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34 Commits

Author SHA1 Message Date
Evan Husted
9d59c7265c Merge branch 'master' into master 2025-03-07 01:37:48 -06:00
madwind
b33fe6facc fix: add missing implementation 2025-03-06 17:02:47 +08:00
IvonWei
ceaaf4137c Merge branch 'Ryubing:master' into master 2025-03-06 16:54:21 +08:00
GabCoolGuy
3f2e189407 Merge branch 'master' into master 2025-03-04 12:39:46 +01:00
Evan Husted
30e790ced4 Merge branch 'master' into master 2025-02-14 00:45:06 -06:00
Evan Husted
5e8af26516 Merge branch 'master' into master 2025-02-04 20:28:40 -06:00
madwind
9356b68f26 Add a '*' to label the virtual controller. 2025-01-13 08:41:32 +08:00
IvonWei
14aafebaa6 Merge branch 'Ryubing:master' into master 2025-01-13 08:33:30 +08:00
Evan Husted
4518666a04 Merge branch 'master' into master 2025-01-10 21:39:41 -06:00
madwind
4399edaa9f Fix typo: SQL_JOYBATTERYUPDATED => SDL_JOYBATTERYUPDATED 2025-01-02 11:50:20 +08:00
Evan Husted
4e77bcb55a Merge branch 'master' into master 2025-01-01 21:19:02 -06:00
IvonWei
3cbd7dc1a1 Merge branch 'Ryubing:master' into master 2024-12-31 19:21:10 +08:00
IvonWei
536f792558 Merge branch 'Ryubing:master' into master 2024-12-30 22:04:08 +08:00
madwind
7a451ab160 fix GetMappedStateSnapshot 2024-12-30 22:01:21 +08:00
IvonWei
99c7c3fb14 Merge branch 'Ryubing:master' into master 2024-12-29 18:37:03 +08:00
Evan Husted
09e7b660f4 Merge branch 'master' into master 2024-12-29 03:42:20 -06:00
madwind
69dfd8c60e fix right Stick 2024-12-29 02:11:31 +08:00
madwind
8e50dd9fa6 fix right JoyCon stick 2024-12-29 01:49:25 +08:00
madwind
68c03051ad For the JoyCon controller, wrap SDL2Gamepad as SDL2JoyCon to use a suitable layout and correct the motion sensing and joystick orientation. 2024-12-29 00:56:03 +08:00
Evan Husted
a837294b11 Merge branch 'master' into master 2024-12-28 06:01:06 -06:00
IvonWei
f1c0cc8076 Merge branch 'Ryubing:master' into master 2024-12-28 09:09:10 +08:00
madwind
6dec7ff8ba fix motionData 2024-12-28 09:07:22 +08:00
madwind
20fdbff964 clean log 2024-12-26 14:47:40 +08:00
IvonWei
e426680cb0 Merge branch 'GreemDev:master' into master 2024-12-26 11:58:50 +08:00
madwind
7863e97cb0 invoke OnGamepadConnected and OnGamepadDisconnected 2024-12-26 11:58:00 +08:00
madwind
c4dea0ee28 add SQL_JOYBATTERYUPDATED , OnJoyBatteryUpdated 2024-12-26 11:54:52 +08:00
IvonWei
e0b6a01e9d Merge branch 'GreemDev:master' into master 2024-12-25 17:00:53 +08:00
madwind
e509ffa716 delay 2000ms before ShowPowerLevel 2024-12-25 16:57:36 +08:00
IvonWei
714c68b548 Merge branch 'GreemDev:master' into master 2024-12-25 10:41:20 +08:00
madwind
fec197d9ec log powerLevel 2024-12-25 10:39:07 +08:00
IvonWei
a4b2feef79 Merge branch 'GreemDev:master' into master 2024-12-23 22:13:47 +08:00
IvonWei
ad7d9d1ce0 Update NpadController.cs
add ?
2024-12-23 18:55:49 +08:00
IvonWei
86f9544910 Update NpadController.cs
back to Debug
2024-12-23 18:54:11 +08:00
madwind
e9ecbd44fc Add a virtual controller to merge Joy-Cons. 2024-12-23 17:57:55 +08:00
39 changed files with 861 additions and 670 deletions

View File

@@ -19,7 +19,6 @@ jobs:
configuration: [Debug, Release]
platform:
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
- { name: osx-x64, os: macos-13, zip_os_name: osx_x64 }

View File

@@ -62,7 +62,6 @@ jobs:
| Platform | Artifact |
|--|--|
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
| Windows ARM 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_arm64.zip) |
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Canary macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
@@ -80,7 +79,6 @@ jobs:
matrix:
platform:
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
steps:

View File

@@ -12,8 +12,7 @@ env:
RYUJINX_BASE_VERSION: "1.2"
RYUJINX_TARGET_RELEASE_CHANNEL_NAME: "release"
RYUJINX_TARGET_RELEASE_CHANNEL_OWNER: "Ryubing"
RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO: "Ryujinx"
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Stable-Releases"
RYUJINX_TARGET_RELEASE_CHANNEL_REPO: "Ryujinx"
RELEASE: 1
jobs:
@@ -34,7 +33,7 @@ jobs:
script: |
github.rest.git.createRef({
owner: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}",
repo: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}",
repo: "${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}",
ref: 'refs/tags/${{ steps.version_info.outputs.build_version }}',
sha: context.sha
})
@@ -53,7 +52,7 @@ jobs:
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
omitBodyDuringUpdate: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
@@ -66,7 +65,6 @@ jobs:
matrix:
platform:
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
steps:
@@ -94,7 +92,7 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash
@@ -118,7 +116,6 @@ jobs:
if: matrix.platform.os == 'ubuntu-latest'
run: |
pushd publish
rm libarmeilleure-jitsupport.dylib
chmod +x Ryujinx.sh Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
@@ -176,7 +173,7 @@ jobs:
| Linux ARM 64-bit | [Stable Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
| macOS | [Stable macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
**Full Changelog**: https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/compare/${{ steps.version_info.outputs.prev_build_version }}...${{ steps.version_info.outputs.build_version }}
omitBodyDuringUpdate: true
allowUpdates: true
replacesArtifacts: true
@@ -225,7 +222,7 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_NAME\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_NAME }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_TARGET_RELEASE_CHANNEL_SOURCE_REPO\%\%/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/g;' src/Ryujinx.Common/ReleaseInformation.cs
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash

View File

@@ -39,7 +39,7 @@
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.2" />
<PackageVersion Include="Open.NAT.Core" Version="2.1.0.5" />
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.AllArch" Version="6.1.2-build3" />
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
<PackageVersion Include="Gommon" Version="2.7.1.1" />
@@ -53,8 +53,8 @@
<PackageVersion Include="SkiaSharp" Version="2.88.9" />
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.9" />
<PackageVersion Include="SPB" Version="0.0.4-build32" />
<PackageVersion Include="System.IO.Hashing" Version="9.0.2" />
<PackageVersion Include="System.Management" Version="9.0.2" />
<PackageVersion Include="System.IO.Hashing" Version="9.0.0" />
<PackageVersion Include="System.Management" Version="9.0.0" />
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
</ItemGroup>
</Project>

