Compare commits
141 Commits
Canary-1.2
...
256da81166
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
256da81166 | ||
|
|
c0340590d2 | ||
|
|
2ffaeb2803 | ||
|
|
b16b844760 | ||
|
|
bc07bc482d | ||
|
|
61975ca44d | ||
|
|
66054dd225 | ||
|
|
b1f61e5143 | ||
|
|
0d7d0e8092 | ||
|
|
aa2178dbe5 | ||
|
|
f92d09711b | ||
|
|
45ee8cd0e8 | ||
|
|
395bbd144a | ||
|
|
744d813b87 | ||
|
|
7d59ada798 | ||
|
|
a4b5304935 | ||
|
|
0965ee905d | ||
|
|
855161b23b | ||
|
|
6b55d158b7 | ||
|
|
91f73a4891 | ||
|
|
883d4d863a | ||
|
|
ca5de909a1 | ||
|
|
5172567b08 | ||
|
|
6fe4cee7c0 | ||
|
|
8623452abc | ||
|
|
17e8ae1d9a | ||
|
|
7591b07fce | ||
|
|
89b4389ed2 | ||
|
|
d9ee729199 | ||
|
|
ba0cd13cff | ||
|
|
501b199e24 | ||
|
|
8aecccadb8 | ||
|
|
e23d610f49 | ||
|
|
f6822f7358 | ||
|
|
d3f84a1305 | ||
|
|
06d34a5992 | ||
|
|
e8e1dc6619 | ||
|
|
c5603d4c36 | ||
|
|
05b56730d6 | ||
|
|
43f7b000ca | ||
|
|
ad89cf39b6 | ||
|
|
96c33a0b92 | ||
|
|
e0db55df46 | ||
|
|
30fef8e96e | ||
|
|
9cb5f5689b | ||
|
|
a205ec374b | ||
|
|
aab9b58542 | ||
|
|
daa648dc40 | ||
|
|
1024aa8757 | ||
|
|
13388e972a | ||
|
|
1eb78872d8 | ||
|
|
fe9fe2a10f | ||
|
|
6ab899f621 | ||
|
|
faacec9801 | ||
|
|
55fdb3f6b2 | ||
|
|
1129ab0e8c | ||
|
|
b6b391b2cf | ||
|
|
f3cf03495d | ||
|
|
7bce8206d5 | ||
|
|
efa0cc7554 | ||
|
|
1c0813d09d | ||
|
|
8bec09d7ff | ||
|
|
e4b4e94b56 | ||
|
|
764c9e9d4e | ||
|
|
05e991db87 | ||
|
|
2cd876b1cb | ||
|
|
93a298523f | ||
|
|
253cbb2810 | ||
|
|
9c226dcc7a | ||
|
|
30a534edcd | ||
|
|
1d88771d1b | ||
|
|
4e8157688e | ||
|
|
5085af0050 | ||
|
|
2c8edaf89e | ||
|
|
aa8ba8b503 | ||
|
|
a4211fec33 | ||
|
|
54b233dd78 | ||
|
|
d1da937fce | ||
|
|
4a8f98126f | ||
|
|
e55629a908 | ||
|
|
c638a7daf8 | ||
|
|
5e5e180fea | ||
|
|
131fe71205 | ||
|
|
6af388c623 | ||
|
|
45cec4e7cf | ||
|
|
479b38f035 | ||
|
|
3ecc7819cc | ||
|
|
4b1d94ccd8 | ||
|
|
4ae9f1c0d2 | ||
|
|
717851985e | ||
|
|
bd08a111a8 | ||
|
|
1972a47f39 | ||
|
|
222ceb818b | ||
|
|
b0fcc5bee1 | ||
|
|
820e8f7375 | ||
|
|
e8a7d5b0b7 | ||
|
|
fafb99c702 | ||
|
|
df9e6e4812 | ||
|
|
566f3d079a | ||
|
|
d7707d4176 | ||
|
|
7a9b62884a | ||
|
|
de9faf183a | ||
|
|
0bf7c5dfa2 | ||
|
|
11bc32d98e | ||
|
|
063430ea16 | ||
|
|
65f08caaa3 | ||
|
|
f225b18c05 | ||
|
|
d8549f687b | ||
|
|
5ab50680b4 | ||
|
|
a0edc5c2b0 | ||
|
|
158ea7b4d6 | ||
|
|
8bc3de8303 | ||
|
|
c812106611 | ||
|
|
11e4d8f970 | ||
|
|
774edb7b29 | ||
|
|
55536f5d78 | ||
|
|
b2eecd28ce | ||
|
|
fe43c32e60 | ||
|
|
8117e160c2 | ||
|
|
bf713a80d6 | ||
|
|
b38b5a1e70 | ||
|
|
2d7700949c | ||
|
|
ea2287af03 | ||
|
|
37af8c70aa | ||
|
|
50cee3fd19 | ||
|
|
a46aacf2e2 | ||
|
|
ad9d6588e8 | ||
|
|
38ef65aae0 | ||
|
|
9f94aa1c79 | ||
|
|
2c9a26c11c | ||
|
|
a4a15a4c80 | ||
|
|
cc3b95eee1 | ||
|
|
2ab806f759 | ||
|
|
6d75410bd2 | ||
|
|
196b2eaf66 | ||
|
|
82fe519766 | ||
|
|
ff05e03cc8 | ||
|
|
e18c6d90c4 | ||
|
|
9075a3960b | ||
|
|
3cf54987d2 | ||
|
|
9c12f52805 |
4
.github/workflows/canary.yml
vendored
4
.github/workflows/canary.yml
vendored
@@ -29,7 +29,7 @@ env:
|
|||||||
jobs:
|
jobs:
|
||||||
tag:
|
tag:
|
||||||
name: Create tag
|
name: Create tag
|
||||||
runs-on: ubuntu-20.04
|
runs-on: ubuntu-24.04
|
||||||
steps:
|
steps:
|
||||||
- name: Get version info
|
- name: Get version info
|
||||||
id: version_info
|
id: version_info
|
||||||
@@ -202,7 +202,7 @@ jobs:
|
|||||||
|
|
||||||
macos_release:
|
macos_release:
|
||||||
name: Release MacOS universal
|
name: Release MacOS universal
|
||||||
runs-on: ubuntu-20.04
|
runs-on: ubuntu-24.04
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v4
|
||||||
|
|
||||||
|
|||||||
4
.github/workflows/release.yml
vendored
4
.github/workflows/release.yml
vendored
@@ -18,7 +18,7 @@ env:
|
|||||||
jobs:
|
jobs:
|
||||||
tag:
|
tag:
|
||||||
name: Create tag
|
name: Create tag
|
||||||
runs-on: ubuntu-20.04
|
runs-on: ubuntu-24.04
|
||||||
steps:
|
steps:
|
||||||
- name: Get version info
|
- name: Get version info
|
||||||
id: version_info
|
id: version_info
|
||||||
@@ -183,7 +183,7 @@ jobs:
|
|||||||
|
|
||||||
macos_release:
|
macos_release:
|
||||||
name: Release MacOS universal
|
name: Release MacOS universal
|
||||||
runs-on: ubuntu-20.04
|
runs-on: ubuntu-24.04
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v4
|
||||||
|
|
||||||
|
|||||||
@@ -39,12 +39,12 @@
|
|||||||
<p align="center">
|
<p align="center">
|
||||||
Click below to join the Discord:
|
Click below to join the Discord:
|
||||||
<br>
|
<br>
|
||||||
<a href="https://discord.gg/dHPrkBkkyA">
|
<a href="https://discord.gg/PEuzjrFXUA">
|
||||||
<img src="https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Ryubing&logo=discord&logoColor=white" alt="Discord">
|
<img src="https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Ryubing&logo=discord&logoColor=white" alt="Discord">
|
||||||
</a>
|
</a>
|
||||||
<br>
|
<br>
|
||||||
<br>
|
<br>
|
||||||
<img src="https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/docs/shell.png">
|
<img src="https://raw.githubusercontent.com/Ryubing/Ryujinx/refs/heads/master/docs/shell.png">
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
## Usage
|
## Usage
|
||||||
|
|||||||
@@ -332,6 +332,7 @@
|
|||||||
0100E680149DC000,"Arcaea",,playable,2023-03-16 19:31:21
|
0100E680149DC000,"Arcaea",,playable,2023-03-16 19:31:21
|
||||||
01003C2010C78000,"Archaica: The Path Of Light",crash,nothing,2020-10-16 13:22:26
|
01003C2010C78000,"Archaica: The Path Of Light",crash,nothing,2020-10-16 13:22:26
|
||||||
01004DA012976000,"Area 86",,playable,2020-12-16 16:45:52
|
01004DA012976000,"Area 86",,playable,2020-12-16 16:45:52
|
||||||
|
01008d8006a6a000,"Arena of Valor",crash,boots,2025-02-03 22:19:34
|
||||||
0100691013C46000,"ARIA CHRONICLE",,playable,2022-11-16 13:50:55
|
0100691013C46000,"ARIA CHRONICLE",,playable,2022-11-16 13:50:55
|
||||||
0100D4A00B284000,"ARK: Survival Evolved",gpu;nvdec;online-broken;UE4;ldn-untested,ingame,2024-04-16 00:53:56
|
0100D4A00B284000,"ARK: Survival Evolved",gpu;nvdec;online-broken;UE4;ldn-untested,ingame,2024-04-16 00:53:56
|
||||||
0100C56012C96000,"Arkanoid vs. Space Invaders",services,ingame,2021-01-21 12:50:30
|
0100C56012C96000,"Arkanoid vs. Space Invaders",services,ingame,2021-01-21 12:50:30
|
||||||
@@ -426,6 +427,7 @@
|
|||||||
0100E48013A34000,"Balan Wonderworld Demo",gpu;services;UE4;demo,ingame,2023-02-16 20:05:07
|
0100E48013A34000,"Balan Wonderworld Demo",gpu;services;UE4;demo,ingame,2023-02-16 20:05:07
|
||||||
0100CD801CE5E000,"Balatro",,ingame,2024-04-21 02:01:53
|
0100CD801CE5E000,"Balatro",,ingame,2024-04-21 02:01:53
|
||||||
010010A00DA48000,"Baldur's Gate and Baldur's Gate II: Enhanced Editions",32-bit,playable,2022-09-12 23:52:15
|
010010A00DA48000,"Baldur's Gate and Baldur's Gate II: Enhanced Editions",32-bit,playable,2022-09-12 23:52:15
|
||||||
|
0100fd1014726000,"Baldur's Gate: Dark Alliance",ldn-untested,ingame,2025-02-03 22:21:00
|
||||||
0100BC400FB64000,"Balthazar's Dream",,playable,2022-09-13 00:13:22
|
0100BC400FB64000,"Balthazar's Dream",,playable,2022-09-13 00:13:22
|
||||||
01008D30128E0000,"Bamerang",,playable,2022-10-26 00:29:39
|
01008D30128E0000,"Bamerang",,playable,2022-10-26 00:29:39
|
||||||
010013C010C5C000,"Banner of the Maid",,playable,2021-06-14 15:23:37
|
010013C010C5C000,"Banner of the Maid",,playable,2021-06-14 15:23:37
|
||||||
@@ -528,6 +530,7 @@
|
|||||||
01005950022EC000,"Blade Strangers",nvdec,playable,2022-07-17 19:02:43
|
01005950022EC000,"Blade Strangers",nvdec,playable,2022-07-17 19:02:43
|
||||||
0100DF0011A6A000,"Bladed Fury",,playable,2022-10-26 11:36:26
|
0100DF0011A6A000,"Bladed Fury",,playable,2022-10-26 11:36:26
|
||||||
0100CFA00CC74000,"Blades of Time",deadlock;online,boots,2022-07-17 19:19:58
|
0100CFA00CC74000,"Blades of Time",deadlock;online,boots,2022-07-17 19:19:58
|
||||||
|
01003d700dd8a000,"Blades",,boots,2025-02-03 22:22:00
|
||||||
01006CC01182C000,"Blair Witch",nvdec;UE4,playable,2022-10-01 14:06:16
|
01006CC01182C000,"Blair Witch",nvdec;UE4,playable,2022-10-01 14:06:16
|
||||||
010039501405E000,"Blanc",gpu;slow,ingame,2023-02-22 14:00:13
|
010039501405E000,"Blanc",gpu;slow,ingame,2023-02-22 14:00:13
|
||||||
0100698009C6E000,"Blasphemous",nvdec,playable,2021-03-01 12:15:31
|
0100698009C6E000,"Blasphemous",nvdec,playable,2021-03-01 12:15:31
|
||||||
@@ -955,7 +958,7 @@
|
|||||||
010012800EBAE000,"Disney TSUM TSUM FESTIVAL",crash,menus,2020-07-14 14:05:28
|
010012800EBAE000,"Disney TSUM TSUM FESTIVAL",crash,menus,2020-07-14 14:05:28
|
||||||
01009740120FE000,"DISTRAINT 2",,playable,2020-09-03 16:08:12
|
01009740120FE000,"DISTRAINT 2",,playable,2020-09-03 16:08:12
|
||||||
010075B004DD2000,"DISTRAINT: Deluxe Edition",,playable,2020-06-15 23:42:24
|
010075B004DD2000,"DISTRAINT: Deluxe Edition",,playable,2020-06-15 23:42:24
|
||||||
010027400CDC6000,"Divinity: Original Sin 2 - Definitive Edition",services;crash;online-broken;regression,menus,2023-08-13 17:20:03
|
010027400CDC6000,"Divinity: Original Sin 2 - Definitive Edition",services;crash;online-broken;regression,ingame,2025-02-03 22:12:30
|
||||||
01001770115C8000,"Dodo Peak",nvdec;UE4,playable,2022-10-04 16:13:05
|
01001770115C8000,"Dodo Peak",nvdec;UE4,playable,2022-10-04 16:13:05
|
||||||
010077B0100DA000,"Dogurai",,playable,2020-10-04 02:40:16
|
010077B0100DA000,"Dogurai",,playable,2020-10-04 02:40:16
|
||||||
010048100D51A000,"Dokapon Up! Mugen no Roulette",gpu;Needs Update,menus,2022-12-08 19:39:10
|
010048100D51A000,"Dokapon Up! Mugen no Roulette",gpu;Needs Update,menus,2022-12-08 19:39:10
|
||||||
@@ -966,6 +969,7 @@
|
|||||||
0100751007ADA000,"Don't Starve: Nintendo Switch Edition",nvdec,playable,2022-02-05 20:43:34
|
0100751007ADA000,"Don't Starve: Nintendo Switch Edition",nvdec,playable,2022-02-05 20:43:34
|
||||||
010088B010DD2000,"Dongo Adventure",,playable,2022-10-04 16:22:26
|
010088B010DD2000,"Dongo Adventure",,playable,2022-10-04 16:22:26
|
||||||
0100C1F0051B6000,"Donkey Kong Country™: Tropical Freeze",,playable,2024-08-05 16:46:10
|
0100C1F0051B6000,"Donkey Kong Country™: Tropical Freeze",,playable,2024-08-05 16:46:10
|
||||||
|
01009D901BC56000,"Donkey Kong Country™: Returns HD",gpu,ingame,2025-02-16 13:44:12
|
||||||
0100F2C00F060000,"Doodle Derby",,boots,2020-12-04 22:51:48
|
0100F2C00F060000,"Doodle Derby",,boots,2020-12-04 22:51:48
|
||||||
0100416004C00000,"DOOM",gpu;slow;nvdec;online-broken,ingame,2024-09-23 15:40:07
|
0100416004C00000,"DOOM",gpu;slow;nvdec;online-broken,ingame,2024-09-23 15:40:07
|
||||||
010018900DD00000,"DOOM (1993)",nvdec;online-broken,menus,2022-09-06 13:32:19
|
010018900DD00000,"DOOM (1993)",nvdec;online-broken,menus,2022-09-06 13:32:19
|
||||||
@@ -1246,7 +1250,7 @@
|
|||||||
0100A6B00D4EC000,"Furwind",,playable,2021-02-19 19:44:08
|
0100A6B00D4EC000,"Furwind",,playable,2021-02-19 19:44:08
|
||||||
0100ECE00C0C4000,"Fury Unleashed",crash;services,ingame,2020-10-18 11:52:40
|
0100ECE00C0C4000,"Fury Unleashed",crash;services,ingame,2020-10-18 11:52:40
|
||||||
010070000ED9E000,"Fury Unleashed Demo",,playable,2020-10-08 20:09:21
|
010070000ED9E000,"Fury Unleashed Demo",,playable,2020-10-08 20:09:21
|
||||||
0100E1F013674000,"FUSER™",nvdec;UE4,playable,2022-10-17 20:58:32
|
0100E1F013674000,"FUSER™",nvdec;UE4;slow;gpu,ingame,2025-02-12 16:03:00
|
||||||
0100A7A015E4C000,"Fushigi no Gensokyo Lotus Labyrinth",Needs Update;audio;gpu;nvdec,ingame,2021-01-20 15:30:02
|
0100A7A015E4C000,"Fushigi no Gensokyo Lotus Labyrinth",Needs Update;audio;gpu;nvdec,ingame,2021-01-20 15:30:02
|
||||||
01003C300B274000,"Futari de! Nyanko Daisensou",,playable,2024-01-05 22:26:52
|
01003C300B274000,"Futari de! Nyanko Daisensou",,playable,2024-01-05 22:26:52
|
||||||
010055801134E000,"FUZE Player",online-broken;vulkan-backend-bug,ingame,2022-10-18 12:23:53
|
010055801134E000,"FUZE Player",online-broken;vulkan-backend-bug,ingame,2022-10-18 12:23:53
|
||||||
@@ -1654,7 +1658,7 @@
|
|||||||
0100A73006E74000,"Legendary Eleven",,playable,2021-06-08 12:09:03
|
0100A73006E74000,"Legendary Eleven",,playable,2021-06-08 12:09:03
|
||||||
0100A7700B46C000,"Legendary Fishing",online,playable,2021-04-14 15:08:46
|
0100A7700B46C000,"Legendary Fishing",online,playable,2021-04-14 15:08:46
|
||||||
0100739018020000,"LEGO® 2K Drive",gpu;ldn-works,ingame,2024-04-09 02:05:12
|
0100739018020000,"LEGO® 2K Drive",gpu;ldn-works,ingame,2024-04-09 02:05:12
|
||||||
01003A30012C0000,"LEGO® CITY Undercover",nvdec,playable,2024-09-30 08:44:27
|
010085500130a000,"LEGO® CITY Undercover",nvdec,playable,2024-09-30 08:44:27
|
||||||
010070D009FEC000,"LEGO® DC Super-Villains",,playable,2021-05-27 18:10:37
|
010070D009FEC000,"LEGO® DC Super-Villains",,playable,2021-05-27 18:10:37
|
||||||
010052A00B5D2000,"LEGO® Harry Potter™ Collection",crash,ingame,2024-01-31 10:28:07
|
010052A00B5D2000,"LEGO® Harry Potter™ Collection",crash,ingame,2024-01-31 10:28:07
|
||||||
010073C01AF34000,"LEGO® Horizon Adventures™",vulkan-backend-bug;opengl-backend-bug;UE4,ingame,2025-01-07 04:24:56
|
010073C01AF34000,"LEGO® Horizon Adventures™",vulkan-backend-bug;opengl-backend-bug;UE4,ingame,2025-01-07 04:24:56
|
||||||
@@ -1913,6 +1917,7 @@
|
|||||||
010073E008E6E000,"Mugsters",,playable,2021-01-28 17:57:17
|
010073E008E6E000,"Mugsters",,playable,2021-01-28 17:57:17
|
||||||
0100A8400471A000,"MUJO",,playable,2020-05-08 16:31:04
|
0100A8400471A000,"MUJO",,playable,2020-05-08 16:31:04
|
||||||
0100211005E94000,"Mulaka",,playable,2021-01-28 18:07:20
|
0100211005E94000,"Mulaka",,playable,2021-01-28 18:07:20
|
||||||
|
01008e2013fb4000,"Multi Quiz",ldn-untested,ingame,2025-02-03 22:26:00
|
||||||
010038B00B9AE000,"Mummy Pinball",,playable,2022-08-05 16:08:11
|
010038B00B9AE000,"Mummy Pinball",,playable,2022-08-05 16:08:11
|
||||||
01008E200C5C2000,"Muse Dash",,playable,2020-06-06 14:41:29
|
01008E200C5C2000,"Muse Dash",,playable,2020-06-06 14:41:29
|
||||||
010035901046C000,"Mushroom Quest",,playable,2020-05-17 13:07:08
|
010035901046C000,"Mushroom Quest",,playable,2020-05-17 13:07:08
|
||||||
@@ -2028,6 +2033,7 @@
|
|||||||
010003C00B868000,"Ninjin: Clash of Carrots",online-broken,playable,2024-07-10 05:12:26
|
010003C00B868000,"Ninjin: Clash of Carrots",online-broken,playable,2024-07-10 05:12:26
|
||||||
0100746010E4C000,"NinNinDays",,playable,2022-11-20 15:17:29
|
0100746010E4C000,"NinNinDays",,playable,2022-11-20 15:17:29
|
||||||
