* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Fix naming rule violations, remove redundant code and fix build issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Address review feedback --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
100 lines
2.7 KiB
C#
100 lines
2.7 KiB
C#
using Ryujinx.Audio.Integration;
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using System;
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using System.IO;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Audio.Renderer.Utils
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{
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/// <summary>
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/// A <see cref="IHardwareDevice"/> that outputs to a wav file.
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/// </summary>
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public class FileHardwareDevice : IHardwareDevice
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{
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private FileStream _stream;
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private readonly uint _channelCount;
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private readonly uint _sampleRate;
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private const int HeaderSize = 44;
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public FileHardwareDevice(string path, uint channelCount, uint sampleRate)
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{
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_stream = File.OpenWrite(path);
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_channelCount = channelCount;
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_sampleRate = sampleRate;
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_stream.Seek(HeaderSize, SeekOrigin.Begin);
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}
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private void UpdateHeader()
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{
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var writer = new BinaryWriter(_stream);
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long currentPos = writer.Seek(0, SeekOrigin.Current);
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writer.Seek(0, SeekOrigin.Begin);
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writer.Write("RIFF"u8);
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writer.Write((int)(writer.BaseStream.Length - 8));
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writer.Write("WAVE"u8);
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writer.Write("fmt "u8);
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writer.Write(16);
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writer.Write((short)1);
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writer.Write((short)GetChannelCount());
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writer.Write(GetSampleRate());
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writer.Write(GetSampleRate() * GetChannelCount() * sizeof(short));
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writer.Write((short)(GetChannelCount() * sizeof(short)));
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writer.Write((short)(sizeof(short) * 8));
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writer.Write("data"u8);
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writer.Write((int)(writer.BaseStream.Length - HeaderSize));
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writer.Seek((int)currentPos, SeekOrigin.Begin);
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}
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public void AppendBuffer(ReadOnlySpan<short> data, uint channelCount)
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{
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_stream.Write(MemoryMarshal.Cast<short, byte>(data));
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UpdateHeader();
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_stream.Flush();
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}
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public void SetVolume(float volume)
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{
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// Do nothing, volume is not used for FileHardwareDevice at the moment.
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}
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public float GetVolume()
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{
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// FileHardwareDevice does not incorporate volume.
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return 0;
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}
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public uint GetChannelCount()
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{
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return _channelCount;
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}
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public uint GetSampleRate()
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{
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return _sampleRate;
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}
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public void Dispose()
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{
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GC.SuppressFinalize(this);
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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_stream?.Flush();
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_stream?.Dispose();
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_stream = null;
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}
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}
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}
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}
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