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12 Commits

Author SHA1 Message Date
Evan Husted
3e5b2bda38 UI: RPC: Goat Simulator 3 asset image 2025-01-03 22:25:32 -06:00
Evan Husted
9bb50fc6dd misc: improve unpacking error & add nullability to SelectedIcon 2025-01-03 22:25:32 -06:00
Evan Husted
e956864697 misc: Remove needless AsObservableList 2025-01-03 22:25:32 -06:00
WilliamWsyHK
f43442f774 Include Hack for XC2 JP Edition (#481)
XC2 has 2 editions, one JP and one global. I own the JP version and
suffered from the soft-lock, meanwhile the current hack only works for
global edition, so PR is simply include JP edition from the hack.
2025-01-01 02:15:14 -06:00
Evan Husted
88d11d3d8d misc: some cleanups and fix compile warnings 2025-01-01 02:14:59 -06:00
Evan Husted
391f57bdd2 misc: Headless: Inherit main input config 2025-01-01 01:55:10 -06:00
Evan Husted
fd2b5a7fc1 misc: Remove RendererHost AXAML 2025-01-01 01:55:10 -06:00
Otozinclus
37c165e9fc Only delay shader translation on Metal (#480)
This way the Arbitrary Shader Translation Delay hack will no longer
affect shader loading when using Vulkan.
2025-01-01 00:18:17 -06:00
Daenorth
003a6d322b Update to no_NO Norwegian Translation (#475)
Updated for time resync & auto graphics backend
2025-01-01 00:15:21 -06:00
jozz024
978d2c132b add a keyboard shortcut for opening amiibo .bin files (#461) 2024-12-31 22:45:52 -06:00
Evan Husted
5d63706cea misc: Bake in ValueEqual logic into ReactiveEventArgs
[ci skip]
2024-12-31 22:34:14 -06:00
Evan Husted
732aafd3bb misc: Prevent value change logging when the value is changed to the same thing it was before the value change. 2024-12-31 22:23:08 -06:00
16 changed files with 164 additions and 163 deletions

View File

@@ -25,7 +25,7 @@ namespace Ryujinx.Common.Configuration
{
var unpackedFields = packedHack.UnpackBitFields(PackedFormat);
if (unpackedFields is not [var hack, var value])
throw new ArgumentException(nameof(packedHack));
throw new Exception("The unpack operation on the integer resulted in an invalid unpacked result.");
return new EnabledDirtyHack((DirtyHack)hack, (int)value);
}

View File

@@ -53,6 +53,9 @@ namespace Ryujinx.Common
{
public static void LogValueChange<T>(LogClass logClass, ReactiveEventArgs<T> eventArgs, string valueName)
{
if (eventArgs.AreValuesEqual)
return;
string message = string.Create(CultureInfo.InvariantCulture, $"{valueName} set to: {eventArgs.NewValue}");
Logger.Info?.Print(logClass, message);
@@ -65,5 +68,22 @@ namespace Ryujinx.Common
{
public T OldValue { get; } = oldValue;
public T NewValue { get; } = newValue;
public bool AreValuesEqual
{
get
{
if (OldValue == null && NewValue == null)
return true;
if (OldValue == null && NewValue != null)
return false;
if (OldValue != null && NewValue == null)
return false;
return OldValue!.Equals(NewValue);
}
}
}
}

View File

@@ -171,6 +171,7 @@ namespace Ryujinx.Common
"0100b41013c82000", // Cruis'n Blast
"01001b300b9be000", // Diablo III: Eternal Collection
"01008c8012920000", // Dying Light Platinum Edition
"01001cc01b2d4000", // Goat Simulator 3
"010073c01af34000", // LEGO Horizon Adventures
"0100770008dd8000", // Monster Hunter Generations Ultimate
"0100b04011742000", // Monster Hunter Rise

View File

@@ -367,7 +367,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
{
try
{
if (_context.DirtyHacks.IsEnabled(DirtyHack.ShaderTranslationDelay))
if (_context.Capabilities.Api == TargetApi.Metal && _context.DirtyHacks.IsEnabled(DirtyHack.ShaderTranslationDelay))
Thread.Sleep(_context.DirtyHacks[DirtyHack.ShaderTranslationDelay]);
AsyncProgramTranslation asyncTranslation = new(guestShaders, specState, programIndex, isCompute);

