#pragma once #include namespace PaintUtils { t_uint32 BlendColor(t_uint32 p_color1, t_uint32 p_color2, int p_percentage = 50) throw(); t_uint32 BlendColorEx(t_uint32 p_color1, t_uint32 p_color2, double mix = 0.5) throw(); t_uint32 DriftColor(t_uint32 p_color,unsigned p_delta,bool p_direction) throw(); void FillVertexColor(TRIVERTEX & p_vertex,t_uint32 p_color,t_uint16 p_alpha = 0) throw(); void FillRectSimple(CDCHandle p_dc,const CRect & p_rect,t_uint32 p_color) throw(); void GradientFillRect(CDCHandle p_dc,const CRect & p_rect,t_uint32 p_color1, t_uint32 p_color2, bool p_horizontal) throw(); void GradientSplitRect(CDCHandle p_dc,const CRect & p_rect,t_uint32 p_bkColor, t_uint32 p_gradientColor,int p_splitPercent) throw(); void GradientBar(CDCHandle p_dc,const CRect & p_rect,t_uint32 p_exterior, t_uint32 p_interior, int p_percentage) throw(); void RenderItemBackground(CDCHandle p_dc,const CRect & p_itemRect,t_size p_item,t_uint32 p_color) throw(); t_uint32 DetermineTextColor(t_uint32 background) throw(); double Luminance(t_uint32 color) throw(); void AddRectToRgn(HRGN rgn, CRect const & rect) throw(); void FocusRect(CDCHandle dc, CRect const & rect) throw(); void FocusRect2(CDCHandle dc, CRect const & rect, COLORREF bkColor) throw(); namespace TrackBar { void DrawThumb(HTHEME theme,HDC dc,int state,const RECT * rcThumb, const RECT * rcUpdate); void DrawTrack(HTHEME theme,HDC dc,const RECT * rcTrack, const RECT * rcUpdate); void DrawTrackVolume(HTHEME theme,HDC dc,const RECT * rcTrack, const RECT * rcUpdate); }; void DrawSmoothedLine(HDC dc, CPoint p1, CPoint p2, COLORREF col, double width); enum { TextOutColors_Dim = 21, TextOutColors_Highlight = 22, }; void TextOutColors(HDC dc,const TCHAR * src,int len,CPoint offset,const CRect & clip,const t_uint32 colors[3], int tabWidthTotal = 0, int tabWidthDiv = 1); void TextOutColorsEx(HDC dc,const TCHAR * src,const CRect & target,DWORD flags,const t_uint32 colors[3]); void TextOutColors_StripCodesAppend(pfc::string_formatter & out, const char * in); void TextOutColors_StripCodes(pfc::string_formatter & out, const char * in); t_uint32 TextOutColors_CalcWidth(HDC dc, const TCHAR * src); CSize TextOutColors_CalcSize(HDC dc, const TCHAR * src); pfc::string TextOutColors_ImportScript(pfc::string script); void TextOutColors_ImportScript(pfc::string_base & out, const char * in); bool TextContainsCodes(const TCHAR * src); t_uint32 DrawText_TranslateHeaderAlignment(t_uint32 val); void RenderButton(HWND wnd_, HDC dc_, CRect rcUpdate, bool bPressed); void PaintSeparatorControl(HWND wnd_); }