Compare commits
8 Commits
Canary-1.2
...
Canary-1.2
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
88d11d3d8d | ||
|
|
391f57bdd2 | ||
|
|
fd2b5a7fc1 | ||
|
|
37c165e9fc | ||
|
|
003a6d322b | ||
|
|
978d2c132b | ||
|
|
5d63706cea | ||
|
|
732aafd3bb |
@@ -53,6 +53,9 @@ namespace Ryujinx.Common
|
||||
{
|
||||
public static void LogValueChange<T>(LogClass logClass, ReactiveEventArgs<T> eventArgs, string valueName)
|
||||
{
|
||||
if (eventArgs.AreValuesEqual)
|
||||
return;
|
||||
|
||||
string message = string.Create(CultureInfo.InvariantCulture, $"{valueName} set to: {eventArgs.NewValue}");
|
||||
|
||||
Logger.Info?.Print(logClass, message);
|
||||
@@ -65,5 +68,22 @@ namespace Ryujinx.Common
|
||||
{
|
||||
public T OldValue { get; } = oldValue;
|
||||
public T NewValue { get; } = newValue;
|
||||
|
||||
public bool AreValuesEqual
|
||||
{
|
||||
get
|
||||
{
|
||||
if (OldValue == null && NewValue == null)
|
||||
return true;
|
||||
|
||||
if (OldValue == null && NewValue != null)
|
||||
return false;
|
||||
|
||||
if (OldValue != null && NewValue == null)
|
||||
return false;
|
||||
|
||||
return OldValue!.Equals(NewValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -367,7 +367,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_context.DirtyHacks.IsEnabled(DirtyHack.ShaderTranslationDelay))
|
||||
if (_context.Capabilities.Api == TargetApi.Metal && _context.DirtyHacks.IsEnabled(DirtyHack.ShaderTranslationDelay))
|
||||
Thread.Sleep(_context.DirtyHacks[DirtyHack.ShaderTranslationDelay]);
|
||||
|
||||
AsyncProgramTranslation asyncTranslation = new(guestShaders, specState, programIndex, isCompute);
|
||||
|
||||
@@ -1235,7 +1235,7 @@
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "자주 묻는 질문(FAQ) 및 안내",
|
||||
"no_NO": "",
|
||||
"no_NO": "Vanlige spørsmål og veiledninger",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "FAQ и Руководства",
|
||||
@@ -1460,7 +1460,7 @@
|
||||
"it_IT": "Preferito",
|
||||
"ja_JP": "お気に入り",
|
||||
"ko_KR": "즐겨찾기",
|
||||
"no_NO": "",
|
||||
"no_NO": "Favoritter",
|
||||
"pl_PL": "Ulubione",
|
||||
"pt_BR": "Favorito",
|
||||
"ru_RU": "Избранное",
|
||||
@@ -2610,7 +2610,7 @@
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "펌웨어 버전 : {0}",
|
||||
"no_NO": "",
|
||||
"no_NO": "Fastvareversjon: {0}",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Versão do firmware: {0}",
|
||||
"ru_RU": "Версия прошивки: {0}",
|
||||
@@ -3460,7 +3460,7 @@
|
||||
"it_IT": "Corea",
|
||||
"ja_JP": "韓国",
|
||||
"ko_KR": "한국",
|
||||
"no_NO": "",
|
||||
"no_NO": "Koreansk",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Coreia",
|
||||
"ru_RU": "Корея",
|
||||
@@ -4010,7 +4010,7 @@
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "PC 날짜와 시간에 동기화",
|
||||
"no_NO": "",
|
||||
"no_NO": "Resynkroniser til PC-dato og -klokkeslett",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Повторная синхронизация с датой и временем на компьютере",
|
||||
@@ -15260,7 +15260,7 @@
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "시스템 시간을 PC의 현재 날짜 및 시간과 일치하도록 다시 동기화합니다.\n\n이 설정은 활성 설정이 아니므로 여전히 동기화되지 않을 수 있으며, 이 경우 이 버튼을 다시 클릭하면 됩니다.",
|
||||
"no_NO": "",
|
||||
"no_NO": "Resynkroniser systemtiden slik at den samsvarer med PC-ens gjeldende dato og klokkeslett. \\Dette er ikke en aktiv innstilling, men den kan likevel komme ut av synkronisering; i så fall er det bare å klikke på denne knappen igjen.",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Повторно синхронизирует системное время, чтобы оно соответствовало текущей дате и времени вашего компьютера.\n\nЭто не активная настройка, она все еще может рассинхронизироваться; в этом случае просто нажмите эту кнопку еще раз.",
|
||||
@@ -20535,7 +20535,7 @@
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "Vulkan을 사용합니다.\nARM 맥에서 해당 플랫폼에서 잘 실행되는 게임을 플레이하는 경우 Metal 후단부를 사용합니다.",
|
||||
"no_NO": "",
|
||||
"no_NO": "Bruker Vulkan \nPå en ARM Mac, og når du spiller et spill som kjører bra under den, bruker du Metal-backend.",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Использует Vulkan.\nНа Mac с ARM процессорами используется Metal, если игра с ним совместима и хорошо работает.",
|
||||
|
||||
@@ -52,7 +52,7 @@ namespace Ryujinx.Headless
|
||||
// Make process DPI aware for proper window sizing on high-res screens.
