Compare commits
27 Commits
Canary-1.2
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f2ade5f1f8
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@@ -2063,7 +2063,7 @@
|
|||||||
010002700C34C000,"Numbala",,playable,2020-05-11 12:01:07
|
010002700C34C000,"Numbala",,playable,2020-05-11 12:01:07
|
||||||
010020500C8C8000,"Number Place 10000",gpu,menus,2021-11-24 09:14:23
|
010020500C8C8000,"Number Place 10000",gpu,menus,2021-11-24 09:14:23
|
||||||
010003701002C000,"Nurse Love Syndrome",,playable,2022-10-13 10:05:22
|
010003701002C000,"Nurse Love Syndrome",,playable,2022-10-13 10:05:22
|
||||||
0000000000000000,"nx-hbmenu",Needs Update;homebrew,boots,2024-04-06 22:05:32
|
,"nx-hbmenu",Needs Update;homebrew,boots,2024-04-06 22:05:32
|
||||||
,"nxquake2",services;crash;homebrew,nothing,2022-08-04 23:14:04
|
,"nxquake2",services;crash;homebrew,nothing,2022-08-04 23:14:04
|
||||||
010049F00EC30000,"Nyan Cat: Lost in Space",online,playable,2021-06-12 13:22:03
|
010049F00EC30000,"Nyan Cat: Lost in Space",online,playable,2021-06-12 13:22:03
|
||||||
01002E6014FC4000,"O---O",,playable,2022-10-29 12:12:14
|
01002E6014FC4000,"O---O",,playable,2022-10-29 12:12:14
|
||||||
@@ -2471,7 +2471,7 @@
|
|||||||
0100AFE00DDAC000,"Royal Roads",,playable,2020-11-17 12:54:38
|
0100AFE00DDAC000,"Royal Roads",,playable,2020-11-17 12:54:38
|
||||||
0100E2C00B414000,"RPG Maker MV",nvdec,playable,2021-01-05 20:12:01
|
0100E2C00B414000,"RPG Maker MV",nvdec,playable,2021-01-05 20:12:01
|
||||||
01005CD015986000,"rRootage Reloaded",,playable,2022-08-05 23:20:18
|
01005CD015986000,"rRootage Reloaded",,playable,2022-08-05 23:20:18
|
||||||
0000000000000000,"RSDKv5u",homebrew,ingame,2024-04-01 16:25:34
|
,"RSDKv5u",homebrew,ingame,2024-04-01 16:25:34
|
||||||
010009B00D33C000,"Rugby Challenge 4",slow;online-broken;UE4,playable,2022-10-06 12:45:53
|
010009B00D33C000,"Rugby Challenge 4",slow;online-broken;UE4,playable,2022-10-06 12:45:53
|
||||||
01006EC00F2CC000,"RUINER",UE4,playable,2022-10-03 14:11:33
|
01006EC00F2CC000,"RUINER",UE4,playable,2022-10-03 14:11:33
|
||||||
010074F00DE4A000,"Run the Fan",,playable,2021-02-27 13:36:28
|
010074F00DE4A000,"Run the Fan",,playable,2021-02-27 13:36:28
|
||||||
@@ -2480,6 +2480,7 @@
|
|||||||
010081C0191D8000,"Rune Factory 3 Special",,playable,2023-10-15 08:32:49
|
010081C0191D8000,"Rune Factory 3 Special",,playable,2023-10-15 08:32:49
|
||||||
010051D00E3A4000,"Rune Factory 4 Special",32-bit;crash;nvdec,ingame,2023-05-06 08:49:17
|
010051D00E3A4000,"Rune Factory 4 Special",32-bit;crash;nvdec,ingame,2023-05-06 08:49:17
|
||||||
010014D01216E000,"Rune Factory 5 (JP)",gpu,ingame,2021-06-01 12:00:36
|
010014D01216E000,"Rune Factory 5 (JP)",gpu,ingame,2021-06-01 12:00:36
|
||||||
|
010071E0145F8000,"Rustler",,playable,2025-02-10 20:17:12
|
||||||
0100E21013908000,"RWBY: Grimm Eclipse - Definitive Edition",online-broken,playable,2022-11-03 10:44:01
|
0100E21013908000,"RWBY: Grimm Eclipse - Definitive Edition",online-broken,playable,2022-11-03 10:44:01
|
||||||
010012C0060F0000,"RXN -Raijin-",nvdec,playable,2021-01-10 16:05:43
|
010012C0060F0000,"RXN -Raijin-",nvdec,playable,2021-01-10 16:05:43
|
||||||
0100B8B012ECA000,"S.N.I.P.E.R. - Hunter Scope",,playable,2021-04-19 15:58:09
|
0100B8B012ECA000,"S.N.I.P.E.R. - Hunter Scope",,playable,2021-04-19 15:58:09
|
||||||
@@ -2673,10 +2674,10 @@
|
|||||||
01004F401BEBE000,"Song of Nunu: A League of Legends Story",,ingame,2024-07-12 18:53:44
|
01004F401BEBE000,"Song of Nunu: A League of Legends Story",,ingame,2024-07-12 18:53:44
|
||||||
0100E5400BF94000,"Songbird Symphony",,playable,2021-02-27 02:44:04
|
0100E5400BF94000,"Songbird Symphony",,playable,2021-02-27 02:44:04
|
||||||
010031D00A604000,"Songbringer",,playable,2020-06-22 10:42:02
|
010031D00A604000,"Songbringer",,playable,2020-06-22 10:42:02
|
||||||
0000000000000000,"Sonic 1 (2013)",crash;homebrew,ingame,2024-04-06 18:31:20
|
,"Sonic 1 (2013)",crash;homebrew,ingame,2024-04-06 18:31:20
|
||||||
0000000000000000,"Sonic 2 (2013)",crash;homebrew,ingame,2024-04-01 16:25:30
|
,"Sonic 2 (2013)",crash;homebrew,ingame,2024-04-01 16:25:30
|
||||||
0000000000000000,"Sonic A.I.R",homebrew,ingame,2024-04-01 16:25:32
|
,"Sonic A.I.R",homebrew,ingame,2024-04-01 16:25:32
|
||||||
0000000000000000,"Sonic CD",crash;homebrew,ingame,2024-04-01 16:25:31
|
,"Sonic CD",crash;homebrew,ingame,2024-04-01 16:25:31
|
||||||
010040E0116B8000,"Sonic Colors: Ultimate",,playable,2022-11-12 21:24:26
|
010040E0116B8000,"Sonic Colors: Ultimate",,playable,2022-11-12 21:24:26
|
||||||
01001270012B6000,"SONIC FORCES™",,playable,2024-07-28 13:11:21
|
01001270012B6000,"SONIC FORCES™",,playable,2024-07-28 13:11:21
|
||||||
01004AD014BF0000,"Sonic Frontiers",gpu;deadlock;amd-vendor-bug;intel-vendor-bug,ingame,2024-09-05 09:18:53
|
01004AD014BF0000,"Sonic Frontiers",gpu;deadlock;amd-vendor-bug;intel-vendor-bug,ingame,2024-09-05 09:18:53
|
||||||
@@ -2693,7 +2694,7 @@
|
|||||||
0100707011722000,"Space Elite Force",,playable,2020-11-27 15:21:05
|
0100707011722000,"Space Elite Force",,playable,2020-11-27 15:21:05
|
||||||
010047B010260000,"Space Pioneer",,playable,2022-10-20 12:24:37
|
010047B010260000,"Space Pioneer",,playable,2022-10-20 12:24:37
|
||||||
010010A009830000,"Space Ribbon",,playable,2022-08-15 17:17:10
|
010010A009830000,"Space Ribbon",,playable,2022-08-15 17:17:10
|
||||||
0000000000000000,"SpaceCadetPinball",homebrew,ingame,2024-04-18 19:30:04
|
,"SpaceCadetPinball",homebrew,ingame,2024-04-18 19:30:04
|
||||||
0100D9B0041CE000,"Spacecats with Lasers",,playable,2022-08-15 17:22:44
|
0100D9B0041CE000,"Spacecats with Lasers",,playable,2022-08-15 17:22:44
|
||||||
010034800FB60000,"Spaceland",,playable,2020-11-01 14:31:56
|
010034800FB60000,"Spaceland",,playable,2020-11-01 14:31:56
|
||||||
010028D0045CE000,"Sparkle 2",,playable,2020-10-19 11:51:39
|
010028D0045CE000,"Sparkle 2",,playable,2020-10-19 11:51:39
|
||||||
@@ -2838,7 +2839,7 @@
|
|||||||
0100000000010000,"Super Mario Odyssey™",nvdec;intel-vendor-bug;mac-bug,playable,2024-08-25 01:32:34
|
0100000000010000,"Super Mario Odyssey™",nvdec;intel-vendor-bug;mac-bug,playable,2024-08-25 01:32:34
|
||||||
010036B0034E4000,"Super Mario Party™",gpu;Needs Update;ldn-works,ingame,2024-06-21 05:10:16
|
010036B0034E4000,"Super Mario Party™",gpu;Needs Update;ldn-works,ingame,2024-06-21 05:10:16
|
||||||
0100BC0018138000,"Super Mario RPG™",gpu;audio;nvdec,ingame,2024-06-19 17:43:42
|
0100BC0018138000,"Super Mario RPG™",gpu;audio;nvdec,ingame,2024-06-19 17:43:42
|
||||||
0000000000000000,"Super Mario World",homebrew,boots,2024-06-13 01:40:31
|
,"Super Mario World",homebrew,boots,2024-06-13 01:40:31
|
||||||
010049900F546000,"Super Mario™ 3D All-Stars",services-horizon;slow;vulkan;amd-vendor-bug,ingame,2024-05-07 02:38:16
|
010049900F546000,"Super Mario™ 3D All-Stars",services-horizon;slow;vulkan;amd-vendor-bug,ingame,2024-05-07 02:38:16
|
||||||
010028600EBDA000,"Super Mario™ 3D World + Bowser’s Fury",ldn-works,playable,2024-07-31 10:45:37
|
010028600EBDA000,"Super Mario™ 3D World + Bowser’s Fury",ldn-works,playable,2024-07-31 10:45:37
|
||||||
01004F8006A78000,"Super Meat Boy",services,playable,2020-04-02 23:10:07
|
01004F8006A78000,"Super Meat Boy",services,playable,2020-04-02 23:10:07
|
||||||
|
|||||||
|
@@ -219,6 +219,7 @@ namespace Ryujinx.Common
|
|||||||
//Misc Games
|
//Misc Games
|
||||||
"010056e00853a000", // A Hat in Time
|
"010056e00853a000", // A Hat in Time
|
||||||
"0100fd1014726000", // Baldurs Gate: Dark Alliance
|
"0100fd1014726000", // Baldurs Gate: Dark Alliance
|
||||||
|
"01008c2019598000", // Bluey: The Video Game
|
||||||
"0100c6800b934000", // Brawlhalla
|
"0100c6800b934000", // Brawlhalla
|
||||||
"0100dbf01000a000", // Burnout Paradise Remastered
|
"0100dbf01000a000", // Burnout Paradise Remastered
|
||||||
"0100744001588000", // Cars 3: Driven to Win
|
"0100744001588000", // Cars 3: Driven to Win
|
||||||
|
|||||||
@@ -98,7 +98,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute
|
|||||||
|
|
||||||
// Make sure all pending uniform buffer data is written to memory.
|
// Make sure all pending uniform buffer data is written to memory.
|
||||||
_3dEngine.FlushUboDirty();
|
_3dEngine.FlushUboDirty();
|
||||||
|
|
||||||
uint qmdAddress = _state.State.SendPcasA;
|
uint qmdAddress = _state.State.SendPcasA;
|
||||||
|
|
||||||
ComputeQmd qmd = _channel.MemoryManager.Read<ComputeQmd>((ulong)qmdAddress << 8);
|
ComputeQmd qmd = _channel.MemoryManager.Read<ComputeQmd>((ulong)qmdAddress << 8);
|
||||||
@@ -106,6 +106,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute
|
|||||||
ulong shaderGpuVa = ((ulong)_state.State.SetProgramRegionAAddressUpper << 32) | _state.State.SetProgramRegionB;
|
ulong shaderGpuVa = ((ulong)_state.State.SetProgramRegionAAddressUpper << 32) | _state.State.SetProgramRegionB;
|
||||||
|
|
||||||
shaderGpuVa += (uint)qmd.ProgramOffset;
|
shaderGpuVa += (uint)qmd.ProgramOffset;
|
||||||
|
|
||||||
|
ShaderCache shaderCache = memoryManager.GetBackingMemory(shaderGpuVa).ShaderCache;
|
||||||
|
|
||||||
int localMemorySize = qmd.ShaderLocalMemoryLowSize + qmd.ShaderLocalMemoryHighSize;
|
int localMemorySize = qmd.ShaderLocalMemoryLowSize + qmd.ShaderLocalMemoryHighSize;
|
||||||
|
|
||||||
@@ -142,7 +144,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute
|
|||||||
sharedMemorySize,
|
sharedMemorySize,
|
||||||
_channel.BufferManager.HasUnalignedStorageBuffers);
|
_channel.BufferManager.HasUnalignedStorageBuffers);
|
||||||
|
|
||||||
CachedShaderProgram cs = memoryManager.Physical.ShaderCache.GetComputeShader(_channel, samplerPoolMaximumId, poolState, computeState, shaderGpuVa);
|
CachedShaderProgram cs = shaderCache.GetComputeShader(_channel, samplerPoolMaximumId, poolState, computeState, shaderGpuVa);
|
||||||
|
|
||||||
_context.Renderer.Pipeline.SetProgram(cs.HostProgram);
|
_context.Renderer.Pipeline.SetProgram(cs.HostProgram);
|
||||||
|
|
||||||
@@ -156,10 +158,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute
|
|||||||
{
|
{
|
||||||
BufferDescriptor sb = info.SBuffers[index];
|
BufferDescriptor sb = info.SBuffers[index];
|
||||||
|
|
||||||
ulong sbDescAddress = _channel.BufferManager.GetComputeUniformBufferAddress(sb.SbCbSlot);
|
(PhysicalMemory physical, ulong sbDescAddress) = _channel.BufferManager.GetComputeUniformBufferAddress(sb.SbCbSlot);
|
||||||
sbDescAddress += (ulong)sb.SbCbOffset * 4;
|
sbDescAddress += (ulong)sb.SbCbOffset * 4;
|
||||||
|
|
||||||
SbDescriptor sbDescriptor = _channel.MemoryManager.Physical.Read<SbDescriptor>(sbDescAddress);
|
SbDescriptor sbDescriptor = physical.Read<SbDescriptor>(sbDescAddress);
|
||||||
|
|
||||||
uint size;
|
uint size;
|
||||||
if (sb.SbCbSlot == Constants.DriverReservedUniformBuffer)
|
if (sb.SbCbSlot == Constants.DriverReservedUniformBuffer)
|
||||||
@@ -187,7 +189,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute
|
|||||||
sharedMemorySize,
|
sharedMemorySize,
|
||||||
_channel.BufferManager.HasUnalignedStorageBuffers);
|
_channel.BufferManager.HasUnalignedStorageBuffers);
|
||||||
|
|
||||||
cs = memoryManager.Physical.ShaderCache.GetComputeShader(_channel, samplerPoolMaximumId, poolState, computeState, shaderGpuVa);
|
cs = shaderCache.GetComputeShader(_channel, samplerPoolMaximumId, poolState, computeState, shaderGpuVa);
|
||||||
|
|
||||||
_context.Renderer.Pipeline.SetProgram(cs.HostProgram);
|
_context.Renderer.Pipeline.SetProgram(cs.HostProgram);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -215,7 +215,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
|||||||
_channel.TextureManager.RefreshModifiedTextures();
|
_channel.TextureManager.RefreshModifiedTextures();
|
||||||
_3dEngine.CreatePendingSyncs();
|
_3dEngine.CreatePendingSyncs();
|
||||||
_3dEngine.FlushUboDirty();
|
_3dEngine.FlushUboDirty();
|
||||||
|
|
||||||
|
PhysicalMemory srcPhysical = memoryManager.GetBackingMemory(srcGpuVa);
|
||||||
|
PhysicalMemory dstPhysical = memoryManager.GetBackingMemory(dstGpuVa);
|
||||||
|
|
||||||
if (copy2D)
|
if (copy2D)
|
||||||
{
|
{
|
||||||
// Buffer to texture copy.
|
// Buffer to texture copy.
|
||||||
@@ -293,7 +296,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
|||||||
|
|
||||||
if (completeSource && completeDest && !srcLinear && isIdentityRemap)
|
if (completeSource && completeDest && !srcLinear && isIdentityRemap)
|
||||||
{
|
{
|
||||||
Image.Texture source = memoryManager.Physical.TextureCache.FindTexture(
|
Image.Texture source = srcPhysical.TextureCache.FindTexture(
|
||||||
memoryManager,
|
memoryManager,
|
||||||
srcGpuVa,
|
srcGpuVa,
|
||||||
srcBpp,
|
srcBpp,
|
||||||
@@ -309,7 +312,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
|||||||
{
|
{
|
||||||
source.SynchronizeMemory();
|
source.SynchronizeMemory();
|
||||||
|
|
||||||
Image.Texture target = memoryManager.Physical.TextureCache.FindOrCreateTexture(
|
Image.Texture target = dstPhysical.TextureCache.FindOrCreateTexture(
|
||||||
memoryManager,
|
memoryManager,
|
||||||
source.Info.FormatInfo,
|
source.Info.FormatInfo,
|
||||||
dstGpuVa,
|
dstGpuVa,
|
||||||
@@ -339,7 +342,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
|||||||
|
|
||||||
if (completeSource && completeDest && !(dstLinear && !srcLinear) && isIdentityRemap)
|
if (completeSource && completeDest && !(dstLinear && !srcLinear) && isIdentityRemap)
|
||||||
{
|
{
|
||||||
Image.Texture target = memoryManager.Physical.TextureCache.FindTexture(
|
Image.Texture target = dstPhysical.TextureCache.FindTexture(
|
||||||
memoryManager,
|
memoryManager,
|
||||||
dstGpuVa,
|
dstGpuVa,
|
||||||
dstBpp,
|
dstBpp,
|
||||||
@@ -462,6 +465,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
BufferCache bufferCache = dstPhysical.BufferCache;
|
||||||
if (remap &&
|
if (remap &&
|
||||||
_state.State.SetRemapComponentsDstX == SetRemapComponentsDst.ConstA &&
|
_state.State.SetRemapComponentsDstX == SetRemapComponentsDst.ConstA &&
|
||||||
_state.State.SetRemapComponentsDstY == SetRemapComponentsDst.ConstA &&
|
_state.State.SetRemapComponentsDstY == SetRemapComponentsDst.ConstA &&
|
||||||
@@ -472,7 +476,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
|||||||
_state.State.SetRemapComponentsComponentSize == SetRemapComponentsComponentSize.Four)
|
_state.State.SetRemapComponentsComponentSize == SetRemapComponentsComponentSize.Four)
|
||||||
{
|
{
|
||||||
// Fast path for clears when remap is enabled.
|
// Fast path for clears when remap is enabled.
|
||||||
memoryManager.Physical.BufferCache.ClearBuffer(memoryManager, dstGpuVa, size * 4, _state.State.SetRemapConstA);
|
bufferCache.ClearBuffer(memoryManager, dstGpuVa, size * 4, _state.State.SetRemapConstA);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -492,7 +496,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
memoryManager.Physical.BufferCache.CopyBuffer(memoryManager, srcGpuVa, dstGpuVa, size);
|
BufferCache.CopyBuffer(_context,memoryManager, srcGpuVa, dstGpuVa, size);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -185,7 +185,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
|
|||||||
// Right now the copy code at the bottom assumes that it is used on both which might be incorrect.
|
// Right now the copy code at the bottom assumes that it is used on both which might be incorrect.
|
||||||
if (!_isLinear)
|
if (!_isLinear)
|
||||||
{
|
{
|
||||||
Image.Texture target = memoryManager.Physical.TextureCache.FindTexture(
|
Image.Texture target = memoryManager.GetBackingMemory(_dstGpuVa).TextureCache.FindTexture(
|
||||||
memoryManager,
|
memoryManager,
|
||||||
_dstGpuVa,
|
_dstGpuVa,
|
||||||
1,
|
1,
|
||||||
|
|||||||
@@ -384,7 +384,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
|||||||
|
|
||||||
ulong indirectBufferGpuVa = count.GpuVa;
|
ulong indirectBufferGpuVa = count.GpuVa;
|
||||||
|
|
||||||
BufferCache bufferCache = _processor.MemoryManager.Physical.BufferCache;
|
BufferCache bufferCache = _processor.MemoryManager.GetBackingMemory(indirectBufferGpuVa).BufferCache;
|
||||||
|
|
||||||
bool useBuffer = bufferCache.CheckModified(_processor.MemoryManager, indirectBufferGpuVa, IndirectIndexedDataEntrySize, out ulong indirectBufferAddress);
|
bool useBuffer = bufferCache.CheckModified(_processor.MemoryManager, indirectBufferGpuVa, IndirectIndexedDataEntrySize, out ulong indirectBufferAddress);
|
||||||
|
|
||||||
@@ -394,6 +394,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
|||||||
|
|
||||||
_processor.ThreedClass.DrawIndirect(
|
_processor.ThreedClass.DrawIndirect(
|
||||||
topology,
|
topology,
|
||||||
|
bufferCache,
|
||||||
|
null,
|
||||||
new MultiRange(indirectBufferAddress, IndirectIndexedDataEntrySize),
|
new MultiRange(indirectBufferAddress, IndirectIndexedDataEntrySize),
|
||||||
default,
|
default,
|
||||||
1,
|
1,
|
||||||
@@ -491,22 +493,24 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
BufferCache indirectBufferCache = _processor.MemoryManager.GetBackingMemory(indirectBufferGpuVa).BufferCache;
|
||||||
BufferCache bufferCache = _processor.MemoryManager.Physical.BufferCache;
|
BufferCache parameterBufferCache = _processor.MemoryManager.GetBackingMemory(parameterBufferGpuVa).BufferCache;
|
||||||
|
|
||||||
ulong indirectBufferSize = (ulong)maxDrawCount * (ulong)stride;
|
ulong indirectBufferSize = (ulong)maxDrawCount * (ulong)stride;
|
||||||
|
|
||||||
MultiRange indirectBufferRange = bufferCache.TranslateAndCreateMultiBuffers(_processor.MemoryManager, indirectBufferGpuVa, indirectBufferSize, BufferStage.Indirect);
|
MultiRange indirectBufferRange = indirectBufferCache.TranslateAndCreateMultiBuffers(_processor.MemoryManager, indirectBufferGpuVa, indirectBufferSize, BufferStage.Indirect);
|
||||||
MultiRange parameterBufferRange = bufferCache.TranslateAndCreateMultiBuffers(_processor.MemoryManager, parameterBufferGpuVa, 4, BufferStage.Indirect);
|
MultiRange parameterBufferRange = parameterBufferCache.TranslateAndCreateMultiBuffers(_processor.MemoryManager, parameterBufferGpuVa, 4, BufferStage.Indirect);
|
||||||
|
|
||||||
_processor.ThreedClass.DrawIndirect(
|
_processor.ThreedClass.DrawIndirect(
|
||||||
topology,
|
topology,
|
||||||
|
indirectBufferCache,
|
||||||
|
parameterBufferCache,
|
||||||
indirectBufferRange,
|
indirectBufferRange,
|
||||||
parameterBufferRange,
|
parameterBufferRange,
|
||||||
maxDrawCount,
|
maxDrawCount,
|
||||||
stride,
|
stride,
|
||||||
indexCount,
|
indexCount,
|
||||||
Threed.IndirectDrawType.DrawIndexedIndirectCount);
|
IndirectDrawType.DrawIndexedIndirectCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|||||||
@@ -11,6 +11,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
class VtgAsComputeContext : IDisposable
|
class VtgAsComputeContext : IDisposable
|
||||||
{
|
{
|
||||||
|
private const int DummyBufferSize = 16;
|
||||||
|
|
||||||
private readonly GpuContext _context;
|
private readonly GpuContext _context;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -46,7 +48,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
|||||||
1,
|
1,
|
||||||
1,
|
1,
|
||||||
1,
|
1,
|
||||||
format.GetBytesPerElement(),
|
1,
|
||||||
format,
|
format,
|
||||||
DepthStencilMode.Depth,
|
DepthStencilMode.Depth,
|
||||||
Target.TextureBuffer,
|
Target.TextureBuffer,
|
||||||
@@ -519,6 +521,21 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
|||||||
return new BufferRange(_geometryIndexDataBuffer.Handle, offset, size, write);
|
return new BufferRange(_geometryIndexDataBuffer.Handle, offset, size, write);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the range for a dummy 16 bytes buffer, filled with zeros.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Dummy buffer range</returns>
|
||||||
|
public BufferRange GetDummyBufferRange()
|
||||||
|
{
|
||||||
|
if (_dummyBuffer == BufferHandle.Null)
|
||||||
|
{
|
||||||
|
_dummyBuffer = _context.Renderer.CreateBuffer(DummyBufferSize, BufferAccess.DeviceMemory);
|
||||||
|
_context.Renderer.Pipeline.ClearBuffer(_dummyBuffer, 0, DummyBufferSize, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
return new BufferRange(_dummyBuffer, 0, DummyBufferSize);
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets the range for a sequential index buffer, with ever incrementing index values.
|
/// Gets the range for a sequential index buffer, with ever incrementing index values.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -147,6 +147,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
|||||||
{
|
{
|
||||||
_vacContext.VertexInfoBufferUpdater.SetVertexStride(index, 0, componentsCount);
|
_vacContext.VertexInfoBufferUpdater.SetVertexStride(index, 0, componentsCount);
|
||||||
_vacContext.VertexInfoBufferUpdater.SetVertexOffset(index, 0, 0);
|
_vacContext.VertexInfoBufferUpdater.SetVertexOffset(index, 0, 0);
|
||||||
|
SetDummyBufferTexture(_vertexAsCompute.Reservations, index, format);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -162,12 +163,15 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
|||||||
{
|
{
|
||||||
_vacContext.VertexInfoBufferUpdater.SetVertexStride(index, 0, componentsCount);
|
_vacContext.VertexInfoBufferUpdater.SetVertexStride(index, 0, componentsCount);
|
||||||
_vacContext.VertexInfoBufferUpdater.SetVertexOffset(index, 0, 0);
|
_vacContext.VertexInfoBufferUpdater.SetVertexOffset(index, 0, 0);
|
||||||
|
SetDummyBufferTexture(_vertexAsCompute.Reservations, index, format);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
int vbStride = vertexBuffer.UnpackStride();
|
int vbStride = vertexBuffer.UnpackStride();
|
||||||
ulong vbSize = GetVertexBufferSize(address, endAddress.Pack(), vbStride, _indexed, instanced, _firstVertex, _count);
|
ulong vbSize = GetVertexBufferSize(address, endAddress.Pack(), vbStride, _indexed, instanced, _firstVertex, _count);
|
||||||
|
|
||||||
|
ulong oldVbSize = vbSize;
|
||||||
|
|
||||||
ulong attributeOffset = (ulong)vertexAttrib.UnpackOffset();
|
ulong attributeOffset = (ulong)vertexAttrib.UnpackOffset();
|
||||||
int componentSize = format.GetScalarSize();
|
int componentSize = format.GetScalarSize();
|
||||||
|
|
||||||
@@ -196,11 +200,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
|||||||
|
|
||||||
int vertexInfoBinding = _vertexAsCompute.Reservations.VertexInfoConstantBufferBinding;
|
int vertexInfoBinding = _vertexAsCompute.Reservations.VertexInfoConstantBufferBinding;
|
||||||
BufferRange vertexInfoRange = new(_vacContext.VertexInfoBufferUpdater.Handle, 0, VertexInfoBuffer.RequiredSize);
|
BufferRange vertexInfoRange = new(_vacContext.VertexInfoBufferUpdater.Handle, 0, VertexInfoBuffer.RequiredSize);
|
||||||
_context.Renderer.Pipeline.SetUniformBuffers([new BufferAssignment(vertexInfoBinding, vertexInfoRange)]);
|
_context.Renderer.Pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(vertexInfoBinding, vertexInfoRange) });
|
||||||
|
|
||||||
int vertexDataBinding = _vertexAsCompute.Reservations.VertexOutputStorageBufferBinding;
|
int vertexDataBinding = _vertexAsCompute.Reservations.VertexOutputStorageBufferBinding;
|
||||||
BufferRange vertexDataRange = _vacContext.GetVertexDataBufferRange(_vertexDataOffset, _vertexDataSize, write: true);
|
BufferRange vertexDataRange = _vacContext.GetVertexDataBufferRange(_vertexDataOffset, _vertexDataSize, write: true);
|
||||||
_context.Renderer.Pipeline.SetStorageBuffers([new BufferAssignment(vertexDataBinding, vertexDataRange)]);
|
_context.Renderer.Pipeline.SetStorageBuffers(stackalloc[] { new BufferAssignment(vertexDataBinding, vertexDataRange) });
|
||||||
|
|
||||||
_vacContext.VertexInfoBufferUpdater.Commit();
|
_vacContext.VertexInfoBufferUpdater.Commit();
|
||||||
|
|
||||||
@@ -228,7 +232,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
|||||||
|
|
||||||
int vertexInfoBinding = _vertexAsCompute.Reservations.VertexInfoConstantBufferBinding;
|
int vertexInfoBinding = _vertexAsCompute.Reservations.VertexInfoConstantBufferBinding;
|
||||||
BufferRange vertexInfoRange = new(_vacContext.VertexInfoBufferUpdater.Handle, 0, VertexInfoBuffer.RequiredSize);
|
BufferRange vertexInfoRange = new(_vacContext.VertexInfoBufferUpdater.Handle, 0, VertexInfoBuffer.RequiredSize);
|
||||||
_context.Renderer.Pipeline.SetUniformBuffers([new BufferAssignment(vertexInfoBinding, vertexInfoRange)]);
|
_context.Renderer.Pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(vertexInfoBinding, vertexInfoRange) });
|
||||||
|
|
||||||
int vertexDataBinding = _vertexAsCompute.Reservations.VertexOutputStorageBufferBinding;
|
int vertexDataBinding = _vertexAsCompute.Reservations.VertexOutputStorageBufferBinding;
|
||||||
|
|
||||||
@@ -246,11 +250,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
|||||||
BufferRange vertexBuffer = _vacContext.GetGeometryVertexDataBufferRange(_geometryVertexDataOffset, _geometryVertexDataSize, write: true);
|
BufferRange vertexBuffer = _vacContext.GetGeometryVertexDataBufferRange(_geometryVertexDataOffset, _geometryVertexDataSize, write: true);
|
||||||
BufferRange indexBuffer = _vacContext.GetGeometryIndexDataBufferRange(_geometryIndexDataOffset, _geometryIndexDataSize, write: true);
|
BufferRange indexBuffer = _vacContext.GetGeometryIndexDataBufferRange(_geometryIndexDataOffset, _geometryIndexDataSize, write: true);
|
||||||
|
|
||||||
_context.Renderer.Pipeline.SetStorageBuffers([
|
_context.Renderer.Pipeline.SetStorageBuffers(stackalloc[]
|
||||||
|
{
|
||||||
new BufferAssignment(vertexDataBinding, vertexDataRange),
|
new BufferAssignment(vertexDataBinding, vertexDataRange),
|
||||||
new BufferAssignment(geometryVbBinding, vertexBuffer),
|
new BufferAssignment(geometryVbBinding, vertexBuffer),
|
||||||
new BufferAssignment(geometryIbBinding, indexBuffer)
|
new BufferAssignment(geometryIbBinding, indexBuffer),
|
||||||
]);
|
});
|
||||||
|
|
||||||
_context.Renderer.Pipeline.DispatchCompute(
|
_context.Renderer.Pipeline.DispatchCompute(
|
||||||
BitUtils.DivRoundUp(primitivesCount, ComputeLocalSize),
|
BitUtils.DivRoundUp(primitivesCount, ComputeLocalSize),
|
||||||
@@ -294,7 +299,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
|||||||
|
|
||||||
_context.Renderer.Pipeline.SetProgram(_vertexPassthroughProgram);
|
_context.Renderer.Pipeline.SetProgram(_vertexPassthroughProgram);
|
||||||
_context.Renderer.Pipeline.SetIndexBuffer(indexBuffer, IndexType.UInt);
|
_context.Renderer.Pipeline.SetIndexBuffer(indexBuffer, IndexType.UInt);
|
||||||
_context.Renderer.Pipeline.SetStorageBuffers([new BufferAssignment(vertexDataBinding, vertexBuffer)]);
|
_context.Renderer.Pipeline.SetStorageBuffers(stackalloc[] { new BufferAssignment(vertexDataBinding, vertexBuffer) });
|
||||||
|
|
||||||
_context.Renderer.Pipeline.SetPrimitiveRestart(true, -1);
|
_context.Renderer.Pipeline.SetPrimitiveRestart(true, -1);
|
||||||
_context.Renderer.Pipeline.SetPrimitiveTopology(GetGeometryOutputTopology(_geometryAsCompute.Info.GeometryVerticesPerPrimitive));
|
_context.Renderer.Pipeline.SetPrimitiveTopology(GetGeometryOutputTopology(_geometryAsCompute.Info.GeometryVerticesPerPrimitive));
|
||||||
@@ -309,7 +314,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
|||||||
BufferRange vertexDataRange = _vacContext.GetVertexDataBufferRange(_vertexDataOffset, _vertexDataSize, write: false);
|
BufferRange vertexDataRange = _vacContext.GetVertexDataBufferRange(_vertexDataOffset, _vertexDataSize, write: false);
|
||||||
|
|
||||||
_context.Renderer.Pipeline.SetProgram(_vertexPassthroughProgram);
|
_context.Renderer.Pipeline.SetProgram(_vertexPassthroughProgram);
|
||||||
_context.Renderer.Pipeline.SetStorageBuffers([new BufferAssignment(vertexDataBinding, vertexDataRange)]);
|
_context.Renderer.Pipeline.SetStorageBuffers(stackalloc[] { new BufferAssignment(vertexDataBinding, vertexDataRange) });
|
||||||
_context.Renderer.Pipeline.Draw(_count, _instanceCount, 0, 0);
|
_context.Renderer.Pipeline.Draw(_count, _instanceCount, 0, 0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -340,6 +345,20 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
|||||||
return maxOutputVertices / verticesPerPrimitive;
|
return maxOutputVertices / verticesPerPrimitive;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Binds a dummy buffer as vertex buffer into a buffer texture.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="reservations">Shader resource binding reservations</param>
|
||||||
|
/// <param name="index">Buffer texture index</param>
|
||||||
|
/// <param name="format">Buffer texture format</param>
|
||||||
|
private readonly void SetDummyBufferTexture(ResourceReservations reservations, int index, Format format)
|
||||||
|
{
|
||||||
|
ITexture bufferTexture = _vacContext.EnsureBufferTexture(index + 2, format);
|
||||||
|
bufferTexture.SetStorage(_vacContext.GetDummyBufferRange());
|
||||||
|
|
||||||
|
_context.Renderer.Pipeline.SetTextureAndSampler(ShaderStage.Compute, reservations.GetVertexBufferTextureBinding(index), bufferTexture, null);
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Binds a vertex buffer into a buffer texture.