0100C9A00ECE6000,"Nintendo 64™ – Nintendo Switch Online",gpu;vulkan,ingame,2024-04-23 20:21:07
|
0100C9A00ECE6000,"Nintendo 64™ – Nintendo Switch Online",gpu;vulkan,ingame,2024-04-23 20:21:07
|
||||||
|
0100e0601c632000,"Nintendo 64™ – Nintendo Switch Online: MATURE 17+",,ingame,2025-02-03 22:27:00
|
||||||
0100D870045B6000,"Nintendo Entertainment System™ - Nintendo Switch Online",online,playable,2022-07-01 15:45:06
|
0100D870045B6000,"Nintendo Entertainment System™ - Nintendo Switch Online",online,playable,2022-07-01 15:45:06
|
||||||
0100C4B0034B2000,"Nintendo Labo Toy-Con 01 Variety Kit",gpu,ingame,2022-08-07 12:56:07
|
0100C4B0034B2000,"Nintendo Labo Toy-Con 01 Variety Kit",gpu,ingame,2022-08-07 12:56:07
|
||||||
01001E9003502000,"Nintendo Labo Toy-Con 03 Vehicle Kit",services;crash,menus,2022-08-03 17:20:11
|
01001E9003502000,"Nintendo Labo Toy-Con 03 Vehicle Kit",services;crash,menus,2022-08-03 17:20:11
|
||||||
@@ -2058,7 +2064,7 @@
|
|||||||
010002700C34C000,"Numbala",,playable,2020-05-11 12:01:07
|
010002700C34C000,"Numbala",,playable,2020-05-11 12:01:07
|
||||||
010020500C8C8000,"Number Place 10000",gpu,menus,2021-11-24 09:14:23
|
010020500C8C8000,"Number Place 10000",gpu,menus,2021-11-24 09:14:23
|
||||||
010003701002C000,"Nurse Love Syndrome",,playable,2022-10-13 10:05:22
|
010003701002C000,"Nurse Love Syndrome",,playable,2022-10-13 10:05:22
|
||||||
0000000000000000,"nx-hbmenu",Needs Update;homebrew,boots,2024-04-06 22:05:32
|
,"nx-hbmenu",Needs Update;homebrew,boots,2024-04-06 22:05:32
|
||||||
,"nxquake2",services;crash;homebrew,nothing,2022-08-04 23:14:04
|
,"nxquake2",services;crash;homebrew,nothing,2022-08-04 23:14:04
|
||||||
010049F00EC30000,"Nyan Cat: Lost in Space",online,playable,2021-06-12 13:22:03
|
010049F00EC30000,"Nyan Cat: Lost in Space",online,playable,2021-06-12 13:22:03
|
||||||
01002E6014FC4000,"O---O",,playable,2022-10-29 12:12:14
|
01002E6014FC4000,"O---O",,playable,2022-10-29 12:12:14
|
||||||
@@ -2466,7 +2472,7 @@
|
|||||||
0100AFE00DDAC000,"Royal Roads",,playable,2020-11-17 12:54:38
|
0100AFE00DDAC000,"Royal Roads",,playable,2020-11-17 12:54:38
|
||||||
0100E2C00B414000,"RPG Maker MV",nvdec,playable,2021-01-05 20:12:01
|
0100E2C00B414000,"RPG Maker MV",nvdec,playable,2021-01-05 20:12:01
|
||||||
01005CD015986000,"rRootage Reloaded",,playable,2022-08-05 23:20:18
|
01005CD015986000,"rRootage Reloaded",,playable,2022-08-05 23:20:18
|
||||||
0000000000000000,"RSDKv5u",homebrew,ingame,2024-04-01 16:25:34
|
,"RSDKv5u",homebrew,ingame,2024-04-01 16:25:34
|
||||||
010009B00D33C000,"Rugby Challenge 4",slow;online-broken;UE4,playable,2022-10-06 12:45:53
|
010009B00D33C000,"Rugby Challenge 4",slow;online-broken;UE4,playable,2022-10-06 12:45:53
|
||||||
01006EC00F2CC000,"RUINER",UE4,playable,2022-10-03 14:11:33
|
01006EC00F2CC000,"RUINER",UE4,playable,2022-10-03 14:11:33
|
||||||
010074F00DE4A000,"Run the Fan",,playable,2021-02-27 13:36:28
|
010074F00DE4A000,"Run the Fan",,playable,2021-02-27 13:36:28
|
||||||
@@ -2475,6 +2481,7 @@
|
|||||||
010081C0191D8000,"Rune Factory 3 Special",,playable,2023-10-15 08:32:49
|
010081C0191D8000,"Rune Factory 3 Special",,playable,2023-10-15 08:32:49
|
||||||
010051D00E3A4000,"Rune Factory 4 Special",32-bit;crash;nvdec,ingame,2023-05-06 08:49:17
|
010051D00E3A4000,"Rune Factory 4 Special",32-bit;crash;nvdec,ingame,2023-05-06 08:49:17
|
||||||
010014D01216E000,"Rune Factory 5 (JP)",gpu,ingame,2021-06-01 12:00:36
|
010014D01216E000,"Rune Factory 5 (JP)",gpu,ingame,2021-06-01 12:00:36
|
||||||
|
010071E0145F8000,"Rustler",,playable,2025-02-10 20:17:12
|
||||||
0100E21013908000,"RWBY: Grimm Eclipse - Definitive Edition",online-broken,playable,2022-11-03 10:44:01
|
0100E21013908000,"RWBY: Grimm Eclipse - Definitive Edition",online-broken,playable,2022-11-03 10:44:01
|
||||||
010012C0060F0000,"RXN -Raijin-",nvdec,playable,2021-01-10 16:05:43
|
010012C0060F0000,"RXN -Raijin-",nvdec,playable,2021-01-10 16:05:43
|
||||||
0100B8B012ECA000,"S.N.I.P.E.R. - Hunter Scope",,playable,2021-04-19 15:58:09
|
0100B8B012ECA000,"S.N.I.P.E.R. - Hunter Scope",,playable,2021-04-19 15:58:09
|
||||||
@@ -2483,7 +2490,7 @@
|
|||||||
0100A5200C2E0000,"Safety First!",,playable,2021-01-06 09:05:23
|
0100A5200C2E0000,"Safety First!",,playable,2021-01-06 09:05:23
|
||||||
0100A51013530000,"SaGa Frontier Remastered",nvdec,playable,2022-11-03 13:54:56
|
0100A51013530000,"SaGa Frontier Remastered",nvdec,playable,2022-11-03 13:54:56
|
||||||
010003A00D0B4000,"SaGa SCARLET GRACE: AMBITIONS™",,playable,2022-10-06 13:20:31
|
010003A00D0B4000,"SaGa SCARLET GRACE: AMBITIONS™",,playable,2022-10-06 13:20:31
|
||||||
01008D100D43E000,"Saints Row IV®: Re-Elected™",ldn-untested;LAN,playable,2023-12-04 18:33:37
|
01008D100D43E000,"Saints Row IV®: Re-Elected™",ldn-untested;LAN;deadlock,ingame,2025-02-02 16:57:53
|
||||||
0100DE600BEEE000,"SAINTS ROW®: THE THIRD™ - THE FULL PACKAGE",slow;LAN,playable,2023-08-24 02:40:58
|
0100DE600BEEE000,"SAINTS ROW®: THE THIRD™ - THE FULL PACKAGE",slow;LAN,playable,2023-08-24 02:40:58
|
||||||
01007F000EB36000,"Sakai and...",nvdec,playable,2022-12-15 13:53:19
|
01007F000EB36000,"Sakai and...",nvdec,playable,2022-12-15 13:53:19
|
||||||
0100B1400E8FE000,"Sakuna: Of Rice and Ruin",,playable,2023-07-24 13:47:13
|
0100B1400E8FE000,"Sakuna: Of Rice and Ruin",,playable,2023-07-24 13:47:13
|
||||||
@@ -2532,7 +2539,7 @@
|
|||||||
0100C3E00B700000,"SEGA AGES Space Harrier",,playable,2021-01-11 12:57:40
|
0100C3E00B700000,"SEGA AGES Space Harrier",,playable,2021-01-11 12:57:40
|
||||||
010054400D2E6000,"SEGA AGES Virtua Racing",online-broken,playable,2023-01-29 17:08:39
|
010054400D2E6000,"SEGA AGES Virtua Racing",online-broken,playable,2023-01-29 17:08:39
|
||||||
01001E700AC60000,"SEGA AGES Wonder Boy: Monster Land",online,playable,2021-05-05 16:28:25
|
01001E700AC60000,"SEGA AGES Wonder Boy: Monster Land",online,playable,2021-05-05 16:28:25
|
||||||
0100B3C014BDA000,"SEGA Genesis™ – Nintendo Switch Online",crash;regression,nothing,2022-04-11 07:27:21
|
0100B3C014BDA000,"SEGA Genesis™ – Nintendo Switch Online",crash;regression,ingame,2025-02-03 22:13:30
|
||||||
0100F7300B24E000,"SEGA Mega Drive Classics",online,playable,2021-01-05 11:08:00
|
0100F7300B24E000,"SEGA Mega Drive Classics",online,playable,2021-01-05 11:08:00
|
||||||
01009840046BC000,"Semispheres",,playable,2021-01-06 23:08:31
|
01009840046BC000,"Semispheres",,playable,2021-01-06 23:08:31
|
||||||
0100D1800D902000,"SENRAN KAGURA Peach Ball",,playable,2021-06-03 15:12:10
|
0100D1800D902000,"SENRAN KAGURA Peach Ball",,playable,2021-06-03 15:12:10
|
||||||
@@ -2668,10 +2675,10 @@
|
|||||||
01004F401BEBE000,"Song of Nunu: A League of Legends Story",,ingame,2024-07-12 18:53:44
|
01004F401BEBE000,"Song of Nunu: A League of Legends Story",,ingame,2024-07-12 18:53:44
|
||||||
0100E5400BF94000,"Songbird Symphony",,playable,2021-02-27 02:44:04
|
0100E5400BF94000,"Songbird Symphony",,playable,2021-02-27 02:44:04
|
||||||
010031D00A604000,"Songbringer",,playable,2020-06-22 10:42:02
|
010031D00A604000,"Songbringer",,playable,2020-06-22 10:42:02
|
||||||
0000000000000000,"Sonic 1 (2013)",crash;homebrew,ingame,2024-04-06 18:31:20
|
,"Sonic 1 (2013)",crash;homebrew,ingame,2024-04-06 18:31:20
|
||||||
0000000000000000,"Sonic 2 (2013)",crash;homebrew,ingame,2024-04-01 16:25:30
|
,"Sonic 2 (2013)",crash;homebrew,ingame,2024-04-01 16:25:30
|
||||||
0000000000000000,"Sonic A.I.R",homebrew,ingame,2024-04-01 16:25:32
|
,"Sonic A.I.R",homebrew,ingame,2024-04-01 16:25:32
|
||||||
0000000000000000,"Sonic CD",crash;homebrew,ingame,2024-04-01 16:25:31
|
,"Sonic CD",crash;homebrew,ingame,2024-04-01 16:25:31
|
||||||
010040E0116B8000,"Sonic Colors: Ultimate",,playable,2022-11-12 21:24:26
|
010040E0116B8000,"Sonic Colors: Ultimate",,playable,2022-11-12 21:24:26
|
||||||
01001270012B6000,"SONIC FORCES™",,playable,2024-07-28 13:11:21
|
01001270012B6000,"SONIC FORCES™",,playable,2024-07-28 13:11:21
|
||||||
01004AD014BF0000,"Sonic Frontiers",gpu;deadlock;amd-vendor-bug;intel-vendor-bug,ingame,2024-09-05 09:18:53
|
01004AD014BF0000,"Sonic Frontiers",gpu;deadlock;amd-vendor-bug;intel-vendor-bug,ingame,2024-09-05 09:18:53
|
||||||
@@ -2688,7 +2695,7 @@
|
|||||||
0100707011722000,"Space Elite Force",,playable,2020-11-27 15:21:05
|
0100707011722000,"Space Elite Force",,playable,2020-11-27 15:21:05
|
||||||
010047B010260000,"Space Pioneer",,playable,2022-10-20 12:24:37
|
010047B010260000,"Space Pioneer",,playable,2022-10-20 12:24:37
|
||||||
010010A009830000,"Space Ribbon",,playable,2022-08-15 17:17:10
|
010010A009830000,"Space Ribbon",,playable,2022-08-15 17:17:10
|
||||||
0000000000000000,"SpaceCadetPinball",homebrew,ingame,2024-04-18 19:30:04
|
,"SpaceCadetPinball",homebrew,ingame,2024-04-18 19:30:04
|
||||||
0100D9B0041CE000,"Spacecats with Lasers",,playable,2022-08-15 17:22:44
|
0100D9B0041CE000,"Spacecats with Lasers",,playable,2022-08-15 17:22:44
|
||||||
010034800FB60000,"Spaceland",,playable,2020-11-01 14:31:56
|
010034800FB60000,"Spaceland",,playable,2020-11-01 14:31:56
|
||||||
010028D0045CE000,"Sparkle 2",,playable,2020-10-19 11:51:39
|
010028D0045CE000,"Sparkle 2",,playable,2020-10-19 11:51:39
|
||||||
@@ -2833,7 +2840,7 @@
|
|||||||
0100000000010000,"Super Mario Odyssey™",nvdec;intel-vendor-bug;mac-bug,playable,2024-08-25 01:32:34
|
0100000000010000,"Super Mario Odyssey™",nvdec;intel-vendor-bug;mac-bug,playable,2024-08-25 01:32:34
|
||||||
010036B0034E4000,"Super Mario Party™",gpu;Needs Update;ldn-works,ingame,2024-06-21 05:10:16
|
010036B0034E4000,"Super Mario Party™",gpu;Needs Update;ldn-works,ingame,2024-06-21 05:10:16
|
||||||
0100BC0018138000,"Super Mario RPG™",gpu;audio;nvdec,ingame,2024-06-19 17:43:42
|
0100BC0018138000,"Super Mario RPG™",gpu;audio;nvdec,ingame,2024-06-19 17:43:42
|
||||||
0000000000000000,"Super Mario World",homebrew,boots,2024-06-13 01:40:31
|
,"Super Mario World",homebrew,boots,2024-06-13 01:40:31
|
||||||
010049900F546000,"Super Mario™ 3D All-Stars",services-horizon;slow;vulkan;amd-vendor-bug,ingame,2024-05-07 02:38:16
|
010049900F546000,"Super Mario™ 3D All-Stars",services-horizon;slow;vulkan;amd-vendor-bug,ingame,2024-05-07 02:38:16
|
||||||
010028600EBDA000,"Super Mario™ 3D World + Bowser’s Fury",ldn-works,playable,2024-07-31 10:45:37
|
010028600EBDA000,"Super Mario™ 3D World + Bowser’s Fury",ldn-works,playable,2024-07-31 10:45:37
|
||||||
01004F8006A78000,"Super Meat Boy",services,playable,2020-04-02 23:10:07
|
01004F8006A78000,"Super Meat Boy",services,playable,2020-04-02 23:10:07
|
||||||
@@ -2964,6 +2971,7 @@
|
|||||||
0100C38004DCC000,"The Flame In The Flood: Complete Edition",gpu;nvdec;UE4,ingame,2022-08-22 16:23:49
|
0100C38004DCC000,"The Flame In The Flood: Complete Edition",gpu;nvdec;UE4,ingame,2022-08-22 16:23:49
|
||||||
010007700D4AC000,"The Forbidden Arts",,playable,2021-01-26 16:26:24
|
010007700D4AC000,"The Forbidden Arts",,playable,2021-01-26 16:26:24
|
||||||
010030700CBBC000,"The friends of Ringo Ishikawa",,playable,2022-08-22 16:33:17
|
010030700CBBC000,"The friends of Ringo Ishikawa",,playable,2022-08-22 16:33:17
|
||||||
|
0100b620139d8000,"The Game of Life 2",ldn-untested,ingame,2025-02-03 22:30:00
|
||||||
01006350148DA000,"The Gardener and the Wild Vines",gpu,ingame,2024-04-29 16:32:10
|
01006350148DA000,"The Gardener and the Wild Vines",gpu,ingame,2024-04-29 16:32:10
|
||||||
0100B13007A6A000,"The Gardens Between",,playable,2021-01-29 16:16:53
|
0100B13007A6A000,"The Gardens Between",,playable,2021-01-29 16:16:53
|
||||||
010036E00FB20000,"The Great Ace Attorney Chronicles",,playable,2023-06-22 21:26:29
|
010036E00FB20000,"The Great Ace Attorney Chronicles",,playable,2023-06-22 21:26:29
|
||||||
@@ -2981,6 +2989,8 @@
|
|||||||
010015D003EE4000,"The Jackbox Party Pack 2",online-working,playable,2022-08-22 18:23:40
|
010015D003EE4000,"The Jackbox Party Pack 2",online-working,playable,2022-08-22 18:23:40
|
||||||
0100CC80013D6000,"The Jackbox Party Pack 3",slow;online-working,playable,2022-08-22 18:41:06
|
0100CC80013D6000,"The Jackbox Party Pack 3",slow;online-working,playable,2022-08-22 18:41:06
|
||||||
0100E1F003EE8000,"The Jackbox Party Pack 4",online-working,playable,2022-08-22 18:56:34
|
0100E1F003EE8000,"The Jackbox Party Pack 4",online-working,playable,2022-08-22 18:56:34
|
||||||
|
01006fe0096ac000,"The Jackbox Party Pack 5",slow;online-working,ingame,2025-02-14 05:32:00
|
||||||
|
01005a400db52000,"The Jackbox Party Pack 6",slow;online-working,ingame,2025-02-14 05:26:00
|
||||||
010052C00B184000,"The Journey Down: Chapter One",nvdec,playable,2021-02-24 13:32:41
|
010052C00B184000,"The Journey Down: Chapter One",nvdec,playable,2021-02-24 13:32:41
|
||||||
01006BC00B188000,"The Journey Down: Chapter Three",nvdec,playable,2021-02-24 13:45:27
|
01006BC00B188000,"The Journey Down: Chapter Three",nvdec,playable,2021-02-24 13:45:27
|
||||||
01009AB00B186000,"The Journey Down: Chapter Two",nvdec,playable,2021-02-24 13:32:13
|
01009AB00B186000,"The Journey Down: Chapter Two",nvdec,playable,2021-02-24 13:32:13
|
||||||
@@ -3159,6 +3169,7 @@
|
|||||||
010055E00CA68000,"Trine 4: The Nightmare Prince",gpu,nothing,2025-01-07 05:47:46
|
010055E00CA68000,"Trine 4: The Nightmare Prince",gpu,nothing,2025-01-07 05:47:46
|
||||||
0100D9000A930000,"Trine Enchanted Edition",ldn-untested;nvdec,playable,2021-06-03 11:28:15
|
0100D9000A930000,"Trine Enchanted Edition",ldn-untested;nvdec,playable,2021-06-03 11:28:15
|
||||||
01002D7010A54000,"Trinity Trigger",crash,ingame,2023-03-03 03:09:09
|
01002D7010A54000,"Trinity Trigger",crash,ingame,2023-03-03 03:09:09
|
||||||
|
010020700a5e0000,"TRIVIAL PURSUIT Live!",ldn-untested,ingame,2025-02-03 22:35:00
|
||||||
0100868013FFC000,"TRIVIAL PURSUIT Live! 2",,boots,2022-12-19 00:04:33
|
0100868013FFC000,"TRIVIAL PURSUIT Live! 2",,boots,2022-12-19 00:04:33
|
||||||
0100F78002040000,"Troll and I™",gpu;nvdec,ingame,2021-06-04 16:58:50
|
0100F78002040000,"Troll and I™",gpu;nvdec,ingame,2021-06-04 16:58:50
|
||||||
0100145011008000,"Trollhunters: Defenders of Arcadia",gpu;nvdec,ingame,2020-11-30 13:27:09
|
0100145011008000,"Trollhunters: Defenders of Arcadia",gpu;nvdec,ingame,2020-11-30 13:27:09
|
||||||
@@ -3208,6 +3219,7 @@
|
|||||||
0100AB2010B4C000,"Unlock The King",,playable,2020-09-01 13:58:27
|
0100AB2010B4C000,"Unlock The King",,playable,2020-09-01 13:58:27
|
||||||
