Compare commits
10 Commits
feature/av
...
Canary-1.2
| Author | SHA1 | Date | |
|---|---|---|---|
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059fc83d4d | ||
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04ce7fb764 | ||
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359852b5c0 | ||
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796674d9cf | ||
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4efe24a3bc | ||
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1a42d1396c | ||
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11f29361eb | ||
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71d8cfd232 | ||
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023bd5f00f | ||
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0ed7fd14ba |
@@ -6,4 +6,16 @@ namespace Ryujinx.Common.Configuration
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Unbounded,
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Custom
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}
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public static class VSyncModeExtensions
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{
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public static VSyncMode Next(this VSyncMode vsync, bool customEnabled = false) =>
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vsync switch
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{
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VSyncMode.Switch => customEnabled ? VSyncMode.Custom : VSyncMode.Unbounded,
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VSyncMode.Unbounded => VSyncMode.Switch,
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VSyncMode.Custom => VSyncMode.Unbounded,
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_ => VSyncMode.Switch
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};
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}
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}
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|
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58
src/Ryujinx.Common/Helpers/RefEvent.cs
Normal file
58
src/Ryujinx.Common/Helpers/RefEvent.cs
Normal file
@@ -0,0 +1,58 @@
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using Gommon;
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using System.Collections.Generic;
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using System.Threading;
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namespace Ryujinx.Common.Helper
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{
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public class RefEvent<T>
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{
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public delegate void Handler(ref T arg);
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private readonly Lock _subLock = new();
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private readonly List<Handler> _subscriptions = [];
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public bool HasSubscribers
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{
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get
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{
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lock (_subLock)
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return _subscriptions.Count != 0;
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}
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}
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public IReadOnlyList<Handler> Subscriptions
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{
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get
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{
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lock (_subLock)
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return _subscriptions;
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}
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}
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public void Add(Handler subscriber)
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{
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Guard.Require(subscriber, nameof(subscriber));
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lock (_subLock)
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_subscriptions.Add(subscriber);
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}
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public void Remove(Handler subscriber)
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{
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Guard.Require(subscriber, nameof(subscriber));
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lock (_subLock)
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_subscriptions.Remove(subscriber);
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}
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public void Clear()
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{
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lock (_subLock)
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_subscriptions.Clear();
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}
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public void Call(ref T arg)
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{
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foreach (Handler subscription in Subscriptions)
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subscription(ref arg);
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}
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}
