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Author SHA1 Message Date
Keaton 751c332ccd Merge d9587ffa28 into f7976753fd 2025-03-04 01:03:55 -06:00
Evan Husted f7976753fd misc: chore: move ThreadedRenderer creation logic into IRenderer base (since ThreadedRenderer is a GAL construct anyways) 2025-03-04 00:14:56 -06:00
Evan Husted b45a65fbdc misc: chore: rework HLEConfiguration 2025-03-04 00:08:01 -06:00
Evan Husted c410474d83 misc: chore: Remove MiniCommand 2025-03-02 21:49:58 -06:00
Evan Husted ffdc419417 misc: chore: [ci skip] small Avalonia project restructure
Moved the Views that existed in the Controls namespace into the Ryujinx.Ava.UI.Views.Misc namespace
Moved UpdateWaitWindow to Ryujinx.Ava.UI.Windows
2025-03-02 21:42:25 -06:00
Evan Husted da3f4e1d3a misc: Created generic type RyujinxControl to allow for more unified control view model definitions 2025-03-02 21:24:39 -06:00
Evan Husted 69d79322bb misc: chore: remove old title ID constructor for RendererHost 2025-03-02 21:23:36 -06:00
Evan Husted c3af1dbf1a Stick Visualizer (#579)
![](https://i.imgur.com/iSaXRMr.png)

---------

Co-authored-by: MutantAura <domw0401@gmail.com>
2025-03-02 20:43:31 -06:00
Piplup 10ac381525 compat: Updates (#742)
These are branches i have on my private repo that i been meaning to push
Bluey The Videogame - compatibility/Bluey
Grand Theft Auto: III – The Definitive Edition -
compatibility/gta-definitiveedition
Grand Theft Auto: Vice City – The Definitive Edition -
compatibility/gta-definitiveedition
Grand Theft Auto: San Andreas – The Definitive Edition -
compatibility/gta-definitiveedition
SpongeBob SquarePants: The Cosmic Shake - compatibility/TheCosmicShake

p.s i didn't mess up one of the commit names i swear
2025-03-02 18:39:32 -06:00
KeatonTheBot d9587ffa28 Revert "Vulkan: Feedback loop detection and barriers (#7226)"
This reverts commit ca59c3f499.
2025-02-26 15:38:52 -06:00
62 changed files with 379 additions and 914 deletions
+5 -1
View File
@@ -631,6 +631,7 @@
010030D012FF6000,"Bus Driver Simulator",,playable,2022-10-17 13:55:27 010030D012FF6000,"Bus Driver Simulator",,playable,2022-10-17 13:55:27
0100A9101418C000,"BUSTAFELLOWS",nvdec,playable,2020-10-17 20:04:41 0100A9101418C000,"BUSTAFELLOWS",nvdec,playable,2020-10-17 20:04:41
0100177005C8A000,"BUTCHER",,playable,2021-01-11 18:50:17 0100177005C8A000,"BUTCHER",,playable,2021-01-11 18:50:17
01008c2019598000,"Bluey: The Videogame",,playable,2025-02-11 04:38:00
01000B900D8B0000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda",slow;nvdec,playable,2024-04-01 22:43:40 01000B900D8B0000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda",slow;nvdec,playable,2024-04-01 22:43:40
010065700EE06000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda Demo",demo;gpu;nvdec,ingame,2021-02-14 21:48:15 010065700EE06000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda Demo",demo;gpu;nvdec,ingame,2021-02-14 21:48:15
01005C00117A8000,"Café Enchanté",,playable,2020-11-13 14:54:25 01005C00117A8000,"Café Enchanté",,playable,2020-11-13 14:54:25
@@ -1382,6 +1383,9 @@
0100763015C2E000,"Gunvolt Chronicles: Luminous Avenger iX 2",crash;Needs Update,nothing,2022-04-29 15:34:34 0100763015C2E000,"Gunvolt Chronicles: Luminous Avenger iX 2",crash;Needs Update,nothing,2022-04-29 15:34:34
01002C8018554000,"Gurimugurimoa OnceMore Demo",,playable,2022-07-29 22:07:31 01002C8018554000,"Gurimugurimoa OnceMore Demo",,playable,2022-07-29 22:07:31
0100AC601DCA8000,"GYLT",crash,ingame,2024-03-18 20:16:51 0100AC601DCA8000,"GYLT",crash,ingame,2024-03-18 20:16:51
0100c3c012718000,"Grand Theft Auto: III The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
0100182014022000,"Grand Theft Auto: Vice City The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
010065a014024000,"Grand Theft Auto: San Andreas The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
0100822012D76000,"HAAK",gpu,ingame,2023-02-19 14:31:05 0100822012D76000,"HAAK",gpu,ingame,2023-02-19 14:31:05
01007E100EFA8000,"Habroxia",,playable,2020-06-16 23:04:42 01007E100EFA8000,"Habroxia",,playable,2020-06-16 23:04:42
0100535012974000,"Hades",vulkan,playable,2022-10-05 10:45:21 0100535012974000,"Hades",vulkan,playable,2022-10-05 10:45:21
@@ -2729,7 +2733,7 @@
0100C2500FC20000,"Splatoon™ 3",ldn-works;opengl-backend-bug;LAN;amd-vendor-bug,playable,2024-08-04 23:49:11 0100C2500FC20000,"Splatoon™ 3",ldn-works;opengl-backend-bug;LAN;amd-vendor-bug,playable,2024-08-04 23:49:11
0100BA0018500000,"Splatoon™ 3: Splatfest World Premiere",gpu;online-broken;demo,ingame,2022-09-19 03:17:12 0100BA0018500000,"Splatoon™ 3: Splatfest World Premiere",gpu;online-broken;demo,ingame,2022-09-19 03:17:12
010062800D39C000,"SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated",online-broken;UE4;ldn-broken;vulkan-backend-bug,playable,2023-08-01 19:29:34 010062800D39C000,"SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated",online-broken;UE4;ldn-broken;vulkan-backend-bug,playable,2023-08-01 19:29:34
01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2023-08-01 19:29:53 01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2024-03-04 16:35:00
010097C01336A000,"Spooky Chase",,playable,2022-11-04 12:17:44 010097C01336A000,"Spooky Chase",,playable,2022-11-04 12:17:44
0100C6100D75E000,"Spooky Ghosts Dot Com",,playable,2021-06-15 15:16:11 0100C6100D75E000,"Spooky Ghosts Dot Com",,playable,2021-06-15 15:16:11
0100DE9005170000,"Sports Party",nvdec,playable,2021-03-05 13:40:42 0100DE9005170000,"Sports Party",nvdec,playable,2021-03-05 13:40:42
1 title_id game_name labels status last_updated
631 010030D012FF6000 Bus Driver Simulator playable 2022-10-17 13:55:27
632 0100A9101418C000 BUSTAFELLOWS nvdec playable 2020-10-17 20:04:41
633 0100177005C8A000 BUTCHER playable 2021-01-11 18:50:17
634 01008c2019598000 Bluey: The Videogame playable 2025-02-11 04:38:00
635 01000B900D8B0000 Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda slow;nvdec playable 2024-04-01 22:43:40
636 010065700EE06000 Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda Demo demo;gpu;nvdec ingame 2021-02-14 21:48:15
637 01005C00117A8000 Café Enchanté playable 2020-11-13 14:54:25
1383 0100763015C2E000 Gunvolt Chronicles: Luminous Avenger iX 2 crash;Needs Update nothing 2022-04-29 15:34:34
1384 01002C8018554000 Gurimugurimoa OnceMore Demo playable 2022-07-29 22:07:31
1385 0100AC601DCA8000 GYLT crash ingame 2024-03-18 20:16:51
1386 0100c3c012718000 Grand Theft Auto: III – The Definitive Edition gpu;UE4 ingame 2022-10-31 20:13:52
1387 0100182014022000 Grand Theft Auto: Vice City – The Definitive Edition gpu;UE4 ingame 2022-10-31 20:13:52
1388 010065a014024000 Grand Theft Auto: San Andreas – The Definitive Edition gpu;UE4 ingame 2022-10-31 20:13:52
1389 0100822012D76000 HAAK gpu ingame 2023-02-19 14:31:05
1390 01007E100EFA8000 Habroxia playable 2020-06-16 23:04:42
1391 0100535012974000 Hades vulkan playable 2022-10-05 10:45:21
2733 0100C2500FC20000 Splatoon™ 3 ldn-works;opengl-backend-bug;LAN;amd-vendor-bug playable 2024-08-04 23:49:11
2734 0100BA0018500000 Splatoon™ 3: Splatfest World Premiere gpu;online-broken;demo ingame 2022-09-19 03:17:12
2735 010062800D39C000 SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated online-broken;UE4;ldn-broken;vulkan-backend-bug playable 2023-08-01 19:29:34
2736 01009FB0172F4000 SpongeBob SquarePants: The Cosmic Shake gpu;UE4 ingame 2023-08-01 19:29:53 2024-03-04 16:35:00
2737 010097C01336A000 Spooky Chase playable 2022-11-04 12:17:44
2738 0100C6100D75E000 Spooky Ghosts Dot Com playable 2021-06-15 15:16:11
2739 0100DE9005170000 Sports Party nvdec playable 2021-03-05 13:40:42
@@ -1,4 +1,3 @@
using Ryujinx.Common.Utilities;
using System; using System;
namespace Ryujinx.Common.GraphicsDriver namespace Ryujinx.Common.GraphicsDriver
@@ -11,7 +10,7 @@ namespace Ryujinx.Common.GraphicsDriver
string flags = existingFlags == null ? newFlags : $"{existingFlags},{newFlags}"; string flags = existingFlags == null ? newFlags : $"{existingFlags},{newFlags}";
OsUtils.SetEnvironmentVariableNoCaching(envVar, flags); Environment.SetEnvironmentVariable(envVar, flags);
} }
public static void InitDriverConfig(bool oglThreading) public static void InitDriverConfig(bool oglThreading)
@@ -23,11 +22,10 @@ namespace Ryujinx.Common.GraphicsDriver
ToggleOGLThreading(oglThreading); ToggleOGLThreading(oglThreading);
} }
public static void ToggleOGLThreading(bool enabled) public static void ToggleOGLThreading(bool enabled)
{ {
OsUtils.SetEnvironmentVariableNoCaching("mesa_glthread", enabled.ToString().ToLower()); Environment.SetEnvironmentVariable("mesa_glthread", enabled.ToString().ToLower());
OsUtils.SetEnvironmentVariableNoCaching("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0"); Environment.SetEnvironmentVariable("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0");
try try
{ {
-24
View File
@@ -1,24 +0,0 @@
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace Ryujinx.Common.Utilities
{
public partial class OsUtils
{
[LibraryImport("libc", SetLastError = true)]
private static partial int setenv([MarshalAs(UnmanagedType.LPStr)] string name, [MarshalAs(UnmanagedType.LPStr)] string value, int overwrite);
public static void SetEnvironmentVariableNoCaching(string key, string value)
{
// Set the value in the cached environment variables, too.
Environment.SetEnvironmentVariable(key, value);
if (!OperatingSystem.IsWindows())
{
int res = setenv(key, value, 1);
Debug.Assert(res != -1);
}
}
}
}
+16
View File
@@ -1,4 +1,6 @@
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL.Multithreading;
using System; using System;
using System.Threading; using System.Threading;
@@ -10,6 +12,20 @@ namespace Ryujinx.Graphics.GAL
bool PreferThreading { get; } bool PreferThreading { get; }
public IRenderer TryMakeThreaded(BackendThreading backendThreading = BackendThreading.Auto)
{
if (backendThreading is BackendThreading.On ||
(backendThreading is BackendThreading.Auto && PreferThreading))
{
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({backendThreading}): True");
return new ThreadedRenderer(this);
}
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({backendThreading}): False");
return this;
}
IPipeline Pipeline { get; } IPipeline Pipeline { get; }
IWindow Window { get; } IWindow Window { get; }
+13 -26
View File
@@ -32,12 +32,10 @@ namespace Ryujinx.Graphics.Vulkan
CommandBuffer CommandBuffer
} }
private bool _feedbackLoopActive;
private PipelineStageFlags _incoherentBufferWriteStages; private PipelineStageFlags _incoherentBufferWriteStages;
private PipelineStageFlags _incoherentTextureWriteStages; private PipelineStageFlags _incoherentTextureWriteStages;
private PipelineStageFlags _extraStages; private PipelineStageFlags _extraStages;
private IncoherentBarrierType _queuedIncoherentBarrier; private IncoherentBarrierType _queuedIncoherentBarrier;
private bool _queuedFeedbackLoopBarrier;
public BarrierBatch(VulkanRenderer gd) public BarrierBatch(VulkanRenderer gd)
{ {
@@ -55,6 +53,17 @@ namespace Ryujinx.Graphics.Vulkan
stages |= PipelineStageFlags.TransformFeedbackBitExt; stages |= PipelineStageFlags.TransformFeedbackBitExt;
} }
if (!gd.IsTBDR)
{
// Desktop GPUs can transform image barriers into memory barriers.
access |= AccessFlags.DepthStencilAttachmentWriteBit | AccessFlags.ColorAttachmentWriteBit;
access |= AccessFlags.DepthStencilAttachmentReadBit | AccessFlags.ColorAttachmentReadBit;
stages |= PipelineStageFlags.EarlyFragmentTestsBit | PipelineStageFlags.LateFragmentTestsBit;
stages |= PipelineStageFlags.ColorAttachmentOutputBit;
}
return (access, stages); return (access, stages);
} }
@@ -169,34 +178,16 @@ namespace Ryujinx.Graphics.Vulkan
} }
_queuedIncoherentBarrier = IncoherentBarrierType.None; _queuedIncoherentBarrier = IncoherentBarrierType.None;
_queuedFeedbackLoopBarrier = false;
} }
else if (_feedbackLoopActive && _queuedFeedbackLoopBarrier)
{
// Feedback loop barrier.
