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82 Commits

Author SHA1 Message Date
Keaton 902e0a99fc Merge ca937336e6 into 4868fface8 2025-01-18 23:35:36 +02:00
Evan Husted 4868fface8 UI: Intel Mac warning
Upon launch, shows a warning about using an Intel Mac. This will only show once every boot. You can only turn it off by getting a better system.
2025-01-18 15:33:05 -06:00
Evan Husted 6fca4492d0 misc: chore: Remove status update event stuff in Headless 2025-01-18 15:15:08 -06:00
Evan Husted ade2f256e0 misc: chore: remove duplicate graphics debug levels in headless windows 2025-01-18 11:19:38 -06:00
Evan Husted 580b150c9a Revert "infra: Conditionally compile Metal & OpenGL depending on if the target RuntimeIdentifier is mac"
This reverts commit 2f93a0f706.
2025-01-18 10:57:02 -06:00
Evan Husted e6bad52945 Revert "Only selectively compile Metal & fix some compilation issues"
This reverts commit beda3206e0.
2025-01-18 10:56:58 -06:00
Evan Husted beda3206e0 Only selectively compile Metal & fix some compilation issues 2025-01-18 10:52:32 -06:00
Evan Husted 2f93a0f706 infra: Conditionally compile Metal & OpenGL depending on if the target RuntimeIdentifier is mac 2025-01-18 10:38:29 -06:00
Evan Husted 80f44d9547 misc: chore: small cleanup 2025-01-18 10:33:57 -06:00
Evan Husted b08e5db6d8 Headless: Dispose of inputmanager in a catch-all try 2025-01-18 10:30:19 -06:00
Evan Husted 6a291d4116 Headless: Use main UI logo for window icon instead of separate bmp 2025-01-18 10:26:12 -06:00
Evan Husted 6fc827fe67 headless: collapse headless window definition into a "Windows" folder, change GetWindowFlags to an abstract property. 2025-01-18 10:15:24 -06:00
Daniel Nylander 6cd4866d76 Updated sv_SE in locales.json (#513) 2025-01-17 18:04:18 -06:00
WilliamWsyHK 4d7ca5c0f0 Update Chinese translations (#375) 2025-01-17 17:35:34 -06:00
GabCoolGuy a375faecc1 UI: Fix UpdateWaitWindow.axaml windows being too big on windows (#314) 2025-01-17 14:14:19 -06:00
Evan Husted 1728b0f20c WWE 2K18 is not playable. 2025-01-17 11:37:08 -06:00
LotP1 5aa071c59b remove notice for unusual core counts (#531) 2025-01-17 05:50:42 -06:00
Daenorth 1018c9db8b Update Norwegian Translation (#503)
Norwegian translation updated with the Compatibility list addition
2025-01-16 10:02:33 -06:00
Evan Husted 01ccd18726 UI: Meant to use that method in another place [ci-skip] 2025-01-16 09:52:35 -06:00
Evan Husted abfbc6f4bc UI: Prevent desynced RPC when toggling it off/on while in-game 2025-01-16 09:52:01 -06:00
Francesco Saltori 6a4bc02d7a Update Italian translation (#489) 2025-01-16 06:38:36 -06:00
Hack茶ん 814c0526d2 Korean translations for compat list (#502) 2025-01-16 04:57:32 -06:00
Evan Husted a5a4ef38e6 HLE: Stub IHidServer SetGestureOutputRanges (#524)
Lets "Donkey Kong Country Returns HD" get into main gameplay.
2025-01-16 02:39:39 -06:00
Evan Husted c17e3bfcdf genuinely dont know how that was still there, i thought i got rid of UI.Common 2025-01-15 03:01:17 -06:00
Evan Husted 017f46f318 HLE: misc: throw a more descriptive error when the loaded processes doesn't contain _latestPid (likely missing FW) 2025-01-15 03:01:17 -06:00
Keaton fd4d801bfd Various NuGet package updates (#203)
Updates the following packages:

**nuget: bump the avalonia group with 7 updates**

* Bump Avalonia, Avalonia.Controls.DataGrid, Avalonia.Desktop,
Avalonia.Diagnostics, and Avalonia.Markup.Xaml.Loader from 11.0.10 to
11.0.13
* Bump Avalonia.Svg and Avalonia.Svg.Skia from 11.0.0.18 to 11.0.0.19

**nuget: bump non-avalonia packages**

* Bump Concentus from 2.2.0 to 2.2.2
* Bump Microsoft.IdentityModel.JsonWebTokens from 8.1.2 to 8.3.0
* Bump Silk.NET.Vulkan group with 3 updates (2.21.0 to 2.22.0)
* Bump SkiaSharp group with 2 updates (2.88.7 to 2.88.9)
2025-01-13 11:15:05 -06:00
GabCoolGuy f1dee50275 infra: Update to LLVM 17 (#519)
This fixes macos builds not building correctly because of a missing
LLVM 14 package.
2025-01-12 14:57:57 -06:00
shinyoyo c2ae49eb47 Add some missing Simplified Chinese translations (#515) 2025-01-12 12:33:27 -06:00
WilliamWsyHK 47c71966d0 Add compat of Xenoblade 2 JP edition same as global edition (#517) 2025-01-12 12:31:58 -06:00
Evan Husted f9e8f4bc29 docs: compat: Ori and the Will of the Wisps is now ingame, not playable 2025-01-11 06:10:58 -06:00
Evan Husted 7694c8c046 Do not auto release stable 2025-01-11 04:08:11 -06:00
Evan Husted 0dd789e8a5 misc: chore: remove redundant trimming on CompatibilityEntry.GameName init 2025-01-11 01:26:34 -06:00
Evan Husted 4e0aafd005 docs: compat: Trim redundant/duplicate information to save space 2025-01-11 01:18:10 -06:00
Evan Husted c5091f499e docs: compat: The House of the Dead: Remake Playable 2025-01-11 00:38:32 -06:00
Evan Husted 41c8fd8194 misc: chore: lol this field was misspelled 2025-01-10 23:23:53 -06:00
Evan Husted d4a7ee25ea misc: chore: use ObservableProperty on input view models 2025-01-10 23:23:05 -06:00
Evan Husted 3141c560fb misc: chore: remove sender parameter from LdnGameData receieved event 2025-01-10 23:15:55 -06:00
Evan Husted de341b285b misc: use ObservableProperty on HotkeyConfig fields 2025-01-10 23:15:37 -06:00
Evan Husted cc95e80ee9 misc: chore: Move converters into a directory in Helpers. Namespace unchanged 2025-01-10 20:24:53 -06:00
Evan Husted d75ce52bd4 UI: Show play time in one time unit, maxing out at hours. 2025-01-10 20:23:47 -06:00
Evan Husted 4a4ea557de UI: compat: show last updated date on entry hover 2025-01-10 01:43:34 -06:00
Evan Husted 33f42adb11 Merge remote-tracking branch 'origin/master' 2025-01-09 22:09:01 -06:00
LotP1 918ec1bde3 cores rework (#505)
This PR changes the core count to be defined in the device instead of
being a const value.
This is mostly a change for future features I want to implement and
should not impact any functionality.
The console will now log the range of cores requested from the
application, and for now, if the requested range is not 0 to 2 (the 3
cores used for application emulation), it will give an error message
which tells the user to contact me on discord. I'm doing this because
I'm interested in finding applications/games that don't use 3 cores and
the error will be removed in the future once I've gotten enough data.
2025-01-09 21:43:18 -06:00
Evan Husted cca429d46a misc: chore: restore not enable 2025-01-09 21:42:54 -06:00
Evan Husted 845c86f545 misc: chore: cleanup AppletMetadata.CanStart 2025-01-09 21:14:35 -06:00
Evan Husted 27993b789f misc: chore: fix some compile warnings 2025-01-09 20:23:26 -06:00
Evan Husted bdd890cf6f UI: logger function name 2025-01-09 19:48:11 -06:00
Evan Husted c5574b41a1 UI: collapse LoadFromStream into static ctor
pass the index get delegate to the struct instead of the entire header
2025-01-09 19:44:24 -06:00
Evan Husted 292e27f0da UI: dispose CSV reader when done + use explicit types 2025-01-09 19:24:48 -06:00
Evan Husted 606e149bd3 UI: Create a ColumnIndices struct and pass it by reference to the row ctor instead of recomputing the column index for every column on every row 2025-01-09 18:48:15 -06:00
Evan Husted a8c3407d11 missing JP title id 2025-01-09 14:25:16 -06:00
Evan Husted daa8168985 docs: compat: the final title IDs i could find 2025-01-09 14:03:37 -06:00
Vita Chumakova f580521e99 Update game data in the compatibility database (#507)
The entries were matched with the game database from
https://github.com/blawar/titledb/blob/master/US.en.json, allowing to
fill missing title IDs and fix game names.
2025-01-09 13:18:27 -06:00
Evan Husted 2226521f6c docs: compat: remove quotes around everything but game titles 2025-01-08 12:36:26 -06:00
Evan Husted 384416953d docs: compat: list title ID column first 2025-01-08 12:30:13 -06:00
Evan Husted 1343fabe41 docs: compat: some more missing title ids 2025-01-08 12:20:20 -06:00
Evan Husted 1e52af5e29 docs: compat: Multiple big changes:
Sort alphabetically,
Remove title IDs in "issue_title" column,
and remove all entries without a playability status.
2025-01-07 20:17:09 -06:00
Evan Husted 672f5df0f9 docs: compat: Remove issue_number & events_count columns
That's mostly for archival purposes; we don't need it.
2025-01-07 18:49:04 -06:00
Evan Husted 804d9c1efe docs: compat: remove invalid dupe 2025-01-07 06:03:35 -06:00
Evan Husted 9270b35648 no. 2025-01-07 05:53:31 -06:00
Evan Husted 5a6d01db3c docs: compat: trine 4 -> nothing
added Soul Reaver 1 & 2
2025-01-07 05:50:30 -06:00
Evan Husted ef9c1416ec UI: compat: Only use monospaced font for title ID 2025-01-07 04:49:20 -06:00
Evan Husted 5efa7d5dfa UI: compat: remove custom ContentDialog derived type 2025-01-07 04:37:36 -06:00
Evan Husted a82569d615 docs: compat: LEGO Horizon Adventures 2025-01-07 04:28:10 -06:00
Evan Husted ed5832ca73 docs: compat: Add new releases to the end of the file 2025-01-07 04:21:33 -06:00
Evan Husted 574aa9ff9c add a couple missing title IDs 2025-01-07 04:21:08 -06:00
Evan Husted 8a29428de2 docs: compat: update hogwarts legacy compat 2025-01-07 03:57:13 -06:00
Evan Husted f4272b05fa UI: Compat list disclaimer 2025-01-07 03:53:10 -06:00
Evan Husted d8265f7772 Embed compatibility list into executable
instead of downloading

Co-Authored-By: Vita Chumakova <me@ezhevita.dev>
2025-01-07 03:37:07 -06:00
Evan Husted 259526430c UI: Properly space language menu items instead of prepending a space to the language name 2025-01-07 00:36:22 -06:00
Evan Husted b5fafb6394 UI: stop using async voids in MainMenuBarView; use RelayCommands 2025-01-06 23:52:20 -06:00
Evan Husted 323c356d9c UI: Widen compatibility list, and make search box take up all space horizontally 2025-01-06 22:03:39 -06:00
Evan Husted 30b22ce6ba UI: fix nullref 2025-01-06 08:02:37 -06:00
Evan Husted 9acecc9eb2 UI: default OnlyShowOwnedGames in compat list to true 2025-01-06 07:53:27 -06:00
Evan Husted 4193a37a91 these files are a little bit needed 2025-01-06 07:38:11 -06:00
Evan Husted c4cc657b89 UI: Compatibility List Viewer 2025-01-06 07:31:57 -06:00
Evan Husted 9726b0feb0 Use Canary-Releases for AppImage Canary updates 2025-01-06 01:27:37 -06:00
Evan Husted 159ff828a1 give canary appimages the ryujinx-canary name 2025-01-06 01:22:05 -06:00
Evan Husted 6fa2bfc736 fix canary ci 2025-01-06 01:15:39 -06:00
Piplup 2c24df0247 reworked workflows (#497)
this makes `canary.yml` follow the same order of steps as `release.yml`,
adding appimages to the canary versions and i fixed some bugs with the
`build-appimage.sh` mainly fixing linking to the old repo
2025-01-06 01:07:16 -06:00
Evan Husted 13efc3e544 Switch back to nightly.link
I'm pretty sure them not working was due to old links pointing to GreemDev/Ryujinx after the org change
2025-01-06 00:09:48 -06:00
KeatonTheBot ca937336e6 Revert "Vulkan: Feedback loop detection and barriers (#7226)"
This reverts commit ca59c3f499.
2025-01-05 22:15:32 -06:00
96 changed files with 5007 additions and 1460 deletions
+2 -2
View File
@@ -129,11 +129,11 @@ jobs:
with: with:
global-json-file: global.json global-json-file: global.json
- name: Setup LLVM 14 - name: Setup LLVM 17
run: | run: |
wget https://apt.llvm.org/llvm.sh wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh chmod +x llvm.sh
sudo ./llvm.sh 14 sudo ./llvm.sh 17
- name: Install rcodesign - name: Install rcodesign
run: | run: |
+40 -41
View File
@@ -108,6 +108,7 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place '/^Name=Ryujinx$/s/Name=Ryujinx/Name=Ryujinx-Canary/' distribution/linux/Ryujinx.desktop
shell: bash shell: bash
- name: Create output dir - name: Create output dir
@@ -115,71 +116,69 @@ jobs:
- name: Publish - name: Publish
run: | run: |
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained
- name: Packing Windows builds - name: Packing Windows builds
if: matrix.platform.os == 'windows-latest' if: matrix.platform.os == 'windows-latest'
run: | run: |
pushd publish_ava pushd publish
rm publish/libarmeilleure-jitsupport.dylib rm libarmeilleure-jitsupport.dylib
7z a ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish 7z a ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd popd
shell: bash shell: bash
- name: Packing Linux builds - name: Packing Linux builds
if: matrix.platform.os == 'ubuntu-latest' if: matrix.platform.os == 'ubuntu-latest'
run: | run: |
pushd publish_ava pushd publish
rm publish/libarmeilleure-jitsupport.dylib rm libarmeilleure-jitsupport.dylib
chmod +x publish/Ryujinx.sh publish/Ryujinx chmod +x Ryujinx.sh Ryujinx
tar -czvf ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish tar -czvf ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd popd
shell: bash shell: bash
#- name: Build AppImage (Linux) - name: Build AppImage (Linux)
# if: matrix.platform.os == 'ubuntu-latest' if: matrix.platform.os == 'ubuntu-latest'
# run: | run: |
# BUILD_VERSION="${{ steps.version_info.outputs.build_version }}" BUILD_VERSION="${{ steps.version_info.outputs.build_version }}"
# PLATFORM_NAME="${{ matrix.platform.name }}" PLATFORM_NAME="${{ matrix.platform.name }}"
# sudo apt install -y zsync desktop-file-utils appstream sudo apt install -y zsync desktop-file-utils appstream
# mkdir -p tools mkdir -p tools
# export PATH="$PATH:$(readlink -f tools)" export PATH="$PATH:$(readlink -f tools)"
# Setup appimagetool # Setup appimagetool
# wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage" wget -q -O tools/appimagetool "https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage"
# chmod +x tools/appimagetool chmod +x tools/appimagetool
# chmod +x distribution/linux/appimage/build-appimage.sh chmod +x distribution/linux/appimage/build-appimage.sh
# Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name) # Explicitly set $ARCH for appimagetool ($ARCH_NAME is for the file name)
# if [ "$PLATFORM_NAME" = "linux-x64" ]; then if [ "$PLATFORM_NAME" = "linux-x64" ]; then
# ARCH_NAME=x64 ARCH_NAME=x64
# export ARCH=x86_64 export ARCH=x86_64
# elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then elif [ "$PLATFORM_NAME" = "linux-arm64" ]; then
# ARCH_NAME=arm64 ARCH_NAME=arm64
# export ARCH=aarch64 export ARCH=aarch64
# else else
# echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME"" echo "Unexpected PLATFORM_NAME "$PLATFORM_NAME""
# exit 1 exit 1
# fi fi
# export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|${{ github.event.repository.name }}|latest|*-$ARCH_NAME.AppImage.zsync" export UFLAG="gh-releases-zsync|${{ github.repository_owner }}|Canary-Releases|latest|*-$ARCH_NAME.AppImage.zsync"
# BUILDDIR=publish_ava OUTDIR=publish_ava_appimage distribution/linux/appimage/build-appimage.sh BUILDDIR=publish OUTDIR=publish_appimage distribution/linux/appimage/build-appimage.sh
# Add to release output pushd publish_appimage
# pushd publish_ava_appimage mv Ryujinx.AppImage ../release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage
# mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage mv Ryujinx.AppImage.zsync ../release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
# mv Ryujinx.AppImage.zsync ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync popd
# popd shell: bash
# shell: bash
- name: Pushing new release - name: Pushing new release
uses: ncipollo/release-action@v1 uses: ncipollo/release-action@v1
with: with:
name: ${{ steps.version_info.outputs.build_version }} name: ${{ steps.version_info.outputs.build_version }}
artifacts: "release_output/*.tar.gz,release_output/*.zip" artifacts: "release_output/*.tar.gz,release_output/*.zip,release_output/*AppImage*"
#artifacts: "release_output/*.tar.gz,release_output/*.zip,release_output/*AppImage*"
tag: ${{ steps.version_info.outputs.build_version }} tag: ${{ steps.version_info.outputs.build_version }}
body: | body: |
# Canary builds: # Canary builds:
@@ -211,11 +210,11 @@ jobs:
with: with:
global-json-file: global.json global-json-file: global.json
- name: Setup LLVM 15 - name: Setup LLVM 17
run: | run: |
wget https://apt.llvm.org/llvm.sh wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh chmod +x llvm.sh
sudo ./llvm.sh 15 sudo ./llvm.sh 17
- name: Install rcodesign - name: Install rcodesign
run: | run: |
+3 -3
View File
@@ -37,11 +37,11 @@ jobs:
if (!artifacts.length) { if (!artifacts.length) {
return core.error(`No artifacts found`); return core.error(`No artifacts found`);
} }
let body = `*You need to be logged into GitHub to download these files.*\n\nDownload the artifacts for this pull request:\n`; let body = `Download the artifacts for this pull request:\n`;
let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`; let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`;
for (const art of artifacts) { for (const art of artifacts) {
const url = `https://github.com/Ryubing/Ryujinx/actions/runs/${run_id}/artifacts/${art.id}`; const url = `https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip`;
if(art.name.includes('Debug')) { if (art.name.includes('Debug')) {
