Compare commits

...

15 Commits

Author SHA1 Message Date
Evan Husted
ff05e03cc8 misc: chore: Remove unused using directives across entire solution. 2025-01-30 20:27:17 -06:00
Evan Husted
e18c6d90c4 misc: chore: Strip extension in GetNameForApplicationId instead of requiring the caller to do it 2025-01-30 20:22:11 -06:00
Evan Husted
9075a3960b misc: chore: Prefix OS, CPU, and RAM lines with the same method name as other system info prints. 2025-01-30 20:18:26 -06:00
Evan Husted
3cf54987d2 misc: chore: More ObservableProperty usage 2025-01-30 20:16:30 -06:00
Evan Husted
9c12f52805 UI: Pretty Atmosphère mod names (#601)
Changes the mods from the Atmosphère folder to show a pretty name
instead of just the name of the folder they're in, because those names
are always just a title ID.

NOTE: The DLC names are from the file names, not retrieved from the
content file itself like the main applications.
2025-01-30 17:41:25 -06:00
Otozinclus
059fc83d4d Add more games to Metal Auto list (#592)
ARMS: Tested every character and every Map, played a cup as well. It
works flawless in my testing. (If it freezes, that is caused by the
Hypervisor, not Metal. You need to disable the Hypervisor for this game)

Luigi's Mansion 2 HD: I tested every world a bit and had no issue. Isaac
said he specifically worked on it as well

Following games were flawless in my testing, but I only tested earlier
parts of the game so far, a late game part might have an issue,
therefore I will further test these in the future:

- Astral Chain
- Bayonetta Origins
- New Pokemon Snap
2025-01-30 17:22:00 -06:00
Evan Husted
04ce7fb764 misc: chore: [ci skip] VSync progression as an extension 2025-01-30 16:54:05 -06:00
Evan Husted
359852b5c0 UI: Change order of VSync mode changing
VSync -> VSync Off -> Custom
is now
VSync -> Custom -> VSync Off

Note that Custom only appears if it's enabled in settings. This has no change if you aren't using custom VSync.
2025-01-30 16:47:40 -06:00
Evan Husted
796674d9cf UI: Allow more freedom changing the Speed value & clamp the visible number to a sane amount of trailing digits 2025-01-30 03:30:50 -06:00
Evan Husted
4efe24a3bc misc: chore: [ci skip] forgot to make that a locale entry 2025-01-30 03:21:42 -06:00
Evan Husted
1a42d1396c UI: Rainbow cycling speed settings
Note: this setting is global, even though it appears in the settings for the individual gamepad. This is simply for consistency; you access all the rainbow stuff in one place.
2025-01-30 03:18:34 -06:00
Evan Husted
11f29361eb misc: chore: [ci skip] Log errors from TaskScheduler.UnobservedTaskException 2025-01-29 21:07:43 -06:00
Evan Husted
71d8cfd232 misc: chore: Pass rainbow color by reference in the event instead of passing around a packed int. 2025-01-29 20:51:55 -06:00
Evan Husted
023bd5f00f UI: Enable Rainbow cycling in the Settings window 2025-01-29 20:27:01 -06:00
Evan Husted
0ed7fd14ba misc: chore: [ci skip] Collapse CheckboxMenuItemStyle into the main Styles.xaml. 2025-01-29 18:59:17 -06:00
157 changed files with 354 additions and 1089 deletions

View File

@@ -1,7 +1,6 @@
using ARMeilleure.CodeGen.Linking;
using ARMeilleure.CodeGen.Unwinding;
using ARMeilleure.Translation.Cache;
using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.CodeGen

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@@ -1,4 +1,3 @@
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;

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@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;

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@@ -1,6 +1,5 @@
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation;
using System;
using System.Runtime.InteropServices;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;

View File

@@ -1,7 +1,6 @@
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation;
using Ryujinx.Common.Memory.PartialUnmaps;
using System;
using System.Runtime.InteropServices;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;

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@@ -1,5 +1,4 @@
using ARMeilleure.Memory;
using System;
namespace ARMeilleure.State
{

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@@ -6,7 +6,6 @@ using ARMeilleure.Instructions;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Memory;
using ARMeilleure.State;
using System;
using System.Collections.Generic;
using System.Reflection;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;

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@@ -1,5 +1,4 @@
using ARMeilleure.Memory;
using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.Translation.Cache

