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32 Commits

Author SHA1 Message Date
Evan Husted 78e7a3085a add back a comment that was removed for no reason 2025-01-10 21:16:31 -06:00
Evan Husted 01e22f1c67 newline brace 2025-01-10 21:13:39 -06:00
Vladimir Sokolov 3352d70ea4 Update SettingsViewModel.cs
small fix
2025-01-11 10:43:38 +10:00
Vladimir Sokolov 864cd57b51 Merge branch 'master' into master 2025-01-10 20:47:37 +10:00
Vladimir Sokolov 06cd53925c Merge branch 'master' into master 2025-01-10 10:14:47 +10:00
Vladimir Sokolov 33fefb1323 Merge branch 'master' into master 2025-01-09 07:55:05 +10:00
Vladimir Sokolov 0c503e10ae Update SettingsViewModel.cs 2025-01-08 23:09:09 +10:00
Vova 1c6390cbfb minor bugs fixed 2025-01-08 23:05:58 +10:00
Vova c20452be61 Fixed a bug where the emulator would still terminate the game when pressing a hotkey (unnecessary check removed) 2025-01-08 23:00:41 +10:00
Vova b6667a8352 multiple fixes, variable typo fixes, adherence to a certain style. Fixed initialization of the new function, defaults to 0 2025-01-08 22:45:33 +10:00
Vova 37b4dd2133 Added new option "exit by pressing plus and minus buttons" to the input section. 2025-01-08 21:43:18 +10:00
Vladimir Sokolov 007d3bc045 Merge branch 'Ryubing:master' into master 2025-01-08 18:53:27 +10:00
Vladimir Sokolov be2aa5ae8f Merge branch 'Ryubing:master' into master 2024-12-30 14:27:54 +10:00
Vladimir Sokolov 7f5978155b Merge branch 'GreemDev:master' into master 2024-12-24 20:59:34 +10:00
Vladimir Sokolov cd43362042 Merge branch 'GreemDev:master' into master 2024-12-22 19:55:43 +10:00
Vova 39e8283fb8 Merge branch 'master' of https://github.com/Goodfeat/Ryujinx_alt 2024-12-15 09:33:41 +10:00
Vladimir Sokolov 3e3de18976 Merge branch 'GreemDev:master' into master 2024-11-30 11:01:14 +10:00
Vladimir Sokolov a158a93d0a Merge branch 'GreemDev:master' into master 2024-11-25 09:10:46 +10:00
Vladimir Sokolov ff90b68d09 Merge branch 'GreemDev:master' into master 2024-11-23 21:22:17 +10:00
Vladimir Sokolov d7bd165861 Merge branch 'GreemDev:master' into master 2024-11-21 09:15:18 +10:00
Vladimir Sokolov 5bfa01b58a Merge branch 'GreemDev:master' into master 2024-11-13 09:45:58 +10:00
Vladimir Sokolov 7c30426f89 Merge branch 'GreemDev:master' into master 2024-11-10 15:42:43 +10:00
Vladimir Sokolov 267aaca87d Merge branch 'GreemDev:master' into master 2024-11-10 14:41:40 +10:00
Vova b9012e291b code cleaning 2024-11-10 14:41:02 +10:00
Vladimir Sokolov 7da4a917ba Merge branch 'GreemDev:master' into master 2024-11-10 13:13:11 +10:00
Vladimir Sokolov 4bab858793 Merge branch 'GreemDev:master' into master 2024-11-09 20:21:57 +10:00
Vladimir Sokolov ca7c17186e Merge branch 'GreemDev:master' into master 2024-11-04 20:47:13 +10:00
Vladimir Sokolov ea061cf60c Merge branch 'GreemDev:master' into master 2024-11-03 18:55:10 +10:00
Vova d83da7d2fb Fixed the logic of saving the input section. Added a new dialog box when changing parameters 2024-11-02 22:42:57 +10:00
Vladimir Sokolov 25499cbbf6 Merge branch 'GreemDev:master' into master 2024-11-02 22:38:33 +10:00
Vova 8074a4dd87 Fixed a visual bug in "input settings", when switching between players the settings were reset to default 2024-10-31 18:19:05 +10:00
Vova 13d2498405 test 2024-10-31 18:09:55 +10:00
80 changed files with 4568 additions and 4478 deletions
+1 -1
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@@ -22,7 +22,7 @@ body:
id: log id: log
attributes: attributes:
label: Log file label: Log file
description: "A log file will help our developers to better diagnose and fix the issue. UPLOAD THE FILE. DO NOT COPY AND PASTE THE FILE'S CONTENT." description: A log file will help our developers to better diagnose and fix the issue.
placeholder: Logs files can be found under "Logs" folder in Ryujinx program folder. They can also be accessed by opening Ryujinx, then going to File > Open Logs Folder. You can drag and drop the log on to the text area (do not copy paste). placeholder: Logs files can be found under "Logs" folder in Ryujinx program folder. They can also be accessed by opening Ryujinx, then going to File > Open Logs Folder. You can drag and drop the log on to the text area (do not copy paste).
validations: validations:
required: true required: true
+2 -2
View File
@@ -129,11 +129,11 @@ jobs:
with: with:
global-json-file: global.json global-json-file: global.json
- name: Setup LLVM 17 - name: Setup LLVM 14
run: | run: |
wget https://apt.llvm.org/llvm.sh wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh chmod +x llvm.sh
sudo ./llvm.sh 17 sudo ./llvm.sh 14
- name: Install rcodesign - name: Install rcodesign
run: | run: |
+2 -2
View File
@@ -210,11 +210,11 @@ jobs:
with: with:
global-json-file: global.json global-json-file: global.json
- name: Setup LLVM 17 - name: Setup LLVM 15
run: | run: |
wget https://apt.llvm.org/llvm.sh wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh chmod +x llvm.sh
sudo ./llvm.sh 17 sudo ./llvm.sh 15
- name: Install rcodesign - name: Install rcodesign
run: | run: |
+12 -2
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@@ -3,6 +3,16 @@ name: Release job
on: on:
workflow_dispatch: workflow_dispatch:
inputs: {} inputs: {}
push:
branches: [ release ]
paths-ignore:
- '.github/**'
- 'docs/**'
- 'assets/**'
- '*.yml'
- '*.json'
- '*.config'
- '*.md'
concurrency: release concurrency: release
@@ -191,11 +201,11 @@ jobs:
with: with:
global-json-file: global.json global-json-file: global.json
- name: Setup LLVM 17 - name: Setup LLVM 15
run: | run: |
wget https://apt.llvm.org/llvm.sh wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh chmod +x llvm.sh
sudo ./llvm.sh 17 sudo ./llvm.sh 15
- name: Install rcodesign - name: Install rcodesign
run: | run: |
+14 -14
View File
@@ -3,13 +3,13 @@
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally> <ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageVersion Include="Avalonia" Version="11.0.13" /> <PackageVersion Include="Avalonia" Version="11.0.10" />
<PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.13" /> <PackageVersion Include="Avalonia.Controls.DataGrid" Version="11.0.10" />
<PackageVersion Include="Avalonia.Desktop" Version="11.0.13" /> <PackageVersion Include="Avalonia.Desktop" Version="11.0.10" />
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.13" /> <PackageVersion Include="Avalonia.Diagnostics" Version="11.0.10" />
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.13" /> <PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.10" />
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.19" /> <PackageVersion Include="Avalonia.Svg" Version="11.0.0.18" />
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.19" /> <PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.18" />
<PackageVersion Include="Microsoft.Build.Framework" Version="17.11.4" /> <PackageVersion Include="Microsoft.Build.Framework" Version="17.11.4" />
<PackageVersion Include="Microsoft.Build.Utilities.Core" Version="17.12.6" /> <PackageVersion Include="Microsoft.Build.Utilities.Core" Version="17.12.6" />
<PackageVersion Include="Newtonsoft.Json" Version="13.0.3" /> <PackageVersion Include="Newtonsoft.Json" Version="13.0.3" />
@@ -18,7 +18,7 @@
<PackageVersion Include="Projektanker.Icons.Avalonia.MaterialDesign" Version="9.4.0"/> <PackageVersion Include="Projektanker.Icons.Avalonia.MaterialDesign" Version="9.4.0"/>
<PackageVersion Include="CommandLineParser" Version="2.9.1" /> <PackageVersion Include="CommandLineParser" Version="2.9.1" />
<PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.0"/> <PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.0"/>
<PackageVersion Include="Concentus" Version="2.2.2" /> <PackageVersion Include="Concentus" Version="2.2.0" />
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" /> <PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
<PackageVersion Include="DynamicData" Version="9.0.4" /> <PackageVersion Include="DynamicData" Version="9.0.4" />
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" /> <PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" />
@@ -26,7 +26,7 @@
<PackageVersion Include="LibHac" Version="0.19.0" /> <PackageVersion Include="LibHac" Version="0.19.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" /> <PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" /> <PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.3.0" /> <PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="8.1.2" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" /> <PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" />
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.1" /> <PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.1" />
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" /> <PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
@@ -48,11 +48,11 @@
<PackageVersion Include="shaderc.net" Version="0.1.0" /> <PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpMetal" Version="1.0.0-preview21" /> <PackageVersion Include="SharpMetal" Version="1.0.0-preview21" />
<PackageVersion Include="SharpZipLib" Version="1.4.2" /> <PackageVersion Include="SharpZipLib" Version="1.4.2" />
<PackageVersion Include="Silk.NET.Vulkan" Version="2.22.0" /> <PackageVersion Include="Silk.NET.Vulkan" Version="2.21.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.22.0" /> <PackageVersion Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.21.0" />
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.22.0" /> <PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.21.0" />
<PackageVersion Include="SkiaSharp" Version="2.88.9" /> <PackageVersion Include="SkiaSharp" Version="2.88.7" />
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.9" /> <PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.7" />
<PackageVersion Include="SPB" Version="0.0.4-build32" /> <PackageVersion Include="SPB" Version="0.0.4-build32" />
<PackageVersion Include="System.IO.Hashing" Version="9.0.0" /> <PackageVersion Include="System.IO.Hashing" Version="9.0.0" />
<PackageVersion Include="System.Management" Version="9.0.0" /> <PackageVersion Include="System.Management" Version="9.0.0" />
+1 -1
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@@ -19,7 +19,7 @@ if platform.system() == "Darwin":
else: else:
OTOOL = shutil.which("llvm-otool") OTOOL = shutil.which("llvm-otool")
if OTOOL is None: if OTOOL is None:
for llvm_ver in [17, 16, 15, 14, 13]: for llvm_ver in [15, 14, 13]:
otool_path = shutil.which(f"llvm-otool-{llvm_ver}") otool_path = shutil.which(f"llvm-otool-{llvm_ver}")
if otool_path is not None: if otool_path is not None:
OTOOL = otool_path OTOOL = otool_path
@@ -26,7 +26,7 @@ else:
LIPO = shutil.which("llvm-lipo") LIPO = shutil.which("llvm-lipo")
if LIPO is None: if LIPO is None:
for llvm_ver in [17, 16, 15, 14, 13]: for llvm_ver in [15, 14, 13]:
lipo_path = shutil.which(f"llvm-lipo-{llvm_ver}") lipo_path = shutil.which(f"llvm-lipo-{llvm_ver}")
if lipo_path is not None: if lipo_path is not None:
LIPO = lipo_path LIPO = lipo_path
+2 -2
View File
@@ -67,11 +67,11 @@ python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_APP_
if ! [ -x "$(command -v lipo)" ]; if ! [ -x "$(command -v lipo)" ];
then then
if ! [ -x "$(command -v llvm-lipo-17)" ]; if ! [ -x "$(command -v llvm-lipo-14)" ];
then then
LIPO=llvm-lipo LIPO=llvm-lipo
else else
LIPO=llvm-lipo-17 LIPO=llvm-lipo-14
fi fi
else else
LIPO=lipo LIPO=lipo
@@ -62,11 +62,11 @@ python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_OUTP
if ! [ -x "$(command -v lipo)" ]; if ! [ -x "$(command -v lipo)" ];
then then
if ! [ -x "$(command -v llvm-lipo-17)" ]; if ! [ -x "$(command -v llvm-lipo-14)" ];
then then
LIPO=llvm-lipo LIPO=llvm-lipo
else else
LIPO=llvm-lipo-17 LIPO=llvm-lipo-14
fi fi
else else
LIPO=lipo LIPO=lipo
+3422 -3424
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-10
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@@ -1,10 +0,0 @@
using System;
namespace Ryujinx.Common
{
public class RyujinxException : Exception
{
public RyujinxException(string message) : base(message)
{ }
}
}
+7 -21
View File
@@ -1,4 +1,4 @@
using Gommon; using Gommon;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using System; using System;
using System.Linq; using System.Linq;
@@ -47,9 +47,6 @@ namespace Ryujinx.Common
public static readonly string[] DiscordGameAssetKeys = public static readonly string[] DiscordGameAssetKeys =
[ [
"010008900705c000", // Dragon Quest Builders
"010042000a986000", // Dragon Quest Builders 2
"010055d009f78000", // Fire Emblem: Three Houses "010055d009f78000", // Fire Emblem: Three Houses
"0100a12011cc8000", // Fire Emblem: Shadow Dragon "0100a12011cc8000", // Fire Emblem: Shadow Dragon
"0100a6301214e000", // Fire Emblem Engage "0100a6301214e000", // Fire Emblem Engage
@@ -108,18 +105,17 @@ namespace Ryujinx.Common
"0100f4c009322000", // Pikmin 3 Deluxe "0100f4c009322000", // Pikmin 3 Deluxe
"0100b7c00933a000", // Pikmin 4 "0100b7c00933a000", // Pikmin 4
"0100f4300bf2c000", // New Pokémon Snap
"0100000011d90000", // Pokémon Brilliant Diamond
"01001f5010dfa000", // Pokémon Legends: Arceus
"010003f003a34000", // Pokémon: Let's Go Pikachu! "010003f003a34000", // Pokémon: Let's Go Pikachu!
