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31 Commits

Author SHA1 Message Date
uncavo-hdmi aa9a37bfea merge with upstream 2025-03-01 09:11:06 +01:00
uncavo-hdmi f024c8a695 fix incorrect ReloadConfiguration placement 2025-02-28 17:16:55 +01:00
uncavo-hdmi 6ecdf690be removed unnecessary logging, formatting and imports. 2025-02-22 18:51:00 +01:00
uncavo-hdmi c6e82046dd minor fixes 2025-02-22 18:37:01 +01:00
uncavo-hdmi 538a9c83bd class to static; added a controller check on GetConfiguredControllers 2025-02-22 17:04:42 +01:00
uncavo-hdmi c3bfa67393 updated locales.json AutoAssignTooltip description 2025-02-22 10:28:14 +01:00
uncavo-hdmi 72c3ca7769 changed var name; fixed class name; removed hashset argument from GetConfiguredController function. 2025-02-22 10:15:41 +01:00
uncavo-hdmi da268ebbee merge with upstream 2025-02-19 20:03:35 +01:00
uncavo-hdmi 55f3a4b7ff simplified logic 2025-02-18 14:43:00 +01:00
uncavo-hdmi cc905280cd fixed some problems with rainbow led. also, rainbow won't be visible in settings (no easy way to constantly update it) 2025-02-18 14:38:30 +01:00
uncavo-hdmi 38ecb3d5bc added function to handle gamepad led while in settings; added rainbow color handling in the new function. 2025-02-18 13:40:34 +01:00
uncavo-hdmi fd9bce0f6b fixed led live update while in settings 2025-02-18 11:27:30 +01:00
uncavo-hdmi b8cb70ef32 possible refactor. to be tested 2025-02-17 22:17:54 +01:00
uncavo-hdmi e238ea85c9 fixed save config logic 2025-02-17 20:59:51 +01:00
uncavo-hdmi 8cc74dab08 Improved assignment logic in AutoAssignController.cs 2025-02-12 19:44:16 +01:00
uncavo-hdmi 62dfbb5dcb edited NpadManager to better support auto-assign; updated initialization methods; changed some settings for LED color 2025-02-09 18:10:32 +01:00
uncavo-hdmi 5b88a2dd89 enhance AutoAssignController to trigger configuration updates on gamepad connection changes; improve controller assignment logic and ensure proper LED color settings 2025-02-09 16:07:12 +01:00
uncavo-hdmi 5034ef18c9 minor fix: swapped LoadConfiguration() and LoadDevice(). The previous order caused the configuration to load incorrectly. 2025-02-07 15:23:07 +01:00
uncavo-hdmi 287d68c2cc namespace correction 2025-02-07 14:51:46 +01:00
uncavo-hdmi f07efb751e Relocate AutoAssignController.cs to a more appropriate directory 2025-02-07 14:45:29 +01:00
uncavo-hdmi 6c8a60db08 enhance AutoAssignController to set player colors and enable LED functionality; update gamepad connection handling to load configuration while in Input settings. 2025-02-04 17:02:25 +01:00
uncavo-hdmi 7999a973f3 update GetOrderedConfig to return if new controllers connected and conditionally update configuration 2025-02-04 14:51:48 +01:00
uncavo-hdmi 5513de93e5 code clean up; fix not loading EnableAutoAssign.Value from config file on startup 2025-02-04 11:50:08 +01:00
uncavo-hdmi 9cccaac9d3 minor fix to RefreshControllers logic 2025-02-02 22:56:34 +01:00
uncavo-hdmi 9b7dc6f4ee simplify RefreshControllers logic and introduce GetOrderedConfig for better controller management 2025-02-02 22:40:47 +01:00
uncavo-hdmi 3ff9d1e128 refactor: enhance AutoAssignController to utilize ViewModel and improve controller refresh logic 2025-02-02 16:35:30 +01:00
uncavo-hdmi ab4bb0a885 refactor: remove auto-assign option from NpadManager initialization and update related components 2025-02-01 19:36:55 +01:00
uncavo-hdmi 97be01d473 refactor: streamline configuration creation for controllers in NpadManager 2025-01-28 22:47:55 +01:00
uncavo-hdmi 24cef89b6c refactor: clean up logging and improve IgnoreApplet logic in settings 2025-01-26 23:52:44 +01:00
uncavo-hdmi 2fe157e2b2 Merge remote-tracking branch 'upstream/master' into auto-assign-controller 2025-01-26 21:23:37 +01:00
uncavo-hdmi 186ed4f984 feat: add option for automatic controller assignment in settings 2025-01-26 21:20:27 +01:00
82 changed files with 1215 additions and 886 deletions
+1 -5
View File
@@ -631,7 +631,6 @@
010030D012FF6000,"Bus Driver Simulator",,playable,2022-10-17 13:55:27 010030D012FF6000,"Bus Driver Simulator",,playable,2022-10-17 13:55:27
0100A9101418C000,"BUSTAFELLOWS",nvdec,playable,2020-10-17 20:04:41 0100A9101418C000,"BUSTAFELLOWS",nvdec,playable,2020-10-17 20:04:41
0100177005C8A000,"BUTCHER",,playable,2021-01-11 18:50:17 0100177005C8A000,"BUTCHER",,playable,2021-01-11 18:50:17
01008c2019598000,"Bluey: The Videogame",,playable,2025-02-11 04:38:00
01000B900D8B0000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda",slow;nvdec,playable,2024-04-01 22:43:40 01000B900D8B0000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda",slow;nvdec,playable,2024-04-01 22:43:40
010065700EE06000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda Demo",demo;gpu;nvdec,ingame,2021-02-14 21:48:15 010065700EE06000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda Demo",demo;gpu;nvdec,ingame,2021-02-14 21:48:15
01005C00117A8000,"Café Enchanté",,playable,2020-11-13 14:54:25 01005C00117A8000,"Café Enchanté",,playable,2020-11-13 14:54:25
@@ -1383,9 +1382,6 @@
0100763015C2E000,"Gunvolt Chronicles: Luminous Avenger iX 2",crash;Needs Update,nothing,2022-04-29 15:34:34 0100763015C2E000,"Gunvolt Chronicles: Luminous Avenger iX 2",crash;Needs Update,nothing,2022-04-29 15:34:34
01002C8018554000,"Gurimugurimoa OnceMore Demo",,playable,2022-07-29 22:07:31 01002C8018554000,"Gurimugurimoa OnceMore Demo",,playable,2022-07-29 22:07:31
0100AC601DCA8000,"GYLT",crash,ingame,2024-03-18 20:16:51 0100AC601DCA8000,"GYLT",crash,ingame,2024-03-18 20:16:51
0100c3c012718000,"Grand Theft Auto: III The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
0100182014022000,"Grand Theft Auto: Vice City The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
010065a014024000,"Grand Theft Auto: San Andreas The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
0100822012D76000,"HAAK",gpu,ingame,2023-02-19 14:31:05 0100822012D76000,"HAAK",gpu,ingame,2023-02-19 14:31:05
01007E100EFA8000,"Habroxia",,playable,2020-06-16 23:04:42 01007E100EFA8000,"Habroxia",,playable,2020-06-16 23:04:42
0100535012974000,"Hades",vulkan,playable,2022-10-05 10:45:21 0100535012974000,"Hades",vulkan,playable,2022-10-05 10:45:21
@@ -2733,7 +2729,7 @@
0100C2500FC20000,"Splatoon™ 3",ldn-works;opengl-backend-bug;LAN;amd-vendor-bug,playable,2024-08-04 23:49:11 0100C2500FC20000,"Splatoon™ 3",ldn-works;opengl-backend-bug;LAN;amd-vendor-bug,playable,2024-08-04 23:49:11
0100BA0018500000,"Splatoon™ 3: Splatfest World Premiere",gpu;online-broken;demo,ingame,2022-09-19 03:17:12 0100BA0018500000,"Splatoon™ 3: Splatfest World Premiere",gpu;online-broken;demo,ingame,2022-09-19 03:17:12
010062800D39C000,"SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated",online-broken;UE4;ldn-broken;vulkan-backend-bug,playable,2023-08-01 19:29:34 010062800D39C000,"SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated",online-broken;UE4;ldn-broken;vulkan-backend-bug,playable,2023-08-01 19:29:34
01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2024-03-04 16:35:00 01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2023-08-01 19:29:53
010097C01336A000,"Spooky Chase",,playable,2022-11-04 12:17:44 010097C01336A000,"Spooky Chase",,playable,2022-11-04 12:17:44
0100C6100D75E000,"Spooky Ghosts Dot Com",,playable,2021-06-15 15:16:11 0100C6100D75E000,"Spooky Ghosts Dot Com",,playable,2021-06-15 15:16:11
0100DE9005170000,"Sports Party",nvdec,playable,2021-03-05 13:40:42 0100DE9005170000,"Sports Party",nvdec,playable,2021-03-05 13:40:42
1 title_id game_name labels status last_updated
631 010030D012FF6000 Bus Driver Simulator playable 2022-10-17 13:55:27
632 0100A9101418C000 BUSTAFELLOWS nvdec playable 2020-10-17 20:04:41
633 0100177005C8A000 BUTCHER playable 2021-01-11 18:50:17
01008c2019598000 Bluey: The Videogame playable 2025-02-11 04:38:00
634 01000B900D8B0000 Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda slow;nvdec playable 2024-04-01 22:43:40
635 010065700EE06000 Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda Demo demo;gpu;nvdec ingame 2021-02-14 21:48:15
636 01005C00117A8000 Café Enchanté playable 2020-11-13 14:54:25
1382 0100763015C2E000 Gunvolt Chronicles: Luminous Avenger iX 2 crash;Needs Update nothing 2022-04-29 15:34:34
1383 01002C8018554000 Gurimugurimoa OnceMore Demo playable 2022-07-29 22:07:31
1384 0100AC601DCA8000 GYLT crash ingame 2024-03-18 20:16:51
0100c3c012718000 Grand Theft Auto: III – The Definitive Edition gpu;UE4 ingame 2022-10-31 20:13:52
0100182014022000 Grand Theft Auto: Vice City – The Definitive Edition gpu;UE4 ingame 2022-10-31 20:13:52
010065a014024000 Grand Theft Auto: San Andreas – The Definitive Edition gpu;UE4 ingame 2022-10-31 20:13:52
1385 0100822012D76000 HAAK gpu ingame 2023-02-19 14:31:05
1386 01007E100EFA8000 Habroxia playable 2020-06-16 23:04:42
1387 0100535012974000 Hades vulkan playable 2022-10-05 10:45:21
2729 0100C2500FC20000 Splatoon™ 3 ldn-works;opengl-backend-bug;LAN;amd-vendor-bug playable 2024-08-04 23:49:11
2730 0100BA0018500000 Splatoon™ 3: Splatfest World Premiere gpu;online-broken;demo ingame 2022-09-19 03:17:12
2731 010062800D39C000 SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated online-broken;UE4;ldn-broken;vulkan-backend-bug playable 2023-08-01 19:29:34
2732 01009FB0172F4000 SpongeBob SquarePants: The Cosmic Shake gpu;UE4 ingame 2024-03-04 16:35:00 2023-08-01 19:29:53
2733 010097C01336A000 Spooky Chase playable 2022-11-04 12:17:44
2734 0100C6100D75E000 Spooky Ghosts Dot Com playable 2021-06-15 15:16:11
2735 0100DE9005170000 Sports Party nvdec playable 2021-03-05 13:40:42
-16
View File
@@ -1,6 +1,4 @@
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL.Multithreading;
using System; using System;
using System.Threading; using System.Threading;
@@ -12,20 +10,6 @@ namespace Ryujinx.Graphics.GAL
bool PreferThreading { get; } bool PreferThreading { get; }
public IRenderer TryMakeThreaded(BackendThreading backendThreading = BackendThreading.Auto)
{
if (backendThreading is BackendThreading.On ||
(backendThreading is BackendThreading.Auto && PreferThreading))
{
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({backendThreading}): True");
return new ThreadedRenderer(this);
}
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({backendThreading}): False");
return this;
}
IPipeline Pipeline { get; } IPipeline Pipeline { get; }
IWindow Window { get; } IWindow Window { get; }
@@ -15,55 +15,55 @@ namespace Ryujinx.HLE
/// <summary> /// <summary>
/// HLE configuration. /// HLE configuration.
/// </summary> /// </summary>
public class HleConfiguration public class HLEConfiguration
{ {
/// <summary> /// <summary>
/// The virtual file system used by the FS service. /// The virtual file system used by the FS service.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal VirtualFileSystem VirtualFileSystem { get; private set; } internal readonly VirtualFileSystem VirtualFileSystem;
/// <summary> /// <summary>
/// The manager for handling a LibHac Horizon instance. /// The manager for handling a LibHac Horizon instance.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal LibHacHorizonManager LibHacHorizonManager { get; private set; } internal readonly LibHacHorizonManager LibHacHorizonManager;
/// <summary> /// <summary>
/// The account manager used by the account service. /// The account manager used by the account service.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal AccountManager AccountManager { get; private set; } internal readonly AccountManager AccountManager;
/// <summary> /// <summary>
/// The content manager used by the NCM service. /// The content manager used by the NCM service.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal ContentManager ContentManager { get; private set; } internal readonly ContentManager ContentManager;
/// <summary> /// <summary>
/// The persistent information between run for multi-application capabilities. /// The persistent information between run for multi-application capabilities.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
public UserChannelPersistence UserChannelPersistence { get; private set; } public readonly UserChannelPersistence UserChannelPersistence;
/// <summary> /// <summary>
/// The GPU renderer to use for all GPU operations. /// The GPU renderer to use for all GPU operations.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal IRenderer GpuRenderer { get; private set; } internal readonly IRenderer GpuRenderer;
/// <summary> /// <summary>
/// The audio device driver to use for all audio operations. /// The audio device driver to use for all audio operations.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal IHardwareDeviceDriver AudioDeviceDriver { get; private set; } internal readonly IHardwareDeviceDriver AudioDeviceDriver;
/// <summary> /// <summary>
/// The handler for various UI related operations needed outside of HLE. /// The handler for various UI related operations needed outside of HLE.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal IHostUIHandler HostUIHandler { get; private set; } internal readonly IHostUIHandler HostUIHandler;
/// <summary> /// <summary>
/// Control the memory configuration used by the emulation context. /// Control the memory configuration used by the emulation context.
@@ -195,7 +195,15 @@ namespace Ryujinx.HLE
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
public EnabledDirtyHack[] Hacks { internal get; set; } public EnabledDirtyHack[] Hacks { internal get; set; }
public HleConfiguration(MemoryConfiguration memoryConfiguration, public HLEConfiguration(VirtualFileSystem virtualFileSystem,
LibHacHorizonManager libHacHorizonManager,
ContentManager contentManager,
AccountManager accountManager,
UserChannelPersistence userChannelPersistence,
IRenderer gpuRenderer,
IHardwareDeviceDriver audioDeviceDriver,
MemoryConfiguration memoryConfiguration,
IHostUIHandler hostUIHandler,
SystemLanguage systemLanguage, SystemLanguage systemLanguage,
RegionCode region, RegionCode region,
VSyncMode vSyncMode, VSyncMode vSyncMode,
@@ -219,7 +227,15 @@ namespace Ryujinx.HLE
int customVSyncInterval, int customVSyncInterval,
EnabledDirtyHack[] dirtyHacks = null) EnabledDirtyHack[] dirtyHacks = null)
{ {
VirtualFileSystem = virtualFileSystem;
LibHacHorizonManager = libHacHorizonManager;
AccountManager = accountManager;
ContentManager = contentManager;
UserChannelPersistence = userChannelPersistence;
GpuRenderer = gpuRenderer;
AudioDeviceDriver = audioDeviceDriver;
MemoryConfiguration = memoryConfiguration; MemoryConfiguration = memoryConfiguration;
HostUIHandler = hostUIHandler;
SystemLanguage = systemLanguage; SystemLanguage = systemLanguage;
Region = region; Region = region;
VSyncMode = vSyncMode; VSyncMode = vSyncMode;
@@ -243,30 +259,5 @@ namespace Ryujinx.HLE
MultiplayerLdnServer = multiplayerLdnServer; MultiplayerLdnServer = multiplayerLdnServer;
Hacks = dirtyHacks ?? []; Hacks = dirtyHacks ?? [];
} }
/// <summary>
/// Set the pre-configured services to use for this <see cref="HleConfiguration"/> instance.
