Migrate friends service to new IPC (#6174)

* Migrate friends service to new IPC

* Add a note that the pointer buffer size and domain counts are wrong

* Wrong length

* Format whitespace

* PR feedback

* Fill in structs from PR feedback

* Missed that one

* Somehow forgot to save that one

* Fill in enums from PR review

* Language enum, NotificationTime

* Format whitespace

* Fix the warning
This commit is contained in:
gdkchan
2024-01-29 18:45:40 -03:00
committed by GitHub
parent 20a392ad55
commit 4117c13377
148 changed files with 3026 additions and 832 deletions

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using Ryujinx.Horizon.Sdk.Ncm;
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends
{
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 0x8)]
struct ApplicationInfo
{
public ApplicationId ApplicationId;
public ulong PresenceGroupId;
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct BlockedUserImpl
{
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct FriendCandidateImpl
{
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
[StructLayout(LayoutKind.Sequential, Size = 0x800)]
struct FriendDetailedInfoImpl
{
}
}

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using Ryujinx.Common.Memory;
using Ryujinx.Horizon.Sdk.Account;
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
[StructLayout(LayoutKind.Sequential, Size = 0x200, Pack = 0x8)]
struct FriendImpl
{
public Uid UserId;
public NetworkServiceAccountId NetworkUserId;
public Nickname Nickname;
public UserPresenceImpl Presence;
public bool IsFavourite;
public bool IsNew;
public Array6<byte> Unknown;
public bool IsValid;
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct FriendInvitationForViewerImpl
{
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
[StructLayout(LayoutKind.Sequential, Size = 0x1400)]
struct FriendInvitationGroupImpl
{
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct FriendRequestImpl
{
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
[StructLayout(LayoutKind.Sequential, Size = 0x40)]
struct FriendSettingImpl
{
}
}

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namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
partial class DaemonSuspendSessionService : IDaemonSuspendSessionService
{
// NOTE: This service has no commands.
}
}

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namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
enum FriendsServicePermissionLevel
{
UserMask = 1,
ViewerMask = 2,
ManagerMask = 4,
SystemMask = 8,
Admin = -1,
User = UserMask,
Viewer = UserMask | ViewerMask,
Manager = UserMask | ViewerMask | ManagerMask,
System = UserMask | SystemMask,
}
}

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using Ryujinx.Horizon.Sdk.Sf;
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
interface IDaemonSuspendSessionService : IServiceObject
{
// NOTE: This service has no commands.
}
}

