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30 Commits
Canary-1.2
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4
.github/workflows/canary.yml
vendored
4
.github/workflows/canary.yml
vendored
@@ -29,7 +29,7 @@ env:
|
|||||||
jobs:
|
jobs:
|
||||||
tag:
|
tag:
|
||||||
name: Create tag
|
name: Create tag
|
||||||
runs-on: ubuntu-24.04
|
runs-on: ubuntu-20.04
|
||||||
steps:
|
steps:
|
||||||
- name: Get version info
|
- name: Get version info
|
||||||
id: version_info
|
id: version_info
|
||||||
@@ -202,7 +202,7 @@ jobs:
|
|||||||
|
|
||||||
macos_release:
|
macos_release:
|
||||||
name: Release MacOS universal
|
name: Release MacOS universal
|
||||||
runs-on: ubuntu-24.04
|
runs-on: ubuntu-20.04
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v4
|
||||||
|
|
||||||
|
|||||||
4
.github/workflows/release.yml
vendored
4
.github/workflows/release.yml
vendored
@@ -18,7 +18,7 @@ env:
|
|||||||
jobs:
|
jobs:
|
||||||
tag:
|
tag:
|
||||||
name: Create tag
|
name: Create tag
|
||||||
runs-on: ubuntu-24.04
|
runs-on: ubuntu-20.04
|
||||||
steps:
|
steps:
|
||||||
- name: Get version info
|
- name: Get version info
|
||||||
id: version_info
|
id: version_info
|
||||||
@@ -183,7 +183,7 @@ jobs:
|
|||||||
|
|
||||||
macos_release:
|
macos_release:
|
||||||
name: Release MacOS universal
|
name: Release MacOS universal
|
||||||
runs-on: ubuntu-24.04
|
runs-on: ubuntu-20.04
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v4
|
||||||
|
|
||||||
|
|||||||
@@ -39,12 +39,12 @@
|
|||||||
<p align="center">
|
<p align="center">
|
||||||
Click below to join the Discord:
|
Click below to join the Discord:
|
||||||
<br>
|
<br>
|
||||||
<a href="https://discord.gg/PEuzjrFXUA">
|
<a href="https://discord.gg/dHPrkBkkyA">
|
||||||
<img src="https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Ryubing&logo=discord&logoColor=white" alt="Discord">
|
<img src="https://img.shields.io/discord/1294443224030511104?color=5865F2&label=Ryubing&logo=discord&logoColor=white" alt="Discord">
|
||||||
</a>
|
</a>
|
||||||
<br>
|
<br>
|
||||||
<br>
|
<br>
|
||||||
<img src="https://raw.githubusercontent.com/Ryubing/Ryujinx/refs/heads/master/docs/shell.png">
|
<img src="https://raw.githubusercontent.com/GreemDev/Ryujinx/refs/heads/master/docs/shell.png">
|
||||||
</p>
|
</p>
|
||||||
|
|
||||||
## Usage
|
## Usage
|
||||||
|
|||||||
@@ -1249,7 +1249,7 @@
|
|||||||
0100A6B00D4EC000,"Furwind",,playable,2021-02-19 19:44:08
|
0100A6B00D4EC000,"Furwind",,playable,2021-02-19 19:44:08
|
||||||
0100ECE00C0C4000,"Fury Unleashed",crash;services,ingame,2020-10-18 11:52:40
|
0100ECE00C0C4000,"Fury Unleashed",crash;services,ingame,2020-10-18 11:52:40
|
||||||
010070000ED9E000,"Fury Unleashed Demo",,playable,2020-10-08 20:09:21
|
010070000ED9E000,"Fury Unleashed Demo",,playable,2020-10-08 20:09:21
|
||||||
0100E1F013674000,"FUSER™",nvdec;UE4;slow;gpu,ingame,2025-02-12 16:03:00
|
0100E1F013674000,"FUSER™",nvdec;UE4,playable,2022-10-17 20:58:32
|
||||||
0100A7A015E4C000,"Fushigi no Gensokyo Lotus Labyrinth",Needs Update;audio;gpu;nvdec,ingame,2021-01-20 15:30:02
|
0100A7A015E4C000,"Fushigi no Gensokyo Lotus Labyrinth",Needs Update;audio;gpu;nvdec,ingame,2021-01-20 15:30:02
|
||||||
01003C300B274000,"Futari de! Nyanko Daisensou",,playable,2024-01-05 22:26:52
|
01003C300B274000,"Futari de! Nyanko Daisensou",,playable,2024-01-05 22:26:52
|
||||||
010055801134E000,"FUZE Player",online-broken;vulkan-backend-bug,ingame,2022-10-18 12:23:53
|
010055801134E000,"FUZE Player",online-broken;vulkan-backend-bug,ingame,2022-10-18 12:23:53
|
||||||
@@ -2063,7 +2063,7 @@
|
|||||||
010002700C34C000,"Numbala",,playable,2020-05-11 12:01:07
|
010002700C34C000,"Numbala",,playable,2020-05-11 12:01:07
|
||||||
010020500C8C8000,"Number Place 10000",gpu,menus,2021-11-24 09:14:23
|
010020500C8C8000,"Number Place 10000",gpu,menus,2021-11-24 09:14:23
|
||||||
010003701002C000,"Nurse Love Syndrome",,playable,2022-10-13 10:05:22
|
010003701002C000,"Nurse Love Syndrome",,playable,2022-10-13 10:05:22
|
||||||
,"nx-hbmenu",Needs Update;homebrew,boots,2024-04-06 22:05:32
|
0000000000000000,"nx-hbmenu",Needs Update;homebrew,boots,2024-04-06 22:05:32
|
||||||
,"nxquake2",services;crash;homebrew,nothing,2022-08-04 23:14:04
|
,"nxquake2",services;crash;homebrew,nothing,2022-08-04 23:14:04
|
||||||
010049F00EC30000,"Nyan Cat: Lost in Space",online,playable,2021-06-12 13:22:03
|
010049F00EC30000,"Nyan Cat: Lost in Space",online,playable,2021-06-12 13:22:03
|
||||||
01002E6014FC4000,"O---O",,playable,2022-10-29 12:12:14
|
01002E6014FC4000,"O---O",,playable,2022-10-29 12:12:14
|
||||||
@@ -2471,7 +2471,7 @@
|
|||||||
0100AFE00DDAC000,"Royal Roads",,playable,2020-11-17 12:54:38
|
0100AFE00DDAC000,"Royal Roads",,playable,2020-11-17 12:54:38
|
||||||
0100E2C00B414000,"RPG Maker MV",nvdec,playable,2021-01-05 20:12:01
|
0100E2C00B414000,"RPG Maker MV",nvdec,playable,2021-01-05 20:12:01
|
||||||
01005CD015986000,"rRootage Reloaded",,playable,2022-08-05 23:20:18
|
01005CD015986000,"rRootage Reloaded",,playable,2022-08-05 23:20:18
|
||||||
,"RSDKv5u",homebrew,ingame,2024-04-01 16:25:34
|
0000000000000000,"RSDKv5u",homebrew,ingame,2024-04-01 16:25:34
|
||||||
010009B00D33C000,"Rugby Challenge 4",slow;online-broken;UE4,playable,2022-10-06 12:45:53
|
010009B00D33C000,"Rugby Challenge 4",slow;online-broken;UE4,playable,2022-10-06 12:45:53
|
||||||
01006EC00F2CC000,"RUINER",UE4,playable,2022-10-03 14:11:33
|
01006EC00F2CC000,"RUINER",UE4,playable,2022-10-03 14:11:33
|
||||||
010074F00DE4A000,"Run the Fan",,playable,2021-02-27 13:36:28
|
010074F00DE4A000,"Run the Fan",,playable,2021-02-27 13:36:28
|
||||||
@@ -2480,7 +2480,6 @@
|
|||||||
010081C0191D8000,"Rune Factory 3 Special",,playable,2023-10-15 08:32:49
|
010081C0191D8000,"Rune Factory 3 Special",,playable,2023-10-15 08:32:49
|
||||||
010051D00E3A4000,"Rune Factory 4 Special",32-bit;crash;nvdec,ingame,2023-05-06 08:49:17
|
010051D00E3A4000,"Rune Factory 4 Special",32-bit;crash;nvdec,ingame,2023-05-06 08:49:17
|
||||||
010014D01216E000,"Rune Factory 5 (JP)",gpu,ingame,2021-06-01 12:00:36
|
010014D01216E000,"Rune Factory 5 (JP)",gpu,ingame,2021-06-01 12:00:36
|
||||||
010071E0145F8000,"Rustler",,playable,2025-02-10 20:17:12
|
|
||||||
0100E21013908000,"RWBY: Grimm Eclipse - Definitive Edition",online-broken,playable,2022-11-03 10:44:01
|
0100E21013908000,"RWBY: Grimm Eclipse - Definitive Edition",online-broken,playable,2022-11-03 10:44:01
|
||||||
010012C0060F0000,"RXN -Raijin-",nvdec,playable,2021-01-10 16:05:43
|
010012C0060F0000,"RXN -Raijin-",nvdec,playable,2021-01-10 16:05:43
|
||||||
0100B8B012ECA000,"S.N.I.P.E.R. - Hunter Scope",,playable,2021-04-19 15:58:09
|
0100B8B012ECA000,"S.N.I.P.E.R. - Hunter Scope",,playable,2021-04-19 15:58:09
|
||||||
@@ -2674,10 +2673,10 @@
|
|||||||
01004F401BEBE000,"Song of Nunu: A League of Legends Story",,ingame,2024-07-12 18:53:44
|
01004F401BEBE000,"Song of Nunu: A League of Legends Story",,ingame,2024-07-12 18:53:44
|
||||||
0100E5400BF94000,"Songbird Symphony",,playable,2021-02-27 02:44:04
|
0100E5400BF94000,"Songbird Symphony",,playable,2021-02-27 02:44:04
|
||||||
010031D00A604000,"Songbringer",,playable,2020-06-22 10:42:02
|
010031D00A604000,"Songbringer",,playable,2020-06-22 10:42:02
|
||||||
,"Sonic 1 (2013)",crash;homebrew,ingame,2024-04-06 18:31:20
|
0000000000000000,"Sonic 1 (2013)",crash;homebrew,ingame,2024-04-06 18:31:20
|
||||||
,"Sonic 2 (2013)",crash;homebrew,ingame,2024-04-01 16:25:30
|
0000000000000000,"Sonic 2 (2013)",crash;homebrew,ingame,2024-04-01 16:25:30
|
||||||
,"Sonic A.I.R",homebrew,ingame,2024-04-01 16:25:32
|
0000000000000000,"Sonic A.I.R",homebrew,ingame,2024-04-01 16:25:32
|
||||||
,"Sonic CD",crash;homebrew,ingame,2024-04-01 16:25:31
|
0000000000000000,"Sonic CD",crash;homebrew,ingame,2024-04-01 16:25:31
|
||||||
010040E0116B8000,"Sonic Colors: Ultimate",,playable,2022-11-12 21:24:26
|
010040E0116B8000,"Sonic Colors: Ultimate",,playable,2022-11-12 21:24:26
|
||||||
01001270012B6000,"SONIC FORCES™",,playable,2024-07-28 13:11:21
|
01001270012B6000,"SONIC FORCES™",,playable,2024-07-28 13:11:21
|
||||||
01004AD014BF0000,"Sonic Frontiers",gpu;deadlock;amd-vendor-bug;intel-vendor-bug,ingame,2024-09-05 09:18:53
|
01004AD014BF0000,"Sonic Frontiers",gpu;deadlock;amd-vendor-bug;intel-vendor-bug,ingame,2024-09-05 09:18:53
|
||||||
@@ -2694,7 +2693,7 @@
|
|||||||
0100707011722000,"Space Elite Force",,playable,2020-11-27 15:21:05
|
0100707011722000,"Space Elite Force",,playable,2020-11-27 15:21:05
|
||||||
010047B010260000,"Space Pioneer",,playable,2022-10-20 12:24:37
|
010047B010260000,"Space Pioneer",,playable,2022-10-20 12:24:37
|
||||||
010010A009830000,"Space Ribbon",,playable,2022-08-15 17:17:10
|
010010A009830000,"Space Ribbon",,playable,2022-08-15 17:17:10
|
||||||
,"SpaceCadetPinball",homebrew,ingame,2024-04-18 19:30:04
|
0000000000000000,"SpaceCadetPinball",homebrew,ingame,2024-04-18 19:30:04
|
||||||
0100D9B0041CE000,"Spacecats with Lasers",,playable,2022-08-15 17:22:44
|
0100D9B0041CE000,"Spacecats with Lasers",,playable,2022-08-15 17:22:44
|
||||||
010034800FB60000,"Spaceland",,playable,2020-11-01 14:31:56
|
010034800FB60000,"Spaceland",,playable,2020-11-01 14:31:56
|
||||||
010028D0045CE000,"Sparkle 2",,playable,2020-10-19 11:51:39
|
010028D0045CE000,"Sparkle 2",,playable,2020-10-19 11:51:39
|
||||||
@@ -2839,7 +2838,7 @@
|
|||||||
0100000000010000,"Super Mario Odyssey™",nvdec;intel-vendor-bug;mac-bug,playable,2024-08-25 01:32:34
|
0100000000010000,"Super Mario Odyssey™",nvdec;intel-vendor-bug;mac-bug,playable,2024-08-25 01:32:34
|
||||||
010036B0034E4000,"Super Mario Party™",gpu;Needs Update;ldn-works,ingame,2024-06-21 05:10:16
|
010036B0034E4000,"Super Mario Party™",gpu;Needs Update;ldn-works,ingame,2024-06-21 05:10:16
|
||||||
0100BC0018138000,"Super Mario RPG™",gpu;audio;nvdec,ingame,2024-06-19 17:43:42
|
0100BC0018138000,"Super Mario RPG™",gpu;audio;nvdec,ingame,2024-06-19 17:43:42
|
||||||
,"Super Mario World",homebrew,boots,2024-06-13 01:40:31
|
0000000000000000,"Super Mario World",homebrew,boots,2024-06-13 01:40:31
|
||||||
010049900F546000,"Super Mario™ 3D All-Stars",services-horizon;slow;vulkan;amd-vendor-bug,ingame,2024-05-07 02:38:16
|
010049900F546000,"Super Mario™ 3D All-Stars",services-horizon;slow;vulkan;amd-vendor-bug,ingame,2024-05-07 02:38:16
|
||||||
010028600EBDA000,"Super Mario™ 3D World + Bowser’s Fury",ldn-works,playable,2024-07-31 10:45:37
|
010028600EBDA000,"Super Mario™ 3D World + Bowser’s Fury",ldn-works,playable,2024-07-31 10:45:37
|
||||||
01004F8006A78000,"Super Meat Boy",services,playable,2020-04-02 23:10:07
|
01004F8006A78000,"Super Meat Boy",services,playable,2020-04-02 23:10:07
|
||||||
@@ -2988,8 +2987,8 @@
|
|||||||
010015D003EE4000,"The Jackbox Party Pack 2",online-working,playable,2022-08-22 18:23:40
|
010015D003EE4000,"The Jackbox Party Pack 2",online-working,playable,2022-08-22 18:23:40
|
||||||
0100CC80013D6000,"The Jackbox Party Pack 3",slow;online-working,playable,2022-08-22 18:41:06
|
0100CC80013D6000,"The Jackbox Party Pack 3",slow;online-working,playable,2022-08-22 18:41:06
|
||||||
0100E1F003EE8000,"The Jackbox Party Pack 4",online-working,playable,2022-08-22 18:56:34
|
0100E1F003EE8000,"The Jackbox Party Pack 4",online-working,playable,2022-08-22 18:56:34
|
||||||
01006fe0096ac000,"The Jackbox Party Pack 5",slow;online-working,ingame,2025-02-14 05:32:00
|
01006fe0096ac000,"The Jackbox Party Pack 5",ldn-untested,boots,2025-02-03 22:32:00
|
||||||
01005a400db52000,"The Jackbox Party Pack 6",slow;online-working,ingame,2025-02-14 05:26:00
|
01005a400db52000,"The Jackbox Party Pack 6",ldn-untested,boots,2025-02-03 22:32:00
|
||||||
010052C00B184000,"The Journey Down: Chapter One",nvdec,playable,2021-02-24 13:32:41
|
010052C00B184000,"The Journey Down: Chapter One",nvdec,playable,2021-02-24 13:32:41
|
||||||
01006BC00B188000,"The Journey Down: Chapter Three",nvdec,playable,2021-02-24 13:45:27
|
01006BC00B188000,"The Journey Down: Chapter Three",nvdec,playable,2021-02-24 13:45:27
|
||||||
01009AB00B186000,"The Journey Down: Chapter Two",nvdec,playable,2021-02-24 13:32:13
|
01009AB00B186000,"The Journey Down: Chapter Two",nvdec,playable,2021-02-24 13:32:13
|
||||||
|
|||||||
|
@@ -7,7 +7,6 @@ namespace ARMeilleure.Memory
|
|||||||
public const int DefaultGranularity = 65536; // Mapping granularity in Windows.
|
public const int DefaultGranularity = 65536; // Mapping granularity in Windows.
|
||||||
|
|
||||||
public IJitMemoryBlock Block { get; }
|
public IJitMemoryBlock Block { get; }
|
||||||
public IJitMemoryAllocator Allocator { get; }
|
|
||||||
|
|
||||||
public nint Pointer => Block.Pointer;
|
public nint Pointer => Block.Pointer;
|
||||||
|
|
||||||
@@ -22,7 +21,6 @@ namespace ARMeilleure.Memory
|
|||||||
granularity = DefaultGranularity;
|
granularity = DefaultGranularity;
|
||||||
}
|
}
|
||||||
|
|
||||||
Allocator = allocator;
|
|
||||||
Block = allocator.Reserve(maxSize);
|
Block = allocator.Reserve(maxSize);
|
||||||
_maxSize = maxSize;
|
_maxSize = maxSize;
|
||||||
_sizeGranularity = granularity;
|
_sizeGranularity = granularity;
|
||||||
|
|||||||
@@ -2,8 +2,6 @@ using ARMeilleure.CodeGen;
|
|||||||
using ARMeilleure.CodeGen.Unwinding;
|
using ARMeilleure.CodeGen.Unwinding;
|
||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
using ARMeilleure.Native;
|
using ARMeilleure.Native;
|
||||||
using Humanizer;
|
|
||||||
using Ryujinx.Common.Logging;
|
|
||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@@ -20,8 +18,9 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
private static readonly int _pageMask = _pageSize - 1;
|
private static readonly int _pageMask = _pageSize - 1;
|
||||||
|
|
||||||
private const int CodeAlignment = 4; // Bytes.
|
private const int CodeAlignment = 4; // Bytes.