|
/// Binds a vertex buffer into a buffer texture.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -352,7 +371,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
|||||||
{
|
{
|
||||||
MemoryManager memoryManager = _channel.MemoryManager;
|
MemoryManager memoryManager = _channel.MemoryManager;
|
||||||
|
|
||||||
BufferRange range = memoryManager.Physical.BufferCache.GetBufferRange(memoryManager.GetPhysicalRegions(address, size), BufferStage.VertexBuffer);
|
BufferRange range = memoryManager.GetBackingMemory(address).BufferCache.GetBufferRange(memoryManager.GetPhysicalRegions(address, size), BufferStage.VertexBuffer);
|
||||||
|
|
||||||
ITexture bufferTexture = _vacContext.EnsureBufferTexture(index + 2, format);
|
ITexture bufferTexture = _vacContext.EnsureBufferTexture(index + 2, format);
|
||||||
bufferTexture.SetStorage(range);
|
bufferTexture.SetStorage(range);
|
||||||
@@ -394,7 +413,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
|
|||||||
MemoryManager memoryManager = _channel.MemoryManager;
|
MemoryManager memoryManager = _channel.MemoryManager;
|
||||||
|
|
||||||
ulong misalign = address & ((ulong)_context.Capabilities.TextureBufferOffsetAlignment - 1);
|
ulong misalign = address & ((ulong)_context.Capabilities.TextureBufferOffsetAlignment - 1);
|
||||||
BufferRange range = memoryManager.Physical.BufferCache.GetBufferRange(
|
BufferRange range = memoryManager.GetBackingMemory(address).BufferCache.GetBufferRange(
|
||||||
memoryManager.GetPhysicalRegions(address + indexOffset - misalign, size + misalign),
|
memoryManager.GetPhysicalRegions(address + indexOffset - misalign, size + misalign),
|
||||||
BufferStage.IndexBuffer);
|
BufferStage.IndexBuffer);
|
||||||
misalignedOffset = (int)misalign >> shift;
|
misalignedOffset = (int)misalign >> shift;
|
||||||
|
|||||||
@@ -16,6 +16,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
|
|
||||||
// State associated with direct uniform buffer updates.
|
// State associated with direct uniform buffer updates.
|
||||||
// This state is used to attempt to batch together consecutive updates.
|
// This state is used to attempt to batch together consecutive updates.
|
||||||
|
private ulong _ubBeginGpuAddress = 0;
|
||||||
private ulong _ubBeginCpuAddress = 0;
|
private ulong _ubBeginCpuAddress = 0;
|
||||||
private ulong _ubFollowUpAddress = 0;
|
private ulong _ubFollowUpAddress = 0;
|
||||||
private ulong _ubByteCount = 0;
|
private ulong _ubByteCount = 0;
|
||||||
@@ -113,12 +114,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
if (_ubFollowUpAddress != 0)
|
if (_ubFollowUpAddress != 0)
|
||||||
{
|
{
|
||||||
MemoryManager memoryManager = _channel.MemoryManager;
|
MemoryManager memoryManager = _channel.MemoryManager;
|
||||||
|
PhysicalMemory physicalMemory = memoryManager.GetBackingMemory(_ubBeginGpuAddress);
|
||||||
|
|
||||||
Span<byte> data = MemoryMarshal.Cast<int, byte>(_ubData.AsSpan(0, (int)(_ubByteCount / 4)));
|
Span<byte> data = MemoryMarshal.Cast<int, byte>(_ubData.AsSpan(0, (int)(_ubByteCount / 4)));
|
||||||
|
|
||||||
if (memoryManager.Physical.WriteWithRedundancyCheck(_ubBeginCpuAddress, data))
|
if (physicalMemory.WriteWithRedundancyCheck(_ubBeginCpuAddress, data))
|
||||||
{
|
{
|
||||||
memoryManager.Physical.BufferCache.ForceDirty(memoryManager, _ubFollowUpAddress - _ubByteCount, _ubByteCount);
|
physicalMemory.BufferCache.ForceDirty(memoryManager, _ubFollowUpAddress - _ubByteCount, _ubByteCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
_ubFollowUpAddress = 0;
|
_ubFollowUpAddress = 0;
|
||||||
|
|||||||
@@ -641,6 +641,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
public void DrawIndirect(
|
public void DrawIndirect(
|
||||||
ThreedClass engine,
|
ThreedClass engine,
|
||||||
PrimitiveTopology topology,
|
PrimitiveTopology topology,
|
||||||
|
BufferCache indirectBufferCache,
|
||||||
|
BufferCache parameterBufferCache,
|
||||||
MultiRange indirectBufferRange,
|
MultiRange indirectBufferRange,
|
||||||
MultiRange parameterBufferRange,
|
MultiRange parameterBufferRange,
|
||||||
int maxDrawCount,
|
int maxDrawCount,
|
||||||
@@ -662,8 +664,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
PhysicalMemory memory = _channel.MemoryManager.Physical;
|
|
||||||
|
|
||||||
bool hasCount = (drawType & IndirectDrawType.Count) != 0;
|
bool hasCount = (drawType & IndirectDrawType.Count) != 0;
|
||||||
bool indexed = (drawType & IndirectDrawType.Indexed) != 0;
|
bool indexed = (drawType & IndirectDrawType.Indexed) != 0;
|
||||||
|
|
||||||
@@ -684,8 +684,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
|
|
||||||
if (hasCount)
|
if (hasCount)
|
||||||
{
|
{
|
||||||
BufferRange indirectBuffer = memory.BufferCache.GetBufferRange(indirectBufferRange, BufferStage.Indirect);
|
BufferRange indirectBuffer = indirectBufferCache.GetBufferRange(indirectBufferRange, BufferStage.Indirect);
|
||||||
BufferRange parameterBuffer = memory.BufferCache.GetBufferRange(parameterBufferRange, BufferStage.Indirect);
|
BufferRange parameterBuffer = parameterBufferCache.GetBufferRange(parameterBufferRange, BufferStage.Indirect);
|
||||||
|
|
||||||
if (indexed)
|
if (indexed)
|
||||||
{
|
{
|
||||||
@@ -698,7 +698,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
BufferRange indirectBuffer = memory.BufferCache.GetBufferRange(indirectBufferRange, BufferStage.Indirect);
|
BufferRange indirectBuffer = indirectBufferCache.GetBufferRange(indirectBufferRange, BufferStage.Indirect);
|
||||||
|
|
||||||
if (indexed)
|
if (indexed)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -381,10 +381,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
{
|
{
|
||||||
BufferDescriptor sb = info.SBuffers[index];
|
BufferDescriptor sb = info.SBuffers[index];
|
||||||
|
|
||||||
ulong sbDescAddress = _channel.BufferManager.GetGraphicsUniformBufferAddress(stage, sb.SbCbSlot);
|
(PhysicalMemory physical, ulong sbDescAddress) = _channel.BufferManager.GetGraphicsUniformBufferAddress(stage, sb.SbCbSlot);
|
||||||
sbDescAddress += (ulong)sb.SbCbOffset * 4;
|
sbDescAddress += (ulong)sb.SbCbOffset * 4;
|
||||||
|
|
||||||
SbDescriptor sbDescriptor = _channel.MemoryManager.Physical.Read<SbDescriptor>(sbDescAddress);
|
SbDescriptor sbDescriptor = physical.Read<SbDescriptor>(sbDescAddress);
|
||||||
|
|
||||||
uint size;
|
uint size;
|
||||||
if (sb.SbCbSlot == Constants.DriverReservedUniformBuffer)
|
if (sb.SbCbSlot == Constants.DriverReservedUniformBuffer)
|
||||||
@@ -505,7 +505,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
rtNoAlphaMask |= 1u << index;
|
rtNoAlphaMask |= 1u << index;
|
||||||
}
|
}
|
||||||
|
|
||||||
Image.Texture color = memoryManager.Physical.TextureCache.FindOrCreateTexture(
|
TextureCache colorTextureCache = memoryManager.GetBackingMemory(colorState.Address.Pack()).TextureCache;
|
||||||
|
|
||||||
|
Image.Texture color = colorTextureCache.FindOrCreateTexture(
|
||||||
memoryManager,
|
memoryManager,
|
||||||
colorState,
|
colorState,
|
||||||
_vtgWritesRtLayer || layered,
|
_vtgWritesRtLayer || layered,
|
||||||
@@ -513,7 +515,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
samplesInX,
|
samplesInX,
|
||||||
samplesInY,
|
samplesInY,
|
||||||
sizeHint);
|
sizeHint);
|
||||||
|
|
||||||
changedScale |= _channel.TextureManager.SetRenderTargetColor(index, color);
|
changedScale |= _channel.TextureManager.SetRenderTargetColor(index, color);
|
||||||
|
|
||||||
if (color != null)
|
if (color != null)
|
||||||
@@ -543,8 +545,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
{
|
{
|
||||||
RtDepthStencilState dsState = _state.State.RtDepthStencilState;
|
RtDepthStencilState dsState = _state.State.RtDepthStencilState;
|
||||||
Size3D dsSize = _state.State.RtDepthStencilSize;
|
Size3D dsSize = _state.State.RtDepthStencilSize;
|
||||||
|
TextureCache dsTextureCache = memoryManager.GetBackingMemory(dsState.Address.Pack()).TextureCache;
|
||||||
depthStencil = memoryManager.Physical.TextureCache.FindOrCreateTexture(
|
|
||||||
|
depthStencil = dsTextureCache.FindOrCreateTexture(
|
||||||
memoryManager,
|
memoryManager,
|
||||||
dsState,
|
dsState,
|
||||||
dsSize,
|
dsSize,
|
||||||
@@ -1409,8 +1412,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private void UpdateShaderState()
|
private void UpdateShaderState()
|
||||||
{
|
{
|
||||||
ShaderCache shaderCache = _channel.MemoryManager.Physical.ShaderCache;
|
|
||||||
|
|
||||||
_vtgWritesRtLayer = false;
|
_vtgWritesRtLayer = false;
|
||||||
|
|
||||||
ShaderAddresses addresses = new();
|
ShaderAddresses addresses = new();
|
||||||
@@ -1433,6 +1434,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
? _state.State.TexturePoolState.MaximumId
|
? _state.State.TexturePoolState.MaximumId
|
||||||
: _state.State.SamplerPoolState.MaximumId;
|
: _state.State.SamplerPoolState.MaximumId;
|
||||||
|
|
||||||
|
// Shader stages on different address spaces are not supported right now,
|
||||||
|
// but it should never happen in practice anyway.
|
||||||
|
ShaderCache shaderCache = _channel.MemoryManager.GetBackingMemory(addresses.VertexB).ShaderCache;
|
||||||
CachedShaderProgram gs = shaderCache.GetGraphicsShader(
|
CachedShaderProgram gs = shaderCache.GetGraphicsShader(
|
||||||
ref _state.State,
|
ref _state.State,
|
||||||
ref _pipeline,
|
ref _pipeline,
|
||||||
|
|||||||
@@ -5,6 +5,7 @@ using Ryujinx.Graphics.Gpu.Engine.GPFifo;
|
|||||||
using Ryujinx.Graphics.Gpu.Engine.InlineToMemory;
|
using Ryujinx.Graphics.Gpu.Engine.InlineToMemory;
|
||||||
using Ryujinx.Graphics.Gpu.Engine.Threed.Blender;
|
using Ryujinx.Graphics.Gpu.Engine.Threed.Blender;
|
||||||
using Ryujinx.Graphics.Gpu.Engine.Types;
|
using Ryujinx.Graphics.Gpu.Engine.Types;
|
||||||
|
using Ryujinx.Graphics.Gpu.Memory;
|
||||||
using Ryujinx.Graphics.Gpu.Synchronization;
|
using Ryujinx.Graphics.Gpu.Synchronization;
|
||||||
using Ryujinx.Memory.Range;
|
using Ryujinx.Memory.Range;
|
||||||
using System;
|
using System;
|
||||||
@@ -804,6 +805,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
/// Performs a indirect draw, with parameters from a GPU buffer.
|
/// Performs a indirect draw, with parameters from a GPU buffer.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="topology">Primitive topology</param>
|
/// <param name="topology">Primitive topology</param>
|
||||||
|
/// <param name="indirectBufferCache">Buffer cache owning the buffer with the draw parameters</param>
|
||||||
|
/// <param name="parameterBufferCache">Buffer cache owning the buffer with the draw count</param>
|
||||||
/// <param name="indirectBufferRange">Memory range of the buffer with the draw parameters, such as count, first index, etc</param>
|
/// <param name="indirectBufferRange">Memory range of the buffer with the draw parameters, such as count, first index, etc</param>
|
||||||
/// <param name="parameterBufferRange">Memory range of the buffer with the draw count</param>
|
/// <param name="parameterBufferRange">Memory range of the buffer with the draw count</param>
|
||||||
/// <param name="maxDrawCount">Maximum number of draws that can be made</param>
|
/// <param name="maxDrawCount">Maximum number of draws that can be made</param>
|
||||||
@@ -812,6 +815,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
/// <param name="drawType">Type of the indirect draw, which can be indexed or non-indexed, with or without a draw count</param>
|
/// <param name="drawType">Type of the indirect draw, which can be indexed or non-indexed, with or without a draw count</param>
|
||||||
public void DrawIndirect(
|
public void DrawIndirect(
|
||||||
PrimitiveTopology topology,
|
PrimitiveTopology topology,
|
||||||
|
BufferCache indirectBufferCache,
|
||||||
|
BufferCache parameterBufferCache,
|
||||||
MultiRange indirectBufferRange,
|
MultiRange indirectBufferRange,
|
||||||
MultiRange parameterBufferRange,
|
MultiRange parameterBufferRange,
|
||||||
int maxDrawCount,
|
int maxDrawCount,
|
||||||
@@ -819,7 +824,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
int indexCount,
|
int indexCount,
|
||||||
IndirectDrawType drawType)
|
IndirectDrawType drawType)
|
||||||
{
|
{
|
||||||
_drawManager.DrawIndirect(this, topology, indirectBufferRange, parameterBufferRange, maxDrawCount, stride, indexCount, drawType);
|
_drawManager.DrawIndirect(this, topology, indirectBufferCache, parameterBufferCache, indirectBufferRange, parameterBufferRange, maxDrawCount, stride, indexCount, drawType);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|||||||
@@ -233,6 +233,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
|
|||||||
|
|
||||||
TwodTexture dstCopyTexture = Unsafe.As<uint, TwodTexture>(ref _state.State.SetDstFormat);
|
TwodTexture dstCopyTexture = Unsafe.As<uint, TwodTexture>(ref _state.State.SetDstFormat);
|
||||||
TwodTexture srcCopyTexture = Unsafe.As<uint, TwodTexture>(ref _state.State.SetSrcFormat);
|
TwodTexture srcCopyTexture = Unsafe.As<uint, TwodTexture>(ref _state.State.SetSrcFormat);
|
||||||
|
|
||||||
|
TextureCache srcTextureCache = memoryManager.GetBackingMemory(srcCopyTexture.Address.Pack()).TextureCache;
|
||||||
|
TextureCache dstTextureCache = memoryManager.GetBackingMemory(dstCopyTexture.Address.Pack()).TextureCache;
|
||||||
|
|
||||||
long srcX = ((long)_state.State.SetPixelsFromMemorySrcX0Int << 32) | (long)(ulong)_state.State.SetPixelsFromMemorySrcX0Frac;
|
long srcX = ((long)_state.State.SetPixelsFromMemorySrcX0Int << 32) | (long)(ulong)_state.State.SetPixelsFromMemorySrcX0Frac;
|
||||||
long srcY = ((long)_state.State.PixelsFromMemorySrcY0Int << 32) | (long)(ulong)_state.State.SetPixelsFromMemorySrcY0Frac;
|
long srcY = ((long)_state.State.PixelsFromMemorySrcY0Int << 32) | (long)(ulong)_state.State.SetPixelsFromMemorySrcY0Frac;
|
||||||
@@ -305,7 +308,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
|
|||||||
// are the same, as we can't blit between different depth formats.
|
// are the same, as we can't blit between different depth formats.
|
||||||
bool srcDepthAlias = srcCopyTexture.Format == dstCopyTexture.Format;
|
bool srcDepthAlias = srcCopyTexture.Format == dstCopyTexture.Format;
|
||||||
|
|
||||||
Image.Texture srcTexture = memoryManager.Physical.TextureCache.FindOrCreateTexture(
|
Image.Texture srcTexture = srcTextureCache.FindOrCreateTexture(
|
||||||
memoryManager,
|
memoryManager,
|
||||||
srcCopyTexture,
|
srcCopyTexture,
|
||||||
offset,
|
offset,
|
||||||
@@ -326,7 +329,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
memoryManager.Physical.TextureCache.Lift(srcTexture);
|
srcTextureCache.Lift(srcTexture);
|
||||||
|
|
||||||
// When the source texture that was found has a depth format,
|
// When the source texture that was found has a depth format,
|
||||||
// we must enforce the target texture also has a depth format,
|
// we must enforce the target texture also has a depth format,
|
||||||
@@ -342,7 +345,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
|
|||||||
dstCopyTextureFormat = dstCopyTexture.Format.Convert();
|
dstCopyTextureFormat = dstCopyTexture.Format.Convert();
|
||||||
}
|
}
|
||||||
|
|
||||||
Image.Texture dstTexture = memoryManager.Physical.TextureCache.FindOrCreateTexture(
|
Image.Texture dstTexture = dstTextureCache.FindOrCreateTexture(
|
||||||
memoryManager,
|
memoryManager,
|
||||||
dstCopyTexture,
|
dstCopyTexture,
|
||||||
0,
|
0,
|
||||||
|
|||||||
@@ -58,22 +58,24 @@ namespace Ryujinx.Graphics.Gpu
|
|||||||
public void BindMemory(MemoryManager memoryManager)
|
public void BindMemory(MemoryManager memoryManager)
|
||||||
{
|
{
|
||||||
MemoryManager oldMemoryManager = Interlocked.Exchange(ref _memoryManager, memoryManager ?? throw new ArgumentNullException(nameof(memoryManager)));
|
MemoryManager oldMemoryManager = Interlocked.Exchange(ref _memoryManager, memoryManager ?? throw new ArgumentNullException(nameof(memoryManager)));
|
||||||
|
if (oldMemoryManager == memoryManager)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
memoryManager.Physical.IncrementReferenceCount();
|
memoryManager.AttachToChannel(BufferManager.Rebind);
|
||||||
|
|
||||||
if (oldMemoryManager != null)
|
if (oldMemoryManager != null)
|
||||||
{
|
{
|
||||||
oldMemoryManager.Physical.BufferCache.NotifyBuffersModified -= BufferManager.Rebind;
|
oldMemoryManager.DetachFromChannel(BufferManager.Rebind);
|
||||||
oldMemoryManager.Physical.DecrementReferenceCount();
|
|
||||||
oldMemoryManager.MemoryUnmapped -= MemoryUnmappedHandler;
|
oldMemoryManager.MemoryUnmapped -= MemoryUnmappedHandler;
|
||||||
}
|
}
|
||||||
|
|
||||||
memoryManager.Physical.BufferCache.NotifyBuffersModified += BufferManager.Rebind;
|
|
||||||
memoryManager.MemoryUnmapped += MemoryUnmappedHandler;
|
memoryManager.MemoryUnmapped += MemoryUnmappedHandler;
|
||||||
|
|
||||||
// Since the memory manager changed, make sure we will get pools from addresses of the new memory manager.
|
// Since the memory manager changed, make sure we will get pools from addresses of the new memory manager.
|
||||||
TextureManager.ReloadPools();
|
TextureManager.ReloadPools();
|
||||||
memoryManager.Physical.BufferCache.QueuePrune();
|
memoryManager.QueuePrune();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -86,7 +88,7 @@ namespace Ryujinx.Graphics.Gpu
|
|||||||
TextureManager.ReloadPools();
|
TextureManager.ReloadPools();
|
||||||
|
|
||||||
MemoryManager memoryManager = Volatile.Read(ref _memoryManager);
|
MemoryManager memoryManager = Volatile.Read(ref _memoryManager);
|
||||||
memoryManager?.Physical.BufferCache.QueuePrune();
|
memoryManager?.QueuePrune();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -141,8 +143,7 @@ namespace Ryujinx.Graphics.Gpu
|
|||||||
MemoryManager oldMemoryManager = Interlocked.Exchange(ref _memoryManager, null);
|
MemoryManager oldMemoryManager = Interlocked.Exchange(ref _memoryManager, null);
|
||||||
if (oldMemoryManager != null)
|
if (oldMemoryManager != null)
|
||||||
{
|
{
|
||||||
oldMemoryManager.Physical.BufferCache.NotifyBuffersModified -= BufferManager.Rebind;
|
oldMemoryManager.DetachFromChannel(BufferManager.Rebind);
|
||||||
oldMemoryManager.Physical.DecrementReferenceCount();
|
|
||||||
oldMemoryManager.MemoryUnmapped -= MemoryUnmappedHandler;
|
oldMemoryManager.MemoryUnmapped -= MemoryUnmappedHandler;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -6,6 +6,7 @@ using Ryujinx.Graphics.Gpu.Engine.GPFifo;
|
|||||||
using Ryujinx.Graphics.Gpu.Memory;
|
using Ryujinx.Graphics.Gpu.Memory;
|
||||||
using Ryujinx.Graphics.Gpu.Shader;
|
using Ryujinx.Graphics.Gpu.Shader;
|
||||||
using Ryujinx.Graphics.Gpu.Synchronization;
|
using Ryujinx.Graphics.Gpu.Synchronization;
|
||||||
|
using Ryujinx.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Concurrent;
|
using System.Collections.Concurrent;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@@ -172,7 +173,7 @@ namespace Ryujinx.Graphics.Gpu
|
|||||||
throw new ArgumentException("The PID is invalid or the process was not registered", nameof(pid));
|
throw new ArgumentException("The PID is invalid or the process was not registered", nameof(pid));
|
||||||
}
|
}
|
||||||
|
|
||||||
return new MemoryManager(physicalMemory, cpuMemorySize);
|
return new MemoryManager(this, physicalMemory, cpuMemorySize);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -197,7 +198,7 @@ namespace Ryujinx.Graphics.Gpu
|
|||||||
/// <param name="pid">ID of the process that owns <paramref name="cpuMemory"/></param>
|
/// <param name="pid">ID of the process that owns <paramref name="cpuMemory"/></param>
|
||||||
/// <param name="cpuMemory">Virtual memory owned by the process</param>
|
/// <param name="cpuMemory">Virtual memory owned by the process</param>
|
||||||
/// <exception cref="ArgumentException">Thrown if <paramref name="pid"/> was already registered</exception>
|
/// <exception cref="ArgumentException">Thrown if <paramref name="pid"/> was already registered</exception>
|
||||||
public void RegisterProcess(ulong pid, Cpu.IVirtualMemoryManagerTracked cpuMemory)
|
public void RegisterProcess(ulong pid, IVirtualMemoryManagerTracked cpuMemory)
|
||||||
{
|
{
|
||||||
PhysicalMemory physicalMemory = new(this, cpuMemory);
|
PhysicalMemory physicalMemory = new(this, cpuMemory);
|
||||||
if (!PhysicalMemoryRegistry.TryAdd(pid, physicalMemory))
|
if (!PhysicalMemoryRegistry.TryAdd(pid, physicalMemory))
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using Ryujinx.Graphics.Gpu.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
@@ -64,7 +65,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
/// <param name="maximumId">Maximum ID of the texture pool</param>
|
/// <param name="maximumId">Maximum ID of the texture pool</param>
|
||||||
/// <param name="bindingsArrayCache">Cache of texture array bindings</param>
|
/// <param name="bindingsArrayCache">Cache of texture array bindings</param>
|
||||||
/// <returns>The found or newly created texture pool</returns>
|
/// <returns>The found or newly created texture pool</returns>
|
||||||
public T FindOrCreate(GpuChannel channel, ulong address, int maximumId, TextureBindingsArrayCache bindingsArrayCache)
|
public T FindOrCreate(GpuChannel channel, PhysicalMemory physicalMemory, ulong address, int maximumId, TextureBindingsArrayCache bindingsArrayCache)
|
||||||
{
|
{
|
||||||
// Remove old entries from the cache, if possible.
|
// Remove old entries from the cache, if possible.
|
||||||
while (_pools.Count > MaxCapacity && (_currentTimestamp - _pools.First.Value.CacheTimestamp) >= MinDeltaForRemoval)
|
while (_pools.Count > MaxCapacity && (_currentTimestamp - _pools.First.Value.CacheTimestamp) >= MinDeltaForRemoval)
|
||||||
@@ -99,7 +100,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
}
|
}
|
||||||
|
|
||||||
// If not found, create a new one.
|
// If not found, create a new one.
|
||||||
pool = CreatePool(_context, channel, address, maximumId);
|
pool = CreatePool(_context, channel, physicalMemory, address, maximumId);
|
||||||
|
|
||||||
pool.CacheNode = _pools.AddLast(pool);
|
pool.CacheNode = _pools.AddLast(pool);
|
||||||
pool.CacheTimestamp = _currentTimestamp;
|
pool.CacheTimestamp = _currentTimestamp;
|
||||||
@@ -112,9 +113,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="context">GPU context that the pool belongs to</param>
|
/// <param name="context">GPU context that the pool belongs to</param>
|
||||||
/// <param name="channel">GPU channel that the pool belongs to</param>
|
/// <param name="channel">GPU channel that the pool belongs to</param>
|
||||||
|
/// <param name="physicalMemory">GPU backing memory of the pool</param>
|
||||||
/// <param name="address">Address of the pool in guest memory</param>
|
/// <param name="address">Address of the pool in guest memory</param>
|
||||||
/// <param name="maximumId">Maximum ID of the pool (equal to maximum minus one)</param>
|
/// <param name="maximumId">Maximum ID of the pool (equal to maximum minus one)</param>
|
||||||
protected abstract T CreatePool(GpuContext context, GpuChannel channel, ulong address, int maximumId);
|
protected abstract T CreatePool(GpuContext context, GpuChannel channel, PhysicalMemory physicalMemory, ulong address, int maximumId);
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,3 +1,5 @@
|
|||||||
|
using Ryujinx.Graphics.Gpu.Memory;
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Gpu.Image
|
namespace Ryujinx.Graphics.Gpu.Image
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -20,11 +22,12 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="context">GPU context that the sampler pool belongs to</param>
|
/// <param name="context">GPU context that the sampler pool belongs to</param>
|
||||||
/// <param name="channel">GPU channel that the texture pool belongs to</param>
|
/// <param name="channel">GPU channel that the texture pool belongs to</param>
|
||||||
|
/// <param name="physicalMemory">GPU backing memory of the pool</param>
|
||||||
/// <param name="address">Address of the sampler pool in guest memory</param>
|
/// <param name="address">Address of the sampler pool in guest memory</param>
|
||||||
/// <param name="maximumId">Maximum sampler ID of the sampler pool (equal to maximum samplers minus one)</param>
|
/// <param name="maximumId">Maximum sampler ID of the sampler pool (equal to maximum samplers minus one)</param>
|
||||||
protected override SamplerPool CreatePool(GpuContext context, GpuChannel channel, ulong address, int maximumId)
|
protected override SamplerPool CreatePool(GpuContext context, GpuChannel channel, PhysicalMemory physicalMemory, ulong address, int maximumId)
|
||||||
{
|
{
|
||||||
return new SamplerPool(context, channel.MemoryManager.Physical, address, maximumId);
|
return new SamplerPool(context, physicalMemory, address, maximumId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -660,6 +660,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
|
|
||||||
ISampler[] samplers = isImage ? null : new ISampler[bindingInfo.ArrayLength];
|
ISampler[] samplers = isImage ? null : new ISampler[bindingInfo.ArrayLength];
|
||||||
ITexture[] textures = new ITexture[bindingInfo.ArrayLength];
|
ITexture[] textures = new ITexture[bindingInfo.ArrayLength];
|
||||||
|
BufferCache bufferCache = null;
|
||||||
|
|
||||||
for (int index = 0; index < length; index++)
|
for (int index = 0; index < length; index++)
|
||||||
{
|
{
|
||||||
@@ -673,7 +674,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
ref readonly TextureDescriptor descriptor = ref texturePool.GetForBinding(index, bindingInfo.FormatInfo, out texture);
|
ref readonly TextureDescriptor descriptor = ref texturePool.GetForBinding(index, bindingInfo.FormatInfo, out texture);
|
||||||
|
bufferCache = _channel.MemoryManager.GetBackingMemory(descriptor.UnpackAddress()).BufferCache;
|
||||||
if (texture != null)
|
if (texture != null)
|
||||||
{
|
{
|
||||||
entry.Textures[texture] = texture.InvalidatedSequence;
|
entry.Textures[texture] = texture.InvalidatedSequence;
|
||||||
@@ -702,11 +703,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
// to ensure we're not using a old buffer that was already deleted.
|
// to ensure we're not using a old buffer that was already deleted.
|
||||||
if (isImage)
|
if (isImage)
|
||||||
{
|
{
|
||||||
_channel.BufferManager.SetBufferTextureStorage(stage, entry.ImageArray, hostTexture, texture.Range, bindingInfo, index);
|
_channel.BufferManager.SetBufferTextureStorage(stage, entry.ImageArray, hostTexture, bufferCache, texture.Range, bindingInfo, index); }
|
||||||
}
|
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
_channel.BufferManager.SetBufferTextureStorage(stage, entry.TextureArray, hostTexture, texture.Range, bindingInfo, index);
|
_channel.BufferManager.SetBufferTextureStorage(stage, entry.TextureArray, hostTexture, bufferCache, texture.Range, bindingInfo, index);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (isImage)
|
else if (isImage)
|
||||||
@@ -797,11 +797,11 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
cachedTextureBuffer = MemoryMarshal.Cast<byte, int>(_channel.MemoryManager.Physical.GetSpan(textureBufferBounds.Range));
|
cachedTextureBuffer = MemoryMarshal.Cast<byte, int>(textureBufferBounds.Physical.GetSpan(textureBufferBounds.Range));
|
||||||
|
|
||||||
if (separateSamplerBuffer)
|
if (separateSamplerBuffer)
|
||||||
{
|
{
|
||||||
cachedSamplerBuffer = MemoryMarshal.Cast<byte, int>(_channel.MemoryManager.Physical.GetSpan(samplerBufferBounds.Range));
|
cachedSamplerBuffer = MemoryMarshal.Cast<byte, int>(samplerBufferBounds.Physical.GetSpan(samplerBufferBounds.Range));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -828,11 +828,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
cachedTextureBuffer = MemoryMarshal.Cast<byte, int>(_channel.MemoryManager.Physical.GetSpan(textureBufferBounds.Range));
|
cachedTextureBuffer = MemoryMarshal.Cast<byte, int>(textureBufferBounds.Physical.GetSpan(textureBufferBounds.Range));
|
||||||
|
|
||||||
if (separateSamplerBuffer)
|
if (separateSamplerBuffer)
|
||||||
{
|
{
|
||||||
cachedSamplerBuffer = MemoryMarshal.Cast<byte, int>(_channel.MemoryManager.Physical.GetSpan(samplerBufferBounds.Range));
|
cachedSamplerBuffer = MemoryMarshal.Cast<byte, int>(samplerBufferBounds.Physical.GetSpan(samplerBufferBounds.Range));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -901,16 +900,18 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
|
|
||||||
if (hostTexture != null && texture.Target == Target.TextureBuffer)
|
if (hostTexture != null && texture.Target == Target.TextureBuffer)
|
||||||
{
|
{
|
||||||
|
BufferCache bufferCache = textureBufferBounds.BufferCache;
|
||||||
|
|
||||||
// Ensure that the buffer texture is using the correct buffer as storage.
|
// Ensure that the buffer texture is using the correct buffer as storage.
|
||||||
// Buffers are frequently re-created to accommodate larger data, so we need to re-bind
|
// Buffers are frequently re-created to accommodate larger data, so we need to re-bind
|
||||||
// to ensure we're not using a old buffer that was already deleted.
|
// to ensure we're not using a old buffer that was already deleted.
|
||||||
if (isImage)
|
if (isImage)
|
||||||
{
|
{
|
||||||
_channel.BufferManager.SetBufferTextureStorage(stage, entry.ImageArray, hostTexture, texture.Range, bindingInfo, index);
|
_channel.BufferManager.SetBufferTextureStorage(stage, entry.ImageArray, hostTexture, bufferCache, texture.Range, bindingInfo, index);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
_channel.BufferManager.SetBufferTextureStorage(stage, entry.TextureArray, hostTexture, texture.Range, bindingInfo, index);
|
_channel.BufferManager.SetBufferTextureStorage(stage, entry.TextureArray, hostTexture, bufferCache, texture.Range, bindingInfo, index);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (isImage)
|
else if (isImage)
|
||||||
|
|||||||
@@ -396,7 +396,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
{
|
{
|
||||||
ref BufferBounds bounds = ref _channel.BufferManager.GetUniformBufferBounds(_isCompute, stageIndex, textureBufferIndex);
|
ref BufferBounds bounds = ref _channel.BufferManager.GetUniformBufferBounds(_isCompute, stageIndex, textureBufferIndex);
|
||||||
|
|
||||||
cachedTextureBuffer = MemoryMarshal.Cast<byte, int>(_channel.MemoryManager.Physical.GetSpan(bounds.Range));
|
cachedTextureBuffer = MemoryMarshal.Cast<byte, int>(bounds.Physical.GetSpan(bounds.Range));
|
||||||
cachedTextureBufferIndex = textureBufferIndex;
|
cachedTextureBufferIndex = textureBufferIndex;
|
||||||
|
|
||||||
if (samplerBufferIndex == textureBufferIndex)
|
if (samplerBufferIndex == textureBufferIndex)
|
||||||
@@ -410,7 +410,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
{
|
{
|
||||||
ref BufferBounds bounds = ref _channel.BufferManager.GetUniformBufferBounds(_isCompute, stageIndex, samplerBufferIndex);
|
ref BufferBounds bounds = ref _channel.BufferManager.GetUniformBufferBounds(_isCompute, stageIndex, samplerBufferIndex);
|
||||||
|
|
||||||
cachedSamplerBuffer = MemoryMarshal.Cast<byte, int>(_channel.MemoryManager.Physical.GetSpan(bounds.Range));
|
cachedSamplerBuffer = MemoryMarshal.Cast<byte, int>(bounds.Physical.GetSpan(bounds.Range));
|
||||||
cachedSamplerBufferIndex = samplerBufferIndex;
|
cachedSamplerBufferIndex = samplerBufferIndex;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -524,7 +524,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
// Ensure that the buffer texture is using the correct buffer as storage.
|
// Ensure that the buffer texture is using the correct buffer as storage.
|
||||||
// Buffers are frequently re-created to accommodate larger data, so we need to re-bind
|
// Buffers are frequently re-created to accommodate larger data, so we need to re-bind
|
||||||
// to ensure we're not using a old buffer that was already deleted.
|
// to ensure we're not using a old buffer that was already deleted.
|
||||||
_channel.BufferManager.SetBufferTextureStorage(stage, hostTexture, texture.Range, bindingInfo, false);
|
BufferCache bufferCache = _channel.MemoryManager.GetBackingMemory(descriptor.UnpackAddress()).BufferCache;
|
||||||
|
_channel.BufferManager.SetBufferTextureStorage(stage, hostTexture, bufferCache, texture.Range, bindingInfo, false);
|
||||||
|
|
||||||
// Cache is not used for buffer texture, it must always rebind.
|
// Cache is not used for buffer texture, it must always rebind.
|
||||||
state.CachedTexture = null;
|
state.CachedTexture = null;
|
||||||
@@ -659,7 +660,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
// Buffers are frequently re-created to accommodate larger data, so we need to re-bind
|
// Buffers are frequently re-created to accommodate larger data, so we need to re-bind
|
||||||
// to ensure we're not using a old buffer that was already deleted.
|
// to ensure we're not using a old buffer that was already deleted.
|
||||||
|
|
||||||
_channel.BufferManager.SetBufferTextureStorage(stage, hostTexture, texture.Range, bindingInfo, true);
|
BufferCache bufferCache = _channel.MemoryManager.GetBackingMemory(descriptor.UnpackAddress()).BufferCache;
|
||||||
|
_channel.BufferManager.SetBufferTextureStorage(stage, hostTexture, bufferCache, texture.Range, bindingInfo, true);
|
||||||
|
|
||||||
// Cache is not used for buffer texture, it must always rebind.
|
// Cache is not used for buffer texture, it must always rebind.
