Compare commits

...

45 Commits

Author SHA1 Message Date
IvonWei e54cde704f Merge 9356b68f26 into 6d75410bd2 2025-01-31 05:07:33 +01:00
Evan Husted 6d75410bd2 UI: Use the dynamic Ryujinx/Ryujinx Canary for dialog titles 2025-01-30 21:57:03 -06:00
Evan Husted 196b2eaf66 misc: chore: [ci skip] Remove needless fs integrity checks get in aoc extractor 2025-01-30 20:54:08 -06:00
Evan Husted 82fe519766 misc: chore: [ci skip] fix log on AOC extraction failure 2025-01-30 20:52:12 -06:00
Evan Husted ff05e03cc8 misc: chore: Remove unused using directives across entire solution. 2025-01-30 20:27:17 -06:00
Evan Husted e18c6d90c4 misc: chore: Strip extension in GetNameForApplicationId instead of requiring the caller to do it 2025-01-30 20:22:11 -06:00
Evan Husted 9075a3960b misc: chore: Prefix OS, CPU, and RAM lines with the same method name as other system info prints. 2025-01-30 20:18:26 -06:00
Evan Husted 3cf54987d2 misc: chore: More ObservableProperty usage 2025-01-30 20:16:30 -06:00
Evan Husted 9c12f52805 UI: Pretty Atmosphère mod names (#601)
Changes the mods from the Atmosphère folder to show a pretty name
instead of just the name of the folder they're in, because those names
are always just a title ID.

NOTE: The DLC names are from the file names, not retrieved from the
content file itself like the main applications.
2025-01-30 17:41:25 -06:00
Otozinclus 059fc83d4d Add more games to Metal Auto list (#592)
ARMS: Tested every character and every Map, played a cup as well. It
works flawless in my testing. (If it freezes, that is caused by the
Hypervisor, not Metal. You need to disable the Hypervisor for this game)

Luigi's Mansion 2 HD: I tested every world a bit and had no issue. Isaac
said he specifically worked on it as well

Following games were flawless in my testing, but I only tested earlier
parts of the game so far, a late game part might have an issue,
therefore I will further test these in the future:

- Astral Chain
- Bayonetta Origins
- New Pokemon Snap
2025-01-30 17:22:00 -06:00
Evan Husted 04ce7fb764 misc: chore: [ci skip] VSync progression as an extension 2025-01-30 16:54:05 -06:00
Evan Husted 359852b5c0 UI: Change order of VSync mode changing
VSync -> VSync Off -> Custom
is now
VSync -> Custom -> VSync Off

Note that Custom only appears if it's enabled in settings. This has no change if you aren't using custom VSync.
2025-01-30 16:47:40 -06:00
Evan Husted 796674d9cf UI: Allow more freedom changing the Speed value & clamp the visible number to a sane amount of trailing digits 2025-01-30 03:30:50 -06:00
Evan Husted 4efe24a3bc misc: chore: [ci skip] forgot to make that a locale entry 2025-01-30 03:21:42 -06:00
Evan Husted 1a42d1396c UI: Rainbow cycling speed settings
Note: this setting is global, even though it appears in the settings for the individual gamepad. This is simply for consistency; you access all the rainbow stuff in one place.