hidden_debug_artifacts += `\n* [${art.name}](${url})`; hidden_debug_artifacts += `\n* [${art.name}](${url})`;
} else { } else {
body += `\n* [${art.name}](${url})`; body += `\n* [${art.name}](${url})`;
+11 -21
View File
@@ -3,16 +3,6 @@ name: Release job
on: on:
workflow_dispatch: workflow_dispatch:
inputs: {} inputs: {}
push:
branches: [ release ]
paths-ignore:
- '.github/**'
- 'docs/**'
- 'assets/**'
- '*.yml'
- '*.json'
- '*.config'
- '*.md'
concurrency: release concurrency: release
@@ -121,6 +111,15 @@ jobs:
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish 7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd popd
shell: bash shell: bash
- name: Packing Linux builds
if: matrix.platform.os == 'ubuntu-latest'
run: |
pushd publish
chmod +x Ryujinx.sh Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
shell: bash
- name: Build AppImage (Linux) - name: Build AppImage (Linux)
if: matrix.platform.os == 'ubuntu-latest' if: matrix.platform.os == 'ubuntu-latest'
@@ -157,15 +156,6 @@ jobs:
mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
mv Ryujinx.AppImage.zsync ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync mv Ryujinx.AppImage.zsync ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage.zsync
popd popd
shell: bash
- name: Packing Linux builds
if: matrix.platform.os == 'ubuntu-latest'
run: |
pushd publish
chmod +x Ryujinx.sh Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
shell: bash shell: bash
- name: Pushing new release - name: Pushing new release
@@ -201,11 +191,11 @@ jobs:
with: with:
global-json-file: global.json global-json-file: global.json
- name: Setup LLVM 15 - name: Setup LLVM 17
run: | run: |
wget https://apt.llvm.org/llvm.sh wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh chmod +x llvm.sh
sudo ./llvm.sh 15 sudo ./llvm.sh 17
- name: Install rcodesign - name: Install rcodesign
run: | run: |
+16 -15
View File
@@ -3,13 +3,13 @@
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally> <ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageVersion Include="Avalonia" Version="11.0.10" /> <PackageVersion Include="Avalonia" Version="11.0.13" />
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.10" /> <PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.13" />
<PackageVersion Include="Avalonia.Desktop" Version="11.0.10" /> <PackageVersion Include="Avalonia.Desktop" Version="11.0.13" />
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.10" /> <PackageVersion Include="Avalonia.Diagnostics" Version="11.0.13" />
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.10" /> <PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.13" />
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.18" /> <PackageVersion Include="Avalonia.Svg" Version="11.0.0.19" />
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.18" /> <PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.19" />
<PackageVersion Include="Microsoft.Build.Framework" Version="17.11.4" /> <PackageVersion Include="Microsoft.Build.Framework" Version="17.11.4" />
<PackageVersion Include="Microsoft.Build.Utilities.Core" Version="17.12.6" /> <PackageVersion Include="Microsoft.Build.Utilities.Core" Version="17.12.6" />
<PackageVersion Include="Newtonsoft.Json" Version="13.0.3" /> <PackageVersion Include="Newtonsoft.Json" Version="13.0.3" />
@@ -18,7 +18,7 @@
<PackageVersion Include="Projektanker.Icons.Avalonia.MaterialDesign" Version="9.4.0"/> <PackageVersion Include="Projektanker.Icons.Avalonia.MaterialDesign" Version="9.4.0"/>
<PackageVersion Include="CommandLineParser" Version="2.9.1" /> <PackageVersion Include="CommandLineParser" Version="2.9.1" />
<PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.0"/> <PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.0"/>
<PackageVersion Include="Concentus" Version="2.2.0" /> <PackageVersion Include="Concentus" Version="2.2.2" />
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" /> <PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
<PackageVersion Include="DynamicData" Version="9.0.4" /> <PackageVersion Include="DynamicData" Version="9.0.4" />
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" /> <PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" />
@@ -26,7 +26,7 @@
<PackageVersion Include="LibHac" Version="0.19.0" /> <PackageVersion Include="LibHac" Version="0.19.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" /> <PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" /> <PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.1.2" /> <PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.3.0" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" /> <PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.1" /> <PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.1" />
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" /> <PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
@@ -42,16 +42,17 @@
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" /> <PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" /> <PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" /> <PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
<PackageVersion Include="Gommon" Version="2.7.0.1" /> <PackageVersion Include="Gommon" Version="2.7.0.2" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" /> <PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="Sep" Version="0.6.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" /> <PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpMetal" Version="1.0.0-preview21" /> <PackageVersion Include="SharpMetal" Version="1.0.0-preview21" />
<PackageVersion Include="SharpZipLib" Version="1.4.2" /> <PackageVersion Include="SharpZipLib" Version="1.4.2" />
<PackageVersion Include="Silk.NET.Vulkan" Version="2.21.0" /> <PackageVersion Include="Silk.NET.Vulkan" Version="2.22.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.21.0" /> <PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.22.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.21.0" /> <PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.22.0" />
<PackageVersion Include="SkiaSharp" Version="2.88.7" /> <PackageVersion Include="SkiaSharp" Version="2.88.9" />
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.7" /> <PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.9" />
<PackageVersion Include="SPB" Version="0.0.4-build32" /> <PackageVersion Include="SPB" Version="0.0.4-build32" />
<PackageVersion Include="System.IO.Hashing" Version="9.0.0" /> <PackageVersion Include="System.IO.Hashing" Version="9.0.0" />
<PackageVersion Include="System.Management" Version="9.0.0" /> <PackageVersion Include="System.Management" Version="9.0.0" />
@@ -6,7 +6,7 @@ cd "$ROOTDIR"
BUILDDIR=${BUILDDIR:-publish} BUILDDIR=${BUILDDIR:-publish}
OUTDIR=${OUTDIR:-publish_appimage} OUTDIR=${OUTDIR:-publish_appimage}
UFLAG=${UFLAG:-"gh-releases-zsync|GreemDev|ryujinx|latest|*-x64.AppImage.zsync"} UFLAG=${UFLAG:-"gh-releases-zsync|Ryubing|ryujinx|latest|*-x64.AppImage.zsync"}
rm -rf AppDir rm -rf AppDir
mkdir -p AppDir/usr/bin mkdir -p AppDir/usr/bin
+1 -1
View File
@@ -19,7 +19,7 @@ if platform.system() == "Darwin":
else: else:
OTOOL = shutil.which("llvm-otool") OTOOL = shutil.which("llvm-otool")
if OTOOL is None: if OTOOL is None:
for llvm_ver in [15, 14, 13]: for llvm_ver in [17, 16, 15, 14, 13]:
otool_path = shutil.which(f"llvm-otool-{llvm_ver}") otool_path = shutil.which(f"llvm-otool-{llvm_ver}")
if otool_path is not None: if otool_path is not None:
OTOOL = otool_path OTOOL = otool_path
@@ -26,7 +26,7 @@ else:
LIPO = shutil.which("llvm-lipo") LIPO = shutil.which("llvm-lipo")
if LIPO is None: if LIPO is None:
for llvm_ver in [15, 14, 13]: for llvm_ver in [17, 16, 15, 14, 13]:
lipo_path = shutil.which(f"llvm-lipo-{llvm_ver}") lipo_path = shutil.which(f"llvm-lipo-{llvm_ver}")
if lipo_path is not None: if lipo_path is not None:
LIPO = lipo_path LIPO = lipo_path
+2 -2
View File
@@ -67,11 +67,11 @@ python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_APP_
if ! [ -x "$(command -v lipo)" ]; if ! [ -x "$(command -v lipo)" ];
then then
if ! [ -x "$(command -v llvm-lipo-14)" ]; if ! [ -x "$(command -v llvm-lipo-17)" ];
then then
LIPO=llvm-lipo LIPO=llvm-lipo
else else
LIPO=llvm-lipo-14 LIPO=llvm-lipo-17
fi fi
else else
LIPO=lipo LIPO=lipo
@@ -62,11 +62,11 @@ python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_OUTP
if ! [ -x "$(command -v lipo)" ]; if ! [ -x "$(command -v lipo)" ];
then then
if ! [ -x "$(command -v llvm-lipo-14)" ]; if ! [ -x "$(command -v llvm-lipo-17)" ];
then then
LIPO=llvm-lipo LIPO=llvm-lipo
else else
LIPO=llvm-lipo-14 LIPO=llvm-lipo-17
fi fi
else else
LIPO=lipo LIPO=lipo
File diff suppressed because it is too large Load Diff
@@ -1,33 +1,13 @@
using Ryujinx.Common.Utilities;
using System; using System;
namespace Ryujinx.Common.GraphicsDriver namespace Ryujinx.Common.GraphicsDriver
{ {
public static class DriverUtilities public static class DriverUtilities
{ {
private static void AddMesaFlags(string envVar, string newFlags)
{
string existingFlags = Environment.GetEnvironmentVariable(envVar);
string flags = existingFlags == null ? newFlags : $"{existingFlags},{newFlags}";
OsUtils.SetEnvironmentVariableNoCaching(envVar, flags);
}
public static void InitDriverConfig(bool oglThreading)
{
if (OperatingSystem.IsLinux())
{
AddMesaFlags("RADV_DEBUG", "nodcc");
}
ToggleOGLThreading(oglThreading);
}
public static void ToggleOGLThreading(bool enabled) public static void ToggleOGLThreading(bool enabled)
{ {
OsUtils.SetEnvironmentVariableNoCaching("mesa_glthread", enabled.ToString().ToLower()); Environment.SetEnvironmentVariable("mesa_glthread", enabled.ToString().ToLower());
OsUtils.SetEnvironmentVariableNoCaching("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0"); Environment.SetEnvironmentVariable("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0");
try try
{ {
+10
View File
@@ -0,0 +1,10 @@
using System;
namespace Ryujinx.Common
{
public class RyujinxException : Exception
{
public RyujinxException(string message) : base(message)
{ }
}
}
-24
View File
@@ -1,24 +0,0 @@
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace Ryujinx.Common.Utilities
{
public partial class OsUtils
{
[LibraryImport("libc", SetLastError = true)]
private static partial int setenv([MarshalAs(UnmanagedType.LPStr)] string name, [MarshalAs(UnmanagedType.LPStr)] string value, int overwrite);
public static void SetEnvironmentVariableNoCaching(string key, string value)
{
// Set the value in the cached environment variables, too.
Environment.SetEnvironmentVariable(key, value);
if (!OperatingSystem.IsWindows())
{
int res = setenv(key, value, 1);
Debug.Assert(res != -1);
}
}
}
}
+13 -26
View File
@@ -32,12 +32,10 @@ namespace Ryujinx.Graphics.Vulkan
CommandBuffer CommandBuffer
} }
private bool _feedbackLoopActive;
private PipelineStageFlags _incoherentBufferWriteStages; private PipelineStageFlags _incoherentBufferWriteStages;
private PipelineStageFlags _incoherentTextureWriteStages; private PipelineStageFlags _incoherentTextureWriteStages;
private PipelineStageFlags _extraStages; private PipelineStageFlags _extraStages;
private IncoherentBarrierType _queuedIncoherentBarrier; private IncoherentBarrierType _queuedIncoherentBarrier;
private bool _queuedFeedbackLoopBarrier;
public BarrierBatch(VulkanRenderer gd) public BarrierBatch(VulkanRenderer gd)
{ {
@@ -55,6 +53,17 @@ namespace Ryujinx.Graphics.Vulkan
stages |= PipelineStageFlags.TransformFeedbackBitExt; stages |= PipelineStageFlags.TransformFeedbackBitExt;
} }
if (!gd.IsTBDR)
{
// Desktop GPUs can transform image barriers into memory barriers.
access |= AccessFlags.DepthStencilAttachmentWriteBit | AccessFlags.ColorAttachmentWriteBit;
access |= AccessFlags.DepthStencilAttachmentReadBit | AccessFlags.ColorAttachmentReadBit;
stages |= PipelineStageFlags.EarlyFragmentTestsBit | PipelineStageFlags.LateFragmentTestsBit;
stages |= PipelineStageFlags.ColorAttachmentOutputBit;
}
return (access, stages); return (access, stages);
} }
@@ -169,34 +178,16 @@ namespace Ryujinx.Graphics.Vulkan
} }
_queuedIncoherentBarrier = IncoherentBarrierType.None; _queuedIncoherentBarrier = IncoherentBarrierType.None;
_queuedFeedbackLoopBarrier = false;
} }
else if (_feedbackLoopActive && _queuedFeedbackLoopBarrier)
{
// Feedback loop barrier.
MemoryBarrier barrier = new MemoryBarrier()
{
SType = StructureType.MemoryBarrier,
SrcAccessMask = AccessFlags.ShaderWriteBit,
DstAccessMask = AccessFlags.ShaderReadBit
};
QueueBarrier(barrier, PipelineStageFlags.FragmentShaderBit, PipelineStageFlags.AllGraphicsBit);
_queuedFeedbackLoopBarrier = false;
}
_feedbackLoopActive = false;
} }
} }
public unsafe void Flush(CommandBufferScoped cbs, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass) public unsafe void Flush(CommandBufferScoped cbs, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
{ {
Flush(cbs, null, false, inRenderPass, rpHolder, endRenderPass); Flush(cbs, null, inRenderPass, rpHolder, endRenderPass);
} }
public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool feedbackLoopActive, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass) public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
{ {
if (program != null) if (program != null)
{ {
@@ -204,8 +195,6 @@ namespace Ryujinx.Graphics.Vulkan
_incoherentTextureWriteStages |= program.IncoherentTextureWriteStages; _incoherentTextureWriteStages |= program.IncoherentTextureWriteStages;
} }
_feedbackLoopActive |= feedbackLoopActive;
FlushMemoryBarrier(program, inRenderPass); FlushMemoryBarrier(program, inRenderPass);
if (!inRenderPass && rpHolder != null) if (!inRenderPass && rpHolder != null)
@@ -417,8 +406,6 @@ namespace Ryujinx.Graphics.Vulkan
{ {
_queuedIncoherentBarrier = type; _queuedIncoherentBarrier = type;
} }
_queuedFeedbackLoopBarrier = true;
} }
public void QueueTextureBarrier() public void QueueTextureBarrier()
@@ -4,7 +4,6 @@ using Ryujinx.Graphics.Shader;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using System.Buffers; using System.Buffers;
using System.Collections.Generic;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using CompareOp = Ryujinx.Graphics.GAL.CompareOp; using CompareOp = Ryujinx.Graphics.GAL.CompareOp;
@@ -43,15 +42,15 @@ namespace Ryujinx.Graphics.Vulkan
private record struct TextureRef private record struct TextureRef
{ {
public ShaderStage Stage; public ShaderStage Stage;
public TextureView View; public TextureStorage Storage;
public Auto<DisposableImageView> ImageView; public Auto<DisposableImageView> View;
public Auto<DisposableSampler> Sampler; public Auto<DisposableSampler> Sampler;
public TextureRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView, Auto<DisposableSampler> sampler) public TextureRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view, Auto<DisposableSampler> sampler)
{ {
Stage = stage; Stage = stage;
Storage = storage;
View = view; View = view;
ImageView = imageView;
Sampler = sampler; Sampler = sampler;
} }
} }
@@ -59,14 +58,14 @@ namespace Ryujinx.Graphics.Vulkan
private record struct ImageRef private record struct ImageRef
{ {
public ShaderStage Stage; public ShaderStage Stage;
public TextureView View; public TextureStorage Storage;
public Auto<DisposableImageView> ImageView; public Auto<DisposableImageView> View;
public ImageRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView) public ImageRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view)
{ {
Stage = stage; Stage = stage;
Storage = storage;
View = view; View = view;
ImageView = imageView;
} }
} }
@@ -124,8 +123,6 @@ namespace Ryujinx.Graphics.Vulkan
private readonly TextureView _dummyTexture; private readonly TextureView _dummyTexture;
private readonly SamplerHolder _dummySampler; private readonly SamplerHolder _dummySampler;
public List<TextureView> FeedbackLoopHazards { get; private set; }
public DescriptorSetUpdater(VulkanRenderer gd, Device device) public DescriptorSetUpdater(VulkanRenderer gd, Device device)
{ {
_gd = gd; _gd = gd;
@@ -210,15 +207,10 @@ namespace Ryujinx.Graphics.Vulkan
_templateUpdater = new(); _templateUpdater = new();
} }
public void Initialize(bool isMainPipeline) public void Initialize()
{ {
MemoryOwner<byte> dummyTextureData = MemoryOwner<byte>.RentCleared(4); MemoryOwner<byte> dummyTextureData = MemoryOwner<byte>.RentCleared(4);
_dummyTexture.SetData(dummyTextureData); _dummyTexture.SetData(dummyTextureData);
if (isMainPipeline)
{
FeedbackLoopHazards = new();
}
} }
private static bool BindingOverlaps(ref DescriptorBufferInfo info, int bindingOffset, int offset, int size) private static bool BindingOverlaps(ref DescriptorBufferInfo info, int bindingOffset, int offset, int size)
@@ -281,18 +273,6 @@ namespace Ryujinx.Graphics.Vulkan
public void InsertBindingBarriers(CommandBufferScoped cbs) public void InsertBindingBarriers(CommandBufferScoped cbs)
{ {
if ((FeedbackLoopHazards?.Count ?? 0) > 0)
{
// Clear existing hazards - they will be rebuilt.