View File

@@ -1,14 +1,14 @@
<table align="center">
<tr>
<td align="center" width="25%">
<img src="https://raw.githubusercontent.com/Ryubing/Assets/refs/heads/main/RyujinxApp_1024.png" alt="Ryujinx" >
<img src="https://raw.githubusercontent.com/GreemDev/ryuassets/refs/heads/main/RyujinxApp_1024.png" alt="Ryujinx" >
</td>
<td align="center" width="75%">
# Ryujinx
[![Release workflow](https://github.com/Ryubing/Ryujinx/actions/workflows/release.yml/badge.svg)](https://github.com/Ryubing/Ryujinx/actions/workflows/release.yml)
[![Latest release](https://img.shields.io/github/v/release/Ryubing/Ryujinx)](https://github.com/Ryubing/Ryujinx/releases/latest)
[![Latest release](https://img.shields.io/github/v/release/GreemDev/Ryujinx)](https://github.com/Ryubing/Ryujinx/releases/latest)
<br>
[![Canary workflow](https://github.com/Ryubing/Ryujinx/actions/workflows/canary.yml/badge.svg)](https://github.com/Ryubing/Ryujinx/actions/workflows/canary.yml)
[![Latest canary release](https://img.shields.io/github/v/release/Ryubing/Canary-Releases?label=canary)](https://github.com/Ryubing/Canary-Releases/releases/latest)

View File

@@ -2,7 +2,7 @@
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64;win-arm64;osx-arm64;linux-arm64</RuntimeIdentifiers>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>
@@ -11,15 +11,15 @@
</ItemGroup>
<ItemGroup>
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dll" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'">
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dll" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<TargetPath>libsoundio.dll</TargetPath>
</ContentWithTargetPath>
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dylib" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'win-arm64'">
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dylib" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64'">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<TargetPath>libsoundio.dylib</TargetPath>
</ContentWithTargetPath>
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.so" Condition="'$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'win-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64' AND '$(RuntimeIdentifier)' != 'linux-arm64'">
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.so" Condition="'$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64'">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<TargetPath>libsoundio.so</TargetPath>
</ContentWithTargetPath>

View File

@@ -13,7 +13,5 @@ namespace Ryujinx.Common.Configuration.Hid
public Key VolumeDown { get; set; }
public Key CustomVSyncIntervalIncrement { get; set; }
public Key CustomVSyncIntervalDecrement { get; set; }
public Key TurboMode { get; set; }
public bool TurboModeWhileHeld { get; set; }
}
}

View File

@@ -37,9 +37,9 @@ namespace Ryujinx.Common
public static string GetChangelogUrl(Version currentVersion, Version newVersion) =>
IsCanaryBuild
? $"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelSourceRepo}/compare/Canary-{currentVersion}...Canary-{newVersion}"
: GetChangelogForVersion(newVersion);
: $"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelSourceRepo}/releases/tag/{newVersion}";
public static string GetChangelogForVersion(Version version) =>
$"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelRepo}/releases/{version}";
$"https://github.com/{ReleaseChannelOwner}/{ReleaseChannelRepo}/releases/tag/{version}";
}
}

View File

@@ -8,18 +8,11 @@ namespace Ryujinx.Cpu
/// </summary>
public interface ITickSource : ICounter
{
public const long RealityTickScalar = 100;
/// <summary>
/// Time elapsed since the counter was created.
/// </summary>
TimeSpan ElapsedTime { get; }
/// <summary>
/// Clock tick scalar, in percent points (100 = 1.0).
/// </summary>
long TickScalar { get; set; }
/// <summary>
/// Time elapsed since the counter was created, in seconds.
/// </summary>

View File

@@ -15,36 +15,11 @@ namespace Ryujinx.Cpu
/// <inheritdoc/>
public ulong Counter => (ulong)(ElapsedSeconds * Frequency);
public long TickScalar { get; set; }
private static long _acumElapsedTicks;
private static long _lastElapsedTicks;
private long ElapsedTicks
{
get
{
long elapsedTicks = _tickCounter.ElapsedTicks;
_acumElapsedTicks += (elapsedTicks - _lastElapsedTicks) * TickScalar / 100;
_lastElapsedTicks = elapsedTicks;
return _acumElapsedTicks;
}
}
/// <inheritdoc/>
public TimeSpan ElapsedTime => _tickCounter.Elapsed;
/// <inheritdoc/>
public TimeSpan ElapsedTime => Stopwatch.GetElapsedTime(0, ElapsedTicks);
/// <inheritdoc/>
public double ElapsedSeconds => ElapsedTicks * _hostTickFreq;
public double ElapsedSeconds => _tickCounter.ElapsedTicks * _hostTickFreq;
public TickSource(ulong frequency)
{

View File

@@ -1065,14 +1065,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
/// </summary>
private void UpdateIndexBufferState()
{
IndexBufferState? indexBufferNullable = _state?.State.IndexBufferState;
if (!indexBufferNullable.HasValue)
{
return;
}
IndexBufferState indexBuffer = indexBufferNullable.Value;
IndexBufferState indexBuffer = _state.State.IndexBufferState;
if (_drawState.IndexCount == 0)
{

View File

@@ -12,8 +12,8 @@ namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
private static readonly Dictionary<string, (int, int)> _librariesWhitelist = new()
{
{ AvCodecLibraryName, (58, 61) },
{ AvUtilLibraryName, (56, 59) },
{ AvCodecLibraryName, (58, 59) },
{ AvUtilLibraryName, (56, 57) },
};
private static string FormatLibraryNameForCurrentOs(string libraryName, int version)

View File

@@ -127,7 +127,10 @@ namespace Ryujinx.HLE.HOS.Services
}
else
{
string serviceName = (service is not DummyService dummyService) ? service.GetType().FullName : dummyService.ServiceName;
string serviceName;
serviceName = (service is not DummyService dummyService) ? service.GetType().FullName : dummyService.ServiceName;
Logger.Warning?.Print(LogClass.KernelIpc, $"Missing service {serviceName}: {commandId} ignored");
}

View File

@@ -2,7 +2,6 @@ using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.PreciseSleep;
using Ryujinx.Cpu;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
@@ -90,7 +89,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
}
else
{
_ticksPerFrame = ((Stopwatch.Frequency / _device.TargetVSyncInterval) * 100) / _device.TickScalar;
_ticksPerFrame = Stopwatch.Frequency / _device.TargetVSyncInterval;
_targetVSyncInterval = _device.TargetVSyncInterval;
}
}

View File

@@ -103,11 +103,6 @@ namespace Ryujinx.HLE
/// </summary>
internal readonly bool EnablePtc;
/// <summary>
/// Control the arbitrary scalar applied to emulated CPU tick timing.
/// </summary>
public long TickScalar { get; set; }
/// <summary>
/// Control if the guest application should be told that there is a Internet connection available.
/// </summary>
@@ -206,7 +201,6 @@ namespace Ryujinx.HLE
VSyncMode vSyncMode,
bool enableDockedMode,
bool enablePtc,
long tickScalar,
bool enableInternetAccess,
IntegrityCheckLevel fsIntegrityCheckLevel,
int fsGlobalAccessLogMode,
@@ -232,7 +226,6 @@ namespace Ryujinx.HLE
CustomVSyncInterval = customVSyncInterval;
EnableDockedMode = enableDockedMode;
EnablePtc = enablePtc;
TickScalar = tickScalar;
EnableInternetAccess = enableInternetAccess;
FsIntegrityCheckLevel = fsIntegrityCheckLevel;
FsGlobalAccessLogMode = fsGlobalAccessLogMode;

View File

@@ -6,8 +6,6 @@ namespace Ryujinx.HLE
{
public class PerformanceStatistics
{
private readonly Switch _device;
private const int FrameTypeGame = 0;
private const int PercentTypeFifo = 0;
@@ -30,10 +28,8 @@ namespace Ryujinx.HLE
private readonly System.Timers.Timer _resetTimer;
public PerformanceStatistics(Switch device)
public PerformanceStatistics()
{
_device = device;
_frameRate = new double[1];
_accumulatedFrameTime = new double[1];
_previousFrameTime = new double[1];
@@ -166,6 +162,14 @@ namespace Ryujinx.HLE
return 1000 / _frameRate[FrameTypeGame];
}
public string FormatGameFrameRate()
{
double frameRate = GetGameFrameRate();
double frameTime = GetGameFrameTime();
return $"{frameRate:00.00} FPS ({frameTime:00.00}ms)";
}
public string FormatFifoPercent()
{
double fifoPercent = GetFifoPercent();

