Files
foobar2000-sdk/foobar2000/foo_sample/listcontrol-advanced.cpp
2021-12-14 00:28:25 -07:00

324 lines
9.7 KiB
C++

// Advanced CListControl use demo
// Subclasses a CListControl to use all its features
#include "stdafx.h"
#include "resource.h"
#include <helpers/atl-misc.h>
#include <libPPUI/CListControlComplete.h>
#include <libPPUI/CListControl-Cells.h>
#include <string>
#include <algorithm>
#include <vector>
namespace {
struct listData_t {
std::string m_key, m_value;
bool m_checkState = false;
};
static std::vector<listData_t> makeListData() {
std::vector<listData_t> data;
data.resize( 10 );
for( size_t walk = 0; walk < data.size(); ++ walk ) {
auto & rec = data[walk];
rec.m_key = (PFC_string_formatter() << "Item #" << (walk+1) ).c_str();
rec.m_value = "edit me";
}
return data;
}
// See CListControlComplete.h for base class description
typedef CListControlComplete CListControlDemoParent;
class CListControlDemo : public CListControlDemoParent {
typedef CListControlDemoParent parent_t;
public:
BEGIN_MSG_MAP_EX(CListControlDemo)
CHAIN_MSG_MAP( parent_t );
MSG_WM_CREATE(OnCreate)
MSG_WM_CONTEXTMENU(OnContextMenu)
END_MSG_MAP()
// Context menu handler
void OnContextMenu(CWindow wnd, CPoint point) {
// did we get a (-1,-1) point due to context menu key rather than right click?
// GetContextMenuPoint fixes that, returning a proper point at which the menu should be shown
point = this->GetContextMenuPoint(point);
CMenu menu;
// WIN32_OP_D() : debug build only return value check
// Used to check for obscure errors in debug builds, does nothing (ignores errors) in release build
WIN32_OP_D(menu.CreatePopupMenu());
enum { ID_TEST1 = 1, ID_TEST2, ID_SELECTALL, ID_SELECTNONE, ID_INVERTSEL };
menu.AppendMenu(MF_STRING, ID_TEST1, L"Test 1");
menu.AppendMenu(MF_STRING, ID_TEST2, L"Test 2");
menu.AppendMenu(MF_SEPARATOR);
// Note: Ctrl+A handled automatically by CListControl, no need for us to catch it
menu.AppendMenu(MF_STRING, ID_SELECTALL, L"Select all\tCtrl+A");
menu.AppendMenu(MF_STRING, ID_SELECTNONE, L"Select none");
menu.AppendMenu(MF_STRING, ID_INVERTSEL, L"Invert selection");
int cmd;
{
// Callback object to show menu command descriptions in the status bar.
// it's actually a hidden window, needs a parent HWND, where we feed our control's HWND
CMenuDescriptionMap descriptions(m_hWnd);
// Set descriptions of all our items
descriptions.Set(ID_TEST1, "This is a test item #1");
descriptions.Set(ID_TEST2, "This is a test item #2");
descriptions.Set(ID_SELECTALL, "Selects all items");
descriptions.Set(ID_SELECTNONE, "Deselects all items");
descriptions.Set(ID_INVERTSEL, "Invert selection");
cmd = menu.TrackPopupMenuEx(TPM_RIGHTBUTTON | TPM_NONOTIFY | TPM_RETURNCMD, point.x, point.y, descriptions, nullptr);
}
switch(cmd) {
case ID_TEST1:
{
pfc::string_formatter msg;
msg << "Test command #1 triggered.\r\n";
msg << this->GetSelectedCount() << " items selected.";
// popup_message : non-blocking MessageBox equivalent
popup_message::g_show(msg, "Information");
}
break;
case ID_TEST2:
{
pfc::string_formatter msg;
msg << "Test command #1 triggered.\r\n";
msg << "Selected items:\r\n";
for( size_t walk = 0; walk < GetItemCount(); ++ walk) {
if ( this->IsItemSelected( walk ) ) {
msg << m_data[walk].m_key.c_str() << "\r\n";
}
}
msg << "End selected items.";
// popup_message : non-blocking MessageBox equivalent
popup_message::g_show(msg, "Information");
}
break;
case ID_SELECTALL:
this->SelectAll(); // trivial
break;
case ID_SELECTNONE:
this->SelectNone(); // trivial
break;
case ID_INVERTSEL:
{
auto mask = this->GetSelectionMask();
this->SetSelection(
// Items which we alter - all of them
pfc::bit_array_true(),
// Selection values - NOT'd original selection mask
pfc::bit_array_not(mask)
);
// Exclusion of footer item from selection handled via CanSelectItem()
}
break;
}
}
int OnCreate(LPCREATESTRUCT lpCreateStruct) {
InitHeader(); // set up header control with columns
SetWindowText(L"List Control Demo"); // screen reader will see this
return 0;
}
void InitHeader() {
InitializeHeaderCtrl(HDS_FULLDRAG);
// never hardcode values in pixels, always use screen DPI
auto DPI = m_dpi;
AddColumn( "Check", MulDiv(60, DPI.cx, 96 ) );
AddColumn( "Name", MulDiv(100, DPI.cx, 96 ) );
AddColumn( "Value", MulDiv(100, DPI.cx, 96 ) );
}
bool CanSelectItem( size_t row ) const override {
// can not select footer
return row != footerRow();
}
size_t footerRow() const {
return m_data.size();
}
t_size GetItemCount() const override {
return m_data.size() + 1; // footer
}
void onFooterClicked() {
SelectNone();
listData_t obj = {};
obj.m_key = "New item";
