Compare commits

..

23 Commits

Author SHA1 Message Date
Evan Husted
ff05e03cc8 misc: chore: Remove unused using directives across entire solution. 2025-01-30 20:27:17 -06:00
Evan Husted
e18c6d90c4 misc: chore: Strip extension in GetNameForApplicationId instead of requiring the caller to do it 2025-01-30 20:22:11 -06:00
Evan Husted
9075a3960b misc: chore: Prefix OS, CPU, and RAM lines with the same method name as other system info prints. 2025-01-30 20:18:26 -06:00
Evan Husted
3cf54987d2 misc: chore: More ObservableProperty usage 2025-01-30 20:16:30 -06:00
Evan Husted
9c12f52805 UI: Pretty Atmosphère mod names (#601)
Changes the mods from the Atmosphère folder to show a pretty name
instead of just the name of the folder they're in, because those names
are always just a title ID.

NOTE: The DLC names are from the file names, not retrieved from the
content file itself like the main applications.
2025-01-30 17:41:25 -06:00
Otozinclus
059fc83d4d Add more games to Metal Auto list (#592)
ARMS: Tested every character and every Map, played a cup as well. It
works flawless in my testing. (If it freezes, that is caused by the
Hypervisor, not Metal. You need to disable the Hypervisor for this game)

Luigi's Mansion 2 HD: I tested every world a bit and had no issue. Isaac
said he specifically worked on it as well

Following games were flawless in my testing, but I only tested earlier
parts of the game so far, a late game part might have an issue,
therefore I will further test these in the future:

- Astral Chain
- Bayonetta Origins
- New Pokemon Snap
2025-01-30 17:22:00 -06:00
Evan Husted
04ce7fb764 misc: chore: [ci skip] VSync progression as an extension 2025-01-30 16:54:05 -06:00
Evan Husted
359852b5c0 UI: Change order of VSync mode changing
VSync -> VSync Off -> Custom
is now
VSync -> Custom -> VSync Off

Note that Custom only appears if it's enabled in settings. This has no change if you aren't using custom VSync.
2025-01-30 16:47:40 -06:00
Evan Husted
796674d9cf UI: Allow more freedom changing the Speed value & clamp the visible number to a sane amount of trailing digits 2025-01-30 03:30:50 -06:00
Evan Husted
4efe24a3bc misc: chore: [ci skip] forgot to make that a locale entry 2025-01-30 03:21:42 -06:00
Evan Husted
1a42d1396c UI: Rainbow cycling speed settings
Note: this setting is global, even though it appears in the settings for the individual gamepad. This is simply for consistency; you access all the rainbow stuff in one place.
2025-01-30 03:18:34 -06:00
Evan Husted
11f29361eb misc: chore: [ci skip] Log errors from TaskScheduler.UnobservedTaskException 2025-01-29 21:07:43 -06:00
Evan Husted
71d8cfd232 misc: chore: Pass rainbow color by reference in the event instead of passing around a packed int. 2025-01-29 20:51:55 -06:00
Evan Husted
023bd5f00f UI: Enable Rainbow cycling in the Settings window 2025-01-29 20:27:01 -06:00
Evan Husted
0ed7fd14ba misc: chore: [ci skip] Collapse CheckboxMenuItemStyle into the main Styles.xaml. 2025-01-29 18:59:17 -06:00
Evan Husted
a624fe64b9 UI: Scanning for mods on DLC content 2025-01-29 13:33:34 -06:00
Vladimir Sokolov
e02ef52069 Added --backend-threading arg for CommandLineState (#599)
Added the `--backend-threading` arg so that you can launch games via
a shortcut with modifications to this setting.
2025-01-29 12:49:36 -06:00
Evan Husted
707c9ef748 misc: chore: slightly improve PTC init log line 2025-01-28 22:25:01 -06:00
Evan Husted
2acc43e968 misc: chore: Use string.Empty in more places where it's snuck back 2025-01-28 22:17:11 -06:00
Evan Husted
191e158289 misc: chore: Use static instances of converters instead of using control resources 2025-01-28 22:11:48 -06:00
Evan Husted
a469f3d710 UI: Remove empty StackPanel in UserSelectorDialog 2025-01-28 21:47:29 -06:00
shinyoyo
1b3656bca9 LED Color & LED settings header (zh_CN) (#590) 2025-01-28 21:29:06 -06:00
Evan Husted
502ce98b3a UI: [ci skip] Make cheat window larger by default 2025-01-28 21:27:51 -06:00
192 changed files with 530 additions and 1278 deletions

View File

@@ -1,7 +1,6 @@
using ARMeilleure.CodeGen.Linking; using ARMeilleure.CodeGen.Linking;
using ARMeilleure.CodeGen.Unwinding; using ARMeilleure.CodeGen.Unwinding;
using ARMeilleure.Translation.Cache; using ARMeilleure.Translation.Cache;
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace ARMeilleure.CodeGen namespace ARMeilleure.CodeGen

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@@ -1,4 +1,3 @@
using System;
using System.Diagnostics; using System.Diagnostics;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;

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@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;

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@@ -1,6 +1,5 @@
using ARMeilleure.IntermediateRepresentation; using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation; using ARMeilleure.Translation;
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory; using static ARMeilleure.IntermediateRepresentation.Operand.Factory;