|
||||||
state.CachedTexture = null;
|
state.CachedTexture = null;
|
||||||
@@ -715,9 +717,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
int packedId = ReadPackedId(stageIndex, handle, textureBufferIndex, samplerBufferIndex);
|
int packedId = ReadPackedId(stageIndex, handle, textureBufferIndex, samplerBufferIndex);
|
||||||
int textureId = TextureHandle.UnpackTextureId(packedId);
|
int textureId = TextureHandle.UnpackTextureId(packedId);
|
||||||
|
|
||||||
|
PhysicalMemory physical = _channel.MemoryManager.GetBackingMemory(poolGpuVa);
|
||||||
ulong poolAddress = _channel.MemoryManager.Translate(poolGpuVa);
|
ulong poolAddress = _channel.MemoryManager.Translate(poolGpuVa);
|
||||||
|
|
||||||
TexturePool texturePool = _texturePoolCache.FindOrCreate(_channel, poolAddress, maximumId, _bindingsArrayCache);
|
TexturePool texturePool = _texturePoolCache.FindOrCreate(_channel, physical, poolAddress, maximumId, _bindingsArrayCache);
|
||||||
|
|
||||||
TextureDescriptor descriptor;
|
TextureDescriptor descriptor;
|
||||||
|
|
||||||
@@ -751,12 +754,12 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
{
|
{
|
||||||
(int textureWordOffset, int samplerWordOffset, TextureHandleType handleType) = TextureHandle.UnpackOffsets(wordOffset);
|
(int textureWordOffset, int samplerWordOffset, TextureHandleType handleType) = TextureHandle.UnpackOffsets(wordOffset);
|
||||||
|
|
||||||
ulong textureBufferAddress = _isCompute
|
(PhysicalMemory texturePhysicalMemory, ulong textureBufferAddress) = _isCompute
|
||||||
? _channel.BufferManager.GetComputeUniformBufferAddress(textureBufferIndex)
|
? _channel.BufferManager.GetComputeUniformBufferAddress(textureBufferIndex)
|
||||||
: _channel.BufferManager.GetGraphicsUniformBufferAddress(stageIndex, textureBufferIndex);
|
: _channel.BufferManager.GetGraphicsUniformBufferAddress(stageIndex, textureBufferIndex);
|
||||||
|
|
||||||
int handle = textureBufferAddress != MemoryManager.PteUnmapped
|
int handle = textureBufferAddress != MemoryManager.PteUnmapped
|
||||||
? _channel.MemoryManager.Physical.Read<int>(textureBufferAddress + (uint)textureWordOffset * 4)
|
? texturePhysicalMemory.Read<int>(textureBufferAddress + (uint)textureWordOffset * 4)
|
||||||
: 0;
|
: 0;
|
||||||
|
|
||||||
// The "wordOffset" (which is really the immediate value used on texture instructions on the shader)
|
// The "wordOffset" (which is really the immediate value used on texture instructions on the shader)
|
||||||
@@ -771,12 +774,12 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
|
|
||||||
if (handleType != TextureHandleType.SeparateConstantSamplerHandle)
|
if (handleType != TextureHandleType.SeparateConstantSamplerHandle)
|
||||||
{
|
{
|
||||||
ulong samplerBufferAddress = _isCompute
|
(PhysicalMemory samplerPhysicalMemory, ulong samplerBufferAddress) = _isCompute
|
||||||
? _channel.BufferManager.GetComputeUniformBufferAddress(samplerBufferIndex)
|
? _channel.BufferManager.GetComputeUniformBufferAddress(samplerBufferIndex)
|
||||||
: _channel.BufferManager.GetGraphicsUniformBufferAddress(stageIndex, samplerBufferIndex);
|
: _channel.BufferManager.GetGraphicsUniformBufferAddress(stageIndex, samplerBufferIndex);
|
||||||
|
|
||||||
samplerHandle = samplerBufferAddress != MemoryManager.PteUnmapped
|
samplerHandle = samplerBufferAddress != MemoryManager.PteUnmapped
|
||||||
? _channel.MemoryManager.Physical.Read<int>(samplerBufferAddress + (uint)samplerWordOffset * 4)
|
? samplerPhysicalMemory.Read<int>(samplerBufferAddress + (uint)samplerWordOffset * 4)
|
||||||
: 0;
|
: 0;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -813,7 +816,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
|
|
||||||
if (poolAddress != MemoryManager.PteUnmapped)
|
if (poolAddress != MemoryManager.PteUnmapped)
|
||||||
{
|
{
|
||||||
texturePool = _texturePoolCache.FindOrCreate(_channel, poolAddress, _texturePoolMaximumId, _bindingsArrayCache);
|
PhysicalMemory physical = _channel.MemoryManager.GetBackingMemory(_texturePoolGpuVa);
|
||||||
|
texturePool = _texturePoolCache.FindOrCreate(_channel, physical, poolAddress, _texturePoolMaximumId, _bindingsArrayCache);
|
||||||
_texturePool = texturePool;
|
_texturePool = texturePool;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -824,7 +828,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
|
|
||||||
if (poolAddress != MemoryManager.PteUnmapped)
|
if (poolAddress != MemoryManager.PteUnmapped)
|
||||||
{
|
{
|
||||||
samplerPool = _samplerPoolCache.FindOrCreate(_channel, poolAddress, _samplerPoolMaximumId, _bindingsArrayCache);
|
PhysicalMemory physical = _channel.MemoryManager.GetBackingMemory(_samplerPoolGpuVa);
|
||||||
|
samplerPool = _samplerPoolCache.FindOrCreate(_channel, physical, poolAddress, _samplerPoolMaximumId, _bindingsArrayCache);
|
||||||
_samplerPool = samplerPool;
|
_samplerPool = samplerPool;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
using Ryujinx.Graphics.GAL;
|
using Ryujinx.Graphics.GAL;
|
||||||
using Ryujinx.Graphics.Gpu.Engine.Types;
|
using Ryujinx.Graphics.Gpu.Engine.Types;
|
||||||
|
using Ryujinx.Graphics.Gpu.Memory;
|
||||||
using Ryujinx.Graphics.Gpu.Shader;
|
using Ryujinx.Graphics.Gpu.Shader;
|
||||||
using System;
|
using System;
|
||||||
|
|
||||||
@@ -385,8 +386,9 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
public TexturePool GetTexturePool(ulong poolGpuVa, int maximumId)
|
public TexturePool GetTexturePool(ulong poolGpuVa, int maximumId)
|
||||||
{
|
{
|
||||||
ulong poolAddress = _channel.MemoryManager.Translate(poolGpuVa);
|
ulong poolAddress = _channel.MemoryManager.Translate(poolGpuVa);
|
||||||
|
PhysicalMemory physical = _channel.MemoryManager.GetBackingMemory(poolAddress);
|
||||||
|
|
||||||
TexturePool texturePool = _texturePoolCache.FindOrCreate(_channel, poolAddress, maximumId, _bindingsArrayCache);
|
TexturePool texturePool = _texturePoolCache.FindOrCreate(_channel, physical, poolAddress, maximumId, _bindingsArrayCache);
|
||||||
|
|
||||||
return texturePool;
|
return texturePool;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -160,9 +160,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="context">GPU context that the texture pool belongs to</param>
|
/// <param name="context">GPU context that the texture pool belongs to</param>
|
||||||
/// <param name="channel">GPU channel that the texture pool belongs to</param>
|
/// <param name="channel">GPU channel that the texture pool belongs to</param>
|
||||||
|
/// <param name="physicalMemory">Backing memory of the pool</param>
|
||||||
/// <param name="address">Address of the texture pool in guest memory</param>
|
/// <param name="address">Address of the texture pool in guest memory</param>
|
||||||
/// <param name="maximumId">Maximum texture ID of the texture pool (equal to maximum textures minus one)</param>
|
/// <param name="maximumId">Maximum texture ID of the texture pool (equal to maximum textures minus one)</param>
|
||||||
public TexturePool(GpuContext context, GpuChannel channel, ulong address, int maximumId) : base(context, channel.MemoryManager.Physical, address, maximumId)
|
public TexturePool(GpuContext context, GpuChannel channel, PhysicalMemory physicalMemory, ulong address, int maximumId) : base(context, physicalMemory, address, maximumId)
|
||||||
{
|
{
|
||||||
_channel = channel;
|
_channel = channel;
|
||||||
_aliasLists = new Dictionary<Texture, TextureAliasList>();
|
_aliasLists = new Dictionary<Texture, TextureAliasList>();
|
||||||
@@ -193,7 +194,9 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
}
|
}
|
||||||
|
|
||||||
TextureInfo info = GetInfo(descriptor, out int layerSize);
|
TextureInfo info = GetInfo(descriptor, out int layerSize);
|
||||||
texture = PhysicalMemory.TextureCache.FindOrCreateTexture(_channel.MemoryManager, TextureSearchFlags.ForSampler, info, layerSize);
|
MemoryManager memoryManager = _channel.MemoryManager;
|
||||||
|
TextureCache textureCache = memoryManager.GetBackingMemory(descriptor.UnpackAddress()).TextureCache;
|
||||||
|
texture = textureCache.FindOrCreateTexture(memoryManager, TextureSearchFlags.ForSampler, info, layerSize);
|
||||||
|
|
||||||
// If this happens, then the texture address is invalid, we can't add it to the cache.
|
// If this happens, then the texture address is invalid, we can't add it to the cache.
|
||||||
if (texture == null)
|
if (texture == null)
|
||||||
@@ -421,7 +424,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
MultiRange range = _channel.MemoryManager.Physical.TextureCache.UpdatePartiallyMapped(_channel.MemoryManager, address, texture);
|
TextureCache textureCache = _channel.MemoryManager.GetBackingMemory(address).TextureCache;
|
||||||
|
MultiRange range = textureCache.UpdatePartiallyMapped(_channel.MemoryManager, address, texture);
|
||||||
|
|
||||||
// If the texture is not mapped at all, delete its reference.
|
// If the texture is not mapped at all, delete its reference.
|
||||||
|
|
||||||
@@ -446,7 +450,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
if (!range.Equals(texture.Range))
|
if (!range.Equals(texture.Range))
|
||||||
{
|
{
|
||||||
// Part of the texture was mapped or unmapped. Replace the range and regenerate tracking handles.
|
// Part of the texture was mapped or unmapped. Replace the range and regenerate tracking handles.
|
||||||
if (!_channel.MemoryManager.Physical.TextureCache.UpdateMapping(texture, range))
|
if (!textureCache.UpdateMapping(texture, range))
|
||||||
{
|
{
|
||||||
// Texture could not be remapped due to a collision, just delete it.
|
// Texture could not be remapped due to a collision, just delete it.
|
||||||
if (Interlocked.Exchange(ref Items[request.ID], null) != null)
|
if (Interlocked.Exchange(ref Items[request.ID], null) != null)
|
||||||
@@ -481,6 +485,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
/// <param name="size">Size of the range being invalidated</param>
|
/// <param name="size">Size of the range being invalidated</param>
|
||||||
protected override void InvalidateRangeImpl(ulong address, ulong size)
|
protected override void InvalidateRangeImpl(ulong address, ulong size)
|
||||||
{
|
{
|
||||||
|
MemoryManager memoryManager = _channel.MemoryManager;
|
||||||
ProcessDereferenceQueue();
|
ProcessDereferenceQueue();
|
||||||
|
|
||||||
ulong endAddress = address + size;
|
ulong endAddress = address + size;
|
||||||
@@ -505,7 +510,8 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
|
|
||||||
if (texture.HasOneReference())
|
if (texture.HasOneReference())
|
||||||
{
|
{
|
||||||
_channel.MemoryManager.Physical.TextureCache.AddShortCache(texture, ref cachedDescriptor);
|
TextureCache textureCache = memoryManager.GetBackingMemory(descriptor.UnpackAddress()).TextureCache;
|
||||||
|
textureCache.AddShortCache(texture, ref cachedDescriptor);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Interlocked.Exchange(ref Items[id], null) != null)
|
if (Interlocked.Exchange(ref Items[id], null) != null)
|
||||||
|
|||||||
@@ -1,3 +1,5 @@
|
|||||||
|
using Ryujinx.Graphics.Gpu.Memory;
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Gpu.Image
|
namespace Ryujinx.Graphics.Gpu.Image
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -20,11 +22,17 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="context">GPU context that the texture pool belongs to</param>
|
/// <param name="context">GPU context that the texture pool belongs to</param>
|
||||||
/// <param name="channel">GPU channel that the texture pool belongs to</param>
|
/// <param name="channel">GPU channel that the texture pool belongs to</param>
|
||||||
|
/// <param name="physicalMemory">Backing memory of the pool</param>
|
||||||
/// <param name="address">Address of the texture pool in guest memory</param>
|
/// <param name="address">Address of the texture pool in guest memory</param>
|
||||||
/// <param name="maximumId">Maximum texture ID of the texture pool (equal to maximum textures minus one)</param>
|
/// <param name="maximumId">Maximum texture ID of the texture pool (equal to maximum textures minus one)</param>
|
||||||
protected override TexturePool CreatePool(GpuContext context, GpuChannel channel, ulong address, int maximumId)
|
protected override TexturePool CreatePool(
|
||||||
|
GpuContext context,
|
||||||
|
GpuChannel channel,
|
||||||
|
PhysicalMemory physicalMemory,
|
||||||
|
ulong address,
|
||||||
|
int maximumId)
|
||||||
{
|
{
|
||||||
return new TexturePool(context, channel, address, maximumId);
|
return new TexturePool(context, channel, physicalMemory, address, maximumId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -9,6 +9,16 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
readonly struct BufferBounds : IEquatable<BufferBounds>
|
readonly struct BufferBounds : IEquatable<BufferBounds>
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Physical memory backing the buffer.
|
||||||
|
/// </summary>
|
||||||
|
public PhysicalMemory Physical { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Buffer cache that owns the buffer.
|
||||||
|
/// </summary>
|
||||||
|
public BufferCache BufferCache => Physical.BufferCache;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Physical memory ranges where the buffer is mapped.
|
/// Physical memory ranges where the buffer is mapped.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -29,8 +39,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="range">Physical memory ranges where the buffer is mapped</param>
|
/// <param name="range">Physical memory ranges where the buffer is mapped</param>
|
||||||
/// <param name="flags">Buffer usage flags</param>
|
/// <param name="flags">Buffer usage flags</param>
|
||||||
public BufferBounds(MultiRange range, BufferUsageFlags flags = BufferUsageFlags.None)
|
public BufferBounds(PhysicalMemory physical, MultiRange range, BufferUsageFlags flags = BufferUsageFlags.None)
|
||||||
{
|
{
|
||||||
|
Physical = physical;
|
||||||
Range = range;
|
Range = range;
|
||||||
Flags = flags;
|
Flags = flags;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -735,18 +735,22 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// <remarks>
|
/// <remarks>
|
||||||
/// This does a GPU side copy.
|
/// This does a GPU side copy.
|
||||||
/// </remarks>
|
/// </remarks>
|
||||||
|
/// <param name="context">GPU context</param>
|
||||||
/// <param name="memoryManager">GPU memory manager where the buffer is mapped</param>
|
/// <param name="memoryManager">GPU memory manager where the buffer is mapped</param>
|
||||||
/// <param name="srcVa">GPU virtual address of the copy source</param>
|
/// <param name="srcVa">GPU virtual address of the copy source</param>
|
||||||
/// <param name="dstVa">GPU virtual address of the copy destination</param>
|
/// <param name="dstVa">GPU virtual address of the copy destination</param>
|
||||||
/// <param name="size">Size in bytes of the copy</param>
|
/// <param name="size">Size in bytes of the copy</param>
|
||||||
public void CopyBuffer(MemoryManager memoryManager, ulong srcVa, ulong dstVa, ulong size)
|
public static void CopyBuffer(GpuContext context, MemoryManager memoryManager, ulong srcVa, ulong dstVa, ulong size)
|
||||||
{
|
{
|
||||||
MultiRange srcRange = TranslateAndCreateMultiBuffersPhysicalOnly(memoryManager, srcVa, size, BufferStage.Copy);
|
PhysicalMemory srcPhysical = memoryManager.GetBackingMemory(srcVa);
|
||||||
MultiRange dstRange = TranslateAndCreateMultiBuffersPhysicalOnly(memoryManager, dstVa, size, BufferStage.Copy);
|
PhysicalMemory dstPhysical = memoryManager.GetBackingMemory(dstVa);
|
||||||
|
|
||||||
|
MultiRange srcRange = srcPhysical.BufferCache.TranslateAndCreateBuffer(memoryManager, srcVa, size, BufferStage.Copy);
|
||||||
|
MultiRange dstRange = dstPhysical.BufferCache.TranslateAndCreateBuffer(memoryManager, dstVa, size, BufferStage.Copy);
|
||||||
|
|
||||||
if (srcRange.Count == 1 && dstRange.Count == 1)
|
if (srcRange.Count == 1 && dstRange.Count == 1)
|
||||||
{
|
{
|
||||||
CopyBufferSingleRange(memoryManager, srcRange.GetSubRange(0).Address, dstRange.GetSubRange(0).Address, size);
|
CopyBufferSingleRange(context, srcPhysical, dstPhysical, srcRange.GetSubRange(0).Address, dstRange.GetSubRange(0).Address, size);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -777,7 +781,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
ulong dstSize = dstSubRange.Size - dstOffset;
|
ulong dstSize = dstSubRange.Size - dstOffset;
|
||||||
ulong copySize = Math.Min(srcSize, dstSize);
|
ulong copySize = Math.Min(srcSize, dstSize);
|
||||||
|
|
||||||
CopyBufferSingleRange(memoryManager, srcSubRange.Address + srcOffset, dstSubRange.Address + dstOffset, copySize);
|
CopyBufferSingleRange(context, srcPhysical, dstPhysical, srcSubRange.Address + srcOffset, dstSubRange.Address + dstOffset, copySize);
|
||||||
|
|
||||||
srcOffset += copySize;
|
srcOffset += copySize;
|
||||||
dstOffset += copySize;
|
dstOffset += copySize;
|
||||||
@@ -793,18 +797,26 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// This does a GPU side copy.
|
/// This does a GPU side copy.
|
||||||
/// </remarks>
|
/// </remarks>
|
||||||
/// <param name="memoryManager">GPU memory manager where the buffer is mapped</param>
|
/// <param name="memoryManager">GPU memory manager where the buffer is mapped</param>
|
||||||
|
/// <param name="srcPhysical">Physical memory backing the source buffer.</param>
|
||||||
|
/// <param name="dstPhysical">Physical memory backing the destination buffer.</param>
|
||||||
/// <param name="srcAddress">Physical address of the copy source</param>
|
/// <param name="srcAddress">Physical address of the copy source</param>
|
||||||
/// <param name="dstAddress">Physical address of the copy destination</param>
|
/// <param name="dstAddress">Physical address of the copy destination</param>
|
||||||
/// <param name="size">Size in bytes of the copy</param>
|
/// <param name="size">Size in bytes of the copy</param>
|
||||||
private void CopyBufferSingleRange(MemoryManager memoryManager, ulong srcAddress, ulong dstAddress, ulong size)
|
private static void CopyBufferSingleRange(
|
||||||
|
GpuContext context,
|
||||||
|
PhysicalMemory srcPhysical,
|
||||||
|
PhysicalMemory dstPhysical,
|
||||||
|
ulong srcAddress,
|
||||||
|
ulong dstAddress,
|
||||||
|
ulong size)
|
||||||
{
|
{
|
||||||
Buffer srcBuffer = GetBuffer(srcAddress, size, BufferStage.Copy);
|
Buffer srcBuffer = srcPhysical.BufferCache.GetBuffer(srcAddress, size, BufferStage.Copy);
|
||||||
Buffer dstBuffer = GetBuffer(dstAddress, size, BufferStage.Copy);
|
Buffer dstBuffer = dstPhysical.BufferCache.GetBuffer(dstAddress, size, BufferStage.Copy);
|
||||||
|
|
||||||
int srcOffset = (int)(srcAddress - srcBuffer.Address);
|
int srcOffset = (int)(srcAddress - srcBuffer.Address);
|
||||||
int dstOffset = (int)(dstAddress - dstBuffer.Address);
|
int dstOffset = (int)(dstAddress - dstBuffer.Address);
|
||||||
|
|
||||||
_context.Renderer.Pipeline.CopyBuffer(
|
context.Renderer.Pipeline.CopyBuffer(
|
||||||
srcBuffer.Handle,
|
srcBuffer.Handle,
|
||||||
dstBuffer.Handle,
|
dstBuffer.Handle,
|
||||||
srcOffset,
|
srcOffset,
|
||||||
@@ -820,7 +832,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
// Optimization: If the data being copied is already in memory, then copy it directly instead of flushing from GPU.
|
// Optimization: If the data being copied is already in memory, then copy it directly instead of flushing from GPU.
|
||||||
|
|
||||||
dstBuffer.ClearModified(dstAddress, size);
|
dstBuffer.ClearModified(dstAddress, size);
|
||||||
memoryManager.Physical.WriteTrackedResource(dstAddress, memoryManager.Physical.GetSpan(srcAddress, (int)size), ResourceKind.Buffer);
|
dstPhysical.WriteTrackedResource(dstAddress, srcPhysical.GetSpan(srcAddress, (int)size), ResourceKind.Buffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
dstBuffer.CopyToDependantVirtualBuffers(dstAddress, size);
|
dstBuffer.CopyToDependantVirtualBuffers(dstAddress, size);
|
||||||
@@ -849,7 +861,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
|
|
||||||
_context.Renderer.Pipeline.ClearBuffer(buffer.Handle, offset, (int)subRange.Size, value);
|
_context.Renderer.Pipeline.ClearBuffer(buffer.Handle, offset, (int)subRange.Size, value);
|
||||||
|
|
||||||
memoryManager.Physical.FillTrackedResource(subRange.Address, subRange.Size, value, ResourceKind.Buffer);
|
memoryManager.GetBackingMemory(gpuVa).FillTrackedResource(subRange.Address, subRange.Size, value, ResourceKind.Buffer);
|
||||||
|
|
||||||
buffer.CopyToDependantVirtualBuffers(subRange.Address, subRange.Size);
|
buffer.CopyToDependantVirtualBuffers(subRange.Address, subRange.Size);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -66,18 +66,19 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
Buffers = new BufferBounds[count];
|
Buffers = new BufferBounds[count];
|
||||||
Unaligned = new bool[count];
|
Unaligned = new bool[count];
|
||||||
|
|
||||||
Buffers.AsSpan().Fill(new BufferBounds(new MultiRange(MemoryManager.PteUnmapped, 0UL)));
|
Buffers.AsSpan().Fill(new BufferBounds(null, new MultiRange(MemoryManager.PteUnmapped, 0UL)));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Sets the region of a buffer at a given slot.
|
/// Sets the region of a buffer at a given slot.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="index">Buffer slot</param>
|
/// <param name="index">Buffer slot</param>
|
||||||
|
/// <param name="physical">Physical memory backing the buffer</param>
|
||||||
/// <param name="range">Physical memory regions where the buffer is mapped</param>
|
/// <param name="range">Physical memory regions where the buffer is mapped</param>
|
||||||
/// <param name="flags">Buffer usage flags</param>
|
/// <param name="flags">Buffer usage flags</param>
|
||||||
public void SetBounds(int index, MultiRange range, BufferUsageFlags flags = BufferUsageFlags.None)
|
public void SetBounds(int index, PhysicalMemory physical, MultiRange range, BufferUsageFlags flags = BufferUsageFlags.None)
|
||||||
{
|
{
|
||||||
Buffers[index] = new BufferBounds(range, flags);
|
Buffers[index] = new BufferBounds(physical, range, flags);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -156,8 +157,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// <param name="type">Type of each index buffer element</param>
|
/// <param name="type">Type of each index buffer element</param>
|
||||||
public void SetIndexBuffer(ulong gpuVa, ulong size, IndexType type)
|
public void SetIndexBuffer(ulong gpuVa, ulong size, IndexType type)
|
||||||
{
|
{
|
||||||
MultiRange range = _channel.MemoryManager.Physical.BufferCache.TranslateAndCreateBuffer(_channel.MemoryManager, gpuVa, size, BufferStage.IndexBuffer);
|
BufferCache bufferCache = _channel.MemoryManager.GetBackingMemory(gpuVa).BufferCache;
|
||||||
|
MultiRange range = bufferCache.TranslateAndCreateBuffer(_channel.MemoryManager, gpuVa, size, BufferStage.IndexBuffer);
|
||||||
|
|
||||||
|
_indexBuffer.BufferCache = bufferCache;
|
||||||
_indexBuffer.Range = range;
|
_indexBuffer.Range = range;
|
||||||
_indexBuffer.Type = type;
|
_indexBuffer.Type = type;
|
||||||
|
|
||||||
@@ -186,11 +189,15 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// <param name="divisor">Vertex divisor of the buffer, for instanced draws</param>
|
/// <param name="divisor">Vertex divisor of the buffer, for instanced draws</param>
|
||||||
public void SetVertexBuffer(int index, ulong gpuVa, ulong size, int stride, int divisor)
|
public void SetVertexBuffer(int index, ulong gpuVa, ulong size, int stride, int divisor)
|
||||||
{
|
{
|
||||||
MultiRange range = _channel.MemoryManager.Physical.BufferCache.TranslateAndCreateBuffer(_channel.MemoryManager, gpuVa, size, BufferStage.VertexBuffer);
|
BufferCache bufferCache = _channel.MemoryManager.GetBackingMemory(gpuVa).BufferCache;
|
||||||
|
MultiRange range = bufferCache.TranslateAndCreateBuffer(_channel.MemoryManager, gpuVa, size, BufferStage.VertexBuffer);
|
||||||
|
|
||||||
_vertexBuffers[index].Range = range;
|
ref VertexBuffer vb = ref _vertexBuffers[index];
|
||||||
_vertexBuffers[index].Stride = stride;
|
|
||||||
_vertexBuffers[index].Divisor = divisor;
|
vb.BufferCache = bufferCache;
|
||||||
|
vb.Range = range;
|
||||||
|
vb.Stride = stride;
|
||||||
|
vb.Divisor = divisor;
|
||||||
|
|
||||||
_vertexBuffersDirty = true;
|
_vertexBuffersDirty = true;
|
||||||
|
|
||||||
@@ -213,9 +220,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// <param name="size">Size in bytes of the transform feedback buffer</param>
|
/// <param name="size">Size in bytes of the transform feedback buffer</param>
|
||||||
public void SetTransformFeedbackBuffer(int index, ulong gpuVa, ulong size)
|
public void SetTransformFeedbackBuffer(int index, ulong gpuVa, ulong size)
|
||||||
{
|
{
|
||||||
MultiRange range = _channel.MemoryManager.Physical.BufferCache.TranslateAndCreateMultiBuffers(_channel.MemoryManager, gpuVa, size, BufferStage.TransformFeedback);
|
PhysicalMemory physical = _channel.MemoryManager.GetBackingMemory(gpuVa);
|
||||||
|
MultiRange range = physical.BufferCache.TranslateAndCreateMultiBuffers(_channel.MemoryManager, gpuVa, size, BufferStage.TransformFeedback);
|
||||||
|
|
||||||
_transformFeedbackBuffers[index] = new BufferBounds(range);
|
_transformFeedbackBuffers[index] = new BufferBounds(physical, range);
|
||||||
_transformFeedbackBuffersDirty = true;
|
_transformFeedbackBuffersDirty = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -258,11 +266,12 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
|
|
||||||
RecordStorageAlignment(_cpStorageBuffers, index, gpuVa);
|
RecordStorageAlignment(_cpStorageBuffers, index, gpuVa);
|
||||||
|
|
||||||
gpuVa = BitUtils.AlignDown<ulong>(gpuVa, (ulong)_context.Capabilities.StorageBufferOffsetAlignment);
|
gpuVa = BitUtils.AlignDown(gpuVa, (ulong)_context.Capabilities.StorageBufferOffsetAlignment);
|
||||||
|
|
||||||
MultiRange range = _channel.MemoryManager.Physical.BufferCache.TranslateAndCreateMultiBuffers(_channel.MemoryManager, gpuVa, size, BufferStageUtils.ComputeStorage(flags));
|
PhysicalMemory physical = _channel.MemoryManager.GetBackingMemory(gpuVa);
|
||||||
|
MultiRange range = physical.BufferCache.TranslateAndCreateMultiBuffers(_channel.MemoryManager, gpuVa, size, BufferStageUtils.ComputeStorage(flags));
|
||||||
|
|
||||||
_cpStorageBuffers.SetBounds(index, range, flags);
|
_cpStorageBuffers.SetBounds(index, physical, range, flags);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -282,16 +291,17 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
|
|
||||||
RecordStorageAlignment(buffers, index, gpuVa);
|
RecordStorageAlignment(buffers, index, gpuVa);
|
||||||
|
|
||||||
gpuVa = BitUtils.AlignDown<ulong>(gpuVa, (ulong)_context.Capabilities.StorageBufferOffsetAlignment);
|
gpuVa = BitUtils.AlignDown(gpuVa, (ulong)_context.Capabilities.StorageBufferOffsetAlignment);
|
||||||
|
|
||||||
MultiRange range = _channel.MemoryManager.Physical.BufferCache.TranslateAndCreateMultiBuffers(_channel.MemoryManager, gpuVa, size, BufferStageUtils.GraphicsStorage(stage, flags));
|
PhysicalMemory physical = _channel.MemoryManager.GetBackingMemory(gpuVa);
|
||||||
|
MultiRange range = physical.BufferCache.TranslateAndCreateMultiBuffers(_channel.MemoryManager, gpuVa, size, BufferStageUtils.GraphicsStorage(stage, flags));
|
||||||
|
|
||||||
if (!buffers.Buffers[index].Range.Equals(range))
|
if (!buffers.Buffers[index].Range.Equals(range))
|
||||||
{
|
{
|
||||||
_gpStorageBuffersDirty = true;
|
_gpStorageBuffersDirty = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
buffers.SetBounds(index, range, flags);
|
buffers.SetBounds(index, physical, range, flags);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -303,9 +313,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// <param name="size">Size in bytes of the storage buffer</param>
|
/// <param name="size">Size in bytes of the storage buffer</param>
|
||||||
public void SetComputeUniformBuffer(int index, ulong gpuVa, ulong size)
|
public void SetComputeUniformBuffer(int index, ulong gpuVa, ulong size)
|
||||||
{
|
{
|
||||||
MultiRange range = _channel.MemoryManager.Physical.BufferCache.TranslateAndCreateBuffer(_channel.MemoryManager, gpuVa, size, BufferStage.Compute);
|
PhysicalMemory physical = _channel.MemoryManager.GetBackingMemory(gpuVa);
|
||||||
|
MultiRange range = physical.BufferCache.TranslateAndCreateBuffer(_channel.MemoryManager, gpuVa, size, BufferStage.Compute);
|
||||||
|
|
||||||
_cpUniformBuffers.SetBounds(index, range);
|
_cpUniformBuffers.SetBounds(index, physical, range);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -318,9 +329,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// <param name="size">Size in bytes of the storage buffer</param>
|
/// <param name="size">Size in bytes of the storage buffer</param>
|
||||||
public void SetGraphicsUniformBuffer(int stage, int index, ulong gpuVa, ulong size)
|
public void SetGraphicsUniformBuffer(int stage, int index, ulong gpuVa, ulong size)
|
||||||
{
|
{
|
||||||
MultiRange range = _channel.MemoryManager.Physical.BufferCache.TranslateAndCreateBuffer(_channel.MemoryManager, gpuVa, size, BufferStageUtils.FromShaderStage(stage));
|
PhysicalMemory physical = _channel.MemoryManager.GetBackingMemory(gpuVa);
|
||||||
|
MultiRange range = _channel.MemoryManager.GetBackingMemory(gpuVa).BufferCache.TranslateAndCreateBuffer(_channel.MemoryManager, gpuVa, size, BufferStageUtils.FromShaderStage(stage));
|
||||||
|
|
||||||
_gpUniformBuffers[stage].SetBounds(index, range);
|
_gpUniformBuffers[stage].SetBounds(index, physical, range);
|
||||||
_gpUniformBuffersDirty = true;
|
_gpUniformBuffersDirty = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -416,9 +428,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="index">Index of the uniform buffer binding</param>
|
/// <param name="index">Index of the uniform buffer binding</param>
|
||||||
/// <returns>The uniform buffer address, or an undefined value if the buffer is not currently bound</returns>
|
/// <returns>The uniform buffer address, or an undefined value if the buffer is not currently bound</returns>
|
||||||
public ulong GetComputeUniformBufferAddress(int index)
|
public (PhysicalMemory, ulong) GetComputeUniformBufferAddress(int index)
|
||||||
{
|
{
|
||||||
return _cpUniformBuffers.Buffers[index].Range.GetSubRange(0).Address;
|
ref BufferBounds buffer = ref _cpUniformBuffers.Buffers[index];
|
||||||
|
return (buffer.Physical, buffer.Range.GetSubRange(0).Address);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -437,9 +450,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// <param name="stage">Index of the shader stage</param>
|
/// <param name="stage">Index of the shader stage</param>
|
||||||
/// <param name="index">Index of the uniform buffer binding</param>
|
/// <param name="index">Index of the uniform buffer binding</param>
|
||||||
/// <returns>The uniform buffer address, or an undefined value if the buffer is not currently bound</returns>
|
/// <returns>The uniform buffer address, or an undefined value if the buffer is not currently bound</returns>
|
||||||
public ulong GetGraphicsUniformBufferAddress(int stage, int index)
|
public (PhysicalMemory, ulong) GetGraphicsUniformBufferAddress(int stage, int index)
|
||||||
{
|
{
|
||||||
return _gpUniformBuffers[stage].Buffers[index].Range.GetSubRange(0).Address;
|
ref BufferBounds buffer = ref _gpUniformBuffers[stage].Buffers[index];
|
||||||
|
return (buffer.Physical, buffer.Range.GetSubRange(0).Address);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -478,12 +492,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public void CommitComputeBindings()
|
public void CommitComputeBindings()
|
||||||
{
|
{
|
||||||
BufferCache bufferCache = _channel.MemoryManager.Physical.BufferCache;
|
BindBuffers(_cpStorageBuffers, isStorage: true);
|
||||||
|
BindBuffers(_cpUniformBuffers, isStorage: false);
|
||||||
|
|
||||||
BindBuffers(bufferCache, _cpStorageBuffers, isStorage: true);
|
CommitBufferTextureBindings();
|
||||||
BindBuffers(bufferCache, _cpUniformBuffers, isStorage: false);
|
|
||||||
|
|
||||||
CommitBufferTextureBindings(bufferCache);
|
|
||||||
|
|
||||||
// Force rebind after doing compute work.
|
// Force rebind after doing compute work.
|
||||||
Rebind();
|
Rebind();
|
||||||
@@ -495,14 +507,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// Commit any queued buffer texture bindings.
|
/// Commit any queued buffer texture bindings.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="bufferCache">Buffer cache</param>
|
/// <param name="bufferCache">Buffer cache</param>
|
||||||
private void CommitBufferTextureBindings(BufferCache bufferCache)
|
private void CommitBufferTextureBindings()
|
||||||
{
|
{
|
||||||
if (_bufferTextures.Count > 0)
|
if (_bufferTextures.Count > 0)
|
||||||
{
|
{
|
||||||
foreach (BufferTextureBinding binding in _bufferTextures)
|
foreach (BufferTextureBinding binding in _bufferTextures)
|
||||||
{
|
{
|
||||||
bool isStore = binding.BindingInfo.Flags.HasFlag(TextureUsageFlags.ImageStore);
|
bool isStore = binding.BindingInfo.Flags.HasFlag(TextureUsageFlags.ImageStore);
|
||||||
BufferRange range = bufferCache.GetBufferRange(binding.Range, BufferStageUtils.TextureBuffer(binding.Stage, binding.BindingInfo.Flags), isStore);
|
BufferRange range = binding.BufferCache.GetBufferRange(binding.Range, BufferStageUtils.TextureBuffer(binding.Stage, binding.BindingInfo.Flags), isStore);
|
||||||
binding.Texture.SetStorage(range);
|
binding.Texture.SetStorage(range);
|
||||||
|
|
||||||
// The texture must be rebound to use the new storage if it was updated.
