Compare commits
54 Commits
Canary-1.2
...
Canary-1.2
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3ffcc72117 |
13
.github/workflows/release.yml
vendored
13
.github/workflows/release.yml
vendored
@@ -12,7 +12,8 @@ env:
|
||||
RYUJINX_BASE_VERSION: "1.2"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "release"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryubing"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Ryujinx"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO: "Ryujinx"
|
||||
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Stable-Releases"
|
||||
RELEASE: 1
|
||||
|
||||
jobs:
|
||||
@@ -33,7 +34,7 @@ jobs:
|
||||
script: |
|
||||
github.rest.git.createRef({
|
||||
owner: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}",
|
||||
repo: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}",
|
||||
repo: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}",
|
||||
ref: 'refs/tags/${{ steps.version_info.outputs.build_version }}',
|
||||
sha: context.sha
|
||||
})
|
||||
@@ -52,7 +53,7 @@ jobs:
|
||||
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
|
||||
| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
|
||||
|
||||
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
|
||||
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
|
||||
omitBodyDuringUpdate: true
|
||||
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
|
||||
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
|
||||
@@ -92,7 +93,7 @@ jobs:
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
shell: bash
|
||||
|
||||
@@ -173,7 +174,7 @@ jobs:
|
||||
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
|
||||
| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
|
||||
|
||||
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
|
||||
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
|
||||
omitBodyDuringUpdate: true
|
||||
allowUpdates: true
|
||||
replacesArtifacts: true
|
||||
@@ -222,7 +223,7 @@ jobs:
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
|
||||
shell: bash
|
||||
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
<table align="center">
|
||||
<tr>
|
||||
<td align="center" width="25%">
|
||||
<img src="https://raw.githubusercontent.com/GreemDev/ryuassets/refs/heads/main/RyujinxApp_1024.png" alt="Ryujinx" >
|
||||
<img src="https://raw.githubusercontent.com/Ryubing/ryuassets/refs/heads/main/RyujinxApp_1024.png" alt="Ryujinx" >
|
||||
</td>
|
||||
<td align="center" width="75%">
|
||||
|
||||
# Ryujinx
|
||||
|
||||
[](https://github.com/Ryubing/Ryujinx/actions/workflows/release.yml)
|
||||
[](https://github.com/Ryubing/Ryujinx/releases/latest)
|
||||
[](https://github.com/Ryubing/Ryujinx/releases/latest)
|
||||
<br>
|
||||
[](https://github.com/Ryubing/Ryujinx/actions/workflows/canary.yml)
|
||||
[](https://github.com/Ryubing/Canary-Releases/releases/latest)
|
||||
@@ -97,7 +97,7 @@ If you are planning to contribute or just want to learn more about this project
|
||||
|
||||
- **Input**
|
||||
|
||||
We currently have support for keyboard, mouse, touch input, JoyCon input support, and nearly all controllers.
|
||||
We currently have support for keyboard, mouse, touch input, Joy-Con input support, and nearly all controllers.
|
||||
Motion controls are natively supported in most cases; for dual-JoyCon motion support, DS4Windows or BetterJoy are currently required.
|
||||
In all scenarios, you can set up everything inside the input configuration menu.
|
||||
|
||||
|
||||
@@ -631,6 +631,7 @@
|
||||
010030D012FF6000,"Bus Driver Simulator",,playable,2022-10-17 13:55:27
|
||||
0100A9101418C000,"BUSTAFELLOWS",nvdec,playable,2020-10-17 20:04:41
|
||||
0100177005C8A000,"BUTCHER",,playable,2021-01-11 18:50:17
|
||||
01008c2019598000,"Bluey: The Videogame",,playable,2025-02-11 04:38:00
|
||||
01000B900D8B0000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda",slow;nvdec,playable,2024-04-01 22:43:40
|
||||
010065700EE06000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda Demo",demo;gpu;nvdec,ingame,2021-02-14 21:48:15
|
||||
01005C00117A8000,"Café Enchanté",,playable,2020-11-13 14:54:25
|
||||
@@ -1382,6 +1383,9 @@
|
||||
0100763015C2E000,"Gunvolt Chronicles: Luminous Avenger iX 2",crash;Needs Update,nothing,2022-04-29 15:34:34
|
||||
01002C8018554000,"Gurimugurimoa OnceMore Demo",,playable,2022-07-29 22:07:31
|
||||
0100AC601DCA8000,"GYLT",crash,ingame,2024-03-18 20:16:51
|
||||
0100c3c012718000,"Grand Theft Auto: III – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
|
||||
0100182014022000,"Grand Theft Auto: Vice City – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
|
||||
010065a014024000,"Grand Theft Auto: San Andreas – The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
|
||||
0100822012D76000,"HAAK",gpu,ingame,2023-02-19 14:31:05
|
||||
01007E100EFA8000,"Habroxia",,playable,2020-06-16 23:04:42
|
||||
0100535012974000,"Hades",vulkan,playable,2022-10-05 10:45:21
|
||||
@@ -2729,7 +2733,7 @@
|
||||
0100C2500FC20000,"Splatoon™ 3",ldn-works;opengl-backend-bug;LAN;amd-vendor-bug,playable,2024-08-04 23:49:11
|
||||
0100BA0018500000,"Splatoon™ 3: Splatfest World Premiere",gpu;online-broken;demo,ingame,2022-09-19 03:17:12
|
||||
010062800D39C000,"SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated",online-broken;UE4;ldn-broken;vulkan-backend-bug,playable,2023-08-01 19:29:34
|
||||
01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2023-08-01 19:29:53
|
||||
01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2024-03-04 16:35:00
|
||||
010097C01336A000,"Spooky Chase",,playable,2022-11-04 12:17:44
|
||||
0100C6100D75E000,"Spooky Ghosts Dot Com",,playable,2021-06-15 15:16:11
|
||||
0100DE9005170000,"Sports Party",nvdec,playable,2021-03-05 13:40:42
|
||||
|
||||
|
@@ -24,7 +24,7 @@ namespace ARMeilleure.Translation.Cache
|
||||
|
||||
private static JitCacheInvalidation _jitCacheInvalidator;
|
||||
|
||||
private static CacheMemoryAllocator _cacheAllocator;
|
||||
private static List<CacheMemoryAllocator> _cacheAllocators = [];
|
||||
|
||||
private static readonly List<CacheEntry> _cacheEntries = [];
|
||||
|
||||
@@ -40,37 +40,48 @@ namespace ARMeilleure.Translation.Cache
|
||||
|
||||
public static void Initialize(IJitMemoryAllocator allocator)
|
||||
{
|
||||
if (_initialized)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
if (_initialized)
|
||||
{
|
||||
return;
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
JitUnwindWindows.RemoveFunctionTableHandler(
|
||||
_jitRegions[0].Pointer);
|
||||
}
|
||||
|
||||
for (int i = 0; i < _jitRegions.Count; i++)
|
||||
{
|
||||
_jitRegions[i].Dispose();
|
||||
}
|
||||
|
||||
_jitRegions.Clear();
|
||||
_cacheAllocators.Clear();
|
||||
}
|
||||
else
|
||||
{
|
||||
_initialized = true;
|
||||
}
|
||||
|
||||
_activeRegionIndex = 0;
|
||||
|
||||
ReservedRegion firstRegion = new(allocator, CacheSize);
|
||||
_jitRegions.Add(firstRegion);
|
||||
_activeRegionIndex = 0;
|
||||
|
||||
CacheMemoryAllocator firstCacheAllocator = new(CacheSize);
|
||||
_cacheAllocators.Add(firstCacheAllocator);
|
||||
|
||||
if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
|
||||
{
|
||||
_jitCacheInvalidator = new JitCacheInvalidation(allocator);
|
||||
}
|
||||
|
||||
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
|
||||
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
JitUnwindWindows.InstallFunctionTableHandler(
|
||||
firstRegion.Pointer, CacheSize, firstRegion.Pointer + Allocate(_pageSize)
|
||||
);
|
||||
}
|
||||
|
||||
_initialized = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -136,7 +147,7 @@ namespace ARMeilleure.Translation.Cache
|
||||
|
||||
if (TryFind(funcOffset, out CacheEntry entry, out int entryIndex) && entry.Offset == funcOffset)
|
||||
{
|
||||
_cacheAllocator.Free(funcOffset, AlignCodeSize(entry.Size));
|
||||
_cacheAllocators[_activeRegionIndex].Free(funcOffset, AlignCodeSize(entry.Size));
|
||||
_cacheEntries.RemoveAt(entryIndex);
|
||||
}
|
||||
|
||||
@@ -167,30 +178,24 @@ namespace ARMeilleure.Translation.Cache
|
||||
{
|
||||
codeSize = AlignCodeSize(codeSize);
|
||||
|
||||
for (int i = _activeRegionIndex; i < _jitRegions.Count; i++)
|
||||
int allocOffset = _cacheAllocators[_activeRegionIndex].Allocate(codeSize);
|
||||
|
||||
if (allocOffset >= 0)
|
||||
{
|
||||
int allocOffset = _cacheAllocator.Allocate(codeSize);
|
||||
|
||||
if (allocOffset >= 0)
|
||||
{
|
||||
_jitRegions[i].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||
_activeRegionIndex = i;
|
||||
return allocOffset;
|
||||
}
|
||||
_jitRegions[_activeRegionIndex].ExpandIfNeeded((ulong)allocOffset + (ulong)codeSize);
|
||||
return allocOffset;
|
||||
}
|
||||
|
||||
int exhaustedRegion = _activeRegionIndex;
|
||||
ReservedRegion newRegion = new(_jitRegions[0].Allocator, CacheSize);
|
||||
_jitRegions.Add(newRegion);
|
||||
_activeRegionIndex = _jitRegions.Count - 1;
|
||||
|
||||
int newRegionNumber = _activeRegionIndex;
|
||||
|
||||
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {newRegionNumber} ({((long)(newRegionNumber + 1) * CacheSize).Bytes()} Total Allocation).");
|
||||
|
||||
_cacheAllocator = new CacheMemoryAllocator(CacheSize);
|
||||
Logger.Warning?.Print(LogClass.Cpu, $"JIT Cache Region {exhaustedRegion} exhausted, creating new Cache Region {_activeRegionIndex} ({((long)(_activeRegionIndex + 1) * CacheSize).Bytes()} Total Allocation).");
|
||||
|
||||
int allocOffsetNew = _cacheAllocator.Allocate(codeSize);
|
||||
_cacheAllocators.Add(new CacheMemoryAllocator(CacheSize));
|
||||
|
||||
int allocOffsetNew = _cacheAllocators[_activeRegionIndex].Allocate(codeSize);
|
||||
if (allocOffsetNew < 0)
|
||||
{
|
||||
throw new OutOfMemoryException("Failed to allocate in new Cache Region!");
|
||||
|
||||
@@ -52,6 +52,11 @@ namespace ARMeilleure.Translation.Cache
|
||||
nint context,
|
||||
[MarshalAs(UnmanagedType.LPWStr)] string outOfProcessCallbackDll);
|
||||
|
||||
[LibraryImport("kernel32.dll")]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static unsafe partial bool RtlDeleteFunctionTable(
|
||||
ulong tableIdentifier);
|
||||
|
||||
private static GetRuntimeFunctionCallback _getRuntimeFunctionCallback;
|
||||
|
||||
private static int _sizeOfRuntimeFunction;
|
||||
@@ -91,6 +96,23 @@ namespace ARMeilleure.Translation.Cache
|
||||
}
|
||||
}
|
||||
|
||||
public static void RemoveFunctionTableHandler(nint codeCachePointer)
|
||||
{
|
||||
ulong codeCachePtr = (ulong)codeCachePointer.ToInt64();
|
||||
|
||||
bool result;
|
||||
|
||||
unsafe
|
||||
{
|
||||
result = RtlDeleteFunctionTable(codeCachePtr | 3);
|
||||
}
|
||||
|
||||
if (!result)
|
||||
{
|
||||
throw new InvalidOperationException("Failure removing function table callback.");
|
||||
}
|
||||
}
|
||||
|
||||
private static unsafe RuntimeFunction* FunctionTableHandler(ulong controlPc, nint context)
|
||||
{
|
||||
int offset = (int)((long)controlPc - context.ToInt64());
|
||||
|
||||
@@ -9,7 +9,8 @@ namespace Ryujinx.Common.Configuration
|
||||
public enum DirtyHack : byte
|
||||
{
|
||||
Xc2MenuSoftlockFix = 1,
|
||||
ShaderTranslationDelay = 2
|
||||
// ShaderTranslationDelay = 2
|
||||
NifmServiceDisableIsAnyInternetRequestAccepted = 3
|
||||
}
|
||||
|
||||
public readonly struct EnabledDirtyHack(DirtyHack hack, int value)
|
||||
|
||||
@@ -5,15 +5,34 @@ using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Common.Helper
|
||||
{
|
||||
public enum OperatingSystemType
|
||||
{
|
||||
MacOS,
|
||||
Linux,
|
||||
Windows
|
||||
}
|
||||
|
||||
public static class RunningPlatform
|
||||
{
|
||||
public static readonly OperatingSystemType CurrentOS
|
||||
= IsMacOS
|
||||
? OperatingSystemType.MacOS
|
||||
: IsWindows
|
||||
? OperatingSystemType.Windows
|
||||
: IsLinux
|
||||
? OperatingSystemType.Linux
|
||||
: throw new PlatformNotSupportedException();
|
||||
|
||||
public static Architecture Architecture => RuntimeInformation.OSArchitecture;
|
||||
public static Architecture CurrentProcessArchitecture => RuntimeInformation.ProcessArchitecture;
|
||||
|
||||
public static bool IsMacOS => OperatingSystem.IsMacOS();
|
||||
public static bool IsWindows => OperatingSystem.IsWindows();
|
||||
public static bool IsLinux => OperatingSystem.IsLinux();
|
||||
|
||||
public static bool IsArm => RuntimeInformation.OSArchitecture is Architecture.Arm64;
|
||||
public static bool IsArm => Architecture is Architecture.Arm64;
|
||||
|
||||
public static bool IsX64 => RuntimeInformation.OSArchitecture is Architecture.X64;
|
||||
public static bool IsX64 => Architecture is Architecture.X64;
|
||||
|
||||
public static bool IsIntelMac => IsMacOS && IsX64;
|
||||
public static bool IsArmMac => IsMacOS && IsArm;
|
||||
|
||||
@@ -37,9 +37,9 @@ namespace Ryujinx.Common
|
||||
public static string GetChangelogUrl(Version currentVersion, Version newVersion) =>
|
||||
IsCanaryBuild
|
||||
? $"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelSourceRepo}/compare/Canary-{currentVersion}...Canary-{newVersion}"
|
||||
: $"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelSourceRepo}/releases/tag/{newVersion}";
|
||||
: GetChangelogForVersion(newVersion);
|
||||
|
||||
public static string GetChangelogForVersion(Version version) =>
|
||||
$"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelRepo}/releases/tag/{version}";
|
||||
$"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelRepo}/releases/{version}";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,4 @@
|
||||
using Gommon;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Helper;
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Common
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL.Multithreading;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
@@ -10,6 +12,20 @@ namespace Ryujinx.Graphics.GAL
|
||||
|
||||
bool PreferThreading { get; }
|
||||
|
||||
public IRenderer TryMakeThreaded(BackendThreading backendThreading = BackendThreading.Auto)
|
||||
{
|
||||
if (backendThreading is BackendThreading.On ||
|
||||
(backendThreading is BackendThreading.Auto && PreferThreading))
|
||||
{
|
||||
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({backendThreading}): True");
|
||||
return new ThreadedRenderer(this);
|
||||
}
|
||||
|
||||
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({backendThreading}): False");
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
IPipeline Pipeline { get; }
|
||||
|
||||
IWindow Window { get; }
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
|
||||
|
||||
private readonly LanDiscovery _lanDiscovery;
|
||||
|
||||
public LdnMitmClient(HLEConfiguration config)
|
||||
public LdnMitmClient(HleConfiguration config)
|
||||
{
|
||||
UnicastIPAddressInformation localIpInterface = NetworkHelpers.GetLocalInterface(config.MultiplayerLanInterfaceId).Item2;
|
||||
|
||||
|
||||
@@ -51,13 +51,13 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
|
||||
private string _passphrase;
|
||||
private byte[] _gameVersion = new byte[0x10];
|
||||
|
||||
private readonly HLEConfiguration _config;
|
||||
private readonly HleConfiguration _config;
|
||||
|
||||
public event EventHandler<NetworkChangeEventArgs> NetworkChange;
|
||||
|
||||
public ProxyConfig Config { get; private set; }
|
||||
|
||||
public LdnMasterProxyClient(string address, int port, HLEConfiguration config) : base(address, port)
|
||||
public LdnMasterProxyClient(string address, int port, HleConfiguration config) : base(address, port)
|
||||
{
|
||||
if (ProxyHelpers.SupportsNoDelay())
|
||||
{
|
||||
|
||||
@@ -13,7 +13,7 @@ namespace Ryujinx.HLE.HOS.Services.Nifm
|
||||
// CreateGeneralServiceOld() -> object<nn::nifm::detail::IGeneralService>
|
||||
public ResultCode CreateGeneralServiceOld(ServiceCtx context)
|
||||
{
|
||||
MakeObject(context, new IGeneralService());
|
||||
MakeObject(context, new IGeneralService(context));
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
@@ -22,7 +22,7 @@ namespace Ryujinx.HLE.HOS.Services.Nifm
|
||||
// CreateGeneralService(u64, pid) -> object<nn::nifm::detail::IGeneralService>
|
||||
public ResultCode CreateGeneralService(ServiceCtx context)
|
||||
{
|
||||
MakeObject(context, new IGeneralService());
|
||||
MakeObject(context, new IGeneralService(context));
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.HOS.Services.Nifm.StaticService.GeneralService;
|
||||
@@ -17,12 +18,12 @@ namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService
|
||||
private UnicastIPAddressInformation _targetAddressInfoCache = null;
|
||||
private string _cacheChosenInterface = null;
|
||||
|
||||
public IGeneralService()
|
||||
public IGeneralService(ServiceCtx context)
|
||||
{
|
||||
_generalServiceDetail = new GeneralServiceDetail
|
||||
{
|
||||
ClientId = GeneralServiceManager.Count,
|
||||
IsAnyInternetRequestAccepted = true, // NOTE: Why not accept any internet request?
|
||||
IsAnyInternetRequestAccepted = !context.Device.DirtyHacks.IsEnabled(DirtyHack.NifmServiceDisableIsAnyInternetRequestAccepted), // NOTE: Why not accept any internet request?
|
||||
};
|
||||
|
||||
NetworkChange.NetworkAddressChanged += LocalInterfaceCacheHandler;
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy;
|
||||
using Ryujinx.HLE.HOS.Services.Sockets.Bsd.Types;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
@@ -15,55 +15,55 @@ namespace Ryujinx.HLE
|
||||
/// <summary>
|
||||
/// HLE configuration.
|
||||
/// </summary>
|
||||
public class HLEConfiguration
|
||||
public class HleConfiguration
|
||||
{
|
||||
/// <summary>
|
||||
/// The virtual file system used by the FS service.
|
||||
/// </summary>
|
||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
||||
internal readonly VirtualFileSystem VirtualFileSystem;
|
||||
internal VirtualFileSystem VirtualFileSystem { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The manager for handling a LibHac Horizon instance.
|
||||
/// </summary>
|
||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
||||
internal readonly LibHacHorizonManager LibHacHorizonManager;
|
||||
internal LibHacHorizonManager LibHacHorizonManager { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The account manager used by the account service.
|
||||
/// </summary>
|
||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
||||
internal readonly AccountManager AccountManager;
|
||||
internal AccountManager AccountManager { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The content manager used by the NCM service.
|
||||
/// </summary>
|
||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
||||
internal readonly ContentManager ContentManager;
|
||||
internal ContentManager ContentManager { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The persistent information between run for multi-application capabilities.
|
||||
/// </summary>
|
||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
||||
public readonly UserChannelPersistence UserChannelPersistence;
|
||||
public UserChannelPersistence UserChannelPersistence { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The GPU renderer to use for all GPU operations.
|
||||
/// </summary>
|
||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
||||
internal readonly IRenderer GpuRenderer;
|
||||
internal IRenderer GpuRenderer { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The audio device driver to use for all audio operations.
|
||||
/// </summary>
|
||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
||||
internal readonly IHardwareDeviceDriver AudioDeviceDriver;
|
||||
internal IHardwareDeviceDriver AudioDeviceDriver { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The handler for various UI related operations needed outside of HLE.
|
||||
/// </summary>
|
||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
||||
internal readonly IHostUIHandler HostUIHandler;
|
||||
internal IHostUIHandler HostUIHandler { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Control the memory configuration used by the emulation context.
|
||||
@@ -195,15 +195,7 @@ namespace Ryujinx.HLE
|
||||
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
|
||||
public EnabledDirtyHack[] Hacks { internal get; set; }
|
||||
|
||||
public HLEConfiguration(VirtualFileSystem virtualFileSystem,
|
||||
LibHacHorizonManager libHacHorizonManager,
|
||||
ContentManager contentManager,
|
||||
AccountManager accountManager,
|
||||
UserChannelPersistence userChannelPersistence,
|
||||
IRenderer gpuRenderer,
|
||||
IHardwareDeviceDriver audioDeviceDriver,
|
||||
MemoryConfiguration memoryConfiguration,
|
||||
IHostUIHandler hostUIHandler,
|
||||
public HleConfiguration(MemoryConfiguration memoryConfiguration,
|
||||
SystemLanguage systemLanguage,
|
||||
RegionCode region,
|
||||
VSyncMode vSyncMode,
|
||||
@@ -227,15 +219,7 @@ namespace Ryujinx.HLE
|
||||
int customVSyncInterval,
|
||||
EnabledDirtyHack[] dirtyHacks = null)
|
||||
{
|
||||
VirtualFileSystem = virtualFileSystem;
|
||||
LibHacHorizonManager = libHacHorizonManager;
|
||||
AccountManager = accountManager;
|
||||
ContentManager = contentManager;
|
||||
UserChannelPersistence = userChannelPersistence;
|
||||
GpuRenderer = gpuRenderer;
|
||||
AudioDeviceDriver = audioDeviceDriver;
|
||||
MemoryConfiguration = memoryConfiguration;
|
||||
HostUIHandler = hostUIHandler;
|
||||
SystemLanguage = systemLanguage;
|
||||
Region = region;
|
||||
VSyncMode = vSyncMode;
|
||||
@@ -259,5 +243,30 @@ namespace Ryujinx.HLE
|
||||
MultiplayerLdnServer = multiplayerLdnServer;
|
||||
Hacks = dirtyHacks ?? [];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set the pre-configured services to use for this <see cref="HleConfiguration"/> instance.