/// </summary>
public HleConfiguration Configure(
VirtualFileSystem virtualFileSystem,
LibHacHorizonManager libHacHorizonManager,
ContentManager contentManager,
AccountManager accountManager,
UserChannelPersistence userChannelPersistence,
IRenderer gpuRenderer,
IHardwareDeviceDriver audioDeviceDriver,
IHostUIHandler hostUIHandler
)
{
VirtualFileSystem = virtualFileSystem;
LibHacHorizonManager = libHacHorizonManager;
AccountManager = accountManager;
ContentManager = contentManager;
UserChannelPersistence = userChannelPersistence;
GpuRenderer = gpuRenderer;
AudioDeviceDriver = audioDeviceDriver;
HostUIHandler = hostUIHandler;
return this;
}
} }
} }
@@ -19,7 +19,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
private readonly LanDiscovery _lanDiscovery; private readonly LanDiscovery _lanDiscovery;
public LdnMitmClient(HleConfiguration config) public LdnMitmClient(HLEConfiguration config)
{ {
UnicastIPAddressInformation localIpInterface = NetworkHelpers.GetLocalInterface(config.MultiplayerLanInterfaceId).Item2; UnicastIPAddressInformation localIpInterface = NetworkHelpers.GetLocalInterface(config.MultiplayerLanInterfaceId).Item2;
@@ -51,13 +51,13 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
private string _passphrase; private string _passphrase;
private byte[] _gameVersion = new byte[0x10]; private byte[] _gameVersion = new byte[0x10];
private readonly HleConfiguration _config; private readonly HLEConfiguration _config;
public event EventHandler<NetworkChangeEventArgs> NetworkChange; public event EventHandler<NetworkChangeEventArgs> NetworkChange;
public ProxyConfig Config { get; private set; } public ProxyConfig Config { get; private set; }
public LdnMasterProxyClient(string address, int port, HleConfiguration config) : base(address, port) public LdnMasterProxyClient(string address, int port, HLEConfiguration config) : base(address, port)
{ {
if (ProxyHelpers.SupportsNoDelay()) if (ProxyHelpers.SupportsNoDelay())
{ {
+4 -8
View File
@@ -20,7 +20,7 @@ namespace Ryujinx.HLE
{ {
public static Switch Shared { get; private set; } public static Switch Shared { get; private set; }
public HleConfiguration Configuration { get; } public HLEConfiguration Configuration { get; }
public IHardwareDeviceDriver AudioDeviceDriver { get; } public IHardwareDeviceDriver AudioDeviceDriver { get; }
public MemoryBlock Memory { get; } public MemoryBlock Memory { get; }
public GpuContext Gpu { get; } public GpuContext Gpu { get; }
@@ -44,7 +44,7 @@ namespace Ryujinx.HLE
public DirtyHacks DirtyHacks { get; } public DirtyHacks DirtyHacks { get; }
public Switch(HleConfiguration configuration) public Switch(HLEConfiguration configuration)
{ {
ArgumentNullException.ThrowIfNull(configuration.GpuRenderer); ArgumentNullException.ThrowIfNull(configuration.GpuRenderer);
ArgumentNullException.ThrowIfNull(configuration.AudioDeviceDriver); ArgumentNullException.ThrowIfNull(configuration.AudioDeviceDriver);
@@ -94,20 +94,16 @@ namespace Ryujinx.HLE
Gpu.GPFifo.DispatchCalls(); Gpu.GPFifo.DispatchCalls();
} }
public int IncrementCustomVSyncInterval() public void IncrementCustomVSyncInterval()
{ {
CustomVSyncInterval += 1; CustomVSyncInterval += 1;
UpdateVSyncInterval(); UpdateVSyncInterval();
return CustomVSyncInterval;
} }
public int DecrementCustomVSyncInterval() public void DecrementCustomVSyncInterval()
{ {
CustomVSyncInterval -= 1; CustomVSyncInterval -= 1;
UpdateVSyncInterval(); UpdateVSyncInterval();
return CustomVSyncInterval;
} }
public void UpdateVSyncInterval() public void UpdateVSyncInterval()
+1 -1
View File
@@ -95,7 +95,7 @@ namespace Ryujinx.Input.SDL2
} }
private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId) private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
{ {
if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE) if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
{ {
if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId)) if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
+9 -2
View File
@@ -14,6 +14,7 @@ using ControllerType = Ryujinx.Common.Configuration.Hid.ControllerType;
using PlayerIndex = Ryujinx.HLE.HOS.Services.Hid.PlayerIndex; using PlayerIndex = Ryujinx.HLE.HOS.Services.Hid.PlayerIndex;
using Switch = Ryujinx.HLE.Switch; using Switch = Ryujinx.HLE.Switch;
namespace Ryujinx.Input.HLE namespace Ryujinx.Input.HLE
{ {
public class NpadManager : IDisposable public class NpadManager : IDisposable
@@ -38,6 +39,8 @@ namespace Ryujinx.Input.HLE
private bool _enableMouse; private bool _enableMouse;
private Switch _device; private Switch _device;
public bool AutoAssignEnabled { get; set; } = false;
public NpadManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver, IGamepadDriver mouseDriver) public NpadManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver, IGamepadDriver mouseDriver)
{ {
_controllers = new NpadController[MaxControllers]; _controllers = new NpadController[MaxControllers];
@@ -84,12 +87,14 @@ namespace Ryujinx.Input.HLE
} }
} }
if (AutoAssignEnabled) return;
ReloadConfiguration(_inputConfig, _enableKeyboard, _enableMouse); ReloadConfiguration(_inputConfig, _enableKeyboard, _enableMouse);
} }
} }
private void HandleOnGamepadConnected(string id) private void HandleOnGamepadConnected(string id)
{ {
if (AutoAssignEnabled) return;
// Force input reload // Force input reload
ReloadConfiguration(_inputConfig, _enableKeyboard, _enableMouse); ReloadConfiguration(_inputConfig, _enableKeyboard, _enableMouse);
} }
@@ -171,7 +176,7 @@ namespace Ryujinx.Input.HLE
_device.Hid.RefreshInputConfig(validInputs); _device.Hid.RefreshInputConfig(validInputs);
} }
} }
public void UnblockInputUpdates() public void UnblockInputUpdates()
{ {
lock (_lock) lock (_lock)
@@ -202,11 +207,13 @@ namespace Ryujinx.Input.HLE
} }
} }
public void Initialize(Switch device, List<InputConfig> inputConfig, bool enableKeyboard, bool enableMouse) public void Initialize(Switch device, List<InputConfig> inputConfig, bool enableKeyboard, bool enableMouse, bool enableAutoAssign)
{ {
_device = device; _device = device;
_device.Configuration.RefreshInputConfig = RefreshInputConfigForHLE; _device.Configuration.RefreshInputConfig = RefreshInputConfigForHLE;
AutoAssignEnabled = enableAutoAssign;
ReloadConfiguration(inputConfig, enableKeyboard, enableMouse); ReloadConfiguration(inputConfig, enableKeyboard, enableMouse);
} }
+51 -18
View File
@@ -463,7 +463,7 @@ namespace Ryujinx.Ava
DisplaySleep.Prevent(); DisplaySleep.Prevent();
NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse); NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse, ConfigurationState.Instance.Hid.EnableAutoAssign);
TouchScreenManager.Initialize(Device); TouchScreenManager.Initialize(Device);
_viewModel.IsGameRunning = true; _viewModel.IsGameRunning = true;
@@ -902,19 +902,53 @@ namespace Ryujinx.Ava
_ => new OpenGLRenderer() _ => new OpenGLRenderer()
}; };
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
bool isGALThreaded = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
if (isGALThreaded)
{
renderer = new ThreadedRenderer(renderer);
}
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {isGALThreaded}");
// Initialize Configuration. // Initialize Configuration.
Device = new Switch(ConfigurationState.Instance.CreateHleConfiguration() MemoryConfiguration memoryConfiguration = ConfigurationState.Instance.System.DramSize.Value;
.Configure(
VirtualFileSystem, Device = new Switch(new HLEConfiguration(
_viewModel.LibHacHorizonManager, VirtualFileSystem,
ContentManager, _viewModel.LibHacHorizonManager,
_accountManager, ContentManager,
_userChannelPersistence, _accountManager,
renderer.TryMakeThreaded(ConfigurationState.Instance.Graphics.BackendThreading), _userChannelPersistence,
InitializeAudio(), renderer,
_viewModel.UiHandler InitializeAudio(),
) memoryConfiguration,
); _viewModel.UiHandler,
(SystemLanguage)ConfigurationState.Instance.System.Language.Value,
(RegionCode)ConfigurationState.Instance.System.Region.Value,
ConfigurationState.Instance.Graphics.VSyncMode,
ConfigurationState.Instance.System.EnableDockedMode,
ConfigurationState.Instance.System.EnablePtc,
ConfigurationState.Instance.System.EnableInternetAccess,
ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
ConfigurationState.Instance.System.FsGlobalAccessLogMode,
ConfigurationState.Instance.System.MatchSystemTime
? 0
: ConfigurationState.Instance.System.SystemTimeOffset,
ConfigurationState.Instance.System.TimeZone,
ConfigurationState.Instance.System.MemoryManagerMode,
ConfigurationState.Instance.System.IgnoreMissingServices,
ConfigurationState.Instance.Graphics.AspectRatio,
ConfigurationState.Instance.System.AudioVolume,
ConfigurationState.Instance.System.UseHypervisor,
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value,
ConfigurationState.Instance.Multiplayer.Mode,
ConfigurationState.Instance.Multiplayer.DisableP2p,
ConfigurationState.Instance.Multiplayer.LdnPassphrase,
ConfigurationState.Instance.Multiplayer.GetLdnServer(),
ConfigurationState.Instance.Graphics.CustomVSyncInterval.Value,
ConfigurationState.Instance.Hacks.ShowDirtyHacks ? ConfigurationState.Instance.Hacks.EnabledHacks : null));
} }
private static IHardwareDeviceDriver InitializeAudio() private static IHardwareDeviceDriver InitializeAudio()
@@ -1148,9 +1182,6 @@ namespace Ryujinx.Ava
private void UpdateShaderCount() private void UpdateShaderCount()
{ {
if (_displayCount is 0 && _renderer.ProgramCount is 0)
return;
// If there is a mismatch between total program compile and previous count // If there is a mismatch between total program compile and previous count
// this means new shaders have been compiled and should be displayed. // this means new shaders have been compiled and should be displayed.
if (_renderer.ProgramCount != _previousCount) if (_renderer.ProgramCount != _previousCount)
@@ -1224,10 +1255,12 @@ namespace Ryujinx.Ava
VSyncModeToggle(); VSyncModeToggle();
break; break;
case KeyboardHotkeyState.CustomVSyncIntervalDecrement: case KeyboardHotkeyState.CustomVSyncIntervalDecrement:
_viewModel.CustomVSyncInterval = Device.DecrementCustomVSyncInterval(); Device.DecrementCustomVSyncInterval();
_viewModel.CustomVSyncInterval -= 1;
break; break;
case KeyboardHotkeyState.CustomVSyncIntervalIncrement: case KeyboardHotkeyState.CustomVSyncIntervalIncrement:
_viewModel.CustomVSyncInterval = Device.IncrementCustomVSyncInterval(); Device.IncrementCustomVSyncInterval();
_viewModel.CustomVSyncInterval += 1;
break; break;
case KeyboardHotkeyState.Screenshot: case KeyboardHotkeyState.Screenshot:
ScreenshotRequested = true; ScreenshotRequested = true;
+51 -1
View File
@@ -147,6 +147,31 @@
"zh_TW": "滑鼠直接存取" "zh_TW": "滑鼠直接存取"
} }
}, },
{
"ID": "SettingsTabInputAutoAssign",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Auto-assign controllers",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "Assegnamento controller automatico",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{ {
"ID": "SettingsTabSystemMemoryManagerMode", "ID": "SettingsTabSystemMemoryManagerMode",
"Translations": { "Translations": {
@@ -16222,6 +16247,31 @@
"zh_TW": "支援滑鼠直接存取 (HID)。遊戲可將滑鼠作為指向裝置使用。\n\n僅適用於在 Switch 硬體上原生支援滑鼠控制的遊戲,這類遊戲很少。\n\n啟用後,觸控螢幕功能可能無法使用。\n\n如果不確定,請保持關閉狀態。" "zh_TW": "支援滑鼠直接存取 (HID)。遊戲可將滑鼠作為指向裝置使用。\n\n僅適用於在 Switch 硬體上原生支援滑鼠控制的遊戲,這類遊戲很少。\n\n啟用後,觸控螢幕功能可能無法使用。\n\n如果不確定,請保持關閉狀態。"
} }
}, },
{
"ID": "AutoAssignTooltip",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Automatic controllers assignment support.\n\nAutomatically assigns connected controllers to each player.\n\nManual configuration remains available, even when this option is activated.\n\nLeave OFF if you prefer to manually assign controllers.",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "Supporto per l'assegnazione automatica dei controller.\n\nAssegna automaticamente i controller connessi a ciascun giocatore.\n\nÈ possibile configurare manualmente i controller anche quando questa opzione è attivata.\n\nLascia disattivato se preferisci assegnare i controller manualmente.",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": "。"
}
},
{ {
"ID": "RegionTooltip", "ID": "RegionTooltip",
"Translations": { "Translations": {
@@ -24298,4 +24348,4 @@
} }
} }
] ]
} }
+1 -1
View File
@@ -13,7 +13,7 @@ using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem; using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils; using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.Utilities; using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.Configuration; using Ryujinx.Ava.Utilities.Configuration;
+44 -37
View File
@@ -312,42 +312,49 @@ namespace Ryujinx.Headless
return new OpenGLRenderer(); return new OpenGLRenderer();
} }
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options) => private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options)
new( {
new HleConfiguration( BackendThreading threadingMode = options.BackendThreading;
options.DramSize,
options.SystemLanguage, bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
options.SystemRegion,
options.VSyncMode, if (threadedGAL)
!options.DisableDockedMode, {
!options.DisablePTC, renderer = new ThreadedRenderer(renderer);
options.EnableInternetAccess, }
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
options.FsGlobalAccessLogMode, HLEConfiguration configuration = new(_virtualFileSystem,
options.SystemTimeOffset, _libHacHorizonManager,
options.SystemTimeZone, _contentManager,
options.MemoryManagerMode, _accountManager,
options.IgnoreMissingServices, _userChannelPersistence,
options.AspectRatio, renderer,
options.AudioVolume, new SDL2HardwareDeviceDriver(),
options.UseHypervisor ?? true, options.DramSize,
options.MultiplayerLanInterfaceId, window,
Common.Configuration.Multiplayer.MultiplayerMode.Disabled, options.SystemLanguage,
false, options.SystemRegion,
string.Empty, options.VSyncMode,
string.Empty, !options.DisableDockedMode,
options.CustomVSyncInterval !options.DisablePTC,
) options.EnableInternetAccess,
.Configure( !options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
_virtualFileSystem, options.FsGlobalAccessLogMode,
_libHacHorizonManager, options.SystemTimeOffset,
_contentManager, options.SystemTimeZone,
_accountManager, options.MemoryManagerMode,
_userChannelPersistence, options.IgnoreMissingServices,
renderer.TryMakeThreaded(options.BackendThreading), options.AspectRatio,
new SDL2HardwareDeviceDriver(), options.AudioVolume,
window options.UseHypervisor ?? true,
) options.MultiplayerLanInterfaceId,
); Common.Configuration.Multiplayer.MultiplayerMode.Disabled,
false,
string.Empty,
string.Empty,
options.CustomVSyncInterval);
return new Switch(configuration);
}
} }
} }
+3 -1
View File
@@ -46,6 +46,7 @@ namespace Ryujinx.Headless
private static List<InputConfig> _inputConfiguration = []; private static List<InputConfig> _inputConfiguration = [];
private static bool _enableKeyboard; private static bool _enableKeyboard;
private static bool _enableMouse; private static bool _enableMouse;
private static bool _enableAutoAssign;
private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions()); private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
@@ -230,6 +231,7 @@ namespace Ryujinx.Headless
_inputConfiguration ??= []; _inputConfiguration ??= [];
_enableKeyboard = option.EnableKeyboard; _enableKeyboard = option.EnableKeyboard;
_enableMouse = option.EnableMouse; _enableMouse = option.EnableMouse;
_enableAutoAssign = option.EnableAutoAssign;
LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1); LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1);
LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2); LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2);
@@ -371,7 +373,7 @@ namespace Ryujinx.Headless
DisplaySleep.Prevent(); DisplaySleep.Prevent();
_window.Initialize(_emulationContext, _inputConfiguration, _enableKeyboard, _enableMouse); _window.Initialize(_emulationContext, _inputConfiguration, _enableKeyboard, _enableMouse, _enableAutoAssign);
_window.Execute(); _window.Execute();
+6
View File
@@ -26,6 +26,9 @@ namespace Ryujinx.Headless
if (NeedsOverride(nameof(EnableMouse))) if (NeedsOverride(nameof(EnableMouse)))
EnableMouse = configurationState.Hid.EnableMouse; EnableMouse = configurationState.Hid.EnableMouse;
if (NeedsOverride(nameof(EnableAutoAssign)))
EnableAutoAssign = configurationState.Hid.EnableAutoAssign;
if (NeedsOverride(nameof(HideCursorMode))) if (NeedsOverride(nameof(HideCursorMode)))
HideCursorMode = configurationState.HideCursor; HideCursorMode = configurationState.HideCursor;
@@ -272,6 +275,9 @@ namespace Ryujinx.Headless
[Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")] [Option("enable-mouse", Required = false, Default = false, HelpText = "Enable or disable mouse support.")]
public bool EnableMouse { get; set; } public bool EnableMouse { get; set; }
[Option("enable-auto-assign", Required = false, Default = false, HelpText = "Enable or disable auto-assigning controllers to players.")]
public bool EnableAutoAssign { get; set; }
[Option("hide-cursor", Required = false, Default = HideCursorMode.OnIdle, HelpText = "Change when the cursor gets hidden.")] [Option("hide-cursor", Required = false, Default = HideCursorMode.OnIdle, HelpText = "Change when the cursor gets hidden.")]
