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34 Commits

Author SHA1 Message Date
uncavo-hdmi
f024c8a695 fix incorrect ReloadConfiguration placement 2025-02-28 17:16:55 +01:00
uncavo-hdmi
6ecdf690be removed unnecessary logging, formatting and imports. 2025-02-22 18:51:00 +01:00
uncavo-hdmi
c6e82046dd minor fixes 2025-02-22 18:37:01 +01:00
uncavo-hdmi
538a9c83bd class to static; added a controller check on GetConfiguredControllers 2025-02-22 17:04:42 +01:00
uncavo-hdmi
c3bfa67393 updated locales.json AutoAssignTooltip description 2025-02-22 10:28:14 +01:00
uncavo-hdmi
72c3ca7769 changed var name; fixed class name; removed hashset argument from GetConfiguredController function. 2025-02-22 10:15:41 +01:00
uncavo-hdmi
da268ebbee merge with upstream 2025-02-19 20:03:35 +01:00
Evan Husted
9b1fb3a27b misc: chore: missed a collection expression usage in avalonia project 2025-02-18 21:35:30 -06:00
Evan Husted
b9150a0092 misc: chore: use target-typed new in collection initializers where type is evident 2025-02-18 21:35:11 -06:00
Evan Husted
c1002d4826 misc: chore: collection expressions & target typed new in ARMeilleure & Ryujinx.Cpu 2025-02-18 21:34:09 -06:00
Evan Husted
b1de7696ee misc: chore: VP9 project cleanup
Target-typed new, remove var usage, use collection expressions, rename many fields & properties to match C# standard
2025-02-18 21:33:07 -06:00
uncavo-hdmi
55f3a4b7ff simplified logic 2025-02-18 14:43:00 +01:00
uncavo-hdmi
cc905280cd fixed some problems with rainbow led. also, rainbow won't be visible in settings (no easy way to constantly update it) 2025-02-18 14:38:30 +01:00
uncavo-hdmi
38ecb3d5bc added function to handle gamepad led while in settings; added rainbow color handling in the new function. 2025-02-18 13:40:34 +01:00
uncavo-hdmi
fd9bce0f6b fixed led live update while in settings 2025-02-18 11:27:30 +01:00
uncavo-hdmi
b8cb70ef32 possible refactor. to be tested 2025-02-17 22:17:54 +01:00
uncavo-hdmi
e238ea85c9 fixed save config logic 2025-02-17 20:59:51 +01:00
uncavo-hdmi
8cc74dab08 Improved assignment logic in AutoAssignController.cs 2025-02-12 19:44:16 +01:00
uncavo-hdmi
62dfbb5dcb edited NpadManager to better support auto-assign; updated initialization methods; changed some settings for LED color 2025-02-09 18:10:32 +01:00
uncavo-hdmi
5b88a2dd89 enhance AutoAssignController to trigger configuration updates on gamepad connection changes; improve controller assignment logic and ensure proper LED color settings 2025-02-09 16:07:12 +01:00
uncavo-hdmi
5034ef18c9 minor fix: swapped LoadConfiguration() and LoadDevice(). The previous order caused the configuration to load incorrectly. 2025-02-07 15:23:07 +01:00
uncavo-hdmi
287d68c2cc namespace correction 2025-02-07 14:51:46 +01:00
uncavo-hdmi
f07efb751e Relocate AutoAssignController.cs to a more appropriate directory 2025-02-07 14:45:29 +01:00
uncavo-hdmi
6c8a60db08 enhance AutoAssignController to set player colors and enable LED functionality; update gamepad connection handling to load configuration while in Input settings. 2025-02-04 17:02:25 +01:00
uncavo-hdmi
7999a973f3 update GetOrderedConfig to return if new controllers connected and conditionally update configuration 2025-02-04 14:51:48 +01:00
uncavo-hdmi
5513de93e5 code clean up; fix not loading EnableAutoAssign.Value from config file on startup 2025-02-04 11:50:08 +01:00
uncavo-hdmi
9cccaac9d3 minor fix to RefreshControllers logic 2025-02-02 22:56:34 +01:00
uncavo-hdmi
9b7dc6f4ee simplify RefreshControllers logic and introduce GetOrderedConfig for better controller management 2025-02-02 22:40:47 +01:00
uncavo-hdmi
3ff9d1e128 refactor: enhance AutoAssignController to utilize ViewModel and improve controller refresh logic 2025-02-02 16:35:30 +01:00
uncavo-hdmi
ab4bb0a885 refactor: remove auto-assign option from NpadManager initialization and update related components 2025-02-01 19:36:55 +01:00
uncavo-hdmi
97be01d473 refactor: streamline configuration creation for controllers in NpadManager 2025-01-28 22:47:55 +01:00
uncavo-hdmi
24cef89b6c refactor: clean up logging and improve IgnoreApplet logic in settings 2025-01-26 23:52:44 +01:00
uncavo-hdmi
2fe157e2b2 Merge remote-tracking branch 'upstream/master' into auto-assign-controller 2025-01-26 21:23:37 +01:00
uncavo-hdmi
186ed4f984 feat: add option for automatic controller assignment in settings 2025-01-26 21:20:27 +01:00
57 changed files with 2788 additions and 2399 deletions

View File

@@ -31,7 +31,7 @@ namespace ARMeilleure.Translation.Cache
private static readonly Lock _lock = new(); private static readonly Lock _lock = new();
private static bool _initialized; private static bool _initialized;
private static readonly List<ReservedRegion> _jitRegions = new(); private static readonly List<ReservedRegion> _jitRegions = [];
private static int _activeRegionIndex = 0; private static int _activeRegionIndex = 0;
[SupportedOSPlatform("windows")] [SupportedOSPlatform("windows")]
@@ -180,7 +180,7 @@ namespace ARMeilleure.Translation.Cache
} }
int exhaustedRegion = _activeRegionIndex; int exhaustedRegion = _activeRegionIndex;
var newRegion = new ReservedRegion(_jitRegions[0].Allocator, CacheSize); ReservedRegion newRegion = new(_jitRegions[0].Allocator, CacheSize);
_jitRegions.Add(newRegion); _jitRegions.Add(newRegion);
_activeRegionIndex = _jitRegions.Count - 1; _activeRegionIndex = _jitRegions.Count - 1;

View File

@@ -27,7 +27,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
private static readonly Lock _lock = new(); private static readonly Lock _lock = new();
private static bool _initialized; private static bool _initialized;
private static readonly List<ReservedRegion> _jitRegions = new(); private static readonly List<ReservedRegion> _jitRegions = [];
private static int _activeRegionIndex = 0; private static int _activeRegionIndex = 0;
[SupportedOSPlatform("windows")] [SupportedOSPlatform("windows")]

View File

@@ -913,7 +913,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
Span<Rectangle<int>> scissors = Span<Rectangle<int>> scissors =
[ [
new Rectangle<int>(scissorX, scissorY, scissorW, scissorH) new(scissorX, scissorY, scissorW, scissorH)
]; ];
_context.Renderer.Pipeline.SetScissors(scissors); _context.Renderer.Pipeline.SetScissors(scissors);

View File

@@ -729,7 +729,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
ShaderProgram program = translatorContext.Translate(); ShaderProgram program = translatorContext.Translate();
CachedShaderStage[] shaders = [new CachedShaderStage(program.Info, shader.Code, shader.Cb1Data)]; CachedShaderStage[] shaders = [new(program.Info, shader.Code, shader.Cb1Data)];
_compilationQueue.Enqueue(new ProgramCompilation([program], shaders, newSpecState, programIndex, isCompute: true)); _compilationQueue.Enqueue(new ProgramCompilation([program], shaders, newSpecState, programIndex, isCompute: true));
} }

View File

@@ -59,7 +59,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Common
} }
} }
ArrayPtr<T> allocation = new ArrayPtr<T>(ptr, length); ArrayPtr<T> allocation = new(ptr, length);
allocation.AsSpan().Fill(default); allocation.AsSpan().Fill(default);

View File

@@ -14,8 +14,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
return (v & 1) != 0 ? m - ((v + 1) >> 1) : m + (v >> 1); return (v & 1) != 0 ? m - ((v + 1) >> 1) : m + (v >> 1);
} }
private static readonly byte[] InvMapTable = private static readonly byte[] _invMapTable =
{ [
7, 20, 33, 46, 59, 72, 85, 98, 111, 124, 137, 150, 163, 176, 189, 202, 215, 228, 241, 254, 1, 2, 3, 4, 7, 20, 33, 46, 59, 72, 85, 98, 111, 124, 137, 150, 163, 176, 189, 202, 215, 228, 241, 254, 1, 2, 3, 4,
5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 34, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 34,
35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 60, 61, 62, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 60, 61, 62,
@@ -28,13 +28,13 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
206, 207, 208, 209, 210, 211, 212, 213, 214, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 206, 207, 208, 209, 210, 211, 212, 213, 214, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227,
229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 242, 243, 244, 245, 246, 247, 248, 249, 250, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 242, 243, 244, 245, 246, 247, 248, 249, 250,
251, 252, 253, 253 251, 252, 253, 253
}; ];
public static int InvRemapProb(int v, int m) public static int InvRemapProb(int v, int m)
{ {
Debug.Assert(v < InvMapTable.Length / sizeof(byte)); Debug.Assert(v < _invMapTable.Length / sizeof(byte));
v = InvMapTable[v]; v = _invMapTable[v];
m--; m--;
if (m << 1 <= Prob.MaxProb) if (m << 1 <= Prob.MaxProb)
{ {

View File

@@ -111,23 +111,23 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
Span<ushort> dst16 = MemoryMarshal.Cast<byte, ushort>(dst); Span<ushort> dst16 = MemoryMarshal.Cast<byte, ushort>(dst);
if (xd.Lossless) if (xd.Lossless)
{ {
Idct.HighbdIwht4x4Add(dqcoeff.AsSpan(), dst16, stride, eob, xd.Bd); Idct.HighbdIwht4X4Add(dqcoeff.AsSpan(), dst16, stride, eob, xd.Bd);
} }
else else
{ {
switch (txSize) switch (txSize)
{ {
case TxSize.Tx4x4: case TxSize.Tx4X4:
Idct.HighbdIdct4x4Add(dqcoeff.AsSpan(), dst16, stride, eob, xd.Bd); Idct.HighbdIdct4X4Add(dqcoeff.AsSpan(), dst16, stride, eob, xd.Bd);
break; break;
case TxSize.Tx8x8: case TxSize.Tx8X8:
Idct.HighbdIdct8x8Add(dqcoeff.AsSpan(), dst16, stride, eob, xd.Bd); Idct.HighbdIdct8X8Add(dqcoeff.AsSpan(), dst16, stride, eob, xd.Bd);
break; break;
case TxSize.Tx16x16: case TxSize.Tx16X16:
Idct.HighbdIdct16x16Add(dqcoeff.AsSpan(), dst16, stride, eob, xd.Bd); Idct.HighbdIdct16X16Add(dqcoeff.AsSpan(), dst16, stride, eob, xd.Bd);
break; break;
case TxSize.Tx32x32: case TxSize.Tx32X32:
Idct.HighbdIdct32x32Add(dqcoeff.AsSpan(), dst16, stride, eob, xd.Bd); Idct.HighbdIdct32X32Add(dqcoeff.AsSpan(), dst16, stride, eob, xd.Bd);
break; break;
default: default:
Debug.Assert(false, "Invalid transform size"); Debug.Assert(false, "Invalid transform size");
@@ -139,23 +139,23 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
{ {
if (xd.Lossless) if (xd.Lossless)
{ {
Idct.Iwht4x4Add(dqcoeff.AsSpan(), dst, stride, eob); Idct.Iwht4X4Add(dqcoeff.AsSpan(), dst, stride, eob);
} }
else else
{ {
switch (txSize) switch (txSize)
{ {
case TxSize.Tx4x4: case TxSize.Tx4X4:
Idct.Idct4x4Add(dqcoeff.AsSpan(), dst, stride, eob); Idct.Idct4X4Add(dqcoeff.AsSpan(), dst, stride, eob);
break; break;
case TxSize.Tx8x8: case TxSize.Tx8X8:
Idct.Idct8x8Add(dqcoeff.AsSpan(), dst, stride, eob); Idct.Idct8X8Add(dqcoeff.AsSpan(), dst, stride, eob);
break; break;
case TxSize.Tx16x16: case TxSize.Tx16X16:
Idct.Idct16x16Add(dqcoeff.AsSpan(), dst, stride, eob); Idct.Idct16X16Add(dqcoeff.AsSpan(), dst, stride, eob);
break; break;
case TxSize.Tx32x32: case TxSize.Tx32X32:
Idct.Idct32x32Add(dqcoeff.AsSpan(), dst, stride, eob); Idct.Idct32X32Add(dqcoeff.AsSpan(), dst, stride, eob);
break; break;
default: default:
Debug.Assert(false, "Invalid transform size"); Debug.Assert(false, "Invalid transform size");
@@ -170,11 +170,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
} }
else else
{ {
if (txSize <= TxSize.Tx16x16 && eob <= 10) if (txSize <= TxSize.Tx16X16 && eob <= 10)
{ {
dqcoeff.AsSpan().Slice(0, 4 * (4 << (int)txSize)).Clear(); dqcoeff.AsSpan().Slice(0, 4 * (4 << (int)txSize)).Clear();
} }
else if (txSize == TxSize.Tx32x32 && eob <= 34) else if (txSize == TxSize.Tx32X32 && eob <= 34)
{ {
dqcoeff.AsSpan().Slice(0, 256).Clear(); dqcoeff.AsSpan().Slice(0, 256).Clear();
} }
@@ -202,23 +202,23 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
Span<ushort> dst16 = MemoryMarshal.Cast<byte, ushort>(dst); Span<ushort> dst16 = MemoryMarshal.Cast<byte, ushort>(dst);
if (xd.Lossless) if (xd.Lossless)
{ {
Idct.HighbdIwht4x4Add(dqcoeff.AsSpan(), dst16, stride, eob, xd.Bd); Idct.HighbdIwht4X4Add(dqcoeff.AsSpan(), dst16, stride, eob, xd.Bd);
} }
else else
{ {
switch (txSize) switch (txSize)
{ {
case TxSize.Tx4x4: case TxSize.Tx4X4:
Idct.HighbdIht4x4Add(txType, dqcoeff.AsSpan(), dst16, stride, eob, xd.Bd); Idct.HighbdIht4X4Add(txType, dqcoeff.AsSpan(), dst16, stride, eob, xd.Bd);
break; break;
case TxSize.Tx8x8: case TxSize.Tx8X8:
Idct.HighbdIht8x8Add(txType, dqcoeff.AsSpan(), dst16, stride, eob, xd.Bd); Idct.HighbdIht8X8Add(txType, dqcoeff.AsSpan(), dst16, stride, eob, xd.Bd);
break; break;
case TxSize.Tx16x16: case TxSize.Tx16X16:
Idct.HighbdIht16x16Add(txType, dqcoeff.AsSpan(), dst16, stride, eob, xd.Bd); Idct.HighbdIht16X16Add(txType, dqcoeff.AsSpan(), dst16, stride, eob, xd.Bd);
break; break;
case TxSize.Tx32x32: case TxSize.Tx32X32:
Idct.HighbdIdct32x32Add(dqcoeff.AsSpan(), dst16, stride, eob, xd.Bd); Idct.HighbdIdct32X32Add(dqcoeff.AsSpan(), dst16, stride, eob, xd.Bd);
break; break;
default: default:
Debug.Assert(false, "Invalid transform size"); Debug.Assert(false, "Invalid transform size");
@@ -230,23 +230,23 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
{ {
if (xd.Lossless) if (xd.Lossless)
{ {
Idct.Iwht4x4Add(dqcoeff.AsSpan(), dst, stride, eob); Idct.Iwht4X4Add(dqcoeff.AsSpan(), dst, stride, eob);
} }
else else
{ {
switch (txSize) switch (txSize)
{ {
case TxSize.Tx4x4: case TxSize.Tx4X4:
Idct.Iht4x4Add(txType, dqcoeff.AsSpan(), dst, stride, eob); Idct.Iht4X4Add(txType, dqcoeff.AsSpan(), dst, stride, eob);
break; break;
case TxSize.Tx8x8: case TxSize.Tx8X8:
Idct.Iht8x8Add(txType, dqcoeff.AsSpan(), dst, stride, eob); Idct.Iht8X8Add(txType, dqcoeff.AsSpan(), dst, stride, eob);
break; break;
case TxSize.Tx16x16: case TxSize.Tx16X16:
Idct.Iht16x16Add(txType, dqcoeff.AsSpan(), dst, stride, eob); Idct.Iht16X16Add(txType, dqcoeff.AsSpan(), dst, stride, eob);
break; break;
case TxSize.Tx32x32: case TxSize.Tx32X32:
Idct.Idct32x32Add(dqcoeff.AsSpan(), dst, stride, eob); Idct.Idct32X32Add(dqcoeff.AsSpan(), dst, stride, eob);
break; break;
default: default:
Debug.Assert(false, "Invalid transform size"); Debug.Assert(false, "Invalid transform size");
@@ -261,11 +261,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
} }
else else
{ {
if (txType == TxType.DctDct && txSize <= TxSize.Tx16x16 && eob <= 10) if (txType == TxType.DctDct && txSize <= TxSize.Tx16X16 && eob <= 10)
{ {
dqcoeff.AsSpan().Slice(0, 4 * (4 << (int)txSize)).Clear(); dqcoeff.AsSpan().Slice(0, 4 * (4 << (int)txSize)).Clear();
} }
else if (txSize == TxSize.Tx32x32 && eob <= 34) else if (txSize == TxSize.Tx32X32 && eob <= 34)
{ {
dqcoeff.AsSpan().Slice(0, 256).Clear(); dqcoeff.AsSpan().Slice(0, 256).Clear();
} }
@@ -291,7 +291,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
byte* dst = &pd.Dst.Buf.ToPointer()[dstOffset]; byte* dst = &pd.Dst.Buf.ToPointer()[dstOffset];
Span<byte> dstSpan = pd.Dst.Buf.AsSpan().Slice(dstOffset); Span<byte> dstSpan = pd.Dst.Buf.AsSpan().Slice(dstOffset);
if (mi.SbType < BlockSize.Block8x8) if (mi.SbType < BlockSize.Block8X8)
{ {
if (plane == 0) if (plane == 0)
{ {
@@ -769,21 +769,21 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
isScaled ? new Ptr<ScaleFactors>(ref sf) : Ptr<ScaleFactors>.Null); isScaled ? new Ptr<ScaleFactors>(ref sf) : Ptr<ScaleFactors>.Null);
xd.BlockRefs[refr] = new Ptr<RefBuffer>(ref refBuf); xd.BlockRefs[refr] = new Ptr<RefBuffer>(ref refBuf);
if (sbType < BlockSize.Block8x8) if (sbType < BlockSize.Block8X8)
{ {
for (plane = 0; plane < Constants.MaxMbPlane; ++plane) for (plane = 0; plane < Constants.MaxMbPlane; ++plane)
{ {
ref MacroBlockDPlane pd = ref xd.Plane[plane]; ref MacroBlockDPlane pd = ref xd.Plane[plane];
ref Buf2D dstBuf = ref pd.Dst; ref Buf2D dstBuf = ref pd.Dst;
int num4x4W = pd.N4W; int num4X4W = pd.N4W;
int num4x4H = pd.N4H; int num4X4H = pd.N4H;
int n4Wx4 = 4 * num4x4W; int n4Wx4 = 4 * num4X4W;
int n4Hx4 = 4 * num4x4H; int n4Hx4 = 4 * num4X4H;
ref Buf2D preBuf = ref pd.Pre[refr]; ref Buf2D preBuf = ref pd.Pre[refr];
int i = 0; int i = 0;
for (int y = 0; y < num4x4H; ++y) for (int y = 0; y < num4X4H; ++y)
{ {
for (int x = 0; x < num4x4W; ++x) for (int x = 0; x < num4X4W; ++x)
{ {
Mv mv = ReconInter.AverageSplitMvs(ref pd, ref mi, refr, i++); Mv mv = ReconInter.AverageSplitMvs(ref pd, ref mi, refr, i++);
DecBuildInterPredictors( DecBuildInterPredictors(
@@ -816,10 +816,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
{ {
ref MacroBlockDPlane pd = ref xd.Plane[plane]; ref MacroBlockDPlane pd = ref xd.Plane[plane];
ref Buf2D dstBuf = ref pd.Dst; ref Buf2D dstBuf = ref pd.Dst;
int num4x4W = pd.N4W; int num4X4W = pd.N4W;
int num4x4H = pd.N4H; int num4X4H = pd.N4H;
int n4Wx4 = 4 * num4x4W; int n4Wx4 = 4 * num4X4W;
int n4Hx4 = 4 * num4x4H; int n4Hx4 = 4 * num4X4H;
ref Buf2D preBuf = ref pd.Pre[refr]; ref Buf2D preBuf = ref pd.Pre[refr];
DecBuildInterPredictors( DecBuildInterPredictors(
ref xd, ref xd,
@@ -905,7 +905,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
int bwl, int bwl,
int bhl) int bhl)
{ {
bool less8x8 = bsize < BlockSize.Block8x8; bool less8X8 = bsize < BlockSize.Block8X8;
int bw = 1 << (bwl - 1); int bw = 1 << (bwl - 1);
int bh = 1 << (bhl - 1); int bh = 1 << (bhl - 1);
int xMis = Math.Min(bw, cm.MiCols - miCol); int xMis = Math.Min(bw, cm.MiCols - miCol);
@@ -915,7 +915,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
ref ModeInfo mi = ref SetOffsets(ref cm, ref xd, bsize, miRow, miCol, bw, bh, xMis, yMis, bwl, bhl); ref ModeInfo mi = ref SetOffsets(ref cm, ref xd, bsize, miRow, miCol, bw, bh, xMis, yMis, bwl, bhl);
if (bsize >= BlockSize.Block8x8 && (cm.SubsamplingX != 0 || cm.SubsamplingY != 0)) if (bsize >= BlockSize.Block8X8 && (cm.SubsamplingX != 0 || cm.SubsamplingY != 0))
{ {
BlockSize uvSubsize = Luts.SsSizeLookup[(int)bsize][cm.SubsamplingX][cm.SubsamplingY]; BlockSize uvSubsize = Luts.SsSizeLookup[(int)bsize][cm.SubsamplingX][cm.SubsamplingY];
if (uvSubsize == BlockSize.BlockInvalid) if (uvSubsize == BlockSize.BlockInvalid)
@@ -938,14 +938,14 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
{ {
ref MacroBlockDPlane pd = ref xd.Plane[plane]; ref MacroBlockDPlane pd = ref xd.Plane[plane];
TxSize txSize = plane != 0 ? mi.GetUvTxSize(ref pd) : mi.TxSize; TxSize txSize = plane != 0 ? mi.GetUvTxSize(ref pd) : mi.TxSize;
int num4x4W = pd.N4W; int num4X4W = pd.N4W;
int num4x4H = pd.N4H; int num4X4H = pd.N4H;
int step = 1 << (int)txSize; int step = 1 << (int)txSize;
int row, col; int row, col;
int maxBlocksWide = int maxBlocksWide =
num4x4W + (xd.MbToRightEdge >= 0 ? 0 : xd.MbToRightEdge >> (5 + pd.SubsamplingX)); num4X4W + (xd.MbToRightEdge >= 0 ? 0 : xd.MbToRightEdge >> (5 + pd.SubsamplingX));
int maxBlocksHigh = int maxBlocksHigh =
num4x4H + (xd.MbToBottomEdge >= 0 ? 0 : xd.MbToBottomEdge >> (5 + pd.SubsamplingY)); num4X4H + (xd.MbToBottomEdge >= 0 ? 0 : xd.MbToBottomEdge >> (5 + pd.SubsamplingY));
xd.MaxBlocksWide = (uint)(xd.MbToRightEdge >= 0 ? 0 : maxBlocksWide); xd.MaxBlocksWide = (uint)(xd.MbToRightEdge >= 0 ? 0 : maxBlocksWide);
xd.MaxBlocksHigh = (uint)(xd.MbToBottomEdge >= 0 ? 0 : maxBlocksHigh); xd.MaxBlocksHigh = (uint)(xd.MbToBottomEdge >= 0 ? 0 : maxBlocksHigh);
@@ -974,13 +974,13 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
{ {
ref MacroBlockDPlane pd = ref xd.Plane[plane]; ref MacroBlockDPlane pd = ref xd.Plane[plane];
TxSize txSize = plane != 0 ? mi.GetUvTxSize(ref pd) : mi.TxSize; TxSize txSize = plane != 0 ? mi.GetUvTxSize(ref pd) : mi.TxSize;
int num4x4W = pd.N4W; int num4X4W = pd.N4W;
int num4x4H = pd.N4H; int num4X4H = pd.N4H;
int step = 1 << (int)txSize; int step = 1 << (int)txSize;
int row, col; int row, col;
int maxBlocksWide = int maxBlocksWide =
num4x4W + (xd.MbToRightEdge >= 0 ? 0 : xd.MbToRightEdge >> (5 + pd.SubsamplingX)); num4X4W + (xd.MbToRightEdge >= 0 ? 0 : xd.MbToRightEdge >> (5 + pd.SubsamplingX));
int maxBlocksHigh = num4x4H + int maxBlocksHigh = num4X4H +
(xd.MbToBottomEdge >= 0 ? 0 : xd.MbToBottomEdge >> (5 + pd.SubsamplingY)); (xd.MbToBottomEdge >= 0 ? 0 : xd.MbToBottomEdge >> (5 + pd.SubsamplingY));
xd.MaxBlocksWide = (uint)(xd.MbToRightEdge >= 0 ? 0 : maxBlocksWide); xd.MaxBlocksWide = (uint)(xd.MbToRightEdge >= 0 ? 0 : maxBlocksWide);
@@ -995,7 +995,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
} }
} }
if (!less8x8 && eobtotal == 0) if (!less8X8 && eobtotal == 0)
{ {
mi.Skip = 1; // Skip loopfilter mi.Skip = 1; // Skip loopfilter
} }
@@ -1072,11 +1072,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
int miRow, int miRow,
int miCol, int miCol,
BlockSize bsize, BlockSize bsize,
int n4x4L2) int n4X4L2)
{ {
int n8x8L2 = n4x4L2 - 1; int n8X8L2 = n4X4L2 - 1;
int num8x8Wh = 1 << n8x8L2; int num8X8Wh = 1 << n8X8L2;
int hbs = num8x8Wh >> 1; int hbs = num8X8Wh >> 1;
PartitionType partition; PartitionType partition;
BlockSize subsize; BlockSize subsize;
bool hasRows = miRow + hbs < cm.MiRows; bool hasRows = miRow + hbs < cm.MiRows;
@@ -1088,7 +1088,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
return; return;
} }
partition = ReadPartition(ref twd, miRow, miCol, hasRows ? 1 : 0, hasCols ? 1 : 0, n8x8L2); partition = ReadPartition(ref twd, miRow, miCol, hasRows ? 1 : 0, hasCols ? 1 : 0, n8X8L2);
subsize = Luts.SubsizeLookup[(int)partition][(int)bsize]; subsize = Luts.SubsizeLookup[(int)partition][(int)bsize];
if (hbs == 0) if (hbs == 0)
{ {
@@ -1102,29 +1102,29 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
switch (partition) switch (partition)
{ {
case PartitionType.PartitionNone: case PartitionType.PartitionNone:
DecodeBlock(ref twd, ref cm, miRow, miCol, subsize, n4x4L2, n4x4L2); DecodeBlock(ref twd, ref cm, miRow, miCol, subsize, n4X4L2, n4X4L2);
break; break;
case PartitionType.PartitionHorz: case PartitionType.PartitionHorz:
DecodeBlock(ref twd, ref cm, miRow, miCol, subsize, n4x4L2, n8x8L2); DecodeBlock(ref twd, ref cm, miRow, miCol, subsize, n4X4L2, n8X8L2);
if (hasRows) if (hasRows)
{ {
DecodeBlock(ref twd, ref cm, miRow + hbs, miCol, subsize, n4x4L2, n8x8L2); DecodeBlock(ref twd, ref cm, miRow + hbs, miCol, subsize, n4X4L2, n8X8L2);
} }
break; break;
case PartitionType.PartitionVert: case PartitionType.PartitionVert:
DecodeBlock(ref twd, ref cm, miRow, miCol, subsize, n8x8L2, n4x4L2); DecodeBlock(ref twd, ref cm, miRow, miCol, subsize, n8X8L2, n4X4L2);
if (hasCols) if (hasCols)
{ {
DecodeBlock(ref twd, ref cm, miRow, miCol + hbs, subsize, n8x8L2, n4x4L2); DecodeBlock(ref twd, ref cm, miRow, miCol + hbs, subsize, n8X8L2, n4X4L2);
} }
break; break;
case PartitionType.PartitionSplit: case PartitionType.PartitionSplit:
DecodePartition(ref twd, ref cm, miRow, miCol, subsize, n8x8L2); DecodePartition(ref twd, ref cm, miRow, miCol, subsize, n8X8L2);
DecodePartition(ref twd, ref cm, miRow, miCol + hbs, subsize, n8x8L2); DecodePartition(ref twd, ref cm, miRow, miCol + hbs, subsize, n8X8L2);
DecodePartition(ref twd, ref cm, miRow + hbs, miCol, subsize, n8x8L2); DecodePartition(ref twd, ref cm, miRow + hbs, miCol, subsize, n8X8L2);
DecodePartition(ref twd, ref cm, miRow + hbs, miCol + hbs, subsize, n8x8L2); DecodePartition(ref twd, ref cm, miRow + hbs, miCol + hbs, subsize, n8X8L2);
break; break;
default: default:
Debug.Assert(false, "Invalid partition type"); Debug.Assert(false, "Invalid partition type");
@@ -1133,10 +1133,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
} }
// Update partition context // Update partition context
if (bsize >= BlockSize.Block8x8 && if (bsize >= BlockSize.Block8X8 &&
(bsize == BlockSize.Block8x8 || partition != PartitionType.PartitionSplit)) (bsize == BlockSize.Block8X8 || partition != PartitionType.PartitionSplit))
{ {
DecUpdatePartitionContext(ref twd, miRow, miCol, subsize, num8x8Wh); DecUpdatePartitionContext(ref twd, miRow, miCol, subsize, num8X8Wh);
} }
} }
@@ -1186,7 +1186,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
private static void ReadCoefProbs(ref Vp9EntropyProbs fc, TxMode txMode, ref Reader r) private static void ReadCoefProbs(ref Vp9EntropyProbs fc, TxMode txMode, ref Reader r)
{ {
int maxTxSize = (int)Luts.TxModeToBiggestTxSize[(int)txMode]; int maxTxSize = (int)Luts.TxModeToBiggestTxSize[(int)txMode];
for (int txSize = (int)TxSize.Tx4x4; txSize <= maxTxSize; ++txSize) for (int txSize = (int)TxSize.Tx4X4; txSize <= maxTxSize; ++txSize)
{ {
ReadCoefProbsCommon(ref fc.CoefProbs[txSize], ref r, txSize); ReadCoefProbsCommon(ref fc.CoefProbs[txSize], ref r, txSize);
} }
@@ -1238,16 +1238,16 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
xd.Bd = (int)cm.BitDepth; xd.Bd = (int)cm.BitDepth;
} }
private static readonly byte[] LiteralToFilter = private static readonly byte[] _literalToFilter =
{ [
Constants.EightTapSmooth, Constants.EightTap, Constants.EightTapSharp, Constants.Bilinear Constants.EightTapSmooth, Constants.EightTap, Constants.EightTapSharp, Constants.Bilinear
}; ];
private static byte ReadInterpFilter(ref ReadBitBuffer rb) private static byte ReadInterpFilter(ref ReadBitBuffer rb)
{ {
return rb.ReadBit() != 0 return rb.ReadBit() != 0
? (byte)Constants.Switchable ? (byte)Constants.Switchable
: LiteralToFilter[rb.ReadLiteral(2)]; : _literalToFilter[rb.ReadLiteral(2)];
} }
private static void SetupRenderSize(ref Vp9Common cm, ref ReadBitBuffer rb) private static void SetupRenderSize(ref Vp9Common cm, ref ReadBitBuffer rb)
@@ -1519,7 +1519,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
tileData.Xd.LeftSegContext = new Array8<sbyte>(); tileData.Xd.LeftSegContext = new Array8<sbyte>();
for (miCol = tile.MiColStart; miCol < tile.MiColEnd; miCol += Constants.MiBlockSize) for (miCol = tile.MiColStart; miCol < tile.MiColEnd; miCol += Constants.MiBlockSize)
{ {
DecodePartition(ref tileData, ref cm, miRow, miCol, BlockSize.Block64x64, 4); DecodePartition(ref tileData, ref cm, miRow, miCol, BlockSize.Block64X64, 4);
} }
cm.Mb.Corrupted |= tileData.Xd.Corrupted; cm.Mb.Corrupted |= tileData.Xd.Corrupted;
@@ -1563,7 +1563,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
tileData.Xd.LeftSegContext = new Array8<sbyte>(); tileData.Xd.LeftSegContext = new Array8<sbyte>();
for (int miCol = tile.MiColStart; miCol < tile.MiColEnd; miCol += Constants.MiBlockSize) for (int miCol = tile.MiColStart; miCol < tile.MiColEnd; miCol += Constants.MiBlockSize)
{ {
DecodePartition(ref tileData, ref cm, miRow, miCol, BlockSize.Block64x64, 4); DecodePartition(ref tileData, ref cm, miRow, miCol, BlockSize.Block64X64, 4);
} }
} }
@@ -1990,7 +1990,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
cm.Error.InternalError(CodecErr.MemError, "Failed to allocate bool decoder 0"); cm.Error.InternalError(CodecErr.MemError, "Failed to allocate bool decoder 0");
} }
cm.TxMode = xd.Lossless ? TxMode.Only4x4 : r.ReadTxMode(); cm.TxMode = xd.Lossless ? TxMode.Only4X4 : r.ReadTxMode();
if (cm.TxMode == TxMode.TxModeSelect) if (cm.TxMode == TxMode.TxModeSelect)
{ {
ReadTxModeProbs(ref fc, ref r); ReadTxModeProbs(ref fc, ref r);