View File

@@ -4,7 +4,6 @@ using Ryujinx.Audio.Backends.CompatLayer;
using Ryujinx.Audio.Integration;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Cpu;
using Ryujinx.Graphics.Gpu;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
@@ -27,26 +26,18 @@ namespace Ryujinx.HLE
public GpuContext Gpu { get; }
public VirtualFileSystem FileSystem { get; }
public HOS.Horizon System { get; }
public bool TurboMode = false;
public long TickScalar
{
get => System?.TickSource?.TickScalar ?? ITickSource.RealityTickScalar;
set => System.TickSource.TickScalar = value;
}
public ProcessLoader Processes { get; }
public PerformanceStatistics Statistics { get; }
public Hid Hid { get; }
public TamperMachine TamperMachine { get; }
public IHostUIHandler UIHandler { get; }
public int CpuCoresCount = 4; // Switch has a quad-core Tegra X1 SoC
public int CpuCoresCount = 4; //Switch 1 has 4 cores
public VSyncMode VSyncMode { get; set; }
public bool CustomVSyncIntervalEnabled { get; set; }
public int CustomVSyncInterval { get; set; }
public long TargetVSyncInterval { get; set; } = 60;
public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable;
@@ -73,7 +64,7 @@ namespace Ryujinx.HLE
Memory = new MemoryBlock(Configuration.MemoryConfiguration.ToDramSize(), memoryAllocationFlags);
Gpu = new GpuContext(Configuration.GpuRenderer, DirtyHacks);
System = new HOS.Horizon(this);
Statistics = new PerformanceStatistics(this);
Statistics = new PerformanceStatistics();
Hid = new Hid(this, System.HidStorage);
Processes = new ProcessLoader(this);
TamperMachine = new TamperMachine();
@@ -84,7 +75,6 @@ namespace Ryujinx.HLE
VSyncMode = Configuration.VSyncMode;
CustomVSyncInterval = Configuration.CustomVSyncInterval;
TickScalar = TurboMode ? Configuration.TickScalar : ITickSource.RealityTickScalar;
System.State.DockedMode = Configuration.EnableDockedMode;
System.PerformanceState.PerformanceMode = System.State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default;
System.EnablePtc = Configuration.EnablePtc;
@@ -136,12 +126,6 @@ namespace Ryujinx.HLE
}
}
public void ToggleTurbo()
{
TurboMode = !TurboMode;
TickScalar = TurboMode ? Configuration.TickScalar : ITickSource.RealityTickScalar;
}
public bool LoadCart(string exeFsDir, string romFsFile = null) => Processes.LoadUnpackedNca(exeFsDir, romFsFile);
public bool LoadXci(string xciFile, ulong applicationId = 0) => Processes.LoadXci(xciFile, applicationId);
public bool LoadNca(string ncaFile, BlitStruct<ApplicationControlProperty>? customNacpData = null) => Processes.LoadNca(ncaFile, customNacpData);

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@@ -1,3 +1,4 @@
using Ryujinx.Common.Logging;
using Ryujinx.SDL2.Common;
using System;
using System.Collections.Generic;
@@ -36,6 +37,7 @@ namespace Ryujinx.Input.SDL2
SDL2Driver.Instance.Initialize();
SDL2Driver.Instance.OnJoyStickConnected += HandleJoyStickConnected;
SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected;
SDL2Driver.Instance.OnJoyBatteryUpdated += HandleJoyBatteryUpdated;
// Add already connected gamepads
int numJoysticks = SDL_NumJoysticks();
@@ -83,19 +85,30 @@ namespace Ryujinx.Input.SDL2
private void HandleJoyStickDisconnected(int joystickInstanceId)
{
bool joyConPairDisconnected = false;
if (!_gamepadsInstanceIdsMapping.Remove(joystickInstanceId, out string id))
return;
lock (_lock)
{
_gamepadsIds.Remove(id);
if (!SDL2JoyConPair.IsCombinable(_gamepadsIds))
{
_gamepadsIds.Remove(SDL2JoyConPair.Id);
joyConPairDisconnected = true;
}
}
OnGamepadDisconnected?.Invoke(id);
if (joyConPairDisconnected)
{
OnGamepadDisconnected?.Invoke(SDL2JoyConPair.Id);
}
}
private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)
{
bool joyConPairConnected = false;
if (SDL_IsGameController(joystickDeviceId) == SDL_bool.SDL_TRUE)
{
if (_gamepadsInstanceIdsMapping.ContainsKey(joystickInstanceId))
@@ -120,12 +133,28 @@ namespace Ryujinx.Input.SDL2
_gamepadsIds.Insert(joystickDeviceId, id);
else
_gamepadsIds.Add(id);
if (SDL2JoyConPair.IsCombinable(_gamepadsIds))
{
_gamepadsIds.Remove(SDL2JoyConPair.Id);
_gamepadsIds.Add(SDL2JoyConPair.Id);
joyConPairConnected = true;
}
}
OnGamepadConnected?.Invoke(id);
if (joyConPairConnected)
{
OnGamepadConnected?.Invoke(SDL2JoyConPair.Id);
}
}
}
}
private void HandleJoyBatteryUpdated(int joystickDeviceId, SDL_JoystickPowerLevel powerLevel)
{
Logger.Info?.Print(LogClass.Hid,
$"{SDL_GameControllerNameForIndex(joystickDeviceId)} power level: {powerLevel}");
}
protected virtual void Dispose(bool disposing)
{
@@ -157,6 +186,14 @@ namespace Ryujinx.Input.SDL2
public IGamepad GetGamepad(string id)
{
if (id == SDL2JoyConPair.Id)
{
lock (_lock)
{
return SDL2JoyConPair.GetGamepad(_gamepadsIds);
}
}
int joystickIndex = GetJoystickIndexByGamepadId(id);
if (joystickIndex == -1)
@@ -165,12 +202,16 @@ namespace Ryujinx.Input.SDL2
}
nint gamepadHandle = SDL_GameControllerOpen(joystickIndex);
if (gamepadHandle == nint.Zero)
{
return null;
}
if (SDL_GameControllerName(gamepadHandle).StartsWith(SDL2JoyCon.Prefix))
{
return new SDL2JoyCon(gamepadHandle, id);
}
return new SDL2Gamepad(gamepadHandle, id);
}