MemoryBarrier barrier = new()
{
SType = StructureType.MemoryBarrier,
SrcAccessMask = AccessFlags.ShaderWriteBit,
DstAccessMask = AccessFlags.ShaderReadBit
};
QueueBarrier(barrier, PipelineStageFlags.FragmentShaderBit, PipelineStageFlags.AllGraphicsBit);
_queuedFeedbackLoopBarrier = false;
}
_feedbackLoopActive = false;
} }
} }
public unsafe void Flush(CommandBufferScoped cbs, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass) public unsafe void Flush(CommandBufferScoped cbs, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
{ {
Flush(cbs, null, false, inRenderPass, rpHolder, endRenderPass); Flush(cbs, null, inRenderPass, rpHolder, endRenderPass);
} }
public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool feedbackLoopActive, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass) public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
{ {
if (program != null) if (program != null)
{ {
@@ -204,8 +195,6 @@ namespace Ryujinx.Graphics.Vulkan
_incoherentTextureWriteStages |= program.IncoherentTextureWriteStages; _incoherentTextureWriteStages |= program.IncoherentTextureWriteStages;
} }
_feedbackLoopActive |= feedbackLoopActive;
FlushMemoryBarrier(program, inRenderPass); FlushMemoryBarrier(program, inRenderPass);
if (!inRenderPass && rpHolder != null) if (!inRenderPass && rpHolder != null)
@@ -417,8 +406,6 @@ namespace Ryujinx.Graphics.Vulkan
{ {
_queuedIncoherentBarrier = type; _queuedIncoherentBarrier = type;
} }
_queuedFeedbackLoopBarrier = true;
} }
public void QueueTextureBarrier() public void QueueTextureBarrier()
@@ -3,7 +3,6 @@ using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using Buffer = Silk.NET.Vulkan.Buffer; using Buffer = Silk.NET.Vulkan.Buffer;
@@ -43,15 +42,15 @@ namespace Ryujinx.Graphics.Vulkan
private record struct TextureRef private record struct TextureRef
{ {
public ShaderStage Stage; public ShaderStage Stage;
public TextureView View; public TextureStorage Storage;
public Auto<DisposableImageView> ImageView; public Auto<DisposableImageView> View;
public Auto<DisposableSampler> Sampler; public Auto<DisposableSampler> Sampler;
public TextureRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView, Auto<DisposableSampler> sampler) public TextureRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view, Auto<DisposableSampler> sampler)
{ {
Stage = stage; Stage = stage;
Storage = storage;
View = view; View = view;
ImageView = imageView;
Sampler = sampler; Sampler = sampler;
} }
} }
@@ -59,14 +58,14 @@ namespace Ryujinx.Graphics.Vulkan
private record struct ImageRef private record struct ImageRef
{ {
public ShaderStage Stage; public ShaderStage Stage;
public TextureView View; public TextureStorage Storage;
public Auto<DisposableImageView> ImageView; public Auto<DisposableImageView> View;
public ImageRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView) public ImageRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view)
{ {
Stage = stage; Stage = stage;
Storage = storage;
View = view; View = view;
ImageView = imageView;
} }
} }
@@ -124,8 +123,6 @@ namespace Ryujinx.Graphics.Vulkan
private readonly TextureView _dummyTexture; private readonly TextureView _dummyTexture;
private readonly SamplerHolder _dummySampler; private readonly SamplerHolder _dummySampler;
public List<TextureView> FeedbackLoopHazards { get; private set; }
public DescriptorSetUpdater(VulkanRenderer gd, Device device) public DescriptorSetUpdater(VulkanRenderer gd, Device device)
{ {
_gd = gd; _gd = gd;
@@ -210,15 +207,10 @@ namespace Ryujinx.Graphics.Vulkan
_templateUpdater = new(); _templateUpdater = new();
} }
public void Initialize(bool isMainPipeline) public void Initialize()
{ {
MemoryOwner<byte> dummyTextureData = MemoryOwner<byte>.RentCleared(4); MemoryOwner<byte> dummyTextureData = MemoryOwner<byte>.RentCleared(4);
_dummyTexture.SetData(dummyTextureData); _dummyTexture.SetData(dummyTextureData);
if (isMainPipeline)
{
FeedbackLoopHazards = [];
}
} }
private static bool BindingOverlaps(ref DescriptorBufferInfo info, int bindingOffset, int offset, int size) private static bool BindingOverlaps(ref DescriptorBufferInfo info, int bindingOffset, int offset, int size)
@@ -281,18 +273,6 @@ namespace Ryujinx.Graphics.Vulkan
public void InsertBindingBarriers(CommandBufferScoped cbs) public void InsertBindingBarriers(CommandBufferScoped cbs)
{ {
if ((FeedbackLoopHazards?.Count ?? 0) > 0)
{
// Clear existing hazards - they will be rebuilt.
foreach (TextureView hazard in FeedbackLoopHazards)
{
hazard.DecrementHazardUses();
}
FeedbackLoopHazards.Clear();
}
foreach (ResourceBindingSegment segment in _program.BindingSegments[PipelineBase.TextureSetIndex]) foreach (ResourceBindingSegment segment in _program.BindingSegments[PipelineBase.TextureSetIndex])
{ {
if (segment.Type == ResourceType.TextureAndSampler) if (segment.Type == ResourceType.TextureAndSampler)
@@ -302,7 +282,7 @@ namespace Ryujinx.Graphics.Vulkan
for (int i = 0; i < segment.Count; i++) for (int i = 0; i < segment.Count; i++)
{ {
ref TextureRef texture = ref _textureRefs[segment.Binding + i]; ref TextureRef texture = ref _textureRefs[segment.Binding + i];
texture.View?.PrepareForUsage(cbs, texture.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards); texture.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, texture.Stage.ConvertToPipelineStageFlags());
} }
} }
else else
@@ -323,7 +303,7 @@ namespace Ryujinx.Graphics.Vulkan
for (int i = 0; i < segment.Count; i++) for (int i = 0; i < segment.Count; i++)
{ {
ref ImageRef image = ref _imageRefs[segment.Binding + i]; ref ImageRef image = ref _imageRefs[segment.Binding + i];
image.View?.PrepareForUsage(cbs, image.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards); image.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, image.Stage.ConvertToPipelineStageFlags());
} }
} }
else else
@@ -397,12 +377,8 @@ namespace Ryujinx.Graphics.Vulkan
} }
else if (image is TextureView view) else if (image is TextureView view)
{ {
ref ImageRef iRef = ref _imageRefs[binding]; view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
_imageRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView());
iRef.View?.ClearUsage(FeedbackLoopHazards);
view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
iRef = new(stage, view, view.GetIdentityImageView());
} }
else else
{ {
@@ -500,12 +476,9 @@ namespace Ryujinx.Graphics.Vulkan
} }
else if (texture is TextureView view) else if (texture is TextureView view)
{ {
ref TextureRef iRef = ref _textureRefs[binding]; view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
iRef.View?.ClearUsage(FeedbackLoopHazards); _textureRefs[binding] = new(stage, view.Storage, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
iRef = new(stage, view, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
} }
else else
{ {
@@ -527,7 +500,7 @@ namespace Ryujinx.Graphics.Vulkan
{ {
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags()); view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
_textureRefs[binding] = new(stage, view, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler()); _textureRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler());
SignalDirty(DirtyFlags.Texture); SignalDirty(DirtyFlags.Texture);
} }
@@ -853,7 +826,7 @@ namespace Ryujinx.Graphics.Vulkan
ref DescriptorImageInfo texture = ref textures[i]; ref DescriptorImageInfo texture = ref textures[i];
ref TextureRef refs = ref _textureRefs[binding + i]; ref TextureRef refs = ref _textureRefs[binding + i];
texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default; texture.ImageView = refs.View?.Get(cbs).Value ?? default;
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default; texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
if (texture.ImageView.Handle == 0) if (texture.ImageView.Handle == 0)
@@ -903,7 +876,7 @@ namespace Ryujinx.Graphics.Vulkan
for (int i = 0; i < count; i++) for (int i = 0; i < count; i++)
{ {
images[i].ImageView = _imageRefs[binding + i].ImageView?.Get(cbs).Value ?? default; images[i].ImageView = _imageRefs[binding + i].View?.Get(cbs).Value ?? default;
} }
tu.Push<DescriptorImageInfo>(images[..count]); tu.Push<DescriptorImageInfo>(images[..count]);
@@ -974,7 +947,7 @@ namespace Ryujinx.Graphics.Vulkan
ref DescriptorImageInfo texture = ref textures[i]; ref DescriptorImageInfo texture = ref textures[i];
ref TextureRef refs = ref _textureRefs[binding + i]; ref TextureRef refs = ref _textureRefs[binding + i];
texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default; texture.ImageView = refs.View?.Get(cbs).Value ?? default;
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default; texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
if (texture.ImageView.Handle == 0) if (texture.ImageView.Handle == 0)
@@ -1,12 +0,0 @@
using System;
namespace Ryujinx.Graphics.Vulkan
{
[Flags]
internal enum FeedbackLoopAspects
{
None = 0,
Color = 1 << 0,
Depth = 1 << 1,
}
}
@@ -303,27 +303,6 @@ namespace Ryujinx.Graphics.Vulkan
_depthStencil?.Storage?.AddStoreOpUsage(true); _depthStencil?.Storage?.AddStoreOpUsage(true);
} }
public void ClearBindings()
{
_depthStencil?.Storage.ClearBindings();
for (int i = 0; i < _colorsCanonical.Length; i++)
{
_colorsCanonical[i]?.Storage.ClearBindings();
}
}
public void AddBindings()
{
_depthStencil?.Storage.AddBinding(_depthStencil);
for (int i = 0; i < _colorsCanonical.Length; i++)
{
TextureView color = _colorsCanonical[i];
color?.Storage.AddBinding(color);
}
}
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer( public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
VulkanRenderer gd, VulkanRenderer gd,
Device device, Device device,
@@ -46,8 +46,6 @@ namespace Ryujinx.Graphics.Vulkan
public readonly bool SupportsViewportArray2; public readonly bool SupportsViewportArray2;
public readonly bool SupportsHostImportedMemory; public readonly bool SupportsHostImportedMemory;
public readonly bool SupportsDepthClipControl; public readonly bool SupportsDepthClipControl;
public readonly bool SupportsAttachmentFeedbackLoop;
public readonly bool SupportsDynamicAttachmentFeedbackLoop;
public readonly uint SubgroupSize; public readonly uint SubgroupSize;
public readonly SampleCountFlags SupportedSampleCounts; public readonly SampleCountFlags SupportedSampleCounts;
public readonly PortabilitySubsetFlags PortabilitySubset; public readonly PortabilitySubsetFlags PortabilitySubset;
@@ -86,8 +84,6 @@ namespace Ryujinx.Graphics.Vulkan
bool supportsViewportArray2, bool supportsViewportArray2,
bool supportsHostImportedMemory, bool supportsHostImportedMemory,
bool supportsDepthClipControl, bool supportsDepthClipControl,
bool supportsAttachmentFeedbackLoop,
bool supportsDynamicAttachmentFeedbackLoop,
uint subgroupSize, uint subgroupSize,
SampleCountFlags supportedSampleCounts, SampleCountFlags supportedSampleCounts,
PortabilitySubsetFlags portabilitySubset, PortabilitySubsetFlags portabilitySubset,
@@ -125,8 +121,6 @@ namespace Ryujinx.Graphics.Vulkan
SupportsViewportArray2 = supportsViewportArray2; SupportsViewportArray2 = supportsViewportArray2;
SupportsHostImportedMemory = supportsHostImportedMemory; SupportsHostImportedMemory = supportsHostImportedMemory;
SupportsDepthClipControl = supportsDepthClipControl; SupportsDepthClipControl = supportsDepthClipControl;
SupportsAttachmentFeedbackLoop = supportsAttachmentFeedbackLoop;
SupportsDynamicAttachmentFeedbackLoop = supportsDynamicAttachmentFeedbackLoop;
SubgroupSize = subgroupSize; SubgroupSize = subgroupSize;
SupportedSampleCounts = supportedSampleCounts; SupportedSampleCounts = supportedSampleCounts;
PortabilitySubset = portabilitySubset; PortabilitySubset = portabilitySubset;
+13 -109
View File
@@ -3,7 +3,6 @@ using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Numerics; using System.Numerics;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
@@ -36,7 +35,6 @@ namespace Ryujinx.Graphics.Vulkan
public readonly Action EndRenderPassDelegate; public readonly Action EndRenderPassDelegate;
protected PipelineDynamicState DynamicState; protected PipelineDynamicState DynamicState;
protected bool IsMainPipeline;
private PipelineState _newState; private PipelineState _newState;
private bool _graphicsStateDirty; private bool _graphicsStateDirty;
private bool _computeStateDirty; private bool _computeStateDirty;
@@ -89,9 +87,6 @@ namespace Ryujinx.Graphics.Vulkan
private bool _tfEnabled; private bool _tfEnabled;
private bool _tfActive; private bool _tfActive;
private FeedbackLoopAspects _feedbackLoop;
private bool _passWritesDepthStencil;
private readonly PipelineColorBlendAttachmentState[] _storedBlend; private readonly PipelineColorBlendAttachmentState[] _storedBlend;
public ulong DrawCount { get; private set; } public ulong DrawCount { get; private set; }
public bool RenderPassActive { get; private set; } public bool RenderPassActive { get; private set; }
@@ -133,7 +128,7 @@ namespace Ryujinx.Graphics.Vulkan
public void Initialize() public void Initialize()
{ {
_descriptorSetUpdater.Initialize(IsMainPipeline); _descriptorSetUpdater.Initialize();
QuadsToTrisPattern = new IndexBufferPattern(Gd, 4, 6, 0, [0, 1, 2, 0, 2, 3], 4, false); QuadsToTrisPattern = new IndexBufferPattern(Gd, 4, 6, 0, [0, 1, 2, 0, 2, 3], 4, false);
TriFanToTrisPattern = new IndexBufferPattern(Gd, 3, 3, 2, [int.MinValue, -1, 0], 1, true); TriFanToTrisPattern = new IndexBufferPattern(Gd, 3, 3, 2, [int.MinValue, -1, 0], 1, true);
@@ -821,8 +816,6 @@ namespace Ryujinx.Graphics.Vulkan
_newState.DepthTestEnable = depthTest.TestEnable; _newState.DepthTestEnable = depthTest.TestEnable;
_newState.DepthWriteEnable = depthTest.WriteEnable; _newState.DepthWriteEnable = depthTest.WriteEnable;
_newState.DepthCompareOp = depthTest.Func.Convert(); _newState.DepthCompareOp = depthTest.Func.Convert();
UpdatePassDepthStencil();
SignalStateChange(); SignalStateChange();
} }
@@ -1088,8 +1081,6 @@ namespace Ryujinx.Graphics.Vulkan
_newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert(); _newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert();
_newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert(); _newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert();
_newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert(); _newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert();
UpdatePassDepthStencil();
SignalStateChange(); SignalStateChange();
} }
@@ -1437,23 +1428,7 @@ namespace Ryujinx.Graphics.Vulkan
} }
} }
if (IsMainPipeline)
{
FramebufferParams?.ClearBindings();
}
FramebufferParams = new FramebufferParams(Device, colors, depthStencil); FramebufferParams = new FramebufferParams(Device, colors, depthStencil);
if (IsMainPipeline)
{
FramebufferParams.AddBindings();
_newState.FeedbackLoopAspects = FeedbackLoopAspects.None;
_bindingBarriersDirty = true;
}
_passWritesDepthStencil = false;
UpdatePassDepthStencil();
UpdatePipelineAttachmentFormats(); UpdatePipelineAttachmentFormats();
} }
@@ -1520,82 +1495,11 @@ namespace Ryujinx.Graphics.Vulkan
} }
} }
Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate); Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute); _descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute);
} }
private bool ChangeFeedbackLoop(FeedbackLoopAspects aspects)
{
if (_feedbackLoop != aspects)
{
if (Gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
{
DynamicState.SetFeedbackLoop(aspects);
}
else
{
_newState.FeedbackLoopAspects = aspects;
}
_feedbackLoop = aspects;
return true;
}
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private bool UpdateFeedbackLoop()
{
List<TextureView> hazards = _descriptorSetUpdater.FeedbackLoopHazards;
if ((hazards?.Count ?? 0) > 0)
{
FeedbackLoopAspects aspects = 0;
foreach (TextureView view in hazards)
{
// May need to enforce feedback loop layout here in the future.