View File

@@ -59,9 +59,9 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
{ {
switch (maxTxSize) switch (maxTxSize)
{ {
case TxSize.Tx8x8: return fc.Tx8x8Prob[ctx].AsSpan(); case TxSize.Tx8X8: return fc.Tx8x8Prob[ctx].AsSpan();
case TxSize.Tx16x16: return fc.Tx16x16Prob[ctx].AsSpan(); case TxSize.Tx16X16: return fc.Tx16x16Prob[ctx].AsSpan();
case TxSize.Tx32x32: return fc.Tx32x32Prob[ctx].AsSpan(); case TxSize.Tx32X32: return fc.Tx32x32Prob[ctx].AsSpan();
default: default:
Debug.Assert(false, "Invalid maxTxSize."); Debug.Assert(false, "Invalid maxTxSize.");
return ReadOnlySpan<byte>.Empty; return ReadOnlySpan<byte>.Empty;
@@ -72,9 +72,9 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
{ {
switch (maxTxSize) switch (maxTxSize)
{ {
case TxSize.Tx8x8: return counts.Tx8x8[ctx].AsSpan(); case TxSize.Tx8X8: return counts.Tx8x8[ctx].AsSpan();
case TxSize.Tx16x16: return counts.Tx16x16[ctx].AsSpan(); case TxSize.Tx16X16: return counts.Tx16x16[ctx].AsSpan();
case TxSize.Tx32x32: return counts.Tx32x32[ctx].AsSpan(); case TxSize.Tx32X32: return counts.Tx32x32[ctx].AsSpan();
default: default:
Debug.Assert(false, "Invalid maxTxSize."); Debug.Assert(false, "Invalid maxTxSize.");
return Span<uint>.Empty; return Span<uint>.Empty;
@@ -86,10 +86,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
int ctx = xd.GetTxSizeContext(); int ctx = xd.GetTxSizeContext();
ReadOnlySpan<byte> txProbs = GetTxProbs(ref cm.Fc.Value, maxTxSize, ctx); ReadOnlySpan<byte> txProbs = GetTxProbs(ref cm.Fc.Value, maxTxSize, ctx);
TxSize txSize = (TxSize)r.Read(txProbs[0]); TxSize txSize = (TxSize)r.Read(txProbs[0]);
if (txSize != TxSize.Tx4x4 && maxTxSize >= TxSize.Tx16x16) if (txSize != TxSize.Tx4X4 && maxTxSize >= TxSize.Tx16X16)
{ {
txSize += r.Read(txProbs[1]); txSize += r.Read(txProbs[1]);
if (txSize != TxSize.Tx8x8 && maxTxSize >= TxSize.Tx32x32) if (txSize != TxSize.Tx8X8 && maxTxSize >= TxSize.Tx32X32)
{ {
txSize += r.Read(txProbs[2]); txSize += r.Read(txProbs[2]);
} }
@@ -108,7 +108,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
TxMode txMode = cm.TxMode; TxMode txMode = cm.TxMode;
BlockSize bsize = xd.Mi[0].Value.SbType; BlockSize bsize = xd.Mi[0].Value.SbType;
TxSize maxTxSize = Luts.MaxTxSizeLookup[(int)bsize]; TxSize maxTxSize = Luts.MaxTxSizeLookup[(int)bsize];
if (allowSelect && txMode == TxMode.TxModeSelect && bsize >= BlockSize.Block8x8) if (allowSelect && txMode == TxMode.TxModeSelect && bsize >= BlockSize.Block8X8)
{ {
return ReadSelectedTxSize(ref cm, ref xd, maxTxSize, ref r); return ReadSelectedTxSize(ref cm, ref xd, maxTxSize, ref r);
} }
@@ -276,7 +276,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
} }
// Fractional part // Fractional part
fr = r.ReadTree(Luts.MvFPTree, class0 ? fc.Class0Fp[mvcomp][d].AsSpan() : fc.Fp[mvcomp].AsSpan()); fr = r.ReadTree(Luts.MvFpTree, class0 ? fc.Class0Fp[mvcomp][d].AsSpan() : fc.Fp[mvcomp].AsSpan());
// High precision part (if hp is not used, the default value of the hp is 1) // High precision part (if hp is not used, the default value of the hp is 1)
hp = usehp ? r.Read(class0 ? fc.Class0Hp[mvcomp] : fc.Hp[mvcomp]) : 1; hp = usehp ? r.Read(class0 ? fc.Class0Hp[mvcomp] : fc.Hp[mvcomp]) : 1;
@@ -415,7 +415,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
switch (bsize) switch (bsize)
{ {
case BlockSize.Block4x4: case BlockSize.Block4X4:
for (int i = 0; i < 4; ++i) for (int i = 0; i < 4; ++i)
{ {
mi.Bmi[i].Mode = ReadIntraModeY(ref cm, ref xd, ref r, 0); mi.Bmi[i].Mode = ReadIntraModeY(ref cm, ref xd, ref r, 0);
@@ -423,11 +423,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
mi.Mode = mi.Bmi[3].Mode; mi.Mode = mi.Bmi[3].Mode;
break; break;
case BlockSize.Block4x8: case BlockSize.Block4X8:
mi.Bmi[0].Mode = mi.Bmi[2].Mode = ReadIntraModeY(ref cm, ref xd, ref r, 0); mi.Bmi[0].Mode = mi.Bmi[2].Mode = ReadIntraModeY(ref cm, ref xd, ref r, 0);
mi.Bmi[1].Mode = mi.Bmi[3].Mode = mi.Mode = ReadIntraModeY(ref cm, ref xd, ref r, 0); mi.Bmi[1].Mode = mi.Bmi[3].Mode = mi.Mode = ReadIntraModeY(ref cm, ref xd, ref r, 0);
break; break;
case BlockSize.Block8x4: case BlockSize.Block8X4:
mi.Bmi[0].Mode = mi.Bmi[1].Mode = ReadIntraModeY(ref cm, ref xd, ref r, 0); mi.Bmi[0].Mode = mi.Bmi[1].Mode = ReadIntraModeY(ref cm, ref xd, ref r, 0);
mi.Bmi[2].Mode = mi.Bmi[3].Mode = mi.Mode = ReadIntraModeY(ref cm, ref xd, ref r, 0); mi.Bmi[2].Mode = mi.Bmi[3].Mode = mi.Mode = ReadIntraModeY(ref cm, ref xd, ref r, 0);
break; break;
@@ -595,7 +595,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
int miRow, int miRow,
int miCol, int miCol,
int block, int block,
int isSub8x8) int isSub8X8)
{ {
ref Array4<sbyte> refSignBias = ref cm.RefFrameSignBias; ref Array4<sbyte> refSignBias = ref cm.RefFrameSignBias;
int i, refmvCount = 0; int i, refmvCount = 0;
@@ -612,7 +612,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
mvRefList.Slice(0, Constants.MaxMvRefCandidates).Fill(new Mv()); mvRefList.Slice(0, Constants.MaxMvRefCandidates).Fill(new Mv());
i = 0; i = 0;
if (isSub8x8 != 0) if (isSub8X8 != 0)
{ {
// If the size < 8x8 we get the mv from the bmi substructure for the // If the size < 8x8 we get the mv from the bmi substructure for the
// nearest two blocks. // nearest two blocks.
@@ -770,7 +770,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
return refmvCount; return refmvCount;
} }
private static void AppendSub8x8ForIdx( private static void AppendSub8X8ForIdx(
ref Vp9Common cm, ref Vp9Common cm,
ref MacroBlockD xd, ref MacroBlockD xd,
Span<Position> mvRefSearch, Span<Position> mvRefSearch,
@@ -779,7 +779,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
int refr, int refr,
int miRow, int miRow,
int miCol, int miCol,
ref Mv bestSub8x8) ref Mv bestSub8X8)
{ {
Span<Mv> mvList = stackalloc Mv[Constants.MaxMvRefCandidates]; Span<Mv> mvList = stackalloc Mv[Constants.MaxMvRefCandidates];
ref ModeInfo mi = ref xd.Mi[0].Value; ref ModeInfo mi = ref xd.Mi[0].Value;
@@ -794,22 +794,22 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
switch (block) switch (block)
{ {
case 0: case 0:
bestSub8x8 = mvList[refmvCount - 1]; bestSub8X8 = mvList[refmvCount - 1];
break; break;
case 1: case 1:
case 2: case 2:
if (bMode == PredictionMode.NearestMv) if (bMode == PredictionMode.NearestMv)
{ {
bestSub8x8 = bmi[0].Mv[refr]; bestSub8X8 = bmi[0].Mv[refr];
} }
else else
{ {
bestSub8x8 = new Mv(); bestSub8X8 = new Mv();
for (int n = 0; n < refmvCount; ++n) for (int n = 0; n < refmvCount; ++n)
{ {
if (Unsafe.As<Mv, int>(ref bmi[0].Mv[refr]) != Unsafe.As<Mv, int>(ref mvList[n])) if (Unsafe.As<Mv, int>(ref bmi[0].Mv[refr]) != Unsafe.As<Mv, int>(ref mvList[n]))
{ {
bestSub8x8 = mvList[n]; bestSub8X8 = mvList[n];
break; break;
} }
} }
@@ -819,7 +819,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
case 3: case 3:
if (bMode == PredictionMode.NearestMv) if (bMode == PredictionMode.NearestMv)
{ {
bestSub8x8 = bmi[2].Mv[refr]; bestSub8X8 = bmi[2].Mv[refr];
} }
else else
{ {
@@ -828,12 +828,12 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
candidates[1] = bmi[0].Mv[refr]; candidates[1] = bmi[0].Mv[refr];
candidates[2] = mvList[0]; candidates[2] = mvList[0];
candidates[3] = mvList[1]; candidates[3] = mvList[1];
bestSub8x8 = new Mv(); bestSub8X8 = new Mv();
for (int n = 0; n < 2 + Constants.MaxMvRefCandidates; ++n) for (int n = 0; n < 2 + Constants.MaxMvRefCandidates; ++n)
{ {
if (Unsafe.As<Mv, int>(ref bmi[2].Mv[refr]) != Unsafe.As<Mv, int>(ref candidates[n])) if (Unsafe.As<Mv, int>(ref bmi[2].Mv[refr]) != Unsafe.As<Mv, int>(ref candidates[n]))
{ {
bestSub8x8 = candidates[n]; bestSub8X8 = candidates[n];
break; break;
} }
} }
@@ -889,7 +889,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
if (cm.Seg.IsSegFeatureActive(mi.SegmentId, SegLvlFeatures.Skip) != 0) if (cm.Seg.IsSegFeatureActive(mi.SegmentId, SegLvlFeatures.Skip) != 0)
{ {
mi.Mode = PredictionMode.ZeroMv; mi.Mode = PredictionMode.ZeroMv;
if (bsize < BlockSize.Block8x8) if (bsize < BlockSize.Block8X8)
{ {
xd.ErrorInfo.Value.InternalError(CodecErr.UnsupBitstream, xd.ErrorInfo.Value.InternalError(CodecErr.UnsupBitstream,
"Invalid usage of segement feature on small blocks"); "Invalid usage of segement feature on small blocks");
@@ -898,7 +898,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
} }
else else
{ {
if (bsize >= BlockSize.Block8x8) if (bsize >= BlockSize.Block8X8)
{ {
mi.Mode = ReadInterMode(ref cm, ref xd, ref r, interModeCtx); mi.Mode = ReadInterMode(ref cm, ref xd, ref r, interModeCtx);
} }
@@ -932,20 +932,20 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
? ReadSwitchableInterpFilter(ref cm, ref xd, ref r) ? ReadSwitchableInterpFilter(ref cm, ref xd, ref r)
: cm.InterpFilter; : cm.InterpFilter;
if (bsize < BlockSize.Block8x8) if (bsize < BlockSize.Block8X8)
{ {
int num4x4W = 1 << xd.BmodeBlocksWl; int num4X4W = 1 << xd.BmodeBlocksWl;
int num4x4H = 1 << xd.BmodeBlocksHl; int num4X4H = 1 << xd.BmodeBlocksHl;
int idx, idy; int idx, idy;
PredictionMode bMode = 0; PredictionMode bMode = 0;
Array2<Mv> bestSub8x8 = new(); Array2<Mv> bestSub8X8 = new();
const uint invalidMv = 0x80008000; const uint InvalidMv = 0x80008000;
// Initialize the 2nd element as even though it won't be used meaningfully // Initialize the 2nd element as even though it won't be used meaningfully
// if isCompound is false. // if isCompound is false.
Unsafe.As<Mv, uint>(ref bestSub8x8[1]) = invalidMv; Unsafe.As<Mv, uint>(ref bestSub8X8[1]) = InvalidMv;
for (idy = 0; idy < 2; idy += num4x4H) for (idy = 0; idy < 2; idy += num4X4H)
{ {
for (idx = 0; idx < 2; idx += num4x4W) for (idx = 0; idx < 2; idx += num4X4W)
{ {
int j = (idy * 2) + idx; int j = (idy * 2) + idx;
bMode = ReadInterMode(ref cm, ref xd, ref r, interModeCtx); bMode = ReadInterMode(ref cm, ref xd, ref r, interModeCtx);
@@ -954,24 +954,24 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
{ {
for (refr = 0; refr < 1 + isCompound; ++refr) for (refr = 0; refr < 1 + isCompound; ++refr)
{ {
AppendSub8x8ForIdx(ref cm, ref xd, mvRefSearch, bMode, j, refr, miRow, miCol, AppendSub8X8ForIdx(ref cm, ref xd, mvRefSearch, bMode, j, refr, miRow, miCol,
ref bestSub8x8[refr]); ref bestSub8X8[refr]);
} }
} }
if (!Assign(ref cm, ref xd, bMode, ref mi.Bmi[j].Mv, ref bestRefMvs, ref bestSub8x8, if (!Assign(ref cm, ref xd, bMode, ref mi.Bmi[j].Mv, ref bestRefMvs, ref bestSub8X8,
isCompound, allowHp, ref r)) isCompound, allowHp, ref r))
{ {
xd.Corrupted |= true; xd.Corrupted |= true;
break; break;
} }
if (num4x4H == 2) if (num4X4H == 2)
{ {
mi.Bmi[j + 2] = mi.Bmi[j]; mi.Bmi[j + 2] = mi.Bmi[j];
} }
if (num4x4W == 2) if (num4X4W == 2)
{ {
mi.Bmi[j + 1] = mi.Bmi[j]; mi.Bmi[j + 1] = mi.Bmi[j];
} }
@@ -1084,7 +1084,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
switch (bsize) switch (bsize)
{ {
case BlockSize.Block4x4: case BlockSize.Block4X4:
for (int i = 0; i < 4; ++i) for (int i = 0; i < 4; ++i)
{ {
mi.Value.Bmi[i].Mode = mi.Value.Bmi[i].Mode =
@@ -1093,13 +1093,13 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
mi.Value.Mode = mi.Value.Bmi[3].Mode; mi.Value.Mode = mi.Value.Bmi[3].Mode;
break; break;
case BlockSize.Block4x8: case BlockSize.Block4X8:
mi.Value.Bmi[0].Mode = mi.Value.Bmi[2].Mode = mi.Value.Bmi[0].Mode = mi.Value.Bmi[2].Mode =
ReadIntraMode(ref r, GetYModeProbs(ref cm.Fc.Value, mi, aboveMi, leftMi, 0)); ReadIntraMode(ref r, GetYModeProbs(ref cm.Fc.Value, mi, aboveMi, leftMi, 0));
mi.Value.Bmi[1].Mode = mi.Value.Bmi[3].Mode = mi.Value.Mode = mi.Value.Bmi[1].Mode = mi.Value.Bmi[3].Mode = mi.Value.Mode =
ReadIntraMode(ref r, GetYModeProbs(ref cm.Fc.Value, mi, aboveMi, leftMi, 1)); ReadIntraMode(ref r, GetYModeProbs(ref cm.Fc.Value, mi, aboveMi, leftMi, 1));
break; break;
case BlockSize.Block8x4: case BlockSize.Block8X4:
mi.Value.Bmi[0].Mode = mi.Value.Bmi[1].Mode = mi.Value.Bmi[0].Mode = mi.Value.Bmi[1].Mode =
ReadIntraMode(ref r, GetYModeProbs(ref cm.Fc.Value, mi, aboveMi, leftMi, 0)); ReadIntraMode(ref r, GetYModeProbs(ref cm.Fc.Value, mi, aboveMi, leftMi, 0));
mi.Value.Bmi[2].Mode = mi.Value.Bmi[3].Mode = mi.Value.Mode = mi.Value.Bmi[2].Mode = mi.Value.Bmi[3].Mode = mi.Value.Mode =

View File

@@ -17,10 +17,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
return new Surface(width, height); return new Surface(width, height);
} }
private static ReadOnlySpan<byte> LiteralToFilter => new byte[] private static ReadOnlySpan<byte> LiteralToFilter =>
{ [
Constants.EightTapSmooth, Constants.EightTap, Constants.EightTapSharp, Constants.Bilinear Constants.EightTapSmooth, Constants.EightTap, Constants.EightTapSharp, Constants.Bilinear
}; ];
public unsafe bool Decode( public unsafe bool Decode(
ref Vp9PictureInfo pictureInfo, ref Vp9PictureInfo pictureInfo,

View File

@@ -17,10 +17,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
private static int GetCoefContext(ReadOnlySpan<short> neighbors, ReadOnlySpan<byte> tokenCache, int c) private static int GetCoefContext(ReadOnlySpan<short> neighbors, ReadOnlySpan<byte> tokenCache, int c)
{ {
const int maxNeighbors = 2; const int MaxNeighbors = 2;
return (1 + tokenCache[neighbors[(maxNeighbors * c) + 0]] + return (1 + tokenCache[neighbors[(MaxNeighbors * c) + 0]] +
tokenCache[neighbors[(maxNeighbors * c) + 1]]) >> 1; tokenCache[neighbors[(MaxNeighbors * c) + 1]]) >> 1;
} }
private static int DecodeCoefs( private static int DecodeCoefs(
@@ -42,7 +42,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
ref Array6<Array6<Array3<byte>>> coefProbs = ref fc.CoefProbs[(int)txSize][(int)type][refr]; ref Array6<Array6<Array3<byte>>> coefProbs = ref fc.CoefProbs[(int)txSize][(int)type][refr];
Span<byte> tokenCache = stackalloc byte[32 * 32]; Span<byte> tokenCache = stackalloc byte[32 * 32];
ReadOnlySpan<byte> bandTranslate = Luts.GetBandTranslate(txSize); ReadOnlySpan<byte> bandTranslate = Luts.GetBandTranslate(txSize);
int dqShift = txSize == TxSize.Tx32x32 ? 1 : 0; int dqShift = txSize == TxSize.Tx32X32 ? 1 : 0;
int v; int v;
short dqv = dq[0]; short dqv = dq[0];
ReadOnlySpan<byte> cat6Prob = xd.Bd == 12 ReadOnlySpan<byte> cat6Prob = xd.Bd == 12
@@ -242,7 +242,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
switch (txSize) switch (txSize)
{ {
case TxSize.Tx4x4: case TxSize.Tx4X4:
ctx = a[0] != 0 ? 1 : 0; ctx = a[0] != 0 ? 1 : 0;
ctx += l[0] != 0 ? 1 : 0; ctx += l[0] != 0 ? 1 : 0;
eob = DecodeCoefs( eob = DecodeCoefs(
@@ -257,8 +257,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
ref r); ref r);
a[0] = l[0] = (sbyte)(eob > 0 ? 1 : 0); a[0] = l[0] = (sbyte)(eob > 0 ? 1 : 0);
break; break;
case TxSize.Tx8x8: case TxSize.Tx8X8:
GetCtxShift(ref xd, ref ctxShiftA, ref ctxShiftL, x, y, 1 << (int)TxSize.Tx8x8); GetCtxShift(ref xd, ref ctxShiftA, ref ctxShiftL, x, y, 1 << (int)TxSize.Tx8X8);
ctx = MemoryMarshal.Cast<sbyte, ushort>(a)[0] != 0 ? 1 : 0; ctx = MemoryMarshal.Cast<sbyte, ushort>(a)[0] != 0 ? 1 : 0;
ctx += MemoryMarshal.Cast<sbyte, ushort>(l)[0] != 0 ? 1 : 0; ctx += MemoryMarshal.Cast<sbyte, ushort>(l)[0] != 0 ? 1 : 0;
eob = DecodeCoefs( eob = DecodeCoefs(
@@ -274,8 +274,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
MemoryMarshal.Cast<sbyte, ushort>(a)[0] = (ushort)((eob > 0 ? 0x0101 : 0) >> ctxShiftA); MemoryMarshal.Cast<sbyte, ushort>(a)[0] = (ushort)((eob > 0 ? 0x0101 : 0) >> ctxShiftA);
MemoryMarshal.Cast<sbyte, ushort>(l)[0] = (ushort)((eob > 0 ? 0x0101 : 0) >> ctxShiftL); MemoryMarshal.Cast<sbyte, ushort>(l)[0] = (ushort)((eob > 0 ? 0x0101 : 0) >> ctxShiftL);
break; break;
case TxSize.Tx16x16: case TxSize.Tx16X16:
GetCtxShift(ref xd, ref ctxShiftA, ref ctxShiftL, x, y, 1 << (int)TxSize.Tx16x16); GetCtxShift(ref xd, ref ctxShiftA, ref ctxShiftL, x, y, 1 << (int)TxSize.Tx16X16);
ctx = MemoryMarshal.Cast<sbyte, uint>(a)[0] != 0 ? 1 : 0; ctx = MemoryMarshal.Cast<sbyte, uint>(a)[0] != 0 ? 1 : 0;
ctx += MemoryMarshal.Cast<sbyte, uint>(l)[0] != 0 ? 1 : 0; ctx += MemoryMarshal.Cast<sbyte, uint>(l)[0] != 0 ? 1 : 0;
eob = DecodeCoefs( eob = DecodeCoefs(
@@ -291,8 +291,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
MemoryMarshal.Cast<sbyte, uint>(a)[0] = (uint)((eob > 0 ? 0x01010101 : 0) >> ctxShiftA); MemoryMarshal.Cast<sbyte, uint>(a)[0] = (uint)((eob > 0 ? 0x01010101 : 0) >> ctxShiftA);
MemoryMarshal.Cast<sbyte, uint>(l)[0] = (uint)((eob > 0 ? 0x01010101 : 0) >> ctxShiftL); MemoryMarshal.Cast<sbyte, uint>(l)[0] = (uint)((eob > 0 ? 0x01010101 : 0) >> ctxShiftL);
break; break;
case TxSize.Tx32x32: case TxSize.Tx32X32:
GetCtxShift(ref xd, ref ctxShiftA, ref ctxShiftL, x, y, 1 << (int)TxSize.Tx32x32); GetCtxShift(ref xd, ref ctxShiftA, ref ctxShiftL, x, y, 1 << (int)TxSize.Tx32X32);
// NOTE: Casting to ulong here is safe because the default memory // NOTE: Casting to ulong here is safe because the default memory
// alignment is at least 8 bytes and the Tx32x32 is aligned on 8 byte // alignment is at least 8 bytes and the Tx32x32 is aligned on 8 byte
// boundaries. // boundaries.

