add last backwards-compatible version
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36
foobar2000/helpers/win32_op.h
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36
foobar2000/helpers/win32_op.h
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@@ -0,0 +1,36 @@
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#pragma once
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PFC_NORETURN PFC_NOINLINE void WIN32_OP_FAIL();
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PFC_NORETURN PFC_NOINLINE void WIN32_OP_FAIL_CRITICAL(const char * what);
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#ifdef _DEBUG
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void WIN32_OP_D_FAIL(const wchar_t * _Message, const wchar_t *_File, unsigned _Line);
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#endif
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//Throws an exception when (OP) evaluates to false/zero.
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#define WIN32_OP(OP) \
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{ \
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SetLastError(NO_ERROR); \
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if (!(OP)) WIN32_OP_FAIL(); \
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}
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// Kills the application with appropriate debug info when (OP) evaluates to false/zero.
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#define WIN32_OP_CRITICAL(WHAT, OP) \
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{ \
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SetLastError(NO_ERROR); \
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if (!(OP)) WIN32_OP_FAIL_CRITICAL(WHAT); \
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}
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//WIN32_OP_D() acts like an assert specialized for win32 operations in debug build, ignores the return value / error codes in release build.
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//Use WIN32_OP_D() instead of WIN32_OP() on operations that are extremely unlikely to fail, so failure condition checks are performed in the debug build only, to avoid bloating release code with pointless error checks.
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#ifdef _DEBUG
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#define WIN32_OP_D(OP) \
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{ \
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SetLastError(NO_ERROR); \
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if (!(OP)) WIN32_OP_D_FAIL(PFC_WIDESTRING(#OP), PFC_WIDESTRING(__FILE__), __LINE__); \
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}
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#else
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#define WIN32_OP_D(OP) (void)( (OP), 0);
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#endif
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