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using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Account;
using Ryujinx.Horizon.Sdk.Settings;
using Ryujinx.Horizon.Sdk.Sf;
using System;
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
interface IFriendService : IServiceObject
{
Result GetCompletionEvent(out int completionEventHandle);
Result Cancel();
Result GetFriendListIds(out int count, Span<NetworkServiceAccountId> friendIds, Uid userId, int offset, SizedFriendFilter filter, ulong pidPlaceholder, ulong pid);
Result GetFriendList(out int count, Span<FriendImpl> friendList, Uid userId, int offset, SizedFriendFilter filter, ulong pidPlaceholder, ulong pid);
Result UpdateFriendInfo(Span<FriendImpl> info, Uid userId, ReadOnlySpan<NetworkServiceAccountId> friendIds, ulong pidPlaceholder, ulong pid);
Result GetFriendProfileImage(out int size, Uid userId, NetworkServiceAccountId friendId, Span<byte> profileImage);
Result CheckFriendListAvailability(out bool listAvailable, Uid userId);
Result EnsureFriendListAvailable(Uid userId);
Result SendFriendRequestForApplication(Uid userId, NetworkServiceAccountId friendId, in InAppScreenName arg2, in InAppScreenName arg3, ulong pidPlaceholder, ulong pid);
Result AddFacedFriendRequestForApplication(Uid userId, FacedFriendRequestRegistrationKey key, Nickname nickname, ReadOnlySpan<byte> arg3, in InAppScreenName arg4, in InAppScreenName arg5, ulong pidPlaceholder, ulong pid);
Result GetBlockedUserListIds(out int count, Span<NetworkServiceAccountId> blockedIds, Uid userId, int offset);
Result CheckBlockedUserListAvailability(out bool listAvailable, Uid userId);
Result EnsureBlockedUserListAvailable(Uid userId);
Result GetProfileList(Span<ProfileImpl> profileList, Uid userId, ReadOnlySpan<NetworkServiceAccountId> friendIds);
Result DeclareOpenOnlinePlaySession(Uid userId);
Result DeclareCloseOnlinePlaySession(Uid userId);
Result UpdateUserPresence(Uid userId, in UserPresenceImpl userPresence, ulong pidPlaceholder, ulong pid);
Result GetPlayHistoryRegistrationKey(out PlayHistoryRegistrationKey registrationKey, Uid userId, bool arg2);
Result GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId(out PlayHistoryRegistrationKey registrationKey, NetworkServiceAccountId friendId, bool arg2);
Result AddPlayHistory(Uid userId, in PlayHistoryRegistrationKey registrationKey, in InAppScreenName arg2, in InAppScreenName arg3, ulong pidPlaceholder, ulong pid);
Result GetProfileImageUrl(out Url imageUrl, Url url, int arg2);
Result GetFriendCount(out int count, Uid userId, SizedFriendFilter filter, ulong pidPlaceholder, ulong pid);
Result GetNewlyFriendCount(out int count, Uid userId);
Result GetFriendDetailedInfo(out FriendDetailedInfoImpl detailedInfo, Uid userId, NetworkServiceAccountId friendId);
Result SyncFriendList(Uid userId);
Result RequestSyncFriendList(Uid userId);
Result LoadFriendSetting(out FriendSettingImpl friendSetting, Uid userId, NetworkServiceAccountId friendId);
Result GetReceivedFriendRequestCount(out int count, out int count2, Uid userId);
Result GetFriendRequestList(out int count, Span<FriendRequestImpl> requestList, Uid userId, int arg3, int arg4);
Result GetFriendCandidateList(out int count, Span<FriendCandidateImpl> candidateList, Uid userId, int arg3);
Result GetNintendoNetworkIdInfo(out NintendoNetworkIdUserInfo networkIdInfo, out int arg1, Span<NintendoNetworkIdFriendImpl> friendInfo, Uid userId, int arg4);
Result GetSnsAccountLinkage(out SnsAccountLinkage accountLinkage, Uid userId);
Result GetSnsAccountProfile(out SnsAccountProfile accountProfile, Uid userId, NetworkServiceAccountId friendId, int arg3);
Result GetSnsAccountFriendList(out int count, Span<SnsAccountFriendImpl> friendList, Uid userId, int arg3);
Result GetBlockedUserList(out int count, Span<BlockedUserImpl> blockedUsers, Uid userId, int arg3);
Result SyncBlockedUserList(Uid userId);
Result GetProfileExtraList(Span<ProfileExtraImpl> extraList, Uid userId, ReadOnlySpan<NetworkServiceAccountId> friendIds);
Result GetRelationship(out Relationship relationship, Uid userId, NetworkServiceAccountId friendId);