View File

@@ -34,17 +34,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
return (ushort)((a + b + 1) >> 1); return (ushort)((a + b + 1) >> 1);
} }
public static unsafe void D207Predictor8x8(byte* dst, int stride, byte* above, byte* left) public static unsafe void D207Predictor8X8(byte* dst, int stride, byte* above, byte* left)
{ {
D207Predictor(dst, stride, 8, above, left); D207Predictor(dst, stride, 8, above, left);
} }
public static unsafe void D207Predictor16x16(byte* dst, int stride, byte* above, byte* left) public static unsafe void D207Predictor16X16(byte* dst, int stride, byte* above, byte* left)
{ {
D207Predictor(dst, stride, 16, above, left); D207Predictor(dst, stride, 16, above, left);
} }
public static unsafe void D207Predictor32x32(byte* dst, int stride, byte* above, byte* left) public static unsafe void D207Predictor32X32(byte* dst, int stride, byte* above, byte* left)
{ {
D207Predictor(dst, stride, 32, above, left); D207Predictor(dst, stride, 32, above, left);
} }
@@ -85,17 +85,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void D63Predictor8x8(byte* dst, int stride, byte* above, byte* left) public static unsafe void D63Predictor8X8(byte* dst, int stride, byte* above, byte* left)
{ {
D63Predictor(dst, stride, 8, above, left); D63Predictor(dst, stride, 8, above, left);
} }
public static unsafe void D63Predictor16x16(byte* dst, int stride, byte* above, byte* left) public static unsafe void D63Predictor16X16(byte* dst, int stride, byte* above, byte* left)
{ {
D63Predictor(dst, stride, 16, above, left); D63Predictor(dst, stride, 16, above, left);
} }
public static unsafe void D63Predictor32x32(byte* dst, int stride, byte* above, byte* left) public static unsafe void D63Predictor32X32(byte* dst, int stride, byte* above, byte* left)
{ {
D63Predictor(dst, stride, 32, above, left); D63Predictor(dst, stride, 32, above, left);
} }
@@ -117,17 +117,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void D45Predictor8x8(byte* dst, int stride, byte* above, byte* left) public static unsafe void D45Predictor8X8(byte* dst, int stride, byte* above, byte* left)
{ {
D45Predictor(dst, stride, 8, above, left); D45Predictor(dst, stride, 8, above, left);
} }
public static unsafe void D45Predictor16x16(byte* dst, int stride, byte* above, byte* left) public static unsafe void D45Predictor16X16(byte* dst, int stride, byte* above, byte* left)
{ {
D45Predictor(dst, stride, 16, above, left); D45Predictor(dst, stride, 16, above, left);
} }
public static unsafe void D45Predictor32x32(byte* dst, int stride, byte* above, byte* left) public static unsafe void D45Predictor32X32(byte* dst, int stride, byte* above, byte* left)
{ {
D45Predictor(dst, stride, 32, above, left); D45Predictor(dst, stride, 32, above, left);
} }
@@ -152,17 +152,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void D117Predictor8x8(byte* dst, int stride, byte* above, byte* left) public static unsafe void D117Predictor8X8(byte* dst, int stride, byte* above, byte* left)
{ {
D117Predictor(dst, stride, 8, above, left); D117Predictor(dst, stride, 8, above, left);
} }
public static unsafe void D117Predictor16x16(byte* dst, int stride, byte* above, byte* left) public static unsafe void D117Predictor16X16(byte* dst, int stride, byte* above, byte* left)
{ {
D117Predictor(dst, stride, 16, above, left); D117Predictor(dst, stride, 16, above, left);
} }
public static unsafe void D117Predictor32x32(byte* dst, int stride, byte* above, byte* left) public static unsafe void D117Predictor32X32(byte* dst, int stride, byte* above, byte* left)
{ {
D117Predictor(dst, stride, 32, above, left); D117Predictor(dst, stride, 32, above, left);
} }
@@ -205,17 +205,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void D135Predictor8x8(byte* dst, int stride, byte* above, byte* left) public static unsafe void D135Predictor8X8(byte* dst, int stride, byte* above, byte* left)
{ {
D135Predictor(dst, stride, 8, above, left); D135Predictor(dst, stride, 8, above, left);
} }
public static unsafe void D135Predictor16x16(byte* dst, int stride, byte* above, byte* left) public static unsafe void D135Predictor16X16(byte* dst, int stride, byte* above, byte* left)
{ {
D135Predictor(dst, stride, 16, above, left); D135Predictor(dst, stride, 16, above, left);
} }
public static unsafe void D135Predictor32x32(byte* dst, int stride, byte* above, byte* left) public static unsafe void D135Predictor32X32(byte* dst, int stride, byte* above, byte* left)
{ {
D135Predictor(dst, stride, 32, above, left); D135Predictor(dst, stride, 32, above, left);
} }
@@ -245,17 +245,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void D153Predictor8x8(byte* dst, int stride, byte* above, byte* left) public static unsafe void D153Predictor8X8(byte* dst, int stride, byte* above, byte* left)
{ {
D153Predictor(dst, stride, 8, above, left); D153Predictor(dst, stride, 8, above, left);
} }
public static unsafe void D153Predictor16x16(byte* dst, int stride, byte* above, byte* left) public static unsafe void D153Predictor16X16(byte* dst, int stride, byte* above, byte* left)
{ {
D153Predictor(dst, stride, 16, above, left); D153Predictor(dst, stride, 16, above, left);
} }
public static unsafe void D153Predictor32x32(byte* dst, int stride, byte* above, byte* left) public static unsafe void D153Predictor32X32(byte* dst, int stride, byte* above, byte* left)
{ {
D153Predictor(dst, stride, 32, above, left); D153Predictor(dst, stride, 32, above, left);
} }
@@ -297,22 +297,22 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void VPredictor4x4(byte* dst, int stride, byte* above, byte* left) public static unsafe void VPredictor4X4(byte* dst, int stride, byte* above, byte* left)
{ {
VPredictor(dst, stride, 4, above, left); VPredictor(dst, stride, 4, above, left);
} }
public static unsafe void VPredictor8x8(byte* dst, int stride, byte* above, byte* left) public static unsafe void VPredictor8X8(byte* dst, int stride, byte* above, byte* left)
{ {
VPredictor(dst, stride, 8, above, left); VPredictor(dst, stride, 8, above, left);
} }
public static unsafe void VPredictor16x16(byte* dst, int stride, byte* above, byte* left) public static unsafe void VPredictor16X16(byte* dst, int stride, byte* above, byte* left)
{ {
VPredictor(dst, stride, 16, above, left); VPredictor(dst, stride, 16, above, left);
} }
public static unsafe void VPredictor32x32(byte* dst, int stride, byte* above, byte* left) public static unsafe void VPredictor32X32(byte* dst, int stride, byte* above, byte* left)
{ {
VPredictor(dst, stride, 32, above, left); VPredictor(dst, stride, 32, above, left);
} }
@@ -326,22 +326,22 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void HPredictor4x4(byte* dst, int stride, byte* above, byte* left) public static unsafe void HPredictor4X4(byte* dst, int stride, byte* above, byte* left)
{ {
HPredictor(dst, stride, 4, above, left); HPredictor(dst, stride, 4, above, left);
} }
public static unsafe void HPredictor8x8(byte* dst, int stride, byte* above, byte* left) public static unsafe void HPredictor8X8(byte* dst, int stride, byte* above, byte* left)
{ {
HPredictor(dst, stride, 8, above, left); HPredictor(dst, stride, 8, above, left);
} }
public static unsafe void HPredictor16x16(byte* dst, int stride, byte* above, byte* left) public static unsafe void HPredictor16X16(byte* dst, int stride, byte* above, byte* left)
{ {
HPredictor(dst, stride, 16, above, left); HPredictor(dst, stride, 16, above, left);
} }
public static unsafe void HPredictor32x32(byte* dst, int stride, byte* above, byte* left) public static unsafe void HPredictor32X32(byte* dst, int stride, byte* above, byte* left)
{ {
HPredictor(dst, stride, 32, above, left); HPredictor(dst, stride, 32, above, left);
} }
@@ -355,22 +355,22 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void TmPredictor4x4(byte* dst, int stride, byte* above, byte* left) public static unsafe void TmPredictor4X4(byte* dst, int stride, byte* above, byte* left)
{ {
TmPredictor(dst, stride, 4, above, left); TmPredictor(dst, stride, 4, above, left);
} }
public static unsafe void TmPredictor8x8(byte* dst, int stride, byte* above, byte* left) public static unsafe void TmPredictor8X8(byte* dst, int stride, byte* above, byte* left)
{ {
TmPredictor(dst, stride, 8, above, left); TmPredictor(dst, stride, 8, above, left);
} }
public static unsafe void TmPredictor16x16(byte* dst, int stride, byte* above, byte* left) public static unsafe void TmPredictor16X16(byte* dst, int stride, byte* above, byte* left)
{ {
TmPredictor(dst, stride, 16, above, left); TmPredictor(dst, stride, 16, above, left);
} }
public static unsafe void TmPredictor32x32(byte* dst, int stride, byte* above, byte* left) public static unsafe void TmPredictor32X32(byte* dst, int stride, byte* above, byte* left)
{ {
TmPredictor(dst, stride, 32, above, left); TmPredictor(dst, stride, 32, above, left);
} }
@@ -390,22 +390,22 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void Dc128Predictor4x4(byte* dst, int stride, byte* above, byte* left) public static unsafe void Dc128Predictor4X4(byte* dst, int stride, byte* above, byte* left)
{ {
Dc128Predictor(dst, stride, 4, above, left); Dc128Predictor(dst, stride, 4, above, left);
} }
public static unsafe void Dc128Predictor8x8(byte* dst, int stride, byte* above, byte* left) public static unsafe void Dc128Predictor8X8(byte* dst, int stride, byte* above, byte* left)
{ {
Dc128Predictor(dst, stride, 8, above, left); Dc128Predictor(dst, stride, 8, above, left);
} }
public static unsafe void Dc128Predictor16x16(byte* dst, int stride, byte* above, byte* left) public static unsafe void Dc128Predictor16X16(byte* dst, int stride, byte* above, byte* left)
{ {
Dc128Predictor(dst, stride, 16, above, left); Dc128Predictor(dst, stride, 16, above, left);
} }
public static unsafe void Dc128Predictor32x32(byte* dst, int stride, byte* above, byte* left) public static unsafe void Dc128Predictor32X32(byte* dst, int stride, byte* above, byte* left)
{ {
Dc128Predictor(dst, stride, 32, above, left); Dc128Predictor(dst, stride, 32, above, left);
} }
@@ -419,36 +419,36 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void DcLeftPredictor4x4(byte* dst, int stride, byte* above, byte* left) public static unsafe void DcLeftPredictor4X4(byte* dst, int stride, byte* above, byte* left)
{ {
DcLeftPredictor(dst, stride, 4, above, left); DcLeftPredictor(dst, stride, 4, above, left);
} }
public static unsafe void DcLeftPredictor8x8(byte* dst, int stride, byte* above, byte* left) public static unsafe void DcLeftPredictor8X8(byte* dst, int stride, byte* above, byte* left)
{ {
DcLeftPredictor(dst, stride, 8, above, left); DcLeftPredictor(dst, stride, 8, above, left);
} }
public static unsafe void DcLeftPredictor16x16(byte* dst, int stride, byte* above, byte* left) public static unsafe void DcLeftPredictor16X16(byte* dst, int stride, byte* above, byte* left)
{ {
DcLeftPredictor(dst, stride, 16, above, left); DcLeftPredictor(dst, stride, 16, above, left);
} }
public static unsafe void DcLeftPredictor32x32(byte* dst, int stride, byte* above, byte* left) public static unsafe void DcLeftPredictor32X32(byte* dst, int stride, byte* above, byte* left)
{ {
DcLeftPredictor(dst, stride, 32, above, left); DcLeftPredictor(dst, stride, 32, above, left);
} }
private static unsafe void DcLeftPredictor(byte* dst, int stride, int bs, byte* above, byte* left) private static unsafe void DcLeftPredictor(byte* dst, int stride, int bs, byte* above, byte* left)
{ {
int expectedDc, sum = 0; int sum = 0;
for (int i = 0; i < bs; i++) for (int i = 0; i < bs; i++)
{ {
sum += left[i]; sum += left[i];
} }
expectedDc = (sum + (bs >> 1)) / bs; int expectedDc = (sum + (bs >> 1)) / bs;
for (int r = 0; r < bs; r++) for (int r = 0; r < bs; r++)
{ {
@@ -457,36 +457,36 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void DcTopPredictor4x4(byte* dst, int stride, byte* above, byte* left) public static unsafe void DcTopPredictor4X4(byte* dst, int stride, byte* above, byte* left)
{ {
DcTopPredictor(dst, stride, 4, above, left); DcTopPredictor(dst, stride, 4, above, left);
} }
public static unsafe void DcTopPredictor8x8(byte* dst, int stride, byte* above, byte* left) public static unsafe void DcTopPredictor8X8(byte* dst, int stride, byte* above, byte* left)
{ {
DcTopPredictor(dst, stride, 8, above, left); DcTopPredictor(dst, stride, 8, above, left);
} }
public static unsafe void DcTopPredictor16x16(byte* dst, int stride, byte* above, byte* left) public static unsafe void DcTopPredictor16X16(byte* dst, int stride, byte* above, byte* left)
{ {
DcTopPredictor(dst, stride, 16, above, left); DcTopPredictor(dst, stride, 16, above, left);
} }
public static unsafe void DcTopPredictor32x32(byte* dst, int stride, byte* above, byte* left) public static unsafe void DcTopPredictor32X32(byte* dst, int stride, byte* above, byte* left)
{ {
DcTopPredictor(dst, stride, 32, above, left); DcTopPredictor(dst, stride, 32, above, left);
} }
private static unsafe void DcTopPredictor(byte* dst, int stride, int bs, byte* above, byte* left) private static unsafe void DcTopPredictor(byte* dst, int stride, int bs, byte* above, byte* left)
{ {
int expectedDc, sum = 0; int sum = 0;
for (int i = 0; i < bs; i++) for (int i = 0; i < bs; i++)
{ {
sum += above[i]; sum += above[i];
} }
expectedDc = (sum + (bs >> 1)) / bs; int expectedDc = (sum + (bs >> 1)) / bs;
for (int r = 0; r < bs; r++) for (int r = 0; r < bs; r++)
{ {
@@ -495,29 +495,29 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void DcPredictor4x4(byte* dst, int stride, byte* above, byte* left) public static unsafe void DcPredictor4X4(byte* dst, int stride, byte* above, byte* left)
{ {
DcPredictor(dst, stride, 4, above, left); DcPredictor(dst, stride, 4, above, left);
} }
public static unsafe void DcPredictor8x8(byte* dst, int stride, byte* above, byte* left) public static unsafe void DcPredictor8X8(byte* dst, int stride, byte* above, byte* left)
{ {
DcPredictor(dst, stride, 8, above, left); DcPredictor(dst, stride, 8, above, left);
} }
public static unsafe void DcPredictor16x16(byte* dst, int stride, byte* above, byte* left) public static unsafe void DcPredictor16X16(byte* dst, int stride, byte* above, byte* left)
{ {
DcPredictor(dst, stride, 16, above, left); DcPredictor(dst, stride, 16, above, left);
} }
public static unsafe void DcPredictor32x32(byte* dst, int stride, byte* above, byte* left) public static unsafe void DcPredictor32X32(byte* dst, int stride, byte* above, byte* left)
{ {
DcPredictor(dst, stride, 32, above, left); DcPredictor(dst, stride, 32, above, left);
} }
private static unsafe void DcPredictor(byte* dst, int stride, int bs, byte* above, byte* left) private static unsafe void DcPredictor(byte* dst, int stride, int bs, byte* above, byte* left)
{ {
int expectedDc, sum = 0; int sum = 0;
int count = 2 * bs; int count = 2 * bs;
for (int i = 0; i < bs; i++) for (int i = 0; i < bs; i++)
@@ -526,7 +526,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
sum += left[i]; sum += left[i];
} }
expectedDc = (sum + (count >> 1)) / count; int expectedDc = (sum + (count >> 1)) / count;
for (int r = 0; r < bs; r++) for (int r = 0; r < bs; r++)
{ {
@@ -535,31 +535,31 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void HePredictor4x4(byte* dst, int stride, byte* above, byte* left) public static unsafe void HePredictor4X4(byte* dst, int stride, byte* above, byte* left)
{ {
byte h = above[-1]; byte h = above[-1];
byte I = left[0]; byte i = left[0];
byte j = left[1]; byte j = left[1];
byte k = left[2]; byte k = left[2];
byte l = left[3]; byte l = left[3];
MemoryUtil.Fill(dst + (stride * 0), Avg3(h, I, j), 4); MemoryUtil.Fill(dst + (stride * 0), Avg3(h, i, j), 4);
MemoryUtil.Fill(dst + (stride * 1), Avg3(I, j, k), 4); MemoryUtil.Fill(dst + (stride * 1), Avg3(i, j, k), 4);
MemoryUtil.Fill(dst + (stride * 2), Avg3(j, k, l), 4); MemoryUtil.Fill(dst + (stride * 2), Avg3(j, k, l), 4);
MemoryUtil.Fill(dst + (stride * 3), Avg3(k, l, l), 4); MemoryUtil.Fill(dst + (stride * 3), Avg3(k, l, l), 4);
} }
public static unsafe void VePredictor4x4(byte* dst, int stride, byte* above, byte* left) public static unsafe void VePredictor4X4(byte* dst, int stride, byte* above, byte* left)
{ {
byte h = above[-1]; byte h = above[-1];
byte I = above[0]; byte i = above[0];
byte j = above[1]; byte j = above[1];
byte k = above[2]; byte k = above[2];
byte l = above[3]; byte l = above[3];
byte m = above[4]; byte m = above[4];
dst[0] = Avg3(h, I, j); dst[0] = Avg3(h, i, j);
dst[1] = Avg3(I, j, k); dst[1] = Avg3(i, j, k);
dst[2] = Avg3(j, k, l); dst[2] = Avg3(j, k, l);
dst[3] = Avg3(k, l, m); dst[3] = Avg3(k, l, m);
MemoryUtil.Copy(dst + (stride * 1), dst, 4); MemoryUtil.Copy(dst + (stride * 1), dst, 4);
@@ -567,23 +567,23 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
MemoryUtil.Copy(dst + (stride * 3), dst, 4); MemoryUtil.Copy(dst + (stride * 3), dst, 4);
} }
public static unsafe void D207Predictor4x4(byte* dst, int stride, byte* above, byte* left) public static unsafe void D207Predictor4X4(byte* dst, int stride, byte* above, byte* left)
{ {
byte I = left[0]; byte i = left[0];
byte j = left[1]; byte j = left[1];
byte k = left[2]; byte k = left[2];
byte l = left[3]; byte l = left[3];
Dst(dst, stride, 0, 0) = Avg2(I, j); Dst(dst, stride, 0, 0) = Avg2(i, j);
Dst(dst, stride, 2, 0) = Dst(dst, stride, 0, 1) = Avg2(j, k); Dst(dst, stride, 2, 0) = Dst(dst, stride, 0, 1) = Avg2(j, k);
Dst(dst, stride, 2, 1) = Dst(dst, stride, 0, 2) = Avg2(k, l); Dst(dst, stride, 2, 1) = Dst(dst, stride, 0, 2) = Avg2(k, l);
Dst(dst, stride, 1, 0) = Avg3(I, j, k); Dst(dst, stride, 1, 0) = Avg3(i, j, k);
Dst(dst, stride, 3, 0) = Dst(dst, stride, 1, 1) = Avg3(j, k, l); Dst(dst, stride, 3, 0) = Dst(dst, stride, 1, 1) = Avg3(j, k, l);
Dst(dst, stride, 3, 1) = Dst(dst, stride, 1, 2) = Avg3(k, l, l); Dst(dst, stride, 3, 1) = Dst(dst, stride, 1, 2) = Avg3(k, l, l);
Dst(dst, stride, 3, 2) = Dst(dst, stride, 2, 2) = Dst(dst, stride, 0, 3) = Dst(dst, stride, 3, 2) = Dst(dst, stride, 2, 2) = Dst(dst, stride, 0, 3) =
Dst(dst, stride, 1, 3) = Dst(dst, stride, 2, 3) = Dst(dst, stride, 3, 3) = l; Dst(dst, stride, 1, 3) = Dst(dst, stride, 2, 3) = Dst(dst, stride, 3, 3) = l;
} }
public static unsafe void D63Predictor4x4(byte* dst, int stride, byte* above, byte* left) public static unsafe void D63Predictor4X4(byte* dst, int stride, byte* above, byte* left)
{ {
byte a = above[0]; byte a = above[0];
byte b = above[1]; byte b = above[1];
@@ -605,7 +605,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
Dst(dst, stride, 3, 3) = Avg3(e, f, g); // Differs from vp8 Dst(dst, stride, 3, 3) = Avg3(e, f, g); // Differs from vp8
} }
public static unsafe void D63EPredictor4x4(byte* dst, int stride, byte* above, byte* left) public static unsafe void D63EPredictor4X4(byte* dst, int stride, byte* above, byte* left)
{ {
byte a = above[0]; byte a = above[0];
byte b = above[1]; byte b = above[1];
@@ -628,7 +628,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
Dst(dst, stride, 3, 3) = Avg3(f, g, h); Dst(dst, stride, 3, 3) = Avg3(f, g, h);
} }
public static unsafe void D45Predictor4x4(byte* dst, int stride, byte* above, byte* left) public static unsafe void D45Predictor4X4(byte* dst, int stride, byte* above, byte* left)
{ {
byte a = above[0]; byte a = above[0];
byte b = above[1]; byte b = above[1];
@@ -648,7 +648,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
Dst(dst, stride, 3, 3) = h; // differs from vp8 Dst(dst, stride, 3, 3) = h; // differs from vp8
} }
public static unsafe void D45EPredictor4x4(byte* dst, int stride, byte* above, byte* left) public static unsafe void D45EPredictor4X4(byte* dst, int stride, byte* above, byte* left)
{ {
byte a = above[0]; byte a = above[0];
byte b = above[1]; byte b = above[1];
@@ -668,9 +668,9 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
Dst(dst, stride, 3, 3) = Avg3(g, h, h); Dst(dst, stride, 3, 3) = Avg3(g, h, h);
} }
public static unsafe void D117Predictor4x4(byte* dst, int stride, byte* above, byte* left) public static unsafe void D117Predictor4X4(byte* dst, int stride, byte* above, byte* left)
{ {
byte I = left[0]; byte i = left[0];
byte j = left[1]; byte j = left[1];
byte k = left[2]; byte k = left[2];
byte x = above[-1]; byte x = above[-1];
@@ -683,17 +683,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
Dst(dst, stride, 2, 0) = Dst(dst, stride, 3, 2) = Avg2(b, c); Dst(dst, stride, 2, 0) = Dst(dst, stride, 3, 2) = Avg2(b, c);
Dst(dst, stride, 3, 0) = Avg2(c, d); Dst(dst, stride, 3, 0) = Avg2(c, d);
Dst(dst, stride, 0, 3) = Avg3(k, j, I); Dst(dst, stride, 0, 3) = Avg3(k, j, i);
Dst(dst, stride, 0, 2) = Avg3(j, I, x); Dst(dst, stride, 0, 2) = Avg3(j, i, x);
Dst(dst, stride, 0, 1) = Dst(dst, stride, 1, 3) = Avg3(I, x, a); Dst(dst, stride, 0, 1) = Dst(dst, stride, 1, 3) = Avg3(i, x, a);
Dst(dst, stride, 1, 1) = Dst(dst, stride, 2, 3) = Avg3(x, a, b); Dst(dst, stride, 1, 1) = Dst(dst, stride, 2, 3) = Avg3(x, a, b);
Dst(dst, stride, 2, 1) = Dst(dst, stride, 3, 3) = Avg3(a, b, c); Dst(dst, stride, 2, 1) = Dst(dst, stride, 3, 3) = Avg3(a, b, c);
Dst(dst, stride, 3, 1) = Avg3(b, c, d); Dst(dst, stride, 3, 1) = Avg3(b, c, d);
} }
public static unsafe void D135Predictor4x4(byte* dst, int stride, byte* above, byte* left) public static unsafe void D135Predictor4X4(byte* dst, int stride, byte* above, byte* left)
{ {
byte I = left[0]; byte i = left[0];
byte j = left[1]; byte j = left[1];
byte k = left[2]; byte k = left[2];
byte l = left[3]; byte l = left[3];
@@ -703,18 +703,18 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
byte c = above[2]; byte c = above[2];
byte d = above[3]; byte d = above[3];
Dst(dst, stride, 0, 3) = Avg3(j, k, l); Dst(dst, stride, 0, 3) = Avg3(j, k, l);
Dst(dst, stride, 1, 3) = Dst(dst, stride, 0, 2) = Avg3(I, j, k); Dst(dst, stride, 1, 3) = Dst(dst, stride, 0, 2) = Avg3(i, j, k);
Dst(dst, stride, 2, 3) = Dst(dst, stride, 1, 2) = Dst(dst, stride, 0, 1) = Avg3(x, I, j); Dst(dst, stride, 2, 3) = Dst(dst, stride, 1, 2) = Dst(dst, stride, 0, 1) = Avg3(x, i, j);
Dst(dst, stride, 3, 3) = Dst(dst, stride, 3, 3) =
Dst(dst, stride, 2, 2) = Dst(dst, stride, 1, 1) = Dst(dst, stride, 0, 0) = Avg3(a, x, I); Dst(dst, stride, 2, 2) = Dst(dst, stride, 1, 1) = Dst(dst, stride, 0, 0) = Avg3(a, x, i);
Dst(dst, stride, 3, 2) = Dst(dst, stride, 2, 1) = Dst(dst, stride, 1, 0) = Avg3(b, a, x); Dst(dst, stride, 3, 2) = Dst(dst, stride, 2, 1) = Dst(dst, stride, 1, 0) = Avg3(b, a, x);
Dst(dst, stride, 3, 1) = Dst(dst, stride, 2, 0) = Avg3(c, b, a); Dst(dst, stride, 3, 1) = Dst(dst, stride, 2, 0) = Avg3(c, b, a);
Dst(dst, stride, 3, 0) = Avg3(d, c, b); Dst(dst, stride, 3, 0) = Avg3(d, c, b);
} }
public static unsafe void D153Predictor4x4(byte* dst, int stride, byte* above, byte* left) public static unsafe void D153Predictor4X4(byte* dst, int stride, byte* above, byte* left)
{ {
byte I = left[0]; byte i = left[0];
byte j = left[1]; byte j = left[1];
byte k = left[2]; byte k = left[2];
byte l = left[3]; byte l = left[3];
@@ -722,30 +722,30 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
byte a = above[0]; byte a = above[0];
byte b = above[1]; byte b = above[1];
byte c = above[2]; byte c = above[2];
Dst(dst, stride, 0, 0) = Dst(dst, stride, 2, 1) = Avg2(I, x); Dst(dst, stride, 0, 0) = Dst(dst, stride, 2, 1) = Avg2(i, x);
Dst(dst, stride, 0, 1) = Dst(dst, stride, 2, 2) = Avg2(j, I); Dst(dst, stride, 0, 1) = Dst(dst, stride, 2, 2) = Avg2(j, i);
Dst(dst, stride, 0, 2) = Dst(dst, stride, 2, 3) = Avg2(k, j); Dst(dst, stride, 0, 2) = Dst(dst, stride, 2, 3) = Avg2(k, j);
Dst(dst, stride, 0, 3) = Avg2(l, k); Dst(dst, stride, 0, 3) = Avg2(l, k);
Dst(dst, stride, 3, 0) = Avg3(a, b, c); Dst(dst, stride, 3, 0) = Avg3(a, b, c);
Dst(dst, stride, 2, 0) = Avg3(x, a, b); Dst(dst, stride, 2, 0) = Avg3(x, a, b);
Dst(dst, stride, 1, 0) = Dst(dst, stride, 3, 1) = Avg3(I, x, a); Dst(dst, stride, 1, 0) = Dst(dst, stride, 3, 1) = Avg3(i, x, a);
Dst(dst, stride, 1, 1) = Dst(dst, stride, 3, 2) = Avg3(j, I, x); Dst(dst, stride, 1, 1) = Dst(dst, stride, 3, 2) = Avg3(j, i, x);
Dst(dst, stride, 1, 2) = Dst(dst, stride, 3, 3) = Avg3(k, j, I); Dst(dst, stride, 1, 2) = Dst(dst, stride, 3, 3) = Avg3(k, j, i);
Dst(dst, stride, 1, 3) = Avg3(l, k, j); Dst(dst, stride, 1, 3) = Avg3(l, k, j);
} }
public static unsafe void HighbdD207Predictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD207Predictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdD207Predictor(dst, stride, 8, above, left, bd); HighbdD207Predictor(dst, stride, 8, above, left, bd);
} }
public static unsafe void HighbdD207Predictor16x16(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD207Predictor16X16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdD207Predictor(dst, stride, 16, above, left, bd); HighbdD207Predictor(dst, stride, 16, above, left, bd);
} }
public static unsafe void HighbdD207Predictor32x32(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD207Predictor32X32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdD207Predictor(dst, stride, 32, above, left, bd); HighbdD207Predictor(dst, stride, 32, above, left, bd);
} }
@@ -787,17 +787,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void HighbdD63Predictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD63Predictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdD63Predictor(dst, stride, 8, above, left, bd); HighbdD63Predictor(dst, stride, 8, above, left, bd);
} }
public static unsafe void HighbdD63Predictor16x16(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD63Predictor16X16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdD63Predictor(dst, stride, 16, above, left, bd); HighbdD63Predictor(dst, stride, 16, above, left, bd);
} }
public static unsafe void HighbdD63Predictor32x32(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD63Predictor32X32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdD63Predictor(dst, stride, 32, above, left, bd); HighbdD63Predictor(dst, stride, 32, above, left, bd);
} }
@@ -820,17 +820,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void HighbdD45Predictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD45Predictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdD45Predictor(dst, stride, 8, above, left, bd); HighbdD45Predictor(dst, stride, 8, above, left, bd);
} }
public static unsafe void HighbdD45Predictor16x16(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD45Predictor16X16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdD45Predictor(dst, stride, 16, above, left, bd); HighbdD45Predictor(dst, stride, 16, above, left, bd);
} }
public static unsafe void HighbdD45Predictor32x32(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD45Predictor32X32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdD45Predictor(dst, stride, 32, above, left, bd); HighbdD45Predictor(dst, stride, 32, above, left, bd);
} }
@@ -856,17 +856,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void HighbdD117Predictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD117Predictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdD117Predictor(dst, stride, 8, above, left, bd); HighbdD117Predictor(dst, stride, 8, above, left, bd);
} }
public static unsafe void HighbdD117Predictor16x16(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD117Predictor16X16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdD117Predictor(dst, stride, 16, above, left, bd); HighbdD117Predictor(dst, stride, 16, above, left, bd);
} }
public static unsafe void HighbdD117Predictor32x32(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD117Predictor32X32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdD117Predictor(dst, stride, 32, above, left, bd); HighbdD117Predictor(dst, stride, 32, above, left, bd);
} }
@@ -910,17 +910,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void HighbdD135Predictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD135Predictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdD135Predictor(dst, stride, 8, above, left, bd); HighbdD135Predictor(dst, stride, 8, above, left, bd);
} }
public static unsafe void HighbdD135Predictor16x16(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD135Predictor16X16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdD135Predictor(dst, stride, 16, above, left, bd); HighbdD135Predictor(dst, stride, 16, above, left, bd);
} }
public static unsafe void HighbdD135Predictor32x32(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD135Predictor32X32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdD135Predictor(dst, stride, 32, above, left, bd); HighbdD135Predictor(dst, stride, 32, above, left, bd);
} }
@@ -951,17 +951,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void HighbdD153Predictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD153Predictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdD153Predictor(dst, stride, 8, above, left, bd); HighbdD153Predictor(dst, stride, 8, above, left, bd);
} }
public static unsafe void HighbdD153Predictor16x16(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD153Predictor16X16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdD153Predictor(dst, stride, 16, above, left, bd); HighbdD153Predictor(dst, stride, 16, above, left, bd);
} }
public static unsafe void HighbdD153Predictor32x32(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD153Predictor32X32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdD153Predictor(dst, stride, 32, above, left, bd); HighbdD153Predictor(dst, stride, 32, above, left, bd);
} }
@@ -1004,22 +1004,22 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void HighbdVPredictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdVPredictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdVPredictor(dst, stride, 4, above, left, bd); HighbdVPredictor(dst, stride, 4, above, left, bd);
} }
public static unsafe void HighbdVPredictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdVPredictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdVPredictor(dst, stride, 8, above, left, bd); HighbdVPredictor(dst, stride, 8, above, left, bd);
} }
public static unsafe void HighbdVPredictor16x16(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdVPredictor16X16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdVPredictor(dst, stride, 16, above, left, bd); HighbdVPredictor(dst, stride, 16, above, left, bd);
} }
public static unsafe void HighbdVPredictor32x32(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdVPredictor32X32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdVPredictor(dst, stride, 32, above, left, bd); HighbdVPredictor(dst, stride, 32, above, left, bd);
} }
@@ -1034,22 +1034,22 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void HighbdHPredictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdHPredictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdHPredictor(dst, stride, 4, above, left, bd); HighbdHPredictor(dst, stride, 4, above, left, bd);
} }
public static unsafe void HighbdHPredictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdHPredictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdHPredictor(dst, stride, 8, above, left, bd); HighbdHPredictor(dst, stride, 8, above, left, bd);
} }
public static unsafe void HighbdHPredictor16x16(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdHPredictor16X16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdHPredictor(dst, stride, 16, above, left, bd); HighbdHPredictor(dst, stride, 16, above, left, bd);
} }
public static unsafe void HighbdHPredictor32x32(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdHPredictor32X32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdHPredictor(dst, stride, 32, above, left, bd); HighbdHPredictor(dst, stride, 32, above, left, bd);
} }
@@ -1064,22 +1064,22 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void HighbdTmPredictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdTmPredictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdTmPredictor(dst, stride, 4, above, left, bd); HighbdTmPredictor(dst, stride, 4, above, left, bd);
} }
public static unsafe void HighbdTmPredictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdTmPredictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdTmPredictor(dst, stride, 8, above, left, bd); HighbdTmPredictor(dst, stride, 8, above, left, bd);
} }
public static unsafe void HighbdTmPredictor16x16(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdTmPredictor16X16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdTmPredictor(dst, stride, 16, above, left, bd); HighbdTmPredictor(dst, stride, 16, above, left, bd);
} }
public static unsafe void HighbdTmPredictor32x32(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdTmPredictor32X32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdTmPredictor(dst, stride, 32, above, left, bd); HighbdTmPredictor(dst, stride, 32, above, left, bd);
} }
@@ -1100,23 +1100,23 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void HighbdDc128Predictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdDc128Predictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdDc128Predictor(dst, stride, 4, above, left, bd); HighbdDc128Predictor(dst, stride, 4, above, left, bd);
} }
public static unsafe void HighbdDc128Predictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdDc128Predictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdDc128Predictor(dst, stride, 8, above, left, bd); HighbdDc128Predictor(dst, stride, 8, above, left, bd);
} }
public static unsafe void HighbdDc128Predictor16x16(ushort* dst, int stride, ushort* above, ushort* left, public static unsafe void HighbdDc128Predictor16X16(ushort* dst, int stride, ushort* above, ushort* left,
int bd) int bd)
{ {
HighbdDc128Predictor(dst, stride, 16, above, left, bd); HighbdDc128Predictor(dst, stride, 16, above, left, bd);
} }
public static unsafe void HighbdDc128Predictor32x32(ushort* dst, int stride, ushort* above, ushort* left, public static unsafe void HighbdDc128Predictor32X32(ushort* dst, int stride, ushort* above, ushort* left,
int bd) int bd)
{ {
HighbdDc128Predictor(dst, stride, 32, above, left, bd); HighbdDc128Predictor(dst, stride, 32, above, left, bd);
@@ -1132,23 +1132,23 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void HighbdDcLeftPredictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdDcLeftPredictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdDcLeftPredictor(dst, stride, 4, above, left, bd); HighbdDcLeftPredictor(dst, stride, 4, above, left, bd);
} }
public static unsafe void HighbdDcLeftPredictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdDcLeftPredictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdDcLeftPredictor(dst, stride, 8, above, left, bd); HighbdDcLeftPredictor(dst, stride, 8, above, left, bd);
} }
public static unsafe void HighbdDcLeftPredictor16x16(ushort* dst, int stride, ushort* above, ushort* left, public static unsafe void HighbdDcLeftPredictor16X16(ushort* dst, int stride, ushort* above, ushort* left,
int bd) int bd)
{ {
HighbdDcLeftPredictor(dst, stride, 16, above, left, bd); HighbdDcLeftPredictor(dst, stride, 16, above, left, bd);
} }
public static unsafe void HighbdDcLeftPredictor32x32(ushort* dst, int stride, ushort* above, ushort* left, public static unsafe void HighbdDcLeftPredictor32X32(ushort* dst, int stride, ushort* above, ushort* left,
int bd) int bd)
{ {
HighbdDcLeftPredictor(dst, stride, 32, above, left, bd); HighbdDcLeftPredictor(dst, stride, 32, above, left, bd);
@@ -1157,14 +1157,14 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
private static unsafe void HighbdDcLeftPredictor(ushort* dst, int stride, int bs, ushort* above, ushort* left, private static unsafe void HighbdDcLeftPredictor(ushort* dst, int stride, int bs, ushort* above, ushort* left,
int bd) int bd)
{ {
int expectedDc, sum = 0; int sum = 0;
for (int i = 0; i < bs; i++) for (int i = 0; i < bs; i++)
{ {
sum += left[i]; sum += left[i];
} }
expectedDc = (sum + (bs >> 1)) / bs; int expectedDc = (sum + (bs >> 1)) / bs;
for (int r = 0; r < bs; r++) for (int r = 0; r < bs; r++)
{ {
@@ -1173,23 +1173,23 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void HighbdDcTopPredictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdDcTopPredictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdDcTopPredictor(dst, stride, 4, above, left, bd); HighbdDcTopPredictor(dst, stride, 4, above, left, bd);
} }
public static unsafe void HighbdDcTopPredictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdDcTopPredictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdDcTopPredictor(dst, stride, 8, above, left, bd); HighbdDcTopPredictor(dst, stride, 8, above, left, bd);
} }
public static unsafe void HighbdDcTopPredictor16x16(ushort* dst, int stride, ushort* above, ushort* left, public static unsafe void HighbdDcTopPredictor16X16(ushort* dst, int stride, ushort* above, ushort* left,
int bd) int bd)
{ {
HighbdDcTopPredictor(dst, stride, 16, above, left, bd); HighbdDcTopPredictor(dst, stride, 16, above, left, bd);
} }
public static unsafe void HighbdDcTopPredictor32x32(ushort* dst, int stride, ushort* above, ushort* left, public static unsafe void HighbdDcTopPredictor32X32(ushort* dst, int stride, ushort* above, ushort* left,
int bd) int bd)
{ {
HighbdDcTopPredictor(dst, stride, 32, above, left, bd); HighbdDcTopPredictor(dst, stride, 32, above, left, bd);
@@ -1198,14 +1198,14 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
private static unsafe void HighbdDcTopPredictor(ushort* dst, int stride, int bs, ushort* above, ushort* left, private static unsafe void HighbdDcTopPredictor(ushort* dst, int stride, int bs, ushort* above, ushort* left,
int bd) int bd)
{ {
int expectedDc, sum = 0; int sum = 0;
for (int i = 0; i < bs; i++) for (int i = 0; i < bs; i++)
{ {
sum += above[i]; sum += above[i];
} }
expectedDc = (sum + (bs >> 1)) / bs; int expectedDc = (sum + (bs >> 1)) / bs;
for (int r = 0; r < bs; r++) for (int r = 0; r < bs; r++)
{ {
@@ -1214,22 +1214,22 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void HighbdDcPredictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdDcPredictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdDcPredictor(dst, stride, 4, above, left, bd); HighbdDcPredictor(dst, stride, 4, above, left, bd);
} }
public static unsafe void HighbdDcPredictor8x8(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdDcPredictor8X8(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdDcPredictor(dst, stride, 8, above, left, bd); HighbdDcPredictor(dst, stride, 8, above, left, bd);
} }
public static unsafe void HighbdDcPredictor16x16(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdDcPredictor16X16(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdDcPredictor(dst, stride, 16, above, left, bd); HighbdDcPredictor(dst, stride, 16, above, left, bd);
} }
public static unsafe void HighbdDcPredictor32x32(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdDcPredictor32X32(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
HighbdDcPredictor(dst, stride, 32, above, left, bd); HighbdDcPredictor(dst, stride, 32, above, left, bd);
} }
@@ -1237,7 +1237,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
private static unsafe void HighbdDcPredictor(ushort* dst, int stride, int bs, ushort* above, ushort* left, private static unsafe void HighbdDcPredictor(ushort* dst, int stride, int bs, ushort* above, ushort* left,
int bd) int bd)
{ {
int expectedDc, sum = 0; int sum = 0;
int count = 2 * bs; int count = 2 * bs;
for (int i = 0; i < bs; i++) for (int i = 0; i < bs; i++)
@@ -1246,7 +1246,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
sum += left[i]; sum += left[i];
} }
expectedDc = (sum + (count >> 1)) / count; int expectedDc = (sum + (count >> 1)) / count;
for (int r = 0; r < bs; r++) for (int r = 0; r < bs; r++)
{ {
@@ -1255,23 +1255,23 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static unsafe void HighbdD207Predictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD207Predictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
ushort I = left[0]; ushort i = left[0];
ushort j = left[1]; ushort j = left[1];
ushort k = left[2]; ushort k = left[2];
ushort l = left[3]; ushort l = left[3];
Dst(dst, stride, 0, 0) = Avg2(I, j); Dst(dst, stride, 0, 0) = Avg2(i, j);
Dst(dst, stride, 2, 0) = Dst(dst, stride, 0, 1) = Avg2(j, k); Dst(dst, stride, 2, 0) = Dst(dst, stride, 0, 1) = Avg2(j, k);
Dst(dst, stride, 2, 1) = Dst(dst, stride, 0, 2) = Avg2(k, l); Dst(dst, stride, 2, 1) = Dst(dst, stride, 0, 2) = Avg2(k, l);
Dst(dst, stride, 1, 0) = Avg3(I, j, k); Dst(dst, stride, 1, 0) = Avg3(i, j, k);
Dst(dst, stride, 3, 0) = Dst(dst, stride, 1, 1) = Avg3(j, k, l); Dst(dst, stride, 3, 0) = Dst(dst, stride, 1, 1) = Avg3(j, k, l);
Dst(dst, stride, 3, 1) = Dst(dst, stride, 1, 2) = Avg3(k, l, l); Dst(dst, stride, 3, 1) = Dst(dst, stride, 1, 2) = Avg3(k, l, l);
Dst(dst, stride, 3, 2) = Dst(dst, stride, 2, 2) = Dst(dst, stride, 0, 3) = Dst(dst, stride, 3, 2) = Dst(dst, stride, 2, 2) = Dst(dst, stride, 0, 3) =
Dst(dst, stride, 1, 3) = Dst(dst, stride, 2, 3) = Dst(dst, stride, 3, 3) = l; Dst(dst, stride, 1, 3) = Dst(dst, stride, 2, 3) = Dst(dst, stride, 3, 3) = l;
} }
public static unsafe void HighbdD63Predictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD63Predictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
ushort a = above[0]; ushort a = above[0];
ushort b = above[1]; ushort b = above[1];
@@ -1293,7 +1293,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
Dst(dst, stride, 3, 3) = Avg3(e, f, g); // Differs from vp8 Dst(dst, stride, 3, 3) = Avg3(e, f, g); // Differs from vp8
} }
public static unsafe void HighbdD45Predictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD45Predictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
ushort a = above[0]; ushort a = above[0];
ushort b = above[1]; ushort b = above[1];
@@ -1313,9 +1313,9 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
Dst(dst, stride, 3, 3) = h; // Differs from vp8 Dst(dst, stride, 3, 3) = h; // Differs from vp8
} }
public static unsafe void HighbdD117Predictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD117Predictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
ushort I = left[0]; ushort i = left[0];
ushort j = left[1]; ushort j = left[1];
ushort k = left[2]; ushort k = left[2];
ushort x = above[-1]; ushort x = above[-1];
@@ -1328,17 +1328,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
Dst(dst, stride, 2, 0) = Dst(dst, stride, 3, 2) = Avg2(b, c); Dst(dst, stride, 2, 0) = Dst(dst, stride, 3, 2) = Avg2(b, c);
Dst(dst, stride, 3, 0) = Avg2(c, d); Dst(dst, stride, 3, 0) = Avg2(c, d);
Dst(dst, stride, 0, 3) = Avg3(k, j, I); Dst(dst, stride, 0, 3) = Avg3(k, j, i);
Dst(dst, stride, 0, 2) = Avg3(j, I, x); Dst(dst, stride, 0, 2) = Avg3(j, i, x);
Dst(dst, stride, 0, 1) = Dst(dst, stride, 1, 3) = Avg3(I, x, a); Dst(dst, stride, 0, 1) = Dst(dst, stride, 1, 3) = Avg3(i, x, a);
Dst(dst, stride, 1, 1) = Dst(dst, stride, 2, 3) = Avg3(x, a, b); Dst(dst, stride, 1, 1) = Dst(dst, stride, 2, 3) = Avg3(x, a, b);
Dst(dst, stride, 2, 1) = Dst(dst, stride, 3, 3) = Avg3(a, b, c); Dst(dst, stride, 2, 1) = Dst(dst, stride, 3, 3) = Avg3(a, b, c);
Dst(dst, stride, 3, 1) = Avg3(b, c, d); Dst(dst, stride, 3, 1) = Avg3(b, c, d);
} }
public static unsafe void HighbdD135Predictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD135Predictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
ushort I = left[0]; ushort i = left[0];
ushort j = left[1]; ushort j = left[1];
ushort k = left[2]; ushort k = left[2];
ushort l = left[3]; ushort l = left[3];
@@ -1348,18 +1348,18 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
ushort c = above[2]; ushort c = above[2];
ushort d = above[3]; ushort d = above[3];
Dst(dst, stride, 0, 3) = Avg3(j, k, l); Dst(dst, stride, 0, 3) = Avg3(j, k, l);
Dst(dst, stride, 1, 3) = Dst(dst, stride, 0, 2) = Avg3(I, j, k); Dst(dst, stride, 1, 3) = Dst(dst, stride, 0, 2) = Avg3(i, j, k);
Dst(dst, stride, 2, 3) = Dst(dst, stride, 1, 2) = Dst(dst, stride, 0, 1) = Avg3(x, I, j); Dst(dst, stride, 2, 3) = Dst(dst, stride, 1, 2) = Dst(dst, stride, 0, 1) = Avg3(x, i, j);
Dst(dst, stride, 3, 3) = Dst(dst, stride, 3, 3) =
Dst(dst, stride, 2, 2) = Dst(dst, stride, 1, 1) = Dst(dst, stride, 0, 0) = Avg3(a, x, I); Dst(dst, stride, 2, 2) = Dst(dst, stride, 1, 1) = Dst(dst, stride, 0, 0) = Avg3(a, x, i);
Dst(dst, stride, 3, 2) = Dst(dst, stride, 2, 1) = Dst(dst, stride, 1, 0) = Avg3(b, a, x); Dst(dst, stride, 3, 2) = Dst(dst, stride, 2, 1) = Dst(dst, stride, 1, 0) = Avg3(b, a, x);
Dst(dst, stride, 3, 1) = Dst(dst, stride, 2, 0) = Avg3(c, b, a); Dst(dst, stride, 3, 1) = Dst(dst, stride, 2, 0) = Avg3(c, b, a);
Dst(dst, stride, 3, 0) = Avg3(d, c, b); Dst(dst, stride, 3, 0) = Avg3(d, c, b);
} }
public static unsafe void HighbdD153Predictor4x4(ushort* dst, int stride, ushort* above, ushort* left, int bd) public static unsafe void HighbdD153Predictor4X4(ushort* dst, int stride, ushort* above, ushort* left, int bd)
{ {
ushort I = left[0]; ushort i = left[0];
ushort j = left[1]; ushort j = left[1];
ushort k = left[2]; ushort k = left[2];
ushort l = left[3]; ushort l = left[3];
@@ -1368,17 +1368,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
ushort b = above[1]; ushort b = above[1];
ushort c = above[2]; ushort c = above[2];
Dst(dst, stride, 0, 0) = Dst(dst, stride, 2, 1) = Avg2(I, x); Dst(dst, stride, 0, 0) = Dst(dst, stride, 2, 1) = Avg2(i, x);
Dst(dst, stride, 0, 1) = Dst(dst, stride, 2, 2) = Avg2(j, I); Dst(dst, stride, 0, 1) = Dst(dst, stride, 2, 2) = Avg2(j, i);
Dst(dst, stride, 0, 2) = Dst(dst, stride, 2, 3) = Avg2(k, j); Dst(dst, stride, 0, 2) = Dst(dst, stride, 2, 3) = Avg2(k, j);
Dst(dst, stride, 0, 3) = Avg2(l, k); Dst(dst, stride, 0, 3) = Avg2(l, k);
Dst(dst, stride, 3, 0) = Avg3(a, b, c); Dst(dst, stride, 3, 0) = Avg3(a, b, c);
Dst(dst, stride, 2, 0) = Avg3(x, a, b); Dst(dst, stride, 2, 0) = Avg3(x, a, b);
Dst(dst, stride, 1, 0) = Dst(dst, stride, 3, 1) = Avg3(I, x, a); Dst(dst, stride, 1, 0) = Dst(dst, stride, 3, 1) = Avg3(i, x, a);
Dst(dst, stride, 1, 1) = Dst(dst, stride, 3, 2) = Avg3(j, I, x); Dst(dst, stride, 1, 1) = Dst(dst, stride, 3, 2) = Avg3(j, i, x);
Dst(dst, stride, 1, 2) = Dst(dst, stride, 3, 3) = Avg3(k, j, I); Dst(dst, stride, 1, 2) = Dst(dst, stride, 3, 3) = Avg3(k, j, i);
Dst(dst, stride, 1, 3) = Avg3(l, k, j); Dst(dst, stride, 1, 3) = Avg3(l, k, j);
} }
} }
} }

View File

@@ -87,7 +87,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
[SkipLocalsInit] [SkipLocalsInit]
public static void Iwht4x416Add(ReadOnlySpan<int> input, Span<byte> dest, int stride) public static void Iwht4X416Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{ {
/* 4-point reversible, orthonormal inverse Walsh-Hadamard in 3.5 adds, /* 4-point reversible, orthonormal inverse Walsh-Hadamard in 3.5 adds,
0.5 shifts per pixel. */ 0.5 shifts per pixel. */
@@ -143,7 +143,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
[SkipLocalsInit] [SkipLocalsInit]
public static void Iwht4x41Add(ReadOnlySpan<int> input, Span<byte> dest, int stride) public static void Iwht4X41Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{ {
long a1, e1; long a1, e1;
Span<int> tmp = stackalloc int[4]; Span<int> tmp = stackalloc int[4];
@@ -233,7 +233,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
[SkipLocalsInit] [SkipLocalsInit]
public static void Idct4x416Add(ReadOnlySpan<int> input, Span<byte> dest, int stride) public static void Idct4X416Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{ {
Span<int> output = stackalloc int[4 * 4]; Span<int> output = stackalloc int[4 * 4];
Span<int> outptr = output; Span<int> outptr = output;
@@ -265,7 +265,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static void Idct4x41Add(ReadOnlySpan<int> input, Span<byte> dest, int stride) public static void Idct4X41Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{ {
long a1; long a1;
int output = WrapLow(DctConstRoundShift((short)input[0] * CosPi1664)); int output = WrapLow(DctConstRoundShift((short)input[0] * CosPi1664));
@@ -419,7 +419,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
[SkipLocalsInit] [SkipLocalsInit]
public static void Idct8x864Add(ReadOnlySpan<int> input, Span<byte> dest, int stride) public static void Idct8X864Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{ {
Span<int> output = stackalloc int[8 * 8]; Span<int> output = stackalloc int[8 * 8];
Span<int> outptr = output; Span<int> outptr = output;
@@ -452,7 +452,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
[SkipLocalsInit] [SkipLocalsInit]
public static void Idct8x812Add(ReadOnlySpan<int> input, Span<byte> dest, int stride) public static void Idct8X812Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{ {
Span<int> output = stackalloc int[8 * 8]; Span<int> output = stackalloc int[8 * 8];
Span<int> outptr = output; Span<int> outptr = output;
@@ -487,7 +487,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static void Idct8x81Add(ReadOnlySpan<int> input, Span<byte> dest, int stride) public static void Idct8X81Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{ {
long a1; long a1;
int output = WrapLow(DctConstRoundShift((short)input[0] * CosPi1664)); int output = WrapLow(DctConstRoundShift((short)input[0] * CosPi1664));
@@ -843,7 +843,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
[SkipLocalsInit] [SkipLocalsInit]
public static void Idct16x16256Add(ReadOnlySpan<int> input, Span<byte> dest, int stride) public static void Idct16X16256Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{ {
Span<int> output = stackalloc int[16 * 16]; Span<int> output = stackalloc int[16 * 16];
Span<int> outptr = output; Span<int> outptr = output;
@@ -876,7 +876,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
[SkipLocalsInit] [SkipLocalsInit]
public static void Idct16x1638Add(ReadOnlySpan<int> input, Span<byte> dest, int stride) public static void Idct16X1638Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{ {
Span<int> output = stackalloc int[16 * 16]; Span<int> output = stackalloc int[16 * 16];
Span<int> outptr = output; Span<int> outptr = output;
@@ -912,7 +912,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
[SkipLocalsInit] [SkipLocalsInit]
public static void Idct16x1610Add(ReadOnlySpan<int> input, Span<byte> dest, int stride) public static void Idct16X1610Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{ {
Span<int> output = stackalloc int[16 * 16]; Span<int> output = stackalloc int[16 * 16];
Span<int> outptr = output; Span<int> outptr = output;
@@ -947,7 +947,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static void Idct16x161Add(ReadOnlySpan<int> input, Span<byte> dest, int stride) public static void Idct16X161Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{ {
long a1; long a1;
int output = WrapLow(DctConstRoundShift((short)input[0] * CosPi1664)); int output = WrapLow(DctConstRoundShift((short)input[0] * CosPi1664));
@@ -1336,7 +1336,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
[SkipLocalsInit] [SkipLocalsInit]
public static void Idct32x321024Add(ReadOnlySpan<int> input, Span<byte> dest, int stride) public static void Idct32X321024Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{ {
Span<int> output = stackalloc int[32 * 32]; Span<int> output = stackalloc int[32 * 32];
Span<int> outptr = output; Span<int> outptr = output;
@@ -1383,7 +1383,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
[SkipLocalsInit] [SkipLocalsInit]
public static void Idct32x32135Add(ReadOnlySpan<int> input, Span<byte> dest, int stride) public static void Idct32X32135Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{ {
Span<int> output = stackalloc int[32 * 32]; Span<int> output = stackalloc int[32 * 32];
Span<int> outptr = output; Span<int> outptr = output;
@@ -1419,7 +1419,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
[SkipLocalsInit] [SkipLocalsInit]
public static void Idct32x3234Add(ReadOnlySpan<int> input, Span<byte> dest, int stride) public static void Idct32X3234Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{ {
Span<int> output = stackalloc int[32 * 32]; Span<int> output = stackalloc int[32 * 32];
Span<int> outptr = output; Span<int> outptr = output;
@@ -1454,7 +1454,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static void Idct32x321Add(ReadOnlySpan<int> input, Span<byte> dest, int stride) public static void Idct32X321Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{ {
long a1; long a1;
int output = WrapLow(DctConstRoundShift((short)input[0] * CosPi1664)); int output = WrapLow(DctConstRoundShift((short)input[0] * CosPi1664));
@@ -1474,7 +1474,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
[SkipLocalsInit] [SkipLocalsInit]
public static void HighbdIwht4x416Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd) public static void HighbdIwht4X416Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{ {
/* 4-point reversible, orthonormal inverse Walsh-Hadamard in 3.5 adds, /* 4-point reversible, orthonormal inverse Walsh-Hadamard in 3.5 adds,
0.5 shifts per pixel. */ 0.5 shifts per pixel. */
@@ -1530,7 +1530,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
[SkipLocalsInit] [SkipLocalsInit]
public static void HighbdIwht4x41Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd) public static void HighbdIwht4X41Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{ {
long a1, e1; long a1, e1;
Span<int> tmp = stackalloc int[4]; Span<int> tmp = stackalloc int[4];
@@ -1633,7 +1633,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
[SkipLocalsInit] [SkipLocalsInit]
public static void HighbdIdct4x416Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd) public static void HighbdIdct4X416Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{ {
Span<int> output = stackalloc int[4 * 4]; Span<int> output = stackalloc int[4 * 4];
Span<int> outptr = output; Span<int> outptr = output;
@@ -1665,7 +1665,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static void HighbdIdct4x41Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd) public static void HighbdIdct4X41Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{ {
long a1; long a1;
int output = HighbdWrapLow(DctConstRoundShift(input[0] * (long)CosPi1664), bd); int output = HighbdWrapLow(DctConstRoundShift(input[0] * (long)CosPi1664), bd);
@@ -1824,7 +1824,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
[SkipLocalsInit] [SkipLocalsInit]
public static void HighbdIdct8x864Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd) public static void HighbdIdct8X864Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{ {
Span<int> output = stackalloc int[8 * 8]; Span<int> output = stackalloc int[8 * 8];
Span<int> outptr = output; Span<int> outptr = output;
@@ -1857,7 +1857,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
[SkipLocalsInit] [SkipLocalsInit]
public static void HighbdIdct8x812Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd) public static void HighbdIdct8X812Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{ {
Span<int> output = stackalloc int[8 * 8]; Span<int> output = stackalloc int[8 * 8];
Span<int> outptr = output; Span<int> outptr = output;
@@ -1892,7 +1892,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static void VpxHighbdidct8x81AddC(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd) public static void VpxHighbdidct8X81AddC(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{ {
long a1; long a1;
int output = HighbdWrapLow(DctConstRoundShift(input[0] * (long)CosPi1664), bd); int output = HighbdWrapLow(DctConstRoundShift(input[0] * (long)CosPi1664), bd);
@@ -2261,7 +2261,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
[SkipLocalsInit] [SkipLocalsInit]
public static void HighbdIdct16x16256Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd) public static void HighbdIdct16X16256Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{ {
Span<int> output = stackalloc int[16 * 16]; Span<int> output = stackalloc int[16 * 16];
Span<int> outptr = output; Span<int> outptr = output;
@@ -2294,7 +2294,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
[SkipLocalsInit] [SkipLocalsInit]
public static void HighbdIdct16x1638Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd) public static void HighbdIdct16X1638Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{ {
Span<int> output = stackalloc int[16 * 16]; Span<int> output = stackalloc int[16 * 16];
Span<int> outptr = output; Span<int> outptr = output;
@@ -2331,7 +2331,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
[SkipLocalsInit] [SkipLocalsInit]
public static void HighbdIdct16x1610Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd) public static void HighbdIdct16X1610Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{ {
Span<int> output = stackalloc int[16 * 16]; Span<int> output = stackalloc int[16 * 16];
Span<int> outptr = output; Span<int> outptr = output;
@@ -2366,7 +2366,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static void HighbdIdct16x161Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd) public static void HighbdIdct16X161Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{ {
long a1; long a1;
int output = HighbdWrapLow(DctConstRoundShift(input[0] * (long)CosPi1664), bd); int output = HighbdWrapLow(DctConstRoundShift(input[0] * (long)CosPi1664), bd);
@@ -2762,7 +2762,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
[SkipLocalsInit] [SkipLocalsInit]
public static void HighbdIdct32x321024Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd) public static void HighbdIdct32X321024Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{ {
Span<int> output = stackalloc int[32 * 32]; Span<int> output = stackalloc int[32 * 32];
Span<int> outptr = output; Span<int> outptr = output;
@@ -2809,7 +2809,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
[SkipLocalsInit] [SkipLocalsInit]
public static void HighbdIdct32x32135Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd) public static void HighbdIdct32X32135Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{ {
Span<int> output = stackalloc int[32 * 32]; Span<int> output = stackalloc int[32 * 32];
Span<int> outptr = output; Span<int> outptr = output;
@@ -2846,7 +2846,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
[SkipLocalsInit] [SkipLocalsInit]
public static void HighbdIdct32x3234Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd) public static void HighbdIdct32X3234Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{ {
Span<int> output = stackalloc int[32 * 32]; Span<int> output = stackalloc int[32 * 32];
Span<int> outptr = output; Span<int> outptr = output;
@@ -2881,7 +2881,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
public static void HighbdIdct32x321Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd) public static void HighbdIdct32X321Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{ {
int a1; int a1;
int output = HighbdWrapLow(DctConstRoundShift(input[0] * (long)CosPi1664), bd); int output = HighbdWrapLow(DctConstRoundShift(input[0] * (long)CosPi1664), bd);