|
// The texture must be rebound to use the new storage if it was updated.
|
||||||
@@ -526,7 +538,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
|
|
||||||
foreach (BufferTextureArrayBinding<ITextureArray> binding in _bufferTextureArrays)
|
foreach (BufferTextureArrayBinding<ITextureArray> binding in _bufferTextureArrays)
|
||||||
{
|
{
|
||||||
BufferRange range = bufferCache.GetBufferRange(binding.Range, BufferStage.None);
|
BufferRange range = binding.BufferCache.GetBufferRange(binding.Range, BufferStage.None);
|
||||||
binding.Texture.SetStorage(range);
|
binding.Texture.SetStorage(range);
|
||||||
|
|
||||||
textureArray[0] = binding.Texture;
|
textureArray[0] = binding.Texture;
|
||||||
@@ -536,7 +548,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
foreach (BufferTextureArrayBinding<IImageArray> binding in _bufferImageArrays)
|
foreach (BufferTextureArrayBinding<IImageArray> binding in _bufferImageArrays)
|
||||||
{
|
{
|
||||||
bool isStore = binding.BindingInfo.Flags.HasFlag(TextureUsageFlags.ImageStore);
|
bool isStore = binding.BindingInfo.Flags.HasFlag(TextureUsageFlags.ImageStore);
|
||||||
BufferRange range = bufferCache.GetBufferRange(binding.Range, BufferStage.None, isStore);
|
BufferRange range = binding.BufferCache.GetBufferRange(binding.Range, BufferStage.None, isStore);
|
||||||
binding.Texture.SetStorage(range);
|
binding.Texture.SetStorage(range);
|
||||||
|
|
||||||
textureArray[0] = binding.Texture;
|
textureArray[0] = binding.Texture;
|
||||||
@@ -555,8 +567,6 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// <param name="indexed">True if the index buffer is in use</param>
|
/// <param name="indexed">True if the index buffer is in use</param>
|
||||||
public void CommitGraphicsBindings(bool indexed)
|
public void CommitGraphicsBindings(bool indexed)
|
||||||
{
|
{
|
||||||
BufferCache bufferCache = _channel.MemoryManager.Physical.BufferCache;
|
|
||||||
|
|
||||||
if (indexed)
|
if (indexed)
|
||||||
{
|
{
|
||||||
if (_indexBufferDirty || _rebind)
|
if (_indexBufferDirty || _rebind)
|
||||||
@@ -565,14 +575,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
|
|
||||||
if (!_indexBuffer.Range.IsUnmapped)
|
if (!_indexBuffer.Range.IsUnmapped)
|
||||||
{
|
{
|
||||||
BufferRange buffer = bufferCache.GetBufferRange(_indexBuffer.Range, BufferStage.IndexBuffer);
|
BufferRange buffer = _indexBuffer.BufferCache.GetBufferRange(_indexBuffer.Range, BufferStage.IndexBuffer);
|
||||||
|
|
||||||
_context.Renderer.Pipeline.SetIndexBuffer(buffer, _indexBuffer.Type);
|
_context.Renderer.Pipeline.SetIndexBuffer(buffer, _indexBuffer.Type);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (!_indexBuffer.Range.IsUnmapped)
|
else if (!_indexBuffer.Range.IsUnmapped)
|
||||||
{
|
{
|
||||||
bufferCache.SynchronizeBufferRange(_indexBuffer.Range);
|
_indexBuffer.BufferCache.SynchronizeBufferRange(_indexBuffer.Range);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (_rebind)
|
else if (_rebind)
|
||||||
@@ -597,7 +607,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
BufferRange buffer = bufferCache.GetBufferRange(vb.Range, BufferStage.VertexBuffer);
|
BufferRange buffer = vb.BufferCache.GetBufferRange(vb.Range, BufferStage.VertexBuffer);
|
||||||
|
|
||||||
vertexBuffers[index] = new VertexBufferDescriptor(buffer, vb.Stride, vb.Divisor);
|
vertexBuffers[index] = new VertexBufferDescriptor(buffer, vb.Stride, vb.Divisor);
|
||||||
}
|
}
|
||||||
@@ -615,7 +625,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
bufferCache.SynchronizeBufferRange(vb.Range);
|
vb.BufferCache.SynchronizeBufferRange(vb.Range);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -637,7 +647,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
tfbs[index] = bufferCache.GetBufferRange(tfb.Range, BufferStage.TransformFeedback, write: true);
|
tfbs[index] = tfb.BufferCache.GetBufferRange(tfb.Range, BufferStage.TransformFeedback, write: true);
|
||||||
}
|
}
|
||||||
|
|
||||||
_context.Renderer.Pipeline.SetTransformFeedbackBuffers(tfbs);
|
_context.Renderer.Pipeline.SetTransformFeedbackBuffers(tfbs);
|
||||||
@@ -684,7 +694,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
|
|
||||||
_context.SupportBufferUpdater.SetTfeOffset(index, tfeOffset);
|
_context.SupportBufferUpdater.SetTfeOffset(index, tfeOffset);
|
||||||
|
|
||||||
buffers[index] = new BufferAssignment(index, bufferCache.GetBufferRange(range, BufferStage.TransformFeedback, write: true));
|
buffers[index] = new BufferAssignment(index, tfb.BufferCache.GetBufferRange(range, BufferStage.TransformFeedback, write: true));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -702,7 +712,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
bufferCache.SynchronizeBufferRange(tfb.Range);
|
tfb.BufferCache.SynchronizeBufferRange(tfb.Range);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -710,7 +720,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
{
|
{
|
||||||
_gpStorageBuffersDirty = false;
|
_gpStorageBuffersDirty = false;
|
||||||
|
|
||||||
BindBuffers(bufferCache, _gpStorageBuffers, isStorage: true);
|
BindBuffers(_gpStorageBuffers, isStorage: true);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -721,14 +731,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
{
|
{
|
||||||
_gpUniformBuffersDirty = false;
|
_gpUniformBuffersDirty = false;
|
||||||
|
|
||||||
BindBuffers(bufferCache, _gpUniformBuffers, isStorage: false);
|
BindBuffers(_gpUniformBuffers, isStorage: false);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
UpdateBuffers(_gpUniformBuffers);
|
UpdateBuffers(_gpUniformBuffers);
|
||||||
}
|
}
|
||||||
|
|
||||||
CommitBufferTextureBindings(bufferCache);
|
CommitBufferTextureBindings();
|
||||||
|
|
||||||
_rebind = false;
|
_rebind = false;
|
||||||
|
|
||||||
@@ -742,7 +752,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// <param name="bindings">Buffer memory ranges to bind</param>
|
/// <param name="bindings">Buffer memory ranges to bind</param>
|
||||||
/// <param name="isStorage">True to bind as storage buffer, false to bind as uniform buffer</param>
|
/// <param name="isStorage">True to bind as storage buffer, false to bind as uniform buffer</param>
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
private void BindBuffers(BufferCache bufferCache, BuffersPerStage[] bindings, bool isStorage)
|
private void BindBuffers(BuffersPerStage[] bindings, bool isStorage)
|
||||||
{
|
{
|
||||||
int rangesCount = 0;
|
int rangesCount = 0;
|
||||||
|
|
||||||
@@ -763,8 +773,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
{
|
{
|
||||||
bool isWrite = bounds.Flags.HasFlag(BufferUsageFlags.Write);
|
bool isWrite = bounds.Flags.HasFlag(BufferUsageFlags.Write);
|
||||||
BufferRange range = isStorage
|
BufferRange range = isStorage
|
||||||
? bufferCache.GetBufferRangeAligned(bounds.Range, bufferStage | BufferStageUtils.FromUsage(bounds.Flags), isWrite)
|
? bounds.BufferCache.GetBufferRangeAligned(bounds.Range, bufferStage | BufferStageUtils.FromUsage(bounds.Flags), isWrite)
|
||||||
: bufferCache.GetBufferRange(bounds.Range, bufferStage);
|
: bounds.BufferCache.GetBufferRange(bounds.Range, bufferStage);
|
||||||
|
|
||||||
ranges[rangesCount++] = new BufferAssignment(bindingInfo.Binding, range);
|
ranges[rangesCount++] = new BufferAssignment(bindingInfo.Binding, range);
|
||||||
}
|
}
|
||||||
@@ -780,11 +790,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Bind respective buffer bindings on the host API.
|
/// Bind respective buffer bindings on the host API.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="bufferCache">Buffer cache holding the buffers for the specified ranges</param>
|
|
||||||
/// <param name="buffers">Buffer memory ranges to bind</param>
|
/// <param name="buffers">Buffer memory ranges to bind</param>
|
||||||
/// <param name="isStorage">True to bind as storage buffer, false to bind as uniform buffer</param>
|
/// <param name="isStorage">True to bind as storage buffer, false to bind as uniform buffer</param>
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
private void BindBuffers(BufferCache bufferCache, BuffersPerStage buffers, bool isStorage)
|
private void BindBuffers(BuffersPerStage buffers, bool isStorage)
|
||||||
{
|
{
|
||||||
int rangesCount = 0;
|
int rangesCount = 0;
|
||||||
|
|
||||||
@@ -800,8 +809,8 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
{
|
{
|
||||||
bool isWrite = bounds.Flags.HasFlag(BufferUsageFlags.Write);
|
bool isWrite = bounds.Flags.HasFlag(BufferUsageFlags.Write);
|
||||||
BufferRange range = isStorage
|
BufferRange range = isStorage
|
||||||
? bufferCache.GetBufferRangeAligned(bounds.Range, BufferStageUtils.ComputeStorage(bounds.Flags), isWrite)
|
? bounds.BufferCache.GetBufferRangeAligned(bounds.Range, BufferStageUtils.ComputeStorage(bounds.Flags), isWrite)
|
||||||
: bufferCache.GetBufferRange(bounds.Range, BufferStage.Compute);
|
: bounds.BufferCache.GetBufferRange(bounds.Range, BufferStage.Compute);
|
||||||
|
|
||||||
ranges[rangesCount++] = new BufferAssignment(bindingInfo.Binding, range);
|
ranges[rangesCount++] = new BufferAssignment(bindingInfo.Binding, range);
|
||||||
}
|
}
|
||||||
@@ -854,7 +863,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
_channel.MemoryManager.Physical.BufferCache.SynchronizeBufferRange(bounds.Range);
|
bounds.BufferCache.SynchronizeBufferRange(bounds.Range);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -871,13 +880,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
public void SetBufferTextureStorage(
|
public void SetBufferTextureStorage(
|
||||||
ShaderStage stage,
|
ShaderStage stage,
|
||||||
ITexture texture,
|
ITexture texture,
|
||||||
|
BufferCache bufferCache,
|
||||||
MultiRange range,
|
MultiRange range,
|
||||||
TextureBindingInfo bindingInfo,
|
TextureBindingInfo bindingInfo,
|
||||||
bool isImage)
|
bool isImage)
|
||||||
{
|
{
|
||||||
_channel.MemoryManager.Physical.BufferCache.CreateBuffer(range, BufferStageUtils.TextureBuffer(stage, bindingInfo.Flags));
|
bufferCache.CreateBuffer(range, BufferStageUtils.TextureBuffer(stage, bindingInfo.Flags));
|
||||||
|
|
||||||
_bufferTextures.Add(new BufferTextureBinding(stage, texture, range, bindingInfo, isImage));
|
_bufferTextures.Add(new BufferTextureBinding(stage, texture, bufferCache, range, bindingInfo, isImage));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -894,13 +904,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
ShaderStage stage,
|
ShaderStage stage,
|
||||||
ITextureArray array,
|
ITextureArray array,
|
||||||
ITexture texture,
|
ITexture texture,
|
||||||
|
BufferCache bufferCache,
|
||||||
MultiRange range,
|
MultiRange range,
|
||||||
TextureBindingInfo bindingInfo,
|
TextureBindingInfo bindingInfo,
|
||||||
int index)
|
int index)
|
||||||
{
|
{
|
||||||
_channel.MemoryManager.Physical.BufferCache.CreateBuffer(range, BufferStageUtils.TextureBuffer(stage, bindingInfo.Flags));
|
bufferCache.CreateBuffer(range, BufferStageUtils.TextureBuffer(stage, bindingInfo.Flags));
|
||||||
|
|
||||||
_bufferTextureArrays.Add(new BufferTextureArrayBinding<ITextureArray>(array, texture, range, bindingInfo, index));
|
_bufferTextureArrays.Add(new BufferTextureArrayBinding<ITextureArray>(array, texture, bufferCache, range, bindingInfo, index));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -917,13 +928,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
ShaderStage stage,
|
ShaderStage stage,
|
||||||
IImageArray array,
|
IImageArray array,
|
||||||
ITexture texture,
|
ITexture texture,
|
||||||
|
BufferCache bufferCache,
|
||||||
MultiRange range,
|
MultiRange range,
|
||||||
TextureBindingInfo bindingInfo,
|
TextureBindingInfo bindingInfo,
|
||||||
int index)
|
int index)
|
||||||
{
|
{
|
||||||
_channel.MemoryManager.Physical.BufferCache.CreateBuffer(range, BufferStageUtils.TextureBuffer(stage, bindingInfo.Flags));
|
bufferCache.CreateBuffer(range, BufferStageUtils.TextureBuffer(stage, bindingInfo.Flags));
|
||||||
|
|
||||||
_bufferImageArrays.Add(new BufferTextureArrayBinding<IImageArray>(array, texture, range, bindingInfo, index));
|
_bufferImageArrays.Add(new BufferTextureArrayBinding<IImageArray>(array, texture, bufferCache, range, bindingInfo, index));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|||||||
@@ -19,6 +19,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public ITexture Texture { get; }
|
public ITexture Texture { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Buffer cache that owns the buffer.
|
||||||
|
/// </summary>
|
||||||
|
public BufferCache BufferCache { get; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Physical ranges of memory where the buffer texture data is located.
|
/// Physical ranges of memory where the buffer texture data is located.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -39,18 +44,21 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="array">Array</param>
|
/// <param name="array">Array</param>
|
||||||
/// <param name="texture">Buffer texture</param>
|
/// <param name="texture">Buffer texture</param>
|
||||||
|
/// <param name="bufferCache">Buffer cache that owns the buffer</param>
|
||||||
/// <param name="range">Physical ranges of memory where the buffer texture data is located</param>
|
/// <param name="range">Physical ranges of memory where the buffer texture data is located</param>
|
||||||
/// <param name="bindingInfo">Binding info</param>
|
/// <param name="bindingInfo">Binding info</param>
|
||||||
/// <param name="index">Index of the binding on the array</param>
|
/// <param name="index">Index of the binding on the array</param>
|
||||||
public BufferTextureArrayBinding(
|
public BufferTextureArrayBinding(
|
||||||
T array,
|
T array,
|
||||||
ITexture texture,
|
ITexture texture,
|
||||||
|
BufferCache bufferCache,
|
||||||
MultiRange range,
|
MultiRange range,
|
||||||
TextureBindingInfo bindingInfo,
|
TextureBindingInfo bindingInfo,
|
||||||
int index)
|
int index)
|
||||||
{
|
{
|
||||||
Array = array;
|
Array = array;
|
||||||
Texture = texture;
|
Texture = texture;
|
||||||
|
BufferCache = bufferCache;
|
||||||
Range = range;
|
Range = range;
|
||||||
BindingInfo = bindingInfo;
|
BindingInfo = bindingInfo;
|
||||||
Index = index;
|
Index = index;
|
||||||
|
|||||||
@@ -20,6 +20,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public ITexture Texture { get; }
|
public ITexture Texture { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Buffer cache that owns the buffer.
|
||||||
|
/// </summary>
|
||||||
|
public BufferCache BufferCache { get; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Physical ranges of memory where the buffer texture data is located.
|
/// Physical ranges of memory where the buffer texture data is located.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -40,18 +45,21 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="stage">Shader stage accessing the texture</param>
|
/// <param name="stage">Shader stage accessing the texture</param>
|
||||||
/// <param name="texture">Buffer texture</param>
|
/// <param name="texture">Buffer texture</param>
|
||||||
|
/// <param name="bufferCache">Buffer cache that owns the buffer</param>
|
||||||
/// <param name="range">Physical ranges of memory where the buffer texture data is located</param>
|
/// <param name="range">Physical ranges of memory where the buffer texture data is located</param>
|
||||||
/// <param name="bindingInfo">Binding info</param>
|
/// <param name="bindingInfo">Binding info</param>
|
||||||
/// <param name="isImage">Whether the binding is for an image or a sampler</param>
|
/// <param name="isImage">Whether the binding is for an image or a sampler</param>
|
||||||
public BufferTextureBinding(
|
public BufferTextureBinding(
|
||||||
ShaderStage stage,
|
ShaderStage stage,
|
||||||
ITexture texture,
|
ITexture texture,
|
||||||
|
BufferCache bufferCache,
|
||||||
MultiRange range,
|
MultiRange range,
|
||||||
TextureBindingInfo bindingInfo,
|
TextureBindingInfo bindingInfo,
|
||||||
bool isImage)
|
bool isImage)
|
||||||
{
|
{
|
||||||
Stage = stage;
|
Stage = stage;
|
||||||
Texture = texture;
|
Texture = texture;
|
||||||
|
BufferCache = bufferCache;
|
||||||
Range = range;
|
Range = range;
|
||||||
BindingInfo = bindingInfo;
|
BindingInfo = bindingInfo;
|
||||||
IsImage = isImage;
|
IsImage = isImage;
|
||||||
|
|||||||
@@ -8,6 +8,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
struct IndexBuffer
|
struct IndexBuffer
|
||||||
{
|
{
|
||||||
|
public BufferCache BufferCache;
|
||||||
public MultiRange Range;
|
public MultiRange Range;
|
||||||
public IndexType Type;
|
public IndexType Type;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
|
using Ryujinx.Graphics.Gpu.Image;
|
||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
using Ryujinx.Memory.Range;
|
using Ryujinx.Memory.Range;
|
||||||
using System;
|
using System;
|
||||||
@@ -35,10 +36,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
|
|
||||||
public event EventHandler<UnmapEventArgs> MemoryUnmapped;
|
public event EventHandler<UnmapEventArgs> MemoryUnmapped;
|
||||||
|
|
||||||
/// <summary>
|
private readonly GpuContext _context;
|
||||||
/// Physical memory where the virtual memory is mapped into.
|
private readonly List<PhysicalMemory> _physicalMemoryList;
|
||||||
/// </summary>
|
private readonly Dictionary<PhysicalMemory, byte> _physicalMemoryMap;
|
||||||
internal PhysicalMemory Physical { get; }
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Virtual range cache.
|
/// Virtual range cache.
|
||||||
@@ -53,19 +53,65 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a new instance of the GPU memory manager.
|
/// Creates a new instance of the GPU memory manager.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
/// <param name="context">GPU context</param>
|
||||||
/// <param name="physicalMemory">Physical memory that this memory manager will map into</param>
|
/// <param name="physicalMemory">Physical memory that this memory manager will map into</param>
|
||||||
/// <param name="cpuMemorySize">The amount of physical CPU Memory Avaiable on the device.</param>
|
/// <param name="cpuMemorySize">The amount of physical CPU Memory Avaiable on the device.</param>
|
||||||
internal MemoryManager(PhysicalMemory physicalMemory, ulong cpuMemorySize)
|
|
||||||
|
internal MemoryManager(GpuContext context, PhysicalMemory physicalMemory, ulong cpuMemorySize)
|
||||||
{
|
{
|
||||||
Physical = physicalMemory;
|
_context = context;
|
||||||
|
|
||||||
|
_physicalMemoryList = new List<PhysicalMemory>()
|
||||||
|
{
|
||||||
|
physicalMemory
|
||||||
|
};
|
||||||
|
|
||||||
|
_physicalMemoryMap = new Dictionary<PhysicalMemory, byte>
|
||||||
|
{
|
||||||
|
{ physicalMemory, 0 }
|
||||||
|
};
|
||||||
|
|
||||||
VirtualRangeCache = new VirtualRangeCache(this);
|
VirtualRangeCache = new VirtualRangeCache(this);
|
||||||
CounterCache = new CounterCache();
|
CounterCache = new CounterCache();
|
||||||
_pageTable = new ulong[PtLvl0Size][];
|
_pageTable = new ulong[PtLvl0Size][];
|
||||||
MemoryUnmapped += Physical.TextureCache.MemoryUnmappedHandler;
|
MemoryUnmapped += physicalMemory.TextureCache.MemoryUnmappedHandler;
|
||||||
MemoryUnmapped += Physical.BufferCache.MemoryUnmappedHandler;
|
MemoryUnmapped += physicalMemory.BufferCache.MemoryUnmappedHandler;
|
||||||
MemoryUnmapped += VirtualRangeCache.MemoryUnmappedHandler;
|
MemoryUnmapped += VirtualRangeCache.MemoryUnmappedHandler;
|
||||||
MemoryUnmapped += CounterCache.MemoryUnmappedHandler;
|
MemoryUnmapped += CounterCache.MemoryUnmappedHandler;
|
||||||
Physical.TextureCache.Initialize(cpuMemorySize);
|
physicalMemory.TextureCache.Initialize(cpuMemorySize);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Attaches the memory manager to a new GPU channel.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="rebind">Action to be performed when the buffer cache changes</param>
|
||||||
|
internal void AttachToChannel(Action rebind)
|
||||||
|
{
|
||||||
|
PhysicalMemory physicalMemory = GetOwnPhysicalMemory();
|
||||||
|
|
||||||
|
physicalMemory.IncrementReferenceCount();
|
||||||
|
physicalMemory.BufferCache.NotifyBuffersModified += rebind;
|
||||||
|
physicalMemory.BufferCache.QueuePrune();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Attaches the memory manager to a new GPU channel.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="rebind">Action that was performed when the buffer cache changed</param>
|
||||||
|
internal void DetachFromChannel(Action rebind)
|
||||||
|
{
|
||||||
|
PhysicalMemory physicalMemory = GetOwnPhysicalMemory();
|
||||||
|
|
||||||
|
physicalMemory.BufferCache.NotifyBuffersModified -= rebind;
|
||||||
|
physicalMemory.DecrementReferenceCount();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Queues a prune of invalid entries on the buffer cache.
|
||||||
|
/// </summary>
|
||||||
|
internal void QueuePrune()
|
||||||
|
{
|
||||||
|
GetOwnPhysicalMemory().BufferCache.QueuePrune();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -81,15 +127,15 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
|
|
||||||
if (IsContiguous(va, size))
|
if (IsContiguous(va, size))
|
||||||
{
|
{
|
||||||
ulong address = Translate(va);
|
(PhysicalMemory physicalMemory, ulong address) = TranslateWithPhysicalMemory(va);
|
||||||
|
|
||||||
if (tracked)
|
if (tracked)
|
||||||
{
|
{
|
||||||
return Physical.ReadTracked<T>(address);
|
return physicalMemory.ReadTracked<T>(address);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
return Physical.Read<T>(address);
|
return physicalMemory.Read<T>(address);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -113,7 +159,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
{
|
{
|
||||||
if (IsContiguous(va, size))
|
if (IsContiguous(va, size))
|
||||||
{
|
{
|
||||||
return Physical.GetSpan(Translate(va), size, tracked);
|
(PhysicalMemory physicalMemory, ulong address) = TranslateWithPhysicalMemory(va);
|
||||||
|
|
||||||
|
return physicalMemory.GetSpan(address, size, tracked);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -138,7 +186,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
bool isContiguous = true;
|
bool isContiguous = true;
|
||||||
int mappedSize;
|
int mappedSize;
|
||||||
|
|
||||||
if (ValidateAddress(va) && GetPte(va) != PteUnmapped && Physical.IsMapped(Translate(va)))
|
if (ValidateAddress(va) && IsMappedOnGpuAndPhysical(va))
|
||||||
{
|
{
|
||||||
ulong endVa = va + (ulong)size;
|
ulong endVa = va + (ulong)size;
|
||||||
ulong endVaAligned = (endVa + PageMask) & ~PageMask;
|
ulong endVaAligned = (endVa + PageMask) & ~PageMask;
|
||||||
@@ -151,7 +199,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
ulong nextVa = currentVa + PageSize;
|
ulong nextVa = currentVa + PageSize;
|
||||||
ulong nextPa = Translate(nextVa);
|
ulong nextPa = Translate(nextVa);
|
||||||
|
|
||||||
if (!ValidateAddress(nextVa) || GetPte(nextVa) == PteUnmapped || !Physical.IsMapped(nextPa))
|
if (!ValidateAddress(nextVa) || !IsMappedOnGpuAndPhysical(nextVa))
|
||||||
{
|
{
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -180,7 +228,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
|
|
||||||
if (isContiguous)
|
if (isContiguous)
|
||||||
{
|
{
|
||||||
return Physical.GetSpan(Translate(va), mappedSize, tracked);
|
(PhysicalMemory physicalMemory, ulong address) = TranslateWithPhysicalMemory(va);
|
||||||
|
|
||||||
|
return physicalMemory.GetSpan(address, mappedSize, tracked);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -192,6 +242,23 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Checks if a page of memory is mapped on the GPU and its backing memory.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="va">GPU virtual address of the page</param>
|
||||||
|
/// <returns>True if mapped, false otherwise</returns>
|
||||||
|
private bool IsMappedOnGpuAndPhysical(ulong va)
|
||||||
|
{
|
||||||
|
(PhysicalMemory physicalMemory, ulong address) = TranslateWithPhysicalMemory(va);
|
||||||
|
|
||||||
|
if (address == PteUnmapped)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return physicalMemory.IsMapped(address);
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Reads data from a possibly non-contiguous region of GPU mapped memory.
|
/// Reads data from a possibly non-contiguous region of GPU mapped memory.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -209,22 +276,22 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
|
|
||||||
if ((va & PageMask) != 0)
|
if ((va & PageMask) != 0)
|
||||||
{
|
{
|
||||||
ulong pa = Translate(va);
|
(PhysicalMemory physicalMemory, ulong pa) = TranslateWithPhysicalMemory(va);
|
||||||
|
|
||||||
size = Math.Min(data.Length, (int)PageSize - (int)(va & PageMask));
|
size = Math.Min(data.Length, (int)PageSize - (int)(va & PageMask));
|
||||||
|
|
||||||
Physical.GetSpan(pa, size, tracked).CopyTo(data[..size]);
|
physicalMemory.GetSpan(pa, size, tracked).CopyTo(data[..size]);
|
||||||
|
|
||||||
offset += size;
|
offset += size;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (; offset < data.Length; offset += size)
|
for (; offset < data.Length; offset += size)
|
||||||
{
|
{
|
||||||
ulong pa = Translate(va + (ulong)offset);
|
(PhysicalMemory physicalMemory, ulong pa) = TranslateWithPhysicalMemory(va + (ulong)offset);
|
||||||
|
|
||||||
size = Math.Min(data.Length - offset, (int)PageSize);
|
size = Math.Min(data.Length - offset, (int)PageSize);
|
||||||
|
|
||||||
Physical.GetSpan(pa, size, tracked).CopyTo(data.Slice(offset, size));
|
physicalMemory.GetSpan(pa, size, tracked).CopyTo(data.Slice(offset, size));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -239,15 +306,17 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
{
|
{
|
||||||
if (IsContiguous(va, size))
|
if (IsContiguous(va, size))
|
||||||
{
|
{
|
||||||
return Physical.GetWritableRegion(Translate(va), size, tracked);
|
(PhysicalMemory physicalMemory, ulong address) = TranslateWithPhysicalMemory(va);
|
||||||
|
|
||||||
|
return physicalMemory.GetWritableRegion(address, size, tracked);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
MemoryOwner<byte> memoryOwner = MemoryOwner<byte>.Rent(size);
|
Memory<byte> memory = new byte[size];
|
||||||
|
|
||||||
ReadImpl(va, memoryOwner.Span, tracked);
|
GetSpan(va, size).CopyTo(memory.Span);
|
||||||
|
|
||||||
return new WritableRegion(this, va, memoryOwner, tracked);
|
return new WritableRegion(this, va, memory, tracked);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -269,7 +338,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// <param name="data">The data to be written</param>
|
/// <param name="data">The data to be written</param>
|
||||||
public void Write(ulong va, ReadOnlySpan<byte> data)
|
public void Write(ulong va, ReadOnlySpan<byte> data)
|
||||||
{
|
{
|
||||||
WriteImpl(va, data, Physical.Write);
|
WriteImpl(va, data, (physical, va, data) => physical.Write(va, data));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -279,7 +348,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// <param name="data">The data to be written</param>
|
/// <param name="data">The data to be written</param>
|
||||||
public void WriteTrackedResource(ulong va, ReadOnlySpan<byte> data)
|
public void WriteTrackedResource(ulong va, ReadOnlySpan<byte> data)
|
||||||
{
|
{
|
||||||
WriteImpl(va, data, Physical.WriteTrackedResource);
|
WriteImpl(va, data, (physical, va, data) => physical.WriteTrackedResource(va, data));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -289,10 +358,10 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// <param name="data">The data to be written</param>
|
/// <param name="data">The data to be written</param>
|
||||||
public void WriteUntracked(ulong va, ReadOnlySpan<byte> data)
|
public void WriteUntracked(ulong va, ReadOnlySpan<byte> data)
|
||||||
{
|
{
|
||||||
WriteImpl(va, data, Physical.WriteUntracked);
|
WriteImpl(va, data, (physical, va, data) => physical.WriteUntracked(va, data));
|
||||||
}
|
}
|
||||||
|
|
||||||
private delegate void WriteCallback(ulong address, ReadOnlySpan<byte> data);
|
private delegate void WriteCallback(PhysicalMemory physicalMemory, ulong address, ReadOnlySpan<byte> data);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Writes data to possibly non-contiguous GPU mapped memory.
|
/// Writes data to possibly non-contiguous GPU mapped memory.
|
||||||
@@ -304,7 +373,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
{
|
{
|
||||||
if (IsContiguous(va, data.Length))
|
if (IsContiguous(va, data.Length))
|
||||||
{
|
{
|
||||||
writeCallback(Translate(va), data);
|
(PhysicalMemory physicalMemory, ulong address) = TranslateWithPhysicalMemory(va);
|
||||||
|
|
||||||
|
writeCallback(physicalMemory, address, data);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -312,22 +383,67 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
|
|
||||||
if ((va & PageMask) != 0)
|
if ((va & PageMask) != 0)
|
||||||
{
|
{
|
||||||
ulong pa = Translate(va);
|
(PhysicalMemory physicalMemory, ulong pa) = TranslateWithPhysicalMemory(va);
|
||||||
|
|
||||||
size = Math.Min(data.Length, (int)PageSize - (int)(va & PageMask));
|
size = Math.Min(data.Length, (int)PageSize - (int)(va & PageMask));
|
||||||
|
|
||||||
writeCallback(pa, data[..size]);
|
writeCallback(physicalMemory, pa, data[..size]);
|
||||||
|
|
||||||
offset += size;
|
offset += size;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (; offset < data.Length; offset += size)
|
for (; offset < data.Length; offset += size)
|
||||||
{
|
{
|
||||||
ulong pa = Translate(va + (ulong)offset);
|
(PhysicalMemory physicalMemory, ulong pa) = TranslateWithPhysicalMemory(va + (ulong)offset);
|
||||||
|
|
||||||
size = Math.Min(data.Length - offset, (int)PageSize);
|
size = Math.Min(data.Length - offset, (int)PageSize);
|
||||||
|
|
||||||
writeCallback(pa, data.Slice(offset, size));
|
writeCallback(physicalMemory, pa, data.Slice(offset, size));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Writes data to GPU mapped memory, stopping at the first unmapped page at the memory region, if any.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="va">GPU virtual address to write the data into</param>
|
||||||
|
/// <param name="data">The data to be written</param>
|
||||||
|
public void WriteMapped(ulong va, ReadOnlySpan<byte> data)
|
||||||
|
{
|
||||||
|
if (IsContiguous(va, data.Length))
|
||||||
|
{
|
||||||
|
(PhysicalMemory physicalMemory, ulong address) = TranslateWithPhysicalMemory(va);
|
||||||
|
|
||||||
|
physicalMemory.Write(address, data);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
int offset = 0, size;
|
||||||
|
|
||||||
|
if ((va & PageMask) != 0)
|
||||||
|
{
|
||||||
|
(PhysicalMemory physicalMemory, ulong pa) = TranslateWithPhysicalMemory(va);
|
||||||
|
|
||||||
|
size = Math.Min(data.Length, (int)PageSize - (int)(va & PageMask));
|
||||||
|
|
||||||
|
if (pa != PteUnmapped && physicalMemory.IsMapped(pa))
|
||||||
|
{
|
||||||
|
physicalMemory.Write(pa, data[..size]);
|
||||||
|
}
|
||||||
|
|
||||||
|
offset += size;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (; offset < data.Length; offset += size)
|
||||||
|
{
|
||||||
|
(PhysicalMemory physicalMemory, ulong pa) = TranslateWithPhysicalMemory(va + (ulong)offset);
|
||||||
|
|
||||||
|
size = Math.Min(data.Length - offset, (int)PageSize);
|
||||||
|
|
||||||
|
if (pa != PteUnmapped && physicalMemory.IsMapped(pa))
|
||||||
|
{
|
||||||
|
physicalMemory.Write(pa, data.Slice(offset, size));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -359,15 +475,51 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// <param name="size">Size in bytes of the mapping</param>
|
/// <param name="size">Size in bytes of the mapping</param>
|
||||||
/// <param name="kind">Kind of the resource located at the mapping</param>
|
/// <param name="kind">Kind of the resource located at the mapping</param>
|
||||||
public void Map(ulong pa, ulong va, ulong size, PteKind kind)
|
public void Map(ulong pa, ulong va, ulong size, PteKind kind)
|
||||||
|
{
|
||||||
|
MapImpl(pa, va, size, kind);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Maps a given range of pages to the specified CPU virtual address from a different process.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// All addresses and sizes must be page aligned.
|
||||||
|
/// </remarks>
|
||||||
|
/// <param name="pa">CPU virtual address to map into</param>
|
||||||
|
/// <param name="va">GPU virtual address to be mapped</param>
|
||||||
|
/// <param name="size">Size in bytes of the mapping</param>
|
||||||
|
/// <param name="kind">Kind of the resource located at the mapping</param>
|
||||||
|
/// <param name="ownedPid">PID of the process that owns the mapping</param>
|
||||||
|
public void MapForeign(ulong pa, ulong va, ulong size, PteKind kind, ulong ownedPid)
|
||||||
|
{
|
||||||
|
if (_context.PhysicalMemoryRegistry.TryGetValue(ownedPid, out PhysicalMemory physicalMemory))
|
||||||
|
{
|
||||||
|
MapImpl(pa, va, size, kind, physicalMemory);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Maps a given range of pages to the specified CPU virtual address.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// All addresses and sizes must be page aligned.