Result GetUserPresenceView(out UserPresenceViewImpl userPresenceView, Uid userId);
Result GetPlayHistoryList(out int count, Span<PlayHistoryImpl> playHistoryList, Uid userId, int arg3);
Result GetPlayHistoryStatistics(out PlayHistoryStatistics statistics, Uid userId);
Result LoadUserSetting(out UserSettingImpl userSetting, Uid userId);
Result SyncUserSetting(Uid userId);
Result RequestListSummaryOverlayNotification();
Result GetExternalApplicationCatalog(out ExternalApplicationCatalog catalog, ExternalApplicationCatalogId catalogId, LanguageCode language);
Result GetReceivedFriendInvitationList(out int count, Span<FriendInvitationForViewerImpl> invitationList, Uid userId);
Result GetReceivedFriendInvitationDetailedInfo(out FriendInvitationGroupImpl invicationGroup, Uid userId, FriendInvitationGroupId groupId);
Result GetReceivedFriendInvitationCountCache(out int count, Uid userId);
Result DropFriendNewlyFlags(Uid userId);
Result DeleteFriend(Uid userId, NetworkServiceAccountId friendId);
Result DropFriendNewlyFlag(Uid userId, NetworkServiceAccountId friendId);
Result ChangeFriendFavoriteFlag(Uid userId, NetworkServiceAccountId friendId, bool favoriteFlag);
Result ChangeFriendOnlineNotificationFlag(Uid userId, NetworkServiceAccountId friendId, bool onlineNotificationFlag);
Result SendFriendRequest(Uid userId, NetworkServiceAccountId friendId, int arg2);
Result SendFriendRequestWithApplicationInfo(Uid userId, NetworkServiceAccountId friendId, int arg2, ApplicationInfo applicationInfo, in InAppScreenName arg4, in InAppScreenName arg5);
Result CancelFriendRequest(Uid userId, RequestId requestId);
Result AcceptFriendRequest(Uid userId, RequestId requestId);
Result RejectFriendRequest(Uid userId, RequestId requestId);
Result ReadFriendRequest(Uid userId, RequestId requestId);
Result GetFacedFriendRequestRegistrationKey(out FacedFriendRequestRegistrationKey registrationKey, Uid userId);
Result AddFacedFriendRequest(Uid userId, FacedFriendRequestRegistrationKey registrationKey, Nickname nickname, ReadOnlySpan<byte> arg3);
Result CancelFacedFriendRequest(Uid userId, NetworkServiceAccountId friendId);
Result GetFacedFriendRequestProfileImage(out int size, Uid userId, NetworkServiceAccountId friendId, Span<byte> profileImage);
Result GetFacedFriendRequestProfileImageFromPath(out int size, ReadOnlySpan<byte> path, Span<byte> profileImage);
Result SendFriendRequestWithExternalApplicationCatalogId(Uid userId, NetworkServiceAccountId friendId, int arg2, ExternalApplicationCatalogId catalogId, in InAppScreenName arg4, in InAppScreenName arg5);
Result ResendFacedFriendRequest(Uid userId, NetworkServiceAccountId friendId);
Result SendFriendRequestWithNintendoNetworkIdInfo(Uid userId, NetworkServiceAccountId friendId, int arg2, MiiName arg3, MiiImageUrlParam arg4, MiiName arg5, MiiImageUrlParam arg6);
Result GetSnsAccountLinkPageUrl(out WebPageUrl url, Uid userId, int arg2);
Result UnlinkSnsAccount(Uid userId, int arg1);
Result BlockUser(Uid userId, NetworkServiceAccountId friendId, int arg2);
Result BlockUserWithApplicationInfo(Uid userId, NetworkServiceAccountId friendId, int arg2, ApplicationInfo applicationInfo, in InAppScreenName arg4);
Result UnblockUser(Uid userId, NetworkServiceAccountId friendId);
Result GetProfileExtraFromFriendCode(out ProfileExtraImpl profileExtra, Uid userId, FriendCode friendCode);
Result DeletePlayHistory(Uid userId);
Result ChangePresencePermission(Uid userId, int permission);
Result ChangeFriendRequestReception(Uid userId, bool reception);
Result ChangePlayLogPermission(Uid userId, int permission);
Result IssueFriendCode(Uid userId);
Result ClearPlayLog(Uid userId);
Result SendFriendInvitation(Uid userId, ReadOnlySpan<NetworkServiceAccountId> friendIds, in FriendInvitationGameModeDescription description, ApplicationInfo applicationInfo, ReadOnlySpan<byte> arg4, bool arg5);
Result ReadFriendInvitation(Uid userId, ReadOnlySpan<FriendInvitationId> invitationIds);
Result ReadAllFriendInvitations(Uid userId);
Result DeleteFriendListCache(Uid userId);
Result DeleteBlockedUserListCache(Uid userId);
Result DeleteNetworkServiceAccountCache(Uid userId);
}
}