"0100187003a36000", // Pokémon: Let's Go Eevee! "0100187003a36000", // Pokémon: Let's Go Eevee!
"01003d200baa2000", // Pokémon Mystery Dungeon - Rescue Team DX
"0100a3d008c5c000", // Pokémon Scarlet
"01008db008c2c000", // Pokémon Shield
"010018e011d92000", // Pokémon Shining Pearl
"0100abf008968000", // Pokémon Sword "0100abf008968000", // Pokémon Sword
"01008db008c2c000", // Pokémon Shield
"0100000011d90000", // Pokémon Brilliant Diamond
"010018e011d92000", // Pokémon Shining Pearl
"01001f5010dfa000", // Pokémon Legends: Arceus
"0100a3d008c5c000", // Pokémon Scarlet
"01008f6008c5e000", // Pokémon Violet "01008f6008c5e000", // Pokémon Violet
"0100b3f000be2000", // Pokkén Tournament DX "0100b3f000be2000", // Pokkén Tournament DX
"0100f4300bf2c000", // New Pokémon Snap
"01003bc0000a0000", // Splatoon 2 (US) "01003bc0000a0000", // Splatoon 2 (US)
"0100f8f0000a2000", // Splatoon 2 (EU) "0100f8f0000a2000", // Splatoon 2 (EU)
@@ -169,21 +165,13 @@ namespace Ryujinx.Common
"01005ea01c0fc000", // SONIC X SHADOW GENERATIONS "01005ea01c0fc000", // SONIC X SHADOW GENERATIONS
"01005ea01c0fc001", // ^ "01005ea01c0fc001", // ^
"0100ff500e34a000", // Xenoblade Chronicles - Definitive Edition
"0100e95004038000", // Xenoblade Chronicles 2
"010074f013262000", // Xenoblade Chronicles 3
"010056e00853a000", // A Hat in Time "010056e00853a000", // A Hat in Time
"0100fd1014726000", // Baldurs Gate: Dark Alliance
"0100dbf01000a000", // Burnout Paradise Remastered "0100dbf01000a000", // Burnout Paradise Remastered
"0100744001588000", // Cars 3: Driven to Win "0100744001588000", // Cars 3: Driven to Win
"0100b41013c82000", // Cruis'n Blast "0100b41013c82000", // Cruis'n Blast
"010085900337e000", // Death Squared
"01001b300b9be000", // Diablo III: Eternal Collection "01001b300b9be000", // Diablo III: Eternal Collection
"01008c8012920000", // Dying Light Platinum Edition "01008c8012920000", // Dying Light Platinum Edition
"01001cc01b2d4000", // Goat Simulator 3 "01001cc01b2d4000", // Goat Simulator 3
"01003620068ea000", // Hand of Fate 2
"010085500130a000", // Lego City: Undercover
"010073c01af34000", // LEGO Horizon Adventures "010073c01af34000", // LEGO Horizon Adventures
"0100770008dd8000", // Monster Hunter Generations Ultimate "0100770008dd8000", // Monster Hunter Generations Ultimate
"0100b04011742000", // Monster Hunter Rise "0100b04011742000", // Monster Hunter Rise
@@ -202,8 +190,6 @@ namespace Ryujinx.Common
"01000a10041ea000", // The Elder Scrolls V: Skyrim "01000a10041ea000", // The Elder Scrolls V: Skyrim
"010057a01e4d4000", // TSUKIHIME -A piece of blue glass moon- "010057a01e4d4000", // TSUKIHIME -A piece of blue glass moon-
"010080b00ad66000", // Undertale "010080b00ad66000", // Undertale
"010069401adb8000", // Unicorn Overlord
"0100534009ff2000", // Yonder - The cloud catcher chronicles
]; ];
} }
} }
+1 -1
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@@ -92,7 +92,7 @@ namespace Ryujinx.Graphics.Vulkan
DriverId.MesaDozen => "Dozen", DriverId.MesaDozen => "Dozen",
DriverId.MesaNvk => "NVK", DriverId.MesaNvk => "NVK",
DriverId.ImaginationOpenSourceMesa => "Imagination (Open)", DriverId.ImaginationOpenSourceMesa => "Imagination (Open)",
DriverId.MesaHoneykrisp => "Honeykrisp", DriverId.MesaAgxv => "Honeykrisp",
_ => id.ToString(), _ => id.ToString(),
}; };
} }
@@ -26,20 +26,10 @@ namespace Ryujinx.HLE.HOS.Applets
{ {
_normalSession = normalSession; _normalSession = normalSession;
_interactiveSession = interactiveSession; _interactiveSession = interactiveSession;
UserProfile selected = _system.Device.UIHandler.ShowPlayerSelectDialog(); // TODO(jduncanator): Parse PlayerSelectConfig from input data
if (selected == null) _normalSession.Push(BuildResponse());
{
_normalSession.Push(BuildResponse());
}
else if (selected.UserId == new UserId("00000000000000000000000000000080"))
{
_normalSession.Push(BuildGuestResponse());
}
else
{
_normalSession.Push(BuildResponse(selected));
}
AppletStateChanged?.Invoke(this, null); AppletStateChanged?.Invoke(this, null);
_system.ReturnFocus(); _system.ReturnFocus();
@@ -47,34 +37,16 @@ namespace Ryujinx.HLE.HOS.Applets
return ResultCode.Success; return ResultCode.Success;
} }
private byte[] BuildResponse(UserProfile selectedUser) private byte[] BuildResponse()
{ {
UserProfile currentUser = _system.AccountManager.LastOpenedUser;
using MemoryStream stream = MemoryStreamManager.Shared.GetStream(); using MemoryStream stream = MemoryStreamManager.Shared.GetStream();
using BinaryWriter writer = new(stream); using BinaryWriter writer = new(stream);
writer.Write((ulong)PlayerSelectResult.Success); writer.Write((ulong)PlayerSelectResult.Success);
selectedUser.UserId.Write(writer); currentUser.UserId.Write(writer);
return stream.ToArray();
}
private byte[] BuildGuestResponse()
{
using MemoryStream stream = MemoryStreamManager.Shared.GetStream();
using BinaryWriter writer = new(stream);
writer.Write(new byte());
return stream.ToArray();
}
private byte[] BuildResponse()
{
using MemoryStream stream = MemoryStreamManager.Shared.GetStream();
using BinaryWriter writer = new(stream);
writer.Write((ulong)PlayerSelectResult.Failure);
return stream.ToArray(); return stream.ToArray();
} }
@@ -176,7 +176,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
AllowedCpuCoresMask = GetMaskFromMinMax(lowestCpuCore, highestCpuCore); AllowedCpuCoresMask = GetMaskFromMinMax(lowestCpuCore, highestCpuCore);
AllowedThreadPriosMask = GetMaskFromMinMax(lowestThreadPrio, highestThreadPrio); AllowedThreadPriosMask = GetMaskFromMinMax(lowestThreadPrio, highestThreadPrio);
if (isApplication) if (isApplication && lowestCpuCore == 0 && highestCpuCore != 2)
Ryujinx.Common.Logging.Logger.Error?.Print(Ryujinx.Common.Logging.LogClass.Application, $"Application requested cores with index range {lowestCpuCore} to {highestCpuCore}! Report this to @LotP on the Ryujinx/Ryubing discord server (discord.gg/ryujinx)!");
else if (isApplication)
Ryujinx.Common.Logging.Logger.Info?.Print(Ryujinx.Common.Logging.LogClass.Application, $"Application requested cores with index range {lowestCpuCore} to {highestCpuCore}"); Ryujinx.Common.Logging.Logger.Info?.Print(Ryujinx.Common.Logging.LogClass.Application, $"Application requested cores with index range {lowestCpuCore} to {highestCpuCore}");
break; break;
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@@ -702,18 +702,6 @@ namespace Ryujinx.HLE.HOS.Services.Hid
return ResultCode.Success; return ResultCode.Success;
} }
[CommandCmif(92)]
// SetGestureOutputRanges(pid, ushort Unknown0)
public ResultCode SetGestureOutputRanges(ServiceCtx context)
{
ulong pid = context.Request.HandleDesc.PId;
ushort unknown0 = context.RequestData.ReadUInt16();
Logger.Stub?.PrintStub(LogClass.ServiceHid, new { pid, unknown0 });
return ResultCode.Success;
}
[CommandCmif(100)] [CommandCmif(100)]
// SetSupportedNpadStyleSet(pid, nn::applet::AppletResourceUserId, nn::hid::NpadStyleTag) // SetSupportedNpadStyleSet(pid, nn::applet::AppletResourceUserId, nn::hid::NpadStyleTag)
@@ -26,17 +26,7 @@ namespace Ryujinx.HLE.Loaders.Processes
private ulong _latestPid; private ulong _latestPid;
public ProcessResult ActiveApplication public ProcessResult ActiveApplication => _processesByPid[_latestPid];
{
get
{
if (!_processesByPid.TryGetValue(_latestPid, out ProcessResult value))
throw new RyujinxException(
$"The HLE Process map did not have a process with ID {_latestPid}. Are you missing firmware?");
return value;
}
}
public ProcessLoader(Switch device) public ProcessLoader(Switch device)
{ {
-1
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@@ -48,7 +48,6 @@
<EmbeddedResource Include="HOS\Applets\SoftwareKeyboard\Resources\Icon_BtnB.png" /> <EmbeddedResource Include="HOS\Applets\SoftwareKeyboard\Resources\Icon_BtnB.png" />
<EmbeddedResource Include="HOS\Applets\SoftwareKeyboard\Resources\Icon_KeyF6.png" /> <EmbeddedResource Include="HOS\Applets\SoftwareKeyboard\Resources\Icon_KeyF6.png" />
<EmbeddedResource Include="HOS\Services\Account\Acc\DefaultUserImage.jpg" /> <EmbeddedResource Include="HOS\Services\Account\Acc\DefaultUserImage.jpg" />
<EmbeddedResource Include="HOS\Services\Account\Acc\GuestUserImage.jpg" />
</ItemGroup> </ItemGroup>
</Project> </Project>
-7
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@@ -1,5 +1,4 @@
using Ryujinx.HLE.HOS.Applets; using Ryujinx.HLE.HOS.Applets;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types; using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types;
namespace Ryujinx.HLE.UI namespace Ryujinx.HLE.UI
@@ -60,11 +59,5 @@ namespace Ryujinx.HLE.UI
/// Gets fonts and colors used by the host. /// Gets fonts and colors used by the host.
/// </summary> /// </summary>
IHostUITheme HostUITheme { get; } IHostUITheme HostUITheme { get; }
/// <summary>
/// Displays the player select dialog and returns the selected profile.