View File

@@ -16,7 +16,9 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
_baseStorage = SharedRef<LibHac.FsSrv.Sf.IStorage>.CreateMove(ref baseStorage);
}
private const string Xc2TitleId = "0100e95004038000";
private const string Xc2JpTitleId = "0100f3400332c000";
private const string Xc2GlobalTitleId = "0100e95004038000";
private static bool IsXc2 => TitleIDs.CurrentApplication.Value.OrDefault() is Xc2GlobalTitleId or Xc2JpTitleId;
[CommandCmif(0)]
// Read(u64 offset, u64 length) -> buffer<u8, 0x46, 0> buffer
@@ -39,7 +41,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
using var region = context.Memory.GetWritableRegion(bufferAddress, (int)bufferLen, true);
Result result = _baseStorage.Get.Read((long)offset, new OutBuffer(region.Memory.Span), (long)size);
if (context.Device.DirtyHacks.IsEnabled(DirtyHack.Xc2MenuSoftlockFix) && TitleIDs.CurrentApplication.Value == Xc2TitleId)
if (context.Device.DirtyHacks.IsEnabled(DirtyHack.Xc2MenuSoftlockFix) && IsXc2)
{
// Add a load-bearing sleep to avoid XC2 softlock
// https://web.archive.org/web/20240728045136/https://github.com/Ryujinx/Ryujinx/issues/2357

View File

@@ -3,7 +3,6 @@ using Avalonia.Controls;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Input;
using Avalonia.Threading;
using Gommon;
using LibHac.Common;
using LibHac.Ns;
using LibHac.Tools.FsSystem;
@@ -43,7 +42,6 @@ using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.Input;
using Ryujinx.Input.HLE;
using Silk.NET.Vulkan;
using SkiaSharp;
using SPB.Graphics.Vulkan;
using System;

View File

@@ -1235,7 +1235,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "자주 묻는 질문(FAQ) 및 안내",
"no_NO": "",
"no_NO": "Vanlige spørsmål og veiledninger",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "FAQ и Руководства",
@@ -1460,7 +1460,7 @@
"it_IT": "Preferito",
"ja_JP": "お気に入り",
"ko_KR": "즐겨찾기",
"no_NO": "",
"no_NO": "Favoritter",
"pl_PL": "Ulubione",
"pt_BR": "Favorito",
"ru_RU": "Избранное",
@@ -2610,7 +2610,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "펌웨어 버전 : {0}",
"no_NO": "",
"no_NO": "Fastvareversjon: {0}",
"pl_PL": "",
"pt_BR": "Versão do firmware: {0}",
"ru_RU": "Версия прошивки: {0}",
@@ -3460,7 +3460,7 @@
"it_IT": "Corea",
"ja_JP": "韓国",
"ko_KR": "한국",
"no_NO": "",
"no_NO": "Koreansk",
"pl_PL": "",
"pt_BR": "Coreia",
"ru_RU": "Корея",
@@ -4010,7 +4010,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "PC 날짜와 시간에 동기화",
"no_NO": "",
"no_NO": "Resynkroniser til PC-dato og -klokkeslett",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Повторная синхронизация с датой и временем на компьютере",
@@ -15260,7 +15260,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "시스템 시간을 PC의 현재 날짜 및 시간과 일치하도록 다시 동기화합니다.\n\n이 설정은 활성 설정이 아니므로 여전히 동기화되지 않을 수 있으며, 이 경우 이 버튼을 다시 클릭하면 됩니다.",
"no_NO": "",
"no_NO": "Resynkroniser systemtiden slik at den samsvarer med PC-ens gjeldende dato og klokkeslett. \\Dette er ikke en aktiv innstilling, men den kan likevel komme ut av synkronisering; i så fall er det bare å klikke på denne knappen igjen.",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Повторно синхронизирует системное время, чтобы оно соответствовало текущей дате и времени вашего компьютера.\n\nЭто не активная настройка, она все еще может рассинхронизироваться; в этом случае просто нажмите эту кнопку еще раз.",
@@ -20535,7 +20535,7 @@
"it_IT": "",
"ja_JP": "",
"ko_KR": "Vulkan을 사용합니다.\nARM 맥에서 해당 플랫폼에서 잘 실행되는 게임을 플레이하는 경우 Metal 후단부를 사용합니다.",
"no_NO": "",
"no_NO": "Bruker Vulkan \nPå en ARM Mac, og når du spiller et spill som kjører bra under den, bruker du Metal-backend.",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "Использует Vulkan.\nНа Mac с ARM процессорами используется Metal, если игра с ним совместима и хорошо работает.",

