locales validation is now a MSBuild task instead and will run as part of the build process. The emulator will still need to be ran once to fix locales/langauges after a new addition, but will no longer crash
13 lines
285 B
XML
13 lines
285 B
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.Build.Utilities.Core" />
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<PackageReference Include="Newtonsoft.Json" />
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</ItemGroup>
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</Project>
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