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12 Commits

Author SHA1 Message Date
WilliamWsyHK
91cc6b7d50 Merge e36f6527b7 into 57c22a1f32 2025-03-04 19:25:46 +01:00
Evan Husted
57c22a1f32 misc: chore: [ci skip] Reduce duplicated close button & command space styling for dialogs 2025-03-04 02:57:11 -06:00
Evan Husted
f7976753fd misc: chore: move ThreadedRenderer creation logic into IRenderer base (since ThreadedRenderer is a GAL construct anyways) 2025-03-04 00:14:56 -06:00
Evan Husted
b45a65fbdc misc: chore: rework HLEConfiguration 2025-03-04 00:08:01 -06:00
Evan Husted
c410474d83 misc: chore: Remove MiniCommand 2025-03-02 21:49:58 -06:00
Evan Husted
ffdc419417 misc: chore: [ci skip] small Avalonia project restructure
Moved the Views that existed in the Controls namespace into the Ryujinx.Ava.UI.Views.Misc namespace
Moved UpdateWaitWindow to Ryujinx.Ava.UI.Windows
2025-03-02 21:42:25 -06:00
Evan Husted
da3f4e1d3a misc: Created generic type RyujinxControl to allow for more unified control view model definitions 2025-03-02 21:24:39 -06:00
Evan Husted
69d79322bb misc: chore: remove old title ID constructor for RendererHost 2025-03-02 21:23:36 -06:00
Evan Husted
c3af1dbf1a Stick Visualizer (#579)
![](https://i.imgur.com/iSaXRMr.png)

---------

Co-authored-by: MutantAura <domw0401@gmail.com>
2025-03-02 20:43:31 -06:00
Piplup
10ac381525 compat: Updates (#742)
These are branches i have on my private repo that i been meaning to push
Bluey The Videogame - compatibility/Bluey
Grand Theft Auto: III – The Definitive Edition -
compatibility/gta-definitiveedition
Grand Theft Auto: Vice City – The Definitive Edition -
compatibility/gta-definitiveedition
Grand Theft Auto: San Andreas – The Definitive Edition -
compatibility/gta-definitiveedition
SpongeBob SquarePants: The Cosmic Shake - compatibility/TheCosmicShake

p.s i didn't mess up one of the commit names i swear
2025-03-02 18:39:32 -06:00
WilliamWsyHK
e36f6527b7 Unify "Enable" 2025-03-01 18:30:08 +08:00
WilliamWsyHK
8891559823 Update TChinese translation 2025-03-01 18:28:09 +08:00
49 changed files with 404 additions and 506 deletions

View File

@@ -631,6 +631,7 @@
010030D012FF6000,"Bus Driver Simulator",,playable,2022-10-17 13:55:27 010030D012FF6000,"Bus Driver Simulator",,playable,2022-10-17 13:55:27
0100A9101418C000,"BUSTAFELLOWS",nvdec,playable,2020-10-17 20:04:41 0100A9101418C000,"BUSTAFELLOWS",nvdec,playable,2020-10-17 20:04:41
0100177005C8A000,"BUTCHER",,playable,2021-01-11 18:50:17 0100177005C8A000,"BUTCHER",,playable,2021-01-11 18:50:17
01008c2019598000,"Bluey: The Videogame",,playable,2025-02-11 04:38:00
01000B900D8B0000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda",slow;nvdec,playable,2024-04-01 22:43:40 01000B900D8B0000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda",slow;nvdec,playable,2024-04-01 22:43:40
010065700EE06000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda Demo",demo;gpu;nvdec,ingame,2021-02-14 21:48:15 010065700EE06000,"Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda Demo",demo;gpu;nvdec,ingame,2021-02-14 21:48:15
01005C00117A8000,"Café Enchanté",,playable,2020-11-13 14:54:25 01005C00117A8000,"Café Enchanté",,playable,2020-11-13 14:54:25
@@ -1382,6 +1383,9 @@
0100763015C2E000,"Gunvolt Chronicles: Luminous Avenger iX 2",crash;Needs Update,nothing,2022-04-29 15:34:34 0100763015C2E000,"Gunvolt Chronicles: Luminous Avenger iX 2",crash;Needs Update,nothing,2022-04-29 15:34:34
01002C8018554000,"Gurimugurimoa OnceMore Demo",,playable,2022-07-29 22:07:31 01002C8018554000,"Gurimugurimoa OnceMore Demo",,playable,2022-07-29 22:07:31
0100AC601DCA8000,"GYLT",crash,ingame,2024-03-18 20:16:51 0100AC601DCA8000,"GYLT",crash,ingame,2024-03-18 20:16:51
0100c3c012718000,"Grand Theft Auto: III The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
0100182014022000,"Grand Theft Auto: Vice City The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
010065a014024000,"Grand Theft Auto: San Andreas The Definitive Edition",gpu;UE4,ingame,2022-10-31 20:13:52
0100822012D76000,"HAAK",gpu,ingame,2023-02-19 14:31:05 0100822012D76000,"HAAK",gpu,ingame,2023-02-19 14:31:05
01007E100EFA8000,"Habroxia",,playable,2020-06-16 23:04:42 01007E100EFA8000,"Habroxia",,playable,2020-06-16 23:04:42
0100535012974000,"Hades",vulkan,playable,2022-10-05 10:45:21 0100535012974000,"Hades",vulkan,playable,2022-10-05 10:45:21
@@ -2729,7 +2733,7 @@
0100C2500FC20000,"Splatoon™ 3",ldn-works;opengl-backend-bug;LAN;amd-vendor-bug,playable,2024-08-04 23:49:11 0100C2500FC20000,"Splatoon™ 3",ldn-works;opengl-backend-bug;LAN;amd-vendor-bug,playable,2024-08-04 23:49:11
0100BA0018500000,"Splatoon™ 3: Splatfest World Premiere",gpu;online-broken;demo,ingame,2022-09-19 03:17:12 0100BA0018500000,"Splatoon™ 3: Splatfest World Premiere",gpu;online-broken;demo,ingame,2022-09-19 03:17:12
010062800D39C000,"SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated",online-broken;UE4;ldn-broken;vulkan-backend-bug,playable,2023-08-01 19:29:34 010062800D39C000,"SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated",online-broken;UE4;ldn-broken;vulkan-backend-bug,playable,2023-08-01 19:29:34
01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2023-08-01 19:29:53 01009FB0172F4000,"SpongeBob SquarePants: The Cosmic Shake",gpu;UE4,ingame,2024-03-04 16:35:00
010097C01336A000,"Spooky Chase",,playable,2022-11-04 12:17:44 010097C01336A000,"Spooky Chase",,playable,2022-11-04 12:17:44
0100C6100D75E000,"Spooky Ghosts Dot Com",,playable,2021-06-15 15:16:11 0100C6100D75E000,"Spooky Ghosts Dot Com",,playable,2021-06-15 15:16:11
0100DE9005170000,"Sports Party",nvdec,playable,2021-03-05 13:40:42 0100DE9005170000,"Sports Party",nvdec,playable,2021-03-05 13:40:42
1 title_id game_name labels status last_updated
631 010030D012FF6000 Bus Driver Simulator playable 2022-10-17 13:55:27
632 0100A9101418C000 BUSTAFELLOWS nvdec playable 2020-10-17 20:04:41
633 0100177005C8A000 BUTCHER playable 2021-01-11 18:50:17
634 01008c2019598000 Bluey: The Videogame playable 2025-02-11 04:38:00
635 01000B900D8B0000 Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda slow;nvdec playable 2024-04-01 22:43:40
636 010065700EE06000 Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda Demo demo;gpu;nvdec ingame 2021-02-14 21:48:15
637 01005C00117A8000 Café Enchanté playable 2020-11-13 14:54:25
1383 0100763015C2E000 Gunvolt Chronicles: Luminous Avenger iX 2 crash;Needs Update nothing 2022-04-29 15:34:34
1384 01002C8018554000 Gurimugurimoa OnceMore Demo playable 2022-07-29 22:07:31
1385 0100AC601DCA8000 GYLT crash ingame 2024-03-18 20:16:51
1386 0100c3c012718000 Grand Theft Auto: III – The Definitive Edition gpu;UE4 ingame 2022-10-31 20:13:52
1387 0100182014022000 Grand Theft Auto: Vice City – The Definitive Edition gpu;UE4 ingame 2022-10-31 20:13:52
1388 010065a014024000 Grand Theft Auto: San Andreas – The Definitive Edition gpu;UE4 ingame 2022-10-31 20:13:52
1389 0100822012D76000 HAAK gpu ingame 2023-02-19 14:31:05
1390 01007E100EFA8000 Habroxia playable 2020-06-16 23:04:42
1391 0100535012974000 Hades vulkan playable 2022-10-05 10:45:21
2733 0100C2500FC20000 Splatoon™ 3 ldn-works;opengl-backend-bug;LAN;amd-vendor-bug playable 2024-08-04 23:49:11
2734 0100BA0018500000 Splatoon™ 3: Splatfest World Premiere gpu;online-broken;demo ingame 2022-09-19 03:17:12
2735 010062800D39C000 SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated online-broken;UE4;ldn-broken;vulkan-backend-bug playable 2023-08-01 19:29:34
2736 01009FB0172F4000 SpongeBob SquarePants: The Cosmic Shake gpu;UE4 ingame 2023-08-01 19:29:53 2024-03-04 16:35:00
2737 010097C01336A000 Spooky Chase playable 2022-11-04 12:17:44
2738 0100C6100D75E000 Spooky Ghosts Dot Com playable 2021-06-15 15:16:11
2739 0100DE9005170000 Sports Party nvdec playable 2021-03-05 13:40:42

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@@ -1,4 +1,6 @@
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL.Multithreading;
using System; using System;
using System.Threading; using System.Threading;
@@ -10,6 +12,20 @@ namespace Ryujinx.Graphics.GAL
bool PreferThreading { get; } bool PreferThreading { get; }
public IRenderer TryMakeThreaded(BackendThreading backendThreading = BackendThreading.Auto)
{
if (backendThreading is BackendThreading.On ||
(backendThreading is BackendThreading.Auto && PreferThreading))
{
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({backendThreading}): True");
return new ThreadedRenderer(this);
}
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({backendThreading}): False");
return this;
}
IPipeline Pipeline { get; } IPipeline Pipeline { get; }
IWindow Window { get; } IWindow Window { get; }

View File

@@ -19,7 +19,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
private readonly LanDiscovery _lanDiscovery; private readonly LanDiscovery _lanDiscovery;
public LdnMitmClient(HLEConfiguration config) public LdnMitmClient(HleConfiguration config)
{ {
UnicastIPAddressInformation localIpInterface = NetworkHelpers.GetLocalInterface(config.MultiplayerLanInterfaceId).Item2; UnicastIPAddressInformation localIpInterface = NetworkHelpers.GetLocalInterface(config.MultiplayerLanInterfaceId).Item2;

View File

@@ -51,13 +51,13 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
private string _passphrase; private string _passphrase;
private byte[] _gameVersion = new byte[0x10]; private byte[] _gameVersion = new byte[0x10];
private readonly HLEConfiguration _config; private readonly HleConfiguration _config;
public event EventHandler<NetworkChangeEventArgs> NetworkChange; public event EventHandler<NetworkChangeEventArgs> NetworkChange;
public ProxyConfig Config { get; private set; } public ProxyConfig Config { get; private set; }
public LdnMasterProxyClient(string address, int port, HLEConfiguration config) : base(address, port) public LdnMasterProxyClient(string address, int port, HleConfiguration config) : base(address, port)
{ {
if (ProxyHelpers.SupportsNoDelay()) if (ProxyHelpers.SupportsNoDelay())
{ {