|
||||||
|
/// </remarks>
|
||||||
|
/// <param name="pa">CPU virtual address to map into</param>
|
||||||
|
/// <param name="va">GPU virtual address to be mapped</param>
|
||||||
|
/// <param name="size">Size in bytes of the mapping</param>
|
||||||
|
/// <param name="kind">Kind of the resource located at the mapping</param>
|
||||||
|
/// <param name="physicalMemory">Optional physical memory to import for the mapping</param>
|
||||||
|
private void MapImpl(ulong pa, ulong va, ulong size, PteKind kind, PhysicalMemory physicalMemory = null)
|
||||||
{
|
{
|
||||||
lock (_pageTable)
|
lock (_pageTable)
|
||||||
{
|
{
|
||||||
UnmapEventArgs e = new(va, size);
|
UnmapEventArgs e = new(va, size);
|
||||||
MemoryUnmapped?.Invoke(this, e);
|
MemoryUnmapped?.Invoke(this, e);
|
||||||
|
byte pIndex = physicalMemory != null ? GetOrAddPhysicalMemory(physicalMemory) : (byte)0;
|
||||||
|
|
||||||
for (ulong offset = 0; offset < size; offset += PageSize)
|
for (ulong offset = 0; offset < size; offset += PageSize)
|
||||||
{
|
{
|
||||||
SetPte(va + offset, PackPte(pa + offset, kind));
|
SetPte(va + offset, PackPte(pa + offset, pIndex, kind));
|
||||||
}
|
}
|
||||||
|
|
||||||
RunRemapActions(e);
|
RunRemapActions(e);
|
||||||
@@ -418,12 +570,14 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
|
|
||||||
for (int page = 0; page < pages - 1; page++)
|
for (int page = 0; page < pages - 1; page++)
|
||||||
{
|
{
|
||||||
if (!ValidateAddress(va + PageSize) || GetPte(va + PageSize) == PteUnmapped)
|
ulong nextPte = GetPte(va + PageSize);
|
||||||
|
|
||||||
|
if (!ValidateAddress(va + PageSize) || nextPte == PteUnmapped)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Translate(va) + PageSize != Translate(va + PageSize))
|
if (GetPte(va) + PageSize != nextPte)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -457,7 +611,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
|
|
||||||
int pages = (int)((endVaRounded - va) / PageSize);
|
int pages = (int)((endVaRounded - va) / PageSize);
|
||||||
|
|
||||||
List<MemoryRange> regions = [];
|
List<MemoryRange> regions = new();
|
||||||
|
|
||||||
for (int page = 0; page < pages - 1; page++)
|
for (int page = 0; page < pages - 1; page++)
|
||||||
{
|
{
|
||||||
@@ -535,6 +689,49 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the backing memory for a given GPU virtual address.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="va">GPU virtual address to get the backing memory from</param>
|
||||||
|
/// <returns>The backing memory for the specified GPU virtual address</returns>
|
||||||
|
internal PhysicalMemory GetBackingMemory(ulong va)
|
||||||
|
{
|
||||||
|
ulong pte = GetPte(va);
|
||||||
|
|
||||||
|
if (pte == PteUnmapped)
|
||||||
|
{
|
||||||
|
return GetOwnPhysicalMemory();
|
||||||
|
}
|
||||||
|
|
||||||
|
return _physicalMemoryList[UnpackPIndexFromPte(pte)];
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the backing memory that is owned by this GPU memory manager.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>The backing memory owned by this memory manager</returns>
|
||||||
|
private PhysicalMemory GetOwnPhysicalMemory()
|
||||||
|
{
|
||||||
|
return _physicalMemoryList[0];
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the index for a given physical memory on the list, adding it to the list if needed.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="physicalMemory">Physical memory to get the index from</param>
|
||||||
|
/// <returns>The index of the physical memory on the list</returns>
|
||||||
|
private byte GetOrAddPhysicalMemory(PhysicalMemory physicalMemory)
|
||||||
|
{
|
||||||
|
if (!_physicalMemoryMap.TryGetValue(physicalMemory, out byte pIndex))
|
||||||
|
{
|
||||||
|
pIndex = checked((byte)_physicalMemoryList.Count);
|
||||||
|
_physicalMemoryList.Add(physicalMemory);
|
||||||
|
_physicalMemoryMap.Add(physicalMemory, pIndex);
|
||||||
|
}
|
||||||
|
|
||||||
|
return pIndex;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Validates a GPU virtual address.
|
/// Validates a GPU virtual address.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -636,6 +833,28 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
return Math.Min(maxSize, va - startVa);
|
return Math.Min(maxSize, va - startVa);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Translates a GPU virtual address to a CPU virtual address and the associated physical memory.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="va">GPU virtual address to be translated</param>
|
||||||
|
/// <returns>CPU virtual address with the physical memory, or <see cref="PteUnmapped"/> if unmapped</returns>
|
||||||
|
private (PhysicalMemory, ulong) TranslateWithPhysicalMemory(ulong va)
|
||||||
|
{
|
||||||
|
if (!ValidateAddress(va))
|
||||||
|
{
|
||||||
|
return (GetOwnPhysicalMemory(), PteUnmapped);
|
||||||
|
}
|
||||||
|
|
||||||
|
ulong pte = GetPte(va);
|
||||||
|
|
||||||
|
if (pte == PteUnmapped)
|
||||||
|
{
|
||||||
|
return (GetOwnPhysicalMemory(), PteUnmapped);
|
||||||
|
}
|
||||||
|
|
||||||
|
return (_physicalMemoryList[UnpackPIndexFromPte(pte)], UnpackPaFromPte(pte) + (va & PageMask));
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets the kind of a given memory page.
|
/// Gets the kind of a given memory page.
|
||||||
/// This might indicate the type of resource that can be allocated on the page, and also texture tiling.
|
/// This might indicate the type of resource that can be allocated on the page, and also texture tiling.
|
||||||
@@ -659,6 +878,18 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
return UnpackKindFromPte(pte);
|
return UnpackKindFromPte(pte);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool IsForeignMapping(ulong va)
|
||||||
|
{
|
||||||
|
ulong pte = GetPte(va);
|
||||||
|
|
||||||
|
if (pte == PteUnmapped)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return UnpackPIndexFromPte(pte) != 0;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets the Page Table entry for a given GPU virtual address.
|
/// Gets the Page Table entry for a given GPU virtual address.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -704,11 +935,12 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// Creates a page table entry from a physical address and kind.
|
/// Creates a page table entry from a physical address and kind.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="pa">Physical address</param>
|
/// <param name="pa">Physical address</param>
|
||||||
|
/// <param name="pIndex">Index of the physical memory on the list</param>
|
||||||
/// <param name="kind">Kind</param>
|
/// <param name="kind">Kind</param>
|
||||||
/// <returns>Page table entry</returns>
|
/// <returns>Page table entry</returns>
|
||||||
private static ulong PackPte(ulong pa, PteKind kind)
|
private static ulong PackPte(ulong pa, byte pIndex, PteKind kind)
|
||||||
{
|
{
|
||||||
return pa | ((ulong)kind << 56);
|
return pa | ((ulong)pIndex << 48) | ((ulong)kind << 56);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -721,6 +953,16 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
return (PteKind)(pte >> 56);
|
return (PteKind)(pte >> 56);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Unpacks the physical memory index in the list from a page table entry.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="pte">Page table entry</param>
|
||||||
|
/// <returns>Physical memory index</returns>
|
||||||
|
private static byte UnpackPIndexFromPte(ulong pte)
|
||||||
|
{
|
||||||
|
return (byte)(pte >> 48);
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Unpacks physical address from a page table entry.
|
/// Unpacks physical address from a page table entry.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -728,7 +970,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// <returns>Physical address</returns>
|
/// <returns>Physical address</returns>
|
||||||
private static ulong UnpackPaFromPte(ulong pte)
|
private static ulong UnpackPaFromPte(ulong pte)
|
||||||
{
|
{
|
||||||
return pte & 0xffffffffffffffUL;
|
return pte & 0xffffffffffffUL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,6 +7,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
struct VertexBuffer
|
struct VertexBuffer
|
||||||
{
|
{
|
||||||
|
public BufferCache BufferCache;
|
||||||
public MultiRange Range;
|
public MultiRange Range;
|
||||||
public int Stride;
|
public int Stride;
|
||||||
public int Divisor;
|
public int Divisor;
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.Graphics.Gpu.Image;
|
using Ryujinx.Graphics.Gpu.Image;
|
||||||
|
using Ryujinx.Graphics.Gpu.Memory;
|
||||||
using Ryujinx.Graphics.Shader;
|
using Ryujinx.Graphics.Shader;
|
||||||
using Ryujinx.Graphics.Shader.Translation;
|
using Ryujinx.Graphics.Shader.Translation;
|
||||||
using System;
|
using System;
|
||||||
@@ -66,11 +67,11 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
public uint ConstantBuffer1Read(int offset)
|
public uint ConstantBuffer1Read(int offset)
|
||||||
{
|
{
|
||||||
ulong baseAddress = _compute
|
(PhysicalMemory physical, ulong baseAddress) = _compute
|
||||||
? _channel.BufferManager.GetComputeUniformBufferAddress(1)
|
? _channel.BufferManager.GetComputeUniformBufferAddress(1)
|
||||||
: _channel.BufferManager.GetGraphicsUniformBufferAddress(_stageIndex, 1);
|
: _channel.BufferManager.GetGraphicsUniformBufferAddress(_stageIndex, 1);
|
||||||
|
|
||||||
return _channel.MemoryManager.Physical.Read<uint>(baseAddress + (ulong)offset);
|
return physical.Read<uint>(baseAddress + (ulong)offset);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
|
|||||||
@@ -733,15 +733,15 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
byte[] codeB,
|
byte[] codeB,
|
||||||
bool asCompute)
|
bool asCompute)
|
||||||
{
|
{
|
||||||
ulong cb1DataAddress = channel.BufferManager.GetGraphicsUniformBufferAddress(0, 1);
|
(PhysicalMemory physical, ulong cb1DataAddress) = channel.BufferManager.GetGraphicsUniformBufferAddress(0, 1);
|
||||||
|
|
||||||
MemoryManager memoryManager = channel.MemoryManager;
|
MemoryManager memoryManager = channel.MemoryManager;
|
||||||
|
|
||||||
codeA ??= memoryManager.GetSpan(vertexA.Address, vertexA.Size).ToArray();
|
codeA ??= memoryManager.GetSpan(vertexA.Address, vertexA.Size).ToArray();
|
||||||
codeB ??= memoryManager.GetSpan(currentStage.Address, currentStage.Size).ToArray();
|
codeB ??= memoryManager.GetSpan(currentStage.Address, currentStage.Size).ToArray();
|
||||||
byte[] cb1DataA = ReadArray(memoryManager, cb1DataAddress, vertexA.Cb1DataSize);
|
byte[] cb1DataA = ReadArray(physical, cb1DataAddress, vertexA.Cb1DataSize);
|
||||||
byte[] cb1DataB = ReadArray(memoryManager, cb1DataAddress, currentStage.Cb1DataSize);
|
byte[] cb1DataB = ReadArray(physical, cb1DataAddress, currentStage.Cb1DataSize);
|
||||||
|
|
||||||
ShaderDumpPaths pathsA = default;
|
ShaderDumpPaths pathsA = default;
|
||||||
ShaderDumpPaths pathsB = default;
|
ShaderDumpPaths pathsB = default;
|
||||||
|
|
||||||
@@ -775,11 +775,11 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
{
|
{
|
||||||
MemoryManager memoryManager = channel.MemoryManager;
|
MemoryManager memoryManager = channel.MemoryManager;
|
||||||
|
|
||||||
ulong cb1DataAddress = context.Stage == ShaderStage.Compute
|
(PhysicalMemory physical, ulong cb1DataAddress) = context.Stage == ShaderStage.Compute
|
||||||
? channel.BufferManager.GetComputeUniformBufferAddress(1)
|
? channel.BufferManager.GetComputeUniformBufferAddress(1)
|
||||||
: channel.BufferManager.GetGraphicsUniformBufferAddress(StageToStageIndex(context.Stage), 1);
|
: channel.BufferManager.GetGraphicsUniformBufferAddress(StageToStageIndex(context.Stage), 1);
|
||||||
|
|
||||||
byte[] cb1Data = ReadArray(memoryManager, cb1DataAddress, context.Cb1DataSize);
|
byte[] cb1Data = ReadArray(physical, cb1DataAddress, context.Cb1DataSize);
|
||||||
code ??= memoryManager.GetSpan(context.Address, context.Size).ToArray();
|
code ??= memoryManager.GetSpan(context.Address, context.Size).ToArray();
|
||||||
|
|
||||||
ShaderDumpPaths paths = dumper?.Dump(code, context.Stage == ShaderStage.Compute) ?? default;
|
ShaderDumpPaths paths = dumper?.Dump(code, context.Stage == ShaderStage.Compute) ?? default;
|
||||||
@@ -793,18 +793,18 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Reads data from physical memory, returns an empty array if the memory is unmapped or size is 0.
|
/// Reads data from physical memory, returns an empty array if the memory is unmapped or size is 0.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="memoryManager">Memory manager with the physical memory to read from</param>
|
/// <param name="physicalMemory">Physical memory to read the data from, might be null</param>
|
||||||
/// <param name="address">Physical address of the region to read</param>
|
/// <param name="address">Physical address of the region to read</param>
|
||||||
/// <param name="size">Size in bytes of the data</param>
|
/// <param name="size">Size in bytes of the data</param>
|
||||||
/// <returns>An array with the data at the specified memory location</returns>
|
/// <returns>An array with the data at the specified memory location</returns>
|
||||||
private static byte[] ReadArray(MemoryManager memoryManager, ulong address, int size)
|
private static byte[] ReadArray(PhysicalMemory physicalMemory, ulong address, int size)
|
||||||
{
|
{
|
||||||
if (address == MemoryManager.PteUnmapped || size == 0)
|
if (address == MemoryManager.PteUnmapped || size == 0 || physicalMemory == null)
|
||||||
{
|
{
|
||||||
return [];
|
return [];
|
||||||
}
|
}
|
||||||
|
|
||||||
return memoryManager.Physical.GetSpan(address, size).ToArray();
|
return physicalMemory.GetSpan(address, size).ToArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|||||||
@@ -696,7 +696,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
{
|
{
|
||||||
ref BufferBounds bounds = ref channel.BufferManager.GetUniformBufferBounds(isCompute, stageIndex, textureBufferIndex);
|
ref BufferBounds bounds = ref channel.BufferManager.GetUniformBufferBounds(isCompute, stageIndex, textureBufferIndex);
|
||||||
|
|
||||||
cachedTextureBuffer = MemoryMarshal.Cast<byte, int>(channel.MemoryManager.Physical.GetSpan(bounds.Range));
|
cachedTextureBuffer = MemoryMarshal.Cast<byte, int>(bounds.Physical.GetSpan(bounds.Range));
|
||||||
cachedTextureBufferIndex = textureBufferIndex;
|
cachedTextureBufferIndex = textureBufferIndex;
|
||||||
|
|
||||||
if (samplerBufferIndex == textureBufferIndex)
|
if (samplerBufferIndex == textureBufferIndex)
|
||||||
@@ -710,7 +710,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
{
|
{
|
||||||
ref BufferBounds bounds = ref channel.BufferManager.GetUniformBufferBounds(isCompute, stageIndex, samplerBufferIndex);
|
ref BufferBounds bounds = ref channel.BufferManager.GetUniformBufferBounds(isCompute, stageIndex, samplerBufferIndex);
|
||||||
|
|
||||||
cachedSamplerBuffer = MemoryMarshal.Cast<byte, int>(channel.MemoryManager.Physical.GetSpan(bounds.Range));
|
cachedSamplerBuffer = MemoryMarshal.Cast<byte, int>(bounds.Physical.GetSpan(bounds.Range));
|
||||||
cachedSamplerBufferIndex = samplerBufferIndex;
|
cachedSamplerBufferIndex = samplerBufferIndex;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -9,11 +9,18 @@ using System.Threading;
|
|||||||
|
|
||||||
namespace Ryujinx.Graphics.Gpu
|
namespace Ryujinx.Graphics.Gpu
|
||||||
{
|
{
|
||||||
|
using Texture = Image.Texture;
|
||||||
|
|
||||||
|
public record TextureData(int Width, int Height, byte[] Data);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// GPU image presentation window.
|
/// GPU image presentation window.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class Window
|
public class Window
|
||||||
{
|
{
|
||||||
|
private const int CaptureTextureWidth = 1280;
|
||||||
|
private const int CaptureTextureHeight = 720;
|
||||||
|
|
||||||
private readonly GpuContext _context;
|
private readonly GpuContext _context;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -85,7 +92,21 @@ namespace Ryujinx.Graphics.Gpu
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class PresentedTexture
|
||||||
|
{
|
||||||
|
public readonly Texture Texture;
|
||||||
|
public readonly ImageCrop Crop;
|
||||||
|
|
||||||
|
public PresentedTexture(Texture texture, ImageCrop crop)
|
||||||
|
{
|
||||||
|
Texture = texture;
|
||||||
|
Crop = crop;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private readonly ConcurrentQueue<PresentationTexture> _frameQueue;
|
private readonly ConcurrentQueue<PresentationTexture> _frameQueue;
|
||||||
|
private PresentedTexture _lastPresentedTexture;
|
||||||
|
private ITexture _captureTexture;
|
||||||
|
|
||||||
private int _framesAvailable;
|
private int _framesAvailable;
|
||||||
|
|
||||||
@@ -188,6 +209,51 @@ namespace Ryujinx.Graphics.Gpu
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public TextureData GetLastPresentedData()
|
||||||
|
{
|
||||||
|
PresentedTexture pt = Volatile.Read(ref _lastPresentedTexture);
|
||||||
|
|
||||||
|
if (pt != null)
|
||||||
|
{
|
||||||
|
byte[] inputData = CaptureLastFrame(pt.Texture.HostTexture, pt.Crop);
|
||||||
|
|
||||||
|
int size = SizeCalculator.GetBlockLinearTextureSize(
|
||||||
|
CaptureTextureWidth,
|
||||||
|
CaptureTextureHeight,
|
||||||
|
1,
|
||||||
|
1,
|
||||||
|
1,
|
||||||
|
1,
|
||||||
|
1,
|
||||||
|
4,
|
||||||
|
16,
|
||||||
|
1,
|
||||||
|
1).TotalSize;
|
||||||
|
|
||||||
|
byte[] data = new byte[size];
|
||||||
|
|
||||||
|
LayoutConverter.ConvertLinearToBlockLinear(data, CaptureTextureWidth, CaptureTextureHeight, CaptureTextureWidth * 4, 4, 16, inputData);
|
||||||
|
|
||||||
|
return new TextureData(CaptureTextureWidth, CaptureTextureHeight, data);
|
||||||
|
}
|
||||||
|
|
||||||
|
return new TextureData(0, 0, Array.Empty<byte>());
|
||||||
|
}
|
||||||
|
|
||||||
|
public TextureData GetLastPresentedDataLinear()
|
||||||
|
{
|
||||||
|
PresentedTexture pt = Volatile.Read(ref _lastPresentedTexture);
|
||||||
|
|
||||||
|
if (pt != null)
|
||||||
|
{
|
||||||
|
byte[] inputData = CaptureLastFrame(pt.Texture.HostTexture, new ImageCrop());
|
||||||
|
|
||||||
|
return new TextureData(pt.Texture.Info.Width, pt.Texture.Info.Height, inputData);
|
||||||
|
}
|
||||||
|
|
||||||
|
return new TextureData(0, 0, Array.Empty<byte>());
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Presents a texture on the queue.
|
/// Presents a texture on the queue.
|
||||||
/// If the queue is empty, then no texture is presented.
|
/// If the queue is empty, then no texture is presented.
|
||||||
@@ -205,6 +271,10 @@ namespace Ryujinx.Graphics.Gpu
|
|||||||
|
|
||||||
pt.Cache.Tick();
|
pt.Cache.Tick();
|
||||||
|
|
||||||
|
EnsureCaptureTexture();
|
||||||
|
|
||||||
|
Volatile.Write(ref _lastPresentedTexture, new PresentedTexture(texture, pt.Crop));
|
||||||
|
|
||||||
texture.SynchronizeMemory();
|
texture.SynchronizeMemory();
|
||||||
|
|
||||||
ImageCrop crop = new(
|
ImageCrop crop = new(
|
||||||
@@ -244,6 +314,96 @@ namespace Ryujinx.Graphics.Gpu
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void EnsureCaptureTexture()
|
||||||
|
{
|
||||||
|
if (_captureTexture == null)
|
||||||
|
{
|
||||||
|
_captureTexture = _context.Renderer.CreateTexture(new TextureCreateInfo(
|
||||||
|
1280,
|
||||||
|
720,
|
||||||
|
1,
|
||||||
|
1,
|
||||||
|
1,
|
||||||
|
1,
|
||||||
|
1,
|
||||||
|
4,
|
||||||
|
Format.R8G8B8A8Unorm,
|
||||||
|
DepthStencilMode.Depth,
|
||||||
|
Target.Texture2D,
|
||||||
|
SwizzleComponent.Red,
|
||||||
|
SwizzleComponent.Green,
|
||||||
|
SwizzleComponent.Blue,
|
||||||
|
SwizzleComponent.Alpha));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private byte[] CaptureLastFrame(ITexture lastFrame, ImageCrop crop)
|
||||||
|
{
|
||||||
|
int cropLeft, cropRight, cropTop, cropBottom;
|
||||||
|
|
||||||
|
if (crop.Left == 0 && crop.Right == 0)
|
||||||
|
{
|
||||||
|
cropLeft = 0;
|
||||||
|
cropRight = lastFrame.Width;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
cropLeft = crop.Left;
|
||||||
|
cropRight = crop.Right;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (crop.Top == 0 && crop.Bottom == 0)
|
||||||
|
{
|
||||||
|
cropTop = 0;
|
||||||
|
cropBottom = lastFrame.Height;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
cropTop = crop.Top;
|
||||||
|
cropBottom = crop.Bottom;
|
||||||
|
}
|
||||||
|
|
||||||
|
int x1, y1, x2, y2;
|
||||||
|
|
||||||
|
if (crop.FlipX)
|
||||||
|
{
|
||||||
|
x1 = cropRight;
|
||||||
|
x2 = cropLeft;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
x1 = cropLeft;
|
||||||
|
x2 = cropRight;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (crop.FlipY)
|
||||||
|
{
|
||||||
|
y1 = cropBottom;
|
||||||
|
y2 = cropTop;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
y1 = cropTop;
|
||||||
|
y2 = cropBottom;
|
||||||
|
}
|
||||||
|
|
||||||
|
Extents2D srcRegion = new(x1, y1, x2, y2);
|
||||||
|
Extents2D dstRegion = new(0, 0, CaptureTextureWidth, CaptureTextureHeight);
|
||||||
|
|
||||||
|
byte[] outputData = null;
|
||||||
|
|
||||||
|
_context.Renderer.BackgroundContextAction(() =>
|
||||||
|
{
|
||||||
|
lastFrame.CopyTo(_captureTexture, srcRegion, dstRegion, true);
|
||||||
|
|
||||||
|
using var data = _captureTexture.GetData();
|
||||||
|
|
||||||
|
outputData = data.Get().ToArray();
|
||||||
|
});
|
||||||
|
|
||||||
|
return outputData;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Indicate that a frame on the queue is ready to be acquired.
|
/// Indicate that a frame on the queue is ready to be acquired.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -158,13 +158,15 @@ namespace Ryujinx.HLE.HOS.Applets.Error
|
|||||||
|
|
||||||
string[] buttons = GetButtonsText(module, description, "DlgBtn");
|
string[] buttons = GetButtonsText(module, description, "DlgBtn");
|
||||||
|
|
||||||
bool showDetails = _horizon.Device.UIHandler.DisplayErrorAppletDialog($"Error Code: {module}-{description:0000}", "\n" + message, buttons);
|
(uint Module, uint Description) errorCodeTuple = (module, uint.Parse(description.ToString("0000")));
|
||||||
|
|
||||||
|
bool showDetails = _horizon.Device.UIHandler.DisplayErrorAppletDialog($"Error Code: {module}-{description:0000}", "\n" + message, buttons, errorCodeTuple);
|
||||||
if (showDetails)
|
if (showDetails)
|
||||||
{
|
{
|
||||||
message = GetMessageText(module, description, "FlvMsg");
|
message = GetMessageText(module, description, "FlvMsg");
|
||||||
buttons = GetButtonsText(module, description, "FlvBtn");
|
buttons = GetButtonsText(module, description, "FlvBtn");
|
||||||
|
|
||||||
_horizon.Device.UIHandler.DisplayErrorAppletDialog($"Details: {module}-{description:0000}", "\n" + message, buttons);
|
_horizon.Device.UIHandler.DisplayErrorAppletDialog($"Details: {module}-{description:0000}", "\n" + message, buttons, errorCodeTuple);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -24,7 +24,7 @@ namespace Ryujinx.HLE.HOS
|
|||||||
private readonly ICpuContext _cpuContext;
|
private readonly ICpuContext _cpuContext;
|
||||||
private T _memoryManager;
|
private T _memoryManager;
|
||||||
|
|
||||||
public IVirtualMemoryManager AddressSpace => _memoryManager;
|
public IVirtualMemoryManagerTracked AddressSpace => _memoryManager;
|
||||||
|
|
||||||
public ulong AddressSpaceSize { get; }
|
public ulong AddressSpaceSize { get; }
|
||||||
|
|
||||||
|
|||||||
@@ -75,7 +75,7 @@ namespace Ryujinx.HLE.HOS
|
|||||||
internal ServerBase TimeServer { get; private set; }
|
internal ServerBase TimeServer { get; private set; }
|
||||||
internal ServerBase ViServer { get; private set; }
|
internal ServerBase ViServer { get; private set; }
|
||||||
internal ServerBase ViServerM { get; private set; }
|
internal ServerBase ViServerM { get; private set; }
|
||||||
internal ServerBase ViServerS { get; private set; }
|
internal ViServer ViServerS { get; private set; }
|
||||||
internal ServerBase LdnServer { get; private set; }
|
internal ServerBase LdnServer { get; private set; }
|
||||||
|
|
||||||
internal KSharedMemory HidSharedMem { get; private set; }
|
internal KSharedMemory HidSharedMem { get; private set; }
|
||||||
@@ -254,7 +254,7 @@ namespace Ryujinx.HLE.HOS
|
|||||||
TimeServer = new ServerBase(KernelContext, "TimeServer");
|
TimeServer = new ServerBase(KernelContext, "TimeServer");
|
||||||
ViServer = new ServerBase(KernelContext, "ViServerU");
|
ViServer = new ServerBase(KernelContext, "ViServerU");
|
||||||
ViServerM = new ServerBase(KernelContext, "ViServerM");
|
ViServerM = new ServerBase(KernelContext, "ViServerM");
|
||||||
ViServerS = new ServerBase(KernelContext, "ViServerS");
|
ViServerS = new ViServer(KernelContext, "ViServerS");
|
||||||
LdnServer = new ServerBase(KernelContext, "LdnServer");
|
LdnServer = new ServerBase(KernelContext, "LdnServer");
|
||||||
|
|
||||||
StartNewServices();
|
StartNewServices();
|
||||||
|
|||||||
@@ -6,7 +6,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
|||||||
{
|
{
|
||||||
interface IProcessContext : IDisposable
|
interface IProcessContext : IDisposable
|
||||||
{
|
{
|
||||||
IVirtualMemoryManager AddressSpace { get; }
|
IVirtualMemoryManagerTracked AddressSpace { get; }
|
||||||
|
|
||||||
ulong AddressSpaceSize { get; }
|
ulong AddressSpaceSize { get; }
|
||||||
|
|
||||||
|
|||||||
@@ -86,7 +86,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
|||||||
|
|
||||||
private IProcessContextFactory _contextFactory;
|
private IProcessContextFactory _contextFactory;
|
||||||
public IProcessContext Context { get; private set; }
|
public IProcessContext Context { get; private set; }
|
||||||
public IVirtualMemoryManager CpuMemory => Context.AddressSpace;
|
public IVirtualMemoryManagerTracked CpuMemory => Context.AddressSpace;
|
||||||
|
|
||||||
public HleProcessDebugger Debugger { get; private set; }
|
public HleProcessDebugger Debugger { get; private set; }
|
||||||
|
|
||||||
|
|||||||
@@ -6,11 +6,11 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
|||||||
{
|
{
|
||||||
class ProcessContext : IProcessContext
|
class ProcessContext : IProcessContext
|
||||||
{
|
{
|
||||||
public IVirtualMemoryManager AddressSpace { get; }
|
public IVirtualMemoryManagerTracked AddressSpace { get; }
|
||||||
|
|
||||||
public ulong AddressSpaceSize { get; }
|
public ulong AddressSpaceSize { get; }
|
||||||
|
|
||||||
public ProcessContext(IVirtualMemoryManager asManager, ulong addressSpaceSize)
|
public ProcessContext(IVirtualMemoryManagerTracked asManager, ulong addressSpaceSize)
|
||||||
{
|
{
|
||||||
AddressSpace = asManager;
|
AddressSpace = asManager;
|
||||||
AddressSpaceSize = addressSpaceSize;
|
AddressSpaceSize = addressSpaceSize;
|
||||||
|
|||||||
@@ -102,5 +102,34 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
|
|||||||
|
|
||||||
return ResultCode.Success;
|
return ResultCode.Success;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[CommandCmif(22)]
|
||||||
|
// AcquireLastApplicationCaptureSharedBuffer() -> (b8, u32)
|
||||||
|
public ResultCode AcquireLastApplicationCaptureSharedBuffer(ServiceCtx context)
|
||||||
|
{
|
||||||
|
context.ResponseData.Write(1);
|
||||||
|
context.ResponseData.Write(context.Device.System.ViServerS.GetApplicationLastPresentedFrameHandle(context.Device.Gpu));
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(26)]
|
||||||
|
|
||||||
|
// AcquireCallerAppletCaptureSharedBuffer() -> (b8, u32)
|
||||||
|
public ResultCode AcquireCallerAppletCaptureSharedBuffer(ServiceCtx context)
|
||||||
|
{
|
||||||
|
// TODO: How does the handling for applets differ from the one for applications?
|
||||||
|
context.ResponseData.Write(1);
|
||||||
|
context.ResponseData.Write(context.Device.System.ViServerS.GetApplicationLastPresentedFrameHandle(context.Device.Gpu));
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(27)]
|
||||||
|
public ResultCode ReleaseCallerAppletCaptureSharedBuffer(ServiceCtx context)
|
||||||
|
{
|
||||||
|
context.ResponseData.Write(2);
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -225,7 +225,6 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
|
|||||||
public ResultCode CreateManagedDisplayLayer(ServiceCtx context)
|
public ResultCode CreateManagedDisplayLayer(ServiceCtx context)
|
||||||
{
|
{
|
||||||
context.Device.System.SurfaceFlinger.CreateLayer(out long layerId, _pid);
|
context.Device.System.SurfaceFlinger.CreateLayer(out long layerId, _pid);
|
||||||
context.Device.System.SurfaceFlinger.SetRenderLayer(layerId);
|
|
||||||
|
|
||||||
context.ResponseData.Write(layerId);
|
context.ResponseData.Write(layerId);
|
||||||
|
|
||||||
@@ -236,18 +235,27 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
|
|||||||
// IsSystemBufferSharingEnabled()
|
// IsSystemBufferSharingEnabled()
|
||||||
public ResultCode IsSystemBufferSharingEnabled(ServiceCtx context)
|
public ResultCode IsSystemBufferSharingEnabled(ServiceCtx context)
|
||||||
{
|
{
|
||||||
// NOTE: Service checks a private field and return an error if the SystemBufferSharing is disabled.
|
// TODO: Implement this once we have a way to check if we're not an AppletId.Application
|
||||||
|
return ResultCode.Success;
|
||||||
return ResultCode.NotImplemented;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[CommandCmif(42)] // 4.0.0+
|
||||||
|
// GetSystemSharedLayerHandle() -> (nn::vi::fbshare::SharedBufferHandle, nn::vi::fbshare::SharedLayerHandle)
|
||||||
|
public ResultCode GetSystemSharedLayerHandle(ServiceCtx context)
|
||||||
|
{
|
||||||
|
context.ResponseData.Write((ulong)context.Device.System.ViServerS.GetSharedBufferNvMapId());
|
||||||
|
context.ResponseData.Write(context.Device.System.ViServerS.GetSharedLayerId());
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
[CommandCmif(44)] // 10.0.0+
|
[CommandCmif(44)] // 10.0.0+
|
||||||
// CreateManagedDisplaySeparableLayer() -> (u64, u64)
|
// CreateManagedDisplaySeparableLayer() -> (u64, u64)
|
||||||
public ResultCode CreateManagedDisplaySeparableLayer(ServiceCtx context)
|
public ResultCode CreateManagedDisplaySeparableLayer(ServiceCtx context)
|
||||||
{
|
{
|
||||||
context.Device.System.SurfaceFlinger.CreateLayer(out long displayLayerId, _pid);
|
context.Device.System.SurfaceFlinger.CreateLayer(out long displayLayerId, _pid);
|
||||||
context.Device.System.SurfaceFlinger.CreateLayer(out long recordingLayerId, _pid);
|
context.Device.System.SurfaceFlinger.CreateLayer(out long recordingLayerId, _pid);
|
||||||
context.Device.System.SurfaceFlinger.SetRenderLayer(displayLayerId);
|
//context.Device.System.SurfaceFlinger.SetRenderLayer(displayLayerId);
|
||||||
|
|
||||||
context.ResponseData.Write(displayLayerId);
|
context.ResponseData.Write(displayLayerId);
|
||||||
context.ResponseData.Write(recordingLayerId);
|
context.ResponseData.Write(recordingLayerId);
|
||||||
|
|||||||
@@ -35,6 +35,8 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
|||||||
|
|
||||||
public Dictionary<PlayerIndex, ConcurrentQueue<(VibrationValue, VibrationValue)>> RumbleQueues = new();
|
public Dictionary<PlayerIndex, ConcurrentQueue<(VibrationValue, VibrationValue)>> RumbleQueues = new();
|
||||||
public Dictionary<PlayerIndex, (VibrationValue, VibrationValue)> LastVibrationValues = new();
|
public Dictionary<PlayerIndex, (VibrationValue, VibrationValue)> LastVibrationValues = new();
|
||||||
|
|
||||||
|
internal PlayerIndex LastActiveNpad { get; set; }
|
||||||
|
|
||||||
public NpadDevices(Switch device, bool active = true) : base(device, active)
|
public NpadDevices(Switch device, bool active = true) : base(device, active)
|
||||||
{
|
{
|
||||||
@@ -384,6 +386,8 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
LastActiveNpad = state.PlayerId;
|
||||||
|
|
||||||
ref RingLifo<NpadCommonState> lifo = ref GetCommonStateLifo(ref currentNpad);
|
ref RingLifo<NpadCommonState> lifo = ref GetCommonStateLifo(ref currentNpad);
|
||||||
|
|
||||||
NpadCommonState newState = new()
|
NpadCommonState newState = new()
|
||||||
@@ -639,5 +643,20 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
|||||||
|
|
||||||
return rumbleQueue;
|
return rumbleQueue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public NpadIdType GetLastActiveNpadId()
|
||||||
|
{
|
||||||
|
return LastActiveNpad switch {
|
||||||
|
PlayerIndex.Player1 => NpadIdType.Player1,
|
||||||
|
PlayerIndex.Player2 => NpadIdType.Player2,
|
||||||
|
PlayerIndex.Player3 => NpadIdType.Player3,
|
||||||
|
PlayerIndex.Player4 => NpadIdType.Player4,
|
||||||
|
PlayerIndex.Player5 => NpadIdType.Player5,
|
||||||
|
PlayerIndex.Player6 => NpadIdType.Player6,
|
||||||
|
PlayerIndex.Player7 => NpadIdType.Player7,
|
||||||
|
PlayerIndex.Player8 => NpadIdType.Player8,
|
||||||
|
_ => NpadIdType.Handheld,
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -24,15 +24,9 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
|||||||
// GetLastActiveNpad(u32) -> u8, u8
|
// GetLastActiveNpad(u32) -> u8, u8
|
||||||
public ResultCode GetLastActiveNpad(ServiceCtx context)
|
public ResultCode GetLastActiveNpad(ServiceCtx context)
|
||||||
{
|
{
|
||||||
// TODO: RequestData seems to have garbage data, reading an extra uint seems to fix the issue.