foreach (TextureView hazard in FeedbackLoopHazards)
{
hazard.DecrementHazardUses();
}
FeedbackLoopHazards.Clear();
}
foreach (ResourceBindingSegment segment in _program.BindingSegments[PipelineBase.TextureSetIndex]) foreach (ResourceBindingSegment segment in _program.BindingSegments[PipelineBase.TextureSetIndex])
{ {
if (segment.Type == ResourceType.TextureAndSampler) if (segment.Type == ResourceType.TextureAndSampler)
@@ -302,7 +282,7 @@ namespace Ryujinx.Graphics.Vulkan
for (int i = 0; i < segment.Count; i++) for (int i = 0; i < segment.Count; i++)
{ {
ref var texture = ref _textureRefs[segment.Binding + i]; ref var texture = ref _textureRefs[segment.Binding + i];
texture.View?.PrepareForUsage(cbs, texture.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards); texture.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, texture.Stage.ConvertToPipelineStageFlags());
} }
} }
else else
@@ -323,7 +303,7 @@ namespace Ryujinx.Graphics.Vulkan
for (int i = 0; i < segment.Count; i++) for (int i = 0; i < segment.Count; i++)
{ {
ref var image = ref _imageRefs[segment.Binding + i]; ref var image = ref _imageRefs[segment.Binding + i];
image.View?.PrepareForUsage(cbs, image.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards); image.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, image.Stage.ConvertToPipelineStageFlags());
} }
} }
else else
@@ -397,12 +377,8 @@ namespace Ryujinx.Graphics.Vulkan
} }
else if (image is TextureView view) else if (image is TextureView view)
{ {
ref ImageRef iRef = ref _imageRefs[binding]; view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
_imageRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView());
iRef.View?.ClearUsage(FeedbackLoopHazards);
view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
iRef = new(stage, view, view.GetIdentityImageView());
} }
else else
{ {
@@ -500,12 +476,9 @@ namespace Ryujinx.Graphics.Vulkan
} }
else if (texture is TextureView view) else if (texture is TextureView view)
{ {
ref TextureRef iRef = ref _textureRefs[binding]; view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
iRef.View?.ClearUsage(FeedbackLoopHazards); _textureRefs[binding] = new(stage, view.Storage, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
iRef = new(stage, view, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
} }
else else
{ {
@@ -527,7 +500,7 @@ namespace Ryujinx.Graphics.Vulkan
{ {
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags()); view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
_textureRefs[binding] = new(stage, view, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler()); _textureRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler());
SignalDirty(DirtyFlags.Texture); SignalDirty(DirtyFlags.Texture);
} }
@@ -853,7 +826,7 @@ namespace Ryujinx.Graphics.Vulkan
ref var texture = ref textures[i]; ref var texture = ref textures[i];
ref var refs = ref _textureRefs[binding + i]; ref var refs = ref _textureRefs[binding + i];
texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default; texture.ImageView = refs.View?.Get(cbs).Value ?? default;
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default; texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
if (texture.ImageView.Handle == 0) if (texture.ImageView.Handle == 0)
@@ -903,7 +876,7 @@ namespace Ryujinx.Graphics.Vulkan
for (int i = 0; i < count; i++) for (int i = 0; i < count; i++)
{ {
images[i].ImageView = _imageRefs[binding + i].ImageView?.Get(cbs).Value ?? default; images[i].ImageView = _imageRefs[binding + i].View?.Get(cbs).Value ?? default;
} }
tu.Push<DescriptorImageInfo>(images[..count]); tu.Push<DescriptorImageInfo>(images[..count]);
@@ -974,7 +947,7 @@ namespace Ryujinx.Graphics.Vulkan
ref var texture = ref textures[i]; ref var texture = ref textures[i];
ref var refs = ref _textureRefs[binding + i]; ref var refs = ref _textureRefs[binding + i];
texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default; texture.ImageView = refs.View?.Get(cbs).Value ?? default;
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default; texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
if (texture.ImageView.Handle == 0) if (texture.ImageView.Handle == 0)
@@ -1,12 +0,0 @@
using System;
namespace Ryujinx.Graphics.Vulkan
{
[Flags]
internal enum FeedbackLoopAspects
{
None = 0,
Color = 1 << 0,
Depth = 1 << 1,
}
}
@@ -302,27 +302,6 @@ namespace Ryujinx.Graphics.Vulkan
_depthStencil?.Storage?.AddStoreOpUsage(true); _depthStencil?.Storage?.AddStoreOpUsage(true);
} }
public void ClearBindings()
{
_depthStencil?.Storage.ClearBindings();
for (int i = 0; i < _colorsCanonical.Length; i++)
{
_colorsCanonical[i]?.Storage.ClearBindings();
}
}
public void AddBindings()
{
_depthStencil?.Storage.AddBinding(_depthStencil);
for (int i = 0; i < _colorsCanonical.Length; i++)
{
TextureView color = _colorsCanonical[i];
color?.Storage.AddBinding(color);
}
}
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer( public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
VulkanRenderer gd, VulkanRenderer gd,
Device device, Device device,
@@ -46,8 +46,6 @@ namespace Ryujinx.Graphics.Vulkan
public readonly bool SupportsViewportArray2; public readonly bool SupportsViewportArray2;
public readonly bool SupportsHostImportedMemory; public readonly bool SupportsHostImportedMemory;
public readonly bool SupportsDepthClipControl; public readonly bool SupportsDepthClipControl;
public readonly bool SupportsAttachmentFeedbackLoop;
public readonly bool SupportsDynamicAttachmentFeedbackLoop;
public readonly uint SubgroupSize; public readonly uint SubgroupSize;
public readonly SampleCountFlags SupportedSampleCounts; public readonly SampleCountFlags SupportedSampleCounts;
public readonly PortabilitySubsetFlags PortabilitySubset; public readonly PortabilitySubsetFlags PortabilitySubset;
@@ -86,8 +84,6 @@ namespace Ryujinx.Graphics.Vulkan
bool supportsViewportArray2, bool supportsViewportArray2,
bool supportsHostImportedMemory, bool supportsHostImportedMemory,
bool supportsDepthClipControl, bool supportsDepthClipControl,
bool supportsAttachmentFeedbackLoop,
bool supportsDynamicAttachmentFeedbackLoop,
uint subgroupSize, uint subgroupSize,
SampleCountFlags supportedSampleCounts, SampleCountFlags supportedSampleCounts,
PortabilitySubsetFlags portabilitySubset, PortabilitySubsetFlags portabilitySubset,
@@ -125,8 +121,6 @@ namespace Ryujinx.Graphics.Vulkan
SupportsViewportArray2 = supportsViewportArray2; SupportsViewportArray2 = supportsViewportArray2;
SupportsHostImportedMemory = supportsHostImportedMemory; SupportsHostImportedMemory = supportsHostImportedMemory;
SupportsDepthClipControl = supportsDepthClipControl; SupportsDepthClipControl = supportsDepthClipControl;
SupportsAttachmentFeedbackLoop = supportsAttachmentFeedbackLoop;
SupportsDynamicAttachmentFeedbackLoop = supportsDynamicAttachmentFeedbackLoop;
SubgroupSize = subgroupSize; SubgroupSize = subgroupSize;
SupportedSampleCounts = supportedSampleCounts; SupportedSampleCounts = supportedSampleCounts;
PortabilitySubset = portabilitySubset; PortabilitySubset = portabilitySubset;
+13 -109
View File
@@ -2,7 +2,6 @@ using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Numerics; using System.Numerics;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
@@ -34,7 +33,6 @@ namespace Ryujinx.Graphics.Vulkan
public readonly Action EndRenderPassDelegate; public readonly Action EndRenderPassDelegate;
protected PipelineDynamicState DynamicState; protected PipelineDynamicState DynamicState;
protected bool IsMainPipeline;
private PipelineState _newState; private PipelineState _newState;
private bool _graphicsStateDirty; private bool _graphicsStateDirty;
private bool _computeStateDirty; private bool _computeStateDirty;
@@ -87,9 +85,6 @@ namespace Ryujinx.Graphics.Vulkan
private bool _tfEnabled; private bool _tfEnabled;
private bool _tfActive; private bool _tfActive;
private FeedbackLoopAspects _feedbackLoop;
private bool _passWritesDepthStencil;
private readonly PipelineColorBlendAttachmentState[] _storedBlend; private readonly PipelineColorBlendAttachmentState[] _storedBlend;
public ulong DrawCount { get; private set; } public ulong DrawCount { get; private set; }
public bool RenderPassActive { get; private set; } public bool RenderPassActive { get; private set; }
@@ -131,7 +126,7 @@ namespace Ryujinx.Graphics.Vulkan
public void Initialize() public void Initialize()
{ {
_descriptorSetUpdater.Initialize(IsMainPipeline); _descriptorSetUpdater.Initialize();
QuadsToTrisPattern = new IndexBufferPattern(Gd, 4, 6, 0, new[] { 0, 1, 2, 0, 2, 3 }, 4, false); QuadsToTrisPattern = new IndexBufferPattern(Gd, 4, 6, 0, new[] { 0, 1, 2, 0, 2, 3 }, 4, false);
TriFanToTrisPattern = new IndexBufferPattern(Gd, 3, 3, 2, new[] { int.MinValue, -1, 0 }, 1, true); TriFanToTrisPattern = new IndexBufferPattern(Gd, 3, 3, 2, new[] { int.MinValue, -1, 0 }, 1, true);
@@ -819,8 +814,6 @@ namespace Ryujinx.Graphics.Vulkan
_newState.DepthTestEnable = depthTest.TestEnable; _newState.DepthTestEnable = depthTest.TestEnable;
_newState.DepthWriteEnable = depthTest.WriteEnable; _newState.DepthWriteEnable = depthTest.WriteEnable;
_newState.DepthCompareOp = depthTest.Func.Convert(); _newState.DepthCompareOp = depthTest.Func.Convert();
UpdatePassDepthStencil();
SignalStateChange(); SignalStateChange();
} }
@@ -1086,8 +1079,6 @@ namespace Ryujinx.Graphics.Vulkan
_newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert(); _newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert();
_newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert(); _newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert();
_newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert(); _newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert();
UpdatePassDepthStencil();
SignalStateChange(); SignalStateChange();
} }
@@ -1435,23 +1426,7 @@ namespace Ryujinx.Graphics.Vulkan
} }
} }
if (IsMainPipeline)
{
FramebufferParams?.ClearBindings();
}
FramebufferParams = new FramebufferParams(Device, colors, depthStencil); FramebufferParams = new FramebufferParams(Device, colors, depthStencil);
if (IsMainPipeline)
{
FramebufferParams.AddBindings();
_newState.FeedbackLoopAspects = FeedbackLoopAspects.None;
_bindingBarriersDirty = true;
}
_passWritesDepthStencil = false;
UpdatePassDepthStencil();
UpdatePipelineAttachmentFormats(); UpdatePipelineAttachmentFormats();
} }
@@ -1518,82 +1493,11 @@ namespace Ryujinx.Graphics.Vulkan
} }
} }
Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate); Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute); _descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute);
} }
private bool ChangeFeedbackLoop(FeedbackLoopAspects aspects)
{
if (_feedbackLoop != aspects)
{
if (Gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
{
DynamicState.SetFeedbackLoop(aspects);
}
else
{
_newState.FeedbackLoopAspects = aspects;
}
_feedbackLoop = aspects;
return true;
}
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private bool UpdateFeedbackLoop()
{
List<TextureView> hazards = _descriptorSetUpdater.FeedbackLoopHazards;
if ((hazards?.Count ?? 0) > 0)
{
FeedbackLoopAspects aspects = 0;
foreach (TextureView view in hazards)
{
// May need to enforce feedback loop layout here in the future.
// Though technically, it should always work with the general layout.
if (view.Info.Format.IsDepthOrStencil())
{
if (_passWritesDepthStencil)
{
// If depth/stencil isn't written in the pass, it doesn't count as a feedback loop.
aspects |= FeedbackLoopAspects.Depth;
}
}
else
{
aspects |= FeedbackLoopAspects.Color;
}
}
return ChangeFeedbackLoop(aspects);
}
else if (_feedbackLoop != 0)
{
return ChangeFeedbackLoop(FeedbackLoopAspects.None);
}
return false;
}
private void UpdatePassDepthStencil()
{
if (!RenderPassActive)
{
_passWritesDepthStencil = false;
}
// Stencil test being enabled doesn't necessarily mean a write, but it's not critical to check.
_passWritesDepthStencil |= (_newState.DepthTestEnable && _newState.DepthWriteEnable) || _newState.StencilTestEnable;
}
private bool RecreateGraphicsPipelineIfNeeded() private bool RecreateGraphicsPipelineIfNeeded()
{ {
if (AutoFlush.ShouldFlushDraw(DrawCount)) if (AutoFlush.ShouldFlushDraw(DrawCount))
@@ -1601,7 +1505,7 @@ namespace Ryujinx.Graphics.Vulkan
Gd.FlushAllCommands(); Gd.FlushAllCommands();
} }
DynamicState.ReplayIfDirty(Gd, CommandBuffer); DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
if (_needsIndexBufferRebind && _indexBufferPattern == null) if (_needsIndexBufferRebind && _indexBufferPattern == null)
{ {
@@ -1635,15 +1539,7 @@ namespace Ryujinx.Graphics.Vulkan
_vertexBufferUpdater.Commit(Cbs); _vertexBufferUpdater.Commit(Cbs);
} }
if (_bindingBarriersDirty) if (_graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
{
// Stale barriers may have been activated by switching program. Emit any that are relevant.
_descriptorSetUpdater.InsertBindingBarriers(Cbs);
_bindingBarriersDirty = false;
}
if (UpdateFeedbackLoop() || _graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
{ {
if (!CreatePipeline(PipelineBindPoint.Graphics)) if (!CreatePipeline(PipelineBindPoint.Graphics))
{ {
@@ -1652,9 +1548,17 @@ namespace Ryujinx.Graphics.Vulkan
_graphicsStateDirty = false; _graphicsStateDirty = false;
Pbp = PipelineBindPoint.Graphics; Pbp = PipelineBindPoint.Graphics;
if (_bindingBarriersDirty)
{
// Stale barriers may have been activated by switching program. Emit any that are relevant.
_descriptorSetUpdater.InsertBindingBarriers(Cbs);
_bindingBarriersDirty = false;
}
} }
Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate); Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics); _descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics);
@@ -1,6 +1,5 @@
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.EXT;
namespace Ryujinx.Graphics.Vulkan namespace Ryujinx.Graphics.Vulkan
{ {
@@ -22,8 +21,6 @@ namespace Ryujinx.Graphics.Vulkan
private Array4<float> _blendConstants; private Array4<float> _blendConstants;
private FeedbackLoopAspects _feedbackLoopAspects;
public uint ViewportsCount; public uint ViewportsCount;
public Array16<Viewport> Viewports; public Array16<Viewport> Viewports;
@@ -35,8 +32,7 @@ namespace Ryujinx.Graphics.Vulkan
Scissor = 1 << 2, Scissor = 1 << 2,
Stencil = 1 << 3, Stencil = 1 << 3,
Viewport = 1 << 4, Viewport = 1 << 4,
FeedbackLoop = 1 << 5, All = Blend | DepthBias | Scissor | Stencil | Viewport,
All = Blend | DepthBias | Scissor | Stencil | Viewport | FeedbackLoop,
} }
private DirtyFlags _dirty; private DirtyFlags _dirty;
@@ -103,22 +99,13 @@ namespace Ryujinx.Graphics.Vulkan
} }
} }
public void SetFeedbackLoop(FeedbackLoopAspects aspects)
{
_feedbackLoopAspects = aspects;
_dirty |= DirtyFlags.FeedbackLoop;
}
public void ForceAllDirty() public void ForceAllDirty()
{ {
_dirty = DirtyFlags.All; _dirty = DirtyFlags.All;
} }
public void ReplayIfDirty(VulkanRenderer gd, CommandBuffer commandBuffer) public void ReplayIfDirty(Vk api, CommandBuffer commandBuffer)
{ {
Vk api = gd.Api;
if (_dirty.HasFlag(DirtyFlags.Blend)) if (_dirty.HasFlag(DirtyFlags.Blend))
{ {
RecordBlend(api, commandBuffer); RecordBlend(api, commandBuffer);
@@ -144,11 +131,6 @@ namespace Ryujinx.Graphics.Vulkan
RecordViewport(api, commandBuffer); RecordViewport(api, commandBuffer);
} }
if (_dirty.HasFlag(DirtyFlags.FeedbackLoop) && gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
{
RecordFeedbackLoop(gd.DynamicFeedbackLoopApi, commandBuffer);
}
_dirty = DirtyFlags.None; _dirty = DirtyFlags.None;
} }
@@ -187,17 +169,5 @@ namespace Ryujinx.Graphics.Vulkan
api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan()); api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan());
} }
} }
private readonly void RecordFeedbackLoop(ExtAttachmentFeedbackLoopDynamicState api, CommandBuffer commandBuffer)
{
ImageAspectFlags aspects = (_feedbackLoopAspects & FeedbackLoopAspects.Color) != 0 ? ImageAspectFlags.ColorBit : 0;
if ((_feedbackLoopAspects & FeedbackLoopAspects.Depth) != 0)
{
aspects |= ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit;
}
api.CmdSetAttachmentFeedbackLoopEnable(commandBuffer, aspects);
}
} }
} }
+1 -3
View File
@@ -28,8 +28,6 @@ namespace Ryujinx.Graphics.Vulkan
_activeBufferMirrors = new(); _activeBufferMirrors = new();
CommandBuffer = (Cbs = gd.CommandBufferPool.Rent()).CommandBuffer; CommandBuffer = (Cbs = gd.CommandBufferPool.Rent()).CommandBuffer;
IsMainPipeline = true;
} }
private void CopyPendingQuery() private void CopyPendingQuery()
@@ -237,7 +235,7 @@ namespace Ryujinx.Graphics.Vulkan
if (Pipeline != null && Pbp == PipelineBindPoint.Graphics) if (Pipeline != null && Pbp == PipelineBindPoint.Graphics)
{ {
DynamicState.ReplayIfDirty(Gd, CommandBuffer); DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
} }
} }
+3 -35
View File
@@ -8,7 +8,6 @@ namespace Ryujinx.Graphics.Vulkan
struct PipelineState : IDisposable struct PipelineState : IDisposable
{ {
private const int RequiredSubgroupSize = 32; private const int RequiredSubgroupSize = 32;
private const int MaxDynamicStatesCount = 9;
public PipelineUid Internal; public PipelineUid Internal;
@@ -300,12 +299,6 @@ namespace Ryujinx.Graphics.Vulkan
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6); set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6);
} }
public FeedbackLoopAspects FeedbackLoopAspects
{
readonly get => (FeedbackLoopAspects)((Internal.Id8 >> 7) & 0x3);
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFE7F) | (((ulong)value) << 7);
}
public bool HasTessellationControlShader; public bool HasTessellationControlShader;
public NativeArray<PipelineShaderStageCreateInfo> Stages; public NativeArray<PipelineShaderStageCreateInfo> Stages;
public PipelineLayout PipelineLayout; public PipelineLayout PipelineLayout;
@@ -571,11 +564,9 @@ namespace Ryujinx.Graphics.Vulkan
} }
bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState; bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
bool supportsFeedbackLoopDynamicState = gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop; int dynamicStatesCount = supportsExtDynamicState ? 8 : 7;
DynamicState* dynamicStates = stackalloc DynamicState[MaxDynamicStatesCount]; DynamicState* dynamicStates = stackalloc DynamicState[dynamicStatesCount];
int dynamicStatesCount = 7;
dynamicStates[0] = DynamicState.Viewport; dynamicStates[0] = DynamicState.Viewport;
dynamicStates[1] = DynamicState.Scissor; dynamicStates[1] = DynamicState.Scissor;
@@ -587,12 +578,7 @@ namespace Ryujinx.Graphics.Vulkan
if (supportsExtDynamicState) if (supportsExtDynamicState)
{ {
dynamicStates[dynamicStatesCount++] = DynamicState.VertexInputBindingStrideExt; dynamicStates[7] = DynamicState.VertexInputBindingStrideExt;
}
if (supportsFeedbackLoopDynamicState)
{
dynamicStates[dynamicStatesCount++] = DynamicState.AttachmentFeedbackLoopEnableExt;
} }
var pipelineDynamicStateCreateInfo = new PipelineDynamicStateCreateInfo var pipelineDynamicStateCreateInfo = new PipelineDynamicStateCreateInfo
@@ -602,27 +588,9 @@ namespace Ryujinx.Graphics.Vulkan
PDynamicStates = dynamicStates, PDynamicStates = dynamicStates,
}; };
PipelineCreateFlags flags = 0;
if (gd.Capabilities.SupportsAttachmentFeedbackLoop)
{
FeedbackLoopAspects aspects = FeedbackLoopAspects;
if ((aspects & FeedbackLoopAspects.Color) != 0)
{
flags |= PipelineCreateFlags.CreateColorAttachmentFeedbackLoopBitExt;
}
if ((aspects & FeedbackLoopAspects.Depth) != 0)
{
flags |= PipelineCreateFlags.CreateDepthStencilAttachmentFeedbackLoopBitExt;
}
}
var pipelineCreateInfo = new GraphicsPipelineCreateInfo var pipelineCreateInfo = new GraphicsPipelineCreateInfo
{ {
SType = StructureType.GraphicsPipelineCreateInfo, SType = StructureType.GraphicsPipelineCreateInfo,
Flags = flags,
StageCount = StagesCount, StageCount = StagesCount,
PStages = Stages.Pointer, PStages = Stages.Pointer,
PVertexInputState = &vertexInputState, PVertexInputState = &vertexInputState,
@@ -4,7 +4,6 @@ using Silk.NET.Vulkan;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Numerics; using System.Numerics;
using System.Runtime.CompilerServices;
using Format = Ryujinx.Graphics.GAL.Format; using Format = Ryujinx.Graphics.GAL.Format;
using VkBuffer = Silk.NET.Vulkan.Buffer; using VkBuffer = Silk.NET.Vulkan.Buffer;
using VkFormat = Silk.NET.Vulkan.Format; using VkFormat = Silk.NET.Vulkan.Format;
@@ -13,11 +12,6 @@ namespace Ryujinx.Graphics.Vulkan
{ {
class TextureStorage : IDisposable class TextureStorage : IDisposable
{ {
private struct TextureSliceInfo
{
public int BindCount;
}
private const MemoryPropertyFlags DefaultImageMemoryFlags = private const MemoryPropertyFlags DefaultImageMemoryFlags =
MemoryPropertyFlags.DeviceLocalBit; MemoryPropertyFlags.DeviceLocalBit;
@@ -49,7 +43,6 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Image _image; private readonly Image _image;
private readonly Auto<DisposableImage> _imageAuto; private readonly Auto<DisposableImage> _imageAuto;
private readonly Auto<MemoryAllocation> _allocationAuto; private readonly Auto<MemoryAllocation> _allocationAuto;
private readonly int _depthOrLayers;
private Auto<MemoryAllocation> _foreignAllocationAuto; private Auto<MemoryAllocation> _foreignAllocationAuto;
private Dictionary<Format, TextureStorage> _aliasedStorages; private Dictionary<Format, TextureStorage> _aliasedStorages;
@@ -62,9 +55,6 @@ namespace Ryujinx.Graphics.Vulkan
private int _viewsCount; private int _viewsCount;
private readonly ulong _size; private readonly ulong _size;
private int _bindCount;
private readonly TextureSliceInfo[] _slices;
public VkFormat VkFormat { get; } public VkFormat VkFormat { get; }
public unsafe TextureStorage( public unsafe TextureStorage(
@@ -85,7 +75,6 @@ namespace Ryujinx.Graphics.Vulkan
var depth = (uint)(info.Target == Target.Texture3D ? info.Depth : 1); var depth = (uint)(info.Target == Target.Texture3D ? info.Depth : 1);
VkFormat = format; VkFormat = format;
_depthOrLayers = info.GetDepthOrLayers();
var type = info.Target.Convert(); var type = info.Target.Convert();
@@ -161,8 +150,6 @@ namespace Ryujinx.Graphics.Vulkan
InitialTransition(ImageLayout.Preinitialized, ImageLayout.General); InitialTransition(ImageLayout.Preinitialized, ImageLayout.General);
} }
_slices = new TextureSliceInfo[levels * _depthOrLayers];
} }
public TextureStorage CreateAliasedColorForDepthStorageUnsafe(Format format) public TextureStorage CreateAliasedColorForDepthStorageUnsafe(Format format)
@@ -325,12 +312,6 @@ namespace Ryujinx.Graphics.Vulkan
usage |= ImageUsageFlags.StorageBit; usage |= ImageUsageFlags.StorageBit;
} }
if (capabilities.SupportsAttachmentFeedbackLoop &&
(usage & (ImageUsageFlags.DepthStencilAttachmentBit | ImageUsageFlags.ColorAttachmentBit)) != 0)
{
usage |= ImageUsageFlags.AttachmentFeedbackLoopBitExt;
}
return usage; return usage;
} }
@@ -531,55 +512,6 @@ namespace Ryujinx.Graphics.Vulkan
} }
} }
public void AddBinding(TextureView view)
{
// Assumes a view only has a first level.