|
||||||
private const int CacheSize = 256 * 1024 * 1024;
|
private const int CacheSize = 2047 * 1024 * 1024;
|
||||||
|
|
||||||
|
private static ReservedRegion _jitRegion;
|
||||||
private static JitCacheInvalidation _jitCacheInvalidator;
|
private static JitCacheInvalidation _jitCacheInvalidator;
|
||||||
|
|
||||||
private static CacheMemoryAllocator _cacheAllocator;
|
private static CacheMemoryAllocator _cacheAllocator;
|
||||||
@@ -31,9 +30,6 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
private static readonly Lock _lock = new();
|
private static readonly Lock _lock = new();
|
||||||
private static bool _initialized;
|
private static bool _initialized;
|
||||||
|
|
||||||
private static readonly List<ReservedRegion> _jitRegions = new();
|
|
||||||
private static int _activeRegionIndex = 0;
|
|
||||||
|
|
||||||
[SupportedOSPlatform("windows")]
|
[SupportedOSPlatform("windows")]
|
||||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||||
public static partial nint FlushInstructionCache(nint hProcess, nint lpAddress, nuint dwSize);
|
public static partial nint FlushInstructionCache(nint hProcess, nint lpAddress, nuint dwSize);
|
||||||
@@ -52,9 +48,7 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
ReservedRegion firstRegion = new(allocator, CacheSize);
|
_jitRegion = new ReservedRegion(allocator, CacheSize);
|
||||||
_jitRegions.Add(firstRegion);
|
|
||||||
_activeRegionIndex = 0;
|
|
||||||
|
|
||||||
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
||||||
{
|
{
|
||||||
@@ -65,9 +59,7 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
|
|
||||||
if (OperatingSystem.IsWindows())
|
if (OperatingSystem.IsWindows())
|
||||||
{
|
{
|
||||||
JitUnwindWindows.InstallFunctionTableHandler(
|
JitUnwindWindows.InstallFunctionTableHandler(_jitRegion.Pointer, CacheSize, _jitRegion.Pointer + Allocate(_pageSize));
|
||||||
firstRegion.Pointer, CacheSize, firstRegion.Pointer + Allocate(_pageSize)
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
_initialized = true;
|
_initialized = true;
|
||||||
@@ -83,8 +75,8 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
Debug.Assert(_initialized);
|
Debug.Assert(_initialized);
|
||||||
|
|
||||||
int funcOffset = Allocate(code.Length);
|
int funcOffset = Allocate(code.Length);
|
||||||
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
|
|
||||||
nint funcPtr = targetRegion.Pointer + funcOffset;
|
nint funcPtr = _jitRegion.Pointer + funcOffset;
|
||||||
|
|
||||||
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||||
{
|
{
|
||||||
@@ -98,9 +90,9 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
ReprotectAsWritable(targetRegion, funcOffset, code.Length);
|
ReprotectAsWritable(funcOffset, code.Length);
|
||||||
Marshal.Copy(code, 0, funcPtr, code.Length);
|
Marshal.Copy(code, 0, funcPtr, code.Length);
|
||||||
ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
|
ReprotectAsExecutable(funcOffset, code.Length);
|
||||||
|
|
||||||
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||||
{
|
{
|
||||||
@@ -124,83 +116,52 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
{
|
{
|
||||||
Debug.Assert(_initialized);
|
Debug.Assert(_initialized);
|
||||||
|
|
||||||
foreach (ReservedRegion region in _jitRegions)
|
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
|
||||||
|
|
||||||
|
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||||
{
|
{
|
||||||
if (pointer.ToInt64() < region.Pointer.ToInt64() ||
|
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
||||||
pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
|
_cacheEntries.RemoveAt(entryIndex);
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
|
|
||||||
|
|
||||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
|
||||||
{
|
|
||||||
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
|
||||||
_cacheEntries.RemoveAt(entryIndex);
|
|
||||||
}
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
|
private static void ReprotectAsWritable(int offset, int size)
|
||||||
{
|
{
|
||||||
int endOffs = offset + size;
|
int endOffs = offset + size;
|
||||||
|
|
||||||
int regionStart = offset & ~_pageMask;
|
int regionStart = offset & ~_pageMask;
|
||||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||||
|
|
||||||
region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
|
private static void ReprotectAsExecutable(int offset, int size)
|
||||||
{
|
{
|
||||||
int endOffs = offset + size;
|
int endOffs = offset + size;
|
||||||
|
|
||||||
int regionStart = offset & ~_pageMask;
|
int regionStart = offset & ~_pageMask;
|
||||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||||
|
|
||||||
region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int Allocate(int codeSize)
|
private static int Allocate(int codeSize)
|
||||||
{
|
{
|
||||||
codeSize = AlignCodeSize(codeSize);
|
codeSize = AlignCodeSize(codeSize);
|
||||||
|
|
||||||
for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
|
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
||||||
{
|
|
||||||
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
|
||||||
|
|
||||||
if (allocOffset >= 0)
|
if (allocOffset < 0)
|
||||||
{
|
{
|
||||||
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
throw new OutOfMemoryException("JIT Cache exhausted.");
|
||||||
_activeRegionIndex = i;
|
|
||||||
return allocOffset;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int exhaustedRegion = _activeRegionIndex;
|
_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||||
var newRegion = new ReservedRegion(_jitRegions[0].Allocator, CacheSize);
|
|
||||||
_jitRegions.Add(newRegion);
|
|
||||||
_activeRegionIndex = _jitRegions.Count - 1;
|
|
||||||
|
|
||||||
int newRegionNumber = _activeRegionIndex;
|
return allocOffset;
|
||||||
|
|
||||||
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
|
|
||||||
|
|
||||||
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
|
|
||||||
|
|
||||||
int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
|
|
||||||
if (allocOffsetNew < 0)
|
|
||||||
{
|
|
||||||
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
|
|
||||||
}
|
|
||||||
|
|
||||||
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
|
|
||||||
return allocOffsetNew;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
private static int AlignCodeSize(int codeSize)
|
private static int AlignCodeSize(int codeSize)
|
||||||
{
|
{
|
||||||
return checked(codeSize + (CodeAlignment - 1)) & ~(CodeAlignment - 1);
|
return checked(codeSize + (CodeAlignment - 1)) & ~(CodeAlignment - 1);
|
||||||
@@ -224,21 +185,18 @@ namespace ARMeilleure.Translation.Cache
|
|||||||
{
|
{
|
||||||
lock (_lock)
|
lock (_lock)
|
||||||
{
|
{
|
||||||
foreach (ReservedRegion _ in _jitRegions)
|
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
|
||||||
|
|
||||||
|
if (index < 0)
|
||||||
{
|
{
|
||||||
int index = _cacheEntries.BinarySearch(new CacheEntry(offset, 0, default));
|
index = ~index - 1;
|
||||||
|
}
|
||||||
|
|
||||||
if (index < 0)
|
if (index >= 0)
|
||||||
{
|
{
|
||||||
index = ~index - 1;
|
entry = _cacheEntries[index];
|
||||||
}
|
entryIndex = index;
|
||||||
|
return true;
|
||||||
if (index >= 0)
|
|
||||||
{
|
|
||||||
entry = _cacheEntries[index];
|
|
||||||
entryIndex = index;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -144,15 +144,17 @@ namespace ARMeilleure.Translation.PTC
|
|||||||
|
|
||||||
public List<ulong> GetBlacklistedFunctions()
|
public List<ulong> GetBlacklistedFunctions()
|
||||||
{
|
{
|
||||||
List<ulong> funcs = [];
|
List<ulong> funcs = new List<ulong>();
|
||||||
|
|
||||||
foreach ((ulong ptr, FuncProfile funcProfile) in ProfiledFuncs)
|
foreach (var profiledFunc in ProfiledFuncs)
|
||||||
{
|
{
|
||||||
if (!funcProfile.Blacklist)
|
if (profiledFunc.Value.Blacklist)
|
||||||
continue;
|
{
|
||||||
|
if (!funcs.Contains(profiledFunc.Key))
|
||||||
if (!funcs.Contains(ptr))
|
{
|
||||||
funcs.Add(ptr);
|
funcs.Add(profiledFunc.Key);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return funcs;
|
return funcs;
|
||||||
|
|||||||
@@ -219,7 +219,6 @@ namespace Ryujinx.Common
|
|||||||
//Misc Games
|
//Misc Games
|
||||||
"010056e00853a000", // A Hat in Time
|
"010056e00853a000", // A Hat in Time
|
||||||
"0100fd1014726000", // Baldurs Gate: Dark Alliance
|
"0100fd1014726000", // Baldurs Gate: Dark Alliance
|
||||||
"01008c2019598000", // Bluey: The Video Game
|
|
||||||
"0100c6800b934000", // Brawlhalla
|
"0100c6800b934000", // Brawlhalla
|
||||||
"0100dbf01000a000", // Burnout Paradise Remastered
|
"0100dbf01000a000", // Burnout Paradise Remastered
|
||||||
"0100744001588000", // Cars 3: Driven to Win
|
"0100744001588000", // Cars 3: Driven to Win
|
||||||
|
|||||||
@@ -1,6 +1,4 @@
|
|||||||
using ARMeilleure.Memory;
|
using ARMeilleure.Memory;
|
||||||
using Humanizer;
|
|
||||||
using Ryujinx.Common.Logging;
|
|
||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@@ -17,8 +15,9 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
private static readonly int _pageMask = _pageSize - 1;
|
private static readonly int _pageMask = _pageSize - 1;
|
||||||
|
|
||||||
private const int CodeAlignment = 4; // Bytes.
|
private const int CodeAlignment = 4; // Bytes.
|
||||||
private const int CacheSize = 256 * 1024 * 1024;
|
private const int CacheSize = 2047 * 1024 * 1024;
|
||||||
|
|
||||||
|
private static ReservedRegion _jitRegion;
|
||||||
private static JitCacheInvalidation _jitCacheInvalidator;
|
private static JitCacheInvalidation _jitCacheInvalidator;
|
||||||
|
|
||||||
private static CacheMemoryAllocator _cacheAllocator;
|
private static CacheMemoryAllocator _cacheAllocator;
|
||||||
@@ -27,8 +26,6 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
|
|
||||||
private static readonly Lock _lock = new();
|
private static readonly Lock _lock = new();
|
||||||
private static bool _initialized;
|
private static bool _initialized;
|
||||||
private static readonly List<ReservedRegion> _jitRegions = new();
|
|
||||||
private static int _activeRegionIndex = 0;
|
|
||||||
|
|
||||||
[SupportedOSPlatform("windows")]
|
[SupportedOSPlatform("windows")]
|
||||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||||
@@ -48,9 +45,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
ReservedRegion firstRegion = new(allocator, CacheSize);
|
_jitRegion = new ReservedRegion(allocator, CacheSize);
|
||||||
_jitRegions.Add(firstRegion);
|
|
||||||
_activeRegionIndex = 0;
|
|
||||||
|
|
||||||
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
||||||
{
|
{
|
||||||
@@ -70,8 +65,8 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
Debug.Assert(_initialized);
|
Debug.Assert(_initialized);
|
||||||
|
|
||||||
int funcOffset = Allocate(code.Length);
|
int funcOffset = Allocate(code.Length);
|
||||||
ReservedRegion targetRegion = _jitRegions[_activeRegionIndex];
|
|
||||||
nint funcPtr = targetRegion.Pointer + funcOffset;
|
nint funcPtr = _jitRegion.Pointer + funcOffset;
|
||||||
|
|
||||||
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
if (OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||||
{
|
{
|
||||||
@@ -85,11 +80,18 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
ReprotectAsWritable(targetRegion, funcOffset, code.Length);
|
ReprotectAsWritable(funcOffset, code.Length);
|
||||||
Marshal.Copy(code.ToArray(), 0, funcPtr, code.Length);
|
code.CopyTo(new Span<byte>((void*)funcPtr, code.Length));
|
||||||
ReprotectAsExecutable(targetRegion, funcOffset, code.Length);
|
ReprotectAsExecutable(funcOffset, code.Length);
|
||||||
|
|
||||||
_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
|
if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
|
||||||
|
{
|
||||||
|
FlushInstructionCache(Process.GetCurrentProcess().Handle, funcPtr, (nuint)code.Length);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Add(funcOffset, code.Length);
|
Add(funcOffset, code.Length);
|
||||||
@@ -104,80 +106,50 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
{
|
{
|
||||||
Debug.Assert(_initialized);
|
Debug.Assert(_initialized);
|
||||||
|
|
||||||
foreach (ReservedRegion region in _jitRegions)
|
int funcOffset = (int)(pointer.ToInt64() - _jitRegion.Pointer.ToInt64());
|
||||||
|
|
||||||
|
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||||
{
|
{
|
||||||
if (pointer.ToInt64() < region.Pointer.ToInt64() ||
|
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
||||||
pointer.ToInt64() >= (region.Pointer + CacheSize).ToInt64())
|
_cacheEntries.RemoveAt(entryIndex);
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
int funcOffset = (int)(pointer.ToInt64() - region.Pointer.ToInt64());
|
|
||||||
|
|
||||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
|
||||||
{
|
|
||||||
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
|
||||||
_cacheEntries.RemoveAt(entryIndex);
|
|
||||||
}
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void ReprotectAsWritable(ReservedRegion region, int offset, int size)
|
private static void ReprotectAsWritable(int offset, int size)
|
||||||
{
|
{
|
||||||
int endOffs = offset + size;
|
int endOffs = offset + size;
|
||||||
|
|
||||||
int regionStart = offset & ~_pageMask;
|
int regionStart = offset & ~_pageMask;
|
||||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||||
|
|
||||||
region.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
_jitRegion.Block.MapAsRwx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void ReprotectAsExecutable(ReservedRegion region, int offset, int size)
|
private static void ReprotectAsExecutable(int offset, int size)
|
||||||
{
|
{
|
||||||
int endOffs = offset + size;
|
int endOffs = offset + size;
|
||||||
|
|
||||||
int regionStart = offset & ~_pageMask;
|
int regionStart = offset & ~_pageMask;
|
||||||
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
int regionEnd = (endOffs + _pageMask) & ~_pageMask;
|
||||||
|
|
||||||
region.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
_jitRegion.Block.MapAsRx((ulong)regionStart, (ulong)(regionEnd - regionStart));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int Allocate(int codeSize)
|
private static int Allocate(int codeSize)
|
||||||
{
|
{
|
||||||
codeSize = AlignCodeSize(codeSize);
|
codeSize = AlignCodeSize(codeSize);
|
||||||
|
|
||||||
for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
|
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
||||||
{
|
|
||||||
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
|
||||||
|
|
||||||
if (allocOffset >= 0)
|
if (allocOffset < 0)
|
||||||
{
|
{
|
||||||
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
throw new OutOfMemoryException("JIT Cache exhausted.");
|
||||||
_activeRegionIndex = i;
|
|
||||||
return allocOffset;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int exhaustedRegion = _activeRegionIndex;
|
_jitRegion.ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||||
ReservedRegion newRegion = new(_jitRegions[0].Allocator, CacheSize);
|
|
||||||
_jitRegions.Add(newRegion);
|
|
||||||
_activeRegionIndex = _jitRegions.Count - 1;
|
|
||||||
|
|
||||||
int newRegionNumber = _activeRegionIndex;
|
return allocOffset;
|
||||||
|
|
||||||
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
|
|
||||||
|
|
||||||
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
|
|
||||||
|
|
||||||
int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
|
|
||||||
if (allocOffsetNew < 0)
|
|
||||||
{
|
|
||||||
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
|
|
||||||
}
|
|
||||||
|
|
||||||
newRegion.ExpandIfNeeded((ulong)allocOffsetNew + (ulong)codeSize);
|
|
||||||
return allocOffsetNew;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int AlignCodeSize(int codeSize)
|
private static int AlignCodeSize(int codeSize)
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
|
|||||||
{
|
{
|
||||||
private const int CodeAlignment = 4; // Bytes.
|
private const int CodeAlignment = 4; // Bytes.
|
||||||
private const int SharedCacheSize = 2047 * 1024 * 1024;
|
private const int SharedCacheSize = 2047 * 1024 * 1024;
|
||||||
private const int LocalCacheSize = 256 * 1024 * 1024;
|
private const int LocalCacheSize = 128 * 1024 * 1024;
|
||||||
|
|
||||||
// How many calls to the same function we allow until we pad the shared cache to force the function to become available there
|
// How many calls to the same function we allow until we pad the shared cache to force the function to become available there
|
||||||
// and allow the guest to take the fast path.
|
// and allow the guest to take the fast path.
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
|
using System.Text.RegularExpressions;
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Vulkan
|
namespace Ryujinx.Graphics.Vulkan
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -15,6 +15,7 @@ using System.IO;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
using System.Text.RegularExpressions;
|
||||||
|
|
||||||
namespace Ryujinx.HLE.HOS.Applets.Error
|
namespace Ryujinx.HLE.HOS.Applets.Error
|
||||||
{
|
{
|
||||||
@@ -158,15 +159,13 @@ namespace Ryujinx.HLE.HOS.Applets.Error
|
|||||||
|
|
||||||
string[] buttons = GetButtonsText(module, description, "DlgBtn");
|
string[] buttons = GetButtonsText(module, description, "DlgBtn");
|
||||||
|
|
||||||
(uint Module, uint Description) errorCodeTuple = (module, uint.Parse(description.ToString("0000")));
|
bool showDetails = _horizon.Device.UIHandler.DisplayErrorAppletDialog($"Error Code: {module}-{description:0000}", "\n" + message, buttons);
|
||||||
|
|
||||||
bool showDetails = _horizon.Device.UIHandler.DisplayErrorAppletDialog($"Error Code: {module}-{description:0000}", "\n" + message, buttons, errorCodeTuple);
|
|
||||||
if (showDetails)
|
if (showDetails)
|
||||||
{
|
{
|
||||||
message = GetMessageText(module, description, "FlvMsg");
|
message = GetMessageText(module, description, "FlvMsg");
|
||||||
buttons = GetButtonsText(module, description, "FlvBtn");
|
buttons = GetButtonsText(module, description, "FlvBtn");
|
||||||
|
|
||||||
_horizon.Device.UIHandler.DisplayErrorAppletDialog($"Details: {module}-{description:0000}", "\n" + message, buttons, errorCodeTuple);
|
_horizon.Device.UIHandler.DisplayErrorAppletDialog($"Details: {module}-{description:0000}", "\n" + message, buttons);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -150,7 +150,6 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
|
|||||||
{ BsdSocketOption.SoLinger, SocketOptionName.Linger },
|
{ BsdSocketOption.SoLinger, SocketOptionName.Linger },
|
||||||
{ BsdSocketOption.SoOobInline, SocketOptionName.OutOfBandInline },
|
{ BsdSocketOption.SoOobInline, SocketOptionName.OutOfBandInline },
|
||||||
{ BsdSocketOption.SoReusePort, SocketOptionName.ReuseAddress },
|
{ BsdSocketOption.SoReusePort, SocketOptionName.ReuseAddress },
|
||||||
{ BsdSocketOption.SoNoSigpipe, SocketOptionName.DontLinger },
|
|
||||||
{ BsdSocketOption.SoSndBuf, SocketOptionName.SendBuffer },
|
{ BsdSocketOption.SoSndBuf, SocketOptionName.SendBuffer },
|
||||||
{ BsdSocketOption.SoRcvBuf, SocketOptionName.ReceiveBuffer },
|
{ BsdSocketOption.SoRcvBuf, SocketOptionName.ReceiveBuffer },
|
||||||
{ BsdSocketOption.SoSndLoWat, SocketOptionName.SendLowWater },
|
{ BsdSocketOption.SoSndLoWat, SocketOptionName.SendLowWater },
|
||||||
|
|||||||
@@ -45,12 +45,10 @@ namespace Ryujinx.HLE.UI
|
|||||||
/// <param name="value">The value associated to the <paramref name="kind"/>.</param>
|
/// <param name="value">The value associated to the <paramref name="kind"/>.</param>
|
||||||
void ExecuteProgram(Switch device, ProgramSpecifyKind kind, ulong value);
|
void ExecuteProgram(Switch device, ProgramSpecifyKind kind, ulong value);
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Displays a Message Dialog box specific to Error Applet and blocks until it is closed.
|
/// Displays a Message Dialog box specific to Error Applet and blocks until it is closed.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>False when OK is pressed, True when another button (Details) is pressed.</returns>
|
/// <returns>False when OK is pressed, True when another button (Details) is pressed.</returns>
|
||||||
// ReSharper disable once UnusedParameter.Global
|
bool DisplayErrorAppletDialog(string title, string message, string[] buttonsText);
|
||||||
bool DisplayErrorAppletDialog(string title, string message, string[] buttonsText, (uint Module, uint Description)? errorCode = null);
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a handler to process keyboard inputs into text strings.
|
/// Creates a handler to process keyboard inputs into text strings.
