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1a42d1396cd9e3a88cfcf69b82631b95160e57e5
Ryujinx-greemdev/src/Ryujinx.Graphics.Gpu
History
Evan Husted aa0cb50c5d misc: chore: Use collection expressions in Gpu project
2025-01-26 15:49:22 -06:00
..
Engine
misc: chore: Use collection expressions in Gpu project
2025-01-26 15:49:22 -06:00
Image
misc: chore: Use collection expressions in Gpu project
2025-01-26 15:49:22 -06:00
Memory
misc: chore: Use collection expressions in Gpu project
2025-01-26 15:49:22 -06:00
Shader
misc: chore: Use collection expressions in Gpu project
2025-01-26 15:49:22 -06:00
Synchronization
misc: chore: Use collection expressions in Gpu project
2025-01-26 15:49:22 -06:00
ClassId.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
2023-07-02 02:47:54 +02:00
Constants.cs
Add support for large sampler arrays on Vulkan (#6489)
2024-04-07 18:25:55 -03:00
GpuChannel.cs
misc: chore: Use explicit types in GPU, Device, and Host1x projects
2025-01-25 14:05:44 -06:00
GpuContext.cs
misc: chore: Use collection expressions in Gpu project
2025-01-26 15:49:22 -06:00
GraphicsConfig.cs
Partial revert, decouple TitleIDs.CurrentApplication from shader cache stuff; as I want that to ALWAYS reflect the current app.
2024-12-29 03:02:56 -06:00
Ryujinx.Graphics.Gpu.csproj
Migrate to .NET 9 (#198)
2024-12-19 18:52:25 -06:00
Window.cs
misc: chore: Use explicit types in GPU, Device, and Host1x projects
2025-01-25 14:05:44 -06:00
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