* friends: INotificationService Implementation of GetEvent
According to the RE, the event isn't signaled when handle is returned.
```C
long nn::friends::detail::service::NotificationService::GetEvent(long this, uint *output_handle)
{
long inner_struct_event;
int result;
if (this->event_created)
{
inner_struct_event = &this->event_object;
}
else
{
inner_struct_event = &this->event_object;
result = CreateEvent(&this->event_object, 0, 1);
if ( result )
{
Assert();
}
this->event_created = true;
}
uint event_handle = nn::os::detail::DetachReadableHandleOfInterProcessEvent(inner_struct_event);
*output_handle = event_handle;
int unknown = *((char *)output_handle + 4);
*((char *)output_handle + 4) = 1;
if (unknown)
{
CloseHandle(*output_handle);
}
return 0LL;
}
```
Co-Authored-By: Thomas Guillemard <me@thog.eu>
50 lines
1.5 KiB
C#
50 lines
1.5 KiB
C#
using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.Utilities;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Friend
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{
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class INotificationService : IpcService
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{
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private UInt128 _userId;
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private KEvent _notificationEvent;
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private int _notificationEventHandle = 0;
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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public INotificationService(UInt128 userId)
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{
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{ 0, GetEvent }, // 2.0.0+
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//{ 1, Clear }, // 2.0.0+
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//{ 2, Pop }, // 2.0.0+
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};
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_userId = userId;
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}
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public long GetEvent(ServiceCtx context)
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{
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if (_notificationEventHandle == 0)
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{
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_notificationEvent = new KEvent(context.Device.System);
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if (context.Process.HandleTable.GenerateHandle(_notificationEvent.ReadableEvent, out _notificationEventHandle) != KernelResult.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_notificationEventHandle);
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return 0;
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}
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}
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} |