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}
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@@ -30,10 +30,11 @@ namespace Ryujinx.Common
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public static readonly string[] GreatMetalTitles =
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[
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"010076f0049a2000", // Bayonetta
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"01009b500007c000", // ARMS
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"0100a5c00d162000", // Cuphead
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"010023800d64a000", // Deltarune
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"01003a30012c0000", // LEGO City Undercover
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"010048701995e000", // Luigi's Manion 2 HD
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"010028600EBDA000", // Mario 3D World
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"0100152000022000", // Mario Kart 8 Deluxe
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"010075a016a3a000", // Persona 4 Arena Ultimax
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@@ -48,10 +49,14 @@ namespace Ryujinx.Common
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"01009bf0072d4000", // Captain Toad: Treasure Tracker
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"01009510001ca000", // Fast RMX
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"01005CA01580E000", // Persona 5 Royale
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"010015100b514000", // Super Mario Bros. Wonder
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"0100000000010000", // Super Mario Odyssey
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//Isaac claims it has a issue in level 2, but I am not able to replicate it on my M3. More testing would be appreciated:
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"010015100b514000", // Super Mario Bros. Wonder
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// Further testing is appreciated, I did not test the entire game:
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"01007300020fa000", // Astral Chain
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"010076f0049a2000", // Bayonetta
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"0100cf5010fec000", // Bayonetta Origins: Cereza and the Lost Demon
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"0100f4300bf2c000", // New Pokemon Snap
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];
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public static string GetDiscordGameAsset(string titleId)
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@@ -1,4 +1,5 @@
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using Gommon;
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using Ryujinx.Common.Helper;
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using System;
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using System.Drawing;
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using System.Threading;
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@@ -55,7 +56,7 @@ namespace Ryujinx.Common.Utilities
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{
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_color = HsbToRgb((_color.GetHue() + Speed) / 360);
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_updatedHandler.Call(_color.ToArgb());
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_updatedHandler.Call(ref _color);
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}
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}
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@@ -67,13 +68,13 @@ namespace Ryujinx.Common.Utilities
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_color = Color.Blue;
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}
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public static event Action<int> Updated
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public static event RefEvent<Color>.Handler Updated
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{
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add => _updatedHandler.Add(value);
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remove => _updatedHandler.Remove(value);
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}
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private static readonly Event<int> _updatedHandler = new();
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private static readonly RefEvent<Color> _updatedHandler = new();
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private static Color HsbToRgb(float hue, float saturation = 1, float brightness = 1)
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{
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@@ -2,8 +2,6 @@ using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Configuration.Hid.Controller;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Utilities;
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using Ryujinx.HLE.HOS.Services.Hid;
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using SDL2;
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using System;
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using System.Collections.Generic;
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using System.Numerics;
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@@ -12,7 +10,7 @@ using static SDL2.SDL;
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namespace Ryujinx.Input.SDL2
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{
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class SDL2Gamepad : IGamepad