2025-01-30 03:18:34 -06:00
Evan Husted 11f29361eb misc: chore: [ci skip] Log errors from TaskScheduler.UnobservedTaskException 2025-01-29 21:07:43 -06:00
Evan Husted 71d8cfd232 misc: chore: Pass rainbow color by reference in the event instead of passing around a packed int. 2025-01-29 20:51:55 -06:00
madwind 9356b68f26 Add a '*' to label the virtual controller. 2025-01-13 08:41:32 +08:00
IvonWei 14aafebaa6 Merge branch 'Ryubing:master' into master 2025-01-13 08:33:30 +08:00
Evan Husted 4518666a04 Merge branch 'master' into master 2025-01-10 21:39:41 -06:00
madwind 4399edaa9f Fix typo: SQL_JOYBATTERYUPDATED => SDL_JOYBATTERYUPDATED 2025-01-02 11:50:20 +08:00
Evan Husted 4e77bcb55a Merge branch 'master' into master 2025-01-01 21:19:02 -06:00
IvonWei 3cbd7dc1a1 Merge branch 'Ryubing:master' into master 2024-12-31 19:21:10 +08:00
IvonWei 536f792558 Merge branch 'Ryubing:master' into master 2024-12-30 22:04:08 +08:00
madwind 7a451ab160 fix GetMappedStateSnapshot 2024-12-30 22:01:21 +08:00
IvonWei 99c7c3fb14 Merge branch 'Ryubing:master' into master 2024-12-29 18:37:03 +08:00
Evan Husted 09e7b660f4 Merge branch 'master' into master 2024-12-29 03:42:20 -06:00
madwind 69dfd8c60e fix right Stick 2024-12-29 02:11:31 +08:00
madwind 8e50dd9fa6 fix right JoyCon stick 2024-12-29 01:49:25 +08:00
madwind 68c03051ad For the JoyCon controller, wrap SDL2Gamepad as SDL2JoyCon to use a suitable layout and correct the motion sensing and joystick orientation. 2024-12-29 00:56:03 +08:00
Evan Husted a837294b11 Merge branch 'master' into master 2024-12-28 06:01:06 -06:00
IvonWei f1c0cc8076 Merge branch 'Ryubing:master' into master 2024-12-28 09:09:10 +08:00
madwind 6dec7ff8ba fix motionData 2024-12-28 09:07:22 +08:00
madwind 20fdbff964 clean log 2024-12-26 14:47:40 +08:00
IvonWei e426680cb0 Merge branch 'GreemDev:master' into master 2024-12-26 11:58:50 +08:00
madwind 7863e97cb0 invoke OnGamepadConnected and OnGamepadDisconnected 2024-12-26 11:58:00 +08:00
madwind c4dea0ee28 add SQL_JOYBATTERYUPDATED , OnJoyBatteryUpdated 2024-12-26 11:54:52 +08:00
IvonWei e0b6a01e9d Merge branch 'GreemDev:master' into master 2024-12-25 17:00:53 +08:00
madwind e509ffa716 delay 2000ms before ShowPowerLevel 2024-12-25 16:57:36 +08:00
IvonWei 714c68b548 Merge branch 'GreemDev:master' into master 2024-12-25 10:41:20 +08:00
madwind fec197d9ec log powerLevel 2024-12-25 10:39:07 +08:00
IvonWei a4b2feef79 Merge branch 'GreemDev:master' into master 2024-12-23 22:13:47 +08:00
IvonWei ad7d9d1ce0 Update NpadController.cs
add ?
2024-12-23 18:55:49 +08:00
IvonWei 86f9544910 Update NpadController.cs
back to Debug
2024-12-23 18:54:11 +08:00
madwind e9ecbd44fc Add a virtual controller to merge Joy-Cons. 2024-12-23 17:57:55 +08:00
161 changed files with 1145 additions and 1260 deletions
@@ -1,7 +1,6 @@
using ARMeilleure.CodeGen.Linking; using ARMeilleure.CodeGen.Linking;
using ARMeilleure.CodeGen.Unwinding; using ARMeilleure.CodeGen.Unwinding;
using ARMeilleure.Translation.Cache; using ARMeilleure.Translation.Cache;
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace ARMeilleure.CodeGen namespace ARMeilleure.CodeGen
@@ -1,4 +1,3 @@
using System;
using System.Diagnostics; using System.Diagnostics;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;
-1
View File
@@ -1,6 +1,5 @@
using ARMeilleure.IntermediateRepresentation; using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation; using ARMeilleure.Translation;
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory; using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
@@ -1,7 +1,6 @@
using ARMeilleure.IntermediateRepresentation; using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation; using ARMeilleure.Translation;
using Ryujinx.Common.Memory.PartialUnmaps; using Ryujinx.Common.Memory.PartialUnmaps;
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory; using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
@@ -1,5 +1,4 @@
using ARMeilleure.Memory; using ARMeilleure.Memory;
using System;
namespace ARMeilleure.State namespace ARMeilleure.State
{ {
@@ -6,7 +6,6 @@ using ARMeilleure.Instructions;
using ARMeilleure.IntermediateRepresentation; using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Memory; using ARMeilleure.Memory;