View File

@@ -15,55 +15,55 @@ namespace Ryujinx.HLE
/// <summary> /// <summary>
/// HLE configuration. /// HLE configuration.
/// </summary> /// </summary>
public class HLEConfiguration public class HleConfiguration
{ {
/// <summary> /// <summary>
/// The virtual file system used by the FS service. /// The virtual file system used by the FS service.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly VirtualFileSystem VirtualFileSystem; internal VirtualFileSystem VirtualFileSystem { get; private set; }
/// <summary> /// <summary>
/// The manager for handling a LibHac Horizon instance. /// The manager for handling a LibHac Horizon instance.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly LibHacHorizonManager LibHacHorizonManager; internal LibHacHorizonManager LibHacHorizonManager { get; private set; }
/// <summary> /// <summary>
/// The account manager used by the account service. /// The account manager used by the account service.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly AccountManager AccountManager; internal AccountManager AccountManager { get; private set; }
/// <summary> /// <summary>
/// The content manager used by the NCM service. /// The content manager used by the NCM service.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly ContentManager ContentManager; internal ContentManager ContentManager { get; private set; }
/// <summary> /// <summary>
/// The persistent information between run for multi-application capabilities. /// The persistent information between run for multi-application capabilities.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
public readonly UserChannelPersistence UserChannelPersistence; public UserChannelPersistence UserChannelPersistence { get; private set; }
/// <summary> /// <summary>
/// The GPU renderer to use for all GPU operations. /// The GPU renderer to use for all GPU operations.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly IRenderer GpuRenderer; internal IRenderer GpuRenderer { get; private set; }
/// <summary> /// <summary>
/// The audio device driver to use for all audio operations. /// The audio device driver to use for all audio operations.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly IHardwareDeviceDriver AudioDeviceDriver; internal IHardwareDeviceDriver AudioDeviceDriver { get; private set; }
/// <summary> /// <summary>
/// The handler for various UI related operations needed outside of HLE. /// The handler for various UI related operations needed outside of HLE.
/// </summary> /// </summary>
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
internal readonly IHostUIHandler HostUIHandler; internal IHostUIHandler HostUIHandler { get; private set; }
/// <summary> /// <summary>
/// Control the memory configuration used by the emulation context. /// Control the memory configuration used by the emulation context.
@@ -195,15 +195,7 @@ namespace Ryujinx.HLE
/// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks> /// <remarks>This cannot be changed after <see cref="Switch"/> instantiation.</remarks>
public EnabledDirtyHack[] Hacks { internal get; set; } public EnabledDirtyHack[] Hacks { internal get; set; }
public HLEConfiguration(VirtualFileSystem virtualFileSystem, public HleConfiguration(MemoryConfiguration memoryConfiguration,
LibHacHorizonManager libHacHorizonManager,
ContentManager contentManager,
AccountManager accountManager,
UserChannelPersistence userChannelPersistence,
IRenderer gpuRenderer,
IHardwareDeviceDriver audioDeviceDriver,
MemoryConfiguration memoryConfiguration,
IHostUIHandler hostUIHandler,
SystemLanguage systemLanguage, SystemLanguage systemLanguage,
RegionCode region, RegionCode region,
VSyncMode vSyncMode, VSyncMode vSyncMode,
@@ -227,15 +219,7 @@ namespace Ryujinx.HLE
int customVSyncInterval, int customVSyncInterval,
EnabledDirtyHack[] dirtyHacks = null) EnabledDirtyHack[] dirtyHacks = null)
{ {
VirtualFileSystem = virtualFileSystem;
LibHacHorizonManager = libHacHorizonManager;
AccountManager = accountManager;
ContentManager = contentManager;
UserChannelPersistence = userChannelPersistence;
GpuRenderer = gpuRenderer;
AudioDeviceDriver = audioDeviceDriver;
MemoryConfiguration = memoryConfiguration; MemoryConfiguration = memoryConfiguration;
HostUIHandler = hostUIHandler;
SystemLanguage = systemLanguage; SystemLanguage = systemLanguage;
Region = region; Region = region;
VSyncMode = vSyncMode; VSyncMode = vSyncMode;
@@ -259,5 +243,30 @@ namespace Ryujinx.HLE
MultiplayerLdnServer = multiplayerLdnServer; MultiplayerLdnServer = multiplayerLdnServer;
Hacks = dirtyHacks ?? []; Hacks = dirtyHacks ?? [];
} }
/// <summary>
/// Set the pre-configured services to use for this <see cref="HleConfiguration"/> instance.
/// </summary>
public HleConfiguration Configure(
VirtualFileSystem virtualFileSystem,
LibHacHorizonManager libHacHorizonManager,
ContentManager contentManager,
AccountManager accountManager,
UserChannelPersistence userChannelPersistence,
IRenderer gpuRenderer,
IHardwareDeviceDriver audioDeviceDriver,
IHostUIHandler hostUIHandler
)
{
VirtualFileSystem = virtualFileSystem;
LibHacHorizonManager = libHacHorizonManager;
AccountManager = accountManager;
ContentManager = contentManager;
UserChannelPersistence = userChannelPersistence;
GpuRenderer = gpuRenderer;
AudioDeviceDriver = audioDeviceDriver;
HostUIHandler = hostUIHandler;
return this;
}
} }
} }

View File

@@ -20,7 +20,7 @@ namespace Ryujinx.HLE
{ {
public static Switch Shared { get; private set; } public static Switch Shared { get; private set; }
public HLEConfiguration Configuration { get; } public HleConfiguration Configuration { get; }
public IHardwareDeviceDriver AudioDeviceDriver { get; } public IHardwareDeviceDriver AudioDeviceDriver { get; }
public MemoryBlock Memory { get; } public MemoryBlock Memory { get; }
public GpuContext Gpu { get; } public GpuContext Gpu { get; }
@@ -44,7 +44,7 @@ namespace Ryujinx.HLE
public DirtyHacks DirtyHacks { get; } public DirtyHacks DirtyHacks { get; }
public Switch(HLEConfiguration configuration) public Switch(HleConfiguration configuration)
{ {
ArgumentNullException.ThrowIfNull(configuration.GpuRenderer); ArgumentNullException.ThrowIfNull(configuration.GpuRenderer);
ArgumentNullException.ThrowIfNull(configuration.AudioDeviceDriver); ArgumentNullException.ThrowIfNull(configuration.AudioDeviceDriver);
@@ -94,16 +94,20 @@ namespace Ryujinx.HLE
Gpu.GPFifo.DispatchCalls(); Gpu.GPFifo.DispatchCalls();
} }
public void IncrementCustomVSyncInterval() public int IncrementCustomVSyncInterval()
{ {
CustomVSyncInterval += 1; CustomVSyncInterval += 1;
UpdateVSyncInterval(); UpdateVSyncInterval();
return CustomVSyncInterval;
} }
public void DecrementCustomVSyncInterval() public int DecrementCustomVSyncInterval()
{ {
CustomVSyncInterval -= 1; CustomVSyncInterval -= 1;
UpdateVSyncInterval(); UpdateVSyncInterval();
return CustomVSyncInterval;
} }
public void UpdateVSyncInterval() public void UpdateVSyncInterval()

View File

@@ -902,53 +902,19 @@ namespace Ryujinx.Ava
_ => new OpenGLRenderer() _ => new OpenGLRenderer()
}; };
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
bool isGALThreaded = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
if (isGALThreaded)
{
renderer = new ThreadedRenderer(renderer);
}
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {isGALThreaded}");
// Initialize Configuration. // Initialize Configuration.
MemoryConfiguration memoryConfiguration = ConfigurationState.Instance.System.DramSize.Value; Device = new Switch(ConfigurationState.Instance.CreateHleConfiguration()
.Configure(
Device = new Switch(new HLEConfiguration( VirtualFileSystem,
VirtualFileSystem, _viewModel.LibHacHorizonManager,
_viewModel.LibHacHorizonManager, ContentManager,
ContentManager, _accountManager,
_accountManager, _userChannelPersistence,
_userChannelPersistence, renderer.TryMakeThreaded(ConfigurationState.Instance.Graphics.BackendThreading),
renderer, InitializeAudio(),
InitializeAudio(), _viewModel.UiHandler
memoryConfiguration, )
_viewModel.UiHandler, );
(SystemLanguage)ConfigurationState.Instance.System.Language.Value,
(RegionCode)ConfigurationState.Instance.System.Region.Value,
ConfigurationState.Instance.Graphics.VSyncMode,
ConfigurationState.Instance.System.EnableDockedMode,
ConfigurationState.Instance.System.EnablePtc,
ConfigurationState.Instance.System.EnableInternetAccess,
ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
ConfigurationState.Instance.System.FsGlobalAccessLogMode,
ConfigurationState.Instance.System.MatchSystemTime
? 0
: ConfigurationState.Instance.System.SystemTimeOffset,
ConfigurationState.Instance.System.TimeZone,
ConfigurationState.Instance.System.MemoryManagerMode,
ConfigurationState.Instance.System.IgnoreMissingServices,
ConfigurationState.Instance.Graphics.AspectRatio,
ConfigurationState.Instance.System.AudioVolume,
ConfigurationState.Instance.System.UseHypervisor,
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value,
ConfigurationState.Instance.Multiplayer.Mode,
ConfigurationState.Instance.Multiplayer.DisableP2p,
ConfigurationState.Instance.Multiplayer.LdnPassphrase,
ConfigurationState.Instance.Multiplayer.GetLdnServer(),
ConfigurationState.Instance.Graphics.CustomVSyncInterval.Value,
ConfigurationState.Instance.Hacks.ShowDirtyHacks ? ConfigurationState.Instance.Hacks.EnabledHacks : null));
} }
private static IHardwareDeviceDriver InitializeAudio() private static IHardwareDeviceDriver InitializeAudio()
@@ -1182,6 +1148,9 @@ namespace Ryujinx.Ava
private void UpdateShaderCount() private void UpdateShaderCount()
{ {
if (_displayCount is 0 && _renderer.ProgramCount is 0)
return;
// If there is a mismatch between total program compile and previous count // If there is a mismatch between total program compile and previous count
// this means new shaders have been compiled and should be displayed. // this means new shaders have been compiled and should be displayed.
if (_renderer.ProgramCount != _previousCount) if (_renderer.ProgramCount != _previousCount)
@@ -1255,12 +1224,10 @@ namespace Ryujinx.Ava
VSyncModeToggle(); VSyncModeToggle();
break; break;
case KeyboardHotkeyState.CustomVSyncIntervalDecrement: case KeyboardHotkeyState.CustomVSyncIntervalDecrement:
Device.DecrementCustomVSyncInterval(); _viewModel.CustomVSyncInterval = Device.DecrementCustomVSyncInterval();
_viewModel.CustomVSyncInterval -= 1;
break; break;
case KeyboardHotkeyState.CustomVSyncIntervalIncrement: case KeyboardHotkeyState.CustomVSyncIntervalIncrement:
Device.IncrementCustomVSyncInterval(); _viewModel.CustomVSyncInterval = Device.IncrementCustomVSyncInterval();
_viewModel.CustomVSyncInterval += 1;
break; break;
case KeyboardHotkeyState.Screenshot: case KeyboardHotkeyState.Screenshot:
ScreenshotRequested = true; ScreenshotRequested = true;