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public class SDL2Gamepad : IGamepad
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{
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private bool HasConfiguration => _configuration != null;
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@@ -113,7 +111,7 @@ namespace Ryujinx.Input.SDL2
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byte blue = packedRgb > 0 ? (byte)(packedRgb % 256) : (byte)0;
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if (SDL_GameControllerSetLED(_gamepadHandle, red, green, blue) != 0)
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Logger.Error?.Print(LogClass.Hid, "LED is not supported on this game controller.");
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Logger.Error?.Print(LogClass.Hid, "LED setting failed; probably in the middle of disconnecting.");
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}
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private GamepadFeaturesFlag GetFeaturesFlag()
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@@ -319,31 +319,12 @@ namespace Ryujinx.Ava
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public void VSyncModeToggle()
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{
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VSyncMode oldVSyncMode = Device.VSyncMode;
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VSyncMode newVSyncMode = VSyncMode.Switch;
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bool customVSyncIntervalEnabled = ConfigurationState.Instance.Graphics.EnableCustomVSyncInterval.Value;
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switch (oldVSyncMode)
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{
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case VSyncMode.Switch:
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newVSyncMode = VSyncMode.Unbounded;
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break;
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case VSyncMode.Unbounded:
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if (customVSyncIntervalEnabled)
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{
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newVSyncMode = VSyncMode.Custom;
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||||
}
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else
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{
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newVSyncMode = VSyncMode.Switch;
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}
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break;
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case VSyncMode.Custom:
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newVSyncMode = VSyncMode.Switch;
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break;
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}
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UpdateVSyncMode(this, new ReactiveEventArgs<VSyncMode>(oldVSyncMode, newVSyncMode));
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UpdateVSyncMode(this, new ReactiveEventArgs<VSyncMode>(
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oldVSyncMode,
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oldVSyncMode.Next(customVSyncIntervalEnabled))
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||||
);
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||||
}
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||||
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private void UpdateCustomVSyncIntervalValue(object sender, ReactiveEventArgs<int> e)
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@@ -1,13 +0,0 @@
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<Styles xmlns="https://github.com/avaloniaui"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
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<Style Selector="MenuItem.withCheckbox Viewbox#PART_IconPresenter">
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<Setter Property="MaxHeight" Value="36" />
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<Setter Property="MinHeight" Value="36" />
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<Setter Property="MaxWidth" Value="36" />
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<Setter Property="MinWidth" Value="36" />
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||||
</Style>
|
||||
<Style Selector="MenuItem.withCheckbox ContentPresenter#PART_HeaderPresenter">
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<Setter Property="Padding" Value="-10,0,0,0" />
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</Style>
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</Styles>
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||||
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||||
@@ -218,6 +218,15 @@
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||||
<Setter Property="BorderBrush"
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Value="{DynamicResource ThemeControlBorderColor}" />
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||||
</Style>
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||||
<Style Selector="MenuItem.withCheckbox Viewbox#PART_IconPresenter">
|
||||
<Setter Property="MaxHeight" Value="36" />
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||||
<Setter Property="MinHeight" Value="36" />
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||||
<Setter Property="MaxWidth" Value="36" />
|
||||
<Setter Property="MinWidth" Value="36" />
|
||||
</Style>
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||||
