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11 Commits

Author SHA1 Message Date
Otozinclus
95e4822fb0 Merge 8a22d9a942 into c06f16c5e6 2025-01-24 04:58:15 +00:00
Evan Husted
8a22d9a942 tab 2025-01-23 22:58:08 -06:00
Evan Husted
344c1a5fef Clear LED on game close as well 2025-01-23 21:59:54 -06:00
Evan Husted
a6dfbe9ec2 Clear the LED on all controllers when settings window is closed and when input view is removed from the visual tree. 2025-01-23 21:39:19 -06:00
Evan Husted
5f02765130 Allow the ability to turn off the LED entirely
Only works for DualSense; in my testing, my DualShock 4 ignored the requests to set the LED to off.
2025-01-23 20:29:59 -06:00
Evan Husted
6619453aed Check if controller supports Rumble rather than trying to rumble for 100ms 2025-01-23 19:32:36 -06:00
Evan Husted
b442d32b7c directly compare result of rumble instead of storing an error int 2025-01-23 19:30:11 -06:00
Evan Husted
033f305872 log line to match other optional gamepad features 2025-01-23 19:28:26 -06:00
Evan Husted
bf869b0ee1 Properly save default 2025-01-23 19:18:29 -06:00
Evan Husted
c06f16c5e6 infra: chore: Raise minimum required Windows 10 version
Inspired by the breakages covered in #409
2025-01-23 17:39:34 -06:00
Evan Husted
7829fd8ee7 misc: chore: OS + CPU arch helpers 2025-01-23 16:58:48 -06:00
22 changed files with 198 additions and 28 deletions

View File

@@ -2,14 +2,19 @@
{
public class LedConfigController
{
/// <summary>
/// Packed RGB int of the color
/// </summary>
public uint LedColor { get; set; }
/// <summary>
/// Enable LED color changing by the emulator
/// </summary>
public bool EnableLed { get; set; }
/// <summary>
/// Ignores the color and disables the LED entirely.
/// </summary>
public bool TurnOffLed { get; set; }
/// <summary>
/// Packed RGB int of the color
/// </summary>
public uint LedColor { get; set; }
}
}

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@@ -0,0 +1,23 @@
using System;
using System.Runtime.InteropServices;
// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable InconsistentNaming
namespace Ryujinx.Common.Helper
{
public static class RunningPlatform
{
public static bool IsMacOS => OperatingSystem.IsMacOS();
public static bool IsWindows => OperatingSystem.IsWindows();
public static bool IsLinux => OperatingSystem.IsLinux();
public static bool IsIntelMac => IsMacOS && RuntimeInformation.OSArchitecture is Architecture.X64;
public static bool IsArmMac => IsMacOS && RuntimeInformation.OSArchitecture is Architecture.Arm64;
public static bool IsX64Windows => IsWindows && (RuntimeInformation.OSArchitecture is Architecture.X64);
public static bool IsArmWindows => IsWindows && (RuntimeInformation.OSArchitecture is Architecture.Arm64);
public static bool IsX64Linux => IsLinux && (RuntimeInformation.OSArchitecture is Architecture.X64);
public static bool IsArmLinux => IsLinux && (RuntimeInformation.OSArchitecture is Architecture.Arm64);
}
}

View File

@@ -1,5 +1,6 @@
using Gommon;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Helper;
using System;
using System.Linq;
using System.Runtime.InteropServices;
@@ -21,7 +22,7 @@ namespace Ryujinx.Common
return currentBackend;
}
if (!(OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture is Architecture.Arm64))
if (!RunningPlatform.IsArmMac)
return GraphicsBackend.Vulkan;
return GreatMetalTitles.ContainsIgnoreCase(titleId) ? GraphicsBackend.Metal : GraphicsBackend.Vulkan;