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@@ -1,5 +1,3 @@
using System;
namespace ARMeilleure.Translation
{
class DelegateInfo

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@@ -1,5 +1,3 @@
using System;
namespace ARMeilleure.Translation
{
delegate void DispatcherFunction(nint nativeContext, ulong startAddress);

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@@ -1,5 +1,3 @@
using System;
namespace ARMeilleure.Translation
{
delegate ulong GuestFunction(nint nativeContextPtr);

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@@ -1,5 +1,4 @@
using ARMeilleure.Common;
using System;
namespace ARMeilleure.Translation
{

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@@ -5,7 +5,6 @@ using ARMeilleure.Diagnostics;
using ARMeilleure.Instructions;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Memory;
using ARMeilleure.Signal;
using ARMeilleure.State;
using ARMeilleure.Translation.Cache;
using ARMeilleure.Translation.PTC;

View File

@@ -4,7 +4,6 @@ using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.State;
using ARMeilleure.Translation.Cache;
using System;
using System.Reflection;
using System.Runtime.InteropServices;
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;

View File

@@ -4,7 +4,6 @@ using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory;
using Ryujinx.Memory;
using System;
using System.Buffers;
using System.Collections.Concurrent;
using System.Threading;

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@@ -1,5 +1,4 @@
using Ryujinx.Common.Memory;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

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@@ -1,4 +1,3 @@
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;

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@@ -4,7 +4,6 @@ using Ryujinx.Audio.Common;
using Ryujinx.Common.Memory;
using Ryujinx.Memory;
using System;
using System.Buffers;
using System.Collections.Concurrent;
using System.Runtime.CompilerServices;
using System.Threading;

View File

@@ -1,7 +1,6 @@
using Ryujinx.Common;
using Ryujinx.Common.Memory;
using System;
using System.Buffers;
using System.Threading;
namespace Ryujinx.Audio.Backends.Common

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@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices;
using CpuAddress = System.UInt64;
using DspAddress = System.UInt64;

View File

@@ -6,4 +6,16 @@ namespace Ryujinx.Common.Configuration
Unbounded,
Custom
}
public static class VSyncModeExtensions
{
public static VSyncMode Next(this VSyncMode vsync, bool customEnabled = false) =>
vsync switch
{
VSyncMode.Switch => customEnabled ? VSyncMode.Custom : VSyncMode.Unbounded,
VSyncMode.Unbounded => VSyncMode.Switch,
VSyncMode.Custom => VSyncMode.Unbounded,
_ => VSyncMode.Switch
};
}
}

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@@ -1,5 +1,4 @@
using Microsoft.Win32;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using System;
using System.Diagnostics;

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@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;

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@@ -0,0 +1,58 @@
using Gommon;
using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.Common.Helper
{
public class RefEvent<T>
{
public delegate void Handler(ref T arg);
private readonly Lock _subLock = new();
private readonly List<Handler> _subscriptions = [];
public bool HasSubscribers
{
get
{
lock (_subLock)
return _subscriptions.Count != 0;
}
}
public IReadOnlyList<Handler> Subscriptions
{
get
{
lock (_subLock)
return _subscriptions;
}
}
public void Add(Handler subscriber)
{
Guard.Require(subscriber, nameof(subscriber));
lock (_subLock)
_subscriptions.Add(subscriber);
}
public void Remove(Handler subscriber)
{
Guard.Require(subscriber, nameof(subscriber));
lock (_subLock)
_subscriptions.Remove(subscriber);
}
public void Clear()
{
lock (_subLock)
_subscriptions.Clear();
}
public void Call(ref T arg)
{
foreach (Handler subscription in Subscriptions)
subscription(ref arg);
}
}
}