// Though technically, it should always work with the general layout.
if (view.Info.Format.IsDepthOrStencil())
{
if (_passWritesDepthStencil)
{
// If depth/stencil isn't written in the pass, it doesn't count as a feedback loop.
aspects |= FeedbackLoopAspects.Depth;
}
}
else
{
aspects |= FeedbackLoopAspects.Color;
}
}
return ChangeFeedbackLoop(aspects);
}
else if (_feedbackLoop != 0)
{
return ChangeFeedbackLoop(FeedbackLoopAspects.None);
}
return false;
}
private void UpdatePassDepthStencil()
{
if (!RenderPassActive)
{
_passWritesDepthStencil = false;
}
// Stencil test being enabled doesn't necessarily mean a write, but it's not critical to check.
_passWritesDepthStencil |= (_newState.DepthTestEnable && _newState.DepthWriteEnable) || _newState.StencilTestEnable;
}
private bool RecreateGraphicsPipelineIfNeeded() private bool RecreateGraphicsPipelineIfNeeded()
{ {
if (AutoFlush.ShouldFlushDraw(DrawCount)) if (AutoFlush.ShouldFlushDraw(DrawCount))
@@ -1603,7 +1507,7 @@ namespace Ryujinx.Graphics.Vulkan
Gd.FlushAllCommands(); Gd.FlushAllCommands();
} }
DynamicState.ReplayIfDirty(Gd, CommandBuffer); DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
if (_needsIndexBufferRebind && _indexBufferPattern == null) if (_needsIndexBufferRebind && _indexBufferPattern == null)
{ {
@@ -1637,15 +1541,7 @@ namespace Ryujinx.Graphics.Vulkan
_vertexBufferUpdater.Commit(Cbs); _vertexBufferUpdater.Commit(Cbs);
} }
if (_bindingBarriersDirty) if (_graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
{
// Stale barriers may have been activated by switching program. Emit any that are relevant.
_descriptorSetUpdater.InsertBindingBarriers(Cbs);
_bindingBarriersDirty = false;
}
if (UpdateFeedbackLoop() || _graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
{ {
if (!CreatePipeline(PipelineBindPoint.Graphics)) if (!CreatePipeline(PipelineBindPoint.Graphics))
{ {
@@ -1654,9 +1550,17 @@ namespace Ryujinx.Graphics.Vulkan
_graphicsStateDirty = false; _graphicsStateDirty = false;
Pbp = PipelineBindPoint.Graphics; Pbp = PipelineBindPoint.Graphics;
if (_bindingBarriersDirty)
{
// Stale barriers may have been activated by switching program. Emit any that are relevant.
_descriptorSetUpdater.InsertBindingBarriers(Cbs);
_bindingBarriersDirty = false;
}
} }
Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate); Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics); _descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics);
@@ -1,6 +1,5 @@
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.EXT;
namespace Ryujinx.Graphics.Vulkan namespace Ryujinx.Graphics.Vulkan
{ {
@@ -22,8 +21,6 @@ namespace Ryujinx.Graphics.Vulkan
private Array4<float> _blendConstants; private Array4<float> _blendConstants;
private FeedbackLoopAspects _feedbackLoopAspects;
public uint ViewportsCount; public uint ViewportsCount;
public Array16<Viewport> Viewports; public Array16<Viewport> Viewports;
@@ -35,8 +32,7 @@ namespace Ryujinx.Graphics.Vulkan
Scissor = 1 << 2, Scissor = 1 << 2,
Stencil = 1 << 3, Stencil = 1 << 3,
Viewport = 1 << 4, Viewport = 1 << 4,
FeedbackLoop = 1 << 5, All = Blend | DepthBias | Scissor | Stencil | Viewport,
All = Blend | DepthBias | Scissor | Stencil | Viewport | FeedbackLoop,
} }
private DirtyFlags _dirty; private DirtyFlags _dirty;
@@ -103,22 +99,13 @@ namespace Ryujinx.Graphics.Vulkan
} }
} }
public void SetFeedbackLoop(FeedbackLoopAspects aspects)
{
_feedbackLoopAspects = aspects;
_dirty |= DirtyFlags.FeedbackLoop;
}
public void ForceAllDirty() public void ForceAllDirty()
{ {
_dirty = DirtyFlags.All; _dirty = DirtyFlags.All;
} }
public void ReplayIfDirty(VulkanRenderer gd, CommandBuffer commandBuffer) public void ReplayIfDirty(Vk api, CommandBuffer commandBuffer)
{ {
Vk api = gd.Api;
if (_dirty.HasFlag(DirtyFlags.Blend)) if (_dirty.HasFlag(DirtyFlags.Blend))
{ {
RecordBlend(api, commandBuffer); RecordBlend(api, commandBuffer);
@@ -144,11 +131,6 @@ namespace Ryujinx.Graphics.Vulkan
RecordViewport(api, commandBuffer); RecordViewport(api, commandBuffer);
} }
if (_dirty.HasFlag(DirtyFlags.FeedbackLoop) && gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
{
RecordFeedbackLoop(gd.DynamicFeedbackLoopApi, commandBuffer);
}
_dirty = DirtyFlags.None; _dirty = DirtyFlags.None;
} }
@@ -187,17 +169,5 @@ namespace Ryujinx.Graphics.Vulkan
api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan()); api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan());
} }
} }
private readonly void RecordFeedbackLoop(ExtAttachmentFeedbackLoopDynamicState api, CommandBuffer commandBuffer)
{
ImageAspectFlags aspects = (_feedbackLoopAspects & FeedbackLoopAspects.Color) != 0 ? ImageAspectFlags.ColorBit : 0;
if ((_feedbackLoopAspects & FeedbackLoopAspects.Depth) != 0)
{
aspects |= ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit;
}
api.CmdSetAttachmentFeedbackLoopEnable(commandBuffer, aspects);
}
} }
} }
+1 -3
View File
@@ -28,8 +28,6 @@ namespace Ryujinx.Graphics.Vulkan
_activeBufferMirrors = []; _activeBufferMirrors = [];
CommandBuffer = (Cbs = gd.CommandBufferPool.Rent()).CommandBuffer; CommandBuffer = (Cbs = gd.CommandBufferPool.Rent()).CommandBuffer;
IsMainPipeline = true;
} }
private void CopyPendingQuery() private void CopyPendingQuery()
@@ -237,7 +235,7 @@ namespace Ryujinx.Graphics.Vulkan
if (Pipeline != null && Pbp == PipelineBindPoint.Graphics) if (Pipeline != null && Pbp == PipelineBindPoint.Graphics)
{ {
DynamicState.ReplayIfDirty(Gd, CommandBuffer); DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
} }
} }
+3 -35
View File
@@ -8,7 +8,6 @@ namespace Ryujinx.Graphics.Vulkan
struct PipelineState : IDisposable struct PipelineState : IDisposable
{ {
private const int RequiredSubgroupSize = 32; private const int RequiredSubgroupSize = 32;
private const int MaxDynamicStatesCount = 9;
public PipelineUid Internal; public PipelineUid Internal;
@@ -300,12 +299,6 @@ namespace Ryujinx.Graphics.Vulkan
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6); set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6);
} }
public FeedbackLoopAspects FeedbackLoopAspects
{
readonly get => (FeedbackLoopAspects)((Internal.Id8 >> 7) & 0x3);
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFE7F) | (((ulong)value) << 7);
}
public bool HasTessellationControlShader; public bool HasTessellationControlShader;
public NativeArray<PipelineShaderStageCreateInfo> Stages; public NativeArray<PipelineShaderStageCreateInfo> Stages;
public PipelineLayout PipelineLayout; public PipelineLayout PipelineLayout;
@@ -571,11 +564,9 @@ namespace Ryujinx.Graphics.Vulkan
} }
bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState; bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
bool supportsFeedbackLoopDynamicState = gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop; int dynamicStatesCount = supportsExtDynamicState ? 8 : 7;
DynamicState* dynamicStates = stackalloc DynamicState[MaxDynamicStatesCount]; DynamicState* dynamicStates = stackalloc DynamicState[dynamicStatesCount];
int dynamicStatesCount = 7;
dynamicStates[0] = DynamicState.Viewport; dynamicStates[0] = DynamicState.Viewport;
dynamicStates[1] = DynamicState.Scissor; dynamicStates[1] = DynamicState.Scissor;
@@ -587,12 +578,7 @@ namespace Ryujinx.Graphics.Vulkan
if (supportsExtDynamicState) if (supportsExtDynamicState)
{ {
dynamicStates[dynamicStatesCount++] = DynamicState.VertexInputBindingStrideExt; dynamicStates[7] = DynamicState.VertexInputBindingStrideExt;
}
if (supportsFeedbackLoopDynamicState)
{
dynamicStates[dynamicStatesCount++] = DynamicState.AttachmentFeedbackLoopEnableExt;
} }
PipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo = new() PipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo = new()
@@ -602,27 +588,9 @@ namespace Ryujinx.Graphics.Vulkan
PDynamicStates = dynamicStates, PDynamicStates = dynamicStates,
}; };
PipelineCreateFlags flags = 0;
if (gd.Capabilities.SupportsAttachmentFeedbackLoop)
{
FeedbackLoopAspects aspects = FeedbackLoopAspects;
if ((aspects & FeedbackLoopAspects.Color) != 0)
{
flags |= PipelineCreateFlags.CreateColorAttachmentFeedbackLoopBitExt;
}
if ((aspects & FeedbackLoopAspects.Depth) != 0)
{
flags |= PipelineCreateFlags.CreateDepthStencilAttachmentFeedbackLoopBitExt;
}
}
GraphicsPipelineCreateInfo pipelineCreateInfo = new() GraphicsPipelineCreateInfo pipelineCreateInfo = new()
{ {
SType = StructureType.GraphicsPipelineCreateInfo, SType = StructureType.GraphicsPipelineCreateInfo,
Flags = flags,
StageCount = StagesCount, StageCount = StagesCount,
PStages = Stages.Pointer, PStages = Stages.Pointer,
PVertexInputState = &vertexInputState, PVertexInputState = &vertexInputState,
@@ -4,7 +4,6 @@ using Silk.NET.Vulkan;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Numerics; using System.Numerics;
using System.Runtime.CompilerServices;
using Format = Ryujinx.Graphics.GAL.Format; using Format = Ryujinx.Graphics.GAL.Format;
using VkBuffer = Silk.NET.Vulkan.Buffer; using VkBuffer = Silk.NET.Vulkan.Buffer;
using VkFormat = Silk.NET.Vulkan.Format; using VkFormat = Silk.NET.Vulkan.Format;
@@ -13,11 +12,6 @@ namespace Ryujinx.Graphics.Vulkan
{ {
class TextureStorage : IDisposable class TextureStorage : IDisposable
{ {
private struct TextureSliceInfo
{
public int BindCount;
}
private const MemoryPropertyFlags DefaultImageMemoryFlags = private const MemoryPropertyFlags DefaultImageMemoryFlags =
MemoryPropertyFlags.DeviceLocalBit; MemoryPropertyFlags.DeviceLocalBit;
@@ -49,7 +43,6 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Image _image; private readonly Image _image;
private readonly Auto<DisposableImage> _imageAuto; private readonly Auto<DisposableImage> _imageAuto;
private readonly Auto<MemoryAllocation> _allocationAuto; private readonly Auto<MemoryAllocation> _allocationAuto;
private readonly int _depthOrLayers;
private Auto<MemoryAllocation> _foreignAllocationAuto; private Auto<MemoryAllocation> _foreignAllocationAuto;
private Dictionary<Format, TextureStorage> _aliasedStorages; private Dictionary<Format, TextureStorage> _aliasedStorages;
@@ -62,9 +55,6 @@ namespace Ryujinx.Graphics.Vulkan
private int _viewsCount; private int _viewsCount;
private readonly ulong _size; private readonly ulong _size;
private int _bindCount;
private readonly TextureSliceInfo[] _slices;
public VkFormat VkFormat { get; } public VkFormat VkFormat { get; }
public unsafe TextureStorage( public unsafe TextureStorage(
@@ -85,7 +75,6 @@ namespace Ryujinx.Graphics.Vulkan
uint depth = (uint)(info.Target == Target.Texture3D ? info.Depth : 1); uint depth = (uint)(info.Target == Target.Texture3D ? info.Depth : 1);
VkFormat = format; VkFormat = format;
_depthOrLayers = info.GetDepthOrLayers();
ImageType type = info.Target.Convert(); ImageType type = info.Target.Convert();
@@ -161,8 +150,6 @@ namespace Ryujinx.Graphics.Vulkan
InitialTransition(ImageLayout.Preinitialized, ImageLayout.General); InitialTransition(ImageLayout.Preinitialized, ImageLayout.General);
} }
_slices = new TextureSliceInfo[levels * _depthOrLayers];
} }
public TextureStorage CreateAliasedColorForDepthStorageUnsafe(Format format) public TextureStorage CreateAliasedColorForDepthStorageUnsafe(Format format)
@@ -325,12 +312,6 @@ namespace Ryujinx.Graphics.Vulkan
usage |= ImageUsageFlags.StorageBit; usage |= ImageUsageFlags.StorageBit;
} }
if (capabilities.SupportsAttachmentFeedbackLoop &&
(usage & (ImageUsageFlags.DepthStencilAttachmentBit | ImageUsageFlags.ColorAttachmentBit)) != 0)
{
usage |= ImageUsageFlags.AttachmentFeedbackLoopBitExt;
}
return usage; return usage;
} }
@@ -531,55 +512,6 @@ namespace Ryujinx.Graphics.Vulkan
} }
} }
public void AddBinding(TextureView view)
{
// Assumes a view only has a first level.
