Files
Ryujinx-greemdev/src/Ryujinx.Graphics.Rdna3Vulkan/DisposableMemory.cs
2025-01-06 00:10:16 -06:00

25 lines
578 B
C#

using Silk.NET.Vulkan;
using System;
namespace Ryujinx.Graphics.Rdna3Vulkan
{
readonly struct DisposableMemory : IDisposable
{
private readonly Vk _api;
private readonly Device _device;
private readonly DeviceMemory _memory;
public DisposableMemory(Vk api, Device device, DeviceMemory memory)
{
_api = api;
_device = device;
_memory = memory;
}
public void Dispose()
{
_api.FreeMemory(_device, _memory, Span<AllocationCallbacks>.Empty);
}
}
}