View File

@@ -469,7 +469,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Відкрити теку скріншотів", "uk_UA": "Відкрити теку скріншотів",
"zh_CN": "打开截图文件夹", "zh_CN": "打开截图文件夹",
"zh_TW": "" "zh_TW": "開啟螢幕擷取畫面資料夾"
} }
}, },
{ {
@@ -619,7 +619,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Запускати ігри з прихованим інтерфейсом", "uk_UA": "Запускати ігри з прихованим інтерфейсом",
"zh_CN": "启动游戏时隐藏 UI", "zh_CN": "启动游戏时隐藏 UI",
"zh_TW": "" "zh_TW": "開啟遊戲時隱藏 UI"
} }
}, },
{ {
@@ -1569,7 +1569,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Розроблено: {0}", "uk_UA": "Розроблено: {0}",
"zh_CN": "由 {0} 开发", "zh_CN": "由 {0} 开发",
"zh_TW": "" "zh_TW": "由 {0} 開發"
} }
}, },
{ {
@@ -1869,7 +1869,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Сумісність:", "uk_UA": "Сумісність:",
"zh_CN": "兼容性:", "zh_CN": "兼容性:",
"zh_TW": "" "zh_TW": "相容性:"
} }
}, },
{ {
@@ -1894,7 +1894,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "ID гри:", "uk_UA": "ID гри:",
"zh_CN": "标题 ID:", "zh_CN": "标题 ID:",
"zh_TW": "" "zh_TW": "標題 ID:"
} }
}, },
{ {
@@ -1919,7 +1919,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Розміщені ігри: {0}", "uk_UA": "Розміщені ігри: {0}",
"zh_CN": "服务的游戏: {0}", "zh_CN": "服务的游戏: {0}",
"zh_TW": "" "zh_TW": "LDN 上主持的遊戲數量: {0}"
} }
}, },
{ {
@@ -1944,7 +1944,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Гравців онлайн: {0}", "uk_UA": "Гравців онлайн: {0}",
"zh_CN": "在线玩家: {0}", "zh_CN": "在线玩家: {0}",
"zh_TW": "" "zh_TW": "LDN 上在線的玩家數量: {0}"
} }
}, },
{ {
@@ -2294,7 +2294,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Очистити кеш PPTC", "uk_UA": "Очистити кеш PPTC",
"zh_CN": "清理 PPTC 缓存", "zh_CN": "清理 PPTC 缓存",
"zh_TW": "" "zh_TW": "清除 PPTC"
} }
}, },
{ {
@@ -2319,7 +2319,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Видаляє всі файли кешу PPTC для застосунку", "uk_UA": "Видаляє всі файли кешу PPTC для застосунку",
"zh_CN": "删除应用程序的所有 PPTC 缓存", "zh_CN": "删除应用程序的所有 PPTC 缓存",
"zh_TW": "" "zh_TW": "清除應用程式的 PPTC"
} }
}, },
{ {
@@ -2369,7 +2369,7 @@
"tr_TR": "Uygulamanın shader önbelleğini temizler", "tr_TR": "Uygulamanın shader önbelleğini temizler",
"uk_UA": "Видаляє кеш шейдерів застосунку (гри)", "uk_UA": "Видаляє кеш шейдерів застосунку (гри)",
"zh_CN": "删除游戏的着色器缓存文件,下次启动游戏时重新生成着色器缓存文件", "zh_CN": "删除游戏的着色器缓存文件,下次启动游戏时重新生成着色器缓存文件",
"zh_TW": "除應用程式的著色器快取" "zh_TW": "除應用程式的著色器快取檔案"
} }
}, },
{ {
@@ -2644,7 +2644,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Витягти RomFS з обраного файлу DLC", "uk_UA": "Витягти RomFS з обраного файлу DLC",
"zh_CN": "从选定的 DLC 文件中解压 RomFS", "zh_CN": "从选定的 DLC 文件中解压 RomFS",
"zh_TW": "" "zh_TW": "從已選擇的 DLC 檔案中提取 RomFS"
} }
}, },
{ {
@@ -2769,7 +2769,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "", "zh_CN": "",
"zh_TW": "" "zh_TW": "建立遊戲獨立自訂 (per-game) 設定檔"
} }
}, },
{ {
@@ -2794,7 +2794,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "", "zh_CN": "",
"zh_TW": "" "zh_TW": "編輯遊戲獨立自訂 (per-game) 設定檔"
} }
}, },
{ {
@@ -2844,7 +2844,7 @@
"tr_TR": "Mevcut oyun için bağımsız bir yapılandırma oluşturur", "tr_TR": "Mevcut oyun için bağımsız bir yapılandırma oluşturur",
"uk_UA": "Створює незалежну конфігурацію для поточної гри", "uk_UA": "Створює незалежну конфігурацію для поточної гри",
"zh_CN": "为当前游戏创建独立的配置", "zh_CN": "为当前游戏创建独立的配置",
"zh_TW": "為當前遊戲創建獨立的配置" "zh_TW": "為已選擇的遊戲建立遊戲獨立自訂 (game-specific) 的設定檔"
} }
}, },
{ {
@@ -2869,7 +2869,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "", "zh_CN": "",
"zh_TW": "" "zh_TW": "為已選擇的遊戲編輯遊戲獨立自訂 (game-specific) 的設定檔"
} }
}, },
{ {
@@ -2894,7 +2894,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Iнформація про сумісність", "uk_UA": "Iнформація про сумісність",
"zh_CN": "显示兼容性项目", "zh_CN": "显示兼容性项目",
"zh_TW": "" "zh_TW": "顯示相容性資訊"
} }
}, },
{ {
@@ -2919,7 +2919,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Показати цю гру в Списку Сумісності. Список сумісності також можна зайти в меню Довідки.", "uk_UA": "Показати цю гру в Списку Сумісності. Список сумісності також можна зайти в меню Довідки.",
"zh_CN": "在兼容性列表中显示选定的游戏,您通常可以通过帮助菜单访问。", "zh_CN": "在兼容性列表中显示选定的游戏,您通常可以通过帮助菜单访问。",
"zh_TW": "" "zh_TW": "在相容性列表中顯示已選擇的遊戲。你也可以透過「說明」選單開啟。"
} }
}, },
{ {
@@ -2944,7 +2944,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Інформація про гру", "uk_UA": "Інформація про гру",
"zh_CN": "显示游戏信息", "zh_CN": "显示游戏信息",
"zh_TW": "" "zh_TW": "顯示遊戲資訊"
} }
}, },
{ {
@@ -2969,7 +2969,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Показати статистику та деталі обраної гри.", "uk_UA": "Показати статистику та деталі обраної гри.",
"zh_CN": "显示当前选定游戏的状态与详细信息。", "zh_CN": "显示当前选定游戏的状态与详细信息。",
"zh_TW": "" "zh_TW": "顯示目前已選擇遊戲的狀態及詳細資訊。"
} }
}, },
{ {
@@ -3519,7 +3519,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Перевірка оновлень:", "uk_UA": "Перевірка оновлень:",
"zh_CN": "检查更新", "zh_CN": "检查更新",
"zh_TW": "" "zh_TW": "檢查更新:"
} }
}, },
{ {
@@ -3544,7 +3544,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Вимкнути", "uk_UA": "Вимкнути",
"zh_CN": "关闭", "zh_CN": "关闭",
"zh_TW": "" "zh_TW": "關閉"
} }
}, },
{ {
@@ -3569,7 +3569,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Запитувати щоразу", "uk_UA": "Запитувати щоразу",
"zh_CN": "提示", "zh_CN": "提示",
"zh_TW": "" "zh_TW": "提示"
} }
}, },
{ {
@@ -3594,7 +3594,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Оновлювати в фоні", "uk_UA": "Оновлювати в фоні",
"zh_CN": "背景", "zh_CN": "背景",
"zh_TW": "" "zh_TW": "背景"
} }
}, },
{ {
@@ -3619,7 +3619,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "При втраті фокуса емулятором:", "uk_UA": "При втраті фокуса емулятором:",
"zh_CN": "当模拟器在后台时:", "zh_CN": "当模拟器在后台时:",
"zh_TW": "" "zh_TW": "當模擬器「失去焦點」(如切換工作)時:"
} }
}, },
{ {
@@ -3644,7 +3644,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Нічого не робити", "uk_UA": "Нічого не робити",
"zh_CN": "什么事情也不做", "zh_CN": "什么事情也不做",
"zh_TW": "" "zh_TW": "沒有動作"
} }
}, },
{ {
@@ -3669,7 +3669,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Блокувати введення", "uk_UA": "Блокувати введення",
"zh_CN": "禁用输入", "zh_CN": "禁用输入",
"zh_TW": "" "zh_TW": "停用輸入"
} }
}, },
{ {
@@ -3694,7 +3694,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Вимкнути звук", "uk_UA": "Вимкнути звук",
"zh_CN": "静音", "zh_CN": "静音",
"zh_TW": "" "zh_TW": "靜音"
} }
}, },
{ {
@@ -3719,7 +3719,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Блокувати введення та Вимкнути звук", "uk_UA": "Блокувати введення та Вимкнути звук",
"zh_CN": "阻止输入且静音", "zh_CN": "阻止输入且静音",
"zh_TW": "" "zh_TW": "停用輸入且靜音"
} }
}, },
{ {
@@ -3744,7 +3744,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Поставити на паузу", "uk_UA": "Поставити на паузу",
"zh_CN": "暂停模拟", "zh_CN": "暂停模拟",
"zh_TW": "" "zh_TW": "暫停模擬"
} }
}, },
{ {
@@ -3819,7 +3819,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "在后台时禁用输入", "zh_CN": "在后台时禁用输入",
"zh_TW": "" "zh_TW": "在「失去焦點」時停用輸入"
} }
}, },
{ {
@@ -4844,7 +4844,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "与系统时间同步", "zh_CN": "与系统时间同步",
"zh_TW": "" "zh_TW": "與系統時間同步"
} }
}, },
{ {
@@ -5269,7 +5269,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Ігнорувати Аплет Контролера", "uk_UA": "Ігнорувати Аплет Контролера",
"zh_CN": "忽略控制器小程序", "zh_CN": "忽略控制器小程序",
"zh_TW": "" "zh_TW": "忽略控制器小程式"
} }
}, },
{ {
@@ -6119,7 +6119,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Увімкнути журнали інтерфейсу", "uk_UA": "Увімкнути журнали інтерфейсу",
"zh_CN": "启用 UI 日志", "zh_CN": "启用 UI 日志",
"zh_TW": "" "zh_TW": "啟用 UI 日誌"
} }
}, },
{ {
@@ -6519,7 +6519,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Скинути налаштування", "uk_UA": "Скинути налаштування",
"zh_CN": "重置设置", "zh_CN": "重置设置",
"zh_TW": "" "zh_TW": "重設設定"
} }
}, },
{ {
@@ -6544,7 +6544,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Я хочу скинути налаштування.", "uk_UA": "Я хочу скинути налаштування.",
"zh_CN": "我要重置我的设置。", "zh_CN": "我要重置我的设置。",
"zh_TW": "" "zh_TW": "我想重設我的設定。"
} }
}, },
{ {
@@ -8469,7 +8469,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "关闭", "zh_CN": "关闭",
"zh_TW": "" "zh_TW": "關閉"
} }
}, },
{ {
@@ -8494,7 +8494,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "彩虹", "zh_CN": "彩虹",
"zh_TW": "" "zh_TW": "彩虹"
} }
}, },
{ {
@@ -8519,7 +8519,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "彩虹滚动速度", "zh_CN": "彩虹滚动速度",
"zh_TW": "" "zh_TW": "彩虹滾動速度"
} }
}, },
{ {
@@ -8544,7 +8544,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "颜色", "zh_CN": "颜色",
"zh_TW": "" "zh_TW": "顏色"
} }
}, },
{ {
@@ -13819,7 +13819,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Ви збираєтесь видалити всі дані PPTC з:\n\n{0}\n\nБажаєте продовжити цю операцію?", "uk_UA": "Ви збираєтесь видалити всі дані PPTC з:\n\n{0}\n\nБажаєте продовжити цю операцію?",
"zh_CN": "您正要清理 PPTC 数据:\n\n{0}\n\n您确实要继续吗?", "zh_CN": "您正要清理 PPTC 数据:\n\n{0}\n\n您确实要继续吗?",
"zh_TW": "" "zh_TW": "您將要刪除以下遊戲的 PPTC:\n\n{0}\n\n您確定要繼續嗎?"
} }
}, },
{ {
@@ -16669,7 +16669,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Діалогове вікно Аплету Контролера не з'явиться, якщо геймпад було відключено під час роботи програми.\n\nЗалиште вимкненим якщо не впевнені.", "uk_UA": "Діалогове вікно Аплету Контролера не з'явиться, якщо геймпад було відключено під час роботи програми.\n\nЗалиште вимкненим якщо не впевнені.",
"zh_CN": "在应用程序运行时如果游戏手柄断开连接则不会显示控制器小程序对话框。\n\n如果不确定请保持关闭状态。", "zh_CN": "在应用程序运行时如果游戏手柄断开连接则不会显示控制器小程序对话框。\n\n如果不确定请保持关闭状态。",
"zh_TW": "" "zh_TW": "在模擬應用程式時如果遊戲手柄中斷連線則不會顯示控制器小程式。\n\n如果不確定請保持關閉狀態。"
} }
}, },
{ {
@@ -17144,7 +17144,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Виводити повідомлення журналу Avalonia (UI) в консоль", "uk_UA": "Виводити повідомлення журналу Avalonia (UI) в консоль",
"zh_CN": "在控制台显示 Avalonia (UI) 的日志信息", "zh_CN": "在控制台显示 Avalonia (UI) 的日志信息",
"zh_TW": "" "zh_TW": "在控制台中輸出 Avalonia (UI) 日誌訊息。"
} }
}, },
{ {
@@ -17344,7 +17344,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Відкрити теку куди зберігаються скріншоти Ryujinx", "uk_UA": "Відкрити теку куди зберігаються скріншоти Ryujinx",
"zh_CN": "打开 Ryujinx 截图文件夹", "zh_CN": "打开 Ryujinx 截图文件夹",
"zh_TW": "" "zh_TW": "開啟 Ryujinx 螢幕擷取畫面資料夾"
} }
}, },
{ {
@@ -18094,7 +18094,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Доступне оновлення!", "uk_UA": "Доступне оновлення!",
"zh_CN": "有可用的更新!", "zh_CN": "有可用的更新!",
"zh_TW": "" "zh_TW": "有可用的更新!"
} }
}, },
{ {
@@ -19919,7 +19919,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Налаштування LED", "uk_UA": "Налаштування LED",
"zh_CN": "LED 设置", "zh_CN": "LED 设置",
"zh_TW": "" "zh_TW": "LED 設定"
} }
}, },
{ {
@@ -21769,7 +21769,7 @@
"tr_TR": "Yeniden Doku Sıkıştırılmasını Aktif Et", "tr_TR": "Yeniden Doku Sıkıştırılmasını Aktif Et",
"uk_UA": "Увімкнути рекомпресію текстури", "uk_UA": "Увімкнути рекомпресію текстури",
"zh_CN": "启用纹理压缩", "zh_CN": "启用纹理压缩",
"zh_TW": "啟材質重新壓縮" "zh_TW": "啟材質重新壓縮"
} }
}, },
{ {
@@ -24069,7 +24069,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Запускається та оптимально працює (без збоїв або графічних багів) на середньостатистичному комп'ютері.", "uk_UA": "Запускається та оптимально працює (без збоїв або графічних багів) на середньостатистичному комп'ютері.",
"zh_CN": "启动和游戏时不会出现任何崩溃或任何类型的 GPU bug 且速度足够快可以在一般 PC 上尽情游玩。", "zh_CN": "启动和游戏时不会出现任何崩溃或任何类型的 GPU bug 且速度足够快可以在一般 PC 上尽情游玩。",
"zh_TW": "" "zh_TW": "啟動和遊玩時不會出現任何崩潰或任何類型的 GPU bug 且速度足夠快可以在一般 PC 上盡情遊玩。"
} }
}, },
{ {
@@ -24094,7 +24094,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Запускається, але в грі на вас чекатимуть одна або декілька наступних проблем: збої, зависання, графічні баги, спотворений звук або ж гра загалом працюватиме надто повільно. Можливо, її все ще можна пройти, але досвід буде не найкращим.", "uk_UA": "Запускається, але в грі на вас чекатимуть одна або декілька наступних проблем: збої, зависання, графічні баги, спотворений звук або ж гра загалом працюватиме надто повільно. Можливо, її все ще можна пройти, але досвід буде не найкращим.",
"zh_CN": "可以成功启动并进入游戏但可能会遇到以下一种或多种问题: 崩溃、卡死、GPU bug、令人无法接受的音频,或者只是太慢。仍然可以继续进行游戏,但是可能无法达到预期。", "zh_CN": "可以成功启动并进入游戏但可能会遇到以下一种或多种问题: 崩溃、卡死、GPU bug、令人无法接受的音频,或者只是太慢。仍然可以继续进行游戏,但是可能无法达到预期。",
"zh_TW": "" "zh_TW": "能啟動並進入遊戲但可能會遇到下列狀況崩潰、卡死、GPU bug、令人無法接受的聲音、或遊戲過慢。遊戲或可繼續進行但是可能無法達到預期效果。"
} }
}, },
{ {
@@ -24119,7 +24119,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Запускається та проходить початковий екран, але пограти не вийде.", "uk_UA": "Запускається та проходить початковий екран, але пограти не вийде.",
"zh_CN": "可以启动并通过标题画面但是无法进入到主要的游戏流程。", "zh_CN": "可以启动并通过标题画面但是无法进入到主要的游戏流程。",
"zh_TW": "" "zh_TW": "能啟動並通過標題畫面,但是無法進入主要的遊戲畫面。"
} }
}, },
{ {
@@ -24144,7 +24144,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Запускається, але не відображає навіть початкового екрану.", "uk_UA": "Запускається, але не відображає навіть початкового екрану.",
"zh_CN": "可以启动但是无法通过标题画面。", "zh_CN": "可以启动但是无法通过标题画面。",
"zh_TW": "" "zh_TW": "能啟動,但是無法通過標題畫面。"
} }
}, },
{ {
@@ -24169,7 +24169,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Взагалі не запускається.", "uk_UA": "Взагалі не запускається.",
"zh_CN": "无法启动或显示无任何动静。", "zh_CN": "无法启动或显示无任何动静。",
"zh_TW": "" "zh_TW": "無法啟動"
} }
}, },
{ {
@@ -24194,7 +24194,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "", "zh_CN": "",
"zh_TW": "" "zh_TW": "遊戲獨立自訂 (game-specific) 設定"
} }
}, },
{ {
@@ -24219,7 +24219,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "", "uk_UA": "",
"zh_CN": "", "zh_CN": "",
"zh_TW": "" "zh_TW": "(全域)"
} }
}, },
{ {
@@ -24244,7 +24244,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Оберіть DLC які бажаєте вилучити", "uk_UA": "Оберіть DLC які бажаєте вилучити",
"zh_CN": "选择一个要解压的 DLC", "zh_CN": "选择一个要解压的 DLC",
"zh_TW": "" "zh_TW": "選擇要提取的 DLC"
} }
}, },
{ {
@@ -24269,7 +24269,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Зображення картки активності Discord", "uk_UA": "Зображення картки активності Discord",
"zh_CN": "Rich Presence 图像", "zh_CN": "Rich Presence 图像",
"zh_TW": "" "zh_TW": "Rich Presence 圖像"
} }
}, },
{ {
@@ -24294,7 +24294,7 @@
"tr_TR": "", "tr_TR": "",
"uk_UA": "Динамічна картка активності Discord", "uk_UA": "Динамічна картка активності Discord",
"zh_CN": "动态 Rich Presence", "zh_CN": "动态 Rich Presence",
"zh_TW": "" "zh_TW": "動態 Rich Presence"
} }
} }
] ]