0100A3E011CB0000,"Unlock the King 2",,playable,2021-06-15 20:43:55
|
0100A3E011CB0000,"Unlock the King 2",,playable,2021-06-15 20:43:55
|
||||||
01005AA00372A000,"UNO® for Nintendo Switch",nvdec;ldn-untested,playable,2022-07-28 14:49:47
|
01005AA00372A000,"UNO® for Nintendo Switch",nvdec;ldn-untested,playable,2022-07-28 14:49:47
|
||||||
|
0100b6e012ebe000,"UNO",ldn-untested,ingame,2025-02-03 22:40:00
|
||||||
0100E5D00CC0C000,"Unravel Two",nvdec,playable,2024-05-23 15:45:05
|
0100E5D00CC0C000,"Unravel Two",nvdec,playable,2024-05-23 15:45:05
|
||||||
010001300CC4A000,"Unruly Heroes",,playable,2021-01-07 18:09:31
|
010001300CC4A000,"Unruly Heroes",,playable,2021-01-07 18:09:31
|
||||||
0100B410138C0000,"Unspottable",,playable,2022-10-25 19:28:49
|
0100B410138C0000,"Unspottable",,playable,2022-10-25 19:28:49
|
||||||
@@ -3372,6 +3384,7 @@
|
|||||||
0100F47016F26000,"Yomawari 3",,playable,2022-05-10 08:26:51
|
0100F47016F26000,"Yomawari 3",,playable,2022-05-10 08:26:51
|
||||||
010012F00B6F2000,"Yomawari: The Long Night Collection",,playable,2022-09-03 14:36:59
|
010012F00B6F2000,"Yomawari: The Long Night Collection",,playable,2022-09-03 14:36:59
|
||||||
0100CC600ABB2000,"Yonder: The Cloud Catcher Chronicles (Retail Only)",,playable,2021-01-28 14:06:25
|
0100CC600ABB2000,"Yonder: The Cloud Catcher Chronicles (Retail Only)",,playable,2021-01-28 14:06:25
|
||||||
|
0100534009ff2000,"Yonder: The Cloud Catcher Chronicles",,playable,2025-02-03 22:19:13
|
||||||
0100BE50042F6000,"Yono and the Celestial Elephants",,playable,2021-01-28 18:23:58
|
0100BE50042F6000,"Yono and the Celestial Elephants",,playable,2021-01-28 18:23:58
|
||||||
0100F110029C8000,"Yooka-Laylee",,playable,2021-01-28 14:21:45
|
0100F110029C8000,"Yooka-Laylee",,playable,2021-01-28 14:21:45
|
||||||
010022F00DA66000,"Yooka-Laylee and the Impossible Lair",,playable,2021-03-05 17:32:21
|
010022F00DA66000,"Yooka-Laylee and the Impossible Lair",,playable,2021-03-05 17:32:21
|
||||||
|
|||||||
|
@@ -1,7 +1,6 @@
|
|||||||
using ARMeilleure.CodeGen.Linking;
|
using ARMeilleure.CodeGen.Linking;
|
||||||
using ARMeilleure.CodeGen.Unwinding;
|
using ARMeilleure.CodeGen.Unwinding;
|
||||||
using ARMeilleure.Translation.Cache;
|
using ARMeilleure.Translation.Cache;
|
||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace ARMeilleure.CodeGen
|
namespace ARMeilleure.CodeGen
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
using System;
|
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
|
|
||||||
|
|||||||
@@ -7,6 +7,7 @@ namespace ARMeilleure.Memory
|
|||||||
public const int DefaultGranularity = 65536; // Mapping granularity in Windows.
|
public const int DefaultGranularity = 65536; // Mapping granularity in Windows.
|
||||||
|
|
||||||
public IJitMemoryBlock Block { get; }
|
public IJitMemoryBlock Block { get; }
|
||||||
|
public IJitMemoryAllocator Allocator { get; }
|
||||||
|
|
||||||
public nint Pointer => Block.Pointer;
|
public nint Pointer => Block.Pointer;
|
||||||
|
|
||||||
@@ -21,6 +22,7 @@ namespace ARMeilleure.Memory
|
|||||||
granularity = DefaultGranularity;
|
granularity = DefaultGranularity;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Allocator = allocator;
|
||||||
Block = allocator.Reserve(maxSize);
|
Block = allocator.Reserve(maxSize);
|
||||||
_maxSize = maxSize;
|
_maxSize = maxSize;
|
||||||
_sizeGranularity = granularity;
|
_sizeGranularity = granularity;
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using System.Runtime.Versioning;
|
using System.Runtime.Versioning;
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
using ARMeilleure.IntermediateRepresentation;
|
using ARMeilleure.IntermediateRepresentation;
|
||||||
using ARMeilleure.Translation;
|
using ARMeilleure.Translation;
|
||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||||
|
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
using ARMeilleure.IntermediateRepresentation;
|
using ARMeilleure.IntermediateRepresentation;
|
||||||
using ARMeilleure.Translation;
|
using ARMeilleure.Translation;
|
||||||
using Ryujinx.Common.Memory.PartialUnmaps;
|
using Ryujinx.Common.Memory.PartialUnmaps;
|
||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace ARMeilleure.State
|
namespace ARMeilleure.State
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -6,7 +6,6 @@ using ARMeilleure.Instructions;
|
|||||||
using ARMeilleure.IntermediateRepresentation;
|
using ARMeilleure.IntermediateRepresentation;
|
||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
using ARMeilleure.State;
|
using ARMeilleure.State;
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||||
|
|||||||
@@ -2,6 +2,8 @@ using ARMeilleure.CodeGen;
|
|||||||
using ARMeilleure.CodeGen.Unwinding;
|
using ARMeilleure.CodeGen.Unwinding;
|
||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
using ARMeilleure.Native;
|
using ARMeilleure.Native;
|
||||||
|
using Humanizer;
|
||||||
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@@ -18,9 +20,8 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
private static readonly int _pageMask = _pageSize - 1;
|
private static readonly int _pageMask = _pageSize - 1;
|
||||||
|
|
||||||
private const int CodeAlignment = 4; // Bytes.
|
private const int CodeAlignment = 4; // Bytes.
|
||||||
private const int CacheSize = 2047 * 1024 * 1024;
|
private const int CacheSize = 256 * 1024 * 1024;
|
||||||
|
|
||||||
private static ReservedRegion _jitRegion;
|
|
||||||
private static JitCacheInvalidation _jitCacheInvalidator;
|
private static JitCacheInvalidation _jitCacheInvalidator;
|
||||||
|
|
||||||
private static CacheMemoryAllocator _cacheAllocator;
|
private static CacheMemoryAllocator _cacheAllocator;
|
||||||
@@ -30,6 +31,9 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
private static readonly Lock _lock = new();
|
private static readonly Lock _lock = new();
|
||||||
private static bool _initialized;
|
private static bool _initialized;
|
||||||
|
|
||||||
|
private static readonly List<ReservedRegion> _jitRegions = new();
|
||||||
|
private static int _activeRegionIndex = 0;
|
||||||
|
|
||||||
[SupportedOSPlatform("windows")]
|
[SupportedOSPlatform("windows")]
|
||||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||||
public static partial nint FlushInstructionCache(nint hProcess, nint lpAddress, nuint dwSize);
|
public static partial nint FlushInstructionCache(nint hProcess, nint lpAddress, nuint dwSize);
|
||||||
@@ -48,7 +52,9 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
_jitRegion = new ReservedRegion(allocator, CacheSize);
|
ReservedRegion firstRegion = new(allocator, CacheSize);
|
||||||
|
_jitRegions.Add(firstRegion);
|
||||||
|
_activeRegionIndex = 0;
|
||||||
|
|
||||||
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
||||||
{
|
{
|
||||||
@@ -59,7 +65,9 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
|
|
||||||
if (OperatingSystem.IsWindows())
|
if (OperatingSystem.IsWindows())
|
||||||
{
|
{
|
||||||
JitUnwindWindows.InstallFunctionTableHandler(_jitRegion.Pointer, CacheSize, _jitRegion.Pointer + Allocate(_pageSize));
|
JitUnwindWindows.InstallFunctionTableHandler(
|
||||||
|
firstRegion.Pointer, CacheSize, firstRegion.Pointer + Allocate(_pageSize)
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
_initialized = true;
|
_initialized = true;
|
||||||
@@ -75,8 +83,8 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
Debug.Assert(_initialized);
|
Debug.Assert(_initialized);
|
||||||
|
|
||||||
int funcOffset = Allocate(code.Length);
|
int funcOffset = Allocate(code.Length);
|
||||||
|
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
|
||||||
nint funcPtr = _jitRegion.Pointer + funcOffset;
|
nint funcPtr = targetRegion.Pointer + funcOffset;
|
||||||
|
|
||||||
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||||
{
|
{
|
||||||
@@ -90,9 +98,9 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
ReprotectAsWritable(funcOffset, code.Length);
|
ReprotectAsWritable(targetRegion, funcOffset, code.Length);
|
||||||
Marshal.Copy(code, 0, funcPtr, code.Length);
|
Marshal.Copy(code, 0, funcPtr, code.Length);
|
||||||
ReprotectAsExecutable(funcOffset, code.Length);
|
ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
|
||||||
|
|
||||||
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||||
{
|
{
|
||||||
@@ -116,52 +124,83 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
{
|
{
|
||||||
Debug.Assert(_initialized);
|
Debug.Assert(_initialized);
|
||||||
|
|
||||||
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
|
foreach (ReservedRegion region in _jitRegions)
|
||||||
|
|
||||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
|
||||||
{
|
{
|
||||||
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
if (pointer.ToInt64() < region.Pointer.ToInt64() ||
|
||||||
_cacheEntries.RemoveAt(entryIndex);
|
pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
|
||||||
|
|
||||||
|
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||||
|
{
|
||||||
|
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
||||||
|
_cacheEntries.RemoveAt(entryIndex);
|
||||||
|
}
|
||||||
|
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void ReprotectAsWritable(int offset, int size)
|
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
|
||||||
{
|
{
|
||||||
int endOffs = offset + size;
|
int endOffs = offset + size;
|
||||||
|
|
||||||
int regionStart = offset & ~_pageMask;
|
int regionStart = offset & ~_pageMask;
|
||||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||||
|
|
||||||
_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void ReprotectAsExecutable(int offset, int size)
|
private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
|
||||||
{
|
{
|
||||||
int endOffs = offset + size;
|
int endOffs = offset + size;
|
||||||
|
|
||||||
int regionStart = offset & ~_pageMask;
|
int regionStart = offset & ~_pageMask;
|
||||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||||
|
|
||||||
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int Allocate(int codeSize)
|
private static int Allocate(int codeSize)
|
||||||
{
|
{
|
||||||
codeSize = AlignCodeSize(codeSize);
|
codeSize = AlignCodeSize(codeSize);
|
||||||
|
|
||||||
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
|
||||||
|
|
||||||
if (allocOffset < 0)
|
|
||||||
{
|
{
|
||||||
throw new OutOfMemoryException("JIT Cache exhausted.");
|
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
||||||
|
|
||||||
|
if (allocOffset >= 0)
|
||||||
|
{
|
||||||
|
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||||
|
_activeRegionIndex = i;
|
||||||
|
return allocOffset;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
int exhaustedRegion = _activeRegionIndex;
|
||||||
|
var newRegion = new ReservedRegion(_jitRegions[0].Allocator, CacheSize);
|
||||||
|
_jitRegions.Add(newRegion);
|
||||||
|
_activeRegionIndex = _jitRegions.Count - 1;
|
||||||
|
|
||||||
return allocOffset;
|
int newRegionNumber = _activeRegionIndex;
|
||||||
|
|
||||||
|
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((long)(newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
|
||||||
|
|
||||||
|
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
|
||||||
|
|
||||||
|
int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
|
||||||
|
if (allocOffsetNew < 0)
|
||||||
|
{
|
||||||
|
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
|
||||||
|
}
|
||||||
|
|
||||||
|
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
|
||||||
|
return allocOffsetNew;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
private static int AlignCodeSize(int codeSize)
|
private static int AlignCodeSize(int codeSize)
|
||||||
{
|
{
|
||||||
return checked(codeSize + (CodeAlignment - 1)) & ~(CodeAlignment - 1);
|
return checked(codeSize + (CodeAlignment - 1)) & ~(CodeAlignment - 1);
|
||||||
@@ -185,18 +224,21 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
{
|
{
|
||||||
lock (_lock)
|
lock (_lock)
|
||||||
{
|
{
|
||||||
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
|
foreach (ReservedRegion _ in _jitRegions)
|
||||||
|
|
||||||
if (index < 0)
|
|
||||||
{
|
{
|
||||||
index = ~index - 1;
|
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
|
||||||
}
|
|
||||||
|
|
||||||
if (index >= 0)
|
if (index < 0)
|
||||||
{
|
{
|
||||||
entry = _cacheEntries[index];
|
index = ~index - 1;
|
||||||
entryIndex = index;
|
}
|
||||||
return true;
|
|
||||||
|
if (index >= 0)
|
||||||
|
{
|
||||||
|
entry = _cacheEntries[index];
|
||||||
|
entryIndex = index;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace ARMeilleure.Translation.Cache
|
namespace ARMeilleure.Translation.Cache
|
||||||
|
|||||||
@@ -1,5 +1,3 @@
|
|||||||
using System;
|
|
||||||
|
|
||||||
namespace ARMeilleure.Translation
|
namespace ARMeilleure.Translation
|
||||||
{
|
{
|
||||||
class DelegateInfo
|
class DelegateInfo
|
||||||
|
|||||||
@@ -1,5 +1,3 @@
|
|||||||
using System;
|
|
||||||
|
|
||||||
namespace ARMeilleure.Translation
|
namespace ARMeilleure.Translation
|
||||||
{
|
{
|
||||||
delegate void DispatcherFunction(nint nativeContext, ulong startAddress);
|
delegate void DispatcherFunction(nint nativeContext, ulong startAddress);
|
||||||
|
|||||||
@@ -1,5 +1,3 @@
|
|||||||
using System;
|
|
||||||
|
|
||||||
namespace ARMeilleure.Translation
|
namespace ARMeilleure.Translation
|
||||||
{
|
{
|
||||||
delegate ulong GuestFunction(nint nativeContextPtr);
|
delegate ulong GuestFunction(nint nativeContextPtr);
|
||||||
|
|||||||
@@ -144,17 +144,15 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
|
|
||||||
public List<ulong> GetBlacklistedFunctions()
|
public List<ulong> GetBlacklistedFunctions()
|
||||||
{
|
{
|
||||||
List<ulong> funcs = new List<ulong>();
|
List<ulong> funcs = [];
|
||||||
|
|
||||||
foreach (var profiledFunc in ProfiledFuncs)
|
foreach ((ulong ptr, FuncProfile funcProfile) in ProfiledFuncs)
|
||||||
{
|
{
|
||||||
if (profiledFunc.Value.Blacklist)
|
if (!funcProfile.Blacklist)
|
||||||
{
|
continue;
|
||||||
if (!funcs.Contains(profiledFunc.Key))
|
|
||||||
{
|
if (!funcs.Contains(ptr))
|
||||||
funcs.Add(profiledFunc.Key);
|
funcs.Add(ptr);
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return funcs;
|
return funcs;
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
using ARMeilleure.Common;
|
using ARMeilleure.Common;