using ARMeilleure.State; using ARMeilleure.State;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Reflection; using System.Reflection;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory; using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
@@ -1,5 +1,4 @@
using ARMeilleure.Memory; using ARMeilleure.Memory;
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace ARMeilleure.Translation.Cache namespace ARMeilleure.Translation.Cache
@@ -1,5 +1,3 @@
using System;
namespace ARMeilleure.Translation namespace ARMeilleure.Translation
{ {
class DelegateInfo class DelegateInfo
@@ -1,5 +1,3 @@
using System;
namespace ARMeilleure.Translation namespace ARMeilleure.Translation
{ {
delegate void DispatcherFunction(nint nativeContext, ulong startAddress); delegate void DispatcherFunction(nint nativeContext, ulong startAddress);
@@ -1,5 +1,3 @@
using System;
namespace ARMeilleure.Translation namespace ARMeilleure.Translation
{ {
delegate ulong GuestFunction(nint nativeContextPtr); delegate ulong GuestFunction(nint nativeContextPtr);
@@ -1,5 +1,4 @@
using ARMeilleure.Common; using ARMeilleure.Common;
using System;
namespace ARMeilleure.Translation namespace ARMeilleure.Translation
{ {
@@ -5,7 +5,6 @@ using ARMeilleure.Diagnostics;
using ARMeilleure.Instructions; using ARMeilleure.Instructions;
using ARMeilleure.IntermediateRepresentation; using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Memory; using ARMeilleure.Memory;
using ARMeilleure.Signal;
using ARMeilleure.State; using ARMeilleure.State;
using ARMeilleure.Translation.Cache; using ARMeilleure.Translation.Cache;
using ARMeilleure.Translation.PTC; using ARMeilleure.Translation.PTC;
@@ -4,7 +4,6 @@ using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.State; using ARMeilleure.State;
using ARMeilleure.Translation.Cache; using ARMeilleure.Translation.Cache;
using System; using System;
using System.Reflection;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory; using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
@@ -4,7 +4,6 @@ using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using Ryujinx.Memory; using Ryujinx.Memory;
using System; using System;
using System.Buffers;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Threading; using System.Threading;
@@ -1,5 +1,4 @@
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using System;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
@@ -1,4 +1,3 @@
using System;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo; using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
@@ -4,7 +4,6 @@ using Ryujinx.Audio.Common;
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using Ryujinx.Memory; using Ryujinx.Memory;
using System; using System;
using System.Buffers;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Threading; using System.Threading;
@@ -1,7 +1,6 @@
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using System; using System;
using System.Buffers;
using System.Threading; using System.Threading;
namespace Ryujinx.Audio.Backends.Common namespace Ryujinx.Audio.Backends.Common
@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using CpuAddress = System.UInt64; using CpuAddress = System.UInt64;
using DspAddress = System.UInt64; using DspAddress = System.UInt64;
@@ -6,4 +6,16 @@ namespace Ryujinx.Common.Configuration
Unbounded, Unbounded,
Custom Custom
} }
public static class VSyncModeExtensions
{
public static VSyncMode Next(this VSyncMode vsync, bool customEnabled = false) =>
vsync switch
{
VSyncMode.Switch => customEnabled ? VSyncMode.Custom : VSyncMode.Unbounded,
VSyncMode.Unbounded => VSyncMode.Switch,
VSyncMode.Custom => VSyncMode.Unbounded,
_ => VSyncMode.Switch
};
}
} }
@@ -1,5 +1,4 @@
using Microsoft.Win32; using Microsoft.Win32;
using Ryujinx.Common;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using System; using System;
using System.Diagnostics; using System.Diagnostics;
-1
View File
@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;
+58
View File
@@ -0,0 +1,58 @@
using Gommon;
using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.Common.Helper