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using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Sf;
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
interface INotificationService : IServiceObject
{
Result GetEvent(out int eventHandle);
Result Clear();
Result Pop(out SizedNotificationInfo sizedNotificationInfo);
}
}

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using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Account;
using Ryujinx.Horizon.Sdk.Sf;
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
interface IServiceCreator : IServiceObject
{
Result CreateFriendService(out IFriendService friendService);
Result CreateNotificationService(out INotificationService notificationService, Uid userId);
Result CreateDaemonSuspendSessionService(out IDaemonSuspendSessionService daemonSuspendSessionService);
}
}

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using Ryujinx.Horizon.Sdk.Account;
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
sealed class NotificationEventHandler
{
private readonly NotificationService[] _registry;
public NotificationEventHandler()
{
_registry = new NotificationService[0x20];
}
public void RegisterNotificationService(NotificationService service)
{
// NOTE: When there's no enough space in the registry array, Nintendo doesn't return any errors.
for (int i = 0; i < _registry.Length; i++)
{
if (_registry[i] == null)
{
_registry[i] = service;
break;
}
}
}
public void UnregisterNotificationService(NotificationService service)
{
// NOTE: When there's no enough space in the registry array, Nintendo doesn't return any errors.
for (int i = 0; i < _registry.Length; i++)
{
if (_registry[i] == service)
{
_registry[i] = null;
break;
}
}
}
// TODO: Use this when we have enough things to go online.
public void SignalFriendListUpdate(Uid targetId)
{
for (int i = 0; i < _registry.Length; i++)
{
_registry[i]?.SignalFriendListUpdate(targetId);
}
}
// TODO: Use this when we have enough things to go online.
public void SignalNewFriendRequest(Uid targetId)
{
for (int i = 0; i < _registry.Length; i++)
{
_registry[i]?.SignalNewFriendRequest(targetId);
}
}
}
}

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namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
enum NotificationEventType : uint
{
Invalid = 0x0,
FriendListUpdate = 0x1,
NewFriendRequest = 0x65,
}
}

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using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Account;
using Ryujinx.Horizon.Sdk.OsTypes;
using Ryujinx.Horizon.Sdk.Sf;
using System;
using System.Collections.Generic;
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
partial class NotificationService : INotificationService, IDisposable
{
private readonly NotificationEventHandler _notificationEventHandler;
private readonly Uid _userId;
private readonly FriendsServicePermissionLevel _permissionLevel;
private readonly object _lock = new();
private SystemEventType _notificationEvent;
private readonly LinkedList<SizedNotificationInfo> _notifications;
private bool _hasNewFriendRequest;
private bool _hasFriendListUpdate;
public NotificationService(NotificationEventHandler notificationEventHandler, Uid userId, FriendsServicePermissionLevel permissionLevel)
{
_notificationEventHandler = notificationEventHandler;
_userId = userId;
_permissionLevel = permissionLevel;
_notifications = new LinkedList<SizedNotificationInfo>();
Os.CreateSystemEvent(out _notificationEvent, EventClearMode.AutoClear, interProcess: true).AbortOnFailure();
_hasNewFriendRequest = false;
_hasFriendListUpdate = false;
notificationEventHandler.RegisterNotificationService(this);
}
[CmifCommand(0)]
public Result GetEvent([CopyHandle] out int eventHandle)
{
eventHandle = Os.GetReadableHandleOfSystemEvent(ref _notificationEvent);
return Result.Success;
}
[CmifCommand(1)]
public Result Clear()
{
lock (_lock)
{
_hasNewFriendRequest = false;
_hasFriendListUpdate = false;
_notifications.Clear();
}
return Result.Success;
}
[CmifCommand(2)]
public Result Pop(out SizedNotificationInfo sizedNotificationInfo)
{
lock (_lock)
{
if (_notifications.Count >= 1)
{
sizedNotificationInfo = _notifications.First.Value;
_notifications.RemoveFirst();
if (sizedNotificationInfo.Type == NotificationEventType.FriendListUpdate)
{
_hasFriendListUpdate = false;
}
else if (sizedNotificationInfo.Type == NotificationEventType.NewFriendRequest)
{
_hasNewFriendRequest = false;
}
return Result.Success;
}
}
sizedNotificationInfo = default;
return FriendResult.NotificationQueueEmpty;
}
public void SignalFriendListUpdate(Uid targetId)
{
lock (_lock)
{
if (_userId == targetId)
{
if (!_hasFriendListUpdate)
{
SizedNotificationInfo friendListNotification = new();
if (_notifications.Count != 0)
{
friendListNotification = _notifications.First.Value;
_notifications.RemoveFirst();
}
friendListNotification.Type = NotificationEventType.FriendListUpdate;
_hasFriendListUpdate = true;
if (_hasNewFriendRequest)
{
SizedNotificationInfo newFriendRequestNotification = new();
if (_notifications.Count != 0)
{
newFriendRequestNotification = _notifications.First.Value;
_notifications.RemoveFirst();
}
newFriendRequestNotification.Type = NotificationEventType.NewFriendRequest;
_notifications.AddFirst(newFriendRequestNotification);
}
// We defer this to make sure we are on top of the queue.
_notifications.AddFirst(friendListNotification);
}
Os.SignalSystemEvent(ref _notificationEvent);
}
}
}
public void SignalNewFriendRequest(Uid targetId)
{
lock (_lock)
{
if (_permissionLevel.HasFlag(FriendsServicePermissionLevel.ViewerMask) && _userId == targetId)
{
if (!_hasNewFriendRequest)
{
if (_notifications.Count == 100)
{
SignalFriendListUpdate(targetId);
}
SizedNotificationInfo newFriendRequestNotification = new()
{
Type = NotificationEventType.NewFriendRequest,
};
_notifications.AddLast(newFriendRequestNotification);
_hasNewFriendRequest = true;
}
Os.SignalSystemEvent(ref _notificationEvent);
}
}
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
_notificationEventHandler.UnregisterNotificationService(this);
}
}
public void Dispose()
{
Dispose(disposing: true);
GC.SuppressFinalize(this);
}
}
}