/// </summary>
UserProfile ShowPlayerSelectDialog();
} }
} }
+37 -1
View File
@@ -253,11 +253,23 @@ namespace Ryujinx.Input.SDL2
return IGamepad.GetStateSnapshot(this); return IGamepad.GetStateSnapshot(this);
} }
private static bool hotButtonMinus = false;
private static bool hotExit = false;
public bool SpecialExit()
{
if (hotButtonMinus)
{
hotButtonMinus = false;
return hotExit;
}
return hotExit = false;
}
public GamepadStateSnapshot GetMappedStateSnapshot() public GamepadStateSnapshot GetMappedStateSnapshot()
{ {
GamepadStateSnapshot rawState = GetStateSnapshot(); GamepadStateSnapshot rawState = GetStateSnapshot();
GamepadStateSnapshot result = default; GamepadStateSnapshot result = default;
lock (_userMappingLock) lock (_userMappingLock)
{ {
if (_buttonsUserMapping.Count == 0) if (_buttonsUserMapping.Count == 0)
@@ -270,6 +282,28 @@ namespace Ryujinx.Input.SDL2
if (!entry.IsValid) if (!entry.IsValid)
continue; continue;
if (GamepadButtonInputId.Minus == entry.To)
{
if (rawState.IsPressed(entry.From) && !hotButtonMinus)
{
hotButtonMinus = true;
}
else if (!result.IsPressed(entry.From) && hotButtonMinus)
{
hotButtonMinus = false;
}
}
if (GamepadButtonInputId.Plus == entry.To)
{
if (rawState.IsPressed(entry.To) && hotButtonMinus)
{
hotExit = true;
}
}
// Do not touch state of button already pressed // Do not touch state of button already pressed
if (!result.IsPressed(entry.To)) if (!result.IsPressed(entry.To))
{ {
@@ -376,5 +410,7 @@ namespace Ryujinx.Input.SDL2
return SDL_GameControllerGetButton(_gamepadHandle, _buttonsDriverMapping[(int)inputId]) == 1; return SDL_GameControllerGetButton(_gamepadHandle, _buttonsDriverMapping[(int)inputId]) == 1;
} }
} }
} }
+5
View File
@@ -329,6 +329,11 @@ namespace Ryujinx.Input.SDL2
return result; return result;
} }
public bool SpecialExit()
{
return false;
}
public GamepadStateSnapshot GetStateSnapshot() public GamepadStateSnapshot GetStateSnapshot()
{ {
throw new NotSupportedException(); throw new NotSupportedException();
+4
View File
@@ -25,6 +25,10 @@ namespace Ryujinx.Input.SDL2
{ {
_driver = driver; _driver = driver;
} }
public bool SpecialExit()
{
return false;
}
public Vector2 GetPosition() public Vector2 GetPosition()
{ {
+10 -2
View File
@@ -3,6 +3,7 @@ using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller; using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Controller.Motion; using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gpu;
using Ryujinx.HLE.HOS.Services.Hid; using Ryujinx.HLE.HOS.Services.Hid;
using System; using System;
using System.Collections.Concurrent; using System.Collections.Concurrent;
@@ -273,15 +274,21 @@ namespace Ryujinx.Input.HLE
} }
} }
public void Update() public bool Update()
{ {
// _gamepad may be altered by other threads // _gamepad may be altered by other threads
var gamepad = _gamepad; var gamepad = _gamepad;
if (gamepad != null && GamepadDriver != null) if (gamepad != null && GamepadDriver != null)
{ {
State = gamepad.GetMappedStateSnapshot(); State = gamepad.GetMappedStateSnapshot();
if (gamepad.SpecialExit())
{
return true;
}
if (_config is StandardControllerInputConfig controllerConfig && controllerConfig.Motion.EnableMotion) if (_config is StandardControllerInputConfig controllerConfig && controllerConfig.Motion.EnableMotion)
{ {
if (controllerConfig.Motion.MotionBackend == MotionInputBackendType.GamepadDriver) if (controllerConfig.Motion.MotionBackend == MotionInputBackendType.GamepadDriver)
@@ -334,6 +341,7 @@ namespace Ryujinx.Input.HLE
State = default; State = default;
_leftMotionInput = null; _leftMotionInput = null;
} }
return false;
} }
public GamepadInput GetHLEInputState() public GamepadInput GetHLEInputState()
+8 -3
View File
@@ -200,8 +200,10 @@ namespace Ryujinx.Input.HLE
ReloadConfiguration(inputConfig, enableKeyboard, enableMouse); ReloadConfiguration(inputConfig, enableKeyboard, enableMouse);
} }
public void Update(float aspectRatio = 1) public bool Update(float aspectRatio = 1)
{ {
bool specialExit = false;
lock (_lock) lock (_lock)
{ {
List<GamepadInput> hleInputStates = new(); List<GamepadInput> hleInputStates = new();
@@ -225,9 +227,10 @@ namespace Ryujinx.Input.HLE
DriverConfigurationUpdate(ref controller, inputConfig); DriverConfigurationUpdate(ref controller, inputConfig);
controller.UpdateUserConfiguration(inputConfig); controller.UpdateUserConfiguration(inputConfig);
controller.Update();
controller.UpdateRumble(_device.Hid.Npads.GetRumbleQueue(playerIndex));
specialExit = controller.Update(); //hotkey press check
controller.UpdateRumble(_device.Hid.Npads.GetRumbleQueue(playerIndex));
inputState = controller.GetHLEInputState(); inputState = controller.GetHLEInputState();
inputState.Buttons |= _device.Hid.UpdateStickButtons(inputState.LStick, inputState.RStick); inputState.Buttons |= _device.Hid.UpdateStickButtons(inputState.LStick, inputState.RStick);
@@ -315,6 +318,8 @@ namespace Ryujinx.Input.HLE
_device.TamperMachine.UpdateInput(hleInputStates); _device.TamperMachine.UpdateInput(hleInputStates);
} }
return specialExit;
} }
internal InputConfig GetPlayerInputConfigByIndex(int index) internal InputConfig GetPlayerInputConfigByIndex(int index)
+6
View File
@@ -79,6 +79,12 @@ namespace Ryujinx.Input
/// <returns>A remapped snaphost of the state of the gamepad.</returns> /// <returns>A remapped snaphost of the state of the gamepad.</returns>
GamepadStateSnapshot GetMappedStateSnapshot(); GamepadStateSnapshot GetMappedStateSnapshot();
/// <summary>
/// Gets the state if the minus and plus buttons were pressed on the gamepad.
/// </summary>
/// <returns>returns true if the buttons were pressed.</returns>
bool SpecialExit();
/// <summary> /// <summary>
/// Get a snaphost of the state of the gamepad. /// Get a snaphost of the state of the gamepad.
/// </summary> /// </summary>
@@ -0,0 +1,36 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>
<None Remove="Resources\Controller_JoyConLeft.svg" />
<None Remove="Resources\Controller_JoyConPair.svg" />
<None Remove="Resources\Controller_JoyConRight.svg" />
<None Remove="Resources\Controller_ProCon.svg" />
<None Remove="Resources\Icon_NCA.png" />
<None Remove="Resources\Icon_NRO.png" />
<None Remove="Resources\Icon_NSO.png" />
<None Remove="Resources\Icon_NSP.png" />
<None Remove="Resources\Icon_XCI.png" />
<None Remove="Resources\Logo_Amiibo.png" />
<None Remove="Resources\Logo_Discord.png" />
<None Remove="Resources\Logo_GitHub.png" />
<None Remove="Resources\Logo_Ryujinx.png" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="DiscordRichPresence" />
<PackageReference Include="DynamicData" />
<PackageReference Include="securifybv.ShellLink" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj" />
</ItemGroup>
</Project>
+24 -2
View File
@@ -18,6 +18,7 @@ using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models; using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.Renderer; using Ryujinx.Ava.UI.Renderer;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Views.Main;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities; using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.AppLibrary; using Ryujinx.Ava.Utilities.AppLibrary;
@@ -70,6 +71,7 @@ namespace Ryujinx.Ava
private const float MaxResolutionScale = 4.0f; // Max resolution hotkeys can scale to before wrapping. private const float MaxResolutionScale = 4.0f; // Max resolution hotkeys can scale to before wrapping.
private const int TargetFps = 60; private const int TargetFps = 60;
private const float VolumeDelta = 0.05f; private const float VolumeDelta = 0.05f;
static bool SpecialExit = false;
private static readonly Cursor _invisibleCursor = new(StandardCursorType.None); private static readonly Cursor _invisibleCursor = new(StandardCursorType.None);
private readonly nint _invisibleCursorWin; private readonly nint _invisibleCursorWin;
@@ -96,6 +98,7 @@ namespace Ryujinx.Ava
private bool _isCursorInRenderer = true; private bool _isCursorInRenderer = true;
private bool _ignoreCursorState = false; private bool _ignoreCursorState = false;
private enum CursorStates private enum CursorStates
{ {
CursorIsHidden, CursorIsHidden,
@@ -503,10 +506,15 @@ namespace Ryujinx.Ava
_viewModel.Volume = ConfigurationState.Instance.System.AudioVolume.Value; _viewModel.Volume = ConfigurationState.Instance.System.AudioVolume.Value;
MainLoop(); MainLoop();
Exit(); Exit();
} }
public bool IsSpecialExit()
{
return SpecialExit;
}
private void UpdateIgnoreMissingServicesState(object sender, ReactiveEventArgs<bool> args) private void UpdateIgnoreMissingServicesState(object sender, ReactiveEventArgs<bool> args)
{ {
if (Device != null) if (Device != null)
@@ -589,6 +597,7 @@ namespace Ryujinx.Ava
_isStopped = true; _isStopped = true;
Stop(); Stop();
} }
public void DisposeContext() public void DisposeContext()
@@ -1135,6 +1144,7 @@ namespace Ryujinx.Ava
string dockedMode = ConfigurationState.Instance.System.EnableDockedMode ? LocaleManager.Instance[LocaleKeys.Docked] : LocaleManager.Instance[LocaleKeys.Handheld]; string dockedMode = ConfigurationState.Instance.System.EnableDockedMode ? LocaleManager.Instance[LocaleKeys.Docked] : LocaleManager.Instance[LocaleKeys.Handheld];
string vSyncMode = Device.VSyncMode.ToString(); string vSyncMode = Device.VSyncMode.ToString();
UpdateShaderCount(); UpdateShaderCount();
if (GraphicsConfig.ResScale != 1) if (GraphicsConfig.ResScale != 1)
@@ -1200,7 +1210,17 @@ namespace Ryujinx.Ava
return false; return false;
} }
NpadManager.Update(ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat()); if (NpadManager.Update(ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat()))
{
if (ConfigurationState.Instance.Hid.specialExitEmulator.Value == 1)
{
SpecialExit = true; // close App
}
if (ConfigurationState.Instance.Hid.specialExitEmulator.Value > 0)
{
_isActive = false; //close game
}
}
if (_viewModel.IsActive) if (_viewModel.IsActive)
{ {
@@ -1335,6 +1355,8 @@ namespace Ryujinx.Ava
Device.Hid.DebugPad.Update(); Device.Hid.DebugPad.Update();
return true; return true;
} }
File diff suppressed because it is too large Load Diff
+11 -15
View File
@@ -1,5 +1,4 @@
using DiscordRPC; using DiscordRPC;
using Gommon;
using Humanizer; using Humanizer;
using Humanizer.Localisation; using Humanizer.Localisation;
using Ryujinx.Ava.Utilities.AppLibrary; using Ryujinx.Ava.Utilities.AppLibrary;
@@ -46,7 +45,16 @@ namespace Ryujinx.Ava
}; };
ConfigurationState.Instance.EnableDiscordIntegration.Event += Update; ConfigurationState.Instance.EnableDiscordIntegration.Event += Update;
TitleIDs.CurrentApplication.Event += (_, e) => Use(e.NewValue); TitleIDs.CurrentApplication.Event += (_, e) =>
{
if (e.NewValue)
SwitchToPlayingState(
ApplicationLibrary.LoadAndSaveMetaData(e.NewValue),
Switch.Shared.Processes.ActiveApplication
);
else
SwitchToMainState();
};
} }
private static void Update(object sender, ReactiveEventArgs<bool> evnt) private static void Update(object sender, ReactiveEventArgs<bool> evnt)
@@ -67,23 +75,11 @@ namespace Ryujinx.Ava
_discordClient = new DiscordRpcClient(ApplicationId); _discordClient = new DiscordRpcClient(ApplicationId);
_discordClient.Initialize(); _discordClient.Initialize();
_discordClient.SetPresence(_discordPresenceMain);
Use(TitleIDs.CurrentApplication);
} }
} }
} }
public static void Use(Optional<string> titleId)
{
if (titleId.TryGet(out string tid))
SwitchToPlayingState(
ApplicationLibrary.LoadAndSaveMetaData(tid),
Switch.Shared.Processes.ActiveApplication
);
else
SwitchToMainState();
}
private static void SwitchToPlayingState(ApplicationMetadata appMeta, ProcessResult procRes) private static void SwitchToPlayingState(ApplicationMetadata appMeta, ProcessResult procRes)
{ {
_discordClient?.SetPresence(new RichPresence _discordClient?.SetPresence(new RichPresence
+10 -11
View File
@@ -228,6 +228,8 @@ namespace Ryujinx.Headless
_inputConfiguration ??= []; _inputConfiguration ??= [];
_enableKeyboard = option.EnableKeyboard; _enableKeyboard = option.EnableKeyboard;
_enableMouse = option.EnableMouse; _enableMouse = option.EnableMouse;
LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1); LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1);
LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2); LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
@@ -299,10 +301,7 @@ namespace Ryujinx.Headless
_userChannelPersistence.ShouldRestart = false; _userChannelPersistence.ShouldRestart = false;
} }
try _inputManager.Dispose();
{
_inputManager.Dispose();
} catch {}
return; return;
@@ -339,23 +338,23 @@ namespace Ryujinx.Headless
{ {
string label = state switch string label = state switch
{ {
LoadState => "PTC", LoadState => $"PTC : {current}/{total}",
ShaderCacheState => "Shaders", ShaderCacheState => $"Shaders : {current}/{total}",
_ => throw new ArgumentException($"Unknown Progress Handler type {typeof(T)}") _ => throw new ArgumentException($"Unknown Progress Handler type {typeof(T)}"),
}; };
Logger.Info?.Print(LogClass.Application, $"{label} : {current}/{total}"); Logger.Info?.Print(LogClass.Application, label);
} }
private static WindowBase CreateWindow(Options options) private static WindowBase CreateWindow(Options options)
{ {
return options.GraphicsBackend switch return options.GraphicsBackend switch
{ {
GraphicsBackend.Vulkan => new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode, options.IgnoreControllerApplet), GraphicsBackend.Vulkan => new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode, options.IgnoreControllerApplet, options.SpecialExit),
GraphicsBackend.Metal => OperatingSystem.IsMacOS() ? GraphicsBackend.Metal => OperatingSystem.IsMacOS() ?
new MetalWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableKeyboard, options.HideCursorMode, options.IgnoreControllerApplet) : new MetalWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableKeyboard, options.HideCursorMode, options.IgnoreControllerApplet, options.SpecialExit) :
throw new Exception("Attempted to use Metal renderer on non-macOS platform!"), throw new Exception("Attempted to use Metal renderer on non-macOS platform!"),
_ => new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode, options.IgnoreControllerApplet) _ => new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode, options.IgnoreControllerApplet, options.SpecialExit)
}; };
} }
@@ -23,10 +23,11 @@ namespace Ryujinx.Headless
AspectRatio aspectRatio, AspectRatio aspectRatio,
bool enableMouse, bool enableMouse,
HideCursorMode hideCursorMode, HideCursorMode hideCursorMode,
bool ignoreControllerApplet) bool ignoreControllerApplet,
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode, ignoreControllerApplet) { } int specialExitEmulator)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode, ignoreControllerApplet, specialExitEmulator) { }
public override SDL_WindowFlags WindowFlags => SDL_WindowFlags.SDL_WINDOW_METAL; public override SDL_WindowFlags GetWindowFlags() => SDL_WindowFlags.SDL_WINDOW_METAL;
protected override void InitializeWindowRenderer() protected override void InitializeWindowRenderer()
{ {
@@ -108,7 +108,8 @@ namespace Ryujinx.Headless
} }
} }
} }
private readonly GraphicsDebugLevel _glLogLevel;
private SDL2OpenGLContext _openGLContext; private SDL2OpenGLContext _openGLContext;
public OpenGLWindow( public OpenGLWindow(
@@ -117,17 +118,19 @@ namespace Ryujinx.Headless
AspectRatio aspectRatio, AspectRatio aspectRatio,
bool enableMouse, bool enableMouse,
HideCursorMode hideCursorMode, HideCursorMode hideCursorMode,
bool ignoreControllerApplet) bool ignoreControllerApplet,
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode, ignoreControllerApplet) int specialExitEmulator)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode, ignoreControllerApplet, specialExitEmulator)
{ {
_glLogLevel = glLogLevel;
} }
public override SDL_WindowFlags WindowFlags => SDL_WindowFlags.SDL_WINDOW_OPENGL; public override SDL_WindowFlags GetWindowFlags() => SDL_WindowFlags.SDL_WINDOW_OPENGL;
protected override void InitializeWindowRenderer() protected override void InitializeWindowRenderer()
{ {
// Ensure to not share this context with other contexts before this point. // Ensure to not share this context with other contexts before this point.
SetupOpenGLAttributes(false, GlLogLevel); SetupOpenGLAttributes(false, _glLogLevel);
nint context = SDL_GL_CreateContext(WindowHandle); nint context = SDL_GL_CreateContext(WindowHandle);
CheckResult(SDL_GL_SetSwapInterval(1)); CheckResult(SDL_GL_SetSwapInterval(1));
+8 -1
View File
@@ -150,7 +150,10 @@ namespace Ryujinx.Headless
if (NeedsOverride(nameof(IgnoreControllerApplet))) if (NeedsOverride(nameof(IgnoreControllerApplet)))
IgnoreControllerApplet = configurationState.IgnoreApplet; IgnoreControllerApplet = configurationState.IgnoreApplet;
if (NeedsOverride(nameof(SpecialExit)))
SpecialExit = configurationState.Hid.specialExitEmulator;
return; return;
bool NeedsOverride(string argKey) => originalArgs.None(arg => arg.TrimStart('-').EqualsIgnoreCase(OptionName(argKey))); bool NeedsOverride(string argKey) => originalArgs.None(arg => arg.TrimStart('-').EqualsIgnoreCase(OptionName(argKey)));
@@ -274,6 +277,9 @@ namespace Ryujinx.Headless
[Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")] [Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")]
public bool EnableMouse { get; set; } public bool EnableMouse { get; set; }
[Option("enable-press-hotkeys-to-exit", Required = false, Default = 0, HelpText = "press the minus and plus buttons to: 0 -disable, 1 - exit app, 2 - exit game.")]
public int SpecialExit { get; set; }
[Option("hide-cursor", Required = false, Default = HideCursorMode.OnIdle, HelpText = "Change when the cursor gets hidden.")] [Option("hide-cursor", Required = false, Default = HideCursorMode.OnIdle, HelpText = "Change when the cursor gets hidden.")]
public HideCursorMode HideCursorMode { get; set; } public HideCursorMode HideCursorMode { get; set; }
@@ -414,6 +420,7 @@ namespace Ryujinx.Headless
[Option("ignore-controller-applet", Required = false, Default = false, HelpText = "Enable ignoring the controller applet when your game loses connection to your controller.")] [Option("ignore-controller-applet", Required = false, Default = false, HelpText = "Enable ignoring the controller applet when your game loses connection to your controller.")]
public bool IgnoreControllerApplet { get; set; } public bool IgnoreControllerApplet { get; set; }
// Values // Values
[Value(0, MetaName = "input", HelpText = "Input to load.", Required = true)] [Value(0, MetaName = "input", HelpText = "Input to load.", Required = true)]
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@@ -0,0 +1,21 @@
using System;
namespace Ryujinx.Headless
{
class StatusUpdatedEventArgs(
string vSyncMode,
string dockedMode,
string aspectRatio,
string gameStatus,
string fifoStatus,
string gpuName)
: EventArgs
{
public string VSyncMode = vSyncMode;
public string DockedMode = dockedMode;
public string AspectRatio = aspectRatio;
public string GameStatus = gameStatus;
public string FifoStatus = fifoStatus;
public string GpuName = gpuName;
}
}
@@ -10,18 +10,22 @@ namespace Ryujinx.Headless
{ {
class VulkanWindow : WindowBase class VulkanWindow : WindowBase
{ {
private readonly GraphicsDebugLevel _glLogLevel;
public VulkanWindow( public VulkanWindow(
InputManager inputManager, InputManager inputManager,
GraphicsDebugLevel glLogLevel, GraphicsDebugLevel glLogLevel,
AspectRatio aspectRatio, AspectRatio aspectRatio,
bool enableMouse, bool enableMouse,
HideCursorMode hideCursorMode, HideCursorMode hideCursorMode,
bool ignoreControllerApplet) bool ignoreControllerApplet,
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode, ignoreControllerApplet) int specialExitEmulator)
: base(inputManager, glLogLevel, aspectRatio, enableMouse, hideCursorMode, ignoreControllerApplet, specialExitEmulator)
{ {
_glLogLevel = glLogLevel;
} }
public override SDL_WindowFlags WindowFlags => SDL_WindowFlags.SDL_WINDOW_VULKAN; public override SDL_WindowFlags GetWindowFlags() => SDL_WindowFlags.SDL_WINDOW_VULKAN;
protected override void InitializeWindowRenderer() { } protected override void InitializeWindowRenderer() { }
@@ -1,15 +1,14 @@
using Humanizer; using Humanizer;
using LibHac.Tools.Fs;
using Ryujinx.Ava; using Ryujinx.Ava;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.GAL.Multithreading; using Ryujinx.Graphics.GAL.Multithreading;
using Ryujinx.Graphics.Gpu;
using Ryujinx.Graphics.OpenGL; using Ryujinx.Graphics.OpenGL;
using Ryujinx.HLE.HOS.Applets; using Ryujinx.HLE.HOS.Applets;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types; using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types;
using Ryujinx.HLE.UI; using Ryujinx.HLE.UI;
using Ryujinx.Input; using Ryujinx.Input;
@@ -27,7 +26,6 @@ using static SDL2.SDL;
using AntiAliasing = Ryujinx.Common.Configuration.AntiAliasing; using AntiAliasing = Ryujinx.Common.Configuration.AntiAliasing;
using ScalingFilter = Ryujinx.Common.Configuration.ScalingFilter; using ScalingFilter = Ryujinx.Common.Configuration.ScalingFilter;
using Switch = Ryujinx.HLE.Switch; using Switch = Ryujinx.HLE.Switch;
using UserProfile = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile;
namespace Ryujinx.Headless namespace Ryujinx.Headless
{ {
@@ -55,6 +53,8 @@ namespace Ryujinx.Headless
public Switch Device { get; private set; } public Switch Device { get; private set; }
public IRenderer Renderer { get; private set; } public IRenderer Renderer { get; private set; }
public event EventHandler<StatusUpdatedEventArgs> StatusUpdatedEvent;
protected nint WindowHandle { get; set; } protected nint WindowHandle { get; set; }
public IHostUITheme HostUITheme { get; } public IHostUITheme HostUITheme { get; }
@@ -72,7 +72,7 @@ namespace Ryujinx.Headless
protected SDL2MouseDriver MouseDriver; protected SDL2MouseDriver MouseDriver;
private readonly InputManager _inputManager; private readonly InputManager _inputManager;
private readonly IKeyboard _keyboardInterface; private readonly IKeyboard _keyboardInterface;
protected readonly GraphicsDebugLevel GlLogLevel; private readonly GraphicsDebugLevel _glLogLevel;
private readonly Stopwatch _chrono; private readonly Stopwatch _chrono;
private readonly long _ticksPerFrame; private readonly long _ticksPerFrame;
private readonly CancellationTokenSource _gpuCancellationTokenSource; private readonly CancellationTokenSource _gpuCancellationTokenSource;
@@ -88,6 +88,7 @@ namespace Ryujinx.Headless
private readonly AspectRatio _aspectRatio; private readonly AspectRatio _aspectRatio;
private readonly bool _enableMouse; private readonly bool _enableMouse;
private readonly int _specialExitEmulator;
private readonly bool _ignoreControllerApplet; private readonly bool _ignoreControllerApplet;
public WindowBase( public WindowBase(
@@ -96,7 +97,8 @@ namespace Ryujinx.Headless
AspectRatio aspectRatio, AspectRatio aspectRatio,
bool enableMouse, bool enableMouse,
HideCursorMode hideCursorMode, HideCursorMode hideCursorMode,
bool ignoreControllerApplet) bool ignoreControllerApplet,
int specialExitEmulator)
{ {
MouseDriver = new SDL2MouseDriver(hideCursorMode); MouseDriver = new SDL2MouseDriver(hideCursorMode);
_inputManager = inputManager; _inputManager = inputManager;
@@ -104,7 +106,7 @@ namespace Ryujinx.Headless
NpadManager = _inputManager.CreateNpadManager(); NpadManager = _inputManager.CreateNpadManager();
TouchScreenManager = _inputManager.CreateTouchScreenManager(); TouchScreenManager = _inputManager.CreateTouchScreenManager();
_keyboardInterface = (IKeyboard)_inputManager.KeyboardDriver.GetGamepad("0"); _keyboardInterface = (IKeyboard)_inputManager.KeyboardDriver.GetGamepad("0");
GlLogLevel = glLogLevel; _glLogLevel = glLogLevel;
_chrono = new Stopwatch(); _chrono = new Stopwatch();
_ticksPerFrame = Stopwatch.Frequency / TargetFps; _ticksPerFrame = Stopwatch.Frequency / TargetFps;
_gpuCancellationTokenSource = new CancellationTokenSource(); _gpuCancellationTokenSource = new CancellationTokenSource();
@@ -112,6 +114,7 @@ namespace Ryujinx.Headless
_gpuDoneEvent = new ManualResetEvent(false); _gpuDoneEvent = new ManualResetEvent(false);
_aspectRatio = aspectRatio; _aspectRatio = aspectRatio;
_enableMouse = enableMouse; _enableMouse = enableMouse;
_specialExitEmulator = specialExitEmulator;
_ignoreControllerApplet = ignoreControllerApplet; _ignoreControllerApplet = ignoreControllerApplet;
HostUITheme = new HeadlessHostUiTheme(); HostUITheme = new HeadlessHostUiTheme();
@@ -137,7 +140,7 @@ namespace Ryujinx.Headless
private void SetWindowIcon() private void SetWindowIcon()
{ {