View File

@@ -0,0 +1,413 @@
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Logging;
using System;
using System.Collections.Generic;
using System.Numerics;
using System.Threading;
using static SDL2.SDL;
namespace Ryujinx.Input.SDL2
{
internal class SDL2JoyCon : IGamepad
{
private bool HasConfiguration => _configuration != null;
private readonly record struct ButtonMappingEntry(GamepadButtonInputId To, GamepadButtonInputId From)
{
public bool IsValid => To is not GamepadButtonInputId.Unbound && From is not GamepadButtonInputId.Unbound;
}
private StandardControllerInputConfig _configuration;
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _leftButtonsDriverMapping = new()
{
{ GamepadButtonInputId.LeftStick , SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK },
{GamepadButtonInputId.DpadUp ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
{GamepadButtonInputId.DpadDown ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
{GamepadButtonInputId.DpadLeft ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
{GamepadButtonInputId.DpadRight ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
{GamepadButtonInputId.Minus ,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
{GamepadButtonInputId.LeftShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE2},
{GamepadButtonInputId.LeftTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE4},
{GamepadButtonInputId.SingleRightTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
{GamepadButtonInputId.SingleLeftTrigger0,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
};
private readonly Dictionary<GamepadButtonInputId,SDL_GameControllerButton> _rightButtonsDriverMapping = new()
{
{GamepadButtonInputId.RightStick,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSTICK},
{GamepadButtonInputId.A,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_B},
{GamepadButtonInputId.B,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_Y},
{GamepadButtonInputId.X,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_A},
{GamepadButtonInputId.Y,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_X},
{GamepadButtonInputId.Plus,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_START},
{GamepadButtonInputId.RightShoulder,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE1},
{GamepadButtonInputId.RightTrigger,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_PADDLE3},
{GamepadButtonInputId.SingleRightTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
{GamepadButtonInputId.SingleLeftTrigger1,SDL_GameControllerButton.SDL_CONTROLLER_BUTTON_LEFTSHOULDER}
};
private readonly Dictionary<GamepadButtonInputId, SDL_GameControllerButton> _buttonsDriverMapping;
private readonly Lock _userMappingLock = new();
private readonly List<ButtonMappingEntry> _buttonsUserMapping;
private readonly StickInputId[] _stickUserMapping = new StickInputId[(int)StickInputId.Count]
{
StickInputId.Unbound, StickInputId.Left, StickInputId.Right,
};
public GamepadFeaturesFlag Features { get; }
private nint _gamepadHandle;
private enum JoyConType
{
Left, Right
}
public const string Prefix = "Nintendo Switch Joy-Con";
public const string LeftName = "Nintendo Switch Joy-Con (L)";
public const string RightName = "Nintendo Switch Joy-Con (R)";
private readonly JoyConType _joyConType;
public SDL2JoyCon(nint gamepadHandle, string driverId)
{
_gamepadHandle = gamepadHandle;
_buttonsUserMapping = new List<ButtonMappingEntry>(10);
Name = SDL_GameControllerName(_gamepadHandle);
Id = driverId;
Features = GetFeaturesFlag();
// Enable motion tracking
if (Features.HasFlag(GamepadFeaturesFlag.Motion))
{
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL,
SDL_bool.SDL_TRUE) != 0)
{
Logger.Error?.Print(LogClass.Hid,
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_ACCEL}.");
}
if (SDL_GameControllerSetSensorEnabled(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO,
SDL_bool.SDL_TRUE) != 0)
{
Logger.Error?.Print(LogClass.Hid,
$"Could not enable data reporting for SensorType {SDL_SensorType.SDL_SENSOR_GYRO}.");
}
}
switch (Name)
{
case LeftName:
{
_buttonsDriverMapping = _leftButtonsDriverMapping;
_joyConType = JoyConType.Left;
break;
}
case RightName:
{
_buttonsDriverMapping = _rightButtonsDriverMapping;
_joyConType = JoyConType.Right;
break;
}
}
}
private GamepadFeaturesFlag GetFeaturesFlag()
{
GamepadFeaturesFlag result = GamepadFeaturesFlag.None;
if (SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_ACCEL) == SDL_bool.SDL_TRUE &&
SDL_GameControllerHasSensor(_gamepadHandle, SDL_SensorType.SDL_SENSOR_GYRO) == SDL_bool.SDL_TRUE)
{
result |= GamepadFeaturesFlag.Motion;
}
int error = SDL_GameControllerRumble(_gamepadHandle, 0, 0, 100);
if (error == 0)
{
result |= GamepadFeaturesFlag.Rumble;
}
return result;
}
public string Id { get; }
public string Name { get; }
public bool IsConnected => SDL_GameControllerGetAttached(_gamepadHandle) == SDL_bool.SDL_TRUE;
protected virtual void Dispose(bool disposing)
{
if (disposing && _gamepadHandle != nint.Zero)
{
SDL_GameControllerClose(_gamepadHandle);
_gamepadHandle = nint.Zero;
}
}
public void Dispose()
{
Dispose(true);
}
public void SetTriggerThreshold(float triggerThreshold)
{
}
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
{
if (!Features.HasFlag(GamepadFeaturesFlag.Rumble))
return;
ushort lowFrequencyRaw = (ushort)(lowFrequency * ushort.MaxValue);
ushort highFrequencyRaw = (ushort)(highFrequency * ushort.MaxValue);
if (durationMs == uint.MaxValue)
{
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, SDL_HAPTIC_INFINITY) !=
0)
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
}
else if (durationMs > SDL_HAPTIC_INFINITY)
{
Logger.Error?.Print(LogClass.Hid, $"Unsupported rumble duration {durationMs}");
}
else
{
if (SDL_GameControllerRumble(_gamepadHandle, lowFrequencyRaw, highFrequencyRaw, durationMs) != 0)
Logger.Error?.Print(LogClass.Hid, "Rumble is not supported on this game controller.");
}
}
public Vector3 GetMotionData(MotionInputId inputId)
{
SDL_SensorType sensorType = inputId switch
{
MotionInputId.Accelerometer => SDL_SensorType.SDL_SENSOR_ACCEL,
MotionInputId.Gyroscope => SDL_SensorType.SDL_SENSOR_GYRO,
_ => SDL_SensorType.SDL_SENSOR_INVALID
};
if (!Features.HasFlag(GamepadFeaturesFlag.Motion) || sensorType is SDL_SensorType.SDL_SENSOR_INVALID)
return Vector3.Zero;
const int ElementCount = 3;
unsafe
{
float* values = stackalloc float[ElementCount];
int result = SDL_GameControllerGetSensorData(_gamepadHandle, sensorType, (nint)values, ElementCount);
if (result != 0)
return Vector3.Zero;
Vector3 value = _joyConType switch
{
JoyConType.Left => new Vector3(-values[2], values[1], values[0]),
JoyConType.Right => new Vector3(values[2], values[1], -values[0])
};
return inputId switch
{
MotionInputId.Gyroscope => RadToDegree(value),
MotionInputId.Accelerometer => GsToMs2(value),
_ => value
};
}
}
private static Vector3 RadToDegree(Vector3 rad) => rad * (180 / MathF.PI);
private static Vector3 GsToMs2(Vector3 gs) => gs / SDL_STANDARD_GRAVITY;
public void SetConfiguration(InputConfig configuration)
{
lock (_userMappingLock)
{
_configuration = (StandardControllerInputConfig)configuration;
_buttonsUserMapping.Clear();
// First update sticks
_stickUserMapping[(int)StickInputId.Left] = (StickInputId)_configuration.LeftJoyconStick.Joystick;
_stickUserMapping[(int)StickInputId.Right] = (StickInputId)_configuration.RightJoyconStick.Joystick;
switch (_joyConType)
{
case JoyConType.Left:
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (GamepadButtonInputId)_configuration.LeftJoyconStick.StickButton));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (GamepadButtonInputId)_configuration.LeftJoycon.DpadUp));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (GamepadButtonInputId)_configuration.LeftJoycon.DpadDown));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (GamepadButtonInputId)_configuration.LeftJoycon.DpadLeft));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (GamepadButtonInputId)_configuration.LeftJoycon.DpadRight));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonMinus));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonL));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonZl));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSl));
break;
case JoyConType.Right:
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (GamepadButtonInputId)_configuration.RightJoyconStick.StickButton));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (GamepadButtonInputId)_configuration.RightJoycon.ButtonA));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (GamepadButtonInputId)_configuration.RightJoycon.ButtonB));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (GamepadButtonInputId)_configuration.RightJoycon.ButtonX));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (GamepadButtonInputId)_configuration.RightJoycon.ButtonY));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (GamepadButtonInputId)_configuration.RightJoycon.ButtonPlus));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (GamepadButtonInputId)_configuration.RightJoycon.ButtonR));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (GamepadButtonInputId)_configuration.RightJoycon.ButtonZr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSl));
break;
default:
throw new ArgumentOutOfRangeException();
}
SetTriggerThreshold(_configuration.TriggerThreshold);
}
}
public void SetLed(uint packedRgb)
{
}
public GamepadStateSnapshot GetStateSnapshot()
{
return IGamepad.GetStateSnapshot(this);
}
public GamepadStateSnapshot GetMappedStateSnapshot()
{
GamepadStateSnapshot rawState = GetStateSnapshot();
GamepadStateSnapshot result = default;
lock (_userMappingLock)
{
if (_buttonsUserMapping.Count == 0)
return rawState;
// ReSharper disable once ForeachCanBePartlyConvertedToQueryUsingAnotherGetEnumerator
foreach (ButtonMappingEntry entry in _buttonsUserMapping)
{
if (!entry.IsValid)
continue;
// Do not touch state of button already pressed
if (!result.IsPressed(entry.To))
{
result.SetPressed(entry.To, rawState.IsPressed(entry.From));
}
}
(float leftStickX, float leftStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Left]);
(float rightStickX, float rightStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Right]);
result.SetStick(StickInputId.Left, leftStickX, leftStickY);
result.SetStick(StickInputId.Right, rightStickX, rightStickY);
}
return result;
}
private static float ConvertRawStickValue(short value)
{
const float ConvertRate = 1.0f / (short.MaxValue + 0.5f);
return value * ConvertRate;
}
private JoyconConfigControllerStick<GamepadInputId, Common.Configuration.Hid.Controller.StickInputId>
GetLogicalJoyStickConfig(StickInputId inputId)
{
switch (inputId)
{
case StickInputId.Left:
if (_configuration.RightJoyconStick.Joystick ==
Common.Configuration.Hid.Controller.StickInputId.Left)
return _configuration.RightJoyconStick;
else
return _configuration.LeftJoyconStick;
case StickInputId.Right:
if (_configuration.LeftJoyconStick.Joystick ==
Common.Configuration.Hid.Controller.StickInputId.Right)
return _configuration.LeftJoyconStick;
else
return _configuration.RightJoyconStick;
}
return null;
}
public (float, float) GetStick(StickInputId inputId)
{
if (inputId == StickInputId.Unbound)
return (0.0f, 0.0f);
if (inputId == StickInputId.Left && _joyConType == JoyConType.Right || inputId == StickInputId.Right && _joyConType == JoyConType.Left)
{
return (0.0f, 0.0f);
}
(short stickX, short stickY) = GetStickXY();
float resultX = ConvertRawStickValue(stickX);
float resultY = -ConvertRawStickValue(stickY);
if (HasConfiguration)
{
var joyconStickConfig = GetLogicalJoyStickConfig(inputId);
if (joyconStickConfig != null)
{
if (joyconStickConfig.InvertStickX)
resultX = -resultX;
if (joyconStickConfig.InvertStickY)
resultY = -resultY;
if (joyconStickConfig.Rotate90CW)
{
float temp = resultX;
resultX = resultY;
resultY = -temp;
}
}
}
return inputId switch
{
StickInputId.Left when _joyConType == JoyConType.Left => (resultY, -resultX),
StickInputId.Right when _joyConType == JoyConType.Right => (-resultY, resultX),
_ => (0.0f, 0.0f)
};
}
private (short, short) GetStickXY()
{
return (
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTX),
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTY));
}
public bool IsPressed(GamepadButtonInputId inputId)
{
if (!_buttonsDriverMapping.TryGetValue(inputId, out var button))
{
return false;
}
return SDL_GameControllerGetButton(_gamepadHandle, button) == 1;
}
}
}