|
||||
/// </summary>
|
||||
public HleConfiguration Configure(
|
||||
VirtualFileSystem virtualFileSystem,
|
||||
LibHacHorizonManager libHacHorizonManager,
|
||||
ContentManager contentManager,
|
||||
AccountManager accountManager,
|
||||
UserChannelPersistence userChannelPersistence,
|
||||
IRenderer gpuRenderer,
|
||||
IHardwareDeviceDriver audioDeviceDriver,
|
||||
IHostUIHandler hostUIHandler
|
||||
)
|
||||
{
|
||||
VirtualFileSystem = virtualFileSystem;
|
||||
LibHacHorizonManager = libHacHorizonManager;
|
||||
AccountManager = accountManager;
|
||||
ContentManager = contentManager;
|
||||
UserChannelPersistence = userChannelPersistence;
|
||||
GpuRenderer = gpuRenderer;
|
||||
AudioDeviceDriver = audioDeviceDriver;
|
||||
HostUIHandler = hostUIHandler;
|
||||
return this;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -71,16 +71,24 @@ namespace Ryujinx.HLE.Loaders.Mods
|
||||
int patchOffset = (int)offset;
|
||||
int patchSize = patch.Length;
|
||||
|
||||
if (patchOffset < protectedOffset || patchOffset > memory.Length)
|
||||
if (patchOffset < protectedOffset)
|
||||
{
|
||||
continue; // Add warning?
|
||||
Logger.Warning?.Print(LogClass.ModLoader, $"Attempted to patch protected memory ({patchOffset:x} is within protected boundary of {protectedOffset:x}).");
|
||||
continue;
|
||||
}
|
||||
|
||||
if (patchOffset > memory.Length)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.ModLoader, $"Attempted to patch out of bounds memory (offset {patchOffset} ({patchOffset:x}) exceeds memory buffer length {memory.Length}).");
|
||||
continue;
|
||||
}
|
||||
|
||||
patchOffset -= protectedOffset;
|
||||
|
||||
if (patchOffset + patchSize > memory.Length)
|
||||
{
|
||||
patchSize = memory.Length - patchOffset; // Add warning?
|
||||
Logger.Warning?.Print(LogClass.ModLoader, $"Patch offset ({patchOffset:x}) + size ({patchSize}) is greater than the size of the memory buffer ({memory.Length}). Attempting to fix this...");
|
||||
patchSize = memory.Length - patchOffset;
|
||||
}
|
||||
|
||||
Logger.Info?.Print(LogClass.ModLoader, $"Patching address offset {patchOffset:x} <= {BitConverter.ToString(patch).Replace('-', ' ')} len={patchSize}");
|
||||
|
||||
@@ -20,7 +20,7 @@ namespace Ryujinx.HLE
|
||||
{
|
||||
public static Switch Shared { get; private set; }
|
||||
|
||||
public HLEConfiguration Configuration { get; }
|
||||
public HleConfiguration Configuration { get; }
|
||||
public IHardwareDeviceDriver AudioDeviceDriver { get; }
|
||||
public MemoryBlock Memory { get; }
|
||||
public GpuContext Gpu { get; }
|
||||
@@ -44,7 +44,7 @@ namespace Ryujinx.HLE
|
||||
|
||||
public DirtyHacks DirtyHacks { get; }
|
||||
|
||||
public Switch(HLEConfiguration configuration)
|
||||
public Switch(HleConfiguration configuration)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(configuration.GpuRenderer);
|
||||
ArgumentNullException.ThrowIfNull(configuration.AudioDeviceDriver);
|
||||
@@ -94,16 +94,20 @@ namespace Ryujinx.HLE
|
||||
Gpu.GPFifo.DispatchCalls();
|
||||
}
|
||||
|
||||
public void IncrementCustomVSyncInterval()
|
||||
public int IncrementCustomVSyncInterval()
|
||||
{
|
||||
CustomVSyncInterval += 1;
|
||||
UpdateVSyncInterval();
|
||||
|
||||
return CustomVSyncInterval;
|
||||
}
|
||||
|
||||
public void DecrementCustomVSyncInterval()
|
||||
public int DecrementCustomVSyncInterval()
|
||||
{
|
||||
CustomVSyncInterval -= 1;
|
||||
UpdateVSyncInterval();
|
||||
|
||||
return CustomVSyncInterval;
|
||||
}
|
||||
|
||||
public void UpdateVSyncInterval()
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
<Styles
|
||||
<Styles
|
||||
xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
||||
xmlns:windowing="clr-namespace:FluentAvalonia.UI.Windowing;assembly=FluentAvalonia">
|
||||
<Design.PreviewWith>
|
||||
<Border Height="2000"
|
||||
@@ -30,7 +31,8 @@
|
||||
<Button
|
||||
Name="btnRem"
|
||||
HorizontalAlignment="Right"
|
||||
Content="Add" />
|
||||
Content="Add"
|
||||
Classes="red"/>
|
||||
<TextBox
|
||||
Width="100"
|
||||
VerticalAlignment="Center"
|
||||
@@ -41,7 +43,13 @@
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
<ui:NumberBox Value="1" />
|
||||
<MenuItem
|
||||
Header="123 0000"
|
||||
ToolTip.Tip="What this"/>
|
||||
<TextBlock
|
||||
Classes="globalConfigMarker"/>
|
||||
</StackPanel>
|
||||
|
||||
</Border>
|
||||
</Design.PreviewWith>
|
||||
<Style Selector="DropDownButton">
|
||||
@@ -331,6 +339,14 @@
|
||||
<Setter Property="Margin"
|
||||
Value="0,5,0,0" />
|
||||
</Style>
|
||||
<Style Selector="TextBlock.globalConfigMarker" >
|
||||
<Setter Property="Foreground" Value="SeaGreen"/>
|
||||
<Setter Property="Margin" Value="5,0,0,0"/>
|
||||
<Setter Property="VerticalAlignment" Value="Center"/>
|
||||
<Setter Property="Text" Value="{ext:Locale GameSpecificConfigurationGlobal}"/>
|
||||
</Style>
|
||||
<Style Selector="StackPanel.globalConfigMarker">
|
||||
</Style>
|
||||
<Style Selector="ContextMenu">
|
||||
<Setter Property="BorderBrush"
|
||||
Value="{DynamicResource MenuFlyoutPresenterBorderBrush}" />
|
||||
@@ -373,6 +389,19 @@
|
||||
<Setter Property="Background"
|
||||
Value="{DynamicResource AppListHoverBackgroundColor}" />
|
||||
</Style>
|
||||
<Style Selector="Button.red /template/ ContentPresenter">
|
||||
<Setter Property="CornerRadius" Value="4"/>
|
||||
<Setter Property="Background" Value="red"/>
|
||||
<Setter Property="Foreground" Value="White"/>
|
||||
</Style>
|
||||
<Style Selector="Button.red:pointerover /template/ ContentPresenter">
|
||||
<Setter Property="CornerRadius" Value="4"/>
|
||||
<Setter Property="Background" Value="{DynamicResource WarningBackgroundColor}" />
|
||||
<Setter Property="Foreground" Value="White"/>
|
||||
</Style>
|
||||
|
||||
|
||||
|
||||
<Styles.Resources>
|
||||
<SolidColorBrush x:Key="ThemeAccentColorBrush"
|
||||
Color="{DynamicResource SystemAccentColor}" />
|
||||
@@ -411,7 +440,7 @@
|
||||
<x:Double x:Key="ControlContentThemeFontSize">13</x:Double>
|
||||
<x:Double x:Key="MenuItemHeight">26</x:Double>
|
||||
<x:Double x:Key="TabItemMinHeight">28</x:Double>
|
||||
<x:Double x:Key="ContentDialogMaxWidth">900</x:Double>
|
||||
<x:Double x:Key="ContentDialogMaxWidth">700</x:Double>
|
||||
<x:Double x:Key="ContentDialogMaxHeight">756</x:Double>
|
||||
</Styles.Resources>
|
||||
</Styles>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<ResourceDictionary xmlns="https://github.com/avaloniaui"
|
||||
<ResourceDictionary xmlns="https://github.com/avaloniaui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
|
||||
<ResourceDictionary.ThemeDictionaries>
|
||||
<ResourceDictionary x:Key="Default">
|
||||
@@ -12,11 +12,13 @@
|
||||
<Color x:Key="MenuFlyoutPresenterBorderColor">#C1C1C1</Color>
|
||||
<Color x:Key="AppListBackgroundColor">#b3ffffff</Color>
|
||||
<Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color>
|
||||
<Color x:Key="WarningBackgroundColor">#FF6347</Color>
|
||||
<Color x:Key="SecondaryTextColor">#A0000000</Color>
|
||||
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
|
||||
<Color x:Key="Switch">#FF2EEAC9</Color>
|
||||
<Color x:Key="Unbounded">#FFFF4554</Color>
|
||||
<Color x:Key="Custom">#6483F5</Color>
|
||||
<Color x:Key="Warning">#800080</Color>
|
||||
</ResourceDictionary>
|
||||
<ResourceDictionary x:Key="Light">
|
||||
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush"
|
||||
@@ -29,11 +31,13 @@
|
||||
<Color x:Key="MenuFlyoutPresenterBorderColor">#C1C1C1</Color>
|
||||
<Color x:Key="AppListBackgroundColor">#b3ffffff</Color>
|
||||
<Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color>
|
||||
<Color x:Key="WarningBackgroundColor">#FF6347</Color>
|
||||
<Color x:Key="SecondaryTextColor">#A0000000</Color>
|
||||
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
|
||||
<Color x:Key="Switch">#13c3a4</Color>
|
||||
<Color x:Key="Unbounded">#FFFF4554</Color>
|
||||
<Color x:Key="Custom">#6483F5</Color>
|
||||
<Color x:Key="Warning">#800080</Color>
|
||||
</ResourceDictionary>
|
||||
<ResourceDictionary x:Key="Dark">
|
||||
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush"
|
||||
@@ -46,11 +50,13 @@
|
||||
<Color x:Key="MenuFlyoutPresenterBorderColor">#3D3D3D</Color>
|
||||
<Color x:Key="AppListBackgroundColor">#0FFFFFFF</Color>
|
||||
<Color x:Key="AppListHoverBackgroundColor">#1EFFFFFF</Color>
|
||||
<Color x:Key="WarningBackgroundColor">#FF6347</Color>
|
||||
<Color x:Key="SecondaryTextColor">#A0FFFFFF</Color>
|
||||
<Color x:Key="FavoriteApplicationIconColor">#fffcd12a</Color>
|
||||
<Color x:Key="Switch">#FF2EEAC9</Color>
|
||||
<Color x:Key="Unbounded">#FFFF4554</Color>
|
||||
<Color x:Key="Custom">#6483F5</Color>
|
||||
<Color x:Key="Warning">#FFA500</Color>
|
||||
</ResourceDictionary>
|
||||
</ResourceDictionary.ThemeDictionaries>
|
||||
</ResourceDictionary>
|
||||
|
||||
@@ -464,7 +464,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Abrir Pasta de Capturas de Tela",
|
||||
"ru_RU": "Открыть папку со скриншотами",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Öppna skärmbildsmappen",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Відкрити теку скріншотів",
|
||||
@@ -1564,7 +1564,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Desenvolvido por {0}",
|
||||
"ru_RU": "Разработана {0}",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Utvecklat av {0}",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Розроблено: {0}",
|
||||
@@ -1664,7 +1664,7 @@
|
||||
"pl_PL": "Rozszerzenie pliku: {0}",
|
||||
"pt_BR": "Extensão: {0}",
|
||||
"ru_RU": "Расширение файла: {0}",
|
||||
"sv_SE": "Filänd: {0}",
|
||||
"sv_SE": "Filändelse: {0}",
|
||||
"th_TH": "นามสกุลไฟล์: {0}",
|
||||
"tr_TR": "Dosya Uzantısı: {0}",
|
||||
"uk_UA": "Розширення файлу: {0}",
|
||||
@@ -1789,7 +1789,7 @@
|
||||
"pl_PL": "Rozszerzenie pliku",
|
||||
"pt_BR": "Extensão",
|
||||
"ru_RU": "Расширение файла",
|
||||
"sv_SE": "Filänd",
|
||||
"sv_SE": "Filändelse",
|
||||
"th_TH": "นามสกุลไฟล์",
|
||||
"tr_TR": "Dosya Uzantısı",
|
||||
"uk_UA": "Розширення файлу",
|
||||
@@ -1864,7 +1864,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Compatibilidade:",
|
||||
"ru_RU": "Совместимость:",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Kompatibilitet:",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Сумісність:",
|
||||
@@ -1889,7 +1889,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "ID do Título:",
|
||||
"ru_RU": "ID приложения",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Titel-id:",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "ID гри:",
|
||||
@@ -1914,7 +1914,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Jogos Hospedados: {0}",
|
||||
"ru_RU": "Запущенно игр: {0}",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Värdskap för spel: {0}",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Розміщені ігри: {0}",
|
||||
@@ -1939,7 +1939,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Jogadores Online: {0}",
|
||||
"ru_RU": "Игроков онлайн: {0}",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Online-spelare: {0}",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Гравців онлайн: {0}",
|
||||
@@ -2289,7 +2289,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Limpar Cache PPTC",
|
||||
"ru_RU": "Очистить кэш PPTC",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Rensa PPTC-cache",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Очистити кеш PPTC",
|
||||
@@ -2314,7 +2314,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Apaga os arquivos de cache PPTC do aplicativo",
|
||||
"ru_RU": "Удаляет все файлы кэша PPTC для приложения",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Tar bort alla PPTC-cachefiler för applikationen",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Видаляє всі файли кешу PPTC для застосунку",
|
||||
@@ -2747,6 +2747,56 @@
|
||||
"zh_TW": "建立桌面捷徑,啟動選取的應用程式"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "GameListContextMenuCreateCustomConfiguration",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Create Custom Configuration",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Создать пользовательскую конфигурацию",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Створити користувацьку конфігурацію",
|
||||
"zh_CN": "创建自定义设置",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "GameListContextMenuEditCustomConfiguration",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Edit Custom Configuration",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Изменить пользовательскую конфигурацию",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Редагувати користувацьку конфігурацію",
|
||||
"zh_CN": "编辑自定义设置",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "GameListContextMenuCreateShortcutToolTipMacOS",
|
||||
"Translations": {
|
||||
@@ -2772,6 +2822,56 @@
|
||||
"zh_TW": "在 macOS 的應用程式資料夾中建立捷徑,啟動選取的應用程式"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "CreateCustomConfigurationToolTip",
|
||||
"Translations": {
|
||||
"ar_SA": "ينشئ تكوينًا مستقلًا للعبة الحالية",
|
||||
"de_DE": "Erstellt eine unabhängige Konfiguration für das aktuelle Spiel",
|
||||
"el_GR": "Δημιουργεί μια ανεξάρτητη διαμόρφωση για το τρέχον παιχνίδι",
|
||||
"en_US": "Creates an independent configuration for the selected game",
|
||||
"es_ES": "Crea una configuración independiente para el juego actual",
|
||||
"fr_FR": "Crée une configuration indépendante pour le jeu en cours",
|
||||
"he_IL": "יוצר תצורה עצמאית למשחק הנוכחי",
|
||||
"it_IT": "Crea una configurazione indipendente per il gioco attuale",
|
||||
"ja_JP": "現在のゲーム用の独立した設定を作成します",
|
||||
"ko_KR": "현재 게임에 대한 독립적인 설정을 생성합니다",
|
||||
"no_NO": "Oppretter en uavhengig konfigurasjon for det gjeldende spillet",
|
||||
"pl_PL": "Tworzy niezależną konfigurację dla bieżącej gry",
|
||||
"pt_BR": "Cria uma configuração independente para o jogo atual",
|
||||
"ru_RU": "Создает независимую конфигурацию для текущей игры",
|
||||
"sv_SE": "Skapar en oberoende konfiguration för det aktuella spelet",
|
||||
"th_TH": "สร้างการกำหนดค่าที่เป็นอิสระสำหรับเกมปัจจุบัน",
|
||||
"tr_TR": "Mevcut oyun için bağımsız bir yapılandırma oluşturur",
|
||||
"uk_UA": "Створюйте незалежну конфігурацію для поточної гри",
|
||||
"zh_CN": "为当前游戏创建独立的配置",
|
||||
"zh_TW": "為當前遊戲創建獨立的配置"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "EditCustomConfigurationToolTip",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Edit your existing independent configuration for the selected game",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "Отредактировать существующую независимую конфигурацию для выбранной игры.",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Відредагувати наявну індивідуальну конфігурацію для цієї гри.",
|
||||
"zh_CN": "编辑选定游戏的现存独立配置",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "GameListContextMenuShowCompatEntry",
|
||||
"Translations": {
|
||||
@@ -2789,7 +2889,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Mostrar Dados de Compatibilidade",
|
||||
"ru_RU": "Показать записи о совместимости",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Visa kompatibilitetspost",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Iнформація про сумісність",
|
||||
@@ -2814,7 +2914,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Exibe o jogo selecionado na Lista de Compatibilidade, que normalmente pode ser acessada pelo menu Ajuda.",
|
||||
"ru_RU": "Отобразить выбранную игру в списке совместимости, доступ к которому вы обычно можете получить через меню Справки.",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Visa valt spel i kompatibilitetslistan som du normalt sett kan komma åt via hjälpmenyn.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Показати цю гру в Списку Сумісності. Список сумісності також можна зайти в меню Довідки.",
|
||||
@@ -2839,7 +2939,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Mostrar Informações do Jogo",
|
||||
"ru_RU": "Показать информацию об игре",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Visa spelinformation",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Інформація про гру",
|
||||
@@ -2864,7 +2964,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Exibe estatísticas e detalhes sobre o jogo selecionado.",
|
||||
"ru_RU": "Показывать статистику и подробную информацию о выбранной игре.",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Visa statistik och detaljer om det aktuella spelet.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Показати статистику та деталі обраної гри.",
|
||||
@@ -3297,6 +3397,31 @@
|
||||
"zh_TW": "設定"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsWithInfo",
|
||||
"Translations": {
|
||||
"ar_SA": "{0} - إعدادات",
|
||||
"de_DE": "Einstellungen - {0}",
|
||||
"el_GR": "Ρυθμίσεις - {0}",
|
||||
"en_US": "Settings - {0}",
|
||||
"es_ES": "Configuración - {0}",
|
||||
"fr_FR": "Paramètres - {0}",
|
||||
"he_IL": "{0} - הגדרות",
|
||||
"it_IT": "Impostazioni - {0}",
|
||||
"ja_JP": "設定 - {0}",
|
||||
"ko_KR": "설정 - {0}",
|
||||
"no_NO": "Innstillinger - {0}",
|
||||
"pl_PL": "Ustawienia - {0}",
|
||||
"pt_BR": "Configurações - {0}",
|
||||
"ru_RU": "Параметры - {0}",
|
||||
"sv_SE": "Inställningar - {0}",
|
||||
"th_TH": "ตั้งค่า - {0}",
|
||||
"tr_TR": "Ayarlar - {0}",
|
||||
"uk_UA": "Налаштування - {0}",
|
||||
"zh_CN": "设置 - {0}",
|
||||
"zh_TW": "設定 - {0}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabGeneral",
|
||||
"Translations": {
|
||||
@@ -3317,7 +3442,7 @@
|
||||
"sv_SE": "Användargränssnitt",
|
||||
"th_TH": "หน้าจอผู้ใช้",
|
||||
"tr_TR": "Kullancı Arayüzü",
|
||||
"uk_UA": "Інтерфейс користувача",
|
||||
"uk_UA": "Інтерфейс",
|
||||
"zh_CN": "用户界面",
|
||||
"zh_TW": "使用者介面"
|
||||
}
|
||||
@@ -3389,7 +3514,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Verificar Atualizações:",
|
||||
"ru_RU": "Проверка наличия обновлений",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Leta efter uppdateringar:",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Перевірка оновлень:",
|
||||
@@ -3414,7 +3539,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Desligado",
|
||||
"ru_RU": "Отключить",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Av",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Вимкнути",
|
||||
@@ -3439,7 +3564,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Ao Abrir",
|
||||
"ru_RU": "При запуске",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Fråga",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Запитувати щоразу",
|
||||
@@ -3464,7 +3589,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "2° Plano",
|
||||
"ru_RU": "В фоне",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Bakgrund",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Оновлювати в фоні",
|
||||
@@ -3489,7 +3614,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Ao Perder o Foco:",
|
||||
"ru_RU": "При выходе эмулятора из фокуса",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "När emulatorn tappar fokus:",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "При втраті фокуса емулятором:",
|
||||
@@ -3514,7 +3639,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Não Fazer Nada",
|
||||
"ru_RU": "Ничего не делать",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Gör ingenting",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Нічого не робити",
|
||||
@@ -3539,7 +3664,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Bloquear Controles",
|
||||
"ru_RU": "Блокировать управление",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Blockera inmatning",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Блокувати введення",
|
||||
@@ -3564,7 +3689,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Ficar Mudo",
|
||||
"ru_RU": "Отключить звук",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Stäng av ljudet",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Вимкнути звук",
|
||||
@@ -3589,7 +3714,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Bloquear Controles & Ficar Mudo",
|
||||