View File

@@ -13,7 +13,7 @@ using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem; using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils; using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls; using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.Utilities; using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.Configuration; using Ryujinx.Ava.Utilities.Configuration;

View File

@@ -312,49 +312,42 @@ namespace Ryujinx.Headless
return new OpenGLRenderer(); return new OpenGLRenderer();
} }
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options) private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options) =>
{ new(
BackendThreading threadingMode = options.BackendThreading; new HleConfiguration(
options.DramSize,
bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading); options.SystemLanguage,
options.SystemRegion,
if (threadedGAL) options.VSyncMode,
{ !options.DisableDockedMode,
renderer = new ThreadedRenderer(renderer); !options.DisablePTC,
} options.EnableInternetAccess,
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
HLEConfiguration configuration = new(_virtualFileSystem, options.FsGlobalAccessLogMode,
_libHacHorizonManager, options.SystemTimeOffset,
_contentManager, options.SystemTimeZone,
_accountManager, options.MemoryManagerMode,
_userChannelPersistence, options.IgnoreMissingServices,
renderer, options.AspectRatio,
new SDL2HardwareDeviceDriver(), options.AudioVolume,
options.DramSize, options.UseHypervisor ?? true,
window, options.MultiplayerLanInterfaceId,
options.SystemLanguage, Common.Configuration.Multiplayer.MultiplayerMode.Disabled,
options.SystemRegion, false,
options.VSyncMode, string.Empty,
!options.DisableDockedMode, string.Empty,
!options.DisablePTC, options.CustomVSyncInterval
options.EnableInternetAccess, )
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None, .Configure(
options.FsGlobalAccessLogMode, _virtualFileSystem,
options.SystemTimeOffset, _libHacHorizonManager,
options.SystemTimeZone, _contentManager,
options.MemoryManagerMode, _accountManager,
options.IgnoreMissingServices, _userChannelPersistence,
options.AspectRatio, renderer.TryMakeThreaded(options.BackendThreading),
options.AudioVolume, new SDL2HardwareDeviceDriver(),
options.UseHypervisor ?? true, window
options.MultiplayerLanInterfaceId, )
Common.Configuration.Multiplayer.MultiplayerMode.Disabled, );
false,
string.Empty,
string.Empty,
options.CustomVSyncInterval);
return new Switch(configuration);
}
} }
} }

View File

@@ -9,17 +9,14 @@ using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Account.Acc; using Ryujinx.HLE.HOS.Services.Account.Acc;
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Threading.Tasks; using System.Threading.Tasks;
using UserProfile = Ryujinx.Ava.UI.Models.UserProfile; using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
using UserProfileSft = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile; using UserProfileSft = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile;
namespace Ryujinx.Ava.UI.Applet namespace Ryujinx.Ava.UI.Applet
{ {
public partial class ProfileSelectorDialog : UserControl public partial class ProfileSelectorDialog : RyujinxControl<ProfileSelectorDialogViewModel>
{ {
public ProfileSelectorDialogViewModel ViewModel { get; set; }
public ProfileSelectorDialog(ProfileSelectorDialogViewModel viewModel) public ProfileSelectorDialog(ProfileSelectorDialogViewModel viewModel)
{ {
DataContext = ViewModel = viewModel; DataContext = ViewModel = viewModel;

View File

@@ -9,6 +9,7 @@ using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Common.Models; using Ryujinx.Ava.Common.Models;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Views.Misc;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities; using Ryujinx.Ava.Utilities;
using Ryujinx.Ava.Utilities.AppLibrary; using Ryujinx.Ava.Utilities.AppLibrary;
@@ -26,6 +27,7 @@ namespace Ryujinx.Ava.UI.Controls
{ {
public class ApplicationContextMenu : MenuFlyout public class ApplicationContextMenu : MenuFlyout
{ {
public ApplicationContextMenu() public ApplicationContextMenu()
{ {
InitializeComponent(); InitializeComponent();

View File

@@ -23,13 +23,12 @@ using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
namespace Ryujinx.Ava.UI.Controls namespace Ryujinx.Ava.UI.Controls
{ {
public partial class NavigationDialogHost : UserControl public partial class NavigationDialogHost : RyujinxControl<UserProfileViewModel>
{ {
public AccountManager AccountManager { get; } public AccountManager AccountManager { get; }
public ContentManager ContentManager { get; } public ContentManager ContentManager { get; }
public VirtualFileSystem VirtualFileSystem { get; } public VirtualFileSystem VirtualFileSystem { get; }
public HorizonClient HorizonClient { get; } public HorizonClient HorizonClient { get; }
public UserProfileViewModel ViewModel { get; set; }
public NavigationDialogHost() public NavigationDialogHost()
{ {

View File

@@ -0,0 +1,24 @@
using Avalonia.Controls;
using Gommon;
using Ryujinx.Ava.UI.ViewModels;
using System;
namespace Ryujinx.Ava.UI.Controls
{
public class RyujinxControl<TViewModel> : UserControl where TViewModel : BaseModel
{
public TViewModel ViewModel
{
get
{
if (DataContext is not TViewModel viewModel)
throw new InvalidOperationException(
$"Underlying DataContext is not of type {typeof(TViewModel).AsPrettyString()}; " +
$"Actual type is {DataContext?.GetType().AsPrettyString()}");
return viewModel;
}
set => DataContext = value;
}
}
}

View File

@@ -4,6 +4,7 @@ using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Layout; using Avalonia.Layout;
using Avalonia.Media; using Avalonia.Media;
using Avalonia.Styling;
using Avalonia.Threading; using Avalonia.Threading;
using FluentAvalonia.Core; using FluentAvalonia.Core;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
@@ -21,6 +22,23 @@ namespace Ryujinx.Ava.UI.Helpers
private static bool _isChoiceDialogOpen; private static bool _isChoiceDialogOpen;
private static ContentDialogOverlayWindow _contentDialogOverlayWindow; private static ContentDialogOverlayWindow _contentDialogOverlayWindow;
public static ContentDialog ApplyStyles(
this ContentDialog contentDialog,
double closeButtonWidth = 80,
HorizontalAlignment buttonSpaceAlignment = HorizontalAlignment.Right)
{
Style closeButton = new(x => x.Name("CloseButton"));
closeButton.Setters.Add(new Setter(Layoutable.WidthProperty, closeButtonWidth));
Style closeButtonParent = new(x => x.Name("CommandSpace"));
closeButtonParent.Setters.Add(new Setter(Layoutable.HorizontalAlignmentProperty, buttonSpaceAlignment));
contentDialog.Styles.Add(closeButton);
contentDialog.Styles.Add(closeButtonParent);
return contentDialog;
}
private async static Task<UserResult> ShowContentDialog( private async static Task<UserResult> ShowContentDialog(
string title, string title,
object content, object content,
@@ -40,19 +58,19 @@ namespace Ryujinx.Ava.UI.Helpers
SecondaryButtonText = secondaryButton, SecondaryButtonText = secondaryButton,
CloseButtonText = closeButton, CloseButtonText = closeButton,
Content = content, Content = content,
PrimaryButtonCommand = MiniCommand.Create(() => PrimaryButtonCommand = Commands.Create(() =>
{ {
result = primaryButtonResult; result = primaryButtonResult;
}) })
}; };
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() => contentDialog.SecondaryButtonCommand = Commands.Create(() =>
{ {
result = UserResult.No; result = UserResult.No;
contentDialog.PrimaryButtonClick -= deferCloseAction; contentDialog.PrimaryButtonClick -= deferCloseAction;
}); });
contentDialog.CloseButtonCommand = MiniCommand.Create(() => contentDialog.CloseButtonCommand = Commands.Create(() =>
{ {
result = UserResult.Cancel; result = UserResult.Cancel;
contentDialog.PrimaryButtonClick -= deferCloseAction; contentDialog.PrimaryButtonClick -= deferCloseAction;