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace ARMeilleure.Translation
|
namespace ARMeilleure.Translation
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -5,7 +5,6 @@ using ARMeilleure.Diagnostics;
|
|||||||
using ARMeilleure.Instructions;
|
using ARMeilleure.Instructions;
|
||||||
using ARMeilleure.IntermediateRepresentation;
|
using ARMeilleure.IntermediateRepresentation;
|
||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
using ARMeilleure.Signal;
|
|
||||||
using ARMeilleure.State;
|
using ARMeilleure.State;
|
||||||
using ARMeilleure.Translation.Cache;
|
using ARMeilleure.Translation.Cache;
|
||||||
using ARMeilleure.Translation.PTC;
|
using ARMeilleure.Translation.PTC;
|
||||||
|
|||||||
@@ -4,7 +4,6 @@ using ARMeilleure.IntermediateRepresentation;
|
|||||||
using ARMeilleure.State;
|
using ARMeilleure.State;
|
||||||
using ARMeilleure.Translation.Cache;
|
using ARMeilleure.Translation.Cache;
|
||||||
using System;
|
using System;
|
||||||
using System.Reflection;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||||
|
|
||||||
|
|||||||
@@ -4,7 +4,6 @@ using Ryujinx.Common.Logging;
|
|||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Buffers;
|
|
||||||
using System.Collections.Concurrent;
|
using System.Collections.Concurrent;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
using System;
|
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
|
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
|
||||||
|
|||||||
@@ -4,7 +4,6 @@ using Ryujinx.Audio.Common;
|
|||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Buffers;
|
|
||||||
using System.Collections.Concurrent;
|
using System.Collections.Concurrent;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
using Ryujinx.Common;
|
using Ryujinx.Common;
|
||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Buffers;
|
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
|
|
||||||
namespace Ryujinx.Audio.Backends.Common
|
namespace Ryujinx.Audio.Backends.Common
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using CpuAddress = System.UInt64;
|
using CpuAddress = System.UInt64;
|
||||||
using DspAddress = System.UInt64;
|
using DspAddress = System.UInt64;
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
using Ryujinx.Common.Utilities;
|
|
||||||
using System;
|
using System;
|
||||||
|
|
||||||
namespace Ryujinx.Common.GraphicsDriver
|
namespace Ryujinx.Common.GraphicsDriver
|
||||||
@@ -11,7 +10,7 @@ namespace Ryujinx.Common.GraphicsDriver
|
|||||||
|
|
||||||
string flags = existingFlags == null ? newFlags : $"{existingFlags},{newFlags}";
|
string flags = existingFlags == null ? newFlags : $"{existingFlags},{newFlags}";
|
||||||
|
|
||||||
OsUtils.SetEnvironmentVariableNoCaching(envVar, flags);
|
Environment.SetEnvironmentVariable(envVar, flags);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void InitDriverConfig(bool oglThreading)
|
public static void InitDriverConfig(bool oglThreading)
|
||||||
@@ -23,11 +22,10 @@ namespace Ryujinx.Common.GraphicsDriver
|
|||||||
|
|
||||||
ToggleOGLThreading(oglThreading);
|
ToggleOGLThreading(oglThreading);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void ToggleOGLThreading(bool enabled)
|
public static void ToggleOGLThreading(bool enabled)
|
||||||
{
|
{
|
||||||
OsUtils.SetEnvironmentVariableNoCaching("mesa_glthread", enabled.ToString().ToLower());
|
Environment.SetEnvironmentVariable("mesa_glthread", enabled.ToString().ToLower());
|
||||||
OsUtils.SetEnvironmentVariableNoCaching("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0");
|
Environment.SetEnvironmentVariable("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0");
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
using Microsoft.Win32;
|
using Microsoft.Win32;
|
||||||
using Ryujinx.Common;
|
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using System;
|
using System;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using System.Runtime.Versioning;
|
using System.Runtime.Versioning;
|
||||||
|
|
||||||
|
|||||||
118
src/Ryujinx.Common/Helpers/Patterns.cs
Normal file
118
src/Ryujinx.Common/Helpers/Patterns.cs
Normal file
@@ -0,0 +1,118 @@
|
|||||||
|
using System.Text.RegularExpressions;
|
||||||
|
|
||||||
|
namespace Ryujinx.Common.Helper
|
||||||
|
{
|
||||||
|
public static partial class Patterns
|
||||||
|
{
|
||||||
|
#region Accessors
|
||||||
|
|
||||||
|
public static readonly Regex Numeric = NumericRegex();
|
||||||
|
|
||||||
|
public static readonly Regex AmdGcn = AmdGcnRegex();
|
||||||
|
public static readonly Regex NvidiaConsumerClass = NvidiaConsumerClassRegex();
|
||||||
|
|
||||||
|
public static readonly Regex DomainLp1Ns = DomainLp1NsRegex();
|
||||||
|
public static readonly Regex DomainLp1Lp1Npln = DomainLp1Lp1NplnRegex();
|
||||||
|
public static readonly Regex DomainLp1Znc = DomainLp1ZncRegex();
|
||||||
|
public static readonly Regex DomainSbApi = DomainSbApiRegex();
|
||||||
|
public static readonly Regex DomainSbAccounts = DomainSbAccountsRegex();
|
||||||
|
public static readonly Regex DomainAccounts = DomainAccountsRegex();
|
||||||
|
|
||||||
|
public static readonly Regex Module = ModuleRegex();
|
||||||
|
public static readonly Regex FsSdk = FsSdkRegex();
|
||||||
|
public static readonly Regex SdkMw = SdkMwRegex();
|
||||||
|
|
||||||
|
// ReSharper disable once InconsistentNaming
|
||||||
|
public static readonly Regex CJK = CJKRegex();
|
||||||
|
|
||||||
|
public static readonly Regex LdnPassphrase = LdnPassphraseRegex();
|
||||||
|
|
||||||
|
public static readonly Regex CleanText = CleanTextRegex();
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Generated pattern stubs
|
||||||
|
|
||||||
|
#region Numeric validation
|
||||||
|
|
||||||
|
[GeneratedRegex("[0-9]|.")]
|
||||||
|
internal static partial Regex NumericRegex();
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region GPU names
|
||||||
|
|
||||||
|
[GeneratedRegex(
|
||||||
|
"Radeon (((HD|R(5|7|9|X)) )?((M?[2-6]\\d{2}(\\D|$))|([7-8]\\d{3}(\\D|$))|Fury|Nano))|(Pro Duo)")]
|
||||||
|
internal static partial Regex AmdGcnRegex();
|
||||||
|
|
||||||
|
[GeneratedRegex("NVIDIA GeForce (R|G)?TX? (\\d{3}\\d?)M?")]
|
||||||
|
internal static partial Regex NvidiaConsumerClassRegex();
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region DNS blocking
|
||||||
|
|
||||||
|
public static readonly Regex[] BlockedHosts =
|
||||||
|
[
|
||||||
|
DomainLp1Ns,
|
||||||
|
DomainLp1Lp1Npln,
|
||||||
|
DomainLp1Znc,
|
||||||
|
DomainSbApi,
|
||||||
|
DomainSbAccounts,
|
||||||
|
DomainAccounts
|
||||||
|
];
|
||||||
|
|
||||||
|
const RegexOptions DnsRegexOpts =
|
||||||
|
RegexOptions.CultureInvariant | RegexOptions.IgnoreCase | RegexOptions.ExplicitCapture;
|
||||||
|
|
||||||
|
[GeneratedRegex(@"^(.*)\-lp1\.(n|s)\.n\.srv\.nintendo\.net$", DnsRegexOpts)]
|
||||||
|
internal static partial Regex DomainLp1NsRegex();
|
||||||
|
|
||||||
|
[GeneratedRegex(@"^(.*)\-lp1\.lp1\.t\.npln\.srv\.nintendo\.net$", DnsRegexOpts)]
|
||||||
|
internal static partial Regex DomainLp1Lp1NplnRegex();
|
||||||
|
|
||||||
|
[GeneratedRegex(@"^(.*)\-lp1\.(znc|p)\.srv\.nintendo\.net$", DnsRegexOpts)]
|
||||||
|
internal static partial Regex DomainLp1ZncRegex();
|
||||||
|
|
||||||
|
[GeneratedRegex(@"^(.*)\-sb\-api\.accounts\.nintendo\.com$", DnsRegexOpts)]
|
||||||
|
internal static partial Regex DomainSbApiRegex();
|
||||||
|
|
||||||
|
[GeneratedRegex(@"^(.*)\-sb\.accounts\.nintendo\.com$", DnsRegexOpts)]
|
||||||
|
internal static partial Regex DomainSbAccountsRegex();
|
||||||
|
|
||||||
|
[GeneratedRegex(@"^accounts\.nintendo\.com$", DnsRegexOpts)]
|
||||||
|
internal static partial Regex DomainAccountsRegex();
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Executable information
|
||||||
|
|
||||||
|
[GeneratedRegex(@"[a-z]:[\\/][ -~]{5,}\.nss", RegexOptions.IgnoreCase | RegexOptions.CultureInvariant)]
|
||||||
|
internal static partial Regex ModuleRegex();
|
||||||
|
|
||||||
|
[GeneratedRegex(@"sdk_version: ([0-9.]*)")]
|
||||||
|
internal static partial Regex FsSdkRegex();
|
||||||
|
|
||||||
|
[GeneratedRegex(@"SDK MW[ -~]*")]
|
||||||
|
internal static partial Regex SdkMwRegex();
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region CJK
|
||||||
|
|
||||||
|
[GeneratedRegex(
|
||||||
|
"\\p{IsHangulJamo}|\\p{IsCJKRadicalsSupplement}|\\p{IsCJKSymbolsandPunctuation}|\\p{IsEnclosedCJKLettersandMonths}|\\p{IsCJKCompatibility}|\\p{IsCJKUnifiedIdeographsExtensionA}|\\p{IsCJKUnifiedIdeographs}|\\p{IsHangulSyllables}|\\p{IsCJKCompatibilityForms}")]
|
||||||
|
private static partial Regex CJKRegex();
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
[GeneratedRegex("Ryujinx-[0-9a-f]{8}")]
|
||||||
|
private static partial Regex LdnPassphraseRegex();
|
||||||
|
|
||||||
|
[GeneratedRegex(@"[^\u0000\u0009\u000A\u000D\u0020-\uFFFF]..")]
|
||||||
|
private static partial Regex CleanTextRegex();
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -11,13 +11,17 @@ namespace Ryujinx.Common.Helper
|
|||||||
public static bool IsWindows => OperatingSystem.IsWindows();
|
public static bool IsWindows => OperatingSystem.IsWindows();
|
||||||
public static bool IsLinux => OperatingSystem.IsLinux();
|
public static bool IsLinux => OperatingSystem.IsLinux();
|
||||||
|
|
||||||
public static bool IsIntelMac => IsMacOS && RuntimeInformation.OSArchitecture is Architecture.X64;
|
public static bool IsArm => RuntimeInformation.OSArchitecture is Architecture.Arm64;
|
||||||
public static bool IsArmMac => IsMacOS && RuntimeInformation.OSArchitecture is Architecture.Arm64;
|
|
||||||
|
|
||||||
public static bool IsX64Windows => IsWindows && (RuntimeInformation.OSArchitecture is Architecture.X64);
|
public static bool IsX64 => RuntimeInformation.OSArchitecture is Architecture.X64;
|
||||||
public static bool IsArmWindows => IsWindows && (RuntimeInformation.OSArchitecture is Architecture.Arm64);
|
|
||||||
|
|
||||||
public static bool IsX64Linux => IsLinux && (RuntimeInformation.OSArchitecture is Architecture.X64);
|
public static bool IsIntelMac => IsMacOS && IsX64;
|
||||||
public static bool IsArmLinux => IsLinux && (RuntimeInformation.OSArchitecture is Architecture.Arm64);
|
public static bool IsArmMac => IsMacOS && IsArm;
|
||||||
|
|
||||||
|
public static bool IsX64Windows => IsWindows && IsX64;
|
||||||
|
public static bool IsArmWindows => IsWindows && IsArm;
|
||||||
|
|
||||||
|
public static bool IsX64Linux => IsLinux && IsX64;
|
||||||
|
public static bool IsArmLinux => IsLinux && IsArmMac;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3,7 +3,6 @@ using Ryujinx.Common.Configuration;
|
|||||||
using Ryujinx.Common.Helper;
|
using Ryujinx.Common.Helper;
|
||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
|
|
||||||
namespace Ryujinx.Common
|
namespace Ryujinx.Common
|
||||||
{
|
{
|
||||||
@@ -48,7 +47,8 @@ namespace Ryujinx.Common
|
|||||||
"01006f8002326000", // Animal Crossings: New Horizons
|
"01006f8002326000", // Animal Crossings: New Horizons
|
||||||
"01009bf0072d4000", // Captain Toad: Treasure Tracker
|
"01009bf0072d4000", // Captain Toad: Treasure Tracker
|
||||||
"01009510001ca000", // Fast RMX
|
"01009510001ca000", // Fast RMX
|
||||||
"01005CA01580E000", // Persona 5 Royale
|
"01005CA01580E000", // Persona 5 Royal
|
||||||
|
"0100b880154fc000", // Persona 5 The Royal (Japan)
|
||||||
"010015100b514000", // Super Mario Bros. Wonder
|
"010015100b514000", // Super Mario Bros. Wonder
|
||||||
"0100000000010000", // Super Mario Odyssey
|
"0100000000010000", // Super Mario Odyssey
|
||||||
|
|
||||||
@@ -164,15 +164,16 @@ namespace Ryujinx.Common
|
|||||||
"0100ba0018500000", // Splatoon 3: Splatfest World Premiere
|
"0100ba0018500000", // Splatoon 3: Splatfest World Premiere
|
||||||
|
|
||||||
//NSO Membership games
|
//NSO Membership games
|
||||||
"0100ccf019c8c000", // F-ZERO 99
|
|
||||||
"0100c62011050000", // GB - Nintendo Switch Online
|
"0100c62011050000", // GB - Nintendo Switch Online
|
||||||
"010012f017576000", // GBA - Nintendo Switch Online
|
"010012f017576000", // GBA - Nintendo Switch Online
|
||||||
"0100c9a00ece6000", // N64 - Nintendo Switch Online
|
"0100c9a00ece6000", // N64 - Nintendo Switch Online
|
||||||
"0100e0601c632000", // N64 - Nintendo Switch Online 18+
|
"0100e0601c632000", // N64 - Nintendo Switch Online 18+
|
||||||
"0100d870045b6000", // NES - Nintendo Switch Online
|
"0100d870045b6000", // NES - Nintendo Switch Online
|
||||||
|
"0100b3c014bda000", // SEGA Genesis - Nintendo Switch Online
|
||||||
|
"01008d300c50c000", // SNES - Nintendo Switch Online
|
||||||
|
"0100ccf019c8c000", // F-ZERO 99
|
||||||
"0100ad9012510000", // PAC-MAN 99
|
"0100ad9012510000", // PAC-MAN 99
|
||||||
"010040600c5ce000", // Tetris 99
|
"010040600c5ce000", // Tetris 99
|
||||||
"01008d300c50c000", // SNES - Nintendo Switch Online
|
|
||||||
"0100277011f1a000", // Super Mario Bros. 35
|
"0100277011f1a000", // Super Mario Bros. 35
|
||||||
|
|
||||||
//Misc Nintendo 1st party games
|
//Misc Nintendo 1st party games
|
||||||
@@ -218,6 +219,7 @@ namespace Ryujinx.Common
|
|||||||
//Misc Games
|
//Misc Games
|
||||||
"010056e00853a000", // A Hat in Time
|
"010056e00853a000", // A Hat in Time
|
||||||
"0100fd1014726000", // Baldurs Gate: Dark Alliance
|
"0100fd1014726000", // Baldurs Gate: Dark Alliance
|
||||||
|
"01008c2019598000", // Bluey: The Video Game
|
||||||
"0100c6800b934000", // Brawlhalla
|
"0100c6800b934000", // Brawlhalla
|
||||||
"0100dbf01000a000", // Burnout Paradise Remastered
|
"0100dbf01000a000", // Burnout Paradise Remastered
|
||||||
"0100744001588000", // Cars 3: Driven to Win
|
"0100744001588000", // Cars 3: Driven to Win
|
||||||
|
|||||||
@@ -1,24 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Diagnostics;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
|
|
||||||
namespace Ryujinx.Common.Utilities
|
|
||||||
{
|
|
||||||
public partial class OsUtils
|
|
||||||
{
|
|
||||||
[LibraryImport("libc", SetLastError = true)]
|
|
||||||
private static partial int setenv([MarshalAs(UnmanagedType.LPStr)] string name, [MarshalAs(UnmanagedType.LPStr)] string value, int overwrite);
|
|
||||||
|
|
||||||
public static void SetEnvironmentVariableNoCaching(string key, string value)
|
|
||||||
{
|
|
||||||
// Set the value in the cached environment variables, too.