"ru_RU": "Блокировать управление и отключить звук",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Blockera inmatningar och stäng av ljudet",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Блокувати введення та Вимкнути звук",
|
||||
@@ -3614,7 +3739,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Pausar a Emulação",
|
||||
"ru_RU": "Поставить паузу",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Pausa emuleringen",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Поставити на паузу",
|
||||
@@ -3689,37 +3814,62 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Desativar Controles Quando Estiver Fora de Foco",
|
||||
"ru_RU": "Отключает управление при выходе из фокуса",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Inaktivera inmatning när fokus tappas",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"uk_UA": "Вимкнути введення, якщо вікно неактивне",
|
||||
"zh_CN": "在后台时禁用输入",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabGeneralShowTitleBar",
|
||||
"ID": "SettingsTabGeneralShowOldUI",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Show Title Bar (Requires restart)",
|
||||
"es_ES": "Mostrar Barra de Título (Requiere reinicio)",
|
||||
"fr_FR": "Afficher Barre de Titre (Nécessite redémarrage)",
|
||||
"en_US": "Show Original UI Style (Requires restart)",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "Mostra barra del titolo (Richiede il riavvio)",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "제목 표시줄 표시(다시 시작해야 함)",
|
||||
"no_NO": "Vis tittellinje (krever omstart)",
|
||||
"ko_KR": "",
|
||||
"no_NO": "Vis original UI-stil (krever omstart)",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Mostrar Barra de Título (Requer reinicialização)",
|
||||
"ru_RU": "Показать строку заголовка (требуется перезапуск)",
|
||||
"sv_SE": "Visa titelrad (kräver omstart)",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Показувати рядок заголовка (Потрібен перезапуск)",
|
||||
"zh_CN": "显示标题栏 (需要重启)",
|
||||
"zh_TW": "顯示「標題列」 (需要重新開啟Ryujinx)"
|
||||
"uk_UA": "Показати оригінальний UI (Потрібен перезапуск)",
|
||||
"zh_CN": "显示原始 UI 样式 (需要重启)",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabGeneralShowOldUIToolTip",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Show the older Avalonia Ryujinx UI reminiscent of Ryujinx 1.1.1403. This is enabled by default on platforms that are not Windows.\nThe classic-style title bar is back and major window layout reworkings are reversed; such as the settings navigation placement above this tooltip.",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "Vis det eldre Avalonia Ryujinx-grensesnittet som minner om Ryujinx 1.1.1403. Dette er aktivert som standard på plattformer som ikke er Windows.\nTittellinjen i klassisk stil er tilbake, og store omarbeidinger av vindusoppsettet er reversert, for eksempel plasseringen av innstillingsnavigasjonen over dette verktøytipset.",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Показати старий інтерфейс Avalonia Ryujinx, який був у Ryujinx 1.1.1403. Ця опція активна за замовчуванням на всіх інших, окрім Windows платформах.\nПовернеться класична панель заголовка, а всі суттєві зміни інтерфейсу будуть скасовані, зокрема горизонтальне розміщення навігації в налаштуваннях.",
|
||||
"zh_CN": "显示旧的类似 Ryujinx 1.1.1403 的 Avalonia Ryujinx UI。在非 Windows 平台上默认启用此选项。\n经典样式的标题栏已回归并且恢复了对窗口布局的重大重构;例如在工具提示上方放置设置导航。",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -3864,7 +4014,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Carregar Automaticamente Pasta de DLC e Atualizações",
|
||||
"ru_RU": "Автозагрузка папки с DLC/Обновлениями",
|
||||
"sv_SE": "Läs automatisk in DLC/speluppdateringar",
|
||||
"sv_SE": "Läs automatiskt in DLC/speluppdateringar",
|
||||
"th_TH": "โหลดไดเรกทอรี DLC/ไฟล์อัปเดต อัตโนมัติ",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Автозавантаження теки DLC/Оновлень",
|
||||
@@ -4714,10 +4864,10 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Sincronizar com o Sistema PC",
|
||||
"ru_RU": "Соответствовать времени в системе",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Matcha systemtid",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"uk_UA": "Синхронізувати з системним годинником",
|
||||
"zh_CN": "与系统时间同步",
|
||||
"zh_TW": ""
|
||||
}
|
||||
@@ -4888,7 +5038,7 @@
|
||||
"no_NO": "Lyd Inn/Ut",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "Выход/Вход звука",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -5139,7 +5289,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Ignorar Applet do Controlador",
|
||||
"ru_RU": "Игнорировать апплет контроллера",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Ignorera kontroller-applet",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Ігнорувати Аплет Контролера",
|
||||
@@ -5989,7 +6139,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Habilitar Logs da IU",
|
||||
"ru_RU": "Включить журнал интерфейса",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Aktivera gränssnittsloggar",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Увімкнути журнали інтерфейсу",
|
||||
@@ -6389,7 +6539,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Redefinir Configurações",
|
||||
"ru_RU": "Сбросить настройки",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Nollställ inställningar",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Скинути налаштування",
|
||||
@@ -6414,7 +6564,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Quero redefinir minhas configurações.",
|
||||
"ru_RU": "Я хочу сбросить свои настройки.",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Jag vill nollställa mina inställningar.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Я хочу скинути налаштування.",
|
||||
@@ -6438,7 +6588,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "Ок",
|
||||
"sv_SE": "Ok",
|
||||
"th_TH": "ตกลง",
|
||||
"tr_TR": "Tamam",
|
||||
@@ -6888,7 +7038,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "Pro Kontroler",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "Pro контроллер",
|
||||
"sv_SE": "",
|
||||
"th_TH": "โปรคอนโทรลเลอร์",
|
||||
"tr_TR": "Profesyonel Kumanda",
|
||||
@@ -7114,7 +7264,7 @@
|
||||
"pl_PL": "Przyciski",
|
||||
"pt_BR": "Botões",
|
||||
"ru_RU": "Кнопки",
|
||||
"sv_SE": "Knappar",
|
||||
"sv_SE": "Handlingsknappar",
|
||||
"th_TH": "ปุ่มกด",
|
||||
"tr_TR": "Tuşlar",
|
||||
"uk_UA": "Кнопки",
|
||||
@@ -8317,7 +8467,7 @@
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"uk_UA": "LED-підсвітка",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
@@ -8342,7 +8492,7 @@
|
||||
"sv_SE": "Inaktivera",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"uk_UA": "Вимкнути",
|
||||
"zh_CN": "关闭",
|
||||
"zh_TW": ""
|
||||
}
|
||||
@@ -8367,7 +8517,7 @@
|
||||
"sv_SE": "Regnbåge",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"uk_UA": "Веселка",
|
||||
"zh_CN": "彩虹",
|
||||
"zh_TW": ""
|
||||
}
|
||||
@@ -8389,10 +8539,10 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Velocidade do Arco-íris",
|
||||
"ru_RU": "Скорость переливания",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Regnbågshastighet",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"uk_UA": "Швидкість зміни кольорів",
|
||||
"zh_CN": "彩虹滚动速度",
|
||||
"zh_TW": ""
|
||||
}
|
||||
@@ -9017,7 +9167,7 @@
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "Esc",
|
||||
"uk_UA": "",
|
||||
"uk_UA": "Esc",
|
||||
"zh_CN": "Esc",
|
||||
"zh_TW": "Esc 鍵"
|
||||
}
|
||||
@@ -10717,7 +10867,7 @@
|
||||
"sv_SE": "Diverse",
|
||||
"th_TH": "",
|
||||
"tr_TR": "Diğer",
|
||||
"uk_UA": "",
|
||||
"uk_UA": "Інше",
|
||||
"zh_CN": "截图键",
|
||||
"zh_TW": "其他按鍵"
|
||||
}
|
||||
@@ -12647,6 +12797,31 @@
|
||||
"zh_TW": "正在下載更新..."
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "DialogRebooterMessage",
|
||||
"Translations": {
|
||||
"ar_SA": "من فضلك انتظر، المحاكي في طور إعادة التشغيل",
|
||||
"de_DE": "Bitte warten Sie, der Emulator wird neu gestartet",
|
||||
"el_GR": "Παρακαλώ περιμένετε, ο εξομοιωτής επανεκκινείται",
|
||||
"en_US": "Please wait, the emulator is restarting",
|
||||
"es_ES": "Por favor, espere, el emulador se está reiniciando",
|
||||
"fr_FR": "Veuillez patienter, l'émulateur est en train de redémarrer",
|
||||
"he_IL": "אנא המתן, המחקה מתארגן מחדש",
|
||||
"it_IT": "Attendere prego, l'emulatore si sta riavviando",
|
||||
"ja_JP": "お待ちください、エミュレーターが再起動しています",
|
||||
"ko_KR": "잠시만 기다려 주세요, 에뮬레이터가 재시작 중입니다",
|
||||
"no_NO": "Vennligst vent, emulatoren starter på nytt",
|
||||
"pl_PL": "Proszę czekać, emulator jest w trakcie ponownego uruchamiania",
|
||||
"pt_BR": "Por favor, aguarde, o emulador está reiniciando",
|
||||
"ru_RU": "Пожалуйста, подождите, эмулятор перезапускается",
|
||||
"sv_SE": "Vänligen vänta, emulatorn startar om",
|
||||
"th_TH": "กรุณารอสักครู่, ตัวจำลองกำลังเริ่มใหม่",
|
||||
"tr_TR": "Lütfen bekleyin, emülatör yeniden başlatılıyor",
|
||||
"uk_UA": "Будь ласка, зачекайте, емулятор перезавантажується",
|
||||
"zh_CN": "请稍等,模拟器正在重新启动",
|
||||
"zh_TW": "請稍候,模擬器正在重新啟動"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "DialogUpdaterExtractionMessage",
|
||||
"Translations": {
|
||||
@@ -13664,7 +13839,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Você está prestes a limpar todos os dados PPTC de:\n\n{0}\n\nTem certeza de que deseja continuar?",
|
||||
"ru_RU": "Вы собираетесь удалить все данные PPTC из:\n\n{0}\n\nВы уверены, что хотите продолжить?",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Du är på väg att ta bort allt PPTC-data från:\n\n{0}\n\nÄr du säker på att du vill fortsätta?",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Ви збираєтесь видалити всі дані PPTC з:\n\n{0}\n\nБажаєте продовжити цю операцію?",
|
||||
@@ -14739,7 +14914,7 @@
|
||||
"pl_PL": "Wielowątkowość Backendu Graficznego:",
|
||||
"pt_BR": "Multi Enfileiramento do Renderizador Gráfico:",
|
||||
"ru_RU": "Многопоточность графического бэкенда:",
|
||||
"sv_SE": "Multithreading för grafikbakände:",
|
||||
"sv_SE": "Multitrådning för grafikbakände:",
|
||||
"th_TH": "มัลติเธรด กราฟิกเบื้องหลัง:",
|
||||
"tr_TR": "Grafik Backend Multithreading:",
|
||||
"uk_UA": "Багатопотоковість графічного сервера:",
|
||||
@@ -16514,7 +16689,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "A caixa de diálogo do Applet do controlador não aparecerá se o controle for desconectado enquanto um aplicativo estiver em execução.\n\nDeixe a opção DESLIGADO se não tiver certeza.",
|
||||
"ru_RU": "Диалоговое окно апплета контроллера не будет отображаться, если геймпад отключен во время работы приложения.\n\nОставьте выключенным, если не уверены.",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Handkontroller-appleten kommer inte att visas om gamepaden är frånkopplad under tiden en applikation körs.\n\nLämna AV om du är osäker.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Діалогове вікно Аплету Контролера не з'явиться, якщо геймпад було відключено під час роботи програми.\n\nЗалиште вимкненим якщо не впевнені.",
|
||||
@@ -16989,7 +17164,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Imprime mensagens de log do Avalonia (UI) no console.",
|
||||
"ru_RU": "Выводит сообщения журнала Avalonia (интерфейс) в консоли.",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Skriver ut loggmeddelanden från Avalonia (användargränssnittet) i konsollen.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Виводити повідомлення журналу Avalonia (UI) в консоль",
|
||||
@@ -17189,7 +17364,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Abre a pasta de capturas de tela do Ryujinx",
|
||||
"ru_RU": "Открывает папку скриншотов Ryujinx",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Öppna Ryujinx skärmbildsmapp",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Відкрити теку куди зберігаються скріншоти Ryujinx",
|
||||
@@ -17517,7 +17692,7 @@
|
||||
"sv_SE": "Ändra ljudvolym",
|
||||
"th_TH": "ปรับระดับเสียง",
|
||||
"tr_TR": "Ses seviyesini değiştirir",
|
||||
"uk_UA": "Змінити гучність звуку",
|
||||
"uk_UA": "Регулювання гучності",
|
||||
"zh_CN": "调节音量",
|
||||
"zh_TW": "調節音量"
|
||||
}
|
||||
@@ -17939,7 +18114,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Atualização Disponível!",
|
||||
"ru_RU": "Доступно обновление!",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Uppdatering finns tillgänglig!",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Доступне оновлення!",
|
||||
@@ -18539,7 +18714,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Não Reduzido",
|
||||
"ru_RU": "Не обрезан",
|
||||
"sv_SE": "Inte optimerad",
|
||||
"sv_SE": "Orörd",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Необрізані",
|
||||
@@ -19417,7 +19592,7 @@
|
||||
"sv_SE": "Alla tangentbord",
|
||||
"th_TH": "คีย์บอร์ดทั้งหมด",
|
||||
"tr_TR": "Tüm Klavyeler",
|
||||
"uk_UA": "Всі клавіатури",
|
||||
"uk_UA": "Усі клавіатури",
|
||||
"zh_CN": "所有键盘",
|
||||
"zh_TW": "所有鍵盤"
|
||||
}
|
||||
@@ -19522,6 +19697,31 @@
|
||||
"zh_TW": "{0} 更新程式"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "RyujinxRebooter",
|
||||
"Translations": {
|
||||
"ar_SA": "إعادة تشغيل {0}",
|
||||
"de_DE": "Neustart von {0}",
|
||||
"el_GR": "Επανεκκίνηση {0}",
|
||||
"en_US": "{0} Reboot",
|
||||
"es_ES": "Reinicio de {0}",
|
||||
"fr_FR": "Redémarrage de {0}",
|
||||
"he_IL": "אתחול {0}",
|
||||
"it_IT": "Riavvio di {0}",
|
||||
"ja_JP": "{0} 再起動",
|
||||
"ko_KR": "{0} 재부팅",
|
||||
"no_NO": "Omstart av {0}",
|
||||
"pl_PL": "Ponowne uruchomienie {0}",
|
||||
"pt_BR": "Reinício de {0}",
|
||||
"ru_RU": "{0} Перезагрузка",
|
||||
"sv_SE": "Ominläsning av {0}",
|
||||
"th_TH": "เริ่มต้นใหม่ {0}",
|
||||
"tr_TR": "{0} Yeniden Başlatma",
|
||||
"uk_UA": "Перезавантаження {0}",
|
||||
"zh_CN": "{0} 重启",
|
||||
"zh_TW": "{0} 重新啟動"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabHotkeys",
|
||||
"Translations": {
|
||||
@@ -19542,7 +19742,7 @@
|
||||
"sv_SE": "Snabbtangenter för tangentbord",
|
||||
"th_TH": "ปุ่มลัดของคีย์บอร์ด",
|
||||
"tr_TR": "Klavye Kısayolları",
|
||||
"uk_UA": "Гарячі клавіші клавіатури",
|
||||
"uk_UA": "Гарячі клавіші",
|
||||
"zh_CN": "快捷键",
|
||||
"zh_TW": "鍵盤快速鍵"
|
||||
}
|
||||
@@ -19838,7 +20038,7 @@
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"ru_RU": "Амибо",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
@@ -22267,7 +22467,7 @@
|
||||
"sv_SE": "Tillämpar anti-aliasing på spelrenderaren.\n\nFXAA kommer att sudda det mesta av bilden, medan SMAA kommer att försöka hitta taggiga kanter och släta ut dem.\n\nRekommenderas inte att använda tillsammans med skalfiltret FSR.\n\nDet här alternativet kan ändras medan ett spel körs genom att klicka på \"Tillämpa\" nedan. Du kan helt enkelt flytta inställningsfönstret åt sidan och experimentera tills du hittar ditt föredragna utseende för ett spel.\n\nLämna som INGEN om du är osäker.",
|
||||
"th_TH": "ใช้การลดรอยหยักกับการเรนเดอร์เกม\n\nFXAA จะเบลอภาพส่วนใหญ่ ในขณะที่ SMAA จะพยายามค้นหารอยหยักและปรับให้เรียบ\n\nไม่แนะนำให้ใช้ร่วมกับตัวกรองสเกล FSR\n\nตัวเลือกนี้สามารถเปลี่ยนแปลงได้ในขณะที่เกมกำลังทำงานอยู่โดยคลิก \"นำไปใช้\" ด้านล่าง คุณสามารถย้ายหน้าต่างการตั้งค่าไปด้านข้างและทดลองจนกว่าคุณจะพบรูปลักษณ์ที่คุณต้องการสำหรับเกม\n\nปล่อยไว้ที่ NONE หากไม่แน่ใจ",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Застосовує згладження до рендера гри.\n\nFXAA розмиє більшість зображення, а SMAA спробує знайти нерівні краї та згладити їх.\n\nНе рекомендується використовувати разом з фільтром масштабування FSR.\n\nЦю опцію можна міняти коли гра запущена кліком на \"Застосувати; ви можете відсунути вікно налаштувань і поекспериментувати з видом гри.\n\nЗалиште на \"Немає\", якщо не впевнені.",
|
||||
"uk_UA": "Застосовує згладження до рендера гри.\n\nFXAA розмиє більшість зображення, а SMAA спробує знайти нерівні краї та згладити їх.\n\nНе рекомендується використовувати разом з фільтром масштабування FSR.\n\nЦю опцію можна міняти коли гра запущена кліком на \"Застосувати; ви можете відсунути вікно налаштувань і поекспериментувати з видом гри.\n\nЗалиште \"Немає\", якщо не впевнені.",
|
||||
"zh_CN": "抗锯齿是一种图形处理技术,用于减少图像边缘的锯齿状现象,使图像更加平滑。\n\nFXAA(快速近似抗锯齿)是一种性能开销相对较小的抗锯齿方法,但可能会使得整体图像看起来有些模糊。\n\nSMAA(增强型子像素抗锯齿)则更加精细,它会尝试找到锯齿边缘并平滑它们,相比 FXAA 有更好的图像质量,但性能开销可能会稍大一些。\n\n如果开启了 FSR(FidelityFX Super Resolution,超级分辨率锐画技术)来提高性能或图像质量,不建议再启用抗锯齿,因为它们会产生不必要的图形处理开销,或者相互之间效果不协调。\n\n在游戏运行时,通过点击下面的“应用”按钮可以使设置生效;你可以将设置窗口移开,并试验找到您喜欢的游戏画面效果。\n\n如果不确定,请保持为“无”。",
|
||||
"zh_TW": "對遊戲繪製進行反鋸齒處理。\n\nFXAA 會模糊大部分圖像,而 SMAA 則會嘗試找出鋸齒邊緣並將其平滑化。\n\n不建議與 FSR 縮放濾鏡一起使用。\n\n此選項可在遊戲執行時透過點選下方的「套用」進行變更;您只需將設定視窗移到一旁,然後進行試驗,直到找到您喜歡的遊戲效果。\n\n如果不確定,請選擇無狀態。"
|
||||
}
|
||||
@@ -22342,7 +22542,7 @@
|
||||
"sv_SE": "Välj det skalfilter som ska tillämpas vid användning av upplösningsskala.\n\nBilinjär fungerar bra för 3D-spel och är ett säkert standardalternativ.\n\nNärmast rekommenderas för pixel art-spel.\n\nFSR 1.0 är bara ett skarpningsfilter, rekommenderas inte för FXAA eller SMAA.\n\nOmrådesskalning rekommenderas vid nedskalning av upplösning som är större än utdatafönstret. Det kan användas för att uppnå en supersamplad anti-alias-effekt vid nedskalning med mer än 2x.\n\nDetta alternativ kan ändras medan ett spel körs genom att klicka på \"Tillämpa\" nedan. du kan helt enkelt flytta inställningsfönstret åt sidan och experimentera tills du hittar ditt föredragna utseende för ett spel.\n\nLämna som BILINJÄR om du är osäker.",
|
||||
"th_TH": "เลือกตัวกรองสเกลที่จะใช้เมื่อใช้สเกลความละเอียด\n\nBilinear ทำงานได้ดีกับเกม 3D และเป็นตัวเลือกเริ่มต้นที่ปลอดภัย\n\nแนะนำให้ใช้เกมภาพพิกเซลที่ใกล้เคียงที่สุด\n\nFSR 1.0 เป็นเพียงตัวกรองความคมชัด ไม่แนะนำให้ใช้กับ FXAA หรือ SMAA\n\nตัวเลือกนี้สามารถเปลี่ยนแปลงได้ในขณะที่เกมกำลังทำงานอยู่โดยคลิก \"นำไปใช้\" ด้านล่าง คุณสามารถย้ายหน้าต่างการตั้งค่าไปด้านข้างและทดลองจนกว่าคุณจะพบรูปลักษณ์ที่คุณต้องการสำหรับเกม",
|
||||
"tr_TR": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
|
||||
"uk_UA": "Виберіть фільтр масштабування, що використається при збільшенні роздільної здатності.\n\n\"Білінійний\" добре виглядає в 3D іграх, і хороше налаштування за умовчуванням.\n\n\"Найближчий\" рекомендується для ігор з піксель-артом.\n\n\"FSR 1.0\" - фільтр різкості. Не варто використовувати разом з FXAA або SMAA.\n\nЦю опцію можна змінювати під час гри кліком на \"Застосувати\" нижче; ви можете відсунути вікно налаштувань і поекспериментувати з тим, як відображатиметься гра.\n\nЗалиште на \"Білінійний\", якщо не впевнені.",
|
||||
"uk_UA": "Виберіть фільтр масштабування, що використається при збільшенні роздільної здатності.\n\n\"Білінійний\" добре виглядає в 3D іграх, і хороше налаштування за умовчуванням.\n\n\"Найближчий\" рекомендується для ігор з піксель-артом.\n\n\"FSR 1.0\" - фільтр різкості. Не варто використовувати разом з FXAA або SMAA.\n\nЦю опцію можна змінювати під час гри кліком на \"Застосувати\" нижче; ви можете відсунути вікно налаштувань і поекспериментувати з тим, як відображатиметься гра.\n\nЗалиште \"Білінійний\", якщо не впевнені.",
|
||||
"zh_CN": "选择在分辨率缩放时将使用的缩放过滤器。\n\nBilinear(双线性过滤)对于3D游戏效果较好,是一个安全的默认选项。\n\nNearest(最近邻过滤)推荐用于像素艺术游戏。\n\nFSR(超级分辨率锐画)只是一个锐化过滤器,不推荐与 FXAA 或 SMAA 抗锯齿一起使用。\n\nArea(局部过滤),当渲染分辨率大于窗口实际分辨率,推荐该选项。该选项在渲染比例大于2.0的情况下,可以实现超采样的效果。\n\n在游戏运行时,通过点击下面的“应用”按钮可以使设置生效;你可以将设置窗口移开,并试验找到您喜欢的游戏画面效果。\n\n如果不确定,请保持为“Bilinear(双线性过滤)”。",
|
||||
"zh_TW": "選擇使用解析度縮放時套用的縮放過濾器。\n\n雙線性 (Bilinear) 濾鏡適用於 3D 遊戲,是一個安全的預設選項。\n\n建議像素美術遊戲使用近鄰性 (Nearest) 濾鏡。\n\nFSR 1.0 只是一個銳化濾鏡,不建議與 FXAA 或 SMAA 一起使用。\n\n此選項可在遊戲執行時透過點選下方的「套用」進行變更;您只需將設定視窗移到一旁,然後進行試驗,直到找到您喜歡的遊戲效果。\n\n如果不確定,請保持雙線性 (Bilinear) 狀態。"
|
||||
}
|
||||
@@ -23647,6 +23847,31 @@
|
||||
"zh_TW": "上次更新時間: {0}"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "CompatibilityListTitle",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Compatibility List - {0} entries",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Список сумісності — {0} ігор",
|
||||
"zh_CN": "兼容性列表 - {0} 条",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "CompatibilityListWarning",
|
||||
"Translations": {
|
||||
@@ -23697,6 +23922,31 @@
|
||||
"zh_TW": "搜尋相容性列表紀錄..."