int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
int layers = view.Layers;
for (int i = 0; i < layers; i++)
{
ref TextureSliceInfo info = ref _slices[index++];
info.BindCount++;
}
_bindCount++;
}
public void ClearBindings()
{
if (_bindCount != 0)
{
Array.Clear(_slices, 0, _slices.Length);
_bindCount = 0;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool IsBound(TextureView view)
{
if (_bindCount != 0)
{
int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
int layers = view.Layers;
for (int i = 0; i < layers; i++)
{
ref TextureSliceInfo info = ref _slices[index++];
if (info.BindCount != 0)
{
return true;
}
}
}
return false;
}
public void IncrementViewsCount() public void IncrementViewsCount()
{ {
_viewsCount++; _viewsCount++;
@@ -23,8 +23,6 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Auto<DisposableImageView> _imageView2dArray; private readonly Auto<DisposableImageView> _imageView2dArray;
private Dictionary<Format, TextureView> _selfManagedViews; private Dictionary<Format, TextureView> _selfManagedViews;
private int _hazardUses;
private readonly TextureCreateInfo _info; private readonly TextureCreateInfo _info;
private HashTableSlim<RenderPassCacheKey, RenderPassHolder> _renderPasses; private HashTableSlim<RenderPassCacheKey, RenderPassHolder> _renderPasses;
@@ -1039,34 +1037,6 @@ namespace Ryujinx.Graphics.Vulkan
throw new NotImplementedException(); throw new NotImplementedException();
} }
public void PrepareForUsage(CommandBufferScoped cbs, PipelineStageFlags flags, List<TextureView> feedbackLoopHazards)
{
Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, flags);
if (feedbackLoopHazards != null && Storage.IsBound(this))
{
feedbackLoopHazards.Add(this);
_hazardUses++;
}
}
public void ClearUsage(List<TextureView> feedbackLoopHazards)
{
if (_hazardUses != 0 && feedbackLoopHazards != null)
{
feedbackLoopHazards.Remove(this);
_hazardUses--;
}
}
public void DecrementHazardUses()
{
if (_hazardUses != 0)
{
_hazardUses--;
}
}
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer( public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
VulkanRenderer gd, VulkanRenderer gd,
Device device, Device device,
@@ -21,7 +21,7 @@ namespace Ryujinx.Graphics.Vulkan
private const string AppName = "Ryujinx.Graphics.Vulkan"; private const string AppName = "Ryujinx.Graphics.Vulkan";
private const int QueuesCount = 2; private const int QueuesCount = 2;
private static readonly string[] _desirableExtensions = private static readonly string[] _desirableExtensions =
[ [
ExtConditionalRendering.ExtensionName, ExtConditionalRendering.ExtensionName,
ExtExtendedDynamicState.ExtensionName, ExtExtendedDynamicState.ExtensionName,
@@ -46,8 +46,6 @@ namespace Ryujinx.Graphics.Vulkan
"VK_EXT_4444_formats", "VK_EXT_4444_formats",
"VK_KHR_8bit_storage", "VK_KHR_8bit_storage",
"VK_KHR_maintenance2", "VK_KHR_maintenance2",
"VK_EXT_attachment_feedback_loop_layout",
"VK_EXT_attachment_feedback_loop_dynamic_state"
]; ];
private static readonly string[] _requiredExtensions = private static readonly string[] _requiredExtensions =
@@ -362,28 +360,6 @@ namespace Ryujinx.Graphics.Vulkan
features2.PNext = &supportedFeaturesDepthClipControl; features2.PNext = &supportedFeaturesDepthClipControl;
} }
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT supportedFeaturesAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
PNext = features2.PNext,
};
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout"))
{
features2.PNext = &supportedFeaturesAttachmentFeedbackLoopLayout;
}
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT supportedFeaturesDynamicAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
PNext = features2.PNext,
};
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state"))
{
features2.PNext = &supportedFeaturesDynamicAttachmentFeedbackLoopLayout;
}
PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new() PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new()
{ {
SType = StructureType.PhysicalDeviceVulkan12Features, SType = StructureType.PhysicalDeviceVulkan12Features,
@@ -558,36 +534,6 @@ namespace Ryujinx.Graphics.Vulkan
pExtendedFeatures = &featuresDepthClipControl; pExtendedFeatures = &featuresDepthClipControl;
} }
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoopLayout;
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout") &&
supportedFeaturesAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopLayout)
{
featuresAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
PNext = pExtendedFeatures,
AttachmentFeedbackLoopLayout = true,
};
pExtendedFeatures = &featuresAttachmentFeedbackLoopLayout;
}
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoopLayout;
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state") &&
supportedFeaturesDynamicAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopDynamicState)
{
featuresDynamicAttachmentFeedbackLoopLayout = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
PNext = pExtendedFeatures,
AttachmentFeedbackLoopDynamicState = true,
};
pExtendedFeatures = &featuresDynamicAttachmentFeedbackLoopLayout;
}
string[] enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray(); string[] enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
nint* ppEnabledExtensions = stackalloc nint[enabledExtensions.Length]; nint* ppEnabledExtensions = stackalloc nint[enabledExtensions.Length];
@@ -44,7 +44,6 @@ namespace Ryujinx.Graphics.Vulkan
internal KhrPushDescriptor PushDescriptorApi { get; private set; } internal KhrPushDescriptor PushDescriptorApi { get; private set; }
internal ExtTransformFeedback TransformFeedbackApi { get; private set; } internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; } internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
internal ExtAttachmentFeedbackLoopDynamicState DynamicFeedbackLoopApi { get; private set; }
internal uint QueueFamilyIndex { get; private set; } internal uint QueueFamilyIndex { get; private set; }
internal Queue Queue { get; private set; } internal Queue Queue { get; private set; }
@@ -158,11 +157,6 @@ namespace Ryujinx.Graphics.Vulkan
DrawIndirectCountApi = drawIndirectCountApi; DrawIndirectCountApi = drawIndirectCountApi;
} }
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtAttachmentFeedbackLoopDynamicState dynamicFeedbackLoopApi))
{
DynamicFeedbackLoopApi = dynamicFeedbackLoopApi;
}
if (maxQueueCount >= 2) if (maxQueueCount >= 2)
{ {
Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out Queue backgroundQueue); Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out Queue backgroundQueue);
@@ -257,16 +251,6 @@ namespace Ryujinx.Graphics.Vulkan
SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt, SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt,
}; };
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoop = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
};
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoop = new()
{
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
};
PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new() PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new()
{ {
SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr, SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr,
@@ -303,22 +287,6 @@ namespace Ryujinx.Graphics.Vulkan
features2.PNext = &featuresDepthClipControl; features2.PNext = &featuresDepthClipControl;
} }
bool supportsAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout");
if (supportsAttachmentFeedbackLoop)
{
featuresAttachmentFeedbackLoop.PNext = features2.PNext;
features2.PNext = &featuresAttachmentFeedbackLoop;
}
bool supportsDynamicAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state");
if (supportsDynamicAttachmentFeedbackLoop)
{
featuresDynamicAttachmentFeedbackLoop.PNext = features2.PNext;
features2.PNext = &featuresDynamicAttachmentFeedbackLoop;
}
bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset"); bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset");
if (usePortability) if (usePortability)
@@ -441,8 +409,6 @@ namespace Ryujinx.Graphics.Vulkan
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"), _physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName), _physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
supportsDepthClipControl && featuresDepthClipControl.DepthClipControl, supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
supportsAttachmentFeedbackLoop && featuresAttachmentFeedbackLoop.AttachmentFeedbackLoopLayout,
supportsDynamicAttachmentFeedbackLoop && featuresDynamicAttachmentFeedbackLoop.AttachmentFeedbackLoopDynamicState,
propertiesSubgroup.SubgroupSize, propertiesSubgroup.SubgroupSize,
supportedSampleCounts, supportedSampleCounts,
portabilityFlags, portabilityFlags,
@@ -19,7 +19,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
private readonly LanDiscovery _lanDiscovery; private readonly LanDiscovery _lanDiscovery;
public LdnMitmClient(HLEConfiguration config) public LdnMitmClient(HleConfiguration config)
{ {
UnicastIPAddressInformation localIpInterface = NetworkHelpers.GetLocalInterface(config.MultiplayerLanInterfaceId).Item2; UnicastIPAddressInformation localIpInterface = NetworkHelpers.GetLocalInterface(config.MultiplayerLanInterfaceId).Item2;
@@ -51,13 +51,13 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
private string _passphrase; private string _passphrase;
private byte[] _gameVersion = new byte[0x10]; private byte[] _gameVersion = new byte[0x10];
private readonly HLEConfiguration _config; private readonly HleConfiguration _config;
public event EventHandler<NetworkChangeEventArgs> NetworkChange; public event EventHandler<NetworkChangeEventArgs> NetworkChange;
public ProxyConfig Config { get; private set; } public ProxyConfig Config { get; private set; }
public LdnMasterProxyClient(string address, int port, HLEConfiguration config) : base(address, port) public LdnMasterProxyClient(string address, int port, HleConfiguration config) : base(address, port)
{ {
if (ProxyHelpers.SupportsNoDelay()) if (ProxyHelpers.SupportsNoDelay())
{ {
@@ -15,55 +15,55 @@ namespace Ryujinx.HLE
/// <summary> /// <summary>
/// HLE configuration. /// HLE configuration.
/// </summary> /// </summary>
public class HLEConfiguration public class HleConfiguration
{ {
/// <summary> /// <summary>
/// The virtual file system used by the FS service. /// The virtual file system used by the FS service.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly VirtualFileSystem VirtualFileSystem; internal VirtualFileSystem VirtualFileSystem { get; private set; }
/// <summary> /// <summary>
/// The manager for handling a LibHac Horizon instance. /// The manager for handling a LibHac Horizon instance.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly LibHacHorizonManager LibHacHorizonManager; internal LibHacHorizonManager LibHacHorizonManager { get; private set; }
/// <summary> /// <summary>
/// The account manager used by the account service. /// The account manager used by the account service.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly AccountManager AccountManager; internal AccountManager AccountManager { get; private set; }
/// <summary> /// <summary>
/// The content manager used by the NCM service. /// The content manager used by the NCM service.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly ContentManager ContentManager; internal ContentManager ContentManager { get; private set; }
/// <summary> /// <summary>
/// The persistent information between run for multi-application capabilities. /// The persistent information between run for multi-application capabilities.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
public readonly UserChannelPersistence UserChannelPersistence; public UserChannelPersistence UserChannelPersistence { get; private set; }
/// <summary> /// <summary>
/// The GPU renderer to use for all GPU operations. /// The GPU renderer to use for all GPU operations.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly IRenderer GpuRenderer; internal IRenderer GpuRenderer { get; private set; }
/// <summary> /// <summary>
/// The audio device driver to use for all audio operations. /// The audio device driver to use for all audio operations.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly IHardwareDeviceDriver AudioDeviceDriver; internal IHardwareDeviceDriver AudioDeviceDriver { get; private set; }
/// <summary> /// <summary>
/// The handler for various UI related operations needed outside of HLE. /// The handler for various UI related operations needed outside of HLE.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly IHostUIHandler HostUIHandler; internal IHostUIHandler HostUIHandler { get; private set; }
/// <summary> /// <summary>
/// Control the memory configuration used by the emulation context. /// Control the memory configuration used by the emulation context.
@@ -195,15 +195,7 @@ namespace Ryujinx.HLE
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
public EnabledDirtyHack[] Hacks { internal get; set; } public EnabledDirtyHack[] Hacks { internal get; set; }
public HLEConfiguration(VirtualFileSystem virtualFileSystem, public HleConfiguration(MemoryConfiguration memoryConfiguration,
LibHacHorizonManager libHacHorizonManager,
ContentManager contentManager,
AccountManager accountManager,
UserChannelPersistence userChannelPersistence,
IRenderer gpuRenderer,
IHardwareDeviceDriver audioDeviceDriver,
MemoryConfiguration memoryConfiguration,
IHostUIHandler hostUIHandler,
SystemLanguage systemLanguage, SystemLanguage systemLanguage,
RegionCode region, RegionCode region,
VSyncMode vSyncMode, VSyncMode vSyncMode,
@@ -227,15 +219,7 @@ namespace Ryujinx.HLE
int customVSyncInterval, int customVSyncInterval,
EnabledDirtyHack[] dirtyHacks = null) EnabledDirtyHack[] dirtyHacks = null)
{ {
VirtualFileSystem = virtualFileSystem;
LibHacHorizonManager = libHacHorizonManager;
AccountManager = accountManager;
ContentManager = contentManager;
UserChannelPersistence = userChannelPersistence;
GpuRenderer = gpuRenderer;
AudioDeviceDriver = audioDeviceDriver;
MemoryConfiguration = memoryConfiguration; MemoryConfiguration = memoryConfiguration;
HostUIHandler = hostUIHandler;
SystemLanguage = systemLanguage; SystemLanguage = systemLanguage;
Region = region; Region = region;
VSyncMode = vSyncMode; VSyncMode = vSyncMode;
@@ -259,5 +243,30 @@ namespace Ryujinx.HLE
MultiplayerLdnServer = multiplayerLdnServer; MultiplayerLdnServer = multiplayerLdnServer;
Hacks = dirtyHacks ?? []; Hacks = dirtyHacks ?? [];
} }
/// <summary>
/// Set the pre-configured services to use for this <see cref="HleConfiguration"/> instance.
/// </summary>
public HleConfiguration Configure(
VirtualFileSystem virtualFileSystem,
LibHacHorizonManager libHacHorizonManager,
ContentManager contentManager,
AccountManager accountManager,
UserChannelPersistence userChannelPersistence,
IRenderer gpuRenderer,
IHardwareDeviceDriver audioDeviceDriver,
IHostUIHandler hostUIHandler
)
{
VirtualFileSystem = virtualFileSystem;
LibHacHorizonManager = libHacHorizonManager;
AccountManager = accountManager;
ContentManager = contentManager;
UserChannelPersistence = userChannelPersistence;
GpuRenderer = gpuRenderer;
AudioDeviceDriver = audioDeviceDriver;
HostUIHandler = hostUIHandler;
return this;
}
} }
} }
+8 -4
View File
@@ -20,7 +20,7 @@ namespace Ryujinx.HLE
{ {
public static Switch Shared { get; private set; } public static Switch Shared { get; private set; }
public HLEConfiguration Configuration { get; } public HleConfiguration Configuration { get; }
public IHardwareDeviceDriver AudioDeviceDriver { get; } public IHardwareDeviceDriver AudioDeviceDriver { get; }
public MemoryBlock Memory { get; } public MemoryBlock Memory { get; }
public GpuContext Gpu { get; } public GpuContext Gpu { get; }
@@ -44,7 +44,7 @@ namespace Ryujinx.HLE
public DirtyHacks DirtyHacks { get; } public DirtyHacks DirtyHacks { get; }
public Switch(HLEConfiguration configuration) public Switch(HleConfiguration configuration)
{ {
ArgumentNullException.ThrowIfNull(configuration.GpuRenderer); ArgumentNullException.ThrowIfNull(configuration.GpuRenderer);
ArgumentNullException.ThrowIfNull(configuration.AudioDeviceDriver); ArgumentNullException.ThrowIfNull(configuration.AudioDeviceDriver);
@@ -94,16 +94,20 @@ namespace Ryujinx.HLE
Gpu.GPFifo.DispatchCalls(); Gpu.GPFifo.DispatchCalls();
} }
public void IncrementCustomVSyncInterval() public int IncrementCustomVSyncInterval()
{ {
CustomVSyncInterval += 1; CustomVSyncInterval += 1;
UpdateVSyncInterval(); UpdateVSyncInterval();
return CustomVSyncInterval;
} }
public void DecrementCustomVSyncInterval() public int DecrementCustomVSyncInterval()
{ {
CustomVSyncInterval -= 1; CustomVSyncInterval -= 1;
UpdateVSyncInterval(); UpdateVSyncInterval();
return CustomVSyncInterval;
} }
public void UpdateVSyncInterval() public void UpdateVSyncInterval()
+17 -50
View File
@@ -902,53 +902,19 @@ namespace Ryujinx.Ava
_ => new OpenGLRenderer() _ => new OpenGLRenderer()
}; };
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
bool isGALThreaded = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
if (isGALThreaded)
{
renderer = new ThreadedRenderer(renderer);
}
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {isGALThreaded}");
// Initialize Configuration. // Initialize Configuration.