int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
int layers = view.Layers;
for (int i = 0; i < layers; i++)
{
ref TextureSliceInfo info = ref _slices[index++];
info.BindCount++;
}
_bindCount++;
}
public void ClearBindings()
{
if (_bindCount != 0)
{
Array.Clear(_slices, 0, _slices.Length);
_bindCount = 0;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool IsBound(TextureView view)
{
if (_bindCount != 0)
{
int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
int layers = view.Layers;
for (int i = 0; i < layers; i++)
{
ref TextureSliceInfo info = ref _slices[index++];
if (info.BindCount != 0)
{
return true;
}
}
}
return false;
}
public void IncrementViewsCount() public void IncrementViewsCount()
{ {
_viewsCount++; _viewsCount++;
@@ -23,8 +23,6 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Auto<DisposableImageView> _imageView2dArray; private readonly Auto<DisposableImageView> _imageView2dArray;
private Dictionary<Format, TextureView> _selfManagedViews; private Dictionary<Format, TextureView> _selfManagedViews;
private int _hazardUses;
private readonly TextureCreateInfo _info; private readonly TextureCreateInfo _info;
private HashTableSlim<RenderPassCacheKey, RenderPassHolder> _renderPasses; private HashTableSlim<RenderPassCacheKey, RenderPassHolder> _renderPasses;
@@ -1039,34 +1037,6 @@ namespace Ryujinx.Graphics.Vulkan
throw new NotImplementedException(); throw new NotImplementedException();
} }
public void PrepareForUsage(CommandBufferScoped cbs, PipelineStageFlags flags, List<TextureView> feedbackLoopHazards)
{
Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, flags);
if (feedbackLoopHazards != null && Storage.IsBound(this))
{
feedbackLoopHazards.Add(this);
_hazardUses++;
}
}
public void ClearUsage(List<TextureView> feedbackLoopHazards)
{
if (_hazardUses != 0 && feedbackLoopHazards != null)
{
feedbackLoopHazards.Remove(this);
_hazardUses--;
}
}
public void DecrementHazardUses()
{
if (_hazardUses != 0)
{
_hazardUses--;
}
}
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer( public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
VulkanRenderer gd, VulkanRenderer gd,
Device device, Device device,
+1 -1
View File
@@ -92,7 +92,7 @@ namespace Ryujinx.Graphics.Vulkan
DriverId.MesaDozen => "Dozen", DriverId.MesaDozen => "Dozen",
DriverId.MesaNvk => "NVK", DriverId.MesaNvk => "NVK",
DriverId.ImaginationOpenSourceMesa => "Imagination (Open)", DriverId.ImaginationOpenSourceMesa => "Imagination (Open)",
DriverId.MesaAgxv => "Honeykrisp", DriverId.MesaHoneykrisp => "Honeykrisp",
_ => id.ToString(), _ => id.ToString(),
}; };
} }
@@ -44,8 +44,6 @@ namespace Ryujinx.Graphics.Vulkan
"VK_EXT_4444_formats", "VK_EXT_4444_formats",
"VK_KHR_8bit_storage", "VK_KHR_8bit_storage",
"VK_KHR_maintenance2", "VK_KHR_maintenance2",
"VK_EXT_attachment_feedback_loop_layout",
"VK_EXT_attachment_feedback_loop_dynamic_state",
}; };
private static readonly string[] _requiredExtensions = { private static readonly string[] _requiredExtensions = {
@@ -359,28 +357,6 @@ namespace Ryujinx.Graphics.Vulkan
features2.PNext = &supportedFeaturesDepthClipControl; features2.PNext = &supportedFeaturesDepthClipControl;
} }
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT supportedFeaturesAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
PNext = features2.PNext,
};
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout"))
{
features2.PNext = &supportedFeaturesAttachmentFeedbackLoopLayout;
}
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT supportedFeaturesDynamicAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
PNext = features2.PNext,
};
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state"))
{
features2.PNext = &supportedFeaturesDynamicAttachmentFeedbackLoopLayout;
}
PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new() PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new()
{ {
SType = StructureType.PhysicalDeviceVulkan12Features, SType = StructureType.PhysicalDeviceVulkan12Features,
@@ -555,36 +531,6 @@ namespace Ryujinx.Graphics.Vulkan
pExtendedFeatures = &featuresDepthClipControl; pExtendedFeatures = &featuresDepthClipControl;
} }
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoopLayout;
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout") &&
supportedFeaturesAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopLayout)
{
featuresAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
PNext = pExtendedFeatures,
AttachmentFeedbackLoopLayout = true,
};
pExtendedFeatures = &featuresAttachmentFeedbackLoopLayout;
}
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoopLayout;
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state") &&
supportedFeaturesDynamicAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopDynamicState)
{
featuresDynamicAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
PNext = pExtendedFeatures,
AttachmentFeedbackLoopDynamicState = true,
};
pExtendedFeatures = &featuresDynamicAttachmentFeedbackLoopLayout;
}
var enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray(); var enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
nint* ppEnabledExtensions = stackalloc nint[enabledExtensions.Length]; nint* ppEnabledExtensions = stackalloc nint[enabledExtensions.Length];
@@ -42,7 +42,6 @@ namespace Ryujinx.Graphics.Vulkan
internal KhrPushDescriptor PushDescriptorApi { get; private set; } internal KhrPushDescriptor PushDescriptorApi { get; private set; }
internal ExtTransformFeedback TransformFeedbackApi { get; private set; } internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; } internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
internal ExtAttachmentFeedbackLoopDynamicState DynamicFeedbackLoopApi { get; private set; }
internal uint QueueFamilyIndex { get; private set; } internal uint QueueFamilyIndex { get; private set; }
internal Queue Queue { get; private set; } internal Queue Queue { get; private set; }
@@ -156,11 +155,6 @@ namespace Ryujinx.Graphics.Vulkan
DrawIndirectCountApi = drawIndirectCountApi; DrawIndirectCountApi = drawIndirectCountApi;
} }
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtAttachmentFeedbackLoopDynamicState dynamicFeedbackLoopApi))
{
DynamicFeedbackLoopApi = dynamicFeedbackLoopApi;
}
if (maxQueueCount >= 2) if (maxQueueCount >= 2)
{ {
Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out var backgroundQueue); Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out var backgroundQueue);
@@ -255,16 +249,6 @@ namespace Ryujinx.Graphics.Vulkan
SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt, SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt,
}; };
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoop = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
};
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoop = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
};
PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new() PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new()
{ {
SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr, SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr,
@@ -301,22 +285,6 @@ namespace Ryujinx.Graphics.Vulkan
features2.PNext = &featuresDepthClipControl; features2.PNext = &featuresDepthClipControl;
} }
bool supportsAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout");
if (supportsAttachmentFeedbackLoop)
{
featuresAttachmentFeedbackLoop.PNext = features2.PNext;
features2.PNext = &featuresAttachmentFeedbackLoop;
}
bool supportsDynamicAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state");
if (supportsDynamicAttachmentFeedbackLoop)
{
featuresDynamicAttachmentFeedbackLoop.PNext = features2.PNext;
features2.PNext = &featuresDynamicAttachmentFeedbackLoop;
}
bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset"); bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset");
if (usePortability) if (usePortability)
@@ -439,8 +407,6 @@ namespace Ryujinx.Graphics.Vulkan
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"), _physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName), _physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
supportsDepthClipControl && featuresDepthClipControl.DepthClipControl, supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
supportsAttachmentFeedbackLoop && featuresAttachmentFeedbackLoop.AttachmentFeedbackLoopLayout,
supportsDynamicAttachmentFeedbackLoop && featuresDynamicAttachmentFeedbackLoop.AttachmentFeedbackLoopDynamicState,
propertiesSubgroup.SubgroupSize, propertiesSubgroup.SubgroupSize,
supportedSampleCounts, supportedSampleCounts,
portabilityFlags, portabilityFlags,
+1 -1
View File
@@ -284,7 +284,7 @@ namespace Ryujinx.HLE.HOS
ProcessCreationInfo creationInfo = new("Service", 1, 0, 0x8000000, 1, Flags, 0, 0); ProcessCreationInfo creationInfo = new("Service", 1, 0, 0x8000000, 1, Flags, 0, 0);
uint[] defaultCapabilities = { uint[] defaultCapabilities = {
0x030363F7, (((uint)KScheduler.CpuCoresCount - 1) << 24) + (((uint)KScheduler.CpuCoresCount - 1) << 16) + 0x63F7u,
0x1FFFFFCF, 0x1FFFFFCF,
0x207FFFEF, 0x207FFFEF,
0x47E0060F, 0x47E0060F,
@@ -63,6 +63,7 @@ namespace Ryujinx.HLE.HOS.Kernel
TickSource = tickSource; TickSource = tickSource;
Device = device; Device = device;
Memory = memory; Memory = memory;
KScheduler.CpuCoresCount = device.CpuCoresCount;
Running = true; Running = true;
+1 -1
View File
@@ -37,7 +37,7 @@ namespace Ryujinx.HLE.HOS.Kernel
return result; return result;
} }
process.DefaultCpuCore = 3; process.DefaultCpuCore = KScheduler.CpuCoresCount - 1;
context.Processes.TryAdd(process.Pid, process); context.Processes.TryAdd(process.Pid, process);
@@ -277,7 +277,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
return result; return result;
} }
result = Capabilities.InitializeForUser(capabilities, MemoryManager); result = Capabilities.InitializeForUser(capabilities, MemoryManager, IsApplication);
if (result != Result.Success) if (result != Result.Success)
{ {
@@ -35,15 +35,15 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
DebuggingFlags &= ~3u; DebuggingFlags &= ~3u;
KernelReleaseVersion = KProcess.KernelVersionPacked; KernelReleaseVersion = KProcess.KernelVersionPacked;
return Parse(capabilities, memoryManager); return Parse(capabilities, memoryManager, false);
} }
public Result InitializeForUser(ReadOnlySpan<uint> capabilities, KPageTableBase memoryManager) public Result InitializeForUser(ReadOnlySpan<uint> capabilities, KPageTableBase memoryManager, bool isApplication)
{ {
return Parse(capabilities, memoryManager); return Parse(capabilities, memoryManager, isApplication);
} }
private Result Parse(ReadOnlySpan<uint> capabilities, KPageTableBase memoryManager) private Result Parse(ReadOnlySpan<uint> capabilities, KPageTableBase memoryManager, bool isApplication)
{ {
int mask0 = 0; int mask0 = 0;
int mask1 = 0; int mask1 = 0;
@@ -54,7 +54,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
if (cap.GetCapabilityType() != CapabilityType.MapRange) if (cap.GetCapabilityType() != CapabilityType.MapRange)
{ {
Result result = ParseCapability(cap, ref mask0, ref mask1, memoryManager); Result result = ParseCapability(cap, ref mask0, ref mask1, memoryManager, isApplication);
if (result != Result.Success) if (result != Result.Success)
{ {
@@ -120,7 +120,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
return Result.Success; return Result.Success;
} }
private Result ParseCapability(uint cap, ref int mask0, ref int mask1, KPageTableBase memoryManager) private Result ParseCapability(uint cap, ref int mask0, ref int mask1, KPageTableBase memoryManager, bool isApplication)
{ {
CapabilityType code = cap.GetCapabilityType(); CapabilityType code = cap.GetCapabilityType();
@@ -176,6 +176,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
AllowedCpuCoresMask = GetMaskFromMinMax(lowestCpuCore, highestCpuCore); AllowedCpuCoresMask = GetMaskFromMinMax(lowestCpuCore, highestCpuCore);
AllowedThreadPriosMask = GetMaskFromMinMax(lowestThreadPrio, highestThreadPrio); AllowedThreadPriosMask = GetMaskFromMinMax(lowestThreadPrio, highestThreadPrio);
if (isApplication)
Ryujinx.Common.Logging.Logger.Info?.Print(Ryujinx.Common.Logging.LogClass.Application, $"Application requested cores with index range {lowestCpuCore} to {highestCpuCore}");
break; break;
} }
@@ -2683,7 +2683,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
return KernelResult.InvalidCombination; return KernelResult.InvalidCombination;
} }
if ((uint)preferredCore > 3) if ((uint)preferredCore > KScheduler.CpuCoresCount - 1)
{ {
if ((preferredCore | 2) != -1) if ((preferredCore | 2) != -1)
{ {
@@ -9,13 +9,11 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
partial class KScheduler : IDisposable partial class KScheduler : IDisposable
{ {
public const int PrioritiesCount = 64; public const int PrioritiesCount = 64;
public const int CpuCoresCount = 4; public static int CpuCoresCount;
private const int RoundRobinTimeQuantumMs = 10; private const int RoundRobinTimeQuantumMs = 10;
private static readonly int[] _preemptionPriorities = { 59, 59, 59, 63 }; private static int[] _srcCoresHighestPrioThreads;
private static readonly int[] _srcCoresHighestPrioThreads = new int[CpuCoresCount];
private readonly KernelContext _context; private readonly KernelContext _context;
private readonly int _coreId; private readonly int _coreId;
@@ -47,6 +45,16 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
_coreId = coreId; _coreId = coreId;
_currentThread = null; _currentThread = null;
if (_srcCoresHighestPrioThreads == null)
{
_srcCoresHighestPrioThreads = new int[CpuCoresCount];
}
}
private static int PreemptionPriorities(int index)
{
return index == CpuCoresCount - 1 ? 63 : 59;
} }
public static ulong SelectThreads(KernelContext context) public static ulong SelectThreads(KernelContext context)
@@ -437,7 +445,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
for (int core = 0; core < CpuCoresCount; core++) for (int core = 0; core < CpuCoresCount; core++)
{ {
RotateScheduledQueue(context, core, _preemptionPriorities[core]); RotateScheduledQueue(context, core, PreemptionPriorities(core));
} }
context.CriticalSection.Leave(); context.CriticalSection.Leave();
@@ -702,6 +702,18 @@ namespace Ryujinx.HLE.HOS.Services.Hid
return ResultCode.Success; return ResultCode.Success;
} }
[CommandCmif(92)]
// SetGestureOutputRanges(pid, ushort Unknown0)
public ResultCode SetGestureOutputRanges(ServiceCtx context)
{
ulong pid = context.Request.HandleDesc.PId;
ushort unknown0 = context.RequestData.ReadUInt16();
Logger.Stub?.PrintStub(LogClass.ServiceHid, new { pid, unknown0 });
return ResultCode.Success;
}
[CommandCmif(100)] [CommandCmif(100)]
// SetSupportedNpadStyleSet(pid, nn::applet::AppletResourceUserId, nn::hid::NpadStyleTag) // SetSupportedNpadStyleSet(pid, nn::applet::AppletResourceUserId, nn::hid::NpadStyleTag)
+3 -3
View File
@@ -24,14 +24,14 @@ namespace Ryujinx.HLE.HOS.Services
// not large enough. // not large enough.
private const int PointerBufferSize = 0x8000; private const int PointerBufferSize = 0x8000;
private readonly static uint[] _defaultCapabilities = { private static uint[] _defaultCapabilities => [
0x030363F7, (((uint)KScheduler.CpuCoresCount - 1) << 24) + (((uint)KScheduler.CpuCoresCount - 1) << 16) + 0x63F7u,
0x1FFFFFCF, 0x1FFFFFCF,
0x207FFFEF, 0x207FFFEF,
0x47E0060F, 0x47E0060F,
0x0048BFFF, 0x0048BFFF,
0x01007FFF, 0x01007FFF,
}; ];
// The amount of time Dispose() will wait to Join() the thread executing the ServerLoop() // The amount of time Dispose() will wait to Join() the thread executing the ServerLoop()
private static readonly TimeSpan _threadJoinTimeout = TimeSpan.FromSeconds(3); private static readonly TimeSpan _threadJoinTimeout = TimeSpan.FromSeconds(3);
@@ -26,7 +26,17 @@ namespace Ryujinx.HLE.Loaders.Processes
private ulong _latestPid; private ulong _latestPid;
public ProcessResult ActiveApplication => _processesByPid[_latestPid]; public ProcessResult ActiveApplication
{
get
{
if (!_processesByPid.TryGetValue(_latestPid, out ProcessResult value))
throw new RyujinxException(
$"The HLE Process map did not have a process with ID {_latestPid}. Are you missing firmware?");
return value;
}
}
public ProcessLoader(Switch device) public ProcessLoader(Switch device)
{ {
+2
View File
@@ -32,6 +32,8 @@ namespace Ryujinx.HLE
public TamperMachine TamperMachine { get; } public TamperMachine TamperMachine { get; }
public IHostUIHandler UIHandler { get; } public IHostUIHandler UIHandler { get; }
public int CpuCoresCount = 4; //Switch 1 has 4 cores
public VSyncMode VSyncMode { get; set; } = VSyncMode.Switch; public VSyncMode VSyncMode { get; set; } = VSyncMode.Switch;
public bool CustomVSyncIntervalEnabled { get; set; } = false; public bool CustomVSyncIntervalEnabled { get; set; } = false;
public int CustomVSyncInterval { get; set; } public int CustomVSyncInterval { get; set; }
@@ -1,36 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>
<None Remove="Resources\Controller_JoyConLeft.svg" />
<None Remove="Resources\Controller_JoyConPair.svg" />
<None Remove="Resources\Controller_JoyConRight.svg" />
<None Remove="Resources\Controller_ProCon.svg" />
<None Remove="Resources\Icon_NCA.png" />
<None Remove="Resources\Icon_NRO.png" />
<None Remove="Resources\Icon_NSO.png" />
<None Remove="Resources\Icon_NSP.png" />
<None Remove="Resources\Icon_XCI.png" />
<None Remove="Resources\Logo_Amiibo.png" />
<None Remove="Resources\Logo_Discord.png" />
<None Remove="Resources\Logo_GitHub.png" />
<None Remove="Resources\Logo_Ryujinx.png" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="DiscordRichPresence" />
<PackageReference Include="DynamicData" />
<PackageReference Include="securifybv.ShellLink" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj" />
</ItemGroup>
</Project>
@@ -19,7 +19,7 @@ namespace Ryujinx.UI.LocaleGenerator
StringBuilder enumSourceBuilder = new(); StringBuilder enumSourceBuilder = new();
enumSourceBuilder.AppendLine("namespace Ryujinx.Ava.Common.Locale;"); enumSourceBuilder.AppendLine("namespace Ryujinx.Ava.Common.Locale;");
enumSourceBuilder.AppendLine("internal enum LocaleKeys"); enumSourceBuilder.AppendLine("public enum LocaleKeys");
enumSourceBuilder.AppendLine("{"); enumSourceBuilder.AppendLine("{");
foreach (var line in lines) foreach (var line in lines)