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "CompatibilityListSearchBoxWatermarkWithCount",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Search {0} compatibility entries...",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "Søk i {0} kompatibilitetsoppføringer...",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Шукати серед {0} перевірених ігор...",
|
||||
"zh_CN": "搜索 {0} 兼容性条目...",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "CompatibilityListOpen",
|
||||
"Translations": {
|
||||
@@ -23767,7 +24017,7 @@
|
||||
"sv_SE": "Spelbart",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Оптимально",
|
||||
"uk_UA": "Справна",
|
||||
"zh_CN": "可游玩",
|
||||
"zh_TW": "可暢順遊玩"
|
||||
}
|
||||
@@ -23889,7 +24139,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Inicializa e roda sem travamentos ou bugs de GPU de qualquer tipo, e em uma velocidade rápida o suficiente para ser aproveitado em um PC comum.",
|
||||
"ru_RU": "Запускается и работает без любого рода сбоев или графисечких ошибок и на скорости, достаточной для работы на обычном ПК.",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Startar upp och spelas utan några krascher eller GPU-fel av några slag och med en hastighet som är snabb nog för bra upplevelse på en genomsnittlig PC.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Запускається та оптимально працює (без збоїв або графічних багів) на середньостатистичному комп'ютері.",
|
||||
@@ -23914,7 +24164,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Inicializa e entra no jogo, mas sofre de um ou mais dos seguintes: travamentos, deadlocks, bugs de GPU, áudio ruim que distrai ou é simplesmente muito lento. O jogo ainda pode ser jogado até o fim, mas não da forma como foi criado para ser jogado.",
|
||||
"ru_RU": "Запускается и работает, но возникает одна или несколько из следующих проблем: сбои, взаимоблокировки, ошибки GPU, отвлекающие звуки или просто слишком медленная работа. Возможно, игру всё же удастся пройти до конца, но не так, как она задумана.",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Startar och går in i spelet men lider av ett eller flera av följande: kraschar, deadlocks, GPU-buggar, distraherande dåligt ljud eller är helt enkelt för långsamt. Spelet kan fortfarande spelas hela vägen igenom, men inte så som spelet är avsett att spelas.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Запускається, але в грі на вас чекатимуть одна або декілька наступних проблем: збої, зависання, графічні баги, спотворений звук або ж гра загалом працюватиме надто повільно. Можливо, її все ще можна пройти, але досвід буде не найкращим.",
|
||||
@@ -23939,7 +24189,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Inicializa e passa da tela de título, mas não entra no jogo principal.",
|
||||
"ru_RU": "Загружается титульный экран и можно перейти дальше, но сама игра не работает.",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Startar upp och går förbi titelskärmen men tar sig inte in i huvudspelet.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Запускається та проходить початковий екран, але пограти не вийде.",
|
||||
@@ -23964,7 +24214,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Inizializa, mas não passa da tela de título.",
|
||||
"ru_RU": "Загружается, но не проходит дальше титульного экрана.",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Startar upp men tar sig inte förbi titelskärmen.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Запускається, але не відображає навіть початкового екрану.",
|
||||
@@ -23989,7 +24239,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Não inicializa ou não mostra sinais de atividade.",
|
||||
"ru_RU": "Не запускается или не подаёт признаков жизни.",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Startar inte upp eller visar någon form av aktivitet.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Взагалі не запускається.",
|
||||
@@ -23997,6 +24247,56 @@
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "GameSpecificConfigurationHeader",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Custom Config",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Власна конфігурація",
|
||||
"zh_CN": "自定义配置",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "GameSpecificConfigurationGlobal",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "(Global)",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "(Глобальні)",
|
||||
"zh_CN": "(全局)",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "ExtractAocListHeader",
|
||||
"Translations": {
|
||||
@@ -24039,7 +24339,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Imagem da Presença do Discord",
|
||||
"ru_RU": "Изображение для статуса активности",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Bild för Rich Presence",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Зображення картки активності Discord",
|
||||
@@ -24064,7 +24364,7 @@
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Presença Dinâmica do Discord",
|
||||
"ru_RU": "Динамический статус активности",
|
||||
"sv_SE": "",
|
||||
"sv_SE": "Dynamisk Rich Presence",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Динамічна картка активності Discord",
|
||||
|
||||
@@ -13,10 +13,10 @@ using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common.Helper;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
@@ -216,11 +216,7 @@ namespace Ryujinx.Ava.Common
|
||||
return;
|
||||
}
|
||||
|
||||
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
|
||||
? IntegrityCheckLevel.ErrorOnInvalid
|
||||
: IntegrityCheckLevel.None;
|
||||
|
||||
(Nca updatePatchNca, _) = mainNca.GetUpdateData(_virtualFileSystem, checkLevel, programIndex, out _);
|
||||
(Nca updatePatchNca, _) = mainNca.GetUpdateData(_virtualFileSystem, ConfigurationState.Instance.System.IntegrityCheckLevel, programIndex, out _);
|
||||
if (updatePatchNca is not null)
|
||||
{
|
||||
patchNca = updatePatchNca;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Systems;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System;
|
||||
@@ -25,7 +26,21 @@ namespace Ryujinx.Ava.Common.Locale
|
||||
public LocaleManager()
|
||||
{
|
||||
_localeStrings = new Dictionary<LocaleKeys, string>();
|
||||
_dynamicValues = new ConcurrentDictionary<LocaleKeys, object[]>();
|
||||
_dynamicValues = new ConcurrentDictionary<LocaleKeys, object[]>(new Dictionary<LocaleKeys, object[]>
|
||||
{
|
||||
{ LocaleKeys.DialogConfirmationTitle, [RyujinxApp.FullAppName] },
|
||||
{ LocaleKeys.DialogUpdaterTitle, [RyujinxApp.FullAppName] },
|
||||
{ LocaleKeys.DialogErrorTitle, [RyujinxApp.FullAppName] },
|
||||
{ LocaleKeys.DialogWarningTitle, [RyujinxApp.FullAppName] },
|
||||
{ LocaleKeys.DialogExitTitle, [RyujinxApp.FullAppName] },
|
||||
{ LocaleKeys.DialogStopEmulationTitle, [RyujinxApp.FullAppName] },
|
||||
{ LocaleKeys.RyujinxInfo, [RyujinxApp.FullAppName] },
|
||||
{ LocaleKeys.RyujinxConfirm, [RyujinxApp.FullAppName] },
|
||||
{ LocaleKeys.RyujinxUpdater, [RyujinxApp.FullAppName] },
|
||||
{ LocaleKeys.RyujinxRebooter, [RyujinxApp.FullAppName] },
|
||||
{ LocaleKeys.CompatibilityListSearchBoxWatermarkWithCount, [CompatibilityDatabase.Entries.Length] },
|
||||
{ LocaleKeys.CompatibilityListTitle, [CompatibilityDatabase.Entries.Length] }
|
||||
});
|
||||
|
||||
Load();
|
||||
}
|
||||
@@ -44,16 +59,6 @@ namespace Ryujinx.Ava.Common.Locale
|
||||
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
}
|
||||
|
||||
SetDynamicValues(LocaleKeys.DialogConfirmationTitle, RyujinxApp.FullAppName);
|
||||
SetDynamicValues(LocaleKeys.DialogUpdaterTitle, RyujinxApp.FullAppName);
|
||||
SetDynamicValues(LocaleKeys.DialogErrorTitle, RyujinxApp.FullAppName);
|
||||
SetDynamicValues(LocaleKeys.DialogWarningTitle, RyujinxApp.FullAppName);
|
||||
SetDynamicValues(LocaleKeys.DialogExitTitle, RyujinxApp.FullAppName);
|
||||
SetDynamicValues(LocaleKeys.DialogStopEmulationTitle, RyujinxApp.FullAppName);
|
||||
SetDynamicValues(LocaleKeys.RyujinxInfo, RyujinxApp.FullAppName);
|
||||
SetDynamicValues(LocaleKeys.RyujinxConfirm, RyujinxApp.FullAppName);
|
||||
SetDynamicValues(LocaleKeys.RyujinxUpdater, RyujinxApp.FullAppName);
|
||||
}
|
||||
|
||||
public string this[LocaleKeys key]
|
||||
|
||||
@@ -24,4 +24,17 @@ namespace Ryujinx.Ava.Common.Markup
|
||||
protected override void ConfigureBindingExtension(CompiledBindingExtension bindingExtension)
|
||||
=> bindingExtension.Source = LocaleManager.Instance;
|
||||
}
|
||||
|
||||
internal class WindowTitleExtension(LocaleKeys key, bool includeVersion) : BasicMarkupExtension<string>
|
||||
{
|
||||
public WindowTitleExtension(LocaleKeys key) : this(key, true)
|
||||
{
|
||||
}
|
||||
|
||||
public override string Name => "WindowTitleTranslation";
|
||||
protected override string Value => RyujinxApp.FormatTitle(key, includeVersion);
|
||||
|
||||
protected override void ConfigureBindingExtension(CompiledBindingExtension bindingExtension)
|
||||
=> bindingExtension.Source = LocaleManager.Instance;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
|
||||
|
||||
@@ -26,9 +26,9 @@ namespace Ryujinx.Ava.Common
|
||||
|
||||
internal class TrimmerWindow : Ryujinx.Common.Logging.XCIFileTrimmerLog
|
||||
{
|
||||
private readonly XCITrimmerViewModel _viewModel;
|
||||
private readonly XciTrimmerViewModel _viewModel;
|
||||
|
||||
public TrimmerWindow(XCITrimmerViewModel viewModel)
|
||||
public TrimmerWindow(XciTrimmerViewModel viewModel)
|
||||
{
|
||||
_viewModel = viewModel;
|
||||
}
|
||||
|
||||
@@ -2,7 +2,8 @@ using DiscordRPC;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Audio.Backends.SDL2;
|
||||
using Ryujinx.Ava;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
@@ -11,7 +12,6 @@ using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.GAL.Multithreading;
|
||||
using Ryujinx.Graphics.OpenGL;
|
||||
using Ryujinx.Graphics.Vulkan;
|
||||
using Ryujinx.HLE;
|
||||
@@ -312,49 +312,42 @@ namespace Ryujinx.Headless
|
||||
return new OpenGLRenderer();
|
||||
}
|
||||
|
||||
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options)
|
||||
{
|
||||
BackendThreading threadingMode = options.BackendThreading;
|
||||
|
||||
bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
|
||||
|
||||
if (threadedGAL)
|
||||
{
|
||||
renderer = new ThreadedRenderer(renderer);
|
||||
}
|
||||
|
||||
HLEConfiguration configuration = new(_virtualFileSystem,
|
||||
_libHacHorizonManager,
|
||||
_contentManager,
|
||||
_accountManager,
|
||||
_userChannelPersistence,
|
||||
renderer,
|
||||
new SDL2HardwareDeviceDriver(),
|
||||
options.DramSize,
|
||||
window,
|
||||
options.SystemLanguage,
|
||||
options.SystemRegion,
|
||||
options.VSyncMode,
|
||||
!options.DisableDockedMode,
|
||||
!options.DisablePTC,
|
||||
options.EnableInternetAccess,
|
||||
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
||||
options.FsGlobalAccessLogMode,
|
||||
options.SystemTimeOffset,
|
||||
options.SystemTimeZone,
|
||||
options.MemoryManagerMode,
|
||||
options.IgnoreMissingServices,
|
||||
options.AspectRatio,
|
||||
options.AudioVolume,
|
||||
options.UseHypervisor ?? true,
|
||||
options.MultiplayerLanInterfaceId,
|
||||
Common.Configuration.Multiplayer.MultiplayerMode.Disabled,
|
||||
false,
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
options.CustomVSyncInterval);
|
||||
|
||||
return new Switch(configuration);
|
||||
}
|
||||
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options) =>
|
||||
new(
|
||||
new HleConfiguration(
|
||||
options.DramSize,
|
||||
options.SystemLanguage,
|
||||
options.SystemRegion,
|
||||
options.VSyncMode,
|
||||
!options.DisableDockedMode,
|
||||
!options.DisablePTC,
|
||||
options.EnableInternetAccess,
|
||||
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
||||
options.FsGlobalAccessLogMode,
|
||||
options.SystemTimeOffset,
|
||||
options.SystemTimeZone,
|
||||
options.MemoryManagerMode,
|
||||
options.IgnoreMissingServices,
|
||||
options.AspectRatio,
|
||||
options.AudioVolume,
|
||||
options.UseHypervisor ?? true,
|
||||
options.MultiplayerLanInterfaceId,
|
||||
Common.Configuration.Multiplayer.MultiplayerMode.Disabled,
|
||||
false,
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
options.CustomVSyncInterval
|
||||
)
|
||||
.Configure(
|
||||
_virtualFileSystem,
|
||||
_libHacHorizonManager,
|
||||
_contentManager,
|
||||
_accountManager,
|
||||
_userChannelPersistence,
|
||||
renderer.TryMakeThreaded(options.BackendThreading),
|
||||
new SDL2HardwareDeviceDriver(),
|
||||
window
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using CommandLine;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using CommandLine;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.HLE;
|
||||
@@ -37,7 +38,7 @@ namespace Ryujinx.Headless
|
||||
EnableInternetAccess = configurationState.System.EnableInternetAccess;
|
||||
|
||||
if (NeedsOverride(nameof(DisableFsIntegrityChecks)))
|
||||
DisableFsIntegrityChecks = configurationState.System.EnableFsIntegrityChecks;
|
||||
DisableFsIntegrityChecks = !configurationState.System.EnableFsIntegrityChecks;
|
||||
|
||||
if (NeedsOverride(nameof(FsGlobalAccessLogMode)))
|
||||
FsGlobalAccessLogMode = configurationState.System.FsGlobalAccessLogMode;
|
||||
@@ -58,10 +59,10 @@ namespace Ryujinx.Headless
|
||||
DisableDockedMode = !configurationState.System.EnableDockedMode;
|
||||
|
||||
if (NeedsOverride(nameof(SystemLanguage)))
|
||||
SystemLanguage = (SystemLanguage)(int)configurationState.System.Language.Value;
|
||||
SystemLanguage = configurationState.System.Language.Value.ToHLE();
|
||||
|
||||
if (NeedsOverride(nameof(SystemRegion)))
|
||||
SystemRegion = (RegionCode)(int)configurationState.System.Region.Value;
|
||||
SystemRegion = configurationState.System.Region.Value.ToHLE();
|
||||
|
||||
if (NeedsOverride(nameof(SystemTimeZone)))
|
||||
SystemTimeZone = configurationState.System.TimeZone;
|
||||
|
||||
@@ -5,10 +5,12 @@ using Gommon;
|
||||
using Projektanker.Icons.Avalonia;
|
||||
using Projektanker.Icons.Avalonia.FontAwesome;
|
||||
using Projektanker.Icons.Avalonia.MaterialDesign;
|
||||
using Ryujinx.Ava.Systems;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.SystemInfo;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
@@ -32,8 +34,10 @@ namespace Ryujinx.Ava
|
||||
public static double DesktopScaleFactor { get; set; } = 1.0;
|
||||
public static string Version { get; private set; }
|
||||
public static string ConfigurationPath { get; private set; }
|
||||
public static string GlobalConfigurationPath { get; private set; }
|
||||
public static bool PreviewerDetached { get; private set; }
|
||||
public static bool UseHardwareAcceleration { get; private set; }
|
||||
public static string BackendThreadingArg { get; private set; }
|
||||
|
||||
[LibraryImport("user32.dll", SetLastError = true)]
|
||||
public static partial int MessageBoxA(nint hWnd, [MarshalAs(UnmanagedType.LPStr)] string text, [MarshalAs(UnmanagedType.LPStr)] string caption, uint type);
|
||||
@@ -156,11 +160,38 @@ namespace Ryujinx.Ava
|
||||
}
|
||||
}
|
||||
|
||||
public static string GetDirGameUserConfig(string gameId, bool rememberGlobalDir = false, bool changeFolderForGame = false)
|
||||
{
|
||||
if (string.IsNullOrEmpty(gameId))
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
string gameDir = Path.Combine(AppDataManager.GamesDirPath, gameId, ReleaseInformation.ConfigName);
|
||||
|
||||
// Should load with the game if there is a custom setting for the game
|
||||
if (rememberGlobalDir)
|
||||
{
|
||||
GlobalConfigurationPath = ConfigurationPath;
|
||||
}
|
||||
|
||||
if (changeFolderForGame)
|
||||
{
|
||||
ConfigurationPath = gameDir;
|
||||
}
|
||||
|
||||
return gameDir;
|
||||
}
|
||||
|
||||
public static void ReloadConfig()
|
||||
{
|
||||
//It is necessary that when a user setting appears, the global setting remains available
|
||||
GlobalConfigurationPath = null;
|
||||
|
||||
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName);
|
||||
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName);
|
||||
|
||||
|
||||
// Now load the configuration as the other subsystems are now registered
|
||||
if (File.Exists(localConfigurationPath))
|
||||
{
|
||||
@@ -217,6 +248,11 @@ namespace Ryujinx.Ava
|
||||
_ => ConfigurationState.Instance.Graphics.BackendThreading
|
||||
};
|
||||
|
||||
if (CommandLineState.OverrideBackendThreadingAfterReboot is not null)
|
||||
{
|
||||
BackendThreadingArg = CommandLineState.OverrideBackendThreadingAfterReboot;
|
||||
}
|
||||
|
||||
// Check if docked mode was overriden.
|
||||
if (CommandLineState.OverrideDockedMode.HasValue)
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
|
||||
@@ -232,6 +268,33 @@ namespace Ryujinx.Ava
|
||||
_ => ConfigurationState.Instance.HideCursor,
|
||||
};
|
||||
|
||||
// Check if memoryManagerMode was overridden.
|
||||
if (CommandLineState.OverrideMemoryManagerMode is not null)
|
||||
if (Enum.TryParse(CommandLineState.OverrideMemoryManagerMode, true, out MemoryManagerMode result))
|
||||
{
|
||||
ConfigurationState.Instance.System.MemoryManagerMode.Value = result;
|
||||
}
|
||||
|
||||
// Check if PPTC was overridden.
|
||||
if (CommandLineState.OverridePPTC is not null)
|
||||
if (Enum.TryParse(CommandLineState.OverridePPTC, true, out bool result))
|
||||
{
|
||||
ConfigurationState.Instance.System.EnablePtc.Value = result;
|
||||
}
|
||||
|
||||
// Check if region was overridden.
|
||||
if (CommandLineState.OverrideSystemRegion is not null)
|
||||
if (Enum.TryParse(CommandLineState.OverrideSystemRegion, true, out HLE.HOS.SystemState.RegionCode result))
|
||||
{
|
||||
ConfigurationState.Instance.System.Region.Value = result.ToUI();
|
||||
}
|
||||
|
||||
//Check if language was overridden.
|
||||
if (CommandLineState.OverrideSystemLanguage is not null)
|
||||
if (Enum.TryParse(CommandLineState.OverrideSystemLanguage, true, out HLE.HOS.SystemState.SystemLanguage result))
|
||||
{
|
||||
ConfigurationState.Instance.System.Language.Value = result.ToUI();
|
||||
}
|
||||
|
||||
// Check if hardware-acceleration was overridden.