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using MsgPack;
|
||||||
using Ryujinx.Horizon.Common;
|
using Ryujinx.Horizon.Common;
|
||||||
using Ryujinx.Horizon.Prepo.Types;
|
using Ryujinx.Horizon.Prepo.Types;
|
||||||
using Ryujinx.Memory;
|
using Ryujinx.Memory;
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.SDL2.Common;
|
using Ryujinx.SDL2.Common;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@@ -36,6 +37,7 @@ namespace Ryujinx.Input.SDL2
|
|||||||
SDL2Driver.Instance.Initialize();
|
SDL2Driver.Instance.Initialize();
|
||||||
SDL2Driver.Instance.OnJoyStickConnected += HandleJoyStickConnected;
|
SDL2Driver.Instance.OnJoyStickConnected += HandleJoyStickConnected;
|
||||||
SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected;
|
SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected;
|
||||||
|
SDL2Driver.Instance.OnJoyBatteryUpdated += HandleJoyBatteryUpdated;
|
||||||
|
|
||||||
// Add already connected gamepads
|
// Add already connected gamepads
|
||||||
int numJoysticks = SDL_NumJoysticks();
|
int numJoysticks = SDL_NumJoysticks();
|
||||||
@@ -83,19 +85,30 @@ namespace Ryujinx.Input.SDL2
|
|||||||
|
|
||||||
private void HandleJoyStickDisconnected(int joystickInstanceId)
|
private void HandleJoyStickDisconnected(int joystickInstanceId)
|
||||||
{
|
{
|
||||||
|
bool joyConPairDisconnected = false;
|
||||||
if (!_gamepadsInstanceIdsMapping.Remove(joystickInstanceId, out string id))
|
if (!_gamepadsInstanceIdsMapping.Remove(joystickInstanceId, out string id))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
lock (_lock)
|
lock (_lock)
|
||||||
{
|
{
|
||||||
_gamepadsIds.Remove(id);
|
_gamepadsIds.Remove(id);
|
||||||
|
if (!SDL2JoyConPair.IsCombinable(_gamepadsIds))
|
||||||
|
{
|
||||||
|
_gamepadsIds.Remove(SDL2JoyConPair.Id);
|
||||||
|
joyConPairDisconnected = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
OnGamepadDisconnected?.Invoke(id);
|
OnGamepadDisconnected?.Invoke(id);
|
||||||
|
if (joyConPairDisconnected)
|
||||||
|
{
|
||||||
|
OnGamepadDisconnected?.Invoke(SDL2JoyConPair.Id);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
|
private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
|
||||||
{
|
{
|
||||||
|
bool joyConPairConnected = false;
|
||||||
if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
|
if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
|
||||||
{
|
{
|
||||||
if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
|
if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
|
||||||
@@ -120,13 +133,29 @@ namespace Ryujinx.Input.SDL2
|
|||||||
_gamepadsIds.Insert(joystickDeviceId, id);
|
_gamepadsIds.Insert(joystickDeviceId, id);
|
||||||
else
|
else
|
||||||
_gamepadsIds.Add(id);
|
_gamepadsIds.Add(id);
|
||||||
|
if (SDL2JoyConPair.IsCombinable(_gamepadsIds))
|
||||||
|
{
|
||||||
|
_gamepadsIds.Remove(SDL2JoyConPair.Id);
|
||||||
|
_gamepadsIds.Add(SDL2JoyConPair.Id);
|
||||||
|
joyConPairConnected = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
OnGamepadConnected?.Invoke(id);
|
OnGamepadConnected?.Invoke(id);
|
||||||
|
if (joyConPairConnected)
|
||||||
|
{
|
||||||
|
OnGamepadConnected?.Invoke(SDL2JoyConPair.Id);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void HandleJoyBatteryUpdated(int joystickDeviceId, SDL_JoystickPowerLevel powerLevel)
|
||||||
|
{
|
||||||
|
Logger.Info?.Print(LogClass.Hid,
|
||||||
|
$"{SDL_GameControllerNameForIndex(joystickDeviceId)} power level: {powerLevel}");
|
||||||
|
}
|
||||||
|
|
||||||
protected virtual void Dispose(bool disposing)
|
protected virtual void Dispose(bool disposing)
|
||||||
{
|
{
|
||||||
if (disposing)
|
if (disposing)
|
||||||
@@ -157,6 +186,14 @@ namespace Ryujinx.Input.SDL2
|
|||||||
|
|
||||||
public IGamepad GetGamepad(string id)
|
public IGamepad GetGamepad(string id)
|
||||||
{
|
{
|
||||||
|
if (id == SDL2JoyConPair.Id)
|
||||||
|
{
|
||||||
|
lock (_lock)
|
||||||
|
{
|
||||||
|
return SDL2JoyConPair.GetGamepad(_gamepadsIds);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
int joystickIndex = GetJoystickIndexByGamepadId(id);
|
int joystickIndex = GetJoystickIndexByGamepadId(id);
|
||||||
|
|
||||||
if (joystickIndex == -1)
|
if (joystickIndex == -1)
|
||||||
@@ -165,12 +202,16 @@ namespace Ryujinx.Input.SDL2
|
|||||||
}
|
}
|
||||||
|
|
||||||
nint gamepadHandle = SDL_GameControllerOpen(joystickIndex);
|
nint gamepadHandle = SDL_GameControllerOpen(joystickIndex);
|
||||||
|
|
||||||
if (gamepadHandle == nint.Zero)
|
if (gamepadHandle == nint.Zero)
|
||||||
{
|
{
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (SDL_GameControllerName(gamepadHandle).StartsWith(SDL2JoyCon.Prefix))
|
||||||
|
{
|
||||||
|
return new SDL2JoyCon(gamepadHandle, id);
|
||||||
|
}
|
||||||
|
|
||||||
return new SDL2Gamepad(gamepadHandle, id);
|
return new SDL2Gamepad(gamepadHandle, id);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
409
src/Ryujinx.Input.SDL2/SDL2JoyCon.cs
Normal file
409
src/Ryujinx.Input.SDL2/SDL2JoyCon.cs
Normal file
@@ -0,0 +1,409 @@
|
|||||||
|
using Ryujinx.Common.Configuration.Hid;
|
||||||
|
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||||
|
using Ryujinx.Common.Logging;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Numerics;
|
||||||
|
using System.Threading;
|
||||||
|
using static SDL2.SDL;
|
||||||
|
|
||||||
|
namespace Ryujinx.Input.SDL2
|
||||||
|
{
|
||||||
|
internal class SDL2JoyCon : IGamepad
|
||||||
|
{
|
||||||
|
private bool HasConfiguration => _configuration != null;
|
||||||
|
|
||||||
|
private readonly record struct ButtonMappingEntry(GamepadButtonInputId To, GamepadButtonInputId From)
|
||||||
|
{
|
||||||
|
public bool IsValid => To is not GamepadButtonInputId.Unbound && From is not GamepadButtonInputId.Unbound;
|
||||||
|
}
|
||||||
|
|
||||||
|
private StandardControllerInputConfig _configuration;
|
||||||
|
|
||||||
|
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _leftButtonsDriverMapping = new()
|
||||||
|
{
|
||||||
|
{ GamepadButtonInputId.LeftStick , SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK },
|
||||||
|
{GamepadButtonInputId.DpadUp ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
|
||||||
|
{GamepadButtonInputId.DpadDown ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
|
||||||
|
{GamepadButtonInputId.DpadLeft ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
|
||||||
|
{GamepadButtonInputId.DpadRight ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
|
||||||
|
{GamepadButtonInputId.Minus ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
|
||||||
|
{GamepadButtonInputId.LeftShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE2},
|
||||||
|
{GamepadButtonInputId.LeftTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE4},
|
||||||
|
{GamepadButtonInputId.SingleRightTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
|
||||||
|
{GamepadButtonInputId.SingleLeftTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
|
||||||
|
};
|
||||||
|
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _rightButtonsDriverMapping = new()
|
||||||
|
{
|
||||||
|
{GamepadButtonInputId.RightStick,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK},
|
||||||
|
{GamepadButtonInputId.A,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
|
||||||
|
{GamepadButtonInputId.B,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
|
||||||
|
{GamepadButtonInputId.X,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
|
||||||
|
{GamepadButtonInputId.Y,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
|
||||||
|
{GamepadButtonInputId.Plus,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
|
||||||
|
{GamepadButtonInputId.RightShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE1},
|
||||||
|
{GamepadButtonInputId.RightTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE3},
|
||||||
|
{GamepadButtonInputId.SingleRightTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
|
||||||
|
{GamepadButtonInputId.SingleLeftTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER}
|
||||||
|
};
|
||||||
|
|
||||||
|
private readonly Dictionary<GamepadButtonInputId, SDL_GameControllerButton> _buttonsDriverMapping;
|
||||||
|
private readonly Lock _userMappingLock = new();
|
||||||
|
|
||||||
|
private readonly List<ButtonMappingEntry> _buttonsUserMapping;
|
||||||
|
|
||||||
|
private readonly StickInputId[] _stickUserMapping = new StickInputId[(int)StickInputId.Count]
|
||||||
|
{
|
||||||
|
StickInputId.Unbound, StickInputId.Left, StickInputId.Right,
|
||||||
|
};
|
||||||
|
|
||||||
|
public GamepadFeaturesFlag Features { get; }
|
||||||
|
|
||||||
|
private nint _gamepadHandle;
|
||||||
|
|
||||||
|
private enum JoyConType
|
||||||
|
{
|
||||||
|
Left, Right
|
||||||
|
}
|
||||||
|
|
||||||
|
public const string Prefix = "Nintendo Switch Joy-Con";
|
||||||
|
public const string LeftName = "Nintendo Switch Joy-Con (L)";
|
||||||
|
public const string RightName = "Nintendo Switch Joy-Con (R)";
|
||||||
|
|
||||||
|
private readonly JoyConType _joyConType;
|
||||||
|
|
||||||
|
public SDL2JoyCon(nint gamepadHandle, string driverId)
|
||||||
|
{
|
||||||
|
_gamepadHandle = gamepadHandle;
|
||||||
|
_buttonsUserMapping = new List<ButtonMappingEntry>(10);
|
||||||
|
|
||||||
|
Name = SDL_GameControllerName(_gamepadHandle);
|
||||||
|
Id = driverId;
|
||||||
|
Features = GetFeaturesFlag();
|
||||||
|
|
||||||
|
// Enable motion tracking
|
||||||
|
if (Features.HasFlag(GamepadFeaturesFlag.Motion))
|
||||||
|
{
|
||||||
|
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL,
|
||||||
|
SDL_bool.SDL_TRUE) != 0)
|
||||||
|
{
|
||||||
|
Logger.Error?.Print(LogClass.Hid,
|
||||||
|
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_ACCEL}.");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO,
|
||||||
|
SDL_bool.SDL_TRUE) != 0)
|
||||||
|
{
|
||||||
|
Logger.Error?.Print(LogClass.Hid,
|
||||||
|
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_GYRO}.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (Name)
|
||||||
|
{
|
||||||
|
case LeftName:
|
||||||
|
{
|
||||||
|
_buttonsDriverMapping = _leftButtonsDriverMapping;
|
||||||
|
_joyConType = JoyConType.Left;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case RightName:
|
||||||
|
{
|
||||||
|
_buttonsDriverMapping = _rightButtonsDriverMapping;
|
||||||
|
_joyConType = JoyConType.Right;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private GamepadFeaturesFlag GetFeaturesFlag()
|
||||||
|
{
|
||||||
|
GamepadFeaturesFlag result = GamepadFeaturesFlag.None;
|
||||||
|
|
||||||
|
if (SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL) == SDL_bool.SDL_TRUE &&
|
||||||
|
SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO) == SDL_bool.SDL_TRUE)
|
||||||
|
{
|
||||||
|
result |= GamepadFeaturesFlag.Motion;
|
||||||
|
}
|
||||||
|
|
||||||
|
int error = SDL_GameControllerRumble(_gamepadHandle, 0, 0, 100);
|
||||||
|
|
||||||
|
if (error == 0)
|
||||||
|
{
|
||||||
|
result |= GamepadFeaturesFlag.Rumble;
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
public string Id { get; }
|
||||||
|
public string Name { get; }
|
||||||
|
public bool IsConnected => SDL_GameControllerGetAttached(_gamepadHandle) == SDL_bool.SDL_TRUE;
|
||||||
|
|
||||||
|
protected virtual void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && _gamepadHandle != nint.Zero)
|
||||||
|
{
|
||||||
|
SDL_GameControllerClose(_gamepadHandle);
|
||||||
|
|
||||||
|
_gamepadHandle = nint.Zero;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
Dispose(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void SetTriggerThreshold(float triggerThreshold)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||||
|
{
|
||||||
|
if (!Features.HasFlag(GamepadFeaturesFlag.Rumble))
|
||||||
|
return;
|
||||||
|
|
||||||
|
ushort lowFrequencyRaw = (ushort)(lowFrequency * ushort.MaxValue);
|
||||||
|
ushort highFrequencyRaw = (ushort)(highFrequency * ushort.MaxValue);
|
||||||
|
|
||||||
|
if (durationMs == uint.MaxValue)
|
||||||
|
{
|
||||||
|
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, SDL_HAPTIC_INFINITY) !=
|
||||||
|
0)
|
||||||
|
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
|
||||||
|
}
|
||||||
|
else if (durationMs > SDL_HAPTIC_INFINITY)
|
||||||
|
{
|
||||||
|
Logger.Error?.Print(LogClass.Hid, $"Unsupported rumble duration {durationMs}");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, durationMs) != 0)
|
||||||
|
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public Vector3 GetMotionData(MotionInputId inputId)
|
||||||
|
{
|
||||||
|
SDL_SensorType sensorType = inputId switch
|
||||||
|
{
|
||||||
|
MotionInputId.Accelerometer => SDL_SensorType.SDL_SENSOR_ACCEL,
|
||||||
|
MotionInputId.Gyroscope => SDL_SensorType.SDL_SENSOR_GYRO,
|
||||||
|
_ => SDL_SensorType.SDL_SENSOR_INVALID
|
||||||
|
};
|
||||||
|
|
||||||
|
if (!Features.HasFlag(GamepadFeaturesFlag.Motion) || sensorType is SDL_SensorType.SDL_SENSOR_INVALID)
|
||||||
|
return Vector3.Zero;
|
||||||
|
|
||||||
|
const int ElementCount = 3;
|
||||||
|
|
||||||
|
unsafe
|
||||||
|
{
|
||||||
|
float* values = stackalloc float[ElementCount];
|
||||||
|
|
||||||
|
int result = SDL_GameControllerGetSensorData(_gamepadHandle, sensorType, (nint)values, ElementCount);
|
||||||
|
|
||||||
|
if (result != 0)
|
||||||
|
return Vector3.Zero;
|
||||||
|
|
||||||
|
Vector3 value = _joyConType switch
|
||||||
|
{
|
||||||
|
JoyConType.Left => new Vector3(-values[2], values[1], values[0]),
|
||||||
|
JoyConType.Right => new Vector3(values[2], values[1], -values[0])
|
||||||
|
};
|
||||||
|
|
||||||
|
return inputId switch
|
||||||
|
{
|
||||||
|
MotionInputId.Gyroscope => RadToDegree(value),
|
||||||
|
MotionInputId.Accelerometer => GsToMs2(value),
|
||||||
|
_ => value
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Vector3 RadToDegree(Vector3 rad) => rad * (180 / MathF.PI);
|
||||||
|
|
||||||
|
private static Vector3 GsToMs2(Vector3 gs) => gs / SDL_STANDARD_GRAVITY;
|
||||||
|
|
||||||
|
public void SetConfiguration(InputConfig configuration)
|
||||||
|
{
|
||||||
|
lock (_userMappingLock)
|
||||||
|
{
|
||||||
|
_configuration = (StandardControllerInputConfig)configuration;
|
||||||
|
|
||||||
|
_buttonsUserMapping.Clear();
|
||||||
|
|
||||||
|
// First update sticks
|
||||||
|
_stickUserMapping[(int)StickInputId.Left] = (StickInputId)_configuration.LeftJoyconStick.Joystick;
|
||||||
|
_stickUserMapping[(int)StickInputId.Right] = (StickInputId)_configuration.RightJoyconStick.Joystick;
|
||||||
|
|
||||||
|
|
||||||
|
switch (_joyConType)
|
||||||
|
{
|
||||||
|
case JoyConType.Left:
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (GamepadButtonInputId)_configuration.LeftJoyconStick.StickButton));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (GamepadButtonInputId)_configuration.LeftJoycon.DpadUp));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (GamepadButtonInputId)_configuration.LeftJoycon.DpadDown));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (GamepadButtonInputId)_configuration.LeftJoycon.DpadLeft));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (GamepadButtonInputId)_configuration.LeftJoycon.DpadRight));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonMinus));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonL));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonZl));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSr));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSl));
|
||||||
|
break;
|
||||||
|
case JoyConType.Right:
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (GamepadButtonInputId)_configuration.RightJoyconStick.StickButton));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (GamepadButtonInputId)_configuration.RightJoycon.ButtonA));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (GamepadButtonInputId)_configuration.RightJoycon.ButtonB));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (GamepadButtonInputId)_configuration.RightJoycon.ButtonX));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (GamepadButtonInputId)_configuration.RightJoycon.ButtonY));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (GamepadButtonInputId)_configuration.RightJoycon.ButtonPlus));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (GamepadButtonInputId)_configuration.RightJoycon.ButtonR));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (GamepadButtonInputId)_configuration.RightJoycon.ButtonZr));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSr));
|
||||||
|
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSl));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
throw new ArgumentOutOfRangeException();
|
||||||
|
}
|
||||||
|
|
||||||
|
SetTriggerThreshold(_configuration.TriggerThreshold);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public GamepadStateSnapshot GetStateSnapshot()
|
||||||
|
{
|
||||||
|
return IGamepad.GetStateSnapshot(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public GamepadStateSnapshot GetMappedStateSnapshot()
|
||||||
|
{
|
||||||
|
GamepadStateSnapshot rawState = GetStateSnapshot();
|
||||||
|
GamepadStateSnapshot result = default;
|
||||||
|
|
||||||
|
lock (_userMappingLock)
|
||||||
|
{
|
||||||
|
if (_buttonsUserMapping.Count == 0)
|
||||||
|
return rawState;
|
||||||
|
|
||||||
|
|
||||||
|
// ReSharper disable once ForeachCanBePartlyConvertedToQueryUsingAnotherGetEnumerator
|
||||||
|
foreach (ButtonMappingEntry entry in _buttonsUserMapping)
|
||||||
|
{
|
||||||
|
if (!entry.IsValid)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
// Do not touch state of button already pressed
|
||||||
|
if (!result.IsPressed(entry.To))
|
||||||
|
{
|
||||||
|
result.SetPressed(entry.To, rawState.IsPressed(entry.From));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
(float leftStickX, float leftStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Left]);