|
context.ResponseData.Write((byte)context.Device.Hid.Npads.GetLastActiveNpadId());
|
||||||
context.RequestData.ReadUInt32();
|
|
||||||
|
|
||||||
ResultCode resultCode = GetAppletFooterUiTypeImpl(context, out AppletFooterUiType appletFooterUiType);
|
return ResultCode.Success;
|
||||||
|
|
||||||
context.ResponseData.Write((byte)appletFooterUiType);
|
|
||||||
context.ResponseData.Write((byte)0);
|
|
||||||
|
|
||||||
return resultCode;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[CommandCmif(307)]
|
[CommandCmif(307)]
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using Ryujinx.Common;
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.HLE.HOS.Ipc;
|
using Ryujinx.HLE.HOS.Ipc;
|
||||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||||
@@ -105,6 +106,26 @@ namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService
|
|||||||
return ResultCode.Success;
|
return ResultCode.Success;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[CommandCmif(6)]
|
||||||
|
// SetRequirementPreset(u32)
|
||||||
|
public ResultCode SetRequirementPreset(ServiceCtx context)
|
||||||
|
{
|
||||||
|
Logger.Stub?.PrintStub(LogClass.ServiceNifm);
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(9)]
|
||||||
|
// SetNetworkProfileId(nn::util::Uuid)
|
||||||
|
public ResultCode SetNetworkProfileId(ServiceCtx context)
|
||||||
|
{
|
||||||
|
UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
|
||||||
|
|
||||||
|
Logger.Stub?.PrintStub(LogClass.ServiceNifm, new { uuid });
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
[CommandCmif(11)]
|
[CommandCmif(11)]
|
||||||
// SetConnectionConfirmationOption(i8)
|
// SetConnectionConfirmationOption(i8)
|
||||||
public ResultCode SetConnectionConfirmationOption(ServiceCtx context)
|
public ResultCode SetConnectionConfirmationOption(ServiceCtx context)
|
||||||
@@ -142,5 +163,38 @@ namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService
|
|||||||
|
|
||||||
return ResultCode.Success;
|
return ResultCode.Success;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[CommandCmif(23)]
|
||||||
|
// SetKeptInSleep(bool)
|
||||||
|
public ResultCode SetKeptInSleep(ServiceCtx context)
|
||||||
|
{
|
||||||
|
bool keptInSleep = context.RequestData.ReadBoolean();
|
||||||
|
|
||||||
|
Logger.Stub?.PrintStub(LogClass.ServiceNifm, new { keptInSleep });
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(24)]
|
||||||
|
// RegisterSocketDescriptor(s32)
|
||||||
|
public ResultCode RegisterSocketDescriptor(ServiceCtx context)
|
||||||
|
{
|
||||||
|
int socketDescriptor = context.RequestData.ReadInt32();
|
||||||
|
|
||||||
|
Logger.Stub?.PrintStub(LogClass.ServiceNifm, new { socketDescriptor });
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(25)]
|
||||||
|
// UnregisterSocketDescriptor(s32)
|
||||||
|
public ResultCode UnregisterSocketDescriptor(ServiceCtx context)
|
||||||
|
{
|
||||||
|
int socketDescriptor = context.RequestData.ReadInt32();
|
||||||
|
|
||||||
|
Logger.Stub?.PrintStub(LogClass.ServiceNifm, new { socketDescriptor });
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -245,8 +245,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
NvMapHandle map = NvMapDeviceFile.GetMapFromHandle(Owner, arguments.NvMapHandle);
|
NvMapHandle map = NvMapDeviceFile.GetMapFromHandle(arguments.NvMapHandle);
|
||||||
|
|
||||||
if (map == null)
|
if (map == null)
|
||||||
{
|
{
|
||||||
Logger.Warning?.Print(LogClass.ServiceNv, $"Invalid NvMap handle 0x{arguments.NvMapHandle:x8}!");
|
Logger.Warning?.Print(LogClass.ServiceNv, $"Invalid NvMap handle 0x{arguments.NvMapHandle:x8}!");
|
||||||
@@ -282,7 +282,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu
|
|||||||
{
|
{
|
||||||
if (_asContext.ValidateFixedBuffer(arguments.Offset, size, pageSize))
|
if (_asContext.ValidateFixedBuffer(arguments.Offset, size, pageSize))
|
||||||
{
|
{
|
||||||
_asContext.Gmm.Map(physicalAddress, arguments.Offset, size, (PteKind)arguments.Kind);
|
Map(physicalAddress, arguments.Offset, size, (PteKind)arguments.Kind, map.OwnerPid);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -301,7 +301,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu
|
|||||||
_memoryAllocator.AllocateRange(va, size, freeAddressStartPosition);
|
_memoryAllocator.AllocateRange(va, size, freeAddressStartPosition);
|
||||||
}
|
}
|
||||||
|
|
||||||
_asContext.Gmm.Map(physicalAddress, va, size, (PteKind)arguments.Kind);
|
Map(physicalAddress, va, size, (PteKind)arguments.Kind, map.OwnerPid);
|
||||||
arguments.Offset = va;
|
arguments.Offset = va;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -380,8 +380,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu
|
|||||||
ulong mapOffs = (ulong)argument.MapOffset << 16;
|
ulong mapOffs = (ulong)argument.MapOffset << 16;
|
||||||
PteKind kind = (PteKind)argument.Kind;
|
PteKind kind = (PteKind)argument.Kind;
|
||||||
|
|
||||||
NvMapHandle map = NvMapDeviceFile.GetMapFromHandle(Owner, nvmapHandle);
|
NvMapHandle map = NvMapDeviceFile.GetMapFromHandle(nvmapHandle);
|
||||||
|
|
||||||
if (map == null)
|
if (map == null)
|
||||||
{
|
{
|
||||||
Logger.Warning?.Print(LogClass.ServiceNv, $"Invalid NvMap handle 0x{nvmapHandle:x8}!");
|
Logger.Warning?.Print(LogClass.ServiceNv, $"Invalid NvMap handle 0x{nvmapHandle:x8}!");
|
||||||
@@ -389,13 +389,25 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu
|
|||||||
return NvInternalResult.InvalidInput;
|
return NvInternalResult.InvalidInput;
|
||||||
}
|
}
|
||||||
|
|
||||||
gmm.Map(mapOffs + map.Address, gpuVa, size, kind);
|
Map(mapOffs + map.Address, gpuVa, size, kind, map.OwnerPid);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return NvInternalResult.Success;
|
return NvInternalResult.Success;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void Map(ulong pa, ulong va, ulong size, PteKind kind, ulong ownerPid)
|
||||||
|
{
|
||||||
|
if (Owner == ownerPid)
|
||||||
|
{
|
||||||
|
_asContext.Gmm.Map(pa, va, size, kind);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_asContext.Gmm.MapForeign(pa, va, size, kind, ownerPid);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public override void Close() { }
|
public override void Close() { }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -167,8 +167,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
|
|||||||
|
|
||||||
foreach (CommandBuffer commandBuffer in commandBuffers)
|
foreach (CommandBuffer commandBuffer in commandBuffers)
|
||||||
{
|
{
|
||||||
NvMapHandle map = NvMapDeviceFile.GetMapFromHandle(Owner, commandBuffer.Mem);
|
NvMapHandle map = NvMapDeviceFile.GetMapFromHandle(commandBuffer.Mem);
|
||||||
|
|
||||||
ReadOnlySpan<byte> data = _memory.GetSpan(map.Address + commandBuffer.Offset, commandBuffer.WordsCount * 4);
|
ReadOnlySpan<byte> data = _memory.GetSpan(map.Address + commandBuffer.Offset, commandBuffer.WordsCount * 4);
|
||||||
|
|
||||||
_host1xContext.Host1x.Submit(MemoryMarshal.Cast<byte, int>(data), _contextId);
|
_host1xContext.Host1x.Submit(MemoryMarshal.Cast<byte, int>(data), _contextId);
|
||||||
@@ -237,8 +237,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
|
|||||||
|
|
||||||
foreach (ref CommandBufferHandle commandBufferEntry in commandBufferEntries)
|
foreach (ref CommandBufferHandle commandBufferEntry in commandBufferEntries)
|
||||||
{
|
{
|
||||||
NvMapHandle map = NvMapDeviceFile.GetMapFromHandle(Owner, commandBufferEntry.MapHandle);
|
NvMapHandle map = NvMapDeviceFile.GetMapFromHandle(commandBufferEntry.MapHandle);
|
||||||
|
|
||||||
if (map == null)
|
if (map == null)
|
||||||
{
|
{
|
||||||
Logger.Warning?.Print(LogClass.ServiceNv, $"Invalid handle 0x{commandBufferEntry.MapHandle:x8}!");
|
Logger.Warning?.Print(LogClass.ServiceNv, $"Invalid handle 0x{commandBufferEntry.MapHandle:x8}!");
|
||||||
@@ -279,8 +279,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
|
|||||||
|
|
||||||
foreach (ref CommandBufferHandle commandBufferEntry in commandBufferEntries)
|
foreach (ref CommandBufferHandle commandBufferEntry in commandBufferEntries)
|
||||||
{
|
{
|
||||||
NvMapHandle map = NvMapDeviceFile.GetMapFromHandle(Owner, commandBufferEntry.MapHandle);
|
NvMapHandle map = NvMapDeviceFile.GetMapFromHandle(commandBufferEntry.MapHandle);
|
||||||
|
|
||||||
if (map == null)
|
if (map == null)
|
||||||
{
|
{
|
||||||
Logger.Warning?.Print(LogClass.ServiceNv, $"Invalid handle 0x{commandBufferEntry.MapHandle:x8}!");
|
Logger.Warning?.Print(LogClass.ServiceNv, $"Invalid handle 0x{commandBufferEntry.MapHandle:x8}!");
|
||||||
|
|||||||
@@ -71,8 +71,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap
|
|||||||
|
|
||||||
uint size = BitUtils.AlignUp(arguments.Size, (uint)MemoryManager.PageSize);
|
uint size = BitUtils.AlignUp(arguments.Size, (uint)MemoryManager.PageSize);
|
||||||
|
|
||||||
arguments.Handle = CreateHandleFromMap(new NvMapHandle(size));
|
arguments.Handle = CreateHandleFromMap(new NvMapHandle(size) { OwnerPid = Owner });
|
||||||
|
|
||||||
Logger.Debug?.Print(LogClass.ServiceNv, $"Created map {arguments.Handle} with size 0x{size:x8}!");
|
Logger.Debug?.Print(LogClass.ServiceNv, $"Created map {arguments.Handle} with size 0x{size:x8}!");
|
||||||
|
|
||||||
return NvInternalResult.Success;
|
return NvInternalResult.Success;
|
||||||
@@ -80,8 +80,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap
|
|||||||
|
|
||||||
private NvInternalResult FromId(ref NvMapFromId arguments)
|
private NvInternalResult FromId(ref NvMapFromId arguments)
|
||||||
{
|
{
|
||||||
NvMapHandle map = GetMapFromHandle(Owner, arguments.Id);
|
NvMapHandle map = GetMapFromHandle(arguments.Id);
|
||||||
|
|
||||||
if (map == null)
|
if (map == null)
|
||||||
{
|
{
|
||||||
Logger.Warning?.Print(LogClass.ServiceNv, $"Invalid handle 0x{arguments.Handle:x8}!");
|
Logger.Warning?.Print(LogClass.ServiceNv, $"Invalid handle 0x{arguments.Handle:x8}!");
|
||||||
@@ -98,8 +98,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap
|
|||||||
|
|
||||||
private NvInternalResult Alloc(ref NvMapAlloc arguments)
|
private NvInternalResult Alloc(ref NvMapAlloc arguments)
|
||||||
{
|
{
|
||||||
NvMapHandle map = GetMapFromHandle(Owner, arguments.Handle);
|
NvMapHandle map = GetMapFromHandle(arguments.Handle);
|
||||||
|
|
||||||
if (map == null)
|
if (map == null)
|
||||||
{
|
{
|
||||||
Logger.Warning?.Print(LogClass.ServiceNv, $"Invalid handle 0x{arguments.Handle:x8}!");
|
Logger.Warning?.Print(LogClass.ServiceNv, $"Invalid handle 0x{arguments.Handle:x8}!");
|
||||||
@@ -152,8 +152,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap
|
|||||||
|
|
||||||
private NvInternalResult Free(ref NvMapFree arguments)
|
private NvInternalResult Free(ref NvMapFree arguments)
|
||||||
{
|
{
|
||||||
NvMapHandle map = GetMapFromHandle(Owner, arguments.Handle);
|
NvMapHandle map = GetMapFromHandle(arguments.Handle);
|
||||||
|
|
||||||
if (map == null)
|
if (map == null)
|
||||||
{
|
{
|
||||||
Logger.Warning?.Print(LogClass.ServiceNv, $"Invalid handle 0x{arguments.Handle:x8}!");
|
Logger.Warning?.Print(LogClass.ServiceNv, $"Invalid handle 0x{arguments.Handle:x8}!");
|
||||||
@@ -179,8 +179,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap
|
|||||||
|
|
||||||
private NvInternalResult Param(ref NvMapParam arguments)
|
private NvInternalResult Param(ref NvMapParam arguments)
|
||||||
{
|
{
|
||||||
NvMapHandle map = GetMapFromHandle(Owner, arguments.Handle);
|
NvMapHandle map = GetMapFromHandle(arguments.Handle);
|
||||||
|
|
||||||
if (map == null)
|
if (map == null)
|
||||||
{
|
{
|
||||||
Logger.Warning?.Print(LogClass.ServiceNv, $"Invalid handle 0x{arguments.Handle:x8}!");
|
Logger.Warning?.Print(LogClass.ServiceNv, $"Invalid handle 0x{arguments.Handle:x8}!");
|
||||||
@@ -217,8 +217,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap
|
|||||||
|
|
||||||
private NvInternalResult GetId(ref NvMapGetId arguments)
|
private NvInternalResult GetId(ref NvMapGetId arguments)
|
||||||
{
|
{
|
||||||
NvMapHandle map = GetMapFromHandle(Owner, arguments.Handle);
|
NvMapHandle map = GetMapFromHandle(arguments.Handle);
|
||||||
|
|
||||||
if (map == null)
|
if (map == null)
|
||||||
{
|
{
|
||||||
Logger.Warning?.Print(LogClass.ServiceNv, $"Invalid handle 0x{arguments.Handle:x8}!");
|
Logger.Warning?.Print(LogClass.ServiceNv, $"Invalid handle 0x{arguments.Handle:x8}!");
|
||||||
@@ -237,25 +237,30 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap
|
|||||||
// _maps.TryRemove(GetOwner(), out _);
|
// _maps.TryRemove(GetOwner(), out _);
|
||||||
}
|
}
|
||||||
|
|
||||||
private int CreateHandleFromMap(NvMapHandle map)
|
public static int CreateMap(ulong pid, ulong address, uint size)
|
||||||
|
{
|
||||||
|
return CreateHandleFromMap(new NvMapHandle(size) { Address = address, OwnerPid = pid });
|
||||||
|
}
|
||||||
|
|
||||||
|
private static int CreateHandleFromMap(NvMapHandle map)
|
||||||
{
|
{
|
||||||
return _maps.Add(map);
|
return _maps.Add(map);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static bool DeleteMapWithHandle(ulong pid, int handle)
|
private static bool DeleteMapWithHandle(int handle)
|
||||||
{
|
{
|
||||||
return _maps.Delete(handle) != null;
|
return _maps.Delete(handle) != null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void IncrementMapRefCount(ulong pid, int handle)
|
public static void IncrementMapRefCount(ulong pid, int handle)
|
||||||
{
|
{
|
||||||
GetMapFromHandle(pid, handle)?.IncrementRefCount();
|
GetMapFromHandle(handle)?.IncrementRefCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static bool DecrementMapRefCount(ulong pid, int handle)
|
public static bool DecrementMapRefCount(ulong pid, int handle)
|
||||||
{
|
{
|
||||||
NvMapHandle map = GetMapFromHandle(pid, handle);
|
NvMapHandle map = GetMapFromHandle(handle);
|
||||||
|
|
||||||
if (map == null)
|
if (map == null)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
@@ -263,8 +268,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap
|
|||||||
|
|
||||||
if (map.DecrementRefCount() <= 0)
|
if (map.DecrementRefCount() <= 0)
|
||||||
{
|
{
|
||||||
DeleteMapWithHandle(pid, handle);
|
DeleteMapWithHandle(handle);
|
||||||
|
|
||||||
Logger.Debug?.Print(LogClass.ServiceNv, $"Deleted map {handle}!");
|
Logger.Debug?.Print(LogClass.ServiceNv, $"Deleted map {handle}!");
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -275,7 +280,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static NvMapHandle GetMapFromHandle(ulong pid, int handle)
|
public static NvMapHandle GetMapFromHandle(int handle)
|
||||||
{
|
{
|
||||||
return _maps.Get(handle);
|
return _maps.Get(handle);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -14,7 +14,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap
|
|||||||
public ulong Address;
|
public ulong Address;
|
||||||
public bool Allocated;
|
public bool Allocated;
|
||||||
public ulong DmaMapAddress;
|
public ulong DmaMapAddress;
|
||||||
|
public ulong OwnerPid;
|
||||||
|
|
||||||
private long _dupes;
|
private long _dupes;
|
||||||
|
|
||||||
public NvMapHandle()
|
public NvMapHandle()
|
||||||
|
|||||||
@@ -172,6 +172,15 @@ namespace Ryujinx.HLE.HOS.Services
|
|||||||
{
|
{
|
||||||
ServerLoop();
|
ServerLoop();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected virtual ulong CalculateRequiredHeapSize()
|
||||||
|
{
|
||||||
|
return 0UL;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void CustomInit(KernelContext context, ulong pid, ulong heapAddress)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
private void ServerLoop()
|
private void ServerLoop()
|
||||||
{
|
{
|
||||||
@@ -196,10 +205,14 @@ namespace Ryujinx.HLE.HOS.Services
|
|||||||
Result result = _selfProcess.HandleTable.GenerateHandle(_wakeEvent.ReadableEvent, out _wakeHandle);
|
Result result = _selfProcess.HandleTable.GenerateHandle(_wakeEvent.ReadableEvent, out _wakeHandle);
|
||||||
|
|
||||||
InitDone.Set();
|
InitDone.Set();
|
||||||
|
|
||||||
|
ulong heapSize = CalculateRequiredHeapSize() + PointerBufferSize;
|
||||||
|
|
||||||
ulong messagePtr = _selfThread.TlsAddress;
|
ulong messagePtr = _selfThread.TlsAddress;
|
||||||
_context.Syscall.SetHeapSize(out ulong heapAddr, 0x200000);
|
_context.Syscall.SetHeapSize(out ulong heapAddr, BitUtils.AlignUp(heapSize, 0x200000UL));
|
||||||
|
|
||||||
|
CustomInit(_context, _selfProcess.Pid, heapAddr + PointerBufferSize);
|
||||||
|
|
||||||
_selfProcess.CpuMemory.Write(messagePtr + 0x0, 0);
|
_selfProcess.CpuMemory.Write(messagePtr + 0x0, 0);
|
||||||
_selfProcess.CpuMemory.Write(messagePtr + 0x4, 2 << 10);
|
_selfProcess.CpuMemory.Write(messagePtr + 0x4, 2 << 10);
|
||||||
_selfProcess.CpuMemory.Write(messagePtr + 0x8, heapAddr | ((ulong)PointerBufferSize << 48));
|
_selfProcess.CpuMemory.Write(messagePtr + 0x8, heapAddr | ((ulong)PointerBufferSize << 48));
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ using Ryujinx.Common.Logging;
|
|||||||
using Ryujinx.Common.PreciseSleep;
|
using Ryujinx.Common.PreciseSleep;
|
||||||
using Ryujinx.Graphics.GAL;
|
using Ryujinx.Graphics.GAL;
|
||||||
using Ryujinx.Graphics.Gpu;
|
using Ryujinx.Graphics.Gpu;
|
||||||
|
using Ryujinx.HLE.HOS.Kernel.Process;
|
||||||
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
|
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@@ -38,8 +39,6 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
|||||||
|
|
||||||
private readonly Lock _lock = new();
|
private readonly Lock _lock = new();
|
||||||
|
|
||||||
public long RenderLayerId { get; private set; }
|
|
||||||
|
|
||||||
private class Layer
|
private class Layer
|
||||||
{
|
{
|
||||||
public int ProducerBinderId;
|
public int ProducerBinderId;
|
||||||
@@ -60,7 +59,6 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
|||||||
{
|
{
|
||||||
_device = device;
|
_device = device;
|
||||||
_layers = new Dictionary<long, Layer>();
|
_layers = new Dictionary<long, Layer>();
|
||||||
RenderLayerId = 0;
|
|
||||||
|
|
||||||
_composerThread = new Thread(HandleComposition)
|
_composerThread = new Thread(HandleComposition)
|
||||||
{
|
{
|
||||||
@@ -239,34 +237,12 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
|||||||
|
|
||||||
private void CloseLayer(long layerId, Layer layer)
|
private void CloseLayer(long layerId, Layer layer)
|
||||||
{
|
{
|
||||||
// If the layer was removed and the current in use, we need to change the current layer in use.
|
|
||||||
if (RenderLayerId == layerId)
|
|
||||||
{
|
|
||||||
// If no layer is availaible, reset to default value.
|
|
||||||
if (_layers.Count == 0)
|
|
||||||
{
|
|
||||||
SetRenderLayer(0);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
SetRenderLayer(_layers.Last().Key);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (layer.State == LayerState.ManagedOpened)
|
if (layer.State == LayerState.ManagedOpened)
|
||||||
{
|
{
|
||||||
layer.State = LayerState.ManagedClosed;
|
layer.State = LayerState.ManagedClosed;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetRenderLayer(long layerId)
|
|
||||||
{
|
|
||||||
lock (_lock)
|
|
||||||
{
|
|
||||||
RenderLayerId = layerId;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private Layer GetLayerByIdLocked(long layerId)
|
private Layer GetLayerByIdLocked(long layerId)
|
||||||
{
|
{
|
||||||
foreach (KeyValuePair<long, Layer> pair in _layers)
|
foreach (KeyValuePair<long, Layer> pair in _layers)
|
||||||
@@ -360,41 +336,55 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
|||||||
{
|
{
|
||||||
lock (_lock)
|
lock (_lock)
|
||||||
{
|
{
|
||||||
// TODO: support multilayers (& multidisplay ?)
|
foreach (var (layerId, layer) in _layers)
|
||||||
if (RenderLayerId == 0)
|
|
||||||
{
|
{
|
||||||
return;
|
if (layer.State == LayerState.NotInitialized || layer.State == LayerState.ManagedClosed)
|
||||||
}
|
continue;
|
||||||
|
|
||||||
Layer layer = GetLayerByIdLocked(RenderLayerId);
|
if (_device.System.KernelContext.Processes.TryGetValue(layer.Owner, out var process))
|
||||||
|
|
||||||
Status acquireStatus = layer.Consumer.AcquireBuffer(out BufferItem item, 0);
|
|
||||||
|
|
||||||
if (acquireStatus == Status.Success)
|
|
||||||
{
|
|
||||||
if (_device.VSyncMode == VSyncMode.Unbounded)
|
|
||||||
{
|
{
|
||||||
if (_swapInterval != 0)
|
if (process.State == ProcessState.Exiting || process.State == ProcessState.Exited)
|
||||||
{
|
{
|
||||||
UpdateSwapInterval(0);
|
HOSBinderDriverServer.UnregisterBinderObject(layer.ProducerBinderId);
|
||||||
_vSyncMode = _device.VSyncMode;
|
|
||||||
|
if (_layers.Remove(layerId))
|
||||||
|
{
|
||||||
|
CloseLayer(layerId, layer);
|
||||||
|
}
|
||||||
|
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (_device.VSyncMode != _vSyncMode)
|
|
||||||
|
Status acquireStatus = layer.Consumer.AcquireBuffer(out BufferItem item, 0);
|
||||||
|
|
||||||
|
if (acquireStatus == Status.Success)
|
||||||
{
|
{
|
||||||
UpdateSwapInterval(_device.VSyncMode == VSyncMode.Unbounded ? 0 : item.SwapInterval);
|
if (_device.VSyncMode == VSyncMode.Unbounded)
|
||||||
_vSyncMode = _device.VSyncMode;
|
{
|
||||||
}
|
if (_swapInterval != 0)
|
||||||
else if (item.SwapInterval != _swapInterval || _device.TargetVSyncInterval != _targetVSyncInterval)
|
{
|
||||||
{
|
UpdateSwapInterval(0);
|
||||||
UpdateSwapInterval(item.SwapInterval);
|
_vSyncMode = _device.VSyncMode;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
else if (_device.VSyncMode != _vSyncMode)
|
||||||
|
{
|
||||||
|
UpdateSwapInterval(_device.VSyncMode == VSyncMode.Unbounded ? 0 : item.SwapInterval);
|
||||||
|
_vSyncMode = _device.VSyncMode;
|
||||||
|
}
|
||||||
|
else if (item.SwapInterval != _swapInterval || _device.TargetVSyncInterval != _targetVSyncInterval)
|
||||||
|
{
|
||||||
|
UpdateSwapInterval(item.SwapInterval);
|
||||||
|
}
|
||||||
|
|
||||||
PostFrameBuffer(layer, item);
|
PostFrameBuffer(layer, item);
|
||||||
}
|
}
|
||||||
else if (acquireStatus != Status.NoBufferAvailaible && acquireStatus != Status.InvalidOperation)
|
else if (acquireStatus != Status.NoBufferAvailaible && acquireStatus != Status.InvalidOperation)
|
||||||
{
|
{
|
||||||
throw new InvalidOperationException();
|
Logger.Warning?.Print(LogClass.SurfaceFlinger, $"Failed to acquire buffer for layer {layerId} (status: {acquireStatus})");
|
||||||
|
continue;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -413,8 +403,8 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
|||||||
|
|
||||||
ulong bufferOffset = (ulong)item.GraphicBuffer.Object.Buffer.Surfaces[0].Offset;
|
ulong bufferOffset = (ulong)item.GraphicBuffer.Object.Buffer.Surfaces[0].Offset;
|
||||||
|
|
||||||
NvMapHandle map = NvMapDeviceFile.GetMapFromHandle(layer.Owner, nvMapHandle);
|
NvMapHandle map = NvMapDeviceFile.GetMapFromHandle(nvMapHandle);
|
||||||
|
|
||||||
ulong frameBufferAddress = map.Address + bufferOffset;
|
ulong frameBufferAddress = map.Address + bufferOffset;
|
||||||
|
|
||||||
Format format = ConvertColorFormat(item.GraphicBuffer.Object.Buffer.Surfaces[0].ColorFormat);
|
Format format = ConvertColorFormat(item.GraphicBuffer.Object.Buffer.Surfaces[0].ColorFormat);
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using Ryujinx.Common.Memory;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||||
@@ -36,6 +37,6 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
|||||||
public int PlanesCount;
|
public int PlanesCount;
|
||||||
|
|
||||||
[FieldOffset(0x34)]
|
[FieldOffset(0x34)]
|
||||||
public NvGraphicBufferSurfaceArray Surfaces;
|
public Array3<NvGraphicBufferSurface> Surfaces;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -40,7 +40,6 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
|
|||||||
ulong pid = context.Device.System.AppletState.AppletResourceUserIds.GetData<ulong>((int)appletResourceUserId);
|
ulong pid = context.Device.System.AppletState.AppletResourceUserIds.GetData<ulong>((int)appletResourceUserId);
|
||||||
|
|
||||||
context.Device.System.SurfaceFlinger.CreateLayer(out long layerId, pid);
|
context.Device.System.SurfaceFlinger.CreateLayer(out long layerId, pid);
|
||||||
context.Device.System.SurfaceFlinger.SetRenderLayer(layerId);
|
|
||||||
|
|
||||||
context.ResponseData.Write(layerId);
|
context.ResponseData.Write(layerId);
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,11 @@
|
|||||||
|
using Ryujinx.Common;
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
|
using Ryujinx.HLE.HOS.Ipc;
|
||||||
|
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||||
|
using Ryujinx.HLE.HOS.Services.SurfaceFlinger;
|
||||||
|
using Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService.Types.Fbshare;
|
||||||
|
using Ryujinx.Horizon.Common;
|
||||||
|
using System;
|
||||||
|
|
||||||
namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
|
namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
|
||||||
{
|
{
|
||||||
@@ -7,6 +14,9 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
|
|||||||
#pragma warning disable IDE0052 // Remove unread private member
|
#pragma warning disable IDE0052 // Remove unread private member
|
||||||
private readonly IApplicationDisplayService _applicationDisplayService;
|
private readonly IApplicationDisplayService _applicationDisplayService;
|
||||||
#pragma warning restore IDE0052
|
#pragma warning restore IDE0052
|
||||||
|
|
||||||
|
private KEvent _sharedFramebufferAcquirableEvent;
|
||||||
|
private int _sharedFramebufferAcquirableEventHandle;
|
||||||
|
|
||||||
public ISystemDisplayService(IApplicationDisplayService applicationDisplayService)
|
public ISystemDisplayService(IApplicationDisplayService applicationDisplayService)
|
||||||
{
|
{
|
||||||
@@ -57,5 +67,138 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
|
|||||||
|
|
||||||
return ResultCode.Success;
|
return ResultCode.Success;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[CommandCmif(8225)] // 4.0.0+
|
||||||
|
// GetSharedBufferMemoryHandleId()
|
||||||
|
public ResultCode GetSharedBufferMemoryHandleId(ServiceCtx context)
|
||||||
|
{
|
||||||
|
context.ResponseData.Write((ulong)context.Device.System.ViServerS.GetSharedBufferNvMapId());
|
||||||
|
context.ResponseData.Write(context.Device.System.ViServerS.GetSharedBufferSize());
|
||||||
|
|
||||||
|
(ulong mapAddress, ulong mapSize) = context.Request.GetBufferType0x22();
|
||||||
|
|
||||||
|
context.Memory.Write(mapAddress, context.Device.System.ViServerS.GetSharedBufferMap());
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(8250)] // 4.0.0+
|
||||||
|
// OpenSharedLayer(nn::vi::fbshare::SharedLayerHandle, nn::applet::AppletResourceUserId, pid)
|
||||||
|
public ResultCode OpenSharedLayer(ServiceCtx context)
|
||||||
|
{
|
||||||
|
long sharedLayerHandle = context.RequestData.ReadInt64();
|
||||||
|
long appletResourceUserId = context.RequestData.ReadInt64();
|
||||||
|
|
||||||
|
context.Device.System.ViServerS.OpenSharedLayer(sharedLayerHandle);
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(8251)] // 4.0.0+
|
||||||
|
// CloseSharedLayer(nn::vi::fbshare::SharedLayerHandle)
|
||||||
|
public ResultCode CloseSharedLayer(ServiceCtx context)
|
||||||
|
{
|
||||||
|
long sharedLayerHandle = context.RequestData.ReadInt64();
|
||||||
|
|
||||||
|
context.Device.System.ViServerS.CloseSharedLayer(sharedLayerHandle);
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(8252)] // 4.0.0+
|
||||||
|
// ConnectSharedLayer(nn::vi::fbshare::SharedLayerHandle)
|
||||||
|
public ResultCode ConnectSharedLayer(ServiceCtx context)
|
||||||
|
{
|
||||||
|
long sharedLayerHandle = context.RequestData.ReadInt64();
|
||||||
|
|
||||||
|
context.Device.System.ViServerS.ConnectSharedLayer(sharedLayerHandle);
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(8253)] // 4.0.0+
|
||||||
|
// DisconnectSharedLayer(nn::vi::fbshare::SharedLayerHandle)
|
||||||
|
public ResultCode DisconnectSharedLayer(ServiceCtx context)
|
||||||
|
{
|
||||||
|
long sharedLayerHandle = context.RequestData.ReadInt64();
|
||||||
|
|
||||||
|
context.Device.System.ViServerS.DisconnectSharedLayer(sharedLayerHandle);
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(8254)] // 4.0.0+
|
||||||
|
// AcquireSharedFrameBuffer(nn::vi::fbshare::SharedLayerHandle) -> (nn::vi::native::NativeSync, nn::vi::fbshare::SharedLayerTextureIndexList, u64)
|
||||||
|
public ResultCode AcquireSharedFrameBuffer(ServiceCtx context)
|
||||||
|
{
|
||||||
|
long sharedLayerHandle = context.RequestData.ReadInt64();
|
||||||
|
|
||||||
|
int slot = context.Device.System.ViServerS.DequeueFrameBuffer(sharedLayerHandle, out AndroidFence fence);
|
||||||
|
|
||||||
|
var indexList = new SharedLayerTextureIndexList();
|
||||||
|
|
||||||
|
for (int i = 0; i < indexList.Indices.Length; i++)
|
||||||
|
{
|
||||||
|
indexList.Indices[i] = context.Device.System.ViServerS.GetFrameBufferMapIndex(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
context.ResponseData.WriteStruct(fence);
|
||||||
|
context.ResponseData.WriteStruct(indexList);
|
||||||
|
context.ResponseData.Write(0); // Padding
|
||||||
|
context.ResponseData.Write((ulong)slot);
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(8255)] // 4.0.0+
|
||||||
|
// PresentSharedFrameBuffer(nn::vi::native::NativeSync, nn::vi::CropRegion, u32, u32, nn::vi::fbshare::SharedLayerHandle, u64)
|
||||||
|
public ResultCode PresentSharedFrameBuffer(ServiceCtx context)
|
||||||
|
{
|
||||||
|
AndroidFence nativeSync = context.RequestData.ReadStruct<AndroidFence>();
|
||||||
|
Rect cropRegion = context.RequestData.ReadStruct<Rect>();
|
||||||
|
|
||||||
|
NativeWindowTransform transform = (NativeWindowTransform)context.RequestData.ReadUInt32();
|
||||||
|
int swapInterval = context.RequestData.ReadInt32();
|
||||||
|
int padding = context.RequestData.ReadInt32();
|
||||||
|
|
||||||
|
long sharedLayerHandle = context.RequestData.ReadInt64();
|
||||||
|
ulong slot = context.RequestData.ReadUInt64();
|
||||||
|
|
||||||
|
context.Device.System.ViServerS.QueueFrameBuffer(sharedLayerHandle, (int)slot, cropRegion, transform, swapInterval, nativeSync);
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(8256)] // 4.0.0+
|
||||||
|
// GetSharedFrameBufferAcquirableEvent(nn::vi::fbshare::SharedLayerHandle) -> handle<copy>
|
||||||
|
public ResultCode GetSharedFrameBufferAcquirableEvent(ServiceCtx context)
|
||||||
|
{
|
||||||
|
if (_sharedFramebufferAcquirableEventHandle == 0)
|
||||||
|
{
|
||||||
|
_sharedFramebufferAcquirableEvent = new KEvent(context.Device.System.KernelContext);
|
||||||
|
_sharedFramebufferAcquirableEvent.WritableEvent.Signal();
|
||||||
|
|
||||||
|
if (context.Process.HandleTable.GenerateHandle(_sharedFramebufferAcquirableEvent.ReadableEvent, out _sharedFramebufferAcquirableEventHandle) != Result.Success)
|
||||||
|
{
|
||||||
|
throw new InvalidOperationException("Out of handles!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_sharedFramebufferAcquirableEventHandle);
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
[CommandCmif(8258)] // 5.0.0+
|
||||||
|
// CancelSharedFrameBuffer(nn::vi::fbshare::SharedLayerHandle, u64)
|
||||||
|
public ResultCode CancelSharedFrameBuffer(ServiceCtx context)
|
||||||
|
{
|
||||||
|
long sharedLayerHandle = context.RequestData.ReadInt64();
|
||||||
|
ulong slot = context.RequestData.ReadUInt64();
|
||||||
|
|
||||||
|
context.Device.System.ViServerS.CancelFrameBuffer(sharedLayerHandle, (int)slot);
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,11 @@
|
|||||||
|
using Ryujinx.Common.Memory;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService.Types.Fbshare
|
||||||
|
{
|
||||||
|
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 0x4)]
|
||||||
|
struct SharedLayerTextureIndexList
|
||||||
|
{
|
||||||
|
public Array4<int> Indices;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -248,8 +248,6 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
context.Device.System.SurfaceFlinger.SetRenderLayer(layerId);
|
|
||||||
|
|
||||||
using Parcel parcel = new(0x28, 0x4);
|
using Parcel parcel = new(0x28, 0x4);
|
||||||
|
|
||||||
parcel.WriteObject(producer, "dispdrv\0");
|
parcel.WriteObject(producer, "dispdrv\0");
|
||||||
@@ -285,9 +283,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
|
|||||||
|
|
||||||
// TODO: support multi display.
