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1
.github/workflows/build.yml
vendored
1
.github/workflows/build.yml
vendored
@@ -19,6 +19,7 @@ jobs:
|
|||||||
configuration: [Debug, Release]
|
configuration: [Debug, Release]
|
||||||
platform:
|
platform:
|
||||||
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
|
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
|
||||||
|
- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
|
||||||
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
||||||
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
||||||
- { name: osx-x64, os: macos-13, zip_os_name: osx_x64 }
|
- { name: osx-x64, os: macos-13, zip_os_name: osx_x64 }
|
||||||
|
|||||||
2
.github/workflows/canary.yml
vendored
2
.github/workflows/canary.yml
vendored
@@ -62,6 +62,7 @@ jobs:
|
|||||||
| Platform | Artifact |
|
| Platform | Artifact |
|
||||||
|--|--|
|
|--|--|
|
||||||
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
|
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
|
||||||
|
| Windows ARM 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_arm64.zip) |
|
||||||
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
|
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
|
||||||
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
|
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
|
||||||
| macOS | [Canary macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
|
| macOS | [Canary macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
|
||||||
@@ -79,6 +80,7 @@ jobs:
|
|||||||
matrix:
|
matrix:
|
||||||
platform:
|
platform:
|
||||||
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
|
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
|
||||||
|
- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
|
||||||
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
||||||
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
||||||
steps:
|
steps:
|
||||||
|
|||||||
15
.github/workflows/release.yml
vendored
15
.github/workflows/release.yml
vendored
@@ -12,7 +12,8 @@ env:
|
|||||||
RYUJINX_BASE_VERSION: "1.2"
|
RYUJINX_BASE_VERSION: "1.2"
|
||||||
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "release"
|
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "release"
|
||||||
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryubing"
|
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryubing"
|
||||||
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Ryujinx"
|
RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO: "Ryujinx"
|
||||||
|
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Stable-Releases"
|
||||||
RELEASE: 1
|
RELEASE: 1
|
||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
@@ -33,7 +34,7 @@ jobs:
|
|||||||
script: |
|
script: |
|
||||||
github.rest.git.createRef({
|
github.rest.git.createRef({
|
||||||
owner: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}",
|
owner: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}",
|
||||||
repo: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}",
|
repo: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}",
|
||||||
ref: 'refs/tags/${{ steps.version_info.outputs.build_version }}',
|
ref: 'refs/tags/${{ steps.version_info.outputs.build_version }}',
|
||||||
sha: context.sha
|
sha: context.sha
|
||||||
})
|
})
|
||||||
@@ -52,7 +53,7 @@ jobs:
|
|||||||
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
|
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
|
||||||
| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
|
| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
|
||||||
|
|
||||||
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
|
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
|
||||||
omitBodyDuringUpdate: true
|
omitBodyDuringUpdate: true
|
||||||
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
|
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
|
||||||
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
|
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
|
||||||
@@ -65,6 +66,7 @@ jobs:
|
|||||||
matrix:
|
matrix:
|
||||||
platform:
|
platform:
|
||||||
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
|
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
|
||||||
|
- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
|
||||||
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
||||||
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
||||||
steps:
|
steps:
|
||||||
@@ -92,7 +94,7 @@ jobs:
|
|||||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||||
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||||
shell: bash
|
shell: bash
|
||||||
|
|
||||||
@@ -116,6 +118,7 @@ jobs:
|
|||||||
if: matrix.platform.os == 'ubuntu-latest'
|
if: matrix.platform.os == 'ubuntu-latest'
|
||||||
run: |
|
run: |
|
||||||
pushd publish
|
pushd publish
|
||||||
|
rm libarmeilleure-jitsupport.dylib
|
||||||
chmod +x Ryujinx.sh Ryujinx
|
chmod +x Ryujinx.sh Ryujinx
|
||||||
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
|
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
|
||||||
popd
|
popd
|
||||||
@@ -173,7 +176,7 @@ jobs:
|
|||||||
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
|
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
|
||||||
| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
|
| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
|
||||||
|
|
||||||
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
|
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
|
||||||
omitBodyDuringUpdate: true
|
omitBodyDuringUpdate: true
|
||||||
allowUpdates: true
|
allowUpdates: true
|
||||||
replacesArtifacts: true
|
replacesArtifacts: true
|
||||||
@@ -222,7 +225,7 @@ jobs:
|
|||||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||||
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||||
shell: bash
|
shell: bash
|
||||||
|
|
||||||
|
|||||||
@@ -39,7 +39,7 @@
|
|||||||
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.2" />
|
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.2" />
|
||||||
<PackageVersion Include="Open.NAT.Core" Version="2.1.0.5" />
|
<PackageVersion Include="Open.NAT.Core" Version="2.1.0.5" />
|
||||||
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
|
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
|
||||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
|
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.AllArch" Version="6.1.2-build3" />
|
||||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
||||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
|
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
|
||||||
<PackageVersion Include="Gommon" Version="2.7.1.1" />
|
<PackageVersion Include="Gommon" Version="2.7.1.1" />
|
||||||
@@ -53,8 +53,8 @@
|
|||||||
<PackageVersion Include="SkiaSharp" Version="2.88.9" />
|
<PackageVersion Include="SkiaSharp" Version="2.88.9" />
|
||||||
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.9" />
|
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.9" />
|
||||||
<PackageVersion Include="SPB" Version="0.0.4-build32" />
|
<PackageVersion Include="SPB" Version="0.0.4-build32" />
|
||||||
<PackageVersion Include="System.IO.Hashing" Version="9.0.0" />
|
<PackageVersion Include="System.IO.Hashing" Version="9.0.2" />
|
||||||
<PackageVersion Include="System.Management" Version="9.0.0" />
|
<PackageVersion Include="System.Management" Version="9.0.2" />
|
||||||
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
|
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
@@ -1,14 +1,14 @@
|
|||||||
<table align="center">
|
<table align="center">
|
||||||
<tr>
|
<tr>
|
||||||
<td align="center" width="25%">
|
<td align="center" width="25%">
|
||||||
<img src="https://raw.githubusercontent.com/GreemDev/ryuassets/refs/heads/main/RyujinxApp_1024.png" alt="Ryujinx" >
|
<img src="https://raw.githubusercontent.com/Ryubing/Assets/refs/heads/main/RyujinxApp_1024.png" alt="Ryujinx" >
|
||||||
</td>
|
</td>
|
||||||
<td align="center" width="75%">
|
<td align="center" width="75%">
|
||||||
|
|
||||||
# Ryujinx
|
# Ryujinx
|
||||||
|
|
||||||
[](https://github.com/Ryubing/Ryujinx/actions/workflows/release.yml)
|
[](https://github.com/Ryubing/Ryujinx/actions/workflows/release.yml)
|
||||||
[](https://github.com/Ryubing/Ryujinx/releases/latest)
|
[](https://github.com/Ryubing/Ryujinx/releases/latest)
|
||||||
<br>
|
<br>
|
||||||
[](https://github.com/Ryubing/Ryujinx/actions/workflows/canary.yml)
|
[](https://github.com/Ryubing/Ryujinx/actions/workflows/canary.yml)
|
||||||
[](https://github.com/Ryubing/Canary-Releases/releases/latest)
|
[](https://github.com/Ryubing/Canary-Releases/releases/latest)
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
|
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64;win-arm64;osx-arm64;linux-arm64</RuntimeIdentifiers>
|
||||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
@@ -11,15 +11,15 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dll" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
|
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dll" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'">
|
||||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||||
<TargetPath>libsoundio.dll</TargetPath>
|
<TargetPath>libsoundio.dll</TargetPath>
|
||||||
</ContentWithTargetPath>
|
</ContentWithTargetPath>
|
||||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dylib" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64'">
|
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dylib" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'win-arm64'">
|
||||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||||
<TargetPath>libsoundio.dylib</TargetPath>
|
<TargetPath>libsoundio.dylib</TargetPath>
|
||||||
</ContentWithTargetPath>
|
</ContentWithTargetPath>
|
||||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.so" Condition="'$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64'">
|
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.so" Condition="'$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'win-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64' AND '$(RuntimeIdentifier)' != 'linux-arm64'">
|
||||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||||
<TargetPath>libsoundio.so</TargetPath>
|
<TargetPath>libsoundio.so</TargetPath>
|
||||||
</ContentWithTargetPath>
|
</ContentWithTargetPath>
|
||||||
|
|||||||
@@ -13,5 +13,7 @@ namespace Ryujinx.Common.Configuration.Hid
|
|||||||
public Key VolumeDown { get; set; }
|
public Key VolumeDown { get; set; }
|
||||||
public Key CustomVSyncIntervalIncrement { get; set; }
|
public Key CustomVSyncIntervalIncrement { get; set; }
|
||||||
public Key CustomVSyncIntervalDecrement { get; set; }
|
public Key CustomVSyncIntervalDecrement { get; set; }
|
||||||
|
public Key TurboMode { get; set; }
|
||||||
|
public bool TurboModeWhileHeld { get; set; }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -37,9 +37,9 @@ namespace Ryujinx.Common
|
|||||||
public static string GetChangelogUrl(Version currentVersion, Version newVersion) =>
|
public static string GetChangelogUrl(Version currentVersion, Version newVersion) =>
|
||||||
IsCanaryBuild
|
IsCanaryBuild
|
||||||
? $"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelSourceRepo}/compare/Canary-{currentVersion}...Canary-{newVersion}"
|
? $"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelSourceRepo}/compare/Canary-{currentVersion}...Canary-{newVersion}"
|
||||||
: $"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelSourceRepo}/releases/tag/{newVersion}";
|
: GetChangelogForVersion(newVersion);
|
||||||
|
|
||||||
public static string GetChangelogForVersion(Version version) =>
|
public static string GetChangelogForVersion(Version version) =>
|
||||||
$"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelRepo}/releases/tag/{version}";
|
$"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelRepo}/releases/{version}";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -8,11 +8,18 @@ namespace Ryujinx.Cpu
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public interface ITickSource : ICounter
|
public interface ITickSource : ICounter
|
||||||
{
|
{
|
||||||
|
public const long RealityTickScalar = 100;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Time elapsed since the counter was created.
|
/// Time elapsed since the counter was created.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
TimeSpan ElapsedTime { get; }
|
TimeSpan ElapsedTime { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clock tick scalar, in percent points (100 = 1.0).
|
||||||
|
/// </summary>
|
||||||
|
long TickScalar { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Time elapsed since the counter was created, in seconds.