Stream iconStream = EmbeddedResources.GetStream("Ryujinx/Assets/UIImages/Logo_Ryujinx.png"); Stream iconStream = typeof(Program).Assembly.GetManifestResourceStream("HeadlessLogo");
byte[] iconBytes = new byte[iconStream!.Length]; byte[] iconBytes = new byte[iconStream!.Length];
if (iconStream.Read(iconBytes, 0, iconBytes.Length) != iconBytes.Length) if (iconStream.Read(iconBytes, 0, iconBytes.Length) != iconBytes.Length)
@@ -191,7 +194,7 @@ namespace Ryujinx.Headless
FullscreenFlag = SDL_WindowFlags.SDL_WINDOW_FULLSCREEN_DESKTOP; FullscreenFlag = SDL_WindowFlags.SDL_WINDOW_FULLSCREEN_DESKTOP;
} }
WindowHandle = SDL_CreateWindow($"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}", SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), Width, Height, DefaultFlags | FullscreenFlag | WindowFlags); WindowHandle = SDL_CreateWindow($"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}", SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), Width, Height, DefaultFlags | FullscreenFlag | GetWindowFlags());
if (WindowHandle == nint.Zero) if (WindowHandle == nint.Zero)
{ {
@@ -246,7 +249,7 @@ namespace Ryujinx.Headless
protected abstract void SwapBuffers(); protected abstract void SwapBuffers();
public abstract SDL_WindowFlags WindowFlags { get; } public abstract SDL_WindowFlags GetWindowFlags();
private string GetGpuDriverName() private string GetGpuDriverName()
{ {
@@ -268,7 +271,7 @@ namespace Ryujinx.Headless
{ {
InitializeWindowRenderer(); InitializeWindowRenderer();
Device.Gpu.Renderer.Initialize(GlLogLevel); Device.Gpu.Renderer.Initialize(_glLogLevel);
InitializeRenderer(); InitializeRenderer();
@@ -308,6 +311,21 @@ namespace Ryujinx.Headless
if (_ticks >= _ticksPerFrame) if (_ticks >= _ticksPerFrame)
{ {
string dockedMode = Device.System.State.DockedMode ? "Docked" : "Handheld";
float scale = GraphicsConfig.ResScale;
if (scale != 1)
{
dockedMode += $" ({scale}x)";
}
StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs(
Device.VSyncMode.ToString(),
dockedMode,
Device.Configuration.AspectRatio.ToText(),
$"{Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
$"FIFO: {Device.Statistics.GetFifoPercent():0.00} %",
$"GPU: {_gpuDriverName}"));
_ticks = Math.Min(_ticks - _ticksPerFrame, _ticksPerFrame); _ticks = Math.Min(_ticks - _ticksPerFrame, _ticksPerFrame);
} }
} }
@@ -557,10 +575,5 @@ namespace Ryujinx.Headless
SDL2Driver.Instance.Dispose(); SDL2Driver.Instance.Dispose();
} }
} }
public UserProfile ShowPlayerSelectDialog()
{
return AccountSaveDataManager.GetLastUsedUser();
}
} }
} }
+5
View File
@@ -30,6 +30,11 @@ namespace Ryujinx.Ava.Input
public readonly Key From = from; public readonly Key From = from;
} }
public bool SpecialExit()
{
return false;
}
public AvaloniaKeyboard(AvaloniaKeyboardDriver driver, string id, string name) public AvaloniaKeyboard(AvaloniaKeyboardDriver driver, string id, string name)
{ {
_buttonsUserMapping = []; _buttonsUserMapping = [];
+5
View File
@@ -13,6 +13,11 @@ namespace Ryujinx.Ava.Input
public string Id => "0"; public string Id => "0";
public string Name => "AvaloniaMouse"; public string Name => "AvaloniaMouse";
public bool SpecialExit()
{
return false;
}
public bool IsConnected => true; public bool IsConnected => true;
public GamepadFeaturesFlag Features => throw new NotImplementedException(); public GamepadFeaturesFlag Features => throw new NotImplementedException();
public bool[] Buttons => _driver.PressedButtons; public bool[] Buttons => _driver.PressedButtons;
+6 -24
View File
@@ -21,7 +21,6 @@ using Ryujinx.Graphics.Vulkan.MoltenVK;
using Ryujinx.Headless; using Ryujinx.Headless;
using Ryujinx.SDL2.Common; using Ryujinx.SDL2.Common;
using System; using System;
using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
@@ -244,33 +243,16 @@ namespace Ryujinx.Ava
: $"Launch Mode: {AppDataManager.Mode}"); : $"Launch Mode: {AppDataManager.Mode}");
} }
internal static void ProcessUnhandledException(object sender, Exception initialException, bool isTerminating) internal static void ProcessUnhandledException(object sender, Exception ex, bool isTerminating)
{ {
Logger.Log log = Logger.Error ?? Logger.Notice; Logger.Log log = Logger.Error ?? Logger.Notice;
string message = $"Unhandled exception caught: {ex}";
List<Exception> exceptions = []; // ReSharper disable once ConstantConditionalAccessQualifier
if (sender?.GetType()?.AsPrettyString() is { } senderName)
if (initialException is AggregateException ae) log.Print(LogClass.Application, message, senderName);
{
exceptions.AddRange(ae.InnerExceptions);
}
else else
{ log.PrintMsg(LogClass.Application, message);
exceptions.Add(initialException);
}
foreach (var e in exceptions)
{
string message = $"Unhandled exception caught: {e}";
// ReSharper disable once ConstantConditionalAccessQualifier
if (sender?.GetType()?.AsPrettyString() is { } senderName)
log.Print(LogClass.Application, message, senderName);
else
log.PrintMsg(LogClass.Application, message);
}
if (isTerminating) if (isTerminating)
Exit(); Exit();
+1 -6
View File
@@ -166,6 +166,7 @@
<EmbeddedResource Include="Assets\UIImages\Logo_GitHub_Light.png" /> <EmbeddedResource Include="Assets\UIImages\Logo_GitHub_Light.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx.png" /> <EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx.png" />
<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx_AntiAlias.png" /> <EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx_AntiAlias.png" />
<EmbeddedResource Include="Headless\Ryujinx.bmp" LogicalName="HeadlessLogo" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<AdditionalFiles Include="Assets\locales.json" /> <AdditionalFiles Include="Assets\locales.json" />
@@ -173,10 +174,4 @@
<ItemGroup> <ItemGroup>
<Folder Include="Assets\Fonts\Mono\" /> <Folder Include="Assets\Fonts\Mono\" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<Compile Update="UI\Applet\UserSelectorDialog.axaml.cs">
<DependentUpon>UserSelectorDialog.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
</ItemGroup>
</Project> </Project>
-61
View File
@@ -1,24 +1,17 @@
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Threading; using Avalonia.Threading;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Gommon;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls; using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities.Configuration; using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common;
using Ryujinx.HLE; using Ryujinx.HLE;
using Ryujinx.HLE.HOS.Applets; using Ryujinx.HLE.HOS.Applets;
using Ryujinx.HLE.HOS.Applets.SoftwareKeyboard; using Ryujinx.HLE.HOS.Applets.SoftwareKeyboard;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types; using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types;
using Ryujinx.HLE.UI; using Ryujinx.HLE.UI;
using System; using System;
using System.Collections.ObjectModel;
using System.Linq;
using System.Threading; using System.Threading;
namespace Ryujinx.Ava.UI.Applet namespace Ryujinx.Ava.UI.Applet
@@ -260,59 +253,5 @@ namespace Ryujinx.Ava.UI.Applet
} }
public IDynamicTextInputHandler CreateDynamicTextInputHandler() => new AvaloniaDynamicTextInputHandler(_parent); public IDynamicTextInputHandler CreateDynamicTextInputHandler() => new AvaloniaDynamicTextInputHandler(_parent);
public UserProfile ShowPlayerSelectDialog()
{
UserId selected = UserId.Null;
byte[] defaultGuestImage = EmbeddedResources.Read("Ryujinx.HLE/HOS/Services/Account/Acc/GuestUserImage.jpg");
UserProfile guest = new UserProfile(new UserId("00000000000000000000000000000080"), "Guest", defaultGuestImage);
ManualResetEvent dialogCloseEvent = new(false);
Dispatcher.UIThread.InvokeAsync(async () =>
{
ObservableCollection<BaseModel> profiles = [];
NavigationDialogHost nav = new();
_parent.AccountManager.GetAllUsers()
.OrderBy(x => x.Name)
.ForEach(profile => profiles.Add(new Models.UserProfile(profile, nav)));
profiles.Add(new Models.UserProfile(guest, nav));
UserSelectorDialogViewModel viewModel = new();
viewModel.Profiles = profiles;
viewModel.SelectedUserId = _parent.AccountManager.LastOpenedUser.UserId;
UserSelectorDialog content = new(viewModel);
(UserId id, _) = await UserSelectorDialog.ShowInputDialog(content);
selected = id;
dialogCloseEvent.Set();
});
dialogCloseEvent.WaitOne();
UserProfile profile = _parent.AccountManager.LastOpenedUser;
if (selected == guest.UserId)
{
profile = guest;
}
else if (selected == UserId.Null)
{
profile = null;
}
else
{
foreach (UserProfile p in _parent.AccountManager.GetAllUsers())
{
if (p.UserId == selected)
{
profile = p;
break;
}
}
}
return profile;
}
} }
} }
@@ -1,121 +0,0 @@
<UserControl
x:Class="Ryujinx.Ava.UI.Applet.UserSelectorDialog"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:models="clr-namespace:Ryujinx.Ava.UI.Models"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
d:DesignHeight="450"
MinWidth="500"
d:DesignWidth="800"
mc:Ignorable="d"
Focusable="True"
x:DataType="viewModels:UserSelectorDialogViewModel">
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
</UserControl.Resources>
<Design.DataContext>
<viewModels:UserSelectorDialogViewModel />
</Design.DataContext>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Border
CornerRadius="5"
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
BorderThickness="1">
<ListBox
MaxHeight="300"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
Background="Transparent"
ItemsSource="{Binding Profiles}"
SelectionChanged="ProfilesList_SelectionChanged">
<ListBox.ItemsPanel>
<ItemsPanelTemplate>
<WrapPanel
HorizontalAlignment="Left"
VerticalAlignment="Center"
Orientation="Horizontal" />
</ItemsPanelTemplate>
</ListBox.ItemsPanel>
<ListBox.Styles>
<Style Selector="ListBoxItem">
<Setter Property="Margin" Value="5 5 0 5" />
<Setter Property="CornerRadius" Value="5" />
</Style>
<Style Selector="Rectangle#SelectionIndicator">
<Setter Property="Opacity" Value="0" />
</Style>
</ListBox.Styles>
<ListBox.DataTemplates>
<DataTemplate
DataType="models:UserProfile">
<Grid
PointerEntered="Grid_PointerEntered"
PointerExited="Grid_OnPointerExited">
<Border
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
ClipToBounds="True"
CornerRadius="5"
Background="{Binding BackgroundColor}">
<StackPanel
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch">
<Image
Width="96"
Height="96"
HorizontalAlignment="Stretch"
VerticalAlignment="Top"
Source="{Binding Image, Converter={StaticResource ByteImage}}" />
<TextBlock
HorizontalAlignment="Stretch"
MaxWidth="90"
Text="{Binding Name}"
TextAlignment="Center"
TextWrapping="Wrap"
TextTrimming="CharacterEllipsis"
MaxLines="2"
Margin="5" />
</StackPanel>
</Border>
</Grid>
</DataTemplate>
<DataTemplate
DataType="viewModels:BaseModel">
<Panel
Height="118"
Width="96">
<Panel.Styles>
<Style Selector="Panel">
<Setter Property="Background" Value="{DynamicResource ListBoxBackground}" />
</Style>
</Panel.Styles>
</Panel>
</DataTemplate>
</ListBox.DataTemplates>
</ListBox>
</Border>
<StackPanel
Grid.Row="1"
Margin="0 24 0 0"
HorizontalAlignment="Left"
Orientation="Horizontal"
Spacing="10">
</StackPanel>
</Grid>
</UserControl>