|
||||
ForceDpiAware.Windows();
|
||||
|
||||
Console.Title = $"Ryujinx Console {Program.Version} (Headless)";
|
||||
Console.Title = $"HeadlessRyujinx Console {Program.Version}";
|
||||
|
||||
if (OperatingSystem.IsMacOS() || OperatingSystem.IsLinux())
|
||||
{
|
||||
@@ -163,6 +163,11 @@ namespace Ryujinx.Headless
|
||||
|
||||
ReloadConfig();
|
||||
|
||||
if (option.InheritConfig)
|
||||
{
|
||||
option.InheritMainConfigInput(originalArgs, ConfigurationState.Instance);
|
||||
}
|
||||
|
||||
_virtualFileSystem = VirtualFileSystem.CreateInstance();
|
||||
_libHacHorizonManager = new LibHacHorizonManager();
|
||||
|
||||
@@ -224,15 +229,7 @@ namespace Ryujinx.Headless
|
||||
_enableKeyboard = option.EnableKeyboard;
|
||||
_enableMouse = option.EnableMouse;
|
||||
|
||||
static void LoadPlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
|
||||
{
|
||||
InputConfig inputConfig = HandlePlayerConfiguration(inputProfileName, inputId, index);
|
||||
|
||||
if (inputConfig != null)
|
||||
{
|
||||
_inputConfiguration.Add(inputConfig);
|
||||
}
|
||||
}
|
||||
|
||||
LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1);
|
||||
LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
|
||||
@@ -244,7 +241,6 @@ namespace Ryujinx.Headless
|
||||
LoadPlayerConfiguration(option.InputProfile8Name, option.InputId8, PlayerIndex.Player8);
|
||||
LoadPlayerConfiguration(option.InputProfileHandheldName, option.InputIdHandheld, PlayerIndex.Handheld);
|
||||
|
||||
|
||||
if (_inputConfiguration.Count == 0)
|
||||
{
|
||||
return;
|
||||
@@ -306,6 +302,24 @@ namespace Ryujinx.Headless
|
||||
}
|
||||
|
||||
_inputManager.Dispose();
|
||||
|
||||
return;
|
||||
|
||||
void LoadPlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
|
||||
{
|
||||
if (index == PlayerIndex.Handheld && _inputConfiguration.Count > 0)
|
||||
{
|
||||
Logger.Info?.Print(LogClass.Configuration, "Skipping handheld configuration as there are already other players configured.");
|
||||
return;
|
||||
}
|
||||
|
||||
InputConfig inputConfig = option.InheritedInputConfigs[index] ?? HandlePlayerConfiguration(inputProfileName, inputId, index);
|
||||
|
||||
if (inputConfig != null)
|
||||
{
|
||||
_inputConfiguration.Add(inputConfig);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void SetupProgressHandler()
|
||||
|
||||
@@ -154,11 +154,38 @@ namespace Ryujinx.Headless
|
||||
return;
|
||||
|
||||
bool NeedsOverride(string argKey) => originalArgs.None(arg => arg.TrimStart('-').EqualsIgnoreCase(OptionName(argKey)));
|
||||
|
||||
string OptionName(string propertyName) =>
|
||||
typeof(Options)!.GetProperty(propertyName)!.GetCustomAttribute<OptionAttribute>()!.LongName;
|
||||
}
|
||||
|
||||
public void InheritMainConfigInput(string[] originalArgs, ConfigurationState configurationState)
|
||||
{
|
||||
Dictionary<PlayerIndex, (string InputId, string InputProfileName)> indicesToProperties = new()
|
||||
{
|
||||
{ PlayerIndex.Handheld, (nameof(InputIdHandheld), nameof(InputProfileHandheldName)) },
|
||||
{ PlayerIndex.Player1, (nameof(InputId1), nameof(InputProfile1Name)) },
|
||||
{ PlayerIndex.Player2, (nameof(InputId2), nameof(InputProfile2Name)) },
|
||||
{ PlayerIndex.Player3, (nameof(InputId3), nameof(InputProfile3Name)) },
|
||||