<Style Selector="MenuItem.withCheckbox ContentPresenter#PART_HeaderPresenter">
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||||
<Setter Property="Padding" Value="-10,0,0,0" />
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||||
</Style>
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||||
<Style Selector="TabItem > ScrollViewer">
|
||||
<Setter Property="Background"
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||||
Value="{DynamicResource ThemeBackgroundColor}" />
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||||
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||||
@@ -7747,6 +7747,31 @@
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||||
"zh_TW": ""
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||||
}
|
||||
},
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||||
{
|
||||
"ID": "ControllerSettingsLedColorRainbowSpeed",
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||||
"Translations": {
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||||
"ar_SA": "",
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||||
"de_DE": "",
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||||
"el_GR": "",
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||||
"en_US": "Rainbow Speed",
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||||
"es_ES": "",
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||||
"fr_FR": "",
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||||
"he_IL": "",
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||||
"it_IT": "",
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||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
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||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
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||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
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||||
},
|
||||
{
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||||
"ID": "ControllerSettingsLedColor",
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||||
"Translations": {
|
||||
|
||||
@@ -112,8 +112,12 @@ namespace Ryujinx.Ava
|
||||
// Hook unhandled exception and process exit events.
|
||||
AppDomain.CurrentDomain.UnhandledException += (sender, e)
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||||
=> ProcessUnhandledException(sender, e.ExceptionObject as Exception, e.IsTerminating);
|
||||
TaskScheduler.UnobservedTaskException += (sender, e)
|
||||
=> ProcessUnhandledException(sender, e.Exception, false);
|
||||
AppDomain.CurrentDomain.ProcessExit += (_, _) => Exit();
|
||||
|
||||
|
||||
|
||||
// Setup base data directory.
|
||||
AppDataManager.Initialize(CommandLineState.BaseDirPathArg);
|
||||
|
||||
@@ -283,8 +287,6 @@ namespace Ryujinx.Ava
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
if (isTerminating)
|
||||
Exit();
|
||||
}
|
||||
|
||||
@@ -123,13 +123,11 @@
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</AvaloniaResource>
|
||||
<AvaloniaResource Include="Assets\Styles\Styles.xaml" />
|
||||
<AvaloniaResource Include="Assets\Styles\CheckboxMenuItemStyle.axaml" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="Assets\locales.json" />
|
||||
<None Remove="Assets\Styles\Themes.xaml" />
|
||||
<None Remove="Assets\Styles\CheckboxMenuItemStyle.xaml" />
|
||||
<None Remove="Assets\Icons\Controller_JoyConLeft.svg" />
|
||||
<None Remove="Assets\Icons\Controller_JoyConPair.svg" />
|
||||
<None Remove="Assets\Icons\Controller_JoyConRight.svg" />
|
||||
@@ -151,7 +149,6 @@
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Assets\locales.json" />
|
||||
<EmbeddedResource Include="Assets\Styles\Styles.xaml" />
|
||||
<EmbeddedResource Include="Assets\Styles\CheckboxMenuItemStyle.axaml" />
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_JoyConLeft.svg" />
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_JoyConPair.svg" />
|
||||
<EmbeddedResource Include="Assets\Icons\Controller_JoyConRight.svg" />
|
||||
|
||||
@@ -16,6 +16,5 @@
|
||||
<Application.Styles>
|
||||
<sty:FluentAvaloniaTheme PreferUserAccentColor="True" PreferSystemTheme="False" />
|
||||
<StyleInclude Source="/Assets/Styles/Styles.xaml" />
|
||||
<StyleInclude Source="/Assets/Styles/CheckboxMenuItemStyle.axaml"/>
|
||||
</Application.Styles>
|
||||
</Application>
|
||||
|
||||
@@ -1,11 +1,10 @@
|
||||
using Avalonia.Svg.Skia;
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using CommunityToolkit.Mvvm.Input;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.Views.Input;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.UI.Views.Input;
|
||||
using System.Drawing;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
@@ -48,6 +47,23 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
ParentModel = model;
|
||||
model.NotifyChangesEvent += OnParentModelChanged;
|
||||
OnParentModelChanged();
|
||||
config.PropertyChanged += (_, args) =>
|
||||
{
|
||||
if (args.PropertyName is nameof(Config.UseRainbowLed))
|
||||
{
|
||||
if (Config is { UseRainbowLed: true, TurnOffLed: false, EnableLedChanging: true })
|
||||
Rainbow.Updated += (ref Color color) => ParentModel.SelectedGamepad.SetLed((uint)color.ToArgb());
|
||||
else
|
||||
{
|
||||
Rainbow.Reset();
|
||||
|
||||
if (Config.TurnOffLed)
|
||||
ParentModel.SelectedGamepad.ClearLed();
|
||||
else
|
||||
ParentModel.SelectedGamepad.SetLed(Config.LedColor.ToUInt32());
|
||||
}
|
||||
}
|
||||
};
|
||||
Config = config;
|
||||
}
|
||||
|
||||
|
||||
@@ -23,6 +23,7 @@ using Ryujinx.Input;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text.Json;
|
||||
@@ -63,7 +64,13 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