size_t index = m_data.size();
m_data.push_back( std::move(obj) );
OnItemsInserted(index, 1, true);
}
void OnSubItemClicked(t_size item, t_size subItem, CPoint pt) override {
if ( item == footerRow() ) {
onFooterClicked(); return;
}
if ( subItem == 2 ) {
TableEdit_Start(item, subItem); return;
}
__super::OnSubItemClicked( item, subItem, pt );
}
bool AllowScrollbar(bool vertical) const override {
return true;
}
t_size InsertIndexFromPointEx(const CPoint & pt, bool & bInside) const override {
// Drag&drop insertion point hook, for reordering only
auto ret = __super::InsertIndexFromPointEx(pt, bInside);
bInside = false; // never drop *into* an item, only between, as we only allow reorder
if ( ret > m_data.size() ) ret = m_data.size(); // never allow drop beyond footer
return ret;
}
void RequestReorder(size_t const * order, size_t count) override {
// we've been asked to reorder the items, by either drag&drop or cursors+modifiers
// we can either reorder as requested, reorder partially if some of the items aren't moveable, or reject the request
PFC_ASSERT( count == GetItemCount() );
// Footer row cannot be moved
if ( order[footerRow()] != footerRow() ) return;
pfc::reorder_t( m_data, order, count );
this->OnItemsReordered( order, count );
}
void RemoveMask( pfc::bit_array const & mask ) {
if ( mask.get(footerRow() ) ) return; // footer row cannot be removed
auto oldCount = GetItemCount();
pfc::remove_mask_t( m_data, mask );
this->OnItemsRemoved( mask, oldCount );
}
void RequestRemoveSelection() override {
// Delete key etc
RemoveMask(GetSelectionMask());
}
void ExecuteDefaultAction(t_size index) override {
// double click, enter key, etc
if ( index == footerRow() ) onFooterClicked();
}
bool GetSubItemText(t_size item, t_size subItem, pfc::string_base & out) const override {
if ( item == footerRow() ) {
if ( subItem == 0 ) {
out = "+ add new";
return true;
}
return false;
}
auto & rec = m_data[item];
switch(subItem) {
case 0:
// pass blank string or return false to create a checkbox only column
out = "check";
return true;
case 1:
out = rec.m_key.c_str();
return true;
case 2:
out = rec.m_value.c_str();
return true;
default:
return false;
}
}
size_t GetSubItemSpan(size_t row, size_t column) const override {
if ( row == footerRow() && column == 0 ) {
return GetColumnCount();
}
return 1;
}
cellType_t GetCellType(size_t item, size_t subItem) const override {
// cellType_t is a pointer to a cell class object supplying cell behavior specification & rendering methods
// use PFC_SINGLETON to provide static instances of used cells
if ( item == footerRow() ) {
if ( subItem == 0 ) {
return & PFC_SINGLETON( CListCell_Button );
} else {
return nullptr;
}
}
switch(subItem) {
case 0:
return & PFC_SINGLETON( CListCell_Checkbox );
default:
return & PFC_SINGLETON( CListCell_Text );
}
}
bool GetCellTypeSupported() const override {
return true;
}
bool GetCellCheckState(size_t item, size_t subItem) const override {
if ( subItem == 0 ) {
auto & rec = m_data[item];
return rec.m_checkState;
}
return false;
}
void SetCellCheckState(size_t item, size_t subItem, bool value) override {
if ( subItem == 0 ) {
auto & rec = m_data[item];
if (rec.m_checkState != value) {
rec.m_checkState = value;
__super::SetCellCheckState(item, subItem, value);
}
}
}
uint32_t QueryDragDropTypes() const override {return dragDrop_reorder;}
// Inplace edit handlers
// Overrides of CTableEditHelperV2 methods
void TableEdit_SetField(t_size item, t_size subItem, const char * value) override {
if ( subItem == 2 ) {
m_data[item].m_value = value;
ReloadItem( item );
}
}
bool TableEdit_IsColumnEditable(t_size subItem) const override {
return subItem == 2;
}
private:
std::vector< listData_t > m_data = makeListData();
};
// Straightforward WTL dialog code
class CListControlAdvancedDemoDialog : public CDialogImpl<CListControlAdvancedDemoDialog> {
public:
enum { IDD = IDD_LISTCONTROL_DEMO };
BEGIN_MSG_MAP_EX(CListControlAdvancedDemoDialog)
MSG_WM_INITDIALOG(OnInitDialog)
COMMAND_HANDLER_EX(IDCANCEL, BN_CLICKED, OnCancel)
END_MSG_MAP()
private:
void OnCancel(UINT, int, CWindow) {
DestroyWindow();
}
BOOL OnInitDialog(CWindow, LPARAM) {
// Create replacing existing windows list control
// automatically initialize position, font, etc
m_list.CreateInDialog( *this, IDC_LIST1 );
ShowWindow(SW_SHOW);
return TRUE; // system should set focus
}
CListControlDemo m_list;
};
}
// Called from mainmenu.cpp
void RunListControlAdvancedDemo() {
// automatically creates the dialog with object lifetime management and modeless dialog registration
fb2k::newDialog<CListControlAdvancedDemoDialog>();
}