View File

@@ -1,72 +0,0 @@
using System;
using System.Threading.Tasks;
using System.Windows.Input;
namespace Ryujinx.Ava.UI.Helpers
{
public sealed class MiniCommand<T> : MiniCommand, ICommand
{
private readonly Action<T> _callback;
private bool _busy;
private readonly Func<T, Task> _asyncCallback;
public MiniCommand(Action<T> callback)
{
_callback = callback;
}
public MiniCommand(Func<T, Task> callback)
{
_asyncCallback = callback;
}
private bool Busy
{
get => _busy;
set
{
_busy = value;
CanExecuteChanged?.Invoke(this, EventArgs.Empty);
}
}
public override event EventHandler CanExecuteChanged;
public override bool CanExecute(object parameter) => !_busy;
public override async void Execute(object parameter)
{
if (Busy)
{
return;
}
try
{
Busy = true;
if (_callback != null)
{
_callback((T)parameter);
}
else
{
await _asyncCallback((T)parameter);
}
}
finally
{
Busy = false;
}
}
}
public abstract class MiniCommand : ICommand
{
public static MiniCommand Create(Action callback) => new MiniCommand<object>(_ => callback());
public static MiniCommand Create<TArg>(Action<TArg> callback) => new MiniCommand<TArg>(callback);
public static MiniCommand CreateFromTask(Func<Task> callback) => new MiniCommand<object>(_ => callback());
public static MiniCommand CreateFromTask<TArg>(Func<TArg, Task> callback) => new MiniCommand<TArg>(callback);
public abstract bool CanExecute(object parameter);
public abstract void Execute(object parameter);
public abstract event EventHandler CanExecuteChanged;
}
}

View File

@@ -2,9 +2,7 @@
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Media; using Avalonia.Media;
using Ryujinx.Ava.Utilities.Configuration; using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using System; using System;
namespace Ryujinx.Ava.UI.Renderer namespace Ryujinx.Ava.UI.Renderer
@@ -38,32 +36,6 @@ namespace Ryujinx.Ava.UI.Renderer
EmbeddedWindowOpenGL => GraphicsBackend.OpenGl, EmbeddedWindowOpenGL => GraphicsBackend.OpenGl,
_ => throw new NotImplementedException() _ => throw new NotImplementedException()
}; };
public RendererHost(string titleId)
{
Focusable = true;
FlowDirection = FlowDirection.LeftToRight;
EmbeddedWindow =
#pragma warning disable CS8524
ConfigurationState.Instance.Graphics.GraphicsBackend.Value switch
#pragma warning restore CS8524
{
GraphicsBackend.OpenGl => new EmbeddedWindowOpenGL(),
GraphicsBackend.Vulkan => new EmbeddedWindowVulkan(),
};
string backendText = EmbeddedWindow switch
{
EmbeddedWindowVulkan => "Vulkan",
EmbeddedWindowOpenGL => "OpenGL",
_ => throw new NotImplementedException()
};
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend ({ConfigurationState.Instance.Graphics.GraphicsBackend.Value}): {backendText}");
Initialize();
}
private void Initialize() private void Initialize()

View File

@@ -21,7 +21,7 @@ using Image = SkiaSharp.SKImage;
namespace Ryujinx.Ava.UI.ViewModels namespace Ryujinx.Ava.UI.ViewModels
{ {
internal partial class UserFirmwareAvatarSelectorViewModel : BaseModel public partial class UserFirmwareAvatarSelectorViewModel : BaseModel
{ {
private static readonly Dictionary<string, byte[]> _avatarStore = new(); private static readonly Dictionary<string, byte[]> _avatarStore = new();

View File

@@ -2,7 +2,7 @@ using CommunityToolkit.Mvvm.ComponentModel;
namespace Ryujinx.Ava.UI.ViewModels namespace Ryujinx.Ava.UI.ViewModels
{ {
internal partial class UserProfileImageSelectorViewModel : BaseModel public partial class UserProfileImageSelectorViewModel : BaseModel
{ {
[ObservableProperty] private bool _firmwareFound; [ObservableProperty] private bool _firmwareFound;
} }

View File

@@ -4,6 +4,7 @@ using Avalonia.Controls.Primitives;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Avalonia.LogicalTree; using Avalonia.LogicalTree;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels.Input; using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Common.Configuration.Hid.Controller; using Ryujinx.Common.Configuration.Hid.Controller;
@@ -14,7 +15,7 @@ using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
{ {
public partial class ControllerInputView : UserControl public partial class ControllerInputView : RyujinxControl<ControllerInputViewModel>
{ {
private ButtonKeyAssigner _currentAssigner; private ButtonKeyAssigner _currentAssigner;
@@ -217,20 +218,12 @@ namespace Ryujinx.Ava.UI.Views.Input
PointerPressed -= MouseClick; PointerPressed -= MouseClick;
} }
private IButtonAssigner CreateButtonAssigner(bool forStick) private IButtonAssigner CreateButtonAssigner(bool forStick) =>
{ new GamepadButtonAssigner(
IButtonAssigner assigner; ViewModel.ParentModel.SelectedGamepad,
(ViewModel.ParentModel.Config as StandardControllerInputConfig).TriggerThreshold,
ControllerInputViewModel controllerInputViewModel = DataContext as ControllerInputViewModel;
assigner = new GamepadButtonAssigner(
controllerInputViewModel.ParentModel.SelectedGamepad,
(controllerInputViewModel.ParentModel.Config as StandardControllerInputConfig).TriggerThreshold,
forStick); forStick);
return assigner;
}
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e) protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
{ {
base.OnDetachedFromVisualTree(e); base.OnDetachedFromVisualTree(e);

View File

@@ -1,19 +1,19 @@
using Avalonia.Controls; using Avalonia.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models; using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels.Input; using Ryujinx.Ava.UI.ViewModels.Input;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
{ {
public partial class InputView : UserControl public partial class InputView : RyujinxControl<InputViewModel>
{ {
private bool _dialogOpen; private bool _dialogOpen;
private InputViewModel ViewModel { get; set; }
public InputView() public InputView()
{ {
DataContext = ViewModel = new InputViewModel(this); ViewModel = new InputViewModel(this);
InitializeComponent(); InitializeComponent();
} }

View File

@@ -4,6 +4,7 @@ using Avalonia.Controls.Primitives;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Avalonia.LogicalTree; using Avalonia.LogicalTree;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels.Input; using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Input; using Ryujinx.Input;
@@ -13,7 +14,7 @@ using Key = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
{ {
public partial class KeyboardInputView : UserControl public partial class KeyboardInputView : RyujinxControl<KeyboardInputViewModel>
{ {
private ButtonKeyAssigner _currentAssigner; private ButtonKeyAssigner _currentAssigner;
@@ -60,106 +61,103 @@ namespace Ryujinx.Ava.UI.Views.Input
PointerPressed += MouseClick; PointerPressed += MouseClick;
if (DataContext is not KeyboardInputViewModel viewModel)
return;
IKeyboard keyboard = IKeyboard keyboard =
(IKeyboard)viewModel.ParentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations. (IKeyboard)ViewModel.ParentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
IButtonAssigner assigner = IButtonAssigner assigner =
new KeyboardKeyAssigner((IKeyboard)viewModel.ParentModel.SelectedGamepad); new KeyboardKeyAssigner((IKeyboard)ViewModel.ParentModel.SelectedGamepad);
_currentAssigner.ButtonAssigned += (_, e) => _currentAssigner.ButtonAssigned += (_, be) =>
{ {
if (e.ButtonValue.HasValue) if (be.ButtonValue.HasValue)
{ {
Button buttonValue = e.ButtonValue.Value; Button buttonValue = be.ButtonValue.Value;
viewModel.ParentModel.IsModified = true; ViewModel.ParentModel.IsModified = true;
switch (button.Name) switch (button.Name)
{ {
case "ButtonZl": case "ButtonZl":
viewModel.Config.ButtonZl = buttonValue.AsHidType<Key>(); ViewModel.Config.ButtonZl = buttonValue.AsHidType<Key>();
break; break;
case "ButtonL": case "ButtonL":
viewModel.Config.ButtonL = buttonValue.AsHidType<Key>(); ViewModel.Config.ButtonL = buttonValue.AsHidType<Key>();
break; break;
case "ButtonMinus": case "ButtonMinus":
viewModel.Config.ButtonMinus = buttonValue.AsHidType<Key>(); ViewModel.Config.ButtonMinus = buttonValue.AsHidType<Key>();
break; break;
case "LeftStickButton": case "LeftStickButton":
viewModel.Config.LeftStickButton = buttonValue.AsHidType<Key>(); ViewModel.Config.LeftStickButton = buttonValue.AsHidType<Key>();
break; break;
case "LeftStickUp": case "LeftStickUp":
viewModel.Config.LeftStickUp = buttonValue.AsHidType<Key>(); ViewModel.Config.LeftStickUp = buttonValue.AsHidType<Key>();
break; break;
case "LeftStickDown": case "LeftStickDown":
viewModel.Config.LeftStickDown = buttonValue.AsHidType<Key>(); ViewModel.Config.LeftStickDown = buttonValue.AsHidType<Key>();
break; break;
case "LeftStickRight": case "LeftStickRight":
viewModel.Config.LeftStickRight = buttonValue.AsHidType<Key>(); ViewModel.Config.LeftStickRight = buttonValue.AsHidType<Key>();
break; break;
case "LeftStickLeft": case "LeftStickLeft":
viewModel.Config.LeftStickLeft = buttonValue.AsHidType<Key>(); ViewModel.Config.LeftStickLeft = buttonValue.AsHidType<Key>();
break; break;
case "DpadUp": case "DpadUp":
viewModel.Config.DpadUp = buttonValue.AsHidType<Key>(); ViewModel.Config.DpadUp = buttonValue.AsHidType<Key>();
break; break;
case "DpadDown": case "DpadDown":
viewModel.Config.DpadDown = buttonValue.AsHidType<Key>(); ViewModel.Config.DpadDown = buttonValue.AsHidType<Key>();
break; break;
case "DpadLeft": case "DpadLeft":
viewModel.Config.DpadLeft = buttonValue.AsHidType<Key>(); ViewModel.Config.DpadLeft = buttonValue.AsHidType<Key>();
break; break;
case "DpadRight": case "DpadRight":
viewModel.Config.DpadRight = buttonValue.AsHidType<Key>(); ViewModel.Config.DpadRight = buttonValue.AsHidType<Key>();
break; break;
case "LeftButtonSr": case "LeftButtonSr":
viewModel.Config.LeftButtonSr = buttonValue.AsHidType<Key>(); ViewModel.Config.LeftButtonSr = buttonValue.AsHidType<Key>();
break; break;
case "LeftButtonSl": case "LeftButtonSl":
viewModel.Config.LeftButtonSl = buttonValue.AsHidType<Key>(); ViewModel.Config.LeftButtonSl = buttonValue.AsHidType<Key>();
break; break;
case "RightButtonSr": case "RightButtonSr":
viewModel.Config.RightButtonSr = buttonValue.AsHidType<Key>(); ViewModel.Config.RightButtonSr = buttonValue.AsHidType<Key>();
break; break;
case "RightButtonSl": case "RightButtonSl":
viewModel.Config.RightButtonSl = buttonValue.AsHidType<Key>(); ViewModel.Config.RightButtonSl = buttonValue.AsHidType<Key>();
break; break;
case "ButtonZr": case "ButtonZr":
viewModel.Config.ButtonZr = buttonValue.AsHidType<Key>(); ViewModel.Config.ButtonZr = buttonValue.AsHidType<Key>();
break; break;
case "ButtonR": case "ButtonR":
viewModel.Config.ButtonR = buttonValue.AsHidType<Key>(); ViewModel.Config.ButtonR = buttonValue.AsHidType<Key>();
break; break;
case "ButtonPlus": case "ButtonPlus":
viewModel.Config.ButtonPlus = buttonValue.AsHidType<Key>(); ViewModel.Config.ButtonPlus = buttonValue.AsHidType<Key>();
break; break;
case "ButtonA": case "ButtonA":
viewModel.Config.ButtonA = buttonValue.AsHidType<Key>(); ViewModel.Config.ButtonA = buttonValue.AsHidType<Key>();
break; break;
case "ButtonB": case "ButtonB":
viewModel.Config.ButtonB = buttonValue.AsHidType<Key>(); ViewModel.Config.ButtonB = buttonValue.AsHidType<Key>();
break; break;
case "ButtonX": case "ButtonX":
viewModel.Config.ButtonX = buttonValue.AsHidType<Key>(); ViewModel.Config.ButtonX = buttonValue.AsHidType<Key>();
break; break;
case "ButtonY": case "ButtonY":
viewModel.Config.ButtonY = buttonValue.AsHidType<Key>(); ViewModel.Config.ButtonY = buttonValue.AsHidType<Key>();
break; break;
case "RightStickButton": case "RightStickButton":
viewModel.Config.RightStickButton = buttonValue.AsHidType<Key>(); ViewModel.Config.RightStickButton = buttonValue.AsHidType<Key>();
break; break;
case "RightStickUp": case "RightStickUp":
viewModel.Config.RightStickUp = buttonValue.AsHidType<Key>(); ViewModel.Config.RightStickUp = buttonValue.AsHidType<Key>();
break; break;
case "RightStickDown": case "RightStickDown":
viewModel.Config.RightStickDown = buttonValue.AsHidType<Key>(); ViewModel.Config.RightStickDown = buttonValue.AsHidType<Key>();
break; break;
case "RightStickRight": case "RightStickRight":
viewModel.Config.RightStickRight = buttonValue.AsHidType<Key>(); ViewModel.Config.RightStickRight = buttonValue.AsHidType<Key>();
break; break;
case "RightStickLeft": case "RightStickLeft":
viewModel.Config.RightStickLeft = buttonValue.AsHidType<Key>(); ViewModel.Config.RightStickLeft = buttonValue.AsHidType<Key>();
break; break;
} }
} }