|
/// Time elapsed since the counter was created, in seconds.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -15,11 +15,36 @@ namespace Ryujinx.Cpu
|
|||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
public ulong Counter => (ulong)(ElapsedSeconds * Frequency);
|
public ulong Counter => (ulong)(ElapsedSeconds * Frequency);
|
||||||
|
|
||||||
/// <inheritdoc/>
|
|
||||||
public TimeSpan ElapsedTime => _tickCounter.Elapsed;
|
public long TickScalar { get; set; }
|
||||||
|
|
||||||
|
|
||||||
|
private static long _acumElapsedTicks;
|
||||||
|
|
||||||
|
|
||||||
|
private static long _lastElapsedTicks;
|
||||||
|
|
||||||
|
|
||||||
|
private long ElapsedTicks
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
long elapsedTicks = _tickCounter.ElapsedTicks;
|
||||||
|
|
||||||
|
_acumElapsedTicks += (elapsedTicks - _lastElapsedTicks) * TickScalar / 100;
|
||||||
|
|
||||||
|
_lastElapsedTicks = elapsedTicks;
|
||||||
|
|
||||||
|
return _acumElapsedTicks;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
public double ElapsedSeconds => _tickCounter.ElapsedTicks * _hostTickFreq;
|
|
||||||
|
public TimeSpan ElapsedTime => Stopwatch.GetElapsedTime(0, ElapsedTicks);
|
||||||
|
|
||||||
|
/// <inheritdoc/>
|
||||||
|
public double ElapsedSeconds => ElapsedTicks * _hostTickFreq;
|
||||||
|
|
||||||
public TickSource(ulong frequency)
|
public TickSource(ulong frequency)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1065,7 +1065,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private void UpdateIndexBufferState()
|
private void UpdateIndexBufferState()
|
||||||
{
|
{
|
||||||
IndexBufferState indexBuffer = _state.State.IndexBufferState;
|
IndexBufferState? indexBufferNullable = _state?.State.IndexBufferState;
|
||||||
|
|
||||||
|
if (!indexBufferNullable.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
IndexBufferState indexBuffer = indexBufferNullable.Value;
|
||||||
|
|
||||||
if (_drawState.IndexCount == 0)
|
if (_drawState.IndexCount == 0)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -12,8 +12,8 @@ namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
|||||||
|
|
||||||
private static readonly Dictionary<string, (int, int)> _librariesWhitelist = new()
|
private static readonly Dictionary<string, (int, int)> _librariesWhitelist = new()
|
||||||
{
|
{
|
||||||
{ AvCodecLibraryName, (58, 59) },
|
{ AvCodecLibraryName, (58, 61) },
|
||||||
{ AvUtilLibraryName, (56, 57) },
|
{ AvUtilLibraryName, (56, 59) },
|
||||||
};
|
};
|
||||||
|
|
||||||
private static string FormatLibraryNameForCurrentOs(string libraryName, int version)
|
private static string FormatLibraryNameForCurrentOs(string libraryName, int version)
|
||||||
|
|||||||
@@ -127,10 +127,7 @@ namespace Ryujinx.HLE.HOS.Services
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
string serviceName;
|
string serviceName = (service is not DummyService dummyService) ? service.GetType().FullName : dummyService.ServiceName;
|
||||||
|
|
||||||
|
|
||||||
serviceName = (service is not DummyService dummyService) ? service.GetType().FullName : dummyService.ServiceName;
|
|
||||||
|
|
||||||
Logger.Warning?.Print(LogClass.KernelIpc, $"Missing service {serviceName}: {commandId} ignored");
|
Logger.Warning?.Print(LogClass.KernelIpc, $"Missing service {serviceName}: {commandId} ignored");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,6 +2,7 @@ using Ryujinx.Common;
|
|||||||
using Ryujinx.Common.Configuration;
|
using Ryujinx.Common.Configuration;
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.Common.PreciseSleep;
|
using Ryujinx.Common.PreciseSleep;
|
||||||
|
using Ryujinx.Cpu;
|
||||||
using Ryujinx.Graphics.GAL;
|
using Ryujinx.Graphics.GAL;
|
||||||
using Ryujinx.Graphics.Gpu;
|
using Ryujinx.Graphics.Gpu;
|
||||||
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
|
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
|
||||||
@@ -89,7 +90,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
_ticksPerFrame = Stopwatch.Frequency / _device.TargetVSyncInterval;
|
_ticksPerFrame = ((Stopwatch.Frequency / _device.TargetVSyncInterval) * 100) / _device.TickScalar;
|
||||||
_targetVSyncInterval = _device.TargetVSyncInterval;
|
_targetVSyncInterval = _device.TargetVSyncInterval;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -103,6 +103,11 @@ namespace Ryujinx.HLE
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
internal readonly bool EnablePtc;
|
internal readonly bool EnablePtc;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Control the arbitrary scalar applied to emulated CPU tick timing.
|
||||||
|
/// </summary>
|
||||||
|
public long TickScalar { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Control if the guest application should be told that there is a Internet connection available.
|
/// Control if the guest application should be told that there is a Internet connection available.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -201,6 +206,7 @@ namespace Ryujinx.HLE
|
|||||||
VSyncMode vSyncMode,
|
VSyncMode vSyncMode,
|
||||||
bool enableDockedMode,
|
bool enableDockedMode,
|
||||||
bool enablePtc,
|
bool enablePtc,
|
||||||
|
long tickScalar,
|
||||||
bool enableInternetAccess,
|
bool enableInternetAccess,
|
||||||
IntegrityCheckLevel fsIntegrityCheckLevel,
|
IntegrityCheckLevel fsIntegrityCheckLevel,
|
||||||
int fsGlobalAccessLogMode,
|
int fsGlobalAccessLogMode,
|
||||||
@@ -226,6 +232,7 @@ namespace Ryujinx.HLE
|
|||||||
CustomVSyncInterval = customVSyncInterval;
|
CustomVSyncInterval = customVSyncInterval;
|
||||||
EnableDockedMode = enableDockedMode;
|
EnableDockedMode = enableDockedMode;
|
||||||
EnablePtc = enablePtc;
|
EnablePtc = enablePtc;
|
||||||
|
TickScalar = tickScalar;
|
||||||
EnableInternetAccess = enableInternetAccess;
|
EnableInternetAccess = enableInternetAccess;
|
||||||
FsIntegrityCheckLevel = fsIntegrityCheckLevel;
|
FsIntegrityCheckLevel = fsIntegrityCheckLevel;
|
||||||
FsGlobalAccessLogMode = fsGlobalAccessLogMode;
|
FsGlobalAccessLogMode = fsGlobalAccessLogMode;
|
||||||
|
|||||||
@@ -6,6 +6,8 @@ namespace Ryujinx.HLE
|
|||||||
{
|
{
|
||||||
public class PerformanceStatistics
|
public class PerformanceStatistics
|
||||||
{
|
{
|
||||||
|
private readonly Switch _device;
|
||||||
|
|
||||||
private const int FrameTypeGame = 0;
|
private const int FrameTypeGame = 0;
|
||||||
private const int PercentTypeFifo = 0;
|
private const int PercentTypeFifo = 0;
|
||||||
|
|
||||||
@@ -28,8 +30,10 @@ namespace Ryujinx.HLE
|
|||||||
|
|
||||||
private readonly System.Timers.Timer _resetTimer;
|
private readonly System.Timers.Timer _resetTimer;
|
||||||
|
|
||||||
public PerformanceStatistics()
|
public PerformanceStatistics(Switch device)
|
||||||
{
|
{
|
||||||
|
_device = device;
|
||||||
|
|
||||||
_frameRate = new double[1];
|
_frameRate = new double[1];
|
||||||
_accumulatedFrameTime = new double[1];
|
_accumulatedFrameTime = new double[1];
|
||||||
_previousFrameTime = new double[1];
|
_previousFrameTime = new double[1];
|
||||||
@@ -162,14 +166,6 @@ namespace Ryujinx.HLE
|
|||||||
return 1000 / _frameRate[FrameTypeGame];
|
return 1000 / _frameRate[FrameTypeGame];
|
||||||
}
|
}
|
||||||
|
|
||||||
public string FormatGameFrameRate()
|
|
||||||
{
|
|
||||||
double frameRate = GetGameFrameRate();
|
|
||||||
double frameTime = GetGameFrameTime();
|
|
||||||
|
|
||||||
return $"{frameRate:00.00} FPS ({frameTime:00.00}ms)";
|
|
||||||
}
|
|
||||||
|
|
||||||
public string FormatFifoPercent()
|
public string FormatFifoPercent()
|
||||||
{
|
{
|
||||||
double fifoPercent = GetFifoPercent();
|
double fifoPercent = GetFifoPercent();
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ using Ryujinx.Audio.Backends.CompatLayer;
|
|||||||
using Ryujinx.Audio.Integration;
|
using Ryujinx.Audio.Integration;
|
||||||
using Ryujinx.Common;
|
using Ryujinx.Common;
|
||||||
using Ryujinx.Common.Configuration;
|
using Ryujinx.Common.Configuration;
|
||||||
|
using Ryujinx.Cpu;
|
||||||
using Ryujinx.Graphics.Gpu;
|
using Ryujinx.Graphics.Gpu;
|
||||||
using Ryujinx.HLE.FileSystem;
|
using Ryujinx.HLE.FileSystem;
|
||||||
using Ryujinx.HLE.HOS;
|
using Ryujinx.HLE.HOS;
|
||||||
@@ -26,18 +27,26 @@ namespace Ryujinx.HLE
|
|||||||
public GpuContext Gpu { get; }
|
public GpuContext Gpu { get; }
|
||||||
public VirtualFileSystem FileSystem { get; }
|
public VirtualFileSystem FileSystem { get; }
|
||||||
public HOS.Horizon System { get; }
|
public HOS.Horizon System { get; }
|
||||||
|
|
||||||
|
public bool TurboMode = false;
|
||||||
|
|
||||||
|
public long TickScalar
|
||||||
|
{
|
||||||
|
get => System?.TickSource?.TickScalar ?? ITickSource.RealityTickScalar;
|
||||||
|
set => System.TickSource.TickScalar = value;
|
||||||
|
}
|
||||||
|
|
||||||
public ProcessLoader Processes { get; }
|
public ProcessLoader Processes { get; }
|
||||||
public PerformanceStatistics Statistics { get; }
|
public PerformanceStatistics Statistics { get; }
|
||||||
public Hid Hid { get; }
|
public Hid Hid { get; }
|
||||||
public TamperMachine TamperMachine { get; }
|
public TamperMachine TamperMachine { get; }
|
||||||
public IHostUIHandler UIHandler { get; }
|
public IHostUIHandler UIHandler { get; }
|
||||||
|
|
||||||
public int CpuCoresCount = 4; //Switch 1 has 4 cores
|
public int CpuCoresCount = 4; // Switch has a quad-core Tegra X1 SoC
|
||||||
|
|
||||||
public VSyncMode VSyncMode { get; set; }
|
public VSyncMode VSyncMode { get; set; }
|
||||||
public bool CustomVSyncIntervalEnabled { get; set; }
|
public bool CustomVSyncIntervalEnabled { get; set; }
|
||||||
public int CustomVSyncInterval { get; set; }
|
public int CustomVSyncInterval { get; set; }
|
||||||
|
|
||||||
public long TargetVSyncInterval { get; set; } = 60;
|
public long TargetVSyncInterval { get; set; } = 60;
|
||||||
|
|
||||||
public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable;
|
public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable;
|
||||||
@@ -64,7 +73,7 @@ namespace Ryujinx.HLE
|
|||||||
Memory = new MemoryBlock(Configuration.MemoryConfiguration.ToDramSize(), memoryAllocationFlags);
|
Memory = new MemoryBlock(Configuration.MemoryConfiguration.ToDramSize(), memoryAllocationFlags);
|
||||||
Gpu = new GpuContext(Configuration.GpuRenderer, DirtyHacks);
|
Gpu = new GpuContext(Configuration.GpuRenderer, DirtyHacks);
|
||||||
System = new HOS.Horizon(this);
|
System = new HOS.Horizon(this);
|
||||||
Statistics = new PerformanceStatistics();
|
Statistics = new PerformanceStatistics(this);
|
||||||
Hid = new Hid(this, System.HidStorage);
|
Hid = new Hid(this, System.HidStorage);
|
||||||
Processes = new ProcessLoader(this);
|
Processes = new ProcessLoader(this);
|
||||||
TamperMachine = new TamperMachine();
|
TamperMachine = new TamperMachine();
|
||||||
@@ -75,6 +84,7 @@ namespace Ryujinx.HLE
|
|||||||
|
|
||||||
VSyncMode = Configuration.VSyncMode;
|
VSyncMode = Configuration.VSyncMode;
|
||||||
CustomVSyncInterval = Configuration.CustomVSyncInterval;
|