MemoryConfiguration memoryConfiguration = ConfigurationState.Instance.System.DramSize.Value; Device = new Switch(ConfigurationState.Instance.CreateHleConfiguration()
.Configure(
Device = new Switch(new HLEConfiguration( VirtualFileSystem,
VirtualFileSystem, _viewModel.LibHacHorizonManager,
_viewModel.LibHacHorizonManager, ContentManager,
ContentManager, _accountManager,
_accountManager, _userChannelPersistence,
_userChannelPersistence, renderer.TryMakeThreaded(ConfigurationState.Instance.Graphics.BackendThreading),
renderer, InitializeAudio(),
InitializeAudio(), _viewModel.UiHandler
memoryConfiguration, )
_viewModel.UiHandler, );
(SystemLanguage)ConfigurationState.Instance.System.Language.Value,
(RegionCode)ConfigurationState.Instance.System.Region.Value,
ConfigurationState.Instance.Graphics.VSyncMode,
ConfigurationState.Instance.System.EnableDockedMode,
ConfigurationState.Instance.System.EnablePtc,
ConfigurationState.Instance.System.EnableInternetAccess,
ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
ConfigurationState.Instance.System.FsGlobalAccessLogMode,
ConfigurationState.Instance.System.MatchSystemTime
? 0
: ConfigurationState.Instance.System.SystemTimeOffset,
ConfigurationState.Instance.System.TimeZone,
ConfigurationState.Instance.System.MemoryManagerMode,
ConfigurationState.Instance.System.IgnoreMissingServices,
ConfigurationState.Instance.Graphics.AspectRatio,
ConfigurationState.Instance.System.AudioVolume,
ConfigurationState.Instance.System.UseHypervisor,
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value,
ConfigurationState.Instance.Multiplayer.Mode,
ConfigurationState.Instance.Multiplayer.DisableP2p,
ConfigurationState.Instance.Multiplayer.LdnPassphrase,
ConfigurationState.Instance.Multiplayer.GetLdnServer(),
ConfigurationState.Instance.Graphics.CustomVSyncInterval.Value,
ConfigurationState.Instance.Hacks.ShowDirtyHacks ? ConfigurationState.Instance.Hacks.EnabledHacks : null));
} }
private static IHardwareDeviceDriver InitializeAudio() private static IHardwareDeviceDriver InitializeAudio()
@@ -1182,6 +1148,9 @@ namespace Ryujinx.Ava
private void UpdateShaderCount() private void UpdateShaderCount()
{ {
if (_displayCount is 0 && _renderer.ProgramCount is 0)
return;
// If there is a mismatch between total program compile and previous count // If there is a mismatch between total program compile and previous count
// this means new shaders have been compiled and should be displayed. // this means new shaders have been compiled and should be displayed.
if (_renderer.ProgramCount != _previousCount) if (_renderer.ProgramCount != _previousCount)
@@ -1255,12 +1224,10 @@ namespace Ryujinx.Ava
VSyncModeToggle(); VSyncModeToggle();
break; break;
case KeyboardHotkeyState.CustomVSyncIntervalDecrement: case KeyboardHotkeyState.CustomVSyncIntervalDecrement:
Device.DecrementCustomVSyncInterval(); _viewModel.CustomVSyncInterval = Device.DecrementCustomVSyncInterval();
_viewModel.CustomVSyncInterval -= 1;
break; break;
case KeyboardHotkeyState.CustomVSyncIntervalIncrement: case KeyboardHotkeyState.CustomVSyncIntervalIncrement:
Device.IncrementCustomVSyncInterval(); _viewModel.CustomVSyncInterval = Device.IncrementCustomVSyncInterval();
_viewModel.CustomVSyncInterval += 1;
break; break;
case KeyboardHotkeyState.Screenshot: case KeyboardHotkeyState.Screenshot:
ScreenshotRequested = true; ScreenshotRequested = true;
+1 -1
View File
@@ -13,7 +13,7 @@ using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem; using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils; using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls; using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.Utilities; using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.Configuration; using Ryujinx.Ava.Utilities.Configuration;
+37 -44
View File
@@ -312,49 +312,42 @@ namespace Ryujinx.Headless
return new OpenGLRenderer(); return new OpenGLRenderer();
} }
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options) private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options) =>
{ new(
BackendThreading threadingMode = options.BackendThreading; new HleConfiguration(
options.DramSize,
bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading); options.SystemLanguage,
options.SystemRegion,
if (threadedGAL) options.VSyncMode,
{ !options.DisableDockedMode,
renderer = new ThreadedRenderer(renderer); !options.DisablePTC,
} options.EnableInternetAccess,
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
HLEConfiguration configuration = new(_virtualFileSystem, options.FsGlobalAccessLogMode,
_libHacHorizonManager, options.SystemTimeOffset,
_contentManager, options.SystemTimeZone,
_accountManager, options.MemoryManagerMode,
_userChannelPersistence, options.IgnoreMissingServices,
renderer, options.AspectRatio,
new SDL2HardwareDeviceDriver(), options.AudioVolume,
options.DramSize, options.UseHypervisor ?? true,
window, options.MultiplayerLanInterfaceId,
options.SystemLanguage, Common.Configuration.Multiplayer.MultiplayerMode.Disabled,
options.SystemRegion, false,
options.VSyncMode, string.Empty,
!options.DisableDockedMode, string.Empty,
!options.DisablePTC, options.CustomVSyncInterval
options.EnableInternetAccess, )
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None, .Configure(
options.FsGlobalAccessLogMode, _virtualFileSystem,
options.SystemTimeOffset, _libHacHorizonManager,
options.SystemTimeZone, _contentManager,
options.MemoryManagerMode, _accountManager,
options.IgnoreMissingServices, _userChannelPersistence,
options.AspectRatio, renderer.TryMakeThreaded(options.BackendThreading),
options.AudioVolume, new SDL2HardwareDeviceDriver(),
options.UseHypervisor ?? true, window
options.MultiplayerLanInterfaceId, )
Common.Configuration.Multiplayer.MultiplayerMode.Disabled, );
false,
string.Empty,
string.Empty,
options.CustomVSyncInterval);
return new Switch(configuration);
}
} }
} }
+2 -2
View File
@@ -140,8 +140,8 @@ namespace Ryujinx.Ava
// Logging system information. // Logging system information.
PrintSystemInfo(); PrintSystemInfo();
// Enable OGL multithreading on the driver, and some other flags. // Enable OGL multithreading on the driver, when available.
DriverUtilities.InitDriverConfig(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off); DriverUtilities.ToggleOGLThreading(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
// Check if keys exists. // Check if keys exists.
if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys"))) if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))
@@ -9,17 +9,14 @@ using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Account.Acc; using Ryujinx.HLE.HOS.Services.Account.Acc;
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Threading.Tasks; using System.Threading.Tasks;
using UserProfile = Ryujinx.Ava.UI.Models.UserProfile; using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
using UserProfileSft = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile; using UserProfileSft = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile;
namespace Ryujinx.Ava.UI.Applet namespace Ryujinx.Ava.UI.Applet
{ {
public partial class ProfileSelectorDialog : UserControl public partial class ProfileSelectorDialog : RyujinxControl<ProfileSelectorDialogViewModel>
{ {
public ProfileSelectorDialogViewModel ViewModel { get; set; }
public ProfileSelectorDialog(ProfileSelectorDialogViewModel viewModel) public ProfileSelectorDialog(ProfileSelectorDialogViewModel viewModel)
{ {
DataContext = ViewModel = viewModel; DataContext = ViewModel = viewModel;
@@ -9,6 +9,7 @@ using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Common.Models; using Ryujinx.Ava.Common.Models;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Views.Misc;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities; using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.AppLibrary; using Ryujinx.Ava.Utilities.AppLibrary;
@@ -26,6 +27,7 @@ namespace Ryujinx.Ava.UI.Controls
{ {
public class ApplicationContextMenu : MenuFlyout public class ApplicationContextMenu : MenuFlyout
{ {
public ApplicationContextMenu() public ApplicationContextMenu()
{ {
InitializeComponent(); InitializeComponent();
@@ -23,13 +23,12 @@ using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
namespace Ryujinx.Ava.UI.Controls namespace Ryujinx.Ava.UI.Controls
{ {
public partial class NavigationDialogHost : UserControl public partial class NavigationDialogHost : RyujinxControl<UserProfileViewModel>
{ {
public AccountManager AccountManager { get; } public AccountManager AccountManager { get; }
public ContentManager ContentManager { get; } public ContentManager ContentManager { get; }
public VirtualFileSystem VirtualFileSystem { get; } public VirtualFileSystem VirtualFileSystem { get; }
public HorizonClient HorizonClient { get; } public HorizonClient HorizonClient { get; }
public UserProfileViewModel ViewModel { get; set; }
public NavigationDialogHost() public NavigationDialogHost()
{ {
+24
View File
@@ -0,0 +1,24 @@
using Avalonia.Controls;
using Gommon;
using Ryujinx.Ava.UI.ViewModels;
using System;
namespace Ryujinx.Ava.UI.Controls
{
public class RyujinxControl<TViewModel> : UserControl where TViewModel : BaseModel
{
public TViewModel ViewModel
{
get
{
if (DataContext is not TViewModel viewModel)
throw new InvalidOperationException(
$"Underlying DataContext is not of type {typeof(TViewModel).AsPrettyString()}; " +
$"Actual type is {DataContext?.GetType().AsPrettyString()}");
return viewModel;
}
set => DataContext = value;
}
}
}
@@ -40,19 +40,19 @@ namespace Ryujinx.Ava.UI.Helpers
SecondaryButtonText = secondaryButton, SecondaryButtonText = secondaryButton,
CloseButtonText = closeButton, CloseButtonText = closeButton,
Content = content, Content = content,
PrimaryButtonCommand = MiniCommand.Create(() => PrimaryButtonCommand = Commands.Create(() =>
{ {
result = primaryButtonResult; result = primaryButtonResult;
}) })
}; };
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() => contentDialog.SecondaryButtonCommand = Commands.Create(() =>
{ {
result = UserResult.No; result = UserResult.No;
contentDialog.PrimaryButtonClick -= deferCloseAction; contentDialog.PrimaryButtonClick -= deferCloseAction;
}); });
contentDialog.CloseButtonCommand = MiniCommand.Create(() => contentDialog.CloseButtonCommand = Commands.Create(() =>
{ {
result = UserResult.Cancel; result = UserResult.Cancel;
contentDialog.PrimaryButtonClick -= deferCloseAction; contentDialog.PrimaryButtonClick -= deferCloseAction;
-72
View File
@@ -1,72 +0,0 @@
using System;
using System.Threading.Tasks;
using System.Windows.Input;
namespace Ryujinx.Ava.UI.Helpers
{
public sealed class MiniCommand<T> : MiniCommand, ICommand
{
private readonly Action<T> _callback;
private bool _busy;
private readonly Func<T, Task> _asyncCallback;
public MiniCommand(Action<T> callback)
{
_callback = callback;
}
public MiniCommand(Func<T, Task> callback)
{
_asyncCallback = callback;
}
private bool Busy
{
get => _busy;
set
{
_busy = value;
CanExecuteChanged?.Invoke(this, EventArgs.Empty);
}
}
public override event EventHandler CanExecuteChanged;
public override bool CanExecute(object parameter) => !_busy;
public override async void Execute(object parameter)
{
if (Busy)
{
return;
}
try
{
Busy = true;
if (_callback != null)
{
_callback((T)parameter);
}
else
{
await _asyncCallback((T)parameter);
}
}
finally
{
Busy = false;
}
}
}
public abstract class MiniCommand : ICommand
{
public static MiniCommand Create(Action callback) => new MiniCommand<object>(_ => callback());
public static MiniCommand Create<TArg>(Action<TArg> callback) => new MiniCommand<TArg>(callback);
public static MiniCommand CreateFromTask(Func<Task> callback) => new MiniCommand<object>(_ => callback());
public static MiniCommand CreateFromTask<TArg>(Func<TArg, Task> callback) => new MiniCommand<TArg>(callback);
public abstract bool CanExecute(object parameter);
public abstract void Execute(object parameter);
public abstract event EventHandler CanExecuteChanged;
}
}
-28
View File
@@ -2,9 +2,7 @@
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Media; using Avalonia.Media;
using Ryujinx.Ava.Utilities.Configuration; using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using System; using System;
namespace Ryujinx.Ava.UI.Renderer namespace Ryujinx.Ava.UI.Renderer
@@ -38,32 +36,6 @@ namespace Ryujinx.Ava.UI.Renderer
EmbeddedWindowOpenGL => GraphicsBackend.OpenGl, EmbeddedWindowOpenGL => GraphicsBackend.OpenGl,
_ => throw new NotImplementedException() _ => throw new NotImplementedException()
}; };
public RendererHost(string titleId)
{
Focusable = true;
FlowDirection = FlowDirection.LeftToRight;
EmbeddedWindow =
#pragma warning disable CS8524
ConfigurationState.Instance.Graphics.GraphicsBackend.Value switch
#pragma warning restore CS8524
{
GraphicsBackend.OpenGl => new EmbeddedWindowOpenGL(),
GraphicsBackend.Vulkan => new EmbeddedWindowVulkan(),
};
string backendText = EmbeddedWindow switch
{
EmbeddedWindowVulkan => "Vulkan",
EmbeddedWindowOpenGL => "OpenGL",
_ => throw new NotImplementedException()
};
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend ({ConfigurationState.Instance.Graphics.GraphicsBackend.Value}): {backendText}");
Initialize();
}
private void Initialize() private void Initialize()
@@ -21,7 +21,7 @@ using Image = SkiaSharp.SKImage;
namespace Ryujinx.Ava.UI.ViewModels namespace Ryujinx.Ava.UI.ViewModels