|
||||
if (CommandLineState.OverrideHardwareAcceleration != null)
|
||||
|
||||
@@ -91,10 +91,12 @@
|
||||
<Content Include="..\..\distribution\legal\THIRDPARTY.md">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
<TargetPath>THIRDPARTY.md</TargetPath>
|
||||
<Visible>False</Visible>
|
||||
</Content>
|
||||
<Content Include="..\..\LICENSE.txt">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
<TargetPath>LICENSE.txt</TargetPath>
|
||||
<Visible>False</Visible>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
||||
@@ -112,6 +114,10 @@
|
||||
<AvaloniaResource Include="UI\**\*.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
</AvaloniaResource>
|
||||
<AvaloniaResource Include="Assets\Fonts\Mono\JetBrainsMonoNL-Bold.ttf" />
|
||||
<AvaloniaResource Include="Assets\Fonts\Mono\JetBrainsMonoNL-BoldItalic.ttf" />
|
||||
<AvaloniaResource Include="Assets\Fonts\Mono\JetBrainsMonoNL-Italic.ttf" />
|
||||
<AvaloniaResource Include="Assets\Fonts\Mono\JetBrainsMonoNL-Regular.ttf" />
|
||||
<AvaloniaResource Include="Assets\Fonts\SegoeFluentIcons.ttf" />
|
||||
<AvaloniaResource Include="Assets\Styles\Themes.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
|
||||
@@ -6,7 +6,6 @@ using Avalonia.Threading;
|
||||
using DiscordRPC;
|
||||
using LibHac.Common;
|
||||
using LibHac.Ns;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Audio.Backends.Dummy;
|
||||
using Ryujinx.Audio.Backends.OpenAL;
|
||||
using Ryujinx.Audio.Backends.SDL2;
|
||||
@@ -21,8 +20,8 @@ using Ryujinx.Ava.UI.Renderer;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
@@ -35,11 +34,9 @@ using Ryujinx.Graphics.GAL.Multithreading;
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
using Ryujinx.Graphics.OpenGL;
|
||||
using Ryujinx.Graphics.Vulkan;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.HLE.HOS.SystemState;
|
||||
using Ryujinx.Input;
|
||||
using Ryujinx.Input.HLE;
|
||||
using SkiaSharp;
|
||||
@@ -62,7 +59,7 @@ using Size = Avalonia.Size;
|
||||
using Switch = Ryujinx.HLE.Switch;
|
||||
using VSyncMode = Ryujinx.Common.Configuration.VSyncMode;
|
||||
|
||||
namespace Ryujinx.Ava
|
||||
namespace Ryujinx.Ava.Systems
|
||||
{
|
||||
internal class AppHost
|
||||
{
|
||||
@@ -470,7 +467,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
Dispatcher.UIThread.InvokeAsync(() =>
|
||||
{
|
||||
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowTitleBar);
|
||||
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowOldUI);
|
||||
});
|
||||
|
||||
_viewModel.SetUiProgressHandlers(Device);
|
||||
@@ -872,7 +869,7 @@ namespace Ryujinx.Ava
|
||||
Device?.System.TogglePauseEmulation(false);
|
||||
|
||||
_viewModel.IsPaused = false;
|
||||
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowTitleBar);
|
||||
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowOldUI);
|
||||
Logger.Info?.Print(LogClass.Emulation, "Emulation was resumed");
|
||||
}
|
||||
|
||||
@@ -881,7 +878,7 @@ namespace Ryujinx.Ava
|
||||
Device?.System.TogglePauseEmulation(true);
|
||||
|
||||
_viewModel.IsPaused = true;
|
||||
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowTitleBar, LocaleManager.Instance[LocaleKeys.Paused]);
|
||||
_viewModel.Title = TitleHelper.ActiveApplicationTitle(Device?.Processes.ActiveApplication, Program.Version, !ConfigurationState.Instance.ShowOldUI, LocaleManager.Instance[LocaleKeys.Paused]);
|
||||
Logger.Info?.Print(LogClass.Emulation, "Emulation was paused");
|
||||
}
|
||||
|
||||
@@ -902,53 +899,19 @@ namespace Ryujinx.Ava
|
||||
_ => new OpenGLRenderer()
|
||||
};
|
||||
|
||||
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
|
||||
|
||||
bool isGALThreaded = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
|
||||
if (isGALThreaded)
|
||||
{
|
||||
renderer = new ThreadedRenderer(renderer);
|
||||
}
|
||||
|
||||
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {isGALThreaded}");
|
||||
|
||||
// Initialize Configuration.
|
||||
MemoryConfiguration memoryConfiguration = ConfigurationState.Instance.System.DramSize.Value;
|
||||
|
||||
Device = new Switch(new HLEConfiguration(
|
||||
VirtualFileSystem,
|
||||
_viewModel.LibHacHorizonManager,
|
||||
ContentManager,
|
||||
_accountManager,
|
||||
_userChannelPersistence,
|
||||
renderer,
|
||||
InitializeAudio(),
|
||||
memoryConfiguration,
|
||||
_viewModel.UiHandler,
|
||||
(SystemLanguage)ConfigurationState.Instance.System.Language.Value,
|
||||
(RegionCode)ConfigurationState.Instance.System.Region.Value,
|
||||
ConfigurationState.Instance.Graphics.VSyncMode,
|
||||
ConfigurationState.Instance.System.EnableDockedMode,
|
||||
ConfigurationState.Instance.System.EnablePtc,
|
||||
ConfigurationState.Instance.System.EnableInternetAccess,
|
||||
ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
||||
ConfigurationState.Instance.System.FsGlobalAccessLogMode,
|
||||
ConfigurationState.Instance.System.MatchSystemTime
|
||||
? 0
|
||||
: ConfigurationState.Instance.System.SystemTimeOffset,
|
||||
ConfigurationState.Instance.System.TimeZone,
|
||||
ConfigurationState.Instance.System.MemoryManagerMode,
|
||||
ConfigurationState.Instance.System.IgnoreMissingServices,
|
||||
ConfigurationState.Instance.Graphics.AspectRatio,
|
||||
ConfigurationState.Instance.System.AudioVolume,
|
||||
ConfigurationState.Instance.System.UseHypervisor,
|
||||
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value,
|
||||
ConfigurationState.Instance.Multiplayer.Mode,
|
||||
ConfigurationState.Instance.Multiplayer.DisableP2p,
|
||||
ConfigurationState.Instance.Multiplayer.LdnPassphrase,
|
||||
ConfigurationState.Instance.Multiplayer.GetLdnServer(),
|
||||
ConfigurationState.Instance.Graphics.CustomVSyncInterval.Value,
|
||||
ConfigurationState.Instance.Hacks.ShowDirtyHacks ? ConfigurationState.Instance.Hacks.EnabledHacks : null));
|
||||
Device = new Switch(ConfigurationState.Instance.CreateHleConfiguration()
|
||||
.Configure(
|
||||
VirtualFileSystem,
|
||||
_viewModel.LibHacHorizonManager,
|
||||
ContentManager,
|
||||
_accountManager,
|
||||
_userChannelPersistence,
|
||||
renderer.TryMakeThreaded(ConfigurationState.Instance.Graphics.BackendThreading),
|
||||
InitializeAudio(),
|
||||
_viewModel.UiHandler
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
private static IHardwareDeviceDriver InitializeAudio()
|
||||
@@ -1113,6 +1076,13 @@ namespace Ryujinx.Ava
|
||||
});
|
||||
|
||||
(RendererHost.EmbeddedWindow as EmbeddedWindowOpenGL)?.MakeCurrent(true);
|
||||
|
||||
// Reload settings when the game is turned off
|
||||
// (resets custom settings if there were any)
|
||||
Program.ReloadConfig();
|
||||
|
||||
// Reload application list (changes the status of the user setting if it was added or removed during the game)
|
||||
Dispatcher.UIThread.Post(() => RyujinxApp.MainWindow.LoadApplications());
|
||||
}
|
||||
|
||||
public void InitStatus()
|
||||
@@ -1175,6 +1145,9 @@ namespace Ryujinx.Ava
|
||||
|
||||
private void UpdateShaderCount()
|
||||
{
|
||||
if (_displayCount is 0 && _renderer.ProgramCount is 0)
|
||||
return;
|
||||
|
||||
// If there is a mismatch between total program compile and previous count
|
||||
// this means new shaders have been compiled and should be displayed.
|
||||
if (_renderer.ProgramCount != _previousCount)
|
||||
@@ -1248,12 +1221,10 @@ namespace Ryujinx.Ava
|
||||
VSyncModeToggle();
|
||||
break;
|
||||
case KeyboardHotkeyState.CustomVSyncIntervalDecrement:
|
||||
Device.DecrementCustomVSyncInterval();
|
||||
_viewModel.CustomVSyncInterval -= 1;
|
||||
_viewModel.CustomVSyncInterval = Device.DecrementCustomVSyncInterval();
|
||||
break;
|
||||
case KeyboardHotkeyState.CustomVSyncIntervalIncrement:
|
||||
Device.IncrementCustomVSyncInterval();
|
||||
_viewModel.CustomVSyncInterval += 1;
|
||||
_viewModel.CustomVSyncInterval = Device.IncrementCustomVSyncInterval();
|
||||
break;
|
||||
case KeyboardHotkeyState.Screenshot:
|
||||
ScreenshotRequested = true;
|
||||
@@ -1,6 +1,6 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
public class ApplicationCountUpdatedEventArgs : EventArgs
|
||||
{
|
||||
@@ -9,8 +9,8 @@ using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Utilities.Compat;
|
||||
using Ryujinx.Ava.Utilities.PlayReport;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Systems.PlayReport;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.Loaders.Processes.Extensions;
|
||||
@@ -18,11 +18,12 @@ using System;
|
||||
using System.IO;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
public class ApplicationData
|
||||
{
|
||||
public bool Favorite { get; set; }
|
||||
public bool HasIndependentConfiguration { get; set; }
|
||||
public byte[] Icon { get; set; }
|
||||
public string Name { get; set; } = "Unknown";
|
||||
|
||||
@@ -35,7 +36,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
{
|
||||
_id = value;
|
||||
|
||||
Compatibility = CompatibilityCsv.Find(value);
|
||||
Compatibility = CompatibilityDatabase.Find(value);
|
||||
RichPresenceSpec = PlayReports.Analyzer.TryGetSpec(IdString, out GameSpec gameSpec)
|
||||
? gameSpec
|
||||
: default(Optional<GameSpec>);
|
||||
@@ -1,6 +1,6 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
[JsonSourceGenerationOptions(WriteIndented = true)]
|
||||
[JsonSerializable(typeof(ApplicationMetadata))]
|
||||
@@ -12,8 +12,9 @@ using LibHac.Tools.Fs;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
@@ -38,7 +39,7 @@ using MissingKeyException = LibHac.Common.Keys.MissingKeyException;
|
||||
using Path = System.IO.Path;
|
||||
using TimeSpan = System.TimeSpan;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
public class ApplicationLibrary
|
||||
{
|
||||
@@ -504,7 +505,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
if (data.Id != 0)
|
||||
{
|
||||
ApplicationMetadata appMetadata = LoadAndSaveMetaData(data.IdString, appMetadata =>
|
||||
{
|
||||
{
|
||||
appMetadata.Title = data.Name;
|
||||
|
||||
// Only do the migration if time_played has a value and timespan_played hasn't been updated yet.
|
||||
@@ -528,10 +529,11 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
data.Favorite = appMetadata.Favorite;
|
||||
data.TimePlayed = appMetadata.TimePlayed;
|
||||
data.LastPlayed = appMetadata.LastPlayed;
|
||||
data.HasIndependentConfiguration = File.Exists(Program.GetDirGameUserConfig(data.IdBaseString, false, false)); // Just check user config
|
||||
}
|
||||
|
||||
data.FileExtension = Path.GetExtension(applicationPath).TrimStart('.').ToUpper();
|
||||
@@ -616,15 +618,11 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
case ".xci":
|
||||
case ".nsp":
|
||||
{
|
||||
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
|
||||
? IntegrityCheckLevel.ErrorOnInvalid
|
||||
: IntegrityCheckLevel.None;
|
||||
|
||||
using IFileSystem pfs =
|
||||
PartitionFileSystemUtils.OpenApplicationFileSystem(filePath, _virtualFileSystem);
|
||||
|
||||
Dictionary<ulong, ContentMetaData> updates =
|
||||
pfs.GetContentData(ContentMetaType.Patch, _virtualFileSystem, checkLevel);
|
||||
pfs.GetContentData(ContentMetaType.Patch, _virtualFileSystem, ConfigurationState.Instance.System.IntegrityCheckLevel);
|
||||
|
||||
if (updates.Count == 0)
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using System;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
public class ApplicationMetadata
|
||||
{
|
||||
@@ -4,7 +4,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
public struct LdnGameData
|
||||
{
|
||||
@@ -1,7 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
public class LdnGameDataReceivedEventArgs : EventArgs
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.AppLibrary
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
{
|
||||
[JsonSerializable(typeof(IEnumerable<LdnGameData>))]
|
||||
internal partial class LdnGameDataSerializerContext : JsonSerializerContext;
|
||||
@@ -9,26 +9,11 @@ using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Compat
|
||||
namespace Ryujinx.Ava.Systems
|
||||
{
|
||||
public struct ColumnIndices(Func<ReadOnlySpan<char>, int> getIndex)
|
||||
public class CompatibilityDatabase
|
||||
{
|
||||
public const string TitleIdCol = "\"title_id\"";
|
||||
public const string GameNameCol = "\"game_name\"";
|
||||
public const string LabelsCol = "\"labels\"";
|
||||
public const string StatusCol = "\"status\"";
|
||||
public const string LastUpdatedCol = "\"last_updated\"";
|
||||
|
||||
public readonly int TitleId = getIndex(TitleIdCol);
|
||||
public readonly int GameName = getIndex(GameNameCol);
|
||||
public readonly int Labels = getIndex(LabelsCol);
|
||||
public readonly int Status = getIndex(StatusCol);
|
||||
public readonly int LastUpdated = getIndex(LastUpdatedCol);
|
||||
}
|
||||
|
||||
public class CompatibilityCsv
|
||||
{
|
||||
static CompatibilityCsv() => Load();
|
||||
static CompatibilityDatabase() => Load();
|
||||
|
||||
public static void Load()
|
||||
{
|
||||
@@ -65,16 +50,6 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
|
||||
public static CompatibilityEntry Find(ulong titleId)
|
||||
=> Find(titleId.ToString("X16"));
|
||||
|
||||
public static LocaleKeys? GetStatus(string titleId)
|
||||
=> Find(titleId)?.Status;
|
||||
|
||||
public static LocaleKeys? GetStatus(ulong titleId) => GetStatus(titleId.ToString("X16"));
|
||||
|
||||
public static string GetLabels(string titleId)
|
||||
=> Find(titleId)?.FormattedIssueLabels;
|
||||
|
||||
public static string GetLabels(ulong titleId) => GetLabels(titleId.ToString("X16"));
|
||||
}
|
||||
|
||||
public class CompatibilityEntry
|
||||
@@ -135,6 +110,7 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
|
||||
public string FormattedIssueLabels => Labels
|
||||
.Select(FormatLabelName)
|
||||
.Where(x => x != null)
|
||||
.JoinToString(", ");
|
||||
|
||||
public override string ToString() =>
|
||||
@@ -158,7 +134,6 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
"gui" => "GUI",
|
||||
"help wanted" => "Help Wanted",
|
||||
"horizon" => "Horizon",
|
||||
"infra" => "Project Infra",
|
||||
"invalid" => "Invalid",
|
||||
"kernel" => "Kernel",
|
||||
"ldn" => "LDN",
|
||||
@@ -172,9 +147,9 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
"ldn-untested" => "LDN Untested",
|
||||
"ldn-broken" => "LDN Broken",
|
||||
"ldn-partial" => "Partial LDN",
|
||||
"nvdec" => "NVDEC",
|
||||
"services" => "NX Services",
|
||||
"services-horizon" => "Horizon OS Services",
|
||||
"nvdec" => "GPU Video Decoding",
|
||||
"services" => "HLE Services",
|
||||
"services-horizon" => "New HLE Services",
|
||||
"slow" => "Runs Slow",
|
||||
"crash" => "Crashes",
|
||||
"deadlock" => "Deadlock",
|
||||
@@ -182,7 +157,7 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
"opengl" => "OpenGL",
|
||||
"opengl-backend-bug" => "OpenGL Backend Bug",
|
||||
"vulkan-backend-bug" => "Vulkan Backend Bug",
|
||||
"mac-bug" => "Mac-specific Bug(s)",
|
||||
"mac-bug" => "Mac-specific Problems",
|
||||
"amd-vendor-bug" => "AMD GPU Bug",
|
||||
"intel-vendor-bug" => "Intel GPU Bug",
|
||||
"loader-allocator" => "Loader Allocator",
|
||||
@@ -191,18 +166,22 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
"UE4" => "Unreal Engine 4",
|
||||
"homebrew" => "Homebrew Content",
|
||||
"online-broken" => "Online Broken",
|
||||
_ => Capitalize(labelName)
|
||||
_ => null
|
||||
};
|
||||
}
|
||||
|
||||
public struct ColumnIndices(Func<ReadOnlySpan<char>, int> getIndex)
|
||||
{
|
||||
private const string TitleIdCol = "\"title_id\"";
|
||||
private const string GameNameCol = "\"game_name\"";
|
||||
private const string LabelsCol = "\"labels\"";
|
||||
private const string StatusCol = "\"status\"";
|
||||
private const string LastUpdatedCol = "\"last_updated\"";
|
||||
|
||||
public static string Capitalize(string value)
|
||||
{
|
||||
if (value == string.Empty)
|
||||
return string.Empty;
|
||||
|
||||
char firstChar = value[0];
|
||||
string rest = value[1..];
|
||||
|
||||
return $"{char.ToUpper(firstChar)}{rest}";
|
||||
}
|
||||
public readonly int TitleId = getIndex(TitleIdCol);
|
||||
public readonly int GameName = getIndex(GameNameCol);
|
||||
public readonly int Labels = getIndex(LabelsCol);
|
||||
public readonly int Status = getIndex(StatusCol);
|
||||
public readonly int LastUpdated = getIndex(LastUpdatedCol);
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<AudioBackend>))]
|
||||
public enum AudioBackend
|
||||
@@ -1,5 +1,5 @@
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Systems.Configuration.UI;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
@@ -8,14 +8,14 @@ using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
public class ConfigurationFileFormat
|
||||
{
|
||||
/// <summary>
|
||||
/// The current version of the file format
|
||||
/// </summary>
|
||||
public const int CurrentVersion = 67;
|
||||
public const int CurrentVersion = 68;
|
||||
|
||||
/// <summary>
|
||||
/// Version of the configuration file format
|
||||
@@ -1,6 +1,6 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
internal static class ConfigurationFileFormatSettings
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
[JsonSourceGenerationOptions(WriteIndented = true)]
|
||||
[JsonSerializable(typeof(ConfigurationFileFormat))]
|
||||
@@ -1,7 +1,7 @@
|
||||
using Avalonia.Media;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Systems.Configuration.UI;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Controller;
|
||||
@@ -14,13 +14,14 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using RyuLogger = Ryujinx.Common.Logging.Logger;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
public partial class ConfigurationState
|
||||
{
|
||||
public void Load(ConfigurationFileFormat cff, string configurationFilePath)
|
||||
public void Load(ConfigurationFileFormat cff, string configurationFilePath, string titleId = "")
|
||||
{
|
||||
bool configurationFileUpdated = false;
|
||||
bool shouldLoadFromFile = string.IsNullOrEmpty(titleId);
|
||||
|
||||
if (cff.Version is < 0 or > ConfigurationFileFormat.CurrentVersion)
|
||||
{
|
||||
@@ -43,16 +44,16 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
|
||||
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
|
||||
CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
|
||||
UpdateCheckerType.Value = cff.UpdateCheckerType;
|
||||
UpdateCheckerType.Value = shouldLoadFromFile ? cff.UpdateCheckerType : UpdateCheckerType.Value; // Get from global config only
|
||||
FocusLostActionType.Value = cff.FocusLostActionType;
|
||||
ShowConfirmExit.Value = cff.ShowConfirmExit;
|
||||
RememberWindowState.Value = cff.RememberWindowState;
|
||||
ShowTitleBar.Value = cff.ShowTitleBar;
|
||||
EnableHardwareAcceleration.Value = cff.EnableHardwareAcceleration;
|
||||
ShowConfirmExit.Value = shouldLoadFromFile ? cff.ShowConfirmExit : ShowConfirmExit.Value; // Get from global config only
|
||||
RememberWindowState.Value = shouldLoadFromFile ? cff.RememberWindowState : RememberWindowState.Value; // Get from global config only
|
||||
ShowOldUI.Value = shouldLoadFromFile ? cff.ShowTitleBar : ShowOldUI.Value; // Get from global config only
|
||||
EnableHardwareAcceleration.Value = shouldLoadFromFile ? cff.EnableHardwareAcceleration : EnableHardwareAcceleration.Value; // Get from global config only
|
||||
HideCursor.Value = cff.HideCursor;
|
||||
|
||||
|
||||
Logger.EnableFileLog.Value = cff.EnableFileLog;
|
||||
Logger.EnableDebug.Value = cff.LoggingEnableDebug;
|
||||
Logger.EnableStub.Value = cff.LoggingEnableStub;
|
||||
@@ -87,8 +88,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
System.Language.Value = cff.SystemLanguage;
|
||||