View File

@@ -1553,7 +1553,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
} }
private static unsafe void Transpose8x16( private static unsafe void Transpose8X16(
ArrayPtr<byte> in0, ArrayPtr<byte> in0,
ArrayPtr<byte> in1, ArrayPtr<byte> in1,
int inP, int inP,
@@ -1633,15 +1633,15 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
int inP, int inP,
ReadOnlySpan<ArrayPtr<byte>> dst, ReadOnlySpan<ArrayPtr<byte>> dst,
int outP, int outP,
int num8x8ToTranspose) int num8X8ToTranspose)
{ {
int idx8x8 = 0; int idx8X8 = 0;
Vector128<byte> x0, x1, x2, x3, x4, x5, x6, x7; Vector128<byte> x0, x1, x2, x3, x4, x5, x6, x7;
do do
{ {
ArrayPtr<byte> input = src[idx8x8]; ArrayPtr<byte> input = src[idx8X8];
ArrayPtr<byte> output = dst[idx8x8]; ArrayPtr<byte> output = dst[idx8X8];
x0 = Sse2.LoadScalarVector128((long*)(input.ToPointer() + (0 * inP))) x0 = Sse2.LoadScalarVector128((long*)(input.ToPointer() + (0 * inP)))
.AsByte(); // 00 01 02 03 04 05 06 07 .AsByte(); // 00 01 02 03 04 05 06 07
@@ -1697,7 +1697,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
Sse2.StoreScalar((long*)(output.ToPointer() + (6 * outP)), x7.AsInt64()); // 06 16 26 36 46 56 66 76 Sse2.StoreScalar((long*)(output.ToPointer() + (6 * outP)), x7.AsInt64()); // 06 16 26 36 46 56 66 76
Sse2.StoreHigh((double*)(output.ToPointer() + (7 * outP)), x7.AsDouble()); // 07 17 27 37 47 57 67 77 Sse2.StoreHigh((double*)(output.ToPointer() + (7 * outP)), x7.AsDouble()); // 07 17 27 37 47 57 67 77
} while (++idx8x8 < num8x8ToTranspose); } while (++idx8X8 < num8X8ToTranspose);
} }
public static unsafe void LpfVertical4Dual( public static unsafe void LpfVertical4Dual(
@@ -1716,7 +1716,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
Span<ArrayPtr<byte>> dst = stackalloc ArrayPtr<byte>[2]; Span<ArrayPtr<byte>> dst = stackalloc ArrayPtr<byte>[2];
// Transpose 8x16 // Transpose 8x16
Transpose8x16(s.Slice(-4), s.Slice(-4 + (pitch * 8)), pitch, tDst, 16); Transpose8X16(s.Slice(-4), s.Slice(-4 + (pitch * 8)), pitch, tDst, 16);
// Loop filtering // Loop filtering
LpfHorizontal4Dual(tDst.Slice(4 * 16), 16, blimit0, limit0, thresh0, blimit1, limit1, thresh1); LpfHorizontal4Dual(tDst.Slice(4 * 16), 16, blimit0, limit0, thresh0, blimit1, limit1, thresh1);
@@ -1770,7 +1770,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
Span<ArrayPtr<byte>> dst = stackalloc ArrayPtr<byte>[2]; Span<ArrayPtr<byte>> dst = stackalloc ArrayPtr<byte>[2];
// Transpose 8x16 // Transpose 8x16
Transpose8x16(s.Slice(-4), s.Slice(-4 + (pitch * 8)), pitch, tDst, 16); Transpose8X16(s.Slice(-4), s.Slice(-4 + (pitch * 8)), pitch, tDst, 16);
// Loop filtering // Loop filtering
LpfHorizontal8Dual(tDst.Slice(4 * 16), 16, blimit0, limit0, thresh0, blimit1, limit1, thresh1); LpfHorizontal8Dual(tDst.Slice(4 * 16), 16, blimit0, limit0, thresh0, blimit1, limit1, thresh1);
@@ -1823,15 +1823,15 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
ArrayPtr<byte> tDst = new((byte*)tDstStorage, 256); ArrayPtr<byte> tDst = new((byte*)tDstStorage, 256);
// Transpose 16x16 // Transpose 16x16
Transpose8x16(s.Slice(-8), s.Slice(-8 + (8 * pitch)), pitch, tDst, 16); Transpose8X16(s.Slice(-8), s.Slice(-8 + (8 * pitch)), pitch, tDst, 16);
Transpose8x16(s, s.Slice(8 * pitch), pitch, tDst.Slice(8 * 16), 16); Transpose8X16(s, s.Slice(8 * pitch), pitch, tDst.Slice(8 * 16), 16);
// Loop filtering // Loop filtering
LpfHorizontal16Dual(tDst.Slice(8 * 16), 16, blimit, limit, thresh); LpfHorizontal16Dual(tDst.Slice(8 * 16), 16, blimit, limit, thresh);
// Transpose back // Transpose back
Transpose8x16(tDst, tDst.Slice(8 * 16), 16, s.Slice(-8), pitch); Transpose8X16(tDst, tDst.Slice(8 * 16), 16, s.Slice(-8), pitch);
Transpose8x16(tDst.Slice(8), tDst.Slice(8 + (8 * 16)), 16, s.Slice(-8 + (8 * pitch)), pitch); Transpose8X16(tDst.Slice(8), tDst.Slice(8 + (8 * 16)), 16, s.Slice(-8 + (8 * pitch)), pitch);
} }
} }
} }

View File

@@ -26,10 +26,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
// MODE_MV_MAX_UPDATE_FACTOR (128) * count / MODE_MV_COUNT_SAT; // MODE_MV_MAX_UPDATE_FACTOR (128) * count / MODE_MV_COUNT_SAT;
private static readonly uint[] CountToUpdateFactor = private static readonly uint[] _countToUpdateFactor =
{ [
0, 6, 12, 19, 25, 32, 38, 44, 51, 57, 64, 70, 76, 83, 89, 96, 102, 108, 115, 121, 128 0, 6, 12, 19, 25, 32, 38, 44, 51, 57, 64, 70, 76, 83, 89, 96, 102, 108, 115, 121, 128
}; ];
private const int ModeMvCountSat = 20; private const int ModeMvCountSat = 20;
@@ -42,7 +42,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
uint count = Math.Min(den, ModeMvCountSat); uint count = Math.Min(den, ModeMvCountSat);
uint factor = CountToUpdateFactor[(int)count]; uint factor = _countToUpdateFactor[(int)count];
byte prob = GetProb(ct0, den); byte prob = GetProb(ct0, den);
return WeightedProb(preProb, prob, (int)factor); return WeightedProb(preProb, prob, (int)factor);
} }

View File

@@ -7,8 +7,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
{ {
internal struct Reader internal struct Reader
{ {
private static readonly byte[] Norm = private static readonly byte[] _norm =
{ [
0, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 0, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
@@ -17,7 +17,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
}; ];
private const int BdValueSize = sizeof(ulong) * 8; private const int BdValueSize = sizeof(ulong) * 8;
@@ -144,7 +144,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
} }
{ {
int shift = Norm[range]; int shift = _norm[range];
range <<= shift; range <<= shift;
value <<= shift; value <<= shift;
count -= shift; count -= shift;
@@ -203,7 +203,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
range = range - split; range = range - split;
value = value - bigsplit; value = value - bigsplit;
{ {
int shift = Norm[range]; int shift = _norm[range];
range <<= shift; range <<= shift;
value <<= shift; value <<= shift;
count -= shift; count -= shift;
@@ -213,7 +213,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
range = split; range = split;
{ {
int shift = Norm[range]; int shift = _norm[range];
range <<= shift; range <<= shift;
value <<= shift; value <<= shift;
count -= shift; count -= shift;
@@ -235,10 +235,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
private int DecodeUniform() private int DecodeUniform()
{ {
const int l = 8; const int L = 8;
const int m = (1 << l) - 191; const int M = (1 << L) - 191;
int v = ReadLiteral(l - 1); int v = ReadLiteral(L - 1);
return v < m ? v : (v << 1) - m + ReadBit(); return v < M ? v : (v << 1) - M + ReadBit();
} }
public int DecodeTermSubexp() public int DecodeTermSubexp()
@@ -264,7 +264,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
public TxMode ReadTxMode() public TxMode ReadTxMode()
{ {
TxMode txMode = (TxMode)ReadLiteral(2); TxMode txMode = (TxMode)ReadLiteral(2);
if (txMode == TxMode.Allow32x32) if (txMode == TxMode.Allow32X32)
{ {
txMode += ReadBit(); txMode += ReadBit();
} }

View File

@@ -64,26 +64,26 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
public const int Cat5MinVal = 35; public const int Cat5MinVal = 35;
public const int Cat6MinVal = 67; public const int Cat6MinVal = 67;
public static readonly byte[] Cat1Prob = { 159 }; public static readonly byte[] Cat1Prob = [159];
public static readonly byte[] Cat2Prob = { 165, 145 }; public static readonly byte[] Cat2Prob = [165, 145];
public static readonly byte[] Cat3Prob = { 173, 148, 140 }; public static readonly byte[] Cat3Prob = [173, 148, 140];
public static readonly byte[] Cat4Prob = { 176, 155, 140, 135 }; public static readonly byte[] Cat4Prob = [176, 155, 140, 135];
public static readonly byte[] Cat5Prob = { 180, 157, 141, 134, 130 }; public static readonly byte[] Cat5Prob = [180, 157, 141, 134, 130];
public static readonly byte[] Cat6Prob = public static readonly byte[] Cat6Prob =
{ [
254, 254, 254, 252, 249, 243, 230, 196, 177, 153, 140, 133, 130, 129 254, 254, 254, 252, 249, 243, 230, 196, 177, 153, 140, 133, 130, 129
}; ];
public static readonly byte[] Cat6ProbHigh12 = public static readonly byte[] Cat6ProbHigh12 =
{ [
255, 255, 255, 255, 254, 254, 54, 252, 249, 243, 230, 196, 177, 153, 140, 133, 130, 129 255, 255, 255, 255, 254, 254, 54, 252, 249, 243, 230, 196, 177, 153, 140, 133, 130, 129
}; ];
public const int EobModelToken = 3; public const int EobModelToken = 3;
private static readonly byte[] CoefbandTrans8x8Plus = private static readonly byte[] _coefbandTrans8X8Plus =
{ [
0, 1, 1, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 0, 1, 1, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5,
// beyond MAXBAND_INDEX+1 all values are filled as 5 // beyond MAXBAND_INDEX+1 all values are filled as 5
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
@@ -114,260 +114,260 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
}; ];
private static readonly byte[] CoefbandTrans4x4 = { 0, 1, 1, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 5, 5, 5 }; private static readonly byte[] _coefbandTrans4X4 = [0, 1, 1, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 5, 5, 5];
public static readonly byte[][] Pareto8Full = public static readonly byte[][] Pareto8Full =
{ [
new byte[] { 3, 86, 128, 6, 86, 23, 88, 29 }, new byte[] { 6, 86, 128, 11, 87, 42, 91, 52 }, [3, 86, 128, 6, 86, 23, 88, 29], [6, 86, 128, 11, 87, 42, 91, 52],
new byte[] { 9, 86, 129, 17, 88, 61, 94, 76 }, new byte[] { 12, 86, 129, 22, 88, 77, 97, 93 }, [9, 86, 129, 17, 88, 61, 94, 76], [12, 86, 129, 22, 88, 77, 97, 93],
new byte[] { 15, 87, 129, 28, 89, 93, 100, 110 }, new byte[] { 17, 87, 129, 33, 90, 105, 103, 123 }, [15, 87, 129, 28, 89, 93, 100, 110], [17, 87, 129, 33, 90, 105, 103, 123],
new byte[] { 20, 88, 130, 38, 91, 118, 106, 136 }, new byte[] { 23, 88, 130, 43, 91, 128, 108, 146 }, [20, 88, 130, 38, 91, 118, 106, 136], [23, 88, 130, 43, 91, 128, 108, 146],
new byte[] { 26, 89, 131, 48, 92, 139, 111, 156 }, new byte[] { 28, 89, 131, 53, 93, 147, 114, 163 }, [26, 89, 131, 48, 92, 139, 111, 156], [28, 89, 131, 53, 93, 147, 114, 163],
new byte[] { 31, 90, 131, 58, 94, 156, 117, 171 }, new byte[] { 34, 90, 131, 62, 94, 163, 119, 177 }, [31, 90, 131, 58, 94, 156, 117, 171], [34, 90, 131, 62, 94, 163, 119, 177],
new byte[] { 37, 90, 132, 66, 95, 171, 122, 184 }, new byte[] { 39, 90, 132, 70, 96, 177, 124, 189 }, [37, 90, 132, 66, 95, 171, 122, 184], [39, 90, 132, 70, 96, 177, 124, 189],
new byte[] { 42, 91, 132, 75, 97, 183, 127, 194 }, new byte[] { 44, 91, 132, 79, 97, 188, 129, 198 }, [42, 91, 132, 75, 97, 183, 127, 194], [44, 91, 132, 79, 97, 188, 129, 198],
new byte[] { 47, 92, 133, 83, 98, 193, 132, 202 }, new byte[] { 49, 92, 133, 86, 99, 197, 134, 205 }, [47, 92, 133, 83, 98, 193, 132, 202], [49, 92, 133, 86, 99, 197, 134, 205],
new byte[] { 52, 93, 133, 90, 100, 201, 137, 208 }, new byte[] { 54, 93, 133, 94, 100, 204, 139, 211 }, [52, 93, 133, 90, 100, 201, 137, 208], [54, 93, 133, 94, 100, 204, 139, 211],
new byte[] { 57, 94, 134, 98, 101, 208, 142, 214 }, new byte[] { 59, 94, 134, 101, 102, 211, 144, 216 }, [57, 94, 134, 98, 101, 208, 142, 214], [59, 94, 134, 101, 102, 211, 144, 216],
new byte[] { 62, 94, 135, 105, 103, 214, 146, 218 }, [62, 94, 135, 105, 103, 214, 146, 218],
new byte[] { 64, 94, 135, 108, 103, 216, 148, 220 }, [64, 94, 135, 108, 103, 216, 148, 220],
new byte[] { 66, 95, 135, 111, 104, 219, 151, 222 }, [66, 95, 135, 111, 104, 219, 151, 222],
new byte[] { 68, 95, 135, 114, 105, 221, 153, 223 }, [68, 95, 135, 114, 105, 221, 153, 223],
new byte[] { 71, 96, 136, 117, 106, 224, 155, 225 }, [71, 96, 136, 117, 106, 224, 155, 225],
new byte[] { 73, 96, 136, 120, 106, 225, 157, 226 }, [73, 96, 136, 120, 106, 225, 157, 226],
new byte[] { 76, 97, 136, 123, 107, 227, 159, 228 }, [76, 97, 136, 123, 107, 227, 159, 228],
new byte[] { 78, 97, 136, 126, 108, 229, 160, 229 }, [78, 97, 136, 126, 108, 229, 160, 229],
new byte[] { 80, 98, 137, 129, 109, 231, 162, 231 }, [80, 98, 137, 129, 109, 231, 162, 231],
new byte[] { 82, 98, 137, 131, 109, 232, 164, 232 }, [82, 98, 137, 131, 109, 232, 164, 232],
new byte[] { 84, 98, 138, 134, 110, 234, 166, 233 }, [84, 98, 138, 134, 110, 234, 166, 233],
new byte[] { 86, 98, 138, 137, 111, 235, 168, 234 }, [86, 98, 138, 137, 111, 235, 168, 234],
new byte[] { 89, 99, 138, 140, 112, 236, 170, 235 }, [89, 99, 138, 140, 112, 236, 170, 235],
new byte[] { 91, 99, 138, 142, 112, 237, 171, 235 }, [91, 99, 138, 142, 112, 237, 171, 235],
new byte[] { 93, 100, 139, 145, 113, 238, 173, 236 }, [93, 100, 139, 145, 113, 238, 173, 236],
new byte[] { 95, 100, 139, 147, 114, 239, 174, 237 }, [95, 100, 139, 147, 114, 239, 174, 237],
new byte[] { 97, 101, 140, 149, 115, 240, 176, 238 }, [97, 101, 140, 149, 115, 240, 176, 238],
new byte[] { 99, 101, 140, 151, 115, 241, 177, 238 }, [99, 101, 140, 151, 115, 241, 177, 238],
new byte[] { 101, 102, 140, 154, 116, 242, 179, 239 }, [101, 102, 140, 154, 116, 242, 179, 239],
new byte[] { 103, 102, 140, 156, 117, 242, 180, 239 }, [103, 102, 140, 156, 117, 242, 180, 239],
new byte[] { 105, 103, 141, 158, 118, 243, 182, 240 }, [105, 103, 141, 158, 118, 243, 182, 240],
new byte[] { 107, 103, 141, 160, 118, 243, 183, 240 }, [107, 103, 141, 160, 118, 243, 183, 240],
new byte[] { 109, 104, 141, 162, 119, 244, 185, 241 }, [109, 104, 141, 162, 119, 244, 185, 241],
new byte[] { 111, 104, 141, 164, 119, 244, 186, 241 }, [111, 104, 141, 164, 119, 244, 186, 241],
new byte[] { 113, 104, 142, 166, 120, 245, 187, 242 }, [113, 104, 142, 166, 120, 245, 187, 242],
new byte[] { 114, 104, 142, 168, 121, 245, 188, 242 }, [114, 104, 142, 168, 121, 245, 188, 242],
new byte[] { 116, 105, 143, 170, 122, 246, 190, 243 }, [116, 105, 143, 170, 122, 246, 190, 243],
new byte[] { 118, 105, 143, 171, 122, 246, 191, 243 }, [118, 105, 143, 171, 122, 246, 191, 243],
new byte[] { 120, 106, 143, 173, 123, 247, 192, 244 }, [120, 106, 143, 173, 123, 247, 192, 244],
new byte[] { 121, 106, 143, 175, 124, 247, 193, 244 }, [121, 106, 143, 175, 124, 247, 193, 244],
new byte[] { 123, 107, 144, 177, 125, 248, 195, 244 }, [123, 107, 144, 177, 125, 248, 195, 244],
new byte[] { 125, 107, 144, 178, 125, 248, 196, 244 }, [125, 107, 144, 178, 125, 248, 196, 244],
new byte[] { 127, 108, 145, 180, 126, 249, 197, 245 }, [127, 108, 145, 180, 126, 249, 197, 245],
new byte[] { 128, 108, 145, 181, 127, 249, 198, 245 }, [128, 108, 145, 181, 127, 249, 198, 245],
new byte[] { 130, 109, 145, 183, 128, 249, 199, 245 }, [130, 109, 145, 183, 128, 249, 199, 245],
new byte[] { 132, 109, 145, 184, 128, 249, 200, 245 }, [132, 109, 145, 184, 128, 249, 200, 245],
new byte[] { 134, 110, 146, 186, 129, 250, 201, 246 }, [134, 110, 146, 186, 129, 250, 201, 246],
new byte[] { 135, 110, 146, 187, 130, 250, 202, 246 }, [135, 110, 146, 187, 130, 250, 202, 246],
new byte[] { 137, 111, 147, 189, 131, 251, 203, 246 }, [137, 111, 147, 189, 131, 251, 203, 246],
new byte[] { 138, 111, 147, 190, 131, 251, 204, 246 }, [138, 111, 147, 190, 131, 251, 204, 246],
new byte[] { 140, 112, 147, 192, 132, 251, 205, 247 }, [140, 112, 147, 192, 132, 251, 205, 247],
new byte[] { 141, 112, 147, 193, 132, 251, 206, 247 }, [141, 112, 147, 193, 132, 251, 206, 247],
new byte[] { 143, 113, 148, 194, 133, 251, 207, 247 }, [143, 113, 148, 194, 133, 251, 207, 247],
new byte[] { 144, 113, 148, 195, 134, 251, 207, 247 }, [144, 113, 148, 195, 134, 251, 207, 247],
new byte[] { 146, 114, 149, 197, 135, 252, 208, 248 }, [146, 114, 149, 197, 135, 252, 208, 248],
new byte[] { 147, 114, 149, 198, 135, 252, 209, 248 }, [147, 114, 149, 198, 135, 252, 209, 248],
new byte[] { 149, 115, 149, 199, 136, 252, 210, 248 }, [149, 115, 149, 199, 136, 252, 210, 248],
new byte[] { 150, 115, 149, 200, 137, 252, 210, 248 }, [150, 115, 149, 200, 137, 252, 210, 248],
new byte[] { 152, 115, 150, 201, 138, 252, 211, 248 }, [152, 115, 150, 201, 138, 252, 211, 248],
new byte[] { 153, 115, 150, 202, 138, 252, 212, 248 }, [153, 115, 150, 202, 138, 252, 212, 248],
new byte[] { 155, 116, 151, 204, 139, 253, 213, 249 }, [155, 116, 151, 204, 139, 253, 213, 249],
new byte[] { 156, 116, 151, 205, 139, 253, 213, 249 }, [156, 116, 151, 205, 139, 253, 213, 249],
new byte[] { 158, 117, 151, 206, 140, 253, 214, 249 }, [158, 117, 151, 206, 140, 253, 214, 249],
new byte[] { 159, 117, 151, 207, 141, 253, 215, 249 }, [159, 117, 151, 207, 141, 253, 215, 249],
new byte[] { 161, 118, 152, 208, 142, 253, 216, 249 }, [161, 118, 152, 208, 142, 253, 216, 249],
new byte[] { 162, 118, 152, 209, 142, 253, 216, 249 }, [162, 118, 152, 209, 142, 253, 216, 249],
new byte[] { 163, 119, 153, 210, 143, 253, 217, 249 }, [163, 119, 153, 210, 143, 253, 217, 249],
new byte[] { 164, 119, 153, 211, 143, 253, 217, 249 }, [164, 119, 153, 211, 143, 253, 217, 249],
new byte[] { 166, 120, 153, 212, 144, 254, 218, 250 }, [166, 120, 153, 212, 144, 254, 218, 250],
new byte[] { 167, 120, 153, 212, 145, 254, 219, 250 }, [167, 120, 153, 212, 145, 254, 219, 250],
new byte[] { 168, 121, 154, 213, 146, 254, 220, 250 }, [168, 121, 154, 213, 146, 254, 220, 250],
new byte[] { 169, 121, 154, 214, 146, 254, 220, 250 }, [169, 121, 154, 214, 146, 254, 220, 250],
new byte[] { 171, 122, 155, 215, 147, 254, 221, 250 }, [171, 122, 155, 215, 147, 254, 221, 250],
new byte[] { 172, 122, 155, 216, 147, 254, 221, 250 }, [172, 122, 155, 216, 147, 254, 221, 250],
new byte[] { 173, 123, 155, 217, 148, 254, 222, 250 }, [173, 123, 155, 217, 148, 254, 222, 250],
new byte[] { 174, 123, 155, 217, 149, 254, 222, 250 }, [174, 123, 155, 217, 149, 254, 222, 250],
new byte[] { 176, 124, 156, 218, 150, 254, 223, 250 }, [176, 124, 156, 218, 150, 254, 223, 250],
new byte[] { 177, 124, 156, 219, 150, 254, 223, 250 }, [177, 124, 156, 219, 150, 254, 223, 250],
new byte[] { 178, 125, 157, 220, 151, 254, 224, 251 }, [178, 125, 157, 220, 151, 254, 224, 251],
new byte[] { 179, 125, 157, 220, 151, 254, 224, 251 }, [179, 125, 157, 220, 151, 254, 224, 251],
new byte[] { 180, 126, 157, 221, 152, 254, 225, 251 }, [180, 126, 157, 221, 152, 254, 225, 251],
new byte[] { 181, 126, 157, 221, 152, 254, 225, 251 }, [181, 126, 157, 221, 152, 254, 225, 251],
new byte[] { 183, 127, 158, 222, 153, 254, 226, 251 }, [183, 127, 158, 222, 153, 254, 226, 251],
new byte[] { 184, 127, 158, 223, 154, 254, 226, 251 }, [184, 127, 158, 223, 154, 254, 226, 251],
new byte[] { 185, 128, 159, 224, 155, 255, 227, 251 }, [185, 128, 159, 224, 155, 255, 227, 251],
new byte[] { 186, 128, 159, 224, 155, 255, 227, 251 }, [186, 128, 159, 224, 155, 255, 227, 251],
new byte[] { 187, 129, 160, 225, 156, 255, 228, 251 }, [187, 129, 160, 225, 156, 255, 228, 251],
new byte[] { 188, 130, 160, 225, 156, 255, 228, 251 }, [188, 130, 160, 225, 156, 255, 228, 251],
new byte[] { 189, 131, 160, 226, 157, 255, 228, 251 }, [189, 131, 160, 226, 157, 255, 228, 251],
new byte[] { 190, 131, 160, 226, 158, 255, 228, 251 }, [190, 131, 160, 226, 158, 255, 228, 251],
new byte[] { 191, 132, 161, 227, 159, 255, 229, 251 }, [191, 132, 161, 227, 159, 255, 229, 251],
new byte[] { 192, 132, 161, 227, 159, 255, 229, 251 }, [192, 132, 161, 227, 159, 255, 229, 251],
new byte[] { 193, 133, 162, 228, 160, 255, 230, 252 }, [193, 133, 162, 228, 160, 255, 230, 252],
new byte[] { 194, 133, 162, 229, 160, 255, 230, 252 }, [194, 133, 162, 229, 160, 255, 230, 252],
new byte[] { 195, 134, 163, 230, 161, 255, 231, 252 }, [195, 134, 163, 230, 161, 255, 231, 252],
new byte[] { 196, 134, 163, 230, 161, 255, 231, 252 }, [196, 134, 163, 230, 161, 255, 231, 252],
new byte[] { 197, 135, 163, 231, 162, 255, 231, 252 }, [197, 135, 163, 231, 162, 255, 231, 252],
new byte[] { 198, 135, 163, 231, 162, 255, 231, 252 }, [198, 135, 163, 231, 162, 255, 231, 252],
new byte[] { 199, 136, 164, 232, 163, 255, 232, 252 }, [199, 136, 164, 232, 163, 255, 232, 252],
new byte[] { 200, 136, 164, 232, 164, 255, 232, 252 }, [200, 136, 164, 232, 164, 255, 232, 252],
new byte[] { 201, 137, 165, 233, 165, 255, 233, 252 }, [201, 137, 165, 233, 165, 255, 233, 252],
new byte[] { 201, 137, 165, 233, 165, 255, 233, 252 }, [201, 137, 165, 233, 165, 255, 233, 252],
new byte[] { 202, 138, 166, 233, 166, 255, 233, 252 }, [202, 138, 166, 233, 166, 255, 233, 252],
new byte[] { 203, 138, 166, 233, 166, 255, 233, 252 }, [203, 138, 166, 233, 166, 255, 233, 252],
new byte[] { 204, 139, 166, 234, 167, 255, 234, 252 }, [204, 139, 166, 234, 167, 255, 234, 252],
new byte[] { 205, 139, 166, 234, 167, 255, 234, 252 }, [205, 139, 166, 234, 167, 255, 234, 252],
new byte[] { 206, 140, 167, 235, 168, 255, 235, 252 }, [206, 140, 167, 235, 168, 255, 235, 252],
new byte[] { 206, 140, 167, 235, 168, 255, 235, 252 }, [206, 140, 167, 235, 168, 255, 235, 252],
new byte[] { 207, 141, 168, 236, 169, 255, 235, 252 }, [207, 141, 168, 236, 169, 255, 235, 252],
new byte[] { 208, 141, 168, 236, 170, 255, 235, 252 }, [208, 141, 168, 236, 170, 255, 235, 252],
new byte[] { 209, 142, 169, 237, 171, 255, 236, 252 }, [209, 142, 169, 237, 171, 255, 236, 252],
new byte[] { 209, 143, 169, 237, 171, 255, 236, 252 }, [209, 143, 169, 237, 171, 255, 236, 252],
new byte[] { 210, 144, 169, 237, 172, 255, 236, 252 }, [210, 144, 169, 237, 172, 255, 236, 252],
new byte[] { 211, 144, 169, 237, 172, 255, 236, 252 }, [211, 144, 169, 237, 172, 255, 236, 252],
new byte[] { 212, 145, 170, 238, 173, 255, 237, 252 }, [212, 145, 170, 238, 173, 255, 237, 252],
new byte[] { 213, 145, 170, 238, 173, 255, 237, 252 }, [213, 145, 170, 238, 173, 255, 237, 252],
new byte[] { 214, 146, 171, 239, 174, 255, 237, 253 }, [214, 146, 171, 239, 174, 255, 237, 253],
new byte[] { 214, 146, 171, 239, 174, 255, 237, 253 }, [214, 146, 171, 239, 174, 255, 237, 253],
new byte[] { 215, 147, 172, 240, 175, 255, 238, 253 }, [215, 147, 172, 240, 175, 255, 238, 253],
new byte[] { 215, 147, 172, 240, 175, 255, 238, 253 }, [215, 147, 172, 240, 175, 255, 238, 253],
new byte[] { 216, 148, 173, 240, 176, 255, 238, 253 }, [216, 148, 173, 240, 176, 255, 238, 253],
new byte[] { 217, 148, 173, 240, 176, 255, 238, 253 }, [217, 148, 173, 240, 176, 255, 238, 253],
new byte[] { 218, 149, 173, 241, 177, 255, 239, 253 }, [218, 149, 173, 241, 177, 255, 239, 253],
new byte[] { 218, 149, 173, 241, 178, 255, 239, 253 }, [218, 149, 173, 241, 178, 255, 239, 253],
new byte[] { 219, 150, 174, 241, 179, 255, 239, 253 }, [219, 150, 174, 241, 179, 255, 239, 253],
new byte[] { 219, 151, 174, 241, 179, 255, 239, 253 }, [219, 151, 174, 241, 179, 255, 239, 253],
new byte[] { 220, 152, 175, 242, 180, 255, 240, 253 }, [220, 152, 175, 242, 180, 255, 240, 253],
new byte[] { 221, 152, 175, 242, 180, 255, 240, 253 }, [221, 152, 175, 242, 180, 255, 240, 253],
new byte[] { 222, 153, 176, 242, 181, 255, 240, 253 }, [222, 153, 176, 242, 181, 255, 240, 253],
new byte[] { 222, 153, 176, 242, 181, 255, 240, 253 }, [222, 153, 176, 242, 181, 255, 240, 253],
new byte[] { 223, 154, 177, 243, 182, 255, 240, 253 }, [223, 154, 177, 243, 182, 255, 240, 253],
new byte[] { 223, 154, 177, 243, 182, 255, 240, 253 }, [223, 154, 177, 243, 182, 255, 240, 253],
new byte[] { 224, 155, 178, 244, 183, 255, 241, 253 }, [224, 155, 178, 244, 183, 255, 241, 253],
new byte[] { 224, 155, 178, 244, 183, 255, 241, 253 }, [224, 155, 178, 244, 183, 255, 241, 253],
new byte[] { 225, 156, 178, 244, 184, 255, 241, 253 }, [225, 156, 178, 244, 184, 255, 241, 253],
new byte[] { 225, 157, 178, 244, 184, 255, 241, 253 }, [225, 157, 178, 244, 184, 255, 241, 253],
new byte[] { 226, 158, 179, 244, 185, 255, 242, 253 }, [226, 158, 179, 244, 185, 255, 242, 253],
new byte[] { 227, 158, 179, 244, 185, 255, 242, 253 }, [227, 158, 179, 244, 185, 255, 242, 253],
new byte[] { 228, 159, 180, 245, 186, 255, 242, 253 }, [228, 159, 180, 245, 186, 255, 242, 253],
new byte[] { 228, 159, 180, 245, 186, 255, 242, 253 }, [228, 159, 180, 245, 186, 255, 242, 253],
new byte[] { 229, 160, 181, 245, 187, 255, 242, 253 }, [229, 160, 181, 245, 187, 255, 242, 253],
new byte[] { 229, 160, 181, 245, 187, 255, 242, 253 }, [229, 160, 181, 245, 187, 255, 242, 253],
new byte[] { 230, 161, 182, 246, 188, 255, 243, 253 }, [230, 161, 182, 246, 188, 255, 243, 253],
new byte[] { 230, 162, 182, 246, 188, 255, 243, 253 }, [230, 162, 182, 246, 188, 255, 243, 253],
new byte[] { 231, 163, 183, 246, 189, 255, 243, 253 }, [231, 163, 183, 246, 189, 255, 243, 253],
new byte[] { 231, 163, 183, 246, 189, 255, 243, 253 }, [231, 163, 183, 246, 189, 255, 243, 253],
new byte[] { 232, 164, 184, 247, 190, 255, 243, 253 }, [232, 164, 184, 247, 190, 255, 243, 253],
new byte[] { 232, 164, 184, 247, 190, 255, 243, 253 }, [232, 164, 184, 247, 190, 255, 243, 253],
new byte[] { 233, 165, 185, 247, 191, 255, 244, 253 }, [233, 165, 185, 247, 191, 255, 244, 253],
new byte[] { 233, 165, 185, 247, 191, 255, 244, 253 }, [233, 165, 185, 247, 191, 255, 244, 253],
new byte[] { 234, 166, 185, 247, 192, 255, 244, 253 }, [234, 166, 185, 247, 192, 255, 244, 253],
new byte[] { 234, 167, 185, 247, 192, 255, 244, 253 }, [234, 167, 185, 247, 192, 255, 244, 253],
new byte[] { 235, 168, 186, 248, 193, 255, 244, 253 }, [235, 168, 186, 248, 193, 255, 244, 253],
new byte[] { 235, 168, 186, 248, 193, 255, 244, 253 }, [235, 168, 186, 248, 193, 255, 244, 253],
new byte[] { 236, 169, 187, 248, 194, 255, 244, 253 }, [236, 169, 187, 248, 194, 255, 244, 253],
new byte[] { 236, 169, 187, 248, 194, 255, 244, 253 }, [236, 169, 187, 248, 194, 255, 244, 253],
new byte[] { 236, 170, 188, 248, 195, 255, 245, 253 }, [236, 170, 188, 248, 195, 255, 245, 253],
new byte[] { 236, 170, 188, 248, 195, 255, 245, 253 }, [236, 170, 188, 248, 195, 255, 245, 253],
new byte[] { 237, 171, 189, 249, 196, 255, 245, 254 }, [237, 171, 189, 249, 196, 255, 245, 254],
new byte[] { 237, 172, 189, 249, 196, 255, 245, 254 }, [237, 172, 189, 249, 196, 255, 245, 254],
new byte[] { 238, 173, 190, 249, 197, 255, 245, 254 }, [238, 173, 190, 249, 197, 255, 245, 254],
new byte[] { 238, 173, 190, 249, 197, 255, 245, 254 }, [238, 173, 190, 249, 197, 255, 245, 254],
new byte[] { 239, 174, 191, 249, 198, 255, 245, 254 }, [239, 174, 191, 249, 198, 255, 245, 254],
new byte[] { 239, 174, 191, 249, 198, 255, 245, 254 }, [239, 174, 191, 249, 198, 255, 245, 254],
new byte[] { 240, 175, 192, 249, 199, 255, 246, 254 }, [240, 175, 192, 249, 199, 255, 246, 254],
new byte[] { 240, 176, 192, 249, 199, 255, 246, 254 }, [240, 176, 192, 249, 199, 255, 246, 254],
new byte[] { 240, 177, 193, 250, 200, 255, 246, 254 }, [240, 177, 193, 250, 200, 255, 246, 254],
new byte[] { 240, 177, 193, 250, 200, 255, 246, 254 }, [240, 177, 193, 250, 200, 255, 246, 254],
new byte[] { 241, 178, 194, 250, 201, 255, 246, 254 }, [241, 178, 194, 250, 201, 255, 246, 254],
new byte[] { 241, 178, 194, 250, 201, 255, 246, 254 }, [241, 178, 194, 250, 201, 255, 246, 254],
new byte[] { 242, 179, 195, 250, 202, 255, 246, 254 }, [242, 179, 195, 250, 202, 255, 246, 254],
new byte[] { 242, 180, 195, 250, 202, 255, 246, 254 }, [242, 180, 195, 250, 202, 255, 246, 254],
new byte[] { 242, 181, 196, 250, 203, 255, 247, 254 }, [242, 181, 196, 250, 203, 255, 247, 254],
new byte[] { 242, 181, 196, 250, 203, 255, 247, 254 }, [242, 181, 196, 250, 203, 255, 247, 254],
new byte[] { 243, 182, 197, 251, 204, 255, 247, 254 }, [243, 182, 197, 251, 204, 255, 247, 254],
new byte[] { 243, 183, 197, 251, 204, 255, 247, 254 }, [243, 183, 197, 251, 204, 255, 247, 254],
new byte[] { 244, 184, 198, 251, 205, 255, 247, 254 }, [244, 184, 198, 251, 205, 255, 247, 254],
new byte[] { 244, 184, 198, 251, 205, 255, 247, 254 }, [244, 184, 198, 251, 205, 255, 247, 254],
new byte[] { 244, 185, 199, 251, 206, 255, 247, 254 }, [244, 185, 199, 251, 206, 255, 247, 254],
new byte[] { 244, 185, 199, 251, 206, 255, 247, 254 }, [244, 185, 199, 251, 206, 255, 247, 254],
new byte[] { 245, 186, 200, 251, 207, 255, 247, 254 }, [245, 186, 200, 251, 207, 255, 247, 254],
new byte[] { 245, 187, 200, 251, 207, 255, 247, 254 }, [245, 187, 200, 251, 207, 255, 247, 254],
new byte[] { 246, 188, 201, 252, 207, 255, 248, 254 }, [246, 188, 201, 252, 207, 255, 248, 254],
new byte[] { 246, 188, 201, 252, 207, 255, 248, 254 }, [246, 188, 201, 252, 207, 255, 248, 254],
new byte[] { 246, 189, 202, 252, 208, 255, 248, 254 }, [246, 189, 202, 252, 208, 255, 248, 254],
new byte[] { 246, 190, 202, 252, 208, 255, 248, 254 }, [246, 190, 202, 252, 208, 255, 248, 254],
new byte[] { 247, 191, 203, 252, 209, 255, 248, 254 }, [247, 191, 203, 252, 209, 255, 248, 254],
new byte[] { 247, 191, 203, 252, 209, 255, 248, 254 }, [247, 191, 203, 252, 209, 255, 248, 254],
new byte[] { 247, 192, 204, 252, 210, 255, 248, 254 }, [247, 192, 204, 252, 210, 255, 248, 254],
new byte[] { 247, 193, 204, 252, 210, 255, 248, 254 }, [247, 193, 204, 252, 210, 255, 248, 254],
new byte[] { 248, 194, 205, 252, 211, 255, 248, 254 }, [248, 194, 205, 252, 211, 255, 248, 254],
new byte[] { 248, 194, 205, 252, 211, 255, 248, 254 }, [248, 194, 205, 252, 211, 255, 248, 254],
new byte[] { 248, 195, 206, 252, 212, 255, 249, 254 }, [248, 195, 206, 252, 212, 255, 249, 254],
new byte[] { 248, 196, 206, 252, 212, 255, 249, 254 }, [248, 196, 206, 252, 212, 255, 249, 254],
new byte[] { 249, 197, 207, 253, 213, 255, 249, 254 }, [249, 197, 207, 253, 213, 255, 249, 254],
new byte[] { 249, 197, 207, 253, 213, 255, 249, 254 }, [249, 197, 207, 253, 213, 255, 249, 254],
new byte[] { 249, 198, 208, 253, 214, 255, 249, 254 }, [249, 198, 208, 253, 214, 255, 249, 254],
new byte[] { 249, 199, 209, 253, 214, 255, 249, 254 }, [249, 199, 209, 253, 214, 255, 249, 254],
new byte[] { 250, 200, 210, 253, 215, 255, 249, 254 }, [250, 200, 210, 253, 215, 255, 249, 254],
new byte[] { 250, 200, 210, 253, 215, 255, 249, 254 }, [250, 200, 210, 253, 215, 255, 249, 254],
new byte[] { 250, 201, 211, 253, 215, 255, 249, 254 }, [250, 201, 211, 253, 215, 255, 249, 254],
new byte[] { 250, 202, 211, 253, 215, 255, 249, 254 }, [250, 202, 211, 253, 215, 255, 249, 254],
new byte[] { 250, 203, 212, 253, 216, 255, 249, 254 }, [250, 203, 212, 253, 216, 255, 249, 254],
new byte[] { 250, 203, 212, 253, 216, 255, 249, 254 }, [250, 203, 212, 253, 216, 255, 249, 254],
new byte[] { 251, 204, 213, 253, 217, 255, 250, 254 }, [251, 204, 213, 253, 217, 255, 250, 254],
new byte[] { 251, 205, 213, 253, 217, 255, 250, 254 }, [251, 205, 213, 253, 217, 255, 250, 254],
new byte[] { 251, 206, 214, 254, 218, 255, 250, 254 }, [251, 206, 214, 254, 218, 255, 250, 254],
new byte[] { 251, 206, 215, 254, 218, 255, 250, 254 }, [251, 206, 215, 254, 218, 255, 250, 254],
new byte[] { 252, 207, 216, 254, 219, 255, 250, 254 }, [252, 207, 216, 254, 219, 255, 250, 254],
new byte[] { 252, 208, 216, 254, 219, 255, 250, 254 }, [252, 208, 216, 254, 219, 255, 250, 254],
new byte[] { 252, 209, 217, 254, 220, 255, 250, 254 }, [252, 209, 217, 254, 220, 255, 250, 254],
new byte[] { 252, 210, 217, 254, 220, 255, 250, 254 }, [252, 210, 217, 254, 220, 255, 250, 254],
new byte[] { 252, 211, 218, 254, 221, 255, 250, 254 }, [252, 211, 218, 254, 221, 255, 250, 254],
new byte[] { 252, 212, 218, 254, 221, 255, 250, 254 }, [252, 212, 218, 254, 221, 255, 250, 254],
new byte[] { 253, 213, 219, 254, 222, 255, 250, 254 }, [253, 213, 219, 254, 222, 255, 250, 254],
new byte[] { 253, 213, 220, 254, 222, 255, 250, 254 }, [253, 213, 220, 254, 222, 255, 250, 254],
new byte[] { 253, 214, 221, 254, 223, 255, 250, 254 }, [253, 214, 221, 254, 223, 255, 250, 254],
new byte[] { 253, 215, 221, 254, 223, 255, 250, 254 }, [253, 215, 221, 254, 223, 255, 250, 254],
new byte[] { 253, 216, 222, 254, 224, 255, 251, 254 }, [253, 216, 222, 254, 224, 255, 251, 254],
new byte[] { 253, 217, 223, 254, 224, 255, 251, 254 }, [253, 217, 223, 254, 224, 255, 251, 254],
new byte[] { 253, 218, 224, 254, 225, 255, 251, 254 }, [253, 218, 224, 254, 225, 255, 251, 254],
new byte[] { 253, 219, 224, 254, 225, 255, 251, 254 }, [253, 219, 224, 254, 225, 255, 251, 254],
new byte[] { 254, 220, 225, 254, 225, 255, 251, 254 }, [254, 220, 225, 254, 225, 255, 251, 254],
new byte[] { 254, 221, 226, 254, 225, 255, 251, 254 }, [254, 221, 226, 254, 225, 255, 251, 254],
new byte[] { 254, 222, 227, 255, 226, 255, 251, 254 }, [254, 222, 227, 255, 226, 255, 251, 254],
new byte[] { 254, 223, 227, 255, 226, 255, 251, 254 }, [254, 223, 227, 255, 226, 255, 251, 254],
new byte[] { 254, 224, 228, 255, 227, 255, 251, 254 }, [254, 224, 228, 255, 227, 255, 251, 254],
new byte[] { 254, 225, 229, 255, 227, 255, 251, 254 }, [254, 225, 229, 255, 227, 255, 251, 254],
new byte[] { 254, 226, 230, 255, 228, 255, 251, 254 }, [254, 226, 230, 255, 228, 255, 251, 254],
new byte[] { 254, 227, 230, 255, 229, 255, 251, 254 }, [254, 227, 230, 255, 229, 255, 251, 254],
new byte[] { 255, 228, 231, 255, 230, 255, 251, 254 }, [255, 228, 231, 255, 230, 255, 251, 254],
new byte[] { 255, 229, 232, 255, 230, 255, 251, 254 }, [255, 229, 232, 255, 230, 255, 251, 254],
new byte[] { 255, 230, 233, 255, 231, 255, 252, 254 }, [255, 230, 233, 255, 231, 255, 252, 254],
new byte[] { 255, 231, 234, 255, 231, 255, 252, 254 }, [255, 231, 234, 255, 231, 255, 252, 254],
new byte[] { 255, 232, 235, 255, 232, 255, 252, 254 }, [255, 232, 235, 255, 232, 255, 252, 254],
new byte[] { 255, 233, 236, 255, 232, 255, 252, 254 }, [255, 233, 236, 255, 232, 255, 252, 254],
new byte[] { 255, 235, 237, 255, 233, 255, 252, 254 }, [255, 235, 237, 255, 233, 255, 252, 254],
new byte[] { 255, 236, 238, 255, 234, 255, 252, 254 }, [255, 236, 238, 255, 234, 255, 252, 254],
new byte[] { 255, 238, 240, 255, 235, 255, 252, 255 }, [255, 238, 240, 255, 235, 255, 252, 255],
new byte[] { 255, 239, 241, 255, 235, 255, 252, 254 }, [255, 239, 241, 255, 235, 255, 252, 254],
new byte[] { 255, 241, 243, 255, 236, 255, 252, 254 }, [255, 241, 243, 255, 236, 255, 252, 254],
new byte[] { 255, 243, 245, 255, 237, 255, 252, 254 }, [255, 243, 245, 255, 237, 255, 252, 254],
new byte[] { 255, 246, 247, 255, 239, 255, 253, 255 } [255, 246, 247, 255, 239, 255, 253, 255]
}; ];
internal static readonly byte[] DefaultCoefProbs4x4 = internal static readonly byte[] DefaultCoefProbs4X4 =
{ [
// Y plane // Y plane
// Intra // Intra
// Band 0 // Band 0
@@ -422,10 +422,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
127, 145, 243, 71, 129, 228, 17, 93, 177, 3, 61, 124, 1, 41, 84, 1, 21, 52, 127, 145, 243, 71, 129, 228, 17, 93, 177, 3, 61, 124, 1, 41, 84, 1, 21, 52,
// Band 5 // Band 5
157, 78, 244, 140, 72, 231, 69, 58, 184, 31, 44, 137, 14, 38, 105, 8, 23, 61 157, 78, 244, 140, 72, 231, 69, 58, 184, 31, 44, 137, 14, 38, 105, 8, 23, 61
}; ];
internal static readonly byte[] DefaultCoefProbs8x8 = internal static readonly byte[] DefaultCoefProbs8X8 =
{ [
// Y plane // Y plane
// Intra // Intra
// Band 0 // Band 0
@@ -480,10 +480,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
62, 190, 238, 21, 159, 222, 2, 107, 172, 1, 72, 122, 1, 40, 71, 1, 18, 32, 62, 190, 238, 21, 159, 222, 2, 107, 172, 1, 72, 122, 1, 40, 71, 1, 18, 32,
// Band 5 // Band 5
61, 199, 240, 27, 161, 226, 4, 113, 180, 1, 76, 129, 1, 46, 80, 1, 23, 41 61, 199, 240, 27, 161, 226, 4, 113, 180, 1, 76, 129, 1, 46, 80, 1, 23, 41
}; ];
internal static readonly byte[] DefaultCoefProbs16x16 = internal static readonly byte[] DefaultCoefProbs16X16 =
{ [
// Y plane // Y plane
// Intra // Intra
// Band 0 // Band 0
@@ -538,10 +538,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
40, 194, 227, 8, 147, 204, 1, 94, 155, 1, 65, 112, 1, 39, 66, 1, 14, 26, 40, 194, 227, 8, 147, 204, 1, 94, 155, 1, 65, 112, 1, 39, 66, 1, 14, 26,
// Band 5 // Band 5
16, 208, 228, 3, 151, 207, 1, 98, 160, 1, 67, 117, 1, 41, 74, 1, 17, 31 16, 208, 228, 3, 151, 207, 1, 98, 160, 1, 67, 117, 1, 41, 74, 1, 17, 31
}; ];
internal static readonly byte[] DefaultCoefProbs32x32 = internal static readonly byte[] DefaultCoefProbs32X32 =
{ [
// Y plane // Y plane
// Intra // Intra
// Band 0 // Band 0
@@ -596,11 +596,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
84, 220, 246, 31, 177, 231, 2, 115, 180, 1, 79, 134, 1, 55, 77, 1, 60, 79, 84, 220, 246, 31, 177, 231, 2, 115, 180, 1, 79, 134, 1, 55, 77, 1, 60, 79,
// Band 5 // Band 5
43, 243, 240, 8, 180, 217, 1, 115, 166, 1, 84, 121, 1, 51, 67, 1, 16, 6 43, 243, 240, 8, 180, 217, 1, 115, 166, 1, 84, 121, 1, 51, 67, 1, 16, 6
}; ];
public static byte[] GetBandTranslate(int txSize) public static byte[] GetBandTranslate(int txSize)
{ {
return txSize == (int)TxSize.Tx4x4 ? CoefbandTrans4x4 : CoefbandTrans8x8Plus; return txSize == (int)TxSize.Tx4X4 ? _coefbandTrans4X4 : _coefbandTrans8X8Plus;
} }
public static void CopyProbs<T>(ref T dest, ReadOnlySpan<byte> probs) where T : unmanaged public static void CopyProbs<T>(ref T dest, ReadOnlySpan<byte> probs) where T : unmanaged