View File

@@ -0,0 +1,146 @@
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using static SDL2.SDL;
namespace Ryujinx.Input.SDL2
{
internal class SDL2JoyConPair(IGamepad left, IGamepad right) : IGamepad
{
private StandardControllerInputConfig _configuration;
private readonly StickInputId[] _stickUserMapping =
[
StickInputId.Unbound,
StickInputId.Left,
StickInputId.Right
];
public GamepadFeaturesFlag Features => (left?.Features ?? GamepadFeaturesFlag.None) |
(right?.Features ?? GamepadFeaturesFlag.None);
public const string Id = "JoyConPair";
string IGamepad.Id => Id;
public string Name => "* Nintendo Switch Joy-Con (L/R)";
public bool IsConnected => left is { IsConnected: true } && right is { IsConnected: true };
public void Dispose()
{
left?.Dispose();
right?.Dispose();
}
public GamepadStateSnapshot GetMappedStateSnapshot()
{
return GetStateSnapshot();
}
public Vector3 GetMotionData(MotionInputId inputId)
{
return inputId switch
{
MotionInputId.Accelerometer or
MotionInputId.Gyroscope => left.GetMotionData(inputId),
MotionInputId.SecondAccelerometer => right.GetMotionData(MotionInputId.Accelerometer),
MotionInputId.SecondGyroscope => right.GetMotionData(MotionInputId.Gyroscope),
_ => Vector3.Zero
};
}
public GamepadStateSnapshot GetStateSnapshot()
{
return IGamepad.GetStateSnapshot(this);
}
public (float, float) GetStick(StickInputId inputId)
{
return inputId switch
{
StickInputId.Left => left.GetStick(StickInputId.Left),
StickInputId.Right => right.GetStick(StickInputId.Right),
_ => (0, 0)
};
}
public bool IsPressed(GamepadButtonInputId inputId)
{
return left.IsPressed(inputId) || right.IsPressed(inputId);
}
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
{
if (lowFrequency != 0)
{
right.Rumble(lowFrequency, lowFrequency, durationMs);
}
if (highFrequency != 0)
{
left.Rumble(highFrequency, highFrequency, durationMs);
}
if (lowFrequency == 0 && highFrequency == 0)
{
left.Rumble(0, 0, durationMs);
right.Rumble(0, 0, durationMs);
}
}
public void SetConfiguration(InputConfig configuration)
{
left.SetConfiguration(configuration);
right.SetConfiguration(configuration);
}
public void SetLed(uint packedRgb)
{
}
public void SetTriggerThreshold(float triggerThreshold)
{
left.SetTriggerThreshold(triggerThreshold);
right.SetTriggerThreshold(triggerThreshold);
}
public static bool IsCombinable(List<string> gamepadsIds)
{
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
return leftIndex >= 0 && rightIndex >= 0;
}
private static (int leftIndex, int rightIndex) DetectJoyConPair(List<string> gamepadsIds)
{
var gamepadNames = gamepadsIds.Where(gamepadId => gamepadId != Id)
.Select((_, index) => SDL_GameControllerNameForIndex(index)).ToList();
int leftIndex = gamepadNames.IndexOf(SDL2JoyCon.LeftName);
int rightIndex = gamepadNames.IndexOf(SDL2JoyCon.RightName);
return (leftIndex, rightIndex);
}
public static IGamepad GetGamepad(List<string> gamepadsIds)
{
(int leftIndex, int rightIndex) = DetectJoyConPair(gamepadsIds);
if (leftIndex == -1 || rightIndex == -1)
{
return null;
}
nint leftGamepadHandle = SDL_GameControllerOpen(leftIndex);
nint rightGamepadHandle = SDL_GameControllerOpen(rightIndex);
if (leftGamepadHandle == nint.Zero || rightGamepadHandle == nint.Zero)
{
return null;
}
return new SDL2JoyConPair(new SDL2JoyCon(leftGamepadHandle, gamepadsIds[leftIndex]),
new SDL2JoyCon(rightGamepadHandle, gamepadsIds[rightIndex]));
}
}
}

