge branch 'master' of https://github.com/Goodfeat/Ryujinx_alt 2025-02-11 14:07:03 +10:00
Vova
1ca5407c22 Added autorestart of the emulator if it is necessary to change the graphic multi-thread.
Code cleaning
2025-02-11 14:06:31 +10:00
Vladimir Sokolov
8efceb3c28 Merge branch 'master' into master 2025-02-11 08:56:57 +10:00
Vova
0399af0ff9 Replace the "delete" button with "apply" during the game in the custom configuration. 2025-02-10 21:02:26 +10:00
Vladimir Sokolov
3e40532dee Merge branch 'master' into master 2025-02-10 15:36:15 +10:00
Vova
1d68546aa0 Merge branch 'master' of https://github.com/Goodfeat/Ryujinx_alt 2025-02-10 15:26:21 +10:00
Vova
966860a464 Change: initialization of user configuration is now a separate function 2025-02-10 15:25:19 +10:00
Vladimir Sokolov
b9982c02e3 Merge branch 'master' into master 2025-02-09 16:51:11 +10:00
Vladimir Sokolov
a301a14074 Merge branch 'master' into master 2025-02-09 16:50:08 +10:00
Vova
7568dd4d7a Merge branch 'master' of https://github.com/Goodfeat/Ryujinx_alt 2025-02-09 15:30:57 +10:00
Vova
4bbcec2076 Fixed a bug where control would not return after changing settings.
Added a function to update the gamelist status after the game is released
2025-02-09 15:30:33 +10:00
Vladimir Sokolov
57ac90a55b Merge branch 'master' into master 2025-02-09 15:20:03 +10:00
Vladimir Sokolov
cdc4557d82 Merge branch 'master' into master 2025-02-09 09:15:26 +10:00
Vova
ae16360685 Code cleaning 2025-02-08 22:27:38 +10:00
Vova
45b1794a45 Returned an erroneously modified Convert time string 2025-02-08 20:41:16 +10:00
Vova
39fbbb39e0 Merge branch 'master' of https://github.com/Goodfeat/Ryujinx_alt 2025-02-08 20:19:23 +10:00
Vova
11a68a204f Fixed bug crash due to incorrect System.SystemTimeOffset.Value,
hotkeys should now also be read from the global configuration file
2025-02-08 20:16:38 +10:00
Vladimir Sokolov
e4e38c4bdd Merge branch 'master' into master 2025-02-08 18:30:35 +10:00
Vova
5f5c76107c Fixed a ban where a custom setting was mistakenly created when starting the game if it did not exist.
Now when starting the game, if a custom setting was created, the current game will be displayed in the settings window.
Code cleanup.
2025-02-08 18:29:31 +10:00
Vova
a92475b8fd Merge branch 'master' of https://github.com/Goodfeat/Ryujinx_alt 2025-02-08 10:51:57 +10:00
Vova
4d5ae23b0b Added game name to user settings window 2025-02-08 10:51:39 +10:00
Vladimir Sokolov
4cb2170ad1 Merge branch 'master' into master 2025-02-08 10:49:55 +10:00
Vladimir Sokolov
fc01f7b58f Merge branch 'master' into master 2025-02-08 10:17:13 +10:00
Vova
fa463c51f8 code cleaning 2025-02-07 23:37:35 +10:00
Vova
3a8e6e3117 Added gamepad configuration for custom configuration 2025-02-07 21:48:51 +10:00
Vladimir Sokolov
7f4a161ca5 Merge branch 'master' into master 2025-02-07 20:48:10 +10:00
Vova
df1c7613e8 returned the deleted field 2025-02-06 23:24:52 +10:00
Vova
6d37d79cc7 Ops 2025-02-06 22:58:43 +10:00
Vova
afdfcc1720 fix 2025-02-06 22:54:45 +10:00
Vova
fe94224d01 keys returned to their place, minor fixes, local ones added 2025-02-06 22:51:08 +10:00
Vova
fbe1a7d966 Added custom setting function for each game 2025-02-06 04:54:00 -06:00
Vova
5dc7fb4495 Merge branch 'master' of https://github.com/Goodfeat/Ryujinx_alt 2025-02-06 20:34:31 +10:00
Vova
2640f083b6 Added custom setting function for each game 2025-02-06 20:34:15 +10:00
44 changed files with 1736 additions and 1093 deletions

View File

@@ -969,7 +969,6 @@
0100751007ADA000,"Don't Starve: Nintendo Switch Edition",nvdec,playable,2022-02-05 20:43:34 0100751007ADA000,"Don't Starve: Nintendo Switch Edition",nvdec,playable,2022-02-05 20:43:34
010088B010DD2000,"Dongo Adventure",,playable,2022-10-04 16:22:26 010088B010DD2000,"Dongo Adventure",,playable,2022-10-04 16:22:26
0100C1F0051B6000,"Donkey Kong Country™: Tropical Freeze",,playable,2024-08-05 16:46:10 0100C1F0051B6000,"Donkey Kong Country™: Tropical Freeze",,playable,2024-08-05 16:46:10
01009D901BC56000,"Donkey Kong Country™: Returns HD",gpu,ingame,2025-02-16 13:44:12
0100F2C00F060000,"Doodle Derby",,boots,2020-12-04 22:51:48 0100F2C00F060000,"Doodle Derby",,boots,2020-12-04 22:51:48
0100416004C00000,"DOOM",gpu;slow;nvdec;online-broken,ingame,2024-09-23 15:40:07 0100416004C00000,"DOOM",gpu;slow;nvdec;online-broken,ingame,2024-09-23 15:40:07
010018900DD00000,"DOOM (1993)",nvdec;online-broken,menus,2022-09-06 13:32:19 010018900DD00000,"DOOM (1993)",nvdec;online-broken,menus,2022-09-06 13:32:19
@@ -2989,8 +2988,8 @@
010015D003EE4000,"The Jackbox Party Pack 2",online-working,playable,2022-08-22 18:23:40 010015D003EE4000,"The Jackbox Party Pack 2",online-working,playable,2022-08-22 18:23:40
0100CC80013D6000,"The Jackbox Party Pack 3",slow;online-working,playable,2022-08-22 18:41:06 0100CC80013D6000,"The Jackbox Party Pack 3",slow;online-working,playable,2022-08-22 18:41:06
0100E1F003EE8000,"The Jackbox Party Pack 4",online-working,playable,2022-08-22 18:56:34 0100E1F003EE8000,"The Jackbox Party Pack 4",online-working,playable,2022-08-22 18:56:34
01006fe0096ac000,"The Jackbox Party Pack 5",slow;online-working,ingame,2025-02-14 05:32:00 01006fe0096ac000,"The Jackbox Party Pack 5",ldn-untested,boots,2025-02-03 22:32:00
01005a400db52000,"The Jackbox Party Pack 6",slow;online-working,ingame,2025-02-14 05:26:00 01005a400db52000,"The Jackbox Party Pack 6",ldn-untested,boots,2025-02-03 22:32:00
010052C00B184000,"The Journey Down: Chapter One",nvdec,playable,2021-02-24 13:32:41 010052C00B184000,"The Journey Down: Chapter One",nvdec,playable,2021-02-24 13:32:41
01006BC00B188000,"The Journey Down: Chapter Three",nvdec,playable,2021-02-24 13:45:27 01006BC00B188000,"The Journey Down: Chapter Three",nvdec,playable,2021-02-24 13:45:27
01009AB00B186000,"The Journey Down: Chapter Two",nvdec,playable,2021-02-24 13:32:13 01009AB00B186000,"The Journey Down: Chapter Two",nvdec,playable,2021-02-24 13:32:13
1 title_id game_name labels status last_updated
969 0100751007ADA000 Don't Starve: Nintendo Switch Edition nvdec playable 2022-02-05 20:43:34
970 010088B010DD2000 Dongo Adventure playable 2022-10-04 16:22:26
971 0100C1F0051B6000 Donkey Kong Country™: Tropical Freeze playable 2024-08-05 16:46:10
01009D901BC56000 Donkey Kong Country™: Returns HD gpu ingame 2025-02-16 13:44:12
972 0100F2C00F060000 Doodle Derby boots 2020-12-04 22:51:48
973 0100416004C00000 DOOM gpu;slow;nvdec;online-broken ingame 2024-09-23 15:40:07
974 010018900DD00000 DOOM (1993) nvdec;online-broken menus 2022-09-06 13:32:19
2988 010015D003EE4000 The Jackbox Party Pack 2 online-working playable 2022-08-22 18:23:40
2989 0100CC80013D6000 The Jackbox Party Pack 3 slow;online-working playable 2022-08-22 18:41:06
2990 0100E1F003EE8000 The Jackbox Party Pack 4 online-working playable 2022-08-22 18:56:34
2991 01006fe0096ac000 The Jackbox Party Pack 5 slow;online-working ldn-untested ingame boots 2025-02-14 05:32:00 2025-02-03 22:32:00
2992 01005a400db52000 The Jackbox Party Pack 6 slow;online-working ldn-untested ingame boots 2025-02-14 05:26:00 2025-02-03 22:32:00
2993 010052C00B184000 The Journey Down: Chapter One nvdec playable 2021-02-24 13:32:41
2994 01006BC00B188000 The Journey Down: Chapter Three nvdec playable 2021-02-24 13:45:27
2995 01009AB00B186000 The Journey Down: Chapter Two nvdec playable 2021-02-24 13:32:13

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@@ -186,7 +186,7 @@ namespace ARMeilleure.Translation.Cache
int newRegionNumber = _activeRegionIndex; int newRegionNumber = _activeRegionIndex;
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((long)(newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation)."); Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
_cacheAllocator = new CacheMemoryAllocator(CacheSize); _cacheAllocator = new CacheMemoryAllocator(CacheSize);

View File

@@ -166,7 +166,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
int newRegionNumber = _activeRegionIndex; int newRegionNumber = _activeRegionIndex;
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((long)(newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation)."); Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
_cacheAllocator = new CacheMemoryAllocator(CacheSize); _cacheAllocator = new CacheMemoryAllocator(CacheSize);

View File

@@ -34,10 +34,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{ {
if (errorCode != LinuxError.SUCCESS) if (errorCode != LinuxError.SUCCESS)
{ {
if (errorCode != LinuxError.EWOULDBLOCK)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Operation failed with error {errorCode}.");
}
result = -1; result = -1;
} }
@@ -70,8 +66,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
BsdSocketType type = (BsdSocketType)context.RequestData.ReadInt32(); BsdSocketType type = (BsdSocketType)context.RequestData.ReadInt32();
ProtocolType protocol = (ProtocolType)context.RequestData.ReadInt32(); ProtocolType protocol = (ProtocolType)context.RequestData.ReadInt32();
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Creating socket with domain={domain}, type={type}, protocol={protocol}");
BsdSocketCreationFlags creationFlags = (BsdSocketCreationFlags)((int)type >> (int)BsdSocketCreationFlags.FlagsShift); BsdSocketCreationFlags creationFlags = (BsdSocketCreationFlags)((int)type >> (int)BsdSocketCreationFlags.FlagsShift);
type &= BsdSocketType.TypeMask; type &= BsdSocketType.TypeMask;
@@ -101,21 +95,12 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
} }
} }
LinuxError errno = LinuxError.SUCCESS; ISocket newBsdSocket = new ManagedSocket(netDomain, (SocketType)type, protocol, context.Device.Configuration.MultiplayerLanInterfaceId)
ISocket newBsdSocket; {
Blocking = !creationFlags.HasFlag(BsdSocketCreationFlags.NonBlocking),
};
try LinuxError errno = LinuxError.SUCCESS;
{
newBsdSocket = new ManagedSocket(netDomain, (SocketType)type, protocol, context.Device.Configuration.MultiplayerLanInterfaceId)
{
Blocking = !creationFlags.HasFlag(BsdSocketCreationFlags.NonBlocking),
};
}
catch (SocketException exception)
{
LinuxError errNo = WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
return WriteBsdResult(context, 0, errNo);
}
int newSockFd = _context.RegisterFileDescriptor(newBsdSocket); int newSockFd = _context.RegisterFileDescriptor(newBsdSocket);
@@ -126,7 +111,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
if (exempt) if (exempt)
{ {
Logger.Info?.Print(LogClass.ServiceBsd, "Disconnecting exempt socket.");
newBsdSocket.Disconnect(); newBsdSocket.Disconnect();
} }
@@ -813,10 +797,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{ {
errno = socket.Listen(backlog); errno = socket.Listen(backlog);
} }
else
{
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, $"Invalid socket fd '{socketFd}'.");
}
return WriteBsdResult(context, 0, errno); return WriteBsdResult(context, 0, errno);
} }