|
|
||||||
Environment.SetEnvironmentVariable(key, value);
|
|
||||||
|
|
||||||
if (!OperatingSystem.IsWindows())
|
|
||||||
{
|
|
||||||
int res = setenv(key, value, 1);
|
|
||||||
Debug.Assert(res != -1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,6 +1,5 @@
|
|||||||
using ARMeilleure.State;
|
using ARMeilleure.State;
|
||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using System.Runtime.Versioning;
|
using System.Runtime.Versioning;
|
||||||
|
|
||||||
|
|||||||
@@ -5,7 +5,6 @@ using Ryujinx.Memory.Tracking;
|
|||||||
using System;
|
using System;
|
||||||
using System.Buffers;
|
using System.Buffers;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.Versioning;
|
using System.Runtime.Versioning;
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
using System;
|
|
||||||
using System.Runtime.Versioning;
|
using System.Runtime.Versioning;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
|
|
||||||
|
|||||||
@@ -2,7 +2,6 @@ using ARMeilleure.Common;
|
|||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
using ARMeilleure.Translation;
|
using ARMeilleure.Translation;
|
||||||
using Ryujinx.Cpu.Signal;
|
using Ryujinx.Cpu.Signal;
|
||||||
using Ryujinx.Memory;
|
|
||||||
|
|
||||||
namespace Ryujinx.Cpu.Jit
|
namespace Ryujinx.Cpu.Jit
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -5,7 +5,6 @@ using Ryujinx.Memory.Tracking;
|
|||||||
using System;
|
using System;
|
||||||
using System.Buffers;
|
using System.Buffers;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
|
|||||||
@@ -8,7 +8,6 @@ using Ryujinx.Memory.Tracking;
|
|||||||
using System;
|
using System;
|
||||||
using System.Buffers;
|
using System.Buffers;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
|
|
||||||
namespace Ryujinx.Cpu.Jit
|
namespace Ryujinx.Cpu.Jit
|
||||||
|
|||||||
@@ -3,7 +3,6 @@ using ARMeilleure.Memory;
|
|||||||
using Ryujinx.Cpu.LightningJit.Arm32;
|
using Ryujinx.Cpu.LightningJit.Arm32;
|
||||||
using Ryujinx.Cpu.LightningJit.Arm64;
|
using Ryujinx.Cpu.LightningJit.Arm64;
|
||||||
using Ryujinx.Cpu.LightningJit.State;
|
using Ryujinx.Cpu.LightningJit.State;
|
||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace Ryujinx.Cpu.LightningJit
|
namespace Ryujinx.Cpu.LightningJit
|
||||||
|
|||||||
@@ -2,7 +2,6 @@ using ARMeilleure.Common;
|
|||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
using Ryujinx.Cpu.LightningJit.CodeGen;
|
using Ryujinx.Cpu.LightningJit.CodeGen;
|
||||||
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
|
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
using Ryujinx.Cpu.LightningJit.CodeGen;
|
using Ryujinx.Cpu.LightningJit.CodeGen;
|
||||||
using System;
|
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
|
|
||||||
namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||||
|
|||||||
@@ -1,5 +1,3 @@
|
|||||||
using Ryujinx.Cpu.LightningJit.CodeGen;
|
|
||||||
|
|
||||||
namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
|
||||||
{
|
{
|
||||||
static class InstEmitVfpMove
|
static class InstEmitVfpMove
|
||||||
|
|||||||
@@ -1,5 +1,3 @@
|
|||||||
using System.Diagnostics;
|
|
||||||
|
|
||||||
namespace Ryujinx.Cpu.LightningJit.Arm64
|
namespace Ryujinx.Cpu.LightningJit.Arm64
|
||||||
{
|
{
|
||||||
static class SysUtils
|
static class SysUtils
|
||||||
|
|||||||
@@ -3,7 +3,6 @@ using ARMeilleure.Memory;
|
|||||||
using Ryujinx.Cpu.LightningJit.CodeGen;
|
using Ryujinx.Cpu.LightningJit.CodeGen;
|
||||||
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
|
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
|
||||||
using Ryujinx.Cpu.LightningJit.Graph;
|
using Ryujinx.Cpu.LightningJit.Graph;
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
|
|||||||
@@ -1,4 +1,6 @@
|
|||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
|
using Humanizer;
|
||||||
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@@ -15,9 +17,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
private static readonly int _pageMask = _pageSize - 1;
|
private static readonly int _pageMask = _pageSize - 1;
|
||||||
|
|
||||||
private const int CodeAlignment = 4; // Bytes.
|
private const int CodeAlignment = 4; // Bytes.
|
||||||
private const int CacheSize = 2047 * 1024 * 1024;
|
private const int CacheSize = 256 * 1024 * 1024;
|
||||||
|
|
||||||
private static ReservedRegion _jitRegion;
|
|
||||||
private static JitCacheInvalidation _jitCacheInvalidator;
|
private static JitCacheInvalidation _jitCacheInvalidator;
|
||||||
|
|
||||||
private static CacheMemoryAllocator _cacheAllocator;
|
private static CacheMemoryAllocator _cacheAllocator;
|
||||||
@@ -26,6 +27,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
|
|
||||||
private static readonly Lock _lock = new();
|
private static readonly Lock _lock = new();
|
||||||
private static bool _initialized;
|
private static bool _initialized;
|
||||||
|
private static readonly List<ReservedRegion> _jitRegions = new();
|
||||||
|
private static int _activeRegionIndex = 0;
|
||||||
|
|
||||||
[SupportedOSPlatform("windows")]
|
[SupportedOSPlatform("windows")]
|
||||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||||
@@ -45,7 +48,9 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
_jitRegion = new ReservedRegion(allocator, CacheSize);
|
ReservedRegion firstRegion = new(allocator, CacheSize);
|
||||||
|
_jitRegions.Add(firstRegion);
|
||||||
|
_activeRegionIndex = 0;
|
||||||
|
|
||||||
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
||||||
{
|
{
|
||||||
@@ -65,8 +70,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
Debug.Assert(_initialized);
|
Debug.Assert(_initialized);
|
||||||
|
|
||||||
int funcOffset = Allocate(code.Length);
|
int funcOffset = Allocate(code.Length);
|
||||||
|
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
|
||||||
nint funcPtr = _jitRegion.Pointer + funcOffset;
|
nint funcPtr = targetRegion.Pointer + funcOffset;
|
||||||
|
|
||||||
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||||
{
|
{
|
||||||
@@ -80,18 +85,11 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
ReprotectAsWritable(funcOffset, code.Length);
|
ReprotectAsWritable(targetRegion, funcOffset, code.Length);
|
||||||
code.CopyTo(new Span<byte>((void*)funcPtr, code.Length));
|
Marshal.Copy(code.ToArray(), 0, funcPtr, code.Length);
|
||||||
ReprotectAsExecutable(funcOffset, code.Length);
|
ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
|
||||||
|
|
||||||
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
|
||||||
{
|
|
||||||
FlushInstructionCache(Process.GetCurrentProcess().Handle, funcPtr, (nuint)code.Length);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Add(funcOffset, code.Length);
|
Add(funcOffset, code.Length);
|
||||||
@@ -106,50 +104,80 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
{
|
{
|
||||||
Debug.Assert(_initialized);
|
Debug.Assert(_initialized);
|
||||||
|
|
||||||
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
|
foreach (ReservedRegion region in _jitRegions)
|
||||||
|
|
||||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
|
||||||
{
|
{
|
||||||
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
if (pointer.ToInt64() < region.Pointer.ToInt64() ||
|
||||||
_cacheEntries.RemoveAt(entryIndex);
|
pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
|
||||||
|
|
||||||
|
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||||
|
{
|
||||||
|
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
||||||
|
_cacheEntries.RemoveAt(entryIndex);
|
||||||
|
}
|
||||||
|
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void ReprotectAsWritable(int offset, int size)
|
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
|
||||||
{
|
{
|
||||||
int endOffs = offset + size;
|
int endOffs = offset + size;
|
||||||
|
|
||||||
int regionStart = offset & ~_pageMask;
|
int regionStart = offset & ~_pageMask;
|
||||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||||
|
|
||||||
_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void ReprotectAsExecutable(int offset, int size)
|
private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
|
||||||
{
|
{
|
||||||
int endOffs = offset + size;
|
int endOffs = offset + size;
|
||||||
|
|
||||||
int regionStart = offset & ~_pageMask;
|
int regionStart = offset & ~_pageMask;
|
||||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||||
|
|
||||||
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int Allocate(int codeSize)
|
private static int Allocate(int codeSize)
|
||||||
{
|
{
|
||||||
codeSize = AlignCodeSize(codeSize);
|
codeSize = AlignCodeSize(codeSize);
|
||||||
|
|
||||||
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
|
||||||
|
|
||||||
if (allocOffset < 0)
|
|
||||||
{
|
{
|
||||||
throw new OutOfMemoryException("JIT Cache exhausted.");
|
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
||||||
|
|
||||||
|
if (allocOffset >= 0)
|
||||||
|
{
|
||||||
|
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||||
|
_activeRegionIndex = i;
|
||||||
|
return allocOffset;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
int exhaustedRegion = _activeRegionIndex;
|
||||||
|
ReservedRegion newRegion = new(_jitRegions[0].Allocator, CacheSize);
|
||||||
|
_jitRegions.Add(newRegion);
|
||||||
|
_activeRegionIndex = _jitRegions.Count - 1;
|
||||||
|
|
||||||
return allocOffset;
|
int newRegionNumber = _activeRegionIndex;
|
||||||
|
|
||||||
|
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((long)(newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
|
||||||
|
|
||||||
|
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
|
||||||
|
|
||||||
|
int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
|
||||||
|
if (allocOffsetNew < 0)
|
||||||
|
{
|
||||||
|
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
|
||||||
|
}
|
||||||
|
|
||||||
|
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
|
||||||
|
return allocOffsetNew;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int AlignCodeSize(int codeSize)
|
private static int AlignCodeSize(int codeSize)
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace Ryujinx.Cpu.LightningJit.Cache
|
namespace Ryujinx.Cpu.LightningJit.Cache
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using System.Runtime.Versioning;
|
using System.Runtime.Versioning;
|
||||||
|
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
{
|
{
|
||||||
private const int CodeAlignment = 4; // Bytes.
|
private const int CodeAlignment = 4; // Bytes.
|
||||||
private const int SharedCacheSize = 2047 * 1024 * 1024;
|
private const int SharedCacheSize = 2047 * 1024 * 1024;
|
||||||
private const int LocalCacheSize = 128 * 1024 * 1024;
|
private const int LocalCacheSize = 256 * 1024 * 1024;
|
||||||
|
|
||||||
// How many calls to the same function we allow until we pad the shared cache to force the function to become available there
|
// How many calls to the same function we allow until we pad the shared cache to force the function to become available there
|
||||||
// and allow the guest to take the fast path.
|
// and allow the guest to take the fast path.