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@@ -1,7 +1,6 @@
using ARMeilleure.IntermediateRepresentation; using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation; using ARMeilleure.Translation;
using Ryujinx.Common.Memory.PartialUnmaps; using Ryujinx.Common.Memory.PartialUnmaps;
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory; using static ARMeilleure.IntermediateRepresentation.Operand.Factory;

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@@ -1,5 +1,4 @@
using ARMeilleure.Memory; using ARMeilleure.Memory;
using System;
namespace ARMeilleure.State namespace ARMeilleure.State
{ {

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@@ -6,7 +6,6 @@ using ARMeilleure.Instructions;
using ARMeilleure.IntermediateRepresentation; using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Memory; using ARMeilleure.Memory;
using ARMeilleure.State; using ARMeilleure.State;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Reflection; using System.Reflection;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory; using static ARMeilleure.IntermediateRepresentation.Operand.Factory;

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@@ -1,5 +1,4 @@
using ARMeilleure.Memory; using ARMeilleure.Memory;
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace ARMeilleure.Translation.Cache namespace ARMeilleure.Translation.Cache

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@@ -1,5 +1,3 @@
using System;
namespace ARMeilleure.Translation namespace ARMeilleure.Translation
{ {
class DelegateInfo class DelegateInfo

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@@ -1,5 +1,3 @@
using System;
namespace ARMeilleure.Translation namespace ARMeilleure.Translation
{ {
delegate void DispatcherFunction(nint nativeContext, ulong startAddress); delegate void DispatcherFunction(nint nativeContext, ulong startAddress);

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@@ -1,5 +1,3 @@
using System;
namespace ARMeilleure.Translation namespace ARMeilleure.Translation
{ {
delegate ulong GuestFunction(nint nativeContextPtr); delegate ulong GuestFunction(nint nativeContextPtr);

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@@ -4,6 +4,7 @@ using ARMeilleure.CodeGen.Unwinding;
using ARMeilleure.Common; using ARMeilleure.Common;
using ARMeilleure.Memory; using ARMeilleure.Memory;
using ARMeilleure.State; using ARMeilleure.State;
using Humanizer;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
@@ -924,14 +925,10 @@ namespace ARMeilleure.Translation.PTC
PtcStateChanged?.Invoke(PtcLoadingState.Loaded, _translateCount, _translateTotalCount); PtcStateChanged?.Invoke(PtcLoadingState.Loaded, _translateCount, _translateTotalCount);
if (_translateCount == _translateTotalCount) Logger.Info?.Print(LogClass.Ptc,
{ $"{_translateCount} of {_translateTotalCount} functions translated in {sw.Elapsed.TotalSeconds} seconds " +
Logger.Info?.Print(LogClass.Ptc, $"{_translateCount} of {_translateTotalCount} functions translated | Thread count: {degreeOfParallelism} in {sw.Elapsed.TotalSeconds} s"); $"| {"function".ToQuantity(_translateTotalCount - _translateCount)} blacklisted " +
} $"| Thread count: {degreeOfParallelism}");
else
{
Logger.Info?.Print(LogClass.Ptc, $"{_translateCount} of {_translateTotalCount} functions translated | {_translateTotalCount - _translateCount} function{(_translateTotalCount - _translateCount != 1 ? "s" : "")} blacklisted | Thread count: {degreeOfParallelism} in {sw.Elapsed.TotalSeconds} s");
}
Thread preSaveThread = new(PreSave) Thread preSaveThread = new(PreSave)
{ {

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@@ -1,5 +1,4 @@
using ARMeilleure.Common; using ARMeilleure.Common;
using System;
namespace ARMeilleure.Translation namespace ARMeilleure.Translation
{ {

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@@ -5,7 +5,6 @@ using ARMeilleure.Diagnostics;
using ARMeilleure.Instructions; using ARMeilleure.Instructions;
using ARMeilleure.IntermediateRepresentation; using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Memory; using ARMeilleure.Memory;
using ARMeilleure.Signal;
using ARMeilleure.State; using ARMeilleure.State;
using ARMeilleure.Translation.Cache; using ARMeilleure.Translation.Cache;
using ARMeilleure.Translation.PTC; using ARMeilleure.Translation.PTC;

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@@ -4,7 +4,6 @@ using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.State; using ARMeilleure.State;
using ARMeilleure.Translation.Cache; using ARMeilleure.Translation.Cache;
using System; using System;
using System.Reflection;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory; using static ARMeilleure.IntermediateRepresentation.Operand.Factory;

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@@ -4,7 +4,6 @@ using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using Ryujinx.Memory; using Ryujinx.Memory;
using System; using System;
using System.Buffers;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Threading; using System.Threading;

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@@ -1,5 +1,4 @@
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using System;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;

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@@ -1,4 +1,3 @@
using System;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo; using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;

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@@ -4,7 +4,6 @@ using Ryujinx.Audio.Common;
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using Ryujinx.Memory; using Ryujinx.Memory;
using System; using System;
using System.Buffers;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Threading; using System.Threading;

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@@ -1,7 +1,6 @@
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using System; using System;
using System.Buffers;
using System.Threading; using System.Threading;
namespace Ryujinx.Audio.Backends.Common namespace Ryujinx.Audio.Backends.Common

