using System; using System.Globalization; namespace Ryujinx.Common.Utilities { public static class UInt128Utils { public static UInt128 FromHex(string hex) => new( ulong.Parse(hex.AsSpan(0, 16), NumberStyles.HexNumber), ulong.Parse(hex.AsSpan(16), NumberStyles.HexNumber) ); public static Int128 NextInt128(this Random rand) => new((ulong)rand.NextInt64(), (ulong)rand.NextInt64()); public static UInt128 NextUInt128(this Random rand) => new((ulong)rand.NextInt64(), (ulong)rand.NextInt64()); } }