{ {
+10
View File
@@ -0,0 +1,10 @@
# This is the official list of project authors for copyright purposes.
# This file is distinct from the CONTRIBUTORS.txt file.
# See the latter for an explanation.
#
# Names should be added to this file as:
# Name or Organization <email address>
JetBrains <>
Philipp Nurullin <philipp.nurullin@jetbrains.com>
Konstantin Bulenkov <kb@jetbrains.com>
+93
View File
@@ -0,0 +1,93 @@
Copyright 2020 The JetBrains Mono Project Authors (https://github.com/JetBrains/JetBrainsMono)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
+1 -1
View File
@@ -402,7 +402,7 @@
<x:Double x:Key="ControlContentThemeFontSize">13</x:Double> <x:Double x:Key="ControlContentThemeFontSize">13</x:Double>
<x:Double x:Key="MenuItemHeight">26</x:Double> <x:Double x:Key="MenuItemHeight">26</x:Double>
<x:Double x:Key="TabItemMinHeight">28</x:Double> <x:Double x:Key="TabItemMinHeight">28</x:Double>
<x:Double x:Key="ContentDialogMaxWidth">700</x:Double> <x:Double x:Key="ContentDialogMaxWidth">900</x:Double>
<x:Double x:Key="ContentDialogMaxHeight">756</x:Double> <x:Double x:Key="ContentDialogMaxHeight">756</x:Double>
</Styles.Resources> </Styles.Resources>
</Styles> </Styles>
File diff suppressed because it is too large Load Diff
+15 -11
View File
@@ -1,4 +1,5 @@
using DiscordRPC; using DiscordRPC;
using Gommon;
using Humanizer; using Humanizer;
using Humanizer.Localisation; using Humanizer.Localisation;
using Ryujinx.Ava.Utilities.AppLibrary; using Ryujinx.Ava.Utilities.AppLibrary;
@@ -45,16 +46,7 @@ namespace Ryujinx.Ava
}; };
ConfigurationState.Instance.EnableDiscordIntegration.Event += Update; ConfigurationState.Instance.EnableDiscordIntegration.Event += Update;
TitleIDs.CurrentApplication.Event += (_, e) => TitleIDs.CurrentApplication.Event += (_, e) => Use(e.NewValue);
{
if (e.NewValue)
SwitchToPlayingState(
ApplicationLibrary.LoadAndSaveMetaData(e.NewValue),
Switch.Shared.Processes.ActiveApplication
);
else
SwitchToMainState();
};
} }
private static void Update(object sender, ReactiveEventArgs<bool> evnt) private static void Update(object sender, ReactiveEventArgs<bool> evnt)
@@ -75,11 +67,23 @@ namespace Ryujinx.Ava
_discordClient = new DiscordRpcClient(ApplicationId); _discordClient = new DiscordRpcClient(ApplicationId);
_discordClient.Initialize(); _discordClient.Initialize();
_discordClient.SetPresence(_discordPresenceMain);
Use(TitleIDs.CurrentApplication);
} }
} }
} }
public static void Use(Optional<string> titleId)
{
if (titleId.TryGet(out string tid))
SwitchToPlayingState(
ApplicationLibrary.LoadAndSaveMetaData(tid),
Switch.Shared.Processes.ActiveApplication
);
else
SwitchToMainState();
}
private static void SwitchToPlayingState(ApplicationMetadata appMeta, ProcessResult procRes) private static void SwitchToPlayingState(ApplicationMetadata appMeta, ProcessResult procRes)
{ {
_discordClient?.SetPresence(new RichPresence _discordClient?.SetPresence(new RichPresence
+1 -1
View File
@@ -1,4 +1,4 @@
using DiscordRPC; using DiscordRPC;
using LibHac.Tools.FsSystem; using LibHac.Tools.FsSystem;
using Ryujinx.Audio.Backends.SDL2; using Ryujinx.Audio.Backends.SDL2;
using Ryujinx.Ava; using Ryujinx.Ava;
+8 -10
View File
@@ -5,7 +5,6 @@ using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.GraphicsDriver;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging.Targets; using Ryujinx.Common.Logging.Targets;
using Ryujinx.Common.SystemInterop; using Ryujinx.Common.SystemInterop;
@@ -228,8 +227,6 @@ namespace Ryujinx.Headless
_inputConfiguration ??= []; _inputConfiguration ??= [];
_enableKeyboard = option.EnableKeyboard; _enableKeyboard = option.EnableKeyboard;
_enableMouse = option.EnableMouse; _enableMouse = option.EnableMouse;
LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1); LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1);
LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2); LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
@@ -287,8 +284,6 @@ namespace Ryujinx.Headless
GraphicsConfig.ShadersDumpPath = option.GraphicsShadersDumpPath; GraphicsConfig.ShadersDumpPath = option.GraphicsShadersDumpPath;
GraphicsConfig.EnableMacroHLE = !option.DisableMacroHLE; GraphicsConfig.EnableMacroHLE = !option.DisableMacroHLE;
DriverUtilities.InitDriverConfig(option.BackendThreading == BackendThreading.Off);
while (true) while (true)
{ {
LoadApplication(option); LoadApplication(option);
@@ -301,7 +296,10 @@ namespace Ryujinx.Headless
_userChannelPersistence.ShouldRestart = false; _userChannelPersistence.ShouldRestart = false;
} }
_inputManager.Dispose(); try
{
_inputManager.Dispose();
} catch {}
return; return;
@@ -338,12 +336,12 @@ namespace Ryujinx.Headless
{ {
string label = state switch string label = state switch
{ {
LoadState => $"PTC : {current}/{total}", LoadState => "PTC",
ShaderCacheState => $"Shaders : {current}/{total}", ShaderCacheState => "Shaders",
_ => throw new ArgumentException($"Unknown Progress Handler type {typeof(T)}"), _ => throw new ArgumentException($"Unknown Progress Handler type {typeof(T)}")
}; };
Logger.Info?.Print(LogClass.Application, label); Logger.Info?.Print(LogClass.Application, $"{label} : {current}/{total}");
} }
private static WindowBase CreateWindow(Options options) private static WindowBase CreateWindow(Options options)
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@@ -1,21 +0,0 @@
using System;
namespace Ryujinx.Headless
{
class StatusUpdatedEventArgs(
string vSyncMode,
string dockedMode,
string aspectRatio,
string gameStatus,
string fifoStatus,
string gpuName)
: EventArgs
{
public string VSyncMode = vSyncMode;
public string DockedMode = dockedMode;
public string AspectRatio = aspectRatio;
public string GameStatus = gameStatus;
public string FifoStatus = fifoStatus;
public string GpuName = gpuName;
}
}
@@ -26,7 +26,7 @@ namespace Ryujinx.Headless
bool ignoreControllerApplet) bool ignoreControllerApplet)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode, ignoreControllerApplet) { } : base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode, ignoreControllerApplet) { }
public override SDL_WindowFlags GetWindowFlags() => SDL_WindowFlags.SDL_WINDOW_METAL; public override SDL_WindowFlags WindowFlags => SDL_WindowFlags.SDL_WINDOW_METAL;
protected override void InitializeWindowRenderer() protected override void InitializeWindowRenderer()
{ {
@@ -108,8 +108,7 @@ namespace Ryujinx.Headless
} }
} }
} }
private readonly GraphicsDebugLevel _glLogLevel;
private SDL2OpenGLContext _openGLContext; private SDL2OpenGLContext _openGLContext;
public OpenGLWindow( public OpenGLWindow(
@@ -121,15 +120,14 @@ namespace Ryujinx.Headless
bool ignoreControllerApplet) bool ignoreControllerApplet)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode, ignoreControllerApplet) : base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode, ignoreControllerApplet)
{ {
_glLogLevel = glLogLevel;
} }
public override SDL_WindowFlags GetWindowFlags() => SDL_WindowFlags.SDL_WINDOW_OPENGL; public override SDL_WindowFlags WindowFlags => SDL_WindowFlags.SDL_WINDOW_OPENGL;
protected override void InitializeWindowRenderer() protected override void InitializeWindowRenderer()
{ {
// Ensure to not share this context with other contexts before this point. // Ensure to not share this context with other contexts before this point.
SetupOpenGLAttributes(false, _glLogLevel); SetupOpenGLAttributes(false, GlLogLevel);
nint context = SDL_GL_CreateContext(WindowHandle); nint context = SDL_GL_CreateContext(WindowHandle);
CheckResult(SDL_GL_SetSwapInterval(1)); CheckResult(SDL_GL_SetSwapInterval(1));
@@ -10,8 +10,6 @@ namespace Ryujinx.Headless
{ {
class VulkanWindow : WindowBase class VulkanWindow : WindowBase
{ {
private readonly GraphicsDebugLevel _glLogLevel;
public VulkanWindow( public VulkanWindow(
InputManager inputManager, InputManager inputManager,
GraphicsDebugLevel glLogLevel, GraphicsDebugLevel glLogLevel,
@@ -21,10 +19,9 @@ namespace Ryujinx.Headless
bool ignoreControllerApplet) bool ignoreControllerApplet)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode, ignoreControllerApplet) : base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode, ignoreControllerApplet)
{ {
_glLogLevel = glLogLevel;
} }
public override SDL_WindowFlags GetWindowFlags() => SDL_WindowFlags.SDL_WINDOW_VULKAN; public override SDL_WindowFlags WindowFlags => SDL_WindowFlags.SDL_WINDOW_VULKAN;
protected override void InitializeWindowRenderer() { } protected override void InitializeWindowRenderer() { }
@@ -1,12 +1,12 @@
using Humanizer; using Humanizer;
using LibHac.Tools.Fs;
using Ryujinx.Ava; using Ryujinx.Ava;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.GAL.Multithreading; using Ryujinx.Graphics.GAL.Multithreading;
using Ryujinx.Graphics.Gpu;
using Ryujinx.Graphics.OpenGL; using Ryujinx.Graphics.OpenGL;
using Ryujinx.HLE.HOS.Applets; using Ryujinx.HLE.HOS.Applets;
using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types; using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types;
@@ -53,8 +53,6 @@ namespace Ryujinx.Headless
public Switch Device { get; private set; } public Switch Device { get; private set; }
public IRenderer Renderer { get; private set; } public IRenderer Renderer { get; private set; }
public event EventHandler<StatusUpdatedEventArgs> StatusUpdatedEvent;
protected nint WindowHandle { get; set; } protected nint WindowHandle { get; set; }
public IHostUITheme HostUITheme { get; } public IHostUITheme HostUITheme { get; }
@@ -72,7 +70,7 @@ namespace Ryujinx.Headless
protected SDL2MouseDriver MouseDriver; protected SDL2MouseDriver MouseDriver;
private readonly InputManager _inputManager; private readonly InputManager _inputManager;
private readonly IKeyboard _keyboardInterface; private readonly IKeyboard _keyboardInterface;
private readonly GraphicsDebugLevel _glLogLevel; protected readonly GraphicsDebugLevel GlLogLevel;
private readonly Stopwatch _chrono; private readonly Stopwatch _chrono;
private readonly long _ticksPerFrame; private readonly long _ticksPerFrame;
private readonly CancellationTokenSource _gpuCancellationTokenSource; private readonly CancellationTokenSource _gpuCancellationTokenSource;
@@ -104,7 +102,7 @@ namespace Ryujinx.Headless
NpadManager = _inputManager.CreateNpadManager(); NpadManager = _inputManager.CreateNpadManager();
TouchScreenManager = _inputManager.CreateTouchScreenManager(); TouchScreenManager = _inputManager.CreateTouchScreenManager();
_keyboardInterface = (IKeyboard)_inputManager.KeyboardDriver.GetGamepad("0"); _keyboardInterface = (IKeyboard)_inputManager.KeyboardDriver.GetGamepad("0");
_glLogLevel = glLogLevel; GlLogLevel = glLogLevel;
_chrono = new Stopwatch(); _chrono = new Stopwatch();
_ticksPerFrame = Stopwatch.Frequency / TargetFps; _ticksPerFrame = Stopwatch.Frequency / TargetFps;
_gpuCancellationTokenSource = new CancellationTokenSource(); _gpuCancellationTokenSource = new CancellationTokenSource();
@@ -137,7 +135,7 @@ namespace Ryujinx.Headless
private void SetWindowIcon() private void SetWindowIcon()
{ {
Stream iconStream = typeof(Program).Assembly.GetManifestResourceStream("HeadlessLogo"); Stream iconStream = EmbeddedResources.GetStream("Ryujinx/Assets/UIImages/Logo_Ryujinx.png");
byte[] iconBytes = new byte[iconStream!.Length]; byte[] iconBytes = new byte[iconStream!.Length];
if (iconStream.Read(iconBytes, 0, iconBytes.Length) != iconBytes.Length) if (iconStream.Read(iconBytes, 0, iconBytes.Length) != iconBytes.Length)
@@ -163,6 +161,8 @@ namespace Ryujinx.Headless
} }
} }
private StatusUpdatedEventArgs _lastStatus;
private void InitializeWindow() private void InitializeWindow()
{ {
var activeProcess = Device.Processes.ActiveApplication; var activeProcess = Device.Processes.ActiveApplication;
@@ -191,7 +191,7 @@ namespace Ryujinx.Headless
FullscreenFlag = SDL_WindowFlags.SDL_WINDOW_FULLSCREEN_DESKTOP; FullscreenFlag = SDL_WindowFlags.SDL_WINDOW_FULLSCREEN_DESKTOP;
} }
WindowHandle = SDL_CreateWindow($"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}", SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), Width, Height, DefaultFlags | FullscreenFlag | GetWindowFlags()); WindowHandle = SDL_CreateWindow($"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}", SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), Width, Height, DefaultFlags | FullscreenFlag | WindowFlags);
if (WindowHandle == nint.Zero) if (WindowHandle == nint.Zero)
{ {
@@ -246,7 +246,7 @@ namespace Ryujinx.Headless
protected abstract void SwapBuffers(); protected abstract void SwapBuffers();
public abstract SDL_WindowFlags GetWindowFlags(); public abstract SDL_WindowFlags WindowFlags { get; }
private string GetGpuDriverName() private string GetGpuDriverName()
{ {
@@ -268,7 +268,7 @@ namespace Ryujinx.Headless
{ {
InitializeWindowRenderer(); InitializeWindowRenderer();
Device.Gpu.Renderer.Initialize(_glLogLevel); Device.Gpu.Renderer.Initialize(GlLogLevel);
InitializeRenderer(); InitializeRenderer();
@@ -308,21 +308,6 @@ namespace Ryujinx.Headless
if (_ticks >= _ticksPerFrame) if (_ticks >= _ticksPerFrame)
{ {
string dockedMode = Device.System.State.DockedMode ? "Docked" : "Handheld";
float scale = GraphicsConfig.ResScale;
if (scale != 1)
{
dockedMode += $" ({scale}x)";
}
StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs(
Device.VSyncMode.ToString(),
dockedMode,
Device.Configuration.AspectRatio.ToText(),
$"{Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
$"FIFO: {Device.Statistics.GetFifoPercent():0.00} %",
$"GPU: {_gpuDriverName}"));
_ticks = Math.Min(_ticks - _ticksPerFrame, _ticksPerFrame); _ticks = Math.Min(_ticks - _ticksPerFrame, _ticksPerFrame);
} }
} }
+26 -8
View File
@@ -21,6 +21,7 @@ using Ryujinx.Graphics.Vulkan.MoltenVK;
using Ryujinx.Headless; using Ryujinx.Headless;
using Ryujinx.SDL2.Common; using Ryujinx.SDL2.Common;
using System; using System;
using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
@@ -135,8 +136,8 @@ namespace Ryujinx.Ava
// Logging system information. // Logging system information.
PrintSystemInfo(); PrintSystemInfo();
// Enable OGL multithreading on the driver, and some other flags. // Enable OGL multithreading on the driver, when available.
DriverUtilities.InitDriverConfig(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off); DriverUtilities.ToggleOGLThreading(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
// Check if keys exists. // Check if keys exists.
if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys"))) if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))
@@ -243,16 +244,33 @@ namespace Ryujinx.Ava
: $"Launch Mode: {AppDataManager.Mode}"); : $"Launch Mode: {AppDataManager.Mode}");
} }
internal static void ProcessUnhandledException(object sender, Exception ex, bool isTerminating) internal static void ProcessUnhandledException(object sender, Exception initialException, bool isTerminating)
{ {
Logger.Log log = Logger.Error ?? Logger.Notice; Logger.Log log = Logger.Error ?? Logger.Notice;
string message = $"Unhandled exception caught: {ex}";
// ReSharper disable once ConstantConditionalAccessQualifier List<Exception> exceptions = [];
if (sender?.GetType()?.AsPrettyString() is { } senderName)
log.Print(LogClass.Application, message, senderName); if (initialException is AggregateException ae)
{
exceptions.AddRange(ae.InnerExceptions);
}
else else
log.PrintMsg(LogClass.Application, message); {
exceptions.Add(initialException);
}
foreach (var e in exceptions)
{
string message = $"Unhandled exception caught: {e}";
// ReSharper disable once ConstantConditionalAccessQualifier
if (sender?.GetType()?.AsPrettyString() is { } senderName)
log.Print(LogClass.Application, message, senderName);
else
log.PrintMsg(LogClass.Application, message);
}
if (isTerminating) if (isTerminating)
Exit(); Exit();
+11 -1
View File
@@ -61,6 +61,7 @@
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" /> <PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" />
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64'" /> <PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64'" />
<PackageReference Include="securifybv.ShellLink" /> <PackageReference Include="securifybv.ShellLink" />
<PackageReference Include="Sep" />
<PackageReference Include="Silk.NET.Vulkan" /> <PackageReference Include="Silk.NET.Vulkan" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" /> <PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" /> <PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" />
@@ -113,6 +114,10 @@
<AvaloniaResource Include="UI\**\*.xaml"> <AvaloniaResource Include="UI\**\*.xaml">
<SubType>Designer</SubType> <SubType>Designer</SubType>
</AvaloniaResource> </AvaloniaResource>
<AvaloniaResource Include="Assets\Fonts\Mono\JetBrainsMonoNL-Bold.ttf" />
<AvaloniaResource Include="Assets\Fonts\Mono\JetBrainsMonoNL-BoldItalic.ttf" />
<AvaloniaResource Include="Assets\Fonts\Mono\JetBrainsMonoNL-Italic.ttf" />
<AvaloniaResource Include="Assets\Fonts\Mono\JetBrainsMonoNL-Regular.ttf" />
<AvaloniaResource Include="Assets\Fonts\SegoeFluentIcons.ttf" /> <AvaloniaResource Include="Assets\Fonts\SegoeFluentIcons.ttf" />
<AvaloniaResource Include="Assets\Styles\Themes.xaml"> <AvaloniaResource Include="Assets\Styles\Themes.xaml">
<Generator>MSBuild:Compile</Generator> <Generator>MSBuild:Compile</Generator>
@@ -140,6 +145,9 @@
<EmbeddedResource Include="..\..\distribution\macos\shortcut-template.plist"> <EmbeddedResource Include="..\..\distribution\macos\shortcut-template.plist">
<Link>Assets\ShortcutFiles\shortcut-template.plist</Link> <Link>Assets\ShortcutFiles\shortcut-template.plist</Link>
</EmbeddedResource> </EmbeddedResource>
<EmbeddedResource Include="..\..\docs\compatibility.csv" LogicalName="RyujinxGameCompatibilityList">
<Link>Assets\RyujinxGameCompatibility.csv</Link>
</EmbeddedResource>
<EmbeddedResource Include="Assets\locales.json" /> <EmbeddedResource Include="Assets\locales.json" />
<EmbeddedResource Include="Assets\Styles\Styles.xaml" /> <EmbeddedResource Include="Assets\Styles\Styles.xaml" />
<EmbeddedResource Include="Assets\Icons\Controller_JoyConLeft.svg" /> <EmbeddedResource Include="Assets\Icons\Controller_JoyConLeft.svg" />
@@ -158,9 +166,11 @@
<EmbeddedResource Include="Assets\UIImages\Logo_GitHub_Light.png" /> <EmbeddedResource Include="Assets\UIImages\Logo_GitHub_Light.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx.png" /> <EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx_AntiAlias.png" /> <EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx_AntiAlias.png" />