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@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using CpuAddress = System.UInt64; using CpuAddress = System.UInt64;
using DspAddress = System.UInt64; using DspAddress = System.UInt64;

View File

@@ -6,4 +6,16 @@ namespace Ryujinx.Common.Configuration
Unbounded, Unbounded,
Custom Custom
} }
public static class VSyncModeExtensions
{
public static VSyncMode Next(this VSyncMode vsync, bool customEnabled = false) =>
vsync switch
{
VSyncMode.Switch => customEnabled ? VSyncMode.Custom : VSyncMode.Unbounded,
VSyncMode.Unbounded => VSyncMode.Switch,
VSyncMode.Custom => VSyncMode.Unbounded,
_ => VSyncMode.Switch
};
}
} }

View File

@@ -1,5 +1,4 @@
using Microsoft.Win32; using Microsoft.Win32;
using Ryujinx.Common;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using System; using System;
using System.Diagnostics; using System.Diagnostics;

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@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;

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@@ -0,0 +1,58 @@
using Gommon;
using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.Common.Helper
{
public class RefEvent<T>
{
public delegate void Handler(ref T arg);
private readonly Lock _subLock = new();
private readonly List<Handler> _subscriptions = [];
public bool HasSubscribers
{
get
{
lock (_subLock)
return _subscriptions.Count != 0;
}
}
public IReadOnlyList<Handler> Subscriptions
{
get
{
lock (_subLock)
return _subscriptions;
}
}
public void Add(Handler subscriber)
{
Guard.Require(subscriber, nameof(subscriber));
lock (_subLock)
_subscriptions.Add(subscriber);
}
public void Remove(Handler subscriber)
{
Guard.Require(subscriber, nameof(subscriber));
lock (_subLock)
_subscriptions.Remove(subscriber);
}
public void Clear()
{
lock (_subLock)
_subscriptions.Clear();
}
public void Call(ref T arg)
{
foreach (Handler subscription in Subscriptions)
subscription(ref arg);
}
}
}

View File

@@ -3,7 +3,6 @@ using Ryujinx.Common.Configuration;
using Ryujinx.Common.Helper; using Ryujinx.Common.Helper;
using System; using System;
using System.Linq; using System.Linq;
using System.Runtime.InteropServices;
namespace Ryujinx.Common namespace Ryujinx.Common
{ {
@@ -30,10 +29,11 @@ namespace Ryujinx.Common
public static readonly string[] GreatMetalTitles = public static readonly string[] GreatMetalTitles =
[ [
"010076f0049a2000", // Bayonetta "01009b500007c000", // ARMS
"0100a5c00d162000", // Cuphead "0100a5c00d162000", // Cuphead
"010023800d64a000", // Deltarune "010023800d64a000", // Deltarune
"01003a30012c0000", // LEGO City Undercover "01003a30012c0000", // LEGO City Undercover
"010048701995e000", // Luigi's Manion 2 HD
"010028600EBDA000", // Mario 3D World "010028600EBDA000", // Mario 3D World
"0100152000022000", // Mario Kart 8 Deluxe "0100152000022000", // Mario Kart 8 Deluxe
"010075a016a3a000", // Persona 4 Arena Ultimax "010075a016a3a000", // Persona 4 Arena Ultimax
@@ -48,10 +48,14 @@ namespace Ryujinx.Common
"01009bf0072d4000", // Captain Toad: Treasure Tracker "01009bf0072d4000", // Captain Toad: Treasure Tracker
"01009510001ca000", // Fast RMX "01009510001ca000", // Fast RMX
"01005CA01580E000", // Persona 5 Royale "01005CA01580E000", // Persona 5 Royale
"010015100b514000", // Super Mario Bros. Wonder
"0100000000010000", // Super Mario Odyssey "0100000000010000", // Super Mario Odyssey
//Isaac claims it has a issue in level 2, but I am not able to replicate it on my M3. More testing would be appreciated: // Further testing is appreciated, I did not test the entire game:
"010015100b514000", // Super Mario Bros. Wonder "01007300020fa000", // Astral Chain
"010076f0049a2000", // Bayonetta
"0100cf5010fec000", // Bayonetta Origins: Cereza and the Lost Demon
"0100f4300bf2c000", // New Pokemon Snap
]; ];
public static string GetDiscordGameAsset(string titleId) public static string GetDiscordGameAsset(string titleId)

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@@ -1,4 +1,5 @@
using Gommon; using Gommon;
using Ryujinx.Common.Helper;
using System; using System;
using System.Drawing; using System.Drawing;
using System.Threading; using System.Threading;
@@ -55,7 +56,7 @@ namespace Ryujinx.Common.Utilities
{ {
_color = HsbToRgb((_color.GetHue() + Speed) / 360); _color = HsbToRgb((_color.GetHue() + Speed) / 360);
_updatedHandler.Call(_color.ToArgb()); _updatedHandler.Call(ref _color);
} }
} }
@@ -67,13 +68,13 @@ namespace Ryujinx.Common.Utilities
_color = Color.Blue; _color = Color.Blue;
} }
public static event Action<int> Updated public static event RefEvent<Color>.Handler Updated
{ {
add => _updatedHandler.Add(value); add => _updatedHandler.Add(value);
remove => _updatedHandler.Remove(value); remove => _updatedHandler.Remove(value);
} }
private static readonly Event<int> _updatedHandler = new(); private static readonly RefEvent<Color> _updatedHandler = new();
private static Color HsbToRgb(float hue, float saturation = 1, float brightness = 1) private static Color HsbToRgb(float hue, float saturation = 1, float brightness = 1)
{ {