|
||||||
|
(float rightStickX, float rightStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Right]);
|
||||||
|
|
||||||
|
result.SetStick(StickInputId.Left, leftStickX, leftStickY);
|
||||||
|
result.SetStick(StickInputId.Right, rightStickX, rightStickY);
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private static float ConvertRawStickValue(short value)
|
||||||
|
{
|
||||||
|
const float ConvertRate = 1.0f / (short.MaxValue + 0.5f);
|
||||||
|
|
||||||
|
return value * ConvertRate;
|
||||||
|
}
|
||||||
|
|
||||||
|
private JoyconConfigControllerStick<GamepadInputId, Common.Configuration.Hid.Controller.StickInputId>
|
||||||
|
GetLogicalJoyStickConfig(StickInputId inputId)
|
||||||
|
{
|
||||||
|
switch (inputId)
|
||||||
|
{
|
||||||
|
case StickInputId.Left:
|
||||||
|
if (_configuration.RightJoyconStick.Joystick ==
|
||||||
|
Common.Configuration.Hid.Controller.StickInputId.Left)
|
||||||
|
return _configuration.RightJoyconStick;
|
||||||
|
else
|
||||||
|
return _configuration.LeftJoyconStick;
|
||||||
|
case StickInputId.Right:
|
||||||
|
if (_configuration.LeftJoyconStick.Joystick ==
|
||||||
|
Common.Configuration.Hid.Controller.StickInputId.Right)
|
||||||
|
return _configuration.LeftJoyconStick;
|
||||||
|
else
|
||||||
|
return _configuration.RightJoyconStick;
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public (float, float) GetStick(StickInputId inputId)
|
||||||
|
{
|
||||||
|
if (inputId == StickInputId.Unbound)
|
||||||
|
return (0.0f, 0.0f);
|
||||||
|
|
||||||
|
if (inputId == StickInputId.Left && _joyConType == JoyConType.Right || inputId == StickInputId.Right && _joyConType == JoyConType.Left)
|
||||||
|
{
|
||||||
|
return (0.0f, 0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
(short stickX, short stickY) = GetStickXY();
|
||||||
|
|
||||||
|
float resultX = ConvertRawStickValue(stickX);
|
||||||
|
float resultY = -ConvertRawStickValue(stickY);
|
||||||
|
|
||||||
|
if (HasConfiguration)
|
||||||
|
{
|
||||||
|
var joyconStickConfig = GetLogicalJoyStickConfig(inputId);
|
||||||
|
|
||||||
|
if (joyconStickConfig != null)
|
||||||
|
{
|
||||||
|
if (joyconStickConfig.InvertStickX)
|
||||||
|
resultX = -resultX;
|
||||||
|
|
||||||
|
if (joyconStickConfig.InvertStickY)
|
||||||
|
resultY = -resultY;
|
||||||
|
|
||||||
|
if (joyconStickConfig.Rotate90CW)
|
||||||
|
{
|
||||||
|
float temp = resultX;
|
||||||
|
resultX = resultY;
|
||||||
|
resultY = -temp;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return inputId switch
|
||||||
|
{
|
||||||
|
StickInputId.Left when _joyConType == JoyConType.Left => (resultY, -resultX),
|
||||||
|
StickInputId.Right when _joyConType == JoyConType.Right => (-resultY, resultX),
|
||||||
|
_ => (0.0f, 0.0f)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private (short, short) GetStickXY()
|
||||||
|
{
|
||||||
|
return (
|
||||||
|
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTX),
|
||||||
|
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTY));
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool IsPressed(GamepadButtonInputId inputId)
|
||||||
|
{
|
||||||
|
if (!_buttonsDriverMapping.TryGetValue(inputId, out var button))
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return SDL_GameControllerGetButton(_gamepadHandle, button) == 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
142
src/Ryujinx.Input.SDL2/SDL2JoyConPair.cs
Normal file
142
src/Ryujinx.Input.SDL2/SDL2JoyConPair.cs
Normal file
@@ -0,0 +1,142 @@
|
|||||||
|
using Ryujinx.Common.Configuration.Hid;
|
||||||
|
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Numerics;
|
||||||
|
using static SDL2.SDL;
|
||||||
|
|
||||||
|
namespace Ryujinx.Input.SDL2
|
||||||
|
{
|
||||||
|
internal class SDL2JoyConPair(IGamepad left, IGamepad right) : IGamepad
|
||||||
|
{
|
||||||
|
private StandardControllerInputConfig _configuration;
|
||||||
|
|
||||||
|
private readonly StickInputId[] _stickUserMapping =
|
||||||
|
[
|
||||||
|
StickInputId.Unbound,
|
||||||
|
StickInputId.Left,
|
||||||
|
StickInputId.Right
|
||||||
|
];
|
||||||
|
|
||||||
|
public GamepadFeaturesFlag Features => (left?.Features ?? GamepadFeaturesFlag.None) |
|
||||||
|
(right?.Features ?? GamepadFeaturesFlag.None);
|
||||||
|
|
||||||
|
public const string Id = "JoyConPair";
|
||||||
|
string IGamepad.Id => Id;
|
||||||
|
|
||||||
|
public string Name => "* Nintendo Switch Joy-Con (L/R)";
|
||||||
|
public bool IsConnected => left is { IsConnected: true } && right is { IsConnected: true };
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
left?.Dispose();
|
||||||
|
right?.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
public GamepadStateSnapshot GetMappedStateSnapshot()
|
||||||
|
{
|
||||||
|
return GetStateSnapshot();
|
||||||
|
}
|
||||||
|
|
||||||
|
public Vector3 GetMotionData(MotionInputId inputId)
|
||||||
|
{
|
||||||
|
return inputId switch
|
||||||
|
{
|
||||||
|
MotionInputId.Accelerometer or
|
||||||
|
MotionInputId.Gyroscope => left.GetMotionData(inputId),
|
||||||
|
MotionInputId.SecondAccelerometer => right.GetMotionData(MotionInputId.Accelerometer),
|
||||||
|
MotionInputId.SecondGyroscope => right.GetMotionData(MotionInputId.Gyroscope),
|
||||||
|
_ => Vector3.Zero
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public GamepadStateSnapshot GetStateSnapshot()
|
||||||
|
{
|
||||||
|
return IGamepad.GetStateSnapshot(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public (float, float) GetStick(StickInputId inputId)
|
||||||
|
{
|
||||||
|
return inputId switch
|
||||||
|
{
|
||||||
|
StickInputId.Left => left.GetStick(StickInputId.Left),
|
||||||
|
StickInputId.Right => right.GetStick(StickInputId.Right),
|
||||||
|
_ => (0, 0)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool IsPressed(GamepadButtonInputId inputId)
|
||||||
|
{
|
||||||
|
return left.IsPressed(inputId) || right.IsPressed(inputId);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
|
||||||
|
{
|
||||||
|
if (lowFrequency != 0)
|
||||||
|
{
|
||||||
|
right.Rumble(lowFrequency, lowFrequency, durationMs);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (highFrequency != 0)
|
||||||
|
{
|
||||||
|
left.Rumble(highFrequency, highFrequency, durationMs);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (lowFrequency == 0 && highFrequency == 0)
|
||||||
|
{
|
||||||
|
left.Rumble(0, 0, durationMs);
|
||||||
|
right.Rumble(0, 0, durationMs);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetConfiguration(InputConfig configuration)
|
||||||
|
{
|
||||||
|
left.SetConfiguration(configuration);
|
||||||
|
right.SetConfiguration(configuration);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetTriggerThreshold(float triggerThreshold)
|
||||||
|
{
|
||||||
|
left.SetTriggerThreshold(triggerThreshold);
|
||||||
|
right.SetTriggerThreshold(triggerThreshold);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static bool IsCombinable(List<string> gamepadsIds)
|
||||||
|
{
|
||||||
|
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
|
||||||
|
return leftIndex >= 0 && rightIndex >= 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static (int leftIndex, int rightIndex) DetectJoyConPair(List<string> gamepadsIds)
|
||||||
|
{
|
||||||
|
var gamepadNames = gamepadsIds.Where(gamepadId => gamepadId != Id)
|
||||||
|
.Select((_, index) => SDL_GameControllerNameForIndex(index)).ToList();
|
||||||
|
int leftIndex = gamepadNames.IndexOf(SDL2JoyCon.LeftName);
|
||||||
|
int rightIndex = gamepadNames.IndexOf(SDL2JoyCon.RightName);
|
||||||
|
|
||||||
|
return (leftIndex, rightIndex);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static IGamepad GetGamepad(List<string> gamepadsIds)
|
||||||
|
{
|
||||||
|
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
|
||||||
|
if (leftIndex == -1 || rightIndex == -1)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
nint leftGamepadHandle = SDL_GameControllerOpen(leftIndex);
|
||||||
|
nint rightGamepadHandle = SDL_GameControllerOpen(rightIndex);
|
||||||
|
|
||||||
|
if (leftGamepadHandle == nint.Zero || rightGamepadHandle == nint.Zero)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
return new SDL2JoyConPair(new SDL2JoyCon(leftGamepadHandle, gamepadsIds[leftIndex]),
|
||||||
|
new SDL2JoyCon(rightGamepadHandle, gamepadsIds[rightIndex]));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -269,6 +269,7 @@ namespace Ryujinx.Input.HLE
|
|||||||
if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook)
|
if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook)
|
||||||
{
|
{
|
||||||
_leftMotionInput = new MotionInput();
|
_leftMotionInput = new MotionInput();
|
||||||
|
_rightMotionInput = new MotionInput();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -301,7 +302,20 @@ namespace Ryujinx.Input.HLE
|
|||||||
|
|
||||||
if (controllerConfig.ControllerType == ConfigControllerType.JoyconPair)
|
if (controllerConfig.ControllerType == ConfigControllerType.JoyconPair)
|
||||||
{
|
{
|
||||||
_rightMotionInput = _leftMotionInput;
|
if (gamepad.Id== "JoyConPair")
|
||||||
|
{
|
||||||
|
Vector3 rightAccelerometer = gamepad.GetMotionData(MotionInputId.SecondAccelerometer);
|
||||||
|
Vector3 rightGyroscope = gamepad.GetMotionData(MotionInputId.SecondGyroscope);
|
||||||
|
|
||||||
|
rightAccelerometer = new Vector3(rightAccelerometer.X, -rightAccelerometer.Z, rightAccelerometer.Y);
|
||||||
|
rightGyroscope = new Vector3(rightGyroscope.X, -rightGyroscope.Z, rightGyroscope.Y);
|
||||||
|
|
||||||
|
_rightMotionInput.Update(rightAccelerometer, rightGyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_rightMotionInput = _leftMotionInput;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -336,6 +350,7 @@ namespace Ryujinx.Input.HLE
|
|||||||
// Reset states
|
// Reset states
|
||||||
State = default;
|
State = default;
|
||||||
_leftMotionInput = null;
|
_leftMotionInput = null;
|
||||||
|
_rightMotionInput = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -185,15 +185,6 @@ namespace Ryujinx.Input.HLE
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool InputUpdatesBlocked
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
lock (_lock)
|
|
||||||
return _blockInputUpdates;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void BlockInputUpdates()
|
public void BlockInputUpdates()
|
||||||
{
|
{
|
||||||
lock (_lock)
|
lock (_lock)
|
||||||
|
|||||||
@@ -21,5 +21,17 @@ namespace Ryujinx.Input
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <remarks>Values are in degrees</remarks>
|
/// <remarks>Values are in degrees</remarks>
|
||||||
Gyroscope,
|
Gyroscope,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Second accelerometer.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>Values are in m/s^2</remarks>
|
||||||
|
SecondAccelerometer,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Second gyroscope.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>Values are in degrees</remarks>
|
||||||
|
SecondGyroscope
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -25,14 +25,17 @@ namespace Ryujinx.SDL2.Common
|
|||||||
|
|
||||||
public static Action<Action> MainThreadDispatcher { get; set; }
|
public static Action<Action> MainThreadDispatcher { get; set; }
|
||||||
|
|
||||||
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_VIDEO;
|
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK |
|
||||||
|
SDL_INIT_AUDIO | SDL_INIT_VIDEO;
|
||||||
|
|
||||||
private bool _isRunning;
|
private bool _isRunning;
|
||||||
private uint _refereceCount;
|
private uint _refereceCount;
|
||||||
private Thread _worker;
|
private Thread _worker;
|
||||||
|
|
||||||
|
private const uint SDL_JOYBATTERYUPDATED = 1543;
|
||||||
public event Action<int, int> OnJoyStickConnected;
|
public event Action<int, int> OnJoyStickConnected;
|
||||||
public event Action<int> OnJoystickDisconnected;
|
public event Action<int> OnJoystickDisconnected;
|
||||||
|
public event Action<int, SDL_JoystickPowerLevel> OnJoyBatteryUpdated;
|
||||||
|
|
||||||
private ConcurrentDictionary<uint, Action<SDL_Event>> _registeredWindowHandlers;
|
private ConcurrentDictionary<uint, Action<SDL_Event>> _registeredWindowHandlers;
|
||||||
|
|
||||||
@@ -78,12 +81,14 @@ namespace Ryujinx.SDL2.Common
|
|||||||
// First ensure that we only enable joystick events (for connected/disconnected).
|
// First ensure that we only enable joystick events (for connected/disconnected).
|
||||||
if (SDL_GameControllerEventState(SDL_IGNORE) != SDL_IGNORE)
|
if (SDL_GameControllerEventState(SDL_IGNORE) != SDL_IGNORE)
|
||||||
{
|
{
|
||||||
Logger.Error?.PrintMsg(LogClass.Application, "Couldn't change the state of game controller events.");
|
Logger.Error?.PrintMsg(LogClass.Application,
|
||||||
|
"Couldn't change the state of game controller events.");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (SDL_JoystickEventState(SDL_ENABLE) < 0)
|
if (SDL_JoystickEventState(SDL_ENABLE) < 0)
|
||||||
{
|
{
|
||||||
Logger.Error?.PrintMsg(LogClass.Application, $"Failed to enable joystick event polling: {SDL_GetError()}");
|
Logger.Error?.PrintMsg(LogClass.Application,
|
||||||
|
$"Failed to enable joystick event polling: {SDL_GetError()}");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Disable all joysticks information, we don't need them no need to flood the event queue for that.
|
// Disable all joysticks information, we don't need them no need to flood the event queue for that.
|
||||||
@@ -143,7 +148,12 @@ namespace Ryujinx.SDL2.Common
|
|||||||
|
|
||||||
OnJoystickDisconnected?.Invoke(evnt.cbutton.which);
|
OnJoystickDisconnected?.Invoke(evnt.cbutton.which);
|
||||||
}
|
}
|
||||||
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN or SDL_EventType.SDL_MOUSEBUTTONUP)
|
else if ((uint)evnt.type == SDL_JOYBATTERYUPDATED)
|
||||||
|
{
|
||||||
|
OnJoyBatteryUpdated?.Invoke(evnt.cbutton.which, (SDL_JoystickPowerLevel)evnt.user.code);
|
||||||
|
}
|
||||||
|
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN
|
||||||
|
or SDL_EventType.SDL_MOUSEBUTTONUP)
|
||||||
{
|
{
|
||||||
if (_registeredWindowHandlers.TryGetValue(evnt.window.windowID, out Action<SDL_Event> handler))
|
if (_registeredWindowHandlers.TryGetValue(evnt.window.windowID, out Action<SDL_Event> handler))
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -517,7 +517,7 @@ namespace Ryujinx.Ava
|
|||||||
Device?.System.ChangeDockedModeState(e.NewValue);
|
Device?.System.ChangeDockedModeState(e.NewValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void UpdateAudioVolumeState(object sender, ReactiveEventArgs<float> e)
|
private void UpdateAudioVolumeState(object sender, ReactiveEventArgs<float> e)
|
||||||
{
|
{
|
||||||
Device?.SetVolume(e.NewValue);
|
Device?.SetVolume(e.NewValue);
|
||||||
|
|
||||||
@@ -1041,7 +1041,6 @@ namespace Ryujinx.Ava
|
|||||||
if (_viewModel.StartGamesInFullscreen)
|
if (_viewModel.StartGamesInFullscreen)
|
||||||
{
|
{
|
||||||
_viewModel.WindowState = WindowState.FullScreen;
|
_viewModel.WindowState = WindowState.FullScreen;
|
||||||
_viewModel.Window.TitleBar.ExtendsContentIntoTitleBar = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_viewModel.WindowState is WindowState.FullScreen || _viewModel.StartGamesWithoutUI)
|
if (_viewModel.WindowState is WindowState.FullScreen || _viewModel.StartGamesWithoutUI)
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
14
src/Ryujinx/Common/ThemeManager.cs
Normal file
14
src/Ryujinx/Common/ThemeManager.cs
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
using System;
|
||||||
|
|
||||||
|
namespace Ryujinx.Ava.Common
|
||||||
|
{
|
||||||
|
public static class ThemeManager
|
||||||
|
{
|
||||||
|
public static event Action ThemeChanged;
|
||||||
|
|
||||||
|
public static void OnThemeChanged()
|
||||||
|
{
|
||||||
|
ThemeChanged?.Invoke();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,5 +1,6 @@
|
|||||||
using DiscordRPC;
|
using DiscordRPC;
|
||||||
using Gommon;
|
using Gommon;
|
||||||
|
using MsgPack;
|
||||||
using Ryujinx.Ava.Utilities;
|
using Ryujinx.Ava.Utilities;
|
||||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||||
using Ryujinx.Ava.Utilities.Configuration;
|
using Ryujinx.Ava.Utilities.Configuration;
|
||||||
@@ -10,6 +11,7 @@ using Ryujinx.HLE;
|
|||||||
using Ryujinx.HLE.Loaders.Processes;
|
using Ryujinx.HLE.Loaders.Processes;
|
||||||
using Ryujinx.Horizon;
|
using Ryujinx.Horizon;
|
||||||
using Ryujinx.Horizon.Prepo.Types;
|
using Ryujinx.Horizon.Prepo.Types;
|
||||||
|
using System.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
namespace Ryujinx.Ava
|
namespace Ryujinx.Ava
|
||||||
|
|||||||
@@ -387,7 +387,7 @@ namespace Ryujinx.Headless
|
|||||||
[Option("graphics-shaders-dump-path", Required = false, HelpText = "Dumps shaders in this local directory. (Developer only)")]
|
[Option("graphics-shaders-dump-path", Required = false, HelpText = "Dumps shaders in this local directory. (Developer only)")]
|
||||||
public string GraphicsShadersDumpPath { get; set; }
|
public string GraphicsShadersDumpPath { get; set; }
|
||||||
|
|
||||||
[Option("graphics-backend", Required = false, Default = GraphicsBackend.Vulkan, HelpText = "Change Graphics Backend to use.")]
|
[Option("graphics-backend", Required = false, Default = GraphicsBackend.OpenGl, HelpText = "Change Graphics Backend to use.")]
|
||||||
public GraphicsBackend GraphicsBackend { get; set; }
|
public GraphicsBackend GraphicsBackend { get; set; }
|
||||||
|
|
||||||
[Option("preferred-gpu-vendor", Required = false, Default = "", HelpText = "When using the Vulkan backend, prefer using the GPU from the specified vendor.")]
|
[Option("preferred-gpu-vendor", Required = false, Default = "", HelpText = "When using the Vulkan backend, prefer using the GPU from the specified vendor.")]