View File

@@ -92,30 +92,18 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
{ {
newSocket = new ManagedSocket(Socket.Accept()); newSocket = new ManagedSocket(Socket.Accept());
IPEndPoint remoteEndPoint = newSocket.RemoteEndPoint;
bool isPrivateIp = remoteEndPoint.Address.ToString().StartsWith("192.168.");
Logger.Info?.PrintMsg(LogClass.ServiceBsd,
isPrivateIp
? $"Accepted connection from {ProtocolType}/{remoteEndPoint.Address}:{remoteEndPoint.Port}"
: $"Accepted connection from {ProtocolType}/***:{remoteEndPoint.Port}");
return LinuxError.SUCCESS; return LinuxError.SUCCESS;
} }
catch (SocketException exception) catch (SocketException exception)
{ {
newSocket = null; newSocket = null;
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode); return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
} }
} }
public LinuxError Bind(IPEndPoint localEndPoint) public LinuxError Bind(IPEndPoint localEndPoint)
{ {
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Socket binding to: {ProtocolType}/{localEndPoint.Port}");
try try
{ {
Socket.Bind(localEndPoint); Socket.Bind(localEndPoint);
@@ -124,10 +112,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
} }
catch (SocketException exception) catch (SocketException exception)
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode); return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
} }
} }
@@ -139,15 +123,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
public LinuxError Connect(IPEndPoint remoteEndPoint) public LinuxError Connect(IPEndPoint remoteEndPoint)
{ {
bool isLDNPrivateIP = remoteEndPoint.Address.ToString().StartsWith("192.168.");
if (isLDNPrivateIP)
{
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Connecting to: {ProtocolType}/{remoteEndPoint.Address}:{remoteEndPoint.Port}");
}
else
{
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Connecting to: {ProtocolType}/***:{remoteEndPoint.Port}");
}
try try
{ {
Socket.Connect(remoteEndPoint); Socket.Connect(remoteEndPoint);
@@ -162,10 +137,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
} }
else else
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode); return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
} }
} }
@@ -173,13 +144,11 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
public void Disconnect() public void Disconnect()
{ {
Logger.Info?.Print(LogClass.ServiceBsd, "Socket disconnecting");
Socket.Disconnect(true); Socket.Disconnect(true);
} }
public void Dispose() public void Dispose()
{ {
Logger.Info?.Print(LogClass.ServiceBsd, "Socket closed");
Socket.Close(); Socket.Close();
Socket.Dispose(); Socket.Dispose();
} }
@@ -190,16 +159,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
{ {
Socket.Listen(backlog); Socket.Listen(backlog);
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Socket listening: {ProtocolType}/{(Socket.LocalEndPoint as IPEndPoint).Port}");
return LinuxError.SUCCESS; return LinuxError.SUCCESS;
} }
catch (SocketException exception) catch (SocketException exception)
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode); return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
} }
} }
@@ -219,15 +182,11 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
} }
catch (SocketException exception) catch (SocketException exception)
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode); return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
} }
} }
private bool _hasEmittedBlockingWarning; bool hasEmittedBlockingWarning = false;
public LinuxError Receive(out int receiveSize, Span<byte> buffer, BsdSocketFlags flags) public LinuxError Receive(out int receiveSize, Span<byte> buffer, BsdSocketFlags flags)
{ {
@@ -243,10 +202,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
shouldBlockAfterOperation = true; shouldBlockAfterOperation = true;
} }
if (Blocking && !_hasEmittedBlockingWarning) if (Blocking && !hasEmittedBlockingWarning)
{ {
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, "Blocking socket operations are not yet working properly. Expect network errors."); Logger.Warning?.PrintMsg(LogClass.ServiceBsd, "Blocking socket operations are not yet working properly. Expect network errors.");
_hasEmittedBlockingWarning = true; hasEmittedBlockingWarning = true;
} }
receiveSize = Socket.Receive(buffer, ConvertBsdSocketFlags(flags)); receiveSize = Socket.Receive(buffer, ConvertBsdSocketFlags(flags));
@@ -255,10 +214,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
} }
catch (SocketException exception) catch (SocketException exception)
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
receiveSize = -1; receiveSize = -1;
result = WinSockHelper.ConvertError((WsaError)exception.ErrorCode); result = WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
@@ -290,10 +245,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
shouldBlockAfterOperation = true; shouldBlockAfterOperation = true;
} }
if (Blocking && !_hasEmittedBlockingWarning) if (Blocking && !hasEmittedBlockingWarning)
{ {
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, "Blocking socket operations are not yet working properly. Expect network errors."); Logger.Warning?.PrintMsg(LogClass.ServiceBsd, "Blocking socket operations are not yet working properly. Expect network errors.");
_hasEmittedBlockingWarning = true; hasEmittedBlockingWarning = true;
} }
if (!Socket.IsBound) if (!Socket.IsBound)
@@ -310,10 +265,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
} }
catch (SocketException exception) catch (SocketException exception)
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
receiveSize = -1; receiveSize = -1;
result = WinSockHelper.ConvertError((WsaError)exception.ErrorCode); result = WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
@@ -337,10 +288,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
} }
catch (SocketException exception) catch (SocketException exception)
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
sendSize = -1; sendSize = -1;
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode); return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
@@ -357,10 +304,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
} }
catch (SocketException exception) catch (SocketException exception)
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
sendSize = -1; sendSize = -1;
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode); return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
@@ -398,10 +341,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
} }
catch (SocketException exception) catch (SocketException exception)
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode); return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
} }
} }
@@ -448,10 +387,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
} }
catch (SocketException exception) catch (SocketException exception)
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode); return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
} }
} }
@@ -584,10 +519,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
} }
catch (SocketException exception) catch (SocketException exception)
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode); return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
} }
} }
@@ -626,10 +557,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
} }
catch (SocketException exception) catch (SocketException exception)
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode); return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
} }
} }

View File

@@ -1,6 +1,4 @@
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy; using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy;
using Ryujinx.HLE.HOS.Services.Sockets.Bsd.Types;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
@@ -66,18 +64,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Proxy
{ {
if (_proxy.Supported(domain, type, protocol)) if (_proxy.Supported(domain, type, protocol))
{ {
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Socket is using LDN proxy");
return new LdnProxySocket(domain, type, protocol, _proxy); return new LdnProxySocket(domain, type, protocol, _proxy);
} }
else
{
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, $"LDN proxy does not support socket {domain}, {type}, {protocol}");
}
}
else
{
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Opening socket using host networking stack");
} }
return new DefaultSocket(domain, type, protocol, lanInterfaceId); return new DefaultSocket(domain, type, protocol, lanInterfaceId);
} }
} }

View File

@@ -582,6 +582,13 @@ namespace Ryujinx.Ava
Rainbow.Disable(); Rainbow.Disable();
Rainbow.Reset(); Rainbow.Reset();
// Reload settings when the game is turned off
// (resets custom settings if there were any)
Program.ReloadConfig();
//Updates the gameList (changes the status of the user setting if it was added or removed during the game)
RyujinxApp.MainWindow.GameListUpdate();
_isStopped = true; _isStopped = true;
Stop(); Stop();
} }

View File

@@ -1,7 +1,8 @@
<Styles <Styles
xmlns="https://github.com/avaloniaui" xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia" xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
xmlns:windowing="clr-namespace:FluentAvalonia.UI.Windowing;assembly=FluentAvalonia"> xmlns:windowing="clr-namespace:FluentAvalonia.UI.Windowing;assembly=FluentAvalonia">
<Design.PreviewWith> <Design.PreviewWith>
<Border Height="2000" <Border Height="2000"
@@ -30,7 +31,8 @@
<Button <Button
Name="btnRem" Name="btnRem"
HorizontalAlignment="Right" HorizontalAlignment="Right"
Content="Add" /> Content="Add"
Classes="red"/>
<TextBox <TextBox
Width="100" Width="100"
VerticalAlignment="Center" VerticalAlignment="Center"
@@ -41,7 +43,11 @@
</StackPanel> </StackPanel>
</Grid> </Grid>
<ui:NumberBox Value="1" /> <ui:NumberBox Value="1" />
<MenuItem
Header="123 0000"
ToolTip.Tip="What this"/>
</StackPanel> </StackPanel>
</Border> </Border>
</Design.PreviewWith> </Design.PreviewWith>
<Style Selector="DropDownButton"> <Style Selector="DropDownButton">
@@ -373,6 +379,16 @@
<Setter Property="Background" <Setter Property="Background"
Value="{DynamicResource AppListHoverBackgroundColor}" /> Value="{DynamicResource AppListHoverBackgroundColor}" />
</Style> </Style>
<Style Selector="Button.red /template/ ContentPresenter">
<Setter Property="CornerRadius" Value="4"/>
<Setter Property="Background" Value="red"/>
<Setter Property="Foreground" Value="White"/>
</Style>
<Style Selector="Button.red:pointerover /template/ ContentPresenter">
<Setter Property="CornerRadius" Value="4"/>
<Setter Property="Background" Value="{DynamicResource WarningBackgroundColor}" />
<Setter Property="Foreground" Value="White"/>
</Style>
<Styles.Resources> <Styles.Resources>
<SolidColorBrush x:Key="ThemeAccentColorBrush" <SolidColorBrush x:Key="ThemeAccentColorBrush"
Color="{DynamicResource SystemAccentColor}" /> Color="{DynamicResource SystemAccentColor}" />

View File

@@ -1,4 +1,4 @@
<ResourceDictionary xmlns="https://github.com/avaloniaui" <ResourceDictionary xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<ResourceDictionary.ThemeDictionaries> <ResourceDictionary.ThemeDictionaries>
<ResourceDictionary x:Key="Default"> <ResourceDictionary x:Key="Default">
@@ -12,11 +12,13 @@
<Color x:Key="MenuFlyoutPresenterBorderColor">#C1C1C1</Color> <Color x:Key="MenuFlyoutPresenterBorderColor">#C1C1C1</Color>
<Color x:Key="AppListBackgroundColor">#b3ffffff</Color> <Color x:Key="AppListBackgroundColor">#b3ffffff</Color>
<Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color> <Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color>
<Color x:Key="WarningBackgroundColor">#FF6347</Color>
<Color x:Key="SecondaryTextColor">#A0000000</Color> <Color x:Key="SecondaryTextColor">#A0000000</Color>
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color> <Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
<Color x:Key="Switch">#FF2EEAC9</Color> <Color x:Key="Switch">#FF2EEAC9</Color>
<Color x:Key="Unbounded">#FFFF4554</Color> <Color x:Key="Unbounded">#FFFF4554</Color>
<Color x:Key="Custom">#6483F5</Color> <Color x:Key="Custom">#6483F5</Color>
<Color x:Key="Warning">#800080</Color>
</ResourceDictionary> </ResourceDictionary>
<ResourceDictionary x:Key="Light"> <ResourceDictionary x:Key="Light">
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush" <SolidColorBrush x:Key="DataGridSelectionBackgroundBrush"
@@ -29,11 +31,13 @@
<Color x:Key="MenuFlyoutPresenterBorderColor">#C1C1C1</Color> <Color x:Key="MenuFlyoutPresenterBorderColor">#C1C1C1</Color>
<Color x:Key="AppListBackgroundColor">#b3ffffff</Color> <Color x:Key="AppListBackgroundColor">#b3ffffff</Color>
<Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color> <Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color>
<Color x:Key="WarningBackgroundColor">#FF6347</Color>
<Color x:Key="SecondaryTextColor">#A0000000</Color> <Color x:Key="SecondaryTextColor">#A0000000</Color>
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color> <Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
<Color x:Key="Switch">#13c3a4</Color> <Color x:Key="Switch">#13c3a4</Color>
<Color x:Key="Unbounded">#FFFF4554</Color> <Color x:Key="Unbounded">#FFFF4554</Color>
<Color x:Key="Custom">#6483F5</Color> <Color x:Key="Custom">#6483F5</Color>
<Color x:Key="Warning">#800080</Color>
</ResourceDictionary> </ResourceDictionary>
<ResourceDictionary x:Key="Dark"> <ResourceDictionary x:Key="Dark">
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush" <SolidColorBrush x:Key="DataGridSelectionBackgroundBrush"
@@ -46,11 +50,13 @@
<Color x:Key="MenuFlyoutPresenterBorderColor">#3D3D3D</Color> <Color x:Key="MenuFlyoutPresenterBorderColor">#3D3D3D</Color>
<Color x:Key="AppListBackgroundColor">#0FFFFFFF</Color> <Color x:Key="AppListBackgroundColor">#0FFFFFFF</Color>
<Color x:Key="AppListHoverBackgroundColor">#1EFFFFFF</Color> <Color x:Key="AppListHoverBackgroundColor">#1EFFFFFF</Color>
<Color x:Key="WarningBackgroundColor">#FF6347</Color>
<Color x:Key="SecondaryTextColor">#A0FFFFFF</Color> <Color x:Key="SecondaryTextColor">#A0FFFFFF</Color>
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color> <Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
<Color x:Key="Switch">#FF2EEAC9</Color> <Color x:Key="Switch">#FF2EEAC9</Color>
<Color x:Key="Unbounded">#FFFF4554</Color> <Color x:Key="Unbounded">#FFFF4554</Color>
<Color x:Key="Custom">#6483F5</Color> <Color x:Key="Custom">#6483F5</Color>
<Color x:Key="Warning">#FFA500</Color>
</ResourceDictionary> </ResourceDictionary>
</ResourceDictionary.ThemeDictionaries> </ResourceDictionary.ThemeDictionaries>
</ResourceDictionary> </ResourceDictionary>

File diff suppressed because it is too large Load Diff

View File

@@ -54,6 +54,7 @@ namespace Ryujinx.Ava.Common.Locale
SetDynamicValues(LocaleKeys.RyujinxInfo, RyujinxApp.FullAppName); SetDynamicValues(LocaleKeys.RyujinxInfo, RyujinxApp.FullAppName);
SetDynamicValues(LocaleKeys.RyujinxConfirm, RyujinxApp.FullAppName); SetDynamicValues(LocaleKeys.RyujinxConfirm, RyujinxApp.FullAppName);
SetDynamicValues(LocaleKeys.RyujinxUpdater, RyujinxApp.FullAppName); SetDynamicValues(LocaleKeys.RyujinxUpdater, RyujinxApp.FullAppName);
SetDynamicValues(LocaleKeys.RyujinxRebooter, RyujinxApp.FullAppName);
} }
public string this[LocaleKeys key] public string this[LocaleKeys key]

View File

@@ -24,7 +24,7 @@ namespace Ryujinx.Ava
private static readonly string _description = private static readonly string _description =
ReleaseInformation.IsValid ReleaseInformation.IsValid
? $"{VersionString} {ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelSourceRepo}" ? $"{VersionString} {ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelSourceRepo}@{ReleaseInformation.BuildGitHash}"
: "dev build"; : "dev build";
private const string ApplicationId = "1293250299716173864"; private const string ApplicationId = "1293250299716173864";
@@ -56,7 +56,6 @@ namespace Ryujinx.Ava
ConfigurationState.Instance.EnableDiscordIntegration.Event += Update; ConfigurationState.Instance.EnableDiscordIntegration.Event += Update;
TitleIDs.CurrentApplication.Event += (_, e) => Use(e.NewValue); TitleIDs.CurrentApplication.Event += (_, e) => Use(e.NewValue);
HorizonStatic.PlayReport += HandlePlayReport; HorizonStatic.PlayReport += HandlePlayReport;
PlayReports.Initialize();
} }
private static void Update(object sender, ReactiveEventArgs<bool> evnt) private static void Update(object sender, ReactiveEventArgs<bool> evnt)

View File

@@ -148,7 +148,7 @@ namespace Ryujinx.Headless
IgnoreMissingServices = configurationState.System.IgnoreMissingServices; IgnoreMissingServices = configurationState.System.IgnoreMissingServices;
if (NeedsOverride(nameof(IgnoreControllerApplet))) if (NeedsOverride(nameof(IgnoreControllerApplet)))
IgnoreControllerApplet = configurationState.System.IgnoreControllerApplet; IgnoreControllerApplet = configurationState.System.IgnoreApplet;
return; return;