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@@ -1,6 +1,5 @@
using ARMeilleure.State; using ARMeilleure.State;
using Ryujinx.Memory; using Ryujinx.Memory;
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;

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@@ -5,7 +5,6 @@ using Ryujinx.Memory.Tracking;
using System; using System;
using System.Buffers; using System.Buffers;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;

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@@ -1,5 +1,4 @@
using Ryujinx.Memory; using Ryujinx.Memory;
using System;
using System.Runtime.Versioning; using System.Runtime.Versioning;
using System.Threading; using System.Threading;

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@@ -2,7 +2,6 @@ using ARMeilleure.Common;
using ARMeilleure.Memory; using ARMeilleure.Memory;
using ARMeilleure.Translation; using ARMeilleure.Translation;
using Ryujinx.Cpu.Signal; using Ryujinx.Cpu.Signal;
using Ryujinx.Memory;
namespace Ryujinx.Cpu.Jit namespace Ryujinx.Cpu.Jit
{ {

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@@ -5,7 +5,6 @@ using Ryujinx.Memory.Tracking;
using System; using System;
using System.Buffers; using System.Buffers;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Threading; using System.Threading;

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@@ -8,7 +8,6 @@ using Ryujinx.Memory.Tracking;
using System; using System;
using System.Buffers; using System.Buffers;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
namespace Ryujinx.Cpu.Jit namespace Ryujinx.Cpu.Jit

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@@ -3,7 +3,6 @@ using ARMeilleure.Memory;
using Ryujinx.Cpu.LightningJit.Arm32; using Ryujinx.Cpu.LightningJit.Arm32;
using Ryujinx.Cpu.LightningJit.Arm64; using Ryujinx.Cpu.LightningJit.Arm64;
using Ryujinx.Cpu.LightningJit.State; using Ryujinx.Cpu.LightningJit.State;
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.Cpu.LightningJit namespace Ryujinx.Cpu.LightningJit

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@@ -2,7 +2,6 @@ using ARMeilleure.Common;
using ARMeilleure.Memory; using ARMeilleure.Memory;
using Ryujinx.Cpu.LightningJit.CodeGen; using Ryujinx.Cpu.LightningJit.CodeGen;
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64; using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Numerics; using System.Numerics;

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@@ -1,5 +1,4 @@
using Ryujinx.Cpu.LightningJit.CodeGen; using Ryujinx.Cpu.LightningJit.CodeGen;
using System;
using System.Diagnostics; using System.Diagnostics;
namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64 namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64

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@@ -1,5 +1,3 @@
using Ryujinx.Cpu.LightningJit.CodeGen;
namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64 namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
{ {
static class InstEmitVfpMove static class InstEmitVfpMove

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@@ -1,5 +1,3 @@
using System.Diagnostics;
namespace Ryujinx.Cpu.LightningJit.Arm64 namespace Ryujinx.Cpu.LightningJit.Arm64
{ {
static class SysUtils static class SysUtils

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@@ -3,7 +3,6 @@ using ARMeilleure.Memory;
using Ryujinx.Cpu.LightningJit.CodeGen; using Ryujinx.Cpu.LightningJit.CodeGen;
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64; using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
using Ryujinx.Cpu.LightningJit.Graph; using Ryujinx.Cpu.LightningJit.Graph;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Numerics; using System.Numerics;

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@@ -1,5 +1,4 @@
using ARMeilleure.Memory; using ARMeilleure.Memory;
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.Cpu.LightningJit.Cache namespace Ryujinx.Cpu.LightningJit.Cache

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@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;

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@@ -1,4 +1,3 @@
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;

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@@ -1,4 +1,3 @@
using System;
using System.Collections.Generic; using System.Collections.Generic;
namespace Ryujinx.Cpu.LightningJit namespace Ryujinx.Cpu.LightningJit

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@@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Cpu.LightningJit namespace Ryujinx.Cpu.LightningJit
{ {
class TranslatedFunction class TranslatedFunction

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@@ -5,7 +5,6 @@ using Ryujinx.Cpu.LightningJit.Cache;
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64; using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
using Ryujinx.Cpu.LightningJit.State; using Ryujinx.Cpu.LightningJit.State;
using Ryujinx.Cpu.Signal; using Ryujinx.Cpu.Signal;
using Ryujinx.Memory;
using System; using System;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Collections.Generic; using System.Collections.Generic;

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@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.Cpu.Signal namespace Ryujinx.Cpu.Signal

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@@ -1,6 +1,4 @@
using Ryujinx.Common.Logging;
using System; using System;
using System.Threading;
namespace Ryujinx.Graphics.Device namespace Ryujinx.Graphics.Device
{ {

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@@ -1,6 +1,5 @@
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using System;
using System.Collections.Generic; using System.Collections.Generic;
namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender

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@@ -1,4 +1,3 @@
using Ryujinx.Graphics.Device;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;

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@@ -4,7 +4,6 @@ using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.Gpu.Image namespace Ryujinx.Graphics.Gpu.Image