{ PlayerIndex.Player4, (nameof(InputId4), nameof(InputProfile4Name)) },
|
||||
{ PlayerIndex.Player5, (nameof(InputId5), nameof(InputProfile5Name)) },
|
||||
{ PlayerIndex.Player6, (nameof(InputId6), nameof(InputProfile6Name)) },
|
||||
{ PlayerIndex.Player7, (nameof(InputId7), nameof(InputProfile7Name)) },
|
||||
{ PlayerIndex.Player8, (nameof(InputId8), nameof(InputProfile8Name)) }
|
||||
};
|
||||
|
||||
foreach ((PlayerIndex playerIndex, _) in indicesToProperties
|
||||
.Where(it => NeedsOverride(it.Value.InputId) && NeedsOverride(it.Value.InputProfileName)))
|
||||
{
|
||||
configurationState.Hid.InputConfig.Value.FindFirst(x => x.PlayerIndex == playerIndex)
|
||||
.IfPresent(ic => InheritedInputConfigs[playerIndex] = ic);
|
||||
}
|
||||
|
||||
return;
|
||||
|
||||
bool NeedsOverride(string argKey) => originalArgs.None(arg => arg.TrimStart('-').EqualsIgnoreCase(OptionName(argKey)));
|
||||
}
|
||||
|
||||
private static string OptionName(string propertyName) =>
|
||||
typeof(Options)!.GetProperty(propertyName)!.GetCustomAttribute<OptionAttribute>()!.LongName;
|
||||
|
||||
// General
|
||||
|
||||
[Option("use-main-config", Required = false, Default = false, HelpText = "Use the settings from what was configured via the UI.")]
|
||||
@@ -391,5 +418,7 @@ namespace Ryujinx.Headless
|
||||
|
||||
[Value(0, MetaName = "input", HelpText = "Input to load.", Required = true)]
|
||||
public string InputPath { get; set; }
|
||||
|
||||
public SafeDictionary<PlayerIndex, InputConfig> InheritedInputConfigs = new();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
<UserControl
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d"
|
||||
d:DesignWidth="800"
|
||||
d:DesignHeight="450"
|
||||
x:Class="Ryujinx.Ava.UI.Renderer.RendererHost"
|
||||
FlowDirection="LeftToRight"
|
||||
Focusable="True">
|
||||
</UserControl>
|
||||
@@ -1,16 +1,15 @@
|
||||
using Avalonia;
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Gommon;
|
||||
using Avalonia.Media;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Renderer
|
||||
{
|
||||
public partial class RendererHost : UserControl, IDisposable
|
||||
public class RendererHost : UserControl, IDisposable
|
||||
{
|
||||
public readonly EmbeddedWindow EmbeddedWindow;
|
||||
|
||||
@@ -19,7 +18,8 @@ namespace Ryujinx.Ava.UI.Renderer
|
||||
|
||||
public RendererHost()
|
||||
{
|
||||
InitializeComponent();
|
||||
Focusable = true;
|
||||
FlowDirection = FlowDirection.LeftToRight;
|
||||
|
||||
EmbeddedWindow = ConfigurationState.Instance.Graphics.GraphicsBackend.Value switch
|
||||
{
|
||||
@@ -43,8 +43,6 @@ namespace Ryujinx.Ava.UI.Renderer
|
||||
|
||||
public RendererHost(string titleId)
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
switch (TitleIDs.SelectGraphicsBackend(titleId, ConfigurationState.Instance.Graphics.GraphicsBackend))
|
||||
{
|
||||
case GraphicsBackend.OpenGl:
|
||||
@@ -109,3 +107,4 @@ namespace Ryujinx.Ava.UI.Renderer
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -107,8 +107,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
// some reason. so we save the items here and add them back after
|
||||
var items = SelectedDownloadableContents.ToArray();
|
||||
|
||||
_views.Clear();
|
||||
_views.AddRange(view);
|
||||
Views.Clear();
|
||||