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace Ryujinx.Cpu.LightningJit
|
namespace Ryujinx.Cpu.LightningJit
|
||||||
|
|||||||
@@ -1,5 +1,3 @@
|
|||||||
using System;
|
|
||||||
|
|
||||||
namespace Ryujinx.Cpu.LightningJit
|
namespace Ryujinx.Cpu.LightningJit
|
||||||
{
|
{
|
||||||
class TranslatedFunction
|
class TranslatedFunction
|
||||||
|
|||||||
@@ -5,7 +5,6 @@ using Ryujinx.Cpu.LightningJit.Cache;
|
|||||||
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
|
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
|
||||||
using Ryujinx.Cpu.LightningJit.State;
|
using Ryujinx.Cpu.LightningJit.State;
|
||||||
using Ryujinx.Cpu.Signal;
|
using Ryujinx.Cpu.Signal;
|
||||||
using Ryujinx.Memory;
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Concurrent;
|
using System.Collections.Concurrent;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace Ryujinx.Cpu.Signal
|
namespace Ryujinx.Cpu.Signal
|
||||||
|
|||||||
@@ -1,6 +1,4 @@
|
|||||||
using Ryujinx.Common.Logging;
|
|
||||||
using System;
|
using System;
|
||||||
using System.Threading;
|
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Device
|
namespace Ryujinx.Graphics.Device
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
using Ryujinx.Common;
|
using Ryujinx.Common;
|
||||||
using Ryujinx.Graphics.GAL;
|
using Ryujinx.Graphics.GAL;
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender
|
namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
using Ryujinx.Graphics.Device;
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
|
|||||||
@@ -4,7 +4,6 @@ using Ryujinx.Graphics.Gpu.Memory;
|
|||||||
using Ryujinx.Graphics.Shader;
|
using Ryujinx.Graphics.Shader;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Gpu.Image
|
namespace Ryujinx.Graphics.Gpu.Image
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
using Ryujinx.Graphics.Gpu.Image;
|
|
||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
using Ryujinx.Memory.Range;
|
using Ryujinx.Memory.Range;
|
||||||
using System;
|
using System;
|
||||||
|
|||||||
@@ -7,7 +7,6 @@ using Ryujinx.Memory;
|
|||||||
using Ryujinx.Memory.Range;
|
using Ryujinx.Memory.Range;
|
||||||
using Ryujinx.Memory.Tracking;
|
using Ryujinx.Memory.Tracking;
|
||||||
using System;
|
using System;
|
||||||
using System.Buffers;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
using Ryujinx.Graphics.GAL;
|
using Ryujinx.Graphics.GAL;
|
||||||
using Ryujinx.Graphics.Shader;
|
using Ryujinx.Graphics.Shader;
|
||||||
using System;
|
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
|||||||
@@ -2,7 +2,6 @@ using Ryujinx.Graphics.GAL;
|
|||||||
using Ryujinx.Graphics.Gpu.Engine;
|
using Ryujinx.Graphics.Gpu.Engine;
|
||||||
using Ryujinx.Graphics.Gpu.Image;
|
using Ryujinx.Graphics.Gpu.Image;
|
||||||
using Ryujinx.Graphics.Shader;
|
using Ryujinx.Graphics.Shader;
|
||||||
using System;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Gpu.Shader
|
namespace Ryujinx.Graphics.Gpu.Shader
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
using Ryujinx.Common;
|
|
||||||
using Ryujinx.Common.Configuration;
|
using Ryujinx.Common.Configuration;
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.Graphics.GAL;
|
using Ryujinx.Graphics.GAL;
|
||||||
|
|||||||
@@ -87,7 +87,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
|
|||||||
}
|
}
|
||||||
|
|
||||||
using ManualResetEvent waitEvent = new(false);
|
using ManualResetEvent waitEvent = new(false);
|
||||||
SyncpointWaiterHandle info = _syncpoints[id].RegisterCallback(threshold, (x) => waitEvent.Set());
|
SyncpointWaiterHandle info = _syncpoints[id].RegisterCallback(threshold, _ => waitEvent.Set());
|
||||||
|
|
||||||
if (info == null)
|
if (info == null)
|
||||||
{
|
{
|
||||||
@@ -96,7 +96,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
|
|||||||
|
|
||||||
bool signaled = waitEvent.WaitOne(timeout);
|
bool signaled = waitEvent.WaitOne(timeout);
|
||||||
|
|
||||||
if (!signaled && info != null)
|
if (!signaled)
|
||||||
{
|
{
|
||||||
Logger.Error?.Print(LogClass.Gpu, $"Wait on syncpoint {id} for threshold {threshold} took more than {timeout.TotalMilliseconds}ms, resuming execution...");
|
Logger.Error?.Print(LogClass.Gpu, $"Wait on syncpoint {id} for threshold {threshold} took more than {timeout.TotalMilliseconds}ms, resuming execution...");
|
||||||
|
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.Graphics.GAL;
|
using Ryujinx.Graphics.GAL;
|
||||||
using SharpMetal.Metal;
|
using SharpMetal.Metal;
|
||||||
using System;
|
|
||||||
using System.Runtime.Versioning;
|
using System.Runtime.Versioning;
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Metal
|
namespace Ryujinx.Graphics.Metal
|
||||||
|
|||||||
@@ -1,5 +1,3 @@
|
|||||||
using System;
|
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
||||||
{
|
{
|
||||||
struct AVCodec
|
struct AVCodec
|
||||||
|
|||||||
@@ -1,5 +1,3 @@
|
|||||||
using System;
|
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
||||||
{
|
{
|
||||||
struct AVCodec501
|
struct AVCodec501
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,5 +1,3 @@
|
|||||||
using System;
|
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
||||||
{
|
{
|
||||||
struct FFCodec<T> where T : struct
|
struct FFCodec<T> where T : struct
|
||||||
|
|||||||
@@ -1,5 +1,3 @@
|
|||||||
using System;
|
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
||||||
{
|
{
|
||||||
struct FFCodecLegacy<T> where T : struct
|
struct FFCodecLegacy<T> where T : struct
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
using Ryujinx.Graphics.Nvdec.FFmpeg.Native;
|
using Ryujinx.Graphics.Nvdec.FFmpeg.Native;
|
||||||
using Ryujinx.Graphics.Video;
|
using Ryujinx.Graphics.Video;
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Nvdec.FFmpeg
|
namespace Ryujinx.Graphics.Nvdec.FFmpeg
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
using Ryujinx.Graphics.Video;
|
using Ryujinx.Graphics.Video;
|
||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
namespace Ryujinx.Graphics.Nvdec.Vp9.Types
|
||||||
|
|||||||
@@ -2,7 +2,6 @@ using OpenTK.Graphics.OpenGL;
|
|||||||
using Ryujinx.Common;
|
using Ryujinx.Common;
|
||||||
using Ryujinx.Graphics.GAL;
|
using Ryujinx.Graphics.GAL;
|
||||||
using Ryujinx.Graphics.OpenGL.Image;
|
using Ryujinx.Graphics.OpenGL.Image;
|
||||||
using System;
|
|
||||||
using static Ryujinx.Graphics.OpenGL.Effects.ShaderHelper;
|
using static Ryujinx.Graphics.OpenGL.Effects.ShaderHelper;
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.OpenGL.Effects
|
namespace Ryujinx.Graphics.OpenGL.Effects
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using System.Runtime.Versioning;
|
using System.Runtime.Versioning;
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using System.Runtime.Versioning;
|
using System.Runtime.Versioning;
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
using Ryujinx.Graphics.OpenGL.Helper;
|
|
||||||
using System;
|
using System;
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.OpenGL
|
namespace Ryujinx.Graphics.OpenGL
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
using Ryujinx.Common;
|
using Ryujinx.Common;
|
||||||
using Ryujinx.Common.Logging;
|
|
||||||
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||||||
using Ryujinx.Graphics.Shader.StructuredIr;
|
using Ryujinx.Graphics.Shader.StructuredIr;
|
||||||
using Ryujinx.Graphics.Shader.Translation;
|
using Ryujinx.Graphics.Shader.Translation;
|
||||||
|
|||||||
@@ -4,7 +4,6 @@ using Ryujinx.Graphics.Shader.Translation;
|
|||||||
using Spv.Generator;
|
using Spv.Generator;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using static Spv.Specification;
|
|
||||||
using Instruction = Spv.Generator.Instruction;
|
using Instruction = Spv.Generator.Instruction;
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||||||
using Ryujinx.Graphics.Shader.Translation;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,3 @@
|
|||||||
using System;
|
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Video
|
namespace Ryujinx.Graphics.Video
|
||||||
{
|
{
|
||||||
public readonly record struct Plane(nint Pointer, int Length);
|
public readonly record struct Plane(nint Pointer, int Length);
|
||||||
|
|||||||
@@ -32,12 +32,10 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
CommandBuffer
|
CommandBuffer
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool _feedbackLoopActive;
|
|
||||||
private PipelineStageFlags _incoherentBufferWriteStages;
|
private PipelineStageFlags _incoherentBufferWriteStages;
|
||||||
private PipelineStageFlags _incoherentTextureWriteStages;
|
private PipelineStageFlags _incoherentTextureWriteStages;
|
||||||
private PipelineStageFlags _extraStages;
|
private PipelineStageFlags _extraStages;
|
||||||
private IncoherentBarrierType _queuedIncoherentBarrier;
|
private IncoherentBarrierType _queuedIncoherentBarrier;
|
||||||
private bool _queuedFeedbackLoopBarrier;
|
|
||||||
|
|
||||||
public BarrierBatch(VulkanRenderer gd)
|
public BarrierBatch(VulkanRenderer gd)
|
||||||
{
|
{
|
||||||
@@ -55,6 +53,17 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
stages |= PipelineStageFlags.TransformFeedbackBitExt;
|
stages |= PipelineStageFlags.TransformFeedbackBitExt;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!gd.IsTBDR)
|
||||||
|
{
|
||||||
|
// Desktop GPUs can transform image barriers into memory barriers.
|
||||||
|
|
||||||
|
access |= AccessFlags.DepthStencilAttachmentWriteBit | AccessFlags.ColorAttachmentWriteBit;
|
||||||
|
access |= AccessFlags.DepthStencilAttachmentReadBit | AccessFlags.ColorAttachmentReadBit;
|
||||||
|
|
||||||
|
stages |= PipelineStageFlags.EarlyFragmentTestsBit | PipelineStageFlags.LateFragmentTestsBit;
|
||||||
|
stages |= PipelineStageFlags.ColorAttachmentOutputBit;
|
||||||
|
}
|
||||||
|
|
||||||
return (access, stages);
|
return (access, stages);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -169,34 +178,16 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
|
|
||||||
_queuedIncoherentBarrier = IncoherentBarrierType.None;
|
_queuedIncoherentBarrier = IncoherentBarrierType.None;
|
||||||
_queuedFeedbackLoopBarrier = false;
|
|
||||||
}
|
}
|
||||||
else if (_feedbackLoopActive && _queuedFeedbackLoopBarrier)
|
|
||||||
{
|
|
||||||
// Feedback loop barrier.
|
|
||||||
|
|
||||||
MemoryBarrier barrier = new()
|
|
||||||
{
|
|
||||||
SType = StructureType.MemoryBarrier,
|
|
||||||
SrcAccessMask = AccessFlags.ShaderWriteBit,
|
|
||||||
DstAccessMask = AccessFlags.ShaderReadBit
|
|
||||||
};
|
|
||||||
|
|
||||||
QueueBarrier(barrier, PipelineStageFlags.FragmentShaderBit, PipelineStageFlags.AllGraphicsBit);
|
|
||||||
|
|
||||||
_queuedFeedbackLoopBarrier = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
_feedbackLoopActive = false;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public unsafe void Flush(CommandBufferScoped cbs, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
|
public unsafe void Flush(CommandBufferScoped cbs, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
|
||||||
{
|
{
|
||||||
Flush(cbs, null, false, inRenderPass, rpHolder, endRenderPass);
|
Flush(cbs, null, inRenderPass, rpHolder, endRenderPass);
|
||||||
}
|
}
|
||||||
|
|
||||||
public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool feedbackLoopActive, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
|
public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
|
||||||
{
|
{
|
||||||
if (program != null)
|
if (program != null)
|
||||||
{
|
{
|
||||||
@@ -204,8 +195,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_incoherentTextureWriteStages |= program.IncoherentTextureWriteStages;
|
_incoherentTextureWriteStages |= program.IncoherentTextureWriteStages;
|
||||||
}
|
}
|
||||||
|
|
||||||
_feedbackLoopActive |= feedbackLoopActive;
|
|
||||||
|
|
||||||
FlushMemoryBarrier(program, inRenderPass);
|
FlushMemoryBarrier(program, inRenderPass);
|
||||||
|
|
||||||
if (!inRenderPass && rpHolder != null)
|
if (!inRenderPass && rpHolder != null)
|
||||||
@@ -417,8 +406,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
_queuedIncoherentBarrier = type;
|
_queuedIncoherentBarrier = type;
|
||||||
}
|
}
|
||||||
|
|
||||||
_queuedFeedbackLoopBarrier = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void QueueTextureBarrier()
|
public void QueueTextureBarrier()
|
||||||
|
|||||||
@@ -3,8 +3,6 @@ using Ryujinx.Graphics.GAL;
|
|||||||
using Ryujinx.Graphics.Shader;
|
using Ryujinx.Graphics.Shader;
|
||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using System;
|
using System;
|
||||||
using System.Buffers;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using Buffer = Silk.NET.Vulkan.Buffer;
|
using Buffer = Silk.NET.Vulkan.Buffer;
|
||||||
@@ -44,15 +42,15 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private record struct TextureRef
|
private record struct TextureRef
|
||||||
{
|
{
|
||||||
public ShaderStage Stage;
|
public ShaderStage Stage;
|
||||||
public TextureView View;
|
public TextureStorage Storage;
|
||||||
public Auto<DisposableImageView> ImageView;
|
public Auto<DisposableImageView> View;
|
||||||
public Auto<DisposableSampler> Sampler;
|
public Auto<DisposableSampler> Sampler;
|
||||||
|
|
||||||
public TextureRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView, Auto<DisposableSampler> sampler)
|
public TextureRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view, Auto<DisposableSampler> sampler)
|
||||||
{
|
{
|
||||||
Stage = stage;
|
Stage = stage;
|
||||||
|
Storage = storage;
|
||||||
View = view;
|
View = view;
|
||||||
ImageView = imageView;
|
|
||||||
Sampler = sampler;
|
Sampler = sampler;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -60,14 +58,14 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private record struct ImageRef
|
private record struct ImageRef
|
||||||
{
|
{
|
||||||
public ShaderStage Stage;
|
public ShaderStage Stage;
|
||||||
public TextureView View;
|
public TextureStorage Storage;
|
||||||
public Auto<DisposableImageView> ImageView;
|
public Auto<DisposableImageView> View;
|
||||||
|
|
||||||
public ImageRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView)
|
public ImageRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view)
|
||||||
{
|
{
|
||||||
Stage = stage;
|
Stage = stage;
|
||||||
|
Storage = storage;
|
||||||
View = view;
|
View = view;
|
||||||
ImageView = imageView;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -125,8 +123,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private readonly TextureView _dummyTexture;
|
private readonly TextureView _dummyTexture;
|
||||||
private readonly SamplerHolder _dummySampler;
|
private readonly SamplerHolder _dummySampler;
|
||||||
|
|
||||||
public List<TextureView> FeedbackLoopHazards { get; private set; }
|
|
||||||
|
|
||||||
public DescriptorSetUpdater(VulkanRenderer gd, Device device)
|
public DescriptorSetUpdater(VulkanRenderer gd, Device device)
|
||||||
{
|
{
|
||||||
_gd = gd;
|
_gd = gd;
|
||||||
@@ -211,15 +207,10 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_templateUpdater = new();
|
_templateUpdater = new();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Initialize(bool isMainPipeline)
|
public void Initialize()
|
||||||
{
|
{
|
||||||
MemoryOwner<byte> dummyTextureData = MemoryOwner<byte>.RentCleared(4);
|
MemoryOwner<byte> dummyTextureData = MemoryOwner<byte>.RentCleared(4);
|
||||||
_dummyTexture.SetData(dummyTextureData);
|
_dummyTexture.SetData(dummyTextureData);
|
||||||
|
|
||||||
if (isMainPipeline)
|
|
||||||
{
|
|
||||||
FeedbackLoopHazards = [];
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static bool BindingOverlaps(ref DescriptorBufferInfo info, int bindingOffset, int offset, int size)
|
private static bool BindingOverlaps(ref DescriptorBufferInfo info, int bindingOffset, int offset, int size)
|
||||||
@@ -282,18 +273,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
public void InsertBindingBarriers(CommandBufferScoped cbs)
|
public void InsertBindingBarriers(CommandBufferScoped cbs)
|
||||||
{
|
{
|
||||||
if ((FeedbackLoopHazards?.Count ?? 0) > 0)
|
|
||||||
{
|
|
||||||
// Clear existing hazards - they will be rebuilt.