View File

@@ -2,19 +2,18 @@
using Avalonia.Controls; using Avalonia.Controls;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Models.Input; using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.ViewModels.Input; using Ryujinx.Ava.UI.ViewModels.Input;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.UI.Views.Input namespace Ryujinx.UI.Views.Input
{ {
public partial class LedInputView : UserControl public partial class LedInputView : RyujinxControl<LedInputViewModel>
{ {
private readonly LedInputViewModel _viewModel;
public LedInputView(ControllerInputViewModel viewModel) public LedInputView(ControllerInputViewModel viewModel)
{ {
DataContext = _viewModel = new LedInputViewModel ViewModel = new LedInputViewModel
{ {
ParentModel = viewModel.ParentModel, ParentModel = viewModel.ParentModel,
TurnOffLed = viewModel.Config.TurnOffLed, TurnOffLed = viewModel.Config.TurnOffLed,
@@ -29,20 +28,18 @@ namespace Ryujinx.UI.Views.Input
private void ColorPickerButton_OnColorChanged(ColorPickerButton sender, ColorButtonColorChangedEventArgs args) private void ColorPickerButton_OnColorChanged(ColorPickerButton sender, ColorButtonColorChangedEventArgs args)
{ {
if (!args.NewColor.HasValue) return; if (!args.NewColor.HasValue) return;
if (DataContext is not LedInputViewModel lvm) return; if (!ViewModel.EnableLedChanging) return;
if (!lvm.EnableLedChanging) return; if (ViewModel.TurnOffLed) return;
if (lvm.TurnOffLed) return;
lvm.ParentModel.SelectedGamepad.SetLed(args.NewColor.Value.ToUInt32()); ViewModel.ParentModel.SelectedGamepad.SetLed(args.NewColor.Value.ToUInt32());
} }
private void ColorPickerButton_OnAttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e) private void ColorPickerButton_OnAttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
{ {
if (DataContext is not LedInputViewModel lvm) return; if (!ViewModel.EnableLedChanging) return;
if (!lvm.EnableLedChanging) return; if (ViewModel.TurnOffLed) return;
if (lvm.TurnOffLed) return;
lvm.ParentModel.SelectedGamepad.SetLed(lvm.LedColor.ToUInt32()); ViewModel.ParentModel.SelectedGamepad.SetLed(ViewModel.LedColor.ToUInt32());
} }
public static async Task Show(ControllerInputViewModel viewModel) public static async Task Show(ControllerInputViewModel viewModel)
@@ -57,13 +54,13 @@ namespace Ryujinx.UI.Views.Input
CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose], CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose],
Content = content, Content = content,
}; };
contentDialog.PrimaryButtonClick += (sender, args) => contentDialog.PrimaryButtonClick += (_, _) =>
{ {
GamepadInputConfig config = viewModel.Config; GamepadInputConfig config = viewModel.Config;
config.EnableLedChanging = content._viewModel.EnableLedChanging; config.EnableLedChanging = content.ViewModel.EnableLedChanging;
config.LedColor = content._viewModel.LedColor; config.LedColor = content.ViewModel.LedColor;
config.UseRainbowLed = content._viewModel.UseRainbowLed; config.UseRainbowLed = content.ViewModel.UseRainbowLed;
config.TurnOffLed = content._viewModel.TurnOffLed; config.TurnOffLed = content.ViewModel.TurnOffLed;
}; };
await contentDialog.ShowAsync(); await contentDialog.ShowAsync();

View File

@@ -1,16 +1,15 @@
using Avalonia.Controls; using Avalonia.Controls;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Models.Input; using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.ViewModels.Input; using Ryujinx.Ava.UI.ViewModels.Input;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
{ {
public partial class MotionInputView : UserControl public partial class MotionInputView : RyujinxControl<MotionInputViewModel>
{ {
private readonly MotionInputViewModel _viewModel;
public MotionInputView() public MotionInputView()
{ {
InitializeComponent(); InitializeComponent();
@@ -20,7 +19,7 @@ namespace Ryujinx.Ava.UI.Views.Input
{ {
GamepadInputConfig config = viewModel.Config; GamepadInputConfig config = viewModel.Config;
_viewModel = new MotionInputViewModel ViewModel = new MotionInputViewModel
{ {
Slot = config.Slot, Slot = config.Slot,
AltSlot = config.AltSlot, AltSlot = config.AltSlot,
@@ -33,7 +32,6 @@ namespace Ryujinx.Ava.UI.Views.Input
}; };
InitializeComponent(); InitializeComponent();
DataContext = _viewModel;
} }
public static async Task Show(ControllerInputViewModel viewModel) public static async Task Show(ControllerInputViewModel viewModel)
@@ -48,17 +46,17 @@ namespace Ryujinx.Ava.UI.Views.Input
CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose], CloseButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsClose],
Content = content, Content = content,
}; };
contentDialog.PrimaryButtonClick += (sender, args) => contentDialog.PrimaryButtonClick += (_, _) =>
{ {
GamepadInputConfig config = viewModel.Config; GamepadInputConfig config = viewModel.Config;
config.Slot = content._viewModel.Slot; config.Slot = content.ViewModel.Slot;
config.Sensitivity = content._viewModel.Sensitivity; config.Sensitivity = content.ViewModel.Sensitivity;
config.GyroDeadzone = content._viewModel.GyroDeadzone; config.GyroDeadzone = content.ViewModel.GyroDeadzone;
config.AltSlot = content._viewModel.AltSlot; config.AltSlot = content.ViewModel.AltSlot;
config.DsuServerHost = content._viewModel.DsuServerHost; config.DsuServerHost = content.ViewModel.DsuServerHost;
config.DsuServerPort = content._viewModel.DsuServerPort; config.DsuServerPort = content.ViewModel.DsuServerPort;
config.EnableCemuHookMotion = content._viewModel.EnableCemuHookMotion; config.EnableCemuHookMotion = content.ViewModel.EnableCemuHookMotion;
config.MirrorInput = content._viewModel.MirrorInput; config.MirrorInput = content.ViewModel.MirrorInput;
}; };
await contentDialog.ShowAsync(); await contentDialog.ShowAsync();

View File

@@ -1,16 +1,15 @@
using Avalonia.Controls; using Avalonia.Controls;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Models.Input; using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.ViewModels.Input; using Ryujinx.Ava.UI.ViewModels.Input;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
{ {
public partial class RumbleInputView : UserControl public partial class RumbleInputView : RyujinxControl<RumbleInputViewModel>
{ {
private readonly RumbleInputViewModel _viewModel;
public RumbleInputView() public RumbleInputView()
{ {
InitializeComponent(); InitializeComponent();
@@ -20,15 +19,13 @@ namespace Ryujinx.Ava.UI.Views.Input
{ {
GamepadInputConfig config = viewModel.Config; GamepadInputConfig config = viewModel.Config;
_viewModel = new RumbleInputViewModel ViewModel = new RumbleInputViewModel
{ {
StrongRumble = config.StrongRumble, StrongRumble = config.StrongRumble,
WeakRumble = config.WeakRumble, WeakRumble = config.WeakRumble,
}; };
InitializeComponent(); InitializeComponent();
DataContext = _viewModel;
} }
public static async Task Show(ControllerInputViewModel viewModel) public static async Task Show(ControllerInputViewModel viewModel)
@@ -44,11 +41,11 @@ namespace Ryujinx.Ava.UI.Views.Input
Content = content, Content = content,
}; };
contentDialog.PrimaryButtonClick += (sender, args) => contentDialog.PrimaryButtonClick += (_, _) =>
{ {
GamepadInputConfig config = viewModel.Config; GamepadInputConfig config = viewModel.Config;
config.StrongRumble = content._viewModel.StrongRumble; config.StrongRumble = content.ViewModel.StrongRumble;
config.WeakRumble = content._viewModel.WeakRumble; config.WeakRumble = content.ViewModel.WeakRumble;
}; };
await contentDialog.ShowAsync(); await contentDialog.ShowAsync();

View File

@@ -6,6 +6,7 @@ using Gommon;
using LibHac.Common; using LibHac.Common;
using LibHac.Ns; using LibHac.Ns;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
@@ -25,10 +26,9 @@ using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Views.Main namespace Ryujinx.Ava.UI.Views.Main
{ {
public partial class MainMenuBarView : UserControl public partial class MainMenuBarView : RyujinxControl<MainWindowViewModel>
{ {
public MainWindow Window { get; private set; } public MainWindow Window { get; private set; }
public MainWindowViewModel ViewModel { get; private set; }
public MainMenuBarView() public MainMenuBarView()
{ {
@@ -73,7 +73,7 @@ namespace Ryujinx.Ava.UI.Views.Main
{ {
Content = $".{it.FileName}", Content = $".{it.FileName}",
IsChecked = it.FileType.GetConfigValue(ConfigurationState.Instance.UI.ShownFileTypes), IsChecked = it.FileType.GetConfigValue(ConfigurationState.Instance.UI.ShownFileTypes),
Command = MiniCommand.Create(() => Window.ToggleFileType(it.FileName)) Command = Commands.Create(() => Window.ToggleFileType(it.FileName))
} }
); );
@@ -108,7 +108,7 @@ namespace Ryujinx.Ava.UI.Views.Main
Margin = new Thickness(3, 0, 3, 0), Margin = new Thickness(3, 0, 3, 0),
HorizontalAlignment = HorizontalAlignment.Stretch, HorizontalAlignment = HorizontalAlignment.Stretch,
Header = languageName, Header = languageName,
Command = MiniCommand.Create(() => MainWindowViewModel.ChangeLanguage(language)) Command = Commands.Create(() => MainWindowViewModel.ChangeLanguage(language))
}; };
yield return menuItem; yield return menuItem;

View File

@@ -4,6 +4,8 @@ using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Avalonia.Threading; using Avalonia.Threading;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ava.Utilities.Configuration; using Ryujinx.Ava.Utilities.Configuration;
using Ryujinx.Common; using Ryujinx.Common;
@@ -13,7 +15,7 @@ using System;
namespace Ryujinx.Ava.UI.Views.Main namespace Ryujinx.Ava.UI.Views.Main
{ {
public partial class MainStatusBarView : UserControl public partial class MainStatusBarView : RyujinxControl<MainWindowViewModel>
{ {
public MainWindow Window; public MainWindow Window;
@@ -29,7 +31,7 @@ namespace Ryujinx.Ava.UI.Views.Main
if (VisualRoot is MainWindow window) if (VisualRoot is MainWindow window)
{ {
Window = window; Window = window;
DataContext = window.ViewModel; ViewModel = window.ViewModel;
LocaleManager.Instance.LocaleChanged += () => Dispatcher.UIThread.Post(() => LocaleManager.Instance.LocaleChanged += () => Dispatcher.UIThread.Post(() =>
{ {
if (Window.ViewModel.EnableNonGameRunningControls) if (Window.ViewModel.EnableNonGameRunningControls)

View File

@@ -3,16 +3,15 @@ using Avalonia.Controls;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Ryujinx.Ava.Common; using Ryujinx.Ava.Common;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using System; using System;
namespace Ryujinx.Ava.UI.Views.Main namespace Ryujinx.Ava.UI.Views.Main
{ {
public partial class MainViewControls : UserControl public partial class MainViewControls : RyujinxControl<MainWindowViewModel>
{ {
public MainWindowViewModel ViewModel;
public MainViewControls() public MainViewControls()
{ {
InitializeComponent(); InitializeComponent();
@@ -24,7 +23,7 @@ namespace Ryujinx.Ava.UI.Views.Main
if (VisualRoot is MainWindow window) if (VisualRoot is MainWindow window)
{ {
DataContext = ViewModel = window.ViewModel; ViewModel = window.ViewModel;
} }
} }

View File

@@ -7,7 +7,7 @@
xmlns:ui="using:FluentAvalonia.UI.Controls" xmlns:ui="using:FluentAvalonia.UI.Controls"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450" mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="Ryujinx.Ava.UI.Controls.ApplicationDataView" x:Class="Ryujinx.Ava.UI.Views.Misc.ApplicationDataView"
x:DataType="viewModels:ApplicationDataViewModel"> x:DataType="viewModels:ApplicationDataViewModel">
<StackPanel Orientation="Horizontal"> <StackPanel Orientation="Horizontal">
<Image Margin="0" <Image Margin="0"

