Logo
Explore Help
Register Sign In
mchapman/Ryujinx-greemdev
1
0
Fork 0
You've already forked Ryujinx-greemdev
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
c1231da79f479f5bc8a5d8c74e31141fba1e11e6
Ryujinx-greemdev/src/Ryujinx.Graphics.Gpu
History
sunshineinabox c1231da79f Merge 48f9ada59b into fe9d8d05bd
2025-01-22 09:07:49 +09:00
..
Engine
Merge 48f9ada59b into fe9d8d05bd
2025-01-22 09:07:49 +09:00
Image
Migrate to .NET 9 (#198)
2024-12-19 18:52:25 -06:00
Memory
Migrate to .NET 9 (#198)
2024-12-19 18:52:25 -06:00
Shader
Merge 48f9ada59b into fe9d8d05bd
2025-01-22 09:07:49 +09:00
Synchronization
Add a separate device memory manager (#6153)
2024-01-22 17:14:46 -03:00
ClassId.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
2023-07-02 02:47:54 +02:00
Constants.cs
Add support for large sampler arrays on Vulkan (#6489)
2024-04-07 18:25:55 -03:00
GpuChannel.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
GpuContext.cs
misc: Rename DirtyHacks to DirtyHack
2024-12-30 22:18:35 -06:00
GraphicsConfig.cs
Partial revert, decouple TitleIDs.CurrentApplication from shader cache stuff; as I want that to ALWAYS reflect the current app.
2024-12-29 03:02:56 -06:00
Ryujinx.Graphics.Gpu.csproj
Migrate to .NET 9 (#198)
2024-12-19 18:52:25 -06:00
Window.cs
Change image format view handling to allow view incompatible formats (#7311)
2024-09-17 15:52:30 -03:00
Powered by Gitea Version: 1.25.2 Page: 211ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API