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5 Commits
Canary-1.2
...
Canary-1.2
| Author | SHA1 | Date | |
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2f93a0f706 | ||
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80f44d9547 | ||
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b08e5db6d8 | ||
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6a291d4116 | ||
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6fc827fe67 |
@@ -3946,7 +3946,8 @@
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"zh_CN": "繁体中文(推荐)",
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"zh_CN": "繁体中文(推荐)",
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"zh_TW": "正體中文 (建議)"
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"zh_TW": "正體中文 (建議)"
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}
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}
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}, {
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},
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{
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"ID": "SettingsTabSystemSystemLanguageSwedish",
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"ID": "SettingsTabSystemSystemLanguageSwedish",
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"Translations": {
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"Translations": {
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"ar_SA": "",
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"ar_SA": "",
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@@ -3970,7 +3971,8 @@
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"zh_CN": "",
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"zh_CN": "",
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"zh_TW": ""
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"zh_TW": ""
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}
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}
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}, {
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},
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{
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"ID": "SettingsTabSystemSystemLanguageNorwegian",
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"ID": "SettingsTabSystemSystemLanguageNorwegian",
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"Translations": {
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"Translations": {
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"ar_SA": "",
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"ar_SA": "",
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@@ -229,8 +229,6 @@ namespace Ryujinx.Headless
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_enableKeyboard = option.EnableKeyboard;
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_enableKeyboard = option.EnableKeyboard;
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_enableMouse = option.EnableMouse;
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_enableMouse = option.EnableMouse;
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LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1);
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LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1);
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LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
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LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
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LoadPlayerConfiguration(option.InputProfile3Name, option.InputId3, PlayerIndex.Player3);
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LoadPlayerConfiguration(option.InputProfile3Name, option.InputId3, PlayerIndex.Player3);
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@@ -301,7 +299,10 @@ namespace Ryujinx.Headless
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_userChannelPersistence.ShouldRestart = false;
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_userChannelPersistence.ShouldRestart = false;
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}
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}
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_inputManager.Dispose();
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try
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{
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_inputManager.Dispose();
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} catch {}
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return;
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return;
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@@ -338,12 +339,12 @@ namespace Ryujinx.Headless
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{
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{
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string label = state switch
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string label = state switch
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{
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{
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LoadState => $"PTC : {current}/{total}",
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LoadState => "PTC",
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ShaderCacheState => $"Shaders : {current}/{total}",
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ShaderCacheState => "Shaders",
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_ => throw new ArgumentException($"Unknown Progress Handler type {typeof(T)}"),
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_ => throw new ArgumentException($"Unknown Progress Handler type {typeof(T)}")
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};
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};
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Logger.Info?.Print(LogClass.Application, label);
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Logger.Info?.Print(LogClass.Application, $"{label} : {current}/{total}");
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}
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}
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private static WindowBase CreateWindow(Options options)
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private static WindowBase CreateWindow(Options options)
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Binary file not shown.
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Before Width: | Height: | Size: 3.9 KiB |
@@ -26,7 +26,7 @@ namespace Ryujinx.Headless
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bool ignoreControllerApplet)
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bool ignoreControllerApplet)
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: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode, ignoreControllerApplet) { }
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: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode, ignoreControllerApplet) { }
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public override SDL_WindowFlags GetWindowFlags() => SDL_WindowFlags.SDL_WINDOW_METAL;
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public override SDL_WindowFlags WindowFlags => SDL_WindowFlags.SDL_WINDOW_METAL;
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protected override void InitializeWindowRenderer()
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protected override void InitializeWindowRenderer()
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{
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{
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@@ -124,7 +124,7 @@ namespace Ryujinx.Headless
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_glLogLevel = glLogLevel;
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_glLogLevel = glLogLevel;
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}
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}
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public override SDL_WindowFlags GetWindowFlags() => SDL_WindowFlags.SDL_WINDOW_OPENGL;
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public override SDL_WindowFlags WindowFlags => SDL_WindowFlags.SDL_WINDOW_OPENGL;
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protected override void InitializeWindowRenderer()
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protected override void InitializeWindowRenderer()
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{
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{
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@@ -24,7 +24,7 @@ namespace Ryujinx.Headless
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_glLogLevel = glLogLevel;
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_glLogLevel = glLogLevel;
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}
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}
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public override SDL_WindowFlags GetWindowFlags() => SDL_WindowFlags.SDL_WINDOW_VULKAN;
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public override SDL_WindowFlags WindowFlags => SDL_WindowFlags.SDL_WINDOW_VULKAN;
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protected override void InitializeWindowRenderer() { }
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protected override void InitializeWindowRenderer() { }
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@@ -1,6 +1,7 @@
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using Humanizer;
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using Humanizer;
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using LibHac.Tools.Fs;
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using LibHac.Tools.Fs;
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using Ryujinx.Ava;
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using Ryujinx.Ava;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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@@ -137,7 +138,7 @@ namespace Ryujinx.Headless
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private void SetWindowIcon()
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private void SetWindowIcon()
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{
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{
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Stream iconStream = typeof(Program).Assembly.GetManifestResourceStream("HeadlessLogo");
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Stream iconStream = EmbeddedResources.GetStream("Ryujinx/Assets/UIImages/Logo_Ryujinx.png");
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byte[] iconBytes = new byte[iconStream!.Length];
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byte[] iconBytes = new byte[iconStream!.Length];
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if (iconStream.Read(iconBytes, 0, iconBytes.Length) != iconBytes.Length)
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if (iconStream.Read(iconBytes, 0, iconBytes.Length) != iconBytes.Length)
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@@ -191,7 +192,7 @@ namespace Ryujinx.Headless
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FullscreenFlag = SDL_WindowFlags.SDL_WINDOW_FULLSCREEN_DESKTOP;
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FullscreenFlag = SDL_WindowFlags.SDL_WINDOW_FULLSCREEN_DESKTOP;
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}
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}
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WindowHandle = SDL_CreateWindow($"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}", SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), Width, Height, DefaultFlags | FullscreenFlag | GetWindowFlags());
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WindowHandle = SDL_CreateWindow($"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}", SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), Width, Height, DefaultFlags | FullscreenFlag | WindowFlags);
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if (WindowHandle == nint.Zero)
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if (WindowHandle == nint.Zero)
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{
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{
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@@ -246,7 +247,7 @@ namespace Ryujinx.Headless
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protected abstract void SwapBuffers();
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protected abstract void SwapBuffers();
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public abstract SDL_WindowFlags GetWindowFlags();
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public abstract SDL_WindowFlags WindowFlags { get; }
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private string GetGpuDriverName()
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private string GetGpuDriverName()
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{
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{
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@@ -72,8 +72,8 @@
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj" />
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<ProjectReference Include="..\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" Condition="'$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
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<ProjectReference Include="..\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Metal\Ryujinx.Graphics.Metal.csproj" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64'" />
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<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
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<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
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<ProjectReference Include="..\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" />
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<ProjectReference Include="..\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" />
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<ProjectReference Include="..\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj" />
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<ProjectReference Include="..\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj" />
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@@ -166,7 +166,6 @@
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<EmbeddedResource Include="Assets\UIImages\Logo_GitHub_Light.png" />
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<EmbeddedResource Include="Assets\UIImages\Logo_GitHub_Light.png" />
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<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx.png" />
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<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx.png" />
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<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx_AntiAlias.png" />
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<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx_AntiAlias.png" />
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<EmbeddedResource Include="Headless\Ryujinx.bmp" LogicalName="HeadlessLogo" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<AdditionalFiles Include="Assets\locales.json" />
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<AdditionalFiles Include="Assets\locales.json" />
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