CustomVSyncInterval = Configuration.CustomVSyncInterval;
|
||||||
|
TickScalar = TurboMode ? Configuration.TickScalar : ITickSource.RealityTickScalar;
|
||||||
System.State.DockedMode = Configuration.EnableDockedMode;
|
System.State.DockedMode = Configuration.EnableDockedMode;
|
||||||
System.PerformanceState.PerformanceMode = System.State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default;
|
System.PerformanceState.PerformanceMode = System.State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default;
|
||||||
System.EnablePtc = Configuration.EnablePtc;
|
System.EnablePtc = Configuration.EnablePtc;
|
||||||
@@ -126,6 +136,12 @@ namespace Ryujinx.HLE
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void ToggleTurbo()
|
||||||
|
{
|
||||||
|
TurboMode = !TurboMode;
|
||||||
|
TickScalar = TurboMode ? Configuration.TickScalar : ITickSource.RealityTickScalar;
|
||||||
|
}
|
||||||
|
|
||||||
public bool LoadCart(string exeFsDir, string romFsFile = null) => Processes.LoadUnpackedNca(exeFsDir, romFsFile);
|
public bool LoadCart(string exeFsDir, string romFsFile = null) => Processes.LoadUnpackedNca(exeFsDir, romFsFile);
|
||||||
public bool LoadXci(string xciFile, ulong applicationId = 0) => Processes.LoadXci(xciFile, applicationId);
|
public bool LoadXci(string xciFile, ulong applicationId = 0) => Processes.LoadXci(xciFile, applicationId);
|
||||||
public bool LoadNca(string ncaFile, BlitStruct<ApplicationControlProperty>? customNacpData = null) => Processes.LoadNca(ncaFile, customNacpData);
|
public bool LoadNca(string ncaFile, BlitStruct<ApplicationControlProperty>? customNacpData = null) => Processes.LoadNca(ncaFile, customNacpData);
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
using Ryujinx.Common.Logging;
|
|
||||||
using Ryujinx.SDL2.Common;
|
using Ryujinx.SDL2.Common;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@@ -37,7 +36,6 @@ namespace Ryujinx.Input.SDL2
|
|||||||
SDL2Driver.Instance.Initialize();
|
SDL2Driver.Instance.Initialize();
|
||||||
SDL2Driver.Instance.OnJoyStickConnected += HandleJoyStickConnected;
|
SDL2Driver.Instance.OnJoyStickConnected += HandleJoyStickConnected;
|
||||||
SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected;
|
SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected;
|
||||||
SDL2Driver.Instance.OnJoyBatteryUpdated += HandleJoyBatteryUpdated;
|
|
||||||
|
|
||||||
// Add already connected gamepads
|
// Add already connected gamepads
|
||||||
int numJoysticks = SDL_NumJoysticks();
|
int numJoysticks = SDL_NumJoysticks();
|
||||||
@@ -85,30 +83,19 @@ namespace Ryujinx.Input.SDL2
|
|||||||
|
|
||||||
private void HandleJoyStickDisconnected(int joystickInstanceId)
|
private void HandleJoyStickDisconnected(int joystickInstanceId)
|
||||||
{
|
{
|
||||||
bool joyConPairDisconnected = false;
|
|
||||||
if (!_gamepadsInstanceIdsMapping.Remove(joystickInstanceId, out string id))
|
if (!_gamepadsInstanceIdsMapping.Remove(joystickInstanceId, out string id))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
lock (_lock)
|
lock (_lock)
|
||||||
{
|
{
|
||||||
_gamepadsIds.Remove(id);
|
_gamepadsIds.Remove(id);
|
||||||
if (!SDL2JoyConPair.IsCombinable(_gamepadsIds))
|
|
||||||
{
|
|
||||||
_gamepadsIds.Remove(SDL2JoyConPair.Id);
|
|
||||||
joyConPairDisconnected = true;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
OnGamepadDisconnected?.Invoke(id);
|
OnGamepadDisconnected?.Invoke(id);
|
||||||
if (joyConPairDisconnected)
|
|
||||||
{
|
|
||||||
OnGamepadDisconnected?.Invoke(SDL2JoyConPair.Id);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
|
private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
|
||||||
{
|
{
|
||||||
bool joyConPairConnected = false;
|
|
||||||
if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
|
if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
|
||||||
{
|
{
|
||||||
if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
|
if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
|
||||||
@@ -133,28 +120,12 @@ namespace Ryujinx.Input.SDL2
|
|||||||
_gamepadsIds.Insert(joystickDeviceId, id);
|
_gamepadsIds.Insert(joystickDeviceId, id);
|
||||||
else
|
else
|
||||||
_gamepadsIds.Add(id);
|
_gamepadsIds.Add(id);
|
||||||
if (SDL2JoyConPair.IsCombinable(_gamepadsIds))
|
|
||||||
{
|
|
||||||
_gamepadsIds.Remove(SDL2JoyConPair.Id);
|
|
||||||
_gamepadsIds.Add(SDL2JoyConPair.Id);
|
|
||||||
joyConPairConnected = true;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
OnGamepadConnected?.Invoke(id);
|
OnGamepadConnected?.Invoke(id);
|
||||||
if (joyConPairConnected)
|
|
||||||
{
|
|
||||||
OnGamepadConnected?.Invoke(SDL2JoyConPair.Id);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
private void HandleJoyBatteryUpdated(int joystickDeviceId, SDL_JoystickPowerLevel powerLevel)
|
|
||||||
{
|
|
||||||
Logger.Info?.Print(LogClass.Hid,
|
|
||||||
$"{SDL_GameControllerNameForIndex(joystickDeviceId)} power level: {powerLevel}");
|
|
||||||
}
|
|
||||||
|
|
||||||
protected virtual void Dispose(bool disposing)
|
protected virtual void Dispose(bool disposing)
|
||||||
{
|
{
|
||||||
@@ -186,14 +157,6 @@ namespace Ryujinx.Input.SDL2
|
|||||||
|
|
||||||
public IGamepad GetGamepad(string id)
|
public IGamepad GetGamepad(string id)
|
||||||
{
|
{
|
||||||
if (id == SDL2JoyConPair.Id)
|
|
||||||
{
|
|
||||||
lock (_lock)
|
|
||||||
{
|
|
||||||
return SDL2JoyConPair.GetGamepad(_gamepadsIds);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
int joystickIndex = GetJoystickIndexByGamepadId(id);
|
int joystickIndex = GetJoystickIndexByGamepadId(id);
|
||||||
|
|
||||||
if (joystickIndex == -1)
|
if (joystickIndex == -1)
|
||||||
@@ -202,16 +165,12 @@ namespace Ryujinx.Input.SDL2
|
|||||||
}
|
}
|
||||||
|
|
||||||
nint gamepadHandle = SDL_GameControllerOpen(joystickIndex);
|
nint gamepadHandle = SDL_GameControllerOpen(joystickIndex);
|
||||||
|
|
||||||
if (gamepadHandle == nint.Zero)
|
if (gamepadHandle == nint.Zero)
|
||||||
{
|
{
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (SDL_GameControllerName(gamepadHandle).StartsWith(SDL2JoyCon.Prefix))
|
|
||||||
{
|
|
||||||
return new SDL2JoyCon(gamepadHandle, id);
|
|
||||||
}
|
|
||||||
|
|
||||||
return new SDL2Gamepad(gamepadHandle, id);
|
return new SDL2Gamepad(gamepadHandle, id);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,413 +0,0 @@
|
|||||||
using Ryujinx.Common.Configuration.Hid;
|
|
||||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
|
||||||
using Ryujinx.Common.Logging;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Numerics;
|
|
||||||
using System.Threading;
|
|
||||||
using static SDL2.SDL;
|
|
||||||
|
|
||||||
namespace Ryujinx.Input.SDL2
|
|
||||||
{
|
|
||||||
internal class SDL2JoyCon : IGamepad
|
|
||||||
{
|
|
||||||
private bool HasConfiguration => _configuration != null;
|
|
||||||
|
|
||||||
private readonly record struct ButtonMappingEntry(GamepadButtonInputId To, GamepadButtonInputId From)
|
|
||||||
{
|
|
||||||
public bool IsValid => To is not GamepadButtonInputId.Unbound && From is not GamepadButtonInputId.Unbound;
|
|
||||||
}
|
|
||||||
|
|
||||||
private StandardControllerInputConfig _configuration;
|
|
||||||
|
|
||||||
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _leftButtonsDriverMapping = new()
|
|
||||||
{
|
|
||||||
{ GamepadButtonInputId.LeftStick , SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK },
|
|
||||||
{GamepadButtonInputId.DpadUp ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
|
|
||||||
{GamepadButtonInputId.DpadDown ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
|
|
||||||
{GamepadButtonInputId.DpadLeft ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
|
|
||||||
{GamepadButtonInputId.DpadRight ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
|
|
||||||
{GamepadButtonInputId.Minus ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
|
|
||||||
{GamepadButtonInputId.LeftShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE2},
|
|
||||||
{GamepadButtonInputId.LeftTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE4},
|
|
||||||
{GamepadButtonInputId.SingleRightTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
|
|
||||||
{GamepadButtonInputId.SingleLeftTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
|
|
||||||
};
|
|
||||||
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _rightButtonsDriverMapping = new()
|
|
||||||
{
|
|
||||||
{GamepadButtonInputId.RightStick,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK},
|
|
||||||
{GamepadButtonInputId.A,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
|
|
||||||
{GamepadButtonInputId.B,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
|
|
||||||
{GamepadButtonInputId.X,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
|
|
||||||
{GamepadButtonInputId.Y,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
|
|
||||||
{GamepadButtonInputId.Plus,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
|
|
||||||
{GamepadButtonInputId.RightShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE1},
|
|
||||||
{GamepadButtonInputId.RightTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE3},
|
|
||||||
{GamepadButtonInputId.SingleRightTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
|
|
||||||
{GamepadButtonInputId.SingleLeftTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER}
|
|
||||||
};
|
|
||||||
|
|
||||||
private readonly Dictionary<GamepadButtonInputId, SDL_GameControllerButton> _buttonsDriverMapping;
|
|
||||||
private readonly Lock _userMappingLock = new();
|
|
||||||
|
|
||||||
private readonly List<ButtonMappingEntry> _buttonsUserMapping;
|
|
||||||
|
|
||||||
private readonly StickInputId[] _stickUserMapping = new StickInputId[(int)StickInputId.Count]
|
|
||||||
{
|
|
||||||
StickInputId.Unbound, StickInputId.Left, StickInputId.Right,
|
|
||||||
};
|
|
||||||
|
|
||||||
public GamepadFeaturesFlag Features { get; }
|
|
||||||
|
|
||||||
private nint _gamepadHandle;
|
|
||||||
|
|
||||||
private enum JoyConType
|
|
||||||
{
|
|
||||||
Left, Right
|
|
||||||
}
|
|
||||||
|
|
||||||
public const string Prefix = "Nintendo Switch Joy-Con";
|
|
||||||
public const string LeftName = "Nintendo Switch Joy-Con (L)";
|
|
||||||
public const string RightName = "Nintendo Switch Joy-Con (R)";
|
|
||||||
|
|
||||||
private readonly JoyConType _joyConType;
|
|
||||||
|
|
||||||
public SDL2JoyCon(nint gamepadHandle, string driverId)
|
|
||||||
{
|
|
||||||
_gamepadHandle = gamepadHandle;
|
|
||||||
_buttonsUserMapping = new List<ButtonMappingEntry>(10);
|
|
||||||
|
|
||||||
Name = SDL_GameControllerName(_gamepadHandle);
|
|
||||||
Id = driverId;
|
|
||||||
Features = GetFeaturesFlag();
|
|
||||||
|
|
||||||
// Enable motion tracking
|
|
||||||
if (Features.HasFlag(GamepadFeaturesFlag.Motion))
|
|
||||||
{
|
|
||||||
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL,
|
|
||||||
SDL_bool.SDL_TRUE) != 0)
|
|
||||||
{
|
|
||||||
Logger.Error?.Print(LogClass.Hid,
|
|
||||||
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_ACCEL}.");
|
|
||||||
}
|