public HideCursorMode HideCursorMode { get; set; } public HideCursorMode HideCursorMode { get; set; }
+2 -2
View File
@@ -119,7 +119,7 @@ namespace Ryujinx.Headless
SDL2Driver.Instance.Initialize(); SDL2Driver.Instance.Initialize();
} }
public void Initialize(Switch device, List<InputConfig> inputConfigs, bool enableKeyboard, bool enableMouse) public void Initialize(Switch device, List<InputConfig> inputConfigs, bool enableKeyboard, bool enableMouse, bool enableAutoAssign)
{ {
Device = device; Device = device;
@@ -132,7 +132,7 @@ namespace Ryujinx.Headless
Renderer = renderer; Renderer = renderer;
NpadManager.Initialize(device, inputConfigs, enableKeyboard, enableMouse); NpadManager.Initialize(device, inputConfigs, enableKeyboard, enableMouse, enableAutoAssign);
TouchScreenManager.Initialize(device); TouchScreenManager.Initialize(device);
} }
+75
View File
@@ -0,0 +1,75 @@
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Logging;
using Ryujinx.Input;
using Ryujinx.Input.HLE;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Ryujinx.Ava.Input
{
public class AutoAssignController
{
private readonly InputManager _inputManager;
private readonly MainWindowViewModel _viewModel;
private readonly ConfigurationState _configurationState;
public event Action ConfigurationUpdated;
public AutoAssignController(InputManager inputManager, MainWindowViewModel mainWindowViewModel)
{
_inputManager = inputManager;
_viewModel = mainWindowViewModel;
_configurationState = ConfigurationState.Instance;
_inputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
_inputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
RefreshControllers();
}
private void HandleOnGamepadConnected(string id)
{
Logger.Warning?.Print(LogClass.Application, $"Gamepad connected: {id}");
RefreshControllers();
}
private void HandleOnGamepadDisconnected(string id)
{
Logger.Warning?.Print(LogClass.Application, $"Gamepad disconnected: {id}");
RefreshControllers();
}
public void RefreshControllers()
{
if (!_configurationState.Hid.EnableAutoAssign) return;
List<IGamepad> controllers = _inputManager.GamepadDriver.GetGamepads().ToList();
List<InputConfig> oldConfig = _configurationState.Hid.InputConfig.Value.Where(x => x != null).ToList();
List<InputConfig> newConfig = ControllerAssignmentManager.GetConfiguredControllers(
controllers, oldConfig, out bool hasNewControllersConnected);
_viewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, _configurationState.Hid.EnableKeyboard, _configurationState.Hid.EnableMouse);
if (!hasNewControllersConnected)
{
// there is no *new* controller, we must switch the order of the controllers in
// oldConfig to match the new order since probably a controller was disconnected
// or an old controller was reconnected
newConfig = ControllerAssignmentManager.ReorderControllers(newConfig, oldConfig);
}
_configurationState.Hid.InputConfig.Value = newConfig;
// we want to save the configuration only if a *new* controller was connected
if(hasNewControllersConnected)
{
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
}
ConfigurationUpdated?.Invoke();
}
}
}
@@ -0,0 +1,274 @@
using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using Ryujinx.Common.Logging;
using Ryujinx.Input;
using System.Collections.Generic;
using System.Linq;
using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
namespace Ryujinx.Ava.Input
{
public static class ControllerAssignmentManager
{
private static readonly uint[] _playerColors =
[
0xFF0000FF, // Player 1 - Blue
0xFFFF0000, // Player 2 - Red
0xFF00FF00, // Player 3 - Green
0xFFFFFF00, // Player 4 - Yellow
0xFFFF00FF, // Player 5 - Magenta
0xFFFFA500, // Player 6 - Orange
0xFF00FFFF, // Player 7 - Cyan
0xFF800080 // Player 8 - Purple
];
private const int MaxControllers = 9;
public static List<InputConfig> ReorderControllers(List<InputConfig> newConfig, List<InputConfig> oldConfig)
{
if(newConfig == null || oldConfig == null || newConfig.Count == 0 || oldConfig.Count == 0) return [];
List<InputConfig> reorderedConfig = oldConfig.Select(config => new GamepadInputConfig(config).GetConfig()).ToList();
foreach (var config in newConfig)
{
InputConfig substitute = reorderedConfig.FirstOrDefault(x => x.Id == config.Id);
InputConfig toBeReplaced = reorderedConfig.FirstOrDefault(x => x.PlayerIndex == config.PlayerIndex);
if (substitute == null || toBeReplaced == null || substitute.PlayerIndex == toBeReplaced.PlayerIndex) continue;
(substitute.PlayerIndex, toBeReplaced.PlayerIndex) = (toBeReplaced.PlayerIndex, substitute.PlayerIndex);
}
return reorderedConfig;
}
public static List<InputConfig> GetConfiguredControllers(
List<IGamepad> controllers,
List<InputConfig> oldConfig,
out bool hasNewControllersConnected)
{
if(controllers == null || controllers.Count == 0)
{
hasNewControllersConnected = false;
return [];
}
Dictionary<string, InputConfig> oldConfigMap = oldConfig
.Where(c => c?.Id != null)
.ToDictionary(x => x.Id);
Dictionary<int, InputConfig> playerIndexMap = new();
HashSet<int> usedIndices = [];
int recognizedControllersCount = 0;
List<IGamepad> remainingControllers = controllers.Where(c => c?.Id != null).ToList();
// Add controllers with existing configurations
AddExistingControllers(remainingControllers, oldConfigMap, playerIndexMap, usedIndices, ref recognizedControllersCount);
// Add new controllers
AddNewControllers(remainingControllers, playerIndexMap, usedIndices);
List<InputConfig> orderedConfigs = playerIndexMap
.OrderBy(x => x.Key)
.Select(x => x.Value)
.ToList();
// Update player indices and LED colors
UpdatePlayerIndicesAndLEDs(orderedConfigs);
hasNewControllersConnected = controllers.Count > recognizedControllersCount;
return orderedConfigs;
}
private static void AddExistingControllers(
List<IGamepad> controllers,
Dictionary<string, InputConfig> oldConfigMap,
Dictionary<int, InputConfig> playerIndexMap,
HashSet<int> usedIndices,
ref int recognizedControllersCount)
{
foreach (var controller in controllers.ToList())
{
if (!oldConfigMap.TryGetValue(controller.Id, out InputConfig existingConfig))
{
continue;
}
int desiredIndex = (int)existingConfig.PlayerIndex;
// Ensure the index is valid and available
if (desiredIndex < 0 || desiredIndex >= MaxControllers || usedIndices.Contains(desiredIndex))
{
desiredIndex = GetFirstAvailableIndex(usedIndices);
}
if(desiredIndex == -1) continue;
InputConfig config = new GamepadInputConfig(existingConfig).GetConfig();
config.PlayerIndex = (PlayerIndex)desiredIndex;
usedIndices.Add(desiredIndex);
playerIndexMap[desiredIndex] = config;
recognizedControllersCount++;
controllers.Remove(controller);
}
}
private static void AddNewControllers(
List<IGamepad> controllers,
Dictionary<int, InputConfig> playerIndexMap,
HashSet<int> usedIndices)
{
foreach (var controller in controllers)
{
InputConfig config = CreateConfigFromController(controller);
int freeIndex = GetFirstAvailableIndex(usedIndices);
config.PlayerIndex = (PlayerIndex)freeIndex;
usedIndices.Add(freeIndex);
playerIndexMap[freeIndex] = config;
}
}
private static int GetFirstAvailableIndex(HashSet<int> usedIndices)
{
for (int i = 0; i < MaxControllers; i++)
{
if (!usedIndices.Contains(i)) return i;
}
return -1; // Should not happen unless MaxControllers is exceeded
}
private static void UpdatePlayerIndicesAndLEDs(List<InputConfig> orderedConfigs)
{
for (int index = 0; index < orderedConfigs.Count; index++)
{
orderedConfigs[index].PlayerIndex = (PlayerIndex)index;
if (orderedConfigs[index] is not StandardControllerInputConfig standardConfig ||
standardConfig.Led.UseRainbow)
{
continue;
}
Logger.Warning?.Print(LogClass.Application, $"Setting color for Player{index + 1}");
standardConfig.Led = new LedConfigController
{
EnableLed = true,
LedColor = _playerColors[index]
};
}
}
private static InputConfig CreateConfigFromController(IGamepad controller)
{
if (controller == null) return null;
Logger.Warning?.Print(LogClass.Application, $"Creating config for controller: {controller.Id}");
string id = controller.Id.Split(" ")[0];
bool isNintendoStyle = controller.Name.Contains("Nintendo");
ControllerType controllerType;
if (isNintendoStyle && !controller.Name.Contains("(L/R)"))
{
if (controller.Name.Contains("(L)"))
{
controllerType = ControllerType.JoyconLeft;
}
else if (controller.Name.Contains("(R)"))
{
controllerType = ControllerType.JoyconRight;
}
else
{
controllerType = ControllerType.ProController;
}
}
else
{
// if it's not a nintendo controller, we assume it's a pro controller or a joy-con pair
controllerType = ControllerType.ProController;
}
InputConfig config = new StandardControllerInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.GamepadSDL2,
Id = id,
ControllerType = controllerType,
DeadzoneLeft = 0.1f,
DeadzoneRight = 0.1f,
RangeLeft = 1.0f,
RangeRight = 1.0f,
TriggerThreshold = 0.5f,
LeftJoycon = new LeftJoyconCommonConfig<GamepadInputId>
{
DpadUp = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.Y : GamepadInputId.DpadUp,
DpadDown = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.A : GamepadInputId.DpadDown,
DpadLeft = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.B : GamepadInputId.DpadLeft,
DpadRight = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.X : GamepadInputId.DpadRight,
ButtonMinus = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.Plus : GamepadInputId.Minus,
ButtonL = GamepadInputId.LeftShoulder,
ButtonZl = GamepadInputId.LeftTrigger,
ButtonSl = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.LeftShoulder : GamepadInputId.Unbound,
ButtonSr = (controllerType == ControllerType.JoyconLeft) ? GamepadInputId.RightShoulder : GamepadInputId.Unbound,
},
LeftJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
{
Joystick = StickInputId.Left,
StickButton = GamepadInputId.LeftStick,
InvertStickX = false,
InvertStickY = false,
Rotate90CW = (controllerType == ControllerType.JoyconLeft),
},
RightJoycon = new RightJoyconCommonConfig<GamepadInputId>
{
ButtonA = GamepadInputId.B,
ButtonB = (controllerType == ControllerType.JoyconRight) ? GamepadInputId.Y : GamepadInputId.A,
ButtonX = (controllerType == ControllerType.JoyconRight) ? GamepadInputId.A : GamepadInputId.Y,
ButtonY = GamepadInputId.X,
ButtonPlus = GamepadInputId.Plus,
ButtonR = GamepadInputId.RightShoulder,
ButtonZr = GamepadInputId.RightTrigger,
ButtonSl = (controllerType == ControllerType.JoyconRight) ? GamepadInputId.LeftShoulder : GamepadInputId.Unbound,
ButtonSr = (controllerType == ControllerType.JoyconRight) ? GamepadInputId.RightShoulder : GamepadInputId.Unbound,
},
RightJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
{
Joystick = (controllerType == ControllerType.JoyconRight) ? StickInputId.Left : StickInputId.Right,
StickButton = GamepadInputId.RightStick,
InvertStickX = (controllerType == ControllerType.JoyconRight),
InvertStickY = (controllerType == ControllerType.JoyconRight),
Rotate90CW = (controllerType == ControllerType.JoyconRight),
},
Motion = new StandardMotionConfigController
{
MotionBackend = MotionInputBackendType.GamepadDriver,
EnableMotion = true,
Sensitivity = 100,
GyroDeadzone = 1,
},
Rumble = new RumbleConfigController
{
StrongRumble = 1f,
WeakRumble = 1f,
EnableRumble = false,
},
Led = new LedConfigController
{
EnableLed = true,
TurnOffLed = false,
UseRainbow = false,
LedColor = 0,
},
};
return config;
}
}
}
+1 -1
View File
@@ -134,7 +134,7 @@ namespace Ryujinx.Ava
SDL2Driver.MainThreadDispatcher = action => Dispatcher.UIThread.InvokeAsync(action, DispatcherPriority.Input); SDL2Driver.MainThreadDispatcher = action => Dispatcher.UIThread.InvokeAsync(action, DispatcherPriority.Input);
ReloadConfig(); ReloadConfig();
WindowScaleFactor = ForceDpiAware.GetWindowScaleFactor(); WindowScaleFactor = ForceDpiAware.GetWindowScaleFactor();
// Logging system information. // Logging system information.
@@ -17,8 +17,12 @@
<viewModels:ProfileSelectorDialogViewModel /> <viewModels:ProfileSelectorDialogViewModel />
</Design.DataContext> </Design.DataContext>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" RowDefinitions="*,Auto"> <Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Border <Border
CornerRadius="5" CornerRadius="5"
BorderBrush="{DynamicResource AppListHoverBackgroundColor}" BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
@@ -9,14 +9,17 @@ using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Account.Acc; using Ryujinx.HLE.HOS.Services.Account.Acc;
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Threading.Tasks; using System.Threading.Tasks;
using UserProfile = Ryujinx.Ava.UI.Models.UserProfile; using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
using UserProfileSft = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile; using UserProfileSft = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile;
namespace Ryujinx.Ava.UI.Applet namespace Ryujinx.Ava.UI.Applet
{ {
public partial class ProfileSelectorDialog : RyujinxControl<ProfileSelectorDialogViewModel> public partial class ProfileSelectorDialog : UserControl
{ {
public ProfileSelectorDialogViewModel ViewModel { get; set; }
public ProfileSelectorDialog(ProfileSelectorDialogViewModel viewModel) public ProfileSelectorDialog(ProfileSelectorDialogViewModel viewModel)
{ {
DataContext = ViewModel = viewModel; DataContext = ViewModel = viewModel;
@@ -9,7 +9,6 @@ using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Common.Models; using Ryujinx.Ava.Common.Models;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Views.Misc;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities; using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.AppLibrary; using Ryujinx.Ava.Utilities.AppLibrary;
@@ -27,7 +26,6 @@ namespace Ryujinx.Ava.UI.Controls
{ {
public class ApplicationContextMenu : MenuFlyout public class ApplicationContextMenu : MenuFlyout
{ {
public ApplicationContextMenu() public ApplicationContextMenu()
{ {
InitializeComponent(); InitializeComponent();
@@ -7,7 +7,7 @@
xmlns:ui="using:FluentAvalonia.UI.Controls" xmlns:ui="using:FluentAvalonia.UI.Controls"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450" mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="Ryujinx.Ava.UI.Views.Misc.ApplicationDataView" x:Class="Ryujinx.Ava.UI.Controls.ApplicationDataView"
x:DataType="viewModels:ApplicationDataViewModel"> x:DataType="viewModels:ApplicationDataViewModel">
<StackPanel Orientation="Horizontal"> <StackPanel Orientation="Horizontal">
<Image Margin="0" <Image Margin="0"
@@ -4,7 +4,6 @@ using Avalonia.Interactivity;
using Avalonia.Styling; using Avalonia.Styling;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
@@ -13,9 +12,9 @@ using Ryujinx.Ava.Utilities.Compat;
using System.Linq; using System.Linq;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Views.Misc namespace Ryujinx.Ava.UI.Controls
{ {
public partial class ApplicationDataView : RyujinxControl<ApplicationDataViewModel> public partial class ApplicationDataView : UserControl
{ {
public static async Task Show(ApplicationData appData) public static async Task Show(ApplicationData appData)
{ {
@@ -26,7 +25,7 @@ namespace Ryujinx.Ava.UI.Views.Misc
SecondaryButtonText = string.Empty, SecondaryButtonText = string.Empty,
CloseButtonText = LocaleManager.Instance[LocaleKeys.SettingsButtonClose], CloseButtonText = LocaleManager.Instance[LocaleKeys.SettingsButtonClose],
MinWidth = 256, MinWidth = 256,
Content = new ApplicationDataView { ViewModel = new ApplicationDataViewModel(appData) } Content = new ApplicationDataView { DataContext = new ApplicationDataViewModel(appData) }
}; };
Style closeButton = new(x => x.Name("CloseButton")); Style closeButton = new(x => x.Name("CloseButton"));
@@ -1,5 +1,5 @@
<UserControl <UserControl
x:Class="Ryujinx.Ava.UI.Views.Misc.ApplicationGridView" x:Class="Ryujinx.Ava.UI.Controls.ApplicationGridView"
xmlns="https://github.com/avaloniaui" xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls" xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
@@ -14,7 +14,10 @@
mc:Ignorable="d" mc:Ignorable="d"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels" xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
x:DataType="viewModels:MainWindowViewModel"> x:DataType="viewModels:MainWindowViewModel">
<Grid RowDefinitions="*"> <Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<ListBox <ListBox
Grid.Row="0" Grid.Row="0"
Padding="8" Padding="8"
@@ -54,7 +57,11 @@
Classes.small="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridSmall}" Classes.small="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridSmall}"
ClipToBounds="True" ClipToBounds="True"
CornerRadius="4"> CornerRadius="4">
<Grid RowDefinitions="Auto,Auto"> <Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Image <Image
Grid.Row="0" Grid.Row="0"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
@@ -1,15 +1,13 @@
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities.AppLibrary; using Ryujinx.Ava.Utilities.AppLibrary;
using System; using System;
namespace Ryujinx.Ava.UI.Views.Misc namespace Ryujinx.Ava.UI.Controls
{ {
public partial class ApplicationGridView : RyujinxControl<MainWindowViewModel> public partial class ApplicationGridView : UserControl
{ {
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent = public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
RoutedEvent.Register<ApplicationGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble); RoutedEvent.Register<ApplicationGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
@@ -1,5 +1,5 @@
<UserControl <UserControl
x:Class="Ryujinx.Ava.UI.Views.Misc.ApplicationListView" x:Class="Ryujinx.Ava.UI.Controls.ApplicationListView"
xmlns="https://github.com/avaloniaui" xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
@@ -13,7 +13,10 @@
mc:Ignorable="d" mc:Ignorable="d"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels" xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
x:DataType="viewModels:MainWindowViewModel"> x:DataType="viewModels:MainWindowViewModel">
<Grid RowDefinitions="*"> <Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<ListBox <ListBox
Name="GameListBox" Name="GameListBox"
Grid.Row="0" Grid.Row="0"
@@ -2,7 +2,6 @@ using Avalonia.Controls;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Input.Platform; using Avalonia.Input.Platform;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities.AppLibrary; using Ryujinx.Ava.Utilities.AppLibrary;
@@ -10,9 +9,9 @@ using Ryujinx.Ava.Utilities.Compat;
using System; using System;
using System.Linq; using System.Linq;
namespace Ryujinx.Ava.UI.Views.Misc namespace Ryujinx.Ava.UI.Controls
{ {
public partial class ApplicationListView : RyujinxControl<MainWindowViewModel> public partial class ApplicationListView : UserControl
{ {
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent = public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
RoutedEvent.Register<ApplicationListView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble); RoutedEvent.Register<ApplicationListView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
@@ -33,6 +32,9 @@ namespace Ryujinx.Ava.UI.Views.Misc
private async void PlayabilityStatus_OnClick(object sender, RoutedEventArgs e) private async void PlayabilityStatus_OnClick(object sender, RoutedEventArgs e)
{ {
if (DataContext is not MainWindowViewModel mwvm)
return;
if (sender is not Button { Content: TextBlock playabilityLabel }) if (sender is not Button { Content: TextBlock playabilityLabel })
return; return;
@@ -41,13 +43,16 @@ namespace Ryujinx.Ava.UI.Views.Misc
private async void IdString_OnClick(object sender, RoutedEventArgs e) private async void IdString_OnClick(object sender, RoutedEventArgs e)
{ {
if (DataContext is not MainWindowViewModel mwvm)
return;
if (sender is not Button { Content: TextBlock idText }) if (sender is not Button { Content: TextBlock idText })
return; return;
if (!RyujinxApp.IsClipboardAvailable(out IClipboard clipboard)) if (!RyujinxApp.IsClipboardAvailable(out IClipboard clipboard))