{ {
internal partial class UserFirmwareAvatarSelectorViewModel : BaseModel public partial class UserFirmwareAvatarSelectorViewModel : BaseModel
{ {
private static readonly Dictionary<string, byte[]> _avatarStore = new(); private static readonly Dictionary<string, byte[]> _avatarStore = new();
@@ -2,7 +2,7 @@ using CommunityToolkit.Mvvm.ComponentModel;
namespace Ryujinx.Ava.UI.ViewModels namespace Ryujinx.Ava.UI.ViewModels
{ {
internal partial class UserProfileImageSelectorViewModel : BaseModel public partial class UserProfileImageSelectorViewModel : BaseModel
{ {
[ObservableProperty] private bool _firmwareFound; [ObservableProperty] private bool _firmwareFound;
} }
@@ -4,6 +4,7 @@ using Avalonia.Controls.Primitives;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Avalonia.LogicalTree; using Avalonia.LogicalTree;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels.Input; using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Common.Configuration.Hid.Controller; using Ryujinx.Common.Configuration.Hid.Controller;
@@ -14,7 +15,7 @@ using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
{ {
public partial class ControllerInputView : UserControl public partial class ControllerInputView : RyujinxControl<ControllerInputViewModel>
{ {
private ButtonKeyAssigner _currentAssigner; private ButtonKeyAssigner _currentAssigner;
@@ -217,20 +218,12 @@ namespace Ryujinx.Ava.UI.Views.Input
PointerPressed -= MouseClick; PointerPressed -= MouseClick;
} }
private IButtonAssigner CreateButtonAssigner(bool forStick) private IButtonAssigner CreateButtonAssigner(bool forStick) =>
{ new GamepadButtonAssigner(
IButtonAssigner assigner; ViewModel.ParentModel.SelectedGamepad,
(ViewModel.ParentModel.Config as StandardControllerInputConfig).TriggerThreshold,
ControllerInputViewModel controllerInputViewModel = DataContext as ControllerInputViewModel;
assigner = new GamepadButtonAssigner(
controllerInputViewModel.ParentModel.SelectedGamepad,
(controllerInputViewModel.ParentModel.Config as StandardControllerInputConfig).TriggerThreshold,
forStick); forStick);
return assigner;
}
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e) protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
{ {
base.OnDetachedFromVisualTree(e); base.OnDetachedFromVisualTree(e);
@@ -1,19 +1,19 @@
using Avalonia.Controls; using Avalonia.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models; using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels.Input; using Ryujinx.Ava.UI.ViewModels.Input;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
{ {
public partial class InputView : UserControl public partial class InputView : RyujinxControl<InputViewModel>
{ {
private bool _dialogOpen; private bool _dialogOpen;
private InputViewModel ViewModel { get; set; }
public InputView() public InputView()
{ {
DataContext = ViewModel = new InputViewModel(this); ViewModel = new InputViewModel(this);
InitializeComponent(); InitializeComponent();
} }
@@ -4,6 +4,7 @@ using Avalonia.Controls.Primitives;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Avalonia.LogicalTree; using Avalonia.LogicalTree;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels.Input; using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Input; using Ryujinx.Input;
@@ -13,7 +14,7 @@ using Key = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
{ {
public partial class KeyboardInputView : UserControl public partial class KeyboardInputView : RyujinxControl<KeyboardInputViewModel>
{ {
private ButtonKeyAssigner _currentAssigner; private ButtonKeyAssigner _currentAssigner;
@@ -60,106 +61,103 @@ namespace Ryujinx.Ava.UI.Views.Input
PointerPressed += MouseClick; PointerPressed += MouseClick;
if (DataContext is not KeyboardInputViewModel viewModel)
return;
IKeyboard keyboard = IKeyboard keyboard =
(IKeyboard)viewModel.ParentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations. (IKeyboard)ViewModel.ParentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
IButtonAssigner assigner = IButtonAssigner assigner =
new KeyboardKeyAssigner((IKeyboard)viewModel.ParentModel.SelectedGamepad); new KeyboardKeyAssigner((IKeyboard)ViewModel.ParentModel.SelectedGamepad);
_currentAssigner.ButtonAssigned += (_, e) => _currentAssigner.ButtonAssigned += (_, be) =>
{ {
if (e.ButtonValue.HasValue) if (be.ButtonValue.HasValue)
{ {
Button buttonValue = e.ButtonValue.Value; Button buttonValue = be.ButtonValue.Value;
viewModel.ParentModel.IsModified = true; ViewModel.ParentModel.IsModified = true;
switch (button.Name) switch (button.Name)
{ {
case "ButtonZl": case "ButtonZl":
viewModel.Config.ButtonZl = buttonValue.AsHidType<Key>(); ViewModel.Config.ButtonZl = buttonValue.AsHidType<Key>();
break; break;
case "ButtonL": case "ButtonL":
viewModel.Config.ButtonL = buttonValue.AsHidType<Key>(); ViewModel.Config.ButtonL = buttonValue.AsHidType<Key>();
break; break;
case "ButtonMinus": case "ButtonMinus":
viewModel.Config.ButtonMinus = buttonValue.AsHidType<Key>(); ViewModel.Config.ButtonMinus = buttonValue.AsHidType<Key>();
break; break;
case "LeftStickButton": case "LeftStickButton":
viewModel.Config.LeftStickButton = buttonValue.AsHidType<Key>(); ViewModel.Config.LeftStickButton = buttonValue.AsHidType<Key>();
break; break;
case "LeftStickUp": case "LeftStickUp":
viewModel.Config.LeftStickUp = buttonValue.AsHidType<Key>(); ViewModel.Config.LeftStickUp = buttonValue.AsHidType<Key>();
break; break;
case "LeftStickDown": case "LeftStickDown":
viewModel.Config.LeftStickDown = buttonValue.AsHidType<Key>(); ViewModel.Config.LeftStickDown = buttonValue.AsHidType<Key>();
break; break;
case "LeftStickRight": case "LeftStickRight":
viewModel.Config.LeftStickRight = buttonValue.AsHidType<Key>(); ViewModel.Config.LeftStickRight = buttonValue.AsHidType<Key>();
break; break;
case "LeftStickLeft": case "LeftStickLeft":
viewModel.Config.LeftStickLeft = buttonValue.AsHidType<Key>(); ViewModel.Config.LeftStickLeft = buttonValue.AsHidType<Key>();
break; break;
case "DpadUp": case "DpadUp":
viewModel.Config.DpadUp = buttonValue.AsHidType<Key>(); ViewModel.Config.DpadUp = buttonValue.AsHidType<Key>();
break; break;
case "DpadDown": case "DpadDown":
viewModel.Config.DpadDown = buttonValue.AsHidType<Key>(); ViewModel.Config.DpadDown = buttonValue.AsHidType<Key>();
break; break;
case "DpadLeft": case "DpadLeft":
viewModel.Config.DpadLeft = buttonValue.AsHidType<Key>(); ViewModel.Config.DpadLeft = buttonValue.AsHidType<Key>();
break; break;
case "DpadRight": case "DpadRight":
viewModel.Config.DpadRight = buttonValue.AsHidType<Key>(); ViewModel.Config.DpadRight = buttonValue.AsHidType<Key>();
break; break;
case "LeftButtonSr": case "LeftButtonSr":
viewModel.Config.LeftButtonSr = buttonValue.AsHidType<Key>(); ViewModel.Config.LeftButtonSr = buttonValue.AsHidType<Key>();
break; break;
case "LeftButtonSl": case "LeftButtonSl":
viewModel.Config.LeftButtonSl = buttonValue.AsHidType<Key>(); ViewModel.Config.LeftButtonSl = buttonValue.AsHidType<Key>();
break; break;
case "RightButtonSr": case "RightButtonSr":
viewModel.Config.RightButtonSr = buttonValue.AsHidType<Key>(); ViewModel.Config.RightButtonSr = buttonValue.AsHidType<Key>();
break; break;
case "RightButtonSl": case "RightButtonSl":
viewModel.Config.RightButtonSl = buttonValue.AsHidType<Key>(); ViewModel.Config.RightButtonSl = buttonValue.AsHidType<Key>();
break; break;
case "ButtonZr": case "ButtonZr":
viewModel.Config.ButtonZr = buttonValue.AsHidType<Key>(); ViewModel.Config.ButtonZr = buttonValue.AsHidType<Key>();
break; break;
case "ButtonR": case "ButtonR":
viewModel.Config.ButtonR = buttonValue.AsHidType<Key>(); ViewModel.Config.ButtonR = buttonValue.AsHidType<Key>();
break; break;
case "ButtonPlus": case "ButtonPlus":
viewModel.Config.ButtonPlus = buttonValue.AsHidType<Key>(); ViewModel.Config.ButtonPlus = buttonValue.AsHidType<Key>();
break; break;
case "ButtonA": case "ButtonA":
viewModel.Config.ButtonA = buttonValue.AsHidType<Key>(); ViewModel.Config.ButtonA = buttonValue.AsHidType<Key>();
break; break;
case "ButtonB": case "ButtonB":
viewModel.Config.ButtonB = buttonValue.AsHidType<Key>(); ViewModel.Config.ButtonB = buttonValue.AsHidType<Key>();
break; break;
case "ButtonX": case "ButtonX":
viewModel.Config.ButtonX = buttonValue.AsHidType<Key>(); ViewModel.Config.ButtonX = buttonValue.AsHidType<Key>();
break; break;
case "ButtonY": case "ButtonY":
viewModel.Config.ButtonY = buttonValue.AsHidType<Key>(); ViewModel.Config.ButtonY = buttonValue.AsHidType<Key>();
break; break;
case "RightStickButton": case "RightStickButton":
viewModel.Config.RightStickButton = buttonValue.AsHidType<Key>(); ViewModel.Config.RightStickButton = buttonValue.AsHidType<Key>();
break; break;
case "RightStickUp": case "RightStickUp":
viewModel.Config.RightStickUp = buttonValue.AsHidType<Key>(); ViewModel.Config.RightStickUp = buttonValue.AsHidType<Key>();
break; break;
case "RightStickDown": case "RightStickDown":
viewModel.Config.RightStickDown = buttonValue.AsHidType<Key>(); ViewModel.Config.RightStickDown = buttonValue.AsHidType<Key>();
break; break;
case "RightStickRight": case "RightStickRight":
viewModel.Config.RightStickRight = buttonValue.AsHidType<Key>(); ViewModel.Config.RightStickRight = buttonValue.AsHidType<Key>();
break; break;
case "RightStickLeft": case "RightStickLeft":
viewModel.Config.RightStickLeft = buttonValue.AsHidType<Key>(); ViewModel.Config.RightStickLeft = buttonValue.AsHidType<Key>();
break; break;
} }
} }
@@ -2,19 +2,18 @@
using Avalonia.Controls; using Avalonia.Controls;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Models.Input; using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.ViewModels.Input; using Ryujinx.Ava.UI.ViewModels.Input;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.UI.Views.Input namespace Ryujinx.UI.Views.Input
{ {
public partial class LedInputView : UserControl public partial class LedInputView : RyujinxControl<LedInputViewModel>
{ {
private readonly LedInputViewModel _viewModel;
public LedInputView(ControllerInputViewModel viewModel) public LedInputView(ControllerInputViewModel viewModel)
{ {
DataContext = _viewModel = new LedInputViewModel ViewModel = new LedInputViewModel
{ {
ParentModel = viewModel.ParentModel, ParentModel = viewModel.ParentModel,
TurnOffLed = viewModel.Config.TurnOffLed, TurnOffLed = viewModel.Config.TurnOffLed,
@@ -29,20 +28,18 @@ namespace Ryujinx.UI.Views.Input
private void ColorPickerButton_OnColorChanged(ColorPickerButton sender, ColorButtonColorChangedEventArgs args) private void ColorPickerButton_OnColorChanged(ColorPickerButton sender, ColorButtonColorChangedEventArgs args)
{ {
if (!args.NewColor.HasValue) return; if (!args.NewColor.HasValue) return;
if (DataContext is not LedInputViewModel lvm) return; if (!ViewModel.EnableLedChanging) return;
if (!lvm.EnableLedChanging) return; if (ViewModel.TurnOffLed) return;
if (lvm.TurnOffLed) return;
lvm.ParentModel.SelectedGamepad.SetLed(args.NewColor.Value.ToUInt32()); ViewModel.ParentModel.SelectedGamepad.SetLed(args.NewColor.Value.ToUInt32());
} }
private void ColorPickerButton_OnAttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e) private void ColorPickerButton_OnAttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
{ {
if (DataContext is not LedInputViewModel lvm) return; if (!ViewModel.EnableLedChanging) return;
if (!lvm.EnableLedChanging) return; if (ViewModel.TurnOffLed) return;
if (lvm.TurnOffLed) return;
lvm.ParentModel.SelectedGamepad.SetLed(lvm.LedColor.ToUInt32()); ViewModel.ParentModel.SelectedGamepad.SetLed(ViewModel.LedColor.ToUInt32());
} }
public static async Task Show(ControllerInputViewModel viewModel) public static async Task Show(ControllerInputViewModel viewModel)
@@ -57,13 +54,13 @@ namespace Ryujinx.UI.Views.Input
CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose], CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose],
Content = content, Content = content,
}; };
contentDialog.PrimaryButtonClick += (sender, args) => contentDialog.PrimaryButtonClick += (_, _) =>
{ {
GamepadInputConfig config = viewModel.Config; GamepadInputConfig config = viewModel.Config;
config.EnableLedChanging = content._viewModel.EnableLedChanging; config.EnableLedChanging = content.ViewModel.EnableLedChanging;
config.LedColor = content._viewModel.LedColor; config.LedColor = content.ViewModel.LedColor;
config.UseRainbowLed = content._viewModel.UseRainbowLed; config.UseRainbowLed = content.ViewModel.UseRainbowLed;
config.TurnOffLed = content._viewModel.TurnOffLed; config.TurnOffLed = content.ViewModel.TurnOffLed;
}; };
await contentDialog.ShowAsync(); await contentDialog.ShowAsync();
@@ -1,16 +1,15 @@
using Avalonia.Controls; using Avalonia.Controls;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Models.Input; using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.ViewModels.Input; using Ryujinx.Ava.UI.ViewModels.Input;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
{ {
public partial class MotionInputView : UserControl public partial class MotionInputView : RyujinxControl<MotionInputViewModel>
{ {
private readonly MotionInputViewModel _viewModel;
public MotionInputView() public MotionInputView()
{ {
InitializeComponent(); InitializeComponent();
@@ -20,7 +19,7 @@ namespace Ryujinx.Ava.UI.Views.Input
{ {
GamepadInputConfig config = viewModel.Config; GamepadInputConfig config = viewModel.Config;