View File

@@ -32,8 +32,10 @@ namespace Ryujinx.Ava
public static double DesktopScaleFactor { get; set; } = 1.0; public static double DesktopScaleFactor { get; set; } = 1.0;
public static string Version { get; private set; } public static string Version { get; private set; }
public static string ConfigurationPath { get; private set; } public static string ConfigurationPath { get; private set; }
public static string GlobalConfigurationPath { get; private set; }
public static bool PreviewerDetached { get; private set; } public static bool PreviewerDetached { get; private set; }
public static bool UseHardwareAcceleration { get; private set; } public static bool UseHardwareAcceleration { get; private set; }
public static string BackendThreadingArg { get; private set; }
[LibraryImport("user32.dll", SetLastError = true)] [LibraryImport("user32.dll", SetLastError = true)]
public static partial int MessageBoxA(nint hWnd, [MarshalAs(UnmanagedType.LPStr)] string text, [MarshalAs(UnmanagedType.LPStr)] string caption, uint type); public static partial int MessageBoxA(nint hWnd, [MarshalAs(UnmanagedType.LPStr)] string text, [MarshalAs(UnmanagedType.LPStr)] string caption, uint type);
@@ -155,11 +157,43 @@ namespace Ryujinx.Ava
} }
} }
public static bool FindGameConfig(string gameDir)
{
if (File.Exists(gameDir))
{
return true;
}
return false;
}
public static string GetDirGameUserConfig(string gameId, bool rememberGlobalDir = false, bool changeFolderForGame = false)
{
string gameDir = Path.Combine(AppDataManager.GamesDirPath, gameId, ReleaseInformation.ConfigName);
// Should load with the game if there is a custom setting for the game
if (rememberGlobalDir)
{
GlobalConfigurationPath = ConfigurationPath;
}
if (changeFolderForGame)
{
ConfigurationPath = gameDir;
}
return gameDir;
}
public static void ReloadConfig() public static void ReloadConfig()
{ {
//It is necessary that when a user setting appears, the global setting remains available
GlobalConfigurationPath = null;
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName); string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName);
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName); string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName);
// Now load the configuration as the other subsystems are now registered // Now load the configuration as the other subsystems are now registered
if (File.Exists(localConfigurationPath)) if (File.Exists(localConfigurationPath))
{ {
@@ -217,6 +251,11 @@ namespace Ryujinx.Ava
_ => ConfigurationState.Instance.Graphics.BackendThreading _ => ConfigurationState.Instance.Graphics.BackendThreading
}; };
if (CommandLineState.OverrideBackendThreadingAfterReboot is not null)
{
BackendThreadingArg = CommandLineState.OverrideBackendThreadingAfterReboot;
}
// Check if docked mode was overriden. // Check if docked mode was overriden.
if (CommandLineState.OverrideDockedMode.HasValue) if (CommandLineState.OverrideDockedMode.HasValue)
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value; ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
@@ -232,6 +271,33 @@ namespace Ryujinx.Ava
_ => ConfigurationState.Instance.HideCursor, _ => ConfigurationState.Instance.HideCursor,
}; };
// Check if memoryManagerMode was overridden.
if (CommandLineState.OverrideMemoryManagerMode is not null)
if (Enum.TryParse(CommandLineState.OverrideMemoryManagerMode, true, out MemoryManagerMode result))
{
ConfigurationState.Instance.System.MemoryManagerMode.Value = result;
}
// Check if PPTC was overridden.
if (CommandLineState.OverridePPTC is not null)
if (Enum.TryParse(CommandLineState.OverridePPTC, true, out bool result))
{
ConfigurationState.Instance.System.EnablePtc.Value = result;
}
// Check if region was overridden.
if (CommandLineState.OverrideSystemRegion is not null)
if (Enum.TryParse(CommandLineState.OverrideSystemRegion, true, out Ryujinx.HLE.HOS.SystemState.RegionCode result))
{
ConfigurationState.Instance.System.Region.Value = (Utilities.Configuration.System.Region)result;
}
//Check if language was overridden.
if (CommandLineState.OverrideSystemLanguage is not null)
if (Enum.TryParse(CommandLineState.OverrideSystemLanguage, true, out Ryujinx.HLE.HOS.SystemState.SystemLanguage result))
{
ConfigurationState.Instance.System.Language.Value = (Utilities.Configuration.System.Language)result;
}
// Check if hardware-acceleration was overridden. // Check if hardware-acceleration was overridden.
if (CommandLineState.OverrideHardwareAcceleration != null) if (CommandLineState.OverrideHardwareAcceleration != null)

95
src/Ryujinx/Rebooter.cs Normal file
View File

@@ -0,0 +1,95 @@
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities;
using SkiaSharp;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
namespace Ryujinx.Ava
{
internal static class Rebooter
{
private static readonly string _updateDir = Path.Combine(Path.GetTempPath(), "Ryujinx", "update");
public static void RebootAppWithGame(string gamePath, List<string> args)
{
_ = Reboot(gamePath, args);
}
private static async Task Reboot(string gamePath, List<string> args)
{
bool shouldRestart = true;
TaskDialog taskDialog = new()
{
Header = LocaleManager.Instance[LocaleKeys.RyujinxRebooter],
SubHeader = LocaleManager.Instance[LocaleKeys.DialogRebooterMessage],
IconSource = new SymbolIconSource { Symbol = Symbol.Games },
XamlRoot = RyujinxApp.MainWindow,
};
if (shouldRestart)
{
List<string> arguments = CommandLineState.Arguments.ToList();
string executableDirectory = AppDomain.CurrentDomain.BaseDirectory;
// On macOS we perform the update at relaunch.
if (OperatingSystem.IsMacOS())
{
string baseBundlePath = Path.GetFullPath(Path.Combine(executableDirectory, "..", ".."));
string newBundlePath = Path.Combine(_updateDir, "Ryujinx.app");
string updaterScriptPath = Path.Combine(newBundlePath, "Contents", "Resources", "updater.sh");
string currentPid = Environment.ProcessId.ToString();
arguments.InsertRange(0, new List<string> { updaterScriptPath, baseBundlePath, newBundlePath, currentPid });
Process.Start("/bin/bash", arguments);
}
else
{
var dialogTask = taskDialog.ShowAsync(true);
await Task.Delay(500);
// Find the process name.
string ryuName = Path.GetFileName(Environment.ProcessPath) ?? string.Empty;
// Some operating systems can see the renamed executable, so strip off the .ryuold if found.
if (ryuName.EndsWith(".ryuold"))
{
ryuName = ryuName[..^7];
}
// Fallback if the executable could not be found.
if (ryuName.Length == 0 || !Path.Exists(Path.Combine(executableDirectory, ryuName)))
{
ryuName = OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx";
}
ProcessStartInfo processStart = new(ryuName)
{
UseShellExecute = true,
WorkingDirectory = executableDirectory,
};
foreach (var arg in args)
{
processStart.ArgumentList.Add(arg);
}
processStart.ArgumentList.Add(gamePath);
Process.Start(processStart);
}
Environment.Exit(0);
}
}
}
}

View File

@@ -41,7 +41,7 @@ namespace Ryujinx.Ava.UI.Applet
bool okPressed = false; bool okPressed = false;
if (ConfigurationState.Instance.System.IgnoreControllerApplet) if (ConfigurationState.Instance.System.IgnoreApplet)
return false; return false;
Dispatcher.UIThread.InvokeAsync(async () => Dispatcher.UIThread.InvokeAsync(async () =>

View File

@@ -19,6 +19,11 @@
Header="{ext:Locale GameListContextMenuCreateShortcut}" Header="{ext:Locale GameListContextMenuCreateShortcut}"
Icon="{ext:Icon fa-solid fa-bookmark}" Icon="{ext:Icon fa-solid fa-bookmark}"
ToolTip.Tip="{OnPlatform Default={ext:Locale GameListContextMenuCreateShortcutToolTip}, macOS={ext:Locale GameListContextMenuCreateShortcutToolTipMacOS}}" /> ToolTip.Tip="{OnPlatform Default={ext:Locale GameListContextMenuCreateShortcutToolTip}, macOS={ext:Locale GameListContextMenuCreateShortcutToolTipMacOS}}" />
<MenuItem
Click="EditGameConfiguration_Click"
Header="{ext:Locale GameListContextMenuEditGameConfiguration}"
Icon="{ext:Icon fa-solid fa-gear}"
ToolTip.Tip="{ext:Locale EditGameConfigurationToolTip}" />
<MenuItem <MenuItem
IsVisible="{Binding HasCompatibilityEntry}" IsVisible="{Binding HasCompatibilityEntry}"
Click="OpenApplicationCompatibility_Click" Click="OpenApplicationCompatibility_Click"

View File

@@ -387,6 +387,19 @@ namespace Ryujinx.Ava.UI.Controls
); );
} }
public async void EditGameConfiguration_Click(object sender, RoutedEventArgs args)
{
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
{
await new GameSpecificSettingsWindow(viewModel).ShowDialog((Window)viewModel.TopLevel);
//just checking for file presence
viewModel.SelectedApplication.HasIndependentConfiguration = File.Exists(Program.GetDirGameUserConfig(viewModel.SelectedApplication.IdString,false,false));
viewModel.RefreshView();
}
}
public async void OpenApplicationCompatibility_Click(object sender, RoutedEventArgs args) public async void OpenApplicationCompatibility_Click(object sender, RoutedEventArgs args)
{ {
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel }) if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })

View File

@@ -119,23 +119,17 @@
TextWrapping="Wrap" > TextWrapping="Wrap" >
</TextBlock> </TextBlock>
</StackPanel> </StackPanel>
<StackPanel Orientation="Horizontal" Spacing="5" ToolTip.Tip="{Binding DynamicRichPresenceDescription}"> <StackPanel Orientation="Horizontal" Spacing="5">
<ui:SymbolIcon <ui:SymbolIcon Foreground="ForestGreen" Symbol="Checkmark" IsVisible="{Binding AppData.HasDynamicRichPresenceSupport}"/>
Foreground="ForestGreen"
Symbol="Checkmark"
IsVisible="{Binding AppData.HasDynamicRichPresenceSupport}"/>
<TextBlock <TextBlock
Foreground="ForestGreen" Foreground="ForestGreen"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
IsVisible="{Binding AppData.HasDynamicRichPresenceSupport}" IsVisible="{Binding AppData.HasDynamicRichPresenceSupport}"
Text="{ext:Locale GameInfoRpcDynamic}" Text="{ext:Locale GameInfoRpcDynamic}"
TextAlignment="Start" TextAlignment="Start"
TextWrapping="Wrap"> TextWrapping="Wrap" >
</TextBlock> </TextBlock>
<ui:SymbolIcon <ui:SymbolIcon Foreground="Red" Symbol="Cancel" IsVisible="{Binding !AppData.HasDynamicRichPresenceSupport}"/>
Foreground="Red"
Symbol="Cancel"
IsVisible="{Binding !AppData.HasDynamicRichPresenceSupport}"/>
<TextBlock <TextBlock
Foreground="Red" Foreground="Red"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"

View File

@@ -7,6 +7,7 @@
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers" xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia" xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
d:DesignHeight="450" d:DesignHeight="450"
d:DesignWidth="800" d:DesignWidth="800"
Focusable="True" Focusable="True"
@@ -73,12 +74,18 @@
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
VerticalAlignment="Stretch" VerticalAlignment="Stretch"
IsVisible="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).ShowNames}"> IsVisible="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).ShowNames}">
<TextBlock <StackPanel HorizontalAlignment="Center" VerticalAlignment="Center">
HorizontalAlignment="Center" <TextBlock
VerticalAlignment="Center" Text="{Binding Name}"
Text="{Binding Name}" TextAlignment="Center"
TextAlignment="Center" TextWrapping="Wrap" />
TextWrapping="Wrap" /> <TextBlock
IsVisible="{Binding HasIndependentConfiguration}"
Text="{ext:Locale UserConfigurationHeader}"
TextAlignment="Center"
TextWrapping="Wrap"
Foreground="{DynamicResource Warning}" />
</StackPanel>
</Panel> </Panel>
</Grid> </Grid>
</Border> </Border>
@@ -86,10 +93,28 @@
Margin="5,5,0,0" Margin="5,5,0,0"
HorizontalAlignment="Left" HorizontalAlignment="Left"
VerticalAlignment="Top" VerticalAlignment="Top"
FontSize="16" FontSize="18"
Foreground="{DynamicResource FavoriteApplicationIconColor}" Foreground="{DynamicResource FavoriteApplicationIconColor}"
IsVisible="{Binding Favorite}" IsVisible="{Binding Favorite}"
Symbol="StarFilled" /> Symbol="StarFilled" />
<Grid IsVisible="{Binding !$parent[UserControl].((viewModels:MainWindowViewModel)DataContext).ShowNames}">
<Border
Margin="15,35,5,15"
HorizontalAlignment="Left"
VerticalAlignment="Bottom"
Width="90"
Height="20"
CornerRadius="4"
IsVisible="{Binding HasIndependentConfiguration}"
Background="{DynamicResource ThemeContentBackgroundColor}">
<TextBlock
HorizontalAlignment="Center"
VerticalAlignment="Center"
Text="{ext:Locale UserConfigurationHeader}"
TextAlignment="Center"
TextWrapping="Wrap" />
</Border>
</Grid>
</Grid> </Grid>
</DataTemplate> </DataTemplate>
</ListBox.ItemTemplate> </ListBox.ItemTemplate>

View File

@@ -6,6 +6,7 @@
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers" xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia" xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
d:DesignHeight="450" d:DesignHeight="450"
d:DesignWidth="800" d:DesignWidth="800"
Focusable="True" Focusable="True"
@@ -156,6 +157,13 @@
Text="{Binding Converter={x:Static helpers:MultiplayerInfoConverter.Instance}}" Text="{Binding Converter={x:Static helpers:MultiplayerInfoConverter.Instance}}"
TextAlignment="Start" TextAlignment="Start"
TextWrapping="Wrap"/> TextWrapping="Wrap"/>
<TextBlock
HorizontalAlignment="Stretch"
IsVisible="{Binding HasIndependentConfiguration}"
Text="{ext:Locale UserConfigurationHeader}"
TextAlignment="Start"
TextWrapping="Wrap"
Foreground="{DynamicResource Warning}" />
</StackPanel> </StackPanel>
<StackPanel <StackPanel
Grid.Column="4" Grid.Column="4"

View File

@@ -1,7 +1,6 @@
using Gommon; using Gommon;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Utilities.AppLibrary; using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.PlayReport;
namespace Ryujinx.Ava.UI.ViewModels namespace Ryujinx.Ava.UI.ViewModels
{ {
@@ -11,11 +10,6 @@ namespace Ryujinx.Ava.UI.ViewModels
public ApplicationDataViewModel(ApplicationData appData) => AppData = appData; public ApplicationDataViewModel(ApplicationData appData) => AppData = appData;
public string DynamicRichPresenceDescription =>
AppData.HasDynamicRichPresenceSupport
? AppData.RichPresenceSpec.Value.Description
: GameSpec.DefaultDescription;
public string FormattedVersion => LocaleManager.Instance[LocaleKeys.GameListHeaderVersion].Format(AppData.Version); public string FormattedVersion => LocaleManager.Instance[LocaleKeys.GameListHeaderVersion].Format(AppData.Version);
public string FormattedDeveloper => LocaleManager.Instance[LocaleKeys.GameListHeaderDeveloper].Format(AppData.Developer); public string FormattedDeveloper => LocaleManager.Instance[LocaleKeys.GameListHeaderDeveloper].Format(AppData.Developer);
public string FormattedFileExtension => LocaleManager.Instance[LocaleKeys.GameListHeaderFileExtension].Format(AppData.FileExtension); public string FormattedFileExtension => LocaleManager.Instance[LocaleKeys.GameListHeaderFileExtension].Format(AppData.FileExtension);