return; return;
ApplicationData appData = ViewModel.Applications.FirstOrDefault(it => it.IdString == idText.Text); ApplicationData appData = mwvm.Applications.FirstOrDefault(it => it.IdString == idText.Text);
if (appData is null) if (appData is null)
return; return;
@@ -7,7 +7,7 @@
xmlns:models="using:Ryujinx.Ava.Common.Models" xmlns:models="using:Ryujinx.Ava.Common.Models"
xmlns:viewModels="using:Ryujinx.Ava.UI.ViewModels" xmlns:viewModels="using:Ryujinx.Ava.UI.ViewModels"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450" mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="Ryujinx.Ava.UI.Views.Misc.DlcSelectView" x:Class="Ryujinx.Ava.UI.Controls.DlcSelectView"
x:DataType="viewModels:DlcSelectViewModel"> x:DataType="viewModels:DlcSelectViewModel">
<Grid RowDefinitions="*,Auto,*"> <Grid RowDefinitions="*,Auto,*">
<TextBlock <TextBlock
@@ -3,15 +3,14 @@ using Avalonia.Styling;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Common.Models; using Ryujinx.Ava.Common.Models;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities.AppLibrary; using Ryujinx.Ava.Utilities.AppLibrary;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Views.Misc namespace Ryujinx.Ava.UI.Controls
{ {
public partial class DlcSelectView : RyujinxControl<DlcSelectViewModel> public partial class DlcSelectView : UserControl
{ {
public DlcSelectView() public DlcSelectView()
{ {
@@ -29,7 +28,7 @@ namespace Ryujinx.Ava.UI.Views.Misc
PrimaryButtonText = LocaleManager.Instance[LocaleKeys.Continue], PrimaryButtonText = LocaleManager.Instance[LocaleKeys.Continue],
SecondaryButtonText = string.Empty, SecondaryButtonText = string.Empty,
CloseButtonText = string.Empty, CloseButtonText = string.Empty,
Content = new DlcSelectView { ViewModel = viewModel } Content = new DlcSelectView { DataContext = viewModel }
}; };
Style closeButton = new(x => x.Name("CloseButton")); Style closeButton = new(x => x.Name("CloseButton"));
@@ -23,12 +23,13 @@ using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
namespace Ryujinx.Ava.UI.Controls namespace Ryujinx.Ava.UI.Controls
{ {
public partial class NavigationDialogHost : RyujinxControl<UserProfileViewModel> public partial class NavigationDialogHost : UserControl
{ {
public AccountManager AccountManager { get; } public AccountManager AccountManager { get; }
public ContentManager ContentManager { get; } public ContentManager ContentManager { get; }
public VirtualFileSystem VirtualFileSystem { get; } public VirtualFileSystem VirtualFileSystem { get; }
public HorizonClient HorizonClient { get; } public HorizonClient HorizonClient { get; }
public UserProfileViewModel ViewModel { get; set; }
public NavigationDialogHost() public NavigationDialogHost()
{ {
-24
View File
@@ -1,24 +0,0 @@
using Avalonia.Controls;
using Gommon;
using Ryujinx.Ava.UI.ViewModels;
using System;
namespace Ryujinx.Ava.UI.Controls
{
public class RyujinxControl<TViewModel> : UserControl where TViewModel : BaseModel
{
public TViewModel ViewModel
{
get
{
if (DataContext is not TViewModel viewModel)
throw new InvalidOperationException(
$"Underlying DataContext is not of type {typeof(TViewModel).AsPrettyString()}; " +
$"Actual type is {DataContext?.GetType().AsPrettyString()}");
return viewModel;
}
set => DataContext = value;
}
}
}
@@ -1,5 +1,5 @@
<Window <Window
x:Class="Ryujinx.Ava.UI.Windows.UpdateWaitWindow" x:Class="Ryujinx.Ava.UI.Controls.UpdateWaitWindow"
xmlns="https://github.com/avaloniaui" xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
@@ -13,7 +13,15 @@
<Grid <Grid
Margin="20" Margin="20"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
VerticalAlignment="Stretch" ColumnDefinitions="Auto,*" RowDefinitions="Auto,Auto"> VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Image <Image
Grid.Row="1" Grid.Row="1"
Height="70" Height="70"
@@ -1,7 +1,8 @@
using Avalonia.Controls; using Avalonia.Controls;
using Ryujinx.Ava.UI.Windows;
using System.Threading; using System.Threading;
namespace Ryujinx.Ava.UI.Windows namespace Ryujinx.Ava.UI.Controls
{ {
public partial class UpdateWaitWindow : StyleableWindow public partial class UpdateWaitWindow : StyleableWindow
{ {
@@ -40,19 +40,19 @@ namespace Ryujinx.Ava.UI.Helpers
SecondaryButtonText = secondaryButton, SecondaryButtonText = secondaryButton,
CloseButtonText = closeButton, CloseButtonText = closeButton,
Content = content, Content = content,
PrimaryButtonCommand = Commands.Create(() => PrimaryButtonCommand = MiniCommand.Create(() =>
{ {
result = primaryButtonResult; result = primaryButtonResult;
}) })
}; };
contentDialog.SecondaryButtonCommand = Commands.Create(() => contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
{ {
result = UserResult.No; result = UserResult.No;
contentDialog.PrimaryButtonClick -= deferCloseAction; contentDialog.PrimaryButtonClick -= deferCloseAction;
}); });
contentDialog.CloseButtonCommand = Commands.Create(() => contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
{ {
result = UserResult.Cancel; result = UserResult.Cancel;
contentDialog.PrimaryButtonClick -= deferCloseAction; contentDialog.PrimaryButtonClick -= deferCloseAction;
+72
View File
@@ -0,0 +1,72 @@
using System;
using System.Threading.Tasks;
using System.Windows.Input;
namespace Ryujinx.Ava.UI.Helpers
{
public sealed class MiniCommand<T> : MiniCommand, ICommand
{
private readonly Action<T> _callback;
private bool _busy;
private readonly Func<T, Task> _asyncCallback;
public MiniCommand(Action<T> callback)
{
_callback = callback;
}
public MiniCommand(Func<T, Task> callback)
{
_asyncCallback = callback;
}
private bool Busy
{
get => _busy;
set
{
_busy = value;
CanExecuteChanged?.Invoke(this, EventArgs.Empty);
}
}
public override event EventHandler CanExecuteChanged;
public override bool CanExecute(object parameter) => !_busy;
public override async void Execute(object parameter)
{
if (Busy)
{
return;
}
try
{
Busy = true;
if (_callback != null)
{
_callback((T)parameter);
}
else
{
await _asyncCallback((T)parameter);
}
}
finally
{
Busy = false;
}
}
}
public abstract class MiniCommand : ICommand
{
public static MiniCommand Create(Action callback) => new MiniCommand<object>(_ => callback());
public static MiniCommand Create<TArg>(Action<TArg> callback) => new MiniCommand<TArg>(callback);
public static MiniCommand CreateFromTask(Func<Task> callback) => new MiniCommand<object>(_ => callback());
public static MiniCommand CreateFromTask<TArg>(Func<TArg, Task> callback) => new MiniCommand<TArg>(callback);
public abstract bool CanExecute(object parameter);
public abstract void Execute(object parameter);
public abstract event EventHandler CanExecuteChanged;
}
}
@@ -1,260 +0,0 @@
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Input;
using System;
using System.Threading;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Models.Input
{
public class StickVisualizer : BaseModel, IDisposable
{
public const int DrawStickPollRate = 50; // Milliseconds per poll.
public const int DrawStickCircumference = 5;
public const float DrawStickScaleFactor = DrawStickCanvasCenter;
public const int DrawStickCanvasSize = 100;
public const int DrawStickBorderSize = DrawStickCanvasSize + 5;
public const float DrawStickCanvasCenter = (DrawStickCanvasSize - DrawStickCircumference) / 2;
public const float MaxVectorLength = DrawStickCanvasSize / 2;
public CancellationTokenSource PollTokenSource;
public CancellationToken PollToken;
private static float _vectorLength;
private static float _vectorMultiplier;
private bool disposedValue;
private DeviceType _type;
public DeviceType Type
{
get => _type;
set
{
_type = value;
OnPropertyChanged();
}
}
private GamepadInputConfig _gamepadConfig;
public GamepadInputConfig GamepadConfig
{
get => _gamepadConfig;
set
{
_gamepadConfig = value;
OnPropertyChanged();
}
}
private KeyboardInputConfig _keyboardConfig;
public KeyboardInputConfig KeyboardConfig
{
get => _keyboardConfig;
set
{
_keyboardConfig = value;
OnPropertyChanged();
}
}
private (float, float) _uiStickLeft;
public (float, float) UiStickLeft
{
get => (_uiStickLeft.Item1 * DrawStickScaleFactor, _uiStickLeft.Item2 * DrawStickScaleFactor);
set
{
_uiStickLeft = value;
OnPropertyChanged();
OnPropertyChanged(nameof(UiStickRightX));
OnPropertyChanged(nameof(UiStickRightY));
OnPropertyChanged(nameof(UiDeadzoneRight));
}
}
private (float, float) _uiStickRight;
public (float, float) UiStickRight
{
get => (_uiStickRight.Item1 * DrawStickScaleFactor, _uiStickRight.Item2 * DrawStickScaleFactor);
set
{
_uiStickRight = value;
OnPropertyChanged();
OnPropertyChanged(nameof(UiStickLeftX));
OnPropertyChanged(nameof(UiStickLeftY));
OnPropertyChanged(nameof(UiDeadzoneLeft));
}
}
public float UiStickLeftX => ClampVector(UiStickLeft).Item1;
public float UiStickLeftY => ClampVector(UiStickLeft).Item2;
public float UiStickRightX => ClampVector(UiStickRight).Item1;
public float UiStickRightY => ClampVector(UiStickRight).Item2;
public int UiStickCircumference => DrawStickCircumference;
public int UiCanvasSize => DrawStickCanvasSize;
public int UiStickBorderSize => DrawStickBorderSize;
public float? UiDeadzoneLeft => _gamepadConfig?.DeadzoneLeft * DrawStickCanvasSize - DrawStickCircumference;
public float? UiDeadzoneRight => _gamepadConfig?.DeadzoneRight * DrawStickCanvasSize - DrawStickCircumference;
private InputViewModel Parent;
public StickVisualizer(InputViewModel parent)
{
Parent = parent;
PollTokenSource = new CancellationTokenSource();
PollToken = PollTokenSource.Token;
Task.Run(Initialize, PollToken);
}
public void UpdateConfig(object config)
{
if (config is ControllerInputViewModel padConfig)
{
GamepadConfig = padConfig.Config;
Type = DeviceType.Controller;
return;
}
else if (config is KeyboardInputViewModel keyConfig)
{
KeyboardConfig = keyConfig.Config;
Type = DeviceType.Keyboard;
return;
}
Type = DeviceType.None;
}
public async Task Initialize()
{
(float, float) leftBuffer;
(float, float) rightBuffer;
while (!PollToken.IsCancellationRequested)
{
leftBuffer = (0f, 0f);
rightBuffer = (0f, 0f);
switch (Type)
{
case DeviceType.Keyboard:
IKeyboard keyboard = (IKeyboard)Parent.AvaloniaKeyboardDriver.GetGamepad("0");
if (keyboard != null)
{
KeyboardStateSnapshot snapshot = keyboard.GetKeyboardStateSnapshot();
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickRight))
{
leftBuffer.Item1 += 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickLeft))
{
leftBuffer.Item1 -= 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickUp))
{
leftBuffer.Item2 += 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.LeftStickDown))
{
leftBuffer.Item2 -= 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickRight))
{
rightBuffer.Item1 += 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickLeft))
{
rightBuffer.Item1 -= 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickUp))
{
rightBuffer.Item2 += 1;
}
if (snapshot.IsPressed((Key)KeyboardConfig.RightStickDown))
{
rightBuffer.Item2 -= 1;
}
UiStickLeft = leftBuffer;
UiStickRight = rightBuffer;
}
break;
case DeviceType.Controller:
IGamepad controller = Parent.SelectedGamepad;
if (controller != null)
{
leftBuffer = controller.GetStick((StickInputId)GamepadConfig.LeftJoystick);
rightBuffer = controller.GetStick((StickInputId)GamepadConfig.RightJoystick);
}
break;
case DeviceType.None:
break;
default:
throw new ArgumentException($"Unable to poll device type \"{Type}\"");
}
UiStickLeft = leftBuffer;
UiStickRight = rightBuffer;
await Task.Delay(DrawStickPollRate, PollToken);
}
PollTokenSource.Dispose();
}
public static (float, float) ClampVector((float, float) vect)
{
_vectorMultiplier = 1;
_vectorLength = MathF.Sqrt((vect.Item1 * vect.Item1) + (vect.Item2 * vect.Item2));
if (_vectorLength > MaxVectorLength)
{
_vectorMultiplier = MaxVectorLength / _vectorLength;
}
vect.Item1 = vect.Item1 * _vectorMultiplier + DrawStickCanvasCenter;
vect.Item2 = vect.Item2 * _vectorMultiplier + DrawStickCanvasCenter;
return vect;
}
protected virtual void Dispose(bool disposing)
{
if (!disposedValue)
{
if (disposing)
{
PollTokenSource.Cancel();
}
KeyboardConfig = null;
GamepadConfig = null;
Parent = null;
disposedValue = true;
}
}
public void Dispose()
{
Dispose(disposing: true);
GC.SuppressFinalize(this);
}
}
}
+28
View File
@@ -2,7 +2,9 @@
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Media; using Avalonia.Media;
using Ryujinx.Ava.Utilities.Configuration; using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using System; using System;
namespace Ryujinx.Ava.UI.Renderer namespace Ryujinx.Ava.UI.Renderer
@@ -36,6 +38,32 @@ namespace Ryujinx.Ava.UI.Renderer
EmbeddedWindowOpenGL => GraphicsBackend.OpenGl, EmbeddedWindowOpenGL => GraphicsBackend.OpenGl,
_ => throw new NotImplementedException() _ => throw new NotImplementedException()
}; };
public RendererHost(string titleId)
{
Focusable = true;
FlowDirection = FlowDirection.LeftToRight;
EmbeddedWindow =
#pragma warning disable CS8524
ConfigurationState.Instance.Graphics.GraphicsBackend.Value switch
#pragma warning restore CS8524
{
GraphicsBackend.OpenGl => new EmbeddedWindowOpenGL(),
GraphicsBackend.Vulkan => new EmbeddedWindowVulkan(),
};
string backendText = EmbeddedWindow switch
{
EmbeddedWindowVulkan => "Vulkan",
EmbeddedWindowOpenGL => "OpenGL",
_ => throw new NotImplementedException()
};
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend ({ConfigurationState.Instance.Graphics.GraphicsBackend.Value}): {backendText}");
Initialize();
}
private void Initialize() private void Initialize()
@@ -1,9 +1,5 @@
using Avalonia.Svg.Skia; using Avalonia.Svg.Skia;
using CommunityToolkit.Mvvm.ComponentModel; using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models.Input; using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.Views.Input; using Ryujinx.Ava.UI.Views.Input;
using Ryujinx.Common.Utilities; using Ryujinx.Common.Utilities;
@@ -14,30 +10,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public partial class ControllerInputViewModel : BaseModel public partial class ControllerInputViewModel : BaseModel
{ {
private GamepadInputConfig _config; [ObservableProperty] private GamepadInputConfig _config;
public GamepadInputConfig Config
{
get => _config;
set
{
_config = value;
OnPropertyChanged();
}
}
private StickVisualizer _visualizer;
public StickVisualizer Visualizer
{
get => _visualizer;
set
{
_visualizer = value;
OnPropertyChanged();
}
}
private bool _isLeft; private bool _isLeft;
public bool IsLeft public bool IsLeft
{ {
@@ -63,15 +37,14 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
} }
public bool HasSides => IsLeft ^ IsRight; public bool HasSides => IsLeft ^ IsRight;
[ObservableProperty] private SvgImage _image; [ObservableProperty] private SvgImage _image;
public InputViewModel ParentModel { get; } public InputViewModel ParentModel { get; }
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config, StickVisualizer visualizer) public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config)
{ {
ParentModel = model; ParentModel = model;
Visualizer = visualizer;
model.NotifyChangesEvent += OnParentModelChanged; model.NotifyChangesEvent += OnParentModelChanged;
OnParentModelChanged(); OnParentModelChanged();
config.PropertyChanged += (_, args) => config.PropertyChanged += (_, args) =>
@@ -49,7 +49,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
private int _controller; private int _controller;
private string _controllerImage; private string _controllerImage;
private int _device; private int _device;
private object _configViewModel; [ObservableProperty] private object _configViewModel;
[ObservableProperty] private string _profileName; [ObservableProperty] private string _profileName;
private bool _isLoaded; private bool _isLoaded;
@@ -74,7 +74,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
OnPropertiesChanged(nameof(HasLed), nameof(CanClearLed)); OnPropertiesChanged(nameof(HasLed), nameof(CanClearLed));
} }
} }
public StickVisualizer VisualStick { get; private set; }
public ObservableCollection<PlayerModel> PlayerIndexes { get; set; } public ObservableCollection<PlayerModel> PlayerIndexes { get; set; }
public ObservableCollection<(DeviceType Type, string Id, string Name)> Devices { get; set; } public ObservableCollection<(DeviceType Type, string Id, string Name)> Devices { get; set; }
@@ -95,19 +94,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public bool IsModified { get; set; } public bool IsModified { get; set; }
public event Action NotifyChangesEvent; public event Action NotifyChangesEvent;
public object ConfigViewModel
{
get => _configViewModel;
set
{
_configViewModel = value;
VisualStick.UpdateConfig(value);
OnPropertyChanged();
}
}
public PlayerIndex PlayerIdChoose public PlayerIndex PlayerIdChoose
{ {
get => _playerIdChoose; get => _playerIdChoose;
@@ -266,6 +252,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected; _mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected; _mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
_mainWindow.AutoAssignController.ConfigurationUpdated += OnConfigurationUpdated;
_mainWindow.ViewModel.AppHost?.NpadManager.BlockInputUpdates(); _mainWindow.ViewModel.AppHost?.NpadManager.BlockInputUpdates();
_isLoaded = false; _isLoaded = false;
@@ -283,7 +271,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
Devices = []; Devices = [];
ProfilesList = []; ProfilesList = [];
DeviceList = []; DeviceList = [];
VisualStick = new StickVisualizer(this);
ControllerImage = ProControllerResource; ControllerImage = ProControllerResource;
@@ -304,12 +291,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
if (Config is StandardKeyboardInputConfig keyboardInputConfig) if (Config is StandardKeyboardInputConfig keyboardInputConfig)
{ {
ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig), VisualStick); ConfigViewModel = new KeyboardInputViewModel(this, new KeyboardInputConfig(keyboardInputConfig));
} }
if (Config is StandardControllerInputConfig controllerInputConfig) if (Config is StandardControllerInputConfig controllerInputConfig)
{ {
ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig), VisualStick); ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig));
} }
} }
@@ -380,14 +367,47 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
private void HandleOnGamepadDisconnected(string id) private void HandleOnGamepadDisconnected(string id)
{ {
if(ConfigurationState.Instance.Hid.EnableAutoAssign) return;
Dispatcher.UIThread.Post(LoadDevices); Dispatcher.UIThread.Post(LoadDevices);
} }
private void HandleOnGamepadConnected(string id) private void HandleOnGamepadConnected(string id)
{ {
if(ConfigurationState.Instance.Hid.EnableAutoAssign) return;
Dispatcher.UIThread.Post(LoadDevices); Dispatcher.UIThread.Post(LoadDevices);
} }
private void OnConfigurationUpdated()
{
Dispatcher.UIThread.Post(() => {
LoadDevices();
_isLoaded = false;
LoadConfiguration();
LoadDevice();
_isLoaded = true;
UpdateGamepadLed();
});
}
private void UpdateGamepadLed()
{
if (ConfigViewModel is not ControllerInputViewModel controllerInputViewModel) return;
GamepadInputConfig inputConfig = controllerInputViewModel.Config;
if (inputConfig is not { EnableLedChanging: true }) return;
if (inputConfig.TurnOffLed)
{
SelectedGamepad.ClearLed();
}
if (!inputConfig.TurnOffLed && !inputConfig.UseRainbowLed)
{
SelectedGamepad.SetLed(inputConfig.LedColor.ToUInt32());
}
}
private string GetCurrentGamepadId() private string GetCurrentGamepadId()
{ {
if (_device < 0) if (_device < 0)
@@ -874,6 +894,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
} }
} }
if (_mainWindow.ViewModel.AppHost != null)
{
_mainWindow.ViewModel.AppHost.NpadManager.AutoAssignEnabled =
ConfigurationState.Instance.Hid.EnableAutoAssign;
}
_mainWindow.ViewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse); _mainWindow.ViewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
// Atomically replace and signal input change. // Atomically replace and signal input change.