View File

@@ -106,12 +106,13 @@ namespace Ryujinx.Input.SDL2
public void SetLed(uint packedRgb)
{
if (!Features.HasFlag(GamepadFeaturesFlag.Led)) return;
byte red = (byte)(packedRgb >> 16);
byte green = (byte)(packedRgb >> 8);
byte blue = (byte)(packedRgb % 256);
SDL_GameControllerSetLED(_gamepadHandle, red, green, blue);
byte red = packedRgb > 0 ? (byte)(packedRgb >> 16) : (byte)0;
byte green = packedRgb > 0 ? (byte)(packedRgb >> 8) : (byte)0;
byte blue = packedRgb > 0 ? (byte)(packedRgb % 256) : (byte)0;
if (SDL_GameControllerSetLED(_gamepadHandle, red, green, blue) != 0)
Logger.Error?.Print(LogClass.Hid, "LED is not supported on this game controller.");
}
private GamepadFeaturesFlag GetFeaturesFlag()
@@ -124,9 +125,7 @@ namespace Ryujinx.Input.SDL2
result |= GamepadFeaturesFlag.Motion;
}
int error = SDL_GameControllerRumble(_gamepadHandle, 0, 0, 100);
if (error == 0)
if (SDL_GameControllerHasRumble(_gamepadHandle) == SDL_bool.SDL_TRUE)
{
result |= GamepadFeaturesFlag.Rumble;
}
@@ -233,7 +232,12 @@ namespace Ryujinx.Input.SDL2
_configuration = (StandardControllerInputConfig)configuration;
if (Features.HasFlag(GamepadFeaturesFlag.Led) && _configuration.Led.EnableLed)
SetLed(_configuration.Led.LedColor);
{
if (_configuration.Led.TurnOffLed)
(this as IGamepad).ClearLed();
else
SetLed(_configuration.Led.LedColor);
}
_buttonsUserMapping.Clear();

View File

@@ -173,5 +173,16 @@ namespace Ryujinx.Input.SDL2
return new SDL2Gamepad(gamepadHandle, id);
}
public IEnumerable<IGamepad> GetGamepads()
{
lock (_gamepadsIds)
{
foreach (string gamepadId in _gamepadsIds)
{
yield return GetGamepad(gamepadId);
}
}
}
}
}

View File

@@ -1,6 +1,7 @@
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.Numerics;
@@ -164,6 +165,8 @@ namespace Ryujinx.Input.SDL2
return new SDL2Mouse(this);
}
public IEnumerable<IGamepad> GetGamepads() => [GetGamepad("0")];
public void Dispose()
{
if (_isDisposed)

View File

@@ -1,5 +1,6 @@
using Ryujinx.SDL2.Common;
using System;
using System.Collections.Generic;
namespace Ryujinx.Input.SDL2
{
@@ -51,5 +52,13 @@ namespace Ryujinx.Input.SDL2
return new SDL2Keyboard(this, _keyboardIdentifers[0], "All keyboards");
}
public IEnumerable<IGamepad> GetGamepads()
{
foreach (var keyboardId in _keyboardIdentifers)
{
yield return GetGamepad(keyboardId);
}
}
}
}

View File

@@ -72,6 +72,8 @@ namespace Ryujinx.Input
/// <param name="packedRgb">The packed RGB integer.</param>
void SetLed(uint packedRgb);
public void ClearLed() => SetLed(0);
/// <summary>
/// Starts a rumble effect on the gamepad.
/// </summary>

View File

@@ -1,4 +1,5 @@
using System;
using System.Collections.Generic;
namespace Ryujinx.Input
{
@@ -33,6 +34,11 @@ namespace Ryujinx.Input
/// <param name="id">The unique id of the gamepad</param>
/// <returns>An instance of <see cref="IGamepad"/> associated to the gamepad id given or null if not found</returns>
IGamepad GetGamepad(string id);
/// <summary>
/// Returns an <see cref="IEnumerable{T}"/> of the connected gamepads.
/// </summary>
IEnumerable<IGamepad> GetGamepads();
/// <summary>
/// Clear the internal state of the driver.

View File

@@ -587,6 +587,11 @@ namespace Ryujinx.Ava
return;
}
foreach (IGamepad gamepad in RyujinxApp.MainWindow.InputManager.GamepadDriver.GetGamepads())
{
gamepad?.ClearLed();
}
_isStopped = true;
Stop();
}

View File

@@ -7647,6 +7647,31 @@
"zh_TW": ""
}
},
{
"ID": "ControllerSettingsLedColorDisable",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Disable",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "ControllerSettingsSave",
"Translations": {

View File

@@ -59,6 +59,8 @@ namespace Ryujinx.Ava.Input
return new AvaloniaKeyboard(this, _keyboardIdentifers[0], LocaleManager.Instance[LocaleKeys.AllKeyboards]);
}
public IEnumerable<IGamepad> GetGamepads() => [GetGamepad("0")];
protected virtual void Dispose(bool disposing)
{
if (disposing)