Views.AddRange(view);
|
||||
|
||||
foreach (DownloadableContentModel item in items)
|
||||
{
|
||||
|
||||
@@ -182,7 +182,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
Applications.ToObservableChangeSet()
|
||||
.Filter(Filter)
|
||||
.Sort(GetComparer())
|
||||
.OnItemAdded(_ => OnPropertyChanged(nameof(AppsObservableList)))
|
||||
.OnItemRemoved(_ => OnPropertyChanged(nameof(AppsObservableList)))
|
||||
#pragma warning disable MVVMTK0034 // Event to update is fired below
|
||||
.Bind(out _appsObservableList)
|
||||
#pragma warning restore MVVMTK0034
|
||||
.AsObservableList();
|
||||
|
||||
_rendererWaitEvent = new AutoResetEvent(false);
|
||||
@@ -192,9 +196,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
LoadConfigurableHotKeys();
|
||||
|
||||
Volume = ConfigurationState.Instance.System.AudioVolume;
|
||||
}
|
||||
CustomVSyncInterval = ConfigurationState.Instance.Graphics.CustomVSyncInterval.Value;
|
||||
}
|
||||
}
|
||||
|
||||
public void Initialize(
|
||||
ContentManager contentManager,
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using Avalonia.Collections;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Threading;
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using Gommon;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Audio.Backends.OpenAL;
|
||||
@@ -46,9 +47,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
private int _resolutionScale;
|
||||
private int _graphicsBackendMultithreadingIndex;
|
||||
private float _volume;
|
||||
private bool _isVulkanAvailable = true;
|
||||
private bool _gameDirectoryChanged;
|
||||
private bool _autoloadDirectoryChanged;
|
||||
[ObservableProperty] private bool _isVulkanAvailable = true;
|
||||
[ObservableProperty] private bool _gameDirectoryChanged;
|
||||
[ObservableProperty] private bool _autoloadDirectoryChanged;
|
||||
private readonly List<string> _gpuIds = new();
|
||||
private int _graphicsBackendIndex;
|
||||
private int _scalingFilter;
|
||||
@@ -63,7 +64,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
private int _networkInterfaceIndex;
|
||||
private int _multiplayerModeIndex;
|
||||
private string _ldnPassphrase;
|
||||
private string _ldnServer;
|
||||
[ObservableProperty] private string _ldnServer;
|
||||
|
||||
public SettingsHacksViewModel DirtyHacks { get; }
|
||||
|
||||
@@ -111,43 +112,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsVulkanAvailable
|
||||
{
|
||||
get => _isVulkanAvailable;
|
||||
set
|
||||
{
|
||||
_isVulkanAvailable = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsOpenGLAvailable => !OperatingSystem.IsMacOS();
|
||||
|
||||
public bool IsAppleSiliconMac => OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64;
|
||||
|
||||
public bool GameDirectoryChanged
|
||||
{
|
||||
get => _gameDirectoryChanged;
|
||||
set
|
||||
{
|
||||
_gameDirectoryChanged = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool AutoloadDirectoryChanged
|
||||
{
|
||||
get => _autoloadDirectoryChanged;
|
||||
set
|
||||
{
|
||||
_autoloadDirectoryChanged = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsMacOS => OperatingSystem.IsMacOS();
|
||||
|
||||
public bool EnableDiscordIntegration { get; set; }
|
||||
@@ -187,14 +155,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public string CustomVSyncIntervalPercentageText