<EmbeddedResource Include="Headless\Ryujinx.bmp" LogicalName="HeadlessLogo" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<AdditionalFiles Include="Assets\locales.json" /> <AdditionalFiles Include="Assets\locales.json" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<Folder Include="Assets\Fonts\Mono\" />
</ItemGroup>
</Project> </Project>
+3
View File
@@ -6,6 +6,9 @@
<Application.Resources> <Application.Resources>
<ResourceDictionary> <ResourceDictionary>
<ResourceDictionary.MergedDictionaries> <ResourceDictionary.MergedDictionaries>
<ResourceDictionary>
<FontFamily x:Key="JetBrainsMono">avares://Ryujinx/Assets/Fonts/Mono/#JetBrains Mono</FontFamily>
</ResourceDictionary>
<MergeResourceInclude Source="/Assets/Styles/Themes.xaml"/> <MergeResourceInclude Source="/Assets/Styles/Themes.xaml"/>
</ResourceDictionary.MergedDictionaries> </ResourceDictionary.MergedDictionaries>
</ResourceDictionary> </ResourceDictionary>
@@ -133,12 +133,13 @@
Spacing="5"> Spacing="5">
<TextBlock <TextBlock
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
Text="{Binding TimePlayedString}" Text="{Binding LastPlayedString}"
TextAlignment="End" TextAlignment="End"
TextWrapping="Wrap" /> TextWrapping="Wrap" />
<TextBlock <TextBlock
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
Text="{Binding LastPlayedString}" Text="{Binding TimePlayedString}"
IsVisible="{Binding HasPlayedPreviously}"
TextAlignment="End" TextAlignment="End"
TextWrapping="Wrap" /> TextWrapping="Wrap" />
<TextBlock <TextBlock
@@ -7,6 +7,7 @@
Title="Ryujinx - Waiting" Title="Ryujinx - Waiting"
SizeToContent="WidthAndHeight" SizeToContent="WidthAndHeight"
WindowStartupLocation="CenterOwner" WindowStartupLocation="CenterOwner"
CanResize="False"
mc:Ignorable="d" mc:Ignorable="d"
Focusable="True"> Focusable="True">
<Grid <Grid
@@ -0,0 +1,28 @@
using Avalonia.Data.Converters;
using Avalonia.Media;
using Gommon;
using Ryujinx.Ava.Common.Locale;
using System;
using System.Globalization;
namespace Ryujinx.Ava.UI.Helpers
{
public class PlayabilityStatusConverter : IValueConverter
{
private static readonly Lazy<PlayabilityStatusConverter> _shared = new(() => new());
public static PlayabilityStatusConverter Shared => _shared.Value;
public object Convert(object value, Type _, object __, CultureInfo ___)
=> value.Cast<LocaleKeys>() switch
{
LocaleKeys.CompatibilityListNothing or
LocaleKeys.CompatibilityListBoots or
LocaleKeys.CompatibilityListMenus => Brushes.Red,
LocaleKeys.CompatibilityListIngame => Brushes.Yellow,
_ => Brushes.ForestGreen
};
public object ConvertBack(object value, Type _, object __, CultureInfo ___)
=> throw new NotSupportedException();
}
}
+1
View File
@@ -63,6 +63,7 @@ namespace Ryujinx.Ava.UI.Helpers
public static MiniCommand Create(Action callback) => new MiniCommand<object>(_ => callback()); public static MiniCommand Create(Action callback) => new MiniCommand<object>(_ => callback());
public static MiniCommand Create<TArg>(Action<TArg> callback) => new MiniCommand<TArg>(callback); public static MiniCommand Create<TArg>(Action<TArg> callback) => new MiniCommand<TArg>(callback);
public static MiniCommand CreateFromTask(Func<Task> callback) => new MiniCommand<object>(_ => callback()); public static MiniCommand CreateFromTask(Func<Task> callback) => new MiniCommand<object>(_ => callback());
public static MiniCommand CreateFromTask<TArg>(Func<TArg, Task> callback) => new MiniCommand<TArg>(callback);
public abstract bool CanExecute(object parameter); public abstract bool CanExecute(object parameter);
public abstract void Execute(object parameter); public abstract void Execute(object parameter);
+29 -131
View File
@@ -1,152 +1,53 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
namespace Ryujinx.Ava.UI.Models.Input namespace Ryujinx.Ava.UI.Models.Input
{ {
public class HotkeyConfig : BaseModel public partial class HotkeyConfig : BaseModel
{ {
private Key _toggleVSyncMode; [ObservableProperty] private Key _toggleVSyncMode;
public Key ToggleVSyncMode
{
get => _toggleVSyncMode;
set
{
_toggleVSyncMode = value;
OnPropertyChanged();
}
}
private Key _screenshot; [ObservableProperty] private Key _screenshot;
public Key Screenshot
{
get => _screenshot;
set
{
_screenshot = value;
OnPropertyChanged();
}
}
private Key _showUI; [ObservableProperty] private Key _showUI;
public Key ShowUI
{
get => _showUI;
set
{
_showUI = value;
OnPropertyChanged();
}
}
private Key _pause; [ObservableProperty] private Key _pause;
public Key Pause
{
get => _pause;
set
{
_pause = value;
OnPropertyChanged();
}
}
private Key _toggleMute; [ObservableProperty] private Key _toggleMute;
public Key ToggleMute
{
get => _toggleMute;
set
{
_toggleMute = value;
OnPropertyChanged();
}
}
private Key _resScaleUp; [ObservableProperty] private Key _resScaleUp;
public Key ResScaleUp
{
get => _resScaleUp;
set
{
_resScaleUp = value;
OnPropertyChanged();
}
}
private Key _resScaleDown; [ObservableProperty] private Key _resScaleDown;
public Key ResScaleDown
{
get => _resScaleDown;
set
{
_resScaleDown = value;
OnPropertyChanged();
}
}
private Key _volumeUp; [ObservableProperty] private Key _volumeUp;
public Key VolumeUp
{
get => _volumeUp;
set
{
_volumeUp = value;
OnPropertyChanged();
}
}
private Key _volumeDown; [ObservableProperty] private Key _volumeDown;
public Key VolumeDown
{
get => _volumeDown;
set
{
_volumeDown = value;
OnPropertyChanged();
}
}
private Key _customVSyncIntervalIncrement; [ObservableProperty] private Key _customVSyncIntervalIncrement;
public Key CustomVSyncIntervalIncrement
{
get => _customVSyncIntervalIncrement;
set
{
_customVSyncIntervalIncrement = value;
OnPropertyChanged();
}
}
private Key _customVSyncIntervalDecrement; [ObservableProperty] private Key _customVSyncIntervalDecrement;
public Key CustomVSyncIntervalDecrement
{
get => _customVSyncIntervalDecrement;
set
{
_customVSyncIntervalDecrement = value;
OnPropertyChanged();
}
}
public HotkeyConfig(KeyboardHotkeys config) public HotkeyConfig(KeyboardHotkeys config)
{ {
if (config != null) if (config == null)
{ return;
ToggleVSyncMode = config.ToggleVSyncMode;
Screenshot = config.Screenshot; ToggleVSyncMode = config.ToggleVSyncMode;
ShowUI = config.ShowUI; Screenshot = config.Screenshot;
Pause = config.Pause; ShowUI = config.ShowUI;
ToggleMute = config.ToggleMute; Pause = config.Pause;
ResScaleUp = config.ResScaleUp; ToggleMute = config.ToggleMute;
ResScaleDown = config.ResScaleDown; ResScaleUp = config.ResScaleUp;
VolumeUp = config.VolumeUp; ResScaleDown = config.ResScaleDown;
VolumeDown = config.VolumeDown; VolumeUp = config.VolumeUp;
CustomVSyncIntervalIncrement = config.CustomVSyncIntervalIncrement; VolumeDown = config.VolumeDown;
CustomVSyncIntervalDecrement = config.CustomVSyncIntervalDecrement; CustomVSyncIntervalIncrement = config.CustomVSyncIntervalIncrement;
} CustomVSyncIntervalDecrement = config.CustomVSyncIntervalDecrement;
} }
public KeyboardHotkeys GetConfig() public KeyboardHotkeys GetConfig() =>
{ new()
var config = new KeyboardHotkeys
{ {
ToggleVSyncMode = ToggleVSyncMode, ToggleVSyncMode = ToggleVSyncMode,
Screenshot = Screenshot, Screenshot = Screenshot,
@@ -160,8 +61,5 @@ namespace Ryujinx.Ava.UI.Models.Input
CustomVSyncIntervalIncrement = CustomVSyncIntervalIncrement, CustomVSyncIntervalIncrement = CustomVSyncIntervalIncrement,
CustomVSyncIntervalDecrement = CustomVSyncIntervalDecrement, CustomVSyncIntervalDecrement = CustomVSyncIntervalDecrement,
}; };
return config;
}
} }
} }
@@ -22,5 +22,22 @@ namespace Ryujinx.Ava.UI.Models
FifoStatus = fifoStatus; FifoStatus = fifoStatus;
ShaderCount = shaderCount; ShaderCount = shaderCount;
} }
public override bool Equals(object obj)
{
if (obj is not StatusUpdatedEventArgs suea) return false;
return
VSyncMode == suea.VSyncMode &&
VolumeStatus == suea.VolumeStatus &&
DockedMode == suea.DockedMode &&
AspectRatio == suea.AspectRatio &&
GameStatus == suea.GameStatus &&
FifoStatus == suea.FifoStatus &&
ShaderCount == suea.ShaderCount;
}
public override int GetHashCode()
=> HashCode.Combine(VSyncMode, VolumeStatus, AspectRatio, DockedMode, FifoStatus, GameStatus, ShaderCount);
} }
} }
@@ -1,21 +1,13 @@
using Avalonia.Svg.Skia; using Avalonia.Svg.Skia;
using CommunityToolkit.Mvvm.ComponentModel;
using Ryujinx.Ava.UI.Models.Input; using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.Views.Input; using Ryujinx.Ava.UI.Views.Input;
namespace Ryujinx.Ava.UI.ViewModels.Input namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public class ControllerInputViewModel : BaseModel public partial class ControllerInputViewModel : BaseModel
{ {
private GamepadInputConfig _config; [ObservableProperty] private GamepadInputConfig _config;
public GamepadInputConfig Config
{
get => _config;
set
{
_config = value;
OnPropertyChanged();
}
}
private bool _isLeft; private bool _isLeft;
public bool IsLeft public bool IsLeft
@@ -43,16 +35,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public bool HasSides => IsLeft ^ IsRight; public bool HasSides => IsLeft ^ IsRight;
private SvgImage _image; [ObservableProperty] private SvgImage _image;
public SvgImage Image
{
get => _image;
set
{
_image = value;
OnPropertyChanged();
}
}
public readonly InputViewModel ParentModel; public readonly InputViewModel ParentModel;
@@ -1,9 +1,8 @@
using Avalonia;
using Avalonia.Collections; using Avalonia.Collections;
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Svg.Skia; using Avalonia.Svg.Skia;
using Avalonia.Threading; using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Input; using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
@@ -32,7 +31,7 @@ using Key = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Ava.UI.ViewModels.Input namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public class InputViewModel : BaseModel, IDisposable public partial class InputViewModel : BaseModel, IDisposable
{ {
private const string Disabled = "disabled"; private const string Disabled = "disabled";
private const string ProControllerResource = "Ryujinx/Assets/Icons/Controller_ProCon.svg"; private const string ProControllerResource = "Ryujinx/Assets/Icons/Controller_ProCon.svg";
@@ -48,8 +47,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
private int _controller; private int _controller;
private string _controllerImage; private string _controllerImage;
private int _device; private int _device;
private object _configViewModel; [ObservableProperty] private object _configViewModel;
private string _profileName; [ObservableProperty] private string _profileName;
private bool _isLoaded; private bool _isLoaded;
private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions()); private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
@@ -73,17 +72,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public bool IsModified { get; set; } public bool IsModified { get; set; }
public event Action NotifyChangesEvent; public event Action NotifyChangesEvent;
public object ConfigViewModel
{
get => _configViewModel;
set
{
_configViewModel = value;
OnPropertyChanged();
}
}
public PlayerIndex PlayerIdChoose public PlayerIndex PlayerIdChoose
{ {
get => _playerIdChoose; get => _playerIdChoose;
@@ -200,16 +188,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
} }
} }
public string ProfileName
{
get => _profileName; set
{
_profileName = value;
OnPropertyChanged();
}
}
public int Device public int Device
{ {
get => _device; get => _device;
@@ -1,20 +1,12 @@
using Avalonia.Svg.Skia; using Avalonia.Svg.Skia;
using CommunityToolkit.Mvvm.ComponentModel;
using Ryujinx.Ava.UI.Models.Input; using Ryujinx.Ava.UI.Models.Input;
namespace Ryujinx.Ava.UI.ViewModels.Input namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public class KeyboardInputViewModel : BaseModel public partial class KeyboardInputViewModel : BaseModel
{ {
private KeyboardInputConfig _config; [ObservableProperty] private KeyboardInputConfig _config;
public KeyboardInputConfig Config
{
get => _config;
set
{
_config = value;
OnPropertyChanged();
}
}
private bool _isLeft; private bool _isLeft;
public bool IsLeft public bool IsLeft
@@ -42,16 +34,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public bool HasSides => IsLeft ^ IsRight; public bool HasSides => IsLeft ^ IsRight;
private SvgImage _image; [ObservableProperty] private SvgImage _image;
public SvgImage Image
{
get => _image;
set
{
_image = value;
OnPropertyChanged();
}
}
public readonly InputViewModel ParentModel; public readonly InputViewModel ParentModel;
@@ -1,93 +1,23 @@
using CommunityToolkit.Mvvm.ComponentModel;
namespace Ryujinx.Ava.UI.ViewModels.Input namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public class MotionInputViewModel : BaseModel public partial class MotionInputViewModel : BaseModel
{ {
private int _slot; [ObservableProperty] private int _slot;
public int Slot
{
get => _slot;
set
{
_slot = value;
OnPropertyChanged();
}
}
private int _altSlot; [ObservableProperty] private int _altSlot;
public int AltSlot
{
get => _altSlot;
set
{
_altSlot = value;
OnPropertyChanged();
}
}
private string _dsuServerHost; [ObservableProperty] private string _dsuServerHost;
public string DsuServerHost
{
get => _dsuServerHost;
set
{
_dsuServerHost = value;
OnPropertyChanged();
}
}
private int _dsuServerPort; [ObservableProperty] private int _dsuServerPort;
public int DsuServerPort
{
get => _dsuServerPort;
set
{
_dsuServerPort = value;
OnPropertyChanged();
}
}
private bool _mirrorInput; [ObservableProperty] private bool _mirrorInput;
public bool MirrorInput
{
get => _mirrorInput;
set
{
_mirrorInput = value;
OnPropertyChanged();
}
}
private int _sensitivity; [ObservableProperty] private int _sensitivity;
public int Sensitivity
{
get => _sensitivity;
set
{
_sensitivity = value;
OnPropertyChanged();
}
}
private double _gryoDeadzone; [ObservableProperty] private double _gyroDeadzone;
public double GyroDeadzone
{
get => _gryoDeadzone;
set
{
_gryoDeadzone = value;
OnPropertyChanged();
}
}
private bool _enableCemuHookMotion; [ObservableProperty] private bool _enableCemuHookMotion;
public bool EnableCemuHookMotion
{
get => _enableCemuHookMotion;
set
{
_enableCemuHookMotion = value;
OnPropertyChanged();
}
}
} }
} }
@@ -1,27 +1,11 @@
using CommunityToolkit.Mvvm.ComponentModel;
namespace Ryujinx.Ava.UI.ViewModels.Input namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public class RumbleInputViewModel : BaseModel public partial class RumbleInputViewModel : BaseModel
{ {
private float _strongRumble; [ObservableProperty] private float _strongRumble;
public float StrongRumble
{
get => _strongRumble;
set
{
_strongRumble = value;
OnPropertyChanged();
}
}
private float _weakRumble; [ObservableProperty] private float _weakRumble;
public float WeakRumble
{
get => _weakRumble;
set
{
_weakRumble = value;
OnPropertyChanged();
}
}
} }
} }
@@ -741,7 +741,10 @@ namespace Ryujinx.Ava.UI.ViewModels
Applications.ToObservableChangeSet() Applications.ToObservableChangeSet()
.Filter(Filter) .Filter(Filter)
.Sort(GetComparer()) .Sort(GetComparer())
.Bind(out _appsObservableList).AsObservableList(); #pragma warning disable MVVMTK0034
.Bind(out _appsObservableList)
#pragma warning restore MVVMTK0034
.AsObservableList();
OnPropertyChanged(nameof(AppsObservableList)); OnPropertyChanged(nameof(AppsObservableList));
} }
+27 -26
View File
@@ -56,7 +56,7 @@
ToolTip.Tip="{ext:Locale LoadTitleUpdatesFromFolderTooltip}" /> ToolTip.Tip="{ext:Locale LoadTitleUpdatesFromFolderTooltip}" />
<MenuItem Header="{ext:Locale MenuBarFileOpenApplet}" IsEnabled="{Binding IsAppletMenuActive}" Icon="{ext:Icon mdi-launch}"> <MenuItem Header="{ext:Locale MenuBarFileOpenApplet}" IsEnabled="{Binding IsAppletMenuActive}" Icon="{ext:Icon mdi-launch}">
<MenuItem <MenuItem
Click="OpenMiiApplet" Name="MiiAppletMenuItem"
Header="{ext:Locale MenuBarFileOpenAppletOpenMiiApplet}" Header="{ext:Locale MenuBarFileOpenAppletOpenMiiApplet}"
Icon="{ext:Icon fa-solid fa-person}" Icon="{ext:Icon fa-solid fa-person}"
ToolTip.Tip="{ext:Locale MenuBarFileOpenAppletOpenMiiAppletToolTip}" /> ToolTip.Tip="{ext:Locale MenuBarFileOpenAppletOpenMiiAppletToolTip}" />
@@ -72,7 +72,7 @@
ToolTip.Tip="{ext:Locale OpenRyujinxLogsTooltip}" /> ToolTip.Tip="{ext:Locale OpenRyujinxLogsTooltip}" />
<Separator /> <Separator />
<MenuItem <MenuItem
Click="CloseWindow" Name="CloseRyujinxMenuItem"
Header="{ext:Locale MenuBarFileExit}" Header="{ext:Locale MenuBarFileExit}"
Icon="{ext:Icon fa-solid fa-xmark}" Icon="{ext:Icon fa-solid fa-xmark}"
ToolTip.Tip="{ext:Locale ExitTooltip}" /> ToolTip.Tip="{ext:Locale ExitTooltip}" />
@@ -167,7 +167,7 @@
Header="{ext:Locale MenuBarShowFileTypes}" /> Header="{ext:Locale MenuBarShowFileTypes}" />
<Separator /> <Separator />
<MenuItem <MenuItem
Click="OpenSettings" Name="OpenSettingsMenuItem"
Padding="0" Padding="0"
Header="{ext:Locale MenuBarOptionsSettings}" Header="{ext:Locale MenuBarOptionsSettings}"
Icon="{ext:Icon fa-solid fa-gear}" Icon="{ext:Icon fa-solid fa-gear}"
@@ -210,21 +210,21 @@
Header="{ext:Locale MenuBarActions}" Header="{ext:Locale MenuBarActions}"
IsEnabled="{Binding IsGameRunning}"> IsEnabled="{Binding IsGameRunning}">
<MenuItem <MenuItem
Click="PauseEmulation_Click" Name="PauseEmulationMenuItem"
Header="{ext:Locale MenuBarOptionsPauseEmulation}" Header="{ext:Locale MenuBarOptionsPauseEmulation}"
Icon="{ext:Icon fa-solid fa-pause}" Icon="{ext:Icon fa-solid fa-pause}"
InputGesture="{Binding PauseKey}" InputGesture="{Binding PauseKey}"
IsEnabled="{Binding !IsPaused}" IsEnabled="{Binding !IsPaused}"
IsVisible="{Binding !IsPaused}" /> IsVisible="{Binding !IsPaused}" />
<MenuItem <MenuItem
Click="ResumeEmulation_Click" Name="ResumeEmulationMenuItem"
Header="{ext:Locale MenuBarOptionsResumeEmulation}" Header="{ext:Locale MenuBarOptionsResumeEmulation}"
Icon="{ext:Icon fa-solid fa-play}" Icon="{ext:Icon fa-solid fa-play}"
InputGesture="{Binding PauseKey}" InputGesture="{Binding PauseKey}"
IsEnabled="{Binding IsPaused}" IsEnabled="{Binding IsPaused}"
IsVisible="{Binding IsPaused}" /> IsVisible="{Binding IsPaused}" />
<MenuItem <MenuItem
Click="StopEmulation_Click" Name="StopEmulationMenuItem"
Header="{ext:Locale MenuBarOptionsStopEmulation}" Header="{ext:Locale MenuBarOptionsStopEmulation}"
Icon="{ext:Icon fa-solid fa-stop}" Icon="{ext:Icon fa-solid fa-stop}"
InputGesture="Escape" InputGesture="Escape"
@@ -233,17 +233,15 @@