@@ -905,11 +931,10 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected -= HandleOnGamepadConnected; _mainWindow.InputManager.GamepadDriver.OnGamepadConnected -= HandleOnGamepadConnected;
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected -= HandleOnGamepadDisconnected; _mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected -= HandleOnGamepadDisconnected;
_mainWindow.AutoAssignController.ConfigurationUpdated -= OnConfigurationUpdated;
_mainWindow.ViewModel.AppHost?.NpadManager.UnblockInputUpdates(); _mainWindow.ViewModel.AppHost?.NpadManager.UnblockInputUpdates();
VisualStick.Dispose();
SelectedGamepad?.Dispose(); SelectedGamepad?.Dispose();
AvaloniaKeyboardDriver.Dispose(); AvaloniaKeyboardDriver.Dispose();
@@ -6,29 +6,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
{ {
public partial class KeyboardInputViewModel : BaseModel public partial class KeyboardInputViewModel : BaseModel
{ {
private KeyboardInputConfig _config; [ObservableProperty] private KeyboardInputConfig _config;
public KeyboardInputConfig Config
{
get => _config;
set
{
_config = value;
OnPropertyChanged();
}
}
private StickVisualizer _visualizer;
public StickVisualizer Visualizer
{
get => _visualizer;
set
{
_visualizer = value;
OnPropertyChanged();
}
}
private bool _isLeft; private bool _isLeft;
public bool IsLeft public bool IsLeft
@@ -60,10 +38,9 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public readonly InputViewModel ParentModel; public readonly InputViewModel ParentModel;
public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config, StickVisualizer visualizer) public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config)
{ {
ParentModel = model; ParentModel = model;
Visualizer = visualizer;
model.NotifyChangesEvent += OnParentModelChanged; model.NotifyChangesEvent += OnParentModelChanged;
OnParentModelChanged(); OnParentModelChanged();
Config = config; Config = config;
+13 -2
View File
@@ -140,6 +140,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool EnableDockedMode { get; set; } public bool EnableDockedMode { get; set; }
public bool EnableKeyboard { get; set; } public bool EnableKeyboard { get; set; }
public bool EnableMouse { get; set; } public bool EnableMouse { get; set; }
public bool EnableAutoAssign { get; set; }
public bool DisableInputWhenOutOfFocus { get; set; } public bool DisableInputWhenOutOfFocus { get; set; }
public int FocusLostActionType { get; set; } public int FocusLostActionType { get; set; }
@@ -563,6 +564,7 @@ namespace Ryujinx.Ava.UI.ViewModels
EnableDockedMode = config.System.EnableDockedMode; EnableDockedMode = config.System.EnableDockedMode;
EnableKeyboard = config.Hid.EnableKeyboard; EnableKeyboard = config.Hid.EnableKeyboard;
EnableMouse = config.Hid.EnableMouse; EnableMouse = config.Hid.EnableMouse;
EnableAutoAssign = config.Hid.EnableAutoAssign;
DisableInputWhenOutOfFocus = config.Hid.DisableInputWhenOutOfFocus; DisableInputWhenOutOfFocus = config.Hid.DisableInputWhenOutOfFocus;
// Keyboard Hotkeys // Keyboard Hotkeys
@@ -668,6 +670,8 @@ namespace Ryujinx.Ava.UI.ViewModels
config.System.EnableDockedMode.Value = EnableDockedMode; config.System.EnableDockedMode.Value = EnableDockedMode;
config.Hid.EnableKeyboard.Value = EnableKeyboard; config.Hid.EnableKeyboard.Value = EnableKeyboard;
config.Hid.EnableMouse.Value = EnableMouse; config.Hid.EnableMouse.Value = EnableMouse;
bool activatingAutoAssign = EnableAutoAssign && !config.Hid.EnableAutoAssign;
config.Hid.EnableAutoAssign.Value = EnableAutoAssign;
config.Hid.DisableInputWhenOutOfFocus.Value = DisableInputWhenOutOfFocus; config.Hid.DisableInputWhenOutOfFocus.Value = DisableInputWhenOutOfFocus;
// Keyboard Hotkeys // Keyboard Hotkeys
@@ -690,7 +694,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks; config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
config.System.DramSize.Value = DramSize; config.System.DramSize.Value = DramSize;
config.System.IgnoreMissingServices.Value = IgnoreMissingServices; config.System.IgnoreMissingServices.Value = IgnoreMissingServices;
config.System.IgnoreControllerApplet.Value = IgnoreApplet; config.System.IgnoreControllerApplet.Value = (EnableAutoAssign) || IgnoreApplet;
// CPU // CPU
config.System.EnablePtc.Value = EnablePptc; config.System.EnablePtc.Value = EnablePptc;
@@ -766,7 +770,14 @@ namespace Ryujinx.Ava.UI.ViewModels
MainWindow.UpdateGraphicsConfig(); MainWindow.UpdateGraphicsConfig();
RyujinxApp.MainWindow.ViewModel.VSyncModeSettingChanged(); RyujinxApp.MainWindow.ViewModel.VSyncModeSettingChanged();
SaveSettingsEvent?.Invoke(); if(activatingAutoAssign)
{
RyujinxApp.MainWindow.AutoAssignController.RefreshControllers();
}
else
{
SaveSettingsEvent?.Invoke();
}
GameListNeedsRefresh = false; GameListNeedsRefresh = false;
} }
@@ -21,7 +21,7 @@ using Image = SkiaSharp.SKImage;
namespace Ryujinx.Ava.UI.ViewModels namespace Ryujinx.Ava.UI.ViewModels
{ {
public partial class UserFirmwareAvatarSelectorViewModel : BaseModel internal partial class UserFirmwareAvatarSelectorViewModel : BaseModel
{ {
private static readonly Dictionary<string, byte[]> _avatarStore = new(); private static readonly Dictionary<string, byte[]> _avatarStore = new();
@@ -2,7 +2,7 @@ using CommunityToolkit.Mvvm.ComponentModel;
namespace Ryujinx.Ava.UI.ViewModels namespace Ryujinx.Ava.UI.ViewModels
{ {
public partial class UserProfileImageSelectorViewModel : BaseModel internal partial class UserProfileImageSelectorViewModel : BaseModel
{ {
[ObservableProperty] private bool _firmwareFound; [ObservableProperty] private bool _firmwareFound;
} }
@@ -34,7 +34,12 @@
<!-- Button / JoyStick Settings --> <!-- Button / JoyStick Settings -->
<Grid <Grid
Name="SettingButtons" Name="SettingButtons"
MinHeight="450" ColumnDefinitions="Auto,*,Auto"> MinHeight="450">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<!-- Left Controls --> <!-- Left Controls -->
<StackPanel <StackPanel
Orientation="Vertical" Orientation="Vertical"
@@ -49,7 +54,15 @@
CornerRadius="5"> CornerRadius="5">
<Grid <Grid
Margin="10" Margin="10"
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*"> HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<StackPanel <StackPanel
Grid.Column="0" Grid.Column="0"
Grid.Row="0" Grid.Row="0"
@@ -303,99 +316,17 @@
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"> VerticalAlignment="Stretch">
<!-- Controller Picture --> <!-- Controller Picture -->
<Image
Margin="0,10"
MaxHeight="300"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Source="{Binding Image}" />
<Border <Border
BorderBrush="{DynamicResource ThemeControlBorderColor}" BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1" BorderThickness="1"
CornerRadius="5" CornerRadius="5"
Margin="0,0, 0, 5"
MinHeight="90"> MinHeight="90">
<StackPanel Orientation="Vertical">
<Image
Margin="5,10"
MaxHeight="300"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Source="{Binding Image}" />
<StackPanel
Margin="10"
Orientation="Horizontal"
Spacing="20"
HorizontalAlignment="Center">
<Border
BorderBrush="Transparent"
Height="{Binding Visualizer.UiStickBorderSize}"
Width="{Binding Visualizer.UiStickBorderSize}"
IsVisible="{Binding IsLeft}">
<Canvas
Background="{DynamicResource ThemeBackgroundColor}"
Height="{Binding Visualizer.UiCanvasSize}"
Width="{Binding Visualizer.UiCanvasSize}">
<Grid
Height="{Binding Visualizer.UiCanvasSize}"
Width="{Binding Visualizer.UiCanvasSize}"
Background="{DynamicResource ThemeBackgroundColor}">
<Ellipse
HorizontalAlignment="Center"
Stroke="{DynamicResource ThemeControlBorderColor}"
StrokeThickness="1"
Width="{Binding Visualizer.UiCanvasSize}"
Height="{Binding Visualizer.UiCanvasSize}" />
<Ellipse
HorizontalAlignment="Center"
Fill="Black"
Opacity="100"
Height="{Binding Visualizer.UiDeadzoneLeft}"
Width="{Binding Visualizer.UiDeadzoneLeft}" />
</Grid>
<Ellipse
Fill="{DynamicResource Warning}"
Width="{Binding Visualizer.UiStickCircumference}"
Height="{Binding Visualizer.UiStickCircumference}"
Canvas.Bottom="{Binding Visualizer.UiStickLeftY}"
Canvas.Left="{Binding Visualizer.UiStickLeftX}" />
</Canvas>
</Border>
<Border
BorderBrush="Transparent"
Height="{Binding Visualizer.UiStickBorderSize}"
Width="{Binding Visualizer.UiStickBorderSize}"
IsVisible="{Binding IsRight}">
<Canvas
Background="{DynamicResource ThemeBackgroundColor}"
Height="{Binding Visualizer.UiCanvasSize}"
Width="{Binding Visualizer.UiCanvasSize}">
<Grid
Height="{Binding Visualizer.UiCanvasSize}"
Width="{Binding Visualizer.UiCanvasSize}"
Background="{DynamicResource ThemeBackgroundColor}">
<Ellipse
HorizontalAlignment="Center"
Stroke="{DynamicResource ThemeControlBorderColor}"
StrokeThickness="1"
Width="{Binding Visualizer.UiCanvasSize}"
Height="{Binding Visualizer.UiCanvasSize}" />
<Ellipse
HorizontalAlignment="Center"
Fill="Black"
Opacity="100"
Height="{Binding Visualizer.UiDeadzoneRight}"
Width="{Binding Visualizer.UiDeadzoneRight}" />
</Grid>
<Ellipse
Fill="{DynamicResource Warning}"
Width="{Binding Visualizer.UiStickCircumference}"
Height="{Binding Visualizer.UiStickCircumference}"
Canvas.Bottom="{Binding Visualizer.UiStickRightY}"
Canvas.Left="{Binding Visualizer.UiStickRightX}" />
</Canvas>
</Border>
</StackPanel>
</StackPanel>
</Border>
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
CornerRadius="5">
<StackPanel <StackPanel
Margin="8" Margin="8"
Orientation="Vertical"> Orientation="Vertical">
@@ -414,8 +345,8 @@
Minimum="0" Minimum="0"
Value="{Binding Config.TriggerThreshold, Mode=TwoWay}" /> Value="{Binding Config.TriggerThreshold, Mode=TwoWay}" />
<TextBlock <TextBlock
Width="25" Width="25"
Text="{Binding Config.TriggerThreshold, StringFormat=\{0:0.00\}}" /> Text="{Binding Config.TriggerThreshold, StringFormat=\{0:0.00\}}" />
</StackPanel> </StackPanel>
<StackPanel <StackPanel
Orientation="Vertical" Orientation="Vertical"
@@ -497,7 +428,7 @@
</Border> </Border>
<!-- Motion, Rumble, LED --> <!-- Motion, Rumble, LED -->
<StackPanel <StackPanel
Margin="0,5,0,0" Margin="0,10,0,0"
Spacing="5" Spacing="5"
Orientation="Vertical" Orientation="Vertical"
VerticalAlignment="Bottom"> VerticalAlignment="Bottom">
@@ -507,7 +438,11 @@
CornerRadius="5" CornerRadius="5"
VerticalAlignment="Bottom" VerticalAlignment="Bottom"
HorizontalAlignment="Stretch"> HorizontalAlignment="Stretch">
<Grid ColumnDefinitions="*,Auto"> <Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<CheckBox <CheckBox
Margin="10" Margin="10"
MinWidth="0" MinWidth="0"
@@ -529,7 +464,11 @@
CornerRadius="5" CornerRadius="5"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
Margin="0,-1,0,0"> Margin="0,-1,0,0">
<Grid ColumnDefinitions="*,Auto"> <Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<CheckBox <CheckBox
Margin="10" Margin="10"
MinWidth="0" MinWidth="0"
@@ -551,7 +490,11 @@
CornerRadius="5" CornerRadius="5"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
Margin="0,-1,0,0"> Margin="0,-1,0,0">
<Grid IsVisible="{Binding ParentModel.HasLed}" ColumnDefinitions="*,Auto"> <Grid IsVisible="{Binding ParentModel.HasLed}">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<CheckBox <CheckBox
Margin="10, 10, 5, 10" Margin="10, 10, 5, 10"
MinWidth="0" MinWidth="0"
@@ -583,7 +526,15 @@
CornerRadius="5"> CornerRadius="5">
<Grid <Grid
Margin="10" Margin="10"
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*"> HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<StackPanel <StackPanel
Grid.Column="1" Grid.Column="1"
Grid.Row="0" Grid.Row="0"
@@ -4,7 +4,6 @@ using Avalonia.Controls.Primitives;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Avalonia.LogicalTree; using Avalonia.LogicalTree;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels.Input; using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Common.Configuration.Hid.Controller; using Ryujinx.Common.Configuration.Hid.Controller;
@@ -15,7 +14,7 @@ using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
{ {
public partial class ControllerInputView : RyujinxControl<ControllerInputViewModel> public partial class ControllerInputView : UserControl
{ {
private ButtonKeyAssigner _currentAssigner; private ButtonKeyAssigner _currentAssigner;
@@ -218,12 +217,20 @@ namespace Ryujinx.Ava.UI.Views.Input
PointerPressed -= MouseClick; PointerPressed -= MouseClick;
} }
private IButtonAssigner CreateButtonAssigner(bool forStick) => private IButtonAssigner CreateButtonAssigner(bool forStick)
new GamepadButtonAssigner( {
ViewModel.ParentModel.SelectedGamepad, IButtonAssigner assigner;
(ViewModel.ParentModel.Config as StandardControllerInputConfig).TriggerThreshold,
ControllerInputViewModel controllerInputViewModel = DataContext as ControllerInputViewModel;
assigner = new GamepadButtonAssigner(
controllerInputViewModel.ParentModel.SelectedGamepad,
(controllerInputViewModel.ParentModel.Config as StandardControllerInputConfig).TriggerThreshold,
forStick); forStick);
return assigner;
}
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e) protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
{ {
base.OnDetachedFromVisualTree(e); base.OnDetachedFromVisualTree(e);
+36 -6
View File
@@ -35,13 +35,22 @@
Margin="0 0 0 5" Margin="0 0 0 5"
Orientation="Vertical" Orientation="Vertical"
Spacing="5"> Spacing="5">
<Grid ColumnDefinitions="*,10,*"> <Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="10" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<!-- Player Selection --> <!-- Player Selection -->
<Grid <Grid
Grid.Column="0" Grid.Column="0"
Margin="2" Margin="2"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
VerticalAlignment="Center" ColumnDefinitions="Auto,*"> VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<TextBlock <TextBlock
Margin="5,0,10,0" Margin="5,0,10,0"
Width="90" Width="90"
@@ -68,7 +77,14 @@
Grid.Column="2" Grid.Column="2"
Margin="2" Margin="2"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
VerticalAlignment="Center" ColumnDefinitions="Auto,*,Auto,Auto,Auto"> VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<TextBlock <TextBlock
Margin="5,0,10,0" Margin="5,0,10,0"
Width="90" Width="90"
@@ -123,12 +139,22 @@
</Grid> </Grid>
</Grid> </Grid>
<Separator /> <Separator />
<Grid ColumnDefinitions="*,10,*"> <Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="10" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<!-- Input Device --> <!-- Input Device -->
<Grid <Grid
Grid.Column="0" Grid.Column="0"
Margin="2" Margin="2"
HorizontalAlignment="Stretch" ColumnDefinitions="Auto,*,Auto"> HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<TextBlock <TextBlock
Grid.Column="0" Grid.Column="0"
Margin="5,0,10,0" Margin="5,0,10,0"
@@ -160,7 +186,11 @@
Grid.Column="2" Grid.Column="2"
Margin="2" Margin="2"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
VerticalAlignment="Center" ColumnDefinitions="Auto,*"> VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<TextBlock <TextBlock
Margin="5,0,10,0" Margin="5,0,10,0"
Width="90" Width="90"
@@ -1,19 +1,19 @@
using Avalonia.Controls; using Avalonia.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models; using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels.Input; using Ryujinx.Ava.UI.ViewModels.Input;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
{ {
public partial class InputView : RyujinxControl<InputViewModel> public partial class InputView : UserControl
{ {
private bool _dialogOpen; private bool _dialogOpen;
private InputViewModel ViewModel { get; set; }
public InputView() public InputView()
{ {
ViewModel = new InputViewModel(this); DataContext = ViewModel = new InputViewModel(this);
InitializeComponent(); InitializeComponent();
} }
@@ -32,7 +32,12 @@
<!-- Button / JoyStick Settings --> <!-- Button / JoyStick Settings -->
<Grid <Grid
Name="SettingButtons" Name="SettingButtons"
MinHeight="450" ColumnDefinitions="Auto,*,Auto"> MinHeight="450">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<!-- Left Controls --> <!-- Left Controls -->
<StackPanel <StackPanel
Orientation="Vertical" Orientation="Vertical"
@@ -47,7 +52,15 @@
CornerRadius="5"> CornerRadius="5">
<Grid <Grid
Margin="10" Margin="10"
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*"> HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<StackPanel <StackPanel
Grid.Column="0" Grid.Column="0"
Grid.Row="0" Grid.Row="0"
@@ -296,79 +309,12 @@
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"> VerticalAlignment="Stretch">
