#include "foobar2000.h" int playable_location::g_compare(const playable_location & p_item1,const playable_location & p_item2) { int ret = metadb::path_compare(p_item1.get_path(),p_item2.get_path()); if (ret != 0) return ret; return pfc::compare_t(p_item1.get_subsong(),p_item2.get_subsong()); } int playable_location::path_compare( const char * p1, const char * p2 ) { return metadb::path_compare(p1, p2); } bool playable_location::g_equals( const playable_location & p_item1, const playable_location & p_item2) { return g_compare(p_item1, p_item2) == 0; } pfc::string_base & operator<<(pfc::string_base & p_fmt,const playable_location & p_location) { p_fmt << "\"" << file_path_display(p_location.get_path()) << "\""; t_uint32 index = p_location.get_subsong_index(); if (index != 0) p_fmt << " / index: " << p_location.get_subsong_index(); return p_fmt; } bool playable_location::operator==(const playable_location & p_other) const { return metadb::path_compare(get_path(),p_other.get_path()) == 0 && get_subsong() == p_other.get_subsong(); } bool playable_location::operator!=(const playable_location & p_other) const { return !(*this == p_other); } void playable_location::reset() { set_path("");set_subsong(0); } bool playable_location::is_empty() const { return * get_path() == 0; } bool playable_location::is_valid() const { return !is_empty(); } const char * playable_location_impl::get_path() const { return m_path; } void playable_location_impl::set_path(const char* p_path) { m_path=p_path; } t_uint32 playable_location_impl::get_subsong() const { return m_subsong; } void playable_location_impl::set_subsong(t_uint32 p_subsong) { m_subsong=p_subsong; } const playable_location_impl & playable_location_impl::operator=(const playable_location & src) { copy(src);return *this; } playable_location_impl::playable_location_impl() : m_subsong(0) {} playable_location_impl::playable_location_impl(const char * p_path,t_uint32 p_subsong) : m_path(p_path), m_subsong(p_subsong) {} playable_location_impl::playable_location_impl(const playable_location & src) {copy(src);} void make_playable_location::set_path(const char*) {throw pfc::exception_not_implemented();} void make_playable_location::set_subsong(t_uint32) {throw pfc::exception_not_implemented();} const char * make_playable_location::get_path() const {return path;} t_uint32 make_playable_location::get_subsong() const {return num;} make_playable_location::make_playable_location(const char * p_path,t_uint32 p_num) : path(p_path), num(p_num) {}