|
// TODO: support multi display.
|
||||||
IBinder producer = context.Device.System.SurfaceFlinger.CreateLayer(out long layerId, 0, LayerState.Stray);
|
IBinder producer = context.Device.System.SurfaceFlinger.CreateLayer(out long layerId, 0, LayerState.Stray);
|
||||||
|
|
||||||
context.Device.System.SurfaceFlinger.SetRenderLayer(layerId);
|
|
||||||
|
|
||||||
using Parcel parcel = new(0x28, 0x4);
|
using Parcel parcel = new(0x28, 0x4);
|
||||||
|
|
||||||
parcel.WriteObject(producer, "dispdrv\0");
|
parcel.WriteObject(producer, "dispdrv\0");
|
||||||
|
|||||||
19
src/Ryujinx.HLE/HOS/Services/Vi/Types/SharedBufferMap.cs
Normal file
19
src/Ryujinx.HLE/HOS/Services/Vi/Types/SharedBufferMap.cs
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
using Ryujinx.Common.Memory;
|
||||||
|
|
||||||
|
namespace Ryujinx.HLE.HOS.Services.Vi.Types
|
||||||
|
{
|
||||||
|
struct SharedBufferMap
|
||||||
|
{
|
||||||
|
public struct Entry
|
||||||
|
{
|
||||||
|
public ulong Offset;
|
||||||
|
public ulong Size;
|
||||||
|
public uint Width;
|
||||||
|
public uint Height;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int Count;
|
||||||
|
public int Padding;
|
||||||
|
public Array16<Entry> SharedBuffers;
|
||||||
|
}
|
||||||
|
}
|
||||||
235
src/Ryujinx.HLE/HOS/Services/Vi/ViServer.cs
Normal file
235
src/Ryujinx.HLE/HOS/Services/Vi/ViServer.cs
Normal file
@@ -0,0 +1,235 @@
|
|||||||
|
using Ryujinx.Common;
|
||||||
|
using Ryujinx.Graphics.Gpu;
|
||||||
|
using Ryujinx.HLE.HOS.Kernel;
|
||||||
|
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
|
||||||
|
using Ryujinx.HLE.HOS.Services.SurfaceFlinger;
|
||||||
|
using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
|
||||||
|
using Ryujinx.HLE.HOS.Services.Vi.Types;
|
||||||
|
using Ryujinx.Memory;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
|
||||||
|
namespace Ryujinx.HLE.HOS.Services
|
||||||
|
{
|
||||||
|
class ViServer : ServerBase
|
||||||
|
{
|
||||||
|
private const int TotalFramebuffers = 16;
|
||||||
|
|
||||||
|
private SurfaceFlinger.SurfaceFlinger _surfaceFlinger;
|
||||||
|
|
||||||
|
private readonly uint _fbWidth;
|
||||||
|
private readonly uint _fbHeight;
|
||||||
|
private readonly PixelFormat _fbFormat;
|
||||||
|
private readonly int _fbUsage;
|
||||||
|
private readonly uint _fbCount;
|
||||||
|
private uint _fbSlotsRequested;
|
||||||
|
|
||||||
|
private ulong _pid;
|
||||||
|
private ulong _fbsBaseAddress;
|
||||||
|
private int _bufferNvMapId;
|
||||||
|
private SharedBufferMap _bufferMap;
|
||||||
|
private long _sharedLayerId;
|
||||||
|
|
||||||
|
public ViServer(KernelContext context, string name) : base(context, name)
|
||||||
|
{
|
||||||
|
_fbWidth = 1280;
|
||||||
|
_fbHeight = 720;
|
||||||
|
_fbFormat = PixelFormat.Rgba8888;
|
||||||
|
_fbUsage = 0x100 | 0x200 | 0x800;
|
||||||
|
_fbCount = 4;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override ulong CalculateRequiredHeapSize()
|
||||||
|
{
|
||||||
|
return GetSharedBufferSize();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void CustomInit(KernelContext context, ulong pid, ulong heapAddress)
|
||||||
|
{
|
||||||
|
_pid = pid;
|
||||||
|
_fbsBaseAddress = heapAddress;
|
||||||
|
|
||||||
|
context.Device.Gpu.RegisterProcess(pid, KernelStatic.GetCurrentProcess().CpuMemory);
|
||||||
|
|
||||||
|
ulong bufferSize = CalculateFramebufferSize();
|
||||||
|
ulong totalSize = bufferSize * TotalFramebuffers;
|
||||||
|
|
||||||
|
KernelStatic.GetCurrentProcess().CpuMemory.Fill(heapAddress, totalSize, 0xff);
|
||||||
|
|
||||||
|
int mapId = NvMapDeviceFile.CreateMap(pid, heapAddress, (uint)totalSize);
|
||||||
|
|
||||||
|
_bufferNvMapId = mapId;
|
||||||
|
_bufferMap.Count = TotalFramebuffers;
|
||||||
|
|
||||||
|
ulong offset = 0;
|
||||||
|
|
||||||
|
for (int i = 0; i < TotalFramebuffers; i++)
|
||||||
|
{
|
||||||
|
_bufferMap.SharedBuffers[i].Offset = offset;
|
||||||
|
_bufferMap.SharedBuffers[i].Size = bufferSize;
|
||||||
|
_bufferMap.SharedBuffers[i].Width = _fbWidth;
|
||||||
|
_bufferMap.SharedBuffers[i].Height = _fbHeight;
|
||||||
|
|
||||||
|
offset += bufferSize;
|
||||||
|
}
|
||||||
|
|
||||||
|
_surfaceFlinger = context.Device.System.SurfaceFlinger;
|
||||||
|
_surfaceFlinger.CreateLayer(out _sharedLayerId, pid);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OpenSharedLayer(long layerId)
|
||||||
|
{
|
||||||
|
_surfaceFlinger.OpenLayer(_pid, layerId, out _);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void CloseSharedLayer(long layerId)
|
||||||
|
{
|
||||||
|
_surfaceFlinger.CloseLayer(layerId);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ConnectSharedLayer(long layerId)
|
||||||
|
{
|
||||||
|
IGraphicBufferProducer producer = _surfaceFlinger.GetProducerByLayerId(layerId);
|
||||||
|
|
||||||
|
producer.Connect(null, NativeWindowApi.NVN, false, out IGraphicBufferProducer.QueueBufferOutput output);
|
||||||
|
|
||||||
|
GraphicBuffer graphicBuffer = new GraphicBuffer();
|
||||||
|
|
||||||
|
int gobHeightLog2 = 4;
|
||||||
|
int blockHeight = 8 * (1 << gobHeightLog2);
|
||||||
|
uint widthAlignedBytes = BitUtils.AlignUp(_fbWidth * 4, 64u);
|
||||||
|
uint widthAligned = widthAlignedBytes / 4;
|
||||||
|
uint heightAligned = BitUtils.AlignUp(_fbHeight, (uint)blockHeight);
|
||||||
|
uint totalSize = widthAlignedBytes * heightAligned;
|
||||||
|
|
||||||
|
graphicBuffer.Header.Magic = 0x47424652;
|
||||||
|
graphicBuffer.Header.Width = (int)_fbWidth;
|
||||||
|
graphicBuffer.Header.Height = (int)_fbHeight;
|
||||||
|
graphicBuffer.Header.Stride = (int)widthAligned;
|
||||||
|
graphicBuffer.Header.Format = _fbFormat;
|
||||||
|
graphicBuffer.Header.Usage = _fbUsage;
|
||||||
|
graphicBuffer.Header.IntsCount = (Unsafe.SizeOf<GraphicBuffer>() - Unsafe.SizeOf<GraphicBufferHeader>()) / sizeof(int);
|
||||||
|
graphicBuffer.Buffer.NvMapId = _bufferNvMapId;
|
||||||
|
graphicBuffer.Buffer.Magic = unchecked((int)0xDAFFCAFF);
|
||||||
|
graphicBuffer.Buffer.Pid = 42;
|
||||||
|
graphicBuffer.Buffer.Usage = _fbUsage;
|
||||||
|
graphicBuffer.Buffer.PixelFormat = (int)_fbFormat;
|
||||||
|
graphicBuffer.Buffer.ExternalPixelFormat = (int)_fbFormat;
|
||||||
|
graphicBuffer.Buffer.Stride = (int)widthAligned;
|
||||||
|
graphicBuffer.Buffer.FrameBufferSize = (int)totalSize;
|
||||||
|
graphicBuffer.Buffer.PlanesCount = 1;
|
||||||
|
graphicBuffer.Buffer.Surfaces[0].Width = _fbWidth;
|
||||||
|
graphicBuffer.Buffer.Surfaces[0].Height = _fbHeight;
|
||||||
|
graphicBuffer.Buffer.Surfaces[0].ColorFormat = ColorFormat.A8B8G8R8;
|
||||||
|
graphicBuffer.Buffer.Surfaces[0].Layout = 3; // Block linear
|
||||||
|
graphicBuffer.Buffer.Surfaces[0].Pitch = (int)widthAlignedBytes;
|
||||||
|
graphicBuffer.Buffer.Surfaces[0].Kind = 0xfe; // Generic 16Bx2
|
||||||
|
graphicBuffer.Buffer.Surfaces[0].BlockHeightLog2 = gobHeightLog2;
|
||||||
|
graphicBuffer.Buffer.Surfaces[0].Size = (int)totalSize;
|
||||||
|
|
||||||
|
for (int slot = 0; slot < _fbCount; slot++)
|
||||||
|
{
|
||||||
|
graphicBuffer.Buffer.Surfaces[0].Offset = slot * (int)totalSize;
|
||||||
|
|
||||||
|
producer.SetPreallocatedBuffer(slot, new AndroidStrongPointer<GraphicBuffer>(graphicBuffer));
|
||||||
|
}
|
||||||
|
|
||||||
|
_fbSlotsRequested = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void DisconnectSharedLayer(long layerId)
|
||||||
|
{
|
||||||
|
IGraphicBufferProducer producer = _surfaceFlinger.GetProducerByLayerId(layerId);
|
||||||
|
|
||||||
|
producer.Disconnect(NativeWindowApi.NVN);
|
||||||
|
}
|
||||||
|
|
||||||
|
public int DequeueFrameBuffer(long layerId, out AndroidFence fence)
|
||||||
|
{
|
||||||
|
IGraphicBufferProducer producer = _surfaceFlinger.GetProducerByLayerId(layerId);
|
||||||
|
|
||||||
|
Status status = producer.DequeueBuffer(out int slot, out fence, false, _fbWidth, _fbHeight, _fbFormat, (uint)_fbUsage);
|
||||||
|
|
||||||
|
if (status == Status.Success)
|
||||||
|
{
|
||||||
|
if ((_fbSlotsRequested & (1u << slot)) == 0)
|
||||||
|
{
|
||||||
|
status = producer.RequestBuffer(slot, out _);
|
||||||
|
|
||||||
|
if (status != Status.Success)
|
||||||
|
{
|
||||||
|
producer.CancelBuffer(slot, ref fence);
|
||||||
|
}
|
||||||
|
|
||||||
|
_fbSlotsRequested |= 1u << slot;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return slot;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void QueueFrameBuffer(long layerId, int slot, Rect crop, NativeWindowTransform transform, int swapInterval, AndroidFence fence)
|
||||||
|
{
|
||||||
|
IGraphicBufferProducer producer = _surfaceFlinger.GetProducerByLayerId(layerId);
|
||||||
|
|
||||||
|
IGraphicBufferProducer.QueueBufferInput input = new();
|
||||||
|
|
||||||
|
input.Crop = crop;
|
||||||
|
input.Transform = transform;
|
||||||
|
input.SwapInterval = swapInterval;
|
||||||
|
input.Fence = fence;
|
||||||
|
|
||||||
|
Status status = producer.QueueBuffer(slot, ref input, out _);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void CancelFrameBuffer(long layerId, int slot)
|
||||||
|
{
|
||||||
|
IGraphicBufferProducer producer = _surfaceFlinger.GetProducerByLayerId(layerId);
|
||||||
|
AndroidFence fence = default;
|
||||||
|
|
||||||
|
producer.CancelBuffer(slot, ref fence);
|
||||||
|
}
|
||||||
|
|
||||||
|
public int GetFrameBufferMapIndex(int index)
|
||||||
|
{
|
||||||
|
return (uint)index < _fbCount ? index : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int GetSharedBufferNvMapId()
|
||||||
|
{
|
||||||
|
return _bufferNvMapId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ulong GetSharedBufferSize()
|
||||||
|
{
|
||||||
|
return CalculateFramebufferSize() * TotalFramebuffers;
|
||||||
|
}
|
||||||
|
|
||||||
|
public long GetSharedLayerId()
|
||||||
|
{
|
||||||
|
return _sharedLayerId;
|
||||||
|
}
|
||||||
|
|
||||||
|
private ulong CalculateFramebufferSize()
|
||||||
|
{
|
||||||
|
// Each GOB dimension is 512 bytes x 8 lines.
|
||||||
|
// Assume 16 GOBs, for a total of 16 x 8 = 128 lines.
|
||||||
|
return BitUtils.AlignUp(_fbWidth * 4, 512u) * BitUtils.AlignUp(_fbHeight, 128u);
|
||||||
|
}
|
||||||
|
|
||||||
|
public SharedBufferMap GetSharedBufferMap()
|
||||||
|
{
|
||||||
|
return _bufferMap;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int GetApplicationLastPresentedFrameHandle(GpuContext gpuContext)
|
||||||
|
{
|
||||||
|
TextureData texture = gpuContext.Window.GetLastPresentedData();
|
||||||
|
IVirtualMemoryManagerTracked selfAs = KernelStatic.GetProcessByPid(_pid).CpuMemory;
|
||||||
|
int fbIndex = (int)_fbCount; // Place it after all our frame buffers.
|
||||||
|
|
||||||
|
selfAs.Write(_fbsBaseAddress + _bufferMap.SharedBuffers[fbIndex].Offset, texture.Data);
|
||||||
|
|
||||||
|
return fbIndex;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -45,10 +45,12 @@ namespace Ryujinx.HLE.UI
|
|||||||
/// <param name="value">The value associated to the <paramref name="kind"/>.</param>
|
/// <param name="value">The value associated to the <paramref name="kind"/>.</param>
|
||||||
void ExecuteProgram(Switch device, ProgramSpecifyKind kind, ulong value);
|
void ExecuteProgram(Switch device, ProgramSpecifyKind kind, ulong value);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
/// Displays a Message Dialog box specific to Error Applet and blocks until it is closed.
|
/// Displays a Message Dialog box specific to Error Applet and blocks until it is closed.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>False when OK is pressed, True when another button (Details) is pressed.</returns>
|
/// <returns>False when OK is pressed, True when another button (Details) is pressed.</returns>
|
||||||
bool DisplayErrorAppletDialog(string title, string message, string[] buttonsText);
|
// ReSharper disable once UnusedParameter.Global
|
||||||
|
bool DisplayErrorAppletDialog(string title, string message, string[] buttonsText, (uint Module, uint Description)? errorCode = null);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a handler to process keyboard inputs into text strings.
|
/// Creates a handler to process keyboard inputs into text strings.
|
||||||
|
|||||||
@@ -185,6 +185,15 @@ namespace Ryujinx.Input.HLE
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool InputUpdatesBlocked
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
lock (_lock)
|
||||||
|
return _blockInputUpdates;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void BlockInputUpdates()
|
public void BlockInputUpdates()
|
||||||
{
|
{
|
||||||
lock (_lock)
|
lock (_lock)
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Ryujinx.Memory.Range;
|
using Ryujinx.Memory.Range;
|
||||||
|
using Ryujinx.Memory.Tracking;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
@@ -9,7 +10,7 @@ namespace Ryujinx.Memory
|
|||||||
/// Represents a address space manager.
|
/// Represents a address space manager.
|
||||||
/// Supports virtual memory region mapping, address translation and read/write access to mapped regions.
|
/// Supports virtual memory region mapping, address translation and read/write access to mapped regions.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public sealed class AddressSpaceManager : VirtualMemoryManagerBase, IVirtualMemoryManager
|
public sealed class AddressSpaceManager : VirtualMemoryManagerBase, IVirtualMemoryManagerTracked
|
||||||
{
|
{
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
public bool UsesPrivateAllocations => false;
|
public bool UsesPrivateAllocations => false;
|
||||||
@@ -21,6 +22,8 @@ namespace Ryujinx.Memory
|
|||||||
|
|
||||||
private readonly MemoryBlock _backingMemory;
|
private readonly MemoryBlock _backingMemory;
|
||||||
private readonly PageTable<nuint> _pageTable;
|
private readonly PageTable<nuint> _pageTable;
|
||||||
|
private readonly MemoryTracking _tracking;
|
||||||
|
private bool _writeTracked;
|
||||||
|
|
||||||
protected override ulong AddressSpaceSize { get; }
|
protected override ulong AddressSpaceSize { get; }
|
||||||
|
|
||||||
@@ -44,6 +47,7 @@ namespace Ryujinx.Memory
|
|||||||
AddressSpaceSize = asSize;
|
AddressSpaceSize = asSize;
|
||||||
_backingMemory = backingMemory;
|
_backingMemory = backingMemory;
|
||||||
_pageTable = new PageTable<nuint>();
|
_pageTable = new PageTable<nuint>();
|
||||||
|
_tracking = new MemoryTracking(this, 0x1000);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
@@ -227,7 +231,7 @@ namespace Ryujinx.Memory
|
|||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
public void TrackingReprotect(ulong va, ulong size, MemoryPermission protection, bool guest = false)
|
public void TrackingReprotect(ulong va, ulong size, MemoryPermission protection, bool guest = false)
|
||||||
{
|
{
|
||||||
throw new NotImplementedException();
|
_writeTracked = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected unsafe override Memory<byte> GetPhysicalAddressMemory(nuint pa, int size)
|
protected unsafe override Memory<byte> GetPhysicalAddressMemory(nuint pa, int size)
|
||||||
@@ -240,5 +244,29 @@ namespace Ryujinx.Memory
|
|||||||
|
|
||||||
protected override nuint TranslateVirtualAddressUnchecked(ulong va)
|
protected override nuint TranslateVirtualAddressUnchecked(ulong va)
|
||||||
=> GetHostAddress(va);
|
=> GetHostAddress(va);
|
||||||
|
|
||||||
|
/// <inheritdoc/>
|
||||||
|
public override void SignalMemoryTracking(ulong va, ulong size, bool write, bool precise = false, int? exemptId = null)
|
||||||
|
{
|
||||||
|
if (_writeTracked)
|
||||||
|
{
|
||||||
|
_tracking.VirtualMemoryEvent(va, size, write, precise);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <inheritdoc/>
|
||||||
|
public RegionHandle BeginTracking(ulong address, ulong size, int id, RegionFlags flags = RegionFlags.None)
|
||||||
|
{
|
||||||
|
return _tracking.BeginTracking(address, size, id, flags);
|
||||||
|
}
|
||||||
|
/// <inheritdoc/>
|
||||||
|
public MultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id, RegionFlags flags = RegionFlags.None)
|
||||||
|
{
|
||||||
|
return _tracking.BeginGranularTracking(address, size, handles, granularity, id, flags);
|
||||||
|
}
|
||||||
|
/// <inheritdoc/>
|
||||||
|
public SmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id)
|
||||||
|
{
|
||||||
|
return _tracking.BeginSmartGranularTracking(address, size, granularity, id);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ using Ryujinx.Memory.Tracking;
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace Ryujinx.Cpu
|
namespace Ryujinx.Memory
|
||||||
{
|
{
|
||||||
public interface IVirtualMemoryManagerTracked : IVirtualMemoryManager
|
public interface IVirtualMemoryManagerTracked : IVirtualMemoryManager
|
||||||
{
|
{
|
||||||
@@ -1041,6 +1041,7 @@ namespace Ryujinx.Ava
|
|||||||
if (_viewModel.StartGamesInFullscreen)
|
if (_viewModel.StartGamesInFullscreen)
|
||||||
{
|
{
|
||||||
_viewModel.WindowState = WindowState.FullScreen;
|
_viewModel.WindowState = WindowState.FullScreen;
|
||||||
|
_viewModel.Window.TitleBar.ExtendsContentIntoTitleBar = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_viewModel.WindowState is WindowState.FullScreen || _viewModel.StartGamesWithoutUI)
|
if (_viewModel.WindowState is WindowState.FullScreen || _viewModel.StartGamesWithoutUI)
|
||||||
|
|||||||
@@ -3497,6 +3497,31 @@
|
|||||||
"zh_TW": "記住視窗大小/位置"
|
"zh_TW": "記住視窗大小/位置"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"ID": "SettingsTabGeneralDisableInputWhenOutOfFocus",
|
||||||
|
"Translations": {
|
||||||
|
"ar_SA": "",
|
||||||
|
"de_DE": "",
|
||||||
|
"el_GR": "",
|
||||||
|
"en_US": "Disable Input when Out of Focus",
|
||||||
|
"es_ES": "",
|
||||||
|
"fr_FR": "",
|
||||||
|
"he_IL": "",
|
||||||
|
"it_IT": "",
|
||||||
|
"ja_JP": "",
|
||||||
|
"ko_KR": "",
|
||||||
|
"no_NO": "Deaktiver inndata når vinduet er ute av fokus",
|
||||||
|
"pl_PL": "",
|
||||||
|
"pt_BR": "",
|
||||||
|
"ru_RU": "",
|
||||||
|
"sv_SE": "",
|
||||||
|
"th_TH": "",
|
||||||
|
"tr_TR": "",
|
||||||
|
"uk_UA": "",
|
||||||
|
"zh_CN": "",
|
||||||
|
"zh_TW": ""
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"ID": "SettingsTabGeneralShowTitleBar",
|
"ID": "SettingsTabGeneralShowTitleBar",
|
||||||
"Translations": {
|
"Translations": {
|
||||||
@@ -17747,6 +17772,31 @@
|
|||||||
"zh_TW": "更新已停用!"
|
"zh_TW": "更新已停用!"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"ID": "UpdaterBackgroundStatusBarButtonText",
|
||||||
|
"Translations": {
|
||||||
|
"ar_SA": "",
|
||||||
|
"de_DE": "",
|
||||||
|
"el_GR": "",
|
||||||
|
"en_US": "Update Available!",
|
||||||
|
"es_ES": "",
|
||||||
|
"fr_FR": "",
|
||||||
|
"he_IL": "",
|
||||||
|
"it_IT": "",
|
||||||
|
"ja_JP": "",
|
||||||
|
"ko_KR": "",
|
||||||
|
"no_NO": "",
|
||||||
|
"pl_PL": "",
|
||||||
|
"pt_BR": "",
|
||||||
|
"ru_RU": "",
|
||||||
|
"sv_SE": "",
|
||||||
|
"th_TH": "",
|
||||||
|
"tr_TR": "",
|
||||||
|
"uk_UA": "",
|
||||||
|
"zh_CN": "",
|
||||||
|
"zh_TW": ""
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"ID": "ControllerSettingsRotate90",
|
"ID": "ControllerSettingsRotate90",
|
||||||
"Translations": {
|
"Translations": {
|
||||||
@@ -23873,4 +23923,4 @@
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -513,7 +513,7 @@ namespace Ryujinx.Headless
|
|||||||
Exit();
|
Exit();
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool DisplayErrorAppletDialog(string title, string message, string[] buttonsText)
|
public bool DisplayErrorAppletDialog(string title, string message, string[] buttonsText, (uint Module, uint Description)? errorCode = null)
|
||||||
{
|
{
|
||||||
SDL_MessageBoxData data = new()
|
SDL_MessageBoxData data = new()
|
||||||
{
|
{
|
||||||
@@ -521,7 +521,7 @@ namespace Ryujinx.Headless
|
|||||||
message = message,
|
message = message,
|
||||||
buttons = new SDL_MessageBoxButtonData[buttonsText.Length],
|
buttons = new SDL_MessageBoxButtonData[buttonsText.Length],
|
||||||
numbuttons = buttonsText.Length,
|
numbuttons = buttonsText.Length,
|
||||||
window = WindowHandle,
|
window = WindowHandle
|
||||||
};
|
};
|
||||||
|
|
||||||
for (int i = 0; i < buttonsText.Length; i++)
|
for (int i = 0; i < buttonsText.Length; i++)
|
||||||
|
|||||||
@@ -75,31 +75,32 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
bool opened = false;
|
bool opened = false;
|
||||||
|
|
||||||
UserResult response = await ContentDialogHelper.ShowDeferredContentDialog(_parent,
|
UserResult response = await ContentDialogHelper.ShowDeferredContentDialog(_parent,
|
||||||
title,
|
title,
|
||||||
message,
|
message,
|
||||||
string.Empty,
|
string.Empty,
|
||||||
LocaleManager.Instance[LocaleKeys.DialogOpenSettingsWindowLabel],
|
LocaleManager.Instance[LocaleKeys.DialogOpenSettingsWindowLabel],
|
||||||
string.Empty,
|
string.Empty,
|
||||||
LocaleManager.Instance[LocaleKeys.SettingsButtonClose],
|
LocaleManager.Instance[LocaleKeys.SettingsButtonClose],
|
||||||
(int)Symbol.Important,
|
(int)Symbol.Important,
|
||||||
deferEvent,
|
deferEvent,
|
||||||
async window =>
|
async window =>
|
||||||
{
|
{
|
||||||
if (opened)
|
if (opened)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
opened = true;
|
opened = true;
|
||||||
|
|
||||||
_parent.SettingsWindow = new SettingsWindow(_parent.VirtualFileSystem, _parent.ContentManager);
|
_parent.SettingsWindow =
|
||||||
|
new SettingsWindow(_parent.VirtualFileSystem, _parent.ContentManager);
|
||||||
|
|
||||||
await _parent.SettingsWindow.ShowDialog(window);
|
await _parent.SettingsWindow.ShowDialog(window);
|
||||||
|
|
||||||
_parent.SettingsWindow = null;
|
_parent.SettingsWindow = null;
|
||||||
|
|
||||||
opened = false;
|
opened = false;
|
||||||
});
|
});
|
||||||
|
|
||||||
if (response == UserResult.Ok)
|
if (response == UserResult.Ok)
|
||||||
{
|
{
|
||||||
@@ -110,7 +111,9 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogMessageDialogErrorExceptionMessage, ex));
|
await ContentDialogHelper.CreateErrorDialog(
|
||||||
|
LocaleManager.Instance.UpdateAndGetDynamicValue(
|
||||||
|
LocaleKeys.DialogMessageDialogErrorExceptionMessage, ex));
|
||||||
|
|
||||||
dialogCloseEvent.Set();
|
dialogCloseEvent.Set();
|
||||||
}
|
}
|
||||||
@@ -134,7 +137,9 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
try
|
try
|
||||||
{
|
{
|
||||||
_parent.ViewModel.AppHost.NpadManager.BlockInputUpdates();
|
_parent.ViewModel.AppHost.NpadManager.BlockInputUpdates();
|
||||||
(UserResult result, string userInput) = await SwkbdAppletDialog.ShowInputDialog(LocaleManager.Instance[LocaleKeys.SoftwareKeyboard], args);
|
(UserResult result, string userInput) =
|
||||||
|
await SwkbdAppletDialog.ShowInputDialog(LocaleManager.Instance[LocaleKeys.SoftwareKeyboard],
|
||||||
|
args);
|
||||||
|
|
||||||
if (result == UserResult.Ok)
|
if (result == UserResult.Ok)
|
||||||
{
|
{
|
||||||
@@ -146,7 +151,9 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
{
|
{
|
||||||
error = true;
|
error = true;
|
||||||
|
|
||||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogSoftwareKeyboardErrorExceptionMessage, ex));
|
await ContentDialogHelper.CreateErrorDialog(
|
||||||
|
LocaleManager.Instance.UpdateAndGetDynamicValue(
|
||||||
|
LocaleKeys.DialogSoftwareKeyboardErrorExceptionMessage, ex));
|
||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
@@ -177,7 +184,8 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
args.InitialText = "Ryujinx";
|
args.InitialText = "Ryujinx";
|
||||||
args.StringLengthMin = 1;
|
args.StringLengthMin = 1;
|
||||||
args.StringLengthMax = 25;
|
args.StringLengthMax = 25;
|
||||||
(UserResult result, string userInput) = await SwkbdAppletDialog.ShowInputDialog(LocaleManager.Instance[LocaleKeys.CabinetDialog], args);
|
(UserResult result, string userInput) =
|
||||||
|
await SwkbdAppletDialog.ShowInputDialog(LocaleManager.Instance[LocaleKeys.CabinetDialog], args);
|
||||||
if (result == UserResult.Ok)
|
if (result == UserResult.Ok)
|
||||||
{
|
{
|
||||||
inputText = userInput;
|
inputText = userInput;
|
||||||
@@ -201,11 +209,13 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||||
{
|
{
|
||||||
dialogCloseEvent.Set();
|
dialogCloseEvent.Set();
|
||||||
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.CabinetScanDialog],
|
await ContentDialogHelper.CreateInfoDialog(
|
||||||
string.Empty,
|
LocaleManager.Instance[LocaleKeys.CabinetScanDialog],
|
||||||
LocaleManager.Instance[LocaleKeys.InputDialogOk],
|
string.Empty,
|
||||||
string.Empty,
|
LocaleManager.Instance[LocaleKeys.InputDialogOk],
|
||||||
LocaleManager.Instance[LocaleKeys.CabinetTitle]);
|
string.Empty,
|
||||||
|
LocaleManager.Instance[LocaleKeys.CabinetTitle]
|
||||||
|
);
|
||||||
});
|
});
|
||||||
dialogCloseEvent.WaitOne();
|
dialogCloseEvent.WaitOne();
|
||||||
}
|
}
|
||||||
@@ -217,7 +227,8 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
_parent.ViewModel.AppHost?.Stop();
|
_parent.ViewModel.AppHost?.Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool DisplayErrorAppletDialog(string title, string message, string[] buttons)
|
public bool DisplayErrorAppletDialog(string title, string message, string[] buttons,
|
||||||
|
(uint Module, uint Description)? errorCode = null)
|
||||||
{
|
{
|
||||||
ManualResetEvent dialogCloseEvent = new(false);
|
ManualResetEvent dialogCloseEvent = new(false);
|
||||||
|
|
||||||
@@ -229,9 +240,7 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
{
|
{
|
||||||
ErrorAppletWindow msgDialog = new(_parent, buttons, message)
|
ErrorAppletWindow msgDialog = new(_parent, buttons, message)
|
||||||
{
|
{
|
||||||
Title = title,
|
Title = title, WindowStartupLocation = WindowStartupLocation.CenterScreen, Width = 400
|
||||||
WindowStartupLocation = WindowStartupLocation.CenterScreen,
|
|
||||||
Width = 400
|
|
||||||
};
|
};
|
||||||
|
|
||||||
object response = await msgDialog.Run();
|
object response = await msgDialog.Run();
|
||||||
@@ -249,7 +258,9 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
{
|
{
|
||||||
dialogCloseEvent.Set();
|
dialogCloseEvent.Set();
|
||||||
|
|
||||||
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogErrorAppletErrorExceptionMessage, ex));
|
await ContentDialogHelper.CreateErrorDialog(
|
||||||
|
LocaleManager.Instance.UpdateAndGetDynamicValue(
|
||||||
|
LocaleKeys.DialogErrorAppletErrorExceptionMessage, ex));
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -259,38 +270,36 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
}
|
}
|
||||||
|
|
||||||
public IDynamicTextInputHandler CreateDynamicTextInputHandler() => new AvaloniaDynamicTextInputHandler(_parent);
|
public IDynamicTextInputHandler CreateDynamicTextInputHandler() => new AvaloniaDynamicTextInputHandler(_parent);
|
||||||
|
|
||||||
public UserProfile ShowPlayerSelectDialog()
|
public UserProfile ShowPlayerSelectDialog()
|
||||||
{
|
{
|
||||||
UserId selected = UserId.Null;
|
UserId selected = UserId.Null;
|
||||||
byte[] defaultGuestImage = EmbeddedResources.Read("Ryujinx.HLE/HOS/Services/Account/Acc/GuestUserImage.jpg");
|
byte[] defaultGuestImage = EmbeddedResources.Read("Ryujinx.HLE/HOS/Services/Account/Acc/GuestUserImage.jpg");
|
||||||
UserProfile guest = new(new UserId("00000000000000000000000000000080"), "Guest", defaultGuestImage);
|
UserProfile guest = new(new UserId("00000000000000000000000000000080"), "Guest", defaultGuestImage);
|
||||||
|
|
||||||
ManualResetEvent dialogCloseEvent = new(false);
|
ManualResetEvent dialogCloseEvent = new(false);
|
||||||
|
|
||||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||||
{
|
{
|
||||||
ObservableCollection<BaseModel> profiles = [];
|
ObservableCollection<BaseModel> profiles = [];
|
||||||
NavigationDialogHost nav = new();
|
NavigationDialogHost nav = new();
|
||||||
|
|
||||||
_parent.AccountManager.GetAllUsers()
|
_parent.AccountManager.GetAllUsers()
|
||||||
.OrderBy(x => x.Name)
|
.OrderBy(x => x.Name)
|
||||||
.ForEach(profile => profiles.Add(new Models.UserProfile(profile, nav)));
|
.ForEach(profile => profiles.Add(new Models.UserProfile(profile, nav)));
|
||||||
|
|
||||||
profiles.Add(new Models.UserProfile(guest, nav));
|
profiles.Add(new Models.UserProfile(guest, nav));
|
||||||
UserSelectorDialogViewModel viewModel = new()
|
ProfileSelectorDialogViewModel viewModel = new()
|
||||||
{
|
{
|
||||||
Profiles = profiles,
|
Profiles = profiles, SelectedUserId = _parent.AccountManager.LastOpenedUser.UserId
|
||||||
SelectedUserId = _parent.AccountManager.LastOpenedUser.UserId
|
|
||||||
};
|
};
|
||||||
UserSelectorDialog content = new(viewModel);
|
(selected, _) = await ProfileSelectorDialog.ShowInputDialog(viewModel);
|
||||||
(selected, _) = await UserSelectorDialog.ShowInputDialog(content);
|
|
||||||
|
|
||||||
dialogCloseEvent.Set();
|
dialogCloseEvent.Set();
|
||||||
});
|
});
|
||||||
|
|
||||||
dialogCloseEvent.WaitOne();
|
dialogCloseEvent.WaitOne();
|
||||||
|
|
||||||
UserProfile profile = _parent.AccountManager.LastOpenedUser;
|
UserProfile profile = _parent.AccountManager.LastOpenedUser;
|
||||||
if (selected == guest.UserId)
|
if (selected == guest.UserId)
|
||||||
{
|
{
|
||||||
@@ -311,6 +320,7 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return profile;
|
return profile;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
<UserControl
|
<UserControl
|
||||||
x:Class="Ryujinx.Ava.UI.Applet.UserSelectorDialog"
|
x:Class="Ryujinx.Ava.UI.Applet.ProfileSelectorDialog"
|
||||||
xmlns="https://github.com/avaloniaui"
|
xmlns="https://github.com/avaloniaui"
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||||
@@ -12,9 +12,9 @@
|
|||||||
d:DesignWidth="800"
|
d:DesignWidth="800"
|
||||||
mc:Ignorable="d"
|
mc:Ignorable="d"
|
||||||
Focusable="True"
|
Focusable="True"
|
||||||
x:DataType="viewModels:UserSelectorDialogViewModel">
|
x:DataType="viewModels:ProfileSelectorDialogViewModel">
|
||||||
<Design.DataContext>
|
<Design.DataContext>
|
||||||
<viewModels:UserSelectorDialogViewModel />
|
<viewModels:ProfileSelectorDialogViewModel />
|
||||||
</Design.DataContext>
|
</Design.DataContext>
|
||||||
|
|
||||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
||||||
@@ -16,15 +16,15 @@ using UserProfileSft = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile;
|
|||||||
|
|
||||||
namespace Ryujinx.Ava.UI.Applet
|
namespace Ryujinx.Ava.UI.Applet
|
||||||
{
|
{
|
||||||
public partial class UserSelectorDialog : UserControl, INotifyPropertyChanged
|
public partial class ProfileSelectorDialog : UserControl
|
||||||
{
|
{
|
||||||
public UserSelectorDialogViewModel ViewModel { get; set; }
|
public ProfileSelectorDialogViewModel ViewModel { get; set; }
|
||||||
|
|
||||||
public UserSelectorDialog(UserSelectorDialogViewModel viewModel)
|
public ProfileSelectorDialog(ProfileSelectorDialogViewModel viewModel)
|
||||||
{
|
{
|
||||||
|
DataContext = ViewModel = viewModel;
|
||||||
|
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
ViewModel = viewModel;
|
|
||||||
DataContext = ViewModel;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Grid_PointerEntered(object sender, PointerEventArgs e)
|
private void Grid_PointerEntered(object sender, PointerEventArgs e)
|
||||||
@@ -54,7 +54,7 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
if (ViewModel.Profiles[selectedIndex] is UserProfile userProfile)
|
if (ViewModel.Profiles[selectedIndex] is UserProfile userProfile)
|
||||||
{
|
{
|
||||||
ViewModel.SelectedUserId = userProfile.UserId;
|
ViewModel.SelectedUserId = userProfile.UserId;
|
||||||
Logger.Info?.Print(LogClass.UI, $"Selected user: {userProfile.UserId}");
|
Logger.Info?.Print(LogClass.UI, $"Selected: {userProfile.UserId}", "ProfileSelector");
|
||||||
|
|
||||||
ObservableCollection<BaseModel> newProfiles = [];
|
ObservableCollection<BaseModel> newProfiles = [];
|
||||||
|
|
||||||
@@ -79,7 +79,7 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static async Task<(UserId Id, bool Result)> ShowInputDialog(UserSelectorDialog content)
|
public static async Task<(UserId Id, bool Result)> ShowInputDialog(ProfileSelectorDialogViewModel viewModel)
|
||||||
{
|
{
|
||||||
ContentDialog contentDialog = new()
|
ContentDialog contentDialog = new()
|
||||||
{
|
{
|
||||||
@@ -87,22 +87,25 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
PrimaryButtonText = LocaleManager.Instance[LocaleKeys.Continue],
|
PrimaryButtonText = LocaleManager.Instance[LocaleKeys.Continue],
|
||||||
SecondaryButtonText = string.Empty,
|
SecondaryButtonText = string.Empty,
|
||||||
CloseButtonText = LocaleManager.Instance[LocaleKeys.Cancel],
|
CloseButtonText = LocaleManager.Instance[LocaleKeys.Cancel],
|
||||||
Content = content,
|
Content = new ProfileSelectorDialog(viewModel),
|
||||||
Padding = new Thickness(0)
|
Padding = new Thickness(0)
|
||||||
};
|
};
|
||||||
|
|
||||||
UserId result = UserId.Null;
|
UserId result = UserId.Null;
|
||||||
bool input = false;
|
bool input = false;
|
||||||
|
|
||||||
|
contentDialog.Closed += Handler;
|
||||||
|
|
||||||
|
await ContentDialogHelper.ShowAsync(contentDialog);
|
||||||
|
|
||||||
|
return (result, input);
|
||||||
|
|
||||||
void Handler(ContentDialog sender, ContentDialogClosedEventArgs eventArgs)
|
void Handler(ContentDialog sender, ContentDialogClosedEventArgs eventArgs)
|
||||||
{
|
{
|
||||||
if (eventArgs.Result == ContentDialogResult.Primary)
|
if (eventArgs.Result == ContentDialogResult.Primary)
|
||||||
{
|
{
|
||||||
if (contentDialog.Content is UserSelectorDialog view)
|
result = viewModel.SelectedUserId;
|
||||||
{
|
input = true;
|
||||||
result = view.ViewModel.SelectedUserId;
|
|
||||||
input = true;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -110,12 +113,6 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
input = false;
|
input = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
contentDialog.Closed += Handler;
|
|
||||||
|
|
||||||
await ContentDialogHelper.ShowAsync(contentDialog);
|
|
||||||
|
|
||||||
return (result, input);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -2,6 +2,7 @@ using Avalonia.Media.Imaging;
|
|||||||
using Avalonia.Styling;
|
using Avalonia.Styling;
|
||||||
using Avalonia.Threading;
|
using Avalonia.Threading;
|
||||||
using CommunityToolkit.Mvvm.ComponentModel;
|
using CommunityToolkit.Mvvm.ComponentModel;
|
||||||
|
using Gommon;
|
||||||
using Ryujinx.Ava.Common;
|
using Ryujinx.Ava.Common;
|
||||||
using Ryujinx.Ava.Common.Locale;
|
using Ryujinx.Ava.Common.Locale;
|
||||||
using Ryujinx.Ava.Utilities.Configuration;
|
using Ryujinx.Ava.Utilities.Configuration;
|
||||||
@@ -32,15 +33,16 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
Dispatcher.UIThread.Post(() => UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value));
|
Dispatcher.UIThread.Post(() => UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private const string LogoPathFormat = "resm:Ryujinx.Assets.UIImages.Logo_{0}_{1}.png?assembly=Ryujinx";
|
||||||
|
|
||||||
private void UpdateLogoTheme(string theme)
|
private void UpdateLogoTheme(string theme)
|
||||||
{
|
{
|
||||||
bool isDarkTheme = theme == "Dark" || (theme == "Auto" && RyujinxApp.DetectSystemTheme() == ThemeVariant.Dark);
|
bool isDarkTheme = theme == "Dark" || (theme == "Auto" && RyujinxApp.DetectSystemTheme() == ThemeVariant.Dark);
|
||||||
|
|
||||||
|
string themeName = isDarkTheme ? "Dark" : "Light";
|
||||||
|
|
||||||
string basePath = "resm:Ryujinx.Assets.UIImages.";
|
GithubLogo = LoadBitmap(LogoPathFormat.Format("GitHub", themeName));
|
||||||
string themeSuffix = isDarkTheme ? "Dark.png" : "Light.png";
|
DiscordLogo = LoadBitmap(LogoPathFormat.Format("Discord", themeName));
|
||||||
|
|
||||||
GithubLogo = LoadBitmap($"{basePath}Logo_GitHub_{themeSuffix}?assembly=Ryujinx");
|
|
||||||
DiscordLogo = LoadBitmap($"{basePath}Logo_Discord_{themeSuffix}?assembly=Ryujinx");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static Bitmap LoadBitmap(string uri) => new(Avalonia.Platform.AssetLoader.Open(new Uri(uri)));
|
private static Bitmap LoadBitmap(string uri) => new(Avalonia.Platform.AssetLoader.Open(new Uri(uri)));
|
||||||
@@ -48,6 +50,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
public void Dispose()
|
public void Dispose()
|
||||||
{
|
{
|
||||||
ThemeManager.ThemeChanged -= ThemeManager_ThemeChanged;
|
ThemeManager.ThemeChanged -= ThemeManager_ThemeChanged;
|
||||||
|
|
||||||
|
GithubLogo.Dispose();
|
||||||
|
DiscordLogo.Dispose();
|
||||||
|
|
||||||
GC.SuppressFinalize(this);
|
GC.SuppressFinalize(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -264,7 +264,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
Logger.Error?.Print(LogClass.Application, $"Couldn't get valid amiibo data: {exception}");
|
Logger.Error?.Print(LogClass.Application, $"Couldn't get valid amiibo data: {exception}");
|
||||||
|
|
||||||
// Neither local or remote files are valid JSON, close window.