System.Region.Value = cff.SystemRegion;
|
||||
System.TimeZone.Value = cff.SystemTimeZone;
|
||||
System.SystemTimeOffset.Value = cff.SystemTimeOffset;
|
||||
System.MatchSystemTime.Value = cff.MatchSystemTime;
|
||||
System.SystemTimeOffset.Value = shouldLoadFromFile ? cff.SystemTimeOffset : System.SystemTimeOffset.Value; // Get from global config only
|
||||
System.MatchSystemTime.Value = shouldLoadFromFile ? cff.MatchSystemTime : System.MatchSystemTime.Value; // Get from global config only
|
||||
System.EnableDockedMode.Value = cff.DockedMode;
|
||||
System.EnablePtc.Value = cff.EnablePtc;
|
||||
System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
|
||||
@@ -102,47 +103,48 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
System.IgnoreMissingServices.Value = cff.IgnoreMissingServices;
|
||||
System.IgnoreControllerApplet.Value = cff.IgnoreApplet;
|
||||
System.UseHypervisor.Value = cff.UseHypervisor;
|
||||
|
||||
UI.GuiColumns.FavColumn.Value = cff.GuiColumns.FavColumn;
|
||||
UI.GuiColumns.IconColumn.Value = cff.GuiColumns.IconColumn;
|
||||
UI.GuiColumns.AppColumn.Value = cff.GuiColumns.AppColumn;
|
||||
UI.GuiColumns.DevColumn.Value = cff.GuiColumns.DevColumn;
|
||||
UI.GuiColumns.VersionColumn.Value = cff.GuiColumns.VersionColumn;
|
||||
UI.GuiColumns.TimePlayedColumn.Value = cff.GuiColumns.TimePlayedColumn;
|
||||
UI.GuiColumns.LastPlayedColumn.Value = cff.GuiColumns.LastPlayedColumn;
|
||||
UI.GuiColumns.FileExtColumn.Value = cff.GuiColumns.FileExtColumn;
|
||||
UI.GuiColumns.FileSizeColumn.Value = cff.GuiColumns.FileSizeColumn;
|
||||
UI.GuiColumns.PathColumn.Value = cff.GuiColumns.PathColumn;
|
||||
UI.ColumnSort.SortColumnId.Value = cff.ColumnSort.SortColumnId;
|
||||
UI.ColumnSort.SortAscending.Value = cff.ColumnSort.SortAscending;
|
||||
UI.GameDirs.Value = cff.GameDirs;
|
||||
UI.AutoloadDirs.Value = cff.AutoloadDirs ?? [];
|
||||
UI.ShownFileTypes.NSP.Value = cff.ShownFileTypes.NSP;
|
||||
UI.ShownFileTypes.PFS0.Value = cff.ShownFileTypes.PFS0;
|
||||
UI.ShownFileTypes.XCI.Value = cff.ShownFileTypes.XCI;
|
||||
UI.ShownFileTypes.NCA.Value = cff.ShownFileTypes.NCA;
|
||||
UI.ShownFileTypes.NRO.Value = cff.ShownFileTypes.NRO;
|
||||
UI.ShownFileTypes.NSO.Value = cff.ShownFileTypes.NSO;
|
||||
UI.LanguageCode.Value = cff.LanguageCode;
|
||||
UI.BaseStyle.Value = cff.BaseStyle;
|
||||
UI.GameListViewMode.Value = cff.GameListViewMode;
|
||||
UI.ShowNames.Value = cff.ShowNames;
|
||||
UI.IsAscendingOrder.Value = cff.IsAscendingOrder;
|
||||
UI.GridSize.Value = cff.GridSize;
|
||||
UI.ApplicationSort.Value = cff.ApplicationSort;
|
||||
UI.StartFullscreen.Value = cff.StartFullscreen;
|
||||
UI.StartNoUI.Value = cff.StartNoUI;
|
||||
UI.ShowConsole.Value = cff.ShowConsole;
|
||||
UI.WindowStartup.WindowSizeWidth.Value = cff.WindowStartup.WindowSizeWidth;
|
||||
UI.WindowStartup.WindowSizeHeight.Value = cff.WindowStartup.WindowSizeHeight;
|
||||
UI.WindowStartup.WindowPositionX.Value = cff.WindowStartup.WindowPositionX;
|
||||
UI.WindowStartup.WindowPositionY.Value = cff.WindowStartup.WindowPositionY;
|
||||
UI.WindowStartup.WindowMaximized.Value = cff.WindowStartup.WindowMaximized;
|
||||
|
||||
|
||||
UI.GuiColumns.FavColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FavColumn : UI.GuiColumns.FavColumn.Value;
|
||||
UI.GuiColumns.IconColumn.Value = shouldLoadFromFile ? cff.GuiColumns.IconColumn : UI.GuiColumns.IconColumn.Value;
|
||||
UI.GuiColumns.AppColumn.Value = shouldLoadFromFile ? cff.GuiColumns.AppColumn : UI.GuiColumns.AppColumn.Value;
|
||||
UI.GuiColumns.DevColumn.Value = shouldLoadFromFile ? cff.GuiColumns.DevColumn : UI.GuiColumns.DevColumn.Value;
|
||||
UI.GuiColumns.VersionColumn.Value = shouldLoadFromFile ? cff.GuiColumns.VersionColumn : UI.GuiColumns.VersionColumn.Value;
|
||||
UI.GuiColumns.TimePlayedColumn.Value = shouldLoadFromFile ? cff.GuiColumns.TimePlayedColumn : UI.GuiColumns.TimePlayedColumn.Value;
|
||||
UI.GuiColumns.LastPlayedColumn.Value = shouldLoadFromFile ? cff.GuiColumns.LastPlayedColumn : UI.GuiColumns.LastPlayedColumn.Value;
|
||||
UI.GuiColumns.FileExtColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FileExtColumn : UI.GuiColumns.FileExtColumn.Value;
|
||||
UI.GuiColumns.FileSizeColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FileSizeColumn : UI.GuiColumns.FileSizeColumn.Value;
|
||||
UI.GuiColumns.PathColumn.Value = shouldLoadFromFile ? cff.GuiColumns.PathColumn : UI.GuiColumns.PathColumn.Value;
|
||||
UI.ColumnSort.SortColumnId.Value = shouldLoadFromFile ? cff.ColumnSort.SortColumnId : UI.ColumnSort.SortColumnId.Value;
|
||||
UI.ColumnSort.SortAscending.Value = shouldLoadFromFile ? cff.ColumnSort.SortAscending : UI.ColumnSort.SortAscending.Value;
|
||||
UI.GameDirs.Value = shouldLoadFromFile ? cff.GameDirs : UI.GameDirs.Value;
|
||||
UI.AutoloadDirs.Value = shouldLoadFromFile ? (cff.AutoloadDirs ?? []) : UI.AutoloadDirs.Value;
|
||||
UI.ShownFileTypes.NSP.Value = shouldLoadFromFile ? cff.ShownFileTypes.NSP : UI.ShownFileTypes.NSP.Value;
|
||||
UI.ShownFileTypes.PFS0.Value = shouldLoadFromFile ? cff.ShownFileTypes.PFS0 : UI.ShownFileTypes.PFS0.Value;
|
||||
UI.ShownFileTypes.XCI.Value = shouldLoadFromFile ? cff.ShownFileTypes.XCI : UI.ShownFileTypes.XCI.Value;
|
||||
UI.ShownFileTypes.NCA.Value = shouldLoadFromFile ? cff.ShownFileTypes.NCA : UI.ShownFileTypes.NCA.Value;
|
||||
UI.ShownFileTypes.NRO.Value = shouldLoadFromFile ? cff.ShownFileTypes.NRO : UI.ShownFileTypes.NRO.Value;
|
||||
UI.ShownFileTypes.NSO.Value = shouldLoadFromFile ? cff.ShownFileTypes.NSO : UI.ShownFileTypes.NSO.Value;
|
||||
UI.LanguageCode.Value = shouldLoadFromFile ? cff.LanguageCode : UI.LanguageCode.Value;
|
||||
UI.BaseStyle.Value = shouldLoadFromFile ? cff.BaseStyle : UI.BaseStyle.Value;
|
||||
UI.GameListViewMode.Value = shouldLoadFromFile ? cff.GameListViewMode : UI.GameListViewMode.Value;
|
||||
UI.ShowNames.Value = shouldLoadFromFile ? cff.ShowNames : UI.ShowNames.Value;
|
||||
UI.IsAscendingOrder.Value = shouldLoadFromFile ? cff.IsAscendingOrder : UI.IsAscendingOrder.Value;
|
||||
UI.GridSize.Value = shouldLoadFromFile ? cff.GridSize : UI.GridSize.Value;
|
||||
UI.ApplicationSort.Value = shouldLoadFromFile ? cff.ApplicationSort : UI.ApplicationSort.Value;
|
||||
UI.StartFullscreen.Value = shouldLoadFromFile ? cff.StartFullscreen : UI.StartFullscreen.Value;
|
||||
UI.StartNoUI.Value = shouldLoadFromFile ? cff.StartNoUI : UI.StartNoUI.Value;
|
||||
UI.ShowConsole.Value = shouldLoadFromFile ? cff.ShowConsole : UI.ShowConsole.Value;
|
||||
UI.WindowStartup.WindowSizeWidth.Value = shouldLoadFromFile ? cff.WindowStartup.WindowSizeWidth : UI.WindowStartup.WindowSizeWidth.Value;
|
||||
UI.WindowStartup.WindowSizeHeight.Value = shouldLoadFromFile ? cff.WindowStartup.WindowSizeHeight : UI.WindowStartup.WindowSizeHeight.Value;
|
||||
UI.WindowStartup.WindowPositionX.Value = shouldLoadFromFile ? cff.WindowStartup.WindowPositionX : UI.WindowStartup.WindowPositionX.Value;
|
||||
UI.WindowStartup.WindowPositionY.Value = shouldLoadFromFile ? cff.WindowStartup.WindowPositionY : UI.WindowStartup.WindowPositionY.Value;
|
||||
UI.WindowStartup.WindowMaximized.Value = shouldLoadFromFile ? cff.WindowStartup.WindowMaximized : UI.WindowStartup.WindowMaximized.Value;
|
||||
|
||||
|
||||
Hid.EnableKeyboard.Value = cff.EnableKeyboard;
|
||||
Hid.EnableMouse.Value = cff.EnableMouse;
|
||||
Hid.DisableInputWhenOutOfFocus.Value = cff.DisableInputWhenOutOfFocus;
|
||||
Hid.Hotkeys.Value = cff.Hotkeys;
|
||||
Hid.DisableInputWhenOutOfFocus.Value = shouldLoadFromFile ? cff.DisableInputWhenOutOfFocus: Hid.DisableInputWhenOutOfFocus.Value; // Get from global config only
|
||||
Hid.Hotkeys.Value = shouldLoadFromFile ? cff.Hotkeys : Hid.Hotkeys.Value; // Get from global config only
|
||||
Hid.InputConfig.Value = cff.InputConfig ?? [];
|
||||
Hid.RainbowSpeed.Value = cff.RainbowSpeed;
|
||||
|
||||
@@ -158,9 +160,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
DirtyHacks hacks = new (cff.DirtyHacks ?? []);
|
||||
|
||||
Hacks.Xc2MenuSoftlockFix.Value = hacks.IsEnabled(DirtyHack.Xc2MenuSoftlockFix);
|
||||
|
||||
Hacks.EnableShaderTranslationDelay.Value = hacks.IsEnabled(DirtyHack.ShaderTranslationDelay);
|
||||
Hacks.ShaderTranslationDelay.Value = hacks[DirtyHack.ShaderTranslationDelay].CoerceAtLeast(0);
|
||||
|
||||
}
|
||||
|
||||
if (configurationFileUpdated)
|
||||
@@ -439,6 +439,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off),
|
||||
(66, static cff => cff.DisableInputWhenOutOfFocus = false),
|
||||
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing)
|
||||
// 68 was the version that added per-game configs; the file structure did not change
|
||||
// the version was increased so external tools could know that your Ryujinx version has per-game config capabilities.
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
using ARMeilleure;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Systems.Configuration.UI;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
@@ -15,11 +15,11 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using RyuLogger = Ryujinx.Common.Logging.Logger;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
public partial class ConfigurationState
|
||||
{
|
||||
/// <summary>
|
||||
/// <summary>
|
||||
/// UI configuration section
|
||||
/// </summary>
|
||||
public class UISection
|
||||
@@ -351,6 +351,10 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableFsIntegrityChecks { get; private set; }
|
||||
|
||||
public IntegrityCheckLevel IntegrityCheckLevel => EnableFsIntegrityChecks
|
||||
? IntegrityCheckLevel.ErrorOnInvalid
|
||||
: IntegrityCheckLevel.None;
|
||||
|
||||
/// <summary>
|
||||
/// Enables FS access log output to the console. Possible modes are 0-3
|
||||
/// </summary>
|
||||
@@ -679,18 +683,15 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
|
||||
public ReactiveObject<bool> Xc2MenuSoftlockFix { get; private set; }
|
||||
|
||||
public ReactiveObject<bool> EnableShaderTranslationDelay { get; private set; }
|
||||
|
||||
public ReactiveObject<int> ShaderTranslationDelay { get; private set; }
|
||||
public ReactiveObject<bool> DisableNifmIsAnyInternetRequestAccepted { get; private set; }
|
||||
|
||||
public HacksSection()
|
||||
{
|
||||
ShowDirtyHacks = new ReactiveObject<bool>();
|
||||
Xc2MenuSoftlockFix = new ReactiveObject<bool>();
|
||||
Xc2MenuSoftlockFix.Event += HackChanged;
|
||||
EnableShaderTranslationDelay = new ReactiveObject<bool>();
|
||||
EnableShaderTranslationDelay.Event += HackChanged;
|
||||
ShaderTranslationDelay = new ReactiveObject<int>();
|
||||
DisableNifmIsAnyInternetRequestAccepted = new ReactiveObject<bool>();
|
||||
DisableNifmIsAnyInternetRequestAccepted.Event += HackChanged;
|
||||
}
|
||||
|
||||
private void HackChanged(object sender, ReactiveEventArgs<bool> rxe)
|
||||
@@ -721,8 +722,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
if (Xc2MenuSoftlockFix)
|
||||
Apply(DirtyHack.Xc2MenuSoftlockFix);
|
||||
|
||||
if (EnableShaderTranslationDelay)
|
||||
Apply(DirtyHack.ShaderTranslationDelay, ShaderTranslationDelay);
|
||||
if (DisableNifmIsAnyInternetRequestAccepted)
|
||||
Apply(DirtyHack.NifmServiceDisableIsAnyInternetRequestAccepted);
|
||||
|
||||
return enabledHacks.ToArray();
|
||||
|
||||
@@ -778,11 +779,6 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// Enables or disables Discord Rich Presence
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableDiscordIntegration { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Checks for updates when Ryujinx starts when enabled
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> CheckUpdatesOnStart { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Checks for updates when Ryujinx starts when enabled, either prompting when an update is found or just showing a notification.
|
||||
@@ -805,9 +801,9 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
public ReactiveObject<bool> RememberWindowState { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables the redesigned title bar
|
||||
/// Disable the new title bar layout & window layout changes.
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> ShowTitleBar { get; private set; }
|
||||
public ReactiveObject<bool> ShowOldUI { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables hardware-accelerated rendering for Avalonia
|
||||
@@ -828,15 +824,44 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
Hid = new HidSection();
|
||||
Multiplayer = new MultiplayerSection();
|
||||
Hacks = new HacksSection();
|
||||
EnableDiscordIntegration = new ReactiveObject<bool>();
|
||||
CheckUpdatesOnStart = new ReactiveObject<bool>();
|
||||
UpdateCheckerType = new ReactiveObject<UpdaterType>();
|
||||
FocusLostActionType = new ReactiveObject<FocusLostType>();
|
||||
HideCursor = new ReactiveObject<HideCursorMode>();
|
||||
EnableDiscordIntegration = new ReactiveObject<bool>();
|
||||
ShowConfirmExit = new ReactiveObject<bool>();
|
||||
RememberWindowState = new ReactiveObject<bool>();
|
||||
ShowTitleBar = new ReactiveObject<bool>();
|
||||
ShowOldUI = new ReactiveObject<bool>();
|
||||
EnableHardwareAcceleration = new ReactiveObject<bool>();
|
||||
HideCursor = new ReactiveObject<HideCursorMode>();
|
||||
}
|
||||
|
||||
public HleConfiguration CreateHleConfiguration() =>
|
||||
new(
|
||||
System.DramSize,
|
||||
System.Language.Value.ToHLE(),
|
||||
System.Region.Value.ToHLE(),
|
||||
Graphics.VSyncMode,
|
||||
System.EnableDockedMode,
|
||||
System.EnablePtc,
|
||||
System.EnableInternetAccess,
|
||||
System.EnableFsIntegrityChecks
|
||||
? IntegrityCheckLevel.ErrorOnInvalid
|
||||
: IntegrityCheckLevel.None,
|
||||
System.FsGlobalAccessLogMode,
|
||||
System.MatchSystemTime
|
||||
? 0
|
||||
: System.SystemTimeOffset,
|
||||
System.TimeZone,
|
||||
System.MemoryManagerMode,
|
||||
System.IgnoreMissingServices,
|
||||
Graphics.AspectRatio,
|
||||
System.AudioVolume,
|
||||
System.UseHypervisor,
|
||||
Multiplayer.LanInterfaceId,
|
||||
Multiplayer.Mode,
|
||||
Multiplayer.DisableP2p,
|
||||
Multiplayer.LdnPassphrase,
|
||||
Instance.Multiplayer.GetLdnServer(),
|
||||
Instance.Graphics.CustomVSyncInterval,
|
||||
Instance.Hacks.ShowDirtyHacks ? Instance.Hacks.EnabledHacks : null);
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Ava.Systems.Configuration.System;
|
||||
using Ryujinx.Ava.Systems.Configuration.UI;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||
@@ -9,7 +9,7 @@ using Ryujinx.HLE;
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
public partial class ConfigurationState
|
||||
{
|
||||
@@ -56,12 +56,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
MatchSystemTime = System.MatchSystemTime,
|
||||
DockedMode = System.EnableDockedMode,
|
||||
EnableDiscordIntegration = EnableDiscordIntegration,
|
||||
CheckUpdatesOnStart = CheckUpdatesOnStart,
|
||||
UpdateCheckerType = UpdateCheckerType,
|
||||
FocusLostActionType = FocusLostActionType,
|
||||
ShowConfirmExit = ShowConfirmExit,
|
||||
RememberWindowState = RememberWindowState,
|
||||
ShowTitleBar = ShowTitleBar,
|
||||
ShowTitleBar = ShowOldUI,
|
||||
EnableHardwareAcceleration = EnableHardwareAcceleration,
|
||||
HideCursor = HideCursor,
|
||||
VSyncMode = Graphics.VSyncMode,
|
||||
@@ -183,7 +182,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
FocusLostActionType.Value = FocusLostType.DoNothing;
|
||||
ShowConfirmExit.Value = true;
|
||||
RememberWindowState.Value = true;
|
||||
ShowTitleBar.Value = !OperatingSystem.IsWindows();
|
||||
ShowOldUI.Value = !OperatingSystem.IsWindows();
|
||||
EnableHardwareAcceleration.Value = true;
|
||||
HideCursor.Value = HideCursorMode.OnIdle;
|
||||
Graphics.VSyncMode.Value = VSyncMode.Switch;
|
||||
@@ -327,5 +326,5 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
|
||||
return GraphicsBackend.OpenGl;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
using System;
|
||||
|
||||
using static Ryujinx.Ava.Utilities.Configuration.ConfigurationState.UISection;
|
||||
using static Ryujinx.Ava.Systems.Configuration.ConfigurationState.UISection;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
public enum FileTypes
|
||||
{
|
||||
@@ -4,7 +4,7 @@ using Ryujinx.Common.Logging.Targets;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
namespace Ryujinx.Ava.Systems.Configuration
|
||||
{
|
||||
public static class LoggerModule
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.System
|
||||
namespace Ryujinx.Ava.Systems.Configuration.System
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<Language>))]
|
||||
public enum Language
|
||||
@@ -25,4 +25,13 @@ namespace Ryujinx.Ava.Utilities.Configuration.System
|
||||
TraditionalChinese,
|
||||
BrazilianPortuguese,
|
||||
}
|
||||
|
||||
public static class LanguageEnumHelper
|
||||
{
|
||||
public static Language ToUI(this HLE.HOS.SystemState.SystemLanguage hleLanguage)
|
||||
=> (Language)hleLanguage;
|
||||
|
||||
public static HLE.HOS.SystemState.SystemLanguage ToHLE(this Language uiLanguage)
|
||||
=> (HLE.HOS.SystemState.SystemLanguage)uiLanguage;
|
||||
}
|
||||
}
|
||||
26
src/Ryujinx/Systems/Configuration/System/Region.cs
Normal file
26
src/Ryujinx/Systems/Configuration/System/Region.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.Configuration.System
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<Region>))]
|
||||
public enum Region
|
||||
{
|
||||
Japan,
|
||||
USA,
|
||||
Europe,
|
||||
Australia,
|
||||
China,
|
||||
Korea,
|
||||
Taiwan,
|
||||
}
|
||||
|
||||
public static class RegionEnumHelper
|
||||
{
|
||||
public static Region ToUI(this HLE.HOS.SystemState.RegionCode hleRegion)
|
||||
=> (Region)hleRegion;
|
||||
|
||||
public static HLE.HOS.SystemState.RegionCode ToHLE(this Region uiRegion)
|
||||
=> (HLE.HOS.SystemState.RegionCode)uiRegion;
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
{
|
||||
public struct ColumnSort
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<FocusLostType>))]
|
||||
public enum FocusLostType
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
{
|
||||
public struct GuiColumns
|
||||
{
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
{
|
||||
public struct ShownFileTypes
|
||||
{
|
||||
@@ -1,7 +1,7 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<UpdaterType>))]
|
||||
public enum UpdaterType
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
namespace Ryujinx.Ava.Systems.Configuration.UI
|
||||
{
|
||||
public struct WindowStartup
|
||||
{
|
||||
@@ -1,18 +1,17 @@
|
||||
using DiscordRPC;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Utilities.PlayReport;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.Systems.PlayReport;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.Loaders.Processes;
|
||||
using Ryujinx.Horizon;
|
||||
using Ryujinx.Horizon.Prepo.Types;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.Ava
|
||||
namespace Ryujinx.Ava.Systems
|
||||
{
|
||||
public static class DiscordIntegrationModule
|
||||
{
|
||||
@@ -124,7 +123,7 @@ namespace Ryujinx.Ava
|
||||
_currentApp = null;
|
||||
}
|
||||
|
||||
private static void HandlePlayReport(PlayReport playReport)
|
||||
private static void HandlePlayReport(Horizon.Prepo.Types.PlayReport playReport)
|
||||
{
|
||||
if (_discordClient is null) return;
|
||||
if (!TitleIDs.CurrentApplication.Value.HasValue) return;
|
||||
@@ -1,5 +1,5 @@
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -7,7 +7,7 @@ using System.Collections.ObjectModel;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
{
|
||||
/// <summary>
|
||||
/// The entrypoint for the Play Report analysis system.