View File

@@ -52,7 +52,7 @@ namespace Ryujinx.Headless
// Make process DPI aware for proper window sizing on high-res screens.
ForceDpiAware.Windows();
Console.Title = $"Ryujinx Console {Program.Version} (Headless)";
Console.Title = $"HeadlessRyujinx Console {Program.Version}";
if (OperatingSystem.IsMacOS() || OperatingSystem.IsLinux())
{
@@ -163,6 +163,11 @@ namespace Ryujinx.Headless
ReloadConfig();
if (option.InheritConfig)
{
option.InheritMainConfigInput(originalArgs, ConfigurationState.Instance);
}
_virtualFileSystem = VirtualFileSystem.CreateInstance();
_libHacHorizonManager = new LibHacHorizonManager();
@@ -224,15 +229,7 @@ namespace Ryujinx.Headless
_enableKeyboard = option.EnableKeyboard;
_enableMouse = option.EnableMouse;
static void LoadPlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
{
InputConfig inputConfig = HandlePlayerConfiguration(inputProfileName, inputId, index);
if (inputConfig != null)
{
_inputConfiguration.Add(inputConfig);
}
}
LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1);
LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
@@ -244,7 +241,6 @@ namespace Ryujinx.Headless
LoadPlayerConfiguration(option.InputProfile8Name, option.InputId8, PlayerIndex.Player8);
LoadPlayerConfiguration(option.InputProfileHandheldName, option.InputIdHandheld, PlayerIndex.Handheld);
if (_inputConfiguration.Count == 0)
{
return;
@@ -306,6 +302,24 @@ namespace Ryujinx.Headless
}
_inputManager.Dispose();
return;
void LoadPlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index)
{
if (index == PlayerIndex.Handheld && _inputConfiguration.Count > 0)
{
Logger.Info?.Print(LogClass.Configuration, "Skipping handheld configuration as there are already other players configured.");
return;
}
InputConfig inputConfig = option.InheritedInputConfigs[index] ?? HandlePlayerConfiguration(inputProfileName, inputId, index);
if (inputConfig != null)
{
_inputConfiguration.Add(inputConfig);
}
}
}
private static void SetupProgressHandler()

View File

@@ -154,11 +154,38 @@ namespace Ryujinx.Headless
return;
bool NeedsOverride(string argKey) => originalArgs.None(arg => arg.TrimStart('-').EqualsIgnoreCase(OptionName(argKey)));
string OptionName(string propertyName) =>
typeof(Options)!.GetProperty(propertyName)!.GetCustomAttribute<OptionAttribute>()!.LongName;
}
public void InheritMainConfigInput(string[] originalArgs, ConfigurationState configurationState)
{
Dictionary<PlayerIndex, (string InputId, string InputProfileName)> indicesToProperties = new()
{
{ PlayerIndex.Handheld, (nameof(InputIdHandheld), nameof(InputProfileHandheldName)) },
{ PlayerIndex.Player1, (nameof(InputId1), nameof(InputProfile1Name)) },
{ PlayerIndex.Player2, (nameof(InputId2), nameof(InputProfile2Name)) },
{ PlayerIndex.Player3, (nameof(InputId3), nameof(InputProfile3Name)) },
{ PlayerIndex.Player4, (nameof(InputId4), nameof(InputProfile4Name)) },
{ PlayerIndex.Player5, (nameof(InputId5), nameof(InputProfile5Name)) },
{ PlayerIndex.Player6, (nameof(InputId6), nameof(InputProfile6Name)) },
{ PlayerIndex.Player7, (nameof(InputId7), nameof(InputProfile7Name)) },
{ PlayerIndex.Player8, (nameof(InputId8), nameof(InputProfile8Name)) }
};
foreach ((PlayerIndex playerIndex, _) in indicesToProperties
.Where(it => NeedsOverride(it.Value.InputId) && NeedsOverride(it.Value.InputProfileName)))
{
configurationState.Hid.InputConfig.Value.FindFirst(x => x.PlayerIndex == playerIndex)
.IfPresent(ic => InheritedInputConfigs[playerIndex] = ic);
}
return;
bool NeedsOverride(string argKey) => originalArgs.None(arg => arg.TrimStart('-').EqualsIgnoreCase(OptionName(argKey)));
}
private static string OptionName(string propertyName) =>
typeof(Options)!.GetProperty(propertyName)!.GetCustomAttribute<OptionAttribute>()!.LongName;
// General
[Option("use-main-config", Required = false, Default = false, HelpText = "Use the settings from what was configured via the UI.")]
@@ -391,5 +418,7 @@ namespace Ryujinx.Headless
[Value(0, MetaName = "input", HelpText = "Input to load.", Required = true)]
public string InputPath { get; set; }
public SafeDictionary<PlayerIndex, InputConfig> InheritedInputConfigs = new();
}
}