_viewModel = new MotionInputViewModel ViewModel = new MotionInputViewModel
{ {
Slot = config.Slot, Slot = config.Slot,
AltSlot = config.AltSlot, AltSlot = config.AltSlot,
@@ -33,7 +32,6 @@ namespace Ryujinx.Ava.UI.Views.Input
}; };
InitializeComponent(); InitializeComponent();
DataContext = _viewModel;
} }
public static async Task Show(ControllerInputViewModel viewModel) public static async Task Show(ControllerInputViewModel viewModel)
@@ -48,17 +46,17 @@ namespace Ryujinx.Ava.UI.Views.Input
CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose], CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose],
Content = content, Content = content,
}; };
contentDialog.PrimaryButtonClick += (sender, args) => contentDialog.PrimaryButtonClick += (_, _) =>
{ {
GamepadInputConfig config = viewModel.Config; GamepadInputConfig config = viewModel.Config;
config.Slot = content._viewModel.Slot; config.Slot = content.ViewModel.Slot;
config.Sensitivity = content._viewModel.Sensitivity; config.Sensitivity = content.ViewModel.Sensitivity;
config.GyroDeadzone = content._viewModel.GyroDeadzone; config.GyroDeadzone = content.ViewModel.GyroDeadzone;
config.AltSlot = content._viewModel.AltSlot; config.AltSlot = content.ViewModel.AltSlot;
config.DsuServerHost = content._viewModel.DsuServerHost; config.DsuServerHost = content.ViewModel.DsuServerHost;
config.DsuServerPort = content._viewModel.DsuServerPort; config.DsuServerPort = content.ViewModel.DsuServerPort;
config.EnableCemuHookMotion = content._viewModel.EnableCemuHookMotion; config.EnableCemuHookMotion = content.ViewModel.EnableCemuHookMotion;
config.MirrorInput = content._viewModel.MirrorInput; config.MirrorInput = content.ViewModel.MirrorInput;
}; };
await contentDialog.ShowAsync(); await contentDialog.ShowAsync();
@@ -1,16 +1,15 @@
using Avalonia.Controls; using Avalonia.Controls;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Models.Input; using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.ViewModels.Input; using Ryujinx.Ava.UI.ViewModels.Input;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
{ {
public partial class RumbleInputView : UserControl public partial class RumbleInputView : RyujinxControl<RumbleInputViewModel>
{ {
private readonly RumbleInputViewModel _viewModel;
public RumbleInputView() public RumbleInputView()
{ {
InitializeComponent(); InitializeComponent();
@@ -20,15 +19,13 @@ namespace Ryujinx.Ava.UI.Views.Input
{ {
GamepadInputConfig config = viewModel.Config; GamepadInputConfig config = viewModel.Config;
_viewModel = new RumbleInputViewModel ViewModel = new RumbleInputViewModel
{ {
StrongRumble = config.StrongRumble, StrongRumble = config.StrongRumble,
WeakRumble = config.WeakRumble, WeakRumble = config.WeakRumble,
}; };
InitializeComponent(); InitializeComponent();
DataContext = _viewModel;
} }
public static async Task Show(ControllerInputViewModel viewModel) public static async Task Show(ControllerInputViewModel viewModel)
@@ -44,11 +41,11 @@ namespace Ryujinx.Ava.UI.Views.Input
Content = content, Content = content,
}; };
contentDialog.PrimaryButtonClick += (sender, args) => contentDialog.PrimaryButtonClick += (_, _) =>
{ {
GamepadInputConfig config = viewModel.Config; GamepadInputConfig config = viewModel.Config;
config.StrongRumble = content._viewModel.StrongRumble; config.StrongRumble = content.ViewModel.StrongRumble;
config.WeakRumble = content._viewModel.WeakRumble; config.WeakRumble = content.ViewModel.WeakRumble;
}; };
await contentDialog.ShowAsync(); await contentDialog.ShowAsync();
@@ -6,6 +6,7 @@ using Gommon;
using LibHac.Common; using LibHac.Common;
using LibHac.Ns; using LibHac.Ns;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
@@ -25,10 +26,9 @@ using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Views.Main namespace Ryujinx.Ava.UI.Views.Main
{ {
public partial class MainMenuBarView : UserControl public partial class MainMenuBarView : RyujinxControl<MainWindowViewModel>
{ {
public MainWindow Window { get; private set; } public MainWindow Window { get; private set; }
public MainWindowViewModel ViewModel { get; private set; }
public MainMenuBarView() public MainMenuBarView()
{ {
@@ -73,7 +73,7 @@ namespace Ryujinx.Ava.UI.Views.Main
{ {
Content = $".{it.FileName}", Content = $".{it.FileName}",
IsChecked = it.FileType.GetConfigValue(ConfigurationState.Instance.UI.ShownFileTypes), IsChecked = it.FileType.GetConfigValue(ConfigurationState.Instance.UI.ShownFileTypes),
Command = MiniCommand.Create(() => Window.ToggleFileType(it.FileName)) Command = Commands.Create(() => Window.ToggleFileType(it.FileName))
} }
); );
@@ -108,7 +108,7 @@ namespace Ryujinx.Ava.UI.Views.Main
Margin = new Thickness(3, 0, 3, 0), Margin = new Thickness(3, 0, 3, 0),
HorizontalAlignment = HorizontalAlignment.Stretch, HorizontalAlignment = HorizontalAlignment.Stretch,
Header = languageName, Header = languageName,
Command = MiniCommand.Create(() => MainWindowViewModel.ChangeLanguage(language)) Command = Commands.Create(() => MainWindowViewModel.ChangeLanguage(language))
}; };
yield return menuItem; yield return menuItem;
@@ -4,6 +4,8 @@ using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Avalonia.Threading; using Avalonia.Threading;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities.Configuration; using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common; using Ryujinx.Common;
@@ -13,7 +15,7 @@ using System;
namespace Ryujinx.Ava.UI.Views.Main namespace Ryujinx.Ava.UI.Views.Main
{ {
public partial class MainStatusBarView : UserControl public partial class MainStatusBarView : RyujinxControl<MainWindowViewModel>
{ {
public MainWindow Window; public MainWindow Window;
@@ -29,7 +31,7 @@ namespace Ryujinx.Ava.UI.Views.Main
if (VisualRoot is MainWindow window) if (VisualRoot is MainWindow window)
{ {
Window = window; Window = window;
DataContext = window.ViewModel; ViewModel = window.ViewModel;
LocaleManager.Instance.LocaleChanged += () => Dispatcher.UIThread.Post(() => LocaleManager.Instance.LocaleChanged += () => Dispatcher.UIThread.Post(() =>
{ {
if (Window.ViewModel.EnableNonGameRunningControls) if (Window.ViewModel.EnableNonGameRunningControls)
@@ -3,16 +3,15 @@ using Avalonia.Controls;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Ryujinx.Ava.Common; using Ryujinx.Ava.Common;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using System; using System;
namespace Ryujinx.Ava.UI.Views.Main namespace Ryujinx.Ava.UI.Views.Main
{ {
public partial class MainViewControls : UserControl public partial class MainViewControls : RyujinxControl<MainWindowViewModel>
{ {
public MainWindowViewModel ViewModel;
public MainViewControls() public MainViewControls()
{ {
InitializeComponent(); InitializeComponent();
@@ -24,7 +23,7 @@ namespace Ryujinx.Ava.UI.Views.Main
if (VisualRoot is MainWindow window) if (VisualRoot is MainWindow window)
{ {
DataContext = ViewModel = window.ViewModel; ViewModel = window.ViewModel;
} }
} }
@@ -7,7 +7,7 @@
xmlns:ui="using:FluentAvalonia.UI.Controls" xmlns:ui="using:FluentAvalonia.UI.Controls"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450" mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="Ryujinx.Ava.UI.Controls.ApplicationDataView" x:Class="Ryujinx.Ava.UI.Views.Misc.ApplicationDataView"
x:DataType="viewModels:ApplicationDataViewModel"> x:DataType="viewModels:ApplicationDataViewModel">
<StackPanel Orientation="Horizontal"> <StackPanel Orientation="Horizontal">
<Image Margin="0" <Image Margin="0"
@@ -4,6 +4,7 @@ using Avalonia.Interactivity;
using Avalonia.Styling; using Avalonia.Styling;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
@@ -12,9 +13,9 @@ using Ryujinx.Ava.Utilities.Compat;
using System.Linq; using System.Linq;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Controls namespace Ryujinx.Ava.UI.Views.Misc
{ {
public partial class ApplicationDataView : UserControl public partial class ApplicationDataView : RyujinxControl<ApplicationDataViewModel>
{ {
public static async Task Show(ApplicationData appData) public static async Task Show(ApplicationData appData)
{ {
@@ -25,7 +26,7 @@ namespace Ryujinx.Ava.UI.Controls
SecondaryButtonText = string.Empty, SecondaryButtonText = string.Empty,
CloseButtonText = LocaleManager.Instance[LocaleKeys.SettingsButtonClose], CloseButtonText = LocaleManager.Instance[LocaleKeys.SettingsButtonClose],
MinWidth = 256, MinWidth = 256,
Content = new ApplicationDataView { DataContext = new ApplicationDataViewModel(appData) } Content = new ApplicationDataView { ViewModel = new ApplicationDataViewModel(appData) }
}; };
Style closeButton = new(x => x.Name("CloseButton")); Style closeButton = new(x => x.Name("CloseButton"));
@@ -1,5 +1,5 @@
<UserControl <UserControl
x:Class="Ryujinx.Ava.UI.Controls.ApplicationGridView" x:Class="Ryujinx.Ava.UI.Views.Misc.ApplicationGridView"
xmlns="https://github.com/avaloniaui" xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls" xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
@@ -1,13 +1,15 @@
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities.AppLibrary; using Ryujinx.Ava.Utilities.AppLibrary;
using System; using System;
namespace Ryujinx.Ava.UI.Controls namespace Ryujinx.Ava.UI.Views.Misc
{ {
public partial class ApplicationGridView : UserControl public partial class ApplicationGridView : RyujinxControl<MainWindowViewModel>
{ {
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent = public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
RoutedEvent.Register<ApplicationGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble); RoutedEvent.Register<ApplicationGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
@@ -1,5 +1,5 @@
<UserControl <UserControl
x:Class="Ryujinx.Ava.UI.Controls.ApplicationListView" x:Class="Ryujinx.Ava.UI.Views.Misc.ApplicationListView"
xmlns="https://github.com/avaloniaui" xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
@@ -2,6 +2,7 @@ using Avalonia.Controls;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Input.Platform; using Avalonia.Input.Platform;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities.AppLibrary; using Ryujinx.Ava.Utilities.AppLibrary;
@@ -9,9 +10,9 @@ using Ryujinx.Ava.Utilities.Compat;
using System; using System;
using System.Linq; using System.Linq;
namespace Ryujinx.Ava.UI.Controls namespace Ryujinx.Ava.UI.Views.Misc
{ {
public partial class ApplicationListView : UserControl public partial class ApplicationListView : RyujinxControl<MainWindowViewModel>
{ {
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent = public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
RoutedEvent.Register<ApplicationListView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble); RoutedEvent.Register<ApplicationListView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
@@ -32,9 +33,6 @@ namespace Ryujinx.Ava.UI.Controls
private async void PlayabilityStatus_OnClick(object sender, RoutedEventArgs e) private async void PlayabilityStatus_OnClick(object sender, RoutedEventArgs e)
{ {
if (DataContext is not MainWindowViewModel mwvm)
return;
if (sender is not Button { Content: TextBlock playabilityLabel }) if (sender is not Button { Content: TextBlock playabilityLabel })
return; return;
@@ -43,16 +41,13 @@ namespace Ryujinx.Ava.UI.Controls
private async void IdString_OnClick(object sender, RoutedEventArgs e) private async void IdString_OnClick(object sender, RoutedEventArgs e)
{ {
if (DataContext is not MainWindowViewModel mwvm)
return;
if (sender is not Button { Content: TextBlock idText }) if (sender is not Button { Content: TextBlock idText })
return; return;
if (!RyujinxApp.IsClipboardAvailable(out IClipboard clipboard)) if (!RyujinxApp.IsClipboardAvailable(out IClipboard clipboard))
return; return;
ApplicationData appData = mwvm.Applications.FirstOrDefault(it => it.IdString == idText.Text); ApplicationData appData = ViewModel.Applications.FirstOrDefault(it => it.IdString == idText.Text);
if (appData is null) if (appData is null)
return; return;
@@ -7,7 +7,7 @@
xmlns:models="using:Ryujinx.Ava.Common.Models" xmlns:models="using:Ryujinx.Ava.Common.Models"
xmlns:viewModels="using:Ryujinx.Ava.UI.ViewModels" xmlns:viewModels="using:Ryujinx.Ava.UI.ViewModels"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450" mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="Ryujinx.Ava.UI.Controls.DlcSelectView" x:Class="Ryujinx.Ava.UI.Views.Misc.DlcSelectView"
x:DataType="viewModels:DlcSelectViewModel"> x:DataType="viewModels:DlcSelectViewModel">
<Grid RowDefinitions="*,Auto,*"> <Grid RowDefinitions="*,Auto,*">
<TextBlock <TextBlock
@@ -3,14 +3,15 @@ using Avalonia.Styling;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Common.Models; using Ryujinx.Ava.Common.Models;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities.AppLibrary; using Ryujinx.Ava.Utilities.AppLibrary;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Controls namespace Ryujinx.Ava.UI.Views.Misc
{ {
public partial class DlcSelectView : UserControl public partial class DlcSelectView : RyujinxControl<DlcSelectViewModel>
{ {
public DlcSelectView() public DlcSelectView()
{ {
@@ -28,7 +29,7 @@ namespace Ryujinx.Ava.UI.Controls
PrimaryButtonText = LocaleManager.Instance[LocaleKeys.Continue], PrimaryButtonText = LocaleManager.Instance[LocaleKeys.Continue],
SecondaryButtonText = string.Empty, SecondaryButtonText = string.Empty,
