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Canary-1.2
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Canary-1.2
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7a9b62884a | ||
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de9faf183a | ||
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0bf7c5dfa2 |
@@ -38,7 +38,7 @@ namespace Ryujinx.Ava.Utilities
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=> value.BoxedValue is 1 ? "Playing Master Mode" : PlayReportFormattedValue.ForceReset;
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=> value.BoxedValue is 1 ? "Playing Master Mode" : PlayReportFormattedValue.ForceReset;
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private static PlayReportFormattedValue TearsOfTheKingdom_CurrentField(PlayReportValue value) =>
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private static PlayReportFormattedValue TearsOfTheKingdom_CurrentField(PlayReportValue value) =>
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value.PackedValue.AsDouble() switch
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value.DoubleValue switch
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{
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{
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> 800d => "Exploring the Sky Islands",
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> 800d => "Exploring the Sky Islands",
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< -201d => "Exploring the Depths",
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< -201d => "Exploring the Depths",
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@@ -55,7 +55,7 @@ namespace Ryujinx.Ava.Utilities
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=> value.BoxedValue is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury";
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=> value.BoxedValue is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury";
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private static PlayReportFormattedValue MarioKart8Deluxe_Mode(PlayReportValue value)
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private static PlayReportFormattedValue MarioKart8Deluxe_Mode(PlayReportValue value)
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=> value.BoxedValue switch
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=> value.StringValue switch
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{
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{
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// Single Player
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// Single Player
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"Single" => "Single Player",
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"Single" => "Single Player",
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@@ -176,6 +176,13 @@ namespace Ryujinx.Ava.Utilities
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/// A delegate singleton you can use to always return <see cref="ForceReset"/> in a <see cref="PlayReportValueFormatter"/>.
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/// A delegate singleton you can use to always return <see cref="ForceReset"/> in a <see cref="PlayReportValueFormatter"/>.
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/// </summary>
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/// </summary>
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public static readonly PlayReportValueFormatter AlwaysResets = _ => ForceReset;
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public static readonly PlayReportValueFormatter AlwaysResets = _ => ForceReset;
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/// <summary>
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/// A delegate factory you can use to always return the specified
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/// <paramref name="formattedValue"/> in a <see cref="PlayReportValueFormatter"/>.
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/// </summary>
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/// <param name="formattedValue">The string to always return for this delegate instance.</param>
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public static PlayReportValueFormatter AlwaysReturns(string formattedValue) => _ => formattedValue;
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}
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}
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}
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}
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@@ -258,6 +265,24 @@ namespace Ryujinx.Ava.Utilities
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/// so use <see cref="PackedValue"/> and the AsX (where X is a numerical type name i.e. Int32) methods for that.
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/// so use <see cref="PackedValue"/> and the AsX (where X is a numerical type name i.e. Int32) methods for that.
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/// </summary>
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/// </summary>
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public object BoxedValue => PackedValue.ToObject();
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public object BoxedValue => PackedValue.ToObject();
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#region AsX accessors
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public bool BooleanValue => PackedValue.AsBoolean();
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public byte ByteValye => PackedValue.AsByte();
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public sbyte SByteValye => PackedValue.AsSByte();
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public short ShortValye => PackedValue.AsInt16();
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public ushort UShortValye => PackedValue.AsUInt16();
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public int IntValye => PackedValue.AsInt32();
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public uint UIntValye => PackedValue.AsUInt32();
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public long LongValye => PackedValue.AsInt64();
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public ulong ULongValye => PackedValue.AsUInt64();
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public float FloatValue => PackedValue.AsSingle();
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public double DoubleValue => PackedValue.AsDouble();
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public string StringValue => PackedValue.AsString();
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public Span<byte> BinaryValue => PackedValue.AsBinary();
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#endregion
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}
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}
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/// <summary>
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/// <summary>
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