View File

@@ -13,173 +13,163 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
public const int TxSizeContexts = 2; public const int TxSizeContexts = 2;
public static readonly byte[][][] KfYModeProb = public static readonly byte[][][] KfYModeProb =
{ [
new[] [
{
// above = dc // above = dc
new byte[] { 137, 30, 42, 148, 151, 207, 70, 52, 91 }, // left = dc [137, 30, 42, 148, 151, 207, 70, 52, 91], // left = dc
new byte[] { 92, 45, 102, 136, 116, 180, 74, 90, 100 }, // left = v [92, 45, 102, 136, 116, 180, 74, 90, 100], // left = v
new byte[] { 73, 32, 19, 187, 222, 215, 46, 34, 100 }, // left = h [73, 32, 19, 187, 222, 215, 46, 34, 100], // left = h
new byte[] { 91, 30, 32, 116, 121, 186, 93, 86, 94 }, // left = d45 [91, 30, 32, 116, 121, 186, 93, 86, 94], // left = d45
new byte[] { 72, 35, 36, 149, 68, 206, 68, 63, 105 }, // left = d135 [72, 35, 36, 149, 68, 206, 68, 63, 105], // left = d135
new byte[] { 73, 31, 28, 138, 57, 124, 55, 122, 151 }, // left = d117 [73, 31, 28, 138, 57, 124, 55, 122, 151], // left = d117
new byte[] { 67, 23, 21, 140, 126, 197, 40, 37, 171 }, // left = d153 [67, 23, 21, 140, 126, 197, 40, 37, 171], // left = d153
new byte[] { 86, 27, 28, 128, 154, 212, 45, 43, 53 }, // left = d207 [86, 27, 28, 128, 154, 212, 45, 43, 53], // left = d207
new byte[] { 74, 32, 27, 107, 86, 160, 63, 134, 102 }, // left = d63 [74, 32, 27, 107, 86, 160, 63, 134, 102], // left = d63
new byte[] { 59, 67, 44, 140, 161, 202, 78, 67, 119 } // left = tm [59, 67, 44, 140, 161, 202, 78, 67, 119] // left = tm
}, ],
new[] [
{
// above = v // above = v
new byte[] { 63, 36, 126, 146, 123, 158, 60, 90, 96 }, // left = dc [63, 36, 126, 146, 123, 158, 60, 90, 96], // left = dc
new byte[] { 43, 46, 168, 134, 107, 128, 69, 142, 92 }, // left = v [43, 46, 168, 134, 107, 128, 69, 142, 92], // left = v
new byte[] { 44, 29, 68, 159, 201, 177, 50, 57, 77 }, // left = h [44, 29, 68, 159, 201, 177, 50, 57, 77], // left = h
new byte[] { 58, 38, 76, 114, 97, 172, 78, 133, 92 }, // left = d45 [58, 38, 76, 114, 97, 172, 78, 133, 92], // left = d45
new byte[] { 46, 41, 76, 140, 63, 184, 69, 112, 57 }, // left = d135 [46, 41, 76, 140, 63, 184, 69, 112, 57], // left = d135
new byte[] { 38, 32, 85, 140, 46, 112, 54, 151, 133 }, // left = d117 [38, 32, 85, 140, 46, 112, 54, 151, 133], // left = d117
new byte[] { 39, 27, 61, 131, 110, 175, 44, 75, 136 }, // left = d153 [39, 27, 61, 131, 110, 175, 44, 75, 136], // left = d153
new byte[] { 52, 30, 74, 113, 130, 175, 51, 64, 58 }, // left = d207 [52, 30, 74, 113, 130, 175, 51, 64, 58], // left = d207
new byte[] { 47, 35, 80, 100, 74, 143, 64, 163, 74 }, // left = d63 [47, 35, 80, 100, 74, 143, 64, 163, 74], // left = d63
new byte[] { 36, 61, 116, 114, 128, 162, 80, 125, 82 } // left = tm [36, 61, 116, 114, 128, 162, 80, 125, 82] // left = tm
}, ],
new[] [
{
// above = h // above = h
new byte[] { 82, 26, 26, 171, 208, 204, 44, 32, 105 }, // left = dc [82, 26, 26, 171, 208, 204, 44, 32, 105], // left = dc
new byte[] { 55, 44, 68, 166, 179, 192, 57, 57, 108 }, // left = v [55, 44, 68, 166, 179, 192, 57, 57, 108], // left = v
new byte[] { 42, 26, 11, 199, 241, 228, 23, 15, 85 }, // left = h [42, 26, 11, 199, 241, 228, 23, 15, 85], // left = h
new byte[] { 68, 42, 19, 131, 160, 199, 55, 52, 83 }, // left = d45 [68, 42, 19, 131, 160, 199, 55, 52, 83], // left = d45
new byte[] { 58, 50, 25, 139, 115, 232, 39, 52, 118 }, // left = d135 [58, 50, 25, 139, 115, 232, 39, 52, 118], // left = d135
new byte[] { 50, 35, 33, 153, 104, 162, 64, 59, 131 }, // left = d117 [50, 35, 33, 153, 104, 162, 64, 59, 131], // left = d117
new byte[] { 44, 24, 16, 150, 177, 202, 33, 19, 156 }, // left = d153 [44, 24, 16, 150, 177, 202, 33, 19, 156], // left = d153
new byte[] { 55, 27, 12, 153, 203, 218, 26, 27, 49 }, // left = d207 [55, 27, 12, 153, 203, 218, 26, 27, 49], // left = d207
new byte[] { 53, 49, 21, 110, 116, 168, 59, 80, 76 }, // left = d63 [53, 49, 21, 110, 116, 168, 59, 80, 76], // left = d63
new byte[] { 38, 72, 19, 168, 203, 212, 50, 50, 107 } // left = tm [38, 72, 19, 168, 203, 212, 50, 50, 107] // left = tm
}, ],
new[] [
{
// above = d45 // above = d45
new byte[] { 103, 26, 36, 129, 132, 201, 83, 80, 93 }, // left = dc [103, 26, 36, 129, 132, 201, 83, 80, 93], // left = dc
new byte[] { 59, 38, 83, 112, 103, 162, 98, 136, 90 }, // left = v [59, 38, 83, 112, 103, 162, 98, 136, 90], // left = v
new byte[] { 62, 30, 23, 158, 200, 207, 59, 57, 50 }, // left = h [62, 30, 23, 158, 200, 207, 59, 57, 50], // left = h
new byte[] { 67, 30, 29, 84, 86, 191, 102, 91, 59 }, // left = d45 [67, 30, 29, 84, 86, 191, 102, 91, 59], // left = d45
new byte[] { 60, 32, 33, 112, 71, 220, 64, 89, 104 }, // left = d135 [60, 32, 33, 112, 71, 220, 64, 89, 104], // left = d135
new byte[] { 53, 26, 34, 130, 56, 149, 84, 120, 103 }, // left = d117 [53, 26, 34, 130, 56, 149, 84, 120, 103], // left = d117
new byte[] { 53, 21, 23, 133, 109, 210, 56, 77, 172 }, // left = d153 [53, 21, 23, 133, 109, 210, 56, 77, 172], // left = d153
new byte[] { 77, 19, 29, 112, 142, 228, 55, 66, 36 }, // left = d207 [77, 19, 29, 112, 142, 228, 55, 66, 36], // left = d207
new byte[] { 61, 29, 29, 93, 97, 165, 83, 175, 162 }, // left = d63 [61, 29, 29, 93, 97, 165, 83, 175, 162], // left = d63
new byte[] { 47, 47, 43, 114, 137, 181, 100, 99, 95 } // left = tm [47, 47, 43, 114, 137, 181, 100, 99, 95] // left = tm
}, ],
new[] [
{
// above = d135 // above = d135
new byte[] { 69, 23, 29, 128, 83, 199, 46, 44, 101 }, // left = dc [69, 23, 29, 128, 83, 199, 46, 44, 101], // left = dc
new byte[] { 53, 40, 55, 139, 69, 183, 61, 80, 110 }, // left = v [53, 40, 55, 139, 69, 183, 61, 80, 110], // left = v
new byte[] { 40, 29, 19, 161, 180, 207, 43, 24, 91 }, // left = h [40, 29, 19, 161, 180, 207, 43, 24, 91], // left = h
new byte[] { 60, 34, 19, 105, 61, 198, 53, 64, 89 }, // left = d45 [60, 34, 19, 105, 61, 198, 53, 64, 89], // left = d45
new byte[] { 52, 31, 22, 158, 40, 209, 58, 62, 89 }, // left = d135 [52, 31, 22, 158, 40, 209, 58, 62, 89], // left = d135
new byte[] { 44, 31, 29, 147, 46, 158, 56, 102, 198 }, // left = d117 [44, 31, 29, 147, 46, 158, 56, 102, 198], // left = d117
new byte[] { 35, 19, 12, 135, 87, 209, 41, 45, 167 }, // left = d153 [35, 19, 12, 135, 87, 209, 41, 45, 167], // left = d153
new byte[] { 55, 25, 21, 118, 95, 215, 38, 39, 66 }, // left = d207 [55, 25, 21, 118, 95, 215, 38, 39, 66], // left = d207
new byte[] { 51, 38, 25, 113, 58, 164, 70, 93, 97 }, // left = d63 [51, 38, 25, 113, 58, 164, 70, 93, 97], // left = d63
new byte[] { 47, 54, 34, 146, 108, 203, 72, 103, 151 } // left = tm [47, 54, 34, 146, 108, 203, 72, 103, 151] // left = tm
}, ],
new[] [
{
// above = d117 // above = d117
new byte[] { 64, 19, 37, 156, 66, 138, 49, 95, 133 }, // left = dc [64, 19, 37, 156, 66, 138, 49, 95, 133], // left = dc
new byte[] { 46, 27, 80, 150, 55, 124, 55, 121, 135 }, // left = v [46, 27, 80, 150, 55, 124, 55, 121, 135], // left = v
new byte[] { 36, 23, 27, 165, 149, 166, 54, 64, 118 }, // left = h [36, 23, 27, 165, 149, 166, 54, 64, 118], // left = h
new byte[] { 53, 21, 36, 131, 63, 163, 60, 109, 81 }, // left = d45 [53, 21, 36, 131, 63, 163, 60, 109, 81], // left = d45
new byte[] { 40, 26, 35, 154, 40, 185, 51, 97, 123 }, // left = d135 [40, 26, 35, 154, 40, 185, 51, 97, 123], // left = d135
new byte[] { 35, 19, 34, 179, 19, 97, 48, 129, 124 }, // left = d117 [35, 19, 34, 179, 19, 97, 48, 129, 124], // left = d117
new byte[] { 36, 20, 26, 136, 62, 164, 33, 77, 154 }, // left = d153 [36, 20, 26, 136, 62, 164, 33, 77, 154], // left = d153
new byte[] { 45, 18, 32, 130, 90, 157, 40, 79, 91 }, // left = d207 [45, 18, 32, 130, 90, 157, 40, 79, 91], // left = d207
new byte[] { 45, 26, 28, 129, 45, 129, 49, 147, 123 }, // left = d63 [45, 26, 28, 129, 45, 129, 49, 147, 123], // left = d63
new byte[] { 38, 44, 51, 136, 74, 162, 57, 97, 121 } // left = tm [38, 44, 51, 136, 74, 162, 57, 97, 121] // left = tm
}, ],
new[] [
{
// above = d153 // above = d153
new byte[] { 75, 17, 22, 136, 138, 185, 32, 34, 166 }, // left = dc [75, 17, 22, 136, 138, 185, 32, 34, 166], // left = dc
new byte[] { 56, 39, 58, 133, 117, 173, 48, 53, 187 }, // left = v [56, 39, 58, 133, 117, 173, 48, 53, 187], // left = v
new byte[] { 35, 21, 12, 161, 212, 207, 20, 23, 145 }, // left = h [35, 21, 12, 161, 212, 207, 20, 23, 145], // left = h
new byte[] { 56, 29, 19, 117, 109, 181, 55, 68, 112 }, // left = d45 [56, 29, 19, 117, 109, 181, 55, 68, 112], // left = d45
new byte[] { 47, 29, 17, 153, 64, 220, 59, 51, 114 }, // left = d135 [47, 29, 17, 153, 64, 220, 59, 51, 114], // left = d135
new byte[] { 46, 16, 24, 136, 76, 147, 41, 64, 172 }, // left = d117 [46, 16, 24, 136, 76, 147, 41, 64, 172], // left = d117
new byte[] { 34, 17, 11, 108, 152, 187, 13, 15, 209 }, // left = d153 [34, 17, 11, 108, 152, 187, 13, 15, 209], // left = d153
new byte[] { 51, 24, 14, 115, 133, 209, 32, 26, 104 }, // left = d207 [51, 24, 14, 115, 133, 209, 32, 26, 104], // left = d207
new byte[] { 55, 30, 18, 122, 79, 179, 44, 88, 116 }, // left = d63 [55, 30, 18, 122, 79, 179, 44, 88, 116], // left = d63
new byte[] { 37, 49, 25, 129, 168, 164, 41, 54, 148 } // left = tm [37, 49, 25, 129, 168, 164, 41, 54, 148] // left = tm
}, ],
new[] [
{
// above = d207 // above = d207
new byte[] { 82, 22, 32, 127, 143, 213, 39, 41, 70 }, // left = dc [82, 22, 32, 127, 143, 213, 39, 41, 70], // left = dc
new byte[] { 62, 44, 61, 123, 105, 189, 48, 57, 64 }, // left = v [62, 44, 61, 123, 105, 189, 48, 57, 64], // left = v
new byte[] { 47, 25, 17, 175, 222, 220, 24, 30, 86 }, // left = h [47, 25, 17, 175, 222, 220, 24, 30, 86], // left = h
new byte[] { 68, 36, 17, 106, 102, 206, 59, 74, 74 }, // left = d45 [68, 36, 17, 106, 102, 206, 59, 74, 74], // left = d45
new byte[] { 57, 39, 23, 151, 68, 216, 55, 63, 58 }, // left = d135 [57, 39, 23, 151, 68, 216, 55, 63, 58], // left = d135
new byte[] { 49, 30, 35, 141, 70, 168, 82, 40, 115 }, // left = d117 [49, 30, 35, 141, 70, 168, 82, 40, 115], // left = d117
new byte[] { 51, 25, 15, 136, 129, 202, 38, 35, 139 }, // left = d153 [51, 25, 15, 136, 129, 202, 38, 35, 139], // left = d153
new byte[] { 68, 26, 16, 111, 141, 215, 29, 28, 28 }, // left = d207 [68, 26, 16, 111, 141, 215, 29, 28, 28], // left = d207
new byte[] { 59, 39, 19, 114, 75, 180, 77, 104, 42 }, // left = d63 [59, 39, 19, 114, 75, 180, 77, 104, 42], // left = d63
new byte[] { 40, 61, 26, 126, 152, 206, 61, 59, 93 } // left = tm [40, 61, 26, 126, 152, 206, 61, 59, 93] // left = tm
}, ],
new[] [
{
// above = d63 // above = d63
new byte[] { 78, 23, 39, 111, 117, 170, 74, 124, 94 }, // left = dc [78, 23, 39, 111, 117, 170, 74, 124, 94], // left = dc
new byte[] { 48, 34, 86, 101, 92, 146, 78, 179, 134 }, // left = v [48, 34, 86, 101, 92, 146, 78, 179, 134], // left = v
new byte[] { 47, 22, 24, 138, 187, 178, 68, 69, 59 }, // left = h [47, 22, 24, 138, 187, 178, 68, 69, 59], // left = h
new byte[] { 56, 25, 33, 105, 112, 187, 95, 177, 129 }, // left = d45 [56, 25, 33, 105, 112, 187, 95, 177, 129], // left = d45
new byte[] { 48, 31, 27, 114, 63, 183, 82, 116, 56 }, // left = d135 [48, 31, 27, 114, 63, 183, 82, 116, 56], // left = d135
new byte[] { 43, 28, 37, 121, 63, 123, 61, 192, 169 }, // left = d117 [43, 28, 37, 121, 63, 123, 61, 192, 169], // left = d117
new byte[] { 42, 17, 24, 109, 97, 177, 56, 76, 122 }, // left = d153 [42, 17, 24, 109, 97, 177, 56, 76, 122], // left = d153
new byte[] { 58, 18, 28, 105, 139, 182, 70, 92, 63 }, // left = d207 [58, 18, 28, 105, 139, 182, 70, 92, 63], // left = d207
new byte[] { 46, 23, 32, 74, 86, 150, 67, 183, 88 }, // left = d63 [46, 23, 32, 74, 86, 150, 67, 183, 88], // left = d63
new byte[] { 36, 38, 48, 92, 122, 165, 88, 137, 91 } // left = tm [36, 38, 48, 92, 122, 165, 88, 137, 91] // left = tm
}, ],
new[] [
{
// above = tm // above = tm
new byte[] { 65, 70, 60, 155, 159, 199, 61, 60, 81 }, // left = dc [65, 70, 60, 155, 159, 199, 61, 60, 81], // left = dc
new byte[] { 44, 78, 115, 132, 119, 173, 71, 112, 93 }, // left = v [44, 78, 115, 132, 119, 173, 71, 112, 93], // left = v
new byte[] { 39, 38, 21, 184, 227, 206, 42, 32, 64 }, // left = h [39, 38, 21, 184, 227, 206, 42, 32, 64], // left = h
new byte[] { 58, 47, 36, 124, 137, 193, 80, 82, 78 }, // left = d45 [58, 47, 36, 124, 137, 193, 80, 82, 78], // left = d45
new byte[] { 49, 50, 35, 144, 95, 205, 63, 78, 59 }, // left = d135 [49, 50, 35, 144, 95, 205, 63, 78, 59], // left = d135
new byte[] { 41, 53, 52, 148, 71, 142, 65, 128, 51 }, // left = d117 [41, 53, 52, 148, 71, 142, 65, 128, 51], // left = d117
new byte[] { 40, 36, 28, 143, 143, 202, 40, 55, 137 }, // left = d153 [40, 36, 28, 143, 143, 202, 40, 55, 137], // left = d153
new byte[] { 52, 34, 29, 129, 183, 227, 42, 35, 43 }, // left = d207 [52, 34, 29, 129, 183, 227, 42, 35, 43], // left = d207
new byte[] { 42, 44, 44, 104, 105, 164, 64, 130, 80 }, // left = d63 [42, 44, 44, 104, 105, 164, 64, 130, 80], // left = d63
new byte[] { 43, 81, 53, 140, 169, 204, 68, 84, 72 } // left = tm [43, 81, 53, 140, 169, 204, 68, 84, 72] // left = tm
} ]
}; ];
public static readonly byte[][] KfUvModeProb = public static readonly byte[][] KfUvModeProb =
{ [
new byte[] { 144, 11, 54, 157, 195, 130, 46, 58, 108 }, // y = dc [144, 11, 54, 157, 195, 130, 46, 58, 108], // y = dc
new byte[] { 118, 15, 123, 148, 131, 101, 44, 93, 131 }, // y = v [118, 15, 123, 148, 131, 101, 44, 93, 131], // y = v
new byte[] { 113, 12, 23, 188, 226, 142, 26, 32, 125 }, // y = h [113, 12, 23, 188, 226, 142, 26, 32, 125], // y = h
new byte[] { 120, 11, 50, 123, 163, 135, 64, 77, 103 }, // y = d45 [120, 11, 50, 123, 163, 135, 64, 77, 103], // y = d45
new byte[] { 113, 9, 36, 155, 111, 157, 32, 44, 161 }, // y = d135 [113, 9, 36, 155, 111, 157, 32, 44, 161], // y = d135
new byte[] { 116, 9, 55, 176, 76, 96, 37, 61, 149 }, // y = d117 [116, 9, 55, 176, 76, 96, 37, 61, 149], // y = d117
new byte[] { 115, 9, 28, 141, 161, 167, 21, 25, 193 }, // y = d153 [115, 9, 28, 141, 161, 167, 21, 25, 193], // y = d153
new byte[] { 120, 12, 32, 145, 195, 142, 32, 38, 86 }, // y = d207 [120, 12, 32, 145, 195, 142, 32, 38, 86], // y = d207
new byte[] { 116, 12, 64, 120, 140, 125, 49, 115, 121 }, // y = d63 [116, 12, 64, 120, 140, 125, 49, 115, 121], // y = d63
new byte[] { 102, 19, 66, 162, 182, 122, 35, 59, 128 } // y = tm [102, 19, 66, 162, 182, 122, 35, 59, 128] // y = tm
}; ];
private static readonly byte[] DefaultIfYProbs = private static readonly byte[] _defaultIfYProbs =
{ [
65, 32, 18, 144, 162, 194, 41, 51, 98, // block_size < 8x8 65, 32, 18, 144, 162, 194, 41, 51, 98, // block_size < 8x8
132, 68, 18, 165, 217, 196, 45, 40, 78, // block_size < 16x16 132, 68, 18, 165, 217, 196, 45, 40, 78, // block_size < 16x16
173, 80, 19, 176, 240, 193, 64, 35, 46, // block_size < 32x32 173, 80, 19, 176, 240, 193, 64, 35, 46, // block_size < 32x32
221, 135, 38, 194, 248, 121, 96, 85, 29 // block_size >= 32x32 221, 135, 38, 194, 248, 121, 96, 85, 29 // block_size >= 32x32
}; ];
private static readonly byte[] DefaultIfUvProbs = private static readonly byte[] _defaultIfUvProbs =
{ [
120, 7, 76, 176, 208, 126, 28, 54, 103, // y = dc 120, 7, 76, 176, 208, 126, 28, 54, 103, // y = dc
48, 12, 154, 155, 139, 90, 34, 117, 119, // y = v 48, 12, 154, 155, 139, 90, 34, 117, 119, // y = v
67, 6, 25, 204, 243, 158, 13, 21, 96, // y = h 67, 6, 25, 204, 243, 158, 13, 21, 96, // y = h
@@ -190,10 +180,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
85, 5, 32, 156, 216, 148, 19, 29, 73, // y = d207 85, 5, 32, 156, 216, 148, 19, 29, 73, // y = d207
77, 7, 64, 116, 132, 122, 37, 126, 120, // y = d63 77, 7, 64, 116, 132, 122, 37, 126, 120, // y = d63
101, 21, 107, 181, 192, 103, 19, 67, 125 // y = tm 101, 21, 107, 181, 192, 103, 19, 67, 125 // y = tm
}; ];
private static readonly byte[] DefaultPartitionProbs = private static readonly byte[] _defaultPartitionProbs =
{ [
// 8x8 . 4x4 // 8x8 . 4x4
199, 122, 141, // a/l both not split 199, 122, 141, // a/l both not split
147, 63, 159, // a split, l not split 147, 63, 159, // a split, l not split
@@ -214,10 +204,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
72, 16, 44, // a split, l not split 72, 16, 44, // a split, l not split
58, 32, 12, // l split, a not split 58, 32, 12, // l split, a not split
10, 7, 6 // a/l both split 10, 7, 6 // a/l both split
}; ];
private static readonly byte[] DefaultInterModeProbs = private static readonly byte[] _defaultInterModeProbs =
{ [
2, 173, 34, // 0 = both zero mv 2, 173, 34, // 0 = both zero mv
7, 145, 85, // 1 = one zero mv + one a predicted mv 7, 145, 85, // 1 = one zero mv + one a predicted mv
7, 166, 63, // 2 = two predicted mvs 7, 166, 63, // 2 = two predicted mvs
@@ -225,120 +215,120 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
8, 64, 46, // 4 = two new mvs 8, 64, 46, // 4 = two new mvs
17, 81, 31, // 5 = one intra neighbour + x 17, 81, 31, // 5 = one intra neighbour + x
25, 29, 30 // 6 = two intra neighbours 25, 29, 30 // 6 = two intra neighbours
}; ];
/* Array indices are identical to previously-existing INTRAMODECONTEXTNODES. */ /* Array indices are identical to previously-existing INTRAMODECONTEXTNODES. */
public static readonly sbyte[] IntraModeTree = public static readonly sbyte[] IntraModeTree =
{ [
-(int)PredictionMode.DcPred, 2, /* 0 = DC_NODE */ -(int)PredictionMode.TmPred, 4, /* 1 = TM_NODE */ -(int)PredictionMode.DcPred, 2, /* 0 = DC_NODE */ -(int)PredictionMode.TmPred, 4, /* 1 = TM_NODE */
-(int)PredictionMode.VPred, 6, /* 2 = V_NODE */ 8, 12, /* 3 = COM_NODE */ -(int)PredictionMode.HPred, -(int)PredictionMode.VPred, 6, /* 2 = V_NODE */ 8, 12, /* 3 = COM_NODE */ -(int)PredictionMode.HPred,
10, /* 4 = H_NODE */ -(int)PredictionMode.D135Pred, -(int)PredictionMode.D117Pred, /* 5 = D135_NODE */ 10, /* 4 = H_NODE */ -(int)PredictionMode.D135Pred, -(int)PredictionMode.D117Pred, /* 5 = D135_NODE */
-(int)PredictionMode.D45Pred, 14, /* 6 = D45_NODE */ -(int)PredictionMode.D63Pred, -(int)PredictionMode.D45Pred, 14, /* 6 = D45_NODE */ -(int)PredictionMode.D63Pred,
16, /* 7 = D63_NODE */ -(int)PredictionMode.D153Pred, -(int)PredictionMode.D207Pred /* 8 = D153_NODE */ 16, /* 7 = D63_NODE */ -(int)PredictionMode.D153Pred, -(int)PredictionMode.D207Pred /* 8 = D153_NODE */
}; ];
public static readonly sbyte[] InterModeTree = public static readonly sbyte[] InterModeTree =
{ [
-((int)PredictionMode.ZeroMv - (int)PredictionMode.NearestMv), 2, -((int)PredictionMode.ZeroMv - (int)PredictionMode.NearestMv), 2,
-((int)PredictionMode.NearestMv - (int)PredictionMode.NearestMv), 4, -((int)PredictionMode.NearestMv - (int)PredictionMode.NearestMv), 4,
-((int)PredictionMode.NearMv - (int)PredictionMode.NearestMv), -((int)PredictionMode.NearMv - (int)PredictionMode.NearestMv),
-((int)PredictionMode.NewMv - (int)PredictionMode.NearestMv) -((int)PredictionMode.NewMv - (int)PredictionMode.NearestMv)
}; ];
public static readonly sbyte[] PartitionTree = public static readonly sbyte[] PartitionTree =
{ [
-(sbyte)PartitionType.PartitionNone, 2, -(sbyte)PartitionType.PartitionHorz, 4, -(sbyte)PartitionType.PartitionNone, 2, -(sbyte)PartitionType.PartitionHorz, 4,
-(sbyte)PartitionType.PartitionVert, -(sbyte)PartitionType.PartitionSplit -(sbyte)PartitionType.PartitionVert, -(sbyte)PartitionType.PartitionSplit
}; ];
public static readonly sbyte[] SwitchableInterpTree = public static readonly sbyte[] SwitchableInterpTree =
{ [
-Constants.EightTap, 2, -Constants.EightTapSmooth, -Constants.EightTapSharp -Constants.EightTap, 2, -Constants.EightTapSmooth, -Constants.EightTapSharp
}; ];
private static readonly byte[] DefaultIntraInterP = { 9, 102, 187, 225 }; private static readonly byte[] _defaultIntraInterP = [9, 102, 187, 225];
private static readonly byte[] DefaultCompInterP = { 239, 183, 119, 96, 41 }; private static readonly byte[] _defaultCompInterP = [239, 183, 119, 96, 41];
private static readonly byte[] DefaultCompRefP = { 50, 126, 123, 221, 226 }; private static readonly byte[] _defaultCompRefP = [50, 126, 123, 221, 226];
private static readonly byte[] DefaultSingleRefP = { 33, 16, 77, 74, 142, 142, 172, 170, 238, 247 }; private static readonly byte[] _defaultSingleRefP = [33, 16, 77, 74, 142, 142, 172, 170, 238, 247];
private static readonly byte[] DefaultTxProbs = { 3, 136, 37, 5, 52, 13, 20, 152, 15, 101, 100, 66 }; private static readonly byte[] _defaultTxProbs = [3, 136, 37, 5, 52, 13, 20, 152, 15, 101, 100, 66];
static EntropyMode() static EntropyMode()
{ {
byte[][] KfPartitionProbs = byte[][] kfPartitionProbs =
{ [
// 8x8 . 4x4 // 8x8 . 4x4
new byte[] { 158, 97, 94 }, // a/l both not split [158, 97, 94], // a/l both not split
new byte[] { 93, 24, 99 }, // a split, l not split [93, 24, 99], // a split, l not split
new byte[] { 85, 119, 44 }, // l split, a not split [85, 119, 44], // l split, a not split
new byte[] { 62, 59, 67 }, // a/l both split [62, 59, 67], // a/l both split
// 16x16 . 8x8 // 16x16 . 8x8
new byte[] { 149, 53, 53 }, // a/l both not split [149, 53, 53], // a/l both not split
new byte[] { 94, 20, 48 }, // a split, l not split [94, 20, 48], // a split, l not split
new byte[] { 83, 53, 24 }, // l split, a not split [83, 53, 24], // l split, a not split
new byte[] { 52, 18, 18 }, // a/l both split [52, 18, 18], // a/l both split
// 32x32 . 16x16 // 32x32 . 16x16
new byte[] { 150, 40, 39 }, // a/l both not split [150, 40, 39], // a/l both not split
new byte[] { 78, 12, 26 }, // a split, l not split [78, 12, 26], // a split, l not split
new byte[] { 67, 33, 11 }, // l split, a not split [67, 33, 11], // l split, a not split
new byte[] { 24, 7, 5 }, // a/l both split [24, 7, 5], // a/l both split
// 64x64 . 32x32 // 64x64 . 32x32
new byte[] { 174, 35, 49 }, // a/l both not split [174, 35, 49], // a/l both not split
new byte[] { 68, 11, 27 }, // a split, l not split [68, 11, 27], // a split, l not split
new byte[] { 57, 15, 9 }, // l split, a not split [57, 15, 9], // l split, a not split
new byte[] { 12, 3, 3 } // a/l both split [12, 3, 3] // a/l both split
}; ];
} }
private static readonly byte[] DefaultSkipProbs = { 192, 128, 64 }; private static readonly byte[] _defaultSkipProbs = [192, 128, 64];
private static readonly byte[] DefaultSwitchableInterpProb = { 235, 162, 36, 255, 34, 3, 149, 144 }; private static readonly byte[] _defaultSwitchableInterpProb = [235, 162, 36, 255, 34, 3, 149, 144];
private static void InitModeProbs(ref Vp9EntropyProbs fc) private static void InitModeProbs(ref Vp9EntropyProbs fc)
{ {
Entropy.CopyProbs(ref fc.UvModeProb, DefaultIfUvProbs); Entropy.CopyProbs(ref fc.UvModeProb, _defaultIfUvProbs);
Entropy.CopyProbs(ref fc.YModeProb, DefaultIfYProbs); Entropy.CopyProbs(ref fc.YModeProb, _defaultIfYProbs);
Entropy.CopyProbs(ref fc.SwitchableInterpProb, DefaultSwitchableInterpProb); Entropy.CopyProbs(ref fc.SwitchableInterpProb, _defaultSwitchableInterpProb);
Entropy.CopyProbs(ref fc.PartitionProb, DefaultPartitionProbs); Entropy.CopyProbs(ref fc.PartitionProb, _defaultPartitionProbs);
Entropy.CopyProbs(ref fc.IntraInterProb, DefaultIntraInterP); Entropy.CopyProbs(ref fc.IntraInterProb, _defaultIntraInterP);
Entropy.CopyProbs(ref fc.CompInterProb, DefaultCompInterP); Entropy.CopyProbs(ref fc.CompInterProb, _defaultCompInterP);
Entropy.CopyProbs(ref fc.CompRefProb, DefaultCompRefP); Entropy.CopyProbs(ref fc.CompRefProb, _defaultCompRefP);
Entropy.CopyProbs(ref fc.SingleRefProb, DefaultSingleRefP); Entropy.CopyProbs(ref fc.SingleRefProb, _defaultSingleRefP);
Entropy.CopyProbs(ref fc.Tx32x32Prob, DefaultTxProbs.AsSpan().Slice(0, 6)); Entropy.CopyProbs(ref fc.Tx32x32Prob, _defaultTxProbs.AsSpan().Slice(0, 6));
Entropy.CopyProbs(ref fc.Tx16x16Prob, DefaultTxProbs.AsSpan().Slice(6, 4)); Entropy.CopyProbs(ref fc.Tx16x16Prob, _defaultTxProbs.AsSpan().Slice(6, 4));
Entropy.CopyProbs(ref fc.Tx8x8Prob, DefaultTxProbs.AsSpan().Slice(10, 2)); Entropy.CopyProbs(ref fc.Tx8x8Prob, _defaultTxProbs.AsSpan().Slice(10, 2));
Entropy.CopyProbs(ref fc.SkipProb, DefaultSkipProbs); Entropy.CopyProbs(ref fc.SkipProb, _defaultSkipProbs);
Entropy.CopyProbs(ref fc.InterModeProb, DefaultInterModeProbs); Entropy.CopyProbs(ref fc.InterModeProb, _defaultInterModeProbs);
} }
internal static void TxCountsToBranchCounts32x32(ReadOnlySpan<uint> txCount32x32P, internal static void TxCountsToBranchCounts32X32(ReadOnlySpan<uint> txCount32X32P,
ref Array3<Array2<uint>> ct32x32P) ref Array3<Array2<uint>> ct32X32P)
{ {
ct32x32P[0][0] = txCount32x32P[(int)TxSize.Tx4x4]; ct32X32P[0][0] = txCount32X32P[(int)TxSize.Tx4X4];
ct32x32P[0][1] = txCount32x32P[(int)TxSize.Tx8x8] + txCount32x32P[(int)TxSize.Tx16x16] + ct32X32P[0][1] = txCount32X32P[(int)TxSize.Tx8X8] + txCount32X32P[(int)TxSize.Tx16X16] +
txCount32x32P[(int)TxSize.Tx32x32]; txCount32X32P[(int)TxSize.Tx32X32];
ct32x32P[1][0] = txCount32x32P[(int)TxSize.Tx8x8]; ct32X32P[1][0] = txCount32X32P[(int)TxSize.Tx8X8];
ct32x32P[1][1] = txCount32x32P[(int)TxSize.Tx16x16] + txCount32x32P[(int)TxSize.Tx32x32]; ct32X32P[1][1] = txCount32X32P[(int)TxSize.Tx16X16] + txCount32X32P[(int)TxSize.Tx32X32];
ct32x32P[2][0] = txCount32x32P[(int)TxSize.Tx16x16]; ct32X32P[2][0] = txCount32X32P[(int)TxSize.Tx16X16];
ct32x32P[2][1] = txCount32x32P[(int)TxSize.Tx32x32]; ct32X32P[2][1] = txCount32X32P[(int)TxSize.Tx32X32];
} }
internal static void TxCountsToBranchCounts16x16(ReadOnlySpan<uint> txCount16x16P, internal static void TxCountsToBranchCounts16X16(ReadOnlySpan<uint> txCount16X16P,
ref Array2<Array2<uint>> ct16x16P) ref Array2<Array2<uint>> ct16X16P)
{ {
ct16x16P[0][0] = txCount16x16P[(int)TxSize.Tx4x4]; ct16X16P[0][0] = txCount16X16P[(int)TxSize.Tx4X4];
ct16x16P[0][1] = txCount16x16P[(int)TxSize.Tx8x8] + txCount16x16P[(int)TxSize.Tx16x16]; ct16X16P[0][1] = txCount16X16P[(int)TxSize.Tx8X8] + txCount16X16P[(int)TxSize.Tx16X16];
ct16x16P[1][0] = txCount16x16P[(int)TxSize.Tx8x8]; ct16X16P[1][0] = txCount16X16P[(int)TxSize.Tx8X8];
ct16x16P[1][1] = txCount16x16P[(int)TxSize.Tx16x16]; ct16X16P[1][1] = txCount16X16P[(int)TxSize.Tx16X16];
} }
internal static void TxCountsToBranchCounts8x8(ReadOnlySpan<uint> txCount8x8P, internal static void TxCountsToBranchCounts8X8(ReadOnlySpan<uint> txCount8X8P,
ref Array1<Array2<uint>> ct8x8P) ref Array1<Array2<uint>> ct8X8P)
{ {
ct8x8P[0][0] = txCount8x8P[(int)TxSize.Tx4x4]; ct8X8P[0][0] = txCount8X8P[(int)TxSize.Tx4X4];
ct8x8P[0][1] = txCount8x8P[(int)TxSize.Tx8x8]; ct8X8P[0][1] = txCount8X8P[(int)TxSize.Tx8X8];
} }
public static unsafe void SetupPastIndependence(ref Vp9Common cm) public static unsafe void SetupPastIndependence(ref Vp9Common cm)