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@@ -1,5 +1,4 @@
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using Ryujinx.Graphics.Gpu.Image;
using Ryujinx.Memory; using Ryujinx.Memory;
using Ryujinx.Memory.Range; using Ryujinx.Memory.Range;
using System; using System;

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@@ -7,7 +7,6 @@ using Ryujinx.Memory;
using Ryujinx.Memory.Range; using Ryujinx.Memory.Range;
using Ryujinx.Memory.Tracking; using Ryujinx.Memory.Tracking;
using System; using System;
using System.Buffers;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;

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@@ -1,6 +1,5 @@
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader;
using System;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;

View File

@@ -2,7 +2,6 @@ using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.Engine; using Ryujinx.Graphics.Gpu.Engine;
using Ryujinx.Graphics.Gpu.Image; using Ryujinx.Graphics.Gpu.Image;
using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader;
using System;
using System.Linq; using System.Linq;
namespace Ryujinx.Graphics.Gpu.Shader namespace Ryujinx.Graphics.Gpu.Shader

View File

@@ -1,4 +1,3 @@
using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;

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@@ -1,7 +1,6 @@
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using SharpMetal.Metal; using SharpMetal.Metal;
using System;
using System.Runtime.Versioning; using System.Runtime.Versioning;
namespace Ryujinx.Graphics.Metal namespace Ryujinx.Graphics.Metal

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@@ -76,7 +76,7 @@ namespace Ryujinx.Graphics.Metal
return model; return model;
} }
return ""; return string.Empty;
} }
} }
} }

View File

@@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
{ {
struct AVCodec struct AVCodec

View File

@@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
{ {
struct AVCodec501 struct AVCodec501

View File

@@ -1,5 +1,4 @@
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
{ {

View File

@@ -1,5 +1,4 @@
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
{ {

View File

@@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
{ {
struct FFCodec<T> where T : struct struct FFCodec<T> where T : struct

View File

@@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
{ {
struct FFCodecLegacy<T> where T : struct struct FFCodecLegacy<T> where T : struct

View File

@@ -1,6 +1,5 @@
using Ryujinx.Graphics.Nvdec.FFmpeg.Native; using Ryujinx.Graphics.Nvdec.FFmpeg.Native;
using Ryujinx.Graphics.Video; using Ryujinx.Graphics.Video;
using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg namespace Ryujinx.Graphics.Nvdec.FFmpeg
{ {

View File

@@ -1,6 +1,5 @@
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using Ryujinx.Graphics.Video; using Ryujinx.Graphics.Video;
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.Nvdec.Vp9.Types namespace Ryujinx.Graphics.Nvdec.Vp9.Types

View File

@@ -2,7 +2,6 @@ using OpenTK.Graphics.OpenGL;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Image; using Ryujinx.Graphics.OpenGL.Image;
using System;
using static Ryujinx.Graphics.OpenGL.Effects.ShaderHelper; using static Ryujinx.Graphics.OpenGL.Effects.ShaderHelper;
namespace Ryujinx.Graphics.OpenGL.Effects namespace Ryujinx.Graphics.OpenGL.Effects

View File

@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;

View File

@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;

View File

@@ -1,4 +1,3 @@
using Ryujinx.Graphics.OpenGL.Helper;
using System; using System;
namespace Ryujinx.Graphics.OpenGL namespace Ryujinx.Graphics.OpenGL