{
public class RefEvent<T>
{
public delegate void Handler(ref T arg);
private readonly Lock _subLock = new();
private readonly List<Handler> _subscriptions = [];
public bool HasSubscribers
{
get
{
lock (_subLock)
return _subscriptions.Count != 0;
}
}
public IReadOnlyList<Handler> Subscriptions
{
get
{
lock (_subLock)
return _subscriptions;
}
}
public void Add(Handler subscriber)
{
Guard.Require(subscriber, nameof(subscriber));
lock (_subLock)
_subscriptions.Add(subscriber);
}
public void Remove(Handler subscriber)
{
Guard.Require(subscriber, nameof(subscriber));
lock (_subLock)
_subscriptions.Remove(subscriber);
}
public void Clear()
{
lock (_subLock)
_subscriptions.Clear();
}
public void Call(ref T arg)
{
foreach (Handler subscription in Subscriptions)
subscription(ref arg);
}
}
}
+8 -4
View File
@@ -3,7 +3,6 @@ using Ryujinx.Common.Configuration;
using Ryujinx.Common.Helper; using Ryujinx.Common.Helper;
using System; using System;
using System.Linq; using System.Linq;
using System.Runtime.InteropServices;
namespace Ryujinx.Common namespace Ryujinx.Common
{ {
@@ -30,10 +29,11 @@ namespace Ryujinx.Common
public static readonly string[] GreatMetalTitles = public static readonly string[] GreatMetalTitles =
[ [
"010076f0049a2000", // Bayonetta "01009b500007c000", // ARMS
"0100a5c00d162000", // Cuphead "0100a5c00d162000", // Cuphead
"010023800d64a000", // Deltarune "010023800d64a000", // Deltarune
"01003a30012c0000", // LEGO City Undercover "01003a30012c0000", // LEGO City Undercover
"010048701995e000", // Luigi's Manion 2 HD
"010028600EBDA000", // Mario 3D World "010028600EBDA000", // Mario 3D World
"0100152000022000", // Mario Kart 8 Deluxe "0100152000022000", // Mario Kart 8 Deluxe
"010075a016a3a000", // Persona 4 Arena Ultimax "010075a016a3a000", // Persona 4 Arena Ultimax
@@ -48,10 +48,14 @@ namespace Ryujinx.Common
"01009bf0072d4000", // Captain Toad: Treasure Tracker "01009bf0072d4000", // Captain Toad: Treasure Tracker
"01009510001ca000", // Fast RMX "01009510001ca000", // Fast RMX
"01005CA01580E000", // Persona 5 Royale "01005CA01580E000", // Persona 5 Royale
"010015100b514000", // Super Mario Bros. Wonder
"0100000000010000", // Super Mario Odyssey "0100000000010000", // Super Mario Odyssey
//Isaac claims it has a issue in level 2, but I am not able to replicate it on my M3. More testing would be appreciated: // Further testing is appreciated, I did not test the entire game:
"010015100b514000", // Super Mario Bros. Wonder "01007300020fa000", // Astral Chain
"010076f0049a2000", // Bayonetta
"0100cf5010fec000", // Bayonetta Origins: Cereza and the Lost Demon
"0100f4300bf2c000", // New Pokemon Snap
]; ];
public static string GetDiscordGameAsset(string titleId) public static string GetDiscordGameAsset(string titleId)
+4 -3
View File
@@ -1,4 +1,5 @@
using Gommon; using Gommon;
using Ryujinx.Common.Helper;
using System; using System;
using System.Drawing; using System.Drawing;
using System.Threading; using System.Threading;
@@ -55,7 +56,7 @@ namespace Ryujinx.Common.Utilities
{ {
_color = HsbToRgb((_color.GetHue() + Speed) / 360); _color = HsbToRgb((_color.GetHue() + Speed) / 360);
_updatedHandler.Call(_color.ToArgb()); _updatedHandler.Call(ref _color);
} }
} }
@@ -67,13 +68,13 @@ namespace Ryujinx.Common.Utilities
_color = Color.Blue; _color = Color.Blue;
} }
public static event Action<int> Updated public static event RefEvent<Color>.Handler Updated
{ {
add => _updatedHandler.Add(value); add => _updatedHandler.Add(value);
remove => _updatedHandler.Remove(value); remove => _updatedHandler.Remove(value);
} }
private static readonly Event<int> _updatedHandler = new(); private static readonly RefEvent<Color> _updatedHandler = new();
private static Color HsbToRgb(float hue, float saturation = 1, float brightness = 1) private static Color HsbToRgb(float hue, float saturation = 1, float brightness = 1)
{ {
@@ -1,6 +1,5 @@
using ARMeilleure.State; using ARMeilleure.State;
using Ryujinx.Memory; using Ryujinx.Memory;
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;
@@ -5,7 +5,6 @@ using Ryujinx.Memory.Tracking;
using System; using System;