View File

@@ -3,7 +3,6 @@ using Ryujinx.Common.Configuration;
using Ryujinx.Common.Helper;
using System;
using System.Linq;
using System.Runtime.InteropServices;
namespace Ryujinx.Common
{
@@ -30,10 +29,11 @@ namespace Ryujinx.Common
public static readonly string[] GreatMetalTitles =
[
"010076f0049a2000", // Bayonetta
"01009b500007c000", // ARMS
"0100a5c00d162000", // Cuphead
"010023800d64a000", // Deltarune
"01003a30012c0000", // LEGO City Undercover
"010048701995e000", // Luigi's Manion 2 HD
"010028600EBDA000", // Mario 3D World
"0100152000022000", // Mario Kart 8 Deluxe
"010075a016a3a000", // Persona 4 Arena Ultimax
@@ -48,10 +48,14 @@ namespace Ryujinx.Common
"01009bf0072d4000", // Captain Toad: Treasure Tracker
"01009510001ca000", // Fast RMX
"01005CA01580E000", // Persona 5 Royale
"010015100b514000", // Super Mario Bros. Wonder
"0100000000010000", // Super Mario Odyssey
//Isaac claims it has a issue in level 2, but I am not able to replicate it on my M3. More testing would be appreciated:
"010015100b514000", // Super Mario Bros. Wonder
// Further testing is appreciated, I did not test the entire game:
"01007300020fa000", // Astral Chain
"010076f0049a2000", // Bayonetta
"0100cf5010fec000", // Bayonetta Origins: Cereza and the Lost Demon
"0100f4300bf2c000", // New Pokemon Snap
];
public static string GetDiscordGameAsset(string titleId)

View File

@@ -1,4 +1,5 @@
using Gommon;
using Ryujinx.Common.Helper;
using System;
using System.Drawing;
using System.Threading;
@@ -55,7 +56,7 @@ namespace Ryujinx.Common.Utilities
{
_color = HsbToRgb((_color.GetHue() + Speed) / 360);
_updatedHandler.Call(_color.ToArgb());
_updatedHandler.Call(ref _color);
}
}
@@ -67,13 +68,13 @@ namespace Ryujinx.Common.Utilities
_color = Color.Blue;
}
public static event Action<int> Updated
public static event RefEvent<Color>.Handler Updated
{
add => _updatedHandler.Add(value);
remove => _updatedHandler.Remove(value);
}
private static readonly Event<int> _updatedHandler = new();
private static readonly RefEvent<Color> _updatedHandler = new();
private static Color HsbToRgb(float hue, float saturation = 1, float brightness = 1)
{

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@@ -1,6 +1,5 @@
using ARMeilleure.State;
using Ryujinx.Memory;
using System;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;

View File

@@ -5,7 +5,6 @@ using Ryujinx.Memory.Tracking;
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;

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@@ -1,5 +1,4 @@
using Ryujinx.Memory;
using System;
using System.Runtime.Versioning;
using System.Threading;

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@@ -2,7 +2,6 @@ using ARMeilleure.Common;
using ARMeilleure.Memory;
using ARMeilleure.Translation;
using Ryujinx.Cpu.Signal;
using Ryujinx.Memory;
namespace Ryujinx.Cpu.Jit
{

View File

@@ -5,7 +5,6 @@ using Ryujinx.Memory.Tracking;
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading;

View File

@@ -8,7 +8,6 @@ using Ryujinx.Memory.Tracking;
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
namespace Ryujinx.Cpu.Jit

View File

@@ -3,7 +3,6 @@ using ARMeilleure.Memory;
using Ryujinx.Cpu.LightningJit.Arm32;
using Ryujinx.Cpu.LightningJit.Arm64;
using Ryujinx.Cpu.LightningJit.State;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.Cpu.LightningJit

View File

@@ -2,7 +2,6 @@ using ARMeilleure.Common;
using ARMeilleure.Memory;
using Ryujinx.Cpu.LightningJit.CodeGen;
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Numerics;

View File

@@ -1,5 +1,4 @@
using Ryujinx.Cpu.LightningJit.CodeGen;
using System;
using System.Diagnostics;
namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64

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@@ -1,5 +1,3 @@
using Ryujinx.Cpu.LightningJit.CodeGen;
namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
{
static class InstEmitVfpMove

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@@ -1,5 +1,3 @@
using System.Diagnostics;
namespace Ryujinx.Cpu.LightningJit.Arm64
{
static class SysUtils

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@@ -3,7 +3,6 @@ using ARMeilleure.Memory;
using Ryujinx.Cpu.LightningJit.CodeGen;
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
using Ryujinx.Cpu.LightningJit.Graph;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Numerics;

View File

@@ -1,5 +1,4 @@
using ARMeilleure.Memory;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.Cpu.LightningJit.Cache

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@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;

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@@ -1,4 +1,3 @@
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;