View File

@@ -1,5 +1,4 @@
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Shader.IntermediateRepresentation; using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.StructuredIr; using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.Translation; using Ryujinx.Graphics.Shader.Translation;
@@ -218,7 +217,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
foreach (MemoryDefinition memory in memories) foreach (MemoryDefinition memory in memories)
{ {
string arraySize = ""; string arraySize = string.Empty;
if ((memory.Type & AggregateType.Array) != 0) if ((memory.Type & AggregateType.Array) != 0)
{ {
arraySize = $"[{memory.ArrayLength}]"; arraySize = $"[{memory.ArrayLength}]";
@@ -240,7 +239,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
BufferDefinition buffer = buffers[i]; BufferDefinition buffer = buffers[i];
bool needsPadding = buffer.Layout == BufferLayout.Std140; bool needsPadding = buffer.Layout == BufferLayout.Std140;
string fsiSuffix = !constant && fsi ? " [[raster_order_group(0)]]" : ""; string fsiSuffix = !constant && fsi ? " [[raster_order_group(0)]]" : string.Empty;
bufferDec[i] = $"{addressSpace} {Defaults.StructPrefix}_{buffer.Name}* {buffer.Name}{fsiSuffix};"; bufferDec[i] = $"{addressSpace} {Defaults.StructPrefix}_{buffer.Name}* {buffer.Name}{fsiSuffix};";
@@ -257,7 +256,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
type &= ~AggregateType.Array; type &= ~AggregateType.Array;
string typeName = GetVarTypeName(type); string typeName = GetVarTypeName(type);
string arraySuffix = ""; string arraySuffix = string.Empty;
if (field.Type.HasFlag(AggregateType.Array)) if (field.Type.HasFlag(AggregateType.Array))
{ {
@@ -353,7 +352,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
imageTypeName = $"array<{imageTypeName}, {image.ArrayLength}>"; imageTypeName = $"array<{imageTypeName}, {image.ArrayLength}>";
} }
string fsiSuffix = fsi ? " [[raster_order_group(0)]]" : ""; string fsiSuffix = fsi ? " [[raster_order_group(0)]]" : string.Empty;
imageDec[i] = $"{imageTypeName} {image.Name}{fsiSuffix};"; imageDec[i] = $"{imageTypeName} {image.Name}{fsiSuffix};";
} }
@@ -454,7 +453,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
IoVariable.VertexIndex => "[[vertex_id]]", IoVariable.VertexIndex => "[[vertex_id]]",
// IoVariable.PointCoord => "[[point_coord]]", // IoVariable.PointCoord => "[[point_coord]]",
IoVariable.UserDefined => context.Definitions.Stage == ShaderStage.Fragment ? $"[[user(loc{ioDefinition.Location})]]" : $"[[attribute({ioDefinition.Location})]]", IoVariable.UserDefined => context.Definitions.Stage == ShaderStage.Fragment ? $"[[user(loc{ioDefinition.Location})]]" : $"[[attribute({ioDefinition.Location})]]",
_ => "" _ => string.Empty
}; };
context.AppendLine($"{type} {name} {iq}{suffix};"); context.AppendLine($"{type} {name} {iq}{suffix};");
@@ -545,7 +544,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
IoVariable.FragmentOutputColor => $"[[color({ioDefinition.Location})]]", IoVariable.FragmentOutputColor => $"[[color({ioDefinition.Location})]]",
IoVariable.FragmentOutputDepth => "[[depth(any)]]", IoVariable.FragmentOutputDepth => "[[depth(any)]]",
IoVariable.ClipDistance => $"[[clip_distance]][{Defaults.TotalClipDistances}]", IoVariable.ClipDistance => $"[[clip_distance]][{Defaults.TotalClipDistances}]",
_ => "" _ => string.Empty
}; };
context.AppendLine($"{type} {name} {suffix};"); context.AppendLine($"{type} {name} {suffix};");

View File

@@ -27,7 +27,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
inputsCount--; inputsCount--;
} }
string fieldName = ""; string fieldName = string.Empty;
switch (storageKind) switch (storageKind)
{ {
case StorageKind.ConstantBuffer: case StorageKind.ConstantBuffer:
@@ -140,7 +140,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
} }
} }
varName += fieldName; varName += fieldName;
varName += fieldHasPadding ? ".x" : ""; varName += fieldHasPadding ? ".x" : string.Empty;
if (isStore) if (isStore)
{ {
@@ -434,7 +434,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
string prefix = intCoords ? "uint" : "float"; string prefix = intCoords ? "uint" : "float";
return prefix + (count > 1 ? count : "") + "(" + coords + ")"; return prefix + (count > 1 ? count : string.Empty) + "(" + coords + ")";
} }
Append(AssemblePVector(pCount)); Append(AssemblePVector(pCount));
@@ -504,7 +504,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
} }
texCallBuilder.Append(')'); texCallBuilder.Append(')');
texCallBuilder.Append(colorIsVector ? GetMaskMultiDest(texOp.Index) : ""); texCallBuilder.Append(colorIsVector ? GetMaskMultiDest(texOp.Index) : string.Empty);
return texCallBuilder.ToString(); return texCallBuilder.ToString();
} }
@@ -558,7 +558,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
{ {
if (mask == 0x0) if (mask == 0x0)
{ {
return ""; return string.Empty;
} }
string swizzle = "."; string swizzle = ".";

View File

@@ -15,7 +15,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
if (parameters.Definitions.Stage is not (ShaderStage.Vertex or ShaderStage.Fragment or ShaderStage.Compute)) if (parameters.Definitions.Stage is not (ShaderStage.Vertex or ShaderStage.Fragment or ShaderStage.Compute))
{ {
Logger.Warning?.Print(LogClass.Gpu, $"Attempted to generate unsupported shader type {parameters.Definitions.Stage}!"); Logger.Warning?.Print(LogClass.Gpu, $"Attempted to generate unsupported shader type {parameters.Definitions.Stage}!");
return ""; return string.Empty;
} }
CodeGenContext context = new(info, parameters); CodeGenContext context = new(info, parameters);

View File

@@ -4,7 +4,6 @@ using Ryujinx.Graphics.Shader.Translation;
using Spv.Generator; using Spv.Generator;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using static Spv.Specification;
using Instruction = Spv.Generator.Instruction; using Instruction = Spv.Generator.Instruction;
namespace Ryujinx.Graphics.Shader.CodeGen.Spirv namespace Ryujinx.Graphics.Shader.CodeGen.Spirv

View File

@@ -199,7 +199,7 @@ namespace Ryujinx.Graphics.Shader
_ => "float" _ => "float"
}; };
return $"{typeName}<{format}{(image ? ", access::read_write" : "")}>"; return $"{typeName}<{format}{(image ? ", access::read_write" : string.Empty)}>";
} }
} }
} }

View File

@@ -1,5 +1,4 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation; using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;

View File

@@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Graphics.Video namespace Ryujinx.Graphics.Video
{ {
public readonly record struct Plane(nint Pointer, int Length); public readonly record struct Plane(nint Pointer, int Length);

View File

@@ -3,7 +3,6 @@ using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using System.Buffers;
using System.Collections.Generic; using System.Collections.Generic;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;

