205 lines
6.2 KiB
C++
205 lines
6.2 KiB
C++
#include "stdafx.h"
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// Owner-data CListControl use demo
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// CListControlOwnerData with callbacks
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#include "stdafx.h"
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#include "resource.h"
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#include <helpers/atl-misc.h>
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#include <libPPUI/CListControlOwnerData.h>
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#include <string>
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#include <algorithm>
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#include <vector>
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namespace {
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struct listData_t {
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std::string m_key, m_value;
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};
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static std::vector<listData_t> makeListData() {
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std::vector<listData_t> data;
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data.resize( 10 );
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for( size_t walk = 0; walk < data.size(); ++ walk ) {
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auto & rec = data[walk];
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rec.m_key = (PFC_string_formatter() << "Item #" << (walk+1) ).c_str();
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rec.m_value = "edit me";
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}
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return data;
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}
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class CListControlOwnerDataDemoDialog : public CDialogImpl<CListControlOwnerDataDemoDialog>, private IListControlOwnerDataSource {
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public:
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// CListControlOwnerData constructor requires ptr to IListControlOwnerDataSource object
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CListControlOwnerDataDemoDialog() : m_list(this) {}
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enum { IDD = IDD_LISTCONTROL_DEMO };
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BEGIN_MSG_MAP_EX(CListControlOwnerDataDemoDialog)
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MSG_WM_INITDIALOG(OnInitDialog)
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COMMAND_HANDLER_EX(IDCANCEL, BN_CLICKED, OnCancel)
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MSG_WM_CONTEXTMENU(OnContextMenu)
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END_MSG_MAP()
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private:
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void OnCancel(UINT, int, CWindow) {
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DestroyWindow();
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}
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BOOL OnInitDialog(CWindow, LPARAM) {
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// Create replacing existing windows list control
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// automatically initialize position, font, etc
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m_list.CreateInDialog( *this, IDC_LIST1 );
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// never hardcode values in pixels, always use screen DPI
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auto DPI = m_list.GetDPI();
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m_list.AddColumn( "Name", MulDiv(100, DPI.cx, 96 ) );
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m_list.AddColumn( "Value", MulDiv(150, DPI.cx, 96 ) );
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ShowWindow(SW_SHOW);
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return TRUE; // system should set focus
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}
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// Context menu handler
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void OnContextMenu(CWindow wnd, CPoint point) {
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// did we get a (-1,-1) point due to context menu key rather than right click?
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// GetContextMenuPoint fixes that, returning a proper point at which the menu should be shown
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point = m_list.GetContextMenuPoint(point);
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CMenu menu;
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// WIN32_OP_D() : debug build only return value check
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// Used to check for obscure errors in debug builds, does nothing (ignores errors) in release build
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WIN32_OP_D(menu.CreatePopupMenu());
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enum { ID_TEST1 = 1, ID_TEST2, ID_SELECTALL, ID_SELECTNONE, ID_INVERTSEL };
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menu.AppendMenu(MF_STRING, ID_TEST1, L"Test 1");
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menu.AppendMenu(MF_STRING, ID_TEST2, L"Test 2");
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menu.AppendMenu(MF_SEPARATOR);
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// Note: Ctrl+A handled automatically by CListControl, no need for us to catch it
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menu.AppendMenu(MF_STRING, ID_SELECTALL, L"Select all\tCtrl+A");
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menu.AppendMenu(MF_STRING, ID_SELECTNONE, L"Select none");
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menu.AppendMenu(MF_STRING, ID_INVERTSEL, L"Invert selection");
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int cmd;
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{
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// Callback object to show menu command descriptions in the status bar.
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// it's actually a hidden window, needs a parent HWND, where we feed our control's HWND
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CMenuDescriptionMap descriptions(m_hWnd);
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// Set descriptions of all our items
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descriptions.Set(ID_TEST1, "This is a test item #1");
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descriptions.Set(ID_TEST2, "This is a test item #2");
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descriptions.Set(ID_SELECTALL, "Selects all items");
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descriptions.Set(ID_SELECTNONE, "Deselects all items");
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descriptions.Set(ID_INVERTSEL, "Invert selection");
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cmd = menu.TrackPopupMenuEx(TPM_RIGHTBUTTON | TPM_NONOTIFY | TPM_RETURNCMD, point.x, point.y, descriptions, nullptr);
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}
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switch(cmd) {
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case ID_TEST1:
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{
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pfc::string_formatter msg;
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msg << "Test command #1 triggered.\r\n";
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msg << m_list.GetSelectedCount() << " items selected.";
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// popup_message : non-blocking MessageBox equivalent
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popup_message::g_show(msg, "Information");
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}
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break;
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case ID_TEST2:
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{
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pfc::string_formatter msg;
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msg << "Test command #1 triggered.\r\n";
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msg << "Selected items:\r\n";
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for( size_t walk = 0; walk < m_list.GetItemCount(); ++ walk) {
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if ( m_list.IsItemSelected( walk ) ) {
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msg << m_data[walk].m_key.c_str() << "\r\n";
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}
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}
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msg << "End selected items.";
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// popup_message : non-blocking MessageBox equivalent
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popup_message::g_show(msg, "Information");
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}
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break;
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case ID_SELECTALL:
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m_list.SelectAll(); // trivial
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break;
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case ID_SELECTNONE:
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m_list.SelectNone(); // trivial
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break;
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case ID_INVERTSEL:
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{
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auto mask = m_list.GetSelectionMask();
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m_list.SetSelection(
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// Items which we alter - all of them
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pfc::bit_array_true(),
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// Selection values - NOT'd original selection mask
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pfc::bit_array_not(mask)
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);
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// Exclusion of footer item from selection handled via CanSelectItem()
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}
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break;
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}
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}
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private:
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// IListControlOwnerDataSource methods
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size_t listGetItemCount( ctx_t ctx ) override {
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PFC_ASSERT( ctx == &m_list ); // ctx is a pointer to the object calling us
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return m_data.size();
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}
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pfc::string8 listGetSubItemText( ctx_t, size_t item, size_t subItem ) override {
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auto & rec = m_data[item];
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switch(subItem) {
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case 0:
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return rec.m_key.c_str();
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case 1:
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return rec.m_value.c_str();
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default:
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return "";
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}
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}
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bool listCanReorderItems( ctx_t ) override {
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return true;
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}
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bool listReorderItems( ctx_t, const size_t* order, size_t count) override {
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PFC_ASSERT( count == m_data.size() );
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pfc::reorder_t( m_data, order, count );
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return true;
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}
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bool listRemoveItems( ctx_t, pfc::bit_array const & mask) override {
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pfc::remove_mask_t( m_data, mask );
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return true;
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}
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void listItemAction(ctx_t, size_t item) override {
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m_list.TableEdit_Start( item, 1 );
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}
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void listSubItemClicked( ctx_t, size_t item, size_t subItem) override {
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if ( subItem == 1 ) {
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m_list.TableEdit_Start( item, subItem );
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}
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}
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void listSetEditField(ctx_t ctx, size_t item, size_t subItem, const char * val) override {
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if ( subItem == 1 ) {
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m_data[item].m_value = val;
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}
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}
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bool listIsColumnEditable( ctx_t, size_t subItem ) override {
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return subItem == 1;
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}
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std::vector< listData_t > m_data = makeListData();
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CListControlOwnerData m_list;
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};
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}
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// Called from mainmenu.cpp
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void RunListControlOwnerDataDemo() {
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// automatically creates the dialog with object lifetime management and modeless dialog registration
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fb2k::newDialog<CListControlOwnerDataDemoDialog>();
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}
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