CloseButtonText = string.Empty, CloseButtonText = string.Empty,
Content = new DlcSelectView { DataContext = viewModel } Content = new DlcSelectView { ViewModel = viewModel }
}; };
Style closeButton = new(x => x.Name("CloseButton")); Style closeButton = new(x => x.Name("CloseButton"));
@@ -13,13 +13,12 @@ using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
namespace Ryujinx.Ava.UI.Views.User namespace Ryujinx.Ava.UI.Views.User
{ {
public partial class UserEditorView : UserControl public partial class UserEditorView : RyujinxControl<TempProfile>
{ {
private NavigationDialogHost _parent; private NavigationDialogHost _parent;
private UserProfile _profile; private UserProfile _profile;
private bool _isNewUser; private bool _isNewUser;
public TempProfile TempProfile { get; set; }
public static uint MaxProfileNameLength => 0x20; public static uint MaxProfileNameLength => 0x20;
public bool IsDeletable => _profile.UserId != AccountManager.DefaultUserId; public bool IsDeletable => _profile.UserId != AccountManager.DefaultUserId;
@@ -42,7 +41,7 @@ namespace Ryujinx.Ava.UI.Views.User
(NavigationDialogHost parent, UserProfile profile, bool isNewUser) = ((NavigationDialogHost parent, UserProfile profile, bool isNewUser))arg.Parameter; (NavigationDialogHost parent, UserProfile profile, bool isNewUser) = ((NavigationDialogHost parent, UserProfile profile, bool isNewUser))arg.Parameter;
_isNewUser = isNewUser; _isNewUser = isNewUser;
_profile = profile; _profile = profile;
TempProfile = new TempProfile(_profile); ViewModel = new TempProfile(_profile);
_parent = parent; _parent = parent;
break; break;
@@ -51,8 +50,6 @@ namespace Ryujinx.Ava.UI.Views.User
((ContentDialog)_parent.Parent).Title = $"{LocaleManager.Instance[LocaleKeys.UserProfileWindowTitle]} - " + ((ContentDialog)_parent.Parent).Title = $"{LocaleManager.Instance[LocaleKeys.UserProfileWindowTitle]} - " +
$"{(_isNewUser ? LocaleManager.Instance[LocaleKeys.UserEditorTitleCreate] : LocaleManager.Instance[LocaleKeys.UserEditorTitle])}"; $"{(_isNewUser ? LocaleManager.Instance[LocaleKeys.UserEditorTitleCreate] : LocaleManager.Instance[LocaleKeys.UserEditorTitle])}";
DataContext = TempProfile;
AddPictureButton.IsVisible = _isNewUser; AddPictureButton.IsVisible = _isNewUser;
ChangePictureButton.IsVisible = !_isNewUser; ChangePictureButton.IsVisible = !_isNewUser;
IdLabel.IsVisible = _profile != null; IdLabel.IsVisible = _profile != null;
@@ -72,7 +69,7 @@ namespace Ryujinx.Ava.UI.Views.User
{ {
if (_isNewUser) if (_isNewUser)
{ {
if (TempProfile.Name != String.Empty || TempProfile.Image != null) if (ViewModel.Name != string.Empty || ViewModel.Image != null)
{ {
if (await ContentDialogHelper.CreateChoiceDialog( if (await ContentDialogHelper.CreateChoiceDialog(
LocaleManager.Instance[LocaleKeys.DialogUserProfileUnsavedChangesTitle], LocaleManager.Instance[LocaleKeys.DialogUserProfileUnsavedChangesTitle],
@@ -89,7 +86,7 @@ namespace Ryujinx.Ava.UI.Views.User
} }
else else
{ {
if (_profile.Name != TempProfile.Name || _profile.Image != TempProfile.Image) if (_profile.Name != ViewModel.Name || _profile.Image != ViewModel.Image)
{ {
if (await ContentDialogHelper.CreateChoiceDialog( if (await ContentDialogHelper.CreateChoiceDialog(
LocaleManager.Instance[LocaleKeys.DialogUserProfileUnsavedChangesTitle], LocaleManager.Instance[LocaleKeys.DialogUserProfileUnsavedChangesTitle],
@@ -115,31 +112,31 @@ namespace Ryujinx.Ava.UI.Views.User
{ {
DataValidationErrors.ClearErrors(NameBox); DataValidationErrors.ClearErrors(NameBox);
if (string.IsNullOrWhiteSpace(TempProfile.Name)) if (string.IsNullOrWhiteSpace(ViewModel.Name))
{ {
DataValidationErrors.SetError(NameBox, new DataValidationException(LocaleManager.Instance[LocaleKeys.UserProfileEmptyNameError])); DataValidationErrors.SetError(NameBox, new DataValidationException(LocaleManager.Instance[LocaleKeys.UserProfileEmptyNameError]));
return; return;
} }
if (TempProfile.Image == null) if (ViewModel.Image == null)
{ {
_parent.Navigate(typeof(UserProfileImageSelectorView), (_parent, TempProfile)); _parent.Navigate(typeof(UserProfileImageSelectorView), (_parent, ViewModel));
return; return;
} }
if (_profile != null && !_isNewUser) if (_profile != null && !_isNewUser)
{ {
_profile.Name = TempProfile.Name; _profile.Name = ViewModel.Name;
_profile.Image = TempProfile.Image; _profile.Image = ViewModel.Image;
_profile.UpdateState(); _profile.UpdateState();
_parent.AccountManager.SetUserName(_profile.UserId, _profile.Name); _parent.AccountManager.SetUserName(_profile.UserId, _profile.Name);
_parent.AccountManager.SetUserImage(_profile.UserId, _profile.Image); _parent.AccountManager.SetUserImage(_profile.UserId, _profile.Image);
} }
else if (_isNewUser) else if (_isNewUser)
{ {
_parent.AccountManager.AddUser(TempProfile.Name, TempProfile.Image, TempProfile.UserId); _parent.AccountManager.AddUser(ViewModel.Name, ViewModel.Image, ViewModel.UserId);
} }
else else
{ {
@@ -151,7 +148,7 @@ namespace Ryujinx.Ava.UI.Views.User
public void SelectProfileImage() public void SelectProfileImage()
{ {
_parent.Navigate(typeof(UserProfileImageSelectorView), (_parent, TempProfile)); _parent.Navigate(typeof(UserProfileImageSelectorView), (_parent, ViewModel));
} }
private void ChangePictureButton_Click(object sender, RoutedEventArgs e) private void ChangePictureButton_Click(object sender, RoutedEventArgs e)
@@ -1,4 +1,3 @@
using Avalonia.Controls;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using FluentAvalonia.UI.Navigation; using FluentAvalonia.UI.Navigation;
@@ -11,7 +10,7 @@ using System.IO;
namespace Ryujinx.Ava.UI.Views.User namespace Ryujinx.Ava.UI.Views.User
{ {
public partial class UserFirmwareAvatarSelectorView : UserControl public partial class UserFirmwareAvatarSelectorView : RyujinxControl<UserFirmwareAvatarSelectorViewModel>
{ {
private NavigationDialogHost _parent; private NavigationDialogHost _parent;
private TempProfile _profile; private TempProfile _profile;
@@ -20,8 +19,6 @@ namespace Ryujinx.Ava.UI.Views.User
{ {
ContentManager = contentManager; ContentManager = contentManager;
DataContext = ViewModel;
InitializeComponent(); InitializeComponent();
} }
@@ -55,8 +52,6 @@ namespace Ryujinx.Ava.UI.Views.User
public ContentManager ContentManager { get; private set; } public ContentManager ContentManager { get; private set; }
internal UserFirmwareAvatarSelectorViewModel ViewModel { get; set; }
private void GoBack(object sender, RoutedEventArgs e) private void GoBack(object sender, RoutedEventArgs e)
{ {
_parent.GoBack(); _parent.GoBack();
@@ -15,14 +15,12 @@ using System.IO;
namespace Ryujinx.Ava.UI.Views.User namespace Ryujinx.Ava.UI.Views.User
{ {
public partial class UserProfileImageSelectorView : UserControl public partial class UserProfileImageSelectorView : RyujinxControl<UserProfileImageSelectorViewModel>
{ {
private ContentManager _contentManager; private ContentManager _contentManager;
private NavigationDialogHost _parent; private NavigationDialogHost _parent;
private TempProfile _profile; private TempProfile _profile;
internal UserProfileImageSelectorViewModel ViewModel { get; private set; }
public UserProfileImageSelectorView() public UserProfileImageSelectorView()
{ {
InitializeComponent(); InitializeComponent();
@@ -4,10 +4,11 @@ using FluentAvalonia.UI.Controls;
using FluentAvalonia.UI.Navigation; using FluentAvalonia.UI.Navigation;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls; using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.ViewModels;
namespace Ryujinx.Ava.UI.Views.User namespace Ryujinx.Ava.UI.Views.User
{ {
public partial class UserRecovererView : UserControl public partial class UserRecovererView : RyujinxControl<UserProfileViewModel>
{ {
private NavigationDialogHost _parent; private NavigationDialogHost _parent;
@@ -23,10 +23,8 @@ using UserId = LibHac.Fs.UserId;
namespace Ryujinx.Ava.UI.Views.User namespace Ryujinx.Ava.UI.Views.User
{ {
public partial class UserSaveManagerView : UserControl public partial class UserSaveManagerView : RyujinxControl<UserSaveManagerViewModel>
{ {
internal UserSaveManagerViewModel ViewModel { get; private set; }
private AccountManager _accountManager; private AccountManager _accountManager;
private HorizonClient _horizonClient; private HorizonClient _horizonClient;
private VirtualFileSystem _virtualFileSystem; private VirtualFileSystem _virtualFileSystem;
@@ -66,7 +64,7 @@ namespace Ryujinx.Ava.UI.Views.User
public void LoadSaves() public void LoadSaves()
{ {
ViewModel.Saves.Clear(); Dispatcher.UIThread.Post(() => ViewModel.Saves.Clear());
ObservableCollection<SaveModel> saves = []; ObservableCollection<SaveModel> saves = [];
SaveDataFilter saveDataFilter = SaveDataFilter.Make( SaveDataFilter saveDataFilter = SaveDataFilter.Make(
programId: default, programId: default,
@@ -11,12 +11,10 @@ using Button = Avalonia.Controls.Button;
namespace Ryujinx.Ava.UI.Views.User namespace Ryujinx.Ava.UI.Views.User
{ {
public partial class UserSelectorViews : UserControl public partial class UserSelectorViews : RyujinxControl<UserProfileViewModel>
{ {
private NavigationDialogHost _parent; private NavigationDialogHost _parent;
public UserProfileViewModel ViewModel { get; set; }
public UserSelectorViews() public UserSelectorViews()
{ {
InitializeComponent(); InitializeComponent();
+3 -2
View File
@@ -9,6 +9,7 @@
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers" xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls" xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:main="clr-namespace:Ryujinx.Ava.UI.Views.Main" xmlns:main="clr-namespace:Ryujinx.Ava.UI.Views.Main"
xmlns:viewsMisc="clr-namespace:Ryujinx.Ava.UI.Views.Misc"
Cursor="{Binding Cursor}" Cursor="{Binding Cursor}"
Title="{Binding Title}" Title="{Binding Title}"
WindowState="{Binding WindowState}" WindowState="{Binding WindowState}"
@@ -73,7 +74,7 @@
<main:MainViewControls <main:MainViewControls
Name="ViewControls" Name="ViewControls"
Grid.Row="0"/> Grid.Row="0"/>
<controls:ApplicationListView <viewsMisc:ApplicationListView
x:Name="ApplicationList" x:Name="ApplicationList"
Grid.Row="1" Grid.Row="1"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
@@ -81,7 +82,7 @@
HorizontalContentAlignment="Stretch" HorizontalContentAlignment="Stretch"
VerticalContentAlignment="Stretch" VerticalContentAlignment="Stretch"
IsVisible="{Binding IsList}" /> IsVisible="{Binding IsList}" />
<controls:ApplicationGridView <viewsMisc:ApplicationGridView
x:Name="ApplicationGrid" x:Name="ApplicationGrid"
Grid.Row="1" Grid.Row="1"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
@@ -1,5 +1,5 @@
<Window <Window
x:Class="Ryujinx.Ava.UI.Controls.UpdateWaitWindow" x:Class="Ryujinx.Ava.UI.Windows.UpdateWaitWindow"
xmlns="https://github.com/avaloniaui" xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
@@ -1,8 +1,7 @@
using Avalonia.Controls; using Avalonia.Controls;
using Ryujinx.Ava.UI.Windows;
using System.Threading; using System.Threading;
namespace Ryujinx.Ava.UI.Controls namespace Ryujinx.Ava.UI.Windows
{ {
public partial class UpdateWaitWindow : StyleableWindow public partial class UpdateWaitWindow : StyleableWindow
{ {
@@ -1,6 +1,6 @@
using ARMeilleure; using ARMeilleure;
using Gommon; using Gommon;
using Ryujinx.Ava.Utilities.AppLibrary; using LibHac.Tools.FsSystem;
using Ryujinx.Ava.Utilities.Configuration.System; using Ryujinx.Ava.Utilities.Configuration.System;
using Ryujinx.Ava.Utilities.Configuration.UI; using Ryujinx.Ava.Utilities.Configuration.UI;
using Ryujinx.Common; using Ryujinx.Common;
@@ -11,6 +11,7 @@ using Ryujinx.Common.Helper;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities; using Ryujinx.Common.Utilities;
using Ryujinx.HLE; using Ryujinx.HLE;
using Ryujinx.HLE.HOS.SystemState;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using RyuLogger = Ryujinx.Common.Logging.Logger; using RyuLogger = Ryujinx.Common.Logging.Logger;
@@ -19,7 +20,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
{ {
public partial class ConfigurationState public partial class ConfigurationState
{ {
/// <summary> /// <summary>
/// UI configuration section /// UI configuration section
/// </summary> /// </summary>
public class UISection public class UISection
@@ -838,5 +839,35 @@ namespace Ryujinx.Ava.Utilities.Configuration
EnableHardwareAcceleration = new ReactiveObject<bool>(); EnableHardwareAcceleration = new ReactiveObject<bool>();
HideCursor = new ReactiveObject<HideCursorMode>(); HideCursor = new ReactiveObject<HideCursorMode>();
} }
public HleConfiguration CreateHleConfiguration() =>
new(
System.DramSize,
(SystemLanguage)System.Language.Value,
(RegionCode)System.Region.Value,
Graphics.VSyncMode,
System.EnableDockedMode,
System.EnablePtc,
System.EnableInternetAccess,
System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None,
System.FsGlobalAccessLogMode,
System.MatchSystemTime
? 0
: System.SystemTimeOffset,
System.TimeZone,
System.MemoryManagerMode,
System.IgnoreMissingServices,
Graphics.AspectRatio,
System.AudioVolume,
System.UseHypervisor,
Multiplayer.LanInterfaceId,
Multiplayer.Mode,
Multiplayer.DisableP2p,
Multiplayer.LdnPassphrase,
Instance.Multiplayer.GetLdnServer(),
Instance.Graphics.CustomVSyncInterval,
Instance.Hacks.ShowDirtyHacks ? Instance.Hacks.EnabledHacks : null);
} }
} }
@@ -327,5 +327,5 @@ namespace Ryujinx.Ava.Utilities.Configuration
return GraphicsBackend.OpenGl; return GraphicsBackend.OpenGl;
} }
} }
} }