|
|
||||||
|
|
||||||
foreach (TextureView hazard in FeedbackLoopHazards)
|
|
||||||
{
|
|
||||||
hazard.DecrementHazardUses();
|
|
||||||
}
|
|
||||||
|
|
||||||
FeedbackLoopHazards.Clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (ResourceBindingSegment segment in _program.BindingSegments[PipelineBase.TextureSetIndex])
|
foreach (ResourceBindingSegment segment in _program.BindingSegments[PipelineBase.TextureSetIndex])
|
||||||
{
|
{
|
||||||
if (segment.Type == ResourceType.TextureAndSampler)
|
if (segment.Type == ResourceType.TextureAndSampler)
|
||||||
@@ -303,7 +282,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
for (int i = 0; i < segment.Count; i++)
|
for (int i = 0; i < segment.Count; i++)
|
||||||
{
|
{
|
||||||
ref TextureRef texture = ref _textureRefs[segment.Binding + i];
|
ref TextureRef texture = ref _textureRefs[segment.Binding + i];
|
||||||
texture.View?.PrepareForUsage(cbs, texture.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
|
texture.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, texture.Stage.ConvertToPipelineStageFlags());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -324,7 +303,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
for (int i = 0; i < segment.Count; i++)
|
for (int i = 0; i < segment.Count; i++)
|
||||||
{
|
{
|
||||||
ref ImageRef image = ref _imageRefs[segment.Binding + i];
|
ref ImageRef image = ref _imageRefs[segment.Binding + i];
|
||||||
image.View?.PrepareForUsage(cbs, image.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
|
image.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, image.Stage.ConvertToPipelineStageFlags());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -398,12 +377,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
else if (image is TextureView view)
|
else if (image is TextureView view)
|
||||||
{
|
{
|
||||||
ref ImageRef iRef = ref _imageRefs[binding];
|
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
|
||||||
|
_imageRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView());
|
||||||
iRef.View?.ClearUsage(FeedbackLoopHazards);
|
|
||||||
view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
|
|
||||||
|
|
||||||
iRef = new(stage, view, view.GetIdentityImageView());
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -501,12 +476,9 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
else if (texture is TextureView view)
|
else if (texture is TextureView view)
|
||||||
{
|
{
|
||||||
ref TextureRef iRef = ref _textureRefs[binding];
|
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
|
||||||
|
|
||||||
iRef.View?.ClearUsage(FeedbackLoopHazards);
|
_textureRefs[binding] = new(stage, view.Storage, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
|
||||||
view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
|
|
||||||
|
|
||||||
iRef = new(stage, view, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -528,7 +500,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
|
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
|
||||||
|
|
||||||
_textureRefs[binding] = new(stage, view, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler());
|
_textureRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler());
|
||||||
|
|
||||||
SignalDirty(DirtyFlags.Texture);
|
SignalDirty(DirtyFlags.Texture);
|
||||||
}
|
}
|
||||||
@@ -854,7 +826,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
ref DescriptorImageInfo texture = ref textures[i];
|
ref DescriptorImageInfo texture = ref textures[i];
|
||||||
ref TextureRef refs = ref _textureRefs[binding + i];
|
ref TextureRef refs = ref _textureRefs[binding + i];
|
||||||
|
|
||||||
texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default;
|
texture.ImageView = refs.View?.Get(cbs).Value ?? default;
|
||||||
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
|
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
|
||||||
|
|
||||||
if (texture.ImageView.Handle == 0)
|
if (texture.ImageView.Handle == 0)
|
||||||
@@ -904,7 +876,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
for (int i = 0; i < count; i++)
|
for (int i = 0; i < count; i++)
|
||||||
{
|
{
|
||||||
images[i].ImageView = _imageRefs[binding + i].ImageView?.Get(cbs).Value ?? default;
|
images[i].ImageView = _imageRefs[binding + i].View?.Get(cbs).Value ?? default;
|
||||||
}
|
}
|
||||||
|
|
||||||
tu.Push<DescriptorImageInfo>(images[..count]);
|
tu.Push<DescriptorImageInfo>(images[..count]);
|
||||||
@@ -975,7 +947,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
ref DescriptorImageInfo texture = ref textures[i];
|
ref DescriptorImageInfo texture = ref textures[i];
|
||||||
ref TextureRef refs = ref _textureRefs[binding + i];
|
ref TextureRef refs = ref _textureRefs[binding + i];
|
||||||
|
|
||||||
texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default;
|
texture.ImageView = refs.View?.Get(cbs).Value ?? default;
|
||||||
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
|
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
|
||||||
|
|
||||||
if (texture.ImageView.Handle == 0)
|
if (texture.ImageView.Handle == 0)
|
||||||
|
|||||||
@@ -1,12 +0,0 @@
|
|||||||
using System;
|
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Vulkan
|
|
||||||
{
|
|
||||||
[Flags]
|
|
||||||
internal enum FeedbackLoopAspects
|
|
||||||
{
|
|
||||||
None = 0,
|
|
||||||
Color = 1 << 0,
|
|
||||||
Depth = 1 << 1,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -303,27 +303,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_depthStencil?.Storage?.AddStoreOpUsage(true);
|
_depthStencil?.Storage?.AddStoreOpUsage(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ClearBindings()
|
|
||||||
{
|
|
||||||
_depthStencil?.Storage.ClearBindings();
|
|
||||||
|
|
||||||
for (int i = 0; i < _colorsCanonical.Length; i++)
|
|
||||||
{
|
|
||||||
_colorsCanonical[i]?.Storage.ClearBindings();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void AddBindings()
|
|
||||||
{
|
|
||||||
_depthStencil?.Storage.AddBinding(_depthStencil);
|
|
||||||
|
|
||||||
for (int i = 0; i < _colorsCanonical.Length; i++)
|
|
||||||
{
|
|
||||||
TextureView color = _colorsCanonical[i];
|
|
||||||
color?.Storage.AddBinding(color);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
|
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
|
||||||
VulkanRenderer gd,
|
VulkanRenderer gd,
|
||||||
Device device,
|
Device device,
|
||||||
|
|||||||
@@ -46,8 +46,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
public readonly bool SupportsViewportArray2;
|
public readonly bool SupportsViewportArray2;
|
||||||
public readonly bool SupportsHostImportedMemory;
|
public readonly bool SupportsHostImportedMemory;
|
||||||
public readonly bool SupportsDepthClipControl;
|
public readonly bool SupportsDepthClipControl;
|
||||||
public readonly bool SupportsAttachmentFeedbackLoop;
|
|
||||||
public readonly bool SupportsDynamicAttachmentFeedbackLoop;
|
|
||||||
public readonly uint SubgroupSize;
|
public readonly uint SubgroupSize;
|
||||||
public readonly SampleCountFlags SupportedSampleCounts;
|
public readonly SampleCountFlags SupportedSampleCounts;
|
||||||
public readonly PortabilitySubsetFlags PortabilitySubset;
|
public readonly PortabilitySubsetFlags PortabilitySubset;
|
||||||
@@ -86,8 +84,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
bool supportsViewportArray2,
|
bool supportsViewportArray2,
|
||||||
bool supportsHostImportedMemory,
|
bool supportsHostImportedMemory,
|
||||||
bool supportsDepthClipControl,
|
bool supportsDepthClipControl,
|
||||||
bool supportsAttachmentFeedbackLoop,
|
|
||||||
bool supportsDynamicAttachmentFeedbackLoop,
|
|
||||||
uint subgroupSize,
|
uint subgroupSize,
|
||||||
SampleCountFlags supportedSampleCounts,
|
SampleCountFlags supportedSampleCounts,
|
||||||
PortabilitySubsetFlags portabilitySubset,
|
PortabilitySubsetFlags portabilitySubset,
|
||||||
@@ -125,8 +121,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
SupportsViewportArray2 = supportsViewportArray2;
|
SupportsViewportArray2 = supportsViewportArray2;
|
||||||
SupportsHostImportedMemory = supportsHostImportedMemory;
|
SupportsHostImportedMemory = supportsHostImportedMemory;
|
||||||
SupportsDepthClipControl = supportsDepthClipControl;
|
SupportsDepthClipControl = supportsDepthClipControl;
|
||||||
SupportsAttachmentFeedbackLoop = supportsAttachmentFeedbackLoop;
|
|
||||||
SupportsDynamicAttachmentFeedbackLoop = supportsDynamicAttachmentFeedbackLoop;
|
|
||||||
SubgroupSize = subgroupSize;
|
SubgroupSize = subgroupSize;
|
||||||
SupportedSampleCounts = supportedSampleCounts;
|
SupportedSampleCounts = supportedSampleCounts;
|
||||||
PortabilitySubset = portabilitySubset;
|
PortabilitySubset = portabilitySubset;
|
||||||
|
|||||||
@@ -3,7 +3,6 @@ using Ryujinx.Graphics.GAL;
|
|||||||
using Ryujinx.Graphics.Shader;
|
using Ryujinx.Graphics.Shader;
|
||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
@@ -11,7 +10,6 @@ using System.Runtime.InteropServices;
|
|||||||
using BlendOp = Silk.NET.Vulkan.BlendOp;
|
using BlendOp = Silk.NET.Vulkan.BlendOp;
|
||||||
using Buffer = Silk.NET.Vulkan.Buffer;
|
using Buffer = Silk.NET.Vulkan.Buffer;
|
||||||
using CompareOp = Ryujinx.Graphics.GAL.CompareOp;
|
using CompareOp = Ryujinx.Graphics.GAL.CompareOp;
|
||||||
using Format = Ryujinx.Graphics.GAL.Format;
|
|
||||||
using FrontFace = Ryujinx.Graphics.GAL.FrontFace;
|
using FrontFace = Ryujinx.Graphics.GAL.FrontFace;
|
||||||
using IndexType = Ryujinx.Graphics.GAL.IndexType;
|
using IndexType = Ryujinx.Graphics.GAL.IndexType;
|
||||||
using PolygonMode = Ryujinx.Graphics.GAL.PolygonMode;
|
using PolygonMode = Ryujinx.Graphics.GAL.PolygonMode;
|
||||||
@@ -37,7 +35,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
public readonly Action EndRenderPassDelegate;
|
public readonly Action EndRenderPassDelegate;
|
||||||
|
|
||||||
protected PipelineDynamicState DynamicState;
|
protected PipelineDynamicState DynamicState;
|
||||||
protected bool IsMainPipeline;
|
|
||||||
private PipelineState _newState;
|
private PipelineState _newState;
|
||||||
private bool _graphicsStateDirty;
|
private bool _graphicsStateDirty;
|
||||||
private bool _computeStateDirty;
|
private bool _computeStateDirty;
|
||||||
@@ -90,9 +87,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private bool _tfEnabled;
|
private bool _tfEnabled;
|
||||||
private bool _tfActive;
|
private bool _tfActive;
|
||||||
|
|
||||||
private FeedbackLoopAspects _feedbackLoop;
|
|
||||||
private bool _passWritesDepthStencil;
|
|
||||||
|
|
||||||
private readonly PipelineColorBlendAttachmentState[] _storedBlend;
|
private readonly PipelineColorBlendAttachmentState[] _storedBlend;
|
||||||
public ulong DrawCount { get; private set; }
|
public ulong DrawCount { get; private set; }
|
||||||
public bool RenderPassActive { get; private set; }
|
public bool RenderPassActive { get; private set; }
|
||||||
@@ -134,7 +128,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
public void Initialize()
|
public void Initialize()
|
||||||
{
|
{
|
||||||
_descriptorSetUpdater.Initialize(IsMainPipeline);
|
_descriptorSetUpdater.Initialize();
|
||||||
|
|
||||||
QuadsToTrisPattern = new IndexBufferPattern(Gd, 4, 6, 0, [0, 1, 2, 0, 2, 3], 4, false);
|
QuadsToTrisPattern = new IndexBufferPattern(Gd, 4, 6, 0, [0, 1, 2, 0, 2, 3], 4, false);
|
||||||
TriFanToTrisPattern = new IndexBufferPattern(Gd, 3, 3, 2, [int.MinValue, -1, 0], 1, true);
|
TriFanToTrisPattern = new IndexBufferPattern(Gd, 3, 3, 2, [int.MinValue, -1, 0], 1, true);
|
||||||
@@ -822,8 +816,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_newState.DepthTestEnable = depthTest.TestEnable;
|
_newState.DepthTestEnable = depthTest.TestEnable;
|
||||||
_newState.DepthWriteEnable = depthTest.WriteEnable;
|
_newState.DepthWriteEnable = depthTest.WriteEnable;
|
||||||
_newState.DepthCompareOp = depthTest.Func.Convert();
|
_newState.DepthCompareOp = depthTest.Func.Convert();
|
||||||
|
|
||||||
UpdatePassDepthStencil();
|
|
||||||
SignalStateChange();
|
SignalStateChange();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1089,8 +1081,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert();
|
_newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert();
|
||||||
_newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert();
|
_newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert();
|
||||||
_newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert();
|
_newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert();
|
||||||
|
|
||||||
UpdatePassDepthStencil();
|
|
||||||
SignalStateChange();
|
SignalStateChange();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1438,23 +1428,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (IsMainPipeline)
|
|
||||||
{
|
|
||||||
FramebufferParams?.ClearBindings();
|
|
||||||
}
|
|
||||||
|
|
||||||
FramebufferParams = new FramebufferParams(Device, colors, depthStencil);
|
FramebufferParams = new FramebufferParams(Device, colors, depthStencil);
|
||||||
|
|
||||||
if (IsMainPipeline)
|
|
||||||
{
|
|
||||||
FramebufferParams.AddBindings();
|
|
||||||
|
|
||||||
_newState.FeedbackLoopAspects = FeedbackLoopAspects.None;
|
|
||||||
_bindingBarriersDirty = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
_passWritesDepthStencil = false;
|
|
||||||
UpdatePassDepthStencil();
|
|
||||||
UpdatePipelineAttachmentFormats();
|
UpdatePipelineAttachmentFormats();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1521,82 +1495,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate);
|
Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
|
||||||
|
|
||||||
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute);
|
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute);
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool ChangeFeedbackLoop(FeedbackLoopAspects aspects)
|
|
||||||
{
|
|
||||||
if (_feedbackLoop != aspects)
|
|
||||||
{
|
|
||||||
if (Gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
|
|
||||||
{
|
|
||||||
DynamicState.SetFeedbackLoop(aspects);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_newState.FeedbackLoopAspects = aspects;
|
|
||||||
}
|
|
||||||
|
|
||||||
_feedbackLoop = aspects;
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
private bool UpdateFeedbackLoop()
|
|
||||||
{
|
|
||||||
List<TextureView> hazards = _descriptorSetUpdater.FeedbackLoopHazards;
|
|
||||||
|
|
||||||
if ((hazards?.Count ?? 0) > 0)
|
|
||||||
{
|
|
||||||
FeedbackLoopAspects aspects = 0;
|
|
||||||
|
|
||||||
foreach (TextureView view in hazards)
|
|
||||||
{
|
|
||||||
// May need to enforce feedback loop layout here in the future.
|
|
||||||
// Though technically, it should always work with the general layout.
|
|
||||||
|
|
||||||
if (view.Info.Format.IsDepthOrStencil())
|
|
||||||
{
|
|
||||||
if (_passWritesDepthStencil)
|
|
||||||
{
|
|
||||||
// If depth/stencil isn't written in the pass, it doesn't count as a feedback loop.
|
|
||||||
|
|
||||||
aspects |= FeedbackLoopAspects.Depth;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
aspects |= FeedbackLoopAspects.Color;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return ChangeFeedbackLoop(aspects);
|
|
||||||
}
|
|
||||||
else if (_feedbackLoop != 0)
|
|
||||||
{
|
|
||||||
return ChangeFeedbackLoop(FeedbackLoopAspects.None);
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void UpdatePassDepthStencil()
|
|
||||||
{
|
|
||||||
if (!RenderPassActive)
|
|
||||||
{
|
|
||||||
_passWritesDepthStencil = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Stencil test being enabled doesn't necessarily mean a write, but it's not critical to check.
|
|
||||||
_passWritesDepthStencil |= (_newState.DepthTestEnable && _newState.DepthWriteEnable) || _newState.StencilTestEnable;
|
|
||||||
}
|
|
||||||
|
|
||||||
private bool RecreateGraphicsPipelineIfNeeded()
|
private bool RecreateGraphicsPipelineIfNeeded()
|
||||||
{
|
{
|
||||||
if (AutoFlush.ShouldFlushDraw(DrawCount))
|
if (AutoFlush.ShouldFlushDraw(DrawCount))
|
||||||
@@ -1604,7 +1507,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
Gd.FlushAllCommands();
|
Gd.FlushAllCommands();
|
||||||
}
|
}
|
||||||
|
|
||||||
DynamicState.ReplayIfDirty(Gd, CommandBuffer);
|
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
|
||||||
|
|
||||||
if (_needsIndexBufferRebind && _indexBufferPattern == null)
|
if (_needsIndexBufferRebind && _indexBufferPattern == null)
|
||||||
{
|
{
|
||||||
@@ -1638,15 +1541,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_vertexBufferUpdater.Commit(Cbs);
|
_vertexBufferUpdater.Commit(Cbs);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_bindingBarriersDirty)
|
if (_graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
|
||||||
{
|
|
||||||
// Stale barriers may have been activated by switching program. Emit any that are relevant.
|
|
||||||
_descriptorSetUpdater.InsertBindingBarriers(Cbs);
|
|
||||||
|
|
||||||
_bindingBarriersDirty = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (UpdateFeedbackLoop() || _graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
|
|
||||||
{
|
{
|
||||||
if (!CreatePipeline(PipelineBindPoint.Graphics))
|
if (!CreatePipeline(PipelineBindPoint.Graphics))
|
||||||
{
|
{
|
||||||
@@ -1655,9 +1550,17 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
_graphicsStateDirty = false;
|
_graphicsStateDirty = false;
|
||||||
Pbp = PipelineBindPoint.Graphics;
|
Pbp = PipelineBindPoint.Graphics;
|
||||||
|
|
||||||
|
if (_bindingBarriersDirty)
|
||||||
|
{
|
||||||
|
// Stale barriers may have been activated by switching program. Emit any that are relevant.