View File

@@ -269,6 +269,7 @@ namespace Ryujinx.Input.HLE
if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook)
{
_leftMotionInput = new MotionInput();
_rightMotionInput = new MotionInput();
}
else
{
@@ -300,11 +301,24 @@ namespace Ryujinx.Input.HLE
_leftMotionInput.Update(accelerometer, gyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
if (controllerConfig.ControllerType == ConfigControllerType.JoyconPair)
{
if (gamepad.Id== "JoyConPair")
{
Vector3 rightAccelerometer = gamepad.GetMotionData(MotionInputId.SecondAccelerometer);
Vector3 rightGyroscope = gamepad.GetMotionData(MotionInputId.SecondGyroscope);
rightAccelerometer = new Vector3(rightAccelerometer.X, -rightAccelerometer.Z, rightAccelerometer.Y);
rightGyroscope = new Vector3(rightGyroscope.X, -rightGyroscope.Z, rightGyroscope.Y);
_rightMotionInput.Update(rightAccelerometer, rightGyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
}
else
{
_rightMotionInput = _leftMotionInput;
}
}
}
}
else if (controllerConfig.Motion.MotionBackend == MotionInputBackendType.CemuHook && controllerConfig.Motion is CemuHookMotionConfigController cemuControllerConfig)
{
int clientId = (int)controllerConfig.PlayerIndex;
@@ -336,6 +350,7 @@ namespace Ryujinx.Input.HLE
// Reset states
State = default;
_leftMotionInput = null;
_rightMotionInput = null;
}
}

View File

@@ -21,5 +21,17 @@ namespace Ryujinx.Input
/// </summary>
/// <remarks>Values are in degrees</remarks>
Gyroscope,
/// <summary>
/// Second accelerometer.
/// </summary>
/// <remarks>Values are in m/s^2</remarks>
SecondAccelerometer,
/// <summary>
/// Second gyroscope.
/// </summary>
/// <remarks>Values are in degrees</remarks>
SecondGyroscope
}
}

View File

@@ -25,14 +25,17 @@ namespace Ryujinx.SDL2.Common
public static Action<Action> MainThreadDispatcher { get; set; }
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_VIDEO;
private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK |
SDL_INIT_AUDIO | SDL_INIT_VIDEO;
private bool _isRunning;
private uint _refereceCount;
private Thread _worker;
private const uint SDL_JOYBATTERYUPDATED = 1543;
public event Action<int, int> OnJoyStickConnected;
public event Action<int> OnJoystickDisconnected;
public event Action<int, SDL_JoystickPowerLevel> OnJoyBatteryUpdated;
private ConcurrentDictionary<uint, Action<SDL_Event>> _registeredWindowHandlers;
@@ -78,12 +81,14 @@ namespace Ryujinx.SDL2.Common
// First ensure that we only enable joystick events (for connected/disconnected).
if (SDL_GameControllerEventState(SDL_IGNORE) != SDL_IGNORE)
{
Logger.Error?.PrintMsg(LogClass.Application, "Couldn't change the state of game controller events.");
Logger.Error?.PrintMsg(LogClass.Application,
"Couldn't change the state of game controller events.");
}
if (SDL_JoystickEventState(SDL_ENABLE) < 0)
{
Logger.Error?.PrintMsg(LogClass.Application, $"Failed to enable joystick event polling: {SDL_GetError()}");
Logger.Error?.PrintMsg(LogClass.Application,
$"Failed to enable joystick event polling: {SDL_GetError()}");
}
// Disable all joysticks information, we don't need them no need to flood the event queue for that.
@@ -143,7 +148,12 @@ namespace Ryujinx.SDL2.Common
OnJoystickDisconnected?.Invoke(evnt.cbutton.which);
}
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN or SDL_EventType.SDL_MOUSEBUTTONUP)
else if ((uint)evnt.type == SDL_JOYBATTERYUPDATED)
{
OnJoyBatteryUpdated?.Invoke(evnt.cbutton.which, (SDL_JoystickPowerLevel)evnt.user.code);
}
else if (evnt.type is SDL_EventType.SDL_WINDOWEVENT or SDL_EventType.SDL_MOUSEBUTTONDOWN
or SDL_EventType.SDL_MOUSEBUTTONUP)
{
if (_registeredWindowHandlers.TryGetValue(evnt.window.windowID, out Action<SDL_Event> handler))
{

File diff suppressed because it is too large Load Diff

View File

@@ -14,6 +14,5 @@ namespace Ryujinx.Ava.Common
VolumeDown,
CustomVSyncIntervalIncrement,
CustomVSyncIntervalDecrement,
TurboMode,
}
}

View File

@@ -61,13 +61,6 @@ namespace Ryujinx.Ava.Common.Locale
}
}
public static string GetUnformatted(LocaleKeys key) => Instance.Get(key);
public string Get(LocaleKeys key) =>
_localeStrings.TryGetValue(key, out string value)
? value
: key.ToString();
public string this[LocaleKeys key]
{
get

View File

@@ -11,7 +11,6 @@ using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Cpu;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.Graphics.Vulkan;
@@ -322,7 +321,6 @@ namespace Ryujinx.Headless
options.VSyncMode,
!options.DisableDockedMode,
!options.DisablePTC,
ITickSource.RealityTickScalar,
options.EnableInternetAccess,
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
options.FsGlobalAccessLogMode,

View File

@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64;win-arm64;osx-arm64;linux-arm64;</RuntimeIdentifiers>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Version>1.0.0-dirty</Version>
@@ -29,18 +29,12 @@
<TrimMode>partial</TrimMode>
</PropertyGroup>
<PropertyGroup Condition="'$(RuntimeIdentifier)' == 'win-arm64'">
<PublishSingleFile>true</PublishSingleFile>
<PublishTrimmed>false</PublishTrimmed>
</PropertyGroup>
<!--
FluentAvalonia, used in the Avalonia UI, requires a workaround for the json serializer used internally when using .NET 8+ System.Text.Json.
See:
https://github.com/amwx/FluentAvalonia/issues/481
https://devblogs.microsoft.com/dotnet/system-text-json-in-dotnet-8/
-->
<PropertyGroup>
<JsonSerializerIsReflectionEnabledByDefault>true</JsonSerializerIsReflectionEnabledByDefault>
</PropertyGroup>
@@ -63,8 +57,8 @@
<PackageReference Include="Projektanker.Icons.Avalonia.MaterialDesign" />
<PackageReference Include="OpenTK.Core" />
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies.AllArch" />
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'win-arm64'" />
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" />
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64'" />
<PackageReference Include="securifybv.ShellLink" />
<PackageReference Include="Sep" />
<PackageReference Include="Silk.NET.Vulkan" />
@@ -90,7 +84,7 @@
</ItemGroup>
<ItemGroup>
<Content Include="..\..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'">
<Content Include="..\..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>alsoft.ini</TargetPath>
</Content>