View File

@@ -355,6 +355,11 @@ namespace Ryujinx.Ava.UI.ViewModels
_ => null, _ => null,
}; };
} }
set
{
ListSelectedApplication = value;
GridSelectedApplication = value;
}
} }
public bool HasCompatibilityEntry => SelectedApplication.HasPlayabilityInfo; public bool HasCompatibilityEntry => SelectedApplication.HasPlayabilityInfo;
@@ -1347,25 +1352,6 @@ namespace Ryujinx.Ava.UI.ViewModels
OpenHelper.OpenFolder(AppDataManager.BaseDirPath); OpenHelper.OpenFolder(AppDataManager.BaseDirPath);
} }
public void OpenScreenshotsFolder()
{
string screenshotsDir = Path.Combine(AppDataManager.BaseDirPath, "screenshots");
try
{
if (!Directory.Exists(screenshotsDir))
Directory.CreateDirectory(screenshotsDir);
}
catch (Exception ex)
{
Logger.Error?.Print(LogClass.Application, $"Failed to create directory at path {screenshotsDir}. Error : {ex.GetType().Name}", "Screenshot");
return;
}
OpenHelper.OpenFolder(screenshotsDir);
}
public void OpenLogsFolder() public void OpenLogsFolder()
{ {
string logPath = AppDataManager.GetOrCreateLogsDir(); string logPath = AppDataManager.GetOrCreateLogsDir();
@@ -1550,8 +1536,50 @@ namespace Ryujinx.Ava.UI.ViewModels
} }
} }
public bool InitializeUserConfig(ApplicationData application)
{
// Code where conditions will be met before loading the user configuration (Global Config)
BackendThreading backendThreadingValue = ConfigurationState.Instance.Graphics.BackendThreading.Value;
string BackendThreadingInit = Program.BackendThreadingArg;
if (BackendThreadingInit is null)
{
BackendThreadingInit = ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString();
}
// If a configuration is found in the "/games/xxxxxxxxxxxxxx" folder, the program will load the user setting.
string idGame = application.IdBaseString;
if (ConfigurationFileFormat.TryLoad(Program.GetDirGameUserConfig(idGame), out ConfigurationFileFormat configurationFileFormat))
{
// Loads the user configuration, having previously changed the global configuration to the user configuration
ConfigurationState.Instance.Load(configurationFileFormat, Program.GetDirGameUserConfig(idGame, true, true), idGame);
}
// Code where conditions will be executed after loading user configuration
if (ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString() != BackendThreadingInit)
{
List<string> Arguments = new List<string>
{
"--bt", ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString() // BackendThreading
};
Rebooter.RebootAppWithGame(application.Path, Arguments);
return true;
}
return false;
}
public async Task LoadApplication(ApplicationData application, bool startFullscreen = false, BlitStruct<ApplicationControlProperty>? customNacpData = null) public async Task LoadApplication(ApplicationData application, bool startFullscreen = false, BlitStruct<ApplicationControlProperty>? customNacpData = null)
{ {
if (InitializeUserConfig(application))
{
return;
}
if (AppHost != null) if (AppHost != null)
{ {
await ContentDialogHelper.CreateInfoDialog( await ContentDialogHelper.CreateInfoDialog(
@@ -1612,6 +1640,7 @@ namespace Ryujinx.Ava.UI.ViewModels
Thread gameThread = new(InitializeGame) { Name = "GUI.WindowThread" }; Thread gameThread = new(InitializeGame) { Name = "GUI.WindowThread" };
gameThread.Start(); gameThread.Start();
} }
public void SwitchToRenderer(bool startFullscreen) => public void SwitchToRenderer(bool startFullscreen) =>

View File

@@ -1,8 +1,10 @@
using Avalonia.Collections; using Avalonia.Collections;
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Media.Imaging;
using Avalonia.Threading; using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel; using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input; using CommunityToolkit.Mvvm.Input;
using Humanizer;
using LibHac.Tools.FsSystem; using LibHac.Tools.FsSystem;
using Ryujinx.Audio.Backends.OpenAL; using Ryujinx.Audio.Backends.OpenAL;
using Ryujinx.Audio.Backends.SDL2; using Ryujinx.Audio.Backends.SDL2;
@@ -27,6 +29,7 @@ using Ryujinx.HLE.HOS.Services.Time.TimeZone;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
using System.IO;
using System.Linq; using System.Linq;
using System.Net.NetworkInformation; using System.Net.NetworkInformation;
using System.Threading.Tasks; using System.Threading.Tasks;
@@ -49,7 +52,8 @@ namespace Ryujinx.Ava.UI.ViewModels
private int _graphicsBackendMultithreadingIndex; private int _graphicsBackendMultithreadingIndex;
private float _volume; private float _volume;
[ObservableProperty] private bool _isVulkanAvailable = true; [ObservableProperty] private bool _isVulkanAvailable = true;
[ObservableProperty] private bool _gameListNeedsRefresh; [ObservableProperty] private bool _gameDirectoryChanged;
[ObservableProperty] private bool _autoloadDirectoryChanged;
private readonly List<string> _gpuIds = []; private readonly List<string> _gpuIds = [];
private int _graphicsBackendIndex; private int _graphicsBackendIndex;
private int _scalingFilter; private int _scalingFilter;
@@ -68,6 +72,17 @@ namespace Ryujinx.Ava.UI.ViewModels
public SettingsHacksViewModel DirtyHacks { get; } public SettingsHacksViewModel DirtyHacks { get; }
private readonly bool _isGameRunning;
private Bitmap _gameIcon;
private string _gameTitle;
private string _gamePath;
private string _gameId;
public bool IsGameRunning => _isGameRunning;
public Bitmap GameIcon => _gameIcon;
public string GamePath => _gamePath;
public string GameTitle => _gameTitle;
public string GameId => _gameId;
public int ResolutionScale public int ResolutionScale
{ {
get => _resolutionScale; get => _resolutionScale;
@@ -335,7 +350,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool IsInvalidLdnPassphraseVisible { get; set; } public bool IsInvalidLdnPassphraseVisible { get; set; }
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this() public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this(false)
{ {
_virtualFileSystem = virtualFileSystem; _virtualFileSystem = virtualFileSystem;
_contentManager = contentManager; _contentManager = contentManager;
@@ -348,7 +363,51 @@ namespace Ryujinx.Ava.UI.ViewModels
} }
} }
public SettingsViewModel() public SettingsViewModel(
VirtualFileSystem virtualFileSystem,
ContentManager contentManager,
bool gameRunning,
string gamePath,
string gameName,
string gameId,
byte[] gameIconData,
bool enableToLoadCustomConfig) : this(enableToLoadCustomConfig)
{
_virtualFileSystem = virtualFileSystem;
_contentManager = contentManager;
if (gameIconData != null && gameIconData.Length > 0)
{
using (var ms = new MemoryStream(gameIconData))
{
_gameIcon = new Bitmap(ms);
}
}
_isGameRunning = gameRunning;
_gamePath = gamePath;
_gameTitle = gameName;
_gameId = gameId;
if (enableToLoadCustomConfig) // During the game. If there is no user config, then load the global config window
{
string gameDir = Program.GetDirGameUserConfig(gameId, false, true);
if (ConfigurationFileFormat.TryLoad(gameDir, out ConfigurationFileFormat configurationFileFormat))
{
ConfigurationState.Instance.Load(configurationFileFormat, gameDir, gameId);
}
LoadCurrentConfiguration(); // Needed to load custom configuration
}
if (Program.PreviewerDetached)
{
Task.Run(LoadTimeZones);
}
}
public SettingsViewModel(bool noLoadGlobalConfig = false)
{ {
GameDirectories = []; GameDirectories = [];
AutoloadDirectories = []; AutoloadDirectories = [];
@@ -363,7 +422,11 @@ namespace Ryujinx.Ava.UI.ViewModels
if (Program.PreviewerDetached) if (Program.PreviewerDetached)
{ {
Task.Run(LoadAvailableGpus); Task.Run(LoadAvailableGpus);
LoadCurrentConfiguration();
if (!noLoadGlobalConfig)// Default is false, but loading custom config avoids double call
{
LoadCurrentConfiguration();
}
DirtyHacks = new SettingsHacksViewModel(this); DirtyHacks = new SettingsHacksViewModel(this);
} }
@@ -474,29 +537,35 @@ namespace Ryujinx.Ava.UI.ViewModels
{ {
ConfigurationState config = ConfigurationState.Instance; ConfigurationState config = ConfigurationState.Instance;
// User Interface
EnableDiscordIntegration = config.EnableDiscordIntegration;
CheckUpdatesOnStart = config.CheckUpdatesOnStart;
ShowConfirmExit = config.ShowConfirmExit;
RememberWindowState = config.RememberWindowState;
ShowTitleBar = config.ShowTitleBar;
HideCursor = (int)config.HideCursor.Value;
UpdateCheckerType = (int)config.UpdateCheckerType.Value;
FocusLostActionType = (int)config.FocusLostActionType.Value;
GameDirectories.Clear(); //It is necessary that the data is used from the global configuration file
GameDirectories.AddRange(config.UI.GameDirs.Value); if (string.IsNullOrEmpty(GameId))
AutoloadDirectories.Clear();
AutoloadDirectories.AddRange(config.UI.AutoloadDirs.Value);
BaseStyleIndex = config.UI.BaseStyle.Value switch
{ {
"Auto" => 0, // User Interface
"Light" => 1, EnableDiscordIntegration = config.EnableDiscordIntegration;
"Dark" => 2, CheckUpdatesOnStart = config.CheckUpdatesOnStart;
_ => 0 ShowConfirmExit = config.ShowConfirmExit;
}; RememberWindowState = config.RememberWindowState;
ShowTitleBar = config.ShowTitleBar;
HideCursor = (int)config.HideCursor.Value;
UpdateCheckerType = (int)config.UpdateCheckerType.Value;
FocusLostActionType = (int)config.FocusLostActionType.Value;
GameDirectories.Clear();
GameDirectories.AddRange(config.UI.GameDirs.Value);
AutoloadDirectories.Clear();
AutoloadDirectories.AddRange(config.UI.AutoloadDirs.Value);
BaseStyleIndex = config.UI.BaseStyle.Value switch
{
"Auto" => 0,
"Light" => 1,
"Dark" => 2,
_ => 0
};
}
// Input // Input
EnableDockedMode = config.System.EnableDockedMode; EnableDockedMode = config.System.EnableDockedMode;
@@ -517,7 +586,6 @@ namespace Ryujinx.Ava.UI.ViewModels
DateTime currentDateTime = currentHostDateTime.Add(systemDateTimeOffset); DateTime currentDateTime = currentHostDateTime.Add(systemDateTimeOffset);
CurrentDate = currentDateTime.Date; CurrentDate = currentDateTime.Date;
CurrentTime = currentDateTime.TimeOfDay; CurrentTime = currentDateTime.TimeOfDay;
MatchSystemTime = config.System.MatchSystemTime; MatchSystemTime = config.System.MatchSystemTime;
EnableCustomVSyncInterval = config.Graphics.EnableCustomVSyncInterval; EnableCustomVSyncInterval = config.Graphics.EnableCustomVSyncInterval;
@@ -526,7 +594,7 @@ namespace Ryujinx.Ava.UI.ViewModels
EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks; EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks;
DramSize = config.System.DramSize; DramSize = config.System.DramSize;
IgnoreMissingServices = config.System.IgnoreMissingServices; IgnoreMissingServices = config.System.IgnoreMissingServices;
IgnoreApplet = config.System.IgnoreControllerApplet; IgnoreApplet = config.System.IgnoreApplet;
// CPU // CPU
EnablePptc = config.System.EnablePtc; EnablePptc = config.System.EnablePtc;
@@ -582,26 +650,39 @@ namespace Ryujinx.Ava.UI.ViewModels
public void SaveSettings() public void SaveSettings()
{ {
ConfigurationState config = ConfigurationState.Instance; ConfigurationState config = ConfigurationState.Instance;
bool userConfigFile = string.IsNullOrEmpty(GameId);
// User Interface
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
config.ShowConfirmExit.Value = ShowConfirmExit;
config.RememberWindowState.Value = RememberWindowState;
config.ShowTitleBar.Value = ShowTitleBar;
config.HideCursor.Value = (HideCursorMode)HideCursor;
config.UpdateCheckerType.Value = (UpdaterType)UpdateCheckerType;
config.FocusLostActionType.Value = (FocusLostType)FocusLostActionType;
config.UI.GameDirs.Value = [..GameDirectories];
config.UI.AutoloadDirs.Value = [..AutoloadDirectories];
config.UI.BaseStyle.Value = BaseStyleIndex switch if (userConfigFile)
{ {
0 => "Auto", // User Interface
1 => "Light", config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
2 => "Dark", config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
_ => "Auto" config.ShowConfirmExit.Value = ShowConfirmExit;
}; config.RememberWindowState.Value = RememberWindowState;
config.ShowTitleBar.Value = ShowTitleBar;
config.HideCursor.Value = (HideCursorMode)HideCursor;
config.UpdateCheckerType.Value = (UpdaterType)UpdateCheckerType;
config.FocusLostActionType.Value = (FocusLostType)FocusLostActionType;
if (GameDirectoryChanged)
{
config.UI.GameDirs.Value = [.. GameDirectories];
}
if (AutoloadDirectoryChanged)
{
config.UI.AutoloadDirs.Value = [.. AutoloadDirectories];
}
config.UI.BaseStyle.Value = BaseStyleIndex switch
{
0 => "Auto",
1 => "Light",
2 => "Dark",
_ => "Auto"
};
}
// Input // Input
config.System.EnableDockedMode.Value = EnableDockedMode; config.System.EnableDockedMode.Value = EnableDockedMode;
@@ -614,11 +695,8 @@ namespace Ryujinx.Ava.UI.ViewModels
// System // System
config.System.Region.Value = (Region)Region; config.System.Region.Value = (Region)Region;
if (config.System.Language.Value != (Language)Language)
GameListNeedsRefresh = true;
config.System.Language.Value = (Language)Language; config.System.Language.Value = (Language)Language;
if (_validTzRegions.Contains(TimeZone)) if (_validTzRegions.Contains(TimeZone))
{ {
config.System.TimeZone.Value = TimeZone; config.System.TimeZone.Value = TimeZone;
@@ -629,7 +707,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks; config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
config.System.DramSize.Value = DramSize; config.System.DramSize.Value = DramSize;
config.System.IgnoreMissingServices.Value = IgnoreMissingServices; config.System.IgnoreMissingServices.Value = IgnoreMissingServices;
config.System.IgnoreControllerApplet.Value = IgnoreApplet; config.System.IgnoreApplet.Value = IgnoreApplet;
// CPU // CPU
config.System.EnablePtc.Value = EnablePptc; config.System.EnablePtc.Value = EnablePptc;
@@ -702,19 +780,26 @@ namespace Ryujinx.Ava.UI.ViewModels
config.Hacks.EnableShaderTranslationDelay.Value = DirtyHacks.ShaderTranslationDelayEnabled; config.Hacks.EnableShaderTranslationDelay.Value = DirtyHacks.ShaderTranslationDelayEnabled;
config.Hacks.ShaderTranslationDelay.Value = DirtyHacks.ShaderTranslationDelay; config.Hacks.ShaderTranslationDelay.Value = DirtyHacks.ShaderTranslationDelay;
config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
MainWindow.UpdateGraphicsConfig(); MainWindow.UpdateGraphicsConfig();
RyujinxApp.MainWindow.ViewModel.VSyncModeSettingChanged(); RyujinxApp.MainWindow.ViewModel.VSyncModeSettingChanged();
SaveSettingsEvent?.Invoke(); SaveSettingsEvent?.Invoke();
GameListNeedsRefresh = false; GameDirectoryChanged = false;
AutoloadDirectoryChanged = false;
} }
private static void RevertIfNotSaved() private static void RevertIfNotSaved()
{ {
Program.ReloadConfig(); // maybe this is an unnecessary check(all options need to be tested)
if (string.IsNullOrEmpty(Program.GlobalConfigurationPath))
{
Program.ReloadConfig();
}
} }
public void ApplyButton() public void ApplyButton()
@@ -722,6 +807,26 @@ namespace Ryujinx.Ava.UI.ViewModels
SaveSettings(); SaveSettings();
} }
public void DeleteConfigGame()
{
string gameDir = Program.GetDirGameUserConfig(GameId,false,false);
if (File.Exists(gameDir))
{
File.Delete(gameDir);
}
RevertIfNotSaved();
CloseWindow?.Invoke();
}
public void SaveUserConfig()
{
SaveSettings();
RevertIfNotSaved(); // Revert global configuration after saving user configuration
CloseWindow?.Invoke();
}
public void OkButton() public void OkButton()
{ {
SaveSettings(); SaveSettings();