@@ -1,123 +0,0 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Input;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using System.Threading.Tasks;
using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
using UserProfileSft = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile;
namespace Ryujinx.Ava.UI.Applet
{
public partial class UserSelectorDialog : UserControl, INotifyPropertyChanged
{
public UserSelectorDialogViewModel ViewModel { get; set; }
public UserSelectorDialog(UserSelectorDialogViewModel viewModel)
{
InitializeComponent();
ViewModel = viewModel;
DataContext = ViewModel;
}
private void Grid_PointerEntered(object sender, PointerEventArgs e)
{
if (sender is Grid { DataContext: UserProfile profile })
{
profile.IsPointerOver = true;
}
}
private void Grid_OnPointerExited(object sender, PointerEventArgs e)
{
if (sender is Grid { DataContext: UserProfile profile })
{
profile.IsPointerOver = false;
}
}
private void ProfilesList_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (sender is ListBox listBox)
{
int selectedIndex = listBox.SelectedIndex;
if (selectedIndex >= 0 && selectedIndex < ViewModel.Profiles.Count)
{
if (ViewModel.Profiles[selectedIndex] is UserProfile userProfile)
{
ViewModel.SelectedUserId = userProfile.UserId;
Logger.Info?.Print(LogClass.UI, $"Selected user: {userProfile.UserId}");
ObservableCollection<BaseModel> newProfiles = [];
foreach (var item in ViewModel.Profiles)
{
if (item is UserProfile originalItem)
{
var profile = new UserProfileSft(originalItem.UserId, originalItem.Name, originalItem.Image);
if (profile.UserId == ViewModel.SelectedUserId)
{
profile.AccountState = AccountState.Open;
}
newProfiles.Add(new UserProfile(profile, new NavigationDialogHost()));
}
}
ViewModel.Profiles = newProfiles;
}
}
}
}
public static async Task<(UserId Id, bool Result)> ShowInputDialog(UserSelectorDialog content)
{
ContentDialog contentDialog = new()
{
Title = LocaleManager.Instance[LocaleKeys.UserProfileWindowTitle],
PrimaryButtonText = LocaleManager.Instance[LocaleKeys.Continue],
SecondaryButtonText = string.Empty,
CloseButtonText = LocaleManager.Instance[LocaleKeys.Cancel],
Content = content,
Padding = new Thickness(0)
};
UserId result = UserId.Null;
bool input = false;
void Handler(ContentDialog sender, ContentDialogClosedEventArgs eventArgs)
{
if (eventArgs.Result == ContentDialogResult.Primary)
{
if (contentDialog.Content is UserSelectorDialog view)
{
result = view.ViewModel.SelectedUserId;
input = true;
}
}
else
{
result = UserId.Null;
input = false;
}
}
contentDialog.Closed += Handler;
await ContentDialogHelper.ShowAsync(contentDialog);
return (result, input);
}
}
}
@@ -133,13 +133,12 @@
Spacing="5"> Spacing="5">
<TextBlock <TextBlock
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
Text="{Binding LastPlayedString}" Text="{Binding TimePlayedString}"
TextAlignment="End" TextAlignment="End"
TextWrapping="Wrap" /> TextWrapping="Wrap" />
<TextBlock <TextBlock
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
Text="{Binding TimePlayedString}" Text="{Binding LastPlayedString}"
IsVisible="{Binding HasPlayedPreviously}"
TextAlignment="End" TextAlignment="End"
TextWrapping="Wrap" /> TextWrapping="Wrap" />
<TextBlock <TextBlock
@@ -7,7 +7,6 @@
Title="Ryujinx - Waiting" Title="Ryujinx - Waiting"
SizeToContent="WidthAndHeight" SizeToContent="WidthAndHeight"
WindowStartupLocation="CenterOwner" WindowStartupLocation="CenterOwner"
CanResize="False"
mc:Ignorable="d" mc:Ignorable="d"
Focusable="True"> Focusable="True">
<Grid <Grid
+131 -29
View File
@@ -1,53 +1,152 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
namespace Ryujinx.Ava.UI.Models.Input namespace Ryujinx.Ava.UI.Models.Input
{ {
public partial class HotkeyConfig : BaseModel public class HotkeyConfig : BaseModel
{ {
[ObservableProperty] private Key _toggleVSyncMode; private Key _toggleVSyncMode;
public Key ToggleVSyncMode
{
get => _toggleVSyncMode;
set
{
_toggleVSyncMode = value;
OnPropertyChanged();
}
}
[ObservableProperty] private Key _screenshot; private Key _screenshot;
public Key Screenshot
{
get => _screenshot;
set
{
_screenshot = value;
OnPropertyChanged();
}
}
[ObservableProperty] private Key _showUI; private Key _showUI;
public Key ShowUI
{
get => _showUI;
set
{
_showUI = value;
OnPropertyChanged();
}
}
[ObservableProperty] private Key _pause; private Key _pause;
public Key Pause
{
get => _pause;
set
{
_pause = value;
OnPropertyChanged();
}
}
[ObservableProperty] private Key _toggleMute; private Key _toggleMute;
public Key ToggleMute
{
get => _toggleMute;
set
{
_toggleMute = value;
OnPropertyChanged();
}
}
[ObservableProperty] private Key _resScaleUp; private Key _resScaleUp;
public Key ResScaleUp
{
get => _resScaleUp;
set
{
_resScaleUp = value;
OnPropertyChanged();
}
}
[ObservableProperty] private Key _resScaleDown; private Key _resScaleDown;
public Key ResScaleDown
{
get => _resScaleDown;
set
{
_resScaleDown = value;
OnPropertyChanged();
}
}
[ObservableProperty] private Key _volumeUp; private Key _volumeUp;
public Key VolumeUp
{
get => _volumeUp;
set
{
_volumeUp = value;
OnPropertyChanged();
}
}
[ObservableProperty] private Key _volumeDown; private Key _volumeDown;
public Key VolumeDown
{
get => _volumeDown;
set
{
_volumeDown = value;
OnPropertyChanged();
}
}
[ObservableProperty] private Key _customVSyncIntervalIncrement; private Key _customVSyncIntervalIncrement;
public Key CustomVSyncIntervalIncrement
{
get => _customVSyncIntervalIncrement;
set
{
_customVSyncIntervalIncrement = value;
OnPropertyChanged();
}
}
[ObservableProperty] private Key _customVSyncIntervalDecrement; private Key _customVSyncIntervalDecrement;
public Key CustomVSyncIntervalDecrement
{
get => _customVSyncIntervalDecrement;
set
{
_customVSyncIntervalDecrement = value;
OnPropertyChanged();
}
}
public HotkeyConfig(KeyboardHotkeys config) public HotkeyConfig(KeyboardHotkeys config)
{ {
if (config == null) if (config != null)
return; {
ToggleVSyncMode = config.ToggleVSyncMode;
ToggleVSyncMode = config.ToggleVSyncMode; Screenshot = config.Screenshot;
Screenshot = config.Screenshot; ShowUI = config.ShowUI;
ShowUI = config.ShowUI; Pause = config.Pause;
Pause = config.Pause; ToggleMute = config.ToggleMute;
ToggleMute = config.ToggleMute; ResScaleUp = config.ResScaleUp;
ResScaleUp = config.ResScaleUp; ResScaleDown = config.ResScaleDown;
ResScaleDown = config.ResScaleDown; VolumeUp = config.VolumeUp;
VolumeUp = config.VolumeUp; VolumeDown = config.VolumeDown;
VolumeDown = config.VolumeDown; CustomVSyncIntervalIncrement = config.CustomVSyncIntervalIncrement;
CustomVSyncIntervalIncrement = config.CustomVSyncIntervalIncrement; CustomVSyncIntervalDecrement = config.CustomVSyncIntervalDecrement;
CustomVSyncIntervalDecrement = config.CustomVSyncIntervalDecrement; }
} }
public KeyboardHotkeys GetConfig() => public KeyboardHotkeys GetConfig()
new() {
var config = new KeyboardHotkeys
{ {
ToggleVSyncMode = ToggleVSyncMode, ToggleVSyncMode = ToggleVSyncMode,
Screenshot = Screenshot, Screenshot = Screenshot,
@@ -61,5 +160,8 @@ namespace Ryujinx.Ava.UI.Models.Input
CustomVSyncIntervalIncrement = CustomVSyncIntervalIncrement, CustomVSyncIntervalIncrement = CustomVSyncIntervalIncrement,
CustomVSyncIntervalDecrement = CustomVSyncIntervalDecrement, CustomVSyncIntervalDecrement = CustomVSyncIntervalDecrement,
}; };
return config;
}
} }
} }
@@ -22,22 +22,5 @@ namespace Ryujinx.Ava.UI.Models
FifoStatus = fifoStatus; FifoStatus = fifoStatus;
ShaderCount = shaderCount; ShaderCount = shaderCount;
} }
public override bool Equals(object obj)
{
if (obj is not StatusUpdatedEventArgs suea) return false;
return
VSyncMode == suea.VSyncMode &&
VolumeStatus == suea.VolumeStatus &&
DockedMode == suea.DockedMode &&
AspectRatio == suea.AspectRatio &&
GameStatus == suea.GameStatus &&
FifoStatus == suea.FifoStatus &&
ShaderCount == suea.ShaderCount;
}
public override int GetHashCode()
=> HashCode.Combine(VSyncMode, VolumeStatus, AspectRatio, DockedMode, FifoStatus, GameStatus, ShaderCount);
} }
} }
@@ -1,13 +1,21 @@
using Avalonia.Svg.Skia; using Avalonia.Svg.Skia;
using CommunityToolkit.Mvvm.ComponentModel;
using Ryujinx.Ava.UI.Models.Input; using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.Views.Input; using Ryujinx.Ava.UI.Views.Input;
namespace Ryujinx.Ava.UI.ViewModels.Input namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public partial class ControllerInputViewModel : BaseModel public class ControllerInputViewModel : BaseModel
{ {
[ObservableProperty] private GamepadInputConfig _config; private GamepadInputConfig _config;
public GamepadInputConfig Config
{
get => _config;
set
{
_config = value;
OnPropertyChanged();
}
}
private bool _isLeft; private bool _isLeft;
public bool IsLeft public bool IsLeft
@@ -35,7 +43,16 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public bool HasSides => IsLeft ^ IsRight; public bool HasSides => IsLeft ^ IsRight;
[ObservableProperty] private SvgImage _image; private SvgImage _image;
public SvgImage Image
{
get => _image;
set
{
_image = value;
OnPropertyChanged();
}
}
public readonly InputViewModel ParentModel; public readonly InputViewModel ParentModel;
@@ -1,8 +1,9 @@
using Avalonia;
using Avalonia.Collections; using Avalonia.Collections;
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Svg.Skia; using Avalonia.Svg.Skia;
using Avalonia.Threading; using Avalonia.Threading;
using CommunityToolkit.Mvvm.ComponentModel;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Input; using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
@@ -31,7 +32,7 @@ using Key = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Ava.UI.ViewModels.Input namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public partial class InputViewModel : BaseModel, IDisposable public class InputViewModel : BaseModel, IDisposable
{ {
private const string Disabled = "disabled"; private const string Disabled = "disabled";
private const string ProControllerResource = "Ryujinx/Assets/Icons/Controller_ProCon.svg"; private const string ProControllerResource = "Ryujinx/Assets/Icons/Controller_ProCon.svg";
@@ -47,8 +48,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
private int _controller; private int _controller;
private string _controllerImage; private string _controllerImage;
private int _device; private int _device;
[ObservableProperty] private object _configViewModel; private object _configViewModel;
[ObservableProperty] private string _profileName; private string _profileName;
private bool _isLoaded; private bool _isLoaded;
private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions()); private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
@@ -72,6 +73,17 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public bool IsModified { get; set; } public bool IsModified { get; set; }
public event Action NotifyChangesEvent; public event Action NotifyChangesEvent;
public object ConfigViewModel
{
get => _configViewModel;
set
{
_configViewModel = value;
OnPropertyChanged();
}
}
public PlayerIndex PlayerIdChoose public PlayerIndex PlayerIdChoose