<MenuItem Command="{Binding SimulateWakeUpMessage}" Header="{ext:Locale MenuBarOptionsSimulateWakeUpMessage}" /> <MenuItem Command="{Binding SimulateWakeUpMessage}" Header="{ext:Locale MenuBarOptionsSimulateWakeUpMessage}" />
<Separator /> <Separator />
<MenuItem <MenuItem
Name="ScanAmiiboMenuItem" Command="{Binding OpenAmiiboWindow}"
AttachedToVisualTree="ScanAmiiboMenuItem_AttachedToVisualTree" AttachedToVisualTree="ScanAmiiboMenuItem_AttachedToVisualTree"
Click="OpenAmiiboWindow"
Header="{ext:Locale MenuBarActionsScanAmiibo}" Header="{ext:Locale MenuBarActionsScanAmiibo}"
Icon="{ext:Icon mdi-cube-scan}" Icon="{ext:Icon mdi-cube-scan}"
InputGesture="Ctrl + A" InputGesture="Ctrl + A"
IsEnabled="{Binding IsAmiiboRequested}" /> IsEnabled="{Binding IsAmiiboRequested}" />
<MenuItem <MenuItem
Name="ScanAmiiboMenuItemFromBin" Command="{Binding OpenBinFile}"
AttachedToVisualTree="ScanBinAmiiboMenuItem_AttachedToVisualTree" AttachedToVisualTree="ScanBinAmiiboMenuItem_AttachedToVisualTree"
Click="OpenBinFile"
Header="{ext:Locale MenuBarActionsScanAmiiboBin}" Header="{ext:Locale MenuBarActionsScanAmiiboBin}"
Icon="{ext:Icon mdi-cube-scan}" Icon="{ext:Icon mdi-cube-scan}"
IsVisible="{Binding CanScanAmiiboBinaries}" IsVisible="{Binding CanScanAmiiboBinaries}"
@@ -262,7 +260,7 @@
InputGesture="{Binding ShowUiKey}" InputGesture="{Binding ShowUiKey}"
IsEnabled="{Binding IsGameRunning}" /> IsEnabled="{Binding IsGameRunning}" />
<MenuItem <MenuItem
Click="OpenCheatManagerForCurrentApp" Name="CheatManagerMenuItem"
Header="{ext:Locale GameListContextMenuManageCheat}" Header="{ext:Locale GameListContextMenuManageCheat}"
Icon="{ext:Icon fa-solid fa-code}" Icon="{ext:Icon fa-solid fa-code}"
IsEnabled="{Binding IsGameRunning}" /> IsEnabled="{Binding IsGameRunning}" />
@@ -277,52 +275,55 @@
<MenuItem Command="{Binding InstallFirmwareFromFolder}" Header="{ext:Locale MenuBarFileToolsInstallFirmwareFromDirectory}" Icon="{ext:Icon mdi-folder-cog}" /> <MenuItem Command="{Binding InstallFirmwareFromFolder}" Header="{ext:Locale MenuBarFileToolsInstallFirmwareFromDirectory}" Icon="{ext:Icon mdi-folder-cog}" />
</MenuItem> </MenuItem>
<MenuItem Header="{ext:Locale MenuBarToolsManageFileTypes}" IsVisible="{Binding ManageFileTypesVisible}"> <MenuItem Header="{ext:Locale MenuBarToolsManageFileTypes}" IsVisible="{Binding ManageFileTypesVisible}">
<MenuItem Header="{ext:Locale MenuBarToolsInstallFileTypes}" Click="InstallFileTypes_Click" IsEnabled="{Binding AreMimeTypesRegistered, Converter={x:Static BoolConverters.Not}}" /> <MenuItem Name="InstallFileTypesMenuItem" Header="{ext:Locale MenuBarToolsInstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered, Converter={x:Static BoolConverters.Not}}" />
<MenuItem Header="{ext:Locale MenuBarToolsUninstallFileTypes}" Click="UninstallFileTypes_Click" IsEnabled="{Binding AreMimeTypesRegistered}" /> <MenuItem Name="UninstallFileTypesMenuItem" Header="{ext:Locale MenuBarToolsUninstallFileTypes}" IsEnabled="{Binding AreMimeTypesRegistered}" />
</MenuItem> </MenuItem>
<Separator /> <Separator />
<MenuItem Header="{ext:Locale MenuBarToolsXCITrimmer}" IsEnabled="{Binding EnableNonGameRunningControls}" Click="OpenXCITrimmerWindow" Icon="{ext:Icon fa-solid fa-scissors}" /> <MenuItem Name="XciTrimmerMenuItem" Header="{ext:Locale MenuBarToolsXCITrimmer}" IsEnabled="{Binding EnableNonGameRunningControls}" Icon="{ext:Icon fa-solid fa-scissors}" />
</MenuItem> </MenuItem>
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarView}"> <MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarView}">
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarViewWindow}"> <MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarViewWindow}">
<MenuItem Header="{ext:Locale MenuBarViewWindow720}" Tag="1280 720" Click="ChangeWindowSize_Click" /> <MenuItem Name="WindowSize720PMenuItem" Header="{ext:Locale MenuBarViewWindow720}" CommandParameter="1280 720" />
<MenuItem Header="{ext:Locale MenuBarViewWindow1080}" Tag="1920 1080" Click="ChangeWindowSize_Click" /> <MenuItem Name="WindowSize1080PMenuItem" Header="{ext:Locale MenuBarViewWindow1080}" CommandParameter="1920 1080" />
<MenuItem Header="{ext:Locale MenuBarViewWindow1440}" Tag="2560 1440" Click="ChangeWindowSize_Click" /> <MenuItem Name="WindowSize1440PMenuItem" Header="{ext:Locale MenuBarViewWindow1440}" CommandParameter="2560 1440" />
<MenuItem Header="{ext:Locale MenuBarViewWindow2160}" Tag="3840 2160" Click="ChangeWindowSize_Click" /> <MenuItem Name="WindowSize2160PMenuItem" Header="{ext:Locale MenuBarViewWindow2160}" CommandParameter="3840 2160" />
</MenuItem> </MenuItem>
</MenuItem> </MenuItem>
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarHelp}"> <MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarHelp}">
<MenuItem <MenuItem
Click="OpenAboutWindow" Name="AboutWindowMenuItem"
Header="{ext:Locale MenuBarHelpAbout}" Header="{ext:Locale MenuBarHelpAbout}"
Icon="{ext:Icon fa-solid fa-circle-info}" Icon="{ext:Icon fa-solid fa-circle-info}"
ToolTip.Tip="{ext:Locale OpenAboutTooltip}" /> ToolTip.Tip="{ext:Locale OpenAboutTooltip}" />
<MenuItem <MenuItem
Name="UpdateMenuItem" Name="UpdateMenuItem"
IsEnabled="{Binding CanUpdate}" IsEnabled="{Binding CanUpdate}"
Click="CheckForUpdates"
Header="{ext:Locale MenuBarHelpCheckForUpdates}" Header="{ext:Locale MenuBarHelpCheckForUpdates}"
Icon="{ext:Icon mdi-update}" Icon="{ext:Icon mdi-update}"
ToolTip.Tip="{ext:Locale CheckUpdatesTooltip}" /> ToolTip.Tip="{ext:Locale CheckUpdatesTooltip}" />
<MenuItem
Name="CompatibilityListMenuItem"
Header="{ext:Locale CompatibilityListOpen}"
Icon="{ext:Icon mdi-gamepad}"/>
<Separator /> <Separator />
<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarHelpFaqAndGuides}" Icon="{ext:Icon fa-solid fa-question}" > <MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarHelpFaqAndGuides}" Icon="{ext:Icon fa-solid fa-question}" >
<MenuItem <MenuItem
Click="MenuItem_OnClick" Name="FaqMenuItem"
Header="{ext:Locale MenuBarHelpFaq}" Header="{ext:Locale MenuBarHelpFaq}"
Icon="{ext:Icon fa-github}" Icon="{ext:Icon fa-github}"
Tag="https://github.com/GreemDev/Ryujinx/wiki/FAQ-and-Troubleshooting" CommandParameter="https://github.com/GreemDev/Ryujinx/wiki/FAQ-and-Troubleshooting"
ToolTip.Tip="{ext:Locale MenuBarHelpFaqTooltip}" /> ToolTip.Tip="{ext:Locale MenuBarHelpFaqTooltip}" />
<MenuItem <MenuItem
Click="MenuItem_OnClick" Name="SetupGuideMenuItem"
Header="{ext:Locale MenuBarHelpSetup}" Header="{ext:Locale MenuBarHelpSetup}"
Icon="{ext:Icon fa-github}" Icon="{ext:Icon fa-github}"
Tag="https://github.com/GreemDev/Ryujinx/wiki/Ryujinx-Setup-&amp;-Configuration-Guide" CommandParameter="https://github.com/GreemDev/Ryujinx/wiki/Ryujinx-Setup-&amp;-Configuration-Guide"
ToolTip.Tip="{ext:Locale MenuBarHelpSetupTooltip}" /> ToolTip.Tip="{ext:Locale MenuBarHelpSetupTooltip}" />
<MenuItem <MenuItem
Click="MenuItem_OnClick" Name="LdnGuideMenuItem"
Header="{ext:Locale MenuBarHelpMultiplayer}" Header="{ext:Locale MenuBarHelpMultiplayer}"
Icon="{ext:Icon fa-github}" Icon="{ext:Icon fa-github}"
Tag="https://github.com/GreemDev/Ryujinx/wiki/Multiplayer%E2%80%90(LDN%E2%80%90Local%E2%80%90Wireless)%E2%80%90Guide" CommandParameter="https://github.com/GreemDev/Ryujinx/wiki/Multiplayer%E2%80%90(LDN%E2%80%90Local%E2%80%90Wireless)%E2%80%90Guide"
ToolTip.Tip="{ext:Locale MenuBarHelpMultiplayerTooltip}" /> ToolTip.Tip="{ext:Locale MenuBarHelpMultiplayerTooltip}" />
</MenuItem> </MenuItem>
</MenuItem> </MenuItem>
@@ -1,13 +1,15 @@
using Avalonia; using Avalonia;
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Interactivity; using Avalonia.Layout;
using Avalonia.Threading; using Avalonia.Threading;
using CommunityToolkit.Mvvm.Input;
using Gommon; using Gommon;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities; using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.Compat;
using Ryujinx.Ava.Utilities.Configuration; using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Helper; using Ryujinx.Common.Helper;
@@ -16,6 +18,7 @@ using Ryujinx.HLE.HOS.Services.Nfc.AmiiboDecryption;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Views.Main namespace Ryujinx.Ava.UI.Views.Main
{ {
@@ -33,9 +36,37 @@ namespace Ryujinx.Ava.UI.Views.Main
ToggleFileTypesMenuItem.ItemsSource = GenerateToggleFileTypeItems(); ToggleFileTypesMenuItem.ItemsSource = GenerateToggleFileTypeItems();
ChangeLanguageMenuItem.ItemsSource = GenerateLanguageMenuItems(); ChangeLanguageMenuItem.ItemsSource = GenerateLanguageMenuItems();
MiiAppletMenuItem.Command = new AsyncRelayCommand(OpenMiiApplet);
CloseRyujinxMenuItem.Command = new RelayCommand(CloseWindow);
OpenSettingsMenuItem.Command = new AsyncRelayCommand(OpenSettings);
PauseEmulationMenuItem.Command = new RelayCommand(() => ViewModel.AppHost?.Pause());
ResumeEmulationMenuItem.Command = new RelayCommand(() => ViewModel.AppHost?.Resume());
StopEmulationMenuItem.Command = new AsyncRelayCommand(() => ViewModel.AppHost?.ShowExitPrompt().OrCompleted());
CheatManagerMenuItem.Command = new AsyncRelayCommand(OpenCheatManagerForCurrentApp);
InstallFileTypesMenuItem.Command = new AsyncRelayCommand(InstallFileTypes);
UninstallFileTypesMenuItem.Command = new AsyncRelayCommand(UninstallFileTypes);
XciTrimmerMenuItem.Command = new AsyncRelayCommand(() => XCITrimmerWindow.Show(ViewModel));
AboutWindowMenuItem.Command = new AsyncRelayCommand(AboutWindow.Show);
CompatibilityListMenuItem.Command = new AsyncRelayCommand(CompatibilityList.Show);
UpdateMenuItem.Command = new AsyncRelayCommand(async () =>
{
if (Updater.CanUpdate(true))
await Updater.BeginUpdateAsync(true);
});
FaqMenuItem.Command =
SetupGuideMenuItem.Command =
LdnGuideMenuItem.Command = new RelayCommand<string>(OpenHelper.OpenUrl);
WindowSize720PMenuItem.Command =
WindowSize1080PMenuItem.Command =
WindowSize1440PMenuItem.Command =
WindowSize2160PMenuItem.Command = new RelayCommand<string>(ChangeWindowSize);
} }
private CheckBox[] GenerateToggleFileTypeItems() => private IEnumerable<CheckBox> GenerateToggleFileTypeItems() =>
Enum.GetValues<FileTypes>() Enum.GetValues<FileTypes>()
.Select(it => (FileName: Enum.GetName(it)!, FileType: it)) .Select(it => (FileName: Enum.GetName(it)!, FileType: it))
.Select(it => .Select(it =>
@@ -45,15 +76,13 @@ namespace Ryujinx.Ava.UI.Views.Main
IsChecked = it.FileType.GetConfigValue(ConfigurationState.Instance.UI.ShownFileTypes), IsChecked = it.FileType.GetConfigValue(ConfigurationState.Instance.UI.ShownFileTypes),
Command = MiniCommand.Create(() => Window.ToggleFileType(it.FileName)) Command = MiniCommand.Create(() => Window.ToggleFileType(it.FileName))
} }
).ToArray(); );
private static MenuItem[] GenerateLanguageMenuItems() private static IEnumerable<MenuItem> GenerateLanguageMenuItems()
{ {
List<MenuItem> menuItems = new(); const string LocalePath = "Ryujinx/Assets/locales.json";
string localePath = "Ryujinx/Assets/locales.json"; string languageJson = EmbeddedResources.ReadAllText(LocalePath);
string languageJson = EmbeddedResources.ReadAllText(localePath);
LocalesJson locales = JsonHelper.Deserialize(languageJson, LocalesJsonContext.Default.LocalesJson); LocalesJson locales = JsonHelper.Deserialize(languageJson, LocalesJsonContext.Default.LocalesJson);
@@ -68,20 +97,23 @@ namespace Ryujinx.Ava.UI.Views.Main
} }
else else
{ {
languageName = locales.Locales[index].Translations[language] == "" ? language : locales.Locales[index].Translations[language]; string tr = locales.Locales[index].Translations[language];
languageName = string.IsNullOrEmpty(tr)
? language
: tr;
} }
MenuItem menuItem = new() MenuItem menuItem = new()
{ {
Padding = new Thickness(10, 0, 0, 0), Padding = new Thickness(15, 0, 0, 0),
Header = " " + languageName, Margin = new Thickness(3, 0, 3, 0),
HorizontalAlignment = HorizontalAlignment.Stretch,
Header = languageName,
Command = MiniCommand.Create(() => MainWindowViewModel.ChangeLanguage(language)) Command = MiniCommand.Create(() => MainWindowViewModel.ChangeLanguage(language))
}; };
menuItems.Add(menuItem); yield return menuItem;
} }
return menuItems.ToArray();
} }
protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e) protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
@@ -95,22 +127,7 @@ namespace Ryujinx.Ava.UI.Views.Main
} }
} }
private async void StopEmulation_Click(object sender, RoutedEventArgs e) public async Task OpenSettings()
{
await ViewModel.AppHost?.ShowExitPrompt().OrCompleted()!;
}
private void PauseEmulation_Click(object sender, RoutedEventArgs e)
{
ViewModel.AppHost?.Pause();
}
private void ResumeEmulation_Click(object sender, RoutedEventArgs e)
{
ViewModel.AppHost?.Resume();
}
public async void OpenSettings(object sender, RoutedEventArgs e)
{ {
Window.SettingsWindow = new(Window.VirtualFileSystem, Window.ContentManager); Window.SettingsWindow = new(Window.VirtualFileSystem, Window.ContentManager);
@@ -123,7 +140,7 @@ namespace Ryujinx.Ava.UI.Views.Main
public static readonly AppletMetadata MiiApplet = new("miiEdit", 0x0100000000001009); public static readonly AppletMetadata MiiApplet = new("miiEdit", 0x0100000000001009);
public async void OpenMiiApplet(object sender, RoutedEventArgs e) public async Task OpenMiiApplet()
{ {
if (MiiApplet.CanStart(ViewModel.ContentManager, out var appData, out var nacpData)) if (MiiApplet.CanStart(ViewModel.ContentManager, out var appData, out var nacpData))
{ {
@@ -131,13 +148,7 @@ namespace Ryujinx.Ava.UI.Views.Main
} }
} }
public async void OpenAmiiboWindow(object sender, RoutedEventArgs e) public async Task OpenCheatManagerForCurrentApp()
=> await ViewModel.OpenAmiiboWindow();
public async void OpenBinFile(object sender, RoutedEventArgs e)
=> await ViewModel.OpenBinFile();
public async void OpenCheatManagerForCurrentApp(object sender, RoutedEventArgs e)
{ {
if (!ViewModel.IsGameRunning) if (!ViewModel.IsGameRunning)
return; return;
@@ -165,7 +176,7 @@ namespace Ryujinx.Ava.UI.Views.Main
ViewModel.IsAmiiboBinRequested = ViewModel.IsAmiiboRequested && AmiiboBinReader.HasAmiiboKeyFile; ViewModel.IsAmiiboBinRequested = ViewModel.IsAmiiboRequested && AmiiboBinReader.HasAmiiboKeyFile;
} }
private async void InstallFileTypes_Click(object sender, RoutedEventArgs e) private async Task InstallFileTypes()
{ {
ViewModel.AreMimeTypesRegistered = FileAssociationHelper.Install(); ViewModel.AreMimeTypesRegistered = FileAssociationHelper.Install();
if (ViewModel.AreMimeTypesRegistered) if (ViewModel.AreMimeTypesRegistered)
@@ -174,7 +185,7 @@ namespace Ryujinx.Ava.UI.Views.Main
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogInstallFileTypesErrorMessage]); await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogInstallFileTypesErrorMessage]);
} }
private async void UninstallFileTypes_Click(object sender, RoutedEventArgs e) private async Task UninstallFileTypes()
{ {
ViewModel.AreMimeTypesRegistered = !FileAssociationHelper.Uninstall(); ViewModel.AreMimeTypesRegistered = !FileAssociationHelper.Uninstall();
if (!ViewModel.AreMimeTypesRegistered) if (!ViewModel.AreMimeTypesRegistered)
@@ -183,11 +194,8 @@ namespace Ryujinx.Ava.UI.Views.Main
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogUninstallFileTypesErrorMessage]); await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogUninstallFileTypesErrorMessage]);
} }
private async void ChangeWindowSize_Click(object sender, RoutedEventArgs e) private void ChangeWindowSize(string resolution)
{ {
if (sender is not MenuItem { Tag: string resolution })
return;
(int resolutionWidth, int resolutionHeight) = resolution.Split(' ', 2) (int resolutionWidth, int resolutionHeight) = resolution.Split(' ', 2)
.Into(parts => .Into(parts =>
(int.Parse(parts[0]), int.Parse(parts[1])) (int.Parse(parts[0]), int.Parse(parts[1]))
@@ -200,7 +208,7 @@ namespace Ryujinx.Ava.UI.Views.Main
double windowWidthScaled = (resolutionWidth * Program.WindowScaleFactor); double windowWidthScaled = (resolutionWidth * Program.WindowScaleFactor);
double windowHeightScaled = ((resolutionHeight + barsHeight) * Program.WindowScaleFactor); double windowHeightScaled = ((resolutionHeight + barsHeight) * Program.WindowScaleFactor);
await Dispatcher.UIThread.InvokeAsync(() => Dispatcher.UIThread.Post(() =>
{ {
ViewModel.WindowState = WindowState.Normal; ViewModel.WindowState = WindowState.Normal;
@@ -208,22 +216,7 @@ namespace Ryujinx.Ava.UI.Views.Main
}); });
} }
public async void CheckForUpdates(object sender, RoutedEventArgs e) public void CloseWindow() => Window.Close();
{
if (Updater.CanUpdate(true))
await Updater.BeginUpdateAsync(true);
}
private void MenuItem_OnClick(object sender, RoutedEventArgs e)
{
if (sender is MenuItem { Tag: string url })
OpenHelper.OpenUrl(url);
}
public async void OpenXCITrimmerWindow(object sender, RoutedEventArgs e) => await XCITrimmerWindow.Show(ViewModel);
public async void OpenAboutWindow(object sender, RoutedEventArgs e) => await AboutWindow.Show();
public void CloseWindow(object sender, RoutedEventArgs e) => Window.Close();
} }
} }
@@ -136,6 +136,12 @@
<ComboBoxItem> <ComboBoxItem>
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageBrazilianPortuguese}" /> <TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageBrazilianPortuguese}" />
</ComboBoxItem> </ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageSwedish}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageNorwegian}" />
</ComboBoxItem>
</ComboBox> </ComboBox>
</StackPanel> </StackPanel>
<StackPanel <StackPanel
+23 -6
View File
@@ -32,6 +32,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Reactive.Linq; using System.Reactive.Linq;
using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
@@ -136,6 +137,8 @@ namespace Ryujinx.Ava.UI.Windows
base.OnApplyTemplate(e); base.OnApplyTemplate(e);
NotificationHelper.SetNotificationManager(this); NotificationHelper.SetNotificationManager(this);
ShowIntelMacWarningAsync();
} }
private void OnScalingChanged(object sender, EventArgs e) private void OnScalingChanged(object sender, EventArgs e)
@@ -164,7 +167,7 @@ namespace Ryujinx.Ava.UI.Windows
}); });
} }
private void ApplicationLibrary_LdnGameDataReceived(object sender, LdnGameDataReceivedEventArgs e) private void ApplicationLibrary_LdnGameDataReceived(LdnGameDataReceivedEventArgs e)
{ {
Dispatcher.UIThread.Post(() => Dispatcher.UIThread.Post(() =>
{ {
@@ -408,13 +411,10 @@ namespace Ryujinx.Ava.UI.Windows
{ {
StatusBarView.VolumeStatus.Click += VolumeStatus_CheckedChanged; StatusBarView.VolumeStatus.Click += VolumeStatus_CheckedChanged;
ApplicationGrid.DataContext = ApplicationList.DataContext = ViewModel;