View File

@@ -1,9 +1,11 @@
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Input.Platform; using Avalonia.Input.Platform;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Avalonia.Layout;
using Avalonia.Styling; using Avalonia.Styling;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
@@ -12,9 +14,9 @@ using Ryujinx.Ava.Utilities.Compat;
using System.Linq; using System.Linq;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Controls namespace Ryujinx.Ava.UI.Views.Misc
{ {
public partial class ApplicationDataView : UserControl public partial class ApplicationDataView : RyujinxControl<ApplicationDataViewModel>
{ {
public static async Task Show(ApplicationData appData) public static async Task Show(ApplicationData appData)
{ {
@@ -25,20 +27,10 @@ namespace Ryujinx.Ava.UI.Controls
SecondaryButtonText = string.Empty, SecondaryButtonText = string.Empty,
CloseButtonText = LocaleManager.Instance[LocaleKeys.SettingsButtonClose], CloseButtonText = LocaleManager.Instance[LocaleKeys.SettingsButtonClose],
MinWidth = 256, MinWidth = 256,
Content = new ApplicationDataView { DataContext = new ApplicationDataViewModel(appData) } Content = new ApplicationDataView { ViewModel = new ApplicationDataViewModel(appData) }
}; };
Style closeButton = new(x => x.Name("CloseButton")); await ContentDialogHelper.ShowAsync(contentDialog.ApplyStyles(160, HorizontalAlignment.Center));
closeButton.Setters.Add(new Setter(WidthProperty, 160d));
Style closeButtonParent = new(x => x.Name("CommandSpace"));
closeButtonParent.Setters.Add(new Setter(HorizontalAlignmentProperty,
Avalonia.Layout.HorizontalAlignment.Center));
contentDialog.Styles.Add(closeButton);
contentDialog.Styles.Add(closeButtonParent);
await ContentDialogHelper.ShowAsync(contentDialog);
} }
public ApplicationDataView() public ApplicationDataView()

View File

@@ -1,5 +1,5 @@
<UserControl <UserControl
x:Class="Ryujinx.Ava.UI.Controls.ApplicationGridView" x:Class="Ryujinx.Ava.UI.Views.Misc.ApplicationGridView"
xmlns="https://github.com/avaloniaui" xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls" xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"

View File

@@ -1,13 +1,15 @@
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities.AppLibrary; using Ryujinx.Ava.Utilities.AppLibrary;
using System; using System;
namespace Ryujinx.Ava.UI.Controls namespace Ryujinx.Ava.UI.Views.Misc
{ {
public partial class ApplicationGridView : UserControl public partial class ApplicationGridView : RyujinxControl<MainWindowViewModel>
{ {
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent = public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
RoutedEvent.Register<ApplicationGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble); RoutedEvent.Register<ApplicationGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);

View File

@@ -1,5 +1,5 @@
<UserControl <UserControl
x:Class="Ryujinx.Ava.UI.Controls.ApplicationListView" x:Class="Ryujinx.Ava.UI.Views.Misc.ApplicationListView"
xmlns="https://github.com/avaloniaui" xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"

View File

@@ -2,6 +2,7 @@ using Avalonia.Controls;
using Avalonia.Input; using Avalonia.Input;
using Avalonia.Input.Platform; using Avalonia.Input.Platform;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities.AppLibrary; using Ryujinx.Ava.Utilities.AppLibrary;
@@ -9,9 +10,9 @@ using Ryujinx.Ava.Utilities.Compat;
using System; using System;
using System.Linq; using System.Linq;
namespace Ryujinx.Ava.UI.Controls namespace Ryujinx.Ava.UI.Views.Misc
{ {
public partial class ApplicationListView : UserControl public partial class ApplicationListView : RyujinxControl<MainWindowViewModel>
{ {
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent = public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
RoutedEvent.Register<ApplicationListView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble); RoutedEvent.Register<ApplicationListView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
@@ -32,9 +33,6 @@ namespace Ryujinx.Ava.UI.Controls
private async void PlayabilityStatus_OnClick(object sender, RoutedEventArgs e) private async void PlayabilityStatus_OnClick(object sender, RoutedEventArgs e)
{ {
if (DataContext is not MainWindowViewModel mwvm)
return;
if (sender is not Button { Content: TextBlock playabilityLabel }) if (sender is not Button { Content: TextBlock playabilityLabel })
return; return;
@@ -43,16 +41,13 @@ namespace Ryujinx.Ava.UI.Controls
private async void IdString_OnClick(object sender, RoutedEventArgs e) private async void IdString_OnClick(object sender, RoutedEventArgs e)
{ {
if (DataContext is not MainWindowViewModel mwvm)
return;
if (sender is not Button { Content: TextBlock idText }) if (sender is not Button { Content: TextBlock idText })
return; return;
if (!RyujinxApp.IsClipboardAvailable(out IClipboard clipboard)) if (!RyujinxApp.IsClipboardAvailable(out IClipboard clipboard))
return; return;
ApplicationData appData = mwvm.Applications.FirstOrDefault(it => it.IdString == idText.Text); ApplicationData appData = ViewModel.Applications.FirstOrDefault(it => it.IdString == idText.Text);
if (appData is null) if (appData is null)
return; return;

View File

@@ -7,7 +7,7 @@
xmlns:models="using:Ryujinx.Ava.Common.Models" xmlns:models="using:Ryujinx.Ava.Common.Models"
xmlns:viewModels="using:Ryujinx.Ava.UI.ViewModels" xmlns:viewModels="using:Ryujinx.Ava.UI.ViewModels"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450" mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="Ryujinx.Ava.UI.Controls.DlcSelectView" x:Class="Ryujinx.Ava.UI.Views.Misc.DlcSelectView"
x:DataType="viewModels:DlcSelectViewModel"> x:DataType="viewModels:DlcSelectViewModel">
<Grid RowDefinitions="*,Auto,*"> <Grid RowDefinitions="*,Auto,*">
<TextBlock <TextBlock

View File

@@ -3,14 +3,15 @@ using Avalonia.Styling;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Common.Models; using Ryujinx.Ava.Common.Models;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.Utilities.AppLibrary; using Ryujinx.Ava.Utilities.AppLibrary;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Controls namespace Ryujinx.Ava.UI.Views.Misc
{ {
public partial class DlcSelectView : UserControl public partial class DlcSelectView : RyujinxControl<DlcSelectViewModel>
{ {
public DlcSelectView() public DlcSelectView()
{ {
@@ -28,20 +29,10 @@ namespace Ryujinx.Ava.UI.Controls
PrimaryButtonText = LocaleManager.Instance[LocaleKeys.Continue], PrimaryButtonText = LocaleManager.Instance[LocaleKeys.Continue],
SecondaryButtonText = string.Empty, SecondaryButtonText = string.Empty,
CloseButtonText = string.Empty, CloseButtonText = string.Empty,
Content = new DlcSelectView { DataContext = viewModel } Content = new DlcSelectView { ViewModel = viewModel }
}; };
Style closeButton = new(x => x.Name("CloseButton")); await ContentDialogHelper.ShowAsync(contentDialog.ApplyStyles());
closeButton.Setters.Add(new Setter(WidthProperty, 80d));
Style closeButtonParent = new(x => x.Name("CommandSpace"));
closeButtonParent.Setters.Add(new Setter(HorizontalAlignmentProperty,
Avalonia.Layout.HorizontalAlignment.Right));
contentDialog.Styles.Add(closeButton);
contentDialog.Styles.Add(closeButtonParent);
await ContentDialogHelper.ShowAsync(contentDialog);
return viewModel.SelectedDlc; return viewModel.SelectedDlc;
} }

View File

@@ -13,13 +13,12 @@ using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
namespace Ryujinx.Ava.UI.Views.User namespace Ryujinx.Ava.UI.Views.User
{ {
public partial class UserEditorView : UserControl public partial class UserEditorView : RyujinxControl<TempProfile>
{ {
private NavigationDialogHost _parent; private NavigationDialogHost _parent;
private UserProfile _profile; private UserProfile _profile;
private bool _isNewUser; private bool _isNewUser;
public TempProfile TempProfile { get; set; }
public static uint MaxProfileNameLength => 0x20; public static uint MaxProfileNameLength => 0x20;
public bool IsDeletable => _profile.UserId != AccountManager.DefaultUserId; public bool IsDeletable => _profile.UserId != AccountManager.DefaultUserId;
@@ -42,7 +41,7 @@ namespace Ryujinx.Ava.UI.Views.User
(NavigationDialogHost parent, UserProfile profile, bool isNewUser) = ((NavigationDialogHost parent, UserProfile profile, bool isNewUser))arg.Parameter; (NavigationDialogHost parent, UserProfile profile, bool isNewUser) = ((NavigationDialogHost parent, UserProfile profile, bool isNewUser))arg.Parameter;
_isNewUser = isNewUser; _isNewUser = isNewUser;
_profile = profile; _profile = profile;
TempProfile = new TempProfile(_profile); ViewModel = new TempProfile(_profile);
_parent = parent; _parent = parent;
break; break;
@@ -51,8 +50,6 @@ namespace Ryujinx.Ava.UI.Views.User
((ContentDialog)_parent.Parent).Title = $"{LocaleManager.Instance[LocaleKeys.UserProfileWindowTitle]} - " + ((ContentDialog)_parent.Parent).Title = $"{LocaleManager.Instance[LocaleKeys.UserProfileWindowTitle]} - " +
$"{(_isNewUser ? LocaleManager.Instance[LocaleKeys.UserEditorTitleCreate] : LocaleManager.Instance[LocaleKeys.UserEditorTitle])}"; $"{(_isNewUser ? LocaleManager.Instance[LocaleKeys.UserEditorTitleCreate] : LocaleManager.Instance[LocaleKeys.UserEditorTitle])}";
DataContext = TempProfile;
AddPictureButton.IsVisible = _isNewUser; AddPictureButton.IsVisible = _isNewUser;
ChangePictureButton.IsVisible = !_isNewUser; ChangePictureButton.IsVisible = !_isNewUser;
IdLabel.IsVisible = _profile != null; IdLabel.IsVisible = _profile != null;
@@ -72,7 +69,7 @@ namespace Ryujinx.Ava.UI.Views.User
{ {
if (_isNewUser) if (_isNewUser)
{ {
if (TempProfile.Name != String.Empty || TempProfile.Image != null) if (ViewModel.Name != string.Empty || ViewModel.Image != null)
{ {
if (await ContentDialogHelper.CreateChoiceDialog( if (await ContentDialogHelper.CreateChoiceDialog(
LocaleManager.Instance[LocaleKeys.DialogUserProfileUnsavedChangesTitle], LocaleManager.Instance[LocaleKeys.DialogUserProfileUnsavedChangesTitle],
@@ -89,7 +86,7 @@ namespace Ryujinx.Ava.UI.Views.User
} }
else else
{ {
if (_profile.Name != TempProfile.Name || _profile.Image != TempProfile.Image) if (_profile.Name != ViewModel.Name || _profile.Image != ViewModel.Image)
{ {
if (await ContentDialogHelper.CreateChoiceDialog( if (await ContentDialogHelper.CreateChoiceDialog(
LocaleManager.Instance[LocaleKeys.DialogUserProfileUnsavedChangesTitle], LocaleManager.Instance[LocaleKeys.DialogUserProfileUnsavedChangesTitle],
@@ -115,31 +112,31 @@ namespace Ryujinx.Ava.UI.Views.User
{ {
DataValidationErrors.ClearErrors(NameBox); DataValidationErrors.ClearErrors(NameBox);
if (string.IsNullOrWhiteSpace(TempProfile.Name)) if (string.IsNullOrWhiteSpace(ViewModel.Name))
{ {
DataValidationErrors.SetError(NameBox, new DataValidationException(LocaleManager.Instance[LocaleKeys.UserProfileEmptyNameError])); DataValidationErrors.SetError(NameBox, new DataValidationException(LocaleManager.Instance[LocaleKeys.UserProfileEmptyNameError]));
return; return;
} }
if (TempProfile.Image == null) if (ViewModel.Image == null)
{ {
_parent.Navigate(typeof(UserProfileImageSelectorView), (_parent, TempProfile)); _parent.Navigate(typeof(UserProfileImageSelectorView), (_parent, ViewModel));
return; return;
} }
if (_profile != null && !_isNewUser) if (_profile != null && !_isNewUser)
{ {
_profile.Name = TempProfile.Name; _profile.Name = ViewModel.Name;
_profile.Image = TempProfile.Image; _profile.Image = ViewModel.Image;
_profile.UpdateState(); _profile.UpdateState();
_parent.AccountManager.SetUserName(_profile.UserId, _profile.Name); _parent.AccountManager.SetUserName(_profile.UserId, _profile.Name);
_parent.AccountManager.SetUserImage(_profile.UserId, _profile.Image); _parent.AccountManager.SetUserImage(_profile.UserId, _profile.Image);
} }
else if (_isNewUser) else if (_isNewUser)
{ {
_parent.AccountManager.AddUser(TempProfile.Name, TempProfile.Image, TempProfile.UserId); _parent.AccountManager.AddUser(ViewModel.Name, ViewModel.Image, ViewModel.UserId);
} }
else else
{ {
@@ -151,7 +148,7 @@ namespace Ryujinx.Ava.UI.Views.User
public void SelectProfileImage() public void SelectProfileImage()
{ {
_parent.Navigate(typeof(UserProfileImageSelectorView), (_parent, TempProfile)); _parent.Navigate(typeof(UserProfileImageSelectorView), (_parent, ViewModel));
} }
private void ChangePictureButton_Click(object sender, RoutedEventArgs e) private void ChangePictureButton_Click(object sender, RoutedEventArgs e)