View File

@@ -4,7 +4,6 @@ using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Input;
using Avalonia.Threading;
using DiscordRPC;
using Gommon;
using LibHac.Common;
using LibHac.Ns;
using Ryujinx.Audio.Backends.Dummy;
@@ -1116,23 +1115,11 @@ namespace Ryujinx.Ava.Systems
LocaleManager.Instance[LocaleKeys.VolumeShort] + $": {(int)(Device.GetVolume() * 100)}%",
dockedMode,
ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
FormatGameFrameRate(),
Device.Statistics.FormatGameFrameRate(),
Device.Statistics.FormatFifoPercent(),
_displayCount));
}
private string FormatGameFrameRate()
{
string frameRate = Device.Statistics.GetGameFrameRate().ToString("00.00");
string frameTime = Device.Statistics.GetGameFrameTime().ToString("00.00");
return Device.TurboMode
? LocaleManager.GetUnformatted(LocaleKeys.FpsTurboStatusBarText)
.Format(frameRate, frameTime, Device.TickScalar)
: LocaleManager.GetUnformatted(LocaleKeys.FpsStatusBarText)
.Format(frameRate, frameTime);
}
public async Task ShowExitPrompt()
{
bool shouldExit = !ConfigurationState.Instance.ShowConfirmExit;
@@ -1228,12 +1215,6 @@ namespace Ryujinx.Ava.Systems
if (currentHotkeyState != _prevHotkeyState)
{
if (ConfigurationState.Instance.Hid.Hotkeys.Value.TurboModeWhileHeld &&
_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.TurboMode) != Device.TurboMode)
{
Device.ToggleTurbo();
}
switch (currentHotkeyState)
{
case KeyboardHotkeyState.ToggleVSyncMode:
@@ -1245,12 +1226,6 @@ namespace Ryujinx.Ava.Systems
case KeyboardHotkeyState.CustomVSyncIntervalIncrement:
_viewModel.CustomVSyncInterval = Device.IncrementCustomVSyncInterval();
break;
case KeyboardHotkeyState.TurboMode:
if (!ConfigurationState.Instance.Hid.Hotkeys.Value.TurboModeWhileHeld)
{
Device.ToggleTurbo();
}
break;
case KeyboardHotkeyState.Screenshot:
ScreenshotRequested = true;
break;
@@ -1380,10 +1355,6 @@ namespace Ryujinx.Ava.Systems
{
state = KeyboardHotkeyState.CustomVSyncIntervalDecrement;
}
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.TurboMode))
{
state = KeyboardHotkeyState.TurboMode;
}
return state;
}

View File

@@ -259,11 +259,6 @@ namespace Ryujinx.Ava.Systems.Configuration
/// </summary>
public bool EnableLowPowerPtc { get; set; }
/// <summary>
/// Clock tick scalar, in percent points (100 = 1.0).
/// </summary>
public long TickScalar { get; set; }
/// <summary>
/// Enables or disables guest Internet access
/// </summary>

View File

@@ -93,7 +93,6 @@ namespace Ryujinx.Ava.Systems.Configuration
System.EnableDockedMode.Value = cff.DockedMode;
System.EnablePtc.Value = cff.EnablePtc;
System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
System.TickScalar.Value = cff.TickScalar;
System.EnableInternetAccess.Value = cff.EnableInternetAccess;
System.EnableFsIntegrityChecks.Value = cff.EnableFsIntegrityChecks;
System.FsGlobalAccessLogMode.Value = cff.FsGlobalAccessLogMode;
@@ -439,27 +438,9 @@ namespace Ryujinx.Ava.Systems.Configuration
(64, static cff => cff.LoggingEnableAvalonia = false),
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off),
(66, static cff => cff.DisableInputWhenOutOfFocus = false),
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing),
(68, static cff =>
{
cff.TickScalar = 200;
cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = cff.Hotkeys.Pause,
ToggleMute = cff.Hotkeys.ToggleMute,
ResScaleUp = cff.Hotkeys.ResScaleUp,
ResScaleDown = cff.Hotkeys.ResScaleDown,
VolumeUp = cff.Hotkeys.VolumeUp,
VolumeDown = cff.Hotkeys.VolumeDown,
CustomVSyncIntervalIncrement = cff.Hotkeys.CustomVSyncIntervalIncrement,
CustomVSyncIntervalDecrement = cff.Hotkeys.CustomVSyncIntervalDecrement,
TurboMode = Key.Unbound,
TurboModeWhileHeld = false
};
})
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing)
// 68 was the version that added per-game configs; the file structure did not change
// the version was increased so external tools could know that your Ryujinx version has per-game config capabilities.
);
}
}

View File

@@ -336,11 +336,6 @@ namespace Ryujinx.Ava.Systems.Configuration
/// </summary>
public ReactiveObject<bool> EnablePtc { get; private set; }
/// <summary>
/// Clock tick scalar, in percent points (100 = 1.0).
/// </summary>
public ReactiveObject<long> TickScalar { get; set; }
/// <summary>
/// Enables or disables low-power persistent profiled translation cache loading
/// </summary>
@@ -420,15 +415,6 @@ namespace Ryujinx.Ava.Systems.Configuration
EnableLowPowerPtc.LogChangesToValue(nameof(EnableLowPowerPtc));
EnableLowPowerPtc.Event += (_, evnt)
=> Optimizations.LowPower = evnt.NewValue;
TickScalar = new ReactiveObject<long>();
TickScalar.LogChangesToValue(nameof(TickScalar));
TickScalar.Event += (_, evnt) =>
{
if (Switch.Shared is null)
return;
Switch.Shared.Configuration.TickScalar = evnt.NewValue;
};
EnableInternetAccess = new ReactiveObject<bool>();
EnableInternetAccess.LogChangesToValue(nameof(EnableInternetAccess));
EnableFsIntegrityChecks = new ReactiveObject<bool>();
@@ -856,7 +842,6 @@ namespace Ryujinx.Ava.Systems.Configuration
Graphics.VSyncMode,
System.EnableDockedMode,
System.EnablePtc,
System.TickScalar,
System.EnableInternetAccess,
System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
@@ -875,8 +860,8 @@ namespace Ryujinx.Ava.Systems.Configuration
Multiplayer.Mode,
Multiplayer.DisableP2p,
Multiplayer.LdnPassphrase,
Multiplayer.GetLdnServer(),
Graphics.CustomVSyncInterval,
Hacks.ShowDirtyHacks ? Hacks.EnabledHacks : null);
Instance.Multiplayer.GetLdnServer(),
Instance.Graphics.CustomVSyncInterval,
Instance.Hacks.ShowDirtyHacks ? Instance.Hacks.EnabledHacks : null);
}
}

View File

@@ -72,7 +72,6 @@ namespace Ryujinx.Ava.Systems.Configuration
EnableColorSpacePassthrough = Graphics.EnableColorSpacePassthrough,
EnablePtc = System.EnablePtc,
EnableLowPowerPtc = System.EnableLowPowerPtc,
TickScalar = System.TickScalar,
EnableInternetAccess = System.EnableInternetAccess,
EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
@@ -261,10 +260,6 @@ namespace Ryujinx.Ava.Systems.Configuration
ResScaleDown = Key.Unbound,
VolumeUp = Key.Unbound,
VolumeDown = Key.Unbound,
CustomVSyncIntervalIncrement = Key.Unbound,
CustomVSyncIntervalDecrement = Key.Unbound,
TurboMode = Key.Unbound,
TurboModeWhileHeld = false
};
Hid.RainbowSpeed.Value = 1f;
Hid.InputConfig.Value =

View File

@@ -28,10 +28,6 @@ namespace Ryujinx.Ava.UI.Models.Input
[ObservableProperty] private Key _customVSyncIntervalDecrement;
[ObservableProperty] private Key _turboMode;
[ObservableProperty] private bool _turboModeWhileHeld;
public HotkeyConfig(KeyboardHotkeys config)
{
if (config == null)
@@ -48,8 +44,6 @@ namespace Ryujinx.Ava.UI.Models.Input
VolumeDown = config.VolumeDown;
CustomVSyncIntervalIncrement = config.CustomVSyncIntervalIncrement;
CustomVSyncIntervalDecrement = config.CustomVSyncIntervalDecrement;
TurboMode = config.TurboMode;
TurboModeWhileHeld = config.TurboModeWhileHeld;
}
public KeyboardHotkeys GetConfig() =>
@@ -66,8 +60,6 @@ namespace Ryujinx.Ava.UI.Models.Input
VolumeDown = VolumeDown,
CustomVSyncIntervalIncrement = CustomVSyncIntervalIncrement,
CustomVSyncIntervalDecrement = CustomVSyncIntervalDecrement,
TurboMode = TurboMode,
TurboModeWhileHeld = TurboModeWhileHeld
};
}
}