|
||||||
|
|||||||
@@ -513,7 +513,7 @@ namespace Ryujinx.Headless
|
|||||||
Exit();
|
Exit();
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool DisplayErrorAppletDialog(string title, string message, string[] buttonsText, (uint Module, uint Description)? errorCode = null)
|
public bool DisplayErrorAppletDialog(string title, string message, string[] buttonsText)
|
||||||
{
|
{
|
||||||
SDL_MessageBoxData data = new()
|
SDL_MessageBoxData data = new()
|
||||||
{
|
{
|
||||||
@@ -521,7 +521,7 @@ namespace Ryujinx.Headless
|
|||||||
message = message,
|
message = message,
|
||||||
buttons = new SDL_MessageBoxButtonData[buttonsText.Length],
|
buttons = new SDL_MessageBoxButtonData[buttonsText.Length],
|
||||||
numbuttons = buttonsText.Length,
|
numbuttons = buttonsText.Length,
|
||||||
window = WindowHandle
|
window = WindowHandle,
|
||||||
};
|
};
|
||||||
|
|
||||||
for (int i = 0; i < buttonsText.Length; i++)
|
for (int i = 0; i < buttonsText.Length; i++)
|
||||||
|
|||||||
@@ -22,8 +22,6 @@ namespace Ryujinx.Ava
|
|||||||
{
|
{
|
||||||
public class RyujinxApp : Application
|
public class RyujinxApp : Application
|
||||||
{
|
{
|
||||||
public static event Action ThemeChanged;
|
|
||||||
|
|
||||||
internal static string FormatTitle(LocaleKeys? windowTitleKey = null, bool includeVersion = true)
|
internal static string FormatTitle(LocaleKeys? windowTitleKey = null, bool includeVersion = true)
|
||||||
=> windowTitleKey is null
|
=> windowTitleKey is null
|
||||||
? $"{FullAppName}{(includeVersion ? $" {Program.Version}" : string.Empty)}"
|
? $"{FullAppName}{(includeVersion ? $" {Program.Version}" : string.Empty)}"
|
||||||
@@ -114,7 +112,7 @@ namespace Ryujinx.Ava
|
|||||||
baseStyle = ConfigurationState.Instance.UI.BaseStyle;
|
baseStyle = ConfigurationState.Instance.UI.BaseStyle;
|
||||||
}
|
}
|
||||||
|
|
||||||
ThemeChanged?.Invoke();
|
ThemeManager.OnThemeChanged();
|
||||||
|
|
||||||
RequestedThemeVariant = baseStyle switch
|
RequestedThemeVariant = baseStyle switch
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -75,32 +75,31 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
bool opened = false;
|
bool opened = false;
|
||||||
|
|
||||||
UserResult response = await ContentDialogHelper.ShowDeferredContentDialog(_parent,
|
UserResult response = await ContentDialogHelper.ShowDeferredContentDialog(_parent,
|
||||||
title,
|
title,
|
||||||
message,
|
message,
|
||||||
string.Empty,
|
string.Empty,
|
||||||
LocaleManager.Instance[LocaleKeys.DialogOpenSettingsWindowLabel],
|
LocaleManager.Instance[LocaleKeys.DialogOpenSettingsWindowLabel],
|
||||||
string.Empty,
|
string.Empty,
|
||||||
LocaleManager.Instance[LocaleKeys.SettingsButtonClose],
|
LocaleManager.Instance[LocaleKeys.SettingsButtonClose],
|
||||||
(int)Symbol.Important,
|
(int)Symbol.Important,
|
||||||
deferEvent,
|
deferEvent,
|
||||||
async window =>
|
async window =>
|
||||||
{
|
{
|
||||||
if (opened)
|
if (opened)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
opened = true;
|
opened = true;
|
||||||
|
|
||||||
_parent.SettingsWindow =
|
_parent.SettingsWindow = new SettingsWindow(_parent.VirtualFileSystem, _parent.ContentManager);
|
||||||
new SettingsWindow(_parent.VirtualFileSystem, _parent.ContentManager);
|
|
||||||
|
|
||||||
await _parent.SettingsWindow.ShowDialog(window);
|
await _parent.SettingsWindow.ShowDialog(window);
|
||||||
|
|
||||||
_parent.SettingsWindow = null;
|
_parent.SettingsWindow = null;
|
||||||
|
|
||||||
opened = false;
|
opened = false;
|
||||||
});
|
});
|
||||||
|
|
||||||
if (response == UserResult.Ok)
|
if (response == UserResult.Ok)
|
||||||
{
|
{
|
||||||
@@ -111,9 +110,7 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
await ContentDialogHelper.CreateErrorDialog(
|
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogMessageDialogErrorExceptionMessage, ex));
|
||||||
LocaleManager.Instance.UpdateAndGetDynamicValue(
|
|
||||||
LocaleKeys.DialogMessageDialogErrorExceptionMessage, ex));
|
|
||||||
|
|
||||||
dialogCloseEvent.Set();
|
dialogCloseEvent.Set();
|
||||||
}
|
}
|
||||||
@@ -137,9 +134,7 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
try
|
try
|
||||||
{
|
{
|
||||||
_parent.ViewModel.AppHost.NpadManager.BlockInputUpdates();
|
_parent.ViewModel.AppHost.NpadManager.BlockInputUpdates();
|
||||||
(UserResult result, string userInput) =
|
(UserResult result, string userInput) = await SwkbdAppletDialog.ShowInputDialog(LocaleManager.Instance[LocaleKeys.SoftwareKeyboard], args);
|
||||||
await SwkbdAppletDialog.ShowInputDialog(LocaleManager.Instance[LocaleKeys.SoftwareKeyboard],
|
|
||||||
args);
|
|
||||||
|
|
||||||
if (result == UserResult.Ok)
|
if (result == UserResult.Ok)
|
||||||
{
|
{
|
||||||
@@ -151,9 +146,7 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
{
|
{
|
||||||
error = true;
|
error = true;
|
||||||
|
|
||||||
await ContentDialogHelper.CreateErrorDialog(
|
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogSoftwareKeyboardErrorExceptionMessage, ex));
|
||||||
LocaleManager.Instance.UpdateAndGetDynamicValue(
|
|
||||||
LocaleKeys.DialogSoftwareKeyboardErrorExceptionMessage, ex));
|
|
||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
@@ -184,8 +177,7 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
args.InitialText = "Ryujinx";
|
args.InitialText = "Ryujinx";
|
||||||
args.StringLengthMin = 1;
|
args.StringLengthMin = 1;
|
||||||
args.StringLengthMax = 25;
|
args.StringLengthMax = 25;
|
||||||
(UserResult result, string userInput) =
|
(UserResult result, string userInput) = await SwkbdAppletDialog.ShowInputDialog(LocaleManager.Instance[LocaleKeys.CabinetDialog], args);
|
||||||
await SwkbdAppletDialog.ShowInputDialog(LocaleManager.Instance[LocaleKeys.CabinetDialog], args);
|
|
||||||
if (result == UserResult.Ok)
|
if (result == UserResult.Ok)
|
||||||
{
|
{
|
||||||
inputText = userInput;
|
inputText = userInput;
|
||||||
@@ -209,13 +201,11 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
Dispatcher.UIThread.InvokeAsync(async () =>
|
Dispatcher.UIThread.InvokeAsync(async () =>
|
||||||
{
|
{
|
||||||
dialogCloseEvent.Set();
|
dialogCloseEvent.Set();
|
||||||
await ContentDialogHelper.CreateInfoDialog(
|
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.CabinetScanDialog],
|
||||||
LocaleManager.Instance[LocaleKeys.CabinetScanDialog],
|
string.Empty,
|
||||||
string.Empty,
|
LocaleManager.Instance[LocaleKeys.InputDialogOk],
|
||||||
LocaleManager.Instance[LocaleKeys.InputDialogOk],
|
string.Empty,
|
||||||
string.Empty,
|
LocaleManager.Instance[LocaleKeys.CabinetTitle]);
|
||||||
LocaleManager.Instance[LocaleKeys.CabinetTitle]
|
|
||||||
);
|
|
||||||
});
|
});
|
||||||
dialogCloseEvent.WaitOne();
|
dialogCloseEvent.WaitOne();
|
||||||
}
|
}
|
||||||
@@ -227,8 +217,7 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
_parent.ViewModel.AppHost?.Stop();
|
_parent.ViewModel.AppHost?.Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool DisplayErrorAppletDialog(string title, string message, string[] buttons,
|
public bool DisplayErrorAppletDialog(string title, string message, string[] buttons)
|
||||||
(uint Module, uint Description)? errorCode = null)
|
|
||||||
{
|
{
|
||||||
ManualResetEvent dialogCloseEvent = new(false);
|
ManualResetEvent dialogCloseEvent = new(false);
|
||||||
|
|
||||||
@@ -240,7 +229,9 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
{
|
{
|
||||||
ErrorAppletWindow msgDialog = new(_parent, buttons, message)
|
ErrorAppletWindow msgDialog = new(_parent, buttons, message)
|
||||||
{
|
{
|
||||||
Title = title, WindowStartupLocation = WindowStartupLocation.CenterScreen, Width = 400
|
Title = title,
|
||||||
|
WindowStartupLocation = WindowStartupLocation.CenterScreen,
|
||||||
|
Width = 400
|
||||||
};
|
};
|
||||||
|
|
||||||
object response = await msgDialog.Run();
|
object response = await msgDialog.Run();
|
||||||
@@ -258,9 +249,7 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
{
|
{
|
||||||
dialogCloseEvent.Set();
|
dialogCloseEvent.Set();
|
||||||
|
|
||||||
await ContentDialogHelper.CreateErrorDialog(
|
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogErrorAppletErrorExceptionMessage, ex));
|
||||||
LocaleManager.Instance.UpdateAndGetDynamicValue(
|
|
||||||
LocaleKeys.DialogErrorAppletErrorExceptionMessage, ex));
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -289,11 +278,13 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
.ForEach(profile => profiles.Add(new Models.UserProfile(profile, nav)));
|
.ForEach(profile => profiles.Add(new Models.UserProfile(profile, nav)));
|
||||||
|
|
||||||
profiles.Add(new Models.UserProfile(guest, nav));
|
profiles.Add(new Models.UserProfile(guest, nav));
|
||||||
ProfileSelectorDialogViewModel viewModel = new()
|
UserSelectorDialogViewModel viewModel = new()
|
||||||
{
|
{
|
||||||
Profiles = profiles, SelectedUserId = _parent.AccountManager.LastOpenedUser.UserId
|
Profiles = profiles,
|
||||||
|
SelectedUserId = _parent.AccountManager.LastOpenedUser.UserId
|
||||||
};
|
};
|
||||||
(selected, _) = await ProfileSelectorDialog.ShowInputDialog(viewModel);
|
UserSelectorDialog content = new(viewModel);
|
||||||
|
(selected, _) = await UserSelectorDialog.ShowInputDialog(content);
|
||||||
|
|
||||||
dialogCloseEvent.Set();
|
dialogCloseEvent.Set();
|
||||||
});
|
});
|
||||||
@@ -320,7 +311,6 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return profile;
|
return profile;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
<UserControl
|
<UserControl
|
||||||
x:Class="Ryujinx.Ava.UI.Applet.ProfileSelectorDialog"
|
x:Class="Ryujinx.Ava.UI.Applet.UserSelectorDialog"
|
||||||
xmlns="https://github.com/avaloniaui"
|
xmlns="https://github.com/avaloniaui"
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||||
@@ -12,9 +12,9 @@
|
|||||||
d:DesignWidth="800"
|
d:DesignWidth="800"
|
||||||
mc:Ignorable="d"
|
mc:Ignorable="d"
|
||||||
Focusable="True"
|
Focusable="True"
|
||||||
x:DataType="viewModels:ProfileSelectorDialogViewModel">
|
x:DataType="viewModels:UserSelectorDialogViewModel">
|
||||||
<Design.DataContext>
|
<Design.DataContext>
|
||||||
<viewModels:ProfileSelectorDialogViewModel />
|
<viewModels:UserSelectorDialogViewModel />
|
||||||
</Design.DataContext>
|
</Design.DataContext>
|
||||||
|
|
||||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
||||||
@@ -16,15 +16,15 @@ using UserProfileSft = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile;
|
|||||||
|
|
||||||
namespace Ryujinx.Ava.UI.Applet
|
namespace Ryujinx.Ava.UI.Applet
|
||||||
{
|
{
|
||||||
public partial class ProfileSelectorDialog : UserControl
|
public partial class UserSelectorDialog : UserControl, INotifyPropertyChanged
|
||||||
{
|
{
|
||||||
public ProfileSelectorDialogViewModel ViewModel { get; set; }
|
public UserSelectorDialogViewModel ViewModel { get; set; }
|
||||||
|
|
||||||
public ProfileSelectorDialog(ProfileSelectorDialogViewModel viewModel)
|
public UserSelectorDialog(UserSelectorDialogViewModel viewModel)
|
||||||
{
|
{
|
||||||
DataContext = ViewModel = viewModel;
|
|
||||||
|
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
|
ViewModel = viewModel;
|
||||||
|
DataContext = ViewModel;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Grid_PointerEntered(object sender, PointerEventArgs e)
|
private void Grid_PointerEntered(object sender, PointerEventArgs e)
|
||||||
@@ -54,7 +54,7 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
if (ViewModel.Profiles[selectedIndex] is UserProfile userProfile)
|
if (ViewModel.Profiles[selectedIndex] is UserProfile userProfile)
|
||||||
{
|
{
|
||||||
ViewModel.SelectedUserId = userProfile.UserId;
|
ViewModel.SelectedUserId = userProfile.UserId;
|
||||||
Logger.Info?.Print(LogClass.UI, $"Selected: {userProfile.UserId}", "ProfileSelector");
|
Logger.Info?.Print(LogClass.UI, $"Selected user: {userProfile.UserId}");
|
||||||
|
|
||||||
ObservableCollection<BaseModel> newProfiles = [];
|
ObservableCollection<BaseModel> newProfiles = [];
|
||||||
|
|
||||||
@@ -79,7 +79,7 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static async Task<(UserId Id, bool Result)> ShowInputDialog(ProfileSelectorDialogViewModel viewModel)
|
public static async Task<(UserId Id, bool Result)> ShowInputDialog(UserSelectorDialog content)
|
||||||
{
|
{
|
||||||
ContentDialog contentDialog = new()
|
ContentDialog contentDialog = new()
|
||||||
{
|
{
|
||||||
@@ -87,25 +87,22 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
PrimaryButtonText = LocaleManager.Instance[LocaleKeys.Continue],
|
PrimaryButtonText = LocaleManager.Instance[LocaleKeys.Continue],
|
||||||
SecondaryButtonText = string.Empty,
|
SecondaryButtonText = string.Empty,
|
||||||
CloseButtonText = LocaleManager.Instance[LocaleKeys.Cancel],
|
CloseButtonText = LocaleManager.Instance[LocaleKeys.Cancel],
|
||||||
Content = new ProfileSelectorDialog(viewModel),
|
Content = content,
|
||||||
Padding = new Thickness(0)
|
Padding = new Thickness(0)
|
||||||
};
|
};
|
||||||
|
|
||||||
UserId result = UserId.Null;
|
UserId result = UserId.Null;
|
||||||
bool input = false;
|
bool input = false;
|
||||||
|
|
||||||
contentDialog.Closed += Handler;
|
|
||||||
|
|
||||||
await ContentDialogHelper.ShowAsync(contentDialog);
|
|
||||||
|
|
||||||
return (result, input);
|
|
||||||
|
|
||||||
void Handler(ContentDialog sender, ContentDialogClosedEventArgs eventArgs)
|
void Handler(ContentDialog sender, ContentDialogClosedEventArgs eventArgs)
|
||||||
{
|
{
|
||||||
if (eventArgs.Result == ContentDialogResult.Primary)
|
if (eventArgs.Result == ContentDialogResult.Primary)
|
||||||
{
|
{
|
||||||
result = viewModel.SelectedUserId;
|
if (contentDialog.Content is UserSelectorDialog view)
|
||||||
input = true;
|
{
|
||||||
|
result = view.ViewModel.SelectedUserId;
|
||||||
|
input = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -113,6 +110,12 @@ namespace Ryujinx.Ava.UI.Applet
|
|||||||
input = false;
|
input = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
contentDialog.Closed += Handler;
|
||||||
|
|
||||||
|
await ContentDialogHelper.ShowAsync(contentDialog);
|
||||||
|
|
||||||
|
return (result, input);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,9 +1,12 @@
|
|||||||
using Avalonia.Controls;
|
using Avalonia;
|
||||||
|
using Avalonia.Controls;
|
||||||
using Avalonia.Input.Platform;
|
using Avalonia.Input.Platform;
|
||||||
using Avalonia.Interactivity;
|
using Avalonia.Interactivity;
|
||||||
using Avalonia.Styling;
|
using Avalonia.Styling;
|
||||||
using FluentAvalonia.UI.Controls;
|
using FluentAvalonia.UI.Controls;
|
||||||
|
using Ryujinx.Ava;
|
||||||
using Ryujinx.Ava.Common.Locale;
|
using Ryujinx.Ava.Common.Locale;
|
||||||
|
using Ryujinx.Ava.UI.Controls;
|
||||||
using Ryujinx.Ava.UI.Helpers;
|
using Ryujinx.Ava.UI.Helpers;
|
||||||
using Ryujinx.Ava.UI.ViewModels;
|
using Ryujinx.Ava.UI.ViewModels;
|
||||||
using Ryujinx.Ava.UI.Windows;
|
using Ryujinx.Ava.UI.Windows;
|
||||||
|
|||||||
@@ -7,6 +7,7 @@ using Ryujinx.Ava.UI.ViewModels;
|
|||||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||||
using Ryujinx.Ava.Utilities.Compat;
|
using Ryujinx.Ava.Utilities.Compat;
|
||||||
using System;
|
using System;
|
||||||
|
using System.Globalization;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
|
||||||
namespace Ryujinx.Ava.UI.Controls
|
namespace Ryujinx.Ava.UI.Controls
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
using Avalonia.Logging;
|
using Avalonia.Logging;
|
||||||
using Avalonia.Utilities;
|
using Avalonia.Utilities;
|
||||||
using Gommon;
|
using Gommon;
|
||||||
using Ryujinx.Ava.Utilities.Configuration;
|
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using System;
|
using System;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
@@ -15,19 +14,13 @@ namespace Ryujinx.Ava.UI.Helpers
|
|||||||
|
|
||||||
internal class LoggerAdapter : ILogSink
|
internal class LoggerAdapter : ILogSink
|
||||||
{
|
{
|
||||||
private static bool _avaloniaLogsEnabled = ConfigurationState.Instance.Logger.EnableAvaloniaLog;
|
|
||||||
|
|
||||||
public static void Register()
|
public static void Register()
|
||||||
{
|
{
|
||||||
AvaLogger.Sink = new LoggerAdapter();
|
AvaLogger.Sink = new LoggerAdapter();
|
||||||
ConfigurationState.Instance.Logger.EnableAvaloniaLog.Event
|
|
||||||
+= (_, e) => _avaloniaLogsEnabled = e.NewValue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static RyuLogger.Log? GetLog(AvaLogLevel level, string area)
|
private static RyuLogger.Log? GetLog(AvaLogLevel level, string area)
|
||||||
{
|
{
|
||||||
if (!_avaloniaLogsEnabled) return null;
|
|
||||||
|
|
||||||
return level switch
|
return level switch
|
||||||
{
|
{
|
||||||
AvaLogLevel.Verbose => RyuLogger.Debug,
|
AvaLogLevel.Verbose => RyuLogger.Debug,
|
||||||
|
|||||||
@@ -2,7 +2,6 @@ using Avalonia.Media.Imaging;
|
|||||||
using Avalonia.Styling;
|
using Avalonia.Styling;
|
||||||
using Avalonia.Threading;
|
using Avalonia.Threading;
|
||||||
using CommunityToolkit.Mvvm.ComponentModel;
|
using CommunityToolkit.Mvvm.ComponentModel;
|
||||||
using Gommon;
|
|
||||||
using Ryujinx.Ava.Common;
|
using Ryujinx.Ava.Common;
|
||||||
using Ryujinx.Ava.Common.Locale;
|
using Ryujinx.Ava.Common.Locale;
|
||||||
using Ryujinx.Ava.Utilities.Configuration;
|
using Ryujinx.Ava.Utilities.Configuration;
|
||||||
@@ -25,35 +24,30 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
Version = RyujinxApp.FullAppName + "\n" + Program.Version;
|
Version = RyujinxApp.FullAppName + "\n" + Program.Version;
|
||||||
UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value);
|
UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value);
|
||||||
|
|
||||||
RyujinxApp.ThemeChanged += Ryujinx_ThemeChanged;
|
ThemeManager.ThemeChanged += ThemeManager_ThemeChanged;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Ryujinx_ThemeChanged()
|
private void ThemeManager_ThemeChanged()
|
||||||
{
|
{
|
||||||
Dispatcher.UIThread.Post(() => UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value));
|
Dispatcher.UIThread.Post(() => UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value));
|
||||||
}
|
}
|
||||||
|
|
||||||
private const string LogoPathFormat = "resm:Ryujinx.Assets.UIImages.Logo_{0}_{1}.png?assembly=Ryujinx";
|
|
||||||
|
|
||||||
private void UpdateLogoTheme(string theme)
|
private void UpdateLogoTheme(string theme)
|
||||||
{
|
{
|
||||||
bool isDarkTheme = theme == "Dark" || (theme == "Auto" && RyujinxApp.DetectSystemTheme() == ThemeVariant.Dark);
|
bool isDarkTheme = theme == "Dark" || (theme == "Auto" && RyujinxApp.DetectSystemTheme() == ThemeVariant.Dark);
|
||||||
|
|
||||||
string themeName = isDarkTheme ? "Dark" : "Light";
|
string basePath = "resm:Ryujinx.Assets.UIImages.";
|
||||||
|
string themeSuffix = isDarkTheme ? "Dark.png" : "Light.png";
|
||||||
|
|
||||||
GithubLogo = LoadBitmap(LogoPathFormat.Format("GitHub", themeName));
|
GithubLogo = LoadBitmap($"{basePath}Logo_GitHub_{themeSuffix}?assembly=Ryujinx");
|
||||||
DiscordLogo = LoadBitmap(LogoPathFormat.Format("Discord", themeName));
|
DiscordLogo = LoadBitmap($"{basePath}Logo_Discord_{themeSuffix}?assembly=Ryujinx");
|
||||||
}
|
}
|
||||||
|
|
||||||
private static Bitmap LoadBitmap(string uri) => new(Avalonia.Platform.AssetLoader.Open(new Uri(uri)));
|
private static Bitmap LoadBitmap(string uri) => new(Avalonia.Platform.AssetLoader.Open(new Uri(uri)));
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
{
|
{
|
||||||
RyujinxApp.ThemeChanged -= Ryujinx_ThemeChanged;
|
ThemeManager.ThemeChanged -= ThemeManager_ThemeChanged;
|
||||||
|
|
||||||
GithubLogo.Dispose();
|
|
||||||
DiscordLogo.Dispose();
|
|
||||||
|
|
||||||
GC.SuppressFinalize(this);
|
GC.SuppressFinalize(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -264,7 +264,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
Logger.Error?.Print(LogClass.Application, $"Couldn't get valid amiibo data: {exception}");
|
Logger.Error?.Print(LogClass.Application, $"Couldn't get valid amiibo data: {exception}");
|
||||||
|
|
||||||
// Neither local or remote files are valid JSON, close window.
|
// Neither local or remote files are valid JSON, close window.
|
||||||
await ShowInfoDialog();
|
ShowInfoDialog();
|
||||||
Close();
|
Close();
|
||||||
}
|
}
|
||||||
else if (!remoteIsValid)
|
else if (!remoteIsValid)
|
||||||
@@ -273,7 +273,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
|
|
||||||
// Only the local file is valid, the local one should be used
|
// Only the local file is valid, the local one should be used
|
||||||
// but the user should be warned.
|
// but the user should be warned.
