Files
Ryujinx-greemdev/src/Ryujinx/UI/ViewModels/Input/ControllerInputViewModel.cs
2025-01-24 19:52:24 -06:00

165 lines
5.2 KiB
C#

using Avalonia.Svg.Skia;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.Views.Input;
using Ryujinx.Input;
using System.Threading;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.ViewModels.Input
{
public partial class ControllerInputViewModel : BaseModel
{
[ObservableProperty] private GamepadInputConfig _config;
private const int StickUiPollMs = 50; // Milliseconds per poll.
private const int StickCircumference = 5;
private const int CanvasSize = 100;
private const int StickBorderSize = CanvasSize + 5;
private const float CanvasCenterOffset = (CanvasSize - StickCircumference) / 2;
private const int StickScaleFactor = 45;
private IGamepad _selectedGamepad;
// Offset from origin for UI stick visualization.
private (float, float) _uiStickLeft;
private (float, float) _uiStickRight;
internal CancellationTokenSource _pollTokenSource = new();
private CancellationToken _pollToken;
private bool _isLeft;
public bool IsLeft
{
get => _isLeft;
set
{
_isLeft = value;
OnPropertyChanged();
OnPropertyChanged(nameof(HasSides));
}
}
private bool _isRight;
public bool IsRight
{
get => _isRight;
set
{
_isRight = value;
OnPropertyChanged();
OnPropertyChanged(nameof(HasSides));
}
}
public bool HasSides => IsLeft ^ IsRight;
[ObservableProperty] private SvgImage _image;
public InputViewModel ParentModel { get; }
public (float, float) UiStickLeft
{
get => (_uiStickLeft.Item1 * StickScaleFactor, _uiStickLeft.Item2 * StickScaleFactor);
set
{
_uiStickLeft = value;
OnPropertyChanged();
OnPropertyChanged(nameof(UiStickRightX));
OnPropertyChanged(nameof(UiStickRightY));
OnPropertyChanged(nameof(UiDeadzoneRight));
}
}
public (float, float) UiStickRight
{
get => (_uiStickRight.Item1 * StickScaleFactor, _uiStickRight.Item2 * StickScaleFactor);
set
{
_uiStickRight = value;
OnPropertyChanged();
OnPropertyChanged(nameof(UiStickLeftX));
OnPropertyChanged(nameof(UiStickLeftY));
OnPropertyChanged(nameof(UiDeadzoneLeft));
}
}
public int UiStickCircumference => StickCircumference;
public int UiCanvasSize => CanvasSize;
public int UiStickBorderSize => StickBorderSize;
public float UiStickLeftX => UiStickLeft.Item1 + CanvasCenterOffset;
public float UiStickLeftY => UiStickLeft.Item2 + CanvasCenterOffset;
public float UiStickRightX => UiStickRight.Item1 + CanvasCenterOffset;
public float UiStickRightY => UiStickRight.Item2 + CanvasCenterOffset;
public float UiDeadzoneLeft => Config.DeadzoneLeft * (CanvasSize - StickCircumference);
public float UiDeadzoneRight => Config.DeadzoneRight * (CanvasSize - StickCircumference);
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config)
{
ParentModel = model;
model.NotifyChangesEvent += OnParentModelChanged;
OnParentModelChanged();
Config = config;
_pollTokenSource = new();
_pollToken = _pollTokenSource.Token;
Task.Run(() => PollSticks(_pollToken));
}
public async void ShowMotionConfig()
{
await MotionInputView.Show(this);
}
public async void ShowRumbleConfig()
{
await RumbleInputView.Show(this);
}
public RelayCommand LedDisabledChanged => Commands.Create(() =>
{
if (!Config.EnableLedChanging) return;
if (Config.TurnOffLed)
ParentModel.SelectedGamepad.ClearLed();
else
ParentModel.SelectedGamepad.SetLed(Config.LedColor.ToUInt32());
});
private async Task PollSticks(CancellationToken token)
{
while (!token.IsCancellationRequested)
{
_selectedGamepad = ParentModel.SelectedGamepad;
if (_selectedGamepad != null && _selectedGamepad is not AvaloniaKeyboard)
{
UiStickLeft = _selectedGamepad.GetStick(StickInputId.Left);
UiStickRight = _selectedGamepad.GetStick(StickInputId.Right);
}
await Task.Delay(StickUiPollMs);
}
_pollTokenSource.Dispose();
}
public void OnParentModelChanged()
{
IsLeft = ParentModel.IsLeft;
IsRight = ParentModel.IsRight;
Image = ParentModel.Image;
}
}
}