View File

@@ -432,7 +432,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
try
{
HttpResponseMessage response = await _httpClient.SendAsync(new HttpRequestMessage(HttpMethod.Head, "https://raw.githubusercontent.com/Ryubing/Nfc/refs/heads/main/tags.json"));
HttpResponseMessage response = await _httpClient.SendAsync(new HttpRequestMessage(HttpMethod.Head, "https://raw.githubusercontent.com/Ryubing/Ryujinx/refs/heads/master/assets/amiibo/Amiibo.json"));
if (response.IsSuccessStatusCode)
{
@@ -451,7 +451,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
try
{
HttpResponseMessage response = await _httpClient.GetAsync("https://raw.githubusercontent.com/Ryubing/Nfc/refs/heads/main/tags.json");
HttpResponseMessage response = await _httpClient.GetAsync($"https://raw.githubusercontent.com/Ryubing/Ryujinx/refs/heads/master/assets/amiibo/Amiibo.json");
if (response.IsSuccessStatusCode)
{

View File

@@ -60,7 +60,6 @@ namespace Ryujinx.Ava.UI.ViewModels
private bool _enableCustomVSyncInterval;
private int _customVSyncIntervalPercentageProxy;
private VSyncMode _vSyncMode;
private long _turboModeMultiplier;
public event Action CloseWindow;
public event Action SaveSettingsEvent;
@@ -207,25 +206,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}
public bool EnablePptc { get; set; }
public bool EnableLowPowerPptc { get; set; }
public long TurboMultiplier
{
get => _turboModeMultiplier;
set
{
if (_turboModeMultiplier != value)
{
_turboModeMultiplier = value;
OnPropertyChanged();
OnPropertyChanged((nameof(TurboMultiplierPercentageText)));
}
}
}
public string TurboMultiplierPercentageText => $"{TurboMultiplier}%";
public bool EnableInternetAccess { get; set; }
public bool EnableFsIntegrityChecks { get; set; }
public bool IgnoreMissingServices { get; set; }
@@ -612,7 +592,6 @@ namespace Ryujinx.Ava.UI.ViewModels
EnableLowPowerPptc = config.System.EnableLowPowerPtc;
MemoryMode = (int)config.System.MemoryManagerMode.Value;
UseHypervisor = config.System.UseHypervisor;
TurboMultiplier = config.System.TickScalar;
// Graphics
GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
@@ -715,7 +694,6 @@ namespace Ryujinx.Ava.UI.ViewModels
config.System.EnableLowPowerPtc.Value = EnableLowPowerPptc;
config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
config.System.UseHypervisor.Value = UseHypervisor;
config.System.TickScalar.Value = TurboMultiplier;
// Graphics
config.Graphics.VSyncMode.Value = VSyncMode;

View File

@@ -7,7 +7,6 @@
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
mc:Ignorable="d"
x:DataType="viewModels:SettingsViewModel">
<Design.DataContext>
@@ -77,57 +76,6 @@
ToolTip.Tip="{ext:Locale UseHypervisorTooltip}" />
</CheckBox>
</StackPanel>
<Separator Height="1" />
<StackPanel
Orientation="Vertical"
Spacing="5">
<TextBlock
Classes="h1"
Text="{ext:Locale SettingsTabSystemHacks}" />
<TextBlock
Foreground="{DynamicResource SecondaryTextColor}"
TextDecorations="Underline"
Text="{ext:Locale SettingsTabSystemHacksNote}" />
</StackPanel>
<StackPanel
Margin="10,0,0,0"
HorizontalAlignment="Stretch"
Orientation="Vertical">
<StackPanel Margin="0,0,0,10"
Orientation="Horizontal">
<TextBlock
VerticalAlignment="Center"
Background="Transparent"
Text="{ext:Locale SettingsTabSystemTurboMultiplier}"
ToolTip.Tip="{ext:Locale SettingsTabSystemTurboMultiplierToolTip}"
Width="250" />
<ui:NumberBox ToolTip.Tip="{ext:Locale SettingsTabSystemTurboMultiplierValueToolTip}"
Value="{Binding TurboMultiplier}"
Width="165"
SmallChange="1.0"
LargeChange="10"
SimpleNumberFormat="F0"
SpinButtonPlacementMode="Hidden"
Minimum="50"
Maximum="300" />
<Slider Value="{Binding TurboMultiplier}"
ToolTip.Tip="{ext:Locale SettingsTabSystemTurboMultiplierValueToolTip}"
MinWidth="175"
Margin="10,-3,0,0"
Height="32"
Padding="0,-5"
TickFrequency="1"
IsSnapToTickEnabled="True"
LargeChange="10"
SmallChange="1"
VerticalAlignment="Center"
Minimum="50"
Maximum="500" />
<TextBlock Margin="5,0"
Width="40"
Text="{Binding TurboMultiplierPercentageText}"/>
</StackPanel>
</StackPanel>
</StackPanel>
</Border>
</ScrollViewer>

View File

@@ -19,7 +19,7 @@
<Setter Property="Margin" Value="10, 0, 0, 0" />
<Setter Property="Orientation" Value="Horizontal" />
</Style>
<Style Selector="StackPanel > StackPanel > TextBlock.settingHeader">
<Style Selector="StackPanel > StackPanel > TextBlock">
<Setter Property="VerticalAlignment" Value="Center" />
<Setter Property="Width" Value="230" />
</Style>
@@ -47,79 +47,71 @@
Classes="h1"
Text="{ext:Locale SettingsTabHotkeysHotkeys}" />
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" Classes="settingHeader" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" />
<ToggleButton Name="ToggleVSyncMode">
<TextBlock Text="{Binding KeyboardHotkey.ToggleVSyncMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" Classes="settingHeader" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" />
<ToggleButton Name="Screenshot">
<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" Classes="settingHeader" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" />
<ToggleButton Name="ShowUI">
<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" Classes="settingHeader" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" />
<ToggleButton Name="Pause">
<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" Classes="settingHeader" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" />
<ToggleButton Name="ToggleMute">
<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" Classes="settingHeader" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" />
<ToggleButton Name="ResScaleUp">
<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" Classes="settingHeader" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" />
<ToggleButton Name="ResScaleDown">
<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" Classes="settingHeader" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" />
<ToggleButton Name="VolumeUp">
<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel>
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" Classes="settingHeader" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" />
<ToggleButton Name="VolumeDown">
<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" Classes="settingHeader" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" />
<ToggleButton Name="CustomVSyncIntervalIncrement">
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalIncrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" Classes="settingHeader" />
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" />
<ToggleButton Name="CustomVSyncIntervalDecrement">
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalDecrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
</StackPanel>
<StackPanel Orientation="Horizontal">
<TextBlock Text="{ext:Locale SettingsTabHotkeysTurboMode}" Classes="settingHeader" ToolTip.Tip="{ext:Locale SettingsTabHotkeysTurboModeToolTip}" Background="Transparent" />
<ToggleButton Name="TurboMode">
<TextBlock Text="{Binding KeyboardHotkey.TurboMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
</ToggleButton>
<TextBlock Text="{ext:Locale SettingsTabHotkeysOnlyWhilePressed}" Margin="10,0" />
<CheckBox IsChecked="{Binding KeyboardHotkey.TurboModeWhileHeld}" />
</StackPanel>
</StackPanel>
</Border>
</ScrollViewer>

View File

@@ -121,9 +121,6 @@ namespace Ryujinx.Ava.UI.Views.Settings
ViewModel.KeyboardHotkey.CustomVSyncIntervalDecrement =
buttonValue.AsHidType<Key>();
break;
case "TurboMode":
ViewModel.KeyboardHotkey.TurboMode = buttonValue.AsHidType<Key>();
break;
}
});
}