Files
Ryujinx-greemdev/src/Ryujinx.Audio/Renderer/Utils/BitArray.cs
TSRBerry 515fc32b21 [Ryujinx.Audio] Address dotnet-format issues (#5362)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Fix naming rule violations, remove redundant code and fix build issues

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Address review feedback

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-07-02 01:27:18 +02:00

104 lines
3.3 KiB
C#

using System;
using System.Runtime.CompilerServices;
namespace Ryujinx.Audio.Renderer.Utils
{
/// <summary>
/// A simple bit array implementation backed by a <see cref="Memory{T}"/>.
/// </summary>
public class BitArray
{
/// <summary>
/// The backing storage of the <see cref="BitArray"/>.
/// </summary>
private readonly Memory<byte> _storage;
/// <summary>
/// Create a new <see cref="BitArray"/> from <see cref="Memory{T}"/>.
/// </summary>
/// <param name="storage">The backing storage of the <see cref="BitArray"/>.</param>
public BitArray(Memory<byte> storage)
{
_storage = storage;
}
/// <summary>
/// Get the byte position of a given bit index.
/// </summary>
/// <param name="index">A bit index.</param>
/// <returns>The byte position of a given bit index.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static int ToPosition(int index) => index / 8;
/// <summary>
/// Get the bit position of a given bit index inside a byte.
/// </summary>
/// <param name="index">A bit index.</param>
/// <returns>The bit position of a given bit index inside a byte.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static int ToBitPosition(int index) => index % 8;
/// <summary>
/// Test if the bit at the given index is set.
/// </summary>
/// <param name="index">A bit index.</param>
/// <returns>Return true if the bit at the given index is set</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Test(int index)
{
ulong mask = 1ul << ToBitPosition(index);
return (_storage.Span[ToPosition(index)] & mask) == mask;
}
/// <summary>
/// Set the bit at the given index.
/// </summary>
/// <param name="index">A bit index.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Set(int index)
{
Set(index, true);
}
/// <summary>
/// Reset the bit at the given index.
/// </summary>
/// <param name="index">A bit index.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Reset(int index)
{
Set(index, false);
}
/// <summary>
/// Set a bit value at the given index.
/// </summary>
/// <param name="index">A bit index.</param>
/// <param name="value">The new bit value.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void Set(int index, bool value)
{
byte mask = (byte)(1 << ToBitPosition(index));
if (value)
{
_storage.Span[ToPosition(index)] |= mask;
}
else
{
_storage.Span[ToPosition(index)] &= (byte)~mask;
}
}
/// <summary>
/// Reset all bits in the storage.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Reset()
{
_storage.Span.Clear();
}
}
}