|
||||||
|
|
||||||
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO,
|
|
||||||
SDL_bool.SDL_TRUE) != 0)
|
|
||||||
{
|
|
||||||
Logger.Error?.Print(LogClass.Hid,
|
|
||||||
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_GYRO}.");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
switch (Name)
|
|
||||||
{
|
|
||||||
case LeftName:
|
|
||||||
{
|
|
||||||
_buttonsDriverMapping = _leftButtonsDriverMapping;
|
|
||||||
_joyConType = JoyConType.Left;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case RightName:
|
|
||||||
{
|
|
||||||
_buttonsDriverMapping = _rightButtonsDriverMapping;
|
|
||||||
_joyConType = JoyConType.Right;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private GamepadFeaturesFlag GetFeaturesFlag()
|
|
||||||
{
|
|
||||||
GamepadFeaturesFlag result = GamepadFeaturesFlag.None;
|
|
||||||
|
|
||||||
if (SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL) == SDL_bool.SDL_TRUE &&
|
|
||||||
SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO) == SDL_bool.SDL_TRUE)
|
|
||||||
{
|
|
||||||
result |= GamepadFeaturesFlag.Motion;
|
|
||||||
}
|
|
||||||
|
|
||||||
int error = SDL_GameControllerRumble(_gamepadHandle, 0, 0, 100);
|
|
||||||
|
|
||||||
if (error == 0)
|
|
||||||
{
|
|
||||||
result |= GamepadFeaturesFlag.Rumble;
|
|
||||||
}
|
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
public string Id { get; }
|
|
||||||
public string Name { get; }
|
|
||||||
public bool IsConnected => SDL_GameControllerGetAttached(_gamepadHandle) == SDL_bool.SDL_TRUE;
|
|
||||||
|
|
||||||
protected virtual void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && _gamepadHandle != nint.Zero)
|
|
||||||
{
|
|
||||||
SDL_GameControllerClose(_gamepadHandle);
|
|
||||||
|
|
||||||
_gamepadHandle = nint.Zero;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
Dispose(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
public void SetTriggerThreshold(float triggerThreshold)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
|
||||||
{
|
|
||||||
if (!Features.HasFlag(GamepadFeaturesFlag.Rumble))
|
|
||||||
return;
|
|
||||||
|
|
||||||
ushort lowFrequencyRaw = (ushort)(lowFrequency * ushort.MaxValue);
|
|
||||||
ushort highFrequencyRaw = (ushort)(highFrequency * ushort.MaxValue);
|
|
||||||
|
|
||||||
if (durationMs == uint.MaxValue)
|
|
||||||
{
|
|
||||||
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, SDL_HAPTIC_INFINITY) !=
|
|
||||||
0)
|
|
||||||
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
|
|
||||||
}
|
|
||||||
else if (durationMs > SDL_HAPTIC_INFINITY)
|
|
||||||
{
|
|
||||||
Logger.Error?.Print(LogClass.Hid, $"Unsupported rumble duration {durationMs}");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, durationMs) != 0)
|
|
||||||
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public Vector3 GetMotionData(MotionInputId inputId)
|
|
||||||
{
|
|
||||||
SDL_SensorType sensorType = inputId switch
|
|
||||||
{
|
|
||||||
MotionInputId.Accelerometer => SDL_SensorType.SDL_SENSOR_ACCEL,
|
|
||||||
MotionInputId.Gyroscope => SDL_SensorType.SDL_SENSOR_GYRO,
|
|
||||||
_ => SDL_SensorType.SDL_SENSOR_INVALID
|
|
||||||
};
|
|
||||||
|
|
||||||
if (!Features.HasFlag(GamepadFeaturesFlag.Motion) || sensorType is SDL_SensorType.SDL_SENSOR_INVALID)
|
|
||||||
return Vector3.Zero;
|
|
||||||
|
|
||||||
const int ElementCount = 3;
|
|
||||||
|
|
||||||
unsafe
|
|
||||||
{
|
|
||||||
float* values = stackalloc float[ElementCount];
|
|
||||||
|
|
||||||
int result = SDL_GameControllerGetSensorData(_gamepadHandle, sensorType, (nint)values, ElementCount);
|
|
||||||
|
|
||||||
if (result != 0)
|
|
||||||
return Vector3.Zero;
|
|
||||||
|
|
||||||
Vector3 value = _joyConType switch
|
|
||||||
{
|
|
||||||
JoyConType.Left => new Vector3(-values[2], values[1], values[0]),
|
|
||||||
JoyConType.Right => new Vector3(values[2], values[1], -values[0])
|
|
||||||
};
|
|
||||||
|
|
||||||
return inputId switch
|
|
||||||
{
|
|
||||||
MotionInputId.Gyroscope => RadToDegree(value),
|
|
||||||
MotionInputId.Accelerometer => GsToMs2(value),
|
|
||||||
_ => value
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static Vector3 RadToDegree(Vector3 rad) => rad * (180 / MathF.PI);
|
|
||||||
|
|
||||||
private static Vector3 GsToMs2(Vector3 gs) => gs / SDL_STANDARD_GRAVITY;
|
|
||||||
|
|
||||||
public void SetConfiguration(InputConfig configuration)
|
|
||||||
{
|
|
||||||
lock (_userMappingLock)
|
|
||||||
{
|
|
||||||
_configuration = (StandardControllerInputConfig)configuration;
|
|
||||||
|
|
||||||
_buttonsUserMapping.Clear();
|
|
||||||
|
|
||||||
// First update sticks
|
|
||||||
_stickUserMapping[(int)StickInputId.Left] = (StickInputId)_configuration.LeftJoyconStick.Joystick;
|
|
||||||
_stickUserMapping[(int)StickInputId.Right] = (StickInputId)_configuration.RightJoyconStick.Joystick;
|
|
||||||
|
|
||||||
|
|
||||||
switch (_joyConType)
|
|
||||||
{
|
|
||||||
case JoyConType.Left:
|
|
||||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (GamepadButtonInputId)_configuration.LeftJoyconStick.StickButton));
|
|
||||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (GamepadButtonInputId)_configuration.LeftJoycon.DpadUp));
|
|
||||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (GamepadButtonInputId)_configuration.LeftJoycon.DpadDown));
|
|
||||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (GamepadButtonInputId)_configuration.LeftJoycon.DpadLeft));
|
|
||||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (GamepadButtonInputId)_configuration.LeftJoycon.DpadRight));
|
|
||||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonMinus));
|
|
||||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonL));
|
|
||||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonZl));
|
|
||||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSr));
|
|
||||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSl));
|
|
||||||
break;
|
|
||||||
case JoyConType.Right:
|
|
||||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (GamepadButtonInputId)_configuration.RightJoyconStick.StickButton));
|
|
||||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (GamepadButtonInputId)_configuration.RightJoycon.ButtonA));
|
|
||||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (GamepadButtonInputId)_configuration.RightJoycon.ButtonB));
|
|
||||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (GamepadButtonInputId)_configuration.RightJoycon.ButtonX));
|
|
||||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (GamepadButtonInputId)_configuration.RightJoycon.ButtonY));
|
|
||||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (GamepadButtonInputId)_configuration.RightJoycon.ButtonPlus));
|
|
||||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (GamepadButtonInputId)_configuration.RightJoycon.ButtonR));
|
|
||||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (GamepadButtonInputId)_configuration.RightJoycon.ButtonZr));
|
|
||||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSr));
|
|
||||||
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSl));
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
throw new ArgumentOutOfRangeException();
|
|
||||||
}
|
|
||||||
|
|
||||||
SetTriggerThreshold(_configuration.TriggerThreshold);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetLed(uint packedRgb)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public GamepadStateSnapshot GetStateSnapshot()
|
|
||||||
{
|
|
||||||
return IGamepad.GetStateSnapshot(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
public GamepadStateSnapshot GetMappedStateSnapshot()
|
|
||||||
{
|
|
||||||
GamepadStateSnapshot rawState = GetStateSnapshot();
|
|
||||||
GamepadStateSnapshot result = default;
|
|
||||||
|
|
||||||
lock (_userMappingLock)
|
|
||||||
{
|
|
||||||
if (_buttonsUserMapping.Count == 0)
|
|
||||||
return rawState;
|
|
||||||
|
|
||||||
|
|
||||||
// ReSharper disable once ForeachCanBePartlyConvertedToQueryUsingAnotherGetEnumerator
|
|
||||||
foreach (ButtonMappingEntry entry in _buttonsUserMapping)
|
|
||||||
{
|
|
||||||
if (!entry.IsValid)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
// Do not touch state of button already pressed
|
|
||||||
if (!result.IsPressed(entry.To))
|
|
||||||
{
|
|
||||||
result.SetPressed(entry.To, rawState.IsPressed(entry.From));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
(float leftStickX, float leftStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Left]);
|
|
||||||
(float rightStickX, float rightStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Right]);
|
|
||||||
|
|
||||||
result.SetStick(StickInputId.Left, leftStickX, leftStickY);
|
|
||||||
result.SetStick(StickInputId.Right, rightStickX, rightStickY);
|
|
||||||
}
|
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
private static float ConvertRawStickValue(short value)
|
|
||||||
{
|
|
||||||
const float ConvertRate = 1.0f / (short.MaxValue + 0.5f);
|
|
||||||
|
|
||||||
return value * ConvertRate;
|
|
||||||
}
|
|
||||||
|
|
||||||
private JoyconConfigControllerStick<GamepadInputId, Common.Configuration.Hid.Controller.StickInputId>
|
|
||||||
GetLogicalJoyStickConfig(StickInputId inputId)
|
|
||||||
{
|
|
||||||
switch (inputId)
|
|
||||||
{
|
|
||||||
case StickInputId.Left:
|
|
||||||
if (_configuration.RightJoyconStick.Joystick ==
|
|
||||||
Common.Configuration.Hid.Controller.StickInputId.Left)
|
|
||||||
return _configuration.RightJoyconStick;
|
|
||||||
else
|
|
||||||
return _configuration.LeftJoyconStick;
|
|
||||||
case StickInputId.Right:
|
|
||||||
if (_configuration.LeftJoyconStick.Joystick ==
|
|
||||||
Common.Configuration.Hid.Controller.StickInputId.Right)
|
|
||||||
return _configuration.LeftJoyconStick;
|
|
||||||
else
|
|
||||||
return _configuration.RightJoyconStick;
|
|
||||||
}
|
|
||||||
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
public (float, float) GetStick(StickInputId inputId)
|
|
||||||
{
|
|
||||||
if (inputId == StickInputId.Unbound)
|
|
||||||
return (0.0f, 0.0f);
|
|
||||||
|
|
||||||
if (inputId == StickInputId.Left && _joyConType == JoyConType.Right || inputId == StickInputId.Right && _joyConType == JoyConType.Left)
|
|
||||||
{
|
|
||||||
return (0.0f, 0.0f);
|
|
||||||
}
|
|
||||||
|
|
||||||
(short stickX, short stickY) = GetStickXY();
|
|
||||||
|
|
||||||
float resultX = ConvertRawStickValue(stickX);
|
|
||||||
float resultY = -ConvertRawStickValue(stickY);
|
|
||||||
|
|
||||||
if (HasConfiguration)
|
|
||||||
{
|
|
||||||
var joyconStickConfig = GetLogicalJoyStickConfig(inputId);
|
|
||||||
|
|
||||||
if (joyconStickConfig != null)
|
|
||||||
{
|
|
||||||
if (joyconStickConfig.InvertStickX)
|
|
||||||
resultX = -resultX;
|
|
||||||
|
|
||||||
if (joyconStickConfig.InvertStickY)
|
|
||||||
resultY = -resultY;
|
|
||||||
|
|
||||||
if (joyconStickConfig.Rotate90CW)
|
|
||||||
{
|
|
||||||
float temp = resultX;
|
|
||||||
resultX = resultY;
|
|
||||||
resultY = -temp;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return inputId switch
|
|
||||||