View File

@@ -1,4 +1,3 @@
using Avalonia.Controls;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using FluentAvalonia.UI.Navigation; using FluentAvalonia.UI.Navigation;
@@ -11,7 +10,7 @@ using System.IO;
namespace Ryujinx.Ava.UI.Views.User namespace Ryujinx.Ava.UI.Views.User
{ {
public partial class UserFirmwareAvatarSelectorView : UserControl public partial class UserFirmwareAvatarSelectorView : RyujinxControl<UserFirmwareAvatarSelectorViewModel>
{ {
private NavigationDialogHost _parent; private NavigationDialogHost _parent;
private TempProfile _profile; private TempProfile _profile;
@@ -20,8 +19,6 @@ namespace Ryujinx.Ava.UI.Views.User
{ {
ContentManager = contentManager; ContentManager = contentManager;
DataContext = ViewModel;
InitializeComponent(); InitializeComponent();
} }
@@ -55,8 +52,6 @@ namespace Ryujinx.Ava.UI.Views.User
public ContentManager ContentManager { get; private set; } public ContentManager ContentManager { get; private set; }
internal UserFirmwareAvatarSelectorViewModel ViewModel { get; set; }
private void GoBack(object sender, RoutedEventArgs e) private void GoBack(object sender, RoutedEventArgs e)
{ {
_parent.GoBack(); _parent.GoBack();

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@@ -15,14 +15,12 @@ using System.IO;
namespace Ryujinx.Ava.UI.Views.User namespace Ryujinx.Ava.UI.Views.User
{ {
public partial class UserProfileImageSelectorView : UserControl public partial class UserProfileImageSelectorView : RyujinxControl<UserProfileImageSelectorViewModel>
{ {
private ContentManager _contentManager; private ContentManager _contentManager;
private NavigationDialogHost _parent; private NavigationDialogHost _parent;
private TempProfile _profile; private TempProfile _profile;
internal UserProfileImageSelectorViewModel ViewModel { get; private set; }
public UserProfileImageSelectorView() public UserProfileImageSelectorView()
{ {
InitializeComponent(); InitializeComponent();

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@@ -4,10 +4,11 @@ using FluentAvalonia.UI.Controls;
using FluentAvalonia.UI.Navigation; using FluentAvalonia.UI.Navigation;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls; using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.ViewModels;
namespace Ryujinx.Ava.UI.Views.User namespace Ryujinx.Ava.UI.Views.User
{ {
public partial class UserRecovererView : UserControl public partial class UserRecovererView : RyujinxControl<UserProfileViewModel>
{ {
private NavigationDialogHost _parent; private NavigationDialogHost _parent;

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@@ -23,10 +23,8 @@ using UserId = LibHac.Fs.UserId;
namespace Ryujinx.Ava.UI.Views.User namespace Ryujinx.Ava.UI.Views.User
{ {
public partial class UserSaveManagerView : UserControl public partial class UserSaveManagerView : RyujinxControl<UserSaveManagerViewModel>
{ {
internal UserSaveManagerViewModel ViewModel { get; private set; }
private AccountManager _accountManager; private AccountManager _accountManager;
private HorizonClient _horizonClient; private HorizonClient _horizonClient;
private VirtualFileSystem _virtualFileSystem; private VirtualFileSystem _virtualFileSystem;
@@ -66,7 +64,7 @@ namespace Ryujinx.Ava.UI.Views.User
public void LoadSaves() public void LoadSaves()
{ {
ViewModel.Saves.Clear(); Dispatcher.UIThread.Post(() => ViewModel.Saves.Clear());
ObservableCollection<SaveModel> saves = []; ObservableCollection<SaveModel> saves = [];
SaveDataFilter saveDataFilter = SaveDataFilter.Make( SaveDataFilter saveDataFilter = SaveDataFilter.Make(
programId: default, programId: default,

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@@ -11,12 +11,10 @@ using Button = Avalonia.Controls.Button;
namespace Ryujinx.Ava.UI.Views.User namespace Ryujinx.Ava.UI.Views.User
{ {
public partial class UserSelectorViews : UserControl public partial class UserSelectorViews : RyujinxControl<UserProfileViewModel>
{ {
private NavigationDialogHost _parent; private NavigationDialogHost _parent;
public UserProfileViewModel ViewModel { get; set; }
public UserSelectorViews() public UserSelectorViews()
{ {
InitializeComponent(); InitializeComponent();

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@@ -5,6 +5,7 @@ using Avalonia.Layout;
using Avalonia.Styling; using Avalonia.Styling;
using FluentAvalonia.UI.Controls; using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common; using Ryujinx.Common;
@@ -14,7 +15,7 @@ using Button = Avalonia.Controls.Button;
namespace Ryujinx.Ava.UI.Windows namespace Ryujinx.Ava.UI.Windows
{ {
public partial class AboutWindow : UserControl public partial class AboutWindow : RyujinxControl<AboutWindowViewModel>
{ {
public AboutWindow() public AboutWindow()
{ {
@@ -33,19 +34,10 @@ namespace Ryujinx.Ava.UI.Windows
PrimaryButtonText = string.Empty, PrimaryButtonText = string.Empty,
SecondaryButtonText = string.Empty, SecondaryButtonText = string.Empty,
CloseButtonText = LocaleManager.Instance[LocaleKeys.UserProfilesClose], CloseButtonText = LocaleManager.Instance[LocaleKeys.UserProfilesClose],
Content = new AboutWindow { DataContext = viewModel } Content = new AboutWindow { ViewModel = viewModel }
}; };
Style closeButton = new(x => x.Name("CloseButton")); await ContentDialogHelper.ShowAsync(contentDialog.ApplyStyles());
closeButton.Setters.Add(new Setter(WidthProperty, 80d));
Style closeButtonParent = new(x => x.Name("CommandSpace"));
closeButtonParent.Setters.Add(new Setter(HorizontalAlignmentProperty, HorizontalAlignment.Right));
contentDialog.Styles.Add(closeButton);
contentDialog.Styles.Add(closeButtonParent);
await ContentDialogHelper.ShowAsync(contentDialog);
} }
private void Button_OnClick(object sender, RoutedEventArgs e) private void Button_OnClick(object sender, RoutedEventArgs e)

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@@ -9,6 +9,7 @@
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers" xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls" xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:main="clr-namespace:Ryujinx.Ava.UI.Views.Main" xmlns:main="clr-namespace:Ryujinx.Ava.UI.Views.Main"
xmlns:viewsMisc="clr-namespace:Ryujinx.Ava.UI.Views.Misc"
Cursor="{Binding Cursor}" Cursor="{Binding Cursor}"
Title="{Binding Title}" Title="{Binding Title}"
WindowState="{Binding WindowState}" WindowState="{Binding WindowState}"
@@ -73,7 +74,7 @@
<main:MainViewControls <main:MainViewControls
Name="ViewControls" Name="ViewControls"
Grid.Row="0"/> Grid.Row="0"/>
<controls:ApplicationListView <viewsMisc:ApplicationListView
x:Name="ApplicationList" x:Name="ApplicationList"
Grid.Row="1" Grid.Row="1"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"
@@ -81,7 +82,7 @@
HorizontalContentAlignment="Stretch" HorizontalContentAlignment="Stretch"
VerticalContentAlignment="Stretch" VerticalContentAlignment="Stretch"
IsVisible="{Binding IsList}" /> IsVisible="{Binding IsList}" />
<controls:ApplicationGridView <viewsMisc:ApplicationGridView
x:Name="ApplicationGrid" x:Name="ApplicationGrid"
Grid.Row="1" Grid.Row="1"
HorizontalAlignment="Stretch" HorizontalAlignment="Stretch"

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@@ -1,5 +1,5 @@
<Window <Window
x:Class="Ryujinx.Ava.UI.Controls.UpdateWaitWindow" x:Class="Ryujinx.Ava.UI.Windows.UpdateWaitWindow"
xmlns="https://github.com/avaloniaui" xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"

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@@ -1,8 +1,7 @@
using Avalonia.Controls; using Avalonia.Controls;
using Ryujinx.Ava.UI.Windows;
using System.Threading; using System.Threading;
namespace Ryujinx.Ava.UI.Controls namespace Ryujinx.Ava.UI.Windows
{ {
public partial class UpdateWaitWindow : StyleableWindow public partial class UpdateWaitWindow : StyleableWindow
{ {

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@@ -25,16 +25,7 @@ namespace Ryujinx.Ava.Utilities.Compat
} }
}; };
Style closeButton = new(x => x.Name("CloseButton")); await ContentDialogHelper.ShowAsync(contentDialog.ApplyStyles());
closeButton.Setters.Add(new Setter(WidthProperty, 80d));
Style closeButtonParent = new(x => x.Name("CommandSpace"));
closeButtonParent.Setters.Add(new Setter(HorizontalAlignmentProperty, Avalonia.Layout.HorizontalAlignment.Right));
contentDialog.Styles.Add(closeButton);
contentDialog.Styles.Add(closeButtonParent);
await ContentDialogHelper.ShowAsync(contentDialog);
} }
public CompatibilityList() public CompatibilityList()

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@@ -1,6 +1,6 @@
using ARMeilleure; using ARMeilleure;
using Gommon; using Gommon;
using Ryujinx.Ava.Utilities.AppLibrary; using LibHac.Tools.FsSystem;
using Ryujinx.Ava.Utilities.Configuration.System; using Ryujinx.Ava.Utilities.Configuration.System;
using Ryujinx.Ava.Utilities.Configuration.UI; using Ryujinx.Ava.Utilities.Configuration.UI;
using Ryujinx.Common; using Ryujinx.Common;
@@ -11,6 +11,7 @@ using Ryujinx.Common.Helper;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities; using Ryujinx.Common.Utilities;
using Ryujinx.HLE; using Ryujinx.HLE;
using Ryujinx.HLE.HOS.SystemState;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using RyuLogger = Ryujinx.Common.Logging.Logger; using RyuLogger = Ryujinx.Common.Logging.Logger;
@@ -19,7 +20,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
{ {
public partial class ConfigurationState public partial class ConfigurationState
{ {
/// <summary> /// <summary>
/// UI configuration section /// UI configuration section
/// </summary> /// </summary>
public class UISection public class UISection
@@ -838,5 +839,35 @@ namespace Ryujinx.Ava.Utilities.Configuration
EnableHardwareAcceleration = new ReactiveObject<bool>(); EnableHardwareAcceleration = new ReactiveObject<bool>();
HideCursor = new ReactiveObject<HideCursorMode>(); HideCursor = new ReactiveObject<HideCursorMode>();
} }
public HleConfiguration CreateHleConfiguration() =>
new(
System.DramSize,
(SystemLanguage)System.Language.Value,
(RegionCode)System.Region.Value,
Graphics.VSyncMode,
System.EnableDockedMode,
System.EnablePtc,
System.EnableInternetAccess,
System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None,
System.FsGlobalAccessLogMode,
System.MatchSystemTime
? 0
: System.SystemTimeOffset,
System.TimeZone,
System.MemoryManagerMode,
System.IgnoreMissingServices,
Graphics.AspectRatio,
System.AudioVolume,
System.UseHypervisor,
Multiplayer.LanInterfaceId,
Multiplayer.Mode,
Multiplayer.DisableP2p,
Multiplayer.LdnPassphrase,
Instance.Multiplayer.GetLdnServer(),
Instance.Graphics.CustomVSyncInterval,
Instance.Hacks.ShowDirtyHacks ? Instance.Hacks.EnabledHacks : null);
} }
} }

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@@ -327,5 +327,5 @@ namespace Ryujinx.Ava.Utilities.Configuration
return GraphicsBackend.OpenGl; return GraphicsBackend.OpenGl;
} }
} }
} }