View File

@@ -66,10 +66,6 @@
Command="{Binding OpenRyujinxFolder}" Command="{Binding OpenRyujinxFolder}"
Header="{ext:Locale MenuBarFileOpenEmuFolder}" Header="{ext:Locale MenuBarFileOpenEmuFolder}"
ToolTip.Tip="{ext:Locale OpenRyujinxFolderTooltip}" /> ToolTip.Tip="{ext:Locale OpenRyujinxFolderTooltip}" />
<MenuItem
Command="{Binding OpenScreenshotsFolder}"
Header="{ext:Locale MenuBarFileOpenScreenshotsFolder}"
ToolTip.Tip="{ext:Locale OpenScreenshotFolderTooltip}"/>
<MenuItem <MenuItem
Command="{Binding OpenLogsFolder}" Command="{Binding OpenLogsFolder}"
Header="{ext:Locale MenuBarFileOpenLogsFolder}" Header="{ext:Locale MenuBarFileOpenLogsFolder}"

View File

@@ -131,7 +131,24 @@ namespace Ryujinx.Ava.UI.Views.Main
Rainbow.Enable(); Rainbow.Enable();
await Window.SettingsWindow.ShowDialog(Window); if (ViewModel.SelectedApplication is null) // Checks if game data exists
{
await Window.SettingsWindow.ShowDialog(Window);
}
else
{
bool userConfigExist = Program.FindGameConfig(Program.GetDirGameUserConfig(ViewModel.SelectedApplication.IdString, false, false));
if (!ViewModel.IsGameRunning || !userConfigExist)
{
await Window.SettingsWindow.ShowDialog(Window); // The game is not running, or if the user configuration does not exist
}
else
{
// If there is a custom configuration in the folder
await new GameSpecificSettingsWindow(ViewModel, userConfigExist).ShowDialog((Window)ViewModel.TopLevel);
}
}
Rainbow.Disable(); Rainbow.Disable();
Rainbow.Reset(); Rainbow.Reset();

View File

@@ -316,8 +316,8 @@
</CheckBox> </CheckBox>
<CheckBox <CheckBox
IsChecked="{Binding IgnoreApplet}" IsChecked="{Binding IgnoreApplet}"
ToolTip.Tip="{ext:Locale IgnoreControllerAppletTooltip}"> ToolTip.Tip="{ext:Locale IgnoreAppletTooltip}">
<TextBlock Text="{ext:Locale SettingsTabSystemIgnoreControllerApplet}" /> <TextBlock Text="{ext:Locale SettingsTabSystemIgnoreApplet}" />
</CheckBox> </CheckBox>
<CheckBox <CheckBox
IsChecked="{Binding EnableCustomVSyncInterval}" IsChecked="{Binding EnableCustomVSyncInterval}"

View File

@@ -37,7 +37,10 @@ namespace Ryujinx.Ava.UI.Views.Settings
addDirBox.Clear(); addDirBox.Clear();
ViewModel.GameListNeedsRefresh = true; if (isGameList)
ViewModel.GameDirectoryChanged = true;
else
ViewModel.AutoloadDirectoryChanged = true;
} }
else else
{ {
@@ -47,7 +50,10 @@ namespace Ryujinx.Ava.UI.Views.Settings
{ {
directories.Add(folder.Value.Path.LocalPath); directories.Add(folder.Value.Path.LocalPath);
ViewModel.GameListNeedsRefresh = true; if (isGameList)
ViewModel.GameDirectoryChanged = true;
else
ViewModel.AutoloadDirectoryChanged = true;
} }
} }
} }
@@ -59,7 +65,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
foreach (string path in new List<string>(GameDirsList.SelectedItems.Cast<string>())) foreach (string path in new List<string>(GameDirsList.SelectedItems.Cast<string>()))
{ {
ViewModel.GameDirectories.Remove(path); ViewModel.GameDirectories.Remove(path);
ViewModel.GameListNeedsRefresh = true; ViewModel.GameDirectoryChanged = true;
} }
if (GameDirsList.ItemCount > 0) if (GameDirsList.ItemCount > 0)
@@ -75,7 +81,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
foreach (string path in new List<string>(AutoloadDirsList.SelectedItems.Cast<string>())) foreach (string path in new List<string>(AutoloadDirsList.SelectedItems.Cast<string>()))
{ {
ViewModel.AutoloadDirectories.Remove(path); ViewModel.AutoloadDirectories.Remove(path);
ViewModel.GameListNeedsRefresh = true; ViewModel.AutoloadDirectoryChanged = true;
} }
if (AutoloadDirsList.ItemCount > 0) if (AutoloadDirsList.ItemCount > 0)

View File

@@ -0,0 +1,149 @@
<window:StyleableAppWindow
x:Class="Ryujinx.Ava.UI.Windows.GameSpecificSettingsWindow"
xmlns="https://github.com/avaloniaui"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:settings="clr-namespace:Ryujinx.Ava.UI.Views.Settings"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
Width="1100"
Height="768"
MinWidth="800"
MinHeight="480"
WindowStartupLocation="CenterOwner"
x:DataType="viewModels:SettingsViewModel"
mc:Ignorable="d"
Focusable="True">
<Design.DataContext>
<viewModels:SettingsViewModel />
</Design.DataContext>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" MinWidth="600" RowDefinitions="Auto,*,Auto">
<ContentPresenter
x:Name="ContentPresenter"
Grid.Row="1"
IsVisible="False"
KeyboardNavigation.IsTabStop="False"/>
<Grid Name="Pages" IsVisible="False" Grid.Row="2">
<settings:SettingsInputView Name="InputPage" />
<settings:SettingsSystemView Name="SystemPage" />
<settings:SettingsCPUView Name="CpuPage" />
<settings:SettingsGraphicsView Name="GraphicsPage" />
<settings:SettingsAudioView Name="AudioPage" />
<settings:SettingsNetworkView Name="NetworkPage" />
<settings:SettingsLoggingView Name="LoggingPage" />
<settings:SettingsHacksView Name="HacksPage" />
</Grid>
<ui:NavigationView
Grid.Row="1"
IsSettingsVisible="False"
Name="NavPanel"
IsBackEnabled="False"
PaneDisplayMode="Left"
Margin="2,10,10,0"
VerticalAlignment="Stretch"
HorizontalAlignment="Stretch"
OpenPaneLength="200"
IsPaneToggleButtonVisible="False">
<!-- For image -->
<ui:NavigationView.PaneHeader>
<Grid HorizontalAlignment="Center" VerticalAlignment="Center">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="5"/>
</Grid.RowDefinitions>
<TextBlock Text="{Binding GameId}"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Margin="0,0,0,10"
TextAlignment="Center" Grid.Row="0" />
<Image Source="{Binding GameIcon}"
Width="160"
Height="160"
Grid.Row="1"
Margin="0,0,0,10"
HorizontalAlignment="Center" />
<TextBlock Text="{Binding GameTitle}"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Margin="0,0,0,10"
TextAlignment="Center" Grid.Row="2" />
<Separator Height="1" Grid.Row="3" Margin="0,0,0,10" HorizontalAlignment="Stretch"/>
</Grid>
</ui:NavigationView.PaneHeader>
<ui:NavigationView.MenuItems>
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabInput}"
Tag="InputPage"
IconSource="Games" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabSystem}"
Tag="SystemPage"
IconSource="Settings" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabCpu}"
Tag="CpuPage">
<ui:NavigationViewItem.IconSource>
<ui:FontIconSource
FontFamily="avares://Ryujinx/Assets/Fonts#Segoe Fluent Icons"
Glyph="{helpers:GlyphValueConverter Chip}" />
</ui:NavigationViewItem.IconSource>
</ui:NavigationViewItem>
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabGraphics}"
Tag="GraphicsPage"
IconSource="Image" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabAudio}"
IconSource="Audio"
Tag="AudioPage" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabNetwork}"
Tag="NetworkPage"
IconSource="Globe" />
<ui:NavigationViewItem
Content="{ext:Locale SettingsTabLogging}"
Tag="LoggingPage"
IconSource="Document" />
<ui:NavigationViewItem
IsVisible="{Binding ShowDirtyHacks}"
Content="Dirty Hacks"
Tag="HacksPage"
IconSource="Code" />
</ui:NavigationView.MenuItems>
</ui:NavigationView>
<ReversibleStackPanel
Grid.Row="2"
Margin="10"
Spacing="10"
Orientation="Horizontal"
HorizontalAlignment="Right"
ReverseOrder="{x:Static helper:RunningPlatform.IsMacOS}">
<Button
Content="{ext:Locale SettingsButtonSave}"
Command="{Binding SaveUserConfig}" />
<Button
HotKey="Escape"
Content="{ext:Locale SettingsButtonClose}"
Command="{Binding CancelButton}" />
<Button
IsVisible="{Binding IsGameRunning}"
Content="{ext:Locale SettingsButtonApply}"
Command="{Binding ApplyButton}" />
<Button
IsVisible="{Binding !IsGameRunning}"
Content="{ext:Locale UserProfilesDelete}"
Command="{Binding DeleteConfigGame}"
Classes="red"/>
</ReversibleStackPanel>
</Grid>
</window:StyleableAppWindow>

View File

@@ -0,0 +1,117 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Shapes;
using Avalonia.Input;
using Avalonia.Media.Imaging;
using FluentAvalonia.Core;
using FluentAvalonia.UI.Controls;
using Projektanker.Icons.Avalonia;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common.Configuration;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.Input;
using System;
using System.IO;
using System.Linq;
using Key = Avalonia.Input.Key;
namespace Ryujinx.Ava.UI.Windows
{
public partial class GameSpecificSettingsWindow : StyleableAppWindow
{
internal readonly SettingsViewModel ViewModel;
public GameSpecificSettingsWindow(MainWindowViewModel viewModel, bool findUserConfigDir = true)
{
Title = string.Format(LocaleManager.Instance[LocaleKeys.SettingsWithInfo], viewModel.SelectedApplication.Name, viewModel.SelectedApplication.IdString);
DataContext = ViewModel = new SettingsViewModel(
viewModel.VirtualFileSystem,
viewModel.ContentManager,
viewModel.IsGameRunning,
viewModel.SelectedApplication.Path,
viewModel.SelectedApplication.Name,
viewModel.SelectedApplication.IdString,
viewModel.SelectedApplication.Icon,
findUserConfigDir);
ViewModel.CloseWindow += Close;
ViewModel.SaveSettingsEvent += SaveSettings;
InitializeComponent();
Load();
#if DEBUG
this.AttachDevTools(new KeyGesture(Key.F12, KeyModifiers.Alt));
#endif
}
public void SaveSettings()
{
InputPage.InputView?.SaveCurrentProfile();
}
private void Load()
{
Pages.Children.Clear();
NavPanel.SelectionChanged += NavPanelOnSelectionChanged;
NavPanel.SelectedItem = NavPanel.MenuItems.ElementAt(0);
}
private void NavPanelOnSelectionChanged(object sender, NavigationViewSelectionChangedEventArgs e)
{
if (e.SelectedItem is NavigationViewItem navItem && navItem.Tag is not null)
{
switch (navItem.Tag.ToString())
{
case nameof(InputPage):
NavPanel.Content = InputPage;
break;
case nameof(SystemPage):
SystemPage.ViewModel = ViewModel;
NavPanel.Content = SystemPage;
break;
case nameof(CpuPage):
NavPanel.Content = CpuPage;
break;
case nameof(GraphicsPage):
NavPanel.Content = GraphicsPage;
break;
case nameof(AudioPage):
NavPanel.Content = AudioPage;
break;
case nameof(NetworkPage):
NetworkPage.ViewModel = ViewModel;
NavPanel.Content = NetworkPage;
break;
case nameof(LoggingPage):
NavPanel.Content = LoggingPage;
break;
case nameof(HacksPage):
HacksPage.DataContext = ViewModel;
NavPanel.Content = HacksPage;
break;
default:
throw new NotImplementedException();
}
}
}
protected override void OnClosing(WindowClosingEventArgs e)
{
InputPage.Dispose(); // You need to unload the gamepad settings, otherwise the controls will be blocked
base.OnClosing(e);
}
}
}