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@@ -1,4 +1,3 @@
using System;
using System.Collections.Generic;
namespace Ryujinx.Cpu.LightningJit

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@@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Cpu.LightningJit
{
class TranslatedFunction

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@@ -5,7 +5,6 @@ using Ryujinx.Cpu.LightningJit.Cache;
using Ryujinx.Cpu.LightningJit.CodeGen.Arm64;
using Ryujinx.Cpu.LightningJit.State;
using Ryujinx.Cpu.Signal;
using Ryujinx.Memory;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;

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@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.Cpu.Signal

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@@ -1,6 +1,4 @@
using Ryujinx.Common.Logging;
using System;
using System.Threading;
namespace Ryujinx.Graphics.Device
{

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@@ -1,6 +1,5 @@
using Ryujinx.Common;
using Ryujinx.Graphics.GAL;
using System;
using System.Collections.Generic;
namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender

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@@ -1,4 +1,3 @@
using Ryujinx.Graphics.Device;
using System;
using System.Collections.Generic;
using System.Diagnostics;

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@@ -4,7 +4,6 @@ using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Shader;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.Gpu.Image

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@@ -1,5 +1,4 @@
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.Gpu.Image;
using Ryujinx.Memory;
using Ryujinx.Memory.Range;
using System;

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@@ -7,7 +7,6 @@ using Ryujinx.Memory;
using Ryujinx.Memory.Range;
using Ryujinx.Memory.Tracking;
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;

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@@ -1,6 +1,5 @@
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

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@@ -2,7 +2,6 @@ using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.Engine;
using Ryujinx.Graphics.Gpu.Image;
using Ryujinx.Graphics.Shader;
using System;
using System.Linq;
namespace Ryujinx.Graphics.Gpu.Shader

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@@ -1,4 +1,3 @@
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;

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@@ -1,7 +1,6 @@
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;
using SharpMetal.Metal;
using System;
using System.Runtime.Versioning;
namespace Ryujinx.Graphics.Metal

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@@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
{
struct AVCodec

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@@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
{
struct AVCodec501

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@@ -1,5 +1,4 @@
using Ryujinx.Common.Memory;
using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
{

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@@ -1,5 +1,4 @@
using Ryujinx.Common.Memory;
using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
{

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@@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
{
struct FFCodec<T> where T : struct

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@@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
{
struct FFCodecLegacy<T> where T : struct

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@@ -1,6 +1,5 @@
using Ryujinx.Graphics.Nvdec.FFmpeg.Native;
using Ryujinx.Graphics.Video;
using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg
{

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@@ -1,6 +1,5 @@
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.Video;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.Nvdec.Vp9.Types

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@@ -2,7 +2,6 @@ using OpenTK.Graphics.OpenGL;
using Ryujinx.Common;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Image;
using System;
using static Ryujinx.Graphics.OpenGL.Effects.ShaderHelper;
namespace Ryujinx.Graphics.OpenGL.Effects

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@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;

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@@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;

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@@ -1,4 +1,3 @@
using Ryujinx.Graphics.OpenGL.Helper;
using System;
namespace Ryujinx.Graphics.OpenGL

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@@ -1,5 +1,4 @@
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.Translation;

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@@ -4,7 +4,6 @@ using Ryujinx.Graphics.Shader.Translation;
using Spv.Generator;
using System;
using System.Collections.Generic;
using static Spv.Specification;
using Instruction = Spv.Generator.Instruction;
namespace Ryujinx.Graphics.Shader.CodeGen.Spirv

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@@ -1,5 +1,4 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.Translation;
using System.Collections.Generic;
using System.Linq;

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@@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Graphics.Video
{
public readonly record struct Plane(nint Pointer, int Length);

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@@ -3,7 +3,6 @@ using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader;
using Silk.NET.Vulkan;
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

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@@ -11,7 +11,6 @@ using System.Runtime.InteropServices;
using BlendOp = Silk.NET.Vulkan.BlendOp;
using Buffer = Silk.NET.Vulkan.Buffer;
using CompareOp = Ryujinx.Graphics.GAL.CompareOp;
using Format = Ryujinx.Graphics.GAL.Format;
using FrontFace = Ryujinx.Graphics.GAL.FrontFace;
using IndexType = Ryujinx.Graphics.GAL.IndexType;
using PolygonMode = Ryujinx.Graphics.GAL.PolygonMode;