{
|
|
||||||
StickInputId.Left when _joyConType == JoyConType.Left => (resultY, -resultX),
|
|
||||||
StickInputId.Right when _joyConType == JoyConType.Right => (-resultY, resultX),
|
|
||||||
_ => (0.0f, 0.0f)
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private (short, short) GetStickXY()
|
|
||||||
{
|
|
||||||
return (
|
|
||||||
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTX),
|
|
||||||
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTY));
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool IsPressed(GamepadButtonInputId inputId)
|
|
||||||
{
|
|
||||||
if (!_buttonsDriverMapping.TryGetValue(inputId, out var button))
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return SDL_GameControllerGetButton(_gamepadHandle, button) == 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,146 +0,0 @@
|
|||||||
using Ryujinx.Common.Configuration.Hid;
|
|
||||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Numerics;
|
|
||||||
using static SDL2.SDL;
|
|
||||||
|
|
||||||
namespace Ryujinx.Input.SDL2
|
|
||||||
{
|
|
||||||
internal class SDL2JoyConPair(IGamepad left, IGamepad right) : IGamepad
|
|
||||||
{
|
|
||||||
private StandardControllerInputConfig _configuration;
|
|
||||||
|
|
||||||
private readonly StickInputId[] _stickUserMapping =
|
|
||||||
[
|
|
||||||
StickInputId.Unbound,
|
|
||||||
StickInputId.Left,
|
|
||||||
StickInputId.Right
|
|
||||||
];
|
|
||||||
|
|
||||||
public GamepadFeaturesFlag Features => (left?.Features ?? GamepadFeaturesFlag.None) |
|
|
||||||
(right?.Features ?? GamepadFeaturesFlag.None);
|
|
||||||
|
|
||||||
public const string Id = "JoyConPair";
|
|
||||||
string IGamepad.Id => Id;
|
|
||||||
|
|
||||||
public string Name => "* Nintendo Switch Joy-Con (L/R)";
|
|
||||||
public bool IsConnected => left is { IsConnected: true } && right is { IsConnected: true };
|
|
||||||
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
left?.Dispose();
|
|
||||||
right?.Dispose();
|
|
||||||
}
|
|
||||||
|
|
||||||
public GamepadStateSnapshot GetMappedStateSnapshot()
|
|
||||||
{
|
|
||||||
return GetStateSnapshot();
|
|
||||||
}
|
|
||||||
|
|
||||||
public Vector3 GetMotionData(MotionInputId inputId)
|
|
||||||
{
|
|
||||||
return inputId switch
|
|
||||||
{
|
|
||||||
MotionInputId.Accelerometer or
|
|
||||||
MotionInputId.Gyroscope => left.GetMotionData(inputId),
|
|
||||||
MotionInputId.SecondAccelerometer => right.GetMotionData(MotionInputId.Accelerometer),
|
|
||||||
MotionInputId.SecondGyroscope => right.GetMotionData(MotionInputId.Gyroscope),
|
|
||||||
_ => Vector3.Zero
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
public GamepadStateSnapshot GetStateSnapshot()
|
|
||||||
{
|
|
||||||
return IGamepad.GetStateSnapshot(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
public (float, float) GetStick(StickInputId inputId)
|
|
||||||
{
|
|
||||||
return inputId switch
|
|
||||||
{
|
|
||||||
StickInputId.Left => left.GetStick(StickInputId.Left),
|
|
||||||
StickInputId.Right => right.GetStick(StickInputId.Right),
|
|
||||||
_ => (0, 0)
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool IsPressed(GamepadButtonInputId inputId)
|
|
||||||
{
|
|
||||||
return left.IsPressed(inputId) || right.IsPressed(inputId);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
|
||||||
{
|
|
||||||
if (lowFrequency != 0)
|
|
||||||
{
|
|
||||||
right.Rumble(lowFrequency, lowFrequency, durationMs);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (highFrequency != 0)
|
|
||||||
{
|
|
||||||
left.Rumble(highFrequency, highFrequency, durationMs);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (lowFrequency == 0 && highFrequency == 0)
|
|
||||||
{
|
|
||||||
left.Rumble(0, 0, durationMs);
|
|
||||||
right.Rumble(0, 0, durationMs);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetConfiguration(InputConfig configuration)
|
|
||||||
{
|
|
||||||
left.SetConfiguration(configuration);
|
|
||||||
right.SetConfiguration(configuration);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetLed(uint packedRgb)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetTriggerThreshold(float triggerThreshold)
|
|
||||||
{
|
|
||||||
left.SetTriggerThreshold(triggerThreshold);
|
|
||||||
right.SetTriggerThreshold(triggerThreshold);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static bool IsCombinable(List<string> gamepadsIds)
|
|
||||||
{
|
|
||||||
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
|
|
||||||
return leftIndex >= 0 && rightIndex >= 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static (int leftIndex, int rightIndex) DetectJoyConPair(List<string> gamepadsIds)
|
|
||||||
{
|
|
||||||
var gamepadNames = gamepadsIds.Where(gamepadId => gamepadId != Id)
|
|
||||||
.Select((_, index) => SDL_GameControllerNameForIndex(index)).ToList();
|
|
||||||
int leftIndex = gamepadNames.IndexOf(SDL2JoyCon.LeftName);
|
|
||||||
int rightIndex = gamepadNames.IndexOf(SDL2JoyCon.RightName);
|
|
||||||
|
|
||||||
return (leftIndex, rightIndex);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static IGamepad GetGamepad(List<string> gamepadsIds)
|
|
||||||
{
|
|
||||||
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
|
|
||||||
if (leftIndex == -1 || rightIndex == -1)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
nint leftGamepadHandle = SDL_GameControllerOpen(leftIndex);
|
|
||||||
nint rightGamepadHandle = SDL_GameControllerOpen(rightIndex);
|
|
||||||
|
|
||||||
if (leftGamepadHandle == nint.Zero || rightGamepadHandle == nint.Zero)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
return new SDL2JoyConPair(new SDL2JoyCon(leftGamepadHandle, gamepadsIds[leftIndex]),
|
|
||||||
new SDL2JoyCon(rightGamepadHandle, gamepadsIds[rightIndex]));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -269,7 +269,6 @@ namespace Ryujinx.Input.HLE
|
|||||||
if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook)
|
if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook)
|
||||||
{
|
{
|
||||||
_leftMotionInput = new MotionInput();
|
_leftMotionInput = new MotionInput();
|
||||||
_rightMotionInput = new MotionInput();
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -301,24 +300,11 @@ namespace Ryujinx.Input.HLE
|
|||||||
_leftMotionInput.Update(accelerometer, gyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
|
_leftMotionInput.Update(accelerometer, gyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
|
||||||
|
|
||||||
if (controllerConfig.ControllerType == ConfigControllerType.JoyconPair)
|
if (controllerConfig.ControllerType == ConfigControllerType.JoyconPair)
|
||||||
{
|
|
||||||
if (gamepad.Id== "JoyConPair")
|
|
||||||
{
|
|
||||||
Vector3 rightAccelerometer = gamepad.GetMotionData(MotionInputId.SecondAccelerometer);
|
|
||||||
Vector3 rightGyroscope = gamepad.GetMotionData(MotionInputId.SecondGyroscope);
|
|
||||||
|
|
||||||
rightAccelerometer = new Vector3(rightAccelerometer.X, -rightAccelerometer.Z, rightAccelerometer.Y);
|
|
||||||
rightGyroscope = new Vector3(rightGyroscope.X, -rightGyroscope.Z, rightGyroscope.Y);
|
|
||||||
|
|
||||||
_rightMotionInput.Update(rightAccelerometer, rightGyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
{
|
||||||
_rightMotionInput = _leftMotionInput;
|
_rightMotionInput = _leftMotionInput;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
else if (controllerConfig.Motion.MotionBackend == MotionInputBackendType.CemuHook && controllerConfig.Motion is CemuHookMotionConfigController cemuControllerConfig)
|
else if (controllerConfig.Motion.MotionBackend == MotionInputBackendType.CemuHook && controllerConfig.Motion is CemuHookMotionConfigController cemuControllerConfig)
|
||||||
{
|
{
|
||||||
int clientId = (int)controllerConfig.PlayerIndex;
|
int clientId = (int)controllerConfig.PlayerIndex;
|
||||||
@@ -350,7 +336,6 @@ namespace Ryujinx.Input.HLE
|
|||||||
// Reset states
|
// Reset states
|
||||||
State = default;
|
State = default;
|
||||||
_leftMotionInput = null;
|
_leftMotionInput = null;
|
||||||
_rightMotionInput = null;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -21,17 +21,5 @@ namespace Ryujinx.Input
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <remarks>Values are in degrees</remarks>
|
/// <remarks>Values are in degrees</remarks>
|
||||||
Gyroscope,
|
Gyroscope,
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Second accelerometer.
|
|
||||||
/// </summary>
|
|
||||||
/// <remarks>Values are in m/s^2</remarks>
|
|
||||||
SecondAccelerometer,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Second gyroscope.
|
|
||||||
/// </summary>
|
|
||||||
/// <remarks>Values are in degrees</remarks>
|
|
||||||
SecondGyroscope
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -25,17 +25,14 @@ namespace Ryujinx.SDL2.Common
|
|||||||
|
|
||||||
public static Action<Action> MainThreadDispatcher { get; set; }
|
public static Action<Action> MainThreadDispatcher { get; set; }
|
||||||
|
|
||||||
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK |
|
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_VIDEO;
|
||||||
SDL_INIT_AUDIO | SDL_INIT_VIDEO;
|
|
||||||
|
|
||||||
private bool _isRunning;
|
private bool _isRunning;
|
||||||
private uint _refereceCount;
|
private uint _refereceCount;
|
||||||
private Thread _worker;
|
private Thread _worker;
|
||||||
|
|
||||||
private const uint SDL_JOYBATTERYUPDATED = 1543;
|
|
||||||
public event Action<int, int> OnJoyStickConnected;
|
public event Action<int, int> OnJoyStickConnected;
|
||||||
public event Action<int> OnJoystickDisconnected;
|
public event Action<int> OnJoystickDisconnected;
|
||||||
public event Action<int, SDL_JoystickPowerLevel> OnJoyBatteryUpdated;
|
|
||||||
|
|
||||||
private ConcurrentDictionary<uint, Action<SDL_Event>> _registeredWindowHandlers;
|
private ConcurrentDictionary<uint, Action<SDL_Event>> _registeredWindowHandlers;
|
||||||
|
|
||||||
@@ -81,14 +78,12 @@ namespace Ryujinx.SDL2.Common
|
|||||||
// First ensure that we only enable joystick events (for connected/disconnected).
|
// First ensure that we only enable joystick events (for connected/disconnected).
|
||||||
if (SDL_GameControllerEventState(SDL_IGNORE) != SDL_IGNORE)
|
if (SDL_GameControllerEventState(SDL_IGNORE) != SDL_IGNORE)
|
||||||
{
|
{
|
||||||
Logger.Error?.PrintMsg(LogClass.Application,
|
Logger.Error?.PrintMsg(LogClass.Application, "Couldn't change the state of game controller events.");
|
||||||
"Couldn't change the state of game controller events.");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (SDL_JoystickEventState(SDL_ENABLE) < 0)
|
if (SDL_JoystickEventState(SDL_ENABLE) < 0)
|
||||||
{
|
{
|
||||||
Logger.Error?.PrintMsg(LogClass.Application,
|
Logger.Error?.PrintMsg(LogClass.Application, $"Failed to enable joystick event polling: {SDL_GetError()}");
|
||||||
$"Failed to enable joystick event polling: {SDL_GetError()}");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Disable all joysticks information, we don't need them no need to flood the event queue for that.