|
||||||
|
_descriptorSetUpdater.InsertBindingBarriers(Cbs);
|
||||||
|
|
||||||
|
_bindingBarriersDirty = false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate);
|
Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
|
||||||
|
|
||||||
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics);
|
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics);
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using Silk.NET.Vulkan.Extensions.EXT;
|
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Vulkan
|
namespace Ryujinx.Graphics.Vulkan
|
||||||
{
|
{
|
||||||
@@ -22,8 +21,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
private Array4<float> _blendConstants;
|
private Array4<float> _blendConstants;
|
||||||
|
|
||||||
private FeedbackLoopAspects _feedbackLoopAspects;
|
|
||||||
|
|
||||||
public uint ViewportsCount;
|
public uint ViewportsCount;
|
||||||
public Array16<Viewport> Viewports;
|
public Array16<Viewport> Viewports;
|
||||||
|
|
||||||
@@ -35,8 +32,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
Scissor = 1 << 2,
|
Scissor = 1 << 2,
|
||||||
Stencil = 1 << 3,
|
Stencil = 1 << 3,
|
||||||
Viewport = 1 << 4,
|
Viewport = 1 << 4,
|
||||||
FeedbackLoop = 1 << 5,
|
All = Blend | DepthBias | Scissor | Stencil | Viewport,
|
||||||
All = Blend | DepthBias | Scissor | Stencil | Viewport | FeedbackLoop,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private DirtyFlags _dirty;
|
private DirtyFlags _dirty;
|
||||||
@@ -103,22 +99,13 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetFeedbackLoop(FeedbackLoopAspects aspects)
|
|
||||||
{
|
|
||||||
_feedbackLoopAspects = aspects;
|
|
||||||
|
|
||||||
_dirty |= DirtyFlags.FeedbackLoop;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ForceAllDirty()
|
public void ForceAllDirty()
|
||||||
{
|
{
|
||||||
_dirty = DirtyFlags.All;
|
_dirty = DirtyFlags.All;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ReplayIfDirty(VulkanRenderer gd, CommandBuffer commandBuffer)
|
public void ReplayIfDirty(Vk api, CommandBuffer commandBuffer)
|
||||||
{
|
{
|
||||||
Vk api = gd.Api;
|
|
||||||
|
|
||||||
if (_dirty.HasFlag(DirtyFlags.Blend))
|
if (_dirty.HasFlag(DirtyFlags.Blend))
|
||||||
{
|
{
|
||||||
RecordBlend(api, commandBuffer);
|
RecordBlend(api, commandBuffer);
|
||||||
@@ -144,11 +131,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
RecordViewport(api, commandBuffer);
|
RecordViewport(api, commandBuffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_dirty.HasFlag(DirtyFlags.FeedbackLoop) && gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
|
|
||||||
{
|
|
||||||
RecordFeedbackLoop(gd.DynamicFeedbackLoopApi, commandBuffer);
|
|
||||||
}
|
|
||||||
|
|
||||||
_dirty = DirtyFlags.None;
|
_dirty = DirtyFlags.None;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -187,17 +169,5 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan());
|
api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private readonly void RecordFeedbackLoop(ExtAttachmentFeedbackLoopDynamicState api, CommandBuffer commandBuffer)
|
|
||||||
{
|
|
||||||
ImageAspectFlags aspects = (_feedbackLoopAspects & FeedbackLoopAspects.Color) != 0 ? ImageAspectFlags.ColorBit : 0;
|
|
||||||
|
|
||||||
if ((_feedbackLoopAspects & FeedbackLoopAspects.Depth) != 0)
|
|
||||||
{
|
|
||||||
aspects |= ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit;
|
|
||||||
}
|
|
||||||
|
|
||||||
api.CmdSetAttachmentFeedbackLoopEnable(commandBuffer, aspects);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -28,8 +28,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_activeBufferMirrors = [];
|
_activeBufferMirrors = [];
|
||||||
|
|
||||||
CommandBuffer = (Cbs = gd.CommandBufferPool.Rent()).CommandBuffer;
|
CommandBuffer = (Cbs = gd.CommandBufferPool.Rent()).CommandBuffer;
|
||||||
|
|
||||||
IsMainPipeline = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void CopyPendingQuery()
|
private void CopyPendingQuery()
|
||||||
@@ -237,7 +235,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
if (Pipeline != null && Pbp == PipelineBindPoint.Graphics)
|
if (Pipeline != null && Pbp == PipelineBindPoint.Graphics)
|
||||||
{
|
{
|
||||||
DynamicState.ReplayIfDirty(Gd, CommandBuffer);
|
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using VkFormat = Silk.NET.Vulkan.Format;
|
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Vulkan
|
namespace Ryujinx.Graphics.Vulkan
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,7 +1,5 @@
|
|||||||
using Ryujinx.Common.Memory;
|
|
||||||
using Ryujinx.Graphics.GAL;
|
using Ryujinx.Graphics.GAL;
|
||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using System;
|
|
||||||
using System.Collections.ObjectModel;
|
using System.Collections.ObjectModel;
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Vulkan
|
namespace Ryujinx.Graphics.Vulkan
|
||||||
|
|||||||
@@ -8,7 +8,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
struct PipelineState : IDisposable
|
struct PipelineState : IDisposable
|
||||||
{
|
{
|
||||||
private const int RequiredSubgroupSize = 32;
|
private const int RequiredSubgroupSize = 32;
|
||||||
private const int MaxDynamicStatesCount = 9;
|
|
||||||
|
|
||||||
public PipelineUid Internal;
|
public PipelineUid Internal;
|
||||||
|
|
||||||
@@ -300,12 +299,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6);
|
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6);
|
||||||
}
|
}
|
||||||
|
|
||||||
public FeedbackLoopAspects FeedbackLoopAspects
|
|
||||||
{
|
|
||||||
readonly get => (FeedbackLoopAspects)((Internal.Id8 >> 7) & 0x3);
|
|
||||||
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFE7F) | (((ulong)value) << 7);
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool HasTessellationControlShader;
|
public bool HasTessellationControlShader;
|
||||||
public NativeArray<PipelineShaderStageCreateInfo> Stages;
|
public NativeArray<PipelineShaderStageCreateInfo> Stages;
|
||||||
public PipelineLayout PipelineLayout;
|
public PipelineLayout PipelineLayout;
|
||||||
@@ -571,11 +564,9 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
|
bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
|
||||||
bool supportsFeedbackLoopDynamicState = gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop;
|
int dynamicStatesCount = supportsExtDynamicState ? 8 : 7;
|
||||||
|
|
||||||
DynamicState* dynamicStates = stackalloc DynamicState[MaxDynamicStatesCount];
|
DynamicState* dynamicStates = stackalloc DynamicState[dynamicStatesCount];
|
||||||
|
|
||||||
int dynamicStatesCount = 7;
|
|
||||||
|
|
||||||
dynamicStates[0] = DynamicState.Viewport;
|
dynamicStates[0] = DynamicState.Viewport;
|
||||||
dynamicStates[1] = DynamicState.Scissor;
|
dynamicStates[1] = DynamicState.Scissor;
|
||||||
@@ -587,12 +578,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
if (supportsExtDynamicState)
|
if (supportsExtDynamicState)
|
||||||
{
|
{
|
||||||
dynamicStates[dynamicStatesCount++] = DynamicState.VertexInputBindingStrideExt;
|
dynamicStates[7] = DynamicState.VertexInputBindingStrideExt;
|
||||||
}
|
|
||||||
|
|
||||||
if (supportsFeedbackLoopDynamicState)
|
|
||||||
{
|
|
||||||
dynamicStates[dynamicStatesCount++] = DynamicState.AttachmentFeedbackLoopEnableExt;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
PipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo = new()
|
PipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo = new()
|
||||||
@@ -602,27 +588,9 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
PDynamicStates = dynamicStates,
|
PDynamicStates = dynamicStates,
|
||||||
};
|
};
|
||||||
|
|
||||||
PipelineCreateFlags flags = 0;
|
|
||||||
|
|
||||||
if (gd.Capabilities.SupportsAttachmentFeedbackLoop)
|
|
||||||
{
|
|
||||||
FeedbackLoopAspects aspects = FeedbackLoopAspects;
|
|
||||||
|
|
||||||
if ((aspects & FeedbackLoopAspects.Color) != 0)
|
|
||||||
{
|
|
||||||
flags |= PipelineCreateFlags.CreateColorAttachmentFeedbackLoopBitExt;
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((aspects & FeedbackLoopAspects.Depth) != 0)
|
|
||||||
{
|
|
||||||
flags |= PipelineCreateFlags.CreateDepthStencilAttachmentFeedbackLoopBitExt;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
GraphicsPipelineCreateInfo pipelineCreateInfo = new()
|
GraphicsPipelineCreateInfo pipelineCreateInfo = new()
|
||||||
{
|
{
|
||||||
SType = StructureType.GraphicsPipelineCreateInfo,
|
SType = StructureType.GraphicsPipelineCreateInfo,
|
||||||
Flags = flags,
|
|
||||||
StageCount = StagesCount,
|
StageCount = StagesCount,
|
||||||
PStages = Stages.Pointer,
|
PStages = Stages.Pointer,
|
||||||
PVertexInputState = &vertexInputState,
|
PVertexInputState = &vertexInputState,
|
||||||
|
|||||||
@@ -2,7 +2,6 @@ using Ryujinx.Graphics.GAL;
|
|||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Vulkan.Queries
|
namespace Ryujinx.Graphics.Vulkan.Queries
|
||||||
|
|||||||
@@ -2,8 +2,6 @@ using Ryujinx.Common.Memory;
|
|||||||
using Ryujinx.Graphics.GAL;
|
using Ryujinx.Graphics.GAL;
|
||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
|
||||||
using Format = Ryujinx.Graphics.GAL.Format;
|
|
||||||
using VkFormat = Silk.NET.Vulkan.Format;
|
using VkFormat = Silk.NET.Vulkan.Format;
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Vulkan
|
namespace Ryujinx.Graphics.Vulkan
|
||||||
|
|||||||
@@ -4,7 +4,6 @@ using Silk.NET.Vulkan;
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
using Format = Ryujinx.Graphics.GAL.Format;
|
using Format = Ryujinx.Graphics.GAL.Format;
|
||||||
using VkBuffer = Silk.NET.Vulkan.Buffer;
|
using VkBuffer = Silk.NET.Vulkan.Buffer;
|
||||||
using VkFormat = Silk.NET.Vulkan.Format;
|
using VkFormat = Silk.NET.Vulkan.Format;
|
||||||
@@ -13,11 +12,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
class TextureStorage : IDisposable
|
class TextureStorage : IDisposable
|
||||||
{
|
{
|
||||||
private struct TextureSliceInfo
|
|
||||||
{
|
|
||||||
public int BindCount;
|
|
||||||
}
|
|
||||||
|
|
||||||
private const MemoryPropertyFlags DefaultImageMemoryFlags =
|
private const MemoryPropertyFlags DefaultImageMemoryFlags =
|
||||||
MemoryPropertyFlags.DeviceLocalBit;
|
MemoryPropertyFlags.DeviceLocalBit;
|
||||||
|
|
||||||
@@ -49,7 +43,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private readonly Image _image;
|
private readonly Image _image;
|
||||||
private readonly Auto<DisposableImage> _imageAuto;
|
private readonly Auto<DisposableImage> _imageAuto;
|
||||||
private readonly Auto<MemoryAllocation> _allocationAuto;
|
private readonly Auto<MemoryAllocation> _allocationAuto;
|
||||||
private readonly int _depthOrLayers;
|
|
||||||
private Auto<MemoryAllocation> _foreignAllocationAuto;
|
private Auto<MemoryAllocation> _foreignAllocationAuto;
|
||||||
|
|
||||||
private Dictionary<Format, TextureStorage> _aliasedStorages;
|
private Dictionary<Format, TextureStorage> _aliasedStorages;
|
||||||
@@ -62,9 +55,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private int _viewsCount;
|
private int _viewsCount;
|
||||||
private readonly ulong _size;
|
private readonly ulong _size;
|
||||||
|
|
||||||
private int _bindCount;
|
|
||||||
private readonly TextureSliceInfo[] _slices;
|
|
||||||
|
|
||||||
public VkFormat VkFormat { get; }
|
public VkFormat VkFormat { get; }
|
||||||
|
|
||||||
public unsafe TextureStorage(
|
public unsafe TextureStorage(
|
||||||
@@ -85,7 +75,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
uint depth = (uint)(info.Target == Target.Texture3D ? info.Depth : 1);
|
uint depth = (uint)(info.Target == Target.Texture3D ? info.Depth : 1);
|
||||||
|
|
||||||
VkFormat = format;
|
VkFormat = format;
|
||||||
_depthOrLayers = info.GetDepthOrLayers();
|
|
||||||
|
|
||||||
ImageType type = info.Target.Convert();
|
ImageType type = info.Target.Convert();
|
||||||
|
|
||||||
@@ -161,8 +150,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
InitialTransition(ImageLayout.Preinitialized, ImageLayout.General);
|
InitialTransition(ImageLayout.Preinitialized, ImageLayout.General);
|
||||||
}
|
}
|
||||||
|
|
||||||
_slices = new TextureSliceInfo[levels * _depthOrLayers];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public TextureStorage CreateAliasedColorForDepthStorageUnsafe(Format format)
|
public TextureStorage CreateAliasedColorForDepthStorageUnsafe(Format format)
|
||||||
@@ -325,12 +312,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
usage |= ImageUsageFlags.StorageBit;
|
usage |= ImageUsageFlags.StorageBit;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (capabilities.SupportsAttachmentFeedbackLoop &&
|
|
||||||
(usage & (ImageUsageFlags.DepthStencilAttachmentBit | ImageUsageFlags.ColorAttachmentBit)) != 0)
|
|
||||||
{
|
|
||||||
usage |= ImageUsageFlags.AttachmentFeedbackLoopBitExt;
|
|
||||||
}
|
|
||||||
|
|
||||||
return usage;
|
return usage;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -531,55 +512,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddBinding(TextureView view)
|
|
||||||
{
|
|
||||||
// Assumes a view only has a first level.
|
|
||||||
|
|
||||||
int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
|
|
||||||
int layers = view.Layers;
|
|
||||||
|
|
||||||
for (int i = 0; i < layers; i++)
|
|
||||||
{
|
|
||||||
ref TextureSliceInfo info = ref _slices[index++];
|
|
||||||
|
|
||||||
info.BindCount++;
|
|
||||||
}
|
|
||||||
|
|
||||||
_bindCount++;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ClearBindings()
|
|
||||||
{
|
|
||||||
if (_bindCount != 0)
|
|
||||||
{
|
|
||||||
Array.Clear(_slices, 0, _slices.Length);
|
|
||||||
|
|
||||||
_bindCount = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public bool IsBound(TextureView view)
|
|
||||||
{
|
|
||||||
if (_bindCount != 0)
|
|
||||||
{
|
|
||||||
int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
|
|
||||||
int layers = view.Layers;
|
|
||||||
|
|
||||||
for (int i = 0; i < layers; i++)
|
|
||||||
{
|
|
||||||
ref TextureSliceInfo info = ref _slices[index++];
|
|
||||||
|
|
||||||
if (info.BindCount != 0)
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void IncrementViewsCount()
|
public void IncrementViewsCount()
|
||||||
{
|
{
|
||||||
_viewsCount++;
|
_viewsCount++;
|
||||||
|
|||||||
@@ -23,8 +23,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private readonly Auto<DisposableImageView> _imageView2dArray;
|
private readonly Auto<DisposableImageView> _imageView2dArray;
|
||||||
private Dictionary<Format, TextureView> _selfManagedViews;
|
private Dictionary<Format, TextureView> _selfManagedViews;
|
||||||
|
|
||||||
private int _hazardUses;
|
|
||||||
|
|
||||||
private readonly TextureCreateInfo _info;
|
private readonly TextureCreateInfo _info;
|
||||||
|
|
||||||
private HashTableSlim<RenderPassCacheKey, RenderPassHolder> _renderPasses;
|
private HashTableSlim<RenderPassCacheKey, RenderPassHolder> _renderPasses;
|
||||||
@@ -1039,34 +1037,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
throw new NotImplementedException();
|
throw new NotImplementedException();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void PrepareForUsage(CommandBufferScoped cbs, PipelineStageFlags flags, List<TextureView> feedbackLoopHazards)
|
|
||||||
{
|
|
||||||
Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, flags);
|
|
||||||
|
|
||||||
if (feedbackLoopHazards != null && Storage.IsBound(this))
|
|
||||||
{
|
|
||||||
feedbackLoopHazards.Add(this);
|
|
||||||
_hazardUses++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ClearUsage(List<TextureView> feedbackLoopHazards)
|
|
||||||
{
|
|
||||||
if (_hazardUses != 0 && feedbackLoopHazards != null)
|
|
||||||
{
|
|
||||||
feedbackLoopHazards.Remove(this);
|
|
||||||
_hazardUses--;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void DecrementHazardUses()
|
|
||||||
{
|
|
||||||
if (_hazardUses != 0)
|
|
||||||
{
|
|
||||||
_hazardUses--;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
|
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
|
||||||
VulkanRenderer gd,
|
VulkanRenderer gd,
|
||||||
Device device,
|
Device device,
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using System.Text.RegularExpressions;
|
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Vulkan
|
namespace Ryujinx.Graphics.Vulkan
|
||||||
{
|
{
|
||||||
@@ -16,14 +15,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
Unknown,
|
Unknown,
|
||||||
}
|
}
|
||||||
|
|
||||||
static partial class VendorUtils
|
static class VendorUtils
|
||||||
{
|
{
|
||||||
[GeneratedRegex("Radeon (((HD|R(5|7|9|X)) )?((M?[2-6]\\d{2}(\\D|$))|([7-8]\\d{3}(\\D|$))|Fury|Nano))|(Pro Duo)")]
|
|
||||||
public static partial Regex AmdGcnRegex();
|
|
||||||
|
|
||||||
[GeneratedRegex("NVIDIA GeForce (R|G)?TX? (\\d{3}\\d?)M?")]
|
|
||||||
public static partial Regex NvidiaConsumerClassRegex();
|
|
||||||
|
|
||||||
public static Vendor FromId(uint id)
|
public static Vendor FromId(uint id)
|
||||||
{
|
{
|
||||||
return id switch
|
return id switch
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using System;
|
using System;
|
||||||
using System.Runtime.Serialization;
|
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Vulkan
|
namespace Ryujinx.Graphics.Vulkan
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -46,8 +46,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
"VK_EXT_4444_formats",
|
"VK_EXT_4444_formats",
|
||||||
"VK_KHR_8bit_storage",
|
"VK_KHR_8bit_storage",
|
||||||
"VK_KHR_maintenance2",
|
"VK_KHR_maintenance2",
|
||||||
"VK_EXT_attachment_feedback_loop_layout",
|
|
||||||
"VK_EXT_attachment_feedback_loop_dynamic_state"
|
|
||||||
];
|
];
|
||||||
|
|
||||||
private static readonly string[] _requiredExtensions =
|
private static readonly string[] _requiredExtensions =
|
||||||
@@ -362,28 +360,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
features2.PNext = &supportedFeaturesDepthClipControl;
|
features2.PNext = &supportedFeaturesDepthClipControl;
|
||||||
}
|
}
|
||||||
|
|
||||||
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT supportedFeaturesAttachmentFeedbackLoopLayout = new()
|
|
||||||
{
|
|
||||||
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
|
|
||||||
PNext = features2.PNext,
|
|
||||||
};
|
|
||||||
|
|
||||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout"))
|
|
||||||
{
|
|
||||||
features2.PNext = &supportedFeaturesAttachmentFeedbackLoopLayout;
|
|
||||||
}
|
|
||||||
|
|
||||||
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT supportedFeaturesDynamicAttachmentFeedbackLoopLayout = new()
|
|
||||||
{
|
|
||||||
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
|
|
||||||
PNext = features2.PNext,
|
|
||||||
};
|
|
||||||
|
|
||||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state"))
|
|
||||||
{
|
|
||||||
features2.PNext = &supportedFeaturesDynamicAttachmentFeedbackLoopLayout;
|
|
||||||
}
|
|
||||||
|
|
||||||
PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new()
|
PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new()
|
||||||
{
|
{
|
||||||
SType = StructureType.PhysicalDeviceVulkan12Features,
|
SType = StructureType.PhysicalDeviceVulkan12Features,
|
||||||
@@ -558,36 +534,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
pExtendedFeatures = &featuresDepthClipControl;
|
pExtendedFeatures = &featuresDepthClipControl;
|
||||||
}
|
}
|
||||||
|
|
||||||
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoopLayout;
|
|
||||||
|
|
||||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout") &&
|
|
||||||
supportedFeaturesAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopLayout)
|
|
||||||
{
|
|
||||||
featuresAttachmentFeedbackLoopLayout = new()
|
|
||||||
{
|
|
||||||
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
|
|
||||||
PNext = pExtendedFeatures,
|
|
||||||
AttachmentFeedbackLoopLayout = true,
|
|
||||||
};
|
|
||||||
|
|
||||||
pExtendedFeatures = &featuresAttachmentFeedbackLoopLayout;
|
|
||||||
}
|
|
||||||
|
|
||||||
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoopLayout;
|
|
||||||
|
|
||||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state") &&
|
|
||||||
supportedFeaturesDynamicAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopDynamicState)
|
|
||||||
{
|
|
||||||
featuresDynamicAttachmentFeedbackLoopLayout = new()
|
|
||||||
{
|
|
||||||
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
|
|
||||||
PNext = pExtendedFeatures,
|
|
||||||
AttachmentFeedbackLoopDynamicState = true,
|
|
||||||
};
|
|
||||||
|
|
||||||
pExtendedFeatures = &featuresDynamicAttachmentFeedbackLoopLayout;
|
|
||||||
}
|
|
||||||
|
|
||||||
string[] enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
|
string[] enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
|
||||||
|
|
||||||
nint* ppEnabledExtensions = stackalloc nint[enabledExtensions.Length];
|
nint* ppEnabledExtensions = stackalloc nint[enabledExtensions.Length];
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user