{ {
get => _playerIdChoose; get => _playerIdChoose;
@@ -188,6 +200,16 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
} }
} }
public string ProfileName
{
get => _profileName; set
{
_profileName = value;
OnPropertyChanged();
}
}
public int Device public int Device
{ {
get => _device; get => _device;
@@ -1,12 +1,20 @@
using Avalonia.Svg.Skia; using Avalonia.Svg.Skia;
using CommunityToolkit.Mvvm.ComponentModel;
using Ryujinx.Ava.UI.Models.Input; using Ryujinx.Ava.UI.Models.Input;
namespace Ryujinx.Ava.UI.ViewModels.Input namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public partial class KeyboardInputViewModel : BaseModel public class KeyboardInputViewModel : BaseModel
{ {
[ObservableProperty] private KeyboardInputConfig _config; private KeyboardInputConfig _config;
public KeyboardInputConfig Config
{
get => _config;
set
{
_config = value;
OnPropertyChanged();
}
}
private bool _isLeft; private bool _isLeft;
public bool IsLeft public bool IsLeft
@@ -34,7 +42,16 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public bool HasSides => IsLeft ^ IsRight; public bool HasSides => IsLeft ^ IsRight;
[ObservableProperty] private SvgImage _image; private SvgImage _image;
public SvgImage Image
{
get => _image;
set
{
_image = value;
OnPropertyChanged();
}
}
public readonly InputViewModel ParentModel; public readonly InputViewModel ParentModel;
@@ -1,23 +1,93 @@
using CommunityToolkit.Mvvm.ComponentModel;
namespace Ryujinx.Ava.UI.ViewModels.Input namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public partial class MotionInputViewModel : BaseModel public class MotionInputViewModel : BaseModel
{ {
[ObservableProperty] private int _slot; private int _slot;
public int Slot
{
get => _slot;
set
{
_slot = value;
OnPropertyChanged();
}
}
[ObservableProperty] private int _altSlot; private int _altSlot;
public int AltSlot
{
get => _altSlot;
set
{
_altSlot = value;
OnPropertyChanged();
}
}
[ObservableProperty] private string _dsuServerHost; private string _dsuServerHost;
public string DsuServerHost
{
get => _dsuServerHost;
set
{
_dsuServerHost = value;
OnPropertyChanged();
}
}
[ObservableProperty] private int _dsuServerPort; private int _dsuServerPort;
public int DsuServerPort
{
get => _dsuServerPort;
set
{
_dsuServerPort = value;
OnPropertyChanged();
}
}
[ObservableProperty] private bool _mirrorInput; private bool _mirrorInput;
public bool MirrorInput
{
get => _mirrorInput;
set
{
_mirrorInput = value;
OnPropertyChanged();
}
}
[ObservableProperty] private int _sensitivity; private int _sensitivity;
public int Sensitivity
{
get => _sensitivity;
set
{
_sensitivity = value;
OnPropertyChanged();
}
}
[ObservableProperty] private double _gyroDeadzone; private double _gryoDeadzone;
public double GyroDeadzone
{
get => _gryoDeadzone;
set
{
_gryoDeadzone = value;
OnPropertyChanged();
}
}
[ObservableProperty] private bool _enableCemuHookMotion; private bool _enableCemuHookMotion;
public bool EnableCemuHookMotion
{
get => _enableCemuHookMotion;
set
{
_enableCemuHookMotion = value;
OnPropertyChanged();
}
}
} }
} }
@@ -1,11 +1,27 @@
using CommunityToolkit.Mvvm.ComponentModel;
namespace Ryujinx.Ava.UI.ViewModels.Input namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public partial class RumbleInputViewModel : BaseModel public class RumbleInputViewModel : BaseModel
{ {
[ObservableProperty] private float _strongRumble; private float _strongRumble;
public float StrongRumble
{
get => _strongRumble;
set
{
_strongRumble = value;
OnPropertyChanged();
}
}
[ObservableProperty] private float _weakRumble; private float _weakRumble;
public float WeakRumble
{
get => _weakRumble;
set
{
_weakRumble = value;
OnPropertyChanged();
}
}
} }
} }
@@ -1049,6 +1049,7 @@ namespace Ryujinx.Ava.UI.ViewModels
private void InitializeGame() private void InitializeGame()
{ {
RendererHostControl.WindowCreated += RendererHost_Created; RendererHostControl.WindowCreated += RendererHost_Created;
AppHost.StatusUpdatedEvent += Update_StatusBar; AppHost.StatusUpdatedEvent += Update_StatusBar;
@@ -1058,7 +1059,13 @@ namespace Ryujinx.Ava.UI.ViewModels
AppHost?.Start(); AppHost?.Start();
if (AppHost?.IsSpecialExit() == true)
{
Window.ForceExit();
}
AppHost?.DisposeContext(); AppHost?.DisposeContext();
} }
private async Task HandleRelaunch() private async Task HandleRelaunch()
@@ -128,6 +128,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool EnableDockedMode { get; set; } public bool EnableDockedMode { get; set; }
public bool EnableKeyboard { get; set; } public bool EnableKeyboard { get; set; }
public bool EnableMouse { get; set; } public bool EnableMouse { get; set; }
public int EnableSpecialExit { get; set; }
public VSyncMode VSyncMode public VSyncMode VSyncMode
{ {
get => _vSyncMode; get => _vSyncMode;
@@ -259,6 +260,8 @@ namespace Ryujinx.Ava.UI.ViewModels
public int OpenglDebugLevel { get; set; } public int OpenglDebugLevel { get; set; }
public int MemoryMode { get; set; } public int MemoryMode { get; set; }
public int BaseStyleIndex { get; set; } public int BaseStyleIndex { get; set; }
public int GraphicsBackendIndex public int GraphicsBackendIndex
{ {
get => _graphicsBackendIndex; get => _graphicsBackendIndex;
@@ -511,6 +514,13 @@ namespace Ryujinx.Ava.UI.ViewModels
EnableDockedMode = config.System.EnableDockedMode; EnableDockedMode = config.System.EnableDockedMode;
EnableKeyboard = config.Hid.EnableKeyboard; EnableKeyboard = config.Hid.EnableKeyboard;
EnableMouse = config.Hid.EnableMouse; EnableMouse = config.Hid.EnableMouse;
EnableSpecialExit = config.Hid.specialExitEmulator.Value switch
{
0 => 0, // "Hotkey 'Exit' is Disabled"
1 => 1, // "Close app. by hotkey"
2 => 2, // "Close game by hotkey"
_ => 0
};
// Keyboard Hotkeys // Keyboard Hotkeys
KeyboardHotkey = new HotkeyConfig(config.Hid.Hotkeys.Value); KeyboardHotkey = new HotkeyConfig(config.Hid.Hotkeys.Value);
@@ -618,6 +628,13 @@ namespace Ryujinx.Ava.UI.ViewModels
config.System.EnableDockedMode.Value = EnableDockedMode; config.System.EnableDockedMode.Value = EnableDockedMode;
config.Hid.EnableKeyboard.Value = EnableKeyboard; config.Hid.EnableKeyboard.Value = EnableKeyboard;
config.Hid.EnableMouse.Value = EnableMouse; config.Hid.EnableMouse.Value = EnableMouse;
config.Hid.specialExitEmulator.Value = EnableSpecialExit switch
{
0 => 0, // "Hotkey 'Exit' is Disabled",
1 => 1, // "Close app. by hotkey",
2 => 2, // "Close game by hotkey",
_ => 0
};
// Keyboard Hotkeys // Keyboard Hotkeys
config.Hid.Hotkeys.Value = KeyboardHotkey.GetConfig(); config.Hid.Hotkeys.Value = KeyboardHotkey.GetConfig();
@@ -1,14 +0,0 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using System.Collections.ObjectModel;
namespace Ryujinx.Ava.UI.ViewModels
{
public partial class UserSelectorDialogViewModel : BaseModel
{
[ObservableProperty] private UserId _selectedUserId;
[ObservableProperty] private ObservableCollection<BaseModel> _profiles = [];
}
}
@@ -1,4 +1,4 @@
<UserControl <UserControl
x:Class="Ryujinx.Ava.UI.Views.Settings.SettingsInputView" x:Class="Ryujinx.Ava.UI.Views.Settings.SettingsInputView"
xmlns="https://github.com/avaloniaui" xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
@@ -58,6 +58,20 @@
<TextBlock <TextBlock
Text="{ext:Locale SettingsTabInputDirectMouseAccess}" /> Text="{ext:Locale SettingsTabInputDirectMouseAccess}" />
</CheckBox> </CheckBox>
<ComboBox SelectedIndex="{Binding EnableSpecialExit}"
ToolTip.Tip="{ext:Locale SpecialExitTooltip}"
HorizontalContentAlignment="Left"
MinWidth="160">
<ComboBoxItem>
<TextBlock Text="{ext:Locale SettingsTabInputDisableExitHotKey}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="{ext:Locale SettingsTabInputHotkeyIsCloseApp}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="{ext:Locale SettingsTabInputHotkeyIsCloseGame}" />
</ComboBoxItem>
</ComboBox>
</StackPanel> </StackPanel>
</StackPanel> </StackPanel>
</Grid> </Grid>
@@ -136,12 +136,6 @@
<ComboBoxItem> <ComboBoxItem>
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageBrazilianPortuguese}" /> <TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageBrazilianPortuguese}" />
</ComboBoxItem> </ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageSwedish}" />
</ComboBoxItem>
<ComboBoxItem>
<TextBlock Text="{ext:Locale SettingsTabSystemSystemLanguageNorwegian}" />
</ComboBoxItem>
</ComboBox> </ComboBox>
</StackPanel> </StackPanel>
<StackPanel <StackPanel
+15 -25
View File
@@ -32,7 +32,6 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Reactive.Linq; using System.Reactive.Linq;
using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
@@ -46,6 +45,7 @@ namespace Ryujinx.Ava.UI.Windows
internal readonly AvaHostUIHandler UiHandler; internal readonly AvaHostUIHandler UiHandler;
private bool _isLoading; private bool _isLoading;
private bool _isExitWithoutConfirm = false;
private bool _applicationsLoadedOnce; private bool _applicationsLoadedOnce;
private UserChannelPersistence _userChannelPersistence; private UserChannelPersistence _userChannelPersistence;
@@ -137,8 +137,6 @@ namespace Ryujinx.Ava.UI.Windows
base.OnApplyTemplate(e); base.OnApplyTemplate(e);
NotificationHelper.SetNotificationManager(this); NotificationHelper.SetNotificationManager(this);
Executor.ExecuteBackgroundAsync(ShowIntelMacWarningAsync);
} }
private void OnScalingChanged(object sender, EventArgs e) private void OnScalingChanged(object sender, EventArgs e)
@@ -167,7 +165,7 @@ namespace Ryujinx.Ava.UI.Windows
}); });
} }
private void ApplicationLibrary_LdnGameDataReceived(LdnGameDataReceivedEventArgs e) private void ApplicationLibrary_LdnGameDataReceived(object sender, LdnGameDataReceivedEventArgs e)
{ {
Dispatcher.UIThread.Post(() => Dispatcher.UIThread.Post(() =>
{ {
@@ -411,10 +409,13 @@ namespace Ryujinx.Ava.UI.Windows
{ {
StatusBarView.VolumeStatus.Click += VolumeStatus_CheckedChanged; StatusBarView.VolumeStatus.Click += VolumeStatus_CheckedChanged;
ApplicationGrid.DataContext = ApplicationList.DataContext = ViewModel;
ApplicationGrid.ApplicationOpened += Application_Opened; ApplicationGrid.ApplicationOpened += Application_Opened;
ApplicationGrid.DataContext = ViewModel;
ApplicationList.ApplicationOpened += Application_Opened; ApplicationList.ApplicationOpened += Application_Opened;
ApplicationList.DataContext = ViewModel;
} }
private void SetWindowSizePosition() private void SetWindowSizePosition()
@@ -574,11 +575,11 @@ namespace Ryujinx.Ava.UI.Windows
protected override void OnClosing(WindowClosingEventArgs e) protected override void OnClosing(WindowClosingEventArgs e)
{ {
if (!ViewModel.IsClosing && ViewModel.AppHost != null && ConfigurationState.Instance.ShowConfirmExit) if (!ViewModel.IsClosing && ViewModel.AppHost != null && ConfigurationState.Instance.ShowConfirmExit && !_isExitWithoutConfirm)
{ {
e.Cancel = true; e.Cancel = true;
ConfirmExit(); ConfirmExit();
return; return;
} }
@@ -619,6 +620,12 @@ namespace Ryujinx.Ava.UI.Windows
base.OnClosing(e); base.OnClosing(e);
} }
public void ForceExit()
{
_isExitWithoutConfirm = true;
Close();
}
private void ConfirmExit() private void ConfirmExit()