|
||||||
await ShowInfoDialog();
|
ShowInfoDialog();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -525,7 +525,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
AmiiboImage = bitmap;
|
AmiiboImage = bitmap;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static async Task ShowInfoDialog()
|
private static async void ShowInfoDialog()
|
||||||
{
|
{
|
||||||
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogAmiiboApiTitle],
|
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogAmiiboApiTitle],
|
||||||
LocaleManager.Instance[LocaleKeys.DialogAmiiboApiConnectErrorMessage],
|
LocaleManager.Instance[LocaleKeys.DialogAmiiboApiConnectErrorMessage],
|
||||||
|
|||||||
@@ -7,7 +7,6 @@ using Avalonia.Media.Imaging;
|
|||||||
using Avalonia.Platform.Storage;
|
using Avalonia.Platform.Storage;
|
||||||
using Avalonia.Threading;
|
using Avalonia.Threading;
|
||||||
using CommunityToolkit.Mvvm.ComponentModel;
|
using CommunityToolkit.Mvvm.ComponentModel;
|
||||||
using CommunityToolkit.Mvvm.Input;
|
|
||||||
using DynamicData;
|
using DynamicData;
|
||||||
using DynamicData.Binding;
|
using DynamicData.Binding;
|
||||||
using FluentAvalonia.UI.Controls;
|
using FluentAvalonia.UI.Controls;
|
||||||
@@ -105,13 +104,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
[ObservableProperty] private bool _isSubMenuOpen;
|
[ObservableProperty] private bool _isSubMenuOpen;
|
||||||
[ObservableProperty] private ApplicationContextMenu _listAppContextMenu;
|
[ObservableProperty] private ApplicationContextMenu _listAppContextMenu;
|
||||||
[ObservableProperty] private ApplicationContextMenu _gridAppContextMenu;
|
[ObservableProperty] private ApplicationContextMenu _gridAppContextMenu;
|
||||||
[ObservableProperty] private bool _updateAvailable;
|
|
||||||
|
|
||||||
public static AsyncRelayCommand UpdateCommand { get; } = Commands.Create(async () =>
|
|
||||||
{
|
|
||||||
if (Updater.CanUpdate(true))
|
|
||||||
await Updater.BeginUpdateAsync(true);
|
|
||||||
});
|
|
||||||
|
|
||||||
private bool _showLoadProgress;
|
private bool _showLoadProgress;
|
||||||
private bool _isGameRunning;
|
private bool _isGameRunning;
|
||||||
@@ -1155,10 +1147,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
List<string> dirs = result.Select(it => it.Path.LocalPath).ToList();
|
List<string> dirs = result.Select(it => it.Path.LocalPath).ToList();
|
||||||
int numAdded = onDirsSelected(dirs, out int numRemoved);
|
int numAdded = onDirsSelected(dirs, out int numRemoved);
|
||||||
|
|
||||||
string msg = string.Join("\n",
|
string msg = String.Join("\r\n", new string[] {
|
||||||
string.Format(LocaleManager.Instance[localeMessageRemovedKey], numRemoved),
|
string.Format(LocaleManager.Instance[localeMessageRemovedKey], numRemoved),
|
||||||
string.Format(LocaleManager.Instance[localeMessageAddedKey], numAdded)
|
string.Format(LocaleManager.Instance[localeMessageAddedKey], numAdded)
|
||||||
);
|
});
|
||||||
|
|
||||||
await Dispatcher.UIThread.InvokeAsync(async () =>
|
await Dispatcher.UIThread.InvokeAsync(async () =>
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -13,7 +13,6 @@ using Ryujinx.Ava.UI.Models.Input;
|
|||||||
using Ryujinx.Ava.UI.Windows;
|
using Ryujinx.Ava.UI.Windows;
|
||||||
using Ryujinx.Ava.Utilities.Configuration;
|
using Ryujinx.Ava.Utilities.Configuration;
|
||||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
|
||||||
using Ryujinx.Common.Configuration;
|
using Ryujinx.Common.Configuration;
|
||||||
using Ryujinx.Common.Configuration.Multiplayer;
|
using Ryujinx.Common.Configuration.Multiplayer;
|
||||||
using Ryujinx.Common.GraphicsDriver;
|
using Ryujinx.Common.GraphicsDriver;
|
||||||
@@ -122,14 +121,9 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
public bool RememberWindowState { get; set; }
|
public bool RememberWindowState { get; set; }
|
||||||
public bool ShowTitleBar { get; set; }
|
public bool ShowTitleBar { get; set; }
|
||||||
public int HideCursor { get; set; }
|
public int HideCursor { get; set; }
|
||||||
public int UpdateCheckerType { get; set; }
|
|
||||||
public bool EnableDockedMode { get; set; }
|
public bool EnableDockedMode { get; set; }
|
||||||
public bool EnableKeyboard { get; set; }
|
public bool EnableKeyboard { get; set; }
|
||||||
public bool EnableMouse { get; set; }
|
public bool EnableMouse { get; set; }
|
||||||
public bool DisableInputWhenOutOfFocus { get; set; }
|
|
||||||
|
|
||||||
public int FocusLostActionType { get; set; }
|
|
||||||
|
|
||||||
public VSyncMode VSyncMode
|
public VSyncMode VSyncMode
|
||||||
{
|
{
|
||||||
get => _vSyncMode;
|
get => _vSyncMode;
|
||||||
@@ -210,7 +204,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
public bool EnableTrace { get; set; }
|
public bool EnableTrace { get; set; }
|
||||||
public bool EnableGuest { get; set; }
|
public bool EnableGuest { get; set; }
|
||||||
public bool EnableFsAccessLog { get; set; }
|
public bool EnableFsAccessLog { get; set; }
|
||||||
public bool EnableAvaloniaLog { get; set; }
|
|
||||||
public bool EnableDebug { get; set; }
|
public bool EnableDebug { get; set; }
|
||||||
public bool IsOpenAlEnabled { get; set; }
|
public bool IsOpenAlEnabled { get; set; }
|
||||||
public bool IsSoundIoEnabled { get; set; }
|
public bool IsSoundIoEnabled { get; set; }
|
||||||
@@ -482,8 +475,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
RememberWindowState = config.RememberWindowState;
|
RememberWindowState = config.RememberWindowState;
|
||||||
ShowTitleBar = config.ShowTitleBar;
|
ShowTitleBar = config.ShowTitleBar;
|
||||||
HideCursor = (int)config.HideCursor.Value;
|
HideCursor = (int)config.HideCursor.Value;
|
||||||
UpdateCheckerType = (int)config.UpdateCheckerType.Value;
|
|
||||||
FocusLostActionType = (int)config.FocusLostActionType.Value;
|
|
||||||
|
|
||||||
GameDirectories.Clear();
|
GameDirectories.Clear();
|
||||||
GameDirectories.AddRange(config.UI.GameDirs.Value);
|
GameDirectories.AddRange(config.UI.GameDirs.Value);
|
||||||
@@ -503,7 +494,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
EnableDockedMode = config.System.EnableDockedMode;
|
EnableDockedMode = config.System.EnableDockedMode;
|
||||||
EnableKeyboard = config.Hid.EnableKeyboard;
|
EnableKeyboard = config.Hid.EnableKeyboard;
|
||||||
EnableMouse = config.Hid.EnableMouse;
|
EnableMouse = config.Hid.EnableMouse;
|
||||||
DisableInputWhenOutOfFocus = config.Hid.DisableInputWhenOutOfFocus;
|
|
||||||
|
|
||||||
// Keyboard Hotkeys
|
// Keyboard Hotkeys
|
||||||
KeyboardHotkey = new HotkeyConfig(config.Hid.Hotkeys.Value);
|
KeyboardHotkey = new HotkeyConfig(config.Hid.Hotkeys.Value);
|
||||||
@@ -570,7 +560,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
EnableGuest = config.Logger.EnableGuest;
|
EnableGuest = config.Logger.EnableGuest;
|
||||||
EnableDebug = config.Logger.EnableDebug;
|
EnableDebug = config.Logger.EnableDebug;
|
||||||
EnableFsAccessLog = config.Logger.EnableFsAccessLog;
|
EnableFsAccessLog = config.Logger.EnableFsAccessLog;
|
||||||
EnableAvaloniaLog = config.Logger.EnableAvaloniaLog;
|
|
||||||
FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
|
FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
|
||||||
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
|
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
|
||||||
|
|
||||||
@@ -591,8 +580,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
config.RememberWindowState.Value = RememberWindowState;
|
config.RememberWindowState.Value = RememberWindowState;
|
||||||
config.ShowTitleBar.Value = ShowTitleBar;
|
config.ShowTitleBar.Value = ShowTitleBar;
|
||||||
config.HideCursor.Value = (HideCursorMode)HideCursor;
|
config.HideCursor.Value = (HideCursorMode)HideCursor;
|
||||||
config.UpdateCheckerType.Value = (UpdaterType)UpdateCheckerType;
|
|
||||||
config.FocusLostActionType.Value = (FocusLostType)FocusLostActionType;
|
|
||||||
|
|
||||||
if (GameDirectoryChanged)
|
if (GameDirectoryChanged)
|
||||||
{
|
{
|
||||||
@@ -616,7 +603,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
config.System.EnableDockedMode.Value = EnableDockedMode;
|
config.System.EnableDockedMode.Value = EnableDockedMode;
|
||||||
config.Hid.EnableKeyboard.Value = EnableKeyboard;
|
config.Hid.EnableKeyboard.Value = EnableKeyboard;
|
||||||
config.Hid.EnableMouse.Value = EnableMouse;
|
config.Hid.EnableMouse.Value = EnableMouse;
|
||||||
config.Hid.DisableInputWhenOutOfFocus.Value = DisableInputWhenOutOfFocus;
|
|
||||||
|
|
||||||
// Keyboard Hotkeys
|
// Keyboard Hotkeys
|
||||||
config.Hid.Hotkeys.Value = KeyboardHotkey.GetConfig();
|
config.Hid.Hotkeys.Value = KeyboardHotkey.GetConfig();
|
||||||
@@ -693,7 +679,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
config.Logger.EnableGuest.Value = EnableGuest;
|
config.Logger.EnableGuest.Value = EnableGuest;
|
||||||
config.Logger.EnableDebug.Value = EnableDebug;
|
config.Logger.EnableDebug.Value = EnableDebug;
|
||||||
config.Logger.EnableFsAccessLog.Value = EnableFsAccessLog;
|
config.Logger.EnableFsAccessLog.Value = EnableFsAccessLog;
|
||||||
config.Logger.EnableAvaloniaLog.Value = EnableAvaloniaLog;
|
|
||||||
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
|
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
|
||||||
config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;
|
config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;
|
||||||
|
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ using System.Collections.ObjectModel;
|
|||||||
|
|
||||||
namespace Ryujinx.Ava.UI.ViewModels
|
namespace Ryujinx.Ava.UI.ViewModels
|
||||||
{
|
{
|
||||||
public partial class ProfileSelectorDialogViewModel : BaseModel
|
public partial class UserSelectorDialogViewModel : BaseModel
|
||||||
{
|
{
|
||||||
|
|
||||||
[ObservableProperty] private UserId _selectedUserId;
|
[ObservableProperty] private UserId _selectedUserId;
|
||||||
@@ -52,7 +52,11 @@ namespace Ryujinx.Ava.UI.Views.Main
|
|||||||
AboutWindowMenuItem.Command = Commands.Create(AboutWindow.Show);
|
AboutWindowMenuItem.Command = Commands.Create(AboutWindow.Show);
|
||||||
CompatibilityListMenuItem.Command = Commands.Create(() => CompatibilityList.Show());
|
CompatibilityListMenuItem.Command = Commands.Create(() => CompatibilityList.Show());
|
||||||
|
|
||||||
UpdateMenuItem.Command = MainWindowViewModel.UpdateCommand;
|
UpdateMenuItem.Command = Commands.Create(async () =>
|
||||||
|
{
|
||||||
|
if (Updater.CanUpdate(true))
|
||||||
|
await Updater.BeginUpdateAsync(true);
|
||||||
|
});
|
||||||
|
|
||||||
FaqMenuItem.Command =
|
FaqMenuItem.Command =
|
||||||
SetupGuideMenuItem.Command =
|
SetupGuideMenuItem.Command =
|
||||||
|
|||||||
@@ -23,7 +23,7 @@
|
|||||||
Background="{DynamicResource ThemeContentBackgroundColor}"
|
Background="{DynamicResource ThemeContentBackgroundColor}"
|
||||||
DockPanel.Dock="Bottom"
|
DockPanel.Dock="Bottom"
|
||||||
IsVisible="{Binding ShowMenuAndStatusBar}"
|
IsVisible="{Binding ShowMenuAndStatusBar}"
|
||||||
ColumnDefinitions="Auto,Auto,*,Auto,Auto,Auto">
|
ColumnDefinitions="Auto,Auto,*,Auto,Auto">
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Column="0"
|
Grid.Column="0"
|
||||||
Margin="5"
|
Margin="5"
|
||||||
@@ -283,28 +283,6 @@
|
|||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Column="4"
|
Grid.Column="4"
|
||||||
Margin="0,0,5,0"
|
Margin="0,0,5,0"
|
||||||
Orientation="Horizontal">
|
|
||||||
<StackPanel.IsVisible>
|
|
||||||
<MultiBinding Converter="{x:Static BoolConverters.And}">
|
|
||||||
<Binding Path="EnableNonGameRunningControls" />
|
|
||||||
<Binding Path="UpdateAvailable" />
|
|
||||||
</MultiBinding>
|
|
||||||
</StackPanel.IsVisible>
|
|
||||||
<Button Margin="0, 0, 5, -2"
|
|
||||||
Command="{Binding UpdateCommand}"
|
|
||||||
Background="{DynamicResource SystemAccentColor}">
|
|
||||||
<TextBlock
|
|
||||||
Margin="-5"
|
|
||||||
Foreground="{StaticResource SystemColorButtonTextColor}"
|
|
||||||
HorizontalAlignment="Right"
|
|
||||||
VerticalAlignment="Center"
|
|
||||||
Text="{ext:Locale UpdaterBackgroundStatusBarButtonText}" />
|
|
||||||
</Button>
|
|
||||||
<controls:MiniVerticalSeparator Margin="5,0,0,0"/>
|
|
||||||
</StackPanel>
|
|
||||||
<StackPanel
|
|
||||||
Grid.Column="5"
|
|
||||||
Margin="0,0,5,0"
|
|
||||||
VerticalAlignment="Center"
|
VerticalAlignment="Center"
|
||||||
IsVisible="{Binding ShowFirmwareStatus}"
|
IsVisible="{Binding ShowFirmwareStatus}"
|
||||||
Orientation="Horizontal">
|
Orientation="Horizontal">
|
||||||
|
|||||||
@@ -74,10 +74,6 @@
|
|||||||
ToolTip.Tip="{ext:Locale DebugLogTooltip}">
|
ToolTip.Tip="{ext:Locale DebugLogTooltip}">
|
||||||
<TextBlock Text="{ext:Locale SettingsTabLoggingEnableDebugLogs}" />
|
<TextBlock Text="{ext:Locale SettingsTabLoggingEnableDebugLogs}" />
|
||||||
</CheckBox>
|
</CheckBox>
|
||||||
<CheckBox IsChecked="{Binding EnableAvaloniaLog}"
|
|
||||||
ToolTip.Tip="{ext:Locale AvaloniaLogTooltip}">
|
|
||||||
<TextBlock Text="{ext:Locale SettingsTabLoggingEnableAvaloniaLogs}" />
|
|
||||||
</CheckBox>
|
|
||||||
<StackPanel Margin="0,10,0,0" Orientation="Horizontal" VerticalAlignment="Stretch">
|
<StackPanel Margin="0,10,0,0" Orientation="Horizontal" VerticalAlignment="Stretch">
|
||||||
<TextBlock VerticalAlignment="Center"
|
<TextBlock VerticalAlignment="Center"
|
||||||
ToolTip.Tip="{ext:Locale FSAccessLogModeTooltip}"
|
ToolTip.Tip="{ext:Locale FSAccessLogModeTooltip}"
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Avalonia.Controls;
|
using Avalonia.Controls;
|
||||||
|
using Avalonia.Interactivity;
|
||||||
using Ryujinx.Ava.UI.ViewModels;
|
using Ryujinx.Ava.UI.ViewModels;
|
||||||
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
|
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
|
||||||
|
|
||||||
|
|||||||
@@ -6,7 +6,6 @@
|
|||||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||||
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
||||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||||
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
|
|
||||||
mc:Ignorable="d"
|
mc:Ignorable="d"
|
||||||
x:DataType="viewModels:SettingsViewModel">
|
x:DataType="viewModels:SettingsViewModel">
|
||||||
<Design.DataContext>
|
<Design.DataContext>
|
||||||
@@ -31,57 +30,18 @@
|
|||||||
ToolTip.Tip="{ext:Locale ToggleDiscordTooltip}"
|
ToolTip.Tip="{ext:Locale ToggleDiscordTooltip}"
|
||||||
Text="{ext:Locale SettingsTabGeneralEnableDiscordRichPresence}" />
|
Text="{ext:Locale SettingsTabGeneralEnableDiscordRichPresence}" />
|
||||||
</CheckBox>
|
</CheckBox>
|
||||||
|
<CheckBox IsChecked="{Binding CheckUpdatesOnStart}">
|
||||||
|
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunch}" />
|
||||||
|
</CheckBox>
|
||||||
<CheckBox IsChecked="{Binding ShowConfirmExit}">
|
<CheckBox IsChecked="{Binding ShowConfirmExit}">
|
||||||
<TextBlock Text="{ext:Locale SettingsTabGeneralShowConfirmExitDialog}" />
|
<TextBlock Text="{ext:Locale SettingsTabGeneralShowConfirmExitDialog}" />
|
||||||
</CheckBox>
|
</CheckBox>
|
||||||
<CheckBox IsChecked="{Binding RememberWindowState}">
|
<CheckBox IsChecked="{Binding RememberWindowState}">
|
||||||
<TextBlock Text="{ext:Locale SettingsTabGeneralRememberWindowState}" />
|
<TextBlock Text="{ext:Locale SettingsTabGeneralRememberWindowState}" />
|
||||||
</CheckBox>
|
</CheckBox>
|
||||||
<CheckBox IsChecked="{Binding ShowTitleBar}" IsVisible="{x:Static helper:RunningPlatform.IsWindows}">
|
<CheckBox IsChecked="{Binding ShowTitleBar}" Name="ShowTitleBarBox">
|
||||||
<TextBlock Text="{ext:Locale SettingsTabGeneralShowTitleBar}" />
|
<TextBlock Text="{ext:Locale SettingsTabGeneralShowTitleBar}" />
|
||||||
</CheckBox>
|
</CheckBox>
|
||||||
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
|
|
||||||
<TextBlock VerticalAlignment="Center"
|
|
||||||
Text="{ext:Locale SettingsTabGeneralFocusLossType}"
|
|
||||||
Width="150" />
|
|
||||||
<ComboBox SelectedIndex="{Binding FocusLostActionType}"
|
|
||||||
HorizontalContentAlignment="Left"
|
|
||||||
MinWidth="100">
|
|
||||||
<ComboBoxItem>
|
|
||||||
<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypeDoNothing}" />
|
|
||||||
</ComboBoxItem>
|
|
||||||
<ComboBoxItem>
|
|
||||||
<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypeBlockInput}" />
|
|
||||||
</ComboBoxItem>
|
|
||||||
<ComboBoxItem>
|
|
||||||
<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypeMuteAudio}" />
|
|
||||||
</ComboBoxItem>
|
|
||||||
<ComboBoxItem>
|
|
||||||
<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypeBlockInputAndMuteAudio}" />
|
|
||||||
</ComboBoxItem>
|
|
||||||
<ComboBoxItem>
|
|
||||||
<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypePauseEmulation}" />
|
|
||||||
</ComboBoxItem>
|
|
||||||
</ComboBox>
|
|
||||||
</StackPanel>
|
|
||||||
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
|
|
||||||
<TextBlock VerticalAlignment="Center"
|
|
||||||
Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunch}"
|
|
||||||
Width="150" />
|
|
||||||
<ComboBox SelectedIndex="{Binding UpdateCheckerType}"
|
|
||||||
HorizontalContentAlignment="Left"
|
|
||||||
MinWidth="100">
|
|
||||||
<ComboBoxItem>
|
|
||||||
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunchOff}" />
|
|
||||||
</ComboBoxItem>
|
|
||||||
<ComboBoxItem>
|
|
||||||
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunchPromptAtStartup}" />
|
|
||||||
</ComboBoxItem>
|
|
||||||
<ComboBoxItem>
|
|
||||||
<TextBlock Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunchBackground}" />
|
|
||||||
</ComboBoxItem>
|
|
||||||
</ComboBox>
|
|
||||||
</StackPanel>
|
|
||||||
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
|
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
|
||||||
<TextBlock VerticalAlignment="Center"