get => _selectedGamepad;
|
||||
private set
|
||||
{
|
||||
Rainbow.Reset();
|
||||
|
||||
_selectedGamepad = value;
|
||||
|
||||
if (ConfigViewModel is ControllerInputViewModel { Config.UseRainbowLed: true })
|
||||
Rainbow.Updated += (ref Color color) => _selectedGamepad.SetLed((uint)color.ToArgb());
|
||||
|
||||
OnPropertiesChanged(nameof(HasLed), nameof(CanClearLed));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,13 @@
|
||||
using Avalonia.Media;
|
||||
using CommunityToolkit.Mvvm.ComponentModel;
|
||||
using CommunityToolkit.Mvvm.Input;
|
||||
using Gommon;
|
||||
using Humanizer;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.Utilities.Configuration;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
{
|
||||
@@ -22,6 +28,19 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
|
||||
[ObservableProperty] private bool _enableLedChanging;
|
||||
[ObservableProperty] private Color _ledColor;
|
||||
|
||||
public string RainbowSpeedText => RainbowSpeed.ToString(CultureInfo.CurrentCulture).Truncate(4, string.Empty);
|
||||
|
||||
public float RainbowSpeed
|
||||
{
|
||||
get => ConfigurationState.Instance.Hid.RainbowSpeed;
|
||||
set
|
||||
{
|
||||
ConfigurationState.Instance.Hid.RainbowSpeed.Value = value;
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged(nameof(RainbowSpeedText));
|
||||
}
|
||||
}
|
||||
|
||||
public bool ShowLedColorPicker => !TurnOffLed && !UseRainbowLed;
|
||||
|
||||
private bool _turnOffLed;
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
x:Class="Ryujinx.UI.Views.Input.LedInputView">
|
||||
<StackPanel Orientation="Vertical" HorizontalAlignment="Center">
|
||||
<StackPanel Orientation="Horizontal" IsVisible="{Binding ParentModel.CanClearLed}">
|
||||
<TextBlock MinWidth="75" MaxWidth="150" Text="{ext:Locale ControllerSettingsLedColorDisable}" />
|
||||
<TextBlock MinWidth="75" MaxWidth="200" Text="{ext:Locale ControllerSettingsLedColorDisable}" />
|
||||
<CheckBox
|
||||
Margin="5"
|
||||
MinWidth="0"
|
||||
@@ -20,15 +20,33 @@
|
||||
</CheckBox>
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Horizontal" IsEnabled="{Binding !TurnOffLed}">
|
||||
<TextBlock MinWidth="75" MaxWidth="150" Text="{ext:Locale ControllerSettingsLedColorRainbow}" />
|
||||
<TextBlock MinWidth="75" MaxWidth="200" Text="{ext:Locale ControllerSettingsLedColorRainbow}" />
|
||||
<CheckBox
|
||||
Margin="5"
|
||||
MinWidth="0"
|
||||
IsChecked="{Binding UseRainbowLed, Mode=TwoWay}">
|
||||
</CheckBox>
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Horizontal" IsEnabled="{Binding !TurnOffLed}">
|
||||
<TextBlock MinWidth="75" MaxWidth="200" Text="{ext:Locale ControllerSettingsLedColorRainbowSpeed}" />
|
||||
<Slider HorizontalAlignment="Center"
|
||||
Value="{Binding RainbowSpeed}"
|
||||
Width="175"
|
||||
Margin="0,-3,0,0"
|
||||
Height="32"
|
||||
Padding="0,-5"
|
||||
TickFrequency="0.25"
|
||||
LargeChange="1"
|
||||
SmallChange="0.25"
|
||||
VerticalAlignment="Center"
|
||||
Minimum="1"
|
||||
Maximum="10" />
|
||||
<TextBlock Margin="5,0"
|
||||
MinWidth="75"
|
||||
Text="{Binding RainbowSpeedText}" />
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Horizontal" IsEnabled="{Binding ShowLedColorPicker}">
|
||||
<TextBlock MinWidth="75" MaxWidth="150" Text="{ext:Locale ControllerSettingsLedColor}" />
|
||||
<TextBlock MinWidth="75" MaxWidth="200" Text="{ext:Locale ControllerSettingsLedColor}" />
|
||||
<ui:ColorPickerButton
|
||||
Margin="5"
|
||||
IsMoreButtonVisible="False"
|
||||
|
||||
@@ -1,11 +1,9 @@
|
||||
using Avalonia;
|
||||
using Avalonia.Controls;
|
||||
using Avalonia.Markup.Xaml;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.UI.Models.Input;
|
||||
using Ryujinx.Ava.UI.ViewModels.Input;
|
||||
using Ryujinx.Ava.UI.Views.Input;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Ryujinx.UI.Views.Input
|
||||
|
||||
@@ -134,8 +134,13 @@ namespace Ryujinx.Ava.UI.Views.Main
|
||||
{
|
||||
Window.SettingsWindow = new(Window.VirtualFileSystem, Window.ContentManager);
|
||||
|
||||
Rainbow.Enable();
|
||||
|
||||
await Window.SettingsWindow.ShowDialog(Window);
|
||||
|
||||
Rainbow.Disable();
|
||||
Rainbow.Reset();
|
||||
|
||||
Window.SettingsWindow = null;
|
||||
|
||||
ViewModel.LoadConfigurableHotKeys();
|
||||
|
||||
@@ -34,7 +34,6 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
#if DEBUG
|
||||
this.AttachDevTools(new KeyGesture(Key.F12, KeyModifiers.Alt));
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
public SettingsWindow()
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using Ryujinx.Ava.Utilities.Configuration.System;
|
||||
using Ryujinx.Ava.Utilities.Configuration.UI;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
@@ -8,7 +7,6 @@ using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE;
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json.Nodes;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration
|
||||
{
|
||||
@@ -17,7 +15,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// <summary>
|
||||
/// The current version of the file format
|
||||
/// </summary>
|
||||
public const int CurrentVersion = 61;
|
||||
public const int CurrentVersion = 62;
|
||||
|
||||
/// <summary>
|
||||
/// Version of the configuration file format
|
||||
@@ -376,25 +374,16 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// </summary>
|
||||
public KeyboardHotkeys Hotkeys { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Legacy keyboard control bindings
|
||||
/// </summary>
|
||||
/// <remarks>Kept for file format compatibility (to avoid possible failure when parsing configuration on old versions)</remarks>
|
||||
/// TODO: Remove this when those older versions aren't in use anymore.