<!-- Controller Picture --> <!-- Controller Picture -->
<Border <Image
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
CornerRadius="5"
Margin="0,10" Margin="0,10"
MinHeight="90"> MaxHeight="300"
<StackPanel HorizontalAlignment="Stretch"
Margin="10" VerticalAlignment="Stretch"
Orientation="Horizontal" Source="{Binding Image}" />
Spacing="20"
HorizontalAlignment="Center">
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
CornerRadius="5"
Height="{Binding Visualizer.UiStickBorderSize}"
Width="{Binding Visualizer.UiStickBorderSize}"
IsVisible="{Binding IsLeft}">
<Canvas
Background="{DynamicResource ThemeBackgroundColor}"
Height="{Binding Visualizer.UiCanvasSize}"
Width="{Binding Visualizer.UiCanvasSize}">
<Grid
Height="{Binding Visualizer.UiCanvasSize}"
Width="{Binding Visualizer.UiCanvasSize}"
Background="{DynamicResource ThemeBackgroundColor}">
<Ellipse
HorizontalAlignment="Center"
Stroke="Black"
StrokeThickness="1"
Width="{Binding Visualizer.UiCanvasSize}"
Height="{Binding Visualizer.UiCanvasSize}"/>
</Grid>
<Ellipse
Fill="Red"
Width="{Binding Visualizer.UiStickCircumference}"
Height="{Binding Visualizer.UiStickCircumference}"
Canvas.Bottom="{Binding Visualizer.UiStickLeftY}"
Canvas.Left="{Binding Visualizer.UiStickLeftX}" />
</Canvas>
</Border>
<Border
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1"
CornerRadius="5"
Height="{Binding Visualizer.UiStickBorderSize}"
Width="{Binding Visualizer.UiStickBorderSize}"
IsVisible="{Binding IsRight}">
<Canvas
Background="{DynamicResource ThemeBackgroundColor}"
Height="{Binding Visualizer.UiCanvasSize}"
Width="{Binding Visualizer.UiCanvasSize}">
<Grid
Height="{Binding Visualizer.UiCanvasSize}"
Width="{Binding Visualizer.UiCanvasSize}"
Background="{DynamicResource ThemeBackgroundColor}">
<Ellipse
HorizontalAlignment="Center"
Stroke="Black"
StrokeThickness="1"
Width="{Binding Visualizer.UiCanvasSize}"
Height="{Binding Visualizer.UiCanvasSize}"/>
</Grid>
<Ellipse
Fill="Red"
Width="{Binding Visualizer.UiStickCircumference}"
Height="{Binding Visualizer.UiStickCircumference}"
Canvas.Bottom="{Binding Visualizer.UiStickRightY}"
Canvas.Left="{Binding Visualizer.UiStickRightX}" />
</Canvas>
</Border>
</StackPanel>
</Border>
<Border <Border
BorderBrush="{DynamicResource ThemeControlBorderColor}" BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="1" BorderThickness="1"
@@ -467,7 +413,15 @@
CornerRadius="5"> CornerRadius="5">
<Grid <Grid
Margin="10" Margin="10"
HorizontalAlignment="Stretch" ColumnDefinitions="*,*" RowDefinitions="*,*"> HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<StackPanel <StackPanel
Grid.Column="1" Grid.Column="1"
Grid.Row="0" Grid.Row="0"
@@ -4,7 +4,6 @@ using Avalonia.Controls.Primitives;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Avalonia.LogicalTree; using Avalonia.LogicalTree;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels.Input; using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Input; using Ryujinx.Input;
@@ -14,7 +13,7 @@ using Key = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
{ {
public partial class KeyboardInputView : RyujinxControl<KeyboardInputViewModel> public partial class KeyboardInputView : UserControl
{ {
private ButtonKeyAssigner _currentAssigner; private ButtonKeyAssigner _currentAssigner;
@@ -61,103 +60,106 @@ namespace Ryujinx.Ava.UI.Views.Input
PointerPressed += MouseClick; PointerPressed += MouseClick;
IKeyboard keyboard = if (DataContext is not KeyboardInputViewModel viewModel)
(IKeyboard)ViewModel.ParentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations. return;
IButtonAssigner assigner =
new KeyboardKeyAssigner((IKeyboard)ViewModel.ParentModel.SelectedGamepad);
_currentAssigner.ButtonAssigned += (_, be) => IKeyboard keyboard =
(IKeyboard)viewModel.ParentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
IButtonAssigner assigner =
new KeyboardKeyAssigner((IKeyboard)viewModel.ParentModel.SelectedGamepad);
_currentAssigner.ButtonAssigned += (_, e) =>
{ {
if (be.ButtonValue.HasValue) if (e.ButtonValue.HasValue)
{ {
Button buttonValue = be.ButtonValue.Value; Button buttonValue = e.ButtonValue.Value;
ViewModel.ParentModel.IsModified = true; viewModel.ParentModel.IsModified = true;
switch (button.Name) switch (button.Name)
{ {
case "ButtonZl": case "ButtonZl":
ViewModel.Config.ButtonZl = buttonValue.AsHidType<Key>(); viewModel.Config.ButtonZl = buttonValue.AsHidType<Key>();
break; break;
case "ButtonL": case "ButtonL":
ViewModel.Config.ButtonL = buttonValue.AsHidType<Key>(); viewModel.Config.ButtonL = buttonValue.AsHidType<Key>();
break; break;
case "ButtonMinus": case "ButtonMinus":
ViewModel.Config.ButtonMinus = buttonValue.AsHidType<Key>(); viewModel.Config.ButtonMinus = buttonValue.AsHidType<Key>();
break; break;
case "LeftStickButton": case "LeftStickButton":
ViewModel.Config.LeftStickButton = buttonValue.AsHidType<Key>(); viewModel.Config.LeftStickButton = buttonValue.AsHidType<Key>();
break; break;
case "LeftStickUp": case "LeftStickUp":
ViewModel.Config.LeftStickUp = buttonValue.AsHidType<Key>(); viewModel.Config.LeftStickUp = buttonValue.AsHidType<Key>();
break; break;
case "LeftStickDown": case "LeftStickDown":
ViewModel.Config.LeftStickDown = buttonValue.AsHidType<Key>(); viewModel.Config.LeftStickDown = buttonValue.AsHidType<Key>();
break; break;
case "LeftStickRight": case "LeftStickRight":
ViewModel.Config.LeftStickRight = buttonValue.AsHidType<Key>(); viewModel.Config.LeftStickRight = buttonValue.AsHidType<Key>();
break; break;
case "LeftStickLeft": case "LeftStickLeft":
ViewModel.Config.LeftStickLeft = buttonValue.AsHidType<Key>(); viewModel.Config.LeftStickLeft = buttonValue.AsHidType<Key>();
break; break;
case "DpadUp": case "DpadUp":
ViewModel.Config.DpadUp = buttonValue.AsHidType<Key>(); viewModel.Config.DpadUp = buttonValue.AsHidType<Key>();
break; break;
case "DpadDown": case "DpadDown":
ViewModel.Config.DpadDown = buttonValue.AsHidType<Key>(); viewModel.Config.DpadDown = buttonValue.AsHidType<Key>();
break; break;
case "DpadLeft": case "DpadLeft":
ViewModel.Config.DpadLeft = buttonValue.AsHidType<Key>(); viewModel.Config.DpadLeft = buttonValue.AsHidType<Key>();
break; break;
case "DpadRight": case "DpadRight":
ViewModel.Config.DpadRight = buttonValue.AsHidType<Key>(); viewModel.Config.DpadRight = buttonValue.AsHidType<Key>();
break; break;
case "LeftButtonSr": case "LeftButtonSr":
ViewModel.Config.LeftButtonSr = buttonValue.AsHidType<Key>(); viewModel.Config.LeftButtonSr = buttonValue.AsHidType<Key>();
break; break;
case "LeftButtonSl": case "LeftButtonSl":
ViewModel.Config.LeftButtonSl = buttonValue.AsHidType<Key>(); viewModel.Config.LeftButtonSl = buttonValue.AsHidType<Key>();
break; break;
case "RightButtonSr": case "RightButtonSr":
ViewModel.Config.RightButtonSr = buttonValue.AsHidType<Key>(); viewModel.Config.RightButtonSr = buttonValue.AsHidType<Key>();
break; break;
case "RightButtonSl": case "RightButtonSl":
ViewModel.Config.RightButtonSl = buttonValue.AsHidType<Key>(); viewModel.Config.RightButtonSl = buttonValue.AsHidType<Key>();
break; break;
case "ButtonZr": case "ButtonZr":
ViewModel.Config.ButtonZr = buttonValue.AsHidType<Key>(); viewModel.Config.ButtonZr = buttonValue.AsHidType<Key>();
break; break;
case "ButtonR": case "ButtonR":
ViewModel.Config.ButtonR = buttonValue.AsHidType<Key>(); viewModel.Config.ButtonR = buttonValue.AsHidType<Key>();
break; break;
case "ButtonPlus": case "ButtonPlus":
ViewModel.Config.ButtonPlus = buttonValue.AsHidType<Key>(); viewModel.Config.ButtonPlus = buttonValue.AsHidType<Key>();
break; break;
case "ButtonA": case "ButtonA":
ViewModel.Config.ButtonA = buttonValue.AsHidType<Key>(); viewModel.Config.ButtonA = buttonValue.AsHidType<Key>();
break; break;
case "ButtonB": case "ButtonB":
ViewModel.Config.ButtonB = buttonValue.AsHidType<Key>(); viewModel.Config.ButtonB = buttonValue.AsHidType<Key>();
break; break;
case "ButtonX": case "ButtonX":
ViewModel.Config.ButtonX = buttonValue.AsHidType<Key>(); viewModel.Config.ButtonX = buttonValue.AsHidType<Key>();
break; break;
case "ButtonY": case "ButtonY":
ViewModel.Config.ButtonY = buttonValue.AsHidType<Key>(); viewModel.Config.ButtonY = buttonValue.AsHidType<Key>();
break; break;
case "RightStickButton": case "RightStickButton":
ViewModel.Config.RightStickButton = buttonValue.AsHidType<Key>(); viewModel.Config.RightStickButton = buttonValue.AsHidType<Key>();
break; break;
case "RightStickUp": case "RightStickUp":
ViewModel.Config.RightStickUp = buttonValue.AsHidType<Key>(); viewModel.Config.RightStickUp = buttonValue.AsHidType<Key>();
break; break;
case "RightStickDown": case "RightStickDown":
ViewModel.Config.RightStickDown = buttonValue.AsHidType<Key>(); viewModel.Config.RightStickDown = buttonValue.AsHidType<Key>();
break; break;
case "RightStickRight": case "RightStickRight":
ViewModel.Config.RightStickRight = buttonValue.AsHidType<Key>(); viewModel.Config.RightStickRight = buttonValue.AsHidType<Key>();
break; break;
case "RightStickLeft": case "RightStickLeft":
ViewModel.Config.RightStickLeft = buttonValue.AsHidType<Key>(); viewModel.Config.RightStickLeft = buttonValue.AsHidType<Key>();
break; break;
} }
} }
@@ -2,18 +2,19 @@
using Avalonia.Controls; using Avalonia.Controls;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Models.Input; using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.ViewModels.Input; using Ryujinx.Ava.UI.ViewModels.Input;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.UI.Views.Input namespace Ryujinx.UI.Views.Input
{ {
public partial class LedInputView : RyujinxControl<LedInputViewModel> public partial class LedInputView : UserControl
{ {
private readonly LedInputViewModel _viewModel;
public LedInputView(ControllerInputViewModel viewModel) public LedInputView(ControllerInputViewModel viewModel)
{ {
ViewModel = new LedInputViewModel DataContext = _viewModel = new LedInputViewModel
{ {
ParentModel = viewModel.ParentModel, ParentModel = viewModel.ParentModel,
TurnOffLed = viewModel.Config.TurnOffLed, TurnOffLed = viewModel.Config.TurnOffLed,
@@ -28,18 +29,20 @@ namespace Ryujinx.UI.Views.Input
private void ColorPickerButton_OnColorChanged(ColorPickerButton sender, ColorButtonColorChangedEventArgs args) private void ColorPickerButton_OnColorChanged(ColorPickerButton sender, ColorButtonColorChangedEventArgs args)
{ {
if (!args.NewColor.HasValue) return; if (!args.NewColor.HasValue) return;
if (!ViewModel.EnableLedChanging) return; if (DataContext is not LedInputViewModel lvm) return;
if (ViewModel.TurnOffLed) return; if (!lvm.EnableLedChanging) return;
if (lvm.TurnOffLed) return;
ViewModel.ParentModel.SelectedGamepad.SetLed(args.NewColor.Value.ToUInt32()); lvm.ParentModel.SelectedGamepad.SetLed(args.NewColor.Value.ToUInt32());
} }
private void ColorPickerButton_OnAttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e) private void ColorPickerButton_OnAttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
{ {
if (!ViewModel.EnableLedChanging) return; if (DataContext is not LedInputViewModel lvm) return;
if (ViewModel.TurnOffLed) return; if (!lvm.EnableLedChanging) return;
if (lvm.TurnOffLed) return;
ViewModel.ParentModel.SelectedGamepad.SetLed(ViewModel.LedColor.ToUInt32()); lvm.ParentModel.SelectedGamepad.SetLed(lvm.LedColor.ToUInt32());
} }
public static async Task Show(ControllerInputViewModel viewModel) public static async Task Show(ControllerInputViewModel viewModel)
@@ -54,13 +57,13 @@ namespace Ryujinx.UI.Views.Input
CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose], CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose],
Content = content, Content = content,
}; };
contentDialog.PrimaryButtonClick += (_, _) => contentDialog.PrimaryButtonClick += (sender, args) =>
{ {
GamepadInputConfig config = viewModel.Config; GamepadInputConfig config = viewModel.Config;
config.EnableLedChanging = content.ViewModel.EnableLedChanging; config.EnableLedChanging = content._viewModel.EnableLedChanging;
config.LedColor = content.ViewModel.LedColor; config.LedColor = content._viewModel.LedColor;
config.UseRainbowLed = content.ViewModel.UseRainbowLed; config.UseRainbowLed = content._viewModel.UseRainbowLed;
config.TurnOffLed = content.ViewModel.TurnOffLed; config.TurnOffLed = content._viewModel.TurnOffLed;
}; };
await contentDialog.ShowAsync(); await contentDialog.ShowAsync();
@@ -11,7 +11,11 @@
x:Class="Ryujinx.Ava.UI.Views.Input.MotionInputView" x:Class="Ryujinx.Ava.UI.Views.Input.MotionInputView"
x:DataType="viewModels:MotionInputViewModel" x:DataType="viewModels:MotionInputViewModel"
Focusable="True"> Focusable="True">
<Grid Margin="10" RowDefinitions="Auto,*"> <Grid Margin="10">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition />
</Grid.RowDefinitions>
<StackPanel Orientation="Vertical"> <StackPanel Orientation="Vertical">
<StackPanel <StackPanel
Orientation="Horizontal" Orientation="Horizontal"
@@ -76,7 +80,11 @@
BorderThickness="1" BorderThickness="1"
CornerRadius="5" CornerRadius="5"
HorizontalAlignment="Stretch"> HorizontalAlignment="Stretch">
<Grid VerticalAlignment="Top" RowDefinitions="Auto,*"> <Grid VerticalAlignment="Top">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<StackPanel <StackPanel
Grid.Row="1" Grid.Row="1"
HorizontalAlignment="Center" HorizontalAlignment="Center"
@@ -110,7 +118,15 @@
Text="{Binding DsuServerPort, Mode=TwoWay}" /> Text="{Binding DsuServerPort, Mode=TwoWay}" />
</StackPanel> </StackPanel>
<StackPanel Orientation="Vertical"> <StackPanel Orientation="Vertical">
<Grid RowDefinitions="*,*" ColumnDefinitions="*,*"> <Grid>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<TextBlock <TextBlock
Margin="0,10,0,0" Margin="0,10,0,0"
VerticalAlignment="Center" VerticalAlignment="Center"
@@ -1,15 +1,16 @@
using Avalonia.Controls; using Avalonia.Controls;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Models.Input; using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.ViewModels.Input; using Ryujinx.Ava.UI.ViewModels.Input;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
{ {
public partial class MotionInputView : RyujinxControl<MotionInputViewModel> public partial class MotionInputView : UserControl
{ {
private readonly MotionInputViewModel _viewModel;
public MotionInputView() public MotionInputView()
{ {
InitializeComponent(); InitializeComponent();
@@ -19,7 +20,7 @@ namespace Ryujinx.Ava.UI.Views.Input
{ {
GamepadInputConfig config = viewModel.Config; GamepadInputConfig config = viewModel.Config;
ViewModel = new MotionInputViewModel _viewModel = new MotionInputViewModel
{ {
Slot = config.Slot, Slot = config.Slot,
AltSlot = config.AltSlot, AltSlot = config.AltSlot,
@@ -32,6 +33,7 @@ namespace Ryujinx.Ava.UI.Views.Input
}; };
InitializeComponent(); InitializeComponent();
DataContext = _viewModel;
} }
public static async Task Show(ControllerInputViewModel viewModel) public static async Task Show(ControllerInputViewModel viewModel)
@@ -46,17 +48,17 @@ namespace Ryujinx.Ava.UI.Views.Input
CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose], CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose],
Content = content, Content = content,
}; };
contentDialog.PrimaryButtonClick += (_, _) => contentDialog.PrimaryButtonClick += (sender, args) =>
{ {
GamepadInputConfig config = viewModel.Config; GamepadInputConfig config = viewModel.Config;
config.Slot = content.ViewModel.Slot; config.Slot = content._viewModel.Slot;
config.Sensitivity = content.ViewModel.Sensitivity; config.Sensitivity = content._viewModel.Sensitivity;
config.GyroDeadzone = content.ViewModel.GyroDeadzone; config.GyroDeadzone = content._viewModel.GyroDeadzone;
config.AltSlot = content.ViewModel.AltSlot; config.AltSlot = content._viewModel.AltSlot;
config.DsuServerHost = content.ViewModel.DsuServerHost; config.DsuServerHost = content._viewModel.DsuServerHost;
config.DsuServerPort = content.ViewModel.DsuServerPort; config.DsuServerPort = content._viewModel.DsuServerPort;
config.EnableCemuHookMotion = content.ViewModel.EnableCemuHookMotion; config.EnableCemuHookMotion = content._viewModel.EnableCemuHookMotion;
config.MirrorInput = content.ViewModel.MirrorInput; config.MirrorInput = content._viewModel.MirrorInput;
}; };
await contentDialog.ShowAsync(); await contentDialog.ShowAsync();
@@ -10,7 +10,11 @@
x:Class="Ryujinx.Ava.UI.Views.Input.RumbleInputView" x:Class="Ryujinx.Ava.UI.Views.Input.RumbleInputView"