ApplicationGrid.ApplicationOpened += Application_Opened; ApplicationGrid.ApplicationOpened += Application_Opened;
ApplicationGrid.DataContext = ViewModel;
ApplicationList.ApplicationOpened += Application_Opened; ApplicationList.ApplicationOpened += Application_Opened;
ApplicationList.DataContext = ViewModel;
} }
private void SetWindowSizePosition() private void SetWindowSizePosition()
@@ -734,5 +734,22 @@ namespace Ryujinx.Ava.UI.Windows
(int)Symbol.Checkmark); (int)Symbol.Checkmark);
}); });
} }
private static bool _intelMacWarningShown;
public static async Task ShowIntelMacWarningAsync()
{
if (!_intelMacWarningShown &&
(OperatingSystem.IsMacOS() &&
(RuntimeInformation.OSArchitecture == Architecture.X64 ||
RuntimeInformation.OSArchitecture == Architecture.X86)))
{
_intelMacWarningShown = true;
await Dispatcher.UIThread.InvokeAsync(async () => await ContentDialogHelper.CreateWarningDialog(
"Intel Mac Warning",
"Intel Macs are not supported and will not work properly.\nIf you continue, do not come to our Discord asking for support."));
}
}
} }
} }
@@ -1,4 +1,6 @@
using Avalonia;
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Input;
using FluentAvalonia.Core; using FluentAvalonia.Core;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
@@ -23,6 +25,11 @@ namespace Ryujinx.Ava.UI.Windows
InitializeComponent(); InitializeComponent();
Load(); Load();
#if DEBUG
this.AttachDevTools(new KeyGesture(Key.F12, KeyModifiers.Alt));
#endif
} }
public SettingsWindow() public SettingsWindow()
@@ -37,6 +37,8 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
public string TimePlayedString => ValueFormatUtils.FormatTimeSpan(TimePlayed); public string TimePlayedString => ValueFormatUtils.FormatTimeSpan(TimePlayed);
public bool HasPlayedPreviously => TimePlayedString != string.Empty;
public string LastPlayedString => ValueFormatUtils.FormatDateTime(LastPlayed)?.Replace(" ", "\n"); public string LastPlayedString => ValueFormatUtils.FormatDateTime(LastPlayed)?.Replace(" ", "\n");
public string FileSizeString => ValueFormatUtils.FormatFileSize(FileSize); public string FileSizeString => ValueFormatUtils.FormatFileSize(FileSize);
@@ -45,7 +45,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
public const string DefaultLanPlayWebHost = "ryuldnweb.vudjun.com"; public const string DefaultLanPlayWebHost = "ryuldnweb.vudjun.com";
public Language DesiredLanguage { get; set; } public Language DesiredLanguage { get; set; }
public event EventHandler<ApplicationCountUpdatedEventArgs> ApplicationCountUpdated; public event EventHandler<ApplicationCountUpdatedEventArgs> ApplicationCountUpdated;
public event EventHandler<LdnGameDataReceivedEventArgs> LdnGameDataReceived; public event Action<LdnGameDataReceivedEventArgs> LdnGameDataReceived;
public readonly IObservableCache<ApplicationData, ulong> Applications; public readonly IObservableCache<ApplicationData, ulong> Applications;
public readonly IObservableCache<(TitleUpdateModel TitleUpdate, bool IsSelected), TitleUpdateModel> TitleUpdates; public readonly IObservableCache<(TitleUpdateModel TitleUpdate, bool IsSelected), TitleUpdateModel> TitleUpdates;
@@ -779,7 +779,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
using HttpClient httpClient = new HttpClient(); using HttpClient httpClient = new HttpClient();
string ldnGameDataArrayString = await httpClient.GetStringAsync($"https://{ldnWebHost}/api/public_games"); string ldnGameDataArrayString = await httpClient.GetStringAsync($"https://{ldnWebHost}/api/public_games");
ldnGameDataArray = JsonHelper.Deserialize(ldnGameDataArrayString, _ldnDataSerializerContext.IEnumerableLdnGameData); ldnGameDataArray = JsonHelper.Deserialize(ldnGameDataArrayString, _ldnDataSerializerContext.IEnumerableLdnGameData);
LdnGameDataReceived?.Invoke(null, new LdnGameDataReceivedEventArgs LdnGameDataReceived?.Invoke(new LdnGameDataReceivedEventArgs
{ {
LdnData = ldnGameDataArray LdnData = ldnGameDataArray
}); });
@@ -787,7 +787,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
catch (Exception ex) catch (Exception ex)
{ {
Logger.Warning?.Print(LogClass.Application, $"Failed to fetch the public games JSON from the API. Player and game count in the game list will be unavailable.\n{ex.Message}"); Logger.Warning?.Print(LogClass.Application, $"Failed to fetch the public games JSON from the API. Player and game count in the game list will be unavailable.\n{ex.Message}");
LdnGameDataReceived?.Invoke(null, new LdnGameDataReceivedEventArgs LdnGameDataReceived?.Invoke(new LdnGameDataReceivedEventArgs
{ {
LdnData = Array.Empty<LdnGameData>() LdnData = Array.Empty<LdnGameData>()
}); });
@@ -795,7 +795,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
} }
else else
{ {
LdnGameDataReceived?.Invoke(null, new LdnGameDataReceivedEventArgs LdnGameDataReceived?.Invoke(new LdnGameDataReceivedEventArgs
{ {
LdnData = Array.Empty<LdnGameData>() LdnData = Array.Empty<LdnGameData>()
}); });
+12 -14
View File
@@ -32,29 +32,27 @@ namespace Ryujinx.Ava.Utilities
public string GetContentPath(ContentManager contentManager) public string GetContentPath(ContentManager contentManager)
=> (contentManager ?? _contentManager) => (contentManager ?? _contentManager)
.GetInstalledContentPath(ProgramId, StorageId.BuiltInSystem, NcaContentType.Program); ?.GetInstalledContentPath(ProgramId, StorageId.BuiltInSystem, NcaContentType.Program);
public bool CanStart(ContentManager contentManager, out ApplicationData appData, public bool CanStart(ContentManager contentManager, out ApplicationData appData,
out BlitStruct<ApplicationControlProperty> appControl) out BlitStruct<ApplicationControlProperty> appControl)
{ {
contentManager ??= _contentManager; contentManager ??= _contentManager;
if (contentManager == null) if (contentManager == null)
{ goto BadData;
appData = null;
appControl = new BlitStruct<ApplicationControlProperty>(0); string contentPath = GetContentPath(contentManager);
return false; if (string.IsNullOrEmpty(contentPath))
} goto BadData;
appData = new() { Name = Name, Id = ProgramId, Path = GetContentPath(contentManager) }; appData = new() { Name = Name, Id = ProgramId, Path = GetContentPath(contentManager) };
if (string.IsNullOrEmpty(appData.Path))
{
appControl = new BlitStruct<ApplicationControlProperty>(0);
return false;
}
appControl = StructHelpers.CreateCustomNacpData(Name, Version); appControl = StructHelpers.CreateCustomNacpData(Name, Version);
return true; return true;
BadData:
appData = null;
appControl = new BlitStruct<ApplicationControlProperty>(0);
return false;
} }
} }
} }
@@ -0,0 +1,169 @@
using Gommon;
using Humanizer;
using nietras.SeparatedValues;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Common.Logging;
using System;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
namespace Ryujinx.Ava.Utilities.Compat
{
public struct ColumnIndices(Func<ReadOnlySpan<char>, int> getIndex)
{
public const string TitleIdCol = "\"title_id\"";
public const string GameNameCol = "\"game_name\"";
public const string LabelsCol = "\"labels\"";
public const string StatusCol = "\"status\"";
public const string LastUpdatedCol = "\"last_updated\"";
public readonly int TitleId = getIndex(TitleIdCol);
public readonly int GameName = getIndex(GameNameCol);
public readonly int Labels = getIndex(LabelsCol);
public readonly int Status = getIndex(StatusCol);
public readonly int LastUpdated = getIndex(LastUpdatedCol);
}
public class CompatibilityCsv
{
static CompatibilityCsv()
{
using Stream csvStream = Assembly.GetExecutingAssembly()
.GetManifestResourceStream("RyujinxGameCompatibilityList")!;
csvStream.Position = 0;
using SepReader reader = Sep.Reader().From(csvStream);
ColumnIndices columnIndices = new(reader.Header.IndexOf);
Entries = reader
.Enumerate(row => new CompatibilityEntry(ref columnIndices, row))
.OrderBy(it => it.GameName)
.ToArray();
Logger.Debug?.Print(LogClass.UI, "Compatibility CSV loaded.", "LoadCompatCsv");
}
public static CompatibilityEntry[] Entries { get; private set; }
}
public class CompatibilityEntry
{
public CompatibilityEntry(ref ColumnIndices indices, SepReader.Row row)
{
string titleIdRow = ColStr(row[indices.TitleId]);
TitleId = !string.IsNullOrEmpty(titleIdRow)
? titleIdRow
: default(Optional<string>);
GameName = ColStr(row[indices.GameName]);
Labels = ColStr(row[indices.Labels]).Split(';');
Status = ColStr(row[indices.Status]).ToLower() switch
{
"playable" => LocaleKeys.CompatibilityListPlayable,
"ingame" => LocaleKeys.CompatibilityListIngame,
"menus" => LocaleKeys.CompatibilityListMenus,
"boots" => LocaleKeys.CompatibilityListBoots,
"nothing" => LocaleKeys.CompatibilityListNothing,
_ => null
};
if (DateTime.TryParse(ColStr(row[indices.LastUpdated]), out var dt))
LastUpdated = dt;
return;
string ColStr(SepReader.Col col) => col.ToString().Trim('"');
}
public string GameName { get; }
public Optional<string> TitleId { get; }
public string[] Labels { get; }
public LocaleKeys? Status { get; }
public DateTime LastUpdated { get; }
public string LocalizedLastUpdated =>
LocaleManager.FormatDynamicValue(LocaleKeys.CompatibilityListLastUpdated, LastUpdated.Humanize());
public string LocalizedStatus => LocaleManager.Instance[Status!.Value];
public string FormattedTitleId => TitleId
.OrElse(new string(' ', 16));
public string FormattedIssueLabels => Labels
.Select(FormatLabelName)
.JoinToString(", ");
public override string ToString()
{
StringBuilder sb = new("CompatibilityEntry: {");
sb.Append($"{nameof(GameName)}=\"{GameName}\", ");
sb.Append($"{nameof(TitleId)}={TitleId}, ");
sb.Append($"{nameof(Labels)}={
Labels.FormatCollection(it => $"\"{it}\"", separator: ", ", prefix: "[", suffix: "]")
}, ");
sb.Append($"{nameof(Status)}=\"{Status}\", ");
sb.Append($"{nameof(LastUpdated)}=\"{LastUpdated}\"");
sb.Append('}');
return sb.ToString();
}
public static string FormatLabelName(string labelName) => labelName.ToLower() switch
{
"audio" => "Audio",
"bug" => "Bug",
"cpu" => "CPU",
"gpu" => "GPU",
"gui" => "GUI",
"help wanted" => "Help Wanted",
"horizon" => "Horizon",
"infra" => "Project Infra",
"invalid" => "Invalid",
"kernel" => "Kernel",
"ldn" => "LDN",
"linux" => "Linux",
"macos" => "macOS",
"question" => "Question",
"windows" => "Windows",
"graphics-backend:opengl" => "Graphics: OpenGL",
"graphics-backend:vulkan" => "Graphics: Vulkan",
"ldn-works" => "LDN Works",
"ldn-untested" => "LDN Untested",
"ldn-broken" => "LDN Broken",
"ldn-partial" => "Partial LDN",
"nvdec" => "NVDEC",
"services" => "NX Services",
"services-horizon" => "Horizon OS Services",
"slow" => "Runs Slow",
"crash" => "Crashes",
"deadlock" => "Deadlock",
"regression" => "Regression",
"opengl" => "OpenGL",
"opengl-backend-bug" => "OpenGL Backend Bug",
"vulkan-backend-bug" => "Vulkan Backend Bug",
"mac-bug" => "Mac-specific Bug(s)",
"amd-vendor-bug" => "AMD GPU Bug",
"intel-vendor-bug" => "Intel GPU Bug",
"loader-allocator" => "Loader Allocator",
"audout" => "AudOut",
"32-bit" => "32-bit Game",
"UE4" => "Unreal Engine 4",
"homebrew" => "Homebrew Content",
"online-broken" => "Online Broken",
_ => Capitalize(labelName)
};
public static string Capitalize(string value)
{
if (value == string.Empty)
return string.Empty;
char firstChar = value[0];
string rest = value[1..];
return $"{char.ToUpper(firstChar)}{rest}";
}
}
}
@@ -0,0 +1,79 @@
<UserControl xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="using:Ryujinx.Ava.Utilities.Compat"
xmlns:helpers="using:Ryujinx.Ava.UI.Helpers"
xmlns:ext="using:Ryujinx.Ava.Common.Markup"
xmlns:ui="using:FluentAvalonia.UI.Controls"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="Ryujinx.Ava.Utilities.Compat.CompatibilityList"
x:DataType="local:CompatibilityViewModel">
<UserControl.DataContext>
<local:CompatibilityViewModel />
</UserControl.DataContext>
<Grid RowDefinitions="*,Auto,*">
<Grid
Grid.Row="0"
HorizontalAlignment="Center"
ColumnDefinitions="Auto,*"
Margin="0 0 0 10">
<ui:FontIcon
Grid.Column="0"
Margin="0"
HorizontalAlignment="Stretch"
FontFamily="avares://FluentAvalonia/Fonts#Symbols"
Glyph="{helpers:GlyphValueConverter Important}" />
<!-- NOTE: aligning to bottom for better visual alignment with glyph -->
<TextBlock
Grid.Column="1"
Margin="5, 0, 0, 0"
FontStyle="Italic"
VerticalAlignment="Center"
TextWrapping="Wrap"
Text="{ext:Locale CompatibilityListWarning}" />
</Grid>
<Grid Grid.Row="1" ColumnDefinitions="*,Auto,Auto">
<TextBox Grid.Column="0" HorizontalAlignment="Stretch" Watermark="{ext:Locale CompatibilityListSearchBoxWatermark}" TextChanged="TextBox_OnTextChanged" />
<CheckBox Grid.Column="1" Margin="7, 0, 0, 0" IsChecked="{Binding OnlyShowOwnedGames}" />
<TextBlock Grid.Column="2" Margin="-10, 0, 0, 0" Text="{ext:Locale CompatibilityListOnlyShowOwnedGames}" />
</Grid>
<ScrollViewer Grid.Row="2">
<ListBox Margin="0,5, 0, 0"
Background="Transparent"
ItemsSource="{Binding CurrentEntries}">
<ListBox.ItemTemplate>
<DataTemplate DataType="{x:Type local:CompatibilityEntry}">
<Grid Width="750"
Margin="5"
ColumnDefinitions="Auto,Auto,Auto,*"
Background="Transparent"
ToolTip.Tip="{Binding LocalizedLastUpdated}">
<TextBlock Grid.Column="0"
Text="{Binding GameName}"
Width="320"
TextWrapping="Wrap" />
<TextBlock Grid.Column="1"
Width="135"
Padding="7, 0, 0, 0"
FontFamily="{StaticResource JetBrainsMono}"
Text="{Binding FormattedTitleId}"
TextWrapping="Wrap" />
<TextBlock Grid.Column="2"
Padding="7, 0"
VerticalAlignment="Center"
Text="{Binding LocalizedStatus}"
Width="85"
Foreground="{Binding Status, Converter={x:Static helpers:PlayabilityStatusConverter.Shared}}"
TextWrapping="NoWrap" />
<TextBlock Grid.Column="3"
VerticalAlignment="Center"
Text="{Binding FormattedIssueLabels}"
TextWrapping="WrapWithOverflow" />
</Grid>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
</ScrollViewer>
</Grid>
</UserControl>
@@ -0,0 +1,56 @@
using Avalonia.Controls;
using Avalonia.Styling;
using FluentAvalonia.UI.Controls;
using nietras.SeparatedValues;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using System.IO;
using System.Reflection;
using System.Threading.Tasks;
namespace Ryujinx.Ava.Utilities.Compat
{
public partial class CompatibilityList : UserControl
{
public static async Task Show()
{
ContentDialog contentDialog = new()
{
PrimaryButtonText = string.Empty,
SecondaryButtonText = string.Empty,
CloseButtonText = LocaleManager.Instance[LocaleKeys.SettingsButtonClose],
Content = new CompatibilityList
{
DataContext = new CompatibilityViewModel(RyujinxApp.MainWindow.ViewModel.ApplicationLibrary)
}
};
Style closeButton = new(x => x.Name("CloseButton"));
closeButton.Setters.Add(new Setter(WidthProperty, 80d));
Style closeButtonParent = new(x => x.Name("CommandSpace"));
closeButtonParent.Setters.Add(new Setter(HorizontalAlignmentProperty, Avalonia.Layout.HorizontalAlignment.Right));
contentDialog.Styles.Add(closeButton);
contentDialog.Styles.Add(closeButtonParent);
await ContentDialogHelper.ShowAsync(contentDialog);
}
public CompatibilityList()
{
InitializeComponent();
}
private void TextBox_OnTextChanged(object sender, TextChangedEventArgs e)
{
if (DataContext is not CompatibilityViewModel cvm)
return;
if (sender is not TextBox searchBox)
return;
cvm.Search(searchBox.Text);
}
}
}
@@ -0,0 +1,58 @@
using CommunityToolkit.Mvvm.ComponentModel;
using ExCSS;
using Gommon;
using Ryujinx.Ava.Utilities.AppLibrary;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Utilities.Compat
{
public partial class CompatibilityViewModel : ObservableObject
{
[ObservableProperty] private bool _onlyShowOwnedGames = true;
private IEnumerable<CompatibilityEntry> _currentEntries = CompatibilityCsv.Entries;
private readonly string[] _ownedGameTitleIds = [];
private readonly ApplicationLibrary _appLibrary;
public IEnumerable<CompatibilityEntry> CurrentEntries => OnlyShowOwnedGames
? _currentEntries.Where(x =>
x.TitleId.Check(tid => _ownedGameTitleIds.ContainsIgnoreCase(tid)))
: _currentEntries;
public CompatibilityViewModel() {}
public CompatibilityViewModel(ApplicationLibrary appLibrary)
{
_appLibrary = appLibrary;
_ownedGameTitleIds = appLibrary.Applications.Keys.Select(x => x.ToString("X16")).ToArray();
PropertyChanged += (_, args) =>
{
if (args.PropertyName is nameof(OnlyShowOwnedGames))
OnPropertyChanged(nameof(CurrentEntries));
};
}
public void Search(string searchTerm)
{
if (string.IsNullOrEmpty(searchTerm))
{
SetEntries(CompatibilityCsv.Entries);
return;
}
SetEntries(CompatibilityCsv.Entries.Where(x =>
x.GameName.ContainsIgnoreCase(searchTerm)
|| x.TitleId.Check(tid => tid.ContainsIgnoreCase(searchTerm))));
}
private void SetEntries(IEnumerable<CompatibilityEntry> entries)
{
#pragma warning disable MVVMTK0034
_currentEntries = entries.ToList();
#pragma warning restore MVVMTK0034
OnPropertyChanged(nameof(CurrentEntries));
}
}
}
+20 -16
View File
@@ -1,3 +1,5 @@
using Humanizer;
using Humanizer.Localisation;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using System; using System;
using System.Globalization; using System.Globalization;
@@ -31,7 +33,7 @@ namespace Ryujinx.Ava.Utilities
Gigabytes = 9, Gigabytes = 9,
Terabytes = 10, Terabytes = 10,
Petabytes = 11, Petabytes = 11,
Exabytes = 12, Exabytes = 12
} }
private const double SizeBase10 = 1000; private const double SizeBase10 = 1000;
@@ -48,22 +50,24 @@ namespace Ryujinx.Ava.Utilities
public static string FormatTimeSpan(TimeSpan? timeSpan) public static string FormatTimeSpan(TimeSpan? timeSpan)
{ {
if (!timeSpan.HasValue || timeSpan.Value.TotalSeconds < 1) if (!timeSpan.HasValue || timeSpan.Value.TotalSeconds < 1)
{ return string.Empty;
// Game was never played
return TimeSpan.Zero.ToString("c", CultureInfo.InvariantCulture); if (timeSpan.Value.TotalSeconds < 60)
} return timeSpan.Value.Humanize(1,
countEmptyUnits: false,
maxUnit: TimeUnit.Second,
minUnit: TimeUnit.Second);
if (timeSpan.Value.TotalDays < 1) if (timeSpan.Value.TotalMinutes < 60)
{ return timeSpan.Value.Humanize(1,
// Game was played for less than a day countEmptyUnits: false,
return timeSpan.Value.ToString("c", CultureInfo.InvariantCulture); maxUnit: TimeUnit.Minute,
} minUnit: TimeUnit.Minute);
// Game was played for more than a day return timeSpan.Value.Humanize(1,
TimeSpan onlyTime = timeSpan.Value.Subtract(TimeSpan.FromDays(timeSpan.Value.Days)); countEmptyUnits: false,
string onlyTimeString = onlyTime.ToString("c", CultureInfo.InvariantCulture); maxUnit: TimeUnit.Hour,
minUnit: TimeUnit.Hour);
return $"{timeSpan.Value.Days}d, {onlyTimeString}";
} }
/// <summary> /// <summary>