|
// Disable all joysticks information, we don't need them no need to flood the event queue for that.
|
||||||
@@ -148,12 +143,7 @@ namespace Ryujinx.SDL2.Common
|
|||||||
|
|
||||||
OnJoystickDisconnected?.Invoke(evnt.cbutton.which);
|
OnJoystickDisconnected?.Invoke(evnt.cbutton.which);
|
||||||
}
|
}
|
||||||
else if ((uint)evnt.type == SDL_JOYBATTERYUPDATED)
|
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN or SDL_EventType.SDL_MOUSEBUTTONUP)
|
||||||
{
|
|
||||||
OnJoyBatteryUpdated?.Invoke(evnt.cbutton.which, (SDL_JoystickPowerLevel)evnt.user.code);
|
|
||||||
}
|
|
||||||
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN
|
|
||||||
or SDL_EventType.SDL_MOUSEBUTTONUP)
|
|
||||||
{
|
{
|
||||||
if (_registeredWindowHandlers.TryGetValue(evnt.window.windowID, out Action<SDL_Event> handler))
|
if (_registeredWindowHandlers.TryGetValue(evnt.window.windowID, out Action<SDL_Event> handler))
|
||||||
{
|
{
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -14,5 +14,6 @@ namespace Ryujinx.Ava.Common
|
|||||||
VolumeDown,
|
VolumeDown,
|
||||||
CustomVSyncIntervalIncrement,
|
CustomVSyncIntervalIncrement,
|
||||||
CustomVSyncIntervalDecrement,
|
CustomVSyncIntervalDecrement,
|
||||||
|
TurboMode,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -61,6 +61,13 @@ namespace Ryujinx.Ava.Common.Locale
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static string GetUnformatted(LocaleKeys key) => Instance.Get(key);
|
||||||
|
|
||||||
|
public string Get(LocaleKeys key) =>
|
||||||
|
_localeStrings.TryGetValue(key, out string value)
|
||||||
|
? value
|
||||||
|
: key.ToString();
|
||||||
|
|
||||||
public string this[LocaleKeys key]
|
public string this[LocaleKeys key]
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
|||||||
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.Common.Utilities;
|
using Ryujinx.Common.Utilities;
|
||||||
|
using Ryujinx.Cpu;
|
||||||
using Ryujinx.Graphics.GAL;
|
using Ryujinx.Graphics.GAL;
|
||||||
using Ryujinx.Graphics.OpenGL;
|
using Ryujinx.Graphics.OpenGL;
|
||||||
using Ryujinx.Graphics.Vulkan;
|
using Ryujinx.Graphics.Vulkan;
|
||||||
@@ -321,6 +322,7 @@ namespace Ryujinx.Headless
|
|||||||
options.VSyncMode,
|
options.VSyncMode,
|
||||||
!options.DisableDockedMode,
|
!options.DisableDockedMode,
|
||||||
!options.DisablePTC,
|
!options.DisablePTC,
|
||||||
|
ITickSource.RealityTickScalar,
|
||||||
options.EnableInternetAccess,
|
options.EnableInternetAccess,
|
||||||
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
||||||
options.FsGlobalAccessLogMode,
|
options.FsGlobalAccessLogMode,
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
|
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64;win-arm64;osx-arm64;linux-arm64;</RuntimeIdentifiers>
|
||||||
<OutputType>Exe</OutputType>
|
<OutputType>Exe</OutputType>
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<Version>1.0.0-dirty</Version>
|
<Version>1.0.0-dirty</Version>
|
||||||
@@ -29,12 +29,18 @@
|
|||||||
<TrimMode>partial</TrimMode>
|
<TrimMode>partial</TrimMode>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition="'$(RuntimeIdentifier)' == 'win-arm64'">
|
||||||
|
<PublishSingleFile>true</PublishSingleFile>
|
||||||
|
<PublishTrimmed>false</PublishTrimmed>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
<!--
|
<!--
|
||||||
FluentAvalonia, used in the Avalonia UI, requires a workaround for the json serializer used internally when using .NET 8+ System.Text.Json.
|
FluentAvalonia, used in the Avalonia UI, requires a workaround for the json serializer used internally when using .NET 8+ System.Text.Json.
|
||||||
See:
|
See:
|
||||||
https://github.com/amwx/FluentAvalonia/issues/481
|
https://github.com/amwx/FluentAvalonia/issues/481
|
||||||
https://devblogs.microsoft.com/dotnet/system-text-json-in-dotnet-8/
|
https://devblogs.microsoft.com/dotnet/system-text-json-in-dotnet-8/
|
||||||
-->
|
-->
|
||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<JsonSerializerIsReflectionEnabledByDefault>true</JsonSerializerIsReflectionEnabledByDefault>
|
<JsonSerializerIsReflectionEnabledByDefault>true</JsonSerializerIsReflectionEnabledByDefault>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
@@ -57,8 +63,8 @@
|
|||||||
<PackageReference Include="Projektanker.Icons.Avalonia.MaterialDesign" />
|
<PackageReference Include="Projektanker.Icons.Avalonia.MaterialDesign" />
|
||||||
<PackageReference Include="OpenTK.Core" />
|
<PackageReference Include="OpenTK.Core" />
|
||||||
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
|
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
|
||||||
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" />
|
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies.AllArch" />
|
||||||
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64'" />
|
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'win-arm64'" />
|
||||||
<PackageReference Include="securifybv.ShellLink" />
|
<PackageReference Include="securifybv.ShellLink" />
|
||||||
<PackageReference Include="Sep" />
|
<PackageReference Include="Sep" />
|
||||||
<PackageReference Include="Silk.NET.Vulkan" />
|
<PackageReference Include="Silk.NET.Vulkan" />
|
||||||
@@ -84,7 +90,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Content Include="..\..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
|
<Content Include="..\..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'">
|
||||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||||
<TargetPath>alsoft.ini</TargetPath>
|
<TargetPath>alsoft.ini</TargetPath>
|
||||||
</Content>
|
</Content>
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ using Avalonia.Controls.ApplicationLifetimes;
|
|||||||
using Avalonia.Input;
|
using Avalonia.Input;
|
||||||
using Avalonia.Threading;
|
using Avalonia.Threading;
|
||||||
using DiscordRPC;
|
using DiscordRPC;
|
||||||
|
using Gommon;
|
||||||
using LibHac.Common;
|
using LibHac.Common;
|
||||||
using LibHac.Ns;
|
using LibHac.Ns;
|
||||||
using Ryujinx.Audio.Backends.Dummy;
|
using Ryujinx.Audio.Backends.Dummy;
|
||||||
@@ -1115,11 +1116,23 @@ namespace Ryujinx.Ava.Systems
|
|||||||
LocaleManager.Instance[LocaleKeys.VolumeShort] + $": {(int)(Device.GetVolume() * 100)}%",
|
LocaleManager.Instance[LocaleKeys.VolumeShort] + $": {(int)(Device.GetVolume() * 100)}%",
|
||||||
dockedMode,
|
dockedMode,
|
||||||
ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
|
ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
|
||||||
Device.Statistics.FormatGameFrameRate(),
|
FormatGameFrameRate(),
|
||||||
Device.Statistics.FormatFifoPercent(),
|
Device.Statistics.FormatFifoPercent(),
|
||||||
_displayCount));
|
_displayCount));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private string FormatGameFrameRate()
|
||||||
|
{
|
||||||
|
string frameRate = Device.Statistics.GetGameFrameRate().ToString("00.00");
|
||||||
|
string frameTime = Device.Statistics.GetGameFrameTime().ToString("00.00");
|
||||||
|
|
||||||
|
return Device.TurboMode
|
||||||
|
? LocaleManager.GetUnformatted(LocaleKeys.FpsTurboStatusBarText)
|
||||||
|
.Format(frameRate, frameTime, Device.TickScalar)
|
||||||
|
: LocaleManager.GetUnformatted(LocaleKeys.FpsStatusBarText)
|
||||||
|
.Format(frameRate, frameTime);
|
||||||
|
}
|
||||||
|
|
||||||
public async Task ShowExitPrompt()
|
public async Task ShowExitPrompt()
|
||||||
{
|
{
|
||||||
bool shouldExit = !ConfigurationState.Instance.ShowConfirmExit;
|
bool shouldExit = !ConfigurationState.Instance.ShowConfirmExit;
|
||||||
@@ -1215,6 +1228,12 @@ namespace Ryujinx.Ava.Systems
|
|||||||
|
|
||||||
if (currentHotkeyState != _prevHotkeyState)
|
if (currentHotkeyState != _prevHotkeyState)
|
||||||
{
|
{
|
||||||
|
if (ConfigurationState.Instance.Hid.Hotkeys.Value.TurboModeWhileHeld &&
|
||||||
|
_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.TurboMode) != Device.TurboMode)
|
||||||
|
{
|
||||||
|
Device.ToggleTurbo();
|
||||||
|
}
|
||||||
|
|
||||||
switch (currentHotkeyState)
|
switch (currentHotkeyState)
|
||||||
{
|
{
|
||||||
case KeyboardHotkeyState.ToggleVSyncMode:
|
case KeyboardHotkeyState.ToggleVSyncMode:
|
||||||
@@ -1226,6 +1245,12 @@ namespace Ryujinx.Ava.Systems
|
|||||||
case KeyboardHotkeyState.CustomVSyncIntervalIncrement:
|
case KeyboardHotkeyState.CustomVSyncIntervalIncrement:
|
||||||
_viewModel.CustomVSyncInterval = Device.IncrementCustomVSyncInterval();
|
_viewModel.CustomVSyncInterval = Device.IncrementCustomVSyncInterval();
|
||||||
break;
|
break;
|
||||||
|
case KeyboardHotkeyState.TurboMode:
|
||||||
|
if (!ConfigurationState.Instance.Hid.Hotkeys.Value.TurboModeWhileHeld)
|
||||||
|
{
|
||||||
|
Device.ToggleTurbo();
|
||||||
|
}
|
||||||
|
break;
|
||||||
case KeyboardHotkeyState.Screenshot:
|
case KeyboardHotkeyState.Screenshot:
|
||||||
ScreenshotRequested = true;
|
ScreenshotRequested = true;
|
||||||
break;
|
break;
|
||||||
@@ -1355,6 +1380,10 @@ namespace Ryujinx.Ava.Systems
|
|||||||
{
|
{
|
||||||
state = KeyboardHotkeyState.CustomVSyncIntervalDecrement;
|
state = KeyboardHotkeyState.CustomVSyncIntervalDecrement;
|
||||||
}
|
}
|
||||||
|
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.TurboMode))
|
||||||
|
{
|
||||||
|
state = KeyboardHotkeyState.TurboMode;
|
||||||
|
}
|
||||||
|
|
||||||
return state;
|
return state;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -259,6 +259,11 @@ namespace Ryujinx.Ava.Systems.Configuration
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public bool EnableLowPowerPtc { get; set; }
|
public bool EnableLowPowerPtc { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clock tick scalar, in percent points (100 = 1.0).