|
||||
@@ -1,4 +1,4 @@
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
{
|
||||
/// <summary>
|
||||
/// The delegate type that powers single value formatters.<br/>
|
||||
@@ -1,8 +1,8 @@
|
||||
using MsgPack;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
{
|
||||
public abstract class MatchedValue<T>
|
||||
{
|
||||
@@ -5,7 +5,7 @@ using System.Buffers.Binary;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
{
|
||||
public partial class PlayReports
|
||||
{
|
||||
@@ -59,12 +59,13 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
"Race" => "Racing",
|
||||
_ => FormattedValue.ForceReset
|
||||
};
|
||||
|
||||
private static FormattedValue PokemonSVUnionCircle(SingleValue value)
|
||||
=> value.Matched.BoxedValue is 0 ? "Playing Alone" : "Playing in a group";
|
||||
|
||||
private static FormattedValue PokemonSVArea(SingleValue value)
|
||||
=> value.Matched.StringValue switch
|
||||
|
||||
private static FormattedValue PokemonSV(MultiValue values)
|
||||
{
|
||||
|
||||
string playStatus = values.Matched[0].BoxedValue is 0 ? "Playing Alone" : "Playing in a group";
|
||||
|
||||
FormattedValue locations = values.Matched[1].ToString() switch
|
||||
{
|
||||
// Base Game Locations
|
||||
"a_w01" => "South Area One",
|
||||
@@ -92,10 +93,13 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
"a_w24" => "South Paldean Sea",
|
||||
"a_w25" => "West Paldean Sea",
|
||||
"a_w26" => "East Paldean Sea",
|
||||
"a_w27" => "Nouth Paldean Sea",
|
||||
"a_w27" => "North Paldean Sea",
|
||||
//TODO DLC Locations
|
||||
_ => FormattedValue.ForceReset
|
||||
};
|
||||
|
||||
return$"{playStatus} in {locations}";
|
||||
}
|
||||
|
||||
private static FormattedValue SuperSmashBrosUltimate_Mode(SparseMultiValue values)
|
||||
{
|
||||
@@ -115,6 +119,11 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
return $"Achievement Unlocked - ID: {anniversary}";
|
||||
}
|
||||
|
||||
if (values.Matched.ContainsKey("is_created"))
|
||||
{
|
||||
return "Edited a Custom Stage!";
|
||||
}
|
||||
|
||||
if (values.Matched.ContainsKey("adv_slot"))
|
||||
{
|
||||
return
|
||||
@@ -1,6 +1,6 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
{
|
||||
public static partial class PlayReports
|
||||
{
|
||||
@@ -59,9 +59,8 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
.AddSpec(
|
||||
["0100a3d008c5c000", "01008f6008c5e000"],
|
||||
spec => spec
|
||||
.WithDescription("based on what area of Paldea you're exploring.")
|
||||
.AddValueFormatter("area_no", PokemonSVArea)
|
||||
.AddValueFormatter("team_circle", PokemonSVUnionCircle)
|
||||
.WithDescription("based on if you're playing alone or in a group and what area of Paldea you're exploring.")
|
||||
.AddMultiValueFormatter(["team_circle", "area_no"], PokemonSV)
|
||||
)
|
||||
.AddSpec(
|
||||
"01006a800016e000",
|
||||
@@ -71,7 +70,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
[
|
||||
// Metadata to figure out what PlayReport we have.
|
||||
"match_mode", "match_submode", "anniversary", "fighter", "reason", "challenge_count",
|
||||
"adv_slot",
|
||||
"adv_slot", "is_created",
|
||||
// List of Fighters
|
||||
"player_1_fighter", "player_2_fighter", "player_3_fighter", "player_4_fighter",
|
||||
"player_5_fighter", "player_6_fighter", "player_7_fighter", "player_8_fighter",
|
||||
@@ -1,10 +1,10 @@
|
||||
using MsgPack;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
{
|
||||
/// <summary>
|
||||
/// A mapping of title IDs to value formatter specs.
|
||||
@@ -103,7 +103,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
/// matching a specific set of keys that could exist in a Play Report for the previously specified title IDs.
|
||||
/// <br/><br/>
|
||||
/// The 'Sparse' multi-value formatters do not require every key to be present.
|
||||
/// If you need this requirement, use <see cref="AddMultiValueFormatter(string[], Ryujinx.Ava.Utilities.PlayReport.MultiValueFormatter)"/>.
|
||||
/// If you need this requirement, use <see cref="AddMultiValueFormatter(string[], MultiValueFormatter)"/>.
|
||||
/// </summary>
|
||||
/// <param name="reportKeys">The key names to match.</param>
|
||||
/// <param name="valueFormatter">The function which can format the values.</param>
|
||||
@@ -118,7 +118,7 @@ namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
/// matching a specific set of keys that could exist in a Play Report for the previously specified title IDs.
|
||||
/// <br/><br/>
|
||||
/// The 'Sparse' multi-value formatters do not require every key to be present.
|
||||
/// If you need this requirement, use <see cref="AddMultiValueFormatter(int, string[], Ryujinx.Ava.Utilities.PlayReport.MultiValueFormatter)"/>.
|
||||
/// If you need this requirement, use <see cref="AddMultiValueFormatter(int, string[], MultiValueFormatter)"/>.
|
||||
/// </summary>
|
||||
/// <param name="priority">The resolution priority of this value formatter. Higher resolves sooner.</param>
|
||||
/// <param name="reportKeys">The key names to match.</param>
|
||||
@@ -3,7 +3,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.PlayReport
|
||||
namespace Ryujinx.Ava.Systems.PlayReport
|
||||
{
|
||||
/// <summary>
|
||||
/// The base input data to a ValueFormatter delegate,
|
||||
74
src/Ryujinx/Systems/Rebooter.cs
Normal file
74
src/Ryujinx/Systems/Rebooter.cs
Normal file
@@ -0,0 +1,74 @@
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.Systems
|
||||
{
|
||||
internal static class Rebooter
|
||||
{
|
||||
|
||||
private static readonly string _updateDir = Path.Combine(Path.GetTempPath(), "Ryujinx", "update");
|
||||
|
||||
|
||||
public static void RebootAppWithGame(string gamePath, List<string> args)
|
||||
{
|
||||
_ = Reboot(gamePath, args);
|
||||
|
||||
}
|
||||
|
||||
private static async Task Reboot(string gamePath, List<string> args)
|
||||
{
|
||||
|
||||
bool shouldRestart = true;
|
||||
|
||||
TaskDialog taskDialog = new()
|
||||
{
|
||||
Header = LocaleManager.Instance[LocaleKeys.RyujinxRebooter],
|
||||
SubHeader = LocaleManager.Instance[LocaleKeys.DialogRebooterMessage],
|
||||
IconSource = new SymbolIconSource { Symbol = Symbol.Games },
|
||||
XamlRoot = RyujinxApp.MainWindow,
|
||||
};
|
||||
|
||||
if (shouldRestart)
|
||||
{
|
||||
List<string> arguments = CommandLineState.Arguments.ToList();
|
||||
string executableDirectory = AppDomain.CurrentDomain.BaseDirectory;
|
||||
|
||||
var dialogTask = taskDialog.ShowAsync(true);
|
||||
await Task.Delay(500);
|
||||
|
||||
// Find the process name.
|
||||
string ryuName = Path.GetFileName(Environment.ProcessPath) ?? string.Empty;
|
||||
|
||||
// Fallback if the executable could not be found.
|
||||
if (ryuName.Length == 0 || !Path.Exists(Path.Combine(executableDirectory, ryuName)))
|
||||
{
|
||||
ryuName = OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx";
|
||||
}
|
||||
|
||||
ProcessStartInfo processStart = new(ryuName)
|
||||
{
|
||||
UseShellExecute = true,
|
||||
WorkingDirectory = executableDirectory,
|
||||
};
|
||||
|
||||
foreach (var arg in args)
|
||||
{
|
||||
processStart.ArgumentList.Add(arg);
|
||||
}
|
||||
|
||||
processStart.ArgumentList.Add(gamePath);
|
||||
|
||||
Process.Start(processStart);
|
||||
|
||||
Environment.Exit(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -27,7 +27,7 @@ using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava
|
||||
namespace Ryujinx.Ava.Systems
|
||||
{
|
||||
internal static class Updater
|
||||
{
|
||||
@@ -43,17 +43,9 @@ namespace Ryujinx.Ava
|
||||
private const int ConnectionCount = 4;
|
||||
|
||||
private static string _buildVer;
|
||||
|
||||
|
||||
private static readonly string _platformExt =
|
||||
RunningPlatform.IsMacOS
|
||||
? "macos_universal.app.tar.gz"
|
||||
: RunningPlatform.IsWindows
|
||||
? "win_x64.zip"
|
||||
: RunningPlatform.IsX64Linux
|
||||
? "linux_x64.tar.gz"
|
||||
: RunningPlatform.IsArmLinux
|
||||
? "linux_arm64.tar.gz"
|
||||
: throw new PlatformNotSupportedException();
|
||||
private static readonly string _platformExt = BuildPlatformExtension();
|
||||
|
||||
private static string _buildUrl;
|
||||
private static long _buildSize;
|
||||
@@ -780,5 +772,34 @@ namespace Ryujinx.Ava
|
||||
public static void CleanupUpdate() =>
|
||||
Directory.GetFiles(_homeDir, "*.ryuold", SearchOption.AllDirectories)
|
||||
.ForEach(File.Delete);
|
||||
|
||||
private static string BuildPlatformExtension()
|
||||
{
|
||||
if (RunningPlatform.IsMacOS)
|
||||
return "macos_universal.app.tar.gz";
|
||||
|
||||
#pragma warning disable CS8509 // It is exhaustive for any values this can contain.
|
||||
string osPrefix = RunningPlatform.CurrentOS switch
|
||||
{
|
||||
OperatingSystemType.Linux => "linux",
|
||||
OperatingSystemType.Windows => "win"
|
||||
};
|
||||
|
||||
string archSuffix = RunningPlatform.Architecture switch
|
||||
{
|
||||
Architecture.Arm64 => "arm64",
|
||||
Architecture.X64 => "x64",
|
||||
_ => throw new PlatformNotSupportedException($"Unknown architecture {Enum.GetName(RunningPlatform.Architecture)}."),
|
||||
};
|
||||
|
||||
string fileExtension = RunningPlatform.CurrentOS switch
|
||||
#pragma warning restore CS8509
|
||||
{
|
||||
OperatingSystemType.Linux => "tar.gz",
|
||||
OperatingSystemType.Windows => "zip"
|
||||
};
|
||||
|
||||
return $"{osPrefix}_{archSuffix}.{fileExtension}";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,7 +7,7 @@ using Ryujinx.Ava.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.HOS.Applets;
|
||||
@@ -95,7 +95,7 @@ namespace Ryujinx.Ava.UI.Applet
|
||||
_parent.SettingsWindow =
|
||||
new SettingsWindow(_parent.VirtualFileSystem, _parent.ContentManager);
|
||||
|
||||
await _parent.SettingsWindow.ShowDialog(window);
|
||||
await StyleableAppWindow.ShowAsync(_parent.SettingsWindow, window);
|
||||
|
||||
_parent.SettingsWindow = null;
|
||||
|
||||
|
||||
@@ -17,12 +17,8 @@
|
||||
<viewModels:ProfileSelectorDialogViewModel />
|
||||
</Design.DataContext>
|
||||
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" RowDefinitions="*,Auto">
|
||||
|
||||
<Border
|
||||
CornerRadius="5"
|
||||
BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
|
||||
|
||||
@@ -9,17 +9,14 @@ using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.ComponentModel;
|
||||
using System.Threading.Tasks;
|
||||
using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
|
||||
using UserProfileSft = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Applet
|
||||
{
|
||||
public partial class ProfileSelectorDialog : UserControl
|
||||
public partial class ProfileSelectorDialog : RyujinxControl<ProfileSelectorDialogViewModel>
|
||||
{
|
||||
public ProfileSelectorDialogViewModel ViewModel { get; set; }
|
||||
|
||||
public ProfileSelectorDialog(ProfileSelectorDialogViewModel viewModel)
|
||||
{
|
||||
DataContext = ViewModel = viewModel;
|
||||
|
||||
@@ -19,6 +19,18 @@
|
||||
Header="{ext:Locale GameListContextMenuCreateShortcut}"
|
||||
Icon="{ext:Icon fa-solid fa-bookmark}"
|
||||
ToolTip.Tip="{OnPlatform Default={ext:Locale GameListContextMenuCreateShortcutToolTip}, macOS={ext:Locale GameListContextMenuCreateShortcutToolTipMacOS}}" />
|
||||
<MenuItem
|
||||
Click="EditGameConfiguration_Click"
|
||||
IsVisible="{Binding SelectedApplication.HasIndependentConfiguration}"
|
||||
Header="{ext:Locale GameListContextMenuEditCustomConfiguration}"
|
||||
Icon="{ext:Icon fa-solid fa-gear}"
|
||||
ToolTip.Tip="{ext:Locale EditCustomConfigurationToolTip}" />
|
||||
<MenuItem
|
||||
Click="EditGameConfiguration_Click"
|
||||
IsVisible="{Binding !SelectedApplication.HasIndependentConfiguration}"
|
||||
Header="{ext:Locale GameListContextMenuCreateCustomConfiguration}"
|
||||
Icon="{ext:Icon fa-solid fa-gear}"
|
||||
ToolTip.Tip="{ext:Locale CreateCustomConfigurationToolTip}" />
|
||||
<MenuItem
|
||||
IsVisible="{Binding HasCompatibilityEntry}"
|
||||
Click="OpenApplicationCompatibility_Click"
|
||||
|
||||
@@ -11,8 +11,8 @@ using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.Compat;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.UI.Views.Dialog;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Helper;
|
||||
using Ryujinx.HLE.HOS;
|
||||
@@ -26,6 +26,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public class ApplicationContextMenu : MenuFlyout
|
||||
{
|
||||
|
||||
public ApplicationContextMenu()
|
||||
{
|
||||
InitializeComponent();
|
||||
@@ -79,23 +80,26 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
public async void OpenTitleUpdateManager_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
|
||||
await TitleUpdateWindow.Show(viewModel.ApplicationLibrary, viewModel.SelectedApplication);
|
||||
await TitleUpdateManagerView.Show(viewModel.ApplicationLibrary, viewModel.SelectedApplication);
|
||||
}
|
||||
|
||||
public async void OpenDownloadableContentManager_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
|
||||
await DownloadableContentManagerWindow.Show(viewModel.ApplicationLibrary, viewModel.SelectedApplication);
|
||||
await DownloadableContentManagerView.Show(viewModel.ApplicationLibrary, viewModel.SelectedApplication);
|
||||
}
|
||||
|
||||
public async void OpenCheatManager_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
|
||||
await new CheatWindow(
|
||||
viewModel.VirtualFileSystem,
|
||||
viewModel.SelectedApplication.IdString,
|
||||
viewModel.SelectedApplication.Name,
|
||||
viewModel.SelectedApplication.Path).ShowDialog((Window)viewModel.TopLevel);
|
||||
await StyleableAppWindow.ShowAsync(
|
||||
new CheatWindow(
|
||||
viewModel.VirtualFileSystem,
|
||||
viewModel.SelectedApplication.IdString,
|
||||
viewModel.SelectedApplication.Name,
|
||||
viewModel.SelectedApplication.Path
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
public void OpenModsDirectory_Click(object sender, RoutedEventArgs args)
|
||||
@@ -123,7 +127,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
public async void OpenModManager_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
|
||||
await ModManagerWindow.Show(
|
||||
await ModManagerView.Show(
|
||||
viewModel.SelectedApplication.Id,
|
||||
viewModel.SelectedApplication.IdBase,
|
||||
viewModel.ApplicationLibrary,
|
||||
@@ -200,7 +204,7 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
if (backupDir.Exists)
|
||||
{
|
||||
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
|
||||
cacheFiles.AddRange(mainDir.EnumerateFiles("*.info"));
|
||||
cacheFiles.AddRange(backupDir.EnumerateFiles("*.info"));
|
||||
}
|
||||
|
||||
if (cacheFiles.Count > 0)
|
||||
@@ -386,13 +390,26 @@ namespace Ryujinx.Ava.UI.Controls
|
||||
viewModel.SelectedApplication.Icon
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
public async void EditGameConfiguration_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
|
||||
{
|
||||
await StyleableAppWindow.ShowAsync(new GameSpecificSettingsWindow(viewModel));
|
||||
|
||||
// just checking for file presence
|
||||
viewModel.SelectedApplication.HasIndependentConfiguration = File.Exists(Program.GetDirGameUserConfig(viewModel.SelectedApplication.IdString,false,false));
|
||||
|
||||
viewModel.RefreshView();
|
||||
}
|
||||
}
|
||||
|
||||
public async void OpenApplicationCompatibility_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
|
||||
await CompatibilityList.Show(viewModel.SelectedApplication.IdString);
|
||||
await CompatibilityListWindow.Show(viewModel.SelectedApplication.IdString);
|
||||
}
|
||||
|
||||
|
||||
public async void OpenApplicationData_Click(object sender, RoutedEventArgs args)
|
||||
{
|
||||
if (sender is MenuItem { DataContext: MainWindowViewModel { SelectedApplication: not null } viewModel })
|
||||
|
||||
@@ -23,13 +23,12 @@ using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public partial class NavigationDialogHost : UserControl
|
||||
public partial class NavigationDialogHost : RyujinxControl<UserProfileViewModel>
|
||||
{
|
||||
public AccountManager AccountManager { get; }
|
||||
public ContentManager ContentManager { get; }
|
||||
public VirtualFileSystem VirtualFileSystem { get; }
|
||||
public HorizonClient HorizonClient { get; }
|
||||
public UserProfileViewModel ViewModel { get; set; }
|
||||
|
||||
public NavigationDialogHost()
|
||||
{
|
||||
|
||||
24
src/Ryujinx/UI/Controls/RyujinxControl.cs
Normal file
24
src/Ryujinx/UI/Controls/RyujinxControl.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
using Avalonia.Controls;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public class RyujinxControl<TViewModel> : UserControl where TViewModel : BaseModel
|
||||
{
|
||||
public TViewModel ViewModel
|
||||
{
|
||||
get
|
||||
{
|
||||
if (DataContext is not TViewModel viewModel)
|
||||
throw new InvalidOperationException(
|
||||
$"Underlying DataContext is not of type {typeof(TViewModel).AsPrettyString()}; " +
|
||||
$"Actual type is {DataContext?.GetType().AsPrettyString()}");
|
||||
|
||||
return viewModel;
|
||||
}
|
||||
set => DataContext = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
28
src/Ryujinx/UI/Controls/RyujinxLogo.cs
Normal file
28
src/Ryujinx/UI/Controls/RyujinxLogo.cs
Normal file
@@ -0,0 +1,28 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Media.Imaging;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using System.Reflection;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Controls
|
||||
{
|
||||
public class RyujinxLogo : Image
|
||||
{
|
||||
// The UI specifically uses a thicker bordered variant of the icon to avoid crunching out the border at lower resolutions.
|
||||
// For an example of this, download canary 1.2.95, then open the settings menu, and look at the icon in the top-left.
|
||||
// The border gets reduced to colored pixels in the 4 corners.
|
||||
public static readonly Bitmap Bitmap =
|
||||
new(Assembly.GetAssembly(typeof(MainWindowViewModel))!