|
||||
{
|
||||
get
|
||||
{
|
||||
string text = CustomVSyncIntervalPercentageProxy + "%";
|
||||
return text;
|
||||
}
|
||||
}
|
||||
public string CustomVSyncIntervalPercentageText => CustomVSyncIntervalPercentageProxy + "%";
|
||||
|
||||
public bool EnableCustomVSyncInterval
|
||||
{
|
||||
@@ -356,7 +317,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
set
|
||||
{
|
||||
_networkInterfaceIndex = value != -1 ? value : 0;
|
||||
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[_networkInterfaceIndex]];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -366,7 +326,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
set
|
||||
{
|
||||
_multiplayerModeIndex = value;
|
||||
ConfigurationState.Instance.Multiplayer.Mode.Value = (MultiplayerMode)_multiplayerModeIndex;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -375,16 +334,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public bool IsInvalidLdnPassphraseVisible { get; set; }
|
||||
|
||||
public string LdnServer
|
||||
{
|
||||
get => _ldnServer;
|
||||
set
|
||||
{
|
||||
_ldnServer = value;
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
|
||||
{
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
@@ -647,16 +596,14 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.ShowTitleBar.Value = ShowTitleBar;
|
||||
config.HideCursor.Value = (HideCursorMode)HideCursor;
|
||||
|
||||
if (_gameDirectoryChanged)
|
||||
if (GameDirectoryChanged)
|
||||
{
|
||||
List<string> gameDirs = new(GameDirectories);
|
||||
config.UI.GameDirs.Value = gameDirs;
|
||||
config.UI.GameDirs.Value = [..GameDirectories];
|
||||
}
|
||||
|
||||
if (_autoloadDirectoryChanged)
|
||||
if (AutoloadDirectoryChanged)
|
||||
{
|
||||
List<string> autoloadDirs = new(AutoloadDirectories);
|
||||
config.UI.AutoloadDirs.Value = autoloadDirs;
|
||||
config.UI.AutoloadDirs.Value = [..AutoloadDirectories];
|
||||
}
|
||||
|
||||
config.UI.BaseStyle.Value = BaseStyleIndex switch
|
||||
@@ -766,8 +713,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
SaveSettingsEvent?.Invoke();
|
||||
|
||||
_gameDirectoryChanged = false;
|
||||
_autoloadDirectoryChanged = false;
|
||||
GameDirectoryChanged = false;
|
||||
AutoloadDirectoryChanged = false;
|
||||
}
|
||||
|
||||
private static void RevertIfNotSaved()
|
||||
|
||||
@@ -247,6 +247,7 @@
|
||||
Header="{ext:Locale MenuBarActionsScanAmiiboBin}"
|
||||
Icon="{ext:Icon mdi-cube-scan}"
|
||||
IsVisible="{Binding CanScanAmiiboBinaries}"
|
||||
InputGesture="Ctrl + B"
|
||||
IsEnabled="{Binding IsAmiiboBinRequested}" />
|
||||
<MenuItem
|
||||
Command="{Binding TakeScreenshot}"
|
||||
|
||||
@@ -40,6 +40,7 @@
|
||||
<KeyBinding Gesture="F9" Command="{Binding ToggleDockMode}" />
|
||||
<KeyBinding Gesture="Escape" Command="{Binding ExitCurrentState}" />
|
||||
<KeyBinding Gesture="Ctrl+A" Command="{Binding OpenAmiiboWindow}" />
|
||||
<KeyBinding Gesture="Ctrl+B" Command="{Binding OpenBinFile}" />
|
||||
</Window.KeyBindings>
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" RowDefinitions="*">
|
||||
<helpers:OffscreenTextBox IsEnabled="False" Opacity="0" Name="HiddenTextBox" IsHitTestVisible="False" IsTabStop="False" />
|
||||
|
||||
Reference in New Issue
Block a user