View File

@@ -1,12 +0,0 @@
<UserControl
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
d:DesignWidth="800"
d:DesignHeight="450"
x:Class="Ryujinx.Ava.UI.Renderer.RendererHost"
FlowDirection="LeftToRight"
Focusable="True">
</UserControl>

View File

@@ -1,16 +1,15 @@
using Avalonia;
using Avalonia;
using Avalonia.Controls;
using Gommon;
using Avalonia.Media;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.Ava.UI.Renderer
{
public partial class RendererHost : UserControl, IDisposable
public class RendererHost : UserControl, IDisposable
{
public readonly EmbeddedWindow EmbeddedWindow;
@@ -19,7 +18,8 @@ namespace Ryujinx.Ava.UI.Renderer
public RendererHost()
{
InitializeComponent();
Focusable = true;
FlowDirection = FlowDirection.LeftToRight;
EmbeddedWindow = ConfigurationState.Instance.Graphics.GraphicsBackend.Value switch
{
@@ -43,8 +43,6 @@ namespace Ryujinx.Ava.UI.Renderer
public RendererHost(string titleId)
{
InitializeComponent();
switch (TitleIDs.SelectGraphicsBackend(titleId, ConfigurationState.Instance.Graphics.GraphicsBackend))
{
case GraphicsBackend.OpenGl:
@@ -109,3 +107,4 @@ namespace Ryujinx.Ava.UI.Renderer
}
}
}

View File

@@ -107,8 +107,8 @@ namespace Ryujinx.Ava.UI.ViewModels
// some reason. so we save the items here and add them back after
var items = SelectedDownloadableContents.ToArray();
_views.Clear();
_views.AddRange(view);
Views.Clear();
Views.AddRange(view);
foreach (DownloadableContentModel item in items)
{