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namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
enum PresenceStatusFilter : uint
{
None,
Online,
OnlinePlay,
OnlineOrOnlinePlay,
}
}

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using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Account;
using Ryujinx.Horizon.Sdk.Sf;
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
partial class ServiceCreator : IServiceCreator
{
private readonly IEmulatorAccountManager _accountManager;
private readonly NotificationEventHandler _notificationEventHandler;
private readonly FriendsServicePermissionLevel _permissionLevel;
public ServiceCreator(IEmulatorAccountManager accountManager, NotificationEventHandler notificationEventHandler, FriendsServicePermissionLevel permissionLevel)
{
_accountManager = accountManager;
_notificationEventHandler = notificationEventHandler;
_permissionLevel = permissionLevel;
}
[CmifCommand(0)]
public Result CreateFriendService(out IFriendService friendService)
{
friendService = new FriendService(_accountManager, _permissionLevel);
return Result.Success;
}
[CmifCommand(1)] // 2.0.0+
public Result CreateNotificationService(out INotificationService notificationService, Uid userId)
{
if (userId.IsNull)
{
notificationService = null;
return FriendResult.InvalidArgument;
}
notificationService = new NotificationService(_notificationEventHandler, userId, _permissionLevel);
return Result.Success;
}
[CmifCommand(2)] // 4.0.0+
public Result CreateDaemonSuspendSessionService(out IDaemonSuspendSessionService daemonSuspendSessionService)
{
daemonSuspendSessionService = new DaemonSuspendSessionService();
return Result.Success;
}
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 0x8)]
struct SizedFriendFilter
{
public PresenceStatusFilter PresenceStatus;
public bool IsFavoriteOnly;
public bool IsSameAppPresenceOnly;
public bool IsSameAppPlayedOnly;
public bool IsArbitraryAppPlayedOnly;
public ulong PresenceGroupId;
public readonly override string ToString()
{
return $"{{ PresenceStatus: {PresenceStatus}, " +
$"IsFavoriteOnly: {IsFavoriteOnly}, " +
$"IsSameAppPresenceOnly: {IsSameAppPresenceOnly}, " +
$"IsSameAppPlayedOnly: {IsSameAppPlayedOnly}, " +
$"IsArbitraryAppPlayedOnly: {IsArbitraryAppPlayedOnly}, " +
$"PresenceGroupId: {PresenceGroupId} }}";
}
}
}

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using Ryujinx.Horizon.Sdk.Account;
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 0x8)]
struct SizedNotificationInfo
{
public NotificationEventType Type;
public uint Padding;
public NetworkServiceAccountId NetworkUserIdPlaceholder;
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct NintendoNetworkIdFriendImpl
{
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct PlayHistoryImpl
{
}
}

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namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
enum PresenceStatus : uint
{
Offline,
Online,
OnlinePlay,
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
[StructLayout(LayoutKind.Sequential, Size = 0x400)]
struct ProfileExtraImpl
{
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct ProfileImpl
{
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
struct SnsAccountFriendImpl
{
}
}