using System.Buffers; using System.Buffers;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;
-1
View File
@@ -1,5 +1,4 @@
using Ryujinx.Memory; using Ryujinx.Memory;
using System;
using System.Runtime.Versioning; using System.Runtime.Versioning;
using System.Threading; using System.Threading;
-1
View File
@@ -2,7 +2,6 @@ using ARMeilleure.Common;
using ARMeilleure.Memory; using ARMeilleure.Memory;
using ARMeilleure.Translation; using ARMeilleure.Translation;
using Ryujinx.Cpu.Signal; using Ryujinx.Cpu.Signal;
using Ryujinx.Memory;
namespace Ryujinx.Cpu.Jit namespace Ryujinx.Cpu.Jit
{ {
-1
View File
@@ -5,7 +5,6 @@ using Ryujinx.Memory.Tracking;
using System; using System;
using System.Buffers; using System.Buffers;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Threading; using System.Threading;
@@ -8,7 +8,6 @@ using Ryujinx.Memory.Tracking;
using System; using System;
using System.Buffers; using System.Buffers;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
namespace Ryujinx.Cpu.Jit namespace Ryujinx.Cpu.Jit
@@ -3,7 +3,6 @@ using ARMeilleure.Memory;
using Ryujinx.Cpu.LightningJit.Arm32; using Ryujinx.Cpu.LightningJit.Arm32;
using Ryujinx.Cpu.LightningJit.Arm64; using Ryujinx.Cpu.LightningJit.Arm64;
using Ryujinx.Cpu.LightningJit.State; using Ryujinx.Cpu.LightningJit.State;
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.Cpu.LightningJit namespace Ryujinx.Cpu.LightningJit
@@ -2,7 +2,6 @@ using ARMeilleure.Common;
using ARMeilleure.Memory; using ARMeilleure.Memory;
using Ryujinx.Cpu.LightningJit.CodeGen; using Ryujinx.Cpu.LightningJit.CodeGen;
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64; using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Numerics; using System.Numerics;
@@ -1,5 +1,4 @@
using Ryujinx.Cpu.LightningJit.CodeGen; using Ryujinx.Cpu.LightningJit.CodeGen;
using System;
using System.Diagnostics; using System.Diagnostics;
namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64 namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
@@ -1,5 +1,3 @@
using Ryujinx.Cpu.LightningJit.CodeGen;
namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64 namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
{ {
static class InstEmitVfpMove static class InstEmitVfpMove
@@ -1,5 +1,3 @@
using System.Diagnostics;
namespace Ryujinx.Cpu.LightningJit.Arm64 namespace Ryujinx.Cpu.LightningJit.Arm64
{ {
static class SysUtils static class SysUtils
@@ -3,7 +3,6 @@ using ARMeilleure.Memory;
using Ryujinx.Cpu.LightningJit.CodeGen; using Ryujinx.Cpu.LightningJit.CodeGen;
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64; using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
using Ryujinx.Cpu.LightningJit.Graph; using Ryujinx.Cpu.LightningJit.Graph;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Numerics; using System.Numerics;
@@ -1,5 +1,4 @@
using ARMeilleure.Memory; using ARMeilleure.Memory;
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.Cpu.LightningJit.Cache namespace Ryujinx.Cpu.LightningJit.Cache
@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;
@@ -1,4 +1,3 @@
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
@@ -1,4 +1,3 @@
using System;
using System.Collections.Generic; using System.Collections.Generic;
namespace Ryujinx.Cpu.LightningJit namespace Ryujinx.Cpu.LightningJit
@@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Cpu.LightningJit namespace Ryujinx.Cpu.LightningJit
{ {
class TranslatedFunction class TranslatedFunction
@@ -5,7 +5,6 @@ using Ryujinx.Cpu.LightningJit.Cache;
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64; using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
using Ryujinx.Cpu.LightningJit.State; using Ryujinx.Cpu.LightningJit.State;
using Ryujinx.Cpu.Signal; using Ryujinx.Cpu.Signal;
using Ryujinx.Memory;
using System; using System;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Collections.Generic; using System.Collections.Generic;
@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.Cpu.Signal namespace Ryujinx.Cpu.Signal
@@ -1,6 +1,4 @@
using Ryujinx.Common.Logging;
using System; using System;
using System.Threading;
namespace Ryujinx.Graphics.Device namespace Ryujinx.Graphics.Device
{ {
@@ -1,6 +1,5 @@