View File

@@ -80,7 +80,9 @@ namespace Ryujinx.Ava.UI.ViewModels
[ObservableProperty] private Brush _progressBarForegroundColor;
[ObservableProperty] private Brush _progressBarBackgroundColor;
[ObservableProperty] private Brush _vSyncModeColor;
[ObservableProperty] private byte[] _selectedIcon;
#nullable enable
[ObservableProperty] private byte[]? _selectedIcon;
#nullable disable
[ObservableProperty] private int _statusBarProgressMaximum;
[ObservableProperty] private int _statusBarProgressValue;
[ObservableProperty] private string _statusBarProgressStatusText;
@@ -125,43 +127,6 @@ namespace Ryujinx.Ava.UI.ViewModels
private ApplicationData _listSelectedApplication;
private ApplicationData _gridSelectedApplication;
public ApplicationData ListSelectedApplication
{
get => _listSelectedApplication;
set
{
_listSelectedApplication = value;
#pragma warning disable MVVMTK0034
if (_listSelectedApplication != null && _listAppContextMenu == null)
ListAppContextMenu = new ApplicationContextMenu();
else if (_listSelectedApplication == null && _listAppContextMenu != null)
ListAppContextMenu = null!;
#pragma warning restore MVVMTK0034
OnPropertyChanged();
}
}
public ApplicationData GridSelectedApplication
{
get => _gridSelectedApplication;
set
{
_gridSelectedApplication = value;
#pragma warning disable MVVMTK0034
if (_gridSelectedApplication != null && _gridAppContextMenu == null)
GridAppContextMenu = new ApplicationContextMenu();
else if (_gridSelectedApplication == null && _gridAppContextMenu != null)
GridAppContextMenu = null!;
#pragma warning restore MVVMTK0034
OnPropertyChanged();
}
}
// Key is Title ID
public SafeDictionary<string, LdnGameData.Array> LdnData = [];
@@ -182,8 +147,11 @@ namespace Ryujinx.Ava.UI.ViewModels
Applications.ToObservableChangeSet()
.Filter(Filter)
.Sort(GetComparer())
.Bind(out _appsObservableList)
.AsObservableList();
.OnItemAdded(_ => OnPropertyChanged(nameof(AppsObservableList)))
.OnItemRemoved(_ => OnPropertyChanged(nameof(AppsObservableList)))
#pragma warning disable MVVMTK0034 // Event to update is fired below
.Bind(out _appsObservableList);
#pragma warning restore MVVMTK0034
_rendererWaitEvent = new AutoResetEvent(false);
@@ -192,8 +160,8 @@ namespace Ryujinx.Ava.UI.ViewModels
LoadConfigurableHotKeys();
Volume = ConfigurationState.Instance.System.AudioVolume;
CustomVSyncInterval = ConfigurationState.Instance.Graphics.CustomVSyncInterval.Value;
}
CustomVSyncInterval = ConfigurationState.Instance.Graphics.CustomVSyncInterval.Value;
}
public void Initialize(
@@ -332,6 +300,43 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public ApplicationData ListSelectedApplication
{
get => _listSelectedApplication;
set
{
_listSelectedApplication = value;
#pragma warning disable MVVMTK0034
if (_listSelectedApplication != null && _listAppContextMenu == null)
ListAppContextMenu = new ApplicationContextMenu();
else if (_listSelectedApplication == null && _listAppContextMenu != null)
ListAppContextMenu = null!;
#pragma warning restore MVVMTK0034
OnPropertyChanged();
}
}
public ApplicationData GridSelectedApplication
{
get => _gridSelectedApplication;
set
{
_gridSelectedApplication = value;
#pragma warning disable MVVMTK0034
if (_gridSelectedApplication != null && _gridAppContextMenu == null)
GridAppContextMenu = new ApplicationContextMenu();
else if (_gridSelectedApplication == null && _gridAppContextMenu != null)
GridAppContextMenu = null!;
#pragma warning restore MVVMTK0034
OnPropertyChanged();
}
}
public ApplicationData SelectedApplication
{
get
@@ -1751,7 +1756,7 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public async void ProcessTrimResult(String filename, Ryujinx.Common.Utilities.XCIFileTrimmer.OperationOutcome operationOutcome)
public async void ProcessTrimResult(String filename, XCIFileTrimmer.OperationOutcome operationOutcome)
{
string notifyUser = operationOutcome.ToLocalisedText();
@@ -1766,12 +1771,8 @@ namespace Ryujinx.Ava.UI.ViewModels
{
switch (operationOutcome)
{
case Ryujinx.Common.Utilities.XCIFileTrimmer.OperationOutcome.Successful:
if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
if (desktop.MainWindow is MainWindow mainWindow)
mainWindow.LoadApplications();
}
case XCIFileTrimmer.OperationOutcome.Successful:
RyujinxApp.MainWindow.LoadApplications();
break;
}
}