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using Ryujinx.Common.Memory;
using Ryujinx.Horizon.Sdk.Account;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
[StructLayout(LayoutKind.Sequential, Size = 0xE0)]
struct UserPresenceImpl
{
public Uid UserId;
public long LastTimeOnlineTimestamp;
public PresenceStatus Status;
public bool SamePresenceGroupApplication;
public Array3<byte> Unknown;
public AppKeyValueStorageHolder AppKeyValueStorage;
[InlineArray(0xC0)]
public struct AppKeyValueStorageHolder
{
public byte Value;
}
public readonly override string ToString()
{
return $"{{ UserId: {UserId}, LastTimeOnlineTimestamp: {LastTimeOnlineTimestamp}, Status: {Status} }}";
}
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
[StructLayout(LayoutKind.Sequential, Size = 0xE0)]
struct UserPresenceViewImpl
{
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends.Detail
{
[StructLayout(LayoutKind.Sequential, Size = 0x800)]
struct UserSettingImpl
{
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends
{
[StructLayout(LayoutKind.Sequential, Size = 0x4B8)]
struct ExternalApplicationCatalog
{
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends
{
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 0x8)]
struct ExternalApplicationCatalogId
{
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends
{
[StructLayout(LayoutKind.Sequential, Size = 0x40, Pack = 0x1)]
struct FacedFriendRequestRegistrationKey
{
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends
{
[StructLayout(LayoutKind.Sequential, Size = 0x20, Pack = 0x1)]
struct FriendCode
{
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends
{
[StructLayout(LayoutKind.Sequential, Size = 0xC00)]
struct FriendInvitationGameModeDescription
{
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends
{
[StructLayout(LayoutKind.Sequential, Size = 0x8, Pack = 0x8)]
struct FriendInvitationGroupId
{
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends
{
struct FriendInvitationId
{
}
}

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using Ryujinx.Horizon.Common;
namespace Ryujinx.Horizon.Sdk.Friends
{
static class FriendResult
{
private const int ModuleId = 121;
public static Result InvalidArgument => new(ModuleId, 2);
public static Result InternetRequestDenied => new(ModuleId, 6);
public static Result NotificationQueueEmpty => new(ModuleId, 15);
}
}

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using Ryujinx.Common.Memory;
using Ryujinx.Horizon.Sdk.Settings;
using System;
using System.Runtime.InteropServices;
using System.Text;
namespace Ryujinx.Horizon.Sdk.Friends
{
[StructLayout(LayoutKind.Sequential, Size = 0x48)]
struct InAppScreenName
{
public Array64<byte> Name;
public LanguageCode LanguageCode;
public override readonly string ToString()
{
int length = Name.AsSpan().IndexOf((byte)0);
if (length < 0)
{
length = 64;
}
return Encoding.UTF8.GetString(Name.AsSpan()[..length]);
}
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends
{
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 0x1)]
struct MiiImageUrlParam
{
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends
{
[StructLayout(LayoutKind.Sequential, Size = 0x20, Pack = 0x1)]
struct MiiName
{
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends
{
[StructLayout(LayoutKind.Sequential, Size = 0x38)]
struct NintendoNetworkIdUserInfo
{
}
}

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using Ryujinx.Common.Memory;
using Ryujinx.Horizon.Sdk.Account;
using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends
{
[StructLayout(LayoutKind.Sequential, Size = 0x40)]
struct PlayHistoryRegistrationKey
{
public ushort Type;
public byte KeyIndex;
public byte UserIdBool;
public byte UnknownBool;
public Array11<byte> Reserved;
public Uid Uuid;
public Array32<byte> HmacHash;
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends
{
[StructLayout(LayoutKind.Sequential, Size = 0x10, Pack = 0x8)]
struct PlayHistoryStatistics
{
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends
{
[StructLayout(LayoutKind.Sequential, Size = 0x8, Pack = 0x1)]
struct Relationship
{
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends
{
[StructLayout(LayoutKind.Sequential, Size = 0x8, Pack = 0x8)]
struct RequestId
{
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends
{
[StructLayout(LayoutKind.Sequential, Size = 0x8, Pack = 0x1)]
struct SnsAccountLinkage
{
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends
{
[StructLayout(LayoutKind.Sequential, Size = 0x380)]
struct SnsAccountProfile
{
}
}

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using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
namespace Ryujinx.Horizon.Sdk.Friends
{
[StructLayout(LayoutKind.Sequential, Size = 0xA0, Pack = 0x1)]
struct Url
{
public UrlStorage Path;
[InlineArray(0xA0)]
public struct UrlStorage
{
public byte Value;
}
public override readonly string ToString()
{
int length = ((ReadOnlySpan<byte>)Path).IndexOf((byte)0);
if (length < 0)
{
length = 33;
}
return Encoding.UTF8.GetString(((ReadOnlySpan<byte>)Path)[..length]);
}
}
}

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using System.Runtime.InteropServices;
namespace Ryujinx.Horizon.Sdk.Friends
{
[StructLayout(LayoutKind.Sequential, Size = 0x1000)]
struct WebPageUrl
{
}
}