x:DataType="viewModels:RumbleInputViewModel" x:DataType="viewModels:RumbleInputViewModel"
Focusable="True"> Focusable="True">
<Grid Margin="10" RowDefinitions="Auto,*"> <Grid Margin="10">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition />
</Grid.RowDefinitions>
<StackPanel Orientation="Vertical"> <StackPanel Orientation="Vertical">
<StackPanel Orientation="Horizontal"> <StackPanel Orientation="Horizontal">
<TextBlock <TextBlock
@@ -1,15 +1,16 @@
using Avalonia.Controls; using Avalonia.Controls;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Models.Input; using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.ViewModels.Input; using Ryujinx.Ava.UI.ViewModels.Input;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
{ {
public partial class RumbleInputView : RyujinxControl<RumbleInputViewModel> public partial class RumbleInputView : UserControl
{ {
private readonly RumbleInputViewModel _viewModel;
public RumbleInputView() public RumbleInputView()
{ {
InitializeComponent(); InitializeComponent();
@@ -19,13 +20,15 @@ namespace Ryujinx.Ava.UI.Views.Input
{ {
GamepadInputConfig config = viewModel.Config; GamepadInputConfig config = viewModel.Config;
ViewModel = new RumbleInputViewModel _viewModel = new RumbleInputViewModel
{ {
StrongRumble = config.StrongRumble, StrongRumble = config.StrongRumble,
WeakRumble = config.WeakRumble, WeakRumble = config.WeakRumble,
}; };
InitializeComponent(); InitializeComponent();
DataContext = _viewModel;
} }
public static async Task Show(ControllerInputViewModel viewModel) public static async Task Show(ControllerInputViewModel viewModel)
@@ -41,11 +44,11 @@ namespace Ryujinx.Ava.UI.Views.Input
Content = content, Content = content,
}; };
contentDialog.PrimaryButtonClick += (_, _) => contentDialog.PrimaryButtonClick += (sender, args) =>
{ {
GamepadInputConfig config = viewModel.Config; GamepadInputConfig config = viewModel.Config;
config.StrongRumble = content.ViewModel.StrongRumble; config.StrongRumble = content._viewModel.StrongRumble;
config.WeakRumble = content.ViewModel.WeakRumble; config.WeakRumble = content._viewModel.WeakRumble;
}; };
await contentDialog.ShowAsync(); await contentDialog.ShowAsync();
@@ -6,7 +6,6 @@ using Gommon;
using LibHac.Common; using LibHac.Common;
using LibHac.Ns; using LibHac.Ns;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
@@ -26,9 +25,10 @@ using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Views.Main namespace Ryujinx.Ava.UI.Views.Main
{ {
public partial class MainMenuBarView : RyujinxControl<MainWindowViewModel> public partial class MainMenuBarView : UserControl
{ {
public MainWindow Window { get; private set; } public MainWindow Window { get; private set; }
public MainWindowViewModel ViewModel { get; private set; }
public MainMenuBarView() public MainMenuBarView()
{ {
@@ -73,7 +73,7 @@ namespace Ryujinx.Ava.UI.Views.Main
{ {
Content = $".{it.FileName}", Content = $".{it.FileName}",
IsChecked = it.FileType.GetConfigValue(ConfigurationState.Instance.UI.ShownFileTypes), IsChecked = it.FileType.GetConfigValue(ConfigurationState.Instance.UI.ShownFileTypes),
Command = Commands.Create(() => Window.ToggleFileType(it.FileName)) Command = MiniCommand.Create(() => Window.ToggleFileType(it.FileName))
} }
); );
@@ -108,7 +108,7 @@ namespace Ryujinx.Ava.UI.Views.Main
Margin = new Thickness(3, 0, 3, 0), Margin = new Thickness(3, 0, 3, 0),
HorizontalAlignment = HorizontalAlignment.Stretch, HorizontalAlignment = HorizontalAlignment.Stretch,
Header = languageName, Header = languageName,
Command = Commands.Create(() => MainWindowViewModel.ChangeLanguage(language)) Command = MiniCommand.Create(() => MainWindowViewModel.ChangeLanguage(language))
}; };
yield return menuItem; yield return menuItem;
@@ -4,8 +4,6 @@ using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Avalonia.Threading; using Avalonia.Threading;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities.Configuration; using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common; using Ryujinx.Common;
@@ -15,7 +13,7 @@ using System;
namespace Ryujinx.Ava.UI.Views.Main namespace Ryujinx.Ava.UI.Views.Main
{ {
public partial class MainStatusBarView : RyujinxControl<MainWindowViewModel> public partial class MainStatusBarView : UserControl
{ {
public MainWindow Window; public MainWindow Window;
@@ -31,7 +29,7 @@ namespace Ryujinx.Ava.UI.Views.Main
if (VisualRoot is MainWindow window) if (VisualRoot is MainWindow window)
{ {
Window = window; Window = window;
ViewModel = window.ViewModel; DataContext = window.ViewModel;
LocaleManager.Instance.LocaleChanged += () => Dispatcher.UIThread.Post(() => LocaleManager.Instance.LocaleChanged += () => Dispatcher.UIThread.Post(() =>
{ {
if (Window.ViewModel.EnableNonGameRunningControls) if (Window.ViewModel.EnableNonGameRunningControls)
@@ -3,15 +3,16 @@ using Avalonia.Controls;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Ryujinx.Ava.Common; using Ryujinx.Ava.Common;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using System; using System;
namespace Ryujinx.Ava.UI.Views.Main namespace Ryujinx.Ava.UI.Views.Main
{ {
public partial class MainViewControls : RyujinxControl<MainWindowViewModel> public partial class MainViewControls : UserControl
{ {
public MainWindowViewModel ViewModel;
public MainViewControls() public MainViewControls()
{ {
InitializeComponent(); InitializeComponent();
@@ -23,7 +24,7 @@ namespace Ryujinx.Ava.UI.Views.Main
if (VisualRoot is MainWindow window) if (VisualRoot is MainWindow window)
{ {
ViewModel = window.ViewModel; DataContext = ViewModel = window.ViewModel;
} }
} }
@@ -21,7 +21,12 @@
<Border Classes="settings"> <Border Classes="settings">
<Panel <Panel
Margin="10"> Margin="10">
<Grid RowDefinitions="Auto,*,Auto"> <Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<views:InputView <views:InputView
Grid.Row="0" Grid.Row="0"
Name="InputView" /> Name="InputView" />
@@ -53,6 +58,12 @@
<TextBlock <TextBlock
Text="{ext:Locale SettingsTabInputDirectMouseAccess}" /> Text="{ext:Locale SettingsTabInputDirectMouseAccess}" />
</CheckBox> </CheckBox>
<CheckBox
ToolTip.Tip="{ext:Locale AutoAssignTooltip}"
IsChecked="{Binding EnableAutoAssign}">
<TextBlock
Text="{ext:Locale SettingsTabInputAutoAssign}" />
</CheckBox>
</StackPanel> </StackPanel>
</StackPanel> </StackPanel>
</Grid> </Grid>
@@ -319,6 +319,7 @@
<TextBlock Text="{ext:Locale SettingsTabSystemIgnoreMissingServices}" /> <TextBlock Text="{ext:Locale SettingsTabSystemIgnoreMissingServices}" />
</CheckBox> </CheckBox>
<CheckBox <CheckBox
IsEnabled="{Binding !EnableAutoAssign}"
IsChecked="{Binding IgnoreApplet}" IsChecked="{Binding IgnoreApplet}"
ToolTip.Tip="{ext:Locale IgnoreControllerAppletTooltip}"> ToolTip.Tip="{ext:Locale IgnoreControllerAppletTooltip}">
<TextBlock Text="{ext:Locale SettingsTabSystemIgnoreControllerApplet}" /> <TextBlock Text="{ext:Locale SettingsTabSystemIgnoreControllerApplet}" />
@@ -177,7 +177,12 @@
</Style> </Style>
</ListBox.Styles> </ListBox.Styles>
</ListBox> </ListBox>
<Grid HorizontalAlignment="Stretch" ColumnDefinitions="*,Auto,Auto"> <Grid HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<TextBox <TextBox
Name="GameDirPathBox" Name="GameDirPathBox"
Margin="0" Margin="0"
@@ -230,7 +235,12 @@
</Style> </Style>
</ListBox.Styles> </ListBox.Styles>
</ListBox> </ListBox>
<Grid HorizontalAlignment="Stretch" ColumnDefinitions="*,Auto,Auto"> <Grid HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<TextBox <TextBox
Name="AutoloadDirPathBox" Name="AutoloadDirPathBox"
Margin="0" Margin="0"
@@ -14,7 +14,15 @@
mc:Ignorable="d" mc:Ignorable="d"
Focusable="True" Focusable="True"
x:DataType="models:TempProfile"> x:DataType="models:TempProfile">
<Grid Margin="0" ColumnDefinitions="Auto,*" RowDefinitions="*,Auto"> <Grid Margin="0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<StackPanel <StackPanel
Grid.Row="0" Grid.Row="0"
Grid.Column="0" Grid.Column="0"
@@ -13,12 +13,13 @@ using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
namespace Ryujinx.Ava.UI.Views.User namespace Ryujinx.Ava.UI.Views.User
{ {
public partial class UserEditorView : RyujinxControl<TempProfile> public partial class UserEditorView : UserControl
{ {
private NavigationDialogHost _parent; private NavigationDialogHost _parent;
private UserProfile _profile; private UserProfile _profile;
private bool _isNewUser; private bool _isNewUser;
public TempProfile TempProfile { get; set; }
public static uint MaxProfileNameLength => 0x20; public static uint MaxProfileNameLength => 0x20;
public bool IsDeletable => _profile.UserId != AccountManager.DefaultUserId; public bool IsDeletable => _profile.UserId != AccountManager.DefaultUserId;
@@ -41,7 +42,7 @@ namespace Ryujinx.Ava.UI.Views.User
(NavigationDialogHost parent, UserProfile profile, bool isNewUser) = ((NavigationDialogHost parent, UserProfile profile, bool isNewUser))arg.Parameter; (NavigationDialogHost parent, UserProfile profile, bool isNewUser) = ((NavigationDialogHost parent, UserProfile profile, bool isNewUser))arg.Parameter;
_isNewUser = isNewUser; _isNewUser = isNewUser;
_profile = profile; _profile = profile;
ViewModel = new TempProfile(_profile); TempProfile = new TempProfile(_profile);
_parent = parent; _parent = parent;
break; break;
@@ -50,6 +51,8 @@ namespace Ryujinx.Ava.UI.Views.User
((ContentDialog)_parent.Parent).Title = $"{LocaleManager.Instance[LocaleKeys.UserProfileWindowTitle]} - " + ((ContentDialog)_parent.Parent).Title = $"{LocaleManager.Instance[LocaleKeys.UserProfileWindowTitle]} - " +
$"{(_isNewUser ? LocaleManager.Instance[LocaleKeys.UserEditorTitleCreate] : LocaleManager.Instance[LocaleKeys.UserEditorTitle])}"; $"{(_isNewUser ? LocaleManager.Instance[LocaleKeys.UserEditorTitleCreate] : LocaleManager.Instance[LocaleKeys.UserEditorTitle])}";
DataContext = TempProfile;
AddPictureButton.IsVisible = _isNewUser; AddPictureButton.IsVisible = _isNewUser;
ChangePictureButton.IsVisible = !_isNewUser; ChangePictureButton.IsVisible = !_isNewUser;
IdLabel.IsVisible = _profile != null; IdLabel.IsVisible = _profile != null;
@@ -69,7 +72,7 @@ namespace Ryujinx.Ava.UI.Views.User
{ {
if (_isNewUser) if (_isNewUser)
{ {
if (ViewModel.Name != string.Empty || ViewModel.Image != null) if (TempProfile.Name != String.Empty || TempProfile.Image != null)
{ {
if (await ContentDialogHelper.CreateChoiceDialog( if (await ContentDialogHelper.CreateChoiceDialog(
LocaleManager.Instance[LocaleKeys.DialogUserProfileUnsavedChangesTitle], LocaleManager.Instance[LocaleKeys.DialogUserProfileUnsavedChangesTitle],
@@ -86,7 +89,7 @@ namespace Ryujinx.Ava.UI.Views.User
} }
else else
{ {
if (_profile.Name != ViewModel.Name || _profile.Image != ViewModel.Image) if (_profile.Name != TempProfile.Name || _profile.Image != TempProfile.Image)
{ {
if (await ContentDialogHelper.CreateChoiceDialog( if (await ContentDialogHelper.CreateChoiceDialog(
LocaleManager.Instance[LocaleKeys.DialogUserProfileUnsavedChangesTitle], LocaleManager.Instance[LocaleKeys.DialogUserProfileUnsavedChangesTitle],
@@ -112,31 +115,31 @@ namespace Ryujinx.Ava.UI.Views.User
{ {
DataValidationErrors.ClearErrors(NameBox); DataValidationErrors.ClearErrors(NameBox);
if (string.IsNullOrWhiteSpace(ViewModel.Name)) if (string.IsNullOrWhiteSpace(TempProfile.Name))
{ {
DataValidationErrors.SetError(NameBox, new DataValidationException(LocaleManager.Instance[LocaleKeys.UserProfileEmptyNameError])); DataValidationErrors.SetError(NameBox, new DataValidationException(LocaleManager.Instance[LocaleKeys.UserProfileEmptyNameError]));
return; return;
} }
if (ViewModel.Image == null) if (TempProfile.Image == null)
{ {
_parent.Navigate(typeof(UserProfileImageSelectorView), (_parent, ViewModel)); _parent.Navigate(typeof(UserProfileImageSelectorView), (_parent, TempProfile));
return; return;
} }
if (_profile != null && !_isNewUser) if (_profile != null && !_isNewUser)
{ {
_profile.Name = ViewModel.Name; _profile.Name = TempProfile.Name;
_profile.Image = ViewModel.Image; _profile.Image = TempProfile.Image;
_profile.UpdateState(); _profile.UpdateState();
_parent.AccountManager.SetUserName(_profile.UserId, _profile.Name); _parent.AccountManager.SetUserName(_profile.UserId, _profile.Name);
_parent.AccountManager.SetUserImage(_profile.UserId, _profile.Image); _parent.AccountManager.SetUserImage(_profile.UserId, _profile.Image);
} }
else if (_isNewUser) else if (_isNewUser)
{ {
_parent.AccountManager.AddUser(ViewModel.Name, ViewModel.Image, ViewModel.UserId); _parent.AccountManager.AddUser(TempProfile.Name, TempProfile.Image, TempProfile.UserId);
} }
else else
{ {
@@ -148,7 +151,7 @@ namespace Ryujinx.Ava.UI.Views.User
public void SelectProfileImage() public void SelectProfileImage()
{ {
_parent.Navigate(typeof(UserProfileImageSelectorView), (_parent, ViewModel)); _parent.Navigate(typeof(UserProfileImageSelectorView), (_parent, TempProfile));
} }
private void ChangePictureButton_Click(object sender, RoutedEventArgs e) private void ChangePictureButton_Click(object sender, RoutedEventArgs e)
@@ -20,7 +20,13 @@
<Grid <Grid
Margin="0" Margin="0"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
VerticalAlignment="Stretch" RowDefinitions="Auto,*,Auto,Auto"> VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<ListBox <ListBox
Grid.Row="1" Grid.Row="1"
BorderThickness="0" BorderThickness="0"
@@ -1,3 +1,4 @@
using Avalonia.Controls;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using FluentAvalonia.UI.Navigation; using FluentAvalonia.UI.Navigation;
@@ -10,7 +11,7 @@ using System.IO;
namespace Ryujinx.Ava.UI.Views.User namespace Ryujinx.Ava.UI.Views.User
{ {
public partial class UserFirmwareAvatarSelectorView : RyujinxControl<UserFirmwareAvatarSelectorViewModel> public partial class UserFirmwareAvatarSelectorView : UserControl
{ {
private NavigationDialogHost _parent; private NavigationDialogHost _parent;
private TempProfile _profile; private TempProfile _profile;
@@ -19,6 +20,8 @@ namespace Ryujinx.Ava.UI.Views.User
{ {
ContentManager = contentManager; ContentManager = contentManager;
DataContext = ViewModel;
InitializeComponent(); InitializeComponent();
} }
@@ -52,6 +55,8 @@ namespace Ryujinx.Ava.UI.Views.User
public ContentManager ContentManager { get; private set; } public ContentManager ContentManager { get; private set; }
internal UserFirmwareAvatarSelectorViewModel ViewModel { get; set; }
private void GoBack(object sender, RoutedEventArgs e) private void GoBack(object sender, RoutedEventArgs e)
{ {
_parent.GoBack(); _parent.GoBack();
@@ -17,7 +17,12 @@
</Design.DataContext> </Design.DataContext>
<Grid <Grid
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
VerticalAlignment="Center" RowDefinitions="Auto,70,Auto"> VerticalAlignment="Center">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="70" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<TextBlock <TextBlock
Grid.Row="0" Grid.Row="0"
TextWrapping="Wrap" TextWrapping="Wrap"
@@ -15,12 +15,14 @@ using System.IO;
namespace Ryujinx.Ava.UI.Views.User namespace Ryujinx.Ava.UI.Views.User
{ {
public partial class UserProfileImageSelectorView : RyujinxControl<UserProfileImageSelectorViewModel> public partial class UserProfileImageSelectorView : UserControl
{ {
private ContentManager _contentManager; private ContentManager _contentManager;
private NavigationDialogHost _parent; private NavigationDialogHost _parent;
private TempProfile _profile; private TempProfile _profile;
internal UserProfileImageSelectorViewModel ViewModel { get; private set; }
public UserProfileImageSelectorView() public UserProfileImageSelectorView()
{ {
InitializeComponent(); InitializeComponent();
@@ -18,7 +18,11 @@
<viewModels:UserProfileViewModel /> <viewModels:UserProfileViewModel />
</Design.DataContext> </Design.DataContext>
<Grid HorizontalAlignment="Stretch" <Grid HorizontalAlignment="Stretch"
VerticalAlignment="Stretch" RowDefinitions="*,Auto"> VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Border <Border
CornerRadius="5" CornerRadius="5"
BorderBrush="{DynamicResource AppListHoverBackgroundColor}" BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
@@ -37,7 +41,11 @@
VerticalAlignment="Stretch" VerticalAlignment="Stretch"
ClipToBounds="True" ClipToBounds="True"
CornerRadius="5"> CornerRadius="5">
<Grid Margin="0" ColumnDefinitions="*,Auto"> <Grid Margin="0">