View File

@@ -374,6 +374,7 @@ namespace Ryujinx.Ava.UI.Windows
if (applicationData != null) if (applicationData != null)
{ {
ViewModel.SelectedApplication = applicationData;
await ViewModel.LoadApplication(applicationData, _startFullscreen); await ViewModel.LoadApplication(applicationData, _startFullscreen);
} }
else else
@@ -385,6 +386,7 @@ namespace Ryujinx.Ava.UI.Windows
else else
{ {
applicationData = applications[0]; applicationData = applications[0];
ViewModel.SelectedApplication = applicationData;
await ViewModel.LoadApplication(applicationData, _startFullscreen); await ViewModel.LoadApplication(applicationData, _startFullscreen);
} }
} }
@@ -658,6 +660,11 @@ namespace Ryujinx.Ava.UI.Windows
ReloadGameList(); ReloadGameList();
} }
public void GameListUpdate()
{
ReloadGameList();
}
public void ToggleFileType(string fileType) public void ToggleFileType(string fileType)
{ {
switch (fileType) switch (fileType)

View File

@@ -45,7 +45,7 @@ namespace Ryujinx.Ava.UI.Windows
{ {
InputPage.InputView?.SaveCurrentProfile(); InputPage.InputView?.SaveCurrentProfile();
if (Owner is MainWindow window && ViewModel.GameListNeedsRefresh) if (Owner is MainWindow window && (ViewModel.GameDirectoryChanged || ViewModel.AutoloadDirectoryChanged))
{ {
window.LoadApplications(); window.LoadApplications();
} }

View File

@@ -10,7 +10,6 @@ using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils; using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Utilities.Compat; using Ryujinx.Ava.Utilities.Compat;
using Ryujinx.Ava.Utilities.PlayReport;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.Loaders.Processes.Extensions; using Ryujinx.HLE.Loaders.Processes.Extensions;
@@ -24,6 +23,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
public class ApplicationData public class ApplicationData
{ {
public bool Favorite { get; set; } public bool Favorite { get; set; }
public bool HasIndependentConfiguration { get; set; }
public byte[] Icon { get; set; } public byte[] Icon { get; set; }
public string Name { get; set; } = "Unknown"; public string Name { get; set; } = "Unknown";
@@ -36,14 +36,9 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
{ {
_id = value; _id = value;
Compatibility = CompatibilityCsv.Find(value); Compatibility = CompatibilityCsv.Find(Id);
RichPresenceSpec = PlayReports.Analyzer.TryGetSpec(IdString, out GameSpec gameSpec)
? gameSpec
: default(Optional<GameSpec>);
} }
} }
public Optional<GameSpec> RichPresenceSpec { get; set; }
public string Developer { get; set; } = "Unknown"; public string Developer { get; set; } = "Unknown";
public string Version { get; set; } = "0"; public string Version { get; set; } = "0";
public int PlayerCount { get; set; } public int PlayerCount { get; set; }
@@ -52,7 +47,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
public bool HasLdnGames => PlayerCount != 0 && GameCount != 0; public bool HasLdnGames => PlayerCount != 0 && GameCount != 0;
public bool HasRichPresenceAsset => DiscordIntegrationModule.HasAssetImage(IdString); public bool HasRichPresenceAsset => DiscordIntegrationModule.HasAssetImage(IdString);
public bool HasDynamicRichPresenceSupport => RichPresenceSpec.HasValue; public bool HasDynamicRichPresenceSupport => DiscordIntegrationModule.HasAnalyzer(IdString);
public TimeSpan TimePlayed { get; set; } public TimeSpan TimePlayed { get; set; }
public DateTime? LastPlayed { get; set; } public DateTime? LastPlayed { get; set; }

View File

@@ -533,6 +533,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
data.Favorite = appMetadata.Favorite; data.Favorite = appMetadata.Favorite;
data.TimePlayed = appMetadata.TimePlayed; data.TimePlayed = appMetadata.TimePlayed;
data.LastPlayed = appMetadata.LastPlayed; data.LastPlayed = appMetadata.LastPlayed;
data.HasIndependentConfiguration = File.Exists(Program.GetDirGameUserConfig(data.IdBaseString, false, false)); // Just check user config
} }
data.FileExtension = Path.GetExtension(applicationPath).TrimStart('.').ToUpper(); data.FileExtension = Path.GetExtension(applicationPath).TrimStart('.').ToUpper();

View File

@@ -6,11 +6,16 @@ namespace Ryujinx.Ava.Utilities
public static class CommandLineState public static class CommandLineState
{ {
public static string[] Arguments { get; private set; } public static string[] Arguments { get; private set; }
public static int CountArguments { get; private set; }
public static bool? OverrideDockedMode { get; private set; } public static bool? OverrideDockedMode { get; private set; }
public static bool? OverrideHardwareAcceleration { get; private set; } public static bool? OverrideHardwareAcceleration { get; private set; }
public static string OverrideGraphicsBackend { get; private set; } public static string OverrideGraphicsBackend { get; private set; }
public static string OverrideBackendThreading { get; private set; } public static string OverrideBackendThreading { get; private set; }
public static string OverrideBackendThreadingAfterReboot { get; private set; }
public static string OverridePPTC { get; private set; }
public static string OverrideMemoryManagerMode { get; private set; }
public static string OverrideSystemRegion { get; private set; }
public static string OverrideSystemLanguage { get; private set; }
public static string OverrideHideCursor { get; private set; } public static string OverrideHideCursor { get; private set; }
public static string BaseDirPathArg { get; private set; } public static string BaseDirPathArg { get; private set; }
public static string Profile { get; private set; } public static string Profile { get; private set; }
@@ -19,6 +24,7 @@ namespace Ryujinx.Ava.Utilities
public static bool StartFullscreenArg { get; private set; } public static bool StartFullscreenArg { get; private set; }
public static bool HideAvailableUpdates { get; private set; } public static bool HideAvailableUpdates { get; private set; }
public static void ParseArguments(string[] args) public static void ParseArguments(string[] args)
{ {
List<string> arguments = []; List<string> arguments = [];
@@ -28,6 +34,11 @@ namespace Ryujinx.Ava.Utilities
{ {
string arg = args[i]; string arg = args[i];
if (arg.Contains("-") || arg.Contains("--"))
{
CountArguments++;
}
switch (arg) switch (arg)
{ {
case "-r": case "-r":
@@ -85,6 +96,57 @@ namespace Ryujinx.Ava.Utilities
OverrideBackendThreading = args[++i]; OverrideBackendThreading = args[++i];
break; break;
case "--bt":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverrideBackendThreadingAfterReboot = args[++i];
break;
case "--pptc":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverridePPTC = args[++i];
break;
case "-m":
case "--memory-manager-mode":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverrideMemoryManagerMode = args[++i];
break;
case "--system-region":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverrideSystemRegion = args[++i];
break;
case "--system-language":
if (i + 1 >= args.Length)
{
Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
continue;
}
OverrideSystemLanguage = args[++i];
break;
case "-i": case "-i":
case "--application-id": case "--application-id":
LaunchApplicationId = args[++i]; LaunchApplicationId = args[++i];

View File

@@ -183,7 +183,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
public bool ShowConfirmExit { get; set; } public bool ShowConfirmExit { get; set; }
/// <summary> /// <summary>
/// Ignore Controller Applet dialog /// ignore "Applet" dialog
/// </summary> /// </summary>
public bool IgnoreApplet { get; set; } public bool IgnoreApplet { get; set; }

View File

@@ -18,9 +18,15 @@ namespace Ryujinx.Ava.Utilities.Configuration
{ {
public partial class ConfigurationState public partial class ConfigurationState
{ {
public void Load(ConfigurationFileFormat cff, string configurationFilePath) public void Load(ConfigurationFileFormat cff, string configurationFilePath, string titleId = "")
{ {
bool configurationFileUpdated = false; bool configurationFileUpdated = false;
bool shouldLoadFromFile = true;
if (!string.IsNullOrEmpty(titleId))
{
shouldLoadFromFile = false;
}
if (cff.Version is < 0 or > ConfigurationFileFormat.CurrentVersion) if (cff.Version is < 0 or > ConfigurationFileFormat.CurrentVersion)
{ {
@@ -43,15 +49,16 @@ namespace Ryujinx.Ava.Utilities.Configuration
configurationFileUpdated = true; configurationFileUpdated = true;
} }
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart; EnableDiscordIntegration.Value = shouldLoadFromFile ? cff.EnableDiscordIntegration : EnableDiscordIntegration.Value; // Get from global config only
UpdateCheckerType.Value = cff.UpdateCheckerType; CheckUpdatesOnStart.Value = shouldLoadFromFile ? cff.CheckUpdatesOnStart : CheckUpdatesOnStart.Value; // Get from global config only
FocusLostActionType.Value = cff.FocusLostActionType; UpdateCheckerType.Value = shouldLoadFromFile ? cff.UpdateCheckerType : UpdateCheckerType.Value; // Get from global config only
ShowConfirmExit.Value = cff.ShowConfirmExit; FocusLostActionType.Value = shouldLoadFromFile ? cff.FocusLostActionType : FocusLostActionType.Value; // Get from global config only
RememberWindowState.Value = cff.RememberWindowState; ShowConfirmExit.Value = shouldLoadFromFile ? cff.ShowConfirmExit : ShowConfirmExit.Value; // Get from global config only
ShowTitleBar.Value = cff.ShowTitleBar; RememberWindowState.Value = shouldLoadFromFile ? cff.RememberWindowState : RememberWindowState.Value; // Get from global config only
EnableHardwareAcceleration.Value = cff.EnableHardwareAcceleration; ShowTitleBar.Value = shouldLoadFromFile ? cff.ShowTitleBar : ShowTitleBar.Value; // Get from global config only
HideCursor.Value = cff.HideCursor; EnableHardwareAcceleration.Value = shouldLoadFromFile ? cff.EnableHardwareAcceleration : EnableHardwareAcceleration.Value; // Get from global config only
HideCursor.Value = shouldLoadFromFile ? cff.HideCursor : HideCursor.Value; // Get from global config only
Logger.EnableFileLog.Value = cff.EnableFileLog; Logger.EnableFileLog.Value = cff.EnableFileLog;
Logger.EnableDebug.Value = cff.LoggingEnableDebug; Logger.EnableDebug.Value = cff.LoggingEnableDebug;
@@ -87,8 +94,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
System.Language.Value = cff.SystemLanguage; System.Language.Value = cff.SystemLanguage;
System.Region.Value = cff.SystemRegion; System.Region.Value = cff.SystemRegion;
System.TimeZone.Value = cff.SystemTimeZone; System.TimeZone.Value = cff.SystemTimeZone;
System.SystemTimeOffset.Value = cff.SystemTimeOffset; System.SystemTimeOffset.Value = shouldLoadFromFile ? cff.SystemTimeOffset : System.SystemTimeOffset.Value; // Get from global config only
System.MatchSystemTime.Value = cff.MatchSystemTime;
System.EnableDockedMode.Value = cff.DockedMode; System.EnableDockedMode.Value = cff.DockedMode;
System.EnablePtc.Value = cff.EnablePtc; System.EnablePtc.Value = cff.EnablePtc;
System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc; System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
@@ -100,49 +106,50 @@ namespace Ryujinx.Ava.Utilities.Configuration
System.MemoryManagerMode.Value = cff.MemoryManagerMode; System.MemoryManagerMode.Value = cff.MemoryManagerMode;
System.DramSize.Value = cff.DramSize; System.DramSize.Value = cff.DramSize;
System.IgnoreMissingServices.Value = cff.IgnoreMissingServices; System.IgnoreMissingServices.Value = cff.IgnoreMissingServices;
System.IgnoreControllerApplet.Value = cff.IgnoreApplet; System.IgnoreApplet.Value = cff.IgnoreApplet;
System.UseHypervisor.Value = cff.UseHypervisor; System.UseHypervisor.Value = cff.UseHypervisor;
UI.GuiColumns.FavColumn.Value = cff.GuiColumns.FavColumn; UI.GuiColumns.FavColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FavColumn : UI.GuiColumns.FavColumn.Value;
UI.GuiColumns.IconColumn.Value = cff.GuiColumns.IconColumn; UI.GuiColumns.IconColumn.Value = shouldLoadFromFile ? cff.GuiColumns.IconColumn : UI.GuiColumns.IconColumn.Value;
UI.GuiColumns.AppColumn.Value = cff.GuiColumns.AppColumn; UI.GuiColumns.AppColumn.Value = shouldLoadFromFile ? cff.GuiColumns.AppColumn : UI.GuiColumns.AppColumn.Value;
UI.GuiColumns.DevColumn.Value = cff.GuiColumns.DevColumn; UI.GuiColumns.DevColumn.Value = shouldLoadFromFile ? cff.GuiColumns.DevColumn : UI.GuiColumns.DevColumn.Value;
UI.GuiColumns.VersionColumn.Value = cff.GuiColumns.VersionColumn; UI.GuiColumns.VersionColumn.Value = shouldLoadFromFile ? cff.GuiColumns.VersionColumn : UI.GuiColumns.VersionColumn.Value;
UI.GuiColumns.TimePlayedColumn.Value = cff.GuiColumns.TimePlayedColumn; UI.GuiColumns.TimePlayedColumn.Value = shouldLoadFromFile ? cff.GuiColumns.TimePlayedColumn : UI.GuiColumns.TimePlayedColumn.Value;
UI.GuiColumns.LastPlayedColumn.Value = cff.GuiColumns.LastPlayedColumn; UI.GuiColumns.LastPlayedColumn.Value = shouldLoadFromFile ? cff.GuiColumns.LastPlayedColumn : UI.GuiColumns.LastPlayedColumn.Value;
UI.GuiColumns.FileExtColumn.Value = cff.GuiColumns.FileExtColumn; UI.GuiColumns.FileExtColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FileExtColumn : UI.GuiColumns.FileExtColumn.Value;
UI.GuiColumns.FileSizeColumn.Value = cff.GuiColumns.FileSizeColumn; UI.GuiColumns.FileSizeColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FileSizeColumn : UI.GuiColumns.FileSizeColumn.Value;
UI.GuiColumns.PathColumn.Value = cff.GuiColumns.PathColumn; UI.GuiColumns.PathColumn.Value = shouldLoadFromFile ? cff.GuiColumns.PathColumn : UI.GuiColumns.PathColumn.Value;
UI.ColumnSort.SortColumnId.Value = cff.ColumnSort.SortColumnId; UI.ColumnSort.SortColumnId.Value = shouldLoadFromFile ? cff.ColumnSort.SortColumnId : UI.ColumnSort.SortColumnId.Value;
UI.ColumnSort.SortAscending.Value = cff.ColumnSort.SortAscending; UI.ColumnSort.SortAscending.Value = shouldLoadFromFile ? cff.ColumnSort.SortAscending : UI.ColumnSort.SortAscending.Value;
UI.GameDirs.Value = cff.GameDirs; UI.GameDirs.Value = shouldLoadFromFile ? cff.GameDirs : UI.GameDirs.Value;
UI.AutoloadDirs.Value = cff.AutoloadDirs ?? []; UI.AutoloadDirs.Value = shouldLoadFromFile ? (cff.AutoloadDirs ?? []) : UI.AutoloadDirs.Value;
UI.ShownFileTypes.NSP.Value = cff.ShownFileTypes.NSP; UI.ShownFileTypes.NSP.Value = shouldLoadFromFile ? cff.ShownFileTypes.NSP : UI.ShownFileTypes.NSP.Value;
UI.ShownFileTypes.PFS0.Value = cff.ShownFileTypes.PFS0; UI.ShownFileTypes.PFS0.Value = shouldLoadFromFile ? cff.ShownFileTypes.PFS0 : UI.ShownFileTypes.PFS0.Value;
UI.ShownFileTypes.XCI.Value = cff.ShownFileTypes.XCI; UI.ShownFileTypes.XCI.Value = shouldLoadFromFile ? cff.ShownFileTypes.XCI : UI.ShownFileTypes.XCI.Value;
UI.ShownFileTypes.NCA.Value = cff.ShownFileTypes.NCA; UI.ShownFileTypes.NCA.Value = shouldLoadFromFile ? cff.ShownFileTypes.NCA : UI.ShownFileTypes.NCA.Value;
UI.ShownFileTypes.NRO.Value = cff.ShownFileTypes.NRO; UI.ShownFileTypes.NRO.Value = shouldLoadFromFile ? cff.ShownFileTypes.NRO : UI.ShownFileTypes.NRO.Value;
UI.ShownFileTypes.NSO.Value = cff.ShownFileTypes.NSO; UI.ShownFileTypes.NSO.Value = shouldLoadFromFile ? cff.ShownFileTypes.NSO : UI.ShownFileTypes.NSO.Value;
UI.LanguageCode.Value = cff.LanguageCode; UI.LanguageCode.Value = shouldLoadFromFile ? cff.LanguageCode : UI.LanguageCode.Value;
UI.BaseStyle.Value = cff.BaseStyle; UI.BaseStyle.Value = shouldLoadFromFile ? cff.BaseStyle : UI.BaseStyle.Value;
UI.GameListViewMode.Value = cff.GameListViewMode; UI.GameListViewMode.Value = shouldLoadFromFile ? cff.GameListViewMode : UI.GameListViewMode.Value;
UI.ShowNames.Value = cff.ShowNames; UI.ShowNames.Value = shouldLoadFromFile ? cff.ShowNames : UI.ShowNames.Value;
UI.IsAscendingOrder.Value = cff.IsAscendingOrder; UI.IsAscendingOrder.Value = shouldLoadFromFile ? cff.IsAscendingOrder : UI.IsAscendingOrder.Value;
UI.GridSize.Value = cff.GridSize; UI.GridSize.Value = shouldLoadFromFile ? cff.GridSize : UI.GridSize.Value;
UI.ApplicationSort.Value = cff.ApplicationSort; UI.ApplicationSort.Value = shouldLoadFromFile ? cff.ApplicationSort : UI.ApplicationSort.Value;
UI.StartFullscreen.Value = cff.StartFullscreen; UI.StartFullscreen.Value = shouldLoadFromFile ? cff.StartFullscreen : UI.StartFullscreen.Value;
UI.StartNoUI.Value = cff.StartNoUI; UI.StartNoUI.Value = shouldLoadFromFile ? cff.StartNoUI : UI.StartNoUI.Value;
UI.ShowConsole.Value = cff.ShowConsole; UI.ShowConsole.Value = shouldLoadFromFile ? cff.ShowConsole : UI.ShowConsole.Value;
UI.WindowStartup.WindowSizeWidth.Value = cff.WindowStartup.WindowSizeWidth; UI.WindowStartup.WindowSizeWidth.Value = shouldLoadFromFile ? cff.WindowStartup.WindowSizeWidth : UI.WindowStartup.WindowSizeWidth.Value;
UI.WindowStartup.WindowSizeHeight.Value = cff.WindowStartup.WindowSizeHeight; UI.WindowStartup.WindowSizeHeight.Value = shouldLoadFromFile ? cff.WindowStartup.WindowSizeHeight : UI.WindowStartup.WindowSizeHeight.Value;
UI.WindowStartup.WindowPositionX.Value = cff.WindowStartup.WindowPositionX; UI.WindowStartup.WindowPositionX.Value = shouldLoadFromFile ? cff.WindowStartup.WindowPositionX : UI.WindowStartup.WindowPositionX.Value;
UI.WindowStartup.WindowPositionY.Value = cff.WindowStartup.WindowPositionY; UI.WindowStartup.WindowPositionY.Value = shouldLoadFromFile ? cff.WindowStartup.WindowPositionY : UI.WindowStartup.WindowPositionY.Value;
UI.WindowStartup.WindowMaximized.Value = cff.WindowStartup.WindowMaximized; UI.WindowStartup.WindowMaximized.Value = shouldLoadFromFile ? cff.WindowStartup.WindowMaximized : UI.WindowStartup.WindowMaximized.Value;
Hid.EnableKeyboard.Value = cff.EnableKeyboard; Hid.EnableKeyboard.Value = cff.EnableKeyboard;
Hid.EnableMouse.Value = cff.EnableMouse; Hid.EnableMouse.Value = cff.EnableMouse;
Hid.DisableInputWhenOutOfFocus.Value = cff.DisableInputWhenOutOfFocus; Hid.DisableInputWhenOutOfFocus.Value = shouldLoadFromFile ? cff.DisableInputWhenOutOfFocus: Hid.DisableInputWhenOutOfFocus.Value; // Get from global config only
Hid.Hotkeys.Value = cff.Hotkeys; Hid.Hotkeys.Value = shouldLoadFromFile ? cff.Hotkeys : Hid.Hotkeys.Value; // Get from global config only
Hid.InputConfig.Value = cff.InputConfig ?? []; Hid.InputConfig.Value = cff.InputConfig ?? [];
Hid.RainbowSpeed.Value = cff.RainbowSpeed; Hid.RainbowSpeed.Value = cff.RainbowSpeed;