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using System;
using System.Collections.Generic; using System.Collections.Generic;
namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender
@@ -1,4 +1,3 @@
using Ryujinx.Graphics.Device;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
@@ -4,7 +4,6 @@ using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.Gpu.Image namespace Ryujinx.Graphics.Gpu.Image
@@ -1,5 +1,4 @@
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using Ryujinx.Graphics.Gpu.Image;
using Ryujinx.Memory; using Ryujinx.Memory;
using Ryujinx.Memory.Range; using Ryujinx.Memory.Range;
using System; using System;
@@ -7,7 +7,6 @@ using Ryujinx.Memory;
using Ryujinx.Memory.Range; using Ryujinx.Memory.Range;
using Ryujinx.Memory.Tracking; using Ryujinx.Memory.Tracking;
using System; using System;
using System.Buffers;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
@@ -1,6 +1,5 @@
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader;
using System;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
@@ -2,7 +2,6 @@ using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.Engine; using Ryujinx.Graphics.Gpu.Engine;
using Ryujinx.Graphics.Gpu.Image; using Ryujinx.Graphics.Gpu.Image;
using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader;
using System;
using System.Linq; using System.Linq;
namespace Ryujinx.Graphics.Gpu.Shader namespace Ryujinx.Graphics.Gpu.Shader
@@ -1,4 +1,3 @@
using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
@@ -1,7 +1,6 @@
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using SharpMetal.Metal; using SharpMetal.Metal;
using System;
using System.Runtime.Versioning; using System.Runtime.Versioning;
namespace Ryujinx.Graphics.Metal namespace Ryujinx.Graphics.Metal
@@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
{ {
struct AVCodec struct AVCodec
@@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
{ {
struct AVCodec501 struct AVCodec501
@@ -1,5 +1,4 @@
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
{ {
@@ -1,5 +1,4 @@
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
{ {
@@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
{ {
struct FFCodec<T> where T : struct struct FFCodec<T> where T : struct
@@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
{ {
struct FFCodecLegacy<T> where T : struct struct FFCodecLegacy<T> where T : struct
@@ -1,6 +1,5 @@
using Ryujinx.Graphics.Nvdec.FFmpeg.Native; using Ryujinx.Graphics.Nvdec.FFmpeg.Native;
using Ryujinx.Graphics.Video; using Ryujinx.Graphics.Video;
using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg namespace Ryujinx.Graphics.Nvdec.FFmpeg
{ {
@@ -1,6 +1,5 @@
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using Ryujinx.Graphics.Video; using Ryujinx.Graphics.Video;
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.Nvdec.Vp9.Types namespace Ryujinx.Graphics.Nvdec.Vp9.Types
@@ -2,7 +2,6 @@ using OpenTK.Graphics.OpenGL;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Image; using Ryujinx.Graphics.OpenGL.Image;
using System;
using static Ryujinx.Graphics.OpenGL.Effects.ShaderHelper; using static Ryujinx.Graphics.OpenGL.Effects.ShaderHelper;
namespace Ryujinx.Graphics.OpenGL.Effects namespace Ryujinx.Graphics.OpenGL.Effects
@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;
@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;
@@ -1,4 +1,3 @@
using Ryujinx.Graphics.OpenGL.Helper;
using System; using System;
namespace Ryujinx.Graphics.OpenGL namespace Ryujinx.Graphics.OpenGL
@@ -1,5 +1,4 @@
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Shader.IntermediateRepresentation; using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.StructuredIr; using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.Translation; using Ryujinx.Graphics.Shader.Translation;
@@ -4,7 +4,6 @@ using Ryujinx.Graphics.Shader.Translation;
using Spv.Generator; using Spv.Generator;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using static Spv.Specification;
using Instruction = Spv.Generator.Instruction; using Instruction = Spv.Generator.Instruction;
namespace Ryujinx.Graphics.Shader.CodeGen.Spirv namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