View File

@@ -3,6 +3,7 @@ using Avalonia.Controls;
using Avalonia.Input;
using Ryujinx.Input;
using System;
using System.Collections.Generic;
using System.Numerics;
using MouseButton = Ryujinx.Input.MouseButton;
using Size = System.Drawing.Size;
@@ -134,6 +135,8 @@ namespace Ryujinx.Ava.Input
return new AvaloniaMouse(this);
}
public IEnumerable<IGamepad> GetGamepads() => [GetGamepad("0")];
public void Dispose()
{
if (_isDisposed)

View File

@@ -47,9 +47,9 @@ namespace Ryujinx.Ava
{
Version = ReleaseInformation.Version;
if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 17134))
if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 19041))
{
_ = MessageBoxA(nint.Zero, "You are running an outdated version of Windows.\n\nRyujinx supports Windows 10 version 1803 and newer.\n", $"Ryujinx {Version}", MbIconwarning);
_ = MessageBoxA(nint.Zero, "You are running an outdated version of Windows.\n\nRyujinx supports Windows 10 version 20H1 and newer.\n", $"Ryujinx {Version}", MbIconwarning);
}
PreviewerDetached = true;

View File

@@ -400,6 +400,18 @@ namespace Ryujinx.Ava.UI.Models.Input
}
}
private bool _turnOffLed;
public bool TurnOffLed
{
get => _turnOffLed;
set
{
_turnOffLed = value;
OnPropertyChanged();
}
}
private Color _ledColor;
public Color LedColor
@@ -512,6 +524,7 @@ namespace Ryujinx.Ava.UI.Models.Input
if (controllerInput.Led != null)
{
EnableLedChanging = controllerInput.Led.EnableLed;
TurnOffLed = controllerInput.Led.TurnOffLed;
uint rawColor = controllerInput.Led.LedColor;
byte alpha = (byte)(rawColor >> 24);
byte red = (byte)(rawColor >> 16);
@@ -579,6 +592,7 @@ namespace Ryujinx.Ava.UI.Models.Input
Led = new LedConfigController
{
EnableLed = EnableLedChanging,
TurnOffLed = this.TurnOffLed,
LedColor = LedColor.ToUInt32()
},
Version = InputConfig.CurrentVersion,

View File

@@ -1,6 +1,8 @@
using Avalonia.Svg.Skia;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.Views.Input;
@@ -58,6 +60,16 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
await RumbleInputView.Show(this);
}
public RelayCommand LedDisabledChanged => Commands.Create(() =>
{
if (!Config.EnableLedChanging) return;
if (Config.TurnOffLed)
ParentModel.SelectedGamepad.ClearLed();
else
ParentModel.SelectedGamepad.SetLed(Config.LedColor.ToUInt32());
});
public void OnParentModelChanged()
{
IsLeft = ParentModel.IsLeft;

View File

@@ -3,6 +3,7 @@ using Avalonia.Controls;
using Avalonia.Svg.Skia;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using Gommon;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Helpers;
@@ -54,7 +55,18 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public IGamepadDriver AvaloniaKeyboardDriver { get; }
public IGamepad SelectedGamepad { get; private set; }
private IGamepad _selectedGamepad;
public IGamepad SelectedGamepad
{
get => _selectedGamepad;
private set
{
_selectedGamepad = value;
OnPropertiesChanged(nameof(HasLed), nameof(CanClearLed));
}
}
public ObservableCollection<PlayerModel> PlayerIndexes { get; set; }
public ObservableCollection<(DeviceType Type, string Id, string Name)> Devices { get; set; }
@@ -70,6 +82,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public bool IsLeft { get; set; }
public bool HasLed => SelectedGamepad.Features.HasFlag(GamepadFeaturesFlag.Led);
public bool CanClearLed => SelectedGamepad.Name.ContainsIgnoreCase("DualSense");
public bool IsModified { get; set; }
public event Action NotifyChangesEvent;