View File

@@ -383,7 +383,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// <summary> /// <summary>
/// Ignore Controller Applet /// Ignore Controller Applet
/// </summary> /// </summary>
public ReactiveObject<bool> IgnoreControllerApplet { get; private set; } public ReactiveObject<bool> IgnoreApplet { get; private set; }
/// <summary> /// <summary>
/// Uses Hypervisor over JIT if available /// Uses Hypervisor over JIT if available
@@ -424,8 +424,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
DramSize.LogChangesToValue(nameof(DramSize)); DramSize.LogChangesToValue(nameof(DramSize));
IgnoreMissingServices = new ReactiveObject<bool>(); IgnoreMissingServices = new ReactiveObject<bool>();
IgnoreMissingServices.LogChangesToValue(nameof(IgnoreMissingServices)); IgnoreMissingServices.LogChangesToValue(nameof(IgnoreMissingServices));
IgnoreControllerApplet = new ReactiveObject<bool>(); IgnoreApplet = new ReactiveObject<bool>();
IgnoreControllerApplet.LogChangesToValue(nameof(IgnoreControllerApplet)); IgnoreApplet.LogChangesToValue(nameof(IgnoreApplet));
AudioVolume = new ReactiveObject<float>(); AudioVolume = new ReactiveObject<float>();
AudioVolume.LogChangesToValue(nameof(AudioVolume)); AudioVolume.LogChangesToValue(nameof(AudioVolume));
UseHypervisor = new ReactiveObject<bool>(); UseHypervisor = new ReactiveObject<bool>();

View File

@@ -53,7 +53,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
SystemRegion = System.Region, SystemRegion = System.Region,
SystemTimeZone = System.TimeZone, SystemTimeZone = System.TimeZone,
SystemTimeOffset = System.SystemTimeOffset, SystemTimeOffset = System.SystemTimeOffset,
MatchSystemTime = System.MatchSystemTime,
DockedMode = System.EnableDockedMode, DockedMode = System.EnableDockedMode,
EnableDiscordIntegration = EnableDiscordIntegration, EnableDiscordIntegration = EnableDiscordIntegration,
CheckUpdatesOnStart = CheckUpdatesOnStart, CheckUpdatesOnStart = CheckUpdatesOnStart,
@@ -81,7 +80,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
MemoryManagerMode = System.MemoryManagerMode, MemoryManagerMode = System.MemoryManagerMode,
DramSize = System.DramSize, DramSize = System.DramSize,
IgnoreMissingServices = System.IgnoreMissingServices, IgnoreMissingServices = System.IgnoreMissingServices,
IgnoreApplet = System.IgnoreControllerApplet, IgnoreApplet = System.IgnoreApplet,
UseHypervisor = System.UseHypervisor, UseHypervisor = System.UseHypervisor,
GuiColumns = new GuiColumns GuiColumns = new GuiColumns
{ {
@@ -205,7 +204,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
System.MemoryManagerMode.Value = MemoryManagerMode.HostMappedUnsafe; System.MemoryManagerMode.Value = MemoryManagerMode.HostMappedUnsafe;
System.DramSize.Value = MemoryConfiguration.MemoryConfiguration4GiB; System.DramSize.Value = MemoryConfiguration.MemoryConfiguration4GiB;
System.IgnoreMissingServices.Value = false; System.IgnoreMissingServices.Value = false;
System.IgnoreControllerApplet.Value = false; System.IgnoreApplet.Value = false;
System.UseHypervisor.Value = true; System.UseHypervisor.Value = true;
Multiplayer.LanInterfaceId.Value = "0"; Multiplayer.LanInterfaceId.Value = "0";
Multiplayer.Mode.Value = MultiplayerMode.Disabled; Multiplayer.Mode.Value = MultiplayerMode.Disabled;

View File

@@ -1,6 +1,5 @@
using Gommon; using Gommon;
using Ryujinx.Ava.Utilities.AppLibrary; using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Common.Logging;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
@@ -20,11 +19,6 @@ namespace Ryujinx.Ava.Utilities.PlayReport
public IReadOnlyList<GameSpec> Specs => new ReadOnlyCollection<GameSpec>(_specs); public IReadOnlyList<GameSpec> Specs => new ReadOnlyCollection<GameSpec>(_specs);
public GameSpec GetSpec(string titleId) => _specs.First(x => x.TitleIds.ContainsIgnoreCase(titleId));
public bool TryGetSpec(string titleId, out GameSpec gameSpec)
=> (gameSpec = _specs.FirstOrDefault(x => x.TitleIds.ContainsIgnoreCase(titleId))) != null;
/// <summary> /// <summary>
/// Add an analysis spec matching a specific game by title ID, with the provided spec configuration. /// Add an analysis spec matching a specific game by title ID, with the provided spec configuration.
/// </summary> /// </summary>
@@ -33,12 +27,10 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns> /// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns>
public Analyzer AddSpec(string titleId, Func<GameSpec, GameSpec> transform) public Analyzer AddSpec(string titleId, Func<GameSpec, GameSpec> transform)
{ {
if (ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _)) Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
return AddSpec(transform(GameSpec.Create(titleId))); $"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
Logger.Notice.PrintMsg(LogClass.Application, return AddSpec(transform(GameSpec.Create(titleId)));
$"Tried to add a {nameof(GameSpec)} with a non-hexadecimal title ID value. Input: '{titleId}'");
return this;
} }
/// <summary> /// <summary>
@@ -49,12 +41,10 @@ namespace Ryujinx.Ava.Utilities.PlayReport
/// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns> /// <returns>The current <see cref="Analyzer"/>, for chaining convenience.</returns>
public Analyzer AddSpec(string titleId, Action<GameSpec> transform) public Analyzer AddSpec(string titleId, Action<GameSpec> transform)
{ {
if (ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _)) Guard.Ensure(ulong.TryParse(titleId, NumberStyles.HexNumber, null, out _),
return AddSpec(GameSpec.Create(titleId).Apply(transform)); $"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
Logger.Notice.PrintMsg(LogClass.Application, return AddSpec(GameSpec.Create(titleId).Apply(transform));
$"Tried to add a {nameof(GameSpec)} with a non-hexadecimal title ID value. Input: '{titleId}'");
return this;
} }
/// <summary> /// <summary>
@@ -67,19 +57,10 @@ namespace Ryujinx.Ava.Utilities.PlayReport
Func<GameSpec, GameSpec> transform) Func<GameSpec, GameSpec> transform)
{ {
string[] tids = titleIds.ToArray(); string[] tids = titleIds.ToArray();
if (tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _) && !string.IsNullOrEmpty(x))) Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
return AddSpec(transform(GameSpec.Create(tids))); $"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
Logger.Notice.PrintMsg(LogClass.Application, return AddSpec(transform(GameSpec.Create(tids)));
$"Tried to add a {nameof(GameSpec)} with a non-hexadecimal title ID value. Input: '{
tids.FormatCollection(
x => x,
separator: ", ",
prefix: "[",
suffix: "]"
)
}'");
return this;
} }
/// <summary> /// <summary>
@@ -91,19 +72,10 @@ namespace Ryujinx.Ava.Utilities.PlayReport
public Analyzer AddSpec(IEnumerable<string> titleIds, Action<GameSpec> transform) public Analyzer AddSpec(IEnumerable<string> titleIds, Action<GameSpec> transform)
{ {
string[] tids = titleIds.ToArray(); string[] tids = titleIds.ToArray();
if (tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _) && !string.IsNullOrEmpty(x))) Guard.Ensure(tids.All(x => ulong.TryParse(x, NumberStyles.HexNumber, null, out _)),
return AddSpec(GameSpec.Create(tids).Apply(transform)); $"Cannot use a non-hexadecimal string as the Title ID for a {nameof(GameSpec)}.");
Logger.Notice.PrintMsg(LogClass.Application, return AddSpec(GameSpec.Create(tids).Apply(transform));
$"Tried to add a {nameof(GameSpec)} with a non-hexadecimal title ID value. Input: '{
tids.FormatCollection(
x => x,
separator: ", ",
prefix: "[",
suffix: "]"
)
}'");
return this;
} }
/// <summary> /// <summary>
@@ -134,12 +106,12 @@ namespace Ryujinx.Ava.Utilities.PlayReport
if (!playReport.ReportData.IsDictionary) if (!playReport.ReportData.IsDictionary)
return FormattedValue.Unhandled; return FormattedValue.Unhandled;
if (!TryGetSpec(runningGameId, out GameSpec spec)) if (!_specs.TryGetFirst(s => runningGameId.EqualsAnyIgnoreCase(s.TitleIds), out GameSpec spec))
return FormattedValue.Unhandled; return FormattedValue.Unhandled;
foreach (FormatterSpecBase formatSpec in spec.ValueFormatters.OrderBy(x => x.Priority)) foreach (FormatterSpecBase formatSpec in spec.ValueFormatters.OrderBy(x => x.Priority))
{ {
if (!formatSpec.TryFormat(appMeta, playReport, out FormattedValue value)) if (!formatSpec.Format(appMeta, playReport, out FormattedValue value))
continue; continue;
return value; return value;