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@@ -1,5 +1,4 @@
using Silk.NET.Vulkan;
using VkFormat = Silk.NET.Vulkan.Format;
namespace Ryujinx.Graphics.Vulkan
{

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@@ -1,7 +1,5 @@
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan;
using System;
using System.Collections.ObjectModel;
namespace Ryujinx.Graphics.Vulkan

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@@ -2,7 +2,6 @@ using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
namespace Ryujinx.Graphics.Vulkan.Queries

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@@ -2,8 +2,6 @@ using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan;
using System;
using System.Collections.Generic;
using Format = Ryujinx.Graphics.GAL.Format;
using VkFormat = Silk.NET.Vulkan.Format;
namespace Ryujinx.Graphics.Vulkan

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@@ -1,6 +1,5 @@
using Silk.NET.Vulkan;
using System;
using System.Runtime.Serialization;
namespace Ryujinx.Graphics.Vulkan
{

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@@ -7,7 +7,6 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.Serialization;
using System.Text;
namespace Ryujinx.HLE.Exceptions

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@@ -4,8 +4,6 @@ using Ryujinx.HLE.HOS.Applets.Cabinet;
using Ryujinx.HLE.HOS.Applets.Dummy;
using Ryujinx.HLE.HOS.Applets.Error;
using Ryujinx.HLE.HOS.Services.Am.AppletAE;
using System;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Applets
{

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@@ -1,10 +1,8 @@
using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory;
using Ryujinx.HLE.HOS.Applets;
using Ryujinx.HLE.HOS.Services.Am.AppletAE;
using System;
using System.IO;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Applets.Dummy
{
internal class DummyApplet : IApplet

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@@ -5,7 +5,6 @@ using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Threading;
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard

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@@ -2,7 +2,6 @@ using Ryujinx.Common;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.Horizon.Common;
using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.HLE.HOS.Kernel.Common
{

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@@ -1,5 +1,4 @@
using Ryujinx.Common.Memory;
using Ryujinx.Common.Utilities;
using System;
using System.Runtime.InteropServices;

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@@ -7,7 +7,6 @@ using Ryujinx.HLE.HOS.Services.Mii.Types;
using Ryujinx.HLE.HOS.Services.Nfc.AmiiboDecryption;
using Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;

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@@ -2,7 +2,6 @@ using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel;
using Ryujinx.HLE.HOS.Kernel.Ipc;
using Ryujinx.HLE.HOS.Services.Apm;
using Ryujinx.Horizon.Common;
using System;
using System.Collections.Generic;

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@@ -3,7 +3,6 @@ using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.Horizon.Common;
using System;
using System.Buffers;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{

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@@ -4,7 +4,6 @@ using LibHac.Fs.Fsa;
using LibHac.Loader;
using LibHac.Ns;
using LibHac.Tools.FsSystem;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gpu;

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@@ -21,7 +21,6 @@ using Ryujinx.HLE.Loaders.Processes.Extensions;
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Arp;
using System;
using System.Linq;
using System.Runtime.InteropServices;
using ApplicationId = LibHac.Ncm.ApplicationId;

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@@ -1,5 +1,3 @@
using System;
namespace Ryujinx.Horizon.Common
{
public interface IExternalEvent

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@@ -1,7 +1,6 @@
using Ryujinx.Audio;
using Ryujinx.Audio.Integration;
using Ryujinx.Audio.Renderer.Server;
using Ryujinx.Common.Memory;
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Sf;
using Ryujinx.Horizon.Sdk.Sf.Hipc;

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@@ -2,7 +2,6 @@ using Ryujinx.Common;
using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Sf;
using Ryujinx.Horizon.Sdk.Sf.Hipc;
using System;
namespace Ryujinx.Horizon.Sdk.Codec.Detail
{

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@@ -1,5 +1,3 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct BlockedUserImpl

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@@ -1,5 +1,3 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct FriendCandidateImpl

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@@ -1,5 +1,3 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct FriendInvitationForViewerImpl

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@@ -1,5 +1,3 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct FriendRequestImpl

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@@ -1,5 +1,3 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct NintendoNetworkIdFriendImpl

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@@ -1,5 +1,3 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct PlayHistoryImpl

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@@ -1,5 +1,3 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct ProfileImpl

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@@ -1,5 +1,3 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct SnsAccountFriendImpl

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