View File

@@ -14,22 +14,22 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
public static readonly sbyte[] JointTree = public static readonly sbyte[] JointTree =
{ [
-(sbyte)MvJointType.Zero, 2, -(sbyte)MvJointType.Hnzvz, 4, -(sbyte)MvJointType.Zero, 2, -(sbyte)MvJointType.Hnzvz, 4,
-(sbyte)MvJointType.Hzvnz, -(sbyte)MvJointType.Hnzvnz -(sbyte)MvJointType.Hzvnz, -(sbyte)MvJointType.Hnzvnz
}; ];
public static readonly sbyte[] ClassTree = public static readonly sbyte[] ClassTree =
{ [
-(sbyte)MvClassType.Class0, 2, -(sbyte)MvClassType.Class1, 4, 6, 8, -(sbyte)MvClassType.Class2, -(sbyte)MvClassType.Class0, 2, -(sbyte)MvClassType.Class1, 4, 6, 8, -(sbyte)MvClassType.Class2,
-(sbyte)MvClassType.Class3, 10, 12, -(sbyte)MvClassType.Class4, -(sbyte)MvClassType.Class5, -(sbyte)MvClassType.Class3, 10, 12, -(sbyte)MvClassType.Class4, -(sbyte)MvClassType.Class5,
-(sbyte)MvClassType.Class6, 14, 16, 18, -(sbyte)MvClassType.Class7, -(sbyte)MvClassType.Class8, -(sbyte)MvClassType.Class6, 14, 16, 18, -(sbyte)MvClassType.Class7, -(sbyte)MvClassType.Class8,
-(sbyte)MvClassType.Class9, -(sbyte)MvClassType.Class10 -(sbyte)MvClassType.Class9, -(sbyte)MvClassType.Class10
}; ];
public static readonly sbyte[] Class0Tree = { -0, -1 }; public static readonly sbyte[] Class0Tree = [-0, -1];
public static readonly sbyte[] FpTree = { -0, 2, -1, 4, -2, -3 }; public static readonly sbyte[] FpTree = [-0, 2, -1, 4, -2, -3];
private static bool JointVertical(MvJointType type) private static bool JointVertical(MvJointType type)
{ {
@@ -41,8 +41,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
return type == MvJointType.Hnzvz || type == MvJointType.Hnzvnz; return type == MvJointType.Hnzvz || type == MvJointType.Hnzvnz;
} }
private static readonly byte[] LogInBase2 = private static readonly byte[] _logInBase2 =
{ [
0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
@@ -73,7 +73,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
9, 9, 9, 9, 9, 9, 9, 9, 9, 10 9, 9, 9, 9, 9, 9, 9, 9, 9, 10
}; ];
private static int ClassBase(MvClassType c) private static int ClassBase(MvClassType c)
{ {
@@ -84,7 +84,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
{ {
MvClassType c = z >= Class0Size * 4096 MvClassType c = z >= Class0Size * 4096
? MvClassType.Class10 ? MvClassType.Class10
: (MvClassType)LogInBase2[z >> 3]; : (MvClassType)_logInBase2[z >> 3];
if (!offset.IsNull) if (!offset.IsNull)
{ {
offset.Value = z - ClassBase(c); offset.Value = z - ClassBase(c);
@@ -95,18 +95,18 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
private static void IncComponent(int v, ref Vp9BackwardUpdates compCounts, int compIndex, int incr, int usehp) private static void IncComponent(int v, ref Vp9BackwardUpdates compCounts, int compIndex, int incr, int usehp)
{ {
int s, z, c, o = 0, d, e, f; int o = 0;
Debug.Assert(v != 0); /* should not be zero */ Debug.Assert(v != 0); /* should not be zero */
s = v < 0 ? 1 : 0; int s = v < 0 ? 1 : 0;
compCounts.Sign[compIndex][s] += (uint)incr; compCounts.Sign[compIndex][s] += (uint)incr;
z = (s != 0 ? -v : v) - 1; /* magnitude - 1 */ int z = (s != 0 ? -v : v) - 1 /* magnitude - 1 */;
c = (int)GetClass(z, new Ptr<int>(ref o)); int c = (int)GetClass(z, new Ptr<int>(ref o));
compCounts.Classes[compIndex][c] += (uint)incr; compCounts.Classes[compIndex][c] += (uint)incr;
d = o >> 3; /* int mv data */ int d = o >> 3 /* int mv data */;
f = (o >> 1) & 3; /* fractional pel mv data */ int f = (o >> 1) & 3 /* fractional pel mv data */;
e = o & 1; /* high precision mv data */ int e = o & 1 /* high precision mv data */;
if (c == (int)MvClassType.Class0) if (c == (int)MvClassType.Class0)
{ {
@@ -162,4 +162,4 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
public const int Upp = (1 << InUseBits) - 1; public const int Upp = (1 << InUseBits) - 1;
public const int Low = -(1 << InUseBits); public const int Low = -(1 << InUseBits);
} }
} }

View File

@@ -21,48 +21,47 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
ref VpxCodecFrameBuffer fb) ref VpxCodecFrameBuffer fb)
{ {
int i; int i;
Ptr<InternalFrameBufferList> intFbList = cbPriv; if (cbPriv.IsNull)
if (intFbList.IsNull)
{ {
return -1; return -1;
} }
// Find a free frame buffer. // Find a free frame buffer.
for (i = 0; i < intFbList.Value.IntFb.Length; ++i) for (i = 0; i < cbPriv.Value.IntFb.Length; ++i)
{ {
if (!intFbList.Value.IntFb[i].InUse) if (!cbPriv.Value.IntFb[i].InUse)
{ {
break; break;
} }
} }
if (i == intFbList.Value.IntFb.Length) if (i == cbPriv.Value.IntFb.Length)
{ {
return -1; return -1;
} }
if ((ulong)intFbList.Value.IntFb[i].Data.Length < minSize) if ((ulong)cbPriv.Value.IntFb[i].Data.Length < minSize)
{ {
if (!intFbList.Value.IntFb[i].Data.IsNull) if (!cbPriv.Value.IntFb[i].Data.IsNull)
{ {
allocator.Free(intFbList.Value.IntFb[i].Data); allocator.Free(cbPriv.Value.IntFb[i].Data);
} }
// The data must be zeroed to fix a valgrind error from the C loop filter // The data must be zeroed to fix a valgrind error from the C loop filter
// due to access uninitialized memory in frame border. It could be // due to access uninitialized memory in frame border. It could be
// skipped if border were totally removed. // skipped if border were totally removed.
intFbList.Value.IntFb[i].Data = allocator.Allocate<byte>((int)minSize); cbPriv.Value.IntFb[i].Data = allocator.Allocate<byte>((int)minSize);
if (intFbList.Value.IntFb[i].Data.IsNull) if (cbPriv.Value.IntFb[i].Data.IsNull)
{ {
return -1; return -1;
} }
} }
fb.Data = intFbList.Value.IntFb[i].Data; fb.Data = cbPriv.Value.IntFb[i].Data;
intFbList.Value.IntFb[i].InUse = true; cbPriv.Value.IntFb[i].InUse = true;
// Set the frame buffer's private data to point at the internal frame buffer. // Set the frame buffer's private data to point at the internal frame buffer.
fb.Priv = new Ptr<InternalFrameBuffer>(ref intFbList.Value.IntFb[i]); fb.Priv = new Ptr<InternalFrameBuffer>(ref cbPriv.Value.IntFb[i]);
return 0; return 0;
} }
@@ -76,4 +75,4 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
return 0; return 0;
} }
} }
} }

View File

@@ -35,15 +35,15 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
} }
} }
private static readonly Transform2D[] Iht4 = private static readonly Transform2D[] _iht4 =
{ [
new(Idct4, Idct4), // DCT_DCT = 0 new(Idct4, Idct4), // DCT_DCT = 0
new(Iadst4, Idct4), // ADST_DCT = 1 new(Iadst4, Idct4), // ADST_DCT = 1
new(Idct4, Iadst4), // DCT_ADST = 2 new(Idct4, Iadst4), // DCT_ADST = 2
new(Iadst4, Iadst4) // ADST_ADST = 3 new(Iadst4, Iadst4) // ADST_ADST = 3
}; ];
public static void Iht4x416Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int txType) public static void Iht4X416Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int txType)
{ {
Span<int> output = stackalloc int[4 * 4]; Span<int> output = stackalloc int[4 * 4];
Span<int> outptr = output; Span<int> outptr = output;
@@ -53,7 +53,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
// Inverse transform row vectors // Inverse transform row vectors
for (int i = 0; i < 4; ++i) for (int i = 0; i < 4; ++i)
{ {
Iht4[txType].Rows(input, outptr); _iht4[txType].Rows(input, outptr);
input = input.Slice(4); input = input.Slice(4);
outptr = outptr.Slice(4); outptr = outptr.Slice(4);
} }
@@ -66,7 +66,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
tempIn[j] = output[(j * 4) + i]; tempIn[j] = output[(j * 4) + i];
} }
Iht4[txType].Cols(tempIn, tempOut); _iht4[txType].Cols(tempIn, tempOut);
for (int j = 0; j < 4; ++j) for (int j = 0; j < 4; ++j)
{ {
dest[(j * stride) + i] = dest[(j * stride) + i] =
@@ -75,21 +75,21 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
} }
} }
private static readonly Transform2D[] Iht8 = private static readonly Transform2D[] _iht8 =
{ [
new(Idct8, Idct8), // DCT_DCT = 0 new(Idct8, Idct8), // DCT_DCT = 0
new(Iadst8, Idct8), // ADST_DCT = 1 new(Iadst8, Idct8), // ADST_DCT = 1
new(Idct8, Iadst8), // DCT_ADST = 2 new(Idct8, Iadst8), // DCT_ADST = 2
new(Iadst8, Iadst8) // ADST_ADST = 3 new(Iadst8, Iadst8) // ADST_ADST = 3
}; ];
public static void Iht8x864Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int txType) public static void Iht8X864Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int txType)
{ {
Span<int> output = stackalloc int[8 * 8]; Span<int> output = stackalloc int[8 * 8];
Span<int> outptr = output; Span<int> outptr = output;
Span<int> tempIn = stackalloc int[8]; Span<int> tempIn = stackalloc int[8];
Span<int> tempOut = stackalloc int[8]; Span<int> tempOut = stackalloc int[8];
Transform2D ht = Iht8[txType]; Transform2D ht = _iht8[txType];
// Inverse transform row vectors // Inverse transform row vectors
for (int i = 0; i < 8; ++i) for (int i = 0; i < 8; ++i)
@@ -116,21 +116,21 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
} }
} }
private static readonly Transform2D[] Iht16 = private static readonly Transform2D[] _iht16 =
{ [
new(Idct16, Idct16), // DCT_DCT = 0 new(Idct16, Idct16), // DCT_DCT = 0
new(Iadst16, Idct16), // ADST_DCT = 1 new(Iadst16, Idct16), // ADST_DCT = 1
new(Idct16, Iadst16), // DCT_ADST = 2 new(Idct16, Iadst16), // DCT_ADST = 2
new(Iadst16, Iadst16) // ADST_ADST = 3 new(Iadst16, Iadst16) // ADST_ADST = 3
}; ];
public static void Iht16x16256Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int txType) public static void Iht16X16256Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int txType)
{ {
Span<int> output = stackalloc int[16 * 16]; Span<int> output = stackalloc int[16 * 16];
Span<int> outptr = output; Span<int> outptr = output;
Span<int> tempIn = stackalloc int[16]; Span<int> tempIn = stackalloc int[16];
Span<int> tempOut = stackalloc int[16]; Span<int> tempOut = stackalloc int[16];
Transform2D ht = Iht16[txType]; Transform2D ht = _iht16[txType];
// Rows // Rows
for (int i = 0; i < 16; ++i) for (int i = 0; i < 16; ++i)
@@ -158,31 +158,31 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
} }
// Idct // Idct
public static void Idct4x4Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int eob) public static void Idct4X4Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int eob)
{ {
if (eob > 1) if (eob > 1)
{ {
Idct4x416Add(input, dest, stride); Idct4X416Add(input, dest, stride);
} }
else else
{ {
Idct4x41Add(input, dest, stride); Idct4X41Add(input, dest, stride);
} }
} }
public static void Iwht4x4Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int eob) public static void Iwht4X4Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int eob)
{ {
if (eob > 1) if (eob > 1)
{ {
Iwht4x416Add(input, dest, stride); Iwht4X416Add(input, dest, stride);
} }
else else
{ {
Iwht4x41Add(input, dest, stride); Iwht4X41Add(input, dest, stride);
} }
} }
public static void Idct8x8Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int eob) public static void Idct8X8Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int eob)
{ {
// If dc is 1, then input[0] is the reconstructed value, do not need // If dc is 1, then input[0] is the reconstructed value, do not need
// dequantization. Also, when dc is 1, dc is counted in eobs, namely eobs >=1. // dequantization. Also, when dc is 1, dc is counted in eobs, namely eobs >=1.
@@ -192,109 +192,109 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
if (eob == 1) if (eob == 1)
{ {
// DC only DCT coefficient // DC only DCT coefficient
Idct8x81Add(input, dest, stride); Idct8X81Add(input, dest, stride);
} }
else if (eob <= 12) else if (eob <= 12)
{ {
Idct8x812Add(input, dest, stride); Idct8X812Add(input, dest, stride);
} }
else else
{ {
Idct8x864Add(input, dest, stride); Idct8X864Add(input, dest, stride);
} }
} }
public static void Idct16x16Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int eob) public static void Idct16X16Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int eob)
{ {
/* The calculation can be simplified if there are not many non-zero dct /* The calculation can be simplified if there are not many non-zero dct
* coefficients. Use eobs to separate different cases. */ * coefficients. Use eobs to separate different cases. */
if (eob == 1) /* DC only DCT coefficient. */ if (eob == 1) /* DC only DCT coefficient. */
{ {
Idct16x161Add(input, dest, stride); Idct16X161Add(input, dest, stride);
} }
else if (eob <= 10) else if (eob <= 10)
{ {
Idct16x1610Add(input, dest, stride); Idct16X1610Add(input, dest, stride);
} }
else if (eob <= 38) else if (eob <= 38)
{ {
Idct16x1638Add(input, dest, stride); Idct16X1638Add(input, dest, stride);
} }
else else
{ {
Idct16x16256Add(input, dest, stride); Idct16X16256Add(input, dest, stride);
} }
} }
public static void Idct32x32Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int eob) public static void Idct32X32Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int eob)
{ {
if (eob == 1) if (eob == 1)
{ {
Idct32x321Add(input, dest, stride); Idct32X321Add(input, dest, stride);
} }
else if (eob <= 34) else if (eob <= 34)
{ {
// Non-zero coeff only in upper-left 8x8 // Non-zero coeff only in upper-left 8x8
Idct32x3234Add(input, dest, stride); Idct32X3234Add(input, dest, stride);
} }
else if (eob <= 135) else if (eob <= 135)
{ {
// Non-zero coeff only in upper-left 16x16 // Non-zero coeff only in upper-left 16x16
Idct32x32135Add(input, dest, stride); Idct32X32135Add(input, dest, stride);
} }
else else
{ {
Idct32x321024Add(input, dest, stride); Idct32X321024Add(input, dest, stride);
} }
} }
// Iht // Iht
public static void Iht4x4Add(TxType txType, ReadOnlySpan<int> input, Span<byte> dest, int stride, int eob) public static void Iht4X4Add(TxType txType, ReadOnlySpan<int> input, Span<byte> dest, int stride, int eob)
{ {
if (txType == TxType.DctDct) if (txType == TxType.DctDct)
{ {
Idct4x4Add(input, dest, stride, eob); Idct4X4Add(input, dest, stride, eob);
} }
else else
{ {
Iht4x416Add(input, dest, stride, (int)txType); Iht4X416Add(input, dest, stride, (int)txType);
} }
} }
public static void Iht8x8Add(TxType txType, ReadOnlySpan<int> input, Span<byte> dest, int stride, int eob) public static void Iht8X8Add(TxType txType, ReadOnlySpan<int> input, Span<byte> dest, int stride, int eob)
{ {
if (txType == TxType.DctDct) if (txType == TxType.DctDct)
{ {
Idct8x8Add(input, dest, stride, eob); Idct8X8Add(input, dest, stride, eob);
} }
else else
{ {
Iht8x864Add(input, dest, stride, (int)txType); Iht8X864Add(input, dest, stride, (int)txType);
} }
} }
public static void Iht16x16Add(TxType txType, ReadOnlySpan<int> input, Span<byte> dest, public static void Iht16X16Add(TxType txType, ReadOnlySpan<int> input, Span<byte> dest,
int stride, int eob) int stride, int eob)
{ {
if (txType == TxType.DctDct) if (txType == TxType.DctDct)
{ {
Idct16x16Add(input, dest, stride, eob); Idct16X16Add(input, dest, stride, eob);
} }
else else
{ {
Iht16x16256Add(input, dest, stride, (int)txType); Iht16X16256Add(input, dest, stride, (int)txType);
} }
} }
private static readonly HighbdTransform2D[] HighbdIht4 = private static readonly HighbdTransform2D[] _highbdIht4 =
{ [
new(HighbdIdct4, HighbdIdct4), // DCT_DCT = 0 new(HighbdIdct4, HighbdIdct4), // DCT_DCT = 0
new(HighbdIadst4, HighbdIdct4), // ADST_DCT = 1 new(HighbdIadst4, HighbdIdct4), // ADST_DCT = 1
new(HighbdIdct4, HighbdIadst4), // DCT_ADST = 2 new(HighbdIdct4, HighbdIadst4), // DCT_ADST = 2
new(HighbdIadst4, HighbdIadst4) // ADST_ADST = 3 new(HighbdIadst4, HighbdIadst4) // ADST_ADST = 3
}; ];
public static void HighbdIht4x416Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int txType, int bd) public static void HighbdIht4X416Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int txType, int bd)
{ {
Span<int> output = stackalloc int[4 * 4]; Span<int> output = stackalloc int[4 * 4];
Span<int> outptr = output; Span<int> outptr = output;
@@ -304,7 +304,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
// Inverse transform row vectors. // Inverse transform row vectors.
for (int i = 0; i < 4; ++i) for (int i = 0; i < 4; ++i)
{ {
HighbdIht4[txType].Rows(input, outptr, bd); _highbdIht4[txType].Rows(input, outptr, bd);
input = input.Slice(4); input = input.Slice(4);
outptr = outptr.Slice(4); outptr = outptr.Slice(4);
} }
@@ -317,7 +317,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
tempIn[j] = output[(j * 4) + i]; tempIn[j] = output[(j * 4) + i];
} }
HighbdIht4[txType].Cols(tempIn, tempOut, bd); _highbdIht4[txType].Cols(tempIn, tempOut, bd);
for (int j = 0; j < 4; ++j) for (int j = 0; j < 4; ++j)
{ {
dest[(j * stride) + i] = HighbdClipPixelAdd(dest[(j * stride) + i], dest[(j * stride) + i] = HighbdClipPixelAdd(dest[(j * stride) + i],
@@ -326,21 +326,21 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
} }
} }
private static readonly HighbdTransform2D[] HighIht8 = private static readonly HighbdTransform2D[] _highIht8 =
{ [
new(HighbdIdct8, HighbdIdct8), // DCT_DCT = 0 new(HighbdIdct8, HighbdIdct8), // DCT_DCT = 0
new(HighbdIadst8, HighbdIdct8), // ADST_DCT = 1 new(HighbdIadst8, HighbdIdct8), // ADST_DCT = 1
new(HighbdIdct8, HighbdIadst8), // DCT_ADST = 2 new(HighbdIdct8, HighbdIadst8), // DCT_ADST = 2
new(HighbdIadst8, HighbdIadst8) // ADST_ADST = 3 new(HighbdIadst8, HighbdIadst8) // ADST_ADST = 3
}; ];
public static void HighbdIht8x864Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int txType, int bd) public static void HighbdIht8X864Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int txType, int bd)
{ {
Span<int> output = stackalloc int[8 * 8]; Span<int> output = stackalloc int[8 * 8];
Span<int> outptr = output; Span<int> outptr = output;
Span<int> tempIn = stackalloc int[8]; Span<int> tempIn = stackalloc int[8];
Span<int> tempOut = stackalloc int[8]; Span<int> tempOut = stackalloc int[8];
HighbdTransform2D ht = HighIht8[txType]; HighbdTransform2D ht = _highIht8[txType];
// Inverse transform row vectors. // Inverse transform row vectors.
for (int i = 0; i < 8; ++i) for (int i = 0; i < 8; ++i)
@@ -367,22 +367,22 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
} }
} }
private static readonly HighbdTransform2D[] HighIht16 = private static readonly HighbdTransform2D[] _highIht16 =
{ [
new(HighbdIdct16, HighbdIdct16), // DCT_DCT = 0 new(HighbdIdct16, HighbdIdct16), // DCT_DCT = 0
new(HighbdIadst16, HighbdIdct16), // ADST_DCT = 1 new(HighbdIadst16, HighbdIdct16), // ADST_DCT = 1
new(HighbdIdct16, HighbdIadst16), // DCT_ADST = 2 new(HighbdIdct16, HighbdIadst16), // DCT_ADST = 2
new(HighbdIadst16, HighbdIadst16) // ADST_ADST = 3 new(HighbdIadst16, HighbdIadst16) // ADST_ADST = 3
}; ];
public static void HighbdIht16x16256Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int txType, public static void HighbdIht16X16256Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int txType,
int bd) int bd)
{ {
Span<int> output = stackalloc int[16 * 16]; Span<int> output = stackalloc int[16 * 16];
Span<int> outptr = output; Span<int> outptr = output;
Span<int> tempIn = stackalloc int[16]; Span<int> tempIn = stackalloc int[16];
Span<int> tempOut = stackalloc int[16]; Span<int> tempOut = stackalloc int[16];
HighbdTransform2D ht = HighIht16[txType]; HighbdTransform2D ht = _highIht16[txType];
// Rows // Rows
for (int i = 0; i < 16; ++i) for (int i = 0; i < 16; ++i)
@@ -410,31 +410,31 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
} }
// Idct // Idct
public static void HighbdIdct4x4Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int eob, int bd) public static void HighbdIdct4X4Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int eob, int bd)
{ {
if (eob > 1) if (eob > 1)
{ {
HighbdIdct4x416Add(input, dest, stride, bd); HighbdIdct4X416Add(input, dest, stride, bd);
} }
else else
{ {
HighbdIdct4x41Add(input, dest, stride, bd); HighbdIdct4X41Add(input, dest, stride, bd);
} }
} }
public static void HighbdIwht4x4Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int eob, int bd) public static void HighbdIwht4X4Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int eob, int bd)
{ {
if (eob > 1) if (eob > 1)
{ {
HighbdIwht4x416Add(input, dest, stride, bd); HighbdIwht4X416Add(input, dest, stride, bd);
} }
else else
{ {
HighbdIwht4x41Add(input, dest, stride, bd); HighbdIwht4X41Add(input, dest, stride, bd);
} }
} }
public static void HighbdIdct8x8Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int eob, int bd) public static void HighbdIdct8X8Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int eob, int bd)
{ {
// If dc is 1, then input[0] is the reconstructed value, do not need // If dc is 1, then input[0] is the reconstructed value, do not need
// dequantization. Also, when dc is 1, dc is counted in eobs, namely eobs >=1. // dequantization. Also, when dc is 1, dc is counted in eobs, namely eobs >=1.
@@ -444,99 +444,99 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
// DC only DCT coefficient // DC only DCT coefficient
if (eob == 1) if (eob == 1)
{ {
VpxHighbdidct8x81AddC(input, dest, stride, bd); VpxHighbdidct8X81AddC(input, dest, stride, bd);
} }
else if (eob <= 12) else if (eob <= 12)
{ {
HighbdIdct8x812Add(input, dest, stride, bd); HighbdIdct8X812Add(input, dest, stride, bd);
} }
else else
{ {
HighbdIdct8x864Add(input, dest, stride, bd); HighbdIdct8X864Add(input, dest, stride, bd);
} }
} }
public static void HighbdIdct16x16Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int eob, int bd) public static void HighbdIdct16X16Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int eob, int bd)
{ {
// The calculation can be simplified if there are not many non-zero dct // The calculation can be simplified if there are not many non-zero dct
// coefficients. Use eobs to separate different cases. // coefficients. Use eobs to separate different cases.
// DC only DCT coefficient. // DC only DCT coefficient.
if (eob == 1) if (eob == 1)
{ {
HighbdIdct16x161Add(input, dest, stride, bd); HighbdIdct16X161Add(input, dest, stride, bd);
} }
else if (eob <= 10) else if (eob <= 10)
{ {
HighbdIdct16x1610Add(input, dest, stride, bd); HighbdIdct16X1610Add(input, dest, stride, bd);
} }
else if (eob <= 38) else if (eob <= 38)
{ {
HighbdIdct16x1638Add(input, dest, stride, bd); HighbdIdct16X1638Add(input, dest, stride, bd);
} }
else else
{ {
HighbdIdct16x16256Add(input, dest, stride, bd); HighbdIdct16X16256Add(input, dest, stride, bd);
} }
} }
public static void HighbdIdct32x32Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int eob, int bd) public static void HighbdIdct32X32Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int eob, int bd)
{ {
// Non-zero coeff only in upper-left 8x8 // Non-zero coeff only in upper-left 8x8
if (eob == 1) if (eob == 1)
{ {
HighbdIdct32x321Add(input, dest, stride, bd); HighbdIdct32X321Add(input, dest, stride, bd);
} }
else if (eob <= 34) else if (eob <= 34)
{ {
HighbdIdct32x3234Add(input, dest, stride, bd); HighbdIdct32X3234Add(input, dest, stride, bd);
} }
else if (eob <= 135) else if (eob <= 135)
{ {
HighbdIdct32x32135Add(input, dest, stride, bd); HighbdIdct32X32135Add(input, dest, stride, bd);
} }
else else
{ {
HighbdIdct32x321024Add(input, dest, stride, bd); HighbdIdct32X321024Add(input, dest, stride, bd);
} }
} }
// Iht // Iht
public static void HighbdIht4x4Add(TxType txType, ReadOnlySpan<int> input, Span<ushort> dest, int stride, public static void HighbdIht4X4Add(TxType txType, ReadOnlySpan<int> input, Span<ushort> dest, int stride,
int eob, int bd) int eob, int bd)
{ {
if (txType == TxType.DctDct) if (txType == TxType.DctDct)
{ {
HighbdIdct4x4Add(input, dest, stride, eob, bd); HighbdIdct4X4Add(input, dest, stride, eob, bd);
} }
else else
{ {
HighbdIht4x416Add(input, dest, stride, (int)txType, bd); HighbdIht4X416Add(input, dest, stride, (int)txType, bd);
} }
} }
public static void HighbdIht8x8Add(TxType txType, ReadOnlySpan<int> input, Span<ushort> dest, int stride, public static void HighbdIht8X8Add(TxType txType, ReadOnlySpan<int> input, Span<ushort> dest, int stride,
int eob, int bd) int eob, int bd)
{ {
if (txType == TxType.DctDct) if (txType == TxType.DctDct)
{ {
HighbdIdct8x8Add(input, dest, stride, eob, bd); HighbdIdct8X8Add(input, dest, stride, eob, bd);
} }
else else
{ {
HighbdIht8x864Add(input, dest, stride, (int)txType, bd); HighbdIht8X864Add(input, dest, stride, (int)txType, bd);
} }
} }
public static void HighbdIht16x16Add(TxType txType, ReadOnlySpan<int> input, Span<ushort> dest, int stride, public static void HighbdIht16X16Add(TxType txType, ReadOnlySpan<int> input, Span<ushort> dest, int stride,
int eob, int bd) int eob, int bd)
{ {
if (txType == TxType.DctDct) if (txType == TxType.DctDct)
{ {
HighbdIdct16x16Add(input, dest, stride, eob, bd); HighbdIdct16X16Add(input, dest, stride, eob, bd);
} }
else else
{ {
HighbdIht16x16256Add(input, dest, stride, (int)txType, bd); HighbdIht16X16256Add(input, dest, stride, (int)txType, bd);
} }
} }
} }

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -46,10 +46,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
} }
// MODE_MV_MAX_UPDATE_FACTOR (128) * count / MODE_MV_COUNT_SAT; // MODE_MV_MAX_UPDATE_FACTOR (128) * count / MODE_MV_COUNT_SAT;
private static readonly uint[] CountToUpdateFactor = private static readonly uint[] _countToUpdateFactor =
{ [
0, 6, 12, 19, 25, 32, 38, 44, 51, 57, 64, 70, 76, 83, 89, 96, 102, 108, 115, 121, 128 0, 6, 12, 19, 25, 32, 38, 44, 51, 57, 64, 70, 76, 83, 89, 96, 102, 108, 115, 121, 128
}; ];
private const int ModeMvCountSat = 20; private const int ModeMvCountSat = 20;
@@ -62,7 +62,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
} }
uint count = Math.Min(den, ModeMvCountSat); uint count = Math.Min(den, ModeMvCountSat);
uint factor = CountToUpdateFactor[(int)count]; uint factor = _countToUpdateFactor[(int)count];
byte prob = GetProb(ct[0], den); byte prob = GetProb(ct[0], den);
return WeightedProb(preProb, prob, (int)factor); return WeightedProb(preProb, prob, (int)factor);
} }

View File

@@ -8,8 +8,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
public const int MaxQ = 255; public const int MaxQ = 255;
public const int QindexBits = 8; public const int QindexBits = 8;
private static readonly short[] DcQlookup = private static readonly short[] _dcQlookup =
{ [
4, 8, 8, 9, 10, 11, 12, 12, 13, 14, 15, 16, 17, 18, 19, 19, 20, 21, 22, 23, 24, 25, 26, 26, 27, 28, 29, 4, 8, 8, 9, 10, 11, 12, 12, 13, 14, 15, 16, 17, 18, 19, 19, 20, 21, 22, 23, 24, 25, 26, 26, 27, 28, 29,
30, 31, 32, 32, 33, 34, 35, 36, 37, 38, 38, 39, 40, 41, 42, 43, 43, 44, 45, 46, 47, 48, 48, 49, 50, 51, 30, 31, 32, 32, 33, 34, 35, 36, 37, 38, 38, 39, 40, 41, 42, 43, 43, 44, 45, 46, 47, 48, 48, 49, 50, 51,
52, 53, 53, 54, 55, 56, 57, 57, 58, 59, 60, 61, 62, 62, 63, 64, 65, 66, 66, 67, 68, 69, 70, 70, 71, 72, 52, 53, 53, 54, 55, 56, 57, 57, 58, 59, 60, 61, 62, 62, 63, 64, 65, 66, 66, 67, 68, 69, 70, 70, 71, 72,
@@ -22,10 +22,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
447, 454, 461, 467, 475, 482, 489, 497, 505, 513, 522, 530, 539, 549, 559, 569, 579, 590, 602, 614, 626, 447, 454, 461, 467, 475, 482, 489, 497, 505, 513, 522, 530, 539, 549, 559, 569, 579, 590, 602, 614, 626,
640, 654, 668, 684, 700, 717, 736, 755, 775, 796, 819, 843, 869, 896, 925, 955, 988, 1022, 1058, 1098, 640, 654, 668, 684, 700, 717, 736, 755, 775, 796, 819, 843, 869, 896, 925, 955, 988, 1022, 1058, 1098,
1139, 1184, 1232, 1282, 1336 1139, 1184, 1232, 1282, 1336
}; ];
private static readonly short[] DcQlookup10 = private static readonly short[] _dcQlookup10 =
{ [
4, 9, 10, 13, 15, 17, 20, 22, 25, 28, 31, 34, 37, 40, 43, 47, 50, 53, 57, 60, 64, 68, 71, 75, 78, 82, 4, 9, 10, 13, 15, 17, 20, 22, 25, 28, 31, 34, 37, 40, 43, 47, 50, 53, 57, 60, 64, 68, 71, 75, 78, 82,
86, 90, 93, 97, 101, 105, 109, 113, 116, 120, 124, 128, 132, 136, 140, 143, 147, 151, 155, 159, 163, 86, 90, 93, 97, 101, 105, 109, 113, 116, 120, 124, 128, 132, 136, 140, 143, 147, 151, 155, 159, 163,
166, 170, 174, 178, 182, 185, 189, 193, 197, 200, 204, 208, 212, 215, 219, 223, 226, 230, 233, 237, 241, 166, 170, 174, 178, 182, 185, 189, 193, 197, 200, 204, 208, 212, 215, 219, 223, 226, 230, 233, 237, 241,
@@ -39,10 +39,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
1692, 1717, 1741, 1766, 1791, 1817, 1844, 1871, 1900, 1929, 1958, 1990, 2021, 2054, 2088, 2123, 2159, 1692, 1717, 1741, 1766, 1791, 1817, 1844, 1871, 1900, 1929, 1958, 1990, 2021, 2054, 2088, 2123, 2159,
2197, 2236, 2276, 2319, 2363, 2410, 2458, 2508, 2561, 2616, 2675, 2737, 2802, 2871, 2944, 3020, 3102, 2197, 2236, 2276, 2319, 2363, 2410, 2458, 2508, 2561, 2616, 2675, 2737, 2802, 2871, 2944, 3020, 3102,
3188, 3280, 3375, 3478, 3586, 3702, 3823, 3953, 4089, 4236, 4394, 4559, 4737, 4929, 5130, 5347 3188, 3280, 3375, 3478, 3586, 3702, 3823, 3953, 4089, 4236, 4394, 4559, 4737, 4929, 5130, 5347
}; ];
private static readonly short[] DcQlookup12 = private static readonly short[] _dcQlookup12 =
{ [
4, 12, 18, 25, 33, 41, 50, 60, 70, 80, 91, 103, 115, 127, 140, 153, 166, 180, 194, 208, 222, 237, 251, 4, 12, 18, 25, 33, 41, 50, 60, 70, 80, 91, 103, 115, 127, 140, 153, 166, 180, 194, 208, 222, 237, 251,
266, 281, 296, 312, 327, 343, 358, 374, 390, 405, 421, 437, 453, 469, 484, 500, 516, 532, 548, 564, 580, 266, 281, 296, 312, 327, 343, 358, 374, 390, 405, 421, 437, 453, 469, 484, 500, 516, 532, 548, 564, 580,
596, 611, 627, 643, 659, 674, 690, 706, 721, 737, 752, 768, 783, 798, 814, 829, 844, 859, 874, 889, 904, 596, 611, 627, 643, 659, 674, 690, 706, 721, 737, 752, 768, 783, 798, 814, 829, 844, 859, 874, 889, 904,
@@ -58,10 +58,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
8214, 8352, 8492, 8635, 8788, 8945, 9104, 9275, 9450, 9639, 9832, 10031, 10245, 10465, 10702, 10946, 8214, 8352, 8492, 8635, 8788, 8945, 9104, 9275, 9450, 9639, 9832, 10031, 10245, 10465, 10702, 10946,
11210, 11482, 11776, 12081, 12409, 12750, 13118, 13501, 13913, 14343, 14807, 15290, 15812, 16356, 16943, 11210, 11482, 11776, 12081, 12409, 12750, 13118, 13501, 13913, 14343, 14807, 15290, 15812, 16356, 16943,
17575, 18237, 18949, 19718, 20521, 21387 17575, 18237, 18949, 19718, 20521, 21387
}; ];
private static readonly short[] AcQlookup = private static readonly short[] _acQlookup =
{ [
4, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 4, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85,
@@ -74,10 +74,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
729, 743, 757, 771, 786, 801, 816, 832, 848, 864, 881, 898, 915, 933, 951, 969, 988, 1007, 1026, 1046, 729, 743, 757, 771, 786, 801, 816, 832, 848, 864, 881, 898, 915, 933, 951, 969, 988, 1007, 1026, 1046,
1066, 1087, 1108, 1129, 1151, 1173, 1196, 1219, 1243, 1267, 1292, 1317, 1343, 1369, 1396, 1423, 1451, 1066, 1087, 1108, 1129, 1151, 1173, 1196, 1219, 1243, 1267, 1292, 1317, 1343, 1369, 1396, 1423, 1451,
1479, 1508, 1537, 1567, 1597, 1628, 1660, 1692, 1725, 1759, 1793, 1828 1479, 1508, 1537, 1567, 1597, 1628, 1660, 1692, 1725, 1759, 1793, 1828
}; ];
private static readonly short[] AcQlookup10 = private static readonly short[] _acQlookup10 =
{ [
4, 9, 11, 13, 16, 18, 21, 24, 27, 30, 33, 37, 40, 44, 48, 51, 55, 59, 63, 67, 71, 75, 79, 83, 88, 92, 4, 9, 11, 13, 16, 18, 21, 24, 27, 30, 33, 37, 40, 44, 48, 51, 55, 59, 63, 67, 71, 75, 79, 83, 88, 92,
96, 100, 105, 109, 114, 118, 122, 127, 131, 136, 140, 145, 149, 154, 158, 163, 168, 172, 177, 181, 186, 96, 100, 105, 109, 114, 118, 122, 127, 131, 136, 140, 145, 149, 154, 158, 163, 168, 172, 177, 181, 186,
190, 195, 199, 204, 208, 213, 217, 222, 226, 231, 235, 240, 244, 249, 253, 258, 262, 267, 271, 275, 280, 190, 195, 199, 204, 208, 213, 217, 222, 226, 231, 235, 240, 244, 249, 253, 258, 262, 267, 271, 275, 280,
@@ -92,10 +92,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
3659, 3731, 3803, 3876, 3952, 4028, 4104, 4184, 4264, 4348, 4432, 4516, 4604, 4692, 4784, 4876, 4972, 3659, 3731, 3803, 3876, 3952, 4028, 4104, 4184, 4264, 4348, 4432, 4516, 4604, 4692, 4784, 4876, 4972,
5068, 5168, 5268, 5372, 5476, 5584, 5692, 5804, 5916, 6032, 6148, 6268, 6388, 6512, 6640, 6768, 6900, 5068, 5168, 5268, 5372, 5476, 5584, 5692, 5804, 5916, 6032, 6148, 6268, 6388, 6512, 6640, 6768, 6900,
7036, 7172, 7312 7036, 7172, 7312
}; ];
private static readonly short[] AcQlookup12 = private static readonly short[] _acQlookup12 =
{ [
4, 13, 19, 27, 35, 44, 54, 64, 75, 87, 99, 112, 126, 139, 154, 168, 183, 199, 214, 230, 247, 263, 280, 4, 13, 19, 27, 35, 44, 54, 64, 75, 87, 99, 112, 126, 139, 154, 168, 183, 199, 214, 230, 247, 263, 280,
297, 314, 331, 349, 366, 384, 402, 420, 438, 456, 475, 493, 511, 530, 548, 567, 586, 604, 623, 642, 660, 297, 314, 331, 349, 366, 384, 402, 420, 438, 456, 475, 493, 511, 530, 548, 567, 586, 604, 623, 642, 660,
679, 698, 716, 735, 753, 772, 791, 809, 828, 846, 865, 884, 902, 920, 939, 957, 976, 994, 1012, 1030, 679, 698, 716, 735, 753, 772, 791, 809, 828, 846, 865, 884, 902, 920, 939, 957, 976, 994, 1012, 1030,
@@ -111,15 +111,15 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
13565, 13821, 14093, 14365, 14637, 14925, 15213, 15502, 15806, 16110, 16414, 16734, 17054, 17390, 17726, 13565, 13821, 14093, 14365, 14637, 14925, 15213, 15502, 15806, 16110, 16414, 16734, 17054, 17390, 17726,
18062, 18414, 18766, 19134, 19502, 19886, 20270, 20670, 21070, 21486, 21902, 22334, 22766, 23214, 23662, 18062, 18414, 18766, 19134, 19502, 19886, 20270, 20670, 21070, 21486, 21902, 22334, 22766, 23214, 23662,
24126, 24590, 25070, 25551, 26047, 26559, 27071, 27599, 28143, 28687, 29247 24126, 24590, 25070, 25551, 26047, 26559, 27071, 27599, 28143, 28687, 29247
}; ];
public static short DcQuant(int qindex, int delta, BitDepth bitDepth) public static short DcQuant(int qindex, int delta, BitDepth bitDepth)
{ {
switch (bitDepth) switch (bitDepth)
{ {
case BitDepth.Bits8: return DcQlookup[Math.Clamp(qindex + delta, 0, MaxQ)]; case BitDepth.Bits8: return _dcQlookup[Math.Clamp(qindex + delta, 0, MaxQ)];
case BitDepth.Bits10: return DcQlookup10[Math.Clamp(qindex + delta, 0, MaxQ)]; case BitDepth.Bits10: return _dcQlookup10[Math.Clamp(qindex + delta, 0, MaxQ)];
case BitDepth.Bits12: return DcQlookup12[Math.Clamp(qindex + delta, 0, MaxQ)]; case BitDepth.Bits12: return _dcQlookup12[Math.Clamp(qindex + delta, 0, MaxQ)];
default: default:
Debug.Assert(false, "bitDepth should be Bits8, Bits10 or Bits12"); Debug.Assert(false, "bitDepth should be Bits8, Bits10 or Bits12");
return -1; return -1;
@@ -130,9 +130,9 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
{ {
switch (bitDepth) switch (bitDepth)
{ {
case BitDepth.Bits8: return AcQlookup[Math.Clamp(qindex + delta, 0, MaxQ)]; case BitDepth.Bits8: return _acQlookup[Math.Clamp(qindex + delta, 0, MaxQ)];
case BitDepth.Bits10: return AcQlookup10[Math.Clamp(qindex + delta, 0, MaxQ)]; case BitDepth.Bits10: return _acQlookup10[Math.Clamp(qindex + delta, 0, MaxQ)];
case BitDepth.Bits12: return AcQlookup12[Math.Clamp(qindex + delta, 0, MaxQ)]; case BitDepth.Bits12: return _acQlookup12[Math.Clamp(qindex + delta, 0, MaxQ)];
default: default:
Debug.Assert(false, "bitDepth should be Bits8, Bits10 or Bits12"); Debug.Assert(false, "bitDepth should be Bits8, Bits10 or Bits12");
return -1; return -1;