View File

@@ -495,6 +495,7 @@
Margin="0,-1,0,0">
<Grid IsVisible="{Binding ParentModel.HasLed}">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
@@ -505,8 +506,18 @@
IsChecked="{Binding Config.EnableLedChanging, Mode=TwoWay}">
<TextBlock Text="{ext:Locale ControllerSettingsLedColor}" />
</CheckBox>
<ui:ColorPickerButton
<CheckBox
Margin="10"
MinWidth="0"
Grid.Column="1"
IsVisible="{Binding ParentModel.CanClearLed}"
IsChecked="{Binding Config.TurnOffLed, Mode=TwoWay}"
Command="{Binding LedDisabledChanged}">
<TextBlock Text="{ext:Locale ControllerSettingsLedColorDisable}" />
</CheckBox>
<ui:ColorPickerButton
Grid.Column="2"
IsEnabled="{Binding !Config.TurnOffLed}"
Margin="10"
IsMoreButtonVisible="False"
UseColorPalette="False"

View File

@@ -6,10 +6,12 @@ using Avalonia.Interactivity;
using Avalonia.LogicalTree;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
using System.Linq;
using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
namespace Ryujinx.Ava.UI.Views.Input
@@ -83,7 +85,7 @@ namespace Ryujinx.Ava.UI.Views.Input
private void Button_IsCheckedChanged(object sender, RoutedEventArgs e)
{
if (sender is ToggleButton button)
if (sender is ToggleButton button)
{
if (button.IsChecked is true)
{
@@ -104,7 +106,9 @@ namespace Ryujinx.Ava.UI.Views.Input
var viewModel = (DataContext as ControllerInputViewModel);
IKeyboard keyboard = (IKeyboard)viewModel.ParentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
IKeyboard keyboard =
(IKeyboard)viewModel.ParentModel.AvaloniaKeyboardDriver
.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
IButtonAssigner assigner = CreateButtonAssigner(isStick);
_currentAssigner.ButtonAssigned += (sender, e) =>
@@ -232,16 +236,22 @@ namespace Ryujinx.Ava.UI.Views.Input
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnDetachedFromVisualTree(e);
foreach (IGamepad gamepad in RyujinxApp.MainWindow.InputManager.GamepadDriver.GetGamepads())
{
gamepad?.ClearLed();
}
_currentAssigner?.Cancel();
_currentAssigner = null;
}
private void ColorPickerButton_OnColorChanged(ColorPickerButton sender, ColorButtonColorChangedEventArgs args)
{
if (!args.NewColor.HasValue) return;
if (DataContext is not ControllerInputViewModel cVm) return;
if (!cVm.Config.EnableLedChanging) return;
cVm.ParentModel.SelectedGamepad.SetLed(args.NewColor.Value.ToUInt32());
}
@@ -249,7 +259,7 @@ namespace Ryujinx.Ava.UI.Views.Input
{
if (DataContext is not ControllerInputViewModel cVm) return;
if (!cVm.Config.EnableLedChanging) return;
cVm.ParentModel.SelectedGamepad.SetLed(cVm.Config.LedColor.ToUInt32());
}
}

View File

@@ -736,9 +736,7 @@ namespace Ryujinx.Ava.UI.Windows
});
}
private static bool _intelMacWarningShown = !(OperatingSystem.IsMacOS() &&
(RuntimeInformation.OSArchitecture == Architecture.X64 ||
RuntimeInformation.OSArchitecture == Architecture.X86));
private static bool _intelMacWarningShown = !RunningPlatform.IsIntelMac;
public static async Task ShowIntelMacWarningAsync()
{

View File

@@ -4,9 +4,14 @@ using Avalonia.Input;
using FluentAvalonia.Core;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.HLE.FileSystem;
using Ryujinx.Input;
using System;
using System.Linq;
using Key = Avalonia.Input.Key;
namespace Ryujinx.Ava.UI.Windows
{
@@ -106,6 +111,12 @@ namespace Ryujinx.Ava.UI.Windows
protected override void OnClosing(WindowClosingEventArgs e)
{
HotkeysPage.Dispose();
foreach (IGamepad gamepad in RyujinxApp.MainWindow.InputManager.GamepadDriver.GetGamepads())
{
gamepad?.ClearLed();
}
InputPage.Dispose();
base.OnClosing(e);
}

View File

@@ -1,3 +1,4 @@
using Avalonia.Media;
using Gommon;
using Ryujinx.Ava.Utilities.Configuration.System;
using Ryujinx.Ava.Utilities.Configuration.UI;
@@ -421,7 +422,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
config.Led = new LedConfigController
{
EnableLed = false,
LedColor = 328189
TurnOffLed = false,
LedColor = new Color(255, 5, 1, 253).ToUInt32()
};
}
})