@@ -1,5 +1,4 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation; using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
-2
View File
@@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Graphics.Video namespace Ryujinx.Graphics.Video
{ {
public readonly record struct Plane(nint Pointer, int Length); public readonly record struct Plane(nint Pointer, int Length);
@@ -3,7 +3,6 @@ using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using System.Buffers;
using System.Collections.Generic; using System.Collections.Generic;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
@@ -11,7 +11,6 @@ using System.Runtime.InteropServices;
using BlendOp = Silk.NET.Vulkan.BlendOp; using BlendOp = Silk.NET.Vulkan.BlendOp;
using Buffer = Silk.NET.Vulkan.Buffer; using Buffer = Silk.NET.Vulkan.Buffer;
using CompareOp = Ryujinx.Graphics.GAL.CompareOp; using CompareOp = Ryujinx.Graphics.GAL.CompareOp;
using Format = Ryujinx.Graphics.GAL.Format;
using FrontFace = Ryujinx.Graphics.GAL.FrontFace; using FrontFace = Ryujinx.Graphics.GAL.FrontFace;
using IndexType = Ryujinx.Graphics.GAL.IndexType; using IndexType = Ryujinx.Graphics.GAL.IndexType;
using PolygonMode = Ryujinx.Graphics.GAL.PolygonMode; using PolygonMode = Ryujinx.Graphics.GAL.PolygonMode;
@@ -1,5 +1,4 @@
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using VkFormat = Silk.NET.Vulkan.Format;
namespace Ryujinx.Graphics.Vulkan namespace Ryujinx.Graphics.Vulkan
{ {
@@ -1,7 +1,5 @@
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System;
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
namespace Ryujinx.Graphics.Vulkan namespace Ryujinx.Graphics.Vulkan
@@ -2,7 +2,6 @@ using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Threading; using System.Threading;
namespace Ryujinx.Graphics.Vulkan.Queries namespace Ryujinx.Graphics.Vulkan.Queries
@@ -2,8 +2,6 @@ using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using System.Collections.Generic;
using Format = Ryujinx.Graphics.GAL.Format;
using VkFormat = Silk.NET.Vulkan.Format; using VkFormat = Silk.NET.Vulkan.Format;
namespace Ryujinx.Graphics.Vulkan namespace Ryujinx.Graphics.Vulkan
@@ -1,6 +1,5 @@
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using System.Runtime.Serialization;
namespace Ryujinx.Graphics.Vulkan namespace Ryujinx.Graphics.Vulkan
{ {
@@ -7,7 +7,6 @@ using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Linq; using System.Linq;
using System.Reflection; using System.Reflection;
using System.Runtime.Serialization;
using System.Text; using System.Text;
namespace Ryujinx.HLE.Exceptions namespace Ryujinx.HLE.Exceptions
@@ -4,8 +4,6 @@ using Ryujinx.HLE.HOS.Applets.Cabinet;
using Ryujinx.HLE.HOS.Applets.Dummy; using Ryujinx.HLE.HOS.Applets.Dummy;
using Ryujinx.HLE.HOS.Applets.Error; using Ryujinx.HLE.HOS.Applets.Error;
using Ryujinx.HLE.HOS.Services.Am.AppletAE; using Ryujinx.HLE.HOS.Services.Am.AppletAE;
using System;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Applets namespace Ryujinx.HLE.HOS.Applets
{ {
@@ -1,10 +1,8 @@
using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using Ryujinx.HLE.HOS.Applets;
using Ryujinx.HLE.HOS.Services.Am.AppletAE; using Ryujinx.HLE.HOS.Services.Am.AppletAE;
using System; using System;
using System.IO; using System.IO;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Applets.Dummy namespace Ryujinx.HLE.HOS.Applets.Dummy
{ {
internal class DummyApplet : IApplet internal class DummyApplet : IApplet
@@ -5,7 +5,6 @@ using System;
using System.Diagnostics; using System.Diagnostics;
using System.IO; using System.IO;
using System.Reflection; using System.Reflection;
using System.Runtime.InteropServices;
using System.Threading; using System.Threading;
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
@@ -2,7 +2,6 @@ using Ryujinx.Common;
using Ryujinx.HLE.HOS.Kernel.Threading; using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.Horizon.Common; using Ryujinx.Horizon.Common;
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.HLE.HOS.Kernel.Common namespace Ryujinx.HLE.HOS.Kernel.Common
{ {
@@ -1,5 +1,4 @@
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using Ryujinx.Common.Utilities;