|
||||||
|
/// </summary>
|
||||||
|
public long TickScalar { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Enables or disables guest Internet access
|
/// Enables or disables guest Internet access
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -93,6 +93,7 @@ namespace Ryujinx.Ava.Systems.Configuration
|
|||||||
System.EnableDockedMode.Value = cff.DockedMode;
|
System.EnableDockedMode.Value = cff.DockedMode;
|
||||||
System.EnablePtc.Value = cff.EnablePtc;
|
System.EnablePtc.Value = cff.EnablePtc;
|
||||||
System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
|
System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
|
||||||
|
System.TickScalar.Value = cff.TickScalar;
|
||||||
System.EnableInternetAccess.Value = cff.EnableInternetAccess;
|
System.EnableInternetAccess.Value = cff.EnableInternetAccess;
|
||||||
System.EnableFsIntegrityChecks.Value = cff.EnableFsIntegrityChecks;
|
System.EnableFsIntegrityChecks.Value = cff.EnableFsIntegrityChecks;
|
||||||
System.FsGlobalAccessLogMode.Value = cff.FsGlobalAccessLogMode;
|
System.FsGlobalAccessLogMode.Value = cff.FsGlobalAccessLogMode;
|
||||||
@@ -438,9 +439,27 @@ namespace Ryujinx.Ava.Systems.Configuration
|
|||||||
(64, static cff => cff.LoggingEnableAvalonia = false),
|
(64, static cff => cff.LoggingEnableAvalonia = false),
|
||||||
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off),
|
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off),
|
||||||
(66, static cff => cff.DisableInputWhenOutOfFocus = false),
|
(66, static cff => cff.DisableInputWhenOutOfFocus = false),
|
||||||
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing)
|
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing),
|
||||||
// 68 was the version that added per-game configs; the file structure did not change
|
(68, static cff =>
|
||||||
// the version was increased so external tools could know that your Ryujinx version has per-game config capabilities.
|
{
|
||||||
|
cff.TickScalar = 200;
|
||||||
|
cff.Hotkeys = new KeyboardHotkeys
|
||||||
|
{
|
||||||
|
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
|
||||||
|
Screenshot = cff.Hotkeys.Screenshot,
|
||||||
|
ShowUI = cff.Hotkeys.ShowUI,
|
||||||
|
Pause = cff.Hotkeys.Pause,
|
||||||
|
ToggleMute = cff.Hotkeys.ToggleMute,
|
||||||
|
ResScaleUp = cff.Hotkeys.ResScaleUp,
|
||||||
|
ResScaleDown = cff.Hotkeys.ResScaleDown,
|
||||||
|
VolumeUp = cff.Hotkeys.VolumeUp,
|
||||||
|
VolumeDown = cff.Hotkeys.VolumeDown,
|
||||||
|
CustomVSyncIntervalIncrement = cff.Hotkeys.CustomVSyncIntervalIncrement,
|
||||||
|
CustomVSyncIntervalDecrement = cff.Hotkeys.CustomVSyncIntervalDecrement,
|
||||||
|
TurboMode = Key.Unbound,
|
||||||
|
TurboModeWhileHeld = false
|
||||||
|
};
|
||||||
|
})
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -336,6 +336,11 @@ namespace Ryujinx.Ava.Systems.Configuration
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public ReactiveObject<bool> EnablePtc { get; private set; }
|
public ReactiveObject<bool> EnablePtc { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clock tick scalar, in percent points (100 = 1.0).
|
||||||
|
/// </summary>
|
||||||
|
public ReactiveObject<long> TickScalar { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Enables or disables low-power persistent profiled translation cache loading
|
/// Enables or disables low-power persistent profiled translation cache loading
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -415,6 +420,15 @@ namespace Ryujinx.Ava.Systems.Configuration
|
|||||||
EnableLowPowerPtc.LogChangesToValue(nameof(EnableLowPowerPtc));
|
EnableLowPowerPtc.LogChangesToValue(nameof(EnableLowPowerPtc));
|
||||||
EnableLowPowerPtc.Event += (_, evnt)
|
EnableLowPowerPtc.Event += (_, evnt)
|
||||||
=> Optimizations.LowPower = evnt.NewValue;
|
=> Optimizations.LowPower = evnt.NewValue;
|
||||||
|
TickScalar = new ReactiveObject<long>();
|
||||||
|
TickScalar.LogChangesToValue(nameof(TickScalar));
|
||||||
|
TickScalar.Event += (_, evnt) =>
|
||||||
|
{
|
||||||
|
if (Switch.Shared is null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
Switch.Shared.Configuration.TickScalar = evnt.NewValue;
|
||||||
|
};
|
||||||
EnableInternetAccess = new ReactiveObject<bool>();
|
EnableInternetAccess = new ReactiveObject<bool>();
|
||||||
EnableInternetAccess.LogChangesToValue(nameof(EnableInternetAccess));
|
EnableInternetAccess.LogChangesToValue(nameof(EnableInternetAccess));
|
||||||
EnableFsIntegrityChecks = new ReactiveObject<bool>();
|
EnableFsIntegrityChecks = new ReactiveObject<bool>();
|
||||||
@@ -842,6 +856,7 @@ namespace Ryujinx.Ava.Systems.Configuration
|
|||||||
Graphics.VSyncMode,
|
Graphics.VSyncMode,
|
||||||
System.EnableDockedMode,
|
System.EnableDockedMode,
|
||||||
System.EnablePtc,
|
System.EnablePtc,
|
||||||
|
System.TickScalar,
|
||||||
System.EnableInternetAccess,
|
System.EnableInternetAccess,
|
||||||
System.EnableFsIntegrityChecks
|
System.EnableFsIntegrityChecks
|
||||||
? IntegrityCheckLevel.ErrorOnInvalid
|
? IntegrityCheckLevel.ErrorOnInvalid
|
||||||
@@ -860,8 +875,8 @@ namespace Ryujinx.Ava.Systems.Configuration
|
|||||||
Multiplayer.Mode,
|
Multiplayer.Mode,
|
||||||
Multiplayer.DisableP2p,
|
Multiplayer.DisableP2p,
|
||||||
Multiplayer.LdnPassphrase,
|
Multiplayer.LdnPassphrase,
|
||||||
Instance.Multiplayer.GetLdnServer(),
|
Multiplayer.GetLdnServer(),
|
||||||
Instance.Graphics.CustomVSyncInterval,
|
Graphics.CustomVSyncInterval,
|
||||||
Instance.Hacks.ShowDirtyHacks ? Instance.Hacks.EnabledHacks : null);
|
Hacks.ShowDirtyHacks ? Hacks.EnabledHacks : null);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -72,6 +72,7 @@ namespace Ryujinx.Ava.Systems.Configuration
|
|||||||
EnableColorSpacePassthrough = Graphics.EnableColorSpacePassthrough,
|
EnableColorSpacePassthrough = Graphics.EnableColorSpacePassthrough,
|
||||||
EnablePtc = System.EnablePtc,
|
EnablePtc = System.EnablePtc,
|
||||||
EnableLowPowerPtc = System.EnableLowPowerPtc,
|
EnableLowPowerPtc = System.EnableLowPowerPtc,
|
||||||
|
TickScalar = System.TickScalar,
|
||||||
EnableInternetAccess = System.EnableInternetAccess,
|
EnableInternetAccess = System.EnableInternetAccess,
|
||||||
EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
|
EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
|
||||||
FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
|
FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
|
||||||
@@ -260,6 +261,10 @@ namespace Ryujinx.Ava.Systems.Configuration
|
|||||||
ResScaleDown = Key.Unbound,
|
ResScaleDown = Key.Unbound,
|
||||||
VolumeUp = Key.Unbound,
|
VolumeUp = Key.Unbound,
|
||||||
VolumeDown = Key.Unbound,
|
VolumeDown = Key.Unbound,
|
||||||
|
CustomVSyncIntervalIncrement = Key.Unbound,
|
||||||
|
CustomVSyncIntervalDecrement = Key.Unbound,
|
||||||
|
TurboMode = Key.Unbound,
|
||||||
|
TurboModeWhileHeld = false
|
||||||
};
|
};
|
||||||
Hid.RainbowSpeed.Value = 1f;
|
Hid.RainbowSpeed.Value = 1f;
|
||||||
Hid.InputConfig.Value =
|
Hid.InputConfig.Value =
|
||||||
|
|||||||
@@ -28,6 +28,10 @@ namespace Ryujinx.Ava.UI.Models.Input
|
|||||||
|
|
||||||
[ObservableProperty] private Key _customVSyncIntervalDecrement;
|
[ObservableProperty] private Key _customVSyncIntervalDecrement;
|
||||||
|
|
||||||
|
[ObservableProperty] private Key _turboMode;
|
||||||
|
|
||||||
|
[ObservableProperty] private bool _turboModeWhileHeld;
|
||||||
|
|
||||||
public HotkeyConfig(KeyboardHotkeys config)
|
public HotkeyConfig(KeyboardHotkeys config)
|
||||||
{
|
{
|
||||||
if (config == null)
|
if (config == null)
|
||||||
@@ -44,6 +48,8 @@ namespace Ryujinx.Ava.UI.Models.Input
|
|||||||
VolumeDown = config.VolumeDown;
|
VolumeDown = config.VolumeDown;
|
||||||
CustomVSyncIntervalIncrement = config.CustomVSyncIntervalIncrement;
|
CustomVSyncIntervalIncrement = config.CustomVSyncIntervalIncrement;
|
||||||
CustomVSyncIntervalDecrement = config.CustomVSyncIntervalDecrement;
|
CustomVSyncIntervalDecrement = config.CustomVSyncIntervalDecrement;
|
||||||
|
TurboMode = config.TurboMode;
|
||||||
|
TurboModeWhileHeld = config.TurboModeWhileHeld;
|
||||||
}
|
}
|
||||||
|
|
||||||
public KeyboardHotkeys GetConfig() =>
|
public KeyboardHotkeys GetConfig() =>
|
||||||
@@ -60,6 +66,8 @@ namespace Ryujinx.Ava.UI.Models.Input
|
|||||||
VolumeDown = VolumeDown,
|
VolumeDown = VolumeDown,
|
||||||
CustomVSyncIntervalIncrement = CustomVSyncIntervalIncrement,
|
CustomVSyncIntervalIncrement = CustomVSyncIntervalIncrement,
|
||||||
CustomVSyncIntervalDecrement = CustomVSyncIntervalDecrement,
|
CustomVSyncIntervalDecrement = CustomVSyncIntervalDecrement,
|
||||||
|
TurboMode = TurboMode,
|
||||||
|
TurboModeWhileHeld = TurboModeWhileHeld
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -432,7 +432,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
HttpResponseMessage response = await _httpClient.SendAsync(new HttpRequestMessage(HttpMethod.Head, "https://raw.githubusercontent.com/Ryubing/Ryujinx/refs/heads/master/assets/amiibo/Amiibo.json"));
|
HttpResponseMessage response = await _httpClient.SendAsync(new HttpRequestMessage(HttpMethod.Head, "https://raw.githubusercontent.com/Ryubing/Nfc/refs/heads/main/tags.json"));
|
||||||
|
|
||||||
if (response.IsSuccessStatusCode)
|
if (response.IsSuccessStatusCode)
|
||||||
{
|
{
|
||||||
@@ -451,7 +451,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
HttpResponseMessage response = await _httpClient.GetAsync($"https://raw.githubusercontent.com/Ryubing/Ryujinx/refs/heads/master/assets/amiibo/Amiibo.json");
|
HttpResponseMessage response = await _httpClient.GetAsync("https://raw.githubusercontent.com/Ryubing/Nfc/refs/heads/main/tags.json");
|
||||||
|
|
||||||
if (response.IsSuccessStatusCode)
|
if (response.IsSuccessStatusCode)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -60,6 +60,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
private bool _enableCustomVSyncInterval;
|
private bool _enableCustomVSyncInterval;
|
||||||
private int _customVSyncIntervalPercentageProxy;
|
private int _customVSyncIntervalPercentageProxy;
|
||||||
private VSyncMode _vSyncMode;
|
private VSyncMode _vSyncMode;
|
||||||
|
private long _turboModeMultiplier;
|
||||||
|
|
||||||
public event Action CloseWindow;
|
public event Action CloseWindow;
|
||||||
public event Action SaveSettingsEvent;
|
public event Action SaveSettingsEvent;
|
||||||
@@ -206,6 +207,25 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
}
|
}
|
||||||
public bool EnablePptc { get; set; }
|
public bool EnablePptc { get; set; }
|
||||||
public bool EnableLowPowerPptc { get; set; }
|
public bool EnableLowPowerPptc { get; set; }
|
||||||
|
|
||||||
|
|
||||||
|
public long TurboMultiplier
|
||||||
|
{
|
||||||
|
get => _turboModeMultiplier;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (_turboModeMultiplier != value)
|
||||||
|
{
|
||||||
|
_turboModeMultiplier = value;
|
||||||
|
|
||||||
|
OnPropertyChanged();
|
||||||
|
OnPropertyChanged((nameof(TurboMultiplierPercentageText)));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public string TurboMultiplierPercentageText => $"{TurboMultiplier}%";
|