|
<TextBlock VerticalAlignment="Center"
|
||||||
Text="{ext:Locale SettingsTabGeneralHideCursor}"
|
Text="{ext:Locale SettingsTabGeneralHideCursor}"
|
||||||
|
|||||||
@@ -21,6 +21,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
|||||||
public SettingsUiView()
|
public SettingsUiView()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
|
ShowTitleBarBox.IsVisible = OperatingSystem.IsWindows();
|
||||||
AddGameDirButton.Command =
|
AddGameDirButton.Command =
|
||||||
Commands.Create(() => AddDirButton(GameDirPathBox, ViewModel.GameDirectories, true));
|
Commands.Create(() => AddDirButton(GameDirPathBox, ViewModel.GameDirectories, true));
|
||||||
AddAutoloadDirButton.Command =
|
AddAutoloadDirButton.Command =
|
||||||
|
|||||||
@@ -125,7 +125,7 @@
|
|||||||
Background="Transparent"
|
Background="Transparent"
|
||||||
Click="Button_OnClick"
|
Click="Button_OnClick"
|
||||||
CornerRadius="15"
|
CornerRadius="15"
|
||||||
Tag="https://discord.gg/PEuzjrFXUA"
|
Tag="https://discord.gg/dHPrkBkkyA"
|
||||||
ToolTip.Tip="{ext:Locale AboutDiscordUrlTooltipMessage}">
|
ToolTip.Tip="{ext:Locale AboutDiscordUrlTooltipMessage}">
|
||||||
<Image Source="{Binding DiscordLogo}" />
|
<Image Source="{Binding DiscordLogo}" />
|
||||||
</Button>
|
</Button>
|
||||||
@@ -142,40 +142,42 @@
|
|||||||
<Grid
|
<Grid
|
||||||
Grid.Column="2"
|
Grid.Column="2"
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
VerticalAlignment="Stretch" RowDefinitions="Auto,Auto,Auto">
|
VerticalAlignment="Stretch" RowDefinitions="Auto,Auto">
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Row="0"
|
Grid.Row="0"
|
||||||
|
Margin="0,10,0,0"
|
||||||
Spacing="2">
|
Spacing="2">
|
||||||
<TextBlock
|
<TextBlock
|
||||||
Classes="h1"
|
FontSize="15"
|
||||||
FontWeight="Bold"
|
FontWeight="Bold"
|
||||||
Text="{ext:Locale AboutRyujinxAboutTitle}" />
|
Text="{ext:Locale AboutRyujinxAboutTitle}" />
|
||||||
<TextBlock
|
<TextBlock
|
||||||
|
FontSize="10"
|
||||||
Text="{ext:Locale AboutRyujinxAboutContent}"
|
Text="{ext:Locale AboutRyujinxAboutContent}"
|
||||||
TextWrapping="Wrap" />
|
TextWrapping="Wrap" />
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<Separator Grid.Row="1" Margin="0,20" />
|
|
||||||
<StackPanel
|
<StackPanel
|
||||||
Grid.Row="2"
|
Grid.Row="1"
|
||||||
|
Margin="0,10,0,0"
|
||||||
Spacing="2">
|
Spacing="2">
|
||||||
<TextBlock
|
<TextBlock
|
||||||
Classes="h1"
|
FontSize="15"
|
||||||
FontWeight="Bold"
|
FontWeight="Bold"
|
||||||
Text="{ext:Locale AboutRyujinxMaintainersTitle}" />
|
Text="{ext:Locale AboutRyujinxMaintainersTitle}" />
|
||||||
<TextBlock
|
<TextBlock
|
||||||
|
FontSize="10"
|
||||||
Margin="0, 0, 0, 5"
|
Margin="0, 0, 0, 5"
|
||||||
TextWrapping="Wrap"
|
TextWrapping="Wrap"
|
||||||
Text="{Binding Developers}"/>
|
Text="{Binding Developers}"/>
|
||||||
<TextBlock
|
<TextBlock
|
||||||
Classes="h1"
|
FontSize="15"
|
||||||
FontWeight="Bold"
|
FontWeight="Bold"
|
||||||
Text="{ext:Locale AboutRyujinxFormerMaintainersTitle}" />
|
Text="{ext:Locale AboutRyujinxFormerMaintainersTitle}" />
|
||||||
<TextBlock
|
<TextBlock
|
||||||
FontSize="11"
|
FontSize="10"
|
||||||
Text="{Binding FormerDevelopers}"
|
Text="{Binding FormerDevelopers}"
|
||||||
TextWrapping="Wrap" />
|
TextWrapping="Wrap" />
|
||||||
<Button
|
<Button
|
||||||
Margin="0, 5, 0, 0"
|
|
||||||
Padding="5"
|
Padding="5"
|
||||||
HorizontalAlignment="Left"
|
HorizontalAlignment="Left"
|
||||||
Background="Transparent"
|
Background="Transparent"
|
||||||
|
|||||||
@@ -18,6 +18,8 @@ namespace Ryujinx.Ava.UI.Windows
|
|||||||
{
|
{
|
||||||
public AboutWindow()
|
public AboutWindow()
|
||||||
{
|
{
|
||||||
|
DataContext = new AboutWindowViewModel();
|
||||||
|
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
|
|
||||||
GitHubRepoButton.Tag =
|
GitHubRepoButton.Tag =
|
||||||
@@ -26,14 +28,12 @@ namespace Ryujinx.Ava.UI.Windows
|
|||||||
|
|
||||||
public static async Task Show()
|
public static async Task Show()
|
||||||
{
|
{
|
||||||
using AboutWindowViewModel viewModel = new();
|
|
||||||
|
|
||||||
ContentDialog contentDialog = new()
|
ContentDialog contentDialog = new()
|
||||||
{
|
{
|
||||||
PrimaryButtonText = string.Empty,
|
PrimaryButtonText = string.Empty,
|
||||||
SecondaryButtonText = string.Empty,
|
SecondaryButtonText = string.Empty,
|
||||||
CloseButtonText = LocaleManager.Instance[LocaleKeys.UserProfilesClose],
|
CloseButtonText = LocaleManager.Instance[LocaleKeys.UserProfilesClose],
|
||||||
Content = new AboutWindow { DataContext = viewModel }
|
Content = new AboutWindow()
|
||||||
};
|
};
|
||||||
|
|
||||||
Style closeButton = new(x => x.Name("CloseButton"));
|
Style closeButton = new(x => x.Name("CloseButton"));
|
||||||
|
|||||||
@@ -21,9 +21,7 @@
|
|||||||
x:DataType="viewModels:MainWindowViewModel"
|
x:DataType="viewModels:MainWindowViewModel"
|
||||||
mc:Ignorable="d"
|
mc:Ignorable="d"
|
||||||
WindowStartupLocation="Manual"
|
WindowStartupLocation="Manual"
|
||||||
Focusable="True"
|
Focusable="True">
|
||||||
GotFocus="InputElement_OnGotFocus"
|
|
||||||
LostFocus="InputElement_OnLostFocus">
|
|
||||||
<Window.Styles>
|
<Window.Styles>
|
||||||
<Style Selector="TitleBar:fullscreen">
|
<Style Selector="TitleBar:fullscreen">
|
||||||
<Setter Property="Background" Value="#000000" />
|
<Setter Property="Background" Value="#000000" />
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
using Avalonia;
|
using Avalonia;
|
||||||
using Avalonia.Controls;
|
using Avalonia.Controls;
|
||||||
using Avalonia.Controls.Primitives;
|
using Avalonia.Controls.Primitives;
|
||||||
using Avalonia.Input;
|
|
||||||
using Avalonia.Interactivity;
|
using Avalonia.Interactivity;
|
||||||
using Avalonia.Platform;
|
using Avalonia.Platform;
|
||||||
using Avalonia.Threading;
|
using Avalonia.Threading;
|
||||||
@@ -20,7 +19,6 @@ using Ryujinx.Ava.UI.ViewModels;
|
|||||||
using Ryujinx.Ava.Utilities;
|
using Ryujinx.Ava.Utilities;
|
||||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||||
using Ryujinx.Ava.Utilities.Configuration;
|
using Ryujinx.Ava.Utilities.Configuration;
|
||||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
|
||||||
using Ryujinx.Common;
|
using Ryujinx.Common;
|
||||||
using Ryujinx.Common.Helper;
|
using Ryujinx.Common.Helper;
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
@@ -402,21 +400,10 @@ namespace Ryujinx.Ava.UI.Windows
|
|||||||
await Dispatcher.UIThread.InvokeAsync(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys));
|
await Dispatcher.UIThread.InvokeAsync(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!Updater.CanUpdate() || CommandLineState.HideAvailableUpdates)
|
if (ConfigurationState.Instance.CheckUpdatesOnStart && !CommandLineState.HideAvailableUpdates && Updater.CanUpdate())
|
||||||
return;
|
|
||||||
|
|
||||||
switch (ConfigurationState.Instance.UpdateCheckerType.Value)
|
|
||||||
{
|
{
|
||||||
case UpdaterType.PromptAtStartup:
|
await Updater.BeginUpdateAsync()
|
||||||
await Updater.BeginUpdateAsync()
|
.Catch(task => Logger.Error?.Print(LogClass.Application, $"Updater Error: {task.Exception}"));
|
||||||
.Catch(task => Logger.Error?.Print(LogClass.Application, $"Updater Error: {task.Exception}"));
|
|
||||||
break;
|
|
||||||
case UpdaterType.CheckInBackground:
|
|
||||||
if ((await Updater.CheckVersionAsync()).TryGet(out (Version Current, Version Incoming) versions))
|
|
||||||
{
|
|
||||||
Dispatcher.UIThread.Post(() => RyujinxApp.MainWindow.ViewModel.UpdateAvailable = versions.Current < versions.Incoming);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -762,119 +749,5 @@ namespace Ryujinx.Ava.UI.Windows
|
|||||||
|
|
||||||
_intelMacWarningShown = true;
|
_intelMacWarningShown = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void InputElement_OnGotFocus(object sender, GotFocusEventArgs e)
|
|
||||||
{
|
|
||||||
if (ViewModel.AppHost is null) return;
|
|
||||||
|
|
||||||
if (!_focusLoss.Active)
|
|
||||||
return;
|
|
||||||
|
|
||||||
switch (_focusLoss.Type)
|
|
||||||
{
|
|
||||||
case FocusLostType.BlockInput:
|
|
||||||
{
|
|
||||||
if (!ViewModel.AppHost.NpadManager.InputUpdatesBlocked)
|
|
||||||
{
|
|
||||||
_focusLoss = default;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
ViewModel.AppHost.NpadManager.UnblockInputUpdates();
|
|
||||||
_focusLoss = default;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case FocusLostType.MuteAudio:
|
|
||||||
{
|
|
||||||
if (!ViewModel.AppHost.Device.IsAudioMuted())
|
|
||||||
{
|
|
||||||
_focusLoss = default;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
ViewModel.AppHost.Device.SetVolume(ViewModel.VolumeBeforeMute);
|
|
||||||
|
|
||||||
_focusLoss = default;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case FocusLostType.BlockInputAndMuteAudio:
|
|
||||||
{
|
|
||||||
if (!ViewModel.AppHost.Device.IsAudioMuted())
|
|
||||||
goto case FocusLostType.BlockInput;
|
|
||||||
|
|
||||||
ViewModel.AppHost.Device.SetVolume(ViewModel.VolumeBeforeMute);
|
|
||||||
ViewModel.AppHost.NpadManager.UnblockInputUpdates();
|
|
||||||
|
|
||||||
_focusLoss = default;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case FocusLostType.PauseEmulation:
|
|
||||||
{
|
|
||||||
if (!ViewModel.AppHost.Device.System.IsPaused)
|
|
||||||
{
|
|
||||||
_focusLoss = default;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
ViewModel.AppHost.Resume();
|
|
||||||
|
|
||||||
_focusLoss = default;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private (FocusLostType Type, bool Active) _focusLoss;
|
|
||||||
|
|
||||||
private void InputElement_OnLostFocus(object sender, RoutedEventArgs e)
|
|
||||||
{
|
|
||||||
if (ConfigurationState.Instance.FocusLostActionType.Value is FocusLostType.DoNothing)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (ViewModel.AppHost is null) return;
|
|
||||||
|
|
||||||
switch (ConfigurationState.Instance.FocusLostActionType.Value)
|
|
||||||
{
|
|
||||||
case FocusLostType.BlockInput:
|
|
||||||
{
|
|
||||||
if (ViewModel.AppHost.NpadManager.InputUpdatesBlocked)
|
|
||||||
return;
|
|
||||||
|
|
||||||
ViewModel.AppHost.NpadManager.BlockInputUpdates();
|
|
||||||
_focusLoss = (FocusLostType.BlockInput, ViewModel.AppHost.NpadManager.InputUpdatesBlocked);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case FocusLostType.MuteAudio:
|
|
||||||
{
|
|
||||||
if (ViewModel.AppHost.Device.GetVolume() is 0)
|
|
||||||
return;
|
|
||||||
|
|
||||||
ViewModel.VolumeBeforeMute = ViewModel.AppHost.Device.GetVolume();
|
|
||||||
ViewModel.AppHost.Device.SetVolume(0);
|
|
||||||
_focusLoss = (FocusLostType.MuteAudio, ViewModel.AppHost.Device.GetVolume() is 0f);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case FocusLostType.BlockInputAndMuteAudio:
|
|
||||||
{
|
|
||||||
if (ViewModel.AppHost.Device.GetVolume() is 0)
|
|
||||||
goto case FocusLostType.BlockInput;
|
|
||||||
|
|
||||||
ViewModel.VolumeBeforeMute = ViewModel.AppHost.Device.GetVolume();
|
|
||||||
ViewModel.AppHost.Device.SetVolume(0);
|
|
||||||
ViewModel.AppHost.NpadManager.BlockInputUpdates();
|
|
||||||
_focusLoss = (FocusLostType.BlockInputAndMuteAudio, ViewModel.AppHost.Device.GetVolume() is 0f && ViewModel.AppHost.NpadManager.InputUpdatesBlocked);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case FocusLostType.PauseEmulation:
|
|
||||||
{
|
|
||||||
if (ViewModel.AppHost.Device.System.IsPaused)
|
|
||||||
return;
|
|
||||||
|
|
||||||
ViewModel.AppHost.Pause();
|
|
||||||
_focusLoss = (FocusLostType.PauseEmulation, ViewModel.AppHost.Device.System.IsPaused);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -43,18 +43,7 @@ namespace Ryujinx.Ava
|
|||||||
private const int ConnectionCount = 4;
|
private const int ConnectionCount = 4;
|
||||||
|
|
||||||
private static string _buildVer;
|
private static string _buildVer;
|
||||||
|
private static string _platformExt;
|
||||||
private static readonly string _platformExt =
|
|
||||||
RunningPlatform.IsMacOS
|
|
||||||
? "macos_universal.app.tar.gz"
|
|
||||||
: RunningPlatform.IsWindows
|
|
||||||
? "win_x64.zip"
|
|
||||||
: RunningPlatform.IsX64Linux
|
|
||||||
? "linux_x64.tar.gz"
|
|
||||||
: RunningPlatform.IsArmLinux
|
|
||||||
? "linux_arm64.tar.gz"
|
|
||||||
: throw new PlatformNotSupportedException();
|
|
||||||
|
|
||||||
private static string _buildUrl;
|
private static string _buildUrl;
|
||||||
private static long _buildSize;
|
private static long _buildSize;
|
||||||
private static bool _updateSuccessful;
|
private static bool _updateSuccessful;
|
||||||
@@ -62,8 +51,30 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
private static readonly string[] _windowsDependencyDirs = [];
|
private static readonly string[] _windowsDependencyDirs = [];
|
||||||
|
|
||||||
public static async Task<Optional<(Version Current, Version Incoming)>> CheckVersionAsync(bool showVersionUpToDate = false)
|
public static async Task BeginUpdateAsync(bool showVersionUpToDate = false)
|
||||||
{
|
{
|
||||||
|
if (_running)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_running = true;
|
||||||
|
|
||||||
|
// Detect current platform
|
||||||
|
if (OperatingSystem.IsMacOS())
|
||||||
|
{
|
||||||
|
_platformExt = "macos_universal.app.tar.gz";
|
||||||
|
}
|
||||||
|
else if (OperatingSystem.IsWindows())
|
||||||
|
{
|
||||||
|
_platformExt = "win_x64.zip";
|
||||||
|
}
|
||||||
|
else if (OperatingSystem.IsLinux())
|
||||||
|
{
|
||||||
|
string arch = RuntimeInformation.OSArchitecture == Architecture.Arm64 ? "arm64" : "x64";
|
||||||
|
_platformExt = $"linux_{arch}.tar.gz";
|
||||||
|
}
|
||||||
|
|
||||||
if (!Version.TryParse(Program.Version, out Version currentVersion))
|
if (!Version.TryParse(Program.Version, out Version currentVersion))
|
||||||
{
|
{
|
||||||
Logger.Error?.Print(LogClass.Application, $"Failed to convert the current {RyujinxApp.FullAppName} version!");
|
Logger.Error?.Print(LogClass.Application, $"Failed to convert the current {RyujinxApp.FullAppName} version!");
|
||||||
@@ -74,7 +85,7 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
_running = false;
|
_running = false;
|
||||||
|
|
||||||
return default;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Logger.Info?.Print(LogClass.Application, "Checking for updates.");
|
Logger.Info?.Print(LogClass.Application, "Checking for updates.");
|
||||||
@@ -112,7 +123,7 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
_running = false;
|
_running = false;
|
||||||
|
|
||||||
return default;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
@@ -138,7 +149,7 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
_running = false;
|
_running = false;
|
||||||
|
|
||||||
return default;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception exception)
|
catch (Exception exception)
|
||||||
@@ -150,7 +161,7 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
_running = false;
|
_running = false;
|
||||||
|
|
||||||
return default;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!Version.TryParse(_buildVer, out Version newVersion))
|
if (!Version.TryParse(_buildVer, out Version newVersion))
|
||||||
@@ -163,27 +174,9 @@ namespace Ryujinx.Ava
|
|||||||
|
|
||||||
_running = false;
|
_running = false;
|
||||||
|
|
||||||
return default;
|
|
||||||
}
|
|
||||||
|
|
||||||
return (currentVersion, newVersion);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static async Task BeginUpdateAsync(bool showVersionUpToDate = false)
|
|
||||||
{
|
|
||||||
if (_running)
|
|
||||||
{
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
_running = true;
|
|
||||||
|
|
||||||
Optional<(Version, Version)> versionTuple = await CheckVersionAsync(showVersionUpToDate);
|
|
||||||
|
|
||||||
if (_running is false || !versionTuple.HasValue) return;
|
|
||||||
|
|
||||||
(Version currentVersion, Version newVersion) = versionTuple.Value;
|
|
||||||
|
|
||||||
if (newVersion <= currentVersion)
|
if (newVersion <= currentVersion)
|
||||||
{
|
{
|
||||||
if (showVersionUpToDate)
|
if (showVersionUpToDate)
|
||||||
|
|||||||
@@ -59,7 +59,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
|||||||
|
|
||||||
public string TimePlayedString => ValueFormatUtils.FormatTimeSpan(TimePlayed);
|
public string TimePlayedString => ValueFormatUtils.FormatTimeSpan(TimePlayed);
|
||||||
|
|
||||||
public bool HasPlayedPreviously => TimePlayed.TotalSeconds > 1;
|
public bool HasPlayedPreviously => TimePlayedString != string.Empty;
|
||||||
|
|
||||||
public string LastPlayedString => ValueFormatUtils.FormatDateTime(LastPlayed)?.Replace(" ", "\n");
|
public string LastPlayedString => ValueFormatUtils.FormatDateTime(LastPlayed)?.Replace(" ", "\n");
|
||||||
|
|
||||||
@@ -78,9 +78,28 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
|||||||
|
|
||||||
public LocaleKeys? PlayabilityStatus => Compatibility.Convert(x => x.Status).OrElse(null);
|
public LocaleKeys? PlayabilityStatus => Compatibility.Convert(x => x.Status).OrElse(null);
|
||||||
|
|
||||||
|
public string CompatibilityToolTip
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
StringBuilder sb = new(LocalizedStatusTooltip);
|
||||||
|
|
||||||
|
string formattedCompatibilityLabels = FormattedCompatibilityLabels;
|
||||||
|
if (!string.IsNullOrEmpty(formattedCompatibilityLabels))
|
||||||
|
{
|
||||||
|
sb.AppendLine()
|
||||||
|
.AppendLine()
|
||||||
|
.Append(formattedCompatibilityLabels);
|
||||||
|
}
|
||||||
|
|
||||||
|
return sb.ToString();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
public string LocalizedStatusTooltip =>
|
public string LocalizedStatusTooltip =>
|
||||||
Compatibility.Convert(x =>
|
Compatibility.Convert(x =>
|
||||||
#pragma warning disable CS8509 // It is exhaustive for all possible values this can contain.