|
||||
public List<JsonObject> KeyboardConfig { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Legacy controller control bindings
|
||||
/// </summary>
|
||||
/// <remarks>Kept for file format compatibility (to avoid possible failure when parsing configuration on old versions)</remarks>
|
||||
/// TODO: Remove this when those older versions aren't in use anymore.
|
||||
public List<JsonObject> ControllerConfig { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Input configurations
|
||||
/// </summary>
|
||||
public List<InputConfig> InputConfig { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The speed of spectrum cycling for the Rainbow LED feature.
|
||||
/// </summary>
|
||||
public float RainbowSpeed { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Graphics backend
|
||||
/// </summary>
|
||||
|
||||
@@ -140,6 +140,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
Hid.EnableMouse.Value = cff.EnableMouse;
|
||||
Hid.Hotkeys.Value = cff.Hotkeys;
|
||||
Hid.InputConfig.Value = cff.InputConfig ?? [];
|
||||
Hid.RainbowSpeed.Value = cff.RainbowSpeed;
|
||||
|
||||
Multiplayer.LanInterfaceId.Value = cff.MultiplayerLanInterfaceId;
|
||||
Multiplayer.Mode.Value = cff.MultiplayerMode;
|
||||
@@ -427,7 +428,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
LedColor = new Color(255, 5, 1, 253).ToUInt32()
|
||||
};
|
||||
}
|
||||
})
|
||||
}),
|
||||
(62, static cff => cff.RainbowSpeed = 1f)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Configuration.Multiplayer;
|
||||
using Ryujinx.Common.Helper;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
@@ -445,12 +446,19 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// </summary>
|
||||
public ReactiveObject<List<InputConfig>> InputConfig { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The speed of spectrum cycling for the Rainbow LED feature.
|
||||
/// </summary>
|
||||
public ReactiveObject<float> RainbowSpeed { get; }
|
||||
|
||||
public HidSection()
|
||||
{
|
||||
EnableKeyboard = new ReactiveObject<bool>();
|
||||
EnableMouse = new ReactiveObject<bool>();
|
||||
Hotkeys = new ReactiveObject<KeyboardHotkeys>();
|
||||
InputConfig = new ReactiveObject<List<InputConfig>>();
|
||||
RainbowSpeed = new ReactiveObject<float>();
|
||||
RainbowSpeed.Event += (_, args) => Rainbow.Speed = args.NewValue;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -130,9 +130,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
EnableKeyboard = Hid.EnableKeyboard,
|
||||
EnableMouse = Hid.EnableMouse,
|
||||
Hotkeys = Hid.Hotkeys,
|
||||
KeyboardConfig = [],
|
||||
ControllerConfig = [],
|
||||
InputConfig = Hid.InputConfig,
|
||||
RainbowSpeed = Hid.RainbowSpeed,
|
||||
GraphicsBackend = Graphics.GraphicsBackend,
|
||||
PreferredGpu = Graphics.PreferredGpu,
|
||||
MultiplayerLanInterfaceId = Multiplayer.LanInterfaceId,
|
||||
@@ -255,6 +254,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
VolumeUp = Key.Unbound,
|
||||
VolumeDown = Key.Unbound,
|
||||
};
|
||||
Hid.RainbowSpeed.Value = 1f;
|
||||
Hid.InputConfig.Value =
|
||||
[
|
||||
new StandardKeyboardInputConfig
|
||||
|
||||
Reference in New Issue
Block a user