||||||
|
|
||||||
public bool EnableInternetAccess { get; set; }
|
public bool EnableInternetAccess { get; set; }
|
||||||
public bool EnableFsIntegrityChecks { get; set; }
|
public bool EnableFsIntegrityChecks { get; set; }
|
||||||
public bool IgnoreMissingServices { get; set; }
|
public bool IgnoreMissingServices { get; set; }
|
||||||
@@ -592,6 +612,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
EnableLowPowerPptc = config.System.EnableLowPowerPtc;
|
EnableLowPowerPptc = config.System.EnableLowPowerPtc;
|
||||||
MemoryMode = (int)config.System.MemoryManagerMode.Value;
|
MemoryMode = (int)config.System.MemoryManagerMode.Value;
|
||||||
UseHypervisor = config.System.UseHypervisor;
|
UseHypervisor = config.System.UseHypervisor;
|
||||||
|
TurboMultiplier = config.System.TickScalar;
|
||||||
|
|
||||||
// Graphics
|
// Graphics
|
||||||
GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
|
GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
|
||||||
@@ -694,6 +715,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
config.System.EnableLowPowerPtc.Value = EnableLowPowerPptc;
|
config.System.EnableLowPowerPtc.Value = EnableLowPowerPptc;
|
||||||
config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
|
config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
|
||||||
config.System.UseHypervisor.Value = UseHypervisor;
|
config.System.UseHypervisor.Value = UseHypervisor;
|
||||||
|
config.System.TickScalar.Value = TurboMultiplier;
|
||||||
|
|
||||||
// Graphics
|
// Graphics
|
||||||
config.Graphics.VSyncMode.Value = VSyncMode;
|
config.Graphics.VSyncMode.Value = VSyncMode;
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
||||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||||
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
|
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
|
||||||
|
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||||
mc:Ignorable="d"
|
mc:Ignorable="d"
|
||||||
x:DataType="viewModels:SettingsViewModel">
|
x:DataType="viewModels:SettingsViewModel">
|
||||||
<Design.DataContext>
|
<Design.DataContext>
|
||||||
@@ -76,6 +77,57 @@
|
|||||||
ToolTip.Tip="{ext:Locale UseHypervisorTooltip}" />
|
ToolTip.Tip="{ext:Locale UseHypervisorTooltip}" />
|
||||||
</CheckBox>
|
</CheckBox>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
|
<Separator Height="1" />
|
||||||
|
<StackPanel
|
||||||
|
Orientation="Vertical"
|
||||||
|
Spacing="5">
|
||||||
|
<TextBlock
|
||||||
|
Classes="h1"
|
||||||
|
Text="{ext:Locale SettingsTabSystemHacks}" />
|
||||||
|
<TextBlock
|
||||||
|
Foreground="{DynamicResource SecondaryTextColor}"
|
||||||
|
TextDecorations="Underline"
|
||||||
|
Text="{ext:Locale SettingsTabSystemHacksNote}" />
|
||||||
|
</StackPanel>
|
||||||
|
<StackPanel
|
||||||
|
Margin="10,0,0,0"
|
||||||
|
HorizontalAlignment="Stretch"
|
||||||
|
Orientation="Vertical">
|
||||||
|
<StackPanel Margin="0,0,0,10"
|
||||||
|
Orientation="Horizontal">
|
||||||
|
<TextBlock
|
||||||
|
VerticalAlignment="Center"
|
||||||
|
Background="Transparent"
|
||||||
|
Text="{ext:Locale SettingsTabSystemTurboMultiplier}"
|
||||||
|
ToolTip.Tip="{ext:Locale SettingsTabSystemTurboMultiplierToolTip}"
|
||||||
|
Width="250" />
|
||||||
|
<ui:NumberBox ToolTip.Tip="{ext:Locale SettingsTabSystemTurboMultiplierValueToolTip}"
|
||||||
|
Value="{Binding TurboMultiplier}"
|
||||||
|
Width="165"
|
||||||
|
SmallChange="1.0"
|
||||||
|
LargeChange="10"
|
||||||
|
SimpleNumberFormat="F0"
|
||||||
|
SpinButtonPlacementMode="Hidden"
|
||||||
|
Minimum="50"
|
||||||
|
Maximum="300" />
|
||||||
|
<Slider Value="{Binding TurboMultiplier}"
|
||||||
|
ToolTip.Tip="{ext:Locale SettingsTabSystemTurboMultiplierValueToolTip}"
|
||||||
|
MinWidth="175"
|
||||||
|
Margin="10,-3,0,0"
|
||||||
|
Height="32"
|
||||||
|
Padding="0,-5"
|
||||||
|
TickFrequency="1"
|
||||||
|
IsSnapToTickEnabled="True"
|
||||||
|
LargeChange="10"
|
||||||
|
SmallChange="1"
|
||||||
|
VerticalAlignment="Center"
|
||||||
|
Minimum="50"
|
||||||
|
Maximum="500" />
|
||||||
|
<TextBlock Margin="5,0"
|
||||||
|
Width="40"
|
||||||
|
Text="{Binding TurboMultiplierPercentageText}"/>
|
||||||
|
</StackPanel>
|
||||||
|
</StackPanel>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</Border>
|
</Border>
|
||||||
</ScrollViewer>
|
</ScrollViewer>
|
||||||
|
|||||||
@@ -19,7 +19,7 @@
|
|||||||
<Setter Property="Margin" Value="10, 0, 0, 0" />
|
<Setter Property="Margin" Value="10, 0, 0, 0" />
|
||||||
<Setter Property="Orientation" Value="Horizontal" />
|
<Setter Property="Orientation" Value="Horizontal" />
|
||||||
</Style>
|
</Style>
|
||||||
<Style Selector="StackPanel > StackPanel > TextBlock">
|
<Style Selector="StackPanel > StackPanel > TextBlock.settingHeader">
|
||||||
<Setter Property="VerticalAlignment" Value="Center" />
|
<Setter Property="VerticalAlignment" Value="Center" />
|
||||||
<Setter Property="Width" Value="230" />
|
<Setter Property="Width" Value="230" />
|
||||||
</Style>
|
</Style>
|
||||||
@@ -47,71 +47,79 @@
|
|||||||
Classes="h1"
|
Classes="h1"
|
||||||
Text="{ext:Locale SettingsTabHotkeysHotkeys}" />
|
Text="{ext:Locale SettingsTabHotkeysHotkeys}" />
|
||||||
<StackPanel>
|
<StackPanel>
|
||||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" />
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" Classes="settingHeader" />
|
||||||
<ToggleButton Name="ToggleVSyncMode">
|
<ToggleButton Name="ToggleVSyncMode">
|
||||||
<TextBlock Text="{Binding KeyboardHotkey.ToggleVSyncMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
<TextBlock Text="{Binding KeyboardHotkey.ToggleVSyncMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
</ToggleButton>
|
</ToggleButton>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel>
|
<StackPanel>
|
||||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" />
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" Classes="settingHeader" />
|
||||||
<ToggleButton Name="Screenshot">
|
<ToggleButton Name="Screenshot">
|
||||||
<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
</ToggleButton>
|
</ToggleButton>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel>
|
<StackPanel>
|
||||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" />
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" Classes="settingHeader" />
|
||||||
<ToggleButton Name="ShowUI">
|
<ToggleButton Name="ShowUI">
|
||||||
<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
</ToggleButton>
|
</ToggleButton>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel>
|
<StackPanel>
|
||||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" />
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" Classes="settingHeader" />
|
||||||
<ToggleButton Name="Pause">
|
<ToggleButton Name="Pause">
|
||||||
<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
</ToggleButton>
|
</ToggleButton>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel>
|
<StackPanel>
|
||||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" />
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" Classes="settingHeader" />
|
||||||
<ToggleButton Name="ToggleMute">
|
<ToggleButton Name="ToggleMute">
|
||||||
<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
</ToggleButton>
|
</ToggleButton>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel>
|
<StackPanel>
|
||||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" />
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" Classes="settingHeader" />
|
||||||
<ToggleButton Name="ResScaleUp">
|
<ToggleButton Name="ResScaleUp">
|
||||||
<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
</ToggleButton>
|
</ToggleButton>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel>
|
<StackPanel>
|
||||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" />
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" Classes="settingHeader" />
|
||||||
<ToggleButton Name="ResScaleDown">
|
<ToggleButton Name="ResScaleDown">
|
||||||
<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
</ToggleButton>
|
</ToggleButton>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel>
|
<StackPanel>
|
||||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" />
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" Classes="settingHeader" />
|
||||||
<ToggleButton Name="VolumeUp">
|
<ToggleButton Name="VolumeUp">
|
||||||
<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
</ToggleButton>
|
</ToggleButton>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel>
|
<StackPanel>
|
||||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" />
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" Classes="settingHeader" />
|
||||||
<ToggleButton Name="VolumeDown">
|
<ToggleButton Name="VolumeDown">
|
||||||
<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
</ToggleButton>
|
</ToggleButton>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
||||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" />
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" Classes="settingHeader" />
|
||||||
<ToggleButton Name="CustomVSyncIntervalIncrement">
|
<ToggleButton Name="CustomVSyncIntervalIncrement">
|
||||||
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalIncrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalIncrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
</ToggleButton>
|
</ToggleButton>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
||||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" />
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" Classes="settingHeader" />
|
||||||
<ToggleButton Name="CustomVSyncIntervalDecrement">
|
<ToggleButton Name="CustomVSyncIntervalDecrement">
|
||||||
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalDecrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalDecrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
</ToggleButton>
|
</ToggleButton>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
|
<StackPanel Orientation="Horizontal">
|
||||||
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysTurboMode}" Classes="settingHeader" ToolTip.Tip="{ext:Locale SettingsTabHotkeysTurboModeToolTip}" Background="Transparent" />
|
||||||
|
<ToggleButton Name="TurboMode">
|
||||||
|
<TextBlock Text="{Binding KeyboardHotkey.TurboMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
|
</ToggleButton>
|
||||||
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysOnlyWhilePressed}" Margin="10,0" />
|
||||||
|
<CheckBox IsChecked="{Binding KeyboardHotkey.TurboModeWhileHeld}" />
|
||||||
|
</StackPanel>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</Border>
|
</Border>
|
||||||
</ScrollViewer>
|
</ScrollViewer>
|
||||||
|
|||||||
@@ -121,6 +121,9 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
|||||||
ViewModel.KeyboardHotkey.CustomVSyncIntervalDecrement =
|
ViewModel.KeyboardHotkey.CustomVSyncIntervalDecrement =
|
||||||
buttonValue.AsHidType<Key>();
|
buttonValue.AsHidType<Key>();
|
||||||
break;
|
break;
|
||||||
|
case "TurboMode":
|
||||||
|
ViewModel.KeyboardHotkey.TurboMode = buttonValue.AsHidType<Key>();
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user