<Grid.ColumnDefinitions>
<ColumnDefinition/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<TextBlock <TextBlock
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
Text="{Binding UserId}" Text="{Binding UserId}"
@@ -4,11 +4,10 @@ using FluentAvalonia.UI.Controls;
using FluentAvalonia.UI.Navigation; using FluentAvalonia.UI.Navigation;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls; using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.ViewModels;
namespace Ryujinx.Ava.UI.Views.User namespace Ryujinx.Ava.UI.Views.User
{ {
public partial class UserRecovererView : RyujinxControl<UserProfileViewModel> public partial class UserRecovererView : UserControl
{ {
private NavigationDialogHost _parent; private NavigationDialogHost _parent;
@@ -19,10 +19,19 @@
<Design.DataContext> <Design.DataContext>
<viewModels:UserSaveManagerViewModel /> <viewModels:UserSaveManagerViewModel />
</Design.DataContext> </Design.DataContext>
<Grid RowDefinitions="Auto,*,Auto"> <Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid <Grid
Grid.Row="0" Grid.Row="0"
HorizontalAlignment="Stretch" ColumnDefinitions="Auto,*"> HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<StackPanel <StackPanel
Spacing="10" Spacing="10"
Orientation="Horizontal" Orientation="Horizontal"
@@ -71,7 +80,11 @@
<Grid <Grid
Grid.Column="1" Grid.Column="1"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
Margin="10,0, 0, 0" ColumnDefinitions="Auto,*"> Margin="10,0, 0, 0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition/>
</Grid.ColumnDefinitions>
<Label Content="{ext:Locale Search}" VerticalAlignment="Center" /> <Label Content="{ext:Locale Search}" VerticalAlignment="Center" />
<TextBox <TextBox
Margin="5,0,0,0" Margin="5,0,0,0"
@@ -105,7 +118,11 @@
</ListBox.Styles> </ListBox.Styles>
<ListBox.ItemTemplate> <ListBox.ItemTemplate>
<DataTemplate x:DataType="models:SaveModel"> <DataTemplate x:DataType="models:SaveModel">
<Grid HorizontalAlignment="Stretch" ColumnDefinitions="*,Auto"> <Grid HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<StackPanel <StackPanel
Grid.Column="0" Grid.Column="0"
Orientation="Horizontal" Orientation="Horizontal"
@@ -23,8 +23,10 @@ using UserId = LibHac.Fs.UserId;
namespace Ryujinx.Ava.UI.Views.User namespace Ryujinx.Ava.UI.Views.User
{ {
public partial class UserSaveManagerView : RyujinxControl<UserSaveManagerViewModel> public partial class UserSaveManagerView : UserControl
{ {
internal UserSaveManagerViewModel ViewModel { get; private set; }
private AccountManager _accountManager; private AccountManager _accountManager;
private HorizonClient _horizonClient; private HorizonClient _horizonClient;
private VirtualFileSystem _virtualFileSystem; private VirtualFileSystem _virtualFileSystem;
@@ -64,7 +66,7 @@ namespace Ryujinx.Ava.UI.Views.User
public void LoadSaves() public void LoadSaves()
{ {
Dispatcher.UIThread.Post(() => ViewModel.Saves.Clear()); ViewModel.Saves.Clear();
ObservableCollection<SaveModel> saves = []; ObservableCollection<SaveModel> saves = [];
SaveDataFilter saveDataFilter = SaveDataFilter.Make( SaveDataFilter saveDataFilter = SaveDataFilter.Make(
programId: default, programId: default,
@@ -18,7 +18,11 @@
<Design.DataContext> <Design.DataContext>
<viewModels:UserProfileViewModel /> <viewModels:UserProfileViewModel />
</Design.DataContext> </Design.DataContext>
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" RowDefinitions="*,Auto"> <Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Border <Border
CornerRadius="5" CornerRadius="5"
BorderBrush="{DynamicResource AppListHoverBackgroundColor}" BorderBrush="{DynamicResource AppListHoverBackgroundColor}"
@@ -11,10 +11,12 @@ using Button = Avalonia.Controls.Button;
namespace Ryujinx.Ava.UI.Views.User namespace Ryujinx.Ava.UI.Views.User
{ {
public partial class UserSelectorViews : RyujinxControl<UserProfileViewModel> public partial class UserSelectorViews : UserControl
{ {
private NavigationDialogHost _parent; private NavigationDialogHost _parent;
public UserProfileViewModel ViewModel { get; set; }
public UserSelectorViews() public UserSelectorViews()
{ {
InitializeComponent(); InitializeComponent();
@@ -53,12 +53,18 @@
<!-- For image --> <!-- For image -->
<ui:NavigationView.PaneHeader> <ui:NavigationView.PaneHeader>
<Grid HorizontalAlignment="Center" VerticalAlignment="Center" RowDefinitions="Auto,Auto,Auto,5"> <Grid HorizontalAlignment="Center" VerticalAlignment="Center">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="5"/>
</Grid.RowDefinitions>
<TextBlock Text="{Binding GameId}" <TextBlock Text="{Binding GameId}"
HorizontalAlignment="Center" HorizontalAlignment="Center"
VerticalAlignment="Center" VerticalAlignment="Center"
Margin="0,0,0,10" Margin="0,0,0,10"
TextAlignment="Center" Grid.Row="0" /> TextAlignment="Center" Grid.Row="0" />
<Image Source="{Binding GameIcon}" <Image Source="{Binding GameIcon}"
Width="160" Width="160"
Height="160" Height="160"
+2 -3
View File
@@ -9,7 +9,6 @@
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers" xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls" xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:main="clr-namespace:Ryujinx.Ava.UI.Views.Main" xmlns:main="clr-namespace:Ryujinx.Ava.UI.Views.Main"
xmlns:viewsMisc="clr-namespace:Ryujinx.Ava.UI.Views.Misc"
Cursor="{Binding Cursor}" Cursor="{Binding Cursor}"
Title="{Binding Title}" Title="{Binding Title}"
WindowState="{Binding WindowState}" WindowState="{Binding WindowState}"
@@ -74,7 +73,7 @@
<main:MainViewControls <main:MainViewControls
Name="ViewControls" Name="ViewControls"
Grid.Row="0"/> Grid.Row="0"/>
<viewsMisc:ApplicationListView <controls:ApplicationListView
x:Name="ApplicationList" x:Name="ApplicationList"
Grid.Row="1" Grid.Row="1"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
@@ -82,7 +81,7 @@
HorizontalContentAlignment="Stretch" HorizontalContentAlignment="Stretch"
VerticalContentAlignment="Stretch" VerticalContentAlignment="Stretch"
IsVisible="{Binding IsList}" /> IsVisible="{Binding IsList}" />
<viewsMisc:ApplicationGridView <controls:ApplicationGridView
x:Name="ApplicationGrid" x:Name="ApplicationGrid"
Grid.Row="1" Grid.Row="1"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
@@ -64,6 +64,7 @@ namespace Ryujinx.Ava.UI.Windows
public LibHacHorizonManager LibHacHorizonManager { get; private set; } public LibHacHorizonManager LibHacHorizonManager { get; private set; }
public InputManager InputManager { get; private set; } public InputManager InputManager { get; private set; }
public AutoAssignController AutoAssignController { get; private set; }
public SettingsWindow SettingsWindow { get; set; } public SettingsWindow SettingsWindow { get; set; }
@@ -110,6 +111,7 @@ namespace Ryujinx.Ava.UI.Windows
if (Program.PreviewerDetached) if (Program.PreviewerDetached)
{ {
InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver()); InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver());
AutoAssignController = new AutoAssignController(InputManager, ViewModel);
_ = this.GetObservable(IsActiveProperty).Subscribe(it => ViewModel.IsActive = it); _ = this.GetObservable(IsActiveProperty).Subscribe(it => ViewModel.IsActive = it);
this.ScalingChanged += OnScalingChanged; this.ScalingChanged += OnScalingChanged;
@@ -70,7 +70,11 @@
<DataTemplate <DataTemplate
DataType="models:ModModel"> DataType="models:ModModel">
<Panel Margin="10"> <Panel Margin="10">
<Grid ColumnDefinitions="*,Auto"> <Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<TextBlock <TextBlock
HorizontalAlignment="Left" HorizontalAlignment="Left"
VerticalAlignment="Center" VerticalAlignment="Center"
+1 -1
View File
@@ -12,7 +12,7 @@
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers" xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common" xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
Width="1100" Width="1100"
Height="927" Height="918"
MinWidth="800" MinWidth="800"
MinHeight="480" MinHeight="480"
WindowStartupLocation="CenterOwner" WindowStartupLocation="CenterOwner"
+38 -6
View File
@@ -13,7 +13,14 @@
x:DataType="viewModels:XCITrimmerViewModel" x:DataType="viewModels:XCITrimmerViewModel"
Focusable="True" Focusable="True"
mc:Ignorable="d"> mc:Ignorable="d">
<Grid Margin="20 0 20 0" RowDefinitions="Auto,Auto,*,Auto,Auto"> <Grid Margin="20 0 20 0">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Panel <Panel
Margin="10 10 10 10" Margin="10 10 10 10"
Grid.Row="0"> Grid.Row="0">
@@ -23,7 +30,12 @@
Margin="0 0 10 10" Margin="0 0 10 10"
IsVisible="{Binding !Processing}" IsVisible="{Binding !Processing}"
Grid.Row="1"> Grid.Row="1">
<Grid ColumnDefinitions="Auto,*,Auto"> <Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<StackPanel <StackPanel
Grid.Column="0" Grid.Column="0"
Orientation="Horizontal"> Orientation="Horizontal">
@@ -133,7 +145,11 @@
<DataTemplate <DataTemplate
DataType="models:XCITrimmerFileModel"> DataType="models:XCITrimmerFileModel">
<Panel Margin="10"> <Panel Margin="10">
<Grid ColumnDefinitions="65*,35*"> <Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="65*" />
<ColumnDefinition Width="35*" />
</Grid.ColumnDefinitions>
<TextBlock <TextBlock
Grid.Column="0" Grid.Column="0"
Margin="10 0 10 0" Margin="10 0 10 0"
@@ -144,7 +160,11 @@
TextTrimming="CharacterEllipsis" TextTrimming="CharacterEllipsis"
Text="{Binding Name}"> Text="{Binding Name}">
</TextBlock> </TextBlock>
<Grid Grid.Column="1" ColumnDefinitions="45*,55*"> <Grid Grid.Column="1">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="45*" />
<ColumnDefinition Width="55*" />
</Grid.ColumnDefinitions>
<ProgressBar <ProgressBar
Height="10" Height="10"
Margin="10 0 10 0" Margin="10 0 10 0"
@@ -206,7 +226,15 @@
BorderThickness="1" BorderThickness="1"
CornerRadius="5" CornerRadius="5"
Padding="2.5"> Padding="2.5">
<Grid ColumnDefinitions="Auto,*" RowDefinitions="Auto,Auto"> <Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<TextBlock <TextBlock
Grid.Column="0" Grid.Column="0"
Grid.Row="0" Grid.Row="0"
@@ -246,7 +274,11 @@
<Panel <Panel
Grid.Row="4" Grid.Row="4"
HorizontalAlignment="Stretch"> HorizontalAlignment="Stretch">
<Grid ColumnDefinitions="*,Auto"> <Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<StackPanel <StackPanel
Grid.Column="0" Grid.Column="0"
Orientation="Horizontal" Orientation="Horizontal"
@@ -389,6 +389,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// </summary> /// </summary>
public bool EnableMouse { get; set; } public bool EnableMouse { get; set; }
/// <summary>
/// Enable or disable automatic controller assignment for players
/// </summary>
public bool EnableAutoAssign { get; set; }
/// <summary> /// <summary>
/// Enable/disable the ability to control Ryujinx when it's not the currently focused window. /// Enable/disable the ability to control Ryujinx when it's not the currently focused window.
/// </summary> /// </summary>
@@ -144,6 +144,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
Hid.EnableKeyboard.Value = cff.EnableKeyboard; Hid.EnableKeyboard.Value = cff.EnableKeyboard;
Hid.EnableMouse.Value = cff.EnableMouse; Hid.EnableMouse.Value = cff.EnableMouse;
Hid.EnableAutoAssign.Value = cff.EnableAutoAssign;
Hid.DisableInputWhenOutOfFocus.Value = shouldLoadFromFile ? cff.DisableInputWhenOutOfFocus: Hid.DisableInputWhenOutOfFocus.Value; // Get from global config only Hid.DisableInputWhenOutOfFocus.Value = shouldLoadFromFile ? cff.DisableInputWhenOutOfFocus: Hid.DisableInputWhenOutOfFocus.Value; // Get from global config only
Hid.Hotkeys.Value = shouldLoadFromFile ? cff.Hotkeys : Hid.Hotkeys.Value; // Get from global config only Hid.Hotkeys.Value = shouldLoadFromFile ? cff.Hotkeys : Hid.Hotkeys.Value; // Get from global config only
Hid.InputConfig.Value = cff.InputConfig ?? []; Hid.InputConfig.Value = cff.InputConfig ?? [];
@@ -1,6 +1,6 @@
using ARMeilleure; using ARMeilleure;
using Gommon; using Gommon;
using LibHac.Tools.FsSystem; using Ryujinx.Ava.Utilities.AppLibrary;
using Ryujinx.Ava.Utilities.Configuration.System; using Ryujinx.Ava.Utilities.Configuration.System;
using Ryujinx.Ava.Utilities.Configuration.UI; using Ryujinx.Ava.Utilities.Configuration.UI;
using Ryujinx.Common; using Ryujinx.Common;
@@ -11,7 +11,6 @@ using Ryujinx.Common.Helper;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities; using Ryujinx.Common.Utilities;
using Ryujinx.HLE; using Ryujinx.HLE;
using Ryujinx.HLE.HOS.SystemState;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using RyuLogger = Ryujinx.Common.Logging.Logger; using RyuLogger = Ryujinx.Common.Logging.Logger;
@@ -20,7 +19,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
{ {
public partial class ConfigurationState public partial class ConfigurationState
{ {
/// <summary> /// <summary>
/// UI configuration section /// UI configuration section
/// </summary> /// </summary>
public class UISection public class UISection
@@ -450,6 +449,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// </summary> /// </summary>
public ReactiveObject<bool> EnableMouse { get; private set; } public ReactiveObject<bool> EnableMouse { get; private set; }
/// <summary>
/// Enable or disable auto-assigning controllers to players
/// </summary>
public ReactiveObject<bool> EnableAutoAssign { get; private set; }
/// <summary> /// <summary>
/// Enable/disable the ability to control Ryujinx when it's not the currently focused window. /// Enable/disable the ability to control Ryujinx when it's not the currently focused window.
/// </summary> /// </summary>
@@ -476,6 +480,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
{ {
EnableKeyboard = new ReactiveObject<bool>(); EnableKeyboard = new ReactiveObject<bool>();
EnableMouse = new ReactiveObject<bool>(); EnableMouse = new ReactiveObject<bool>();
EnableAutoAssign = new ReactiveObject<bool>();
DisableInputWhenOutOfFocus = new ReactiveObject<bool>(); DisableInputWhenOutOfFocus = new ReactiveObject<bool>();
Hotkeys = new ReactiveObject<KeyboardHotkeys>(); Hotkeys = new ReactiveObject<KeyboardHotkeys>();
InputConfig = new ReactiveObject<List<InputConfig>>(); InputConfig = new ReactiveObject<List<InputConfig>>();
@@ -839,35 +844,5 @@ namespace Ryujinx.Ava.Utilities.Configuration
EnableHardwareAcceleration = new ReactiveObject<bool>(); EnableHardwareAcceleration = new ReactiveObject<bool>();
HideCursor = new ReactiveObject<HideCursorMode>(); HideCursor = new ReactiveObject<HideCursorMode>();
} }
public HleConfiguration CreateHleConfiguration() =>
new(
System.DramSize,
(SystemLanguage)System.Language.Value,
(RegionCode)System.Region.Value,
Graphics.VSyncMode,
System.EnableDockedMode,
System.EnablePtc,
System.EnableInternetAccess,
System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None,
System.FsGlobalAccessLogMode,
System.MatchSystemTime
? 0
: System.SystemTimeOffset,
System.TimeZone,
System.MemoryManagerMode,
System.IgnoreMissingServices,
Graphics.AspectRatio,
System.AudioVolume,
System.UseHypervisor,
Multiplayer.LanInterfaceId,
Multiplayer.Mode,
Multiplayer.DisableP2p,
Multiplayer.LdnPassphrase,
Instance.Multiplayer.GetLdnServer(),
Instance.Graphics.CustomVSyncInterval,
Instance.Hacks.ShowDirtyHacks ? Instance.Hacks.EnabledHacks : null);
} }
} }
@@ -133,6 +133,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
ShowConsole = UI.ShowConsole, ShowConsole = UI.ShowConsole,
EnableKeyboard = Hid.EnableKeyboard, EnableKeyboard = Hid.EnableKeyboard,
EnableMouse = Hid.EnableMouse, EnableMouse = Hid.EnableMouse,
EnableAutoAssign = Hid.EnableAutoAssign,
DisableInputWhenOutOfFocus = Hid.DisableInputWhenOutOfFocus, DisableInputWhenOutOfFocus = Hid.DisableInputWhenOutOfFocus,
Hotkeys = Hid.Hotkeys, Hotkeys = Hid.Hotkeys,
InputConfig = Hid.InputConfig, InputConfig = Hid.InputConfig,
@@ -249,6 +250,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
UI.WindowStartup.WindowMaximized.Value = false; UI.WindowStartup.WindowMaximized.Value = false;
Hid.EnableKeyboard.Value = false; Hid.EnableKeyboard.Value = false;
Hid.EnableMouse.Value = false; Hid.EnableMouse.Value = false;
Hid.EnableAutoAssign.Value = false;
Hid.DisableInputWhenOutOfFocus.Value = false; Hid.DisableInputWhenOutOfFocus.Value = false;
Hid.Hotkeys.Value = new KeyboardHotkeys Hid.Hotkeys.Value = new KeyboardHotkeys
{ {
@@ -327,5 +329,5 @@ namespace Ryujinx.Ava.Utilities.Configuration
return GraphicsBackend.OpenGl; return GraphicsBackend.OpenGl;
} }
} }
} }