Moved AppLibrary, Configuration, and PlayReport namespaces to Ryujinx.Systems, add the compat list stuff in the base Ryujinx.Systems namespace. Moved the compatibility UI stuff to the proper UI view/viewmodel folders.
34 lines
1.2 KiB
C#
34 lines
1.2 KiB
C#
using CommunityToolkit.Mvvm.ComponentModel;
|
|
using Gommon;
|
|
using Ryujinx.Ava.Systems.Configuration;
|
|
|
|
namespace Ryujinx.Ava.UI.ViewModels
|
|
{
|
|
public partial class SettingsHacksViewModel : BaseModel
|
|
{
|
|
private readonly SettingsViewModel _baseViewModel;
|
|
|
|
public SettingsHacksViewModel() {}
|
|
|
|
public SettingsHacksViewModel(SettingsViewModel settingsVm)
|
|
{
|
|
_baseViewModel = settingsVm;
|
|
}
|
|
|
|
[ObservableProperty] private bool _xc2MenuSoftlockFix = ConfigurationState.Instance.Hacks.Xc2MenuSoftlockFix;
|
|
|
|
public static string Xc2MenuFixTooltip { get; } = Lambda.String(sb =>
|
|
{
|
|
sb.AppendLine(
|
|
"This fix applies a 2ms delay (via 'Thread.Sleep(2)') every time the game tries to read data from the emulated Switch filesystem.")
|
|
.AppendLine();
|
|
|
|
sb.AppendLine("From the issue on GitHub:").AppendLine();
|
|
sb.Append(
|
|
"When clicking very fast from game main menu to 2nd submenu, " +
|
|
"there is a low chance that the game will softlock, " +
|
|
"the submenu won't show up, while background music is still there.");
|
|
});
|
|
}
|
|
}
|