View File

@@ -8,7 +8,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
internal static class ReconIntra internal static class ReconIntra
{ {
public static readonly TxType[] IntraModeToTxTypeLookup = public static readonly TxType[] IntraModeToTxTypeLookup =
{ [
TxType.DctDct, // DC TxType.DctDct, // DC
TxType.AdstDct, // V TxType.AdstDct, // V
TxType.DctAdst, // H TxType.DctAdst, // H
@@ -19,14 +19,14 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
TxType.DctAdst, // D207 TxType.DctAdst, // D207
TxType.AdstDct, // D63 TxType.AdstDct, // D63
TxType.AdstAdst // TM TxType.AdstAdst // TM
}; ];
private const int NeedLeft = 1 << 1; private const int NeedLeft = 1 << 1;
private const int NeedAbove = 1 << 2; private const int NeedAbove = 1 << 2;
private const int NeedAboveRight = 1 << 3; private const int NeedAboveRight = 1 << 3;
private static ReadOnlySpan<byte> ExtendModes => new byte[] private static ReadOnlySpan<byte> ExtendModes =>
{ [
NeedAbove | NeedLeft, // DC NeedAbove | NeedLeft, // DC
NeedAbove, // V NeedAbove, // V
NeedLeft, // H NeedLeft, // H
@@ -37,123 +37,103 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
NeedLeft, // D207 NeedLeft, // D207
NeedAboveRight, // D63 NeedAboveRight, // D63
NeedLeft | NeedAbove // TM NeedLeft | NeedAbove // TM
}; ];
private unsafe delegate void IntraPredFn(byte* dst, int stride, byte* above, byte* left); private unsafe delegate void IntraPredFn(byte* dst, int stride, byte* above, byte* left);
private static readonly unsafe IntraPredFn[][] Pred = private static readonly unsafe IntraPredFn[][] _pred =
{ [
new IntraPredFn[] { null, null, null, null }, [null, null, null, null],
new IntraPredFn[] { VPredictor4x4, VPredictor8x8, VPredictor16x16, VPredictor32x32 }, [VPredictor4X4, VPredictor8X8, VPredictor16X16, VPredictor32X32],
new IntraPredFn[] { HPredictor4x4, HPredictor8x8, HPredictor16x16, HPredictor32x32 }, [HPredictor4X4, HPredictor8X8, HPredictor16X16, HPredictor32X32],
new IntraPredFn[] { D45Predictor4x4, D45Predictor8x8, D45Predictor16x16, D45Predictor32x32 }, [D45Predictor4X4, D45Predictor8X8, D45Predictor16X16, D45Predictor32X32],
new IntraPredFn[] { D135Predictor4x4, D135Predictor8x8, D135Predictor16x16, D135Predictor32x32 }, [D135Predictor4X4, D135Predictor8X8, D135Predictor16X16, D135Predictor32X32],
new IntraPredFn[] { D117Predictor4x4, D117Predictor8x8, D117Predictor16x16, D117Predictor32x32 }, [D117Predictor4X4, D117Predictor8X8, D117Predictor16X16, D117Predictor32X32],
new IntraPredFn[] { D153Predictor4x4, D153Predictor8x8, D153Predictor16x16, D153Predictor32x32 }, [D153Predictor4X4, D153Predictor8X8, D153Predictor16X16, D153Predictor32X32],
new IntraPredFn[] { D207Predictor4x4, D207Predictor8x8, D207Predictor16x16, D207Predictor32x32 }, [D207Predictor4X4, D207Predictor8X8, D207Predictor16X16, D207Predictor32X32],
new IntraPredFn[] { D63Predictor4x4, D63Predictor8x8, D63Predictor16x16, D63Predictor32x32 }, [D63Predictor4X4, D63Predictor8X8, D63Predictor16X16, D63Predictor32X32],
new IntraPredFn[] { TmPredictor4x4, TmPredictor8x8, TmPredictor16x16, TmPredictor32x32 } [TmPredictor4X4, TmPredictor8X8, TmPredictor16X16, TmPredictor32X32]
}; ];
private static readonly unsafe IntraPredFn[][][] DcPred = private static readonly unsafe IntraPredFn[][][] _dcPred =
{ [
new[] [
{ [
new IntraPredFn[] Dc128Predictor4X4, Dc128Predictor8X8, Dc128Predictor16X16, Dc128Predictor32X32
{ ],
Dc128Predictor4x4, Dc128Predictor8x8, Dc128Predictor16x16, Dc128Predictor32x32 [
}, DcTopPredictor4X4, DcTopPredictor8X8, DcTopPredictor16X16, DcTopPredictor32X32
new IntraPredFn[] ]
{ ],
DcTopPredictor4x4, DcTopPredictor8x8, DcTopPredictor16x16, DcTopPredictor32x32 [
} [
}, DcLeftPredictor4X4, DcLeftPredictor8X8, DcLeftPredictor16X16, DcLeftPredictor32X32
new[] ],
{ [DcPredictor4X4, DcPredictor8X8, DcPredictor16X16, DcPredictor32X32]
new IntraPredFn[] ]
{ ];
DcLeftPredictor4x4, DcLeftPredictor8x8, DcLeftPredictor16x16, DcLeftPredictor32x32
},
new IntraPredFn[] { DcPredictor4x4, DcPredictor8x8, DcPredictor16x16, DcPredictor32x32 }
}
};
private unsafe delegate void IntraHighPredFn(ushort* dst, int stride, ushort* above, ushort* left, int bd); private unsafe delegate void IntraHighPredFn(ushort* dst, int stride, ushort* above, ushort* left, int bd);
private static readonly unsafe IntraHighPredFn[][] PredHigh = private static readonly unsafe IntraHighPredFn[][] _predHigh =
{ [
new IntraHighPredFn[] { null, null, null, null }, [null, null, null, null],
new IntraHighPredFn[] [
{ HighbdVPredictor4X4, HighbdVPredictor8X8, HighbdVPredictor16X16, HighbdVPredictor32X32
HighbdVPredictor4x4, HighbdVPredictor8x8, HighbdVPredictor16x16, HighbdVPredictor32x32 ],
}, [
new IntraHighPredFn[] HighbdHPredictor4X4, HighbdHPredictor8X8, HighbdHPredictor16X16, HighbdHPredictor32X32
{ ],
HighbdHPredictor4x4, HighbdHPredictor8x8, HighbdHPredictor16x16, HighbdHPredictor32x32 [
}, HighbdD45Predictor4X4, HighbdD45Predictor8X8, HighbdD45Predictor16X16, HighbdD45Predictor32X32
new IntraHighPredFn[] ],
{ [
HighbdD45Predictor4x4, HighbdD45Predictor8x8, HighbdD45Predictor16x16, HighbdD45Predictor32x32 HighbdD135Predictor4X4, HighbdD135Predictor8X8, HighbdD135Predictor16X16,
}, HighbdD135Predictor32X32
new IntraHighPredFn[] ],
{ [
HighbdD135Predictor4x4, HighbdD135Predictor8x8, HighbdD135Predictor16x16, HighbdD117Predictor4X4, HighbdD117Predictor8X8, HighbdD117Predictor16X16,
HighbdD135Predictor32x32 HighbdD117Predictor32X32
}, ],
new IntraHighPredFn[] [
{ HighbdD153Predictor4X4, HighbdD153Predictor8X8, HighbdD153Predictor16X16,
HighbdD117Predictor4x4, HighbdD117Predictor8x8, HighbdD117Predictor16x16, HighbdD153Predictor32X32
HighbdD117Predictor32x32 ],
}, [
new IntraHighPredFn[] HighbdD207Predictor4X4, HighbdD207Predictor8X8, HighbdD207Predictor16X16,
{ HighbdD207Predictor32X32
HighbdD153Predictor4x4, HighbdD153Predictor8x8, HighbdD153Predictor16x16, ],
HighbdD153Predictor32x32 [
}, HighbdD63Predictor4X4, HighbdD63Predictor8X8, HighbdD63Predictor16X16, HighbdD63Predictor32X32
new IntraHighPredFn[] ],
{ [
HighbdD207Predictor4x4, HighbdD207Predictor8x8, HighbdD207Predictor16x16, HighbdTmPredictor4X4, HighbdTmPredictor8X8, HighbdTmPredictor16X16, HighbdTmPredictor32X32
HighbdD207Predictor32x32 ]
}, ];
new IntraHighPredFn[]
{
HighbdD63Predictor4x4, HighbdD63Predictor8x8, HighbdD63Predictor16x16, HighbdD63Predictor32x32
},
new IntraHighPredFn[]
{
HighbdTmPredictor4x4, HighbdTmPredictor8x8, HighbdTmPredictor16x16, HighbdTmPredictor32x32
}
};
private static readonly unsafe IntraHighPredFn[][][] DcPredHigh = private static readonly unsafe IntraHighPredFn[][][] _dcPredHigh =
{ [
new[] [
{ [
new IntraHighPredFn[] HighbdDc128Predictor4X4, HighbdDc128Predictor8X8, HighbdDc128Predictor16X16,
{ HighbdDc128Predictor32X32
HighbdDc128Predictor4x4, HighbdDc128Predictor8x8, HighbdDc128Predictor16x16, ],
HighbdDc128Predictor32x32 [
}, HighbdDcTopPredictor4X4, HighbdDcTopPredictor8X8, HighbdDcTopPredictor16X16,
new IntraHighPredFn[] HighbdDcTopPredictor32X32
{ ]
HighbdDcTopPredictor4x4, HighbdDcTopPredictor8x8, HighbdDcTopPredictor16x16, ],
HighbdDcTopPredictor32x32 [
} [
}, HighbdDcLeftPredictor4X4, HighbdDcLeftPredictor8X8, HighbdDcLeftPredictor16X16,
new[] HighbdDcLeftPredictor32X32
{ ],
new IntraHighPredFn[] [
{ HighbdDcPredictor4X4, HighbdDcPredictor8X8, HighbdDcPredictor16X16,
HighbdDcLeftPredictor4x4, HighbdDcLeftPredictor8x8, HighbdDcLeftPredictor16x16, HighbdDcPredictor32X32
HighbdDcLeftPredictor32x32 ]
}, ]
new IntraHighPredFn[] ];
{
HighbdDcPredictor4x4, HighbdDcPredictor8x8, HighbdDcPredictor16x16,
HighbdDcPredictor32x32
}
}
};
private static unsafe void BuildIntraPredictorsHigh( private static unsafe void BuildIntraPredictorsHigh(
ref MacroBlockD xd, ref MacroBlockD xd,
@@ -371,11 +351,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
// Predict // Predict
if (mode == PredictionMode.DcPred) if (mode == PredictionMode.DcPred)
{ {
DcPredHigh[leftAvailable][upAvailable][(int)txSize](dst, dstStride, constAboveRow, leftCol, xd.Bd); _dcPredHigh[leftAvailable][upAvailable][(int)txSize](dst, dstStride, constAboveRow, leftCol, xd.Bd);
} }
else else
{ {
PredHigh[(int)mode][(int)txSize](dst, dstStride, constAboveRow, leftCol, xd.Bd); _predHigh[(int)mode][(int)txSize](dst, dstStride, constAboveRow, leftCol, xd.Bd);
} }
} }
@@ -588,11 +568,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
// Predict // Predict
if (mode == PredictionMode.DcPred) if (mode == PredictionMode.DcPred)
{ {
DcPred[leftAvailable][upAvailable][(int)txSize](dst, dstStride, constAboveRow, leftCol); _dcPred[leftAvailable][upAvailable][(int)txSize](dst, dstStride, constAboveRow, leftCol);
} }
else else
{ {
Pred[(int)mode][(int)txSize](dst, dstStride, constAboveRow, leftCol); _pred[(int)mode][(int)txSize](dst, dstStride, constAboveRow, leftCol);
} }
} }

View File

@@ -2,19 +2,19 @@
{ {
internal enum BlockSize internal enum BlockSize
{ {
Block4x4, Block4X4,
Block4x8, Block4X8,
Block8x4, Block8X4,
Block8x8, Block8X8,
Block8x16, Block8X16,
Block16x8, Block16X8,
Block16x16, Block16X16,
Block16x32, Block16X32,
Block32x16, Block32X16,
Block32x32, Block32X32,
Block32x64, Block32X64,
Block64x32, Block64X32,
Block64x64, Block64X64,
BlockSizes, BlockSizes,
BlockInvalid = BlockSizes BlockInvalid = BlockSizes
} }

View File

@@ -15,10 +15,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
{ {
public Array4<ulong> LeftY; public Array4<ulong> LeftY;
public Array4<ulong> AboveY; public Array4<ulong> AboveY;
public ulong Int4x4Y; public ulong Int4X4Y;
public Array4<ushort> LeftUv; public Array4<ushort> LeftUv;
public Array4<ushort> AboveUv; public Array4<ushort> AboveUv;
public ushort Int4x4Uv; public ushort Int4X4Uv;
public Array64<byte> LflY; public Array64<byte> LflY;
} }
} }

View File

@@ -29,12 +29,12 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
public PredictionMode GetYMode(int block) public PredictionMode GetYMode(int block)
{ {
return SbType < BlockSize.Block8x8 ? Bmi[block].Mode : Mode; return SbType < BlockSize.Block8X8 ? Bmi[block].Mode : Mode;
} }
public TxSize GetUvTxSize(ref MacroBlockDPlane pd) public TxSize GetUvTxSize(ref MacroBlockDPlane pd)
{ {
Debug.Assert(SbType < BlockSize.Block8x8 || Debug.Assert(SbType < BlockSize.Block8X8 ||
Luts.SsSizeLookup[(int)SbType][pd.SubsamplingX][pd.SubsamplingY] != BlockSize.BlockInvalid); Luts.SsSizeLookup[(int)SbType][pd.SubsamplingX][pd.SubsamplingY] != BlockSize.BlockInvalid);
return Luts.UvTxsizeLookup[(int)SbType][(int)TxSize][pd.SubsamplingX][pd.SubsamplingY]; return Luts.UvTxsizeLookup[(int)SbType][(int)TxSize][pd.SubsamplingX][pd.SubsamplingY];
} }
@@ -49,17 +49,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
return RefFrame[1] > Constants.IntraFrame; return RefFrame[1] > Constants.IntraFrame;
} }
private static readonly int[][] IdxNColumnToSubblock = private static readonly int[][] _idxNColumnToSubblock =
{ [
new[] { 1, 2 }, new[] { 1, 3 }, new[] { 3, 2 }, new[] { 3, 3 } [1, 2], [1, 3], [3, 2], [3, 3]
}; ];
// This function returns either the appropriate sub block or block's mv // This function returns either the appropriate sub block or block's mv
// on whether the block_size < 8x8 and we have check_sub_blocks set. // on whether the block_size < 8x8 and we have check_sub_blocks set.
public Mv GetSubBlockMv(int whichMv, int searchCol, int blockIdx) public Mv GetSubBlockMv(int whichMv, int searchCol, int blockIdx)
{ {
return blockIdx >= 0 && SbType < BlockSize.Block8x8 return blockIdx >= 0 && SbType < BlockSize.Block8X8
? Bmi[IdxNColumnToSubblock[blockIdx][searchCol == 0 ? 1 : 0]].Mv[whichMv] ? Bmi[_idxNColumnToSubblock[blockIdx][searchCol == 0 ? 1 : 0]].Mv[whichMv]
: Mv[whichMv]; : Mv[whichMv];
} }

View File

@@ -10,8 +10,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
public short Row; public short Row;
public short Col; public short Col;
private static ReadOnlySpan<byte> LogInBase2 => new byte[] private static ReadOnlySpan<byte> LogInBase2 =>
{ [
0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
@@ -42,12 +42,12 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
9, 9, 9, 9, 9, 9, 9, 9, 9, 10 9, 9, 9, 9, 9, 9, 9, 9, 9, 10
}; ];
public bool UseHp() public bool UseHp()
{ {
const int kMvRefThresh = 64; // Threshold for use of high-precision 1/8 mv const int KMvRefThresh = 64; // Threshold for use of high-precision 1/8 mv
return Math.Abs(Row) < kMvRefThresh && Math.Abs(Col) < kMvRefThresh; return Math.Abs(Row) < KMvRefThresh && Math.Abs(Col) < KMvRefThresh;
} }
public static bool JointVertical(MvJointType type) public static bool JointVertical(MvJointType type)

View File

@@ -38,96 +38,85 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
int h, int h,
int bd); int bd);
private static readonly unsafe ConvolveFn[][][] PredictX16Y16 = private static readonly unsafe ConvolveFn[][][] _predictX16Y16 =
{ [
new[] [
{ [ConvolveCopy, ConvolveAvg],
new ConvolveFn[] { ConvolveCopy, ConvolveAvg }, [Convolve8Vert, Convolve8AvgVert]
new ConvolveFn[] { Convolve8Vert, Convolve8AvgVert } ],
}, [
new[] [Convolve8Horiz, Convolve8AvgHoriz],
{ [Convolve8, Convolve8Avg]
new ConvolveFn[] { Convolve8Horiz, Convolve8AvgHoriz }, ]
new ConvolveFn[] { Convolve8, Convolve8Avg } ];
}
};
private static readonly unsafe ConvolveFn[][][] PredictX16 = private static readonly unsafe ConvolveFn[][][] _predictX16 =
{ [
new[] [
{ [ScaledVert, ScaledAvgVert], [ScaledVert, ScaledAvgVert]
new ConvolveFn[] { ScaledVert, ScaledAvgVert }, new ConvolveFn[] { ScaledVert, ScaledAvgVert } ],
}, [[Scaled2D, ScaledAvg2D], [Scaled2D, ScaledAvg2D]]
new[] { new ConvolveFn[] { Scaled2D, ScaledAvg2D }, new ConvolveFn[] { Scaled2D, ScaledAvg2D } } ];
};
private static readonly unsafe ConvolveFn[][][] PredictY16 = private static readonly unsafe ConvolveFn[][][] _predictY16 =
{ [
new[] { new ConvolveFn[] { ScaledHoriz, ScaledAvgHoriz }, new ConvolveFn[] { Scaled2D, ScaledAvg2D } }, [[ScaledHoriz, ScaledAvgHoriz], [Scaled2D, ScaledAvg2D]],
new[] { new ConvolveFn[] { ScaledHoriz, ScaledAvgHoriz }, new ConvolveFn[] { Scaled2D, ScaledAvg2D } } [[ScaledHoriz, ScaledAvgHoriz], [Scaled2D, ScaledAvg2D]]
}; ];
private static readonly unsafe ConvolveFn[][][] Predict = private static readonly unsafe ConvolveFn[][][] _predict =
{ [
new[] { new ConvolveFn[] { Scaled2D, ScaledAvg2D }, new ConvolveFn[] { Scaled2D, ScaledAvg2D } }, [[Scaled2D, ScaledAvg2D], [Scaled2D, ScaledAvg2D]],
new[] { new ConvolveFn[] { Scaled2D, ScaledAvg2D }, new ConvolveFn[] { Scaled2D, ScaledAvg2D } } [[Scaled2D, ScaledAvg2D], [Scaled2D, ScaledAvg2D]]
}; ];
private static readonly unsafe HighbdConvolveFn[][][] HighbdPredictX16Y16 = private static readonly unsafe HighbdConvolveFn[][][] _highbdPredictX16Y16 =
{ [
new[] [
{ [HighbdConvolveCopy, HighbdConvolveAvg],
new HighbdConvolveFn[] { HighbdConvolveCopy, HighbdConvolveAvg }, [HighbdConvolve8Vert, HighbdConvolve8AvgVert]
new HighbdConvolveFn[] { HighbdConvolve8Vert, HighbdConvolve8AvgVert } ],
}, [
new[] [HighbdConvolve8Horiz, HighbdConvolve8AvgHoriz],
{ [HighbdConvolve8, HighbdConvolve8Avg]
new HighbdConvolveFn[] { HighbdConvolve8Horiz, HighbdConvolve8AvgHoriz }, ]
new HighbdConvolveFn[] { HighbdConvolve8, HighbdConvolve8Avg } ];
}
};
private static readonly unsafe HighbdConvolveFn[][][] HighbdPredictX16 = private static readonly unsafe HighbdConvolveFn[][][] _highbdPredictX16 =
{ [
new[] [
{ [HighbdConvolve8Vert, HighbdConvolve8AvgVert],
new HighbdConvolveFn[] { HighbdConvolve8Vert, HighbdConvolve8AvgVert }, [HighbdConvolve8Vert, HighbdConvolve8AvgVert]
new HighbdConvolveFn[] { HighbdConvolve8Vert, HighbdConvolve8AvgVert } ],
}, [
new[] [HighbdConvolve8, HighbdConvolve8Avg],
{ [HighbdConvolve8, HighbdConvolve8Avg]
new HighbdConvolveFn[] { HighbdConvolve8, HighbdConvolve8Avg }, ]
new HighbdConvolveFn[] { HighbdConvolve8, HighbdConvolve8Avg } ];
}
};
private static readonly unsafe HighbdConvolveFn[][][] HighbdPredictY16 = private static readonly unsafe HighbdConvolveFn[][][] _highbdPredictY16 =
{ [
new[] [
{ [HighbdConvolve8Horiz, HighbdConvolve8AvgHoriz],
new HighbdConvolveFn[] { HighbdConvolve8Horiz, HighbdConvolve8AvgHoriz }, [HighbdConvolve8, HighbdConvolve8Avg]
new HighbdConvolveFn[] { HighbdConvolve8, HighbdConvolve8Avg } ],
}, [
new[] [HighbdConvolve8Horiz, HighbdConvolve8AvgHoriz],
{ [HighbdConvolve8, HighbdConvolve8Avg]
new HighbdConvolveFn[] { HighbdConvolve8Horiz, HighbdConvolve8AvgHoriz }, ]
new HighbdConvolveFn[] { HighbdConvolve8, HighbdConvolve8Avg } ];
}
};
private static readonly unsafe HighbdConvolveFn[][][] HighbdPredict = private static readonly unsafe HighbdConvolveFn[][][] _highbdPredict =
{ [
new[] [
{ [HighbdConvolve8, HighbdConvolve8Avg],
new HighbdConvolveFn[] { HighbdConvolve8, HighbdConvolve8Avg }, [HighbdConvolve8, HighbdConvolve8Avg]
new HighbdConvolveFn[] { HighbdConvolve8, HighbdConvolve8Avg } ],
}, [
new[] [HighbdConvolve8, HighbdConvolve8Avg],
{ [HighbdConvolve8, HighbdConvolve8Avg]
new HighbdConvolveFn[] { HighbdConvolve8, HighbdConvolve8Avg }, ]
new HighbdConvolveFn[] { HighbdConvolve8, HighbdConvolve8Avg } ];
}
};
public int XScaleFp; // Horizontal fixed point scale factor public int XScaleFp; // Horizontal fixed point scale factor
public int YScaleFp; // Vertical fixed point scale factor public int YScaleFp; // Vertical fixed point scale factor
@@ -166,13 +155,13 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
if (YStepQ4 == 16) if (YStepQ4 == 16)
{ {
// No scaling in either direction. // No scaling in either direction.
PredictX16Y16[horiz][vert][avg](src, srcStride, dst, dstStride, kernel, subpelX, xs, subpelY, ys, w, _predictX16Y16[horiz][vert][avg](src, srcStride, dst, dstStride, kernel, subpelX, xs, subpelY, ys, w,
h); h);
} }
else else
{ {
// No scaling in x direction. Must always scale in the y direction. // No scaling in x direction. Must always scale in the y direction.
PredictX16[horiz][vert][avg](src, srcStride, dst, dstStride, kernel, subpelX, xs, subpelY, ys, w, _predictX16[horiz][vert][avg](src, srcStride, dst, dstStride, kernel, subpelX, xs, subpelY, ys, w,
h); h);
} }
} }
@@ -181,13 +170,13 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
if (YStepQ4 == 16) if (YStepQ4 == 16)
{ {
// No scaling in the y direction. Must always scale in the x direction. // No scaling in the y direction. Must always scale in the x direction.
PredictY16[horiz][vert][avg](src, srcStride, dst, dstStride, kernel, subpelX, xs, subpelY, ys, w, _predictY16[horiz][vert][avg](src, srcStride, dst, dstStride, kernel, subpelX, xs, subpelY, ys, w,
h); h);
} }
else else
{ {
// Must always scale in both directions. // Must always scale in both directions.
Predict[horiz][vert][avg](src, srcStride, dst, dstStride, kernel, subpelX, xs, subpelY, ys, w, h); _predict[horiz][vert][avg](src, srcStride, dst, dstStride, kernel, subpelX, xs, subpelY, ys, w, h);
} }
} }
} }
@@ -215,13 +204,13 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
if (YStepQ4 == 16) if (YStepQ4 == 16)
{ {
// No scaling in either direction. // No scaling in either direction.
HighbdPredictX16Y16[horiz][vert][avg](src, srcStride, dst, dstStride, kernel, subpelX, xs, subpelY, _highbdPredictX16Y16[horiz][vert][avg](src, srcStride, dst, dstStride, kernel, subpelX, xs, subpelY,
ys, w, h, bd); ys, w, h, bd);
} }
else else
{ {
// No scaling in x direction. Must always scale in the y direction. // No scaling in x direction. Must always scale in the y direction.
HighbdPredictX16[horiz][vert][avg](src, srcStride, dst, dstStride, kernel, subpelX, xs, subpelY, ys, _highbdPredictX16[horiz][vert][avg](src, srcStride, dst, dstStride, kernel, subpelX, xs, subpelY, ys,
w, h, bd); w, h, bd);
} }
} }
@@ -230,13 +219,13 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
if (YStepQ4 == 16) if (YStepQ4 == 16)
{ {
// No scaling in the y direction. Must always scale in the x direction. // No scaling in the y direction. Must always scale in the x direction.
HighbdPredictY16[horiz][vert][avg](src, srcStride, dst, dstStride, kernel, subpelX, xs, subpelY, ys, _highbdPredictY16[horiz][vert][avg](src, srcStride, dst, dstStride, kernel, subpelX, xs, subpelY, ys,
w, h, bd); w, h, bd);
} }
else else
{ {
// Must always scale in both directions. // Must always scale in both directions.
HighbdPredict[horiz][vert][avg](src, srcStride, dst, dstStride, kernel, subpelX, xs, subpelY, ys, w, _highbdPredict[horiz][vert][avg](src, srcStride, dst, dstStride, kernel, subpelX, xs, subpelY, ys, w,
h, bd); h, bd);
} }
} }

View File

@@ -16,8 +16,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
public const int PredictionProbs = 3; public const int PredictionProbs = 3;
private static readonly int[] SegFeatureDataSigned = { 1, 1, 0, 0 }; private static readonly int[] _segFeatureDataSigned = [1, 1, 0, 0];
private static readonly int[] SegFeatureDataMax = { QuantCommon.MaxQ, Vp9.LoopFilter.MaxLoopFilter, 3, 0 }; private static readonly int[] _segFeatureDataMax = [QuantCommon.MaxQ, Vp9.LoopFilter.MaxLoopFilter, 3, 0];
public bool Enabled; public bool Enabled;
public bool UpdateMap; public bool UpdateMap;
@@ -48,21 +48,21 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
internal static int FeatureDataMax(SegLvlFeatures featureId) internal static int FeatureDataMax(SegLvlFeatures featureId)
{ {
return SegFeatureDataMax[(int)featureId]; return _segFeatureDataMax[(int)featureId];
} }
internal static int IsSegFeatureSigned(SegLvlFeatures featureId) internal static int IsSegFeatureSigned(SegLvlFeatures featureId)
{ {
return SegFeatureDataSigned[(int)featureId]; return _segFeatureDataSigned[(int)featureId];
} }
internal void SetSegData(int segmentId, SegLvlFeatures featureId, int segData) internal void SetSegData(int segmentId, SegLvlFeatures featureId, int segData)
{ {
Debug.Assert(segData <= SegFeatureDataMax[(int)featureId]); Debug.Assert(segData <= _segFeatureDataMax[(int)featureId]);
if (segData < 0) if (segData < 0)
{ {
Debug.Assert(SegFeatureDataSigned[(int)featureId] != 0); Debug.Assert(_segFeatureDataSigned[(int)featureId] != 0);
Debug.Assert(-segData <= SegFeatureDataMax[(int)featureId]); Debug.Assert(-segData <= _segFeatureDataMax[(int)featureId]);
} }
FeatureData[segmentId][(int)featureId] = (short)segData; FeatureData[segmentId][(int)featureId] = (short)segData;

View File

@@ -65,23 +65,23 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
public Surface(int width, int height) public Surface(int width, int height)
{ {
const int border = 32; const int Border = 32;
const int ssX = 1; const int SsX = 1;
const int ssY = 1; const int SsY = 1;
const bool highbd = false; const bool Highbd = false;
int alignedWidth = (width + 7) & ~7; int alignedWidth = (width + 7) & ~7;
int alignedHeight = (height + 7) & ~7; int alignedHeight = (height + 7) & ~7;
int yStride = (alignedWidth + (2 * border) + 31) & ~31; int yStride = (alignedWidth + (2 * Border) + 31) & ~31;
int yplaneSize = (alignedHeight + (2 * border)) * yStride; int yplaneSize = (alignedHeight + (2 * Border)) * yStride;
int uvWidth = alignedWidth >> ssX; int uvWidth = alignedWidth >> SsX;
int uvHeight = alignedHeight >> ssY; int uvHeight = alignedHeight >> SsY;
int uvStride = yStride >> ssX; int uvStride = yStride >> SsX;
int uvBorderW = border >> ssX; int uvBorderW = Border >> SsX;
int uvBorderH = border >> ssY; int uvBorderH = Border >> SsY;
int uvplaneSize = (uvHeight + (2 * uvBorderH)) * uvStride; int uvplaneSize = (uvHeight + (2 * uvBorderH)) * uvStride;
int frameSize = (highbd ? 2 : 1) * (yplaneSize + (2 * uvplaneSize)); int frameSize = (Highbd ? 2 : 1) * (yplaneSize + (2 * uvplaneSize));
nint pointer = Marshal.AllocHGlobal(frameSize); nint pointer = Marshal.AllocHGlobal(frameSize);
_pointer = pointer; _pointer = pointer;
@@ -90,8 +90,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
AlignedWidth = alignedWidth; AlignedWidth = alignedWidth;
AlignedHeight = alignedHeight; AlignedHeight = alignedHeight;
Stride = yStride; Stride = yStride;
UvWidth = (width + ssX) >> ssX; UvWidth = (width + SsX) >> SsX;
UvHeight = (height + ssY) >> ssY; UvHeight = (height + SsY) >> SsY;
UvAlignedWidth = uvWidth; UvAlignedWidth = uvWidth;
UvAlignedHeight = uvHeight; UvAlignedHeight = uvHeight;
UvStride = uvStride; UvStride = uvStride;
@@ -101,7 +101,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
return new ArrayPtr<byte>(pointer + start + border, size - border); return new ArrayPtr<byte>(pointer + start + border, size - border);
} }
YBuffer = NewPlane(0, yplaneSize, (border * yStride) + border); YBuffer = NewPlane(0, yplaneSize, (Border * yStride) + Border);
UBuffer = NewPlane(yplaneSize, uvplaneSize, (uvBorderH * uvStride) + uvBorderW); UBuffer = NewPlane(yplaneSize, uvplaneSize, (uvBorderH * uvStride) + uvBorderW);
VBuffer = NewPlane(yplaneSize + uvplaneSize, uvplaneSize, (uvBorderH * uvStride) + uvBorderW); VBuffer = NewPlane(yplaneSize + uvplaneSize, uvplaneSize, (uvBorderH * uvStride) + uvBorderW);
} }
@@ -146,8 +146,8 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
if (cb != null) if (cb != null)
{ {
const int alignAddrExtraSize = 31; const int AlignAddrExtraSize = 31;
ulong externalFrameSize = frameSize + alignAddrExtraSize; ulong externalFrameSize = frameSize + AlignAddrExtraSize;
Debug.Assert(!fb.IsNull); Debug.Assert(!fb.IsNull);

View File

@@ -2,10 +2,10 @@
{ {
public enum TxMode public enum TxMode
{ {
Only4x4, // Only 4x4 transform used Only4X4, // Only 4x4 transform used
Allow8x8, // Allow block transform size up to 8x8 Allow8X8, // Allow block transform size up to 8x8
Allow16x16, // Allow block transform size up to 16x16 Allow16X16, // Allow block transform size up to 16x16
Allow32x32, // Allow block transform size up to 32x32 Allow32X32, // Allow block transform size up to 32x32
TxModeSelect, // Transform specified for each block TxModeSelect, // Transform specified for each block
TxModes TxModes
} }

View File

@@ -2,10 +2,10 @@
{ {
public enum TxSize public enum TxSize
{ {
Tx4x4, // 4x4 transform Tx4X4, // 4x4 transform
Tx8x8, // 8x8 transform Tx8X8, // 8x8 transform
Tx16x16, // 16x16 transform Tx16X16, // 16x16 transform
Tx32x32, // 32x32 transform Tx32X32, // 32x32 transform
TxSizes TxSizes
} }
} }