View File

@@ -11,7 +11,6 @@ using System.Runtime.InteropServices;
using BlendOp = Silk.NET.Vulkan.BlendOp; using BlendOp = Silk.NET.Vulkan.BlendOp;
using Buffer = Silk.NET.Vulkan.Buffer; using Buffer = Silk.NET.Vulkan.Buffer;
using CompareOp = Ryujinx.Graphics.GAL.CompareOp; using CompareOp = Ryujinx.Graphics.GAL.CompareOp;
using Format = Ryujinx.Graphics.GAL.Format;
using FrontFace = Ryujinx.Graphics.GAL.FrontFace; using FrontFace = Ryujinx.Graphics.GAL.FrontFace;
using IndexType = Ryujinx.Graphics.GAL.IndexType; using IndexType = Ryujinx.Graphics.GAL.IndexType;
using PolygonMode = Ryujinx.Graphics.GAL.PolygonMode; using PolygonMode = Ryujinx.Graphics.GAL.PolygonMode;

View File

@@ -1,5 +1,4 @@
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using VkFormat = Silk.NET.Vulkan.Format;
namespace Ryujinx.Graphics.Vulkan namespace Ryujinx.Graphics.Vulkan
{ {

View File

@@ -1,7 +1,5 @@
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System;
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
namespace Ryujinx.Graphics.Vulkan namespace Ryujinx.Graphics.Vulkan

View File

@@ -2,7 +2,6 @@ using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Threading; using System.Threading;
namespace Ryujinx.Graphics.Vulkan.Queries namespace Ryujinx.Graphics.Vulkan.Queries

View File

@@ -2,8 +2,6 @@ using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using System.Collections.Generic;
using Format = Ryujinx.Graphics.GAL.Format;
using VkFormat = Silk.NET.Vulkan.Format; using VkFormat = Silk.NET.Vulkan.Format;
namespace Ryujinx.Graphics.Vulkan namespace Ryujinx.Graphics.Vulkan

View File

@@ -1,6 +1,5 @@
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using System.Runtime.Serialization;
namespace Ryujinx.Graphics.Vulkan namespace Ryujinx.Graphics.Vulkan
{ {

View File

@@ -7,7 +7,6 @@ using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Linq; using System.Linq;
using System.Reflection; using System.Reflection;
using System.Runtime.Serialization;
using System.Text; using System.Text;
namespace Ryujinx.HLE.Exceptions namespace Ryujinx.HLE.Exceptions

View File

@@ -4,8 +4,6 @@ using Ryujinx.HLE.HOS.Applets.Cabinet;
using Ryujinx.HLE.HOS.Applets.Dummy; using Ryujinx.HLE.HOS.Applets.Dummy;
using Ryujinx.HLE.HOS.Applets.Error; using Ryujinx.HLE.HOS.Applets.Error;
using Ryujinx.HLE.HOS.Services.Am.AppletAE; using Ryujinx.HLE.HOS.Services.Am.AppletAE;
using System;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Applets namespace Ryujinx.HLE.HOS.Applets
{ {

View File

@@ -1,10 +1,8 @@
using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using Ryujinx.HLE.HOS.Applets;
using Ryujinx.HLE.HOS.Services.Am.AppletAE; using Ryujinx.HLE.HOS.Services.Am.AppletAE;
using System; using System;
using System.IO; using System.IO;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Applets.Dummy namespace Ryujinx.HLE.HOS.Applets.Dummy
{ {
internal class DummyApplet : IApplet internal class DummyApplet : IApplet

View File

@@ -5,7 +5,6 @@ using System;
using System.Diagnostics; using System.Diagnostics;
using System.IO; using System.IO;
using System.Reflection; using System.Reflection;
using System.Runtime.InteropServices;
using System.Threading; using System.Threading;
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard

View File

@@ -2,7 +2,6 @@ using Ryujinx.Common;
using Ryujinx.HLE.HOS.Kernel.Threading; using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.Horizon.Common; using Ryujinx.Horizon.Common;
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.HLE.HOS.Kernel.Common namespace Ryujinx.HLE.HOS.Kernel.Common
{ {

View File

@@ -296,7 +296,7 @@ namespace Ryujinx.HLE.HOS
AddModsFromDirectory(mods, applicationDir, modMetadata); AddModsFromDirectory(mods, applicationDir, modMetadata);
} }
public static void QueryContentsDir(ModCache mods, DirectoryInfo contentsDir, ulong applicationId) public static void QueryContentsDir(ModCache mods, DirectoryInfo contentsDir, ulong applicationId, ulong[] installedDlcs)
{ {
if (!contentsDir.Exists) if (!contentsDir.Exists)
{ {
@@ -311,6 +311,16 @@ namespace Ryujinx.HLE.HOS
{ {
QueryApplicationDir(mods, applicationDir, applicationId); QueryApplicationDir(mods, applicationDir, applicationId);
} }
foreach (ulong installedDlcId in installedDlcs)
{
DirectoryInfo dlcModDir = FindApplicationDir(contentsDir, $"{installedDlcId:x16}");
if (dlcModDir != null)
{
QueryApplicationDir(mods, dlcModDir, applicationId);
}
}
} }
private static int QueryCheatsDir(ModCache mods, DirectoryInfo cheatsDir) private static int QueryCheatsDir(ModCache mods, DirectoryInfo cheatsDir)
@@ -417,7 +427,7 @@ namespace Ryujinx.HLE.HOS
{ {
foreach ((ulong applicationId, ModCache cache) in modCaches) foreach ((ulong applicationId, ModCache cache) in modCaches)
{ {
QueryContentsDir(cache, searchDir, applicationId); QueryContentsDir(cache, searchDir, applicationId, Array.Empty<ulong>());
} }
return true; return true;
@@ -679,7 +689,7 @@ namespace Ryujinx.HLE.HOS
{ {
using (MD5 md5 = MD5.Create()) using (MD5 md5 = MD5.Create())
{ {
modLoadResult.Hash += BitConverter.ToString(md5.ComputeHash(tempHash.ToBytes())).Replace("-", "").ToLowerInvariant(); modLoadResult.Hash += BitConverter.ToString(md5.ComputeHash(tempHash.ToBytes())).Replace("-", string.Empty).ToLowerInvariant();
} }
} }