|
#pragma warning disable CS8509 It is exhaustive for all possible values this can contain.
|
||||||
LocaleManager.Instance[x.Status switch
|
LocaleManager.Instance[x.Status switch
|
||||||
#pragma warning restore CS8509
|
#pragma warning restore CS8509
|
||||||
{
|
{
|
||||||
@@ -101,17 +120,17 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
|||||||
|
|
||||||
public static string GetBuildId(VirtualFileSystem virtualFileSystem, IntegrityCheckLevel checkLevel, string titleFilePath)
|
public static string GetBuildId(VirtualFileSystem virtualFileSystem, IntegrityCheckLevel checkLevel, string titleFilePath)
|
||||||
{
|
{
|
||||||
|
using FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read);
|
||||||
|
|
||||||
|
Nca mainNca = null;
|
||||||
|
Nca patchNca = null;
|
||||||
|
|
||||||
if (!System.IO.Path.Exists(titleFilePath))
|
if (!System.IO.Path.Exists(titleFilePath))
|
||||||
{
|
{
|
||||||
Logger.Error?.Print(LogClass.Application, $"File \"{titleFilePath}\" does not exist.");
|
Logger.Error?.Print(LogClass.Application, $"File \"{titleFilePath}\" does not exist.");
|
||||||
return string.Empty;
|
return string.Empty;
|
||||||
}
|
}
|
||||||
|
|
||||||
using FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read);
|
|
||||||
|
|
||||||
Nca mainNca = null;
|
|
||||||
Nca patchNca = null;
|
|
||||||
|
|
||||||
string extension = System.IO.Path.GetExtension(titleFilePath).ToLower();
|
string extension = System.IO.Path.GetExtension(titleFilePath).ToLower();
|
||||||
|
|
||||||
if (extension is ".nsp" or ".xci")
|
if (extension is ".nsp" or ".xci")
|
||||||
|
|||||||
@@ -45,7 +45,7 @@ namespace Ryujinx.Ava.Utilities
|
|||||||
if (string.IsNullOrEmpty(contentPath))
|
if (string.IsNullOrEmpty(contentPath))
|
||||||
goto BadData;
|
goto BadData;
|
||||||
|
|
||||||
appData = new() { Name = Name, Id = ProgramId, Path = contentPath };
|
appData = new() { Name = Name, Id = ProgramId, Path = GetContentPath(contentManager) };
|
||||||
appControl = StructHelpers.CreateCustomNacpData(Name, Version);
|
appControl = StructHelpers.CreateCustomNacpData(Name, Version);
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
|
|||||||
@@ -15,7 +15,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// The current version of the file format
|
/// The current version of the file format
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public const int CurrentVersion = 67;
|
public const int CurrentVersion = 63;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Version of the configuration file format
|
/// Version of the configuration file format
|
||||||
@@ -112,11 +112,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public bool LoggingEnableFsAccessLog { get; set; }
|
public bool LoggingEnableFsAccessLog { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Enables log messages from Avalonia
|
|
||||||
/// </summary>
|
|
||||||
public bool LoggingEnableAvalonia { get; set; }
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Controls which log messages are written to the log targets
|
/// Controls which log messages are written to the log targets
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -163,20 +158,10 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
public bool EnableDiscordIntegration { get; set; }
|
public bool EnableDiscordIntegration { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// DEPRECATED: Checks for updates when Ryujinx starts when enabled
|
/// Checks for updates when Ryujinx starts when enabled
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public bool CheckUpdatesOnStart { get; set; }
|
public bool CheckUpdatesOnStart { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Checks for updates when Ryujinx starts when enabled, either prompting when an update is found or just showing a notification.
|
|
||||||
/// </summary>
|
|
||||||
public UpdaterType UpdateCheckerType { get; set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// How the emulator should behave when you click off/on the window.
|
|
||||||
/// </summary>
|
|
||||||
public FocusLostType FocusLostActionType { get; set; }
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Show "Confirm Exit" Dialog
|
/// Show "Confirm Exit" Dialog
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -389,11 +374,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public bool EnableMouse { get; set; }
|
public bool EnableMouse { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Enable/disable the ability to control Ryujinx when it's not the currently focused window.
|
|
||||||
/// </summary>
|
|
||||||
public bool DisableInputWhenOutOfFocus { get; set; }
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Hotkey Keyboard Bindings
|
/// Hotkey Keyboard Bindings
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -45,8 +45,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
|
|
||||||
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
|
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
|
||||||
CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
|
CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
|
||||||
UpdateCheckerType.Value = cff.UpdateCheckerType;
|
|
||||||
FocusLostActionType.Value = cff.FocusLostActionType;
|
|
||||||
ShowConfirmExit.Value = cff.ShowConfirmExit;
|
ShowConfirmExit.Value = cff.ShowConfirmExit;
|
||||||
RememberWindowState.Value = cff.RememberWindowState;
|
RememberWindowState.Value = cff.RememberWindowState;
|
||||||
ShowTitleBar.Value = cff.ShowTitleBar;
|
ShowTitleBar.Value = cff.ShowTitleBar;
|
||||||
@@ -140,7 +138,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
|
|
||||||
Hid.EnableKeyboard.Value = cff.EnableKeyboard;
|
Hid.EnableKeyboard.Value = cff.EnableKeyboard;
|
||||||
Hid.EnableMouse.Value = cff.EnableMouse;
|
Hid.EnableMouse.Value = cff.EnableMouse;
|
||||||
Hid.DisableInputWhenOutOfFocus.Value = cff.DisableInputWhenOutOfFocus;
|
|
||||||
Hid.Hotkeys.Value = cff.Hotkeys;
|
Hid.Hotkeys.Value = cff.Hotkeys;
|
||||||
Hid.InputConfig.Value = cff.InputConfig ?? [];
|
Hid.InputConfig.Value = cff.InputConfig ?? [];
|
||||||
Hid.RainbowSpeed.Value = cff.RainbowSpeed;
|
Hid.RainbowSpeed.Value = cff.RainbowSpeed;
|
||||||
@@ -433,11 +430,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
}
|
}
|
||||||
}),
|
}),
|
||||||
(62, static cff => cff.RainbowSpeed = 1f),
|
(62, static cff => cff.RainbowSpeed = 1f),
|
||||||
(63, static cff => cff.MatchSystemTime = false),
|
(63, static cff => cff.MatchSystemTime = false)
|
||||||
(64, static cff => cff.LoggingEnableAvalonia = false),
|
|
||||||
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off),
|
|
||||||
(66, static cff => cff.DisableInputWhenOutOfFocus = false),
|
|
||||||
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing)
|
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
using ARMeilleure;
|
using ARMeilleure;
|
||||||
using Gommon;
|
using Gommon;
|
||||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
|
||||||
using Ryujinx.Common;
|
using Ryujinx.Common;
|
||||||
using Ryujinx.Common.Configuration;
|
using Ryujinx.Common.Configuration;
|
||||||
using Ryujinx.Common.Configuration.Hid;
|
using Ryujinx.Common.Configuration.Hid;
|
||||||
@@ -256,11 +255,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public ReactiveObject<bool> EnableFsAccessLog { get; private set; }
|
public ReactiveObject<bool> EnableFsAccessLog { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Enables log messages from Avalonia
|
|
||||||
/// </summary>
|
|
||||||
public ReactiveObject<bool> EnableAvaloniaLog { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Controls which log messages are written to the log targets
|
/// Controls which log messages are written to the log targets
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -287,7 +281,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
EnableTrace = new ReactiveObject<bool>();
|
EnableTrace = new ReactiveObject<bool>();
|
||||||
EnableGuest = new ReactiveObject<bool>();
|
EnableGuest = new ReactiveObject<bool>();
|
||||||
EnableFsAccessLog = new ReactiveObject<bool>();
|
EnableFsAccessLog = new ReactiveObject<bool>();
|
||||||
EnableAvaloniaLog = new ReactiveObject<bool>();
|
|
||||||
FilteredClasses = new ReactiveObject<LogClass[]>();
|
FilteredClasses = new ReactiveObject<LogClass[]>();
|
||||||
EnableFileLog = new ReactiveObject<bool>();
|
EnableFileLog = new ReactiveObject<bool>();
|
||||||
EnableFileLog.LogChangesToValue(nameof(EnableFileLog));
|
EnableFileLog.LogChangesToValue(nameof(EnableFileLog));
|
||||||
@@ -448,11 +441,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public ReactiveObject<bool> EnableMouse { get; private set; }
|
public ReactiveObject<bool> EnableMouse { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Enable/disable the ability to control Ryujinx when it's not the currently focused window.
|
|
||||||
/// </summary>
|
|
||||||
public ReactiveObject<bool> DisableInputWhenOutOfFocus { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Hotkey Keyboard Bindings
|
/// Hotkey Keyboard Bindings
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -474,7 +462,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
{
|
{
|
||||||
EnableKeyboard = new ReactiveObject<bool>();
|
EnableKeyboard = new ReactiveObject<bool>();
|
||||||
EnableMouse = new ReactiveObject<bool>();
|
EnableMouse = new ReactiveObject<bool>();
|
||||||
DisableInputWhenOutOfFocus = new ReactiveObject<bool>();
|
|
||||||
Hotkeys = new ReactiveObject<KeyboardHotkeys>();
|
Hotkeys = new ReactiveObject<KeyboardHotkeys>();
|
||||||
InputConfig = new ReactiveObject<List<InputConfig>>();
|
InputConfig = new ReactiveObject<List<InputConfig>>();
|
||||||
RainbowSpeed = new ReactiveObject<float>();
|
RainbowSpeed = new ReactiveObject<float>();
|
||||||
@@ -775,16 +762,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public ReactiveObject<bool> CheckUpdatesOnStart { get; private set; }
|
public ReactiveObject<bool> CheckUpdatesOnStart { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Checks for updates when Ryujinx starts when enabled, either prompting when an update is found or just showing a notification.
|
|
||||||
/// </summary>
|
|
||||||
public ReactiveObject<UpdaterType> UpdateCheckerType { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// How the emulator should behave when you click off/on the window.
|
|
||||||
/// </summary>
|
|
||||||
public ReactiveObject<FocusLostType> FocusLostActionType { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Show "Confirm Exit" Dialog
|
/// Show "Confirm Exit" Dialog
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -821,8 +798,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
Hacks = new HacksSection();
|
Hacks = new HacksSection();
|
||||||
EnableDiscordIntegration = new ReactiveObject<bool>();
|
EnableDiscordIntegration = new ReactiveObject<bool>();
|
||||||
CheckUpdatesOnStart = new ReactiveObject<bool>();
|
CheckUpdatesOnStart = new ReactiveObject<bool>();
|
||||||
UpdateCheckerType = new ReactiveObject<UpdaterType>();
|
|
||||||
FocusLostActionType = new ReactiveObject<FocusLostType>();
|
|
||||||
ShowConfirmExit = new ReactiveObject<bool>();
|
ShowConfirmExit = new ReactiveObject<bool>();
|
||||||
RememberWindowState = new ReactiveObject<bool>();
|
RememberWindowState = new ReactiveObject<bool>();
|
||||||
ShowTitleBar = new ReactiveObject<bool>();
|
ShowTitleBar = new ReactiveObject<bool>();
|
||||||
|
|||||||
@@ -46,7 +46,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
LoggingEnableTrace = Logger.EnableTrace,
|
LoggingEnableTrace = Logger.EnableTrace,
|
||||||
LoggingEnableGuest = Logger.EnableGuest,
|
LoggingEnableGuest = Logger.EnableGuest,
|
||||||
LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
|
LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
|
||||||
LoggingEnableAvalonia = Logger.EnableAvaloniaLog,
|
|
||||||
LoggingFilteredClasses = Logger.FilteredClasses,
|
LoggingFilteredClasses = Logger.FilteredClasses,
|
||||||
LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel,
|
LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel,
|
||||||
SystemLanguage = System.Language,
|
SystemLanguage = System.Language,
|
||||||
@@ -56,8 +55,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
DockedMode = System.EnableDockedMode,
|
DockedMode = System.EnableDockedMode,
|
||||||
EnableDiscordIntegration = EnableDiscordIntegration,
|
EnableDiscordIntegration = EnableDiscordIntegration,
|
||||||
CheckUpdatesOnStart = CheckUpdatesOnStart,
|
CheckUpdatesOnStart = CheckUpdatesOnStart,
|
||||||
UpdateCheckerType = UpdateCheckerType,
|
|
||||||
FocusLostActionType = FocusLostActionType,
|
|
||||||
ShowConfirmExit = ShowConfirmExit,
|
ShowConfirmExit = ShowConfirmExit,
|
||||||
RememberWindowState = RememberWindowState,
|
RememberWindowState = RememberWindowState,
|
||||||
ShowTitleBar = ShowTitleBar,
|
ShowTitleBar = ShowTitleBar,
|
||||||
@@ -132,7 +129,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
ShowConsole = UI.ShowConsole,
|
ShowConsole = UI.ShowConsole,
|
||||||
EnableKeyboard = Hid.EnableKeyboard,
|
EnableKeyboard = Hid.EnableKeyboard,
|
||||||
EnableMouse = Hid.EnableMouse,
|
EnableMouse = Hid.EnableMouse,
|
||||||
DisableInputWhenOutOfFocus = Hid.DisableInputWhenOutOfFocus,
|
|
||||||
Hotkeys = Hid.Hotkeys,
|
Hotkeys = Hid.Hotkeys,
|
||||||
InputConfig = Hid.InputConfig,
|
InputConfig = Hid.InputConfig,
|
||||||
RainbowSpeed = Hid.RainbowSpeed,
|
RainbowSpeed = Hid.RainbowSpeed,
|
||||||
@@ -169,7 +165,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
Logger.EnableTrace.Value = false;
|
Logger.EnableTrace.Value = false;
|
||||||
Logger.EnableGuest.Value = true;
|
Logger.EnableGuest.Value = true;
|
||||||
Logger.EnableFsAccessLog.Value = false;
|
Logger.EnableFsAccessLog.Value = false;
|
||||||
Logger.EnableAvaloniaLog.Value = false;
|
|
||||||
Logger.FilteredClasses.Value = [];
|
Logger.FilteredClasses.Value = [];
|
||||||
Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;
|
Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;
|
||||||
System.Language.Value = Language.AmericanEnglish;
|
System.Language.Value = Language.AmericanEnglish;
|
||||||
@@ -178,8 +173,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
System.SystemTimeOffset.Value = 0;
|
System.SystemTimeOffset.Value = 0;
|
||||||
System.EnableDockedMode.Value = true;
|
System.EnableDockedMode.Value = true;
|
||||||
EnableDiscordIntegration.Value = true;
|
EnableDiscordIntegration.Value = true;
|
||||||
UpdateCheckerType.Value = UpdaterType.PromptAtStartup;
|
CheckUpdatesOnStart.Value = true;
|
||||||
FocusLostActionType.Value = FocusLostType.DoNothing;
|
|
||||||
ShowConfirmExit.Value = true;
|
ShowConfirmExit.Value = true;
|
||||||
RememberWindowState.Value = true;
|
RememberWindowState.Value = true;
|
||||||
ShowTitleBar.Value = !OperatingSystem.IsWindows();
|
ShowTitleBar.Value = !OperatingSystem.IsWindows();
|
||||||
@@ -248,7 +242,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||||||
UI.WindowStartup.WindowMaximized.Value = false;
|
UI.WindowStartup.WindowMaximized.Value = false;
|
||||||
Hid.EnableKeyboard.Value = false;
|
Hid.EnableKeyboard.Value = false;
|
||||||
Hid.EnableMouse.Value = false;
|
Hid.EnableMouse.Value = false;
|
||||||
Hid.DisableInputWhenOutOfFocus.Value = false;
|
|
||||||
Hid.Hotkeys.Value = new KeyboardHotkeys
|
Hid.Hotkeys.Value = new KeyboardHotkeys
|
||||||
{
|
{
|
||||||
ToggleVSyncMode = Key.F1,
|
ToggleVSyncMode = Key.F1,
|
||||||
|
|||||||
@@ -1,15 +0,0 @@
|
|||||||
using Ryujinx.Common.Utilities;
|
|
||||||
using System.Text.Json.Serialization;
|
|
||||||
|
|
||||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
|
||||||
{
|
|
||||||
[JsonConverter(typeof(TypedStringEnumConverter<FocusLostType>))]
|
|
||||||
public enum FocusLostType
|
|
||||||
{
|
|
||||||
DoNothing,
|
|
||||||
BlockInput,
|
|
||||||
MuteAudio,
|
|
||||||
BlockInputAndMuteAudio,
|
|
||||||
PauseEmulation
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,13 +0,0 @@
|
|||||||
using Ryujinx.Common.Utilities;
|
|
||||||
using System.Text.Json.Serialization;
|
|
||||||
|
|
||||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
|
||||||
{
|
|
||||||
[JsonConverter(typeof(TypedStringEnumConverter<UpdaterType>))]
|
|
||||||
public enum UpdaterType
|
|
||||||
{
|
|
||||||
Off,
|
|
||||||
PromptAtStartup,
|
|
||||||
CheckInBackground
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,4 +1,5 @@
|
|||||||
using Gommon;
|
using Gommon;
|
||||||
|
using MsgPack;
|
||||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
using MsgPack;
|
using MsgPack;
|
||||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
using Gommon;
|
using System;
|
||||||
using System;
|
|
||||||
using System.Buffers.Binary;
|
using System.Buffers.Binary;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
@@ -282,14 +281,9 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
|||||||
players = players.OrderBy(p => p.Rank ?? int.MaxValue).ToList();
|
players = players.OrderBy(p => p.Rank ?? int.MaxValue).ToList();
|
||||||
|
|
||||||
return players.Count > 4
|
return players.Count > 4
|
||||||
? $"{players.Count} Players - {
|
? $"{players.Count} Players - " + string.Join(", ",
|
||||||
players.Take(3)
|
players.Take(3).Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}"))
|
||||||
.Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}")
|
: string.Join(", ", players.Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}"));
|
||||||
.JoinToString(", ")
|
|
||||||
}"
|
|
||||||
: players
|
|
||||||
.Select(p => $"{p.Character}({p.PlayerNumber}){RankMedal(p.Rank)}")
|
|
||||||
.JoinToString(", ");
|
|
||||||
|
|
||||||
string RankMedal(int? rank) => rank switch
|
string RankMedal(int? rank) => rank switch
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,4 +1,9 @@
|
|||||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
using System;
|
||||||
|
using System.Buffers.Binary;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
|
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||||
{
|
{
|
||||||
public static partial class PlayReports
|
public static partial class PlayReports
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using MsgPack;
|
using FluentAvalonia.Core;
|
||||||
|
using MsgPack;
|
||||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@@ -152,7 +153,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
|||||||
public override bool GetData(Horizon.Prepo.Types.PlayReport playReport, out object result)
|
public override bool GetData(Horizon.Prepo.Types.PlayReport playReport, out object result)
|
||||||
{
|
{
|
||||||
List<MessagePackObject> packedObjects = [];
|
List<MessagePackObject> packedObjects = [];
|
||||||
foreach (string reportKey in ReportKeys)
|
foreach (var reportKey in ReportKeys)
|
||||||
{
|
{
|
||||||
if (!playReport.ReportData.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
|
if (!playReport.ReportData.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
|
||||||
{
|
{
|
||||||
@@ -176,7 +177,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
|||||||
public override bool GetData(Horizon.Prepo.Types.PlayReport playReport, out object result)
|
public override bool GetData(Horizon.Prepo.Types.PlayReport playReport, out object result)
|
||||||
{
|
{
|
||||||
Dictionary<string, MessagePackObject> packedObjects = [];
|
Dictionary<string, MessagePackObject> packedObjects = [];
|
||||||
foreach (string reportKey in ReportKeys)
|
foreach (var reportKey in ReportKeys)
|
||||||
{
|
{
|
||||||
if (!playReport.ReportData.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
|
if (!playReport.ReportData.AsDictionary().TryGetValue(reportKey, out MessagePackObject valuePackObject))
|
||||||
continue;
|
continue;
|
||||||
|
|||||||
Reference in New Issue
Block a user