|
// Neither local or remote files are valid JSON, close window.
|
||||||
ShowInfoDialog();
|
await ShowInfoDialog();
|
||||||
Close();
|
Close();
|
||||||
}
|
}
|
||||||
else if (!remoteIsValid)
|
else if (!remoteIsValid)
|
||||||
@@ -273,7 +273,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
|
|
||||||
// Only the local file is valid, the local one should be used
|
// Only the local file is valid, the local one should be used
|
||||||
// but the user should be warned.
|
// but the user should be warned.
|
||||||
ShowInfoDialog();
|
await ShowInfoDialog();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -525,7 +525,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
AmiiboImage = bitmap;
|
AmiiboImage = bitmap;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static async void ShowInfoDialog()
|
private static async Task ShowInfoDialog()
|
||||||
{
|
{
|
||||||
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogAmiiboApiTitle],
|
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogAmiiboApiTitle],
|
||||||
LocaleManager.Instance[LocaleKeys.DialogAmiiboApiConnectErrorMessage],
|
LocaleManager.Instance[LocaleKeys.DialogAmiiboApiConnectErrorMessage],
|
||||||
|
|||||||
@@ -7,6 +7,7 @@ using Avalonia.Media.Imaging;
|
|||||||
using Avalonia.Platform.Storage;
|
using Avalonia.Platform.Storage;
|
||||||
using Avalonia.Threading;
|
using Avalonia.Threading;
|
||||||
using CommunityToolkit.Mvvm.ComponentModel;
|
using CommunityToolkit.Mvvm.ComponentModel;
|
||||||
|
using CommunityToolkit.Mvvm.Input;
|
||||||
using DynamicData;
|
using DynamicData;
|
||||||
using DynamicData.Binding;
|
using DynamicData.Binding;
|
||||||
using FluentAvalonia.UI.Controls;
|
using FluentAvalonia.UI.Controls;
|
||||||
@@ -104,6 +105,13 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
[ObservableProperty] private bool _isSubMenuOpen;
|
[ObservableProperty] private bool _isSubMenuOpen;
|
||||||
[ObservableProperty] private ApplicationContextMenu _listAppContextMenu;
|
[ObservableProperty] private ApplicationContextMenu _listAppContextMenu;
|
||||||
[ObservableProperty] private ApplicationContextMenu _gridAppContextMenu;
|
[ObservableProperty] private ApplicationContextMenu _gridAppContextMenu;
|
||||||
|
[ObservableProperty] private bool _updateAvailable;
|
||||||
|
|
||||||
|
public static AsyncRelayCommand UpdateCommand { get; } = Commands.Create(async () =>
|
||||||
|
{
|
||||||
|
if (Updater.CanUpdate(true))
|
||||||
|
await Updater.BeginUpdateAsync(true);
|
||||||
|
});
|
||||||
|
|
||||||
private bool _showLoadProgress;
|
private bool _showLoadProgress;
|
||||||
private bool _isGameRunning;
|
private bool _isGameRunning;
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ using System.Collections.ObjectModel;
|
|||||||
|
|
||||||
namespace Ryujinx.Ava.UI.ViewModels
|
namespace Ryujinx.Ava.UI.ViewModels
|
||||||
{
|
{
|
||||||
public partial class UserSelectorDialogViewModel : BaseModel
|
public partial class ProfileSelectorDialogViewModel : BaseModel
|
||||||
{
|
{
|
||||||
|
|
||||||
[ObservableProperty] private UserId _selectedUserId;
|
[ObservableProperty] private UserId _selectedUserId;
|
||||||
@@ -126,6 +126,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
public bool EnableDockedMode { get; set; }
|
public bool EnableDockedMode { get; set; }
|
||||||
public bool EnableKeyboard { get; set; }
|
public bool EnableKeyboard { get; set; }
|
||||||
public bool EnableMouse { get; set; }
|
public bool EnableMouse { get; set; }
|
||||||
|
public bool DisableInputWhenOutOfFocus { get; set; }
|
||||||
|
|
||||||
public VSyncMode VSyncMode
|
public VSyncMode VSyncMode
|
||||||
{
|
{
|
||||||
get => _vSyncMode;
|
get => _vSyncMode;
|
||||||
@@ -498,6 +500,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
EnableDockedMode = config.System.EnableDockedMode;
|
EnableDockedMode = config.System.EnableDockedMode;
|
||||||
EnableKeyboard = config.Hid.EnableKeyboard;
|
EnableKeyboard = config.Hid.EnableKeyboard;
|
||||||
EnableMouse = config.Hid.EnableMouse;
|
EnableMouse = config.Hid.EnableMouse;
|
||||||
|
DisableInputWhenOutOfFocus = config.Hid.DisableInputWhenOutOfFocus;
|
||||||
|
|
||||||
// Keyboard Hotkeys
|
// Keyboard Hotkeys
|
||||||
KeyboardHotkey = new HotkeyConfig(config.Hid.Hotkeys.Value);
|
KeyboardHotkey = new HotkeyConfig(config.Hid.Hotkeys.Value);
|
||||||
@@ -609,6 +612,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
config.System.EnableDockedMode.Value = EnableDockedMode;
|
config.System.EnableDockedMode.Value = EnableDockedMode;
|
||||||
config.Hid.EnableKeyboard.Value = EnableKeyboard;
|
config.Hid.EnableKeyboard.Value = EnableKeyboard;
|
||||||
config.Hid.EnableMouse.Value = EnableMouse;
|
config.Hid.EnableMouse.Value = EnableMouse;
|
||||||
|
config.Hid.DisableInputWhenOutOfFocus.Value = DisableInputWhenOutOfFocus;
|
||||||
|
|
||||||
// Keyboard Hotkeys
|
// Keyboard Hotkeys
|
||||||
config.Hid.Hotkeys.Value = KeyboardHotkey.GetConfig();
|
config.Hid.Hotkeys.Value = KeyboardHotkey.GetConfig();
|
||||||
|
|||||||
@@ -51,12 +51,8 @@ namespace Ryujinx.Ava.UI.Views.Main
|
|||||||
XciTrimmerMenuItem.Command = Commands.Create(XCITrimmerWindow.Show);
|
XciTrimmerMenuItem.Command = Commands.Create(XCITrimmerWindow.Show);
|
||||||
AboutWindowMenuItem.Command = Commands.Create(AboutWindow.Show);
|
AboutWindowMenuItem.Command = Commands.Create(AboutWindow.Show);
|
||||||
CompatibilityListMenuItem.Command = Commands.Create(() => CompatibilityList.Show());
|
CompatibilityListMenuItem.Command = Commands.Create(() => CompatibilityList.Show());
|
||||||
|
|
||||||
UpdateMenuItem.Command = Commands.Create(async () =>
|
UpdateMenuItem.Command = MainWindowViewModel.UpdateCommand;
|
||||||
{
|
|
||||||
if (Updater.CanUpdate(true))
|
|
||||||
await Updater.BeginUpdateAsync(true);
|
|
||||||
});
|
|
||||||
|
|
||||||
FaqMenuItem.Command =
|
FaqMenuItem.Command =
|
||||||
SetupGuideMenuItem.Command =
|
SetupGuideMenuItem.Command =
|
||||||
|
|||||||
@@ -23,7 +23,7 @@
|
|||||||
Background="{DynamicResource ThemeContentBackgroundColor}"
|
Background="{DynamicResource ThemeContentBackgroundColor}"
|
||||||
DockPanel.Dock="Bottom"
|
DockPanel.Dock="Bottom"
|
||||||
IsVisible="{Binding ShowMenuAndStatusBar}"
|
IsVisible="{Binding ShowMenuAndStatusBar}"
|
||||||
ColumnDefinitions="Auto,Auto,*,Auto,Auto">
|
ColumnDefinitions="Auto,Auto,*,Auto,Auto,Auto">
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Column="0"
|
Grid.Column="0"
|
||||||
Margin="5"
|
Margin="5"
|
||||||
@@ -280,9 +280,31 @@
|
|||||||
Text="{Binding GpuNameText}"
|
Text="{Binding GpuNameText}"
|
||||||
TextAlignment="Start" />
|
TextAlignment="Start" />
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Column="4"
|
Grid.Column="4"
|
||||||
Margin="0,0,5,0"
|
Margin="0,0,5,0"
|
||||||
|
Orientation="Horizontal">
|
||||||
|
<StackPanel.IsVisible>
|
||||||
|
<MultiBinding Converter="{x:Static BoolConverters.And}">
|
||||||
|
<Binding Path="EnableNonGameRunningControls" />
|
||||||
|
<Binding Path="UpdateAvailable" />
|
||||||
|
</MultiBinding>
|
||||||
|
</StackPanel.IsVisible>
|
||||||
|
<Button Margin="0, 0, 5, -2"
|
||||||
|
Command="{Binding UpdateCommand}"
|
||||||
|
Background="{DynamicResource SystemAccentColor}">
|
||||||
|
<TextBlock
|
||||||
|
Margin="-5"
|
||||||
|
Foreground="{StaticResource SystemColorButtonTextColor}"
|
||||||
|
HorizontalAlignment="Right"
|
||||||
|
VerticalAlignment="Center"
|
||||||
|
Text="{ext:Locale UpdaterBackgroundStatusBarButtonText}" />
|
||||||
|
</Button>
|
||||||
|
<controls:MiniVerticalSeparator Margin="5,0,0,0"/>
|
||||||
|
</StackPanel>
|
||||||
|
<StackPanel
|
||||||
|
Grid.Column="5"
|
||||||
|
Margin="0,0,5,0"
|
||||||
VerticalAlignment="Center"
|
VerticalAlignment="Center"
|
||||||
IsVisible="{Binding ShowFirmwareStatus}"
|
IsVisible="{Binding ShowFirmwareStatus}"
|
||||||
Orientation="Horizontal">
|
Orientation="Horizontal">
|
||||||
|
|||||||
@@ -37,6 +37,9 @@
|
|||||||
<CheckBox IsChecked="{Binding RememberWindowState}">
|
<CheckBox IsChecked="{Binding RememberWindowState}">
|
||||||
<TextBlock Text="{ext:Locale SettingsTabGeneralRememberWindowState}" />
|
<TextBlock Text="{ext:Locale SettingsTabGeneralRememberWindowState}" />
|
||||||
</CheckBox>
|
</CheckBox>
|
||||||
|
<CheckBox IsChecked="{Binding DisableInputWhenOutOfFocus}">
|
||||||
|
<TextBlock Text="{ext:Locale SettingsTabGeneralDisableInputWhenOutOfFocus}" />
|
||||||
|
</CheckBox>
|
||||||
<CheckBox IsChecked="{Binding ShowTitleBar}" IsVisible="{x:Static helper:RunningPlatform.IsWindows}">
|
<CheckBox IsChecked="{Binding ShowTitleBar}" IsVisible="{x:Static helper:RunningPlatform.IsWindows}">
|
||||||
<TextBlock Text="{ext:Locale SettingsTabGeneralShowTitleBar}" />
|
<TextBlock Text="{ext:Locale SettingsTabGeneralShowTitleBar}" />
|
||||||
</CheckBox>
|
</CheckBox>
|
||||||
|
|||||||
@@ -125,7 +125,7 @@
|
|||||||
Background="Transparent"
|
Background="Transparent"
|
||||||
Click="Button_OnClick"
|
Click="Button_OnClick"
|
||||||
CornerRadius="15"
|
CornerRadius="15"
|
||||||
Tag="https://discord.gg/dHPrkBkkyA"
|
Tag="https://discord.gg/PEuzjrFXUA"
|
||||||
ToolTip.Tip="{ext:Locale AboutDiscordUrlTooltipMessage}">
|
ToolTip.Tip="{ext:Locale AboutDiscordUrlTooltipMessage}">
|
||||||
<Image Source="{Binding DiscordLogo}" />
|
<Image Source="{Binding DiscordLogo}" />
|
||||||
</Button>
|
</Button>
|
||||||
@@ -142,42 +142,40 @@
|
|||||||
<Grid
|
<Grid
|
||||||
Grid.Column="2"
|
Grid.Column="2"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
VerticalAlignment="Stretch" RowDefinitions="Auto,Auto">
|
VerticalAlignment="Stretch" RowDefinitions="Auto,Auto,Auto">
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Row="0"
|
Grid.Row="0"
|
||||||
Margin="0,10,0,0"
|
|
||||||
Spacing="2">
|
Spacing="2">
|
||||||
<TextBlock
|
<TextBlock
|
||||||
FontSize="15"
|
Classes="h1"
|
||||||
FontWeight="Bold"
|
FontWeight="Bold"
|
||||||
Text="{ext:Locale AboutRyujinxAboutTitle}" />
|
Text="{ext:Locale AboutRyujinxAboutTitle}" />
|
||||||
<TextBlock
|
<TextBlock
|
||||||
FontSize="10"
|
|
||||||
Text="{ext:Locale AboutRyujinxAboutContent}"
|
Text="{ext:Locale AboutRyujinxAboutContent}"
|
||||||
TextWrapping="Wrap" />
|
TextWrapping="Wrap" />
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
|
<Separator Grid.Row="1" Margin="0,20" />
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Row="1"
|
Grid.Row="2"
|
||||||
Margin="0,10,0,0"
|
|
||||||
Spacing="2">
|
Spacing="2">
|
||||||
<TextBlock
|
<TextBlock
|
||||||
FontSize="15"
|
Classes="h1"
|
||||||
FontWeight="Bold"
|
FontWeight="Bold"
|
||||||
Text="{ext:Locale AboutRyujinxMaintainersTitle}" />
|
Text="{ext:Locale AboutRyujinxMaintainersTitle}" />
|
||||||
<TextBlock
|
<TextBlock
|
||||||
FontSize="10"
|
|
||||||
Margin="0, 0, 0, 5"
|
Margin="0, 0, 0, 5"
|
||||||
TextWrapping="Wrap"
|
TextWrapping="Wrap"
|
||||||
Text="{Binding Developers}"/>
|
Text="{Binding Developers}"/>
|
||||||
<TextBlock
|
<TextBlock
|
||||||
FontSize="15"
|
Classes="h1"
|
||||||
FontWeight="Bold"
|
FontWeight="Bold"
|
||||||
Text="{ext:Locale AboutRyujinxFormerMaintainersTitle}" />
|
Text="{ext:Locale AboutRyujinxFormerMaintainersTitle}" />
|
||||||
<TextBlock
|
<TextBlock
|
||||||
FontSize="10"
|
FontSize="11"
|
||||||
Text="{Binding FormerDevelopers}"
|
Text="{Binding FormerDevelopers}"
|
||||||
TextWrapping="Wrap" />
|
TextWrapping="Wrap" />
|
||||||
<Button
|
<Button
|
||||||
|
Margin="0, 5, 0, 0"
|
||||||
Padding="5"
|
Padding="5"
|
||||||
HorizontalAlignment="Left"
|
HorizontalAlignment="Left"
|
||||||
Background="Transparent"
|
Background="Transparent"
|
||||||
|
|||||||
@@ -18,8 +18,6 @@ namespace Ryujinx.Ava.UI.Windows
|
|||||||
{
|
{
|
||||||
public AboutWindow()
|
public AboutWindow()
|
||||||
{
|
{
|
||||||
DataContext = new AboutWindowViewModel();
|
|
||||||
|
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
|
|
||||||
GitHubRepoButton.Tag =
|
GitHubRepoButton.Tag =
|
||||||
@@ -28,12 +26,14 @@ namespace Ryujinx.Ava.UI.Windows
|
|||||||
|
|
||||||
public static async Task Show()
|
public static async Task Show()
|
||||||
{
|
{
|
||||||
|
using AboutWindowViewModel viewModel = new();
|
||||||
|
|
||||||
ContentDialog contentDialog = new()
|
ContentDialog contentDialog = new()
|
||||||
{
|
{
|
||||||
PrimaryButtonText = string.Empty,
|
PrimaryButtonText = string.Empty,
|
||||||
SecondaryButtonText = string.Empty,
|
SecondaryButtonText = string.Empty,
|
||||||
CloseButtonText = LocaleManager.Instance[LocaleKeys.UserProfilesClose],
|
CloseButtonText = LocaleManager.Instance[LocaleKeys.UserProfilesClose],
|
||||||
Content = new AboutWindow()
|
Content = new AboutWindow { DataContext = viewModel }
|
||||||
};
|
};
|
||||||
|
|
||||||
Style closeButton = new(x => x.Name("CloseButton"));
|
Style closeButton = new(x => x.Name("CloseButton"));
|
||||||
|
|||||||
@@ -21,7 +21,9 @@
|
|||||||
x:DataType="viewModels:MainWindowViewModel"
|
x:DataType="viewModels:MainWindowViewModel"
|
||||||
mc:Ignorable="d"
|
mc:Ignorable="d"
|
||||||
WindowStartupLocation="Manual"
|
WindowStartupLocation="Manual"
|
||||||
Focusable="True">
|
Focusable="True"
|
||||||
|
GotFocus="InputElement_OnGotFocus"
|
||||||
|
LostFocus="InputElement_OnLostFocus">
|
||||||
<Window.Styles>
|
<Window.Styles>
|
||||||
<Style Selector="TitleBar:fullscreen">
|
<Style Selector="TitleBar:fullscreen">
|
||||||
<Setter Property="Background" Value="#000000" />
|
<Setter Property="Background" Value="#000000" />
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
using Avalonia;
|
using Avalonia;
|
||||||
using Avalonia.Controls;
|
using Avalonia.Controls;
|
||||||
using Avalonia.Controls.Primitives;
|
using Avalonia.Controls.Primitives;
|
||||||
|
using Avalonia.Input;
|
||||||
using Avalonia.Interactivity;
|
using Avalonia.Interactivity;
|
||||||
using Avalonia.Platform;
|
using Avalonia.Platform;
|
||||||
using Avalonia.Threading;
|
using Avalonia.Threading;
|
||||||
@@ -413,15 +414,7 @@ namespace Ryujinx.Ava.UI.Windows
|
|||||||
case UpdaterType.CheckInBackground:
|
case UpdaterType.CheckInBackground:
|
||||||
if ((await Updater.CheckVersionAsync()).TryGet(out (Version Current, Version Incoming) versions))
|
if ((await Updater.CheckVersionAsync()).TryGet(out (Version Current, Version Incoming) versions))
|
||||||
{
|
{
|
||||||
string newVersionString = ReleaseInformation.IsCanaryBuild
|
Dispatcher.UIThread.Post(() => RyujinxApp.MainWindow.ViewModel.UpdateAvailable = versions.Current < versions.Incoming);
|
||||||
? $"Canary {versions.Current} -> Canary {versions.Incoming}"
|
|
||||||
: $"{versions.Current} -> {versions.Incoming}";
|
|
||||||
|
|
||||||
if (versions.Current < versions.Incoming)
|
|
||||||
NotificationHelper.ShowInformation(
|
|
||||||
title: "Update Available",
|
|
||||||
text: newVersionString,
|
|
||||||
onClick: () => _ = Updater.BeginUpdateAsync());
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -769,5 +762,34 @@ namespace Ryujinx.Ava.UI.Windows
|
|||||||
|
|
||||||
_intelMacWarningShown = true;
|
_intelMacWarningShown = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void InputElement_OnGotFocus(object sender, GotFocusEventArgs e)
|
||||||
|
{
|
||||||
|
if (!_didDisableInputUpdates)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!ConfigurationState.Instance.Hid.DisableInputWhenOutOfFocus)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (ViewModel.AppHost is not { NpadManager.InputUpdatesBlocked: true } appHost)
|
||||||
|
return;
|
||||||
|
|
||||||
|
appHost.NpadManager.UnblockInputUpdates();
|
||||||
|
_didDisableInputUpdates = appHost.NpadManager.InputUpdatesBlocked;
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool _didDisableInputUpdates;
|
||||||
|
|
||||||
|
private void InputElement_OnLostFocus(object sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
if (!ConfigurationState.Instance.Hid.DisableInputWhenOutOfFocus)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (ViewModel.AppHost is not { NpadManager.InputUpdatesBlocked: false } appHost)
|
||||||
|
return;
|
||||||
|
|
||||||
|
appHost.NpadManager.BlockInputUpdates();
|
||||||
|
_didDisableInputUpdates = appHost.NpadManager.InputUpdatesBlocked;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -163,7 +163,7 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
_running = false;
|
_running = false;
|
||||||
|
|
||||||
return (currentVersion, null);
|
return default;
|
||||||
}
|
}
|
||||||
|
|
||||||
return (currentVersion, newVersion);
|
return (currentVersion, newVersion);
|
||||||
@@ -178,7 +178,11 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
_running = true;
|
_running = true;
|
||||||
|
|
||||||
(Version currentVersion, Version newVersion) = (await CheckVersionAsync(showVersionUpToDate)).OrDefault();
|
Optional<(Version, Version)> versionTuple = await CheckVersionAsync(showVersionUpToDate);
|
||||||
|
|
||||||
|
if (_running is false || !versionTuple.HasValue) return;
|
||||||
|
|
||||||
|
(Version currentVersion, Version newVersion) = versionTuple.Value;
|
||||||
|
|
||||||
if (newVersion <= currentVersion)
|
if (newVersion <= currentVersion)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -80,7 +80,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
|||||||
|
|
||||||
public string LocalizedStatusTooltip =>
|
public string LocalizedStatusTooltip =>
|
||||||
Compatibility.Convert(x =>
|
Compatibility.Convert(x =>
|
||||||
#pragma warning disable CS8509 It is exhaustive for all possible values this can contain.
|
#pragma warning disable CS8509 // It is exhaustive for all possible values this can contain.
|
||||||
LocaleManager.Instance[x.Status switch
|
LocaleManager.Instance[x.Status switch
|
||||||
#pragma warning restore CS8509
|
#pragma warning restore CS8509
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -45,7 +45,7 @@ namespace Ryujinx.Ava.Utilities
|
|||||||
if (string.IsNullOrEmpty(contentPath))
|
if (string.IsNullOrEmpty(contentPath))
|
||||||
goto BadData;
|
goto BadData;
|
||||||
|
|
||||||
appData = new() { Name = Name, Id = ProgramId, Path = GetContentPath(contentManager) };
|
appData = new() { Name = Name, Id = ProgramId, Path = contentPath };
|
||||||
appControl = StructHelpers.CreateCustomNacpData(Name, Version);
|
appControl = StructHelpers.CreateCustomNacpData(Name, Version);
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
|
|||||||
@@ -15,7 +15,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// The current version of the file format
|
/// The current version of the file format
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public const int CurrentVersion = 65;
|
public const int CurrentVersion = 66;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Version of the configuration file format
|
/// Version of the configuration file format
|
||||||
@@ -383,6 +383,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
/// Enable or disable mouse support (Independent from controllers binding)
|
/// Enable or disable mouse support (Independent from controllers binding)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public bool EnableMouse { get; set; }
|
public bool EnableMouse { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Enable/disable the ability to control Ryujinx when it's not the currently focused window.
|
||||||
|
/// </summary>
|
||||||
|
public bool DisableInputWhenOutOfFocus { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Hotkey Keyboard Bindings
|
/// Hotkey Keyboard Bindings
|
||||||
|
|||||||
@@ -139,6 +139,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
|
|
||||||
Hid.EnableKeyboard.Value = cff.EnableKeyboard;
|
Hid.EnableKeyboard.Value = cff.EnableKeyboard;
|
||||||
Hid.EnableMouse.Value = cff.EnableMouse;
|
Hid.EnableMouse.Value = cff.EnableMouse;
|
||||||
|
Hid.DisableInputWhenOutOfFocus.Value = cff.DisableInputWhenOutOfFocus;
|
||||||
Hid.Hotkeys.Value = cff.Hotkeys;
|
Hid.Hotkeys.Value = cff.Hotkeys;
|
||||||
Hid.InputConfig.Value = cff.InputConfig ?? [];
|
Hid.InputConfig.Value = cff.InputConfig ?? [];
|
||||||
Hid.RainbowSpeed.Value = cff.RainbowSpeed;
|
Hid.RainbowSpeed.Value = cff.RainbowSpeed;
|
||||||
@@ -433,7 +434,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
(62, static cff => cff.RainbowSpeed = 1f),
|
(62, static cff => cff.RainbowSpeed = 1f),
|
||||||
(63, static cff => cff.MatchSystemTime = false),
|
(63, static cff => cff.MatchSystemTime = false),
|
||||||
(64, static cff => cff.LoggingEnableAvalonia = false),
|
(64, static cff => cff.LoggingEnableAvalonia = false),
|
||||||
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off)
|
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off),
|
||||||
|
(66, static cff => cff.DisableInputWhenOutOfFocus = false)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -447,6 +447,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
/// Enable or disable mouse support (Independent from controllers binding)
|
/// Enable or disable mouse support (Independent from controllers binding)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public ReactiveObject<bool> EnableMouse { get; private set; }
|
public ReactiveObject<bool> EnableMouse { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Enable/disable the ability to control Ryujinx when it's not the currently focused window.
|
||||||
|
/// </summary>
|
||||||
|
public ReactiveObject<bool> DisableInputWhenOutOfFocus { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Hotkey Keyboard Bindings
|
/// Hotkey Keyboard Bindings
|
||||||
@@ -469,6 +474,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
{
|
{
|
||||||
EnableKeyboard = new ReactiveObject<bool>();
|
EnableKeyboard = new ReactiveObject<bool>();
|
||||||
EnableMouse = new ReactiveObject<bool>();
|
EnableMouse = new ReactiveObject<bool>();
|
||||||
|
DisableInputWhenOutOfFocus = new ReactiveObject<bool>();
|
||||||
Hotkeys = new ReactiveObject<KeyboardHotkeys>();
|
Hotkeys = new ReactiveObject<KeyboardHotkeys>();
|
||||||
InputConfig = new ReactiveObject<List<InputConfig>>();
|
InputConfig = new ReactiveObject<List<InputConfig>>();
|
||||||
RainbowSpeed = new ReactiveObject<float>();
|
RainbowSpeed = new ReactiveObject<float>();
|
||||||
|
|||||||
@@ -56,6 +56,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
DockedMode = System.EnableDockedMode,
|
DockedMode = System.EnableDockedMode,
|
||||||
EnableDiscordIntegration = EnableDiscordIntegration,
|
EnableDiscordIntegration = EnableDiscordIntegration,
|
||||||
CheckUpdatesOnStart = CheckUpdatesOnStart,
|
CheckUpdatesOnStart = CheckUpdatesOnStart,
|
||||||
|
UpdateCheckerType = UpdateCheckerType,
|
||||||
ShowConfirmExit = ShowConfirmExit,
|
ShowConfirmExit = ShowConfirmExit,
|
||||||
RememberWindowState = RememberWindowState,
|
RememberWindowState = RememberWindowState,
|
||||||
ShowTitleBar = ShowTitleBar,
|
ShowTitleBar = ShowTitleBar,
|
||||||
@@ -130,6 +131,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
ShowConsole = UI.ShowConsole,
|
ShowConsole = UI.ShowConsole,
|
||||||
EnableKeyboard = Hid.EnableKeyboard,
|
EnableKeyboard = Hid.EnableKeyboard,
|
||||||
EnableMouse = Hid.EnableMouse,
|
EnableMouse = Hid.EnableMouse,
|
||||||
|
DisableInputWhenOutOfFocus = Hid.DisableInputWhenOutOfFocus,
|
||||||
Hotkeys = Hid.Hotkeys,
|
Hotkeys = Hid.Hotkeys,
|
||||||
InputConfig = Hid.InputConfig,
|
InputConfig = Hid.InputConfig,
|
||||||
RainbowSpeed = Hid.RainbowSpeed,
|
RainbowSpeed = Hid.RainbowSpeed,
|
||||||
@@ -244,6 +246,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
UI.WindowStartup.WindowMaximized.Value = false;
|
UI.WindowStartup.WindowMaximized.Value = false;
|
||||||
Hid.EnableKeyboard.Value = false;
|
Hid.EnableKeyboard.Value = false;
|
||||||
Hid.EnableMouse.Value = false;
|
Hid.EnableMouse.Value = false;
|
||||||
|
Hid.DisableInputWhenOutOfFocus.Value = false;
|
||||||
Hid.Hotkeys.Value = new KeyboardHotkeys
|
Hid.Hotkeys.Value = new KeyboardHotkeys
|
||||||
{
|
{
|
||||||
ToggleVSyncMode = Key.F1,
|
ToggleVSyncMode = Key.F1,
|
||||||
|
|||||||
Reference in New Issue
Block a user