|
||||
.GetManifestResourceStream("Ryujinx.Assets.UIImages.Logo_Ryujinx_AntiAlias.png")!);
|
||||
|
||||
public RyujinxLogo()
|
||||
{
|
||||
Margin = new Thickness(7, 7, 7, 0);
|
||||
Height = 25;
|
||||
Width = 25;
|
||||
Source = Bitmap;
|
||||
IsVisible = !ConfigurationState.Instance.ShowOldUI;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
using Avalonia.Interactivity;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Layout;
|
||||
using Avalonia.Media;
|
||||
using Avalonia.Styling;
|
||||
using Avalonia.Threading;
|
||||
using FluentAvalonia.Core;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
@@ -20,6 +22,23 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
private static bool _isChoiceDialogOpen;
|
||||
private static ContentDialogOverlayWindow _contentDialogOverlayWindow;
|
||||
|
||||
public static ContentDialog ApplyStyles(
|
||||
this ContentDialog contentDialog,
|
||||
double closeButtonWidth = 80,
|
||||
HorizontalAlignment buttonSpaceAlignment = HorizontalAlignment.Right)
|
||||
{
|
||||
Style closeButton = new(x => x.Name("CloseButton"));
|
||||
closeButton.Setters.Add(new Setter(Layoutable.WidthProperty, closeButtonWidth));
|
||||
|
||||
Style closeButtonParent = new(x => x.Name("CommandSpace"));
|
||||
closeButtonParent.Setters.Add(new Setter(Layoutable.HorizontalAlignmentProperty, buttonSpaceAlignment));
|
||||
|
||||
contentDialog.Styles.Add(closeButton);
|
||||
contentDialog.Styles.Add(closeButtonParent);
|
||||
|
||||
return contentDialog;
|
||||
}
|
||||
|
||||
private async static Task<UserResult> ShowContentDialog(
|
||||
string title,
|
||||
object content,
|
||||
@@ -39,19 +58,19 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
SecondaryButtonText = secondaryButton,
|
||||
CloseButtonText = closeButton,
|
||||
Content = content,
|
||||
PrimaryButtonCommand = MiniCommand.Create(() =>
|
||||
PrimaryButtonCommand = Commands.Create(() =>
|
||||
{
|
||||
result = primaryButtonResult;
|
||||
})
|
||||
};
|
||||
|
||||
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
|
||||
contentDialog.SecondaryButtonCommand = Commands.Create(() =>
|
||||
{
|
||||
result = UserResult.No;
|
||||
contentDialog.PrimaryButtonClick -= deferCloseAction;
|
||||
});
|
||||
|
||||
contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
|
||||
contentDialog.CloseButtonCommand = Commands.Create(() =>
|
||||
{
|
||||
result = UserResult.Cancel;
|
||||
contentDialog.PrimaryButtonClick -= deferCloseAction;
|
||||
@@ -384,6 +403,10 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
Position = parent.PointToScreen(new Point()),
|
||||
ShowInTaskbar = false,
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
_contentDialogOverlayWindow.AttachDevTools(new KeyGesture(Key.F12, KeyModifiers.Control));
|
||||
#endif
|
||||
|
||||
parent.PositionChanged += OverlayOnPositionChanged;
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@ using Avalonia.Data.Converters;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Text;
|
||||
|
||||
@@ -2,9 +2,9 @@ using SkiaSharp;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Windows
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
static class IconColorPicker
|
||||
public static class IconColorPicker
|
||||
{
|
||||
private const int ColorsPerLine = 64;
|
||||
private const int TotalColors = ColorsPerLine * ColorsPerLine;
|
||||
@@ -1,7 +1,7 @@
|
||||
using Avalonia.Logging;
|
||||
using Avalonia.Utilities;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Text;
|
||||
|
||||
@@ -1,72 +0,0 @@
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Input;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Helpers
|
||||
{
|
||||
public sealed class MiniCommand<T> : MiniCommand, ICommand
|
||||
{
|
||||
private readonly Action<T> _callback;
|
||||
private bool _busy;
|
||||
private readonly Func<T, Task> _asyncCallback;
|
||||
|
||||
public MiniCommand(Action<T> callback)
|
||||
{
|
||||
_callback = callback;
|
||||
}
|
||||
|
||||
public MiniCommand(Func<T, Task> callback)
|
||||
{
|
||||
_asyncCallback = callback;
|
||||
}
|
||||
|
||||
private bool Busy
|
||||
{
|
||||
get => _busy;
|
||||
set
|
||||
{
|
||||
_busy = value;
|
||||
CanExecuteChanged?.Invoke(this, EventArgs.Empty);
|
||||
}
|
||||
}
|
||||
|
||||
public override event EventHandler CanExecuteChanged;
|
||||
public override bool CanExecute(object parameter) => !_busy;
|
||||
|
||||
public override async void Execute(object parameter)
|
||||
{
|
||||
if (Busy)
|
||||
{
|
||||
return;
|
||||
}
|
||||
try
|
||||
{
|
||||
Busy = true;
|
||||
if (_callback != null)
|
||||
{
|
||||
_callback((T)parameter);
|
||||
}
|
||||
else
|
||||
{
|
||||
await _asyncCallback((T)parameter);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
Busy = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class MiniCommand : ICommand
|
||||
{
|
||||
public static MiniCommand Create(Action callback) => new MiniCommand<object>(_ => callback());
|
||||
public static MiniCommand Create<TArg>(Action<TArg> callback) => new MiniCommand<TArg>(callback);
|
||||
public static MiniCommand CreateFromTask(Func<Task> callback) => new MiniCommand<object>(_ => callback());
|
||||
public static MiniCommand CreateFromTask<TArg>(Func<TArg, Task> callback) => new MiniCommand<TArg>(callback);
|
||||
|
||||
public abstract bool CanExecute(object parameter);
|
||||
public abstract void Execute(object parameter);
|
||||
public abstract event EventHandler CanExecuteChanged;
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
||||
260
src/Ryujinx/UI/Models/Input/StickVisualizer.cs
Normal file
260
src/Ryujinx/UI/Models/Input/StickVisualizer.cs
Normal file
@@ -0,0 +1,260 @@
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Input;
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Models.Input
|
||||
{
|
||||
public class StickVisualizer : BaseModel, IDisposable
|
||||
{
|
||||
public const int DrawStickPollRate = 50; // Milliseconds per poll.
|
||||
public const int DrawStickCircumference = 5;
|
||||
public const float DrawStickScaleFactor = DrawStickCanvasCenter;
|
||||
public const int DrawStickCanvasSize = 100;
|
||||
public const int DrawStickBorderSize = DrawStickCanvasSize + 5;
|
||||
public const float DrawStickCanvasCenter = (DrawStickCanvasSize - DrawStickCircumference) / 2;
|
||||
public const float MaxVectorLength = DrawStickCanvasSize / 2;
|
||||
|
||||
public CancellationTokenSource PollTokenSource;
|
||||
public CancellationToken PollToken;
|
||||
|
||||
private static float _vectorLength;
|
||||
private static float _vectorMultiplier;
|
||||
|
||||
private bool disposedValue;
|
||||
|
||||
private DeviceType _type;
|
||||
public DeviceType Type
|
||||
{
|
||||
get => _type;
|
||||
set
|
||||
{
|
||||
_type = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private GamepadInputConfig _gamepadConfig;
|
||||
public GamepadInputConfig GamepadConfig
|
||||
{
|
||||
get => _gamepadConfig;
|
||||
set
|
||||
{
|
||||
_gamepadConfig = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private KeyboardInputConfig _keyboardConfig;
|
||||
public KeyboardInputConfig KeyboardConfig
|
||||
{
|
||||
get => _keyboardConfig;
|
||||
set
|
||||
{
|
||||
_keyboardConfig = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private (float, float) _uiStickLeft;
|
||||
public (float, float) UiStickLeft
|
||||
{
|
||||
get => (_uiStickLeft.Item1 * DrawStickScaleFactor, _uiStickLeft.Item2 * DrawStickScaleFactor);
|
||||
set
|
||||
{
|
||||
_uiStickLeft = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(UiStickRightX));
|
||||
OnPropertyChanged(nameof(UiStickRightY));
|
||||
OnPropertyChanged(nameof(UiDeadzoneRight));
|
||||
}
|
||||
}
|
||||
|
||||
private (float, float) _uiStickRight;
|
||||
public (float, float) UiStickRight
|
||||
{
|
||||
get => (_uiStickRight.Item1 * DrawStickScaleFactor, _uiStickRight.Item2 * DrawStickScaleFactor);
|
||||
set
|
||||
{
|
||||
_uiStickRight = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(UiStickLeftX));
|
||||
OnPropertyChanged(nameof(UiStickLeftY));
|
||||
OnPropertyChanged(nameof(UiDeadzoneLeft));
|
||||
}
|
||||
}
|
||||
|
||||
public float UiStickLeftX => ClampVector(UiStickLeft).Item1;
|
||||
public float UiStickLeftY => ClampVector(UiStickLeft).Item2;
|
||||
public float UiStickRightX => ClampVector(UiStickRight).Item1;
|
||||
public float UiStickRightY => ClampVector(UiStickRight).Item2;
|
||||
|
||||
public int UiStickCircumference => DrawStickCircumference;
|
||||
public int UiCanvasSize => DrawStickCanvasSize;
|
||||
public int UiStickBorderSize => DrawStickBorderSize;
|
||||
|
||||
public float? UiDeadzoneLeft => _gamepadConfig?.DeadzoneLeft * DrawStickCanvasSize - DrawStickCircumference;
|
||||
public float? UiDeadzoneRight => _gamepadConfig?.DeadzoneRight * DrawStickCanvasSize - DrawStickCircumference;
|
||||
|
||||
private InputViewModel Parent;
|
||||
|
||||
public StickVisualizer(InputViewModel parent)
|
||||
{
|
||||
Parent = parent;
|
||||
|
||||
PollTokenSource = new CancellationTokenSource();
|
||||
PollToken = PollTokenSource.Token;
|
||||
|
||||
Task.Run(Initialize, PollToken);
|
||||
}
|
||||
|
||||
public void UpdateConfig(object config)
|
||||
{
|
||||
if (config is ControllerInputViewModel padConfig)
|
||||
{
|
||||
GamepadConfig = padConfig.Config;
|
||||
Type = DeviceType.Controller;
|
||||
|
||||
return;
|
||||
}
|
||||
else if (config is KeyboardInputViewModel keyConfig)
|
||||
{
|
||||
KeyboardConfig = keyConfig.Config;
|
||||
Type = DeviceType.Keyboard;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
Type = DeviceType.None;
|
||||
}
|
||||
|
||||
public async Task Initialize()
|
||||
{
|
||||
(float, float) leftBuffer;
|
||||
(float, float) rightBuffer;
|
||||
|
||||
while (!PollToken.IsCancellationRequested)
|
||||
{
|
||||
leftBuffer = (0f, 0f);
|
||||
rightBuffer = (0f, 0f);
|
||||
|
||||
switch (Type)
|
||||
{
|
||||
case DeviceType.Keyboard:
|
||||
IKeyboard keyboard = (IKeyboard)Parent.AvaloniaKeyboardDriver.GetGamepad("0");
|
||||
|
||||
if (keyboard != null)
|
||||
{
|
||||
KeyboardStateSnapshot snapshot = keyboard.GetKeyboardStateSnapshot();
|
||||
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickRight))
|
||||
{
|
||||
leftBuffer.Item1 += 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickLeft))
|
||||
{
|
||||
leftBuffer.Item1 -= 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickUp))
|
||||
{
|
||||
leftBuffer.Item2 += 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickDown))
|
||||
{
|
||||
leftBuffer.Item2 -= 1;
|
||||
}
|
||||
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickRight))
|
||||
{
|
||||
rightBuffer.Item1 += 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickLeft))
|
||||
{
|
||||
rightBuffer.Item1 -= 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickUp))
|
||||
{
|
||||
rightBuffer.Item2 += 1;
|
||||
}
|
||||
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickDown))
|
||||
{
|
||||
rightBuffer.Item2 -= 1;
|
||||
}
|
||||
|
||||
UiStickLeft = leftBuffer;
|
||||
UiStickRight = rightBuffer;
|
||||
}
|
||||
break;
|
||||
|
||||
case DeviceType.Controller:
|
||||
IGamepad controller = Parent.SelectedGamepad;
|
||||
|
||||
if (controller != null)
|
||||
{
|
||||
leftBuffer = controller.GetStick((StickInputId)GamepadConfig.LeftJoystick);
|
||||
rightBuffer = controller.GetStick((StickInputId)GamepadConfig.RightJoystick);
|
||||
}
|
||||
break;
|
||||
|
||||
case DeviceType.None:
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentException($"Unable to poll device type \"{Type}\"");
|
||||
}
|
||||
|
||||
UiStickLeft = leftBuffer;
|
||||
UiStickRight = rightBuffer;
|
||||
|
||||
await Task.Delay(DrawStickPollRate, PollToken);
|
||||
}
|
||||
|
||||
PollTokenSource.Dispose();
|
||||
}
|
||||
|
||||
public static (float, float) ClampVector((float, float) vect)
|
||||
{
|
||||
_vectorMultiplier = 1;
|
||||
_vectorLength = MathF.Sqrt((vect.Item1 * vect.Item1) + (vect.Item2 * vect.Item2));
|
||||
|
||||
if (_vectorLength > MaxVectorLength)
|
||||
{
|
||||
_vectorMultiplier = MaxVectorLength / _vectorLength;
|
||||
}
|
||||
|
||||
vect.Item1 = vect.Item1 * _vectorMultiplier + DrawStickCanvasCenter;
|
||||
vect.Item2 = vect.Item2 * _vectorMultiplier + DrawStickCanvasCenter;
|
||||
|
||||
return vect;
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (!disposedValue)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
PollTokenSource.Cancel();
|
||||
}
|
||||
|
||||
KeyboardConfig = null;
|
||||
GamepadConfig = null;
|
||||
Parent = null;
|
||||
|
||||
disposedValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(disposing: true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,7 @@ using LibHac.Fs;
|
||||
using LibHac.Ncm;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Platform;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Helper;
|
||||
using SPB.Graphics;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
|
||||
@@ -1,10 +1,8 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Media;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.Renderer
|
||||
@@ -38,32 +36,6 @@ namespace Ryujinx.Ava.UI.Renderer
|
||||
EmbeddedWindowOpenGL => GraphicsBackend.OpenGl,
|
||||
_ => throw new NotImplementedException()
|
||||
};
|
||||
|
||||
public RendererHost(string titleId)
|
||||
{
|
||||
Focusable = true;
|
||||
FlowDirection = FlowDirection.LeftToRight;
|
||||
|
||||
EmbeddedWindow =
|
||||
#pragma warning disable CS8524
|
||||
ConfigurationState.Instance.Graphics.GraphicsBackend.Value switch
|
||||
#pragma warning restore CS8524
|
||||
{
|
||||
GraphicsBackend.OpenGl => new EmbeddedWindowOpenGL(),
|
||||
GraphicsBackend.Vulkan => new EmbeddedWindowVulkan(),
|
||||
};
|
||||
|
||||
string backendText = EmbeddedWindow switch
|
||||
{
|
||||
EmbeddedWindowVulkan => "Vulkan",
|
||||
EmbeddedWindowOpenGL => "OpenGL",
|
||||
_ => throw new NotImplementedException()
|
||||
};
|
||||
|
||||
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend ({ConfigurationState.Instance.Graphics.GraphicsBackend.Value}): {backendText}");
|
||||
|
||||
Initialize();
|
||||
}
|
||||
|
||||
|
||||
private void Initialize()
|
||||
|
||||
@@ -17,4 +17,9 @@
|
||||
<sty:FluentAvaloniaTheme PreferUserAccentColor="True" PreferSystemTheme="False" />
|
||||
<StyleInclude Source="/Assets/Styles/Styles.xaml" />
|
||||
</Application.Styles>
|
||||
<NativeMenu.Menu>
|
||||
<NativeMenu>
|
||||
<NativeMenuItem Header="About Ryujinx" Click="AboutRyujinx_OnClick" />
|
||||
</NativeMenu>
|
||||
</NativeMenu.Menu>
|
||||
</Application>
|
||||
@@ -7,12 +7,12 @@ using Avalonia.Styling;
|
||||
using Avalonia.Threading;
|
||||
using FluentAvalonia.UI.Windowing;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Ava.UI.Views.Dialog;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
@@ -147,5 +147,10 @@ namespace Ryujinx.Ava
|
||||
Current is RyujinxApp { PlatformSettings: not null } app
|
||||
? ConvertThemeVariant(app.PlatformSettings.GetColorValues().ThemeVariant)
|
||||
: ThemeVariant.Default;
|
||||
|
||||
private async void AboutRyujinx_OnClick(object sender, EventArgs e)
|
||||
{
|
||||
await AboutView.Show();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,9 +3,8 @@ using Avalonia.Styling;
|
||||
using Avalonia.Threading;
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Utilities.PlayReport;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.PlayReport;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
|
||||
@@ -1,16 +1,17 @@
|
||||
using Gommon;
|
||||
using Ryujinx.Ava.UI.ViewModels;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Compat
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
{
|
||||
public class CompatibilityViewModel : BaseModel
|
||||
public class CompatibilityViewModel : BaseModel, IDisposable
|
||||
{
|
||||
private bool _onlyShowOwnedGames = true;
|
||||
private readonly ApplicationLibrary _appLibrary;
|
||||
|
||||
private IEnumerable<CompatibilityEntry> _currentEntries = CompatibilityCsv.Entries;
|
||||
private IEnumerable<CompatibilityEntry> _currentEntries = CompatibilityDatabase.Entries;
|
||||
private string[] _ownedGameTitleIds = [];
|
||||
|
||||
public IEnumerable<CompatibilityEntry> CurrentEntries => OnlyShowOwnedGames
|
||||
@@ -19,15 +20,27 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
: _currentEntries;
|
||||
|
||||
public CompatibilityViewModel() {}
|
||||
|
||||
private void AppCountUpdated(object _, ApplicationCountUpdatedEventArgs __)
|
||||
=> _ownedGameTitleIds = _appLibrary.Applications.Keys.Select(x => x.ToString("X16")).ToArray();
|
||||
|
||||
public CompatibilityViewModel(ApplicationLibrary appLibrary)
|
||||
{
|
||||
appLibrary.ApplicationCountUpdated += (_, _)
|
||||
=> _ownedGameTitleIds = appLibrary.Applications.Keys.Select(x => x.ToString("X16")).ToArray();
|
||||
_appLibrary = appLibrary;
|
||||
|
||||
_ownedGameTitleIds = appLibrary.Applications.Keys.Select(x => x.ToString("X16")).ToArray();
|
||||
AppCountUpdated(null, null);
|
||||
|
||||
_appLibrary.ApplicationCountUpdated += AppCountUpdated;
|
||||
}
|
||||
|
||||
void IDisposable.Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
_appLibrary.ApplicationCountUpdated -= AppCountUpdated;
|
||||
}
|
||||
|
||||
private bool _onlyShowOwnedGames = true;
|
||||
|
||||
public bool OnlyShowOwnedGames
|
||||
{
|
||||
get => _onlyShowOwnedGames;
|
||||
@@ -45,11 +58,11 @@ namespace Ryujinx.Ava.Utilities.Compat
|
||||
{
|
||||
if (string.IsNullOrEmpty(searchTerm))
|
||||
{
|
||||
SetEntries(CompatibilityCsv.Entries);
|
||||
SetEntries(CompatibilityDatabase.Entries);
|
||||
return;
|
||||
}
|
||||
|
||||
SetEntries(CompatibilityCsv.Entries.Where(x =>
|
||||
SetEntries(CompatibilityDatabase.Entries.Where(x =>
|
||||
x.GameName.ContainsIgnoreCase(searchTerm)
|
||||
|| x.TitleId.Check(tid => tid.ContainsIgnoreCase(searchTerm))));
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
@@ -7,7 +7,7 @@ using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.Utilities.AppLibrary;
|
||||
using Ryujinx.Ava.Systems.AppLibrary;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.IO;
|
||||
|
||||
@@ -10,8 +10,30 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
public partial class ControllerInputViewModel : BaseModel
|
||||
{
|
||||
[ObservableProperty] private GamepadInputConfig _config;
|
||||
private GamepadInputConfig _config;
|
||||
public GamepadInputConfig Config
|
||||
{
|
||||
get => _config;
|
||||
set
|
||||
{
|
||||
_config = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private StickVisualizer _visualizer;
|
||||
public StickVisualizer Visualizer
|
||||
{
|
||||
get => _visualizer;
|
||||
set
|
||||
{
|
||||
_visualizer = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private bool _isLeft;
|
||||
public bool IsLeft
|
||||
{
|
||||
@@ -37,14 +59,15 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
}
|
||||
|
||||
public bool HasSides => IsLeft ^ IsRight;
|
||||
|
||||
|
||||
[ObservableProperty] private SvgImage _image;
|
||||
|
||||
|
||||
public InputViewModel ParentModel { get; }
|
||||
|
||||
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config)
|
||||
|
||||
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config, StickVisualizer visualizer)
|
||||
{
|
||||
ParentModel = model;
|
||||
Visualizer = visualizer;
|
||||
model.NotifyChangesEvent += OnParentModelChanged;
|
||||
OnParentModelChanged();
|
||||
config.PropertyChanged += (_, args) =>
|
||||
|
||||
@@ -10,7 +10,7 @@ using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using Ryujinx.Ava.Systems.Configuration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
@@ -49,7 +49,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
private int _controller;
|
||||
private string _controllerImage;
|
||||
private int _device;
|
||||
[ObservableProperty] private object _configViewModel;
|
||||
private object _configViewModel;
|
||||
[ObservableProperty] private string _profileName;
|
||||
private bool _isLoaded;
|
||||
|
||||
@@ -74,6 +74,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
OnPropertiesChanged(nameof(HasLed), nameof(CanClearLed));
|
||||
}
|
||||
}
|
||||
public StickVisualizer VisualStick { get; private set; }
|
||||
|
||||
public ObservableCollection<PlayerModel> PlayerIndexes { get; set; }
|
||||
public ObservableCollection<(DeviceType Type, string Id, string Name)> Devices { get; set; }
|
||||
@@ -94,6 +95,19 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
public bool IsModified { get; set; }
|
||||
public event Action NotifyChangesEvent;
|
||||
|
||||
public object ConfigViewModel
|
||||
{
|
||||
get => _configViewModel;
|
||||
set
|
||||
{
|
||||
_configViewModel = value;
|
||||
|
||||
VisualStick.UpdateConfig(value);
|
||||
|
||||
OnPropertyChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public PlayerIndex PlayerIdChoose
|
||||
{
|
||||
get => _playerIdChoose;
|
||||
@@ -269,6 +283,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
Devices = [];
|
||||
ProfilesList = [];
|
||||
DeviceList = [];
|
||||
VisualStick = new StickVisualizer(this);
|
||||
|
||||
ControllerImage = ProControllerResource;
|
||||
|
||||
@@ -289,12 +304,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
if (Config is StandardKeyboardInputConfig keyboardInputConfig)
|
||||
{
|
||||
ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig));
|
||||
ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig), VisualStick);
|
||||
}
|
||||
|
||||
if (Config is StandardControllerInputConfig controllerInputConfig)
|
||||
{
|
||||
ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig));
|
||||
ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig), VisualStick);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -893,6 +908,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
|
||||
_mainWindow.ViewModel.AppHost?.NpadManager.UnblockInputUpdates();
|
||||
|
||||
VisualStick.Dispose();
|
||||
|
||||
SelectedGamepad?.Dispose();
|
||||
|
||||
AvaloniaKeyboardDriver.Dispose();
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user