View File

@@ -1,6 +1,7 @@
using Avalonia.Collections;
using Avalonia.Controls;
using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using Gommon;
using LibHac.Tools.FsSystem;
using Ryujinx.Audio.Backends.OpenAL;
@@ -46,9 +47,9 @@ namespace Ryujinx.Ava.UI.ViewModels
private int _resolutionScale;
private int _graphicsBackendMultithreadingIndex;
private float _volume;
private bool _isVulkanAvailable = true;
private bool _gameDirectoryChanged;
private bool _autoloadDirectoryChanged;
[ObservableProperty] private bool _isVulkanAvailable = true;
[ObservableProperty] private bool _gameDirectoryChanged;
[ObservableProperty] private bool _autoloadDirectoryChanged;
private readonly List<string> _gpuIds = new();
private int _graphicsBackendIndex;
private int _scalingFilter;
@@ -63,7 +64,7 @@ namespace Ryujinx.Ava.UI.ViewModels
private int _networkInterfaceIndex;
private int _multiplayerModeIndex;
private string _ldnPassphrase;
private string _ldnServer;
[ObservableProperty] private string _ldnServer;
public SettingsHacksViewModel DirtyHacks { get; }
@@ -111,43 +112,10 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public bool IsVulkanAvailable
{
get => _isVulkanAvailable;
set
{
_isVulkanAvailable = value;
OnPropertyChanged();
}
}
public bool IsOpenGLAvailable => !OperatingSystem.IsMacOS();
public bool IsAppleSiliconMac => OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64;
public bool GameDirectoryChanged
{
get => _gameDirectoryChanged;
set
{
_gameDirectoryChanged = value;
OnPropertyChanged();
}
}
public bool AutoloadDirectoryChanged
{
get => _autoloadDirectoryChanged;
set
{
_autoloadDirectoryChanged = value;
OnPropertyChanged();
}
}
public bool IsMacOS => OperatingSystem.IsMacOS();
public bool EnableDiscordIntegration { get; set; }
@@ -187,14 +155,7 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public string CustomVSyncIntervalPercentageText
{
get
{
string text = CustomVSyncIntervalPercentageProxy + "%";
return text;
}
}
public string CustomVSyncIntervalPercentageText => CustomVSyncIntervalPercentageProxy + "%";
public bool EnableCustomVSyncInterval
{
@@ -356,7 +317,6 @@ namespace Ryujinx.Ava.UI.ViewModels
set
{
_networkInterfaceIndex = value != -1 ? value : 0;
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[_networkInterfaceIndex]];
}
}
@@ -366,7 +326,6 @@ namespace Ryujinx.Ava.UI.ViewModels
set
{
_multiplayerModeIndex = value;
ConfigurationState.Instance.Multiplayer.Mode.Value = (MultiplayerMode)_multiplayerModeIndex;
}
}
@@ -375,16 +334,6 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool IsInvalidLdnPassphraseVisible { get; set; }
public string LdnServer
{
get => _ldnServer;
set
{
_ldnServer = value;
OnPropertyChanged();
}
}
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
{
_virtualFileSystem = virtualFileSystem;
@@ -647,16 +596,14 @@ namespace Ryujinx.Ava.UI.ViewModels
config.ShowTitleBar.Value = ShowTitleBar;
config.HideCursor.Value = (HideCursorMode)HideCursor;
if (_gameDirectoryChanged)
if (GameDirectoryChanged)
{
List<string> gameDirs = new(GameDirectories);
config.UI.GameDirs.Value = gameDirs;
config.UI.GameDirs.Value = [..GameDirectories];
}
if (_autoloadDirectoryChanged)
if (AutoloadDirectoryChanged)
{
List<string> autoloadDirs = new(AutoloadDirectories);
config.UI.AutoloadDirs.Value = autoloadDirs;
config.UI.AutoloadDirs.Value = [..AutoloadDirectories];
}
config.UI.BaseStyle.Value = BaseStyleIndex switch
@@ -766,8 +713,8 @@ namespace Ryujinx.Ava.UI.ViewModels
SaveSettingsEvent?.Invoke();
_gameDirectoryChanged = false;
_autoloadDirectoryChanged = false;
GameDirectoryChanged = false;
AutoloadDirectoryChanged = false;
}
private static void RevertIfNotSaved()

View File

@@ -247,6 +247,7 @@
Header="{ext:Locale MenuBarActionsScanAmiiboBin}"
Icon="{ext:Icon mdi-cube-scan}"
IsVisible="{Binding CanScanAmiiboBinaries}"
InputGesture="Ctrl + B"
IsEnabled="{Binding IsAmiiboBinRequested}" />
<MenuItem
Command="{Binding TakeScreenshot}"

View File

@@ -40,6 +40,7 @@
<KeyBinding Gesture="F9" Command="{Binding ToggleDockMode}" />
<KeyBinding Gesture="Escape" Command="{Binding ExitCurrentState}" />
<KeyBinding Gesture="Ctrl+A" Command="{Binding OpenAmiiboWindow}" />
<KeyBinding Gesture="Ctrl+B" Command="{Binding OpenBinFile}" />
</Window.KeyBindings>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" RowDefinitions="*">
<helpers:OffscreenTextBox IsEnabled="False" Opacity="0" Name="HiddenTextBox" IsHitTestVisible="False" IsTabStop="False" />