View File

@@ -1,5 +1,4 @@
using Gommon; using Gommon;
using Humanizer;
using System; using System;
using System.Buffers.Binary; using System.Buffers.Binary;
using System.Collections.Generic; using System.Collections.Generic;
@@ -20,9 +19,6 @@ namespace Ryujinx.Ava.Utilities.PlayReport
_ => "Roaming Hyrule" _ => "Roaming Hyrule"
}; };
private static FormattedValue SkywardSwordHD_Rupees(SingleValue value)
=> "rupee".ToQuantity(value.Matched.IntValue);
private static FormattedValue SuperMarioOdyssey_AssistMode(SingleValue value) private static FormattedValue SuperMarioOdyssey_AssistMode(SingleValue value)
=> value.Matched.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode"; => value.Matched.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";

View File

@@ -1,22 +1,11 @@
using System; namespace Ryujinx.Ava.Utilities.PlayReport
namespace Ryujinx.Ava.Utilities.PlayReport
{ {
public static partial class PlayReports public static partial class PlayReports
{ {
public static void Initialize() public static Analyzer Analyzer { get; } = new Analyzer()
{
// init lazy value
_ = Analyzer;
}
public static Analyzer Analyzer => _analyzerLazy.Value;
private static readonly Lazy<Analyzer> _analyzerLazy = new(() => new Analyzer()
.AddSpec( .AddSpec(
"01007ef00011e000", "01007ef00011e000",
spec => spec spec => spec
.WithDescription("based on being in Master Mode.")
.AddValueFormatter("IsHardMode", BreathOfTheWild_MasterMode) .AddValueFormatter("IsHardMode", BreathOfTheWild_MasterMode)
// reset to normal status when switching between normal & master mode in title screen // reset to normal status when switching between normal & master mode in title screen
.AddValueFormatter("AoCVer", FormattedValue.SingleAlwaysResets) .AddValueFormatter("AoCVer", FormattedValue.SingleAlwaysResets)
@@ -24,49 +13,34 @@ namespace Ryujinx.Ava.Utilities.PlayReport
.AddSpec( .AddSpec(
"0100f2c0115b6000", "0100f2c0115b6000",
spec => spec spec => spec
.WithDescription("based on where you are in Hyrule (Depths, Surface, Sky).")
.AddValueFormatter("PlayerPosY", TearsOfTheKingdom_CurrentField)) .AddValueFormatter("PlayerPosY", TearsOfTheKingdom_CurrentField))
.AddSpec(
"01002da013484000",
spec => spec
.WithDescription("based on how many Rupees you have.")
.AddValueFormatter("rupees", SkywardSwordHD_Rupees))
.AddSpec( .AddSpec(
"0100000000010000", "0100000000010000",
spec => spec spec =>
.WithDescription("based on if you're playing with Assist Mode.") spec.AddValueFormatter("is_kids_mode", SuperMarioOdyssey_AssistMode)
.AddValueFormatter("is_kids_mode", SuperMarioOdyssey_AssistMode)
) )
.AddSpec( .AddSpec(
"010075000ecbe000", "010075000ecbe000",
spec => spec spec =>
.WithDescription("based on if you're playing with Assist Mode.") spec.AddValueFormatter("is_kids_mode", SuperMarioOdysseyChina_AssistMode)
.AddValueFormatter("is_kids_mode", SuperMarioOdysseyChina_AssistMode)
) )
.AddSpec( .AddSpec(
"010028600ebda000", "010028600ebda000",
spec => spec spec => spec.AddValueFormatter("mode", SuperMario3DWorldOrBowsersFury)
.WithDescription("based on being in either Super Mario 3D World or Bowser's Fury.")
.AddValueFormatter("mode", SuperMario3DWorldOrBowsersFury)
) )
.AddSpec( // Global & China IDs .AddSpec( // Global & China IDs
["0100152000022000", "010075100e8ec000"], ["0100152000022000", "010075100e8ec000"],
spec => spec spec => spec.AddValueFormatter("To", MarioKart8Deluxe_Mode)
.WithDescription(
"based on what modes you're selecting in the menu & whether or not you're in a race.")
.AddValueFormatter("To", MarioKart8Deluxe_Mode)
) )
.AddSpec( .AddSpec(
["0100a3d008c5c000", "01008f6008c5e000"], ["0100a3d008c5c000", "01008f6008c5e000"],
spec => spec spec => spec
.WithDescription("based on what area of Paldea you're exploring.")
.AddValueFormatter("area_no", PokemonSVArea) .AddValueFormatter("area_no", PokemonSVArea)
.AddValueFormatter("team_circle", PokemonSVUnionCircle) .AddValueFormatter("team_circle", PokemonSVUnionCircle)
) )
.AddSpec( .AddSpec(
"01006a800016e000", "01006a800016e000",
spec => spec spec => spec
.WithDescription("based on what mode you're playing, who won, and what characters were present.")
.AddSparseMultiValueFormatter( .AddSparseMultiValueFormatter(
[ [
// Metadata to figure out what PlayReport we have. // Metadata to figure out what PlayReport we have.
@@ -85,14 +59,9 @@ namespace Ryujinx.Ava.Utilities.PlayReport
.AddSpec( .AddSpec(
[ [
"0100c9a00ece6000", "01008d300c50c000", "0100d870045b6000", "0100c9a00ece6000", "01008d300c50c000", "0100d870045b6000",
"010012f017576000", "0100c62011050000", "0100b3c014bda000" "010012f017576000", "0100c62011050000", "0100b3c014bda000"],
], spec => spec.AddValueFormatter("launch_title_id", NsoEmulator_LaunchedGame)
spec => spec );
.WithDescription(
"based on what game you first launch.\n\nNSO emulators do not print any Play Report information past the first game launch so it's all we got.")
.AddValueFormatter("launch_title_id", NsoEmulator_LaunchedGame)
)
);
private static string Playing(string game) => $"Playing {game}"; private static string Playing(string game) => $"Playing {game}";
} }

View File

@@ -23,20 +23,6 @@ namespace Ryujinx.Ava.Utilities.PlayReport
public required string[] TitleIds { get; init; } public required string[] TitleIds { get; init; }
public const string DefaultDescription = "Formats the details on your Discord presence based on logged data from the game.";
private string _valueDescription;
public string Description => _valueDescription ?? DefaultDescription;
public GameSpec WithDescription(string description)
{
_valueDescription = description != null
? $"Formats the details on your Discord presence {description}"
: null;
return this;
}
public List<FormatterSpecBase> ValueFormatters { get; } = []; public List<FormatterSpecBase> ValueFormatters { get; } = [];
@@ -211,7 +197,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
public string[] ReportKeys { get; init; } public string[] ReportKeys { get; init; }
public Delegate Formatter { get; init; } public Delegate Formatter { get; init; }
public bool TryFormat(ApplicationMetadata appMeta, Horizon.Prepo.Types.PlayReport playReport, public bool Format(ApplicationMetadata appMeta, Horizon.Prepo.Types.PlayReport playReport,
out FormattedValue formattedValue) out FormattedValue formattedValue)
{ {
formattedValue = default; formattedValue = default;

View File

@@ -12,7 +12,7 @@ namespace Ryujinx.Ava.Utilities
public static class ShortcutHelper public static class ShortcutHelper
{ {
[SupportedOSPlatform("windows")] [SupportedOSPlatform("windows")]
private static void CreateShortcutWindows(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string cleanedAppName, string desktopPath) private static void CreateShortcutWindows(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string cleanedAppName, string desktopPath, string args = "")
{ {
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, AppDomain.CurrentDomain.FriendlyName + ".exe"); string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, AppDomain.CurrentDomain.FriendlyName + ".exe");
iconPath += ".ico"; iconPath += ".ico";
@@ -22,13 +22,13 @@ namespace Ryujinx.Ava.Utilities
image.Resize(new SKImageInfo(128, 128), SKFilterQuality.High); image.Resize(new SKImageInfo(128, 128), SKFilterQuality.High);
SaveBitmapAsIcon(image, iconPath); SaveBitmapAsIcon(image, iconPath);
Shortcut shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath, applicationId), iconPath, 0); Shortcut shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath, applicationId, args), iconPath, 0);
shortcut.StringData.NameString = cleanedAppName; shortcut.StringData.NameString = cleanedAppName;
shortcut.WriteToFile(Path.Combine(desktopPath, cleanedAppName + ".lnk")); shortcut.WriteToFile(Path.Combine(desktopPath, cleanedAppName + ".lnk"));
} }
[SupportedOSPlatform("linux")] [SupportedOSPlatform("linux")]
private static void CreateShortcutLinux(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string desktopPath, string cleanedAppName) private static void CreateShortcutLinux(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string desktopPath, string cleanedAppName, string args = "")
{ {
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx.sh"); string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx.sh");
string desktopFile = EmbeddedResources.ReadAllText("Ryujinx/Assets/ShortcutFiles/shortcut-template.desktop"); string desktopFile = EmbeddedResources.ReadAllText("Ryujinx/Assets/ShortcutFiles/shortcut-template.desktop");
@@ -40,11 +40,11 @@ namespace Ryujinx.Ava.Utilities
data.SaveTo(file); data.SaveTo(file);
using StreamWriter outputFile = new(Path.Combine(desktopPath, cleanedAppName + ".desktop")); using StreamWriter outputFile = new(Path.Combine(desktopPath, cleanedAppName + ".desktop"));
outputFile.Write(desktopFile, cleanedAppName, iconPath, $"{basePath} {GetArgsString(applicationFilePath, applicationId)}"); outputFile.Write(desktopFile, cleanedAppName, iconPath, $"{basePath} {GetArgsString(applicationFilePath, applicationId, args)}");
} }
[SupportedOSPlatform("macos")] [SupportedOSPlatform("macos")]
private static void CreateShortcutMacos(string appFilePath, string applicationId, byte[] iconData, string desktopPath, string cleanedAppName) private static void CreateShortcutMacos(string appFilePath, string applicationId, byte[] iconData, string desktopPath, string cleanedAppName, string args = "")
{ {
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx"); string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx");
string plistFile = EmbeddedResources.ReadAllText("Ryujinx/Assets/ShortcutFiles/shortcut-template.plist"); string plistFile = EmbeddedResources.ReadAllText("Ryujinx/Assets/ShortcutFiles/shortcut-template.plist");
@@ -63,7 +63,7 @@ namespace Ryujinx.Ava.Utilities
string scriptPath = Path.Combine(scriptFolderPath, ScriptName); string scriptPath = Path.Combine(scriptFolderPath, ScriptName);
using StreamWriter scriptFile = new(scriptPath); using StreamWriter scriptFile = new(scriptPath);
scriptFile.Write(shortcutScript, basePath, GetArgsString(appFilePath, applicationId)); scriptFile.Write(shortcutScript, basePath, GetArgsString(appFilePath, applicationId, args));
// Set execute permission // Set execute permission
FileInfo fileInfo = new(scriptPath); FileInfo fileInfo = new(scriptPath);
@@ -87,7 +87,7 @@ namespace Ryujinx.Ava.Utilities
outputFile.Write(plistFile, ScriptName, cleanedAppName, IconName); outputFile.Write(plistFile, ScriptName, cleanedAppName, IconName);
} }
public static void CreateAppShortcut(string applicationFilePath, string applicationName, string applicationId, byte[] iconData) public static void CreateAppShortcut(string applicationFilePath, string applicationName, string applicationId, byte[] iconData, string args = "")
{ {
string desktopPath = Environment.GetFolderPath(Environment.SpecialFolder.DesktopDirectory); string desktopPath = Environment.GetFolderPath(Environment.SpecialFolder.DesktopDirectory);
string cleanedAppName = string.Join("_", applicationName.Split(Path.GetInvalidFileNameChars())); string cleanedAppName = string.Join("_", applicationName.Split(Path.GetInvalidFileNameChars()));
@@ -96,7 +96,7 @@ namespace Ryujinx.Ava.Utilities
{ {
string iconPath = Path.Combine(AppDataManager.BaseDirPath, "games", applicationId, "app"); string iconPath = Path.Combine(AppDataManager.BaseDirPath, "games", applicationId, "app");
CreateShortcutWindows(applicationFilePath, applicationId, iconData, iconPath, cleanedAppName, desktopPath); CreateShortcutWindows(applicationFilePath, applicationId, iconData, iconPath, cleanedAppName, desktopPath, args);
return; return;
} }
@@ -106,14 +106,14 @@ namespace Ryujinx.Ava.Utilities
string iconPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".local", "share", "icons", "Ryujinx"); string iconPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".local", "share", "icons", "Ryujinx");
Directory.CreateDirectory(iconPath); Directory.CreateDirectory(iconPath);
CreateShortcutLinux(applicationFilePath, applicationId, iconData, Path.Combine(iconPath, applicationId), desktopPath, cleanedAppName); CreateShortcutLinux(applicationFilePath, applicationId, iconData, Path.Combine(iconPath, applicationId), desktopPath, cleanedAppName, args);
return; return;
} }
if (OperatingSystem.IsMacOS()) if (OperatingSystem.IsMacOS())
{ {
CreateShortcutMacos(applicationFilePath, applicationId, iconData, desktopPath, cleanedAppName); CreateShortcutMacos(applicationFilePath, applicationId, iconData, desktopPath, cleanedAppName, args);
return; return;
} }
@@ -121,7 +121,7 @@ namespace Ryujinx.Ava.Utilities
throw new NotImplementedException("Shortcut support has not been implemented yet for this OS."); throw new NotImplementedException("Shortcut support has not been implemented yet for this OS.");
} }
private static string GetArgsString(string appFilePath, string applicationId) private static string GetArgsString(string appFilePath, string applicationId, string config = "")
{ {
// args are first defined as a list, for easier adjustments in the future // args are first defined as a list, for easier adjustments in the future
List<string> argsList = []; List<string> argsList = [];
@@ -132,6 +132,11 @@ namespace Ryujinx.Ava.Utilities
argsList.Add($"\"{CommandLineState.BaseDirPathArg}\""); argsList.Add($"\"{CommandLineState.BaseDirPathArg}\"");
} }
if (!string.IsNullOrEmpty(config))
{
argsList.Add(config);
}
if (appFilePath.ToLower().EndsWith(".xci")) if (appFilePath.ToLower().EndsWith(".xci"))
{ {
argsList.Add("--application-id"); argsList.Add("--application-id");