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4 changed files with 14 additions and 13 deletions

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@@ -1436,7 +1436,7 @@
010083A018262000,"Hitman: Blood Money — Reprisal",deadlock,ingame,2024-09-28 16:28:50 010083A018262000,"Hitman: Blood Money — Reprisal",deadlock,ingame,2024-09-28 16:28:50
01004B100A5CC000,"Hob: The Definitive Edition",,playable,2021-01-13 09:39:19 01004B100A5CC000,"Hob: The Definitive Edition",,playable,2021-01-13 09:39:19
0100F7300ED2C000,"Hoggy2",,playable,2022-10-10 13:53:35 0100F7300ED2C000,"Hoggy2",,playable,2022-10-10 13:53:35
0100F7E00C70E000,"Hogwarts Legacy",slow,ingame,2024-09-03 19:53:58 0100F7E00C70E000,"Hogwarts Legacy",UE4;slow,ingame,2024-09-03 19:53:58
0100633007D48000,"Hollow Knight",nvdec,playable,2023-01-16 15:44:56 0100633007D48000,"Hollow Knight",nvdec,playable,2023-01-16 15:44:56
0100F2100061E800,"Hollow0",UE4;gpu,ingame,2021-03-03 23:42:56 0100F2100061E800,"Hollow0",UE4;gpu,ingame,2021-03-03 23:42:56
0100342009E16000,"Holy Potatoes! What The Hell?!",,playable,2020-07-03 10:48:56 0100342009E16000,"Holy Potatoes! What The Hell?!",,playable,2020-07-03 10:48:56
1 title_id game_name labels status last_updated
1436 010083A018262000 Hitman: Blood Money — Reprisal deadlock ingame 2024-09-28 16:28:50
1437 01004B100A5CC000 Hob: The Definitive Edition playable 2021-01-13 09:39:19
1438 0100F7300ED2C000 Hoggy2 playable 2022-10-10 13:53:35
1439 0100F7E00C70E000 Hogwarts Legacy slow UE4;slow ingame 2024-09-03 19:53:58
1440 0100633007D48000 Hollow Knight nvdec playable 2023-01-16 15:44:56
1441 0100F2100061E800 Hollow0 UE4;gpu ingame 2021-03-03 23:42:56
1442 0100342009E16000 Holy Potatoes! What The Hell?! playable 2020-07-03 10:48:56

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@@ -468,7 +468,7 @@
"th_TH": "", "th_TH": "",
"tr_TR": "", "tr_TR": "",
"uk_UA": "Відкрити теку скріншотів", "uk_UA": "Відкрити теку скріншотів",
"zh_CN": "", "zh_CN": "打开截图文件夹",
"zh_TW": "" "zh_TW": ""
} }
}, },
@@ -5143,7 +5143,7 @@
"th_TH": "", "th_TH": "",
"tr_TR": "", "tr_TR": "",
"uk_UA": "Ігнорувати Аплет Контролера", "uk_UA": "Ігнорувати Аплет Контролера",
"zh_CN": "", "zh_CN": "忽略控制器小程序",
"zh_TW": "" "zh_TW": ""
} }
}, },
@@ -16518,7 +16518,7 @@
"th_TH": "", "th_TH": "",
"tr_TR": "", "tr_TR": "",
"uk_UA": "Діалогове вікно Аплету Контролера не з'явиться, якщо геймпад було відключено під час роботи програми.\n\nЗалиште вимкненим якщо не впевнені.", "uk_UA": "Діалогове вікно Аплету Контролера не з'явиться, якщо геймпад було відключено під час роботи програми.\n\nЗалиште вимкненим якщо не впевнені.",
"zh_CN": "", "zh_CN": "在应用程序运行时如果游戏手柄断开连接则不会显示控制器小程序对话框。\n\n如果不确定请保持关闭状态。",
"zh_TW": "" "zh_TW": ""
} }
}, },
@@ -17193,7 +17193,7 @@
"th_TH": "", "th_TH": "",
"tr_TR": "", "tr_TR": "",
"uk_UA": "Відкрити теку куди зберігаються скріншоти Ryujinx", "uk_UA": "Відкрити теку куди зберігаються скріншоти Ryujinx",
"zh_CN": "", "zh_CN": "打开 Ryujinx 截图文件夹",
"zh_TW": "" "zh_TW": ""
} }
}, },

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@@ -189,17 +189,12 @@ namespace Ryujinx.Ava.UI.Windows
{ {
Dispatcher.UIThread.Post(() => Dispatcher.UIThread.Post(() =>
{ {
List<LdnGameData> ldnGameDataArray = e.LdnData.ToList();
ViewModel.LdnData.Clear(); ViewModel.LdnData.Clear();
foreach (ApplicationData application in ViewModel.Applications.Where(it => it.HasControlHolder)) foreach (ApplicationData application in ViewModel.Applications.Where(it => it.HasControlHolder))
{ {
ref ApplicationControlProperty controlHolder = ref application.ControlHolder.Value; ref ApplicationControlProperty controlHolder = ref application.ControlHolder.Value;
ViewModel.LdnData[application.IdString] = ViewModel.LdnData[application.IdString] = e.LdnData.Where(ref controlHolder);
LdnGameData.GetArrayForApp(
ldnGameDataArray,
ref controlHolder
);
UpdateApplicationWithLdnData(application); UpdateApplicationWithLdnData(application);
} }

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@@ -18,7 +18,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
public IEnumerable<string> Players { get; set; } public IEnumerable<string> Players { get; set; }
public static Array GetArrayForApp( public static Array GetArrayForApp(
IEnumerable<LdnGameData> receivedData, ref ApplicationControlProperty acp) LdnGameData[] receivedData, ref ApplicationControlProperty acp)
{ {
LibHac.Common.FixedArrays.Array8<ulong> communicationId = acp.LocalCommunicationId; LibHac.Common.FixedArrays.Array8<ulong> communicationId = acp.LocalCommunicationId;
@@ -40,4 +40,10 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
public int GameCount => _ldnDatas.Length; public int GameCount => _ldnDatas.Length;
} }
} }
public static class LdnGameDataHelper
{
public static LdnGameData.Array Where(this LdnGameData[] unfilteredDatas, ref ApplicationControlProperty acp)
=> LdnGameData.GetArrayForApp(unfilteredDatas, ref acp);
}
} }