using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
@@ -7,7 +7,6 @@ using Ryujinx.HLE.HOS.Services.Mii.Types;
using Ryujinx.HLE.HOS.Services.Nfc.AmiiboDecryption; using Ryujinx.HLE.HOS.Services.Nfc.AmiiboDecryption;
using Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager; using Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager;
using System; using System;
using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
@@ -2,7 +2,6 @@ using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc; using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel; using Ryujinx.HLE.HOS.Kernel;
using Ryujinx.HLE.HOS.Kernel.Ipc; using Ryujinx.HLE.HOS.Kernel.Ipc;
using Ryujinx.HLE.HOS.Services.Apm;
using Ryujinx.Horizon.Common; using Ryujinx.Horizon.Common;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
@@ -3,7 +3,6 @@ using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Threading; using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.Horizon.Common; using Ryujinx.Horizon.Common;
using System; using System;
using System.Buffers;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{ {
@@ -4,7 +4,6 @@ using LibHac.Fs.Fsa;
using LibHac.Loader; using LibHac.Loader;
using LibHac.Ns; using LibHac.Ns;
using LibHac.Tools.FsSystem; using LibHac.Tools.FsSystem;
using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gpu; using Ryujinx.Graphics.Gpu;
@@ -21,7 +21,6 @@ using Ryujinx.HLE.Loaders.Processes.Extensions;
using Ryujinx.Horizon.Common; using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Arp; using Ryujinx.Horizon.Sdk.Arp;
using System; using System;
using System.Linq;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using ApplicationId = LibHac.Ncm.ApplicationId; using ApplicationId = LibHac.Ncm.ApplicationId;
@@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Horizon.Common namespace Ryujinx.Horizon.Common
{ {
public interface IExternalEvent public interface IExternalEvent
@@ -1,7 +1,6 @@
using Ryujinx.Audio; using Ryujinx.Audio;
using Ryujinx.Audio.Integration; using Ryujinx.Audio.Integration;
using Ryujinx.Audio.Renderer.Server; using Ryujinx.Audio.Renderer.Server;
using Ryujinx.Common.Memory;
using Ryujinx.Horizon.Common; using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Sf; using Ryujinx.Horizon.Sdk.Sf;
using Ryujinx.Horizon.Sdk.Sf.Hipc; using Ryujinx.Horizon.Sdk.Sf.Hipc;
@@ -2,7 +2,6 @@ using Ryujinx.Common;
using Ryujinx.Horizon.Common; using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Sf; using Ryujinx.Horizon.Sdk.Sf;
using Ryujinx.Horizon.Sdk.Sf.Hipc; using Ryujinx.Horizon.Sdk.Sf.Hipc;
using System;
namespace Ryujinx.Horizon.Sdk.Codec.Detail namespace Ryujinx.Horizon.Sdk.Codec.Detail
{ {
@@ -1,5 +1,3 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail namespace Ryujinx.Horizon.Sdk.Friends.Detail
{ {
struct BlockedUserImpl struct BlockedUserImpl
@@ -1,5 +1,3 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail namespace Ryujinx.Horizon.Sdk.Friends.Detail
{ {
struct FriendCandidateImpl struct FriendCandidateImpl
@@ -1,5 +1,3 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail namespace Ryujinx.Horizon.Sdk.Friends.Detail
{ {
struct FriendInvitationForViewerImpl struct FriendInvitationForViewerImpl
@@ -1,5 +1,3 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail namespace Ryujinx.Horizon.Sdk.Friends.Detail
{ {
struct FriendRequestImpl struct FriendRequestImpl
@@ -1,5 +1,3 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail namespace Ryujinx.Horizon.Sdk.Friends.Detail
{ {
struct NintendoNetworkIdFriendImpl struct NintendoNetworkIdFriendImpl
@@ -1,5 +1,3 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail namespace Ryujinx.Horizon.Sdk.Friends.Detail
{ {
struct PlayHistoryImpl struct PlayHistoryImpl
@@ -1,5 +1,3 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail namespace Ryujinx.Horizon.Sdk.Friends.Detail
{ {
struct ProfileImpl struct ProfileImpl
@@ -1,5 +1,3 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail namespace Ryujinx.Horizon.Sdk.Friends.Detail
{ {
struct SnsAccountFriendImpl struct SnsAccountFriendImpl

Some files were not shown because too many files have changed in this diff Show More