View File

@@ -845,30 +845,30 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
if (TxMode == TxMode.TxModeSelect) if (TxMode == TxMode.TxModeSelect)
{ {
Array1<Array2<uint>> branchCt8x8P = new(); Array1<Array2<uint>> branchCt8X8P = new();
Array2<Array2<uint>> branchCt16x16P = new(); Array2<Array2<uint>> branchCt16X16P = new();
Array3<Array2<uint>> branchCt32x32P = new(); Array3<Array2<uint>> branchCt32X32P = new();
for (int i = 0; i < EntropyMode.TxSizeContexts; ++i) for (int i = 0; i < EntropyMode.TxSizeContexts; ++i)
{ {
EntropyMode.TxCountsToBranchCounts8x8(counts.Tx8x8[i].AsSpan(), ref branchCt8x8P); EntropyMode.TxCountsToBranchCounts8X8(counts.Tx8x8[i].AsSpan(), ref branchCt8X8P);
for (int j = 0; j < (int)TxSize.TxSizes - 3; ++j) for (int j = 0; j < (int)TxSize.TxSizes - 3; ++j)
{ {
fc.Tx8x8Prob[i][j] = Prob.ModeMvMergeProbs(preFc.Tx8x8Prob[i][j], ref branchCt8x8P[j]); fc.Tx8x8Prob[i][j] = Prob.ModeMvMergeProbs(preFc.Tx8x8Prob[i][j], ref branchCt8X8P[j]);
} }
EntropyMode.TxCountsToBranchCounts16x16(counts.Tx16x16[i].AsSpan(), ref branchCt16x16P); EntropyMode.TxCountsToBranchCounts16X16(counts.Tx16x16[i].AsSpan(), ref branchCt16X16P);
for (int j = 0; j < (int)TxSize.TxSizes - 2; ++j) for (int j = 0; j < (int)TxSize.TxSizes - 2; ++j)
{ {
fc.Tx16x16Prob[i][j] = fc.Tx16x16Prob[i][j] =
Prob.ModeMvMergeProbs(preFc.Tx16x16Prob[i][j], ref branchCt16x16P[j]); Prob.ModeMvMergeProbs(preFc.Tx16x16Prob[i][j], ref branchCt16X16P[j]);
} }
EntropyMode.TxCountsToBranchCounts32x32(counts.Tx32x32[i].AsSpan(), ref branchCt32x32P); EntropyMode.TxCountsToBranchCounts32X32(counts.Tx32x32[i].AsSpan(), ref branchCt32X32P);
for (int j = 0; j < (int)TxSize.TxSizes - 1; ++j) for (int j = 0; j < (int)TxSize.TxSizes - 1; ++j)
{ {
fc.Tx32x32Prob[i][j] = fc.Tx32x32Prob[i][j] =
Prob.ModeMvMergeProbs(preFc.Tx32x32Prob[i][j], ref branchCt32x32P[j]); Prob.ModeMvMergeProbs(preFc.Tx32x32Prob[i][j], ref branchCt32X32P[j]);
} }
} }
} }
@@ -900,7 +900,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
countSat = Entropy.CoefCountSat; countSat = Entropy.CoefCountSat;
} }
for (t = (int)TxSize.Tx4x4; t <= (int)TxSize.Tx32x32; t++) for (t = (int)TxSize.Tx4X4; t <= (int)TxSize.Tx32X32; t++)
{ {
AdaptCoefProbs(t, countSat, updateFactor); AdaptCoefProbs(t, countSat, updateFactor);
} }
@@ -990,10 +990,10 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
public void DefaultCoefProbs() public void DefaultCoefProbs()
{ {
Entropy.CopyProbs(ref Fc.Value.CoefProbs[(int)TxSize.Tx4x4], Entropy.DefaultCoefProbs4x4); Entropy.CopyProbs(ref Fc.Value.CoefProbs[(int)TxSize.Tx4X4], Entropy.DefaultCoefProbs4X4);
Entropy.CopyProbs(ref Fc.Value.CoefProbs[(int)TxSize.Tx8x8], Entropy.DefaultCoefProbs8x8); Entropy.CopyProbs(ref Fc.Value.CoefProbs[(int)TxSize.Tx8X8], Entropy.DefaultCoefProbs8X8);
Entropy.CopyProbs(ref Fc.Value.CoefProbs[(int)TxSize.Tx16x16], Entropy.DefaultCoefProbs16x16); Entropy.CopyProbs(ref Fc.Value.CoefProbs[(int)TxSize.Tx16X16], Entropy.DefaultCoefProbs16X16);
Entropy.CopyProbs(ref Fc.Value.CoefProbs[(int)TxSize.Tx32x32], Entropy.DefaultCoefProbs32x32); Entropy.CopyProbs(ref Fc.Value.CoefProbs[(int)TxSize.Tx32X32], Entropy.DefaultCoefProbs32X32);
} }
} }
} }

View File

@@ -62,38 +62,38 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
} }
} }
byte[][] KfPartitionProbs = byte[][] kfPartitionProbs =
{ [
// 8x8 . 4x4 // 8x8 . 4x4
new byte[] { 158, 97, 94 }, // a/l both not split [158, 97, 94], // a/l both not split
new byte[] { 93, 24, 99 }, // a split, l not split [93, 24, 99], // a split, l not split
new byte[] { 85, 119, 44 }, // l split, a not split [85, 119, 44], // l split, a not split
new byte[] { 62, 59, 67 }, // a/l both split [62, 59, 67], // a/l both split
// 16x16 . 8x8 // 16x16 . 8x8
new byte[] { 149, 53, 53 }, // a/l both not split [149, 53, 53], // a/l both not split
new byte[] { 94, 20, 48 }, // a split, l not split [94, 20, 48], // a split, l not split
new byte[] { 83, 53, 24 }, // l split, a not split [83, 53, 24], // l split, a not split
new byte[] { 52, 18, 18 }, // a/l both split [52, 18, 18], // a/l both split
// 32x32 . 16x16 // 32x32 . 16x16
new byte[] { 150, 40, 39 }, // a/l both not split [150, 40, 39], // a/l both not split
new byte[] { 78, 12, 26 }, // a split, l not split [78, 12, 26], // a split, l not split
new byte[] { 67, 33, 11 }, // l split, a not split [67, 33, 11], // l split, a not split
new byte[] { 24, 7, 5 }, // a/l both split [24, 7, 5], // a/l both split
// 64x64 . 32x32 // 64x64 . 32x32
new byte[] { 174, 35, 49 }, // a/l both not split [174, 35, 49], // a/l both not split
new byte[] { 68, 11, 27 }, // a split, l not split [68, 11, 27], // a split, l not split
new byte[] { 57, 15, 9 }, // l split, a not split [57, 15, 9], // l split, a not split
new byte[] { 12, 3, 3 } // a/l both split [12, 3, 3] // a/l both split
}; ];
for (int i = 0; i < KfPartitionProbs.Length; i++) for (int i = 0; i < kfPartitionProbs.Length; i++)
{ {
for (int j = 0; j < KfPartitionProbs[i].Length; j++) for (int j = 0; j < kfPartitionProbs[i].Length; j++)
{ {
cm.Fc.Value.KfPartitionProb[i][j] = KfPartitionProbs[i][j]; cm.Fc.Value.KfPartitionProb[i][j] = kfPartitionProbs[i][j];
} }
} }
@@ -281,7 +281,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
Array8<uint> frameSizes = new(); Array8<uint> frameSizes = new();
int frameCount = 0; int frameCount = 0;
res = Types.Decoder.ParseSuperframeIndex(data, (ulong)data.Length, ref frameSizes, out frameCount); res = Decoder.ParseSuperframeIndex(data, (ulong)data.Length, ref frameSizes, out frameCount);
if (res != CodecErr.Ok) if (res != CodecErr.Ok)
{ {
return res; return res;
@@ -322,7 +322,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Types
// Account for suboptimal termination by the encoder. // Account for suboptimal termination by the encoder.
while (dataStart.Length != 0) while (dataStart.Length != 0)
{ {
byte marker = Types.Decoder.ReadMarker(dataStart); byte marker = Decoder.ReadMarker(dataStart);
if (marker != 0) if (marker != 0)
{ {
break; break;

View File

@@ -41,7 +41,7 @@ namespace Ryujinx.HLE.HOS.Applets.Browser
{ {
List<BrowserOutput> result = List<BrowserOutput> result =
[ [
new BrowserOutput(BrowserOutputType.ExitReason, (uint)WebExitReason.ExitButton) new(BrowserOutputType.ExitReason, (uint)WebExitReason.ExitButton)
]; ];
_normalSession.Push(BuildResponseNew(result)); _normalSession.Push(BuildResponseNew(result));

View File

@@ -95,7 +95,7 @@ namespace Ryujinx.Input.SDL2
} }
private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId) private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
{ {
if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE) if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
{ {
if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId)) if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))

View File

@@ -14,6 +14,7 @@ using ControllerType = Ryujinx.Common.Configuration.Hid.ControllerType;
using PlayerIndex = Ryujinx.HLE.HOS.Services.Hid.PlayerIndex; using PlayerIndex = Ryujinx.HLE.HOS.Services.Hid.PlayerIndex;
using Switch = Ryujinx.HLE.Switch; using Switch = Ryujinx.HLE.Switch;
namespace Ryujinx.Input.HLE namespace Ryujinx.Input.HLE
{ {
public class NpadManager : IDisposable public class NpadManager : IDisposable
@@ -38,6 +39,8 @@ namespace Ryujinx.Input.HLE
private bool _enableMouse; private bool _enableMouse;
private Switch _device; private Switch _device;
public bool AutoAssignEnabled { get; set; } = false;
public NpadManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver, IGamepadDriver mouseDriver) public NpadManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver, IGamepadDriver mouseDriver)
{ {
_controllers = new NpadController[MaxControllers]; _controllers = new NpadController[MaxControllers];
@@ -84,12 +87,14 @@ namespace Ryujinx.Input.HLE
} }
} }
if (AutoAssignEnabled) return;
ReloadConfiguration(_inputConfig, _enableKeyboard, _enableMouse); ReloadConfiguration(_inputConfig, _enableKeyboard, _enableMouse);
} }
} }
private void HandleOnGamepadConnected(string id) private void HandleOnGamepadConnected(string id)
{ {
if (AutoAssignEnabled) return;
// Force input reload // Force input reload
ReloadConfiguration(_inputConfig, _enableKeyboard, _enableMouse); ReloadConfiguration(_inputConfig, _enableKeyboard, _enableMouse);
} }
@@ -171,7 +176,7 @@ namespace Ryujinx.Input.HLE
_device.Hid.RefreshInputConfig(validInputs); _device.Hid.RefreshInputConfig(validInputs);
} }
} }
public void UnblockInputUpdates() public void UnblockInputUpdates()
{ {
lock (_lock) lock (_lock)
@@ -202,11 +207,13 @@ namespace Ryujinx.Input.HLE
} }
} }
public void Initialize(Switch device, List<InputConfig> inputConfig, bool enableKeyboard, bool enableMouse) public void Initialize(Switch device, List<InputConfig> inputConfig, bool enableKeyboard, bool enableMouse, bool enableAutoAssign)
{ {
_device = device; _device = device;
_device.Configuration.RefreshInputConfig = RefreshInputConfigForHLE; _device.Configuration.RefreshInputConfig = RefreshInputConfigForHLE;
AutoAssignEnabled = enableAutoAssign;
ReloadConfiguration(inputConfig, enableKeyboard, enableMouse); ReloadConfiguration(inputConfig, enableKeyboard, enableMouse);
} }

View File

@@ -464,7 +464,7 @@ namespace Ryujinx.Ava
DisplaySleep.Prevent(); DisplaySleep.Prevent();
NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse); NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse, ConfigurationState.Instance.Hid.EnableAutoAssign);
TouchScreenManager.Initialize(Device); TouchScreenManager.Initialize(Device);
_viewModel.IsGameRunning = true; _viewModel.IsGameRunning = true;

View File

@@ -147,6 +147,31 @@
"zh_TW": "滑鼠直接存取" "zh_TW": "滑鼠直接存取"
} }
}, },
{
"ID": "SettingsTabInputAutoAssign",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Auto-assign controllers",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "Assegnamento controller automatico",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{ {
"ID": "SettingsTabSystemMemoryManagerMode", "ID": "SettingsTabSystemMemoryManagerMode",
"Translations": { "Translations": {
@@ -16122,6 +16147,31 @@
"zh_TW": "支援滑鼠直接存取 (HID)。遊戲可將滑鼠作為指向裝置使用。\n\n僅適用於在 Switch 硬體上原生支援滑鼠控制的遊戲,這類遊戲很少。\n\n啟用後觸控螢幕功能可能無法使用。\n\n如果不確定請保持關閉狀態。" "zh_TW": "支援滑鼠直接存取 (HID)。遊戲可將滑鼠作為指向裝置使用。\n\n僅適用於在 Switch 硬體上原生支援滑鼠控制的遊戲,這類遊戲很少。\n\n啟用後觸控螢幕功能可能無法使用。\n\n如果不確定請保持關閉狀態。"
} }
}, },
{
"ID": "AutoAssignTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Automatic controllers assignment support.\n\nAutomatically assigns connected controllers to each player.\n\nManual configuration remains available, even when this option is activated.\n\nLeave OFF if you prefer to manually assign controllers.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "Supporto per l'assegnazione automatica dei controller.\n\nAssegna automaticamente i controller connessi a ciascun giocatore.\n\nÈ possibile configurare manualmente i controller anche quando questa opzione è attivata.\n\nLascia disattivato se preferisci assegnare i controller manualmente.",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": "。"
}
},
{ {
"ID": "RegionTooltip", "ID": "RegionTooltip",
"Translations": { "Translations": {
@@ -24123,4 +24173,4 @@
} }
} }
] ]
} }

View File

@@ -46,6 +46,7 @@ namespace Ryujinx.Headless
private static List<InputConfig> _inputConfiguration = []; private static List<InputConfig> _inputConfiguration = [];
private static bool _enableKeyboard; private static bool _enableKeyboard;
private static bool _enableMouse; private static bool _enableMouse;
private static bool _enableAutoAssign;
private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions()); private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
@@ -230,6 +231,7 @@ namespace Ryujinx.Headless
_inputConfiguration ??= []; _inputConfiguration ??= [];
_enableKeyboard = option.EnableKeyboard; _enableKeyboard = option.EnableKeyboard;
_enableMouse = option.EnableMouse; _enableMouse = option.EnableMouse;
_enableAutoAssign = option.EnableAutoAssign;
LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1); LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1);
LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2); LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
@@ -374,7 +376,7 @@ namespace Ryujinx.Headless
DisplaySleep.Prevent(); DisplaySleep.Prevent();
_window.Initialize(_emulationContext, _inputConfiguration, _enableKeyboard, _enableMouse); _window.Initialize(_emulationContext, _inputConfiguration, _enableKeyboard, _enableMouse, _enableAutoAssign);
_window.Execute(); _window.Execute();

View File

@@ -26,6 +26,9 @@ namespace Ryujinx.Headless
if (NeedsOverride(nameof(EnableMouse))) if (NeedsOverride(nameof(EnableMouse)))
EnableMouse = configurationState.Hid.EnableMouse; EnableMouse = configurationState.Hid.EnableMouse;
if (NeedsOverride(nameof(EnableAutoAssign)))
EnableAutoAssign = configurationState.Hid.EnableAutoAssign;
if (NeedsOverride(nameof(HideCursorMode))) if (NeedsOverride(nameof(HideCursorMode)))
HideCursorMode = configurationState.HideCursor; HideCursorMode = configurationState.HideCursor;
@@ -272,6 +275,9 @@ namespace Ryujinx.Headless
[Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")] [Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")]
public bool EnableMouse { get; set; } public bool EnableMouse { get; set; }
[Option("enable-auto-assign", Required = false, Default = false, HelpText = "Enable or disable auto-assigning controllers to players.")]
public bool EnableAutoAssign { get; set; }
[Option("hide-cursor", Required = false, Default = HideCursorMode.OnIdle, HelpText = "Change when the cursor gets hidden.")] [Option("hide-cursor", Required = false, Default = HideCursorMode.OnIdle, HelpText = "Change when the cursor gets hidden.")]
public HideCursorMode HideCursorMode { get; set; } public HideCursorMode HideCursorMode { get; set; }

View File

@@ -119,7 +119,7 @@ namespace Ryujinx.Headless
SDL2Driver.Instance.Initialize(); SDL2Driver.Instance.Initialize();
} }
public void Initialize(Switch device, List<InputConfig> inputConfigs, bool enableKeyboard, bool enableMouse) public void Initialize(Switch device, List<InputConfig> inputConfigs, bool enableKeyboard, bool enableMouse, bool enableAutoAssign)
{ {
Device = device; Device = device;
@@ -132,7 +132,7 @@ namespace Ryujinx.Headless
Renderer = renderer; Renderer = renderer;
NpadManager.Initialize(device, inputConfigs, enableKeyboard, enableMouse); NpadManager.Initialize(device, inputConfigs, enableKeyboard, enableMouse, enableAutoAssign);
TouchScreenManager.Initialize(device); TouchScreenManager.Initialize(device);
} }

View File

@@ -0,0 +1,75 @@
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Logging;
using Ryujinx.Input;
using Ryujinx.Input.HLE;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Input
{
public class AutoAssignController
{
private readonly InputManager _inputManager;
private readonly MainWindowViewModel _viewModel;
private readonly ConfigurationState _configurationState;
public event Action ConfigurationUpdated;
public AutoAssignController(InputManager inputManager, MainWindowViewModel mainWindowViewModel)
{
_inputManager = inputManager;
_viewModel = mainWindowViewModel;
_configurationState = ConfigurationState.Instance;
_inputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
_inputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
RefreshControllers();
}
private void HandleOnGamepadConnected(string id)
{
Logger.Warning?.Print(LogClass.Application, $"Gamepad connected: {id}");
RefreshControllers();
}
private void HandleOnGamepadDisconnected(string id)
{
Logger.Warning?.Print(LogClass.Application, $"Gamepad disconnected: {id}");
RefreshControllers();
}
public void RefreshControllers()
{
if (!_configurationState.Hid.EnableAutoAssign) return;
List<IGamepad> controllers = _inputManager.GamepadDriver.GetGamepads().ToList();
List<InputConfig> oldConfig = _configurationState.Hid.InputConfig.Value.Where(x => x != null).ToList();
List<InputConfig> newConfig = ControllerAssignmentManager.GetConfiguredControllers(
controllers, oldConfig, out bool hasNewControllersConnected);
_viewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, _configurationState.Hid.EnableKeyboard, _configurationState.Hid.EnableMouse);
if (!hasNewControllersConnected)
{
// there is no *new* controller, we must switch the order of the controllers in
// oldConfig to match the new order since probably a controller was disconnected
// or an old controller was reconnected
newConfig = ControllerAssignmentManager.ReorderControllers(newConfig, oldConfig);
}
_configurationState.Hid.InputConfig.Value = newConfig;
// we want to save the configuration only if a *new* controller was connected
if(hasNewControllersConnected)
{
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
}
ConfigurationUpdated?.Invoke();
}
}
}

View File

@@ -0,0 +1,274 @@
using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using Ryujinx.Common.Logging;
using Ryujinx.Input;
using System.Collections.Generic;
using System.Linq;
using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
namespace Ryujinx.Ava.Input
{
public static class ControllerAssignmentManager
{
private static readonly uint[] _playerColors =
[
0xFF0000FF, // Player 1 - Blue
0xFFFF0000, // Player 2 - Red
0xFF00FF00, // Player 3 - Green
0xFFFFFF00, // Player 4 - Yellow
0xFFFF00FF, // Player 5 - Magenta
0xFFFFA500, // Player 6 - Orange
0xFF00FFFF, // Player 7 - Cyan
0xFF800080 // Player 8 - Purple
];
private const int MaxControllers = 9;
public static List<InputConfig> ReorderControllers(List<InputConfig> newConfig, List<InputConfig> oldConfig)
{
if(newConfig == null || oldConfig == null || newConfig.Count == 0 || oldConfig.Count == 0) return [];
List<InputConfig> reorderedConfig = oldConfig.Select(config => new GamepadInputConfig(config).GetConfig()).ToList();
foreach (var config in newConfig)
{
InputConfig substitute = reorderedConfig.FirstOrDefault(x => x.Id == config.Id);
InputConfig toBeReplaced = reorderedConfig.FirstOrDefault(x => x.PlayerIndex == config.PlayerIndex);
if (substitute == null || toBeReplaced == null || substitute.PlayerIndex == toBeReplaced.PlayerIndex) continue;
(substitute.PlayerIndex, toBeReplaced.PlayerIndex) = (toBeReplaced.PlayerIndex, substitute.PlayerIndex);
}
return reorderedConfig;
}
public static List<InputConfig> GetConfiguredControllers(
List<IGamepad> controllers,
List<InputConfig> oldConfig,
out bool hasNewControllersConnected)
{
if(controllers == null || controllers.Count == 0)
{
hasNewControllersConnected = false;
return [];
}
Dictionary<string, InputConfig> oldConfigMap = oldConfig
.Where(c => c?.Id != null)
.ToDictionary(x => x.Id);
Dictionary<int, InputConfig> playerIndexMap = new();
HashSet<int> usedIndices = [];
int recognizedControllersCount = 0;
List<IGamepad> remainingControllers = controllers.Where(c => c?.Id != null).ToList();
// Add controllers with existing configurations
AddExistingControllers(remainingControllers, oldConfigMap, playerIndexMap, usedIndices, ref recognizedControllersCount);
// Add new controllers
AddNewControllers(remainingControllers, playerIndexMap, usedIndices);
List<InputConfig> orderedConfigs = playerIndexMap
.OrderBy(x => x.Key)
.Select(x => x.Value)
.ToList();
// Update player indices and LED colors
UpdatePlayerIndicesAndLEDs(orderedConfigs);
hasNewControllersConnected = controllers.Count > recognizedControllersCount;
return orderedConfigs;
}
private static void AddExistingControllers(
List<IGamepad> controllers,
Dictionary<string, InputConfig> oldConfigMap,
Dictionary<int, InputConfig> playerIndexMap,
HashSet<int> usedIndices,
ref int recognizedControllersCount)
{
foreach (var controller in controllers.ToList())
{
if (!oldConfigMap.TryGetValue(controller.Id, out InputConfig existingConfig))
{
continue;
}
int desiredIndex = (int)existingConfig.PlayerIndex;
// Ensure the index is valid and available
if (desiredIndex < 0 || desiredIndex >= MaxControllers || usedIndices.Contains(desiredIndex))
{
desiredIndex = GetFirstAvailableIndex(usedIndices);
}
if(desiredIndex == -1) continue;
InputConfig config = new GamepadInputConfig(existingConfig).GetConfig();
config.PlayerIndex = (PlayerIndex)desiredIndex;
usedIndices.Add(desiredIndex);
playerIndexMap[desiredIndex] = config;
recognizedControllersCount++;
controllers.Remove(controller);
}
}
private static void AddNewControllers(
List<IGamepad> controllers,
Dictionary<int, InputConfig> playerIndexMap,
HashSet<int> usedIndices)
{
foreach (var controller in controllers)
{
InputConfig config = CreateConfigFromController(controller);
int freeIndex = GetFirstAvailableIndex(usedIndices);
config.PlayerIndex = (PlayerIndex)freeIndex;
usedIndices.Add(freeIndex);
playerIndexMap[freeIndex] = config;
}
}
private static int GetFirstAvailableIndex(HashSet<int> usedIndices)
{
for (int i = 0; i < MaxControllers; i++)
{
if (!usedIndices.Contains(i)) return i;
}
return -1; // Should not happen unless MaxControllers is exceeded
}
private static void UpdatePlayerIndicesAndLEDs(List<InputConfig> orderedConfigs)
{
for (int index = 0; index < orderedConfigs.Count; index++)
{
orderedConfigs[index].PlayerIndex = (PlayerIndex)index;
if (orderedConfigs[index] is not StandardControllerInputConfig standardConfig ||
standardConfig.Led.UseRainbow)
{
continue;
}
Logger.Warning?.Print(LogClass.Application, $"Setting color for Player{index + 1}");
standardConfig.Led = new LedConfigController
{
EnableLed = true,
LedColor = _playerColors[index]
};
}
}
private static InputConfig CreateConfigFromController(IGamepad controller)
{
if (controller == null) return null;
Logger.Warning?.Print(LogClass.Application, $"Creating config for controller: {controller.Id}");
string id = controller.Id.Split(" ")[0];
bool isNintendoStyle = controller.Name.Contains("Nintendo");
ControllerType controllerType;
if (isNintendoStyle && !controller.Name.Contains("(L/R)"))
{
if (controller.Name.Contains("(L)"))
{
controllerType = ControllerType.JoyconLeft;
}
else if (controller.Name.Contains("(R)"))
{
controllerType = ControllerType.JoyconRight;
}
else
{
controllerType = ControllerType.ProController;
}
}
else
{
// if it's not a nintendo controller, we assume it's a pro controller or a joy-con pair
controllerType = ControllerType.ProController;
}
InputConfig config = new StandardControllerInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.GamepadSDL2,
Id = id,
ControllerType = controllerType,
DeadzoneLeft = 0.1f,
DeadzoneRight = 0.1f,
RangeLeft = 1.0f,
RangeRight = 1.0f,
TriggerThreshold = 0.5f,
LeftJoycon = new LeftJoyconCommonConfig<GamepadInputId>
{
DpadUp = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.Y : GamepadInputId.DpadUp,
DpadDown = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.A : GamepadInputId.DpadDown,
DpadLeft = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.B : GamepadInputId.DpadLeft,
DpadRight = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.X : GamepadInputId.DpadRight,
ButtonMinus = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.Plus : GamepadInputId.Minus,
ButtonL = GamepadInputId.LeftShoulder,
ButtonZl = GamepadInputId.LeftTrigger,
ButtonSl = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.LeftShoulder : GamepadInputId.Unbound,
ButtonSr = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.RightShoulder : GamepadInputId.Unbound,
},
LeftJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
{
Joystick = StickInputId.Left,
StickButton = GamepadInputId.LeftStick,
InvertStickX = false,
InvertStickY = false,
Rotate90CW = (controllerType == ControllerType.JoyconLeft),
},
RightJoycon = new RightJoyconCommonConfig<GamepadInputId>
{
ButtonA = GamepadInputId.B,
ButtonB = (controllerType == ControllerType.JoyconRight) ? GamepadInputId.Y : GamepadInputId.A,
ButtonX = (controllerType == ControllerType.JoyconRight) ? GamepadInputId.A : GamepadInputId.Y,
ButtonY = GamepadInputId.X,
ButtonPlus = GamepadInputId.Plus,
ButtonR = GamepadInputId.RightShoulder,
ButtonZr = GamepadInputId.RightTrigger,
ButtonSl = (controllerType == ControllerType.JoyconRight) ? GamepadInputId.LeftShoulder : GamepadInputId.Unbound,
ButtonSr = (controllerType == ControllerType.JoyconRight) ? GamepadInputId.RightShoulder : GamepadInputId.Unbound,
},
RightJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
{
Joystick = (controllerType == ControllerType.JoyconRight) ? StickInputId.Left : StickInputId.Right,
StickButton = GamepadInputId.RightStick,
InvertStickX = (controllerType == ControllerType.JoyconRight),
InvertStickY = (controllerType == ControllerType.JoyconRight),
Rotate90CW = (controllerType == ControllerType.JoyconRight),
},
Motion = new StandardMotionConfigController
{
MotionBackend = MotionInputBackendType.GamepadDriver,
EnableMotion = true,
Sensitivity = 100,
GyroDeadzone = 1,
},
Rumble = new RumbleConfigController
{
StrongRumble = 1f,
WeakRumble = 1f,
EnableRumble = false,
},
Led = new LedConfigController
{
EnableLed = true,
TurnOffLed = false,
UseRainbow = false,
LedColor = 0,
},
};
return config;
}
}
}

View File

@@ -132,7 +132,7 @@ namespace Ryujinx.Ava
SDL2Driver.MainThreadDispatcher = action => Dispatcher.UIThread.InvokeAsync(action, DispatcherPriority.Input); SDL2Driver.MainThreadDispatcher = action => Dispatcher.UIThread.InvokeAsync(action, DispatcherPriority.Input);
ReloadConfig(); ReloadConfig();
WindowScaleFactor = ForceDpiAware.GetWindowScaleFactor(); WindowScaleFactor = ForceDpiAware.GetWindowScaleFactor();
// Logging system information. // Logging system information.

View File

@@ -189,7 +189,7 @@ namespace Ryujinx.Ava.UI.Controls
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "cpu", "0")); DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "cpu", "0"));
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "cpu", "1")); DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.IdString, "cache", "cpu", "1"));
List<FileInfo> cacheFiles = new(); List<FileInfo> cacheFiles = [];
if (mainDir.Exists) if (mainDir.Exists)
{ {

View File

@@ -252,6 +252,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected; _mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected; _mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
_mainWindow.AutoAssignController.ConfigurationUpdated += OnConfigurationUpdated;
_mainWindow.ViewModel.AppHost?.NpadManager.BlockInputUpdates(); _mainWindow.ViewModel.AppHost?.NpadManager.BlockInputUpdates();
_isLoaded = false; _isLoaded = false;
@@ -365,14 +367,47 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
private void HandleOnGamepadDisconnected(string id) private void HandleOnGamepadDisconnected(string id)
{ {
if(ConfigurationState.Instance.Hid.EnableAutoAssign) return;
Dispatcher.UIThread.Post(LoadDevices); Dispatcher.UIThread.Post(LoadDevices);
} }
private void HandleOnGamepadConnected(string id) private void HandleOnGamepadConnected(string id)
{ {
if(ConfigurationState.Instance.Hid.EnableAutoAssign) return;
Dispatcher.UIThread.Post(LoadDevices); Dispatcher.UIThread.Post(LoadDevices);
} }
private void OnConfigurationUpdated()
{
Dispatcher.UIThread.Post(() => {
LoadDevices();
_isLoaded = false;
LoadConfiguration();
LoadDevice();
_isLoaded = true;
UpdateGamepadLed();
});
}
private void UpdateGamepadLed()
{
if (ConfigViewModel is not ControllerInputViewModel controllerInputViewModel) return;
GamepadInputConfig inputConfig = controllerInputViewModel.Config;
if (inputConfig is not { EnableLedChanging: true }) return;
if (inputConfig.TurnOffLed)
{
SelectedGamepad.ClearLed();
}
if (!inputConfig.TurnOffLed && !inputConfig.UseRainbowLed)
{
SelectedGamepad.SetLed(inputConfig.LedColor.ToUInt32());
}
}
private string GetCurrentGamepadId() private string GetCurrentGamepadId()
{ {
if (_device < 0) if (_device < 0)
@@ -859,6 +894,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
} }
} }
if (_mainWindow.ViewModel.AppHost != null)
{
_mainWindow.ViewModel.AppHost.NpadManager.AutoAssignEnabled =
ConfigurationState.Instance.Hid.EnableAutoAssign;
}
_mainWindow.ViewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse); _mainWindow.ViewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
// Atomically replace and signal input change. // Atomically replace and signal input change.
@@ -890,6 +931,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected -= HandleOnGamepadConnected; _mainWindow.InputManager.GamepadDriver.OnGamepadConnected -= HandleOnGamepadConnected;
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected -= HandleOnGamepadDisconnected; _mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected -= HandleOnGamepadDisconnected;
_mainWindow.AutoAssignController.ConfigurationUpdated -= OnConfigurationUpdated;
_mainWindow.ViewModel.AppHost?.NpadManager.UnblockInputUpdates(); _mainWindow.ViewModel.AppHost?.NpadManager.UnblockInputUpdates();

View File

@@ -125,6 +125,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool EnableDockedMode { get; set; } public bool EnableDockedMode { get; set; }
public bool EnableKeyboard { get; set; } public bool EnableKeyboard { get; set; }
public bool EnableMouse { get; set; } public bool EnableMouse { get; set; }
public bool EnableAutoAssign { get; set; }
public bool DisableInputWhenOutOfFocus { get; set; } public bool DisableInputWhenOutOfFocus { get; set; }
public int FocusLostActionType { get; set; } public int FocusLostActionType { get; set; }
@@ -502,6 +503,7 @@ namespace Ryujinx.Ava.UI.ViewModels
EnableDockedMode = config.System.EnableDockedMode; EnableDockedMode = config.System.EnableDockedMode;
EnableKeyboard = config.Hid.EnableKeyboard; EnableKeyboard = config.Hid.EnableKeyboard;
EnableMouse = config.Hid.EnableMouse; EnableMouse = config.Hid.EnableMouse;
EnableAutoAssign = config.Hid.EnableAutoAssign;
DisableInputWhenOutOfFocus = config.Hid.DisableInputWhenOutOfFocus; DisableInputWhenOutOfFocus = config.Hid.DisableInputWhenOutOfFocus;
// Keyboard Hotkeys // Keyboard Hotkeys
@@ -607,6 +609,8 @@ namespace Ryujinx.Ava.UI.ViewModels
config.System.EnableDockedMode.Value = EnableDockedMode; config.System.EnableDockedMode.Value = EnableDockedMode;
config.Hid.EnableKeyboard.Value = EnableKeyboard; config.Hid.EnableKeyboard.Value = EnableKeyboard;
config.Hid.EnableMouse.Value = EnableMouse; config.Hid.EnableMouse.Value = EnableMouse;
bool activatingAutoAssign = EnableAutoAssign && !config.Hid.EnableAutoAssign;
config.Hid.EnableAutoAssign.Value = EnableAutoAssign;
config.Hid.DisableInputWhenOutOfFocus.Value = DisableInputWhenOutOfFocus; config.Hid.DisableInputWhenOutOfFocus.Value = DisableInputWhenOutOfFocus;
// Keyboard Hotkeys // Keyboard Hotkeys
@@ -629,7 +633,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks; config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
config.System.DramSize.Value = DramSize; config.System.DramSize.Value = DramSize;
config.System.IgnoreMissingServices.Value = IgnoreMissingServices; config.System.IgnoreMissingServices.Value = IgnoreMissingServices;
config.System.IgnoreControllerApplet.Value = IgnoreApplet; config.System.IgnoreControllerApplet.Value = (EnableAutoAssign) || IgnoreApplet;
// CPU // CPU
config.System.EnablePtc.Value = EnablePptc; config.System.EnablePtc.Value = EnablePptc;
@@ -707,7 +711,14 @@ namespace Ryujinx.Ava.UI.ViewModels
MainWindow.UpdateGraphicsConfig(); MainWindow.UpdateGraphicsConfig();
RyujinxApp.MainWindow.ViewModel.VSyncModeSettingChanged(); RyujinxApp.MainWindow.ViewModel.VSyncModeSettingChanged();
SaveSettingsEvent?.Invoke(); if(activatingAutoAssign)
{
RyujinxApp.MainWindow.AutoAssignController.RefreshControllers();
}
else
{
SaveSettingsEvent?.Invoke();
}
GameListNeedsRefresh = false; GameListNeedsRefresh = false;
} }

View File

@@ -58,6 +58,12 @@
<TextBlock <TextBlock
Text="{ext:Locale SettingsTabInputDirectMouseAccess}" /> Text="{ext:Locale SettingsTabInputDirectMouseAccess}" />
</CheckBox> </CheckBox>
<CheckBox
ToolTip.Tip="{ext:Locale AutoAssignTooltip}"
IsChecked="{Binding EnableAutoAssign}">
<TextBlock
Text="{ext:Locale SettingsTabInputAutoAssign}" />
</CheckBox>
</StackPanel> </StackPanel>
</StackPanel> </StackPanel>
</Grid> </Grid>

View File

@@ -315,6 +315,7 @@
<TextBlock Text="{ext:Locale SettingsTabSystemIgnoreMissingServices}" /> <TextBlock Text="{ext:Locale SettingsTabSystemIgnoreMissingServices}" />
</CheckBox> </CheckBox>
<CheckBox <CheckBox
IsEnabled="{Binding !EnableAutoAssign}"
IsChecked="{Binding IgnoreApplet}" IsChecked="{Binding IgnoreApplet}"
ToolTip.Tip="{ext:Locale IgnoreControllerAppletTooltip}"> ToolTip.Tip="{ext:Locale IgnoreControllerAppletTooltip}">
<TextBlock Text="{ext:Locale SettingsTabSystemIgnoreControllerApplet}" /> <TextBlock Text="{ext:Locale SettingsTabSystemIgnoreControllerApplet}" />

View File

@@ -64,6 +64,7 @@ namespace Ryujinx.Ava.UI.Windows
public LibHacHorizonManager LibHacHorizonManager { get; private set; } public LibHacHorizonManager LibHacHorizonManager { get; private set; }
public InputManager InputManager { get; private set; } public InputManager InputManager { get; private set; }
public AutoAssignController AutoAssignController { get; private set; }
public SettingsWindow SettingsWindow { get; set; } public SettingsWindow SettingsWindow { get; set; }
@@ -110,6 +111,7 @@ namespace Ryujinx.Ava.UI.Windows
if (Program.PreviewerDetached) if (Program.PreviewerDetached)
{ {
InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver()); InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver());
AutoAssignController = new AutoAssignController(InputManager, ViewModel);
_ = this.GetObservable(IsActiveProperty).Subscribe(it => ViewModel.IsActive = it); _ = this.GetObservable(IsActiveProperty).Subscribe(it => ViewModel.IsActive = it);
this.ScalingChanged += OnScalingChanged; this.ScalingChanged += OnScalingChanged;

View File

@@ -389,6 +389,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// </summary> /// </summary>
public bool EnableMouse { get; set; } public bool EnableMouse { get; set; }
/// <summary>
/// Enable or disable automatic controller assignment for players
/// </summary>
public bool EnableAutoAssign { get; set; }
/// <summary> /// <summary>
/// Enable/disable the ability to control Ryujinx when it's not the currently focused window. /// Enable/disable the ability to control Ryujinx when it's not the currently focused window.
/// </summary> /// </summary>

View File

@@ -141,6 +141,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
Hid.EnableKeyboard.Value = cff.EnableKeyboard; Hid.EnableKeyboard.Value = cff.EnableKeyboard;
Hid.EnableMouse.Value = cff.EnableMouse; Hid.EnableMouse.Value = cff.EnableMouse;
Hid.EnableAutoAssign.Value = cff.EnableAutoAssign;
Hid.DisableInputWhenOutOfFocus.Value = cff.DisableInputWhenOutOfFocus; Hid.DisableInputWhenOutOfFocus.Value = cff.DisableInputWhenOutOfFocus;
Hid.Hotkeys.Value = cff.Hotkeys; Hid.Hotkeys.Value = cff.Hotkeys;
Hid.InputConfig.Value = cff.InputConfig ?? []; Hid.InputConfig.Value = cff.InputConfig ?? [];

View File

@@ -448,6 +448,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// </summary> /// </summary>
public ReactiveObject<bool> EnableMouse { get; private set; } public ReactiveObject<bool> EnableMouse { get; private set; }
/// <summary>
/// Enable or disable auto-assigning controllers to players
/// </summary>
public ReactiveObject<bool> EnableAutoAssign { get; private set; }
/// <summary> /// <summary>
/// Enable/disable the ability to control Ryujinx when it's not the currently focused window. /// Enable/disable the ability to control Ryujinx when it's not the currently focused window.
/// </summary> /// </summary>
@@ -474,6 +479,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
{ {
EnableKeyboard = new ReactiveObject<bool>(); EnableKeyboard = new ReactiveObject<bool>();
EnableMouse = new ReactiveObject<bool>(); EnableMouse = new ReactiveObject<bool>();
EnableAutoAssign = new ReactiveObject<bool>();
DisableInputWhenOutOfFocus = new ReactiveObject<bool>(); DisableInputWhenOutOfFocus = new ReactiveObject<bool>();
Hotkeys = new ReactiveObject<KeyboardHotkeys>(); Hotkeys = new ReactiveObject<KeyboardHotkeys>();
InputConfig = new ReactiveObject<List<InputConfig>>(); InputConfig = new ReactiveObject<List<InputConfig>>();

View File

@@ -133,6 +133,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
ShowConsole = UI.ShowConsole, ShowConsole = UI.ShowConsole,
EnableKeyboard = Hid.EnableKeyboard, EnableKeyboard = Hid.EnableKeyboard,
EnableMouse = Hid.EnableMouse, EnableMouse = Hid.EnableMouse,
EnableAutoAssign = Hid.EnableAutoAssign,
DisableInputWhenOutOfFocus = Hid.DisableInputWhenOutOfFocus, DisableInputWhenOutOfFocus = Hid.DisableInputWhenOutOfFocus,
Hotkeys = Hid.Hotkeys, Hotkeys = Hid.Hotkeys,
InputConfig = Hid.InputConfig, InputConfig = Hid.InputConfig,
@@ -249,6 +250,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
UI.WindowStartup.WindowMaximized.Value = false; UI.WindowStartup.WindowMaximized.Value = false;
Hid.EnableKeyboard.Value = false; Hid.EnableKeyboard.Value = false;
Hid.EnableMouse.Value = false; Hid.EnableMouse.Value = false;
Hid.EnableAutoAssign.Value = false;
Hid.DisableInputWhenOutOfFocus.Value = false; Hid.DisableInputWhenOutOfFocus.Value = false;
Hid.Hotkeys.Value = new KeyboardHotkeys Hid.Hotkeys.Value = new KeyboardHotkeys
{ {