{ {
Dispatcher.UIThread.InvokeAsync(async () => Dispatcher.UIThread.InvokeAsync(async () =>
@@ -734,22 +741,5 @@ namespace Ryujinx.Ava.UI.Windows
(int)Symbol.Checkmark); (int)Symbol.Checkmark);
}); });
} }
private static bool _intelMacWarningShown;
public static async Task ShowIntelMacWarningAsync()
{
if (!_intelMacWarningShown &&
(OperatingSystem.IsMacOS() &&
(RuntimeInformation.OSArchitecture == Architecture.X64 ||
RuntimeInformation.OSArchitecture == Architecture.X86)))
{
_intelMacWarningShown = true;
await Dispatcher.UIThread.InvokeAsync(async () => await ContentDialogHelper.CreateWarningDialog(
"Intel Mac Warning",
"Intel Macs are not supported and will not work properly.\nIf you continue, do not come to our Discord asking for support."));
}
}
} }
} }
@@ -1,6 +1,4 @@
using Avalonia;
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Input;
using FluentAvalonia.Core; using FluentAvalonia.Core;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
@@ -25,11 +23,6 @@ namespace Ryujinx.Ava.UI.Windows
InitializeComponent(); InitializeComponent();
Load(); Load();
#if DEBUG
this.AttachDevTools(new KeyGesture(Key.F12, KeyModifiers.Alt));
#endif
} }
public SettingsWindow() public SettingsWindow()
@@ -37,8 +37,6 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
public string TimePlayedString => ValueFormatUtils.FormatTimeSpan(TimePlayed); public string TimePlayedString => ValueFormatUtils.FormatTimeSpan(TimePlayed);
public bool HasPlayedPreviously => TimePlayedString != string.Empty;
public string LastPlayedString => ValueFormatUtils.FormatDateTime(LastPlayed)?.Replace(" ", "\n"); public string LastPlayedString => ValueFormatUtils.FormatDateTime(LastPlayed)?.Replace(" ", "\n");
public string FileSizeString => ValueFormatUtils.FormatFileSize(FileSize); public string FileSizeString => ValueFormatUtils.FormatFileSize(FileSize);
@@ -45,7 +45,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
public const string DefaultLanPlayWebHost = "ryuldnweb.vudjun.com"; public const string DefaultLanPlayWebHost = "ryuldnweb.vudjun.com";
public Language DesiredLanguage { get; set; } public Language DesiredLanguage { get; set; }
public event EventHandler<ApplicationCountUpdatedEventArgs> ApplicationCountUpdated; public event EventHandler<ApplicationCountUpdatedEventArgs> ApplicationCountUpdated;
public event Action<LdnGameDataReceivedEventArgs> LdnGameDataReceived; public event EventHandler<LdnGameDataReceivedEventArgs> LdnGameDataReceived;
public readonly IObservableCache<ApplicationData, ulong> Applications; public readonly IObservableCache<ApplicationData, ulong> Applications;
public readonly IObservableCache<(TitleUpdateModel TitleUpdate, bool IsSelected), TitleUpdateModel> TitleUpdates; public readonly IObservableCache<(TitleUpdateModel TitleUpdate, bool IsSelected), TitleUpdateModel> TitleUpdates;
@@ -779,7 +779,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
using HttpClient httpClient = new HttpClient(); using HttpClient httpClient = new HttpClient();
string ldnGameDataArrayString = await httpClient.GetStringAsync($"https://{ldnWebHost}/api/public_games"); string ldnGameDataArrayString = await httpClient.GetStringAsync($"https://{ldnWebHost}/api/public_games");
ldnGameDataArray = JsonHelper.Deserialize(ldnGameDataArrayString, _ldnDataSerializerContext.IEnumerableLdnGameData); ldnGameDataArray = JsonHelper.Deserialize(ldnGameDataArrayString, _ldnDataSerializerContext.IEnumerableLdnGameData);
LdnGameDataReceived?.Invoke(new LdnGameDataReceivedEventArgs LdnGameDataReceived?.Invoke(null, new LdnGameDataReceivedEventArgs
{ {
LdnData = ldnGameDataArray LdnData = ldnGameDataArray
}); });
@@ -787,7 +787,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
catch (Exception ex) catch (Exception ex)
{ {
Logger.Warning?.Print(LogClass.Application, $"Failed to fetch the public games JSON from the API. Player and game count in the game list will be unavailable.\n{ex.Message}"); Logger.Warning?.Print(LogClass.Application, $"Failed to fetch the public games JSON from the API. Player and game count in the game list will be unavailable.\n{ex.Message}");
LdnGameDataReceived?.Invoke(new LdnGameDataReceivedEventArgs LdnGameDataReceived?.Invoke(null, new LdnGameDataReceivedEventArgs
{ {
LdnData = Array.Empty<LdnGameData>() LdnData = Array.Empty<LdnGameData>()
}); });
@@ -795,7 +795,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
} }
else else
{ {
LdnGameDataReceived?.Invoke(new LdnGameDataReceivedEventArgs LdnGameDataReceived?.Invoke(null, new LdnGameDataReceivedEventArgs
{ {
LdnData = Array.Empty<LdnGameData>() LdnData = Array.Empty<LdnGameData>()
}); });
@@ -57,7 +57,7 @@ namespace Ryujinx.Ava.Utilities.Compat
? titleIdRow ? titleIdRow
: default(Optional<string>); : default(Optional<string>);
GameName = ColStr(row[indices.GameName]); GameName = ColStr(row[indices.GameName]).Trim().Trim('"');
Labels = ColStr(row[indices.Labels]).Split(';'); Labels = ColStr(row[indices.Labels]).Split(';');
Status = ColStr(row[indices.Status]).ToLower() switch Status = ColStr(row[indices.Status]).ToLower() switch
@@ -92,6 +92,7 @@ namespace Ryujinx.Ava.Utilities.Compat
.OrElse(new string(' ', 16)); .OrElse(new string(' ', 16));
public string FormattedIssueLabels => Labels public string FormattedIssueLabels => Labels
.Where(it => !it.StartsWithIgnoreCase("status"))
.Select(FormatLabelName) .Select(FormatLabelName)
.JoinToString(", "); .JoinToString(", ");
@@ -17,7 +17,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// <summary> /// <summary>
/// The current version of the file format /// The current version of the file format
/// </summary> /// </summary>
public const int CurrentVersion = 59; public const int CurrentVersion = 60;
/// <summary> /// <summary>
/// Version of the configuration file format /// Version of the configuration file format
@@ -366,6 +366,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// </summary> /// </summary>
public bool EnableMouse { get; set; } public bool EnableMouse { get; set; }
/// <summary>
/// Allows you to choose from three options: do nothing, exit the application, exit the emulator
/// </summary>
public int specialExitEmulator { get; set; }
/// <summary> /// <summary>
/// Hotkey Keyboard Bindings /// Hotkey Keyboard Bindings
/// </summary> /// </summary>
@@ -136,6 +136,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
Hid.EnableKeyboard.Value = cff.EnableKeyboard; Hid.EnableKeyboard.Value = cff.EnableKeyboard;
Hid.EnableMouse.Value = cff.EnableMouse; Hid.EnableMouse.Value = cff.EnableMouse;
Hid.specialExitEmulator.Value = cff.specialExitEmulator;
Hid.Hotkeys.Value = cff.Hotkeys; Hid.Hotkeys.Value = cff.Hotkeys;
Hid.InputConfig.Value = cff.InputConfig ?? []; Hid.InputConfig.Value = cff.InputConfig ?? [];
@@ -414,6 +415,10 @@ namespace Ryujinx.Ava.Utilities.Configuration
// This was accidentally enabled by default when it was PRed. That is not what we want, // This was accidentally enabled by default when it was PRed. That is not what we want,
// so as a compromise users who want to use it will simply need to re-enable it once after updating. // so as a compromise users who want to use it will simply need to re-enable it once after updating.
cff.IgnoreApplet = false; cff.IgnoreApplet = false;
}),
(60, static cff =>
{
cff.specialExitEmulator = 0;
}) })
); );
} }
@@ -420,6 +420,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// </summary> /// </summary>
public ReactiveObject<bool> EnableMouse { get; private set; } public ReactiveObject<bool> EnableMouse { get; private set; }
/// <summary>
/// Allows you to choose from three options: do nothing, exit the application, exit the emulator
/// </summary>
public ReactiveObject<int> specialExitEmulator { get; private set; }
/// <summary> /// <summary>
/// Hotkey Keyboard Bindings /// Hotkey Keyboard Bindings
/// </summary> /// </summary>
@@ -436,6 +441,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
{ {
EnableKeyboard = new ReactiveObject<bool>(); EnableKeyboard = new ReactiveObject<bool>();
EnableMouse = new ReactiveObject<bool>(); EnableMouse = new ReactiveObject<bool>();
specialExitEmulator = new ReactiveObject<int>();
Hotkeys = new ReactiveObject<KeyboardHotkeys>(); Hotkeys = new ReactiveObject<KeyboardHotkeys>();
InputConfig = new ReactiveObject<List<InputConfig>>(); InputConfig = new ReactiveObject<List<InputConfig>>();
} }
@@ -128,6 +128,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
ShowConsole = UI.ShowConsole, ShowConsole = UI.ShowConsole,
EnableKeyboard = Hid.EnableKeyboard, EnableKeyboard = Hid.EnableKeyboard,
EnableMouse = Hid.EnableMouse, EnableMouse = Hid.EnableMouse,
specialExitEmulator = Hid.specialExitEmulator,
Hotkeys = Hid.Hotkeys, Hotkeys = Hid.Hotkeys,
KeyboardConfig = [], KeyboardConfig = [],
ControllerConfig = [], ControllerConfig = [],
@@ -241,6 +242,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
UI.WindowStartup.WindowMaximized.Value = false; UI.WindowStartup.WindowMaximized.Value = false;
Hid.EnableKeyboard.Value = false; Hid.EnableKeyboard.Value = false;
Hid.EnableMouse.Value = false; Hid.EnableMouse.Value = false;
Hid.specialExitEmulator.Value = 0;
Hid.Hotkeys.Value = new KeyboardHotkeys Hid.Hotkeys.Value = new KeyboardHotkeys
{ {
ToggleVSyncMode = Key.F1, ToggleVSyncMode = Key.F1,
+16 -20
View File
@@ -1,5 +1,3 @@
using Humanizer;
using Humanizer.Localisation;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using System; using System;
using System.Globalization; using System.Globalization;
@@ -33,7 +31,7 @@ namespace Ryujinx.Ava.Utilities
Gigabytes = 9, Gigabytes = 9,
Terabytes = 10, Terabytes = 10,
Petabytes = 11, Petabytes = 11,
Exabytes = 12 Exabytes = 12,
} }
private const double SizeBase10 = 1000; private const double SizeBase10 = 1000;
@@ -50,24 +48,22 @@ namespace Ryujinx.Ava.Utilities
public static string FormatTimeSpan(TimeSpan? timeSpan) public static string FormatTimeSpan(TimeSpan? timeSpan)
{ {
if (!timeSpan.HasValue || timeSpan.Value.TotalSeconds < 1) if (!timeSpan.HasValue || timeSpan.Value.TotalSeconds < 1)
return string.Empty; {
// Game was never played
if (timeSpan.Value.TotalSeconds < 60) return TimeSpan.Zero.ToString("c", CultureInfo.InvariantCulture);
return timeSpan.Value.Humanize(1, }
countEmptyUnits: false,
maxUnit: TimeUnit.Second,
minUnit: TimeUnit.Second);
if (timeSpan.Value.TotalMinutes < 60) if (timeSpan.Value.TotalDays < 1)
return timeSpan.Value.Humanize(1, {
countEmptyUnits: false, // Game was played for less than a day
maxUnit: TimeUnit.Minute, return timeSpan.Value.ToString("c", CultureInfo.InvariantCulture);
minUnit: TimeUnit.Minute); }
return timeSpan.Value.Humanize(1, // Game was played for more than a day
countEmptyUnits: false, TimeSpan onlyTime = timeSpan.Value.Subtract(TimeSpan.FromDays(timeSpan.Value.Days));
maxUnit: TimeUnit.Hour, string onlyTimeString = onlyTime.ToString("c", CultureInfo.InvariantCulture);
minUnit: TimeUnit.Hour);
return $"{timeSpan.Value.Days}d, {onlyTimeString}";
} }
/// <summary> /// <summary>