Files
Ryujinx-greemdev/src/Ryujinx.Audio/Renderer/Server/Upsampler/UpsamplerBufferState.cs
2023-04-27 23:51:14 +02:00

14 lines
306 B
C#

using Ryujinx.Common.Memory;
namespace Ryujinx.Audio.Renderer.Server.Upsampler
{
public struct UpsamplerBufferState
{
public const int HistoryLength = 20;
public float Scale;
public Array20<float> History;
public bool Initialized;
public int Phase;
}
}