View File

@@ -121,7 +121,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
private void UpdatePassphraseIfNeeded() private void UpdatePassphraseIfNeeded()
{ {
string passphrase = _config.MultiplayerLdnPassphrase ?? ""; string passphrase = _config.MultiplayerLdnPassphrase ?? string.Empty;
if (passphrase != _passphrase) if (passphrase != _passphrase)
{ {
_passphrase = passphrase; _passphrase = passphrase;

View File

@@ -1,5 +1,4 @@
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using Ryujinx.Common.Utilities;
using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;

View File

@@ -7,7 +7,6 @@ using Ryujinx.HLE.HOS.Services.Mii.Types;
using Ryujinx.HLE.HOS.Services.Nfc.AmiiboDecryption; using Ryujinx.HLE.HOS.Services.Nfc.AmiiboDecryption;
using Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager; using Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager;
using System; using System;
using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq; using System.Linq;

View File

@@ -2,7 +2,6 @@ using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc; using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel; using Ryujinx.HLE.HOS.Kernel;
using Ryujinx.HLE.HOS.Kernel.Ipc; using Ryujinx.HLE.HOS.Kernel.Ipc;
using Ryujinx.HLE.HOS.Services.Apm;
using Ryujinx.Horizon.Common; using Ryujinx.Horizon.Common;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;

View File

@@ -3,7 +3,6 @@ using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Threading; using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.Horizon.Common; using Ryujinx.Horizon.Common;
using System; using System;
using System.Buffers;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{ {

View File

@@ -4,7 +4,6 @@ using LibHac.Fs.Fsa;
using LibHac.Loader; using LibHac.Loader;
using LibHac.Ns; using LibHac.Ns;
using LibHac.Tools.FsSystem; using LibHac.Tools.FsSystem;
using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gpu; using Ryujinx.Graphics.Gpu;

View File

@@ -21,7 +21,6 @@ using Ryujinx.HLE.Loaders.Processes.Extensions;
using Ryujinx.Horizon.Common; using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Arp; using Ryujinx.Horizon.Sdk.Arp;
using System; using System;
using System.Linq;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using ApplicationId = LibHac.Ncm.ApplicationId; using ApplicationId = LibHac.Ncm.ApplicationId;

View File

@@ -88,7 +88,7 @@ namespace Ryujinx.HLE.Loaders.Processes
bool isFirmwareApplication = ProgramId <= 0x0100000000007FFF; bool isFirmwareApplication = ProgramId <= 0x0100000000007FFF;
string name = !isFirmware string name = !isFirmware
? (isFirmwareApplication ? "Firmware Application " : "") + (!string.IsNullOrWhiteSpace(Name) ? Name : "<Unknown Name>") ? (isFirmwareApplication ? "Firmware Application " : string.Empty) + (!string.IsNullOrWhiteSpace(Name) ? Name : "<Unknown Name>")
: "Firmware"; : "Firmware";
// TODO: LibHac npdm currently doesn't support version field. // TODO: LibHac npdm currently doesn't support version field.

View File

@@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Horizon.Common namespace Ryujinx.Horizon.Common
{ {
public interface IExternalEvent public interface IExternalEvent

View File

@@ -1,7 +1,6 @@
using Ryujinx.Audio; using Ryujinx.Audio;
using Ryujinx.Audio.Integration; using Ryujinx.Audio.Integration;
using Ryujinx.Audio.Renderer.Server; using Ryujinx.Audio.Renderer.Server;
using Ryujinx.Common.Memory;
using Ryujinx.Horizon.Common; using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Sf; using Ryujinx.Horizon.Sdk.Sf;
using Ryujinx.Horizon.Sdk.Sf.Hipc; using Ryujinx.Horizon.Sdk.Sf.Hipc;

View File

@@ -2,7 +2,6 @@ using Ryujinx.Common;
using Ryujinx.Horizon.Common; using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Sf; using Ryujinx.Horizon.Sdk.Sf;
using Ryujinx.Horizon.Sdk.Sf.Hipc; using Ryujinx.Horizon.Sdk.Sf.Hipc;
using System;
namespace Ryujinx.Horizon.Sdk.Codec.Detail namespace